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- --Created by PenguinAnonymous (ttyyuu12345) Editied by Dittoide
- --What's Added To M2S with Dittoide's Edit?
- --/ Better dummy script function to improve compatibility (makes it like you are running the code inside the script.)
- --/ Removed Gui In Bottom-Left for when you are making guis.
- --/ Removed "Inserting Map Please Wait" gui when selected Workspace as Place to export.
- --Credit: PenguinAnonymous for making original script, i just wanted to iron it out to my liking.
- --Errors: Camera,Terrain
- local runDummyScript = function(f,scri)
- if (not scri:IsA('Script')) or (not scri:IsA('LocalScript')) then return false; end;
- local Dummy_CoRoutine = coroutine.create(function()
- getfenv().script = scri
- ypcall(function() f() end)
- end)
- table.insert(cors,Dummy_CoRoutine);
- coroutine.resume(Dummy_CoRoutine);
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "M2S_Model"
- o3 = Instance.new("Model")
- o4 = Instance.new("Model")
- o5 = Instance.new("Part")
- o6 = Instance.new("BlockMesh")
- o7 = Instance.new("Fire")
- o8 = Instance.new("Script")
- o9 = Instance.new("Part")
- o10 = Instance.new("BodyGyro")
- o11 = Instance.new("Fire")
- o12 = Instance.new("Script")
- o13 = Instance.new("Part")
- o14 = Instance.new("BlockMesh")
- o15 = Instance.new("Fire")
- o16 = Instance.new("Script")
- o17 = Instance.new("Part")
- o18 = Instance.new("BlockMesh")
- o19 = Instance.new("Fire")
- o20 = Instance.new("Script")
- o21 = Instance.new("Part")
- o22 = Instance.new("BlockMesh")
- o23 = Instance.new("Fire")
- o24 = Instance.new("Script")
- o25 = Instance.new("Part")
- o26 = Instance.new("BlockMesh")
- o27 = Instance.new("Fire")
- o28 = Instance.new("Script")
- o29 = Instance.new("Part")
- o30 = Instance.new("BlockMesh")
- o31 = Instance.new("BodyGyro")
- o32 = Instance.new("Fire")
- o33 = Instance.new("Script")
- o34 = Instance.new("Decal")
- o35 = Instance.new("Part")
- o36 = Instance.new("BlockMesh")
- o37 = Instance.new("Fire")
- o38 = Instance.new("Script")
- o39 = Instance.new("Part")
- o40 = Instance.new("Fire")
- o41 = Instance.new("Script")
- o42 = Instance.new("Part")
- o43 = Instance.new("Fire")
- o44 = Instance.new("Script")
- o45 = Instance.new("Part")
- o46 = Instance.new("BlockMesh")
- o47 = Instance.new("Fire")
- o48 = Instance.new("Script")
- o49 = Instance.new("Part")
- o50 = Instance.new("BlockMesh")
- o51 = Instance.new("BodyGyro")
- o52 = Instance.new("Fire")
- o53 = Instance.new("Script")
- o54 = Instance.new("Model")
- o55 = Instance.new("Part")
- o56 = Instance.new("BlockMesh")
- o57 = Instance.new("Fire")
- o58 = Instance.new("Script")
- o59 = Instance.new("Model")
- o60 = Instance.new("Part")
- o61 = Instance.new("BlockMesh")
- o62 = Instance.new("Fire")
- o63 = Instance.new("Script")
- o64 = Instance.new("Part")
- o65 = Instance.new("BlockMesh")
- o66 = Instance.new("BodyGyro")
- o67 = Instance.new("Fire")
- o68 = Instance.new("Script")
- o69 = Instance.new("Decal")
- o70 = Instance.new("Decal")
- o71 = Instance.new("Part")
- o72 = Instance.new("BlockMesh")
- o73 = Instance.new("Fire")
- o74 = Instance.new("Script")
- o75 = Instance.new("Model")
- o76 = Instance.new("Part")
- o77 = Instance.new("BlockMesh")
- o78 = Instance.new("Fire")
- o79 = Instance.new("Script")
- o80 = Instance.new("Part")
- o81 = Instance.new("BlockMesh")
- o82 = Instance.new("Fire")
- o83 = Instance.new("Script")
- o84 = Instance.new("Part")
- o85 = Instance.new("BlockMesh")
- o86 = Instance.new("BodyGyro")
- o87 = Instance.new("Fire")
- o88 = Instance.new("Script")
- o89 = Instance.new("Decal")
- o90 = Instance.new("Decal")
- o91 = Instance.new("Part")
- o92 = Instance.new("BlockMesh")
- o93 = Instance.new("Fire")
- o94 = Instance.new("Script")
- o95 = Instance.new("VehicleSeat")
- o96 = Instance.new("BlockMesh")
- o97 = Instance.new("Script")
- o98 = Instance.new("Script")
- o99 = Instance.new("Fire")
- o100 = Instance.new("Script")
- o101 = Instance.new("Model")
- o102 = Instance.new("Part")
- o103 = Instance.new("BodyGyro")
- o104 = Instance.new("Fire")
- o105 = Instance.new("Script")
- o106 = Instance.new("Part")
- o107 = Instance.new("BlockMesh")
- o108 = Instance.new("Fire")
- o109 = Instance.new("Script")
- o110 = Instance.new("Part")
- o111 = Instance.new("BlockMesh")
- o112 = Instance.new("BodyGyro")
- o113 = Instance.new("Fire")
- o114 = Instance.new("Script")
- o115 = Instance.new("Decal")
- o116 = Instance.new("Part")
- o117 = Instance.new("Fire")
- o118 = Instance.new("Script")
- o119 = Instance.new("Part")
- o120 = Instance.new("Fire")
- o121 = Instance.new("Script")
- o122 = Instance.new("Part")
- o123 = Instance.new("BlockMesh")
- o124 = Instance.new("Fire")
- o125 = Instance.new("Script")
- o126 = Instance.new("Part")
- o127 = Instance.new("BlockMesh")
- o128 = Instance.new("Fire")
- o129 = Instance.new("Script")
- o130 = Instance.new("Part")
- o131 = Instance.new("BlockMesh")
- o132 = Instance.new("Fire")
- o133 = Instance.new("Script")
- o134 = Instance.new("Part")
- o135 = Instance.new("BlockMesh")
- o136 = Instance.new("Fire")
- o137 = Instance.new("Script")
- o138 = Instance.new("Part")
- o139 = Instance.new("BlockMesh")
- o140 = Instance.new("Fire")
- o141 = Instance.new("Script")
- o142 = Instance.new("Part")
- o143 = Instance.new("BlockMesh")
- o144 = Instance.new("Fire")
- o145 = Instance.new("Script")
- o146 = Instance.new("Part")
- o147 = Instance.new("BlockMesh")
- o148 = Instance.new("BodyGyro")
- o149 = Instance.new("Fire")
- o150 = Instance.new("Script")
- o151 = Instance.new("BoolValue")
- o152 = Instance.new("NumberValue")
- o153 = Instance.new("Model")
- o154 = Instance.new("WedgePart")
- o155 = Instance.new("Fire")
- o156 = Instance.new("Script")
- o157 = Instance.new("WedgePart")
- o158 = Instance.new("WedgePart")
- o159 = Instance.new("Fire")
- o160 = Instance.new("Script")
- o161 = Instance.new("WedgePart")
- o162 = Instance.new("Fire")
- o163 = Instance.new("Script")
- o164 = Instance.new("Part")
- o165 = Instance.new("Fire")
- o166 = Instance.new("Script")
- o167 = Instance.new("Part")
- o168 = Instance.new("BlockMesh")
- o169 = Instance.new("Fire")
- o170 = Instance.new("Script")
- o171 = Instance.new("WedgePart")
- o172 = Instance.new("Fire")
- o173 = Instance.new("Script")
- o174 = Instance.new("Part")
- o175 = Instance.new("BlockMesh")
- o176 = Instance.new("Fire")
- o177 = Instance.new("Script")
- o178 = Instance.new("WedgePart")
- o179 = Instance.new("Part")
- o180 = Instance.new("BlockMesh")
- o181 = Instance.new("Fire")
- o182 = Instance.new("Script")
- o183 = Instance.new("Part")
- o184 = Instance.new("BlockMesh")
- o185 = Instance.new("Fire")
- o186 = Instance.new("Script")
- o187 = Instance.new("Decal")
- o188 = Instance.new("WedgePart")
- o189 = Instance.new("Fire")
- o190 = Instance.new("Script")
- o191 = Instance.new("Part")
- o192 = Instance.new("ClickDetector")
- o193 = Instance.new("BodyForce")
- o194 = Instance.new("Script")
- o195 = Instance.new("Decal")
- o196 = Instance.new("Fire")
- o197 = Instance.new("Script")
- o198 = Instance.new("WedgePart")
- o199 = Instance.new("Fire")
- o200 = Instance.new("Script")
- o201 = Instance.new("Script")
- o202 = Instance.new("WedgePart")
- o203 = Instance.new("Fire")
- o204 = Instance.new("Script")
- o205 = Instance.new("WedgePart")
- o206 = Instance.new("Part")
- o207 = Instance.new("Fire")
- o208 = Instance.new("Script")
- o209 = Instance.new("Part")
- o210 = Instance.new("Fire")
- o211 = Instance.new("Script")
- o212 = Instance.new("WedgePart")
- o213 = Instance.new("Fire")
- o214 = Instance.new("Script")
- o215 = Instance.new("Part")
- o216 = Instance.new("BlockMesh")
- o217 = Instance.new("Fire")
- o218 = Instance.new("Script")
- o219 = Instance.new("Part")
- o220 = Instance.new("Fire")
- o221 = Instance.new("Script")
- o222 = Instance.new("Part")
- o223 = Instance.new("Fire")
- o224 = Instance.new("Script")
- o225 = Instance.new("Part")
- o226 = Instance.new("Fire")
- o227 = Instance.new("Script")
- o228 = Instance.new("WedgePart")
- o229 = Instance.new("Part")
- o230 = Instance.new("BlockMesh")
- o231 = Instance.new("Fire")
- o232 = Instance.new("Script")
- o233 = Instance.new("Part")
- o234 = Instance.new("BlockMesh")
- o235 = Instance.new("Fire")
- o236 = Instance.new("Script")
- o237 = Instance.new("Part")
- o238 = Instance.new("Fire")
- o239 = Instance.new("Script")
- o240 = Instance.new("WedgePart")
- o241 = Instance.new("Fire")
- o242 = Instance.new("Script")
- o243 = Instance.new("WedgePart")
- o244 = Instance.new("Fire")
- o245 = Instance.new("Script")
- o246 = Instance.new("WedgePart")
- o247 = Instance.new("Fire")
- o248 = Instance.new("Script")
- o249 = Instance.new("WedgePart")
- o250 = Instance.new("Fire")
- o251 = Instance.new("Script")
- o252 = Instance.new("Script")
- o253 = Instance.new("WedgePart")
- o254 = Instance.new("WedgePart")
- o255 = Instance.new("Fire")
- o256 = Instance.new("Script")
- o257 = Instance.new("WedgePart")
- o258 = Instance.new("Fire")
- o259 = Instance.new("Script")
- o260 = Instance.new("Model")
- o261 = Instance.new("Part")
- o262 = Instance.new("ClickDetector")
- o263 = Instance.new("Script")
- o264 = Instance.new("Fire")
- o265 = Instance.new("Script")
- o266 = Instance.new("Part")
- o267 = Instance.new("Fire")
- o268 = Instance.new("Script")
- o269 = Instance.new("Part")
- o270 = Instance.new("SpecialMesh")
- o271 = Instance.new("Script")
- o272 = Instance.new("Script")
- o273 = Instance.new("Fire")
- o274 = Instance.new("Script")
- o275 = Instance.new("Part")
- o276 = Instance.new("SpecialMesh")
- o277 = Instance.new("Script")
- o278 = Instance.new("Fire")
- o279 = Instance.new("Script")
- o280 = Instance.new("Part")
- o281 = Instance.new("SpecialMesh")
- o282 = Instance.new("Script")
- o283 = Instance.new("Fire")
- o284 = Instance.new("Script")
- o285 = Instance.new("Part")
- o286 = Instance.new("SpecialMesh")
- o287 = Instance.new("Script")
- o288 = Instance.new("Fire")
- o289 = Instance.new("Script")
- o290 = Instance.new("Part")
- o291 = Instance.new("SpecialMesh")
- o292 = Instance.new("Script")
- o293 = Instance.new("Fire")
- o294 = Instance.new("Script")
- o295 = Instance.new("Part")
- o296 = Instance.new("SpecialMesh")
- o297 = Instance.new("Script")
- o298 = Instance.new("Fire")
- o299 = Instance.new("Script")
- o300 = Instance.new("Part")
- o301 = Instance.new("CylinderMesh")
- o302 = Instance.new("Decal")
- o303 = Instance.new("Model")
- o304 = Instance.new("Model")
- o305 = Instance.new("Part")
- o306 = Instance.new("Script")
- o307 = Instance.new("ClickDetector")
- o308 = Instance.new("Script")
- o309 = Instance.new("Sound")
- o310 = Instance.new("Fire")
- o311 = Instance.new("Script")
- o312 = Instance.new("Model")
- o313 = Instance.new("Part")
- o314 = Instance.new("Part")
- o315 = Instance.new("CylinderMesh")
- o316 = Instance.new("Part")
- o317 = Instance.new("CylinderMesh")
- o318 = Instance.new("Decal")
- o319 = Instance.new("Part")
- o320 = Instance.new("CylinderMesh")
- o321 = Instance.new("Model")
- o322 = Instance.new("Model")
- o323 = Instance.new("Part")
- o324 = Instance.new("Script")
- o325 = Instance.new("ClickDetector")
- o326 = Instance.new("Script")
- o327 = Instance.new("Sound")
- o328 = Instance.new("Fire")
- o329 = Instance.new("Script")
- o330 = Instance.new("Model")
- o331 = Instance.new("Part")
- o332 = Instance.new("Model")
- o333 = Instance.new("Part")
- o334 = Instance.new("CylinderMesh")
- o335 = Instance.new("Model")
- o336 = Instance.new("Model")
- o337 = Instance.new("Part")
- o338 = Instance.new("ClickDetector")
- o339 = Instance.new("Script")
- o340 = Instance.new("Script")
- o341 = Instance.new("Sound")
- o342 = Instance.new("Sound")
- o343 = Instance.new("Sound")
- o344 = Instance.new("Model")
- o345 = Instance.new("Part")
- o346 = Instance.new("Part")
- o347 = Instance.new("CylinderMesh")
- o348 = Instance.new("Model")
- o349 = Instance.new("Part")
- o350 = Instance.new("CylinderMesh")
- o351 = Instance.new("Model")
- o352 = Instance.new("Model")
- o353 = Instance.new("Part")
- o354 = Instance.new("ClickDetector")
- o355 = Instance.new("Script")
- o356 = Instance.new("Script")
- o357 = Instance.new("Sound")
- o358 = Instance.new("Sound")
- o359 = Instance.new("Sound")
- o360 = Instance.new("Model")
- o361 = Instance.new("Part")
- o362 = Instance.new("Part")
- o363 = Instance.new("CylinderMesh")
- o364 = Instance.new("Script")
- o365 = Instance.new("Model")
- o366 = Instance.new("Part")
- o367 = Instance.new("BlockMesh")
- o368 = Instance.new("BodyVelocity")
- o369 = Instance.new("BodyGyro")
- o370 = Instance.new("BodyAngularVelocity")
- o371 = Instance.new("Fire")
- o372 = Instance.new("Script")
- o373 = Instance.new("Model")
- o374 = Instance.new("HopperBin")
- o375 = Instance.new("Script")
- o3.Name = "RSB Mech Suit"
- o3.Parent = mas
- o4.Name = "Right Arm"
- o4.Parent = o3
- o5.Parent = o4
- o5.BrickColor = BrickColor.new("Really black")
- o5.Position = Vector3.new(-2.10603476, 14.9407206, -10.0494108)
- o5.Rotation = Vector3.new(-133.569992, -12.6099997, -166.979996)
- o5.RotVelocity = Vector3.new(0.00134444679, 0.0043202755, 0.00410315394)
- o5.Velocity = Vector3.new(-0.00628281944, -0.000163548626, 0.0140138343)
- o5.CanCollide = false
- o5.FormFactor = Enum.FormFactor.Plate
- o5.Size = Vector3.new(1, 1.60000002, 1)
- o5.CFrame = CFrame.new(-2.10603476, 14.9407206, -10.0494108, -0.950783253, 0.21983248, -0.218366653, 0.00109058979, 0.707107067, 0.707105637, 0.309853464, 0.672065973, -0.672545195)
- o5.BottomSurface = Enum.SurfaceType.Smooth
- o5.FrontSurface = Enum.SurfaceType.Weld
- o5.LeftSurface = Enum.SurfaceType.Hinge
- o5.TopSurface = Enum.SurfaceType.Smooth
- o5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Position = Vector3.new(-2.10603476, 14.9407206, -10.0494108)
- o5.velocity = Vector3.new(-0.00628281944, -0.000163548626, 0.0140138343)
- o6.Parent = o5
- o7.Parent = o5
- o7.Size = 30
- o7.Color = Color3.new(1, 0.65098, 0)
- o7.Enabled = false
- o7.Heat = 25
- o7.SecondaryColor = Color3.new(1, 0, 0)
- o8.Name = "Spread"
- o8.Parent = o7
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o8)
- o9.Name = "Hand"
- o9.Parent = o4
- o9.BrickColor = BrickColor.new("New Yeller")
- o9.Position = Vector3.new(-0.0619238615, 11.401495, -6.99704456)
- o9.Rotation = Vector3.new(-133.539993, -12.6999998, -166.979996)
- o9.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o9.Velocity = Vector3.new(-0.000490270788, 0.00438866019, -0.00260166568)
- o9.CanCollide = false
- o9.FormFactor = Enum.FormFactor.Plate
- o9.Size = Vector3.new(3, 1.60000002, 1)
- o9.CFrame = CFrame.new(-0.0619238615, 11.401495, -6.99704456, -0.950434923, 0.219861686, -0.219849572, 3.49410243e-06, 0.707093894, 0.707119226, 0.310922831, 0.672070205, -0.672047615)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.FrontSurface = Enum.SurfaceType.Universal
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Color = Color3.new(1, 1, 0)
- o9.Position = Vector3.new(-0.0619238615, 11.401495, -6.99704456)
- o9.velocity = Vector3.new(-0.000490270788, 0.00438866019, -0.00260166568)
- o10.Parent = o9
- o10.CFrame = CFrame.new(21.2342129, 11.3691092, -10.5883808, -0.950445294, 0.219833136, -0.219833136, 8.00604583e-11, 0.707106769, 0.707106769, 0.310891002, 0.672066331, -0.672066331)
- o10.maxTorque = Vector3.new(400000, 400000, 400000)
- o10.MaxTorque = Vector3.new(400000, 400000, 400000)
- o11.Parent = o9
- o11.Size = 30
- o11.Color = Color3.new(1, 0.65098, 0)
- o11.Enabled = false
- o11.Heat = 25
- o11.SecondaryColor = Color3.new(1, 0, 0)
- o12.Name = "Spread"
- o12.Parent = o11
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o12)
- o13.Parent = o4
- o13.BrickColor = BrickColor.new("New Yeller")
- o13.Position = Vector3.new(-1.15522003, 19.9459038, -10.359252)
- o13.Rotation = Vector3.new(-89.6199951, -1.00999999, -162.160004)
- o13.RotVelocity = Vector3.new(6.38618279, -0.507009089, -3.97836328)
- o13.Velocity = Vector3.new(-0.539886296, 4.39638376, -1.01313734)
- o13.FormFactor = Enum.FormFactor.Plate
- o13.Size = Vector3.new(3, 0.400000006, 1)
- o13.CFrame = CFrame.new(-1.15522003, 19.9459038, -10.359252, -0.951755524, 0.306351632, -0.0176120996, -0.0188189149, -0.000985860825, 0.999822438, 0.306279868, 0.951917946, 0.00670349598)
- o13.BottomSurface = Enum.SurfaceType.Smooth
- o13.LeftSurface = Enum.SurfaceType.Hinge
- o13.TopSurface = Enum.SurfaceType.Smooth
- o13.Color = Color3.new(1, 1, 0)
- o13.Position = Vector3.new(-1.15522003, 19.9459038, -10.359252)
- o13.velocity = Vector3.new(-0.539886296, 4.39638376, -1.01313734)
- o14.Parent = o13
- o15.Parent = o13
- o15.Size = 30
- o15.Color = Color3.new(1, 0.65098, 0)
- o15.Enabled = false
- o15.Heat = 25
- o15.SecondaryColor = Color3.new(1, 0, 0)
- o16.Name = "Spread"
- o16.Parent = o15
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o16)
- o17.Parent = o4
- o17.Material = Enum.Material.DiamondPlate
- o17.BrickColor = BrickColor.new("Really black")
- o17.Position = Vector3.new(-1.1552341, 18.9411907, -10.3592634)
- o17.Rotation = Vector3.new(-90, 0, -162.009995)
- o17.RotVelocity = Vector3.new(2.88022875e-07, -0.00459194183, -6.08362996e-07)
- o17.Velocity = Vector3.new(-0.0129387407, -0.00606406527, -0.0137782823)
- o17.CanCollide = false
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(3, 1.60000002, 1)
- o17.CFrame = CFrame.new(-1.1552341, 18.9411907, -10.3592634, -0.95111531, 0.308828831, -9.46579462e-07, 9.34609147e-07, 6.95082917e-07, 0.999997735, 0.308831871, 0.951115608, 8.5476745e-07)
- o17.BottomSurface = Enum.SurfaceType.Smooth
- o17.FrontSurface = Enum.SurfaceType.Weld
- o17.TopSurface = Enum.SurfaceType.Smooth
- o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Position = Vector3.new(-1.1552341, 18.9411907, -10.3592634)
- o17.velocity = Vector3.new(-0.0129387407, -0.00606406527, -0.0137782823)
- o18.Parent = o17
- o19.Parent = o17
- o19.Size = 30
- o19.Color = Color3.new(1, 0.65098, 0)
- o19.Enabled = false
- o19.Heat = 25
- o19.SecondaryColor = Color3.new(1, 0, 0)
- o20.Name = "Spread"
- o20.Parent = o19
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o20)
- o21.Parent = o4
- o21.BrickColor = BrickColor.new("Really black")
- o21.Position = Vector3.new(-1.30965126, 19.9411888, -10.8348198)
- o21.Rotation = Vector3.new(0, -72.0100021, -90)
- o21.RotVelocity = Vector3.new(2.88022875e-07, -0.00459194183, -6.08362996e-07)
- o21.Velocity = Vector3.new(-0.0107544046, -0.0060638343, -0.0144870691)
- o21.CanCollide = false
- o21.FormFactor = Enum.FormFactor.Plate
- o21.Size = Vector3.new(1, 0.600000024, 3)
- o21.CFrame = CFrame.new(-1.30965126, 19.9411888, -10.8348198, 1.03188665e-06, 0.308828622, -0.951115131, -0.999997497, 7.59068826e-07, 1.04507717e-06, -9.49741491e-07, 0.951115489, 0.30883199)
- o21.BottomSurface = Enum.SurfaceType.Smooth
- o21.RightSurface = Enum.SurfaceType.Weld
- o21.TopSurface = Enum.SurfaceType.Hinge
- o21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Position = Vector3.new(-1.30965126, 19.9411888, -10.8348198)
- o21.velocity = Vector3.new(-0.0107544046, -0.0060638343, -0.0144870691)
- o22.Parent = o21
- o23.Parent = o21
- o23.Size = 30
- o23.Color = Color3.new(1, 0.65098, 0)
- o23.Enabled = false
- o23.Heat = 25
- o23.SecondaryColor = Color3.new(1, 0, 0)
- o24.Name = "Spread"
- o24.Parent = o23
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o24)
- o25.Parent = o4
- o25.BrickColor = BrickColor.new("Really red")
- o25.Position = Vector3.new(-1.15523148, 14.9412022, -10.3592663)
- o25.Rotation = Vector3.new(-90, 0, -162.009995)
- o25.RotVelocity = Vector3.new(2.88022875e-07, -0.00459194183, -6.08362996e-07)
- o25.Velocity = Vector3.new(-0.0129411612, -0.00606406527, -0.0137794223)
- o25.CanCollide = false
- o25.FormFactor = Enum.FormFactor.Plate
- o25.Size = Vector3.new(1, 1.60000002, 1)
- o25.CFrame = CFrame.new(-1.15523148, 14.9412022, -10.3592663, -0.951114774, 0.308828205, -1.20250081e-06, 1.26601321e-06, 8.87040585e-07, 0.99999702, 0.308832228, 0.951115251, 1.13968963e-06)
- o25.BackSurface = Enum.SurfaceType.Weld
- o25.BottomSurface = Enum.SurfaceType.Smooth
- o25.TopSurface = Enum.SurfaceType.Smooth
- o25.Color = Color3.new(1, 0, 0)
- o25.Position = Vector3.new(-1.15523148, 14.9412022, -10.3592663)
- o25.velocity = Vector3.new(-0.0129411612, -0.00606406527, -0.0137794223)
- o26.Parent = o25
- o27.Parent = o25
- o27.Size = 30
- o27.Color = Color3.new(1, 0.65098, 0)
- o27.Enabled = false
- o27.Heat = 25
- o27.SecondaryColor = Color3.new(1, 0, 0)
- o28.Name = "Spread"
- o28.Parent = o27
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o28)
- o29.Name = "For"
- o29.Parent = o4
- o29.BrickColor = BrickColor.new("New Yeller")
- o29.Position = Vector3.new(-0.609334826, 13.1718683, -8.67789268)
- o29.Rotation = Vector3.new(-133.569992, -12.6099997, -166.979996)
- o29.RotVelocity = Vector3.new(0.00134444679, 0.0043202755, 0.00410315394)
- o29.Velocity = Vector3.new(0.00690039061, 0.00413370878, 0.00516955089)
- o29.FormFactor = Enum.FormFactor.Plate
- o29.Size = Vector3.new(3, 0.400000006, 4)
- o29.CFrame = CFrame.new(-0.609334826, 13.1718683, -8.67789268, -0.950783372, 0.219832525, -0.218366683, 0.00109056872, 0.707107067, 0.707105637, 0.309853494, 0.672066092, -0.672545314)
- o29.BottomSurface = Enum.SurfaceType.Smooth
- o29.TopSurface = Enum.SurfaceType.Smooth
- o29.Color = Color3.new(1, 1, 0)
- o29.Position = Vector3.new(-0.609334826, 13.1718683, -8.67789268)
- o29.velocity = Vector3.new(0.00690039061, 0.00413370878, 0.00516955089)
- o30.Parent = o29
- o30.Scale = Vector3.new(0.699999988, 7, 1)
- o31.Parent = o29
- o31.CFrame = CFrame.new(21.2342129, 11.3694201, -10.5883789, -0.950445533, 0.219832957, -0.219832957, 8.00605415e-11, 0.707106769, 0.707106769, 0.310890764, 0.67206645, -0.67206645)
- o32.Parent = o29
- o32.Size = 30
- o32.Color = Color3.new(1, 0.65098, 0)
- o32.Enabled = false
- o32.Heat = 25
- o32.SecondaryColor = Color3.new(1, 0, 0)
- o33.Name = "Spread"
- o33.Parent = o32
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o33)
- o34.Parent = o29
- o34.Texture = "http://www.roblox.com/asset/?id=51054324"
- o34.Face = Enum.NormalId.Right
- o35.Parent = o4
- o35.Material = Enum.Material.DiamondPlate
- o35.BrickColor = BrickColor.new("Really black")
- o35.Position = Vector3.new(-1.00082195, 19.9411888, -9.88370419)
- o35.Rotation = Vector3.new(0, -72.0100021, -90)
- o35.RotVelocity = Vector3.new(2.88022875e-07, -0.00459194183, -6.08362996e-07)
- o35.Velocity = Vector3.new(-0.0151218725, -0.00606429623, -0.0130689424)
- o35.CanCollide = false
- o35.FormFactor = Enum.FormFactor.Plate
- o35.Size = Vector3.new(1, 0.600000024, 3)
- o35.CFrame = CFrame.new(-1.00082195, 19.9411888, -9.88370419, 6.90657885e-07, 0.308829457, -0.951115847, -0.99999845, 5.03125136e-07, 6.03204796e-07, -5.69845156e-07, 0.951116085, 0.308831543)
- o35.BottomSurface = Enum.SurfaceType.Hinge
- o35.RightSurface = Enum.SurfaceType.Weld
- o35.TopSurface = Enum.SurfaceType.Smooth
- o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o35.Position = Vector3.new(-1.00082195, 19.9411888, -9.88370419)
- o35.velocity = Vector3.new(-0.0151218725, -0.00606429623, -0.0130689424)
- o36.Parent = o35
- o37.Parent = o35
- o37.Size = 30
- o37.Color = Color3.new(1, 0.65098, 0)
- o37.Enabled = false
- o37.Heat = 25
- o37.SecondaryColor = Color3.new(1, 0, 0)
- o38.Name = "Spread"
- o38.Parent = o37
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o38)
- o39.Parent = o4
- o39.BrickColor = BrickColor.new("Really black")
- o39.Position = Vector3.new(-0.369720936, 11.8257732, -7.93792915)
- o39.Rotation = Vector3.new(0, -71.8899994, -45)
- o39.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o39.Velocity = Vector3.new(-0.000323418702, 0.00428331224, -0.00270375423)
- o39.CanCollide = false
- o39.FormFactor = Enum.FormFactor.Plate
- o39.Size = Vector3.new(1, 0.400000006, 3)
- o39.CFrame = CFrame.new(-0.369720936, 11.8257732, -7.93792915, 0.219849586, 0.219861627, -0.950434864, -0.707119167, 0.707093835, 3.5362491e-06, 0.672047555, 0.672070146, 0.310922801)
- o39.BottomSurface = Enum.SurfaceType.Smooth
- o39.RightSurface = Enum.SurfaceType.Weld
- o39.TopSurface = Enum.SurfaceType.Hinge
- o39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o39.Position = Vector3.new(-0.369720936, 11.8257732, -7.93792915)
- o39.velocity = Vector3.new(-0.000323418702, 0.00428331224, -0.00270375423)
- o40.Parent = o39
- o40.Size = 30
- o40.Color = Color3.new(1, 0.654902, 0)
- o40.Enabled = false
- o40.Heat = 25
- o40.SecondaryColor = Color3.new(1, 0, 0)
- o41.Name = "Spread"
- o41.Parent = o40
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o41)
- o42.Parent = o4
- o42.BrickColor = BrickColor.new("Really black")
- o42.Position = Vector3.new(-0.193830997, 12.391448, -7.40026808)
- o42.Rotation = Vector3.new(0, -71.8899994, -45)
- o42.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o42.Velocity = Vector3.new(-0.000461149437, 0.00434351247, -0.00272203423)
- o42.CanCollide = false
- o42.FormFactor = Enum.FormFactor.Plate
- o42.Size = Vector3.new(1, 0.400000006, 3)
- o42.CFrame = CFrame.new(-0.193830997, 12.391448, -7.40026808, 0.219849557, 0.219861746, -0.950434983, -0.707119286, 0.707093954, 3.45195576e-06, 0.672047675, 0.672070265, 0.310922861)
- o42.BottomSurface = Enum.SurfaceType.Hinge
- o42.RightSurface = Enum.SurfaceType.Weld
- o42.TopSurface = Enum.SurfaceType.Smooth
- o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o42.Position = Vector3.new(-0.193830997, 12.391448, -7.40026808)
- o42.velocity = Vector3.new(-0.000461149437, 0.00434351247, -0.00272203423)
- o43.Parent = o42
- o43.Size = 30
- o43.Color = Color3.new(1, 0.65098, 0)
- o43.Enabled = false
- o43.Heat = 25
- o43.SecondaryColor = Color3.new(1, 0, 0)
- o44.Name = "Spread"
- o44.Parent = o43
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o44)
- o45.Parent = o4
- o45.BrickColor = BrickColor.new("Really black")
- o45.Position = Vector3.new(-0.204467997, 14.9385443, -10.6691122)
- o45.Rotation = Vector3.new(-133.569992, -12.6099997, -166.979996)
- o45.RotVelocity = Vector3.new(0.00134444679, 0.0043202755, 0.00410315394)
- o45.Velocity = Vector3.new(-0.00895117037, 0.00847202819, 0.00579561666)
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Plate
- o45.Size = Vector3.new(1, 1.60000002, 1)
- o45.CFrame = CFrame.new(-0.204467997, 14.9385443, -10.6691122, -0.950783491, 0.219832569, -0.218366712, 0.00109054765, 0.707107067, 0.707105637, 0.309853524, 0.672066212, -0.672545433)
- o45.BottomSurface = Enum.SurfaceType.Smooth
- o45.FrontSurface = Enum.SurfaceType.Weld
- o45.RightSurface = Enum.SurfaceType.Hinge
- o45.TopSurface = Enum.SurfaceType.Smooth
- o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o45.Position = Vector3.new(-0.204467997, 14.9385443, -10.6691122)
- o45.velocity = Vector3.new(-0.00895117037, 0.00847202819, 0.00579561666)
- o46.Parent = o45
- o47.Parent = o45
- o47.Size = 30
- o47.Color = Color3.new(1, 0.65098, 0)
- o47.Enabled = false
- o47.Heat = 25
- o47.SecondaryColor = Color3.new(1, 0, 0)
- o48.Name = "Spread"
- o48.Parent = o47
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o48)
- o49.Name = "Back"
- o49.Parent = o4
- o49.Material = Enum.Material.DiamondPlate
- o49.BrickColor = BrickColor.new("New Yeller")
- o49.Position = Vector3.new(-1.15523374, 16.9411964, -10.3592644)
- o49.Rotation = Vector3.new(180, -17.9899998, 180)
- o49.RotVelocity = Vector3.new(2.88022875e-07, -0.00459194183, -6.08362996e-07)
- o49.Velocity = Vector3.new(-0.0129399532, -0.00606406527, -0.013778857)
- o49.CanCollide = false
- o49.FormFactor = Enum.FormFactor.Plate
- o49.Size = Vector3.new(3, 3, 1.60000002)
- o49.CFrame = CFrame.new(-1.15523374, 16.9411964, -10.3592644, -0.951114953, -1.11719373e-06, -0.308828413, 1.15554519e-06, 0.999997258, -8.23054734e-07, 0.308832109, 1.04471553e-06, -0.95111537)
- o49.BottomSurface = Enum.SurfaceType.Smooth
- o49.TopSurface = Enum.SurfaceType.Weld
- o49.Color = Color3.new(1, 1, 0)
- o49.Position = Vector3.new(-1.15523374, 16.9411964, -10.3592644)
- o49.velocity = Vector3.new(-0.0129399532, -0.00606406527, -0.013778857)
- o50.Parent = o49
- o50.Scale = Vector3.new(0.699999988, 1, 1)
- o51.Parent = o49
- o51.CFrame = CFrame.new(21.2342129, 11.3694201, -10.5883789, -0.950445533, 8.66043626e-11, -0.310890764, 8.00605415e-11, 1, 3.38098473e-11, 0.310890764, 7.24433968e-12, -0.950445533)
- o52.Parent = o49
- o52.Size = 30
- o52.Color = Color3.new(1, 0.65098, 0)
- o52.Enabled = false
- o52.Heat = 25
- o52.SecondaryColor = Color3.new(1, 0, 0)
- o53.Name = "Spread"
- o53.Parent = o52
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o53)
- o54.Name = "Legs"
- o54.Parent = o3
- o55.Parent = o54
- o55.BrickColor = BrickColor.new("Really black")
- o55.Position = Vector3.new(4.23421192, 12.1801338, -11.588378)
- o55.Rotation = Vector3.new(-180, -18.1099987, -180)
- o55.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o55.Velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Plate
- o55.Size = Vector3.new(1, 0.400000006, 4)
- o55.CFrame = CFrame.new(4.23421192, 12.1801338, -11.588378, -0.950443268, 8.66043487e-11, -0.310890079, 8.00603681e-11, 1, 3.38096669e-11, 0.310890079, 7.24422128e-12, -0.950443268)
- o55.BottomSurface = Enum.SurfaceType.Smooth
- o55.TopSurface = Enum.SurfaceType.Weld
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o55.Position = Vector3.new(4.23421192, 12.1801338, -11.588378)
- o55.velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o56.Parent = o55
- o57.Parent = o55
- o57.Size = 30
- o57.Color = Color3.new(1, 0.65098, 0)
- o57.Enabled = false
- o57.Heat = 25
- o57.SecondaryColor = Color3.new(1, 0, 0)
- o58.Name = "Spread"
- o58.Parent = o57
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o58)
- o59.Name = "Right Leg"
- o59.Parent = o54
- o60.Parent = o59
- o60.BrickColor = BrickColor.new("Really black")
- o60.Position = Vector3.new(2.33332992, 11.0000029, -10.9675064)
- o60.Rotation = Vector3.new(-180, -18.0799999, -180)
- o60.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o60.Velocity = Vector3.new(4.59777075e-05, 0.0193772893, 0.000836235762)
- o60.CanCollide = false
- o60.FormFactor = Enum.FormFactor.Plate
- o60.Size = Vector3.new(4, 2, 4)
- o60.CFrame = CFrame.new(2.33332992, 11.0000029, -10.9675064, -0.950624704, 3.75788775e-11, -0.310344577, 3.31738075e-11, 1, 1.94721392e-11, 0.310344577, 8.21536242e-12, -0.950624704)
- o60.BottomSurface = Enum.SurfaceType.Weld
- o60.TopSurface = Enum.SurfaceType.Smooth
- o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o60.Position = Vector3.new(2.33332992, 11.0000029, -10.9675064)
- o60.velocity = Vector3.new(4.59777075e-05, 0.0193772893, 0.000836235762)
- o61.Parent = o60
- o61.Scale = Vector3.new(0.5, 1, 0.800000012)
- o62.Parent = o60
- o62.Size = 30
- o62.Color = Color3.new(1, 0.65098, 0)
- o62.Enabled = false
- o62.Heat = 25
- o62.SecondaryColor = Color3.new(1, 0, 0)
- o63.Name = "Spread"
- o63.Parent = o62
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o63)
- o64.Name = "Main"
- o64.Parent = o59
- o64.BrickColor = BrickColor.new("New Yeller")
- o64.Position = Vector3.new(2.33332992, 6.00000286, -10.9675064)
- o64.Rotation = Vector3.new(-180, -18.0799999, -180)
- o64.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o64.Velocity = Vector3.new(4.59777075e-05, 0.0193772893, 0.000836235762)
- o64.FormFactor = Enum.FormFactor.Plate
- o64.Size = Vector3.new(4, 8.00000095, 4)
- o64.CFrame = CFrame.new(2.33332992, 6.00000286, -10.9675064, -0.950624943, 3.75788775e-11, -0.310344636, 3.31738109e-11, 1, 1.94721461e-11, 0.310344636, 8.21536068e-12, -0.950624943)
- o64.BottomSurface = Enum.SurfaceType.Smooth
- o64.TopSurface = Enum.SurfaceType.Smooth
- o64.Color = Color3.new(1, 1, 0)
- o64.Position = Vector3.new(2.33332992, 6.00000286, -10.9675064)
- o64.velocity = Vector3.new(4.59777075e-05, 0.0193772893, 0.000836235762)
- o65.Parent = o64
- o65.Scale = Vector3.new(0.600000024, 1, 1)
- o66.Parent = o64
- o66.CFrame = CFrame.new(21.2342129, 11.3694201, -10.5883789, -0.950445533, 8.66043626e-11, -0.310890764, 8.00605415e-11, 1, 3.38098473e-11, 0.310890764, 7.24433968e-12, -0.950445533)
- o67.Parent = o64
- o67.Size = 30
- o67.Color = Color3.new(1, 0.647059, 0)
- o67.Enabled = false
- o67.Heat = 25
- o67.SecondaryColor = Color3.new(1, 0, 0)
- o68.Name = "Spread"
- o68.Parent = o67
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o68)
- o69.Parent = o64
- o69.Texture = "http://www.roblox.com/asset/?id=51054324"
- o69.Face = Enum.NormalId.Back
- o70.Parent = o64
- o70.Texture = "http://www.roblox.com/asset/?id=51054351"
- o71.Parent = o59
- o71.BrickColor = BrickColor.new("Really black")
- o71.Position = Vector3.new(2.33332992, 12.2000036, -10.9675064)
- o71.Rotation = Vector3.new(-180, -18.0799999, -180)
- o71.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o71.Velocity = Vector3.new(4.59777075e-05, 0.0193772893, 0.000836235762)
- o71.CanCollide = false
- o71.FormFactor = Enum.FormFactor.Plate
- o71.Size = Vector3.new(3, 0.400000006, 4)
- o71.CFrame = CFrame.new(2.33332992, 12.2000036, -10.9675064, -0.950624585, 3.75788775e-11, -0.310344547, 3.3173804e-11, 1, 1.94721357e-11, 0.310344547, 8.21536415e-12, -0.950624585)
- o71.BottomSurface = Enum.SurfaceType.Weld
- o71.LeftSurface = Enum.SurfaceType.Hinge
- o71.TopSurface = Enum.SurfaceType.Smooth
- o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o71.Position = Vector3.new(2.33332992, 12.2000036, -10.9675064)
- o71.velocity = Vector3.new(4.59777075e-05, 0.0193772893, 0.000836235762)
- o72.Parent = o71
- o73.Parent = o71
- o73.Size = 30
- o73.Color = Color3.new(1, 0.65098, 0)
- o73.Enabled = false
- o73.Heat = 25
- o73.SecondaryColor = Color3.new(1, 0, 0)
- o74.Name = "Spread"
- o74.Parent = o73
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o74)
- o75.Name = "Left Leg"
- o75.Parent = o54
- o76.Parent = o75
- o76.BrickColor = BrickColor.new("Really black")
- o76.Position = Vector3.new(6.13542509, 11.0000029, -12.2104177)
- o76.Rotation = Vector3.new(180, -18.1099987, 180)
- o76.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o76.Velocity = Vector3.new(0.00502727134, 0.020510206, -0.00498692552)
- o76.CanCollide = false
- o76.FormFactor = Enum.FormFactor.Plate
- o76.Size = Vector3.new(4, 2, 4)
- o76.CFrame = CFrame.new(6.13542509, 11.0000029, -12.2104177, -0.950447738, -7.84170159e-11, -0.310880154, -8.2256639e-11, 1, -7.59738464e-13, 0.310880154, 2.48498947e-11, -0.950447738)
- o76.BottomSurface = Enum.SurfaceType.Weld
- o76.TopSurface = Enum.SurfaceType.Smooth
- o76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o76.Position = Vector3.new(6.13542509, 11.0000029, -12.2104177)
- o76.velocity = Vector3.new(0.00502727134, 0.020510206, -0.00498692552)
- o77.Parent = o76
- o77.Scale = Vector3.new(0.5, 1, 0.800000012)
- o78.Parent = o76
- o78.Size = 30
- o78.Color = Color3.new(1, 0.65098, 0)
- o78.Enabled = false
- o78.Heat = 25
- o78.SecondaryColor = Color3.new(1, 0, 0)
- o79.Name = "Spread"
- o79.Parent = o78
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o79)
- o80.Parent = o75
- o80.BrickColor = BrickColor.new("Really black")
- o80.Position = Vector3.new(6.13542509, 12.1999998, -12.2104177)
- o80.Rotation = Vector3.new(180, -18.1099987, 180)
- o80.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o80.Velocity = Vector3.new(0.00502727134, 0.020510206, -0.00498692552)
- o80.CanCollide = false
- o80.FormFactor = Enum.FormFactor.Plate
- o80.Size = Vector3.new(3, 0.400000006, 4)
- o80.CFrame = CFrame.new(6.13542509, 12.1999998, -12.2104177, -0.950448036, -7.84170159e-11, -0.310880244, -8.22566668e-11, 1, -7.5974215e-13, 0.310880244, 2.48498982e-11, -0.950448036)
- o80.BottomSurface = Enum.SurfaceType.Weld
- o80.RightSurface = Enum.SurfaceType.Hinge
- o80.TopSurface = Enum.SurfaceType.Smooth
- o80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o80.Position = Vector3.new(6.13542509, 12.1999998, -12.2104177)
- o80.velocity = Vector3.new(0.00502727134, 0.020510206, -0.00498692552)
- o81.Parent = o80
- o82.Parent = o80
- o82.Size = 30
- o82.Color = Color3.new(1, 0.65098, 0)
- o82.Enabled = false
- o82.Heat = 25
- o82.SecondaryColor = Color3.new(1, 0, 0)
- o83.Name = "Spread"
- o83.Parent = o82
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o83)
- o84.Name = "Main"
- o84.Parent = o75
- o84.BrickColor = BrickColor.new("New Yeller")
- o84.Position = Vector3.new(6.13542509, 6.00000286, -12.2104177)
- o84.Rotation = Vector3.new(180, -18.1099987, 180)
- o84.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o84.Velocity = Vector3.new(0.00502727134, 0.020510206, -0.00498692552)
- o84.FormFactor = Enum.FormFactor.Plate
- o84.Size = Vector3.new(4, 8.00000095, 4)
- o84.CFrame = CFrame.new(6.13542509, 6.00000286, -12.2104177, -0.950447202, -7.8417009e-11, -0.310879946, -8.22566043e-11, 1, -7.59728652e-13, 0.310879946, 2.4849886e-11, -0.950447202)
- o84.BottomSurface = Enum.SurfaceType.Smooth
- o84.TopSurface = Enum.SurfaceType.Smooth
- o84.Color = Color3.new(1, 1, 0)
- o84.Position = Vector3.new(6.13542509, 6.00000286, -12.2104177)
- o84.velocity = Vector3.new(0.00502727134, 0.020510206, -0.00498692552)
- o85.Parent = o84
- o85.Scale = Vector3.new(0.600000024, 1, 1)
- o86.Parent = o84
- o86.CFrame = CFrame.new(21.2342129, 11.3694201, -10.5883789, -0.950445533, 8.66043626e-11, -0.310890764, 8.00605415e-11, 1, 3.38098473e-11, 0.310890764, 7.24433968e-12, -0.950445533)
- o87.Parent = o84
- o87.Size = 30
- o87.Color = Color3.new(1, 0.647059, 0)
- o87.Enabled = false
- o87.Heat = 25
- o87.SecondaryColor = Color3.new(1, 0, 0)
- o88.Name = "Spread"
- o88.Parent = o87
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o88)
- o89.Parent = o84
- o89.Texture = "http://www.roblox.com/asset/?id=51054324"
- o89.Face = Enum.NormalId.Back
- o90.Parent = o84
- o90.Texture = "http://www.roblox.com/asset/?id=51054351"
- o91.Name = "Main"
- o91.Parent = o54
- o91.BrickColor = BrickColor.new("Really black")
- o91.Position = Vector3.new(4.23421192, 12.5801306, -11.588378)
- o91.Rotation = Vector3.new(-180, -18.1099987, -180)
- o91.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o91.Velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o91.FormFactor = Enum.FormFactor.Plate
- o91.Size = Vector3.new(7.5, 0.400000006, 3.5)
- o91.CFrame = CFrame.new(4.23421192, 12.5801306, -11.588378, -0.950443506, 8.66043487e-11, -0.310890138, 8.00603889e-11, 1, 3.38096738e-11, 0.310890138, 7.24422258e-12, -0.950443506)
- o91.BottomSurface = Enum.SurfaceType.Smooth
- o91.TopSurface = Enum.SurfaceType.Smooth
- o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o91.Position = Vector3.new(4.23421192, 12.5801306, -11.588378)
- o91.velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o92.Parent = o91
- o93.Parent = o91
- o93.Size = 30
- o93.Color = Color3.new(1, 0.65098, 0)
- o93.Enabled = false
- o93.Heat = 25
- o93.SecondaryColor = Color3.new(1, 0, 0)
- o94.Name = "Spread"
- o94.Parent = o93
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o94)
- o95.Name = "Control"
- o95.Parent = o3
- o95.Material = Enum.Material.DiamondPlate
- o95.BrickColor = BrickColor.new("Really black")
- o95.Position = Vector3.new(4.23421192, 13.6801319, -11.588378)
- o95.Rotation = Vector3.new(-180, -18.1099987, -180)
- o95.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o95.Velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o95.Size = Vector3.new(2, 1, 2)
- o95.CFrame = CFrame.new(4.23421192, 13.6801319, -11.588378, -0.950445533, 8.66043487e-11, -0.310890764, 8.00605554e-11, 1, 3.38097397e-11, 0.310890764, 7.24423039e-12, -0.950445533)
- o95.BackSurface = Enum.SurfaceType.Weld
- o95.BottomSurface = Enum.SurfaceType.Weld
- o95.FrontSurface = Enum.SurfaceType.Weld
- o95.LeftSurface = Enum.SurfaceType.Weld
- o95.RightSurface = Enum.SurfaceType.Weld
- o95.TopSurface = Enum.SurfaceType.Weld
- o95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o95.Position = Vector3.new(4.23421192, 13.6801319, -11.588378)
- o95.velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o96.Parent = o95
- o97.Parent = o95
- runDummyScript(function()
- function onDie()
- human = nil
- script.Parent.Parent.Parent:BreakJoints()
- wait(5)
- script.Parent.Parent.Parent:Remove()
- end
- function Child(c)
- if c.Name == "SeatWeld" and c.Part1.Name == "Torso" then
- human = c.Part1.Parent
- script.Parent.Parent.Parent.Parent = human
- human.Humanoid.Died:connect(onDie)
- end
- end
- function noChild()
- human = nil
- script.Parent.Parent.Parent.Parent = game.Workspace
- end
- script.Parent.ChildAdded:connect(Child)
- script.Parent.ChildRemoved:connect(noChild)
- end,o97)
- o98.Parent = o95
- runDummyScript(function()
- function onChildAdded(child)
- if child.Name == "SeatWeld" then
- if child.Part1.Name == "Torso" then
- player = game.Players:GetPlayerFromCharacter(child.Part1.Parent)
- if player ~= nil then
- tool = game.Lighting.PlasmaCannon:Clone() -- Change this to whatever it is
- tool.Parent = player.Backpack
- end
- end
- end
- end
- function onChildRemoved()
- if tool ~= nil then
- tool:Remove()
- end
- end
- script.Parent.ChildAdded:connect(onChildAdded)
- script.Parent.ChildRemoved:connect(onChildRemoved)
- -- Put it in the seat you want to give a tool.
- end,o98)
- o99.Parent = o95
- o99.Size = 30
- o99.Color = Color3.new(1, 0.647059, 0)
- o99.Enabled = false
- o99.Heat = 25
- o99.SecondaryColor = Color3.new(1, 0, 0)
- o100.Name = "Spread"
- o100.Parent = o99
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o100)
- o101.Name = "Left Arm"
- o101.Parent = o3
- o102.Name = "Hand"
- o102.Parent = o101
- o102.BrickColor = BrickColor.new("New Yeller")
- o102.Position = Vector3.new(10.4057055, 11.4316559, -10.4147186)
- o102.Rotation = Vector3.new(-133.539993, -12.6999998, -166.970001)
- o102.RotVelocity = Vector3.new(-6.81109741e-05, -0.000207811783, 6.93480761e-05)
- o102.Velocity = Vector3.new(0.0104546258, 0.000786215358, 0.0199301727)
- o102.CanCollide = false
- o102.FormFactor = Enum.FormFactor.Plate
- o102.Size = Vector3.new(3, 1.60000002, 1)
- o102.CFrame = CFrame.new(10.4057055, 11.4316559, -10.4147186, -0.950434208, 0.219864279, -0.219848514, 7.84735676e-06, 0.707096696, 0.707116842, 0.310923815, 0.672066271, -0.672050357)
- o102.BottomSurface = Enum.SurfaceType.Smooth
- o102.FrontSurface = Enum.SurfaceType.Weld
- o102.TopSurface = Enum.SurfaceType.Smooth
- o102.Color = Color3.new(1, 1, 0)
- o102.Position = Vector3.new(10.4057055, 11.4316559, -10.4147186)
- o102.velocity = Vector3.new(0.0104546258, 0.000786215358, 0.0199301727)
- o103.Parent = o102
- o103.CFrame = CFrame.new(21.2342129, 11.3691092, -10.5883808, -0.950445294, 0.219833136, -0.219833136, 8.00604583e-11, 0.707106769, 0.707106769, 0.310891002, 0.672066331, -0.672066331)
- o103.maxTorque = Vector3.new(400000, 400000, 400000)
- o103.MaxTorque = Vector3.new(400000, 400000, 400000)
- o104.Parent = o102
- o104.Size = 30
- o104.Color = Color3.new(1, 0.65098, 0)
- o104.Enabled = false
- o104.Heat = 25
- o104.SecondaryColor = Color3.new(1, 0, 0)
- o105.Name = "Spread"
- o105.Parent = o104
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o105)
- o106.Parent = o101
- o106.BrickColor = BrickColor.new("Really red")
- o106.Position = Vector3.new(9.30643272, 14.968132, -13.7750101)
- o106.Rotation = Vector3.new(-90, 0, -161.889999)
- o106.RotVelocity = Vector3.new(-7.72951623e-08, 0.0046317596, -1.80263854e-07)
- o106.Velocity = Vector3.new(0.00311284931, 0.0028033033, 0.014166276)
- o106.CanCollide = false
- o106.FormFactor = Enum.FormFactor.Plate
- o106.Size = Vector3.new(1, 1.60000002, 1)
- o106.CFrame = CFrame.new(9.30643272, 14.968132, -13.7750101, -0.950442314, 0.310905844, -9.61116129e-08, -2.55705118e-07, -1.11893314e-06, 1, 0.310904354, 0.950442314, -9.90610602e-07)
- o106.BackSurface = Enum.SurfaceType.Weld
- o106.BottomSurface = Enum.SurfaceType.Smooth
- o106.TopSurface = Enum.SurfaceType.Smooth
- o106.Color = Color3.new(1, 0, 0)
- o106.Position = Vector3.new(9.30643272, 14.968132, -13.7750101)
- o106.velocity = Vector3.new(0.00311284931, 0.0028033033, 0.014166276)
- o107.Parent = o106
- o108.Parent = o106
- o108.Size = 30
- o108.Color = Color3.new(1, 0.65098, 0)
- o108.Enabled = false
- o108.Heat = 25
- o108.SecondaryColor = Color3.new(1, 0, 0)
- o109.Name = "Spread"
- o109.Parent = o108
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o109)
- o110.Name = "For"
- o110.Parent = o101
- o110.BrickColor = BrickColor.new("New Yeller")
- o110.Position = Vector3.new(9.85606289, 13.1998892, -12.0948563)
- o110.Rotation = Vector3.new(-133.539993, -12.6999998, -166.979996)
- o110.RotVelocity = Vector3.new(0.000134016707, 0.000426990795, 0.000403810933)
- o110.Velocity = Vector3.new(0.0141538261, 0.0066383197, -0.00783610065)
- o110.FormFactor = Enum.FormFactor.Plate
- o110.Size = Vector3.new(3, 0.400000006, 4)
- o110.CFrame = CFrame.new(9.85606289, 13.1998892, -12.0948563, -0.95044148, 0.219832569, -0.219847754, -1.11275458e-05, 0.707107246, 0.707106054, 0.310901046, 0.672066152, -0.672061205)
- o110.BottomSurface = Enum.SurfaceType.Smooth
- o110.TopSurface = Enum.SurfaceType.Smooth
- o110.Color = Color3.new(1, 1, 0)
- o110.Position = Vector3.new(9.85606289, 13.1998892, -12.0948563)
- o110.velocity = Vector3.new(0.0141538261, 0.0066383197, -0.00783610065)
- o111.Parent = o110
- o111.Scale = Vector3.new(0.699999988, 7, 1)
- o112.Parent = o110
- o112.CFrame = CFrame.new(21.2342129, 11.3694201, -10.5883789, -0.950445533, 0.219832957, -0.219832957, 8.00605415e-11, 0.707106769, 0.707106769, 0.310890764, 0.67206645, -0.67206645)
- o113.Parent = o110
- o113.Size = 30
- o113.Color = Color3.new(1, 0.65098, 0)
- o113.Enabled = false
- o113.Heat = 25
- o113.SecondaryColor = Color3.new(1, 0, 0)
- o114.Name = "Spread"
- o114.Parent = o113
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o114)
- o115.Parent = o110
- o115.Texture = "http://www.roblox.com/asset/?id=51054324"
- o115.Face = Enum.NormalId.Left
- o116.Parent = o101
- o116.BrickColor = BrickColor.new("New Yeller")
- o116.Position = Vector3.new(10.0979137, 11.8559399, -11.3555813)
- o116.Rotation = Vector3.new(0, -71.8799973, -45)
- o116.RotVelocity = Vector3.new(-6.81109741e-05, -0.000207811783, 6.93480761e-05)
- o116.Velocity = Vector3.new(0.0106207253, 0.000700787525, 0.0198373124)
- o116.CanCollide = false
- o116.FormFactor = Enum.FormFactor.Plate
- o116.Size = Vector3.new(1, 0.400000006, 3)
- o116.CFrame = CFrame.new(10.0979137, 11.8559399, -11.3555813, 0.219848543, 0.21986419, -0.950434089, -0.707116842, 0.707096696, 7.93164963e-06, 0.672050238, 0.672066152, 0.310923755)
- o116.BottomSurface = Enum.SurfaceType.Smooth
- o116.RightSurface = Enum.SurfaceType.Weld
- o116.TopSurface = Enum.SurfaceType.Hinge
- o116.Color = Color3.new(1, 1, 0)
- o116.Position = Vector3.new(10.0979137, 11.8559399, -11.3555813)
- o116.velocity = Vector3.new(0.0106207253, 0.000700787525, 0.0198373124)
- o117.Parent = o116
- o117.Size = 30
- o117.Color = Color3.new(1, 0.654902, 0)
- o117.Enabled = false
- o117.Heat = 25
- o117.SecondaryColor = Color3.new(1, 0, 0)
- o118.Name = "Spread"
- o118.Parent = o117
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o118)
- o119.Parent = o101
- o119.BrickColor = BrickColor.new("Really black")
- o119.Position = Vector3.new(10.2738037, 12.4216137, -10.8179321)
- o119.Rotation = Vector3.new(0, -71.8799973, -45)
- o119.RotVelocity = Vector3.new(-6.81109741e-05, -0.000207811783, 6.93480761e-05)
- o119.Velocity = Vector3.new(0.0104697663, 0.000749604951, 0.0198353343)
- o119.CanCollide = false
- o119.FormFactor = Enum.FormFactor.Plate
- o119.Size = Vector3.new(1, 0.400000006, 3)
- o119.CFrame = CFrame.new(10.2738037, 12.4216137, -10.8179321, 0.219848484, 0.219864368, -0.950434327, -0.707116842, 0.707096696, 7.76306388e-06, 0.672050476, 0.672066391, 0.310923874)
- o119.BottomSurface = Enum.SurfaceType.Hinge
- o119.RightSurface = Enum.SurfaceType.Weld
- o119.TopSurface = Enum.SurfaceType.Smooth
- o119.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o119.Position = Vector3.new(10.2738037, 12.4216137, -10.8179321)
- o119.velocity = Vector3.new(0.0104697663, 0.000749604951, 0.0198353343)
- o120.Parent = o119
- o120.Size = 30
- o120.Color = Color3.new(1, 0.65098, 0)
- o120.Enabled = false
- o120.Heat = 25
- o120.SecondaryColor = Color3.new(1, 0, 0)
- o121.Name = "Spread"
- o121.Parent = o120
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o121)
- o122.Parent = o101
- o122.BrickColor = BrickColor.new("Really black")
- o122.Position = Vector3.new(10.2568827, 14.9676704, -14.0859041)
- o122.Rotation = Vector3.new(-133.539993, -12.6999998, -166.979996)
- o122.RotVelocity = Vector3.new(0.000134016707, 0.000426990795, 0.000403810933)
- o122.Velocity = Vector3.new(0.0125898179, 0.00706700888, -0.00777033484)
- o122.CanCollide = false
- o122.FormFactor = Enum.FormFactor.Plate
- o122.Size = Vector3.new(1, 1.60000002, 1)
- o122.CFrame = CFrame.new(10.2568827, 14.9676704, -14.0859041, -0.950441182, 0.21983251, -0.219847664, -1.10959327e-05, 0.707107306, 0.707105875, 0.310900986, 0.672066092, -0.672060907)
- o122.BottomSurface = Enum.SurfaceType.Smooth
- o122.FrontSurface = Enum.SurfaceType.Weld
- o122.RightSurface = Enum.SurfaceType.Hinge
- o122.TopSurface = Enum.SurfaceType.Smooth
- o122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o122.Position = Vector3.new(10.2568827, 14.9676704, -14.0859041)
- o122.velocity = Vector3.new(0.0125898179, 0.00706700888, -0.00777033484)
- o123.Parent = o122
- o124.Parent = o122
- o124.Size = 30
- o124.Color = Color3.new(1, 0.65098, 0)
- o124.Enabled = false
- o124.Heat = 25
- o124.SecondaryColor = Color3.new(1, 0, 0)
- o125.Name = "Spread"
- o125.Parent = o124
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o125)
- o126.Parent = o101
- o126.BrickColor = BrickColor.new("Really black")
- o126.Position = Vector3.new(8.35599899, 14.9676456, -13.4641104)
- o126.Rotation = Vector3.new(-133.539993, -12.6999998, -166.979996)
- o126.RotVelocity = Vector3.new(0.000134016707, 0.000426990795, 0.000403810933)
- o126.Velocity = Vector3.new(0.0128553277, 0.00621608039, -0.0069586779)
- o126.CanCollide = false
- o126.FormFactor = Enum.FormFactor.Plate
- o126.Size = Vector3.new(1, 1.60000002, 1)
- o126.CFrame = CFrame.new(8.35599899, 14.9676456, -13.4641104, -0.950441778, 0.219832629, -0.219847843, -1.11591589e-05, 0.707107186, 0.707106233, 0.310901105, 0.672066212, -0.672061503)
- o126.BottomSurface = Enum.SurfaceType.Smooth
- o126.FrontSurface = Enum.SurfaceType.Weld
- o126.LeftSurface = Enum.SurfaceType.Hinge
- o126.TopSurface = Enum.SurfaceType.Smooth
- o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o126.Position = Vector3.new(8.35599899, 14.9676456, -13.4641104)
- o126.velocity = Vector3.new(0.0128553277, 0.00621608039, -0.0069586779)
- o127.Parent = o126
- o128.Parent = o126
- o128.Size = 30
- o128.Color = Color3.new(1, 0.65098, 0)
- o128.Enabled = false
- o128.Heat = 25
- o128.SecondaryColor = Color3.new(1, 0, 0)
- o129.Name = "Spread"
- o129.Parent = o128
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o129)
- o130.Parent = o101
- o130.BrickColor = BrickColor.new("Really black")
- o130.Position = Vector3.new(9.30643272, 18.968132, -13.7750139)
- o130.Rotation = Vector3.new(-90, 0, -161.889999)
- o130.RotVelocity = Vector3.new(-7.72951623e-08, 0.0046317596, -1.80263854e-07)
- o130.Velocity = Vector3.new(0.00311355293, 0.0028033033, 0.0141659668)
- o130.CanCollide = false
- o130.FormFactor = Enum.FormFactor.Plate
- o130.Size = Vector3.new(3, 1.60000002, 1)
- o130.CFrame = CFrame.new(9.30643272, 18.968132, -13.7750139, -0.950441897, 0.310905486, -6.11618418e-08, -1.73558703e-07, -7.55397082e-07, 1, 0.310904533, 0.950441897, -6.19551258e-07)
- o130.BottomSurface = Enum.SurfaceType.Smooth
- o130.FrontSurface = Enum.SurfaceType.Weld
- o130.TopSurface = Enum.SurfaceType.Smooth
- o130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o130.Position = Vector3.new(9.30643272, 18.968132, -13.7750139)
- o130.velocity = Vector3.new(0.00311355293, 0.0028033033, 0.0141659668)
- o131.Parent = o130
- o132.Parent = o130
- o132.Size = 30
- o132.Color = Color3.new(1, 0.65098, 0)
- o132.Enabled = false
- o132.Heat = 25
- o132.SecondaryColor = Color3.new(1, 0, 0)
- o133.Name = "Spread"
- o133.Parent = o132
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o133)
- o134.Parent = o101
- o134.BrickColor = BrickColor.new("Really black")
- o134.Position = Vector3.new(9.46188736, 19.968132, -13.2997942)
- o134.Rotation = Vector3.new(0, -71.8899994, -90)
- o134.RotVelocity = Vector3.new(-7.72951623e-08, 0.0046317596, -1.80263854e-07)
- o134.Velocity = Vector3.new(0.00531483674, 0.00280331192, 0.0134458607)
- o134.CanCollide = false
- o134.FormFactor = Enum.FormFactor.Plate
- o134.Size = Vector3.new(1, 0.600000024, 3)
- o134.CFrame = CFrame.new(9.46188736, 19.968132, -13.2997942, 6.98992721e-08, 0.310905576, -0.950442016, -1, -8.46281125e-07, -1.94095321e-07, 7.1231608e-07, 0.950442016, 0.310904503)
- o134.BottomSurface = Enum.SurfaceType.Hinge
- o134.RightSurface = Enum.SurfaceType.Weld
- o134.TopSurface = Enum.SurfaceType.Smooth
- o134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o134.Position = Vector3.new(9.46188736, 19.968132, -13.2997942)
- o134.velocity = Vector3.new(0.00531483674, 0.00280331192, 0.0134458607)
- o135.Parent = o134
- o136.Parent = o134
- o136.Size = 30
- o136.Color = Color3.new(1, 0.65098, 0)
- o136.Enabled = false
- o136.Heat = 25
- o136.SecondaryColor = Color3.new(1, 0, 0)
- o137.Name = "Spread"
- o137.Parent = o136
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o137)
- o138.Parent = o101
- o138.BrickColor = BrickColor.new("New Yeller")
- o138.Position = Vector3.new(9.30640411, 19.9706554, -13.7750158)
- o138.Rotation = Vector3.new(-90.1999969, 0.459999979, -161.889999)
- o138.RotVelocity = Vector3.new(-7.28043127, -0.150590017, -0.306190968)
- o138.Velocity = Vector3.new(0.581031442, -7.83501816, -1.33700323)
- o138.FormFactor = Enum.FormFactor.Plate
- o138.Size = Vector3.new(3, 0.400000006, 1)
- o138.CFrame = CFrame.new(9.30640411, 19.9706554, -13.7750158, -0.950405836, 0.310906708, 0.00811554492, 0.00878331065, 0.000747740269, 0.999961138, 0.310888588, 0.950440168, -0.00344145298)
- o138.BottomSurface = Enum.SurfaceType.Smooth
- o138.RightSurface = Enum.SurfaceType.Hinge
- o138.TopSurface = Enum.SurfaceType.Smooth
- o138.Color = Color3.new(1, 1, 0)
- o138.Position = Vector3.new(9.30640411, 19.9706554, -13.7750158)
- o138.velocity = Vector3.new(0.581031442, -7.83501816, -1.33700323)
- o139.Parent = o138
- o140.Parent = o138
- o140.Size = 30
- o140.Color = Color3.new(1, 0.65098, 0)
- o140.Enabled = false
- o140.Heat = 25
- o140.SecondaryColor = Color3.new(1, 0, 0)
- o141.Name = "Spread"
- o141.Parent = o140
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o141)
- o142.Parent = o101
- o142.BrickColor = BrickColor.new("Really black")
- o142.Position = Vector3.new(9.15098, 19.968132, -14.2502356)
- o142.Rotation = Vector3.new(0, -71.8899994, -90)
- o142.RotVelocity = Vector3.new(-7.72951623e-08, 0.0046317596, -1.80263854e-07)
- o142.Velocity = Vector3.new(0.000912620686, 0.00280329469, 0.0148859089)
- o142.CanCollide = false
- o142.FormFactor = Enum.FormFactor.Plate
- o142.Size = Vector3.new(1, 0.600000024, 3)
- o142.CFrame = CFrame.new(9.15098, 19.968132, -14.2502356, 5.24244115e-08, 0.310905397, -0.950441778, -1, -6.64513095e-07, -1.53022086e-07, 5.26786437e-07, 0.950441778, 0.310904562)
- o142.BottomSurface = Enum.SurfaceType.Smooth
- o142.RightSurface = Enum.SurfaceType.Weld
- o142.TopSurface = Enum.SurfaceType.Hinge
- o142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o142.Position = Vector3.new(9.15098, 19.968132, -14.2502356)
- o142.velocity = Vector3.new(0.000912620686, 0.00280329469, 0.0148859089)
- o143.Parent = o142
- o144.Parent = o142
- o144.Size = 30
- o144.Color = Color3.new(1, 0.65098, 0)
- o144.Enabled = false
- o144.Heat = 25
- o144.SecondaryColor = Color3.new(1, 0, 0)
- o145.Name = "Spread"
- o145.Parent = o144
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o145)
- o146.Name = "Back"
- o146.Parent = o101
- o146.BrickColor = BrickColor.new("New Yeller")
- o146.Position = Vector3.new(9.30643272, 16.968132, -13.775012)
- o146.Rotation = Vector3.new(-180, -18.1099987, 180)
- o146.RotVelocity = Vector3.new(-7.72951623e-08, 0.0046317596, -1.80263854e-07)
- o146.Velocity = Vector3.new(0.00311320112, 0.0028033033, 0.0141661214)
- o146.CanCollide = false
- o146.FormFactor = Enum.FormFactor.Plate
- o146.Size = Vector3.new(3, 3, 1.60000002)
- o146.CFrame = CFrame.new(9.30643272, 16.968132, -13.775012, -0.950442195, -8.73741612e-08, -0.310905755, -2.351685e-07, 1, 1.02804916e-06, 0.310904384, -8.9784578e-07, -0.950442195)
- o146.BottomSurface = Enum.SurfaceType.Smooth
- o146.TopSurface = Enum.SurfaceType.Weld
- o146.Color = Color3.new(1, 1, 0)
- o146.Position = Vector3.new(9.30643272, 16.968132, -13.775012)
- o146.velocity = Vector3.new(0.00311320112, 0.0028033033, 0.0141661214)
- o147.Parent = o146
- o147.Scale = Vector3.new(0.699999988, 1, 1)
- o148.Parent = o146
- o148.CFrame = CFrame.new(21.2342129, 11.3694201, -10.5883789, -0.950445533, 8.66043626e-11, -0.310890764, 8.00605415e-11, 1, 3.38098473e-11, 0.310890764, 7.24433968e-12, -0.950445533)
- o149.Parent = o146
- o149.Size = 30
- o149.Color = Color3.new(1, 0.65098, 0)
- o149.Enabled = false
- o149.Heat = 25
- o149.SecondaryColor = Color3.new(1, 0, 0)
- o150.Name = "Spread"
- o150.Parent = o149
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o150)
- o151.Name = "TS"
- o151.Parent = o3
- o152.Name = "WalkSpeed"
- o152.Parent = o3
- o152.Value = 35
- o153.Name = "Extras"
- o153.Parent = o3
- o154.Parent = o153
- o154.BrickColor = BrickColor.new("Really black")
- o154.Position = Vector3.new(1.5577898, 3.20055199, -13.3436441)
- o154.Rotation = Vector3.new(0, 18.0699997, 0)
- o154.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o154.Velocity = Vector3.new(-0.00434457138, 0.0193772893, 0.00226925313)
- o154.Size = Vector3.new(2, 2.4000001, 1)
- o154.CFrame = CFrame.new(1.5577898, 3.20055199, -13.3436441, 0.950667679, 6.18344802e-06, 0.31020838, -7.37108076e-06, 1, 2.05691936e-06, -0.310207814, -4.81238203e-06, 0.950669348)
- o154.BackSurface = Enum.SurfaceType.Weld
- o154.BottomSurface = Enum.SurfaceType.Smooth
- o154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o154.Position = Vector3.new(1.5577898, 3.20055199, -13.3436441)
- o154.velocity = Vector3.new(-0.00434457138, 0.0193772893, 0.00226925313)
- o155.Parent = o154
- o155.Size = 30
- o155.Color = Color3.new(1, 0.647059, 0)
- o155.Enabled = false
- o155.Heat = 25
- o155.SecondaryColor = Color3.new(1, 0, 0)
- o156.Name = "Spread"
- o156.Parent = o155
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o156)
- o157.Parent = o153
- o157.BrickColor = BrickColor.new("New Yeller")
- o157.Position = Vector3.new(0.0988989472, 19.8805447, -12.9713717)
- o157.Rotation = Vector3.new(-90, 0.00999999978, 18.0799999)
- o157.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o157.Velocity = Vector3.new(-0.0042374162, 0.0212914515, 0.00185143691)
- o157.Size = Vector3.new(1, 1.20000005, 1)
- o157.CFrame = CFrame.new(0.0988989472, 19.8805447, -12.9713717, 0.950601101, -0.310391754, 0.000131537396, -0.000128975153, 2.87858438e-05, 1.00000465, -0.310391814, -0.950601041, -1.26686609e-05)
- o157.Color = Color3.new(1, 1, 0)
- o157.Position = Vector3.new(0.0988989472, 19.8805447, -12.9713717)
- o157.velocity = Vector3.new(-0.0042374162, 0.0212914515, 0.00185143691)
- o158.Parent = o153
- o158.BrickColor = BrickColor.new("New Yeller")
- o158.Position = Vector3.new(0.907564104, 17.3802567, -10.5009918)
- o158.Rotation = Vector3.new(-180, 71.8799973, 0)
- o158.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o158.Velocity = Vector3.new(-0.00440674834, 0.0212914515, 0.00190686702)
- o158.Size = Vector3.new(4, 3.60000014, 1)
- o158.CFrame = CFrame.new(0.907564104, 17.3802567, -10.5009918, 0.310907453, 4.44210946e-06, 0.950434327, -1.48212405e-06, -1.00000012, 5.15857391e-06, 0.950434327, -3.0125093e-06, -0.310907453)
- o158.BackSurface = Enum.SurfaceType.Weld
- o158.BottomSurface = Enum.SurfaceType.Weld
- o158.Color = Color3.new(1, 1, 0)
- o158.Position = Vector3.new(0.907564104, 17.3802567, -10.5009918)
- o158.velocity = Vector3.new(-0.00440674834, 0.0212914515, 0.00190686702)
- o159.Parent = o158
- o159.Size = 30
- o159.Color = Color3.new(1, 0.65098, 0)
- o159.Enabled = false
- o159.Heat = 25
- o159.SecondaryColor = Color3.new(1, 0, 0)
- o160.Name = "Spread"
- o160.Parent = o159
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o160)
- o161.Parent = o153
- o161.BrickColor = BrickColor.new("New Yeller")
- o161.Position = Vector3.new(0.751851618, 20.9802303, -10.9779301)
- o161.Rotation = Vector3.new(180, -18.0900002, -179.98999)
- o161.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o161.Velocity = Vector3.new(-0.00437405659, 0.0212914515, 0.0018961936)
- o161.Size = Vector3.new(1, 1.20000005, 5)
- o161.CFrame = CFrame.new(0.751851618, 20.9802303, -10.9779301, -0.950586379, 0.000112851638, -0.310434461, 0.0001260563, 1.00000572, -2.24653704e-05, 0.310434461, -6.0486811e-05, -0.950586379)
- o161.Color = Color3.new(1, 1, 0)
- o161.Position = Vector3.new(0.751851618, 20.9802303, -10.9779301)
- o161.velocity = Vector3.new(-0.00437405659, 0.0212914515, 0.0018961936)
- o162.Parent = o161
- o162.Size = 30
- o162.Color = Color3.new(1, 0.65098, 0)
- o162.Enabled = false
- o162.Heat = 25
- o162.SecondaryColor = Color3.new(1, 0, 0)
- o163.Name = "Spread"
- o163.Parent = o162
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o163)
- o164.Parent = o153
- o164.BrickColor = BrickColor.new("Really black")
- o164.Position = Vector3.new(0.907461166, 19.7802944, -10.5012188)
- o164.Rotation = Vector3.new(0.00999999978, -71.8799973, 0.00999999978)
- o164.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o164.Velocity = Vector3.new(-0.00440673297, 0.0212914515, 0.00190685992)
- o164.Size = Vector3.new(4, 1.20000005, 1)
- o164.CFrame = CFrame.new(0.907461166, 19.7802944, -10.5012188, 0.310996681, -2.77810577e-05, -0.950404465, -3.00724651e-06, 1.00000107, -3.02146072e-05, 0.950404465, 1.22548045e-05, 0.310996681)
- o164.BottomSurface = Enum.SurfaceType.Weld
- o164.LeftSurface = Enum.SurfaceType.Weld
- o164.RightSurface = Enum.SurfaceType.Weld
- o164.TopSurface = Enum.SurfaceType.Weld
- o164.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o164.Position = Vector3.new(0.907461166, 19.7802944, -10.5012188)
- o164.velocity = Vector3.new(-0.00440673297, 0.0212914515, 0.00190685992)
- o165.Parent = o164
- o165.Size = 30
- o165.Color = Color3.new(1, 0.65098, 0)
- o165.Enabled = false
- o165.Heat = 25
- o165.SecondaryColor = Color3.new(1, 0, 0)
- o166.Name = "Spread"
- o166.Parent = o165
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o166)
- o167.Parent = o153
- o167.BrickColor = BrickColor.new("Really black")
- o167.Position = Vector3.new(3.2643621, 2.60000515, -8.1156311)
- o167.Rotation = Vector3.new(180, 71.9199982, 0)
- o167.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o167.Velocity = Vector3.new(0.00531557854, 0.0193772893, -0.000884094799)
- o167.CanCollide = false
- o167.FormFactor = Enum.FormFactor.Plate
- o167.Size = Vector3.new(2, 1.20000005, 2)
- o167.CFrame = CFrame.new(3.2643621, 2.60000515, -8.1156311, 0.310344666, -3.75788775e-11, 0.950625062, -1.94721496e-11, -1, -3.31738144e-11, 0.950625062, -8.21535895e-12, -0.310344666)
- o167.BottomSurface = Enum.SurfaceType.Weld
- o167.LeftSurface = Enum.SurfaceType.Weld
- o167.RightSurface = Enum.SurfaceType.Weld
- o167.TopSurface = Enum.SurfaceType.Smooth
- o167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o167.Position = Vector3.new(3.2643621, 2.60000515, -8.1156311)
- o167.velocity = Vector3.new(0.00531557854, 0.0193772893, -0.000884094799)
- o168.Parent = o167
- o169.Parent = o167
- o169.Size = 30
- o169.Color = Color3.new(1, 0.647059, 0)
- o169.Enabled = false
- o169.Heat = 25
- o169.SecondaryColor = Color3.new(1, 0, 0)
- o170.Name = "Spread"
- o170.Parent = o169
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o170)
- o171.Parent = o153
- o171.BrickColor = BrickColor.new("Really black")
- o171.Position = Vector3.new(3.26416731, 3.80037141, -8.11612892)
- o171.Rotation = Vector3.new(180, -18.0699997, -180)
- o171.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o171.Velocity = Vector3.new(0.00531465886, 0.0193772893, -0.000883734843)
- o171.Size = Vector3.new(2, 1.20000005, 2)
- o171.CFrame = CFrame.new(3.26416731, 3.80037141, -8.11612892, -0.950667679, 5.85066846e-06, -0.31020838, 7.37108257e-06, 1, -3.12980296e-06, 0.310207814, -5.83222936e-06, -0.950669348)
- o171.BackSurface = Enum.SurfaceType.Weld
- o171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o171.Position = Vector3.new(3.26416731, 3.80037141, -8.11612892)
- o171.velocity = Vector3.new(0.00531465886, 0.0193772893, -0.000883734843)
- o172.Parent = o171
- o172.Size = 30
- o172.Color = Color3.new(1, 0.647059, 0)
- o172.Enabled = false
- o172.Heat = 25
- o172.SecondaryColor = Color3.new(1, 0, 0)
- o173.Name = "Spread"
- o173.Parent = o172
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o173)
- o174.Parent = o153
- o174.BrickColor = BrickColor.new("New Yeller")
- o174.Position = Vector3.new(1.85810995, 16.1801319, -10.8111629)
- o174.Rotation = Vector3.new(180, 71.8899994, 0)
- o174.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o174.Velocity = Vector3.new(-0.00438548764, 0.0212914515, 0.00197202223)
- o174.Size = Vector3.new(4, 6, 1)
- o174.CFrame = CFrame.new(1.85810995, 16.1801319, -10.8111629, 0.310889155, -8.66043418e-11, 0.950440586, -3.38095732e-11, -1, -8.0060153e-11, 0.950440586, -7.24421868e-12, -0.310889155)
- o174.BackSurface = Enum.SurfaceType.Weld
- o174.BottomSurface = Enum.SurfaceType.Weld
- o174.FrontSurface = Enum.SurfaceType.Weld
- o174.RightSurface = Enum.SurfaceType.Weld
- o174.TopSurface = Enum.SurfaceType.Weld
- o174.Color = Color3.new(1, 1, 0)
- o174.Position = Vector3.new(1.85810995, 16.1801319, -10.8111629)
- o174.velocity = Vector3.new(-0.00438548764, 0.0212914515, 0.00197202223)
- o175.Parent = o174
- o176.Parent = o174
- o176.Size = 30
- o176.Color = Color3.new(1, 0.647059, 0)
- o176.Enabled = false
- o176.Heat = 25
- o176.SecondaryColor = Color3.new(1, 0, 0)
- o177.Name = "Spread"
- o177.Parent = o176
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o177)
- o178.Parent = o153
- o178.BrickColor = BrickColor.new("New Yeller")
- o178.Position = Vector3.new(4.0773735, 21.9799595, -12.0633345)
- o178.Rotation = Vector3.new(180, -18.1199989, -180)
- o178.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o178.Velocity = Vector3.new(-0.00429965742, 0.0212914515, 0.00212414167)
- o178.FormFactor = Enum.FormFactor.Plate
- o178.Size = Vector3.new(2, 0.80000174, 3)
- o178.CFrame = CFrame.new(4.0773735, 21.9799595, -12.0633345, -0.950385273, 6.21712434e-06, -0.311023384, 1.09310377e-05, 1, -1.34156508e-05, 0.311023384, -1.6150163e-05, -0.950385273)
- o178.BackSurface = Enum.SurfaceType.Weld
- o178.BottomSurface = Enum.SurfaceType.Weld
- o178.TopSurface = Enum.SurfaceType.Weld
- o178.Color = Color3.new(1, 1, 0)
- o178.Position = Vector3.new(4.0773735, 21.9799595, -12.0633345)
- o178.velocity = Vector3.new(-0.00429965742, 0.0212914515, 0.00212414167)
- o179.Parent = o153
- o179.BrickColor = BrickColor.new("Black")
- o179.Transparency = 0.60000002384186
- o179.Position = Vector3.new(3.76787663, 16.1801319, -13.0140467)
- o179.Rotation = Vector3.new(-180, -18.1099987, 0)
- o179.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o179.Velocity = Vector3.new(-0.00423449045, 0.0212914515, 0.0021029273)
- o179.CanCollide = false
- o179.Size = Vector3.new(4, 6, 1)
- o179.CFrame = CFrame.new(3.76787663, 16.1801319, -13.0140467, 0.950445294, -8.66043487e-11, -0.310890704, -8.00605346e-11, -1, 3.38097328e-11, -0.310890704, -7.24422909e-12, -0.950445294)
- o179.BackSurface = Enum.SurfaceType.Weld
- o179.BottomSurface = Enum.SurfaceType.Weld
- o179.FrontSurface = Enum.SurfaceType.Weld
- o179.RightSurface = Enum.SurfaceType.Weld
- o179.TopSurface = Enum.SurfaceType.Weld
- o179.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o179.Position = Vector3.new(3.76787663, 16.1801319, -13.0140467)
- o179.velocity = Vector3.new(-0.00423449045, 0.0212914515, 0.0021029273)
- o180.Parent = o179
- o181.Parent = o179
- o181.Size = 30
- o181.Color = Color3.new(1, 0.647059, 0)
- o181.Enabled = false
- o181.Heat = 25
- o181.SecondaryColor = Color3.new(1, 0, 0)
- o182.Name = "Spread"
- o182.Parent = o181
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o182)
- o183.Parent = o153
- o183.BrickColor = BrickColor.new("New Yeller")
- o183.Position = Vector3.new(4.23414421, 20.3801289, -11.5884075)
- o183.Rotation = Vector3.new(0, -71.8899994, 180)
- o183.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o183.Velocity = Vector3.new(-0.00433221133, 0.0212914515, 0.0021348875)
- o183.FormFactor = Enum.FormFactor.Plate
- o183.Size = Vector3.new(4, 2.4000001, 6)
- o183.CFrame = CFrame.new(4.23414421, 20.3801289, -11.5884075, -0.310888141, -4.24421387e-10, -0.950437605, 2.95585778e-11, -1, 1.68840719e-10, -0.950437605, 1.0425083e-10, 0.310888141)
- o183.BottomSurface = Enum.SurfaceType.Weld
- o183.LeftSurface = Enum.SurfaceType.Weld
- o183.RightSurface = Enum.SurfaceType.Weld
- o183.TopSurface = Enum.SurfaceType.Weld
- o183.Color = Color3.new(1, 1, 0)
- o183.Position = Vector3.new(4.23414421, 20.3801289, -11.5884075)
- o183.velocity = Vector3.new(-0.00433221133, 0.0212914515, 0.0021348875)
- o184.Parent = o183
- o185.Parent = o183
- o185.Size = 30
- o185.Color = Color3.new(1, 0.647059, 0)
- o185.Enabled = false
- o185.Heat = 25
- o185.SecondaryColor = Color3.new(1, 0, 0)
- o186.Name = "Spread"
- o186.Parent = o185
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o186)
- o187.Parent = o183
- o187.Texture = "http://www.roblox.com/asset/?id=51054324"
- o187.Face = Enum.NormalId.Left
- o188.Parent = o153
- o188.BrickColor = BrickColor.new("Really black")
- o188.Position = Vector3.new(3.58696032, 15.3805752, -8.74698067)
- o188.Rotation = Vector3.new(180, -18.1199989, 0)
- o188.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o188.Velocity = Vector3.new(-0.00452697696, 0.0212914515, 0.00209052651)
- o188.FormFactor = Enum.FormFactor.Plate
- o188.Size = Vector3.new(1, 5.20000029, 1)
- o188.CFrame = CFrame.new(3.58696032, 15.3805752, -8.74698067, 0.95041734, -8.98622238e-06, -0.310964912, -9.65614709e-06, -1, -6.14852809e-07, -0.310964912, 3.58710759e-06, -0.95041734)
- o188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o188.Position = Vector3.new(3.58696032, 15.3805752, -8.74698067)
- o188.velocity = Vector3.new(-0.00452697696, 0.0212914515, 0.00209052651)
- o189.Parent = o188
- o189.Size = 30
- o189.Color = Color3.new(1, 0.647059, 0)
- o189.Enabled = false
- o189.Heat = 25
- o189.SecondaryColor = Color3.new(1, 0, 0)
- o190.Name = "Spread"
- o190.Parent = o189
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o190)
- o191.Parent = o153
- o191.BrickColor = BrickColor.new("Black")
- o191.Position = Vector3.new(3.45693707, 20.1801319, -13.9644852)
- o191.Rotation = Vector3.new(0, 18.1099987, 0)
- o191.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o191.Velocity = Vector3.new(-0.00416934304, 0.0212914515, 0.00208161375)
- o191.FormFactor = Enum.FormFactor.Plate
- o191.Size = Vector3.new(2, 2, 1)
- o191.CFrame = CFrame.new(3.45693707, 20.1801319, -13.9644852, 0.950429797, 5.94182037e-10, 0.310885578, 9.13627507e-12, 1, -2.76091615e-11, -0.310885578, -1.57728774e-10, 0.950429797)
- o191.BackSurface = Enum.SurfaceType.Weld
- o191.BottomSurface = Enum.SurfaceType.Smooth
- o191.TopSurface = Enum.SurfaceType.Smooth
- o191.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o191.Position = Vector3.new(3.45693707, 20.1801319, -13.9644852)
- o191.velocity = Vector3.new(-0.00416934304, 0.0212914515, 0.00208161375)
- o192.Parent = o191
- o192.MaxActivationDistance = 9.9999997781963e+21
- o193.Parent = o191
- o193.force = Vector3.new(0, 0, 0)
- o194.Parent = o191
- runDummyScript(function()
- local isOn = false
- function on()
- isOn = true
- script.Parent.BrickColor = BrickColor.new(29)
- script.Parent.BodyForce.force = Vector3.new(0, 1.7e+005, 0)
- end
- function off()
- isOn = false
- script.Parent.BrickColor = BrickColor.new(26)
- script.Parent.BodyForce.force = Vector3.new(0, 0, 0)
- end
- function onClicked()
- if isOn == true then off() else on() end
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- off()
- end,o194)
- o195.Parent = o191
- o195.Texture = "http://www.roblox.com/asset/?id=23707121"
- o196.Parent = o191
- o196.Size = 30
- o196.Color = Color3.new(1, 0.647059, 0)
- o196.Enabled = false
- o196.Heat = 25
- o196.SecondaryColor = Color3.new(1, 0, 0)
- o197.Name = "Spread"
- o197.Parent = o196
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o197)
- o198.Parent = o153
- o198.BrickColor = BrickColor.new("Really black")
- o198.Position = Vector3.new(3.72591972, 2.604213, -6.68942833)
- o198.Rotation = Vector3.new(-180, -18.0699997, -180)
- o198.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o198.Velocity = Vector3.new(0.00795086846, 0.0193772893, -0.00173694571)
- o198.CanCollide = false
- o198.FormFactor = Enum.FormFactor.Plate
- o198.Size = Vector3.new(2, 1.20000362, 1)
- o198.CFrame = CFrame.new(3.72591972, 2.604213, -6.68942833, -0.950668693, 1.38017185e-05, -0.310208291, 7.37295159e-06, 1, 2.24960058e-05, 0.310207784, 1.85286535e-05, -0.950670302)
- o198.BottomSurface = Enum.SurfaceType.Smooth
- o198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o198.Position = Vector3.new(3.72591972, 2.604213, -6.68942833)
- o198.velocity = Vector3.new(0.00795086846, 0.0193772893, -0.00173694571)
- o199.Parent = o198
- o199.Size = 30
- o199.Color = Color3.new(1, 0.647059, 0)
- o199.Enabled = false
- o199.Heat = 25
- o199.SecondaryColor = Color3.new(1, 0, 0)
- o200.Name = "Spread"
- o200.Parent = o199
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o200)
- o201.Parent = o198
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o201)
- o202.Parent = o153
- o202.BrickColor = BrickColor.new("Really black")
- o202.Position = Vector3.new(3.58614731, 19.7801762, -8.74682236)
- o202.Rotation = Vector3.new(180, -18.1000004, -180)
- o202.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o202.Velocity = Vector3.new(-0.00452698814, 0.0212914515, 0.00209047063)
- o202.Size = Vector3.new(1, 3.60000014, 1)
- o202.CFrame = CFrame.new(3.58614731, 19.7801762, -8.74682236, -0.950492561, 9.04676745e-06, -0.310746133, 9.70975361e-06, 1, -5.86590488e-07, 0.310746133, -3.57481827e-06, -0.950492561)
- o202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o202.Position = Vector3.new(3.58614731, 19.7801762, -8.74682236)
- o202.velocity = Vector3.new(-0.00452698814, 0.0212914515, 0.00209047063)
- o203.Parent = o202
- o203.Size = 30
- o203.Color = Color3.new(1, 0.65098, 0)
- o203.Enabled = false
- o203.Heat = 25
- o203.SecondaryColor = Color3.new(1, 0, 0)
- o204.Name = "Spread"
- o204.Parent = o203
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o204)
- o205.Parent = o153
- o205.BrickColor = BrickColor.new("Really black")
- o205.Position = Vector3.new(2.80738592, 22.5800018, -11.1218958)
- o205.Rotation = Vector3.new(180, -18.1099987, -180)
- o205.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o205.Velocity = Vector3.new(-0.00436418829, 0.0212914515, 0.00203709025)
- o205.FormFactor = Enum.FormFactor.Plate
- o205.Size = Vector3.new(1, 2, 4)
- o205.CFrame = CFrame.new(2.80738592, 22.5800018, -11.1218958, -0.950467825, 1.00042262e-05, -0.310768932, 1.15477478e-05, 1, -3.12948237e-06, 0.310768932, -6.5634722e-06, -0.950467825)
- o205.BottomSurface = Enum.SurfaceType.Weld
- o205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o205.Position = Vector3.new(2.80738592, 22.5800018, -11.1218958)
- o205.velocity = Vector3.new(-0.00436418829, 0.0212914515, 0.00203709025)
- o206.Parent = o153
- o206.BrickColor = BrickColor.new("Really black")
- o206.Position = Vector3.new(3.55025458, 14.1801319, -13.6793633)
- o206.Rotation = Vector3.new(180, 71.8899994, -90)
- o206.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o206.Velocity = Vector3.new(-0.00418888638, 0.0212914515, 0.00208801031)
- o206.CanCollide = false
- o206.FormFactor = Enum.FormFactor.Plate
- o206.Size = Vector3.new(2, 0.400000006, 4)
- o206.CFrame = CFrame.new(3.55025458, 14.1801319, -13.6793633, 8.66043487e-11, 0.310890526, 0.950444818, 1, -3.38097154e-11, -8.0060493e-11, 7.24422779e-12, 0.950444818, -0.310890526)
- o206.BottomSurface = Enum.SurfaceType.Smooth
- o206.LeftSurface = Enum.SurfaceType.Weld
- o206.RightSurface = Enum.SurfaceType.Weld
- o206.TopSurface = Enum.SurfaceType.Weld
- o206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o206.Position = Vector3.new(3.55025458, 14.1801319, -13.6793633)
- o206.velocity = Vector3.new(-0.00418888638, 0.0212914515, 0.00208801031)
- o207.Parent = o206
- o207.Size = 30
- o207.Color = Color3.new(1, 0.647059, 0)
- o207.Enabled = false
- o207.Heat = 25
- o207.SecondaryColor = Color3.new(1, 0, 0)
- o208.Name = "Spread"
- o208.Parent = o207
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o208)
- o209.Parent = o153
- o209.BrickColor = BrickColor.new("Really black")
- o209.Position = Vector3.new(3.55025458, 18.1801319, -13.6793633)
- o209.Rotation = Vector3.new(180, 71.8899994, -90)
- o209.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o209.Velocity = Vector3.new(-0.00418888638, 0.0212914515, 0.00208801031)
- o209.CanCollide = false
- o209.FormFactor = Enum.FormFactor.Plate
- o209.Size = Vector3.new(2, 0.400000006, 4)
- o209.CFrame = CFrame.new(3.55025458, 18.1801319, -13.6793633, 8.66043487e-11, 0.310890526, 0.950444818, 1, -3.38097154e-11, -8.0060493e-11, 7.24422779e-12, 0.950444818, -0.310890526)
- o209.BottomSurface = Enum.SurfaceType.Smooth
- o209.LeftSurface = Enum.SurfaceType.Weld
- o209.RightSurface = Enum.SurfaceType.Weld
- o209.TopSurface = Enum.SurfaceType.Weld
- o209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o209.Position = Vector3.new(3.55025458, 18.1801319, -13.6793633)
- o209.velocity = Vector3.new(-0.00418888638, 0.0212914515, 0.00208801031)
- o210.Parent = o209
- o210.Size = 30
- o210.Color = Color3.new(1, 0.647059, 0)
- o210.Enabled = false
- o210.Heat = 25
- o210.SecondaryColor = Color3.new(1, 0, 0)
- o211.Name = "Spread"
- o211.Parent = o210
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o211)
- o212.Parent = o153
- o212.BrickColor = BrickColor.new("Really black")
- o212.Position = Vector3.new(5.35856676, 3.20050621, -14.5860958)
- o212.Rotation = Vector3.new(0, 18.1000004, 0)
- o212.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o212.Velocity = Vector3.new(-0.000796876848, 0.020510206, -0.00308240065)
- o212.Size = Vector3.new(2, 2.4000001, 1)
- o212.CFrame = CFrame.new(5.35856676, 3.20050621, -14.5860958, 0.950487733, 4.85641976e-06, 0.310742587, -8.03340481e-06, 1.00000167, -1.78252066e-07, -0.310743749, -6.73442491e-06, 0.950492263)
- o212.BackSurface = Enum.SurfaceType.Weld
- o212.BottomSurface = Enum.SurfaceType.Smooth
- o212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o212.Position = Vector3.new(5.35856676, 3.20050621, -14.5860958)
- o212.velocity = Vector3.new(-0.000796876848, 0.020510206, -0.00308240065)
- o213.Parent = o212
- o213.Size = 30
- o213.Color = Color3.new(1, 0.647059, 0)
- o213.Enabled = false
- o213.Heat = 25
- o213.SecondaryColor = Color3.new(1, 0, 0)
- o214.Name = "Spread"
- o214.Parent = o213
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o214)
- o215.Parent = o153
- o215.BrickColor = BrickColor.new("Really red")
- o215.Position = Vector3.new(4.70054913, 16.1801319, -10.1627102)
- o215.Rotation = Vector3.new(-180, -18.1099987, 0)
- o215.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o215.Velocity = Vector3.new(-0.00442993594, 0.0212914515, 0.00216685748)
- o215.Size = Vector3.new(4, 6, 1)
- o215.CFrame = CFrame.new(4.70054913, 16.1801319, -10.1627102, 0.950445294, -8.66043487e-11, -0.310890704, -8.00605346e-11, -1, 3.38097328e-11, -0.310890704, -7.24422909e-12, -0.950445294)
- o215.BackSurface = Enum.SurfaceType.Weld
- o215.BottomSurface = Enum.SurfaceType.Weld
- o215.FrontSurface = Enum.SurfaceType.Weld
- o215.RightSurface = Enum.SurfaceType.Weld
- o215.TopSurface = Enum.SurfaceType.Weld
- o215.Color = Color3.new(1, 0, 0)
- o215.Position = Vector3.new(4.70054913, 16.1801319, -10.1627102)
- o215.velocity = Vector3.new(-0.00442993594, 0.0212914515, 0.00216685748)
- o216.Parent = o215
- o217.Parent = o215
- o217.Size = 30
- o217.Color = Color3.new(1, 0.647059, 0)
- o217.Enabled = false
- o217.Heat = 25
- o217.SecondaryColor = Color3.new(1, 0, 0)
- o218.Name = "Spread"
- o218.Parent = o217
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o218)
- o219.Parent = o153
- o219.BrickColor = BrickColor.new("Really black")
- o219.Position = Vector3.new(4.91816902, 14.5801296, -9.49740028)
- o219.Rotation = Vector3.new(0, -71.8899994, 90)
- o219.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o219.Velocity = Vector3.new(-0.00447553955, 0.0212914515, 0.00218177424)
- o219.FormFactor = Enum.FormFactor.Plate
- o219.Size = Vector3.new(2, 0.400000006, 2)
- o219.CFrame = CFrame.new(4.91816902, 14.5801296, -9.49740028, 8.66043487e-11, -0.310890526, -0.950444818, 1, 3.38097154e-11, 8.0060493e-11, 7.24422779e-12, -0.950444818, 0.310890526)
- o219.BottomSurface = Enum.SurfaceType.Smooth
- o219.LeftSurface = Enum.SurfaceType.Weld
- o219.RightSurface = Enum.SurfaceType.Weld
- o219.TopSurface = Enum.SurfaceType.Weld
- o219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o219.Position = Vector3.new(4.91816902, 14.5801296, -9.49740028)
- o219.velocity = Vector3.new(-0.00447553955, 0.0212914515, 0.00218177424)
- o220.Parent = o219
- o220.Size = 30
- o220.Color = Color3.new(1, 0.647059, 0)
- o220.Enabled = false
- o220.Heat = 25
- o220.SecondaryColor = Color3.new(1, 0, 0)
- o221.Name = "Spread"
- o221.Parent = o220
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o221)
- o222.Parent = o153
- o222.BrickColor = BrickColor.new("Really black")
- o222.Position = Vector3.new(4.91816902, 16.2801304, -9.49740028)
- o222.Rotation = Vector3.new(0, -71.8899994, 90)
- o222.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o222.Velocity = Vector3.new(-0.00447553955, 0.0212914515, 0.00218177424)
- o222.FormFactor = Enum.FormFactor.Plate
- o222.Size = Vector3.new(1, 0.400000006, 2)
- o222.CFrame = CFrame.new(4.91816902, 16.2801304, -9.49740028, 8.66043487e-11, -0.310890526, -0.950444818, 1, 3.38097154e-11, 8.0060493e-11, 7.24422779e-12, -0.950444818, 0.310890526)
- o222.BottomSurface = Enum.SurfaceType.Smooth
- o222.LeftSurface = Enum.SurfaceType.Weld
- o222.RightSurface = Enum.SurfaceType.Weld
- o222.TopSurface = Enum.SurfaceType.Weld
- o222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o222.Position = Vector3.new(4.91816902, 16.2801304, -9.49740028)
- o222.velocity = Vector3.new(-0.00447553955, 0.0212914515, 0.00218177424)
- o223.Parent = o222
- o223.Size = 30
- o223.Color = Color3.new(1, 0.647059, 0)
- o223.Enabled = false
- o223.Heat = 25
- o223.SecondaryColor = Color3.new(1, 0, 0)
- o224.Name = "Spread"
- o224.Parent = o223
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o224)
- o225.Parent = o153
- o225.BrickColor = BrickColor.new("Really black")
- o225.Position = Vector3.new(4.91816521, 17.4801311, -9.49740791)
- o225.Rotation = Vector3.new(-90, 0, 18.1099987)
- o225.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o225.Velocity = Vector3.new(-0.00447553908, 0.0212914515, 0.00218177401)
- o225.FormFactor = Enum.FormFactor.Plate
- o225.Size = Vector3.new(2, 0.400000006, 1)
- o225.CFrame = CFrame.new(4.91816521, 17.4801311, -9.49740791, 0.950440526, -0.310889095, 1.36978373e-10, -2.58365638e-11, 3.4447091e-11, 1, -0.310889095, -0.950440526, -1.05728629e-11)
- o225.BottomSurface = Enum.SurfaceType.Smooth
- o225.LeftSurface = Enum.SurfaceType.Weld
- o225.RightSurface = Enum.SurfaceType.Weld
- o225.TopSurface = Enum.SurfaceType.Weld
- o225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o225.Position = Vector3.new(4.91816521, 17.4801311, -9.49740791)
- o225.velocity = Vector3.new(-0.00447553908, 0.0212914515, 0.00218177401)
- o226.Parent = o225
- o226.Size = 30
- o226.Color = Color3.new(1, 0.647059, 0)
- o226.Enabled = false
- o226.Heat = 25
- o226.SecondaryColor = Color3.new(1, 0, 0)
- o227.Name = "Spread"
- o227.Parent = o226
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o227)
- o228.Parent = o153
- o228.BrickColor = BrickColor.new("Really red")
- o228.Position = Vector3.new(5.65874958, 22.5798893, -12.0546179)
- o228.Rotation = Vector3.new(180, -18.1199989, -180)
- o228.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o228.Velocity = Vector3.new(-0.00430025486, 0.0212914515, 0.00223253714)
- o228.FormFactor = Enum.FormFactor.Plate
- o228.Size = Vector3.new(1, 2, 4)
- o228.CFrame = CFrame.new(5.65874958, 22.5798893, -12.0546179, -0.950396717, 1.67743256e-05, -0.310986668, 1.96531655e-05, 1.00000012, -6.12540953e-06, 0.310986698, -1.19337374e-05, -0.950396597)
- o228.BottomSurface = Enum.SurfaceType.Weld
- o228.Color = Color3.new(1, 0, 0)
- o228.Position = Vector3.new(5.65874958, 22.5798893, -12.0546179)
- o228.velocity = Vector3.new(-0.00430025486, 0.0212914515, 0.00223253714)
- o229.Parent = o153
- o229.BrickColor = BrickColor.new("New Yeller")
- o229.Position = Vector3.new(6.61021662, 16.1801319, -12.3655777)
- o229.Rotation = Vector3.new(180, 71.8899994, -180)
- o229.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o229.Velocity = Vector3.new(-0.00427894015, 0.0212914515, 0.0022977558)
- o229.Size = Vector3.new(4, 6, 1)
- o229.CFrame = CFrame.new(6.61021662, 16.1801319, -12.3655777, -0.310889423, 8.69169459e-11, 0.950441599, 3.39421581e-11, 1, -8.03457995e-11, -0.950441599, 7.28142546e-12, -0.310889423)
- o229.BackSurface = Enum.SurfaceType.Weld
- o229.BottomSurface = Enum.SurfaceType.Weld
- o229.FrontSurface = Enum.SurfaceType.Weld
- o229.RightSurface = Enum.SurfaceType.Weld
- o229.TopSurface = Enum.SurfaceType.Weld
- o229.Color = Color3.new(1, 1, 0)
- o229.Position = Vector3.new(6.61021662, 16.1801319, -12.3655777)
- o229.velocity = Vector3.new(-0.00427894015, 0.0212914515, 0.0022977558)
- o230.Parent = o229
- o231.Parent = o229
- o231.Size = 30
- o231.Color = Color3.new(1, 0.647059, 0)
- o231.Enabled = false
- o231.Heat = 25
- o231.SecondaryColor = Color3.new(1, 0, 0)
- o232.Name = "Spread"
- o232.Parent = o231
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o232)
- o233.Parent = o153
- o233.BrickColor = BrickColor.new("Really black")
- o233.Position = Vector3.new(7.06806374, 2.60000134, -9.35907555)
- o233.Rotation = Vector3.new(-180, 71.8899994, 0)
- o233.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o233.Velocity = Vector3.new(0.0120175444, 0.020510206, -0.00727335736)
- o233.CanCollide = false
- o233.FormFactor = Enum.FormFactor.Plate
- o233.Size = Vector3.new(2, 1.20000005, 2)
- o233.CFrame = CFrame.new(7.06806374, 2.60000134, -9.35907555, 0.310879856, 7.8417009e-11, 0.950446904, 7.59724965e-13, -1, 8.22565766e-11, 0.950446904, -2.48498826e-11, -0.310879856)
- o233.BottomSurface = Enum.SurfaceType.Weld
- o233.LeftSurface = Enum.SurfaceType.Weld
- o233.RightSurface = Enum.SurfaceType.Weld
- o233.TopSurface = Enum.SurfaceType.Smooth
- o233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o233.Position = Vector3.new(7.06806374, 2.60000134, -9.35907555)
- o233.velocity = Vector3.new(0.0120175444, 0.020510206, -0.00727335736)
- o234.Parent = o233
- o235.Parent = o233
- o235.Size = 30
- o235.Color = Color3.new(1, 0.647059, 0)
- o235.Enabled = false
- o235.Heat = 25
- o235.SecondaryColor = Color3.new(1, 0, 0)
- o236.Name = "Spread"
- o236.Parent = o235
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o236)
- o237.Parent = o153
- o237.BrickColor = BrickColor.new("Really black")
- o237.Position = Vector3.new(7.55876589, 19.7801075, -12.6765366)
- o237.Rotation = Vector3.new(0.0299999993, -71.8499985, 0.0199999996)
- o237.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o237.Velocity = Vector3.new(-0.00425762543, 0.0212914515, 0.00236277422)
- o237.Size = Vector3.new(4, 1.20000005, 1)
- o237.CFrame = CFrame.new(7.55876589, 19.7801075, -12.6765366, 0.311395407, -0.000129758162, -0.950270832, -1.79730487e-05, 1.00000107, -0.000142439894, 0.950270116, 6.14338569e-05, 0.311395347)
- o237.BottomSurface = Enum.SurfaceType.Weld
- o237.LeftSurface = Enum.SurfaceType.Weld
- o237.RightSurface = Enum.SurfaceType.Weld
- o237.TopSurface = Enum.SurfaceType.Weld
- o237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o237.Position = Vector3.new(7.55876589, 19.7801075, -12.6765366)
- o237.velocity = Vector3.new(-0.00425762543, 0.0212914515, 0.00236277422)
- o238.Parent = o237
- o238.Size = 30
- o238.Color = Color3.new(1, 0.65098, 0)
- o238.Enabled = false
- o238.Heat = 25
- o238.SecondaryColor = Color3.new(1, 0, 0)
- o239.Name = "Spread"
- o239.Parent = o238
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o239)
- o240.Parent = o153
- o240.BrickColor = BrickColor.new("New Yeller")
- o240.Position = Vector3.new(7.56003714, 17.3801765, -12.6759462)
- o240.Rotation = Vector3.new(0.0199999996, -71.8600006, -179.979996)
- o240.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o240.Velocity = Vector3.new(-0.00425766595, 0.0212914515, 0.0023628613)
- o240.Size = Vector3.new(4, 3.60000014, 1)
- o240.CFrame = CFrame.new(7.56003714, 17.3801765, -12.6759462, -0.311307698, 0.000108680673, -0.95030421, 9.21255833e-06, -1.00000012, -0.000117382187, -0.950304151, -4.52966488e-05, 0.311307639)
- o240.BackSurface = Enum.SurfaceType.Weld
- o240.BottomSurface = Enum.SurfaceType.Weld
- o240.Color = Color3.new(1, 1, 0)
- o240.Position = Vector3.new(7.56003714, 17.3801765, -12.6759462)
- o240.velocity = Vector3.new(-0.00425766595, 0.0212914515, 0.0023628613)
- o241.Parent = o240
- o241.Size = 30
- o241.Color = Color3.new(1, 0.65098, 0)
- o241.Enabled = false
- o241.Heat = 25
- o241.SecondaryColor = Color3.new(1, 0, 0)
- o242.Name = "Spread"
- o242.Parent = o241
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o242)
- o243.Parent = o153
- o243.BrickColor = BrickColor.new("Really black")
- o243.Position = Vector3.new(7.0680151, 3.8004055, -9.35949516)
- o243.Rotation = Vector3.new(180, -18.1000004, -180)
- o243.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o243.Velocity = Vector3.new(0.0120165162, 0.020510206, -0.00727323815)
- o243.Size = Vector3.new(2, 1.20000005, 2)
- o243.CFrame = CFrame.new(7.0680151, 3.8004055, -9.35949516, -0.950488925, 5.96476912e-06, -0.310743451, 7.37101846e-06, 1, -2.81154439e-06, 0.310742766, -5.47659511e-06, -0.950490952)
- o243.BackSurface = Enum.SurfaceType.Weld
- o243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o243.Position = Vector3.new(7.0680151, 3.8004055, -9.35949516)
- o243.velocity = Vector3.new(0.0120165162, 0.020510206, -0.00727323815)
- o244.Parent = o243
- o244.Size = 30
- o244.Color = Color3.new(0, 0, 1)
- o244.Enabled = false
- o244.Heat = 25
- o244.SecondaryColor = Color3.new(1, 1, 1)
- o245.Name = "Spread"
- o245.Parent = o244
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o245)
- o246.Parent = o153
- o246.BrickColor = BrickColor.new("New Yeller")
- o246.Position = Vector3.new(7.40265608, 20.9804745, -13.1527681)
- o246.Rotation = Vector3.new(180, -18.1099987, -180)
- o246.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o246.Velocity = Vector3.new(-0.00422498211, 0.0212914515, 0.00235207356)
- o246.Size = Vector3.new(1, 1.20000005, 5)
- o246.CFrame = CFrame.new(7.40265608, 20.9804745, -13.1527681, -0.950459242, 1.54283771e-05, -0.310819834, 2.36775377e-05, 1.00000107, -2.27707314e-05, 0.310819775, -2.90025018e-05, -0.950458527)
- o246.Color = Color3.new(1, 1, 0)
- o246.Position = Vector3.new(7.40265608, 20.9804745, -13.1527681)
- o246.velocity = Vector3.new(-0.00422498211, 0.0212914515, 0.00235207356)
- o247.Parent = o246
- o247.Size = 30
- o247.Color = Color3.new(1, 0.65098, 0)
- o247.Enabled = false
- o247.Heat = 25
- o247.SecondaryColor = Color3.new(1, 0, 0)
- o248.Name = "Spread"
- o248.Parent = o247
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o248)
- o249.Parent = o153
- o249.BrickColor = BrickColor.new("Really black")
- o249.Position = Vector3.new(7.53173923, 2.60428524, -7.93259811)
- o249.Rotation = Vector3.new(-180, -18.1000004, -180)
- o249.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o249.Velocity = Vector3.new(0.0155146578, 0.020510206, -0.00841009151)
- o249.CanCollide = false
- o249.FormFactor = Enum.FormFactor.Plate
- o249.Size = Vector3.new(2, 1.20000362, 1)
- o249.CFrame = CFrame.new(7.53173923, 2.60428524, -7.93259811, -0.95048672, 1.15690364e-05, -0.310742527, 7.37202708e-06, 1, 1.52207222e-05, 0.310741842, 1.16623551e-05, -0.950488687)
- o249.BottomSurface = Enum.SurfaceType.Smooth
- o249.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o249.Position = Vector3.new(7.53173923, 2.60428524, -7.93259811)
- o249.velocity = Vector3.new(0.0155146578, 0.020510206, -0.00841009151)
- o250.Parent = o249
- o250.Size = 30
- o250.Color = Color3.new(1, 0.647059, 0)
- o250.Enabled = false
- o250.Heat = 25
- o250.SecondaryColor = Color3.new(1, 0, 0)
- o251.Name = "Spread"
- o251.Parent = o250
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o251)
- o252.Parent = o249
- runDummyScript(function()
- function onTouched(hit)
- hit:BreakJoints()
- end
- connection = script.Parent.Touched:connect(onTouched)
- end,o252)
- o253.Parent = o153
- o253.BrickColor = BrickColor.new("New Yeller")
- o253.Position = Vector3.new(6.74895668, 19.8803883, -15.1465874)
- o253.Rotation = Vector3.new(-90, 0, 18.1099987)
- o253.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o253.Velocity = Vector3.new(-0.00408831565, 0.0212914515, 0.00230726576)
- o253.Size = Vector3.new(1, 1.20000005, 1)
- o253.CFrame = CFrame.new(6.74895668, 19.8803883, -15.1465874, 0.950470448, -0.31078583, 3.03192501e-05, -1.82604854e-05, 4.17063929e-05, 1.00000107, -0.31078583, -0.950469673, 3.39650651e-05)
- o253.Color = Color3.new(1, 1, 0)
- o253.Position = Vector3.new(6.74895668, 19.8803883, -15.1465874)
- o253.velocity = Vector3.new(-0.00408831565, 0.0212914515, 0.00230726576)
- o254.Parent = o153
- o254.BrickColor = BrickColor.new("Really black")
- o254.Position = Vector3.new(6.43669796, 19.7797661, -9.6789856)
- o254.Rotation = Vector3.new(180, -18.1000004, -180)
- o254.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o254.Velocity = Vector3.new(-0.00446309289, 0.0212914515, 0.00228586188)
- o254.Size = Vector3.new(1, 3.60000014, 1)
- o254.CFrame = CFrame.new(6.43669796, 19.7797661, -9.6789856, -0.950492561, 8.92126354e-06, -0.310746193, 9.69622943e-06, 1, -9.49104049e-07, 0.310746193, -3.91518279e-06, -0.950492561)
- o254.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o254.Position = Vector3.new(6.43669796, 19.7797661, -9.6789856)
- o254.velocity = Vector3.new(-0.00446309289, 0.0212914515, 0.00228586188)
- o255.Parent = o254
- o255.Size = 30
- o255.Color = Color3.new(1, 0.647059, 0)
- o255.Enabled = false
- o255.Heat = 25
- o255.SecondaryColor = Color3.new(1, 0, 0)
- o256.Name = "Spread"
- o256.Parent = o255
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o256)
- o257.Parent = o153
- o257.BrickColor = BrickColor.new("Really black")
- o257.Position = Vector3.new(6.43774986, 15.3801479, -9.67869568)
- o257.Rotation = Vector3.new(180, -18.1099987, 0)
- o257.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o257.Velocity = Vector3.new(-0.00446311245, 0.0212914515, 0.00228593405)
- o257.FormFactor = Enum.FormFactor.Plate
- o257.Size = Vector3.new(1, 5.20000029, 1)
- o257.CFrame = CFrame.new(6.43774986, 15.3801479, -9.67869568, 0.950453401, -9.16018325e-06, -0.310855091, -9.65614709e-06, -1, -5.71133896e-08, -0.31085518, 3.0560193e-06, -0.950453103)
- o257.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o257.Position = Vector3.new(6.43774986, 15.3801479, -9.67869568)
- o257.velocity = Vector3.new(-0.00446311245, 0.0212914515, 0.00228593405)
- o258.Parent = o257
- o258.Size = 30
- o258.Color = Color3.new(1, 0.647059, 0)
- o258.Enabled = false
- o258.Heat = 25
- o258.SecondaryColor = Color3.new(1, 0, 0)
- o259.Name = "Spread"
- o259.Parent = o258
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o259)
- o260.Name = "Shields: Down"
- o260.Parent = o153
- o261.Name = "Head"
- o261.Parent = o260
- o261.BrickColor = BrickColor.new("New Yeller")
- o261.Reflectance = 0.20000000298023
- o261.Position = Vector3.new(3.45693445, 21.6801319, -13.9644966)
- o261.Rotation = Vector3.new(180, -18.1099987, 0)
- o261.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o261.Velocity = Vector3.new(-0.00416934211, 0.0212914515, 0.00208161352)
- o261.FormFactor = Enum.FormFactor.Symmetric
- o261.Size = Vector3.new(2, 1, 1)
- o261.CFrame = CFrame.new(3.45693445, 21.6801319, -13.9644966, 0.950437605, -1.28978095e-09, -0.310888112, -1.14987153e-09, -1, -1.86110849e-10, -0.310888112, 6.14222007e-10, -0.950437605)
- o261.BottomSurface = Enum.SurfaceType.Smooth
- o261.FrontSurface = Enum.SurfaceType.Weld
- o261.TopSurface = Enum.SurfaceType.Smooth
- o261.Color = Color3.new(1, 1, 0)
- o261.Position = Vector3.new(3.45693445, 21.6801319, -13.9644966)
- o261.velocity = Vector3.new(-0.00416934211, 0.0212914515, 0.00208161352)
- o262.Parent = o261
- o263.Parent = o261
- runDummyScript(function()
- db = true
- range = 40
- function onClick()
- if db == false then return end
- if script.Parent.Parent:findFirstChild("Bubble") == nil then
- db = false
- script.Parent.BrickColor = BrickColor.new(21)
- bubble = Instance.new("Part")
- ge = script.Grow:clone()
- ge.Parent = bubble
- ge.Disabled = false
- bubble.Parent = nil
- bubble.BrickColor = BrickColor.new("Really blue")
- bubble.Transparency = 0.3
- bubble.TopSurface = 0
- bubble.BottomSurface = 0
- bubble.Reflectance = 0.14
- bubble.Shape = 0
- bubble.Size = Vector3.new(1,1,1)
- mesh = Instance.new("SpecialMesh")
- mesh.MeshType = 3
- mesh.Parent = bubble
- bubble.Anchored = true
- bubble.CanCollide = false
- bubble.Name = "Bubble"
- bubble.CFrame = script.Parent.Parent.Core.CFrame
- bubble.Parent = script.Parent.Parent
- origin = bubble.CFrame
- for i = 1, range do
- wait(0.01)
- bubble.Size = bubble.Size + Vector3.new(1,1,1)
- bubble.CFrame = origin
- end
- db = true
- elseif script.Parent.Parent:findFirstChild("Bubble") ~= nil then
- db = false
- script.Parent.BrickColor = BrickColor.new("Lime green")
- origin = script.Parent.Parent:findFirstChild("Bubble").CFrame
- for i2 = 1, range do
- wait(0.01)
- script.Parent.Parent:findFirstChild("Bubble").Size = script.Parent.Parent:findFirstChild("Bubble").Size - Vector3.new(1,1,1)
- bubble.CFrame = origin
- end
- script.Parent.Parent:findFirstChild("Bubble"):remove()
- db = true
- end
- end
- script.Parent.ClickDetector.mouseClick:connect(onClick)
- end,o263)
- o264.Parent = o261
- o264.Size = 30
- o264.Color = Color3.new(0, 0, 1)
- o264.Enabled = false
- o264.Heat = 25
- o264.SecondaryColor = Color3.new(0, 0.898039, 1)
- o265.Name = "Spread"
- o265.Parent = o264
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o265)
- o266.Name = "Core"
- o266.Parent = o260
- o266.BrickColor = BrickColor.new("Institutional white")
- o266.Transparency = 1
- o266.Position = Vector3.new(4.23421192, 14.3801289, -11.588378)
- o266.Rotation = Vector3.new(0, -71.8899994, 180)
- o266.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o266.Velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o266.CanCollide = false
- o266.FormFactor = Enum.FormFactor.Plate
- o266.Size = Vector3.new(2, 0.400000006, 4)
- o266.CFrame = CFrame.new(4.23421192, 14.3801289, -11.588378, -0.310890704, -8.66043487e-11, -0.950445294, 3.38097328e-11, -1, 8.00605346e-11, -0.950445294, -7.24422909e-12, 0.310890704)
- o266.BackSurface = Enum.SurfaceType.Weld
- o266.BottomSurface = Enum.SurfaceType.Weld
- o266.FrontSurface = Enum.SurfaceType.Weld
- o266.LeftSurface = Enum.SurfaceType.Weld
- o266.RightSurface = Enum.SurfaceType.Weld
- o266.TopSurface = Enum.SurfaceType.Weld
- o266.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o266.Position = Vector3.new(4.23421192, 14.3801289, -11.588378)
- o266.velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o267.Parent = o266
- o267.Size = 30
- o267.Color = Color3.new(0, 0, 1)
- o267.Enabled = false
- o267.Heat = 25
- o267.SecondaryColor = Color3.new(0, 0.898039, 1)
- o268.Name = "Spread"
- o268.Parent = o267
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o268)
- o269.Parent = o153
- o269.BrickColor = BrickColor.new("Really red")
- o269.Reflectance = 0.30000001192093
- o269.Position = Vector3.new(2.07061863, 4.82527447, -0.478175879)
- o269.Rotation = Vector3.new(-46.4500008, 12.6999998, -166.979996)
- o269.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o269.Velocity = Vector3.new(-0.00145556324, 0.00511855865, -0.00154956593)
- o269.CanCollide = false
- o269.FormFactor = Enum.FormFactor.Plate
- o269.Size = Vector3.new(1, 2, 2)
- o269.CFrame = CFrame.new(2.07061863, 4.82527447, -0.478175879, -0.950434506, 0.219849661, 0.219861373, 3.77859192e-06, -0.707118928, 0.707093477, 0.310922682, 0.672047257, 0.672069848)
- o269.BackSurface = Enum.SurfaceType.Universal
- o269.BottomSurface = Enum.SurfaceType.Universal
- o269.FrontSurface = Enum.SurfaceType.Universal
- o269.TopSurface = Enum.SurfaceType.Universal
- o269.Color = Color3.new(1, 0, 0)
- o269.Position = Vector3.new(2.07061863, 4.82527447, -0.478175879)
- o269.velocity = Vector3.new(-0.00145556324, 0.00511855865, -0.00154956593)
- o270.Parent = o269
- o270.Scale = Vector3.new(0.100000001, 1, 1)
- o270.MeshType = Enum.MeshType.Wedge
- o271.Parent = o269
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o271)
- o272.Parent = o269
- runDummyScript(function()
- function onTouched(hit)
- hit:BreakJoints()
- end
- connection = script.Parent.Touched:connect(onTouched)
- end,o272)
- o273.Parent = o269
- o273.Size = 30
- o273.Color = Color3.new(1, 0.65098, 0)
- o273.Enabled = false
- o273.Heat = 25
- o273.SecondaryColor = Color3.new(1, 0, 0)
- o274.Name = "Spread"
- o274.Parent = o273
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o274)
- o275.Parent = o153
- o275.BrickColor = BrickColor.new("Really red")
- o275.Reflectance = 0.30000001192093
- o275.Position = Vector3.new(0.971372485, 8.36087799, -3.83841085)
- o275.Rotation = Vector3.new(0, -71.8899994, -135)
- o275.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o275.Velocity = Vector3.new(-0.00096563797, 0.00474232296, -0.002105708)
- o275.CanCollide = false
- o275.FormFactor = Enum.FormFactor.Plate
- o275.Size = Vector3.new(2, 8, 1)
- o275.CFrame = CFrame.new(0.971372485, 8.36087799, -3.83841085, -0.219861627, 0.219849586, -0.950434864, -0.707093835, -0.707119167, 3.5362491e-06, -0.672070146, 0.672047555, 0.310922801)
- o275.BottomSurface = Enum.SurfaceType.Universal
- o275.LeftSurface = Enum.SurfaceType.Universal
- o275.RightSurface = Enum.SurfaceType.Universal
- o275.TopSurface = Enum.SurfaceType.Universal
- o275.Color = Color3.new(1, 0, 0)
- o275.Position = Vector3.new(0.971372485, 8.36087799, -3.83841085)
- o275.velocity = Vector3.new(-0.00096563797, 0.00474232296, -0.002105708)
- o276.Parent = o275
- o276.Scale = Vector3.new(1, 1, 0.100000001)
- o276.MeshType = Enum.MeshType.Brick
- o277.Parent = o275
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o277)
- o278.Parent = o275
- o278.Size = 30
- o278.Color = Color3.new(1, 0.65098, 0)
- o278.Enabled = false
- o278.Heat = 25
- o278.SecondaryColor = Color3.new(1, 0, 0)
- o279.Name = "Spread"
- o279.Parent = o278
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o279)
- o280.Parent = o153
- o280.BrickColor = BrickColor.new("New Yeller")
- o280.Reflectance = 0.30000001192093
- o280.Position = Vector3.new(-0.61662972, 9.70442677, -5.47643328)
- o280.Rotation = Vector3.new(-46.4500008, 12.6999998, -166.979996)
- o280.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o280.Velocity = Vector3.new(-0.000706884719, 0.00450373581, -0.00255225552)
- o280.FormFactor = Enum.FormFactor.Plate
- o280.Size = Vector3.new(1, 3.20000005, 1)
- o280.CFrame = CFrame.new(-0.61662972, 9.70442677, -5.47643328, -0.950434804, 0.219849586, 0.219861582, 3.58893226e-06, -0.707119167, 0.707093775, 0.310922831, 0.672047496, 0.672070086)
- o280.BackSurface = Enum.SurfaceType.Universal
- o280.BottomSurface = Enum.SurfaceType.Universal
- o280.FrontSurface = Enum.SurfaceType.Universal
- o280.LeftSurface = Enum.SurfaceType.Universal
- o280.RightSurface = Enum.SurfaceType.Universal
- o280.TopSurface = Enum.SurfaceType.Universal
- o280.Color = Color3.new(1, 1, 0)
- o280.Position = Vector3.new(-0.61662972, 9.70442677, -5.47643328)
- o280.velocity = Vector3.new(-0.000706884719, 0.00450373581, -0.00255225552)
- o281.Parent = o280
- o281.Scale = Vector3.new(0.100000001, 1, 1)
- o281.MeshType = Enum.MeshType.Wedge
- o282.Parent = o280
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o282)
- o283.Parent = o280
- o283.Size = 30
- o283.Color = Color3.new(1, 0.65098, 0)
- o283.Enabled = false
- o283.Heat = 25
- o283.SecondaryColor = Color3.new(1, 0, 0)
- o284.Name = "Spread"
- o284.Parent = o283
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o284)
- o285.Parent = o153
- o285.BrickColor = BrickColor.new("Really red")
- o285.Reflectance = 0.30000001192093
- o285.Position = Vector3.new(-0.352797329, 10.2700939, -4.66995049)
- o285.Rotation = Vector3.new(133.550003, -12.6999998, -13.0199995)
- o285.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o285.Velocity = Vector3.new(-0.000898644445, 0.00459403545, -0.00255285949)
- o285.FormFactor = Enum.FormFactor.Plate
- o285.Size = Vector3.new(1, 3.60000014, 1)
- o285.CFrame = CFrame.new(-0.352797329, 10.2700939, -4.66995049, 0.950434804, 0.219849586, -0.219861582, -3.58893226e-06, -0.707119167, -0.707093775, -0.310922831, 0.672047496, -0.672070086)
- o285.BackSurface = Enum.SurfaceType.Universal
- o285.BottomSurface = Enum.SurfaceType.Universal
- o285.FrontSurface = Enum.SurfaceType.Universal
- o285.LeftSurface = Enum.SurfaceType.Universal
- o285.RightSurface = Enum.SurfaceType.Universal
- o285.TopSurface = Enum.SurfaceType.Universal
- o285.Color = Color3.new(1, 0, 0)
- o285.Position = Vector3.new(-0.352797329, 10.2700939, -4.66995049)
- o285.velocity = Vector3.new(-0.000898644445, 0.00459403545, -0.00255285949)
- o286.Parent = o285
- o286.Scale = Vector3.new(0.100000001, 1, 1)
- o286.MeshType = Enum.MeshType.Wedge
- o287.Parent = o285
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o287)
- o288.Parent = o285
- o288.Size = 30
- o288.Color = Color3.new(1, 0.65098, 0)
- o288.Enabled = false
- o288.Heat = 25
- o288.SecondaryColor = Color3.new(1, 0, 0)
- o289.Name = "Spread"
- o289.Parent = o288
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o289)
- o290.Parent = o153
- o290.BrickColor = BrickColor.new("Really red")
- o290.Reflectance = 0.30000001192093
- o290.Position = Vector3.new(1.32820785, 9.56298923, -5.96387196)
- o290.Rotation = Vector3.new(-46.4500008, 12.6999998, -166.979996)
- o290.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o290.Velocity = Vector3.new(-0.000601498294, 0.00455952436, -0.00214796071)
- o290.FormFactor = Enum.FormFactor.Plate
- o290.Size = Vector3.new(1, 3.60000014, 1)
- o290.CFrame = CFrame.new(1.32820785, 9.56298923, -5.96387196, -0.950434864, 0.219849586, 0.219861627, 3.5362491e-06, -0.707119167, 0.707093835, 0.310922801, 0.672047555, 0.672070146)
- o290.BackSurface = Enum.SurfaceType.Universal
- o290.BottomSurface = Enum.SurfaceType.Universal
- o290.FrontSurface = Enum.SurfaceType.Universal
- o290.LeftSurface = Enum.SurfaceType.Universal
- o290.RightSurface = Enum.SurfaceType.Universal
- o290.TopSurface = Enum.SurfaceType.Universal
- o290.Color = Color3.new(1, 0, 0)
- o290.Position = Vector3.new(1.32820785, 9.56298923, -5.96387196)
- o290.velocity = Vector3.new(-0.000601498294, 0.00455952436, -0.00214796071)
- o291.Parent = o290
- o291.Scale = Vector3.new(0.100000001, 1, 1)
- o291.MeshType = Enum.MeshType.Wedge
- o292.Parent = o290
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o292)
- o293.Parent = o290
- o293.Size = 30
- o293.Color = Color3.new(1, 0.65098, 0)
- o293.Enabled = false
- o293.Heat = 25
- o293.SecondaryColor = Color3.new(1, 0, 0)
- o294.Name = "Spread"
- o294.Parent = o293
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o294)
- o295.Parent = o153
- o295.BrickColor = BrickColor.new("Really red")
- o295.Reflectance = 0.30000001192093
- o295.Position = Vector3.new(1.54806983, 10.2700815, -5.2918005)
- o295.Rotation = Vector3.new(133.550003, -12.6999998, -13.0199995)
- o295.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o295.Velocity = Vector3.new(-0.000773660664, 0.00463477429, -0.00217081071)
- o295.FormFactor = Enum.FormFactor.Plate
- o295.Size = Vector3.new(1, 3.60000014, 1)
- o295.CFrame = CFrame.new(1.54806983, 10.2700815, -5.2918005, 0.950434864, 0.219849586, -0.219861627, -3.5362491e-06, -0.707119167, -0.707093835, -0.310922801, 0.672047555, -0.672070146)
- o295.BackSurface = Enum.SurfaceType.Universal
- o295.BottomSurface = Enum.SurfaceType.Universal
- o295.FrontSurface = Enum.SurfaceType.Universal
- o295.LeftSurface = Enum.SurfaceType.Universal
- o295.RightSurface = Enum.SurfaceType.Universal
- o295.TopSurface = Enum.SurfaceType.Universal
- o295.Color = Color3.new(1, 0, 0)
- o295.Position = Vector3.new(1.54806983, 10.2700815, -5.2918005)
- o295.velocity = Vector3.new(-0.000773660664, 0.00463477429, -0.00217081071)
- o296.Parent = o295
- o296.Scale = Vector3.new(0.100000001, 1, 1)
- o296.MeshType = Enum.MeshType.Wedge
- o297.Parent = o295
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o297)
- o298.Parent = o295
- o298.Size = 30
- o298.Color = Color3.new(1, 0.65098, 0)
- o298.Enabled = false
- o298.Heat = 25
- o298.SecondaryColor = Color3.new(1, 0, 0)
- o299.Name = "Spread"
- o299.Parent = o298
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o299)
- o300.Parent = o153
- o300.BrickColor = BrickColor.new("Really red")
- o300.Position = Vector3.new(2.47985792, 22.0801334, -8.91031551)
- o300.Rotation = Vector3.new(90, 0, 161.889999)
- o300.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o300.Velocity = Vector3.new(-0.00451578153, 0.0212914515, 0.00201463979)
- o300.FormFactor = Enum.FormFactor.Symmetric
- o300.Size = Vector3.new(1, 2, 1)
- o300.CFrame = CFrame.new(2.47985792, 22.0801334, -8.91031551, -0.950429797, -0.310885578, -5.94182037e-10, -9.13627507e-12, 2.76091615e-11, -1, 0.310885578, -0.950429797, 1.57728774e-10)
- o300.BackSurface = Enum.SurfaceType.Weld
- o300.BottomSurface = Enum.SurfaceType.Weld
- o300.FrontSurface = Enum.SurfaceType.Weld
- o300.LeftSurface = Enum.SurfaceType.Weld
- o300.RightSurface = Enum.SurfaceType.Weld
- o300.TopSurface = Enum.SurfaceType.Weld
- o300.Color = Color3.new(1, 0, 0)
- o300.Position = Vector3.new(2.47985792, 22.0801334, -8.91031551)
- o300.velocity = Vector3.new(-0.00451578153, 0.0212914515, 0.00201463979)
- o301.Parent = o300
- o301.Scale = Vector3.new(1, 1, 1.10000002)
- o302.Parent = o300
- o302.Texture = "http://www.roblox.com/asset/?id=11665139"
- o302.Face = Enum.NormalId.Bottom
- o303.Name = "GattlingGun"
- o303.Parent = o153
- o304.Name = "Stopped"
- o304.Parent = o303
- o305.Name = "Head"
- o305.Parent = o304
- o305.BrickColor = BrickColor.new("New Yeller")
- o305.Position = Vector3.new(2.12455893, 20.1801319, -13.2130251)
- o305.Rotation = Vector3.new(90, 0, 161.889999)
- o305.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o305.Velocity = Vector3.new(-0.0042208517, 0.0212914515, 0.0019902857)
- o305.FormFactor = Enum.FormFactor.Plate
- o305.Size = Vector3.new(1, 0.400000006, 2)
- o305.CFrame = CFrame.new(2.12455893, 20.1801319, -13.2130251, -0.950429797, -0.310885578, -5.94182037e-10, -9.13627507e-12, 2.76091615e-11, -1, 0.310885578, -0.950429797, 1.57728774e-10)
- o305.BottomSurface = Enum.SurfaceType.Weld
- o305.LeftSurface = Enum.SurfaceType.Weld
- o305.TopSurface = Enum.SurfaceType.Smooth
- o305.Color = Color3.new(1, 1, 0)
- o305.Position = Vector3.new(2.12455893, 20.1801319, -13.2130251)
- o305.velocity = Vector3.new(-0.0042208517, 0.0212914515, 0.0019902857)
- o306.Name = "CannonBall"
- o306.Parent = o305
- o306.Disabled = true
- runDummyScript(function()
- ball = script.Parent
- damage = 100
- function onTouched(hit)
- hit:BreakJoints()
- local humanoid = hit.Parent:findFirstChild("Humanoid")
- if humanoid~=nil then
- tagHumanoid(humanoid)
- humanoid.Health = humanoid.Health - damage
- wait(2)
- untagHumanoid(humanoid)
- connection:disconnect()
- end
- if math.random(1,4) == 2 then
- explosion = Instance.new("Explosion")
- explosion.BlastRadius = 4
- explosion.BlastPressure = 9000000 -- these are really wussy units
- explosion.Position = script.Parent.Position
- explosion.Parent = game.Workspace
- connection:disconnect()
- ball.Parent = nil
- end
- end
- function tagHumanoid(humanoid)
- -- todo: make tag expire
- local tag = ball:findFirstChild("creator")
- if tag ~= nil then
- local new_tag = tag:clone()
- new_tag.Parent = humanoid
- end
- end
- function untagHumanoid(humanoid)
- if humanoid ~= nil then
- local tag = humanoid:findFirstChild("creator")
- if tag ~= nil then
- tag.Parent = nil
- end
- end
- end
- connection = ball.Touched:connect(onTouched)
- r = game:service("RunService")
- t, s = r.Stepped:wait()
- d = t + 5.0 - s
- while t < d do
- t = r.Stepped:wait()
- end
- ball.Parent = nil
- end,o306)
- o307.Parent = o305
- o307.MaxActivationDistance = 10
- o308.Name = "FireGun"
- o308.Parent = o305
- runDummyScript(function()
- local switch = script.Parent
- local gunBarrelOne = script.Parent.Parent.Parent.GunBarrel.One
- local debounce = false
- local gunOne = true
- local cannonBall = Instance.new("Part")
- cannonBall.Size = Vector3.new(2,2,2)
- cannonBall.BrickColor = BrickColor.new("Really red")
- cannonBall.Shape = 0
- cannonBall.BottomSurface = 0
- cannonBall.TopSurface = 0
- cannonBall.Reflectance = 0.2
- function getPlayer(humanoid)
- -- find the owning player of a humanoid.
- local players = game.Players:children()
- for i = 1, #players do
- if players[i].Character ~= nil then
- if players[i].Character.Humanoid == humanoid then return players[i] end
- end
- end
- return nil
- end
- function fire(player)
- local sound = script.Parent:findFirstChild("GunSound")
- sound:play()
- local missile = Instance.new("Part")
- local barrel
- if gunOne == true then
- barrel = gunBarrelOne
- gunOne = true -- false
- end
- local spawnPos = barrel.CFrame * Vector3.new(40, 0, 0)
- local dx = math.random(-10,25)
- local dy = math.random(-10,25)
- local dz = math.random(-10,25)
- local mag = math.random(100,450)
- local v = barrel.CFrame:vectorToWorldSpace(Vector3.new(mag + dx,dy,dz))
- local missile = cannonBall:clone()
- missile.Position = spawnPos
- missile.Velocity = v
- local new_script = script.Parent.CannonBall:clone()
- new_script.Disabled = false
- new_script.Parent = missile
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = player
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- end
- local isOn = true
- button = script.Parent
- function on()
- isOn = true
- script.Parent.Parent.Name = "Firing"
- while isOn do
- wait(0.2)
- fire(player)
- end
- end
- function off()
- isOn = false
- script.Parent.Parent.Name = "Stopped"
- end
- function onClicked()
- if isOn == true then off() else on() end
- wait(4)
- off()
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end,o308)
- o309.Name = "GunSound"
- o309.Parent = o305
- o309.Pitch = 0.80000001192093
- o309.SoundId = "http://www.roblox.com/asset/?id=13775494"
- o309.Volume = 1
- o310.Parent = o305
- o310.Size = 30
- o310.Color = Color3.new(1, 0.647059, 0)
- o310.Enabled = false
- o310.Heat = 25
- o310.SecondaryColor = Color3.new(1, 0, 0)
- o311.Name = "Spread"
- o311.Parent = o310
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o311)
- o312.Name = "GunBarrel"
- o312.Parent = o303
- o313.Name = "One"
- o313.Parent = o312
- o313.BrickColor = BrickColor.new("Really black")
- o313.Position = Vector3.new(1.54720211, 22.0801334, -11.7616053)
- o313.Rotation = Vector3.new(90, 0, 71.8899994)
- o313.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o313.Velocity = Vector3.new(-0.0043203393, 0.0212914515, 0.00195071078)
- o313.CanCollide = false
- o313.FormFactor = Enum.FormFactor.Symmetric
- o313.Size = Vector3.new(2, 1, 1)
- o313.CFrame = CFrame.new(1.54720211, 22.0801334, -11.7616053, 0.310885578, -0.950429797, -5.94182037e-10, -2.76091615e-11, -9.13627507e-12, -1, 0.950429797, 0.310885578, 1.57728774e-10)
- o313.BackSurface = Enum.SurfaceType.Weld
- o313.BottomSurface = Enum.SurfaceType.Weld
- o313.TopSurface = Enum.SurfaceType.Smooth
- o313.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o313.Position = Vector3.new(1.54720211, 22.0801334, -11.7616053)
- o313.velocity = Vector3.new(-0.0043203393, 0.0212914515, 0.00195071078)
- o314.Parent = o153
- o314.BrickColor = BrickColor.new("Really red")
- o314.Position = Vector3.new(2.01353145, 22.0801334, -10.3359604)
- o314.Rotation = Vector3.new(90, 0, 161.889999)
- o314.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o314.Velocity = Vector3.new(-0.00441806065, 0.0212914515, 0.0019826754)
- o314.FormFactor = Enum.FormFactor.Symmetric
- o314.Size = Vector3.new(1, 1, 1)
- o314.CFrame = CFrame.new(2.01353145, 22.0801334, -10.3359604, -0.950429797, -0.310885578, -5.94182037e-10, -9.13627507e-12, 2.76091615e-11, -1, 0.310885578, -0.950429797, 1.57728774e-10)
- o314.BackSurface = Enum.SurfaceType.Weld
- o314.BottomSurface = Enum.SurfaceType.Weld
- o314.FrontSurface = Enum.SurfaceType.Weld
- o314.LeftSurface = Enum.SurfaceType.Weld
- o314.RightSurface = Enum.SurfaceType.Weld
- o314.TopSurface = Enum.SurfaceType.Weld
- o314.Color = Color3.new(1, 0, 0)
- o314.Position = Vector3.new(2.01353145, 22.0801334, -10.3359604)
- o314.velocity = Vector3.new(-0.00441806065, 0.0212914515, 0.0019826754)
- o315.Parent = o314
- o315.Scale = Vector3.new(1, 1, 0.899999976)
- o316.Parent = o153
- o316.BrickColor = BrickColor.new("Really red")
- o316.Position = Vector3.new(7.23200417, 22.0801334, -10.4647427)
- o316.Rotation = Vector3.new(90, 0, 161.889999)
- o316.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o316.Velocity = Vector3.new(-0.00440923311, 0.0212914515, 0.00234037614)
- o316.FormFactor = Enum.FormFactor.Symmetric
- o316.Size = Vector3.new(1, 2, 1)
- o316.CFrame = CFrame.new(7.23200417, 22.0801334, -10.4647427, -0.950429797, -0.310885578, -5.94182037e-10, -9.13627507e-12, 2.76091615e-11, -1, 0.310885578, -0.950429797, 1.57728774e-10)
- o316.BackSurface = Enum.SurfaceType.Weld
- o316.BottomSurface = Enum.SurfaceType.Weld
- o316.FrontSurface = Enum.SurfaceType.Weld
- o316.LeftSurface = Enum.SurfaceType.Weld
- o316.RightSurface = Enum.SurfaceType.Weld
- o316.TopSurface = Enum.SurfaceType.Weld
- o316.Color = Color3.new(1, 0, 0)
- o316.Position = Vector3.new(7.23200417, 22.0801334, -10.4647427)
- o316.velocity = Vector3.new(-0.00440923311, 0.0212914515, 0.00234037614)
- o317.Parent = o316
- o317.Scale = Vector3.new(1, 1, 1.10000002)
- o318.Parent = o316
- o318.Texture = "http://www.roblox.com/asset/?id=11665139"
- o318.Face = Enum.NormalId.Bottom
- o319.Parent = o153
- o319.BrickColor = BrickColor.new("Really red")
- o319.Position = Vector3.new(6.76567125, 22.0801334, -11.890379)
- o319.Rotation = Vector3.new(90, 0, 161.889999)
- o319.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o319.Velocity = Vector3.new(-0.00431151269, 0.0212914515, 0.00230841129)
- o319.FormFactor = Enum.FormFactor.Symmetric
- o319.Size = Vector3.new(1, 1, 1)
- o319.CFrame = CFrame.new(6.76567125, 22.0801334, -11.890379, -0.950428188, -0.310885072, -5.94181926e-10, -9.13639997e-12, 2.76091199e-11, -1, 0.310885072, -0.950428188, 1.57728733e-10)
- o319.BackSurface = Enum.SurfaceType.Weld
- o319.BottomSurface = Enum.SurfaceType.Weld
- o319.FrontSurface = Enum.SurfaceType.Weld
- o319.LeftSurface = Enum.SurfaceType.Weld
- o319.RightSurface = Enum.SurfaceType.Weld
- o319.TopSurface = Enum.SurfaceType.Weld
- o319.Color = Color3.new(1, 0, 0)
- o319.Position = Vector3.new(6.76567125, 22.0801334, -11.890379)
- o319.velocity = Vector3.new(-0.00431151269, 0.0212914515, 0.00230841129)
- o320.Parent = o319
- o320.Scale = Vector3.new(1, 1, 0.899999976)
- o321.Name = "GattlingGun"
- o321.Parent = o153
- o322.Name = "Stopped"
- o322.Parent = o321
- o323.Name = "Head"
- o323.Parent = o322
- o323.BrickColor = BrickColor.new("Really red")
- o323.Position = Vector3.new(4.97583818, 20.1801319, -14.1457024)
- o323.Rotation = Vector3.new(90, 0, 161.889999)
- o323.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o323.Velocity = Vector3.new(-0.00415692152, 0.0212914515, 0.002185727)
- o323.FormFactor = Enum.FormFactor.Plate
- o323.Size = Vector3.new(1, 0.400000006, 2)
- o323.CFrame = CFrame.new(4.97583818, 20.1801319, -14.1457024, -0.950428188, -0.310885072, -5.94181926e-10, -9.13639997e-12, 2.76091199e-11, -1, 0.310885072, -0.950428188, 1.57728733e-10)
- o323.BottomSurface = Enum.SurfaceType.Weld
- o323.LeftSurface = Enum.SurfaceType.Weld
- o323.TopSurface = Enum.SurfaceType.Smooth
- o323.Color = Color3.new(1, 0, 0)
- o323.Position = Vector3.new(4.97583818, 20.1801319, -14.1457024)
- o323.velocity = Vector3.new(-0.00415692152, 0.0212914515, 0.002185727)
- o324.Name = "CannonBall"
- o324.Parent = o323
- o324.Disabled = true
- runDummyScript(function()
- ball = script.Parent
- damage = 100
- function onTouched(hit)
- hit:BreakJoints()
- local humanoid = hit.Parent:findFirstChild("Humanoid")
- if humanoid~=nil then
- tagHumanoid(humanoid)
- humanoid.Health = humanoid.Health - damage
- wait(2)
- untagHumanoid(humanoid)
- connection:disconnect()
- end
- if math.random(1,4) == 2 then
- explosion = Instance.new("Explosion")
- explosion.BlastRadius = 4
- explosion.BlastPressure = 9000000 -- these are really wussy units
- explosion.Position = script.Parent.Position
- explosion.Parent = game.Workspace
- connection:disconnect()
- ball.Parent = nil
- end
- end
- function tagHumanoid(humanoid)
- -- todo: make tag expire
- local tag = ball:findFirstChild("creator")
- if tag ~= nil then
- local new_tag = tag:clone()
- new_tag.Parent = humanoid
- end
- end
- function untagHumanoid(humanoid)
- if humanoid ~= nil then
- local tag = humanoid:findFirstChild("creator")
- if tag ~= nil then
- tag.Parent = nil
- end
- end
- end
- connection = ball.Touched:connect(onTouched)
- r = game:service("RunService")
- t, s = r.Stepped:wait()
- d = t + 5.0 - s
- while t < d do
- t = r.Stepped:wait()
- end
- ball.Parent = nil
- end,o324)
- o325.Parent = o323
- o325.MaxActivationDistance = 10
- o326.Name = "FireGun"
- o326.Parent = o323
- runDummyScript(function()
- local switch = script.Parent
- local gunBarrelOne = script.Parent.Parent.Parent.GunBarrel.One
- local debounce = false
- local gunOne = true
- local cannonBall = Instance.new("Part")
- cannonBall.Size = Vector3.new(2,2,2)
- cannonBall.BrickColor = BrickColor.new("Really red")
- cannonBall.Shape = 0
- cannonBall.BottomSurface = 0
- cannonBall.TopSurface = 0
- cannonBall.Reflectance = 0.2
- function getPlayer(humanoid)
- -- find the owning player of a humanoid.
- local players = game.Players:children()
- for i = 1, #players do
- if players[i].Character ~= nil then
- if players[i].Character.Humanoid == humanoid then return players[i] end
- end
- end
- return nil
- end
- function fire(player)
- local sound = script.Parent:findFirstChild("GunSound")
- sound:play()
- local missile = Instance.new("Part")
- local barrel
- if gunOne == true then
- barrel = gunBarrelOne
- gunOne = true -- false
- end
- local spawnPos = barrel.CFrame * Vector3.new(40, 0, 0)
- local dx = math.random(-10,25)
- local dy = math.random(-10,25)
- local dz = math.random(-10,25)
- local mag = math.random(100,450)
- local v = barrel.CFrame:vectorToWorldSpace(Vector3.new(mag + dx,dy,dz))
- local missile = cannonBall:clone()
- missile.Position = spawnPos
- missile.Velocity = v
- local new_script = script.Parent.CannonBall:clone()
- new_script.Disabled = false
- new_script.Parent = missile
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = player
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- end
- local isOn = true
- button = script.Parent
- function on()
- isOn = true
- script.Parent.Parent.Name = "Firing"
- while isOn do
- wait(0.2)
- fire(player)
- end
- end
- function off()
- isOn = false
- script.Parent.Parent.Name = "Stopped"
- end
- function onClicked()
- if isOn == true then off() else on() end
- wait(4)
- off()
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end,o326)
- o327.Name = "GunSound"
- o327.Parent = o323
- o327.Pitch = 0.80000001192093
- o327.SoundId = "http://www.roblox.com/asset/?id=13775494"
- o327.Volume = 1
- o328.Parent = o323
- o328.Size = 30
- o328.Color = Color3.new(1, 0.647059, 0)
- o328.Enabled = false
- o328.Heat = 25
- o328.SecondaryColor = Color3.new(1, 0, 0)
- o329.Name = "Spread"
- o329.Parent = o328
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o329)
- o330.Name = "GunBarrel"
- o330.Parent = o321
- o331.Name = "One"
- o331.Parent = o330
- o331.BrickColor = BrickColor.new("Really black")
- o331.Position = Vector3.new(6.29934263, 22.0801334, -13.316021)
- o331.Rotation = Vector3.new(90, 0, 71.8899994)
- o331.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o331.Velocity = Vector3.new(-0.00421379181, 0.0212914515, 0.00227644667)
- o331.CanCollide = false
- o331.FormFactor = Enum.FormFactor.Symmetric
- o331.Size = Vector3.new(2, 1, 1)
- o331.CFrame = CFrame.new(6.29934263, 22.0801334, -13.316021, 0.310885072, -0.950428188, -5.94181926e-10, -2.76091199e-11, -9.13639997e-12, -1, 0.950428188, 0.310885072, 1.57728733e-10)
- o331.BackSurface = Enum.SurfaceType.Weld
- o331.BottomSurface = Enum.SurfaceType.Weld
- o331.TopSurface = Enum.SurfaceType.Smooth
- o331.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o331.Position = Vector3.new(6.29934263, 22.0801334, -13.316021)
- o331.velocity = Vector3.new(-0.00421379181, 0.0212914515, 0.00227644667)
- o332.Name = "ShoulderMissileLauncher"
- o332.Parent = o153
- o333.Parent = o332
- o333.BrickColor = BrickColor.new("Really black")
- o333.Position = Vector3.new(6.54381752, 23.1074619, -12.5568199)
- o333.Rotation = Vector3.new(-90, 0, -161.98999)
- o333.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o333.Velocity = Vector3.new(-0.00426583132, 0.0212914515, 0.00229320419)
- o333.CanCollide = false
- o333.FormFactor = Enum.FormFactor.Plate
- o333.Size = Vector3.new(1, 0.400000006, 1)
- o333.CFrame = CFrame.new(6.54381752, 23.1074619, -12.5568199, -0.950959742, 0.309260726, 6.59515499e-05, 6.41418374e-05, -1.60198233e-05, 1.00000012, 0.309260756, 0.950959623, -4.60264346e-06)
- o333.BackSurface = Enum.SurfaceType.Weld
- o333.BottomSurface = Enum.SurfaceType.Weld
- o333.FrontSurface = Enum.SurfaceType.Weld
- o333.LeftSurface = Enum.SurfaceType.Weld
- o333.RightSurface = Enum.SurfaceType.Weld
- o333.TopSurface = Enum.SurfaceType.Weld
- o333.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o333.Position = Vector3.new(6.54381752, 23.1074619, -12.5568199)
- o333.velocity = Vector3.new(-0.00426583132, 0.0212914515, 0.00229320419)
- o334.Parent = o333
- o334.Offset = Vector3.new(0, -0.349999994, 0)
- o334.Scale = Vector3.new(0.699999988, 1, 0.699999988)
- o335.Name = "Missile"
- o335.Parent = o332
- o336.Name = "Button"
- o336.Parent = o335
- o337.Name = "Button"
- o337.Parent = o336
- o337.BrickColor = BrickColor.new("Bright green")
- o337.Position = Vector3.new(6.11017036, 23.1074944, -13.8880978)
- o337.Rotation = Vector3.new(90, 0, 161.98999)
- o337.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o337.Velocity = Vector3.new(-0.00417457893, 0.0212914515, 0.00226347987)
- o337.FormFactor = Enum.FormFactor.Plate
- o337.Size = Vector3.new(1, 0.400000006, 1)
- o337.CFrame = CFrame.new(6.11017036, 23.1074944, -13.8880978, -0.950959802, -0.309260786, -6.48959831e-05, 6.41437e-05, 1.2600909e-05, -1.00000012, 0.309260815, -0.950959682, 7.854469e-06)
- o337.BackSurface = Enum.SurfaceType.Weld
- o337.BottomSurface = Enum.SurfaceType.Weld
- o337.FrontSurface = Enum.SurfaceType.Weld
- o337.LeftSurface = Enum.SurfaceType.Weld
- o337.RightSurface = Enum.SurfaceType.Weld
- o337.TopSurface = Enum.SurfaceType.Smooth
- o337.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o337.Position = Vector3.new(6.11017036, 23.1074944, -13.8880978)
- o337.velocity = Vector3.new(-0.00417457893, 0.0212914515, 0.00226347987)
- o338.Parent = o337
- o339.Name = "Missile"
- o339.Parent = o337
- runDummyScript(function()
- -- Cannon by TankLeadfoot
- local b = Instance.new("Part")
- b.Name = "Missile"
- b.Size = Vector3.new(1, 1, 3)
- b.Color = Color3.new(0, 0, 0)
- b.CanCollide = true
- b.Anchored = false
- b.Shape = 1
- b.formFactor = 0
- b.BackSurface = 0
- b.BottomSurface = 0
- b.FrontSurface = 0
- b.LeftSurface = 0
- b.RightSurface = 0
- b.TopSurface = 0
- local m = Instance.new("SpecialMesh")
- m.MeshType = 3
- m.Parent = b
- while (script:findFirstChild("Explosion") == nil) do wait(0.1) end
- script.Explosion:Clone().Parent = b
- while (script:findFirstChild("Swoosh") == nil) do wait(0.1) end
- script.Swoosh:Clone().Parent = b
- while (script:findFirstChild("Missile") == nil) do wait(0.1) end
- script.Missile:Clone().Parent = b
- while (b:findFirstChild("Swoosh") == nil) do wait(0.1) end
- b.Swoosh:Play()
- local Lock = nil
- script.Parent.BrickColor = BrickColor.new(37)
- script.Parent.ClickDetector.MouseClick:connect(function()
- if (Lock == nil) and (script.Parent.Parent.Parent.Missile:findFirstChild("Missile") ~= nil) then
- Lock = true
- script.Parent.BrickColor = BrickColor.new(21)
- b.CFrame = script.Parent.Parent.Parent.Missile:findFirstChild("Missile").CFrame + (script.Parent.Parent.Parent.Missile.Missile.CFrame.lookVector).unit * 5
- b.Velocity = (script.Parent.Parent.Parent.Missile.Missile.CFrame.lookVector).unit * 1000
- b:Clone().Parent = game.Workspace
- wait(1)
- script.Parent.BrickColor = BrickColor.new(37)
- Lock = nil
- end
- end)
- end,o339)
- o340.Name = "Missile"
- o340.Parent = o339
- runDummyScript(function()
- -- Cannon Ball by TankLeadfoot
- local b = Instance.new("Explosion")
- b.Name = "Boom"
- b.BlastRadius = 50
- local Lock = nil
- function onTouch(hit)
- if (Lock == nil) then
- Lock = true
- script.Parent.Anchored = true
- script.Parent.CanCollide = false
- script.Parent.Transparency = 1
- if (script.Parent:findFirstChild("Explosion") ~= nil) then
- script.Parent.Explosion:Play()
- end
- b.Position = script.Parent.Position
- b:Clone().Parent = script.Parent
- wait(1)
- script.Parent:Remove()
- end
- end
- script.Parent.Touched:connect(onTouch)
- end,o340)
- o341.Name = "Explosion"
- o341.Parent = o339
- o341.SoundId = "rbxasset://sounds/collide.wav"
- o341.Volume = 1
- o342.Name = "Swoosh"
- o342.Parent = o339
- o342.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav"
- o342.Volume = 1
- o342.Looped = true
- o343.Name = "Reload"
- o343.Parent = o337
- o343.SoundId = "http://www.roblox.com/asset/?id=2920960"
- o343.Volume = 1
- o343.PlayOnRemove = true
- o344.Name = "Missile"
- o344.Parent = o335
- o345.Name = "Missile"
- o345.Parent = o344
- o345.BrickColor = BrickColor.new("Really red")
- o345.Transparency = 1
- o345.Position = Vector3.new(6.7603116, 23.1074467, -11.8911438)
- o345.Rotation = Vector3.new(-180, -18.0100002, -180)
- o345.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o345.Velocity = Vector3.new(-0.00431146007, 0.0212914515, 0.00230804388)
- o345.CanCollide = false
- o345.FormFactor = Enum.FormFactor.Symmetric
- o345.Size = Vector3.new(1, 1, 1)
- o345.CFrame = CFrame.new(6.7603116, 23.1074467, -11.8911438, -0.950959742, 6.59532161e-05, -0.309260756, 6.41435399e-05, 1.00000012, 1.60199743e-05, 0.309260786, -4.60302863e-06, -0.950959623)
- o345.BackSurface = Enum.SurfaceType.Weld
- o345.BottomSurface = Enum.SurfaceType.Weld
- o345.FrontSurface = Enum.SurfaceType.Weld
- o345.LeftSurface = Enum.SurfaceType.Weld
- o345.RightSurface = Enum.SurfaceType.Weld
- o345.TopSurface = Enum.SurfaceType.Weld
- o345.Color = Color3.new(1, 0, 0)
- o345.Position = Vector3.new(6.7603116, 23.1074467, -11.8911438)
- o345.velocity = Vector3.new(-0.00431146007, 0.0212914515, 0.00230804388)
- o346.Parent = o332
- o346.BrickColor = BrickColor.new("Really red")
- o346.Position = Vector3.new(6.32713413, 23.1074963, -13.2226372)
- o346.Rotation = Vector3.new(-90, 0, -161.979996)
- o346.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o346.Velocity = Vector3.new(-0.00422019279, 0.0212914515, 0.00227835169)
- o346.FormFactor = Enum.FormFactor.Symmetric
- o346.Size = Vector3.new(1, 1, 1)
- o346.CFrame = CFrame.new(6.32713413, 23.1074963, -13.2226372, -0.950952888, 0.309281915, 5.94277153e-05, 5.82344182e-05, -1.30902881e-05, 1.00000012, 0.309281945, 0.950952768, -5.56290252e-06)
- o346.BackSurface = Enum.SurfaceType.Weld
- o346.BottomSurface = Enum.SurfaceType.Weld
- o346.FrontSurface = Enum.SurfaceType.Weld
- o346.LeftSurface = Enum.SurfaceType.Weld
- o346.RightSurface = Enum.SurfaceType.Weld
- o346.TopSurface = Enum.SurfaceType.Weld
- o346.Color = Color3.new(1, 0, 0)
- o346.Position = Vector3.new(6.32713413, 23.1074963, -13.2226372)
- o346.velocity = Vector3.new(-0.00422019279, 0.0212914515, 0.00227835169)
- o347.Parent = o346
- o348.Name = "ShoulderMissileLauncher"
- o348.Parent = o153
- o349.Parent = o348
- o349.BrickColor = BrickColor.new("Really black")
- o349.Position = Vector3.new(1.60418344, 23.1075306, -11.5809164)
- o349.Rotation = Vector3.new(-90, 0, -161.979996)
- o349.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o349.Velocity = Vector3.new(-0.00433272449, 0.0212914515, 0.00195461651)
- o349.CanCollide = false
- o349.FormFactor = Enum.FormFactor.Plate
- o349.Size = Vector3.new(1, 0.400000006, 1)
- o349.CFrame = CFrame.new(1.60418344, 23.1075306, -11.5809164, -0.950915158, 0.309397548, 3.11539734e-05, 2.58059117e-05, -2.13761577e-05, 1, 0.309397548, 0.950915158, 1.23423079e-05)
- o349.BackSurface = Enum.SurfaceType.Weld
- o349.BottomSurface = Enum.SurfaceType.Weld
- o349.FrontSurface = Enum.SurfaceType.Weld
- o349.LeftSurface = Enum.SurfaceType.Weld
- o349.RightSurface = Enum.SurfaceType.Weld
- o349.TopSurface = Enum.SurfaceType.Weld
- o349.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o349.Position = Vector3.new(1.60418344, 23.1075306, -11.5809164)
- o349.velocity = Vector3.new(-0.00433272449, 0.0212914515, 0.00195461651)
- o350.Parent = o349
- o350.Offset = Vector3.new(0, -0.349999994, 0)
- o350.Scale = Vector3.new(0.699999988, 1, 0.699999988)
- o351.Name = "Missile"
- o351.Parent = o348
- o352.Name = "Button"
- o352.Parent = o351
- o353.Name = "Button"
- o353.Parent = o352
- o353.BrickColor = BrickColor.new("Bright green")
- o353.Position = Vector3.new(1.17063236, 23.1075745, -12.9118967)
- o353.Rotation = Vector3.new(90, -0.00999999978, 161.98999)
- o353.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o353.Velocity = Vector3.new(-0.0042414926, 0.0212914515, 0.00192489882)
- o353.FormFactor = Enum.FormFactor.Plate
- o353.Size = Vector3.new(1, 0.400000006, 1)
- o353.CFrame = CFrame.new(1.17063236, 23.1075745, -12.9118967, -0.950997412, -0.309144884, -9.70833935e-05, 9.66256121e-05, 1.67936814e-05, -1, 0.309144884, -0.950997412, 1.39008807e-05)
- o353.BackSurface = Enum.SurfaceType.Weld
- o353.BottomSurface = Enum.SurfaceType.Weld
- o353.FrontSurface = Enum.SurfaceType.Weld
- o353.LeftSurface = Enum.SurfaceType.Weld
- o353.RightSurface = Enum.SurfaceType.Weld
- o353.TopSurface = Enum.SurfaceType.Smooth
- o353.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o353.Position = Vector3.new(1.17063236, 23.1075745, -12.9118967)
- o353.velocity = Vector3.new(-0.0042414926, 0.0212914515, 0.00192489882)
- o354.Parent = o353
- o355.Name = "Missile"
- o355.Parent = o353
- runDummyScript(function()
- -- Cannon by TankLeadfoot
- local b = Instance.new("Part")
- b.Name = "Missile"
- b.Size = Vector3.new(1, 1, 3)
- b.Color = Color3.new(0, 0, 0)
- b.CanCollide = true
- b.Anchored = false
- b.Shape = 1
- b.formFactor = 0
- b.BackSurface = 0
- b.BottomSurface = 0
- b.FrontSurface = 0
- b.LeftSurface = 0
- b.RightSurface = 0
- b.TopSurface = 0
- local m = Instance.new("SpecialMesh")
- m.MeshType = 3
- m.Parent = b
- while (script:findFirstChild("Explosion") == nil) do wait(0.1) end
- script.Explosion:Clone().Parent = b
- while (script:findFirstChild("Swoosh") == nil) do wait(0.1) end
- script.Swoosh:Clone().Parent = b
- while (script:findFirstChild("Missile") == nil) do wait(0.1) end
- script.Missile:Clone().Parent = b
- while (b:findFirstChild("Swoosh") == nil) do wait(0.1) end
- b.Swoosh:Play()
- local Lock = nil
- script.Parent.BrickColor = BrickColor.new(37)
- script.Parent.ClickDetector.MouseClick:connect(function()
- if (Lock == nil) and (script.Parent.Parent.Parent.Missile:findFirstChild("Missile") ~= nil) then
- Lock = true
- script.Parent.BrickColor = BrickColor.new(21)
- b.CFrame = script.Parent.Parent.Parent.Missile:findFirstChild("Missile").CFrame + (script.Parent.Parent.Parent.Missile.Missile.CFrame.lookVector).unit * 5
- b.Velocity = (script.Parent.Parent.Parent.Missile.Missile.CFrame.lookVector).unit * 1000
- b:Clone().Parent = game.Workspace
- wait(1)
- script.Parent.BrickColor = BrickColor.new(37)
- Lock = nil
- end
- end)
- end,o355)
- o356.Name = "Missile"
- o356.Parent = o355
- runDummyScript(function()
- -- Cannon Ball by TankLeadfoot
- local b = Instance.new("Explosion")
- b.Name = "Boom"
- b.BlastRadius = 50
- local Lock = nil
- function onTouch(hit)
- if (Lock == nil) then
- Lock = true
- script.Parent.Anchored = true
- script.Parent.CanCollide = false
- script.Parent.Transparency = 1
- if (script.Parent:findFirstChild("Explosion") ~= nil) then
- script.Parent.Explosion:Play()
- end
- b.Position = script.Parent.Position
- b:Clone().Parent = script.Parent
- wait(1)
- script.Parent:Remove()
- end
- end
- script.Parent.Touched:connect(onTouch)
- end,o356)
- o357.Name = "Explosion"
- o357.Parent = o355
- o357.SoundId = "rbxasset://sounds/collide.wav"
- o357.Volume = 1
- o358.Name = "Swoosh"
- o358.Parent = o355
- o358.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav"
- o358.Volume = 1
- o358.Looped = true
- o359.Name = "Reload"
- o359.Parent = o353
- o359.SoundId = "http://www.roblox.com/asset/?id=2920960"
- o359.Volume = 1
- o359.PlayOnRemove = true
- o360.Name = "Missile"
- o360.Parent = o351
- o361.Name = "Missile"
- o361.Parent = o360
- o361.Transparency = 1
- o361.Position = Vector3.new(1.82177353, 23.1075916, -10.9159679)
- o361.Rotation = Vector3.new(180, -18.0100002, -179.98999)
- o361.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o361.Velocity = Vector3.new(-0.00437830342, 0.0212914515, 0.00196953141)
- o361.CanCollide = false
- o361.FormFactor = Enum.FormFactor.Symmetric
- o361.Size = Vector3.new(1, 1, 1)
- o361.CFrame = CFrame.new(1.82177353, 23.1075916, -10.9159679, -0.951004207, 9.09330483e-05, -0.309123665, 0.000102574049, 1, -2.14034335e-05, 0.309123635, -5.20631402e-05, -0.951004267)
- o361.BackSurface = Enum.SurfaceType.Weld
- o361.BottomSurface = Enum.SurfaceType.Weld
- o361.FrontSurface = Enum.SurfaceType.Weld
- o361.LeftSurface = Enum.SurfaceType.Weld
- o361.RightSurface = Enum.SurfaceType.Weld
- o361.TopSurface = Enum.SurfaceType.Weld
- o361.Position = Vector3.new(1.82177353, 23.1075916, -10.9159679)
- o361.velocity = Vector3.new(-0.00437830342, 0.0212914515, 0.00196953141)
- o362.Parent = o348
- o362.BrickColor = BrickColor.new("Really red")
- o362.Position = Vector3.new(1.38698399, 23.1075592, -12.2462063)
- o362.Rotation = Vector3.new(-90, 0.00999999978, -161.98999)
- o362.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o362.Velocity = Vector3.new(-0.00428712228, 0.0212914515, 0.00193972862)
- o362.FormFactor = Enum.FormFactor.Symmetric
- o362.Size = Vector3.new(1, 1, 1)
- o362.CFrame = CFrame.new(1.38698399, 23.1075592, -12.2462063, -0.950997412, 0.309144825, 9.70823603e-05, 9.66244043e-05, -1.67940343e-05, 1, 0.309144825, 0.950997412, -1.39001677e-05)
- o362.BackSurface = Enum.SurfaceType.Weld
- o362.BottomSurface = Enum.SurfaceType.Weld
- o362.FrontSurface = Enum.SurfaceType.Weld
- o362.LeftSurface = Enum.SurfaceType.Weld
- o362.RightSurface = Enum.SurfaceType.Weld
- o362.TopSurface = Enum.SurfaceType.Weld
- o362.Color = Color3.new(1, 0, 0)
- o362.Position = Vector3.new(1.38698399, 23.1075592, -12.2462063)
- o362.velocity = Vector3.new(-0.00428712228, 0.0212914515, 0.00193972862)
- o363.Parent = o362
- o364.Parent = o3
- runDummyScript(function()
- --Start Naming Main variables--
- MSCRIPT3 = script
- script = script.Parent
- --Above names script to the script's parent. that makes it easier.--
- Control = script.Control
- Torso = script.Torso.Main
- LarmM = script["Left Arm"]
- Larm = {
- Hand = LarmM.Hand,
- For = LarmM.For,
- Back = LarmM.Back
- }
- RarmM = script["Right Arm"]
- Rarm = {
- Hand = RarmM.Hand,
- For = RarmM.For,
- Back = RarmM.Back
- }
- legs = script.Legs
- Legs = {
- Left = legs["Left Leg"].Main,
- Right = legs["Right Leg"].Main
- }
- larg = {
- H = Larm.Hand.BodyGyro,
- F = Larm.For.BodyGyro,
- B = Larm.Back.BodyGyro
- }
- rarg = {
- H = Rarm.Hand.BodyGyro,
- F = Rarm.For.BodyGyro,
- B = Rarm.Back.BodyGyro
- }
- leg = {
- L = Legs.Right.BodyGyro,
- R = Legs.Left.BodyGyro
- }
- TG = Torso.BodyGyro
- TV = Torso.BodyVelocity
- TBAV = Torso.BodyAngularVelocity
- ---Finish of setting the main variables, long, huh?---
- local highest = math.rad(45)
- local add = math.rad(7)
- local Amount = 0
- local TS = false --Tool Selected
- local Sit = false
- script.TS.Changed:connect(function()
- TS = script.TS.Value
- end)
- Control.ChildAdded:connect(function(c)
- local In = true
- Control.ChildRemoved:connect(function(cc)
- if cc == c then
- In = false
- end
- end)
- if c.Name == "SeatWeld" and c:IsA("Weld") then
- local plyr = game.Players:GetPlayerFromCharacter(c.Part1.Parent)
- if plyr == nil then plyr = game.Players:GetPlayerFromCharacter(c.Part0.Parent) end
- if plyr ~= nil then
- if plyr:findFirstChild("Backpack") == nil then return end
- if plyr.Character:findFirstChild("Right Arm") == nil then return end
- plyr.Character["Right Arm"].ChildAdded:connect(function(c)
- if In == false then return end
- if c.Name == "RightGrip" and c:IsA("Weld") then
- c.Part0 = RarmM.Hand
- LarmM.Hand:MakeJoints()
- script.TS.Value = true
- end
- end)
- plyr.Character["Right Arm"].ChildRemoved:connect(function(c)
- if In == false then return end
- if c.Name == "RightGrip" and c:IsA("Weld") then
- script.TS.Value = false
- end
- end)
- end
- end
- end)
- Walk = function()
- if Amount >= highest or Amount <= -highest then
- add = -add
- end
- Amount = Amount+add
- leg.L.cframe = Torso.CFrame*CFrame.Angles(Amount,0,0)
- leg.R.cframe = Torso.CFrame*CFrame.Angles(-Amount,0,0)
- larg.B.cframe = Torso.CFrame*CFrame.Angles(Amount,0,0)
- larg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45/3),0,0)
- if TS == false then
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(-Amount,0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45/3),0,0)
- else
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45+45/2),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- end
- end
- Stand = function()
- leg.L.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- leg.R.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- larg.B.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- larg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(-45),0,0)
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(-45),0,0)
- if TS == true then
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45+45/2),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- end
- end
- Sit = function()
- leg.L.cframe = Torso.CFrame*CFrame.Angles(math.rad(90),0,0)
- leg.R.cframe = Torso.CFrame*CFrame.Angles(math.rad(90),0,0)
- larg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- larg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(90+45/2),0,0)
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(90+45/2),0,0)
- if TS == true then
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45+45/2),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- end
- end
- while true do
- TV.velocity = (Torso.CFrame.lookVector*script.WalkSpeed.Value)*Control.Throttle
- TBAV.angularvelocity = Vector3.new(0,-5,0)*Control.Steer
- rarg.H.cframe = rarg.F.cframe
- larg.H.cframe = larg.F.cframe
- if Control.Throttle ~= 0 then
- Walk()
- elseif Sit == true then
- Sit()
- else
- Stand()
- end
- wait()
- end
- end,o364)
- o365.Name = "Torso"
- o365.Parent = o3
- o366.Name = "Main"
- o366.Parent = o365
- o366.Material = Enum.Material.DiamondPlate
- o366.BrickColor = BrickColor.new("Really black")
- o366.Position = Vector3.new(4.23421192, 12.9801311, -11.588378)
- o366.Rotation = Vector3.new(-180, -18.1099987, -180)
- o366.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o366.Velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o366.FormFactor = Enum.FormFactor.Plate
- o366.Size = Vector3.new(6, 0.400000006, 4)
- o366.CFrame = CFrame.new(4.23421192, 12.9801311, -11.588378, -0.950444162, 8.66043487e-11, -0.310890317, 8.00604444e-11, 1, 3.38096946e-11, 0.310890317, 7.24422605e-12, -0.950444162)
- o366.BottomSurface = Enum.SurfaceType.Weld
- o366.FrontSurface = Enum.SurfaceType.Weld
- o366.TopSurface = Enum.SurfaceType.Weld
- o366.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o366.Position = Vector3.new(4.23421192, 12.9801311, -11.588378)
- o366.velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o367.Parent = o366
- o368.Parent = o366
- o368.Velocity = Vector3.new(0, -0, 0)
- o368.velocity = Vector3.new(0, -0, 0)
- o369.Parent = o366
- o370.Parent = o366
- o370.angularVelocity = Vector3.new(0, -0, 0)
- o370.maxTorque = Vector3.new(0, 4e+10, 0)
- o370.MaxTorque = Vector3.new(0, 4e+10, 0)
- o371.Parent = o366
- o371.Size = 30
- o371.Color = Color3.new(1, 0.65098, 0)
- o371.Enabled = false
- o371.Heat = 25
- o371.SecondaryColor = Color3.new(1, 0, 0)
- o372.Name = "Spread"
- o372.Parent = o371
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o372)
- o373.Name = "Put in lighting"
- o373.Parent = o3
- o374.Name = "PlasmaCannon"
- o374.Parent = o373
- o374.Selected = Signal Selected
- runDummyScript(function()
- print("Balefire Spell Loaded")
- local COOLDOWN = 0.1
- bin = script.Parent
- function balefire(pos)
- local player = game.Players.LocalPlayer
- if player == nil or player.Character == nil then return end
- local char = player.Character.Torso
- dir = (pos - char.CFrame.p).unit
- for i = 1, 50 do
- local ex = Instance.new("Explosion")
- ex.BlastRadius = 3
- ex.BlastPressure = 8000000
- ex.Position = char.CFrame.p + (dir * 6 * i) + (dir * 7)
- ex.Parent = game.Workspace
- end
- end
- enabled = true
- function onButton1Down(mouse)
- if not enabled then
- return
- end
- local player = game.Players.LocalPlayer
- if player == nil then return end
- enabled = false
- mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
- -- find the best cf
- local cf = mouse.Hit
- local v = cf.lookVector
- balefire(cf.p)
- wait(COOLDOWN)
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- enabled = true
- end
- function onSelected(mouse)
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- end
- bin.Selected:connect(onSelected)
- end,o375)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- mess_handle.Text = "Resetting"
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v:LoadCharacter()
- end
- wait(1)
- mess_handle:Remove()
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