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AgentVK

C4

Dec 28th, 2017
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  1. --Made by N3xul local runDummyScript = function(f,scri) local oldenv = getfenv(f) local newenv = setmetatable({}, { __index = function(_, k) if k:lower() == 'script' then return scri else return oldenv[k] end end }) setfenv(f, newenv) ypcall(function() f() end) end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) mas.Name = "CompiledModel" o1 = Instance.new("Tool") o2 = Instance.new("LocalScript") o3 = Instance.new("Script") o4 = Instance.new("Part") o5 = Instance.new("BlockMesh") o6 = Instance.new("Part") o7 = Instance.new("BlockMesh") o8 = Instance.new("Part") o9 = Instance.new("BlockMesh") o10 = Instance.new("Part") o11 = Instance.new("BlockMesh") o12 = Instance.new("Part") o13 = Instance.new("BlockMesh") o14 = Instance.new("Sound") o15 = Instance.new("Sound") o17 = Instance.new("Part") o18 = Instance.new("BlockMesh") o19 = Instance.new("Part") o20 = Instance.new("BlockMesh") o21 = Instance.new("Part") o22 = Instance.new("BlockMesh") o23 = Instance.new("Part") o24 = Instance.new("CylinderMesh") o25 = Instance.new("Part") o26 = Instance.new("BlockMesh") o27 = Instance.new("Part") o28 = Instance.new("CylinderMesh") o29 = Instance.new("Part") o30 = Instance.new("CylinderMesh") o31 = Instance.new("Part") o32 = Instance.new("BlockMesh") o33 = Instance.new("Part") o34 = Instance.new("BlockMesh") o35 = Instance.new("Part") o36 = Instance.new("CylinderMesh") o37 = Instance.new("Part") o38 = Instance.new("CylinderMesh") o39 = Instance.new("Part") o40 = Instance.new("CylinderMesh") o41 = Instance.new("Part") o42 = Instance.new("Decal") o43 = Instance.new("BlockMesh") o44 = Instance.new("Part") o45 = Instance.new("BlockMesh") o46 = Instance.new("Part") o47 = Instance.new("CylinderMesh") o48 = Instance.new("Part") o49 = Instance.new("BlockMesh") o50 = Instance.new("Part") o51 = Instance.new("BlockMesh") o52 = Instance.new("Part") o53 = Instance.new("CylinderMesh") o54 = Instance.new("Part") o55 = Instance.new("BlockMesh") o56 = Instance.new("Part") o57 = Instance.new("CylinderMesh") o58 = Instance.new("Part") o59 = Instance.new("BlockMesh") o60 = Instance.new("Part") o61 = Instance.new("CylinderMesh") o62 = Instance.new("Part") o63 = Instance.new("CylinderMesh") o64 = Instance.new("Part") o65 = Instance.new("BlockMesh") o66 = Instance.new("Part") o67 = Instance.new("CylinderMesh") o68 = Instance.new("Part") o69 = Instance.new("CylinderMesh") o70 = Instance.new("Part") o71 = Instance.new("BlockMesh") o72 = Instance.new("Part") o73 = Instance.new("CylinderMesh") o74 = Instance.new("Part") o75 = Instance.new("BlockMesh") o76 = Instance.new("Part") o77 = Instance.new("BlockMesh") o78 = Instance.new("Part") o79 = Instance.new("CylinderMesh") o80 = Instance.new("Part") o81 = Instance.new("BlockMesh") o82 = Instance.new("Part") o83 = Instance.new("CylinderMesh") o84 = Instance.new("Part") o85 = Instance.new("BlockMesh") o86 = Instance.new("Part") o87 = Instance.new("BlockMesh") o88 = Instance.new("Part") o89 = Instance.new("BlockMesh") o90 = Instance.new("Script") o91 = Instance.new("Script") o1.Name = "C4" o1.Parent = mas o1.GripForward = Vector3.new(-0.44721359, 0, -0.89442718) o1.GripRight = Vector3.new(0.89442718, 0, -0.44721359) o2.Name = "BackupWeld" o2.Parent = o1 table.insert(cors,coroutine.create(function() wait() runDummyScript(function() function Weld(x,y) local W = Instance.new("Weld") W.Part0 = x W.Part1 = y local CJ = CFrame.new(x.Position) local C0 = x.CFrame:inverse()*CJ local C1 = y.CFrame:inverse()*CJ W.C0 = C0 W.C1 = C1 W.Parent = x end function Get(A) if A.className == "Part" then Weld(script.Parent.Handle, A) A.Anchored = false else local C = A:GetChildren() for i=1, #C do Get(C[i]) end end end function Finale() Get(script.Parent) end script.Parent.Equipped:connect(Finale) script.Parent.Unequipped:connect(Finale) Finale() end,o2) end)) o3.Name = "BombBlink" o3.Parent = o1 o3.Disabled = true table.insert(cors,coroutine.create(function() wait() runDummyScript(function() local Mesh = script.Parent.Mesh local blink = false while true do blink = not blink if blink then Mesh.TextureId = "http://www.roblox.com/asset/?id=28512114" else Mesh.TextureId = "http://www.roblox.com/asset/?id=33378623" end wait(2) end end,o3) end)) o4.Name = "C1" o4.Parent = o1 o4.BrickColor = BrickColor.new("Sand green") o4.Position = Vector3.new(24.5733223, 0.166703999, 71.6800003) o4.Rotation = Vector3.new(-89.9999924, 90, 0) o4.Anchored = true o4.CanCollide = false o4.FormFactor = Enum.FormFactor.Custom o4.Size = Vector3.new(0.300000012, 1.66666663, 1) o4.CFrame = CFrame.new(24.5733223, 0.166703999, 71.6800003, -1.1920929e-007, 3.73034936e-014, 1, -1, 1.50995845e-007, -1.1920929e-007, -1.5099576e-007, -1, -7.10542736e-015) o4.BottomSurface = Enum.SurfaceType.Smooth o4.TopSurface = Enum.SurfaceType.Smooth o4.Color = Color3.new(0.470588, 0.564706, 0.509804) o4.Position = Vector3.new(24.5733223, 0.166703999, 71.6800003) o5.Parent = o4 o5.Offset = Vector3.new(-2.70000005, 0, 0) o6.Name = "C2" o6.Parent = o1 o6.BrickColor = BrickColor.new("Really black") o6.Position = Vector3.new(24.5733223, 0.166703999, 71.6800003) o6.Rotation = Vector3.new(-90, 90, 0) o6.Anchored = true o6.CanCollide = false o6.FormFactor = Enum.FormFactor.Custom o6.Size = Vector3.new(0.333333343, 0.200000003, 1.0333333) o6.CFrame = CFrame.new(24.5733223, 0.166703999, 71.6800003, -2.08616257e-007, 2.48689991e-014, 1, -1, 1.0728445e-007, -2.08616257e-007, -1.07284379e-007, -1, -1.42108547e-014) o6.BottomSurface = Enum.SurfaceType.Smooth o6.TopSurface = Enum.SurfaceType.Smooth o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o6.Position = Vector3.new(24.5733223, 0.166703999, 71.6800003) o7.Parent = o6 o7.Offset = Vector3.new(-2.70000005, 0, 0) o7.Scale = Vector3.new(1, 0.833333373, 1) o8.Name = "C3" o8.Parent = o1 o8.BrickColor = BrickColor.new("Really black") o8.Position = Vector3.new(24.4399891, 0.166702002, 71.6800003) o8.Rotation = Vector3.new(-180, -0.999999881, 90.0000076) o8.Anchored = true o8.CanCollide = false o8.FormFactor = Enum.FormFactor.Custom o8.Size = Vector3.new(0.333333343, 0.200000003, 1.70000005) o8.CFrame = CFrame.new(24.4399891, 0.166702002, 71.6800003, -2.08616257e-007, -0.99984771, -0.0174524039, -1, 1.78813934e-007, 1.86264515e-009, 7.6290263e-010, 0.0174524058, -0.99984771) o8.BottomSurface = Enum.SurfaceType.Smooth o8.TopSurface = Enum.SurfaceType.Smooth o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o8.Position = Vector3.new(24.4399891, 0.166702002, 71.6800003) o9.Parent = o8 o9.Offset = Vector3.new(-2.70000005, 0, 0) o9.Scale = Vector3.new(1, 0.833333373, 1) o10.Name = "C4" o10.Parent = o1 o10.BrickColor = BrickColor.new("Really black") o10.Position = Vector3.new(24.6733227, 0.166701004, 71.6800003) o10.Rotation = Vector3.new(-180, -4, 90.0000076) o10.Anchored = true o10.CanCollide = false o10.FormFactor = Enum.FormFactor.Custom o10.Size = Vector3.new(0.333333343, 0.200000003, 1.70000005) o10.CFrame = CFrame.new(24.6733227, 0.166701004, 71.6800003, -2.08616257e-007, -0.997564077, -0.0697564706, -1, 1.78813934e-007, 9.31322575e-009, 3.04918757e-009, 0.0697564706, -0.997564077) o10.BottomSurface = Enum.SurfaceType.Smooth o10.TopSurface = Enum.SurfaceType.Smooth o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o10.Position = Vector3.new(24.6733227, 0.166701004, 71.6800003) o11.Parent = o10 o11.Offset = Vector3.new(-2.70000005, 0, 0) o11.Scale = Vector3.new(1, 0.833333373, 1) o12.Name = "Handle" o12.Parent = o1 o12.BrickColor = BrickColor.new("Sand green") o12.Position = Vector3.new(24.8899956, 3.31667495, 70.7299881) o12.Rotation = Vector3.new(8.65142465e-006, 90, 0) o12.Anchored = true o12.CanCollide = false o12.FormFactor = Enum.FormFactor.Custom o12.Size = Vector3.new(0.633333325, 0.200000003, 0.200000003) o12.CFrame = CFrame.new(24.8899956, 3.31667495, 70.7299881, -4.37113599e-008, 1.1920929e-007, 1, 1.50995845e-007, 1, -1.1920929e-007, -1, 1.5099576e-007, -4.37113954e-008) o12.BottomSurface = Enum.SurfaceType.Smooth o12.TopSurface = Enum.SurfaceType.Smooth o12.Color = Color3.new(0.470588, 0.564706, 0.509804) o12.Position = Vector3.new(24.8899956, 3.31667495, 70.7299881) o13.Parent = o12 o13.Scale = Vector3.new(1, 0.333333343, 0.833333373) o14.Name = "Plant" o14.Parent = o12 o14.SoundId = "http://www.roblox.com/asset/?id=28518380" o15.Name = "Detonate" o15.Parent = o12 o15.Pitch = 0.5 o15.SoundId = "http://www.roblox.com/asset/?id=14863866" o15.Volume = 1 o15.PlayOnRemove = true o17.Parent = o1 o17.BrickColor = BrickColor.new("Bright red") o17.Position = Vector3.new(24.965004, 4.24778414, 70.7966614) o17.Rotation = Vector3.new(-90, 30.0000076, -90) o17.Anchored = true o17.CanCollide = false o17.FormFactor = Enum.FormFactor.Custom o17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o17.CFrame = CFrame.new(24.965004, 4.24778414, 70.7966614, -3.78551874e-008, 0.866025329, 0.500000119, -8.54287592e-008, -0.500000119, 0.866025329, 1, -9.93080462e-009, 9.29109589e-008) o17.BottomSurface = Enum.SurfaceType.Smooth o17.TopSurface = Enum.SurfaceType.Smooth o17.Color = Color3.new(0.768628, 0.156863, 0.109804) o17.Position = Vector3.new(24.965004, 4.24778414, 70.7966614) o18.Parent = o17 o18.Scale = Vector3.new(0.166666672, 0.166666672, 0.166666672) o19.Parent = o1 o19.BrickColor = BrickColor.new("Bright red") o19.Position = Vector3.new(25.0605335, 4.34657717, 70.6633301) o19.Rotation = Vector3.new(-90, 30.0000076, -90) o19.Anchored = true o19.CanCollide = false o19.FormFactor = Enum.FormFactor.Custom o19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o19.CFrame = CFrame.new(25.0605335, 4.34657717, 70.6633301, -3.78551874e-008, 0.866025329, 0.500000119, -8.54287592e-008, -0.500000119, 0.866025329, 1, -9.93080462e-009, 9.29109589e-008) o19.BottomSurface = Enum.SurfaceType.Smooth o19.TopSurface = Enum.SurfaceType.Smooth o19.Color = Color3.new(0.768628, 0.156863, 0.109804) o19.Position = Vector3.new(25.0605335, 4.34657717, 70.6633301) o20.Parent = o19 o20.Scale = Vector3.new(0.166666672, 0.166666672, 0.833333373) o21.Parent = o1 o21.BrickColor = BrickColor.new("Bright red") o21.Position = Vector3.new(25.0605087, 4.34653521, 70.7966614) o21.Rotation = Vector3.new(-90, 30.0000076, -90) o21.Anchored = true o21.CanCollide = false o21.FormFactor = Enum.FormFactor.Custom o21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o21.CFrame = CFrame.new(25.0605087, 4.34653521, 70.7966614, -3.78551803e-008, 0.866025329, 0.500000119, -8.54287237e-008, -0.500000119, 0.866025329, 1, -9.93081528e-009, 9.29109945e-008) o21.BottomSurface = Enum.SurfaceType.Smooth o21.TopSurface = Enum.SurfaceType.Smooth o21.Color = Color3.new(0.768628, 0.156863, 0.109804) o21.Position = Vector3.new(25.0605087, 4.34653521, 70.7966614) o22.Parent = o21 o22.Scale = Vector3.new(0.166666672, 0.166666672, 0.833333373) o23.Parent = o1 o23.BrickColor = BrickColor.new("Bright red") o23.Position = Vector3.new(24.9433365, 4.11335278, 70.7299881) o23.Rotation = Vector3.new(-90, 6.83018925e-006, 90) o23.Anchored = true o23.CanCollide = false o23.FormFactor = Enum.FormFactor.Custom o23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o23.CFrame = CFrame.new(24.9433365, 4.11335278, 70.7299881, -4.37113705e-008, -1, 1.1920929e-007, 1.0728445e-007, 1.1920929e-007, 1, -1, 4.37113954e-008, 1.07284372e-007) o23.BottomSurface = Enum.SurfaceType.Smooth o23.TopSurface = Enum.SurfaceType.Smooth o23.Color = Color3.new(0.768628, 0.156863, 0.109804) o23.Position = Vector3.new(24.9433365, 4.11335278, 70.7299881) o24.Parent = o23 o24.Scale = Vector3.new(0.5, 0.166666672, 0.5) o25.Parent = o1 o25.BrickColor = BrickColor.new("Black") o25.Position = Vector3.new(24.9400043, 4.18335104, 70.8966675) o25.Rotation = Vector3.new(-180, 2.13733285e-012, -180) o25.Anchored = true o25.CanCollide = false o25.FormFactor = Enum.FormFactor.Custom o25.Size = Vector3.new(0.200000003, 0.466666669, 0.200000003) o25.CFrame = CFrame.new(24.9400043, 4.18335104, 70.8966675, -1, 1.1920929e-007, 3.73034936e-014, 1.1920929e-007, 1, 1.50995845e-007, 7.10542736e-015, 1.5099576e-007, -1) o25.BottomSurface = Enum.SurfaceType.Smooth o25.TopSurface = Enum.SurfaceType.Smooth o25.Color = Color3.new(0.105882, 0.164706, 0.207843) o25.Position = Vector3.new(24.9400043, 4.18335104, 70.8966675) o26.Parent = o25 o26.Scale = Vector3.new(0.333333343, 1, 0.5) o27.Parent = o1 o27.BrickColor = BrickColor.new("Bright red") o27.Position = Vector3.new(24.9566708, 4.23335075, 70.6633301) o27.Rotation = Vector3.new(-89.9999924, 6.83018925e-006, 180) o27.Anchored = true o27.CanCollide = false o27.FormFactor = Enum.FormFactor.Custom o27.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o27.CFrame = CFrame.new(24.9566708, 4.23335075, 70.6633301, -1, -3.73034936e-014, 1.1920929e-007, 1.1920929e-007, -1.50995845e-007, 1, 7.10542736e-015, 1, 1.5099576e-007) o27.BottomSurface = Enum.SurfaceType.Smooth o27.TopSurface = Enum.SurfaceType.Smooth o27.Color = Color3.new(0.768628, 0.156863, 0.109804) o27.Position = Vector3.new(24.9566708, 4.23335075, 70.6633301) o28.Parent = o27 o28.Scale = Vector3.new(0.166666672, 0.166666672, 0.166666672) o29.Parent = o1 o29.BrickColor = BrickColor.new("Really black") o29.Position = Vector3.new(24.8900013, 4.92666388, 70.5066681) o29.Rotation = Vector3.new(-180, 6.1066652e-013, 6.83018925e-006) o29.Anchored = true o29.CanCollide = false o29.FormFactor = Enum.FormFactor.Custom o29.Size = Vector3.new(0.200000003, 0.666666687, 0.200000003) o29.CFrame = CFrame.new(24.8900013, 4.92666388, 70.5066681, 1, -1.1920929e-007, 1.0658141e-014, -1.1920929e-007, -1, 4.26325641e-014, -7.10542736e-015, 4.26325641e-014, -1) o29.BottomSurface = Enum.SurfaceType.Smooth o29.TopSurface = Enum.SurfaceType.Smooth o29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o29.Position = Vector3.new(24.8900013, 4.92666388, 70.5066681) o30.Parent = o29 o30.Scale = Vector3.new(0.166666672, 1, 0.166666672) o31.Parent = o1 o31.BrickColor = BrickColor.new("Sand green") o31.Position = Vector3.new(24.8899994, 3.88335705, 70.996666) o31.Rotation = Vector3.new(8.65142465e-006, -2.13733285e-012, -6.83018925e-006) o31.Anchored = true o31.CanCollide = false o31.FormFactor = Enum.FormFactor.Custom o31.Size = Vector3.new(0.200000003, 1.06666672, 0.200000003) o31.CFrame = CFrame.new(24.8899994, 3.88335705, 70.996666, 1, 1.1920929e-007, -3.73034936e-014, -1.1920929e-007, 1, -1.50995845e-007, -7.10542736e-015, 1.5099576e-007, 1) o31.BottomSurface = Enum.SurfaceType.Smooth o31.TopSurface = Enum.SurfaceType.Smooth o31.Color = Color3.new(0.470588, 0.564706, 0.509804) o31.Position = Vector3.new(24.8899994, 3.88335705, 70.996666) o32.Parent = o31 o32.Scale = Vector3.new(0.833333373, 1, 0.5) o33.Parent = o1 o33.BrickColor = BrickColor.new("Light stone grey") o33.Position = Vector3.new(24.9366646, 3.40001011, 70.6799927) o33.Rotation = Vector3.new(-180, 1.01777755e-012, -180) o33.Anchored = true o33.CanCollide = false o33.FormFactor = Enum.FormFactor.Custom o33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o33.CFrame = CFrame.new(24.9366646, 3.40001011, 70.6799927, -1, 5.96046448e-008, 1.77635684e-014, 5.96046448e-008, 1, 6.35730686e-008, 0, 6.35729904e-008, -1) o33.BottomSurface = Enum.SurfaceType.Smooth o33.TopSurface = Enum.SurfaceType.Smooth o33.Color = Color3.new(0.898039, 0.894118, 0.87451) o33.Position = Vector3.new(24.9366646, 3.40001011, 70.6799927) o34.Parent = o33 o34.Scale = Vector3.new(0.166666672, 0.166666672, 0.333333343) o35.Parent = o1 o35.BrickColor = BrickColor.new("Dark stone grey") o35.Position = Vector3.new(24.965004, 4.41167402, 70.9366608) o35.Rotation = Vector3.new(-90, 6.83018925e-006, 90) o35.Anchored = true o35.CanCollide = false o35.FormFactor = Enum.FormFactor.Custom o35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o35.CFrame = CFrame.new(24.965004, 4.41167402, 70.9366608, -4.37113705e-008, -1, 1.1920929e-007, 1.0728445e-007, 1.1920929e-007, 1, -1, 4.37113954e-008, 1.07284372e-007) o35.BottomSurface = Enum.SurfaceType.Smooth o35.TopSurface = Enum.SurfaceType.Smooth o35.Color = Color3.new(0.388235, 0.372549, 0.384314) o35.Position = Vector3.new(24.965004, 4.41167402, 70.9366608) o36.Parent = o35 o36.Scale = Vector3.new(0.333333343, 0.166666672, 0.333333343) o37.Parent = o1 o37.BrickColor = BrickColor.new("Really black") o37.Position = Vector3.new(24.8900013, 4.57667112, 70.5066681) o37.Rotation = Vector3.new(-180, 6.1066652e-013, 6.83018925e-006) o37.Anchored = true o37.CanCollide = false o37.FormFactor = Enum.FormFactor.Custom o37.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o37.CFrame = CFrame.new(24.8900013, 4.57667112, 70.5066681, 1, -1.1920929e-007, 1.0658141e-014, -1.1920929e-007, -1, 4.26325641e-014, -7.10542736e-015, 4.26325641e-014, -1) o37.BottomSurface = Enum.SurfaceType.Smooth o37.TopSurface = Enum.SurfaceType.Smooth o37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o37.Position = Vector3.new(24.8900013, 4.57667112, 70.5066681) o38.Parent = o37 o38.Scale = Vector3.new(0.333333343, 0.166666672, 0.333333343) o39.Parent = o1 o39.BrickColor = BrickColor.new("Light stone grey") o39.Position = Vector3.new(24.9440002, 3.55001688, 70.5999985) o39.Rotation = Vector3.new(-90, 6.83018925e-006, 90) o39.Anchored = true o39.CanCollide = false o39.FormFactor = Enum.FormFactor.Custom o39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o39.CFrame = CFrame.new(24.9440002, 3.55001688, 70.5999985, -4.37113705e-008, -1, 1.1920929e-007, 1.0728445e-007, 1.1920929e-007, 1, -1, 4.37113954e-008, 1.07284372e-007) o39.BottomSurface = Enum.SurfaceType.Smooth o39.TopSurface = Enum.SurfaceType.Smooth o39.Color = Color3.new(0.898039, 0.894118, 0.87451) o39.Position = Vector3.new(24.9440002, 3.55001688, 70.5999985) o40.Parent = o39 o40.Scale = Vector3.new(0.166666672, 0.166666672, 0.166666672) o41.Parent = o1 o41.Position = Vector3.new(24.9599991, 3.6333549, 70.7299881) o41.Rotation = Vector3.new(180, -0, -180) o41.Anchored = true o41.CanCollide = false o41.FormFactor = Enum.FormFactor.Custom o41.Size = Vector3.new(0.200000003, 0.266666681, 0.400000006) o41.CFrame = CFrame.new(24.9599991, 3.6333549, 70.7299881, -1, 0, -0, -0, 1, -0, -0, 0, -1) o41.BottomSurface = Enum.SurfaceType.Smooth o41.TopSurface = Enum.SurfaceType.Smooth o41.Position = Vector3.new(24.9599991, 3.6333549, 70.7299881) o42.Parent = o41 o42.Texture = "http://www.roblox.com/asset/?id=54493820" o42.Face = Enum.NormalId.Left o43.Parent = o41 o43.Offset = Vector3.new(0, 0.100000001, 0) o43.Scale = Vector3.new(0.166666672, 1, 1) o44.Parent = o1 o44.BrickColor = BrickColor.new("Sand green") o44.Position = Vector3.new(24.8900013, 4.45001078, 70.7299881) o44.Rotation = Vector3.new(8.65142465e-006, -2.13733285e-012, -6.83018925e-006) o44.Anchored = true o44.CanCollide = false o44.FormFactor = Enum.FormFactor.Custom o44.Size = Vector3.new(0.200000003, 0.200000003, 0.633333325) o44.CFrame = CFrame.new(24.8900013, 4.45001078, 70.7299881, 1, 1.1920929e-007, -3.73034936e-014, -1.1920929e-007, 1, -1.50995845e-007, -7.10542736e-015, 1.5099576e-007, 1) o44.BottomSurface = Enum.SurfaceType.Smooth o44.TopSurface = Enum.SurfaceType.Smooth o44.Color = Color3.new(0.470588, 0.564706, 0.509804) o44.Position = Vector3.new(24.8900013, 4.45001078, 70.7299881) o45.Parent = o44 o45.Scale = Vector3.new(0.833333373, 0.333333343, 1) o46.Parent = o1 o46.BrickColor = BrickColor.new("Sand green") o46.Position = Vector3.new(24.8900013, 4.48333979, 70.7299881) o46.Rotation = Vector3.new(-89.9999924, 6.83018925e-006, -2.13733285e-012) o46.Anchored = true o46.CanCollide = false o46.FormFactor = Enum.FormFactor.Custom o46.Size = Vector3.new(0.200000003, 0.633333325, 0.200000003) o46.CFrame = CFrame.new(24.8900013, 4.48333979, 70.7299881, 1, 3.73034936e-014, 1.1920929e-007, -1.1920929e-007, 1.50995845e-007, 1, -7.10542736e-015, -1, 1.5099576e-007) o46.BottomSurface = Enum.SurfaceType.Smooth o46.TopSurface = Enum.SurfaceType.Smooth o46.Color = Color3.new(0.470588, 0.564706, 0.509804) o46.Position = Vector3.new(24.8900013, 4.48333979, 70.7299881) o47.Parent = o46 o47.Scale = Vector3.new(0.833333373, 1, 0.833333373) o48.Parent = o1 o48.BrickColor = BrickColor.new("Black") o48.Position = Vector3.new(24.9400005, 3.76669097, 70.7299881) o48.Rotation = Vector3.new(-180, 2.13733285e-012, -180) o48.Anchored = true o48.CanCollide = false o48.FormFactor = Enum.FormFactor.Custom o48.Size = Vector3.new(0.200000003, 0.366666675, 0.433333337) o48.CFrame = CFrame.new(24.9400005, 3.76669097, 70.7299881, -1, 1.1920929e-007, 3.73034936e-014, 1.1920929e-007, 1, 1.50995845e-007, 7.10542736e-015, 1.5099576e-007, -1) o48.BottomSurface = Enum.SurfaceType.Smooth o48.TopSurface = Enum.SurfaceType.Smooth o48.Color = Color3.new(0.105882, 0.164706, 0.207843) o48.Position = Vector3.new(24.9400005, 3.76669097, 70.7299881) o49.Parent = o48 o49.Scale = Vector3.new(0.333333343, 1, 1) o50.Parent = o1 o50.BrickColor = BrickColor.new("Black") o50.Position = Vector3.new(24.9333305, 3.46668005, 70.7299881) o50.Rotation = Vector3.new(-180, 6.1066652e-013, -180) o50.Anchored = true o50.CanCollide = false o50.FormFactor = Enum.FormFactor.Custom o50.Size = Vector3.new(0.200000003, 0.233333334, 0.433333337) o50.CFrame = CFrame.new(24.9333305, 3.46668005, 70.7299881, -1, 0, 1.0658141e-014, 0, 1, 4.26325641e-014, 1.0658141e-014, -4.26325641e-014, -1) o50.BottomSurface = Enum.SurfaceType.Smooth o50.TopSurface = Enum.SurfaceType.Smooth o50.Color = Color3.new(0.105882, 0.164706, 0.207843) o50.Position = Vector3.new(24.9333305, 3.46668005, 70.7299881) o51.Parent = o50 o51.Scale = Vector3.new(0.166666672, 1, 1) o52.Parent = o1 o52.BrickColor = BrickColor.new("Sand green") o52.Position = Vector3.new(24.8900013, 4.53333712, 70.5066681) o52.Rotation = Vector3.new(-180, 6.1066652e-013, 6.83018925e-006) o52.Anchored = true o52.CanCollide = false o52.FormFactor = Enum.FormFactor.Custom o52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o52.CFrame = CFrame.new(24.8900013, 4.53333712, 70.5066681, 1, -1.1920929e-007, 1.0658141e-014, -1.1920929e-007, -1, 4.26325641e-014, -7.10542736e-015, 4.26325641e-014, -1) o52.BottomSurface = Enum.SurfaceType.Smooth o52.TopSurface = Enum.SurfaceType.Smooth o52.Color = Color3.new(0.470588, 0.564706, 0.509804) o52.Position = Vector3.new(24.8900013, 4.53333712, 70.5066681) o53.Parent = o52 o53.Scale = Vector3.new(0.666666687, 0.5, 0.666666687) o54.Parent = o1 o54.BrickColor = BrickColor.new("Sand green") o54.Position = Vector3.new(24.8900032, 3.85002303, 70.4633331) o54.Rotation = Vector3.new(8.65142465e-006, -2.13733285e-012, -6.83018925e-006) o54.Anchored = true o54.CanCollide = false o54.FormFactor = Enum.FormFactor.Custom o54.Size = Vector3.new(0.200000003, 1.06666672, 0.200000003) o54.CFrame = CFrame.new(24.8900032, 3.85002303, 70.4633331, 1, 1.1920929e-007, -3.73034936e-014, -1.1920929e-007, 1, -1.50995845e-007, -7.10542736e-015, 1.5099576e-007, 1) o54.BottomSurface = Enum.SurfaceType.Smooth o54.TopSurface = Enum.SurfaceType.Smooth o54.Color = Color3.new(0.470588, 0.564706, 0.509804) o54.Position = Vector3.new(24.8900032, 3.85002303, 70.4633331) o55.Parent = o54 o55.Offset = Vector3.new(0, 0.0350000001, 0) o55.Scale = Vector3.new(0.833333373, 1, 0.5) o56.Parent = o1 o56.Position = Vector3.new(24.8900013, 5.27666283, 70.5066681) o56.Rotation = Vector3.new(-180, 6.1066652e-013, 6.83018925e-006) o56.Anchored = true o56.CanCollide = false o56.FormFactor = Enum.FormFactor.Custom o56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o56.CFrame = CFrame.new(24.8900013, 5.27666283, 70.5066681, 1, -1.1920929e-007, 1.0658141e-014, -1.1920929e-007, -1, 4.26325641e-014, -7.10542736e-015, 4.26325641e-014, -1) o56.BottomSurface = Enum.SurfaceType.Smooth o56.TopSurface = Enum.SurfaceType.Smooth o56.Position = Vector3.new(24.8900013, 5.27666283, 70.5066681) o57.Parent = o56 o57.Scale = Vector3.new(0.333333343, 0.166666672, 0.333333343) o58.Parent = o1 o58.BrickColor = BrickColor.new("Black") o58.Position = Vector3.new(24.9400024, 4.36668301, 70.7299881) o58.Rotation = Vector3.new(-180, 2.13733285e-012, -180) o58.Anchored = true o58.CanCollide = false o58.FormFactor = Enum.FormFactor.Custom o58.Size = Vector3.new(0.200000003, 0.200000003, 0.300000012) o58.CFrame = CFrame.new(24.9400024, 4.36668301, 70.7299881, -1, 1.1920929e-007, 3.73034936e-014, 1.1920929e-007, 1, 1.50995845e-007, 7.10542736e-015, 1.5099576e-007, -1) o58.BottomSurface = Enum.SurfaceType.Smooth o58.TopSurface = Enum.SurfaceType.Smooth o58.Color = Color3.new(0.105882, 0.164706, 0.207843) o58.Position = Vector3.new(24.9400024, 4.36668301, 70.7299881) o59.Parent = o58 o59.Scale = Vector3.new(0.333333343, 0.5, 1) o60.Parent = o1 o60.BrickColor = BrickColor.new("Sand green") o60.Position = Vector3.new(24.8899975, 3.28334093, 70.7299881) o60.Rotation = Vector3.new(-90, 6.83018925e-006, -1.42488874e-012) o60.Anchored = true o60.CanCollide = false o60.FormFactor = Enum.FormFactor.Custom o60.Size = Vector3.new(0.200000003, 0.633333325, 0.200000003) o60.CFrame = CFrame.new(24.8899975, 3.28334093, 70.7299881, 1, 2.48689991e-014, 1.1920929e-007, -1.1920929e-007, 1.0728445e-007, 1, -7.10542736e-015, -1, 1.07284372e-007) o60.BottomSurface = Enum.SurfaceType.Smooth o60.TopSurface = Enum.SurfaceType.Smooth o60.Color = Color3.new(0.470588, 0.564706, 0.509804) o60.Position = Vector3.new(24.8899975, 3.28334093, 70.7299881) o61.Parent = o60 o61.Scale = Vector3.new(0.833333373, 1, 0.833333373) o62.Parent = o1 o62.BrickColor = BrickColor.new("Mid gray") o62.Position = Vector3.new(24.9266682, 4.11335278, 70.7299881) o62.Rotation = Vector3.new(-90, 6.83018925e-006, 90) o62.Anchored = true o62.CanCollide = false o62.FormFactor = Enum.FormFactor.Custom o62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o62.CFrame = CFrame.new(24.9266682, 4.11335278, 70.7299881, -4.37113705e-008, -1, 1.1920929e-007, 1.0728445e-007, 1.1920929e-007, 1, -1, 4.37113954e-008, 1.07284372e-007) o62.BottomSurface = Enum.SurfaceType.Smooth o62.TopSurface = Enum.SurfaceType.Smooth o62.Color = Color3.new(0.803922, 0.803922, 0.803922) o62.Position = Vector3.new(24.9266682, 4.11335278, 70.7299881) o63.Parent = o62 o63.Scale = Vector3.new(0.666666687, 0.166666672, 0.666666687) o64.Parent = o1 o64.BrickColor = BrickColor.new("Sand green") o64.Position = Vector3.new(24.8566666, 3.88335705, 70.7299881) o64.Rotation = Vector3.new(8.65142465e-006, -2.13733285e-012, -6.83018925e-006) o64.Anchored = true o64.CanCollide = false o64.FormFactor = Enum.FormFactor.Custom o64.Size = Vector3.new(0.200000003, 1.06666672, 0.433333337) o64.CFrame = CFrame.new(24.8566666, 3.88335705, 70.7299881, 1, 1.1920929e-007, -3.73034936e-014, -1.1920929e-007, 1, -1.50995845e-007, -7.10542736e-015, 1.5099576e-007, 1) o64.BottomSurface = Enum.SurfaceType.Smooth o64.TopSurface = Enum.SurfaceType.Smooth o64.Color = Color3.new(0.470588, 0.564706, 0.509804) o64.Position = Vector3.new(24.8566666, 3.88335705, 70.7299881) o65.Parent = o64 o65.Scale = Vector3.new(0.5, 1, 1) o66.Parent = o1 o66.BrickColor = BrickColor.new("Black") o66.Position = Vector3.new(24.8900013, 4.48333979, 70.9300003) o66.Rotation = Vector3.new(-90, 6.83018925e-006, -1.42488874e-012) o66.Anchored = true o66.CanCollide = false o66.FormFactor = Enum.FormFactor.Custom o66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o66.CFrame = CFrame.new(24.8900013, 4.48333979, 70.9300003, 1, 2.48689991e-014, 1.1920929e-007, -1.1920929e-007, 1.0728445e-007, 1, -7.10542736e-015, -1, 1.07284372e-007) o66.BottomSurface = Enum.SurfaceType.Smooth o66.TopSurface = Enum.SurfaceType.Smooth o66.Color = Color3.new(0.105882, 0.164706, 0.207843) o66.Position = Vector3.new(24.8900013, 4.48333979, 70.9300003) o67.Parent = o66 o67.Scale = Vector3.new(0.850000024, 0.0666666701, 0.850000024) o68.Parent = o1 o68.BrickColor = BrickColor.new("Bright red") o68.Position = Vector3.new(24.9566708, 4.23335075, 70.7966614) o68.Rotation = Vector3.new(-89.9999924, 6.83018925e-006, 180) o68.Anchored = true o68.CanCollide = false o68.FormFactor = Enum.FormFactor.Custom o68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o68.CFrame = CFrame.new(24.9566708, 4.23335075, 70.7966614, -1, -3.73034936e-014, 1.1920929e-007, 1.1920929e-007, -1.50995845e-007, 1, 7.10542736e-015, 1, 1.5099576e-007) o68.BottomSurface = Enum.SurfaceType.Smooth o68.TopSurface = Enum.SurfaceType.Smooth o68.Color = Color3.new(0.768628, 0.156863, 0.109804) o68.Position = Vector3.new(24.9566708, 4.23335075, 70.7966614) o69.Parent = o68 o69.Scale = Vector3.new(0.166666672, 0.166666672, 0.166666672) o70.Parent = o1 o70.BrickColor = BrickColor.new("Bright red") o70.Position = Vector3.new(25.0233345, 4.34881783, 70.7299881) o70.Rotation = Vector3.new(-90, 30.0000076, -90) o70.Anchored = true o70.CanCollide = false o70.FormFactor = Enum.FormFactor.Custom o70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o70.CFrame = CFrame.new(25.0233345, 4.34881783, 70.7299881, -3.78551874e-008, 0.866025329, 0.500000119, -8.54287592e-008, -0.500000119, 0.866025329, 1, -9.93080462e-009, 9.29109589e-008) o70.BottomSurface = Enum.SurfaceType.Smooth o70.TopSurface = Enum.SurfaceType.Smooth o70.Color = Color3.new(0.768628, 0.156863, 0.109804) o70.Position = Vector3.new(25.0233345, 4.34881783, 70.7299881) o71.Parent = o70 o71.Scale = Vector3.new(0.833333373, 0.166666672, 1) o72.Parent = o1 o72.BrickColor = BrickColor.new("Black") o72.Position = Vector3.new(24.9566708, 4.23335075, 70.7299881) o72.Rotation = Vector3.new(-89.9999924, 6.83018925e-006, 180) o72.Anchored = true o72.CanCollide = false o72.FormFactor = Enum.FormFactor.Custom o72.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o72.CFrame = CFrame.new(24.9566708, 4.23335075, 70.7299881, -1, -3.73034936e-014, 1.1920929e-007, 1.1920929e-007, -1.50995845e-007, 1, 7.10542736e-015, 1, 1.5099576e-007) o72.BottomSurface = Enum.SurfaceType.Smooth o72.TopSurface = Enum.SurfaceType.Smooth o72.Color = Color3.new(0.105882, 0.164706, 0.207843) o72.Position = Vector3.new(24.9566708, 4.23335075, 70.7299881) o73.Parent = o72 o73.Scale = Vector3.new(0.166666672, 0.5, 0.166666672) o74.Parent = o1 o74.BrickColor = BrickColor.new("Black") o74.Position = Vector3.new(24.9400043, 4.15002012, 70.5633316) o74.Rotation = Vector3.new(-180, 2.13733285e-012, -180) o74.Anchored = true o74.CanCollide = false o74.FormFactor = Enum.FormFactor.Custom o74.Size = Vector3.new(0.200000003, 0.466666669, 0.200000003) o74.CFrame = CFrame.new(24.9400043, 4.15002012, 70.5633316, -1, 1.1920929e-007, 3.73034936e-014, 1.1920929e-007, 1, 1.50995845e-007, 7.10542736e-015, 1.5099576e-007, -1) o74.BottomSurface = Enum.SurfaceType.Smooth o74.TopSurface = Enum.SurfaceType.Smooth o74.Color = Color3.new(0.105882, 0.164706, 0.207843) o74.Position = Vector3.new(24.9400043, 4.15002012, 70.5633316) o75.Parent = o74 o75.Offset = Vector3.new(0, 0.0340000018, 0) o75.Scale = Vector3.new(0.333333343, 1, 0.5) o76.Parent = o1 o76.BrickColor = BrickColor.new("Really black") o76.Position = Vector3.new(24.9506664, 3.5166831, 70.5999985) o76.Rotation = Vector3.new(-90, 6.83018925e-006, 90) o76.Anchored = true o76.CanCollide = false o76.FormFactor = Enum.FormFactor.Custom o76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o76.CFrame = CFrame.new(24.9506664, 3.5166831, 70.5999985, -4.37113705e-008, -1, 1.1920929e-007, 1.0728445e-007, 1.1920929e-007, 1, -1, 4.37113954e-008, 1.07284372e-007) o76.BottomSurface = Enum.SurfaceType.Smooth o76.TopSurface = Enum.SurfaceType.Smooth o76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o76.Position = Vector3.new(24.9506664, 3.5166831, 70.5999985) o77.Parent = o76 o77.Scale = Vector3.new(0.0333333351, 0.0333333351, 0.5) o78.Parent = o1 o78.BrickColor = BrickColor.new("Black") o78.Position = Vector3.new(24.9583359, 4.41167402, 70.9366608) o78.Rotation = Vector3.new(-90, 6.83018925e-006, 90) o78.Anchored = true o78.CanCollide = false o78.FormFactor = Enum.FormFactor.Custom o78.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o78.CFrame = CFrame.new(24.9583359, 4.41167402, 70.9366608, -4.37113705e-008, -1, 1.1920929e-007, 1.0728445e-007, 1.1920929e-007, 1, -1, 4.37113954e-008, 1.07284372e-007) o78.BottomSurface = Enum.SurfaceType.Smooth o78.TopSurface = Enum.SurfaceType.Smooth o78.Color = Color3.new(0.105882, 0.164706, 0.207843) o78.Position = Vector3.new(24.9583359, 4.41167402, 70.9366608) o79.Parent = o78 o79.Scale = Vector3.new(0.666666687, 0.166666672, 0.666666687) o80.Parent = o1 o80.BrickColor = BrickColor.new("Light stone grey") o80.Position = Vector3.new(24.9366646, 3.40001011, 70.8133392) o80.Rotation = Vector3.new(-180, 1.01777755e-012, -180) o80.Anchored = true o80.CanCollide = false o80.FormFactor = Enum.FormFactor.Custom o80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o80.CFrame = CFrame.new(24.9366646, 3.40001011, 70.8133392, -1, 5.96046448e-008, 1.77635684e-014, 5.96046448e-008, 1, 6.35730686e-008, 0, 6.35729904e-008, -1) o80.BottomSurface = Enum.SurfaceType.Smooth o80.TopSurface = Enum.SurfaceType.Smooth o80.Color = Color3.new(0.898039, 0.894118, 0.87451) o80.Position = Vector3.new(24.9366646, 3.40001011, 70.8133392) o81.Parent = o80 o81.Scale = Vector3.new(0.166666672, 0.166666672, 0.333333343) o82.Parent = o1 o82.BrickColor = BrickColor.new("Light stone grey") o82.Position = Vector3.new(24.9466667, 3.53002095, 70.8300018) o82.Rotation = Vector3.new(-90, 6.83018925e-006, 90) o82.Anchored = true o82.CanCollide = false o82.FormFactor = Enum.FormFactor.Custom o82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o82.CFrame = CFrame.new(24.9466667, 3.53002095, 70.8300018, -4.37113705e-008, -1, 1.1920929e-007, 1.0728445e-007, 1.1920929e-007, 1, -1, 4.37113954e-008, 1.07284372e-007) o82.BottomSurface = Enum.SurfaceType.Smooth o82.TopSurface = Enum.SurfaceType.Smooth o82.Color = Color3.new(0.898039, 0.894118, 0.87451) o82.Position = Vector3.new(24.9466667, 3.53002095, 70.8300018) o83.Parent = o82 o83.Scale = Vector3.new(0.5, 0.166666672, 0.5) o84.Parent = o1 o84.BrickColor = BrickColor.new("Really black") o84.Position = Vector3.new(24.9706688, 3.89335489, 70.7133331) o84.Rotation = Vector3.new(-180, 6.1066652e-013, -90) o84.Anchored = true o84.CanCollide = false o84.FormFactor = Enum.FormFactor.Custom o84.Size = Vector3.new(0.200000003, 0.200000003, 0.433333337) o84.CFrame = CFrame.new(24.9706688, 3.89335489, 70.7133331, 0, 1, 1.0658141e-014, 1, 0, 4.26325641e-014, -4.26325641e-014, -1.0658141e-014, -1) o84.BottomSurface = Enum.SurfaceType.Smooth o84.TopSurface = Enum.SurfaceType.Smooth o84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) o84.Position = Vector3.new(24.9706688, 3.89335489, 70.7133331) o85.Parent = o84 o85.Offset = Vector3.new(0, 0, -0.0179999992) o85.Scale = Vector3.new(0.0333333351, 0.0333333351, 1) o86.Parent = o1 o86.BrickColor = BrickColor.new("Black") o86.Position = Vector3.new(24.923336, 4.13335419, 70.7299881) o86.Rotation = Vector3.new(-180, 2.13733285e-012, -180) o86.Anchored = true o86.CanCollide = false o86.FormFactor = Enum.FormFactor.Custom o86.Size = Vector3.new(0.200000003, 0.366666675, 0.300000012) o86.CFrame = CFrame.new(24.923336, 4.13335419, 70.7299881, -1, 1.1920929e-007, 3.73034936e-014, 1.1920929e-007, 1, 1.50995845e-007, 7.10542736e-015, 1.5099576e-007, -1) o86.BottomSurface = Enum.SurfaceType.Smooth o86.TopSurface = Enum.SurfaceType.Smooth o86.Color = Color3.new(0.105882, 0.164706, 0.207843) o86.Position = Vector3.new(24.923336, 4.13335419, 70.7299881) o87.Parent = o86 o87.Scale = Vector3.new(0.166666672, 1, 1) o88.Parent = o1 o88.BrickColor = BrickColor.new("Bright red") o88.Position = Vector3.new(24.965004, 4.24778414, 70.6633301) o88.Rotation = Vector3.new(-90, 30.0000076, -90) o88.Anchored = true o88.CanCollide = false o88.FormFactor = Enum.FormFactor.Custom o88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) o88.CFrame = CFrame.new(24.965004, 4.24778414, 70.6633301, -3.78551874e-008, 0.866025329, 0.500000119, -8.54287592e-008, -0.500000119, 0.866025329, 1, -9.93080462e-009, 9.29109589e-008) o88.BottomSurface = Enum.SurfaceType.Smooth o88.TopSurface = Enum.SurfaceType.Smooth o88.Color = Color3.new(0.768628, 0.156863, 0.109804) o88.Position = Vector3.new(24.965004, 4.24778414, 70.6633301) o89.Parent = o88 o89.Scale = Vector3.new(0.166666672, 0.166666672, 0.166666672) o90.Name = "PlantBomb" o90.Parent = o1 table.insert(cors,coroutine.create(function() wait() runDummyScript(function() Tool = script.Parent local arms = nil local torso = nil local weld33 = nil local weld55 = nil local welds = {} local planting = true local bomb = nil local slimesbricks={} --Fixed, now you can just clear a table to remove bricks. local sound = Instance.new("Sound") sound.SoundId = "http://www.roblox.com/asset/?id=28517063" sound.Looped = true local explosion = Instance.new("Sound") explosion.SoundId = "rbxasset://sounds/vehicleExplosion" explosion.Volume = 0.01 explosion:Play() explosion.Volume = 0.5 function plant(pos) Tool.Handle.Plant:Play() local vCharacter = Tool.Parent local vPlayer = game.Players:playerFromCharacter(vCharacter) local spawnPos = vCharacter.PrimaryPart.Position bomb = Instance.new("Part") bomb.Locked = true bomb.formFactor = 2 bomb.Size = Vector3.new(1,0.4,1) bomb.Name = "Mine" bomb.Position = pos sound.Parent = bomb sound:Play() explosion:Stop() local mesh = Instance.new("SpecialMesh") mesh.MeshId = "http://www.roblox.com/asset/?id=28511843" mesh.TextureId = "http://www.roblox.com/asset/?id=28512114" mesh.Parent = bomb local creator_tag = Instance.new("ObjectValue") creator_tag.Value = vPlayer creator_tag.Name = "creator" creator_tag.Parent = bomb local script = Tool.BombBlink:clone() script.Parent = bomb script.Disabled = false bomb.Parent = game.Workspace bomb.Touched:connect(function(part) if part ~= Tool.Handle and part.Parent:FindFirstChild("Humanoid") == nil then bomb.Anchored = true bomb.CanCollide = false end end) end function blowUp() local e = Instance.new("Explosion") e.BlastPressure = 10 e.BlastRadius = 10 e.Parent = game.Workspace e.Position = bomb.Position sound:Stop() explosion.Parent = e explosion:Play() bomb:remove() Tool.Handle.Detonate:Play() for i=1,#slimesbricks do --OH EMM GEE! slimesbricks[i]:Remove() end weld33.C1 = CFrame.new(-1.05, -0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-89), math.rad(-25), 0) wait() weld33.C1 = CFrame.new(-1.05, -0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-88), math.rad(-25), 0) wait() weld33.C1 = CFrame.new(-1.05, -0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-87), math.rad(-25), 0) wait() weld33.C1 = CFrame.new(-1.05, -0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-88), math.rad(-25), 0) wait() weld33.C1 = CFrame.new(-1.05, -0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-89), math.rad(-25), 0) wait() weld33.C1 = CFrame.new(-1.05, -0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0) wait() end function Equip(mouse) --woohoo wait(0.01) arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")} torso = Tool.Parent:FindFirstChild("Torso") if arms ~= nil and torso ~= nil then local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")} if sh ~= nil then local yes = true if yes then yes = false sh[1].Part1 = nil sh[2].Part1 = nil falsearm1 = arms[1]:clone() local mesh1 = Instance.new("BlockMesh") mesh1.Scale = Vector3.new(.9,.9,.9) mesh1.Parent = falsearm1 local armweld1 = Instance.new("Weld") falsearm1.BrickColor = BrickColor.new(26) falsearm1.Parent = Tool armweld1.Parent = falsearm1 armweld1.Part0 = falsearm1 armweld1.Part1 = arms[1] falsearm2 = arms[2]:clone() local mesh2 = Instance.new("BlockMesh") mesh2.Scale = Vector3.new(.9,.9,.9) mesh2.Parent = falsearm2 local armweld2 = Instance.new("Weld") falsearm2.BrickColor = BrickColor.new(26) falsearm2.Parent = Tool armweld2.Parent = falsearm2 armweld2.Part0 = falsearm2 armweld2.Part1 = arms[2] local weld1 = Instance.new("Weld") -- left arm weld55 = weld1 weld1.Part0 = torso weld1.Parent = torso weld1.Part1 = arms[1] weld1.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(280), -0.1, math.rad(-90)) welds[1] = weld1 local weld2 = Instance.new("Weld") -- right arm weld33 = weld2 weld2.Part0 = torso weld2.Parent = torso weld2.Part1 = arms[2] weld2.C1 = CFrame.new(-1.05, -0.1, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-25), 0) welds[2] = weld2 Takeout() end else print("sh") end else print("arms") end end local legs = nil local torso2 = nil local welds2 = {} local bodyforce = nil function Unequip(mouse) if arms ~= nil and torso ~= nil then local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")} if sh ~= nil then local yes = true if yes then yes = false sh[1].Part1 = arms[1] sh[2].Part1 = arms[2] welds[1].Parent = nil welds[2].Parent = nil falsearm1:remove() falsearm2:remove() end else print("sh") end else print("arms") end end function Dropanim() weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(280), -0.7, math.rad(-90)) Tool.C1.Transparency = 1 local Cpart1 = Tool.C1:clone() Cpart1.Parent = game.Workspace Cpart1.Mesh.Offset = Vector3.new(0, 0, 0) Cpart1.Anchored = true Cpart1.Transparency = 0 Tool.C2.Transparency = 1 table.insert(slimesbricks,Cpart1) local Cpart2 = Tool.C2:clone() Cpart2.Parent = game.Workspace Cpart2.Mesh.Offset = Vector3.new(0, 0, 0) Cpart2.Anchored = true Cpart2.Transparency = 0 Tool.C3.Transparency = 1 table.insert(slimesbricks,Cpart2) local Cpart3 = Tool.C3:clone() Cpart3.Parent = game.Workspace Cpart3.Mesh.Offset = Vector3.new(0, 0, 0) Cpart3.Anchored = true Cpart3.Transparency = 0 Tool.C4.Transparency = 1 table.insert(slimesbricks,Cpart3) local Cpart4 = Tool.C4:clone() Cpart4.Parent = game.Workspace Cpart4.Mesh.Offset = Vector3.new(0, 0, 0) Cpart4.Anchored = true Cpart4.Transparency = 0 table.insert(slimesbricks,Cpart4) wait() weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(280), -0.6, math.rad(-90)) wait() weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(280), -0.5, math.rad(-90)) wait() weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(280), -0.4, math.rad(-90)) wait() weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(280), -0.3, math.rad(-90)) wait() weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(280), -0.2, math.rad(-90)) wait() weld55.C1 = CFrame.new(-0.25, 0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(280), -0.1, math.rad(-90)) Tool.C1.Transparency = 0 Tool.C2.Transparency = 0 Tool.C3.Transparency = 0 Tool.C4.Transparency = 0 end Tool.Enabled = true function onActivated() if not Tool.Enabled then return end Tool.Enabled = false local character = Tool.Parent; local humanoid = character.Humanoid if humanoid == nil then print("Humanoid not found") return end local targetPos = humanoid.TargetPoint if planting then plant(Tool.C1.Position) Dropanim() planting = false else blowUp() planting = true end Tool.Enabled = true end function onEquippedLocal(mouse) if mouse == nil then print("Mouse not found") return end mouse.Icon = "http://www.roblox.com/asset/?id=54564144" mouse.Button1Down:connect(function() onButton1Down(mouse) end) mouse.KeyDown:connect(KeyDownFunctions) while true do wait() end end Tool.Equipped:connect(onEquippedLocal) script.Parent.Activated:connect(onActivated) Tool.Equipped:connect(Equip) Tool.Unequipped:connect(Unequip) end,o90) end)) o91.Name = "-(Read me)-" o91.Parent = o1 table.insert(cors,coroutine.create(function() wait() runDummyScript(function() --This C4 is made by manofthelol --Thanks to slimeball105 for helping me script it and thanks to dynastorious for the idea --Do not complain about the C4 being misshaped --Simply go in edit and select the C4 model --Auto-place it in the starterpack and the bricks are how they should be --Blame roblox for this annoying bug --Anyway enjoy end,o91) end)) mas.Parent = workspace mas:MakeJoints() local mas1 = mas:GetChildren() for i=1,#mas1 do mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack ypcall(function() mas1[i]:MakeJoints() end) end mas:Destroy() for i=1,#cors do coroutine.resume(cors[i]) end
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