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GOD OF HYPERDEATH (roblox script)

Nov 5th, 2016
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  1. -- Gaster <3
  2. -- GG Frisk <33
  3.  
  4. asset = "http://www.roblox.com/asset/?id="
  5. meshes = {["blast"] = 20329976,["ring"] = 3270017,["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["cloud"] = 1095708,["diamond"] = 9756362}
  6. sounds = {["explode"] = 130792180;}
  7. torsomesh = "rbxasset://fonts/torso.mesh"
  8. colours = {"Tr. Red","Black","Tr. Blue","Black","Phosph. White","Royal purple"}
  9. function rand(a)return (math.random()-.5)*2*a end
  10. function q(f,arg)return coroutine.resume(coroutine.create(f),unpack(arg or {}))end
  11. function fade(p,s,inc)q(function(part,start,increment)increment = increment or .05 for i=start,1,increment do part.Transparency = part.Transparency+increment wait(1/30)end end,{p,s,inc})end
  12. function appear(p,s,inc)q(function(part,start,increment)increment = increment or .05 for i=start,0,-increment do part.Transparency = part.Transparency-increment wait(1/30)end end,{p,s,inc})end
  13. function Part(Name,Parent,Size,CFrame,Color,Trans,Anch,Can,Mat,Ref)
  14.         local p = Instance.new("Part",Parent)p.Name = Name
  15.         p.FormFactor = "Custom"p.Size = Size
  16.         p.Anchored = Anch p.CFrame = CFrame
  17.         p.BrickColor = BrickColor.new(Color)p.Transparency = Trans
  18.         p.TopSurface = 0 p.CanCollide = Can
  19.         p.BottomSurface = 0 p.Material = Mat
  20.         p.Reflectance = Ref or 0;p:BreakJoints()
  21.         p.Locked = true;return p
  22. end
  23. function WedgePart(Name,Parent,Size,CFrame,Color,Trans,Anch,Can,Mat,Ref)
  24.         local p = Instance.new("WedgePart",Parent)p.Name = Name
  25.         p.FormFactor = "Custom"p.Size = Size
  26.         p.Anchored = Anch p.CFrame = CFrame
  27.         p.BrickColor = BrickColor.new(Color)p.Transparency = Trans
  28.         p.TopSurface = 0 p.CanCollide = Can
  29.         p.BottomSurface = 0 p.Material = Mat
  30.         p.Reflectance = Ref or 0;p:BreakJoints()
  31.         p.Locked = true;return p
  32. end
  33. function CornerWedgePart(Name,Parent,Size,CFrame,Color,Trans,Anch,Can,Mat,Ref)
  34.         local p = Instance.new("CornerWedgePart",Parent)p.Name = Name;p.Size = Size
  35.         p.Anchored = Anch p.CFrame = CFrame
  36.         p.BrickColor = BrickColor.new(Color)p.Transparency = Trans
  37.         p.TopSurface = 0 p.CanCollide = Can
  38.         p.BottomSurface = 0 p.Material = Mat
  39.         p.Reflectance = Ref or 0;p:BreakJoints()
  40.         p.Locked = true;return p
  41. end
  42. function Mesh(Parent,Type,Scale,ID,TID)
  43.         local m = Instance.new("SpecialMesh",Parent)m.MeshType = Type
  44.         m.Scale = Scale or Vector3.new(1,1,1)
  45.         if ID then m.MeshId = ID end if TID then m.TextureId = TID end
  46.         return m
  47. end
  48. function Weld(p1,p2,c0,c1)
  49.         local w = Instance.new("Weld",p1)w.Part0 = p1;w.Part1 = p2
  50.         w.C0,w.C1 = c0 or CFrame.new(),c1 or CFrame.new()
  51.         return w
  52. end
  53. function cslerp(start,destination,increment)
  54.         local function s(a,b,c)return (1-c)*a+(c*b)end
  55.         local c1 = {start.X,start.Y,start.Z,start:toEulerAnglesXYZ()}
  56.         local c2 = {destination.X,destination.Y,destination.Z,destination:toEulerAnglesXYZ()}
  57.         for i,v in pairs(c1)do c1[i] = s(v,c2[i],increment)end
  58.         return CFrame.new(c1[1],c1[2],c1[3])*CFrame.Angles(c1[4],c1[5],c1[6])
  59. end
  60. local char
  61. function rayCast(pos,dir,collidedlist,startpos,endpos,distleft)
  62.         collidedlist = collidedlist
  63.         startpos = startpos or pos
  64.         distleft = distleft or dir.unit * dir.magnitude
  65.         endpos = endpos or pos + distleft
  66.         local ray = Ray.new(pos,distleft)
  67.         local hitz,enz = workspace:FindPartOnRayWithIgnoreList(ray,collidedlist)
  68.         if hitz~=nil then
  69.                 if hitz.CanCollide==false then
  70.                         table.insert(collidedlist,hitz)
  71.                         local newpos = enz
  72.                         local newdistleft = distleft-(dir.unit*(pos-newpos).magnitude)
  73.                         if newdistleft~=Vector3.new()then
  74.                                 return rayCast(newpos-(dir*0.01),dir,collidedlist,startpos,endpos,newdistleft+(dir*0.01))
  75.                         end
  76.                 end
  77.         end
  78.         return hitz,enz,ray
  79. end
  80. function findSurface(part,position)
  81.         local obj = part.CFrame:pointToObjectSpace(position)
  82.         local siz = part.Size/2
  83.         for i,v in pairs(Enum.NormalId:GetEnumItems()) do
  84.                 local vec = Vector3.FromNormalId(v)
  85.                 local wvec = part.CFrame:vectorToWorldSpace(vec)
  86.                 local vz = (obj)/(siz*vec)
  87.                 if (math.abs(vz.X-1)<0.01 or math.abs(vz.Y-1)<0.01 or math.abs(vz.Z-1)<0.01) then
  88.                         return wvec,vec
  89.                 end
  90.         end
  91. end
  92. function Smoke(origin,color)
  93.         local p = Part("Effect",workspace,Vector3.new(2,2,2),origin*CFrame.new(rand(5),-1,rand(5)),color or "Black",.1,false,false,"SmoothPlastic")
  94.         local m = Mesh(p,"Sphere",Vector3.new(1.25,1.25,1.25))
  95.         local bp = Instance.new("BodyPosition",p)bp.D = 100 bp.P = 100 bp.position = p.Position+Vector3.new(0,7,0)
  96.         q(function(pa,me)
  97.                 fade(pa,.1)
  98.                 for i=25,100 do
  99.                         me.Scale = me.Scale+Vector3.new(0.15,0.1,0.15)
  100.                         wait(1/30)
  101.                 end
  102.                 pa:Destroy()
  103.         end,{p,m})
  104. end
  105. function brickMagic(origin,color,size)
  106.         local p = Part("Effect",workspace,Vector3.new(size,size,size),origin*CFrame.Angles(rand(5),rand(5),rand(5)),color,.2,true,false,"SmoothPlastic")
  107.         local m = Mesh(p,"Brick")
  108.         q(function(pa,me)
  109.                 fade(pa,.2)
  110.                 for i=20,100 do
  111.                         me.Scale = me.Scale-Vector3.new(0.05,0.05,0.05)
  112.                         wait(1/30)
  113.                 end
  114.                 pa:Destroy()
  115.         end,{p,m})
  116. end
  117. function spikeMagic(origin,size,color)
  118.         local p = Part("Effect",workspace,Vector3.new(1,1,1),origin*CFrame.new(0,-size,0),color,1,true,false,"SmoothPlastic")
  119.         local m = Mesh(p,"FileMesh",Vector3.new(size/2,size*2,size/2),asset..meshes["spike"])
  120.         q(function(pa,me)
  121.         appear(pa,1)
  122.         for i=1,size,.5 do
  123.                 wait(1/30)
  124.                 pa.CFrame = pa.CFrame*CFrame.new(0,.5,0)
  125.         end
  126.         wait(math.random(2,3))fade(pa,0)
  127.         Delay(3,function()pa:Destroy()end)
  128.         end,{p,m})
  129. end
  130. function placePart(origin,size,color,material)
  131.         local p = Part("Effect",workspace,Vector3.new(size,size,size),origin*CFrame.Angles(rand(5),rand(5),rand(5)),color,0,true,true,material)
  132.         local m = Mesh(p,"Brick")
  133.         q(function(pa,me)
  134.                 wait(5)
  135.                 fade(pa,0)
  136.                 Delay(1.25,function()pa:Destroy()end)
  137.         end,{p,m})
  138. end
  139. function placePartRandSize(origin,min,max,color,material)
  140.         local p = Part("Effect",workspace,Vector3.new(math.random(min,max),math.random(min,max),math.random(min,max)),origin*CFrame.Angles(rand(5),rand(5),rand(5)),color,0,true,true,material)
  141.         local m = Mesh(p,"Brick")
  142.         q(function(pa,me)
  143.                 wait(5)
  144.                 fade(pa,0)
  145.                 Delay(1.25,function()pa:Destroy()end)
  146.         end,{p,m})
  147. end
  148. function crater(origin,dist)
  149.         local b = workspace.Base
  150.         local bc = b and tostring(b.BrickColor) or "Bright green"
  151.         local m = b and b.Material or "Grass"
  152.         for i=0,360,30 do
  153.                 local cf = origin*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,dist)*CFrame.Angles(math.rad(i/30),0,rand(5))
  154.                 placePartRandSize(cf,5,15,bc,m)
  155.         end
  156. end
  157. function cylinderExplode(origin,color,size,ysize)
  158.         local p = Part("Effect",workspace,Vector3.new(size,ysize or size,size),origin,color,.2,true,false,"SmoothPlastic")
  159.         local m = Instance.new("CylinderMesh",p)
  160.         q(function(pa,me)
  161.                 for i=.2,1,.0075 do
  162.                         me.Scale = me.Scale+Vector3.new(.1,0,.1)
  163.                         pa.Transparency = i
  164.                         wait(1/30)
  165.                 end
  166.                 pa:Destroy()
  167.         end,{p,m})
  168. end
  169. function ringExplode(origin,color,size)
  170.         local p = Part("Effect",workspace,Vector3.new(1,1,1),origin,color,.2,true,false,"SmoothPlastic")
  171.         local m = Mesh(p,"FileMesh",Vector3.new(size,size,1),asset..meshes["ring"])
  172.         q(function(pa,me)
  173.                 for i=.2,1,.0075 do
  174.                         me.Scale = me.Scale+Vector3.new(0.25,0.25,0)
  175.                         pa.Transparency = i
  176.                         wait(1/30)
  177.                 end
  178.                 pa:Destroy()
  179.         end,{p,m})
  180. end
  181. function crownExplode(origin,color,size)
  182.         local p = Part("Effect",workspace,Vector3.new(size,size,size),origin,color,.2,true,false,"SmoothPlastic")
  183.         local m = Mesh(p,"FileMesh",Vector3.new(size/2,size/2,size/2),asset..meshes["crown"])
  184.         q(function(pa,me)
  185.                 for i=.2,1,.025 do
  186.                         me.Scale = me.Scale+Vector3.new(0.75,0.75,0.75)
  187.                         pa.Transparency = i
  188.                         wait(1/30)
  189.                 end
  190.                 pa:Destroy()
  191.         end,{p,m})
  192. end
  193. function glitter(origin,color)
  194.         local p = Part("Effect",workspace,Vector3.new(0.75,0.75,0.75),origin*CFrame.new(rand(5),rand(5),rand(5))*CFrame.Angles(rand(5),rand(5),rand(5)),color,0,true,false,"SmoothPlastic")
  195.         local m = Mesh(p,"Brick",Vector3.new(1,1,1))
  196.         q(function(pa,me)
  197.                 fade(pa,0)
  198.                 for i=0,1,.05 do
  199.                         me.Scale = me.Scale-Vector3.new(0.05,0.05,0.05)
  200.                         wait(1/30)
  201.                 end
  202.                 pa:Destroy()
  203.         end,{p,m})
  204. end
  205. function sphereExtend(origin,color,size)
  206.         local p = Part("Effect",workspace,Vector3.new(size,size,size),origin,color,0,true,false,"SmoothPlastic")
  207.         local m = Mesh(p,"Sphere")
  208.         q(function(pa,me)
  209.                 for i=0,1,0.05 do
  210.                         me.Scale = me.Scale+Vector3.new(0,i*10,0)
  211.                         pa.Transparency = i
  212.                         wait(1/30)
  213.                 end
  214.                 pa:Destroy()
  215.         end,{p,m})
  216. end
  217. function quickSound(id,v)
  218.         local s = Instance.new("Sound",workspace)
  219.         s.SoundId = id
  220.         s.PlayOnRemove = true
  221.         s.Volume = v or 1
  222.         delay(0.025,function()s:remove()end)
  223. end
  224. function checkDmgArea(origin,dmg,d)
  225.         for i,v in pairs(workspace:children())do
  226.                 if v~=char and v:FindFirstChild("Torso") then
  227.                         local h;
  228.                         for _,k in pairs(v:children())do if k:IsA("Humanoid") then h = k end end
  229.                         local dist = (origin.p - v:FindFirstChild("Torso").CFrame.p).magnitude
  230.                         if dist < d and h~=nil then
  231.                                 h.Health = h.Health - dmg
  232.                         end
  233.                 end
  234.         end
  235. end
  236. function findClosestPlayer(origin,d)
  237.         local bdist,plr = d,nil
  238.         for i,v in pairs(workspace:children())do
  239.                 if v~=char and v:FindFirstChild("Torso") then
  240.                         local h;
  241.                         for _,k in pairs(v:children())do if k:IsA("Humanoid") then h = k end end
  242.                         local dist = (origin.p - v:FindFirstChild("Torso").CFrame.p).magnitude
  243.                         if dist < bdist and h~=nil and h.Health~=0 then
  244.                                 bdist,plr = dist,v
  245.                         end
  246.                 end
  247.         end
  248.         return bdist,plr
  249. end
  250. local plr = game.Players.LocalPlayer
  251. local char = plr.Character
  252. local mouse = plr:GetMouse''
  253. local head = char:findFirstChild'Head'
  254. local torso = char:findFirstChild'Torso'
  255. local rightS = torso:findFirstChild'Right Shoulder'
  256. local leftS = torso:findFirstChild'Left Shoulder'
  257. local rightH = torso:findFirstChild'Right Hip'
  258. local leftH = torso:findFirstChild'Left Hip'
  259. local neck = torso:findFirstChild'Neck'
  260. local humanoid = char:findFirstChild'Humanoid'
  261. local rootpart = char:findFirstChild'HumanoidRootPart'
  262. local rootJoint = rootpart:findFirstChild'RootJoint'
  263. local cam = workspace.CurrentCamera
  264. local recJump = false
  265.  
  266. humanoid.Changed:connect(function()
  267.         if humanoid.Jump then
  268.                 recJump = true
  269.                 wait(.75)
  270.                 recJump = false
  271.         end
  272. end)
  273. colours = {"Tr. Red","Black","Tr. Blue","Black","Phosph. White","Royal purple"}
  274. mouse.KeyDown:connect(function(k)
  275.         if k == " " then
  276.                 if hitfloor==nil then
  277.                         torso.Velocity = Vector3.new(0,100,0)
  278.                         ringExplode(torso.CFrame*CFrame.Angles(math.pi/2,0,0),colours[5],5)
  279.                 end
  280.         end
  281. end)
  282. mouse.Button1Down:connect(function()
  283. end)
  284. ----------------------------------------
  285. local lp=game:service'Players'.localPlayer
  286. local Sans=317772493 -- Sans
  287. local Papyrus=338303436 -- Papyrus
  288. local Asriel=331084437-- Keyboard typing / idk
  289. local gVoufh3="Gaster" -- Gaster
  290. local ActiveVoice=Asriel -- Type in the variable for the character (Voice1-gVoufh3)
  291. local gVoices={
  292.         340366916;
  293.         339369934;
  294.         341214061;
  295.         341222723;
  296.         341222653;
  297.         341222608;
  298. }
  299.  
  300. local interrupt=false;
  301.  
  302. lp.Chatted:connect(function(m)
  303.         interrupt=true
  304.         wait(.15)
  305.         interrupt=false
  306.         for i = 1, #m do
  307.                 if m:sub(1,2)~= '((' then
  308.                         local s=Instance.new("Sound",workspace)
  309.                         if ActiveVoice==gVoufh3 then
  310.                                 local a=gVoices
  311.                                 s.SoundId="rbxassetid://"..gVoices[math.random(1,#a)]
  312.                         else
  313.                                 s.SoundId="rbxassetid://"..ActiveVoice
  314.                         end
  315.                         s.Volume=1
  316.                         s:Play()
  317.                         s:remove()
  318.                         if ActiveVoice==Voice or ActiveVoice==gVoufh3 then
  319.                                 wait(.1)
  320.                         else
  321.                                 wait(.082)
  322.                         end        
  323.                 end
  324.                 if interrupt==true then
  325.                         break
  326.                 end
  327.         end
  328. end)
  329. -------------------------------
  330.  
  331.         pls = game:GetService'Players'
  332.         lp = pls.LocalPlayer
  333.         c = lp.Character
  334.         rayModel = Instance.new("Model",c)
  335.  
  336.         reflect = function(d,n)
  337.                 local i, n = -1 * d.unit, n.unit
  338.                 local dot = n:Dot(i)
  339.                 return 2*dot*n - i
  340.         end
  341.  
  342.         makeRayPart = function(pos,look)
  343.                 local ray = Ray.new(pos,look)
  344.                 local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  345.                 local e = Instance.new("Part",rayModel)
  346.                 e.Anchored = true
  347.                 e.CanCollide = false
  348.                 e.Material = "Neon"
  349.                 e.FormFactor = "Custom"
  350.                 e.Size = Vector3.new(15,15,(pos - hitpos).magnitude)
  351.                 e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  352.                 local cy=Instance.new("SpecialMesh",e)
  353.         cy.MeshId = "http://www.roblox.com/asset/?id=9856898"
  354.         cy.Scale = Vector3.new(15,15,(pos - hitpos).magnitude)*2
  355.         cy.TextureId = "http://www.roblox.com/asset/?id=0"
  356.         spawn(function()
  357.             while wait() do
  358.                 cy.VertexColor = rainb(tick()*.5)
  359.             end
  360.         end)
  361.                 for i = 1,2 do
  362.                         local e = Instance.new("Sound",c)
  363.                         e.Volume = .9
  364.                         e.Pitch = 0.9
  365.                         if i == 1 then
  366.                                 e.SoundId = "rbxassetid://340722848"
  367.                         else
  368.                                 e.SoundId = "rbxassetid://340722848"
  369.                         end
  370.                         e:Play()
  371.                         spawn(function()
  372.                                 wait(6)
  373.                                 e:Destroy()
  374.                         end)
  375.                         wait(.05)
  376.                 end
  377.                 if hit ~= nil then
  378.                         newDir = reflect(look.unit,norm)
  379.                         makeRayPart(hitpos,newDir * 999)
  380.                 end
  381.         end
  382. -------------------------------
  383.  
  384.         lp:GetMouse().KeyDown:connect(function(key)
  385.                 c = lp.Character
  386.                 if c and key == "r" then
  387.                         makeRayPart(c.HumanoidRootPart.CFrame.p + Vector3.new(0,10,0), (lp:GetMouse().Hit.p).unit * 999 - c.HumanoidRootPart.CFrame.p)
  388.                 end
  389.         end)
  390.  
  391.         game:GetService'RunService'.RenderStepped:connect(function()
  392.                 local FPS = 1/game:GetService'RunService'.RenderStepped:wait()
  393.                 for i,v in pairs (rayModel:children()) do
  394.                         if v.ClassName == "Part" then
  395.                                 if v.Transparency >= .99 then
  396.                                         v:Destroy()
  397.                                 else
  398.                                         v.CanCollide = true
  399.                                         local parts = v:GetTouchingParts()
  400.                                         v.CanCollide = false
  401.                                         for x = 1, #parts do
  402.                                                 if parts[x].Parent:FindFirstChild("Humanoid") and parts[x].Parent ~= c then
  403.                                                         parts[x].Parent.Humanoid:TakeDamage(1/(FPS/60))
  404.                                                 end
  405.                                         end
  406.                                         v.Transparency = v.Transparency + .035/(FPS/60)
  407.                                         v.Size = v.Size + Vector3.new(1.2/(FPS/60),.5/(FPS/60),0)
  408.                                 end
  409.                         end
  410.                 end
  411.         end)
  412. function HSV(H,S,V)
  413.  H = H % 360
  414.  local C = V * S
  415.  local H2 = H/60
  416.  local X = C * (1 - math.abs((H2 %2) -1))
  417.  local color = Color3.new(0,0,0)
  418.  if H2 <= 0 then
  419.     color = Color3.new(C,0,0)
  420.  elseif 0 <= H2 and H2 <= 1 then
  421.     color = Color3.new(C,X,0)
  422.  elseif 1 <= H2 and H2 <= 2 then
  423.     color = Color3.new(X,C,0)
  424.  elseif 2 <= H2 and H2 <= 3 then
  425.     color = Color3.new(0,C,X)
  426.  elseif 3 <= H2 and H2 <= 4 then
  427.     color = Color3.new(0,X,C)
  428.  elseif 4 <= H2 and H2 <= 5 then
  429.     color = Color3.new(X,0,C)
  430.  elseif 5 <= H2 and H2 <= 6 then
  431.     color = Color3.new(C,0,X)
  432.  end
  433.  local m = V - C
  434.  return Color3.new(color.r + m, color.g + m, color.b + m)
  435. end
  436. local hue = 0
  437.  
  438. hue = (hue+1) % 360
  439. local rgb = HSV(hue,.85,.85)
  440.  
  441. Lasers = {}
  442. function MakeLaser(P1,P2)
  443.     local LPart = Instance.new("Part",Workspace)
  444.     LPart.Anchored = true
  445.     LPart.FormFactor = "Custom"
  446.     LPart.CanCollide = True
  447.     LPart.Transparency = 0
  448.     LPart.TopSurface = "Smooth"
  449.     LPart.BottomSurface = "Smooth"
  450.     LPart.BrickColor = BrickColor.new("Institutional white")
  451.     LPart.Material = "Neon"
  452.     table.insert(Lasers,LPart)
  453.     LPartMesh = Instance.new("SpecialMesh",LPart)
  454.     LPartMesh.MeshType = "Brick"
  455.     LPartMesh.VertexColor = rainb(tick()*.5)
  456.     local Pos1 = P1.CFrame.p
  457.     local Pos2 = P2.CFrame.p
  458.     local Dis = (Pos1-Pos2).magnitude
  459.     LPart.Size = Vector3.new(4,4,Dis)
  460.     LPart.CFrame = CFrame.new(Pos1,Pos2) *CFrame.new(0,0,-Dis/2)
  461.     local cy=Instance.new("SpecialMesh",LPart)
  462.         cy.MeshId = "http://www.roblox.com/asset/?id=9856898"
  463.         cy.Scale = Vector3.new(4,4,Dis)*2
  464.         cy.TextureId = 'rbxassetid://48358980'
  465.         spawn(function()
  466.             while wait() do
  467.                 cy.VertexColor = rainb(tick()*.5)
  468.             end
  469.         end)
  470.     LPart.Touched:connect(function(hit)
  471.         if hit.Parent.ClassName == "Model" then
  472.             if hit.Parent:FindFirstChild("Humanoid") then
  473.                 e3 = Instance.new('Explosion',Workspace)
  474.                 e3.Position = hit.Parent.Torso.Position
  475.                 e3.BlastPressure = 0
  476.                 e3.BlastRadius = 5
  477.                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(20)
  478.                 hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  479.             end
  480.         end
  481.     end)
  482. end
  483. ----------------------------------------
  484. player=game:service'Players'.localPlayer
  485. char=player.Character
  486. Player = game:GetService("Players").LocalPlayer
  487. Cha = Player.Character
  488. mouse=player:GetMouse()
  489. Mouse = mouse
  490. m=Instance.new('Model',char)
  491. local larm = char["Left Arm"]
  492. local rarm = char["Right Arm"]
  493. local lleg = char["Left Leg"]
  494. local rleg = char["Right Leg"]
  495. local hed = char.Head
  496. local torso = char.Torso
  497. local cam = game.Workspace.CurrentCamera
  498. local root = char.HumanoidRootPart
  499. local RootPart = char.HumanoidRootPart
  500. local Humanoid = char.Humanoid
  501. local Health = Humanoid.Health
  502. local MaxHealth = Humanoid.MaxHealth
  503. it = Instance.new
  504. v3 = Vector3.new
  505. c3 = Color3.new
  506. bn = BrickColor.new
  507. cn = CFrame.new
  508. ca = CFrame.Angles
  509. rd = math.rad
  510. rn = math.random
  511. mp = math.pi
  512. mh = math.huge
  513. ud = UDim2.new
  514. cw = coroutine.wrap
  515. ti = table.insert
  516. tr = table.remove
  517. bonesa=false
  518. lasera=1
  519. stance='normal'
  520. attack=false
  521. equipped=false
  522. sprint=false
  523. theme=false--megalovania
  524. Health = 100000
  525. wait(0.0005)
  526. MaxHealth = 100000
  527. char.Health:Destroy()
  528. -----------------------------------------------------
  529. function nooutline(part)
  530.                 part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  531.         end
  532. lite = Instance.new("PointLight")
  533. lite.Parent = Cha.Torso
  534. lite.Brightness = 100
  535. lite.Range = 8
  536. lite.Color = Color3.new(1,1,1)
  537. for i,v in pairs(char:children()) do
  538.     if v:IsA("Hat") then
  539.         v:Destroy()
  540.     end
  541. end
  542. ----------------------------------------------------
  543. local m = Instance.new("Model")
  544. m.Name = "Hair"
  545. p1 = Instance.new("Part", m)
  546. p1.BrickColor = BrickColor.new("Institutional white")
  547. p1.FormFactor = Enum.FormFactor.Symmetric
  548. p1.Size = Vector3.new(1, 1, 1)
  549. p1.CFrame = CFrame.new(12.5095692, 22.9280014, 28.5988674, -1.79592973e-007, -0.978694081, 0.205298647, -1.48348063e-008, -0.205299929, -0.978699148, 0.999994814, 2.38417414e-007, -2.98021181e-008)
  550. p1.CanCollide = false
  551. p1.Locked = true
  552. p1.BottomSurface = Enum.SurfaceType.Smooth
  553. p1.TopSurface = Enum.SurfaceType.Smooth
  554. b1 = Instance.new("SpecialMesh", p1)
  555. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  556. b1.TextureId = ""
  557. b1.MeshType = Enum.MeshType.FileMesh
  558. b1.Name = "Mesh"
  559. b1.VertexColor = Vector3.new(0, 0, 0)
  560. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  561. p2 = Instance.new("Part", m)
  562. p2.BrickColor = BrickColor.new("Pastel brown")
  563. p2.Transparency = 1
  564. p2.Name = "Head"
  565. p2.FormFactor = Enum.FormFactor.Symmetric
  566. p2.Size = Vector3.new(2, 1, 1)
  567. p2.CFrame = CFrame.new(13.299921, 22.8300076, 28.5998688, -1.19988712e-007, 8.94068393e-008, -0.999995589, -1.48348125e-008, 1, -8.94068108e-008, 0.999995589, -1.48348231e-008, 2.39197504e-007)
  568. p2.CanCollide = false
  569. p2.Locked = true
  570. p2.TopSurface = Enum.SurfaceType.Smooth
  571. b2 = Instance.new("SpecialMesh", p2)
  572. b2.MeshType = Enum.MeshType.Head
  573. b2.Name = "Mesh"
  574. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  575. p3 = Instance.new("Part", m)
  576. p3.BrickColor = BrickColor.new("Institutional white")
  577. p3.FormFactor = Enum.FormFactor.Symmetric
  578. p3.Size = Vector3.new(2, 2, 2)
  579. p3.CFrame = CFrame.new(13.2999649, 23.4000015, 28.5999584, -1.19728938e-007, 5.96046092e-008, -0.999997199, -9.88988447e-009, 1, -5.96045844e-008, 0.999997199, -9.88988802e-009, 1.19728938e-007)
  580. p3.CanCollide = false
  581. p3.Locked = true
  582. p3.BottomSurface = Enum.SurfaceType.Smooth
  583. p3.TopSurface = Enum.SurfaceType.Smooth
  584. b3 = Instance.new("SpecialMesh", p3)
  585. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  586. b3.TextureId = ""
  587. b3.MeshType = Enum.MeshType.FileMesh
  588. b3.Name = "Mesh"
  589. b3.VertexColor = Vector3.new(0, 0, 0)
  590. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  591. p4 = Instance.new("Part", m)
  592. p4.BrickColor = BrickColor.new("Institutional white")
  593. p4.FormFactor = Enum.FormFactor.Symmetric
  594. p4.Size = Vector3.new(1, 1, 1)
  595. p4.CFrame = CFrame.new(13.220191, 23.5300064, 28.5998363, -2.39457108e-007, 1.19209027e-007, -0.99999398, -1.97797441e-008, 1, -1.19208977e-007, 0.99999398, -1.97797512e-008, 2.39457108e-007)
  596. p4.CanCollide = false
  597. p4.Locked = true
  598. p4.BottomSurface = Enum.SurfaceType.Smooth
  599. p4.TopSurface = Enum.SurfaceType.Smooth
  600. b4 = Instance.new("SpecialMesh", p4)
  601. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  602. b4.TextureId = ""
  603. b4.MeshType = Enum.MeshType.FileMesh
  604. b4.Name = "Mesh"
  605. b4.VertexColor = Vector3.new(0, 0, 0)
  606. p5 = Instance.new("Part", m)
  607. p5.BrickColor = BrickColor.new("Institutional white")
  608. p5.FormFactor = Enum.FormFactor.Symmetric
  609. p5.Size = Vector3.new(1, 1, 1)
  610. p5.CFrame = CFrame.new(13.299963, 23.1500015, 28.5999584, -4.78911147e-007, 2.384173e-007, -0.999987543, -3.95593887e-008, 1, -2.38417186e-007, 0.999987543, -3.95594029e-008, 4.78911147e-007)
  611. p5.CanCollide = false
  612. p5.Locked = true
  613. p5.BottomSurface = Enum.SurfaceType.Smooth
  614. p5.TopSurface = Enum.SurfaceType.Smooth
  615. b5 = Instance.new("SpecialMesh", p5)
  616. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  617. b5.TextureId = ""
  618. b5.MeshType = Enum.MeshType.FileMesh
  619. b5.Name = "Mesh"
  620. b5.VertexColor = Vector3.new(0, 0, 0)
  621. b5.Scale = Vector3.new(1, 0.899999976, 1)
  622. p6 = Instance.new("Part", m)
  623. p6.BrickColor = BrickColor.new("Institutional white")
  624. p6.FormFactor = Enum.FormFactor.Symmetric
  625. p6.Size = Vector3.new(1, 1, 1)
  626. p6.CFrame = CFrame.new(13.1003246, 23.2700119, 28.5500946, -9.57822294e-007, 4.76831474e-007, -0.999987543, -7.91193955e-008, 1, -2.84217094e-014, 0.999987543, -4.04650001e-015, 5.68434189e-014)
  627. p6.CanCollide = false
  628. p6.Locked = true
  629. p6.BottomSurface = Enum.SurfaceType.Smooth
  630. p6.TopSurface = Enum.SurfaceType.Smooth
  631. b6 = Instance.new("SpecialMesh", p6)
  632. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  633. b6.TextureId = ""
  634. b6.MeshType = Enum.MeshType.FileMesh
  635. b6.Name = "Mesh"
  636. b6.VertexColor = Vector3.new(0, 0, 0)
  637. p7 = Instance.new("Part", m)
  638. p7.BrickColor = BrickColor.new("Institutional white")
  639. p7.FormFactor = Enum.FormFactor.Symmetric
  640. p7.Size = Vector3.new(1, 1, 1)
  641. p7.CFrame = CFrame.new(13.1008148, 23.0000076, 28.4990215, -9.57822294e-007, 4.76831502e-007, -0.999987543, -7.91194026e-008, 1, 3.5914197e-019, 0.999987543, 3.05883884e-015, 5.68434189e-014)
  642. p7.CanCollide = false
  643. p7.Locked = true
  644. p7.BottomSurface = Enum.SurfaceType.Smooth
  645. p7.TopSurface = Enum.SurfaceType.Smooth
  646. b7 = Instance.new("SpecialMesh", p7)
  647. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  648. b7.TextureId = ""
  649. b7.MeshType = Enum.MeshType.FileMesh
  650. b7.Name = "Mesh"
  651. b7.VertexColor = Vector3.new(0, 0, 0)
  652. p8 = Instance.new("Part", m)
  653. p8.BrickColor = BrickColor.new("Institutional white")
  654. p8.FormFactor = Enum.FormFactor.Symmetric
  655. p8.Size = Vector3.new(1, 1, 1)
  656. p8.CFrame = CFrame.new(12.3756638, 22.3460064, 28.5989819, -9.57822294e-007, -0.80510509, 0.593111277, -7.91194026e-008, -0.593119025, -0.805114806, 0.999987543, -1.28919533e-014, 2.06653508e-014)
  657. p8.CanCollide = false
  658. p8.Locked = true
  659. p8.BottomSurface = Enum.SurfaceType.Smooth
  660. p8.TopSurface = Enum.SurfaceType.Smooth
  661. b8 = Instance.new("SpecialMesh", p8)
  662. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  663. b8.TextureId = ""
  664. b8.MeshType = Enum.MeshType.FileMesh
  665. b8.Name = "Mesh"
  666. b8.VertexColor = Vector3.new(0, 0, 0)
  667. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  668. p9 = Instance.new("Part", m)
  669. p9.BrickColor = BrickColor.new("Institutional white")
  670. p9.FormFactor = Enum.FormFactor.Symmetric
  671. p9.Size = Vector3.new(2, 1, 2)
  672. p9.CFrame = CFrame.new(13.2349396, 23.2430096, 28.5993462, -9.57822294e-007, -0.0995007455, -0.995025039, -7.91194097e-008, 0.995037317, -0.0995024443, 0.999987543, -5.41274382e-016, -2.16294996e-014)
  673. p9.CanCollide = false
  674. p9.Locked = true
  675. p9.BottomSurface = Enum.SurfaceType.Smooth
  676. p9.TopSurface = Enum.SurfaceType.Smooth
  677. b9 = Instance.new("SpecialMesh", p9)
  678. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  679. b9.TextureId = ""
  680. b9.MeshType = Enum.MeshType.FileMesh
  681. b9.Name = "Mesh"
  682. b9.VertexColor = Vector3.new(0, 0, 0)
  683. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  684. p10 = Instance.new("Part", m)
  685. p10.BrickColor = BrickColor.new("Institutional white")
  686. p10.FormFactor = Enum.FormFactor.Symmetric
  687. p10.Size = Vector3.new(1, 1, 1)
  688. p10.CFrame = CFrame.new(12.9792271, 23.7430058, 28.6003838, -9.57822294e-007, -0.68356514, -0.729872584, -7.91194097e-008, 0.729881346, -0.683573902, 0.999987543, -1.35710662e-014, -1.68509463e-014)
  689. p10.CanCollide = false
  690. p10.Locked = true
  691. p10.BottomSurface = Enum.SurfaceType.Smooth
  692. p10.TopSurface = Enum.SurfaceType.Smooth
  693. b10 = Instance.new("SpecialMesh", p10)
  694. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  695. b10.TextureId = ""
  696. b10.MeshType = Enum.MeshType.FileMesh
  697. b10.Name = "Mesh"
  698. b10.VertexColor = Vector3.new(0, 0, 0)
  699. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  700. p11 = Instance.new("Part", m)
  701. p11.BrickColor = BrickColor.new("Institutional white")
  702. p11.FormFactor = Enum.FormFactor.Symmetric
  703. p11.Size = Vector3.new(1, 1, 1)
  704. p11.CFrame = CFrame.new(12.8353081, 23.4680061, 28.5991058, -9.57822294e-007, -0.989463568, -0.144696504, -7.91194026e-008, 0.144697905, -0.989475906, 0.999987543, -2.11154641e-014, -4.7186215e-015)
  705. p11.CanCollide = false
  706. p11.Locked = true
  707. p11.BottomSurface = Enum.SurfaceType.Smooth
  708. p11.TopSurface = Enum.SurfaceType.Smooth
  709. b11 = Instance.new("SpecialMesh", p11)
  710. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  711. b11.TextureId = ""
  712. b11.MeshType = Enum.MeshType.FileMesh
  713. b11.Name = "Mesh"
  714. b11.VertexColor = Vector3.new(0, 0, 0)
  715. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  716. w1 = Instance.new("Weld", p1)
  717. w1.Name = "Head_Weld"
  718. w1.Part0 = p1
  719. w1.C0 = CFrame.new(-28.5990181, 16.950285, 19.8713875, 0, 0, 0.999999583, -0.97869873, -0.205299839, 5.96046448e-008, 0.20529972, -0.978699148, -7.4505806e-009)
  720. w1.Part1 = p2
  721. w1.C1 = CFrame.new(-28.5999966, -22.8300076, 13.2999811, 5.96046448e-008, 0, 0.999999642, 0, 1, 0, -0.999999642, 0, 5.96046448e-008)
  722. w2 = Instance.new("Weld", p2)
  723. w2.Name = "Weld"
  724. w2.Part0 = p2
  725. w2.C0 = CFrame.new(-28.5999527, -22.8300056, 13.2999592, -2.5997493e-010, -4.94494357e-009, 0.999998808, 2.98023224e-008, 1, -4.94494712e-009, -0.999998808, -2.98023224e-008, 1.19469163e-007)
  726. w2.Part1 = p3
  727. w2.C1 = CFrame.new(-28.5999947, -23.3999996, 13.2999821, 0, 0, 0.999999583, 0, 1, 0, -0.999999583, 0, 0)
  728. w3 = Instance.new("Weld", p3)
  729. w3.Name = "Weld"
  730. w3.Part0 = p3
  731. w3.C0 = CFrame.new(-28.5999012, -23.3999996, 13.2999363, -1.19728938e-007, -9.88988447e-009, 0.999997199, 5.96046092e-008, 1, -9.88988802e-009, -0.999997199, -5.96045844e-008, 1.19728938e-007)
  732. w3.Part1 = p4
  733. w3.C1 = CFrame.new(-28.5998726, -23.5300045, 13.2202082, 0, 0, 0.999999583, 0, 1, 0, -0.999999583, 0, 0)
  734. w4 = Instance.new("Weld", p4)
  735. w4.Name = "Weld"
  736. w4.Part0 = p4
  737. w4.C0 = CFrame.new(-28.5996857, -23.5300064, 13.2201195, -2.39457108e-007, -1.97797441e-008, 0.99999398, 1.19209027e-007, 1, -1.97797512e-008, -0.99999398, -1.19208977e-007, 2.39457108e-007)
  738. w4.Part1 = p5
  739. w4.C1 = CFrame.new(-28.5999947, -23.1499996, 13.2999821, 0, 0, 0.999999583, 0, 1, 0, -0.999999583, 0, 0)
  740. w5 = Instance.new("Weld", p5)
  741. w5.Name = "Weld"
  742. w5.Part0 = p5
  743. w5.C0 = CFrame.new(-28.5996189, -23.1500015, 13.2998009, -4.78911147e-007, -3.95593887e-008, 0.999987543, 2.384173e-007, 1, -3.95594029e-008, -0.999987543, -2.38417186e-007, 4.78911147e-007)
  744. w5.Part1 = p6
  745. w5.C1 = CFrame.new(-28.5501289, -23.27001, 13.1003361, 0, 0, 0.999999583, 0, 1, 0, -0.999999583, 0, 0)
  746. w6 = Instance.new("Weld", p6)
  747. w6.Name = "Weld"
  748. w6.Part0 = p6
  749. w6.C0 = CFrame.new(-28.5497494, -23.2700157, 13.100173, -9.57822294e-007, -7.91193955e-008, 0.999987543, 4.76831474e-007, 1, -4.04650001e-015, -0.999987543, -2.84217094e-014, 5.68434189e-014)
  750. w6.Part1 = p7
  751. w6.C1 = CFrame.new(-28.4990501, -23.0000057, 13.1008282, 0, 0, 0.999999881, 0, 1, 0, -0.999999881, 0, 0)
  752. w7 = Instance.new("Weld", p7)
  753. w7.Name = "Weld"
  754. w7.Part0 = p7
  755. w7.C0 = CFrame.new(-28.4986763, -23.0000114, 13.1006632, -9.57822294e-007, -7.91194026e-008, 0.999987543, 4.76831502e-007, 1, 3.05883884e-015, -0.999987543, 3.5914197e-019, 5.68434189e-014)
  756. w7.Part1 = p8
  757. w7.C1 = CFrame.new(-28.5990181, 23.2175999, 10.6510067, 0, 0, 0.999999583, -0.805118203, -0.59311378, -5.96046448e-008, 0.593113363, -0.80511874, 0)
  758. w8 = Instance.new("Weld", p8)
  759. w8.Name = "Weld"
  760. w8.Part0 = p8
  761. w8.C0 = CFrame.new(-28.5986366, 23.2175598, 10.6509457, -9.57822294e-007, -7.91194026e-008, 0.999987543, -0.80510509, -0.593119025, -1.28919533e-014, 0.593111277, -0.805114806, 2.06653508e-014)
  762. w8.Part1 = p9
  763. w8.C1 = CFrame.new(-28.5993843, -21.8107243, 15.4820604, 0, 0, 0.999999583, -0.0995036662, 0.995037258, 0, -0.995036721, -0.0995037258, 0)
  764. w9 = Instance.new("Weld", p9)
  765. w9.Name = "Weld"
  766. w9.Part0 = p9
  767. w9.C0 = CFrame.new(-28.598999, -21.8107738, 15.4818439, -9.57822294e-007, -7.91194097e-008, 0.999987543, -0.0995007455, 0.995037317, -5.41274382e-016, -0.995025039, -0.0995024443, -2.16294996e-014)
  768. w9.Part1 = p10
  769. w9.C1 = CFrame.new(-28.6004219, -8.45714283, 25.703455, 0, 0, 0.999999583, -0.683578134, 0.729877055, 2.98023224e-008, -0.729876637, -0.683578491, 8.94069672e-008)
  770. w10 = Instance.new("Weld", p10)
  771. w10.Name = "Weld"
  772. w10.Part0 = p10
  773. w10.C0 = CFrame.new(-28.6000366, -8.4574213, 25.703289, -9.57822294e-007, -7.91194097e-008, 0.999987543, -0.68356514, 0.729881346, -1.35710662e-014, -0.729872584, -0.683573902, -1.68509463e-014)
  774. w10.Part1 = p11
  775. w10.C1 = CFrame.new(-28.5991402, 9.30450344, 25.0782566, 0, 0, 0.999999583, -0.989475787, 0.144696504, 8.94069672e-008, -0.144696444, -0.989476025, 7.4505806e-009)
  776. m.Parent = char
  777. m:MakeJoints()
  778. ----------------------------------------------------
  779. local cor = Instance.new("Part", char.Hair)
  780. cor.Name = "Link"
  781. cor.Locked = true
  782. cor.BottomSurface = 0
  783. cor.CanCollide = false
  784. cor.Size = Vector3.new(1, 9, 1)
  785. cor.Transparency = 1
  786. cor.TopSurface = 0
  787. corw = Instance.new("Weld", cor)
  788. corw.Part0 = hed
  789. corw.Part1 = cor
  790. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  791. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  792. weld1 = Instance.new("Weld", char.Hair)
  793. weld1.Part0 = cor
  794. weld1.Part1 = char.Hair.Head
  795. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  796. ------------------------------------------------------
  797. hed.BrickColor = BrickColor.new("Institutional white")
  798. torso.BrickColor = BrickColor.new("Institutional white")
  799. rleg.BrickColor = BrickColor.new("Institutional white")
  800. lleg.BrickColor = BrickColor.new("Institutional white")
  801. rarm.BrickColor = BrickColor.new("Institutional white")
  802. larm.BrickColor = BrickColor.new("Institutional white")
  803.  
  804. local z=Instance.new("Sound", char)
  805. z.SoundId="rbxassetid://328606227"
  806. z.Pitch=1
  807. z.Volume=5
  808. z.Looped=true
  809.  
  810. Cha.Shirt:Remove()
  811. Cha.Pants:Remove()
  812.  
  813. MainShirt = Instance.new("Shirt",Character)
  814. MainShirt.Parent = Cha
  815. MainShirt.ShirtTemplate = "http://www.roblox.com/asset/?id=335483801"
  816. MainShirt.Name = "Shirt"
  817.  
  818. MainPants = Instance.new("Pants",Character)
  819. MainPants.Parent = Cha
  820. MainPants.PantsTemplate = "http://www.roblox.com/asset/?id=335484664"
  821. MainPants.Name = "Pants"
  822.  
  823. playing = false
  824. spawn(function()
  825.         while wait()  do
  826.                 hed.BrickColor = BrickColor.new("Institutional white")
  827.                 torso.BrickColor = BrickColor.new("Institutional white")
  828.                 rleg.BrickColor = BrickColor.new("Institutional white")
  829.                 lleg.BrickColor = BrickColor.new("Institutional white")
  830.                 rarm.BrickColor = BrickColor.new("Institutional white")
  831.                 larm.BrickColor = BrickColor.new("Institutional white")
  832.                 if theme==false and playing == true then
  833.                     z:Pause()
  834.                     playing = false
  835.                 end
  836.                 if theme==true and playing == false then
  837.                     z:Play()
  838.                     playing = true
  839.                 end
  840.                 wait()
  841.         end
  842. end)
  843. --[[local exprt=it('Part',m)
  844. exprt.Anchored=true
  845. exprt.CanCollide=false
  846. exprt.Position=root.Position]]
  847.  
  848. function swait(num)
  849.         if num==0 or num==nil then
  850.                 game:service'RunService'.Stepped:wait(0)
  851.         else
  852.                 for i=0,num do
  853.                         game:service'RunService'.Stepped:wait(0)
  854.                 end
  855.         end
  856. end
  857.  
  858. function Lerp(a, b, i)
  859.         local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
  860.         local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
  861.         local calx = com1[1] + (com2[1] - com1[1]) * i
  862.         local caly = com1[2] + (com2[2] - com1[2]) * i
  863.         local calz = com1[3] + (com2[3] - com1[3]) * i
  864.         local cala = com1[4] + (com2[4] - com1[4]) * i
  865.         local calb = com1[5] + (com2[5] - com1[5]) * i
  866.         local calc = com1[6] + (com2[6] - com1[6]) * i
  867.         return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc)
  868. end
  869.  
  870. weld = function(wp0, wp1, wc0x, wc0y, wc0z)
  871.         wld = Instance.new("Weld", wp1)
  872.         wld.Part0 = wp0
  873.         wld.Part1 = wp1
  874.         wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  875.         return wld
  876. end
  877.  
  878. weld(torso, larm, -1.5, 0.5, 0)
  879. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  880. weld(torso, rarm, 1.5, 0.5, 0)
  881. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  882. weld(torso, hed, 0, 1.5, 0)
  883. weld(torso, lleg, -0.5, -1, 0)
  884. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  885. weld(torso, rleg, 0.5, -1, 0)
  886. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  887. weld(root, torso, 0, -1, 0)
  888. torso.Weld.C1 = CFrame.new(0, -1, 0)
  889.  
  890. parts={}
  891.  
  892. function gasters()
  893.         gaster1=it('Part',m)
  894.         gaster1.FormFactor='Custom'
  895.         gaster1.Anchored=true
  896.         gaster1.Material = "Neon"
  897.         gaster1.Size=Vector3.new(5,5,9)
  898.         gaster1.CanCollide=false
  899.         gaster1.Transparency=1
  900.         gaster1.Name='gaster1'
  901.         local sg=it('SurfaceGui',gaster1)
  902.         sg.Name='gui'
  903.         local il=it('ImageLabel',sg)
  904.         il.Image='rbxassetid://341902014'
  905.         il.Size=UDim2.new(0,800,0,600)
  906.         il.BackgroundTransparency=1
  907.         il.ImageTransparency=1
  908.         il.Name='image1'
  909.         local sg2=sg:clone()
  910.         sg2.Parent=gaster1
  911.         sg2.Name='gui2'
  912.         sg2.Face='Back'
  913.         local il2=il:clone()
  914.         il2.Name='image2'
  915.         il2.Parent=sg2
  916.         gaster2=gaster1:clone()
  917.         gaster2.Parent=m
  918.         gaster2.Name='gaster2'
  919.         local sg3=sg:clone()
  920.         sg3.Parent=gaster1
  921.         sg3.Name='gui3'
  922.         sg3.Face='Back'
  923.         local il3=il:clone()
  924.         il3.Name='image2'
  925.         il3.Parent=sg3
  926.         gaster3=gaster1:clone()
  927.         gaster3.Parent=m
  928.         gaster3.Size=Vector3.new(9.6,7.4,0.2)
  929.         gaster3.Name='gaster3'
  930. end
  931. gasters()
  932.  
  933.  
  934. function CheckClose(Obj,Dist)
  935.         for _,v in pairs(workspace:GetChildren()) do
  936.                 if v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') and v ~= char then
  937.                         local DistFromTorso = (v.Torso.Position - Obj.Position).magnitude
  938.                         if DistFromTorso < Dist then
  939.                                 return v
  940.                         end
  941.                 end
  942.         end
  943. end
  944.  
  945. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  946.         return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  947. end
  948.  
  949. function rainb(hue)
  950.     local section = hue % 1 * 3
  951.     local secondary = 0.5 * math.pi * (section % 1)
  952.     if section < 1 then
  953.         return Vector3.new(1, 1 - math.cos(secondary), 1 - math.sin(secondary))
  954.     elseif section < 2 then
  955.         return Vector3.new(1 - math.sin(secondary), 1, 1 - math.cos(secondary))
  956.     else
  957.         return Vector3.new(1 - math.cos(secondary), 1 - math.sin(secondary), 1)
  958.     end
  959. end
  960.  
  961. function ring(pos,x,y,z,rx,ry,rz)
  962.         local rng = Instance.new("Part",m)
  963.     rng.Anchored = true
  964.     rng.BrickColor = BrickColor.Random()
  965.     rng.CanCollide = true
  966.     rng.FormFactor = 3
  967.     rng.Name = "Ring"
  968.     rng.Size = Vector3.new(1, 1, 1)
  969.     rng.CanCollide = false
  970.     rng.Transparency = 0.35
  971.     rng.TopSurface = 0
  972.     rng.BottomSurface = 0
  973.     rng.CFrame = pos*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  974.     local rngm = Instance.new("SpecialMesh", rng)
  975.     rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  976.     rngm.Scale = Vector3.new(x,y,z)
  977.     spawn(function()
  978.             while wait() do
  979.                 rngm.VertexColor = rainb(tick()*.5)
  980.             end
  981.         end)
  982.         coroutine.wrap(function()
  983.                 for i=0,1,.1 do
  984.                         wait(1/30)
  985.                         rngm.Scale=rngm.Scale+Vector3.new(3,3,3)
  986.                         rng.Transparency=i
  987.                         rng.CFrame=rng.CFrame*CFrame.Angles(rx,ry,rz)
  988.                 end
  989.                 rng:Destroy()
  990.         end)()
  991. end
  992.  
  993. h=gaster1
  994. function laser(asd)
  995.         local ray = Ray.new(asd.CFrame.p, (mouse.Hit.p -  asd.CFrame.p).unit*300)
  996.         local position = mouse.Hit.p
  997.         local distance = (position - asd.CFrame.p).magnitude
  998.         local rp=Instance.new("Part",workspace)
  999.         rp.Anchored=true
  1000.         rp.TopSurface="Smooth"
  1001.         rp.BottomSurface="Smooth"
  1002.         rp.Transparency=0
  1003.         rp.Parent=m
  1004.         rp.Material = "Neon"
  1005.         rp.FormFactor="Custom"
  1006.         rp.CanCollide=false
  1007.         rp.Size=Vector3.new(5,5,distance)
  1008.         rp.CFrame=CFrame.new(position, asd.CFrame.p) * CFrame.new(0, 0, -distance/2)
  1009.         local cy=Instance.new("SpecialMesh",rp)
  1010.         cy.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1011.         cy.Scale = Vector3.new(5,5,distance)*2
  1012.         cy.TextureId = "http://www.roblox.com/asset/?id=0"
  1013.         spawn(function()
  1014.             while wait() do
  1015.                 cy.VertexColor = rainb(tick()*.5)
  1016.             end
  1017.         end)
  1018.         local circle=Instance.new('Part',m)
  1019.         circle.Transparency=0
  1020.         circle.CanCollide=false
  1021.         circle.TopSurface='Smooth'
  1022.         circle.Anchored=true
  1023.         circle.Material = "Neon"
  1024.         circle.FormFactor='Custom'
  1025.         circle.Size=Vector3.new(1,1,1)
  1026.         circle.CFrame=mouse.hit
  1027.         circle.BottomSurface='Smooth'
  1028.         local circlemesh=Instance.new('SpecialMesh',circle)
  1029.         circlemesh.MeshType='Sphere'
  1030.         circlemesh.Scale=Vector3.new(1,1,1)
  1031.         circlemesh.VertexColor = rainb(tick()*.5)
  1032.         ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1033.         ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1034.         ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1035.         local z=Instance.new("Sound", rp)
  1036.         z.SoundId="rbxassetid://340722848"
  1037.         z.Pitch=1
  1038.         z.Volume=5
  1039.         wait()
  1040.         z:Play()
  1041.         coroutine.wrap(function()
  1042.                 for i=0,1,.1 do
  1043.                         wait(1/30)
  1044.                         circlemesh.Scale=circlemesh.Scale+Vector3.new(3,3,3)
  1045.                         circle.Transparency=i
  1046.                 end
  1047.                 circle:Destroy()
  1048.         end)()
  1049.         for i=1,10 do
  1050.                 wait()
  1051.                 cy.Scale=cy.Scale-Vector3.new(0.1,0.1,0)
  1052.         end
  1053.         rp:Destroy()
  1054.         if CheckClose(circle,5) then
  1055.                 --for i = 1,40 do
  1056.                         CheckClose(circle,5).Humanoid:TakeDamage(10)
  1057.                         --wait(0.05)
  1058.                -- end
  1059.         end
  1060. end
  1061. h2 = gaster3
  1062. function laser2(asd)
  1063.         local ray = Ray.new(asd.CFrame.p, (mouse.Hit.p -  asd.CFrame.p).unit*300)
  1064.         local position = mouse.Hit.p
  1065.         local distance = (position - asd.CFrame.p).magnitude
  1066.         local rp=Instance.new("Part",workspace)
  1067.         rp.Anchored=true
  1068.         rp.TopSurface="Smooth"
  1069.         rp.BottomSurface="Smooth"
  1070.         rp.Transparency=0
  1071.         rp.Parent=m
  1072.         rp.Material = "Neon"
  1073.         rp.FormFactor="Custom"
  1074.         rp.CanCollide=false
  1075.         rp.Size=Vector3.new(10,10,distance)
  1076.         rp.CFrame=CFrame.new(position, asd.CFrame.p) * CFrame.new(0, 0, -distance/2)
  1077.         cy = Instance.new("SpecialMesh",rp)
  1078.         cy.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1079.         cy.Scale = Vector3.new(10,10,distance)*2
  1080.         cy.TextureId = "http://www.roblox.com/asset/?id=0"
  1081.         spawn(function()
  1082.             while wait() do
  1083.                 cy.VertexColor = rainb(tick()*.5)
  1084.             end
  1085.         end)
  1086.         local circle=Instance.new('Part',m)
  1087.         circle.Transparency=0
  1088.         circle.CanCollide=false
  1089.         circle.TopSurface='Smooth'
  1090.         circle.Anchored=true
  1091.         circle.Material = "Neon"
  1092.         circle.FormFactor='Custom'
  1093.         circle.Size=Vector3.new(1,1,1)
  1094.         circle.CFrame=mouse.hit
  1095.         circle.BottomSurface='Smooth'
  1096.         local circlemesh=Instance.new('SpecialMesh',circle)
  1097.         circlemesh.MeshType='Sphere'
  1098.         circlemesh.Scale=Vector3.new(1,1,1)
  1099.         circlemesh.VertexColor = rainb(tick()*.5)
  1100.         ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1101.         ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1102.         ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1103.         local z=Instance.new("Sound", rp)
  1104.         z.SoundId="rbxassetid://340722848"
  1105.         z.Pitch=1
  1106.         z.Volume=5
  1107.         wait()
  1108.         z:Play()
  1109.         coroutine.wrap(function()
  1110.                 for i=0,1,.1 do
  1111.                         wait(1/30)
  1112.                         circlemesh.Scale=circlemesh.Scale+Vector3.new(3,3,3)
  1113.                         circle.Transparency=i
  1114.                 end
  1115.                 circle:Destroy()
  1116.         end)()
  1117.         for i=1,10 do
  1118.                 wait()
  1119.                 cy.Scale=cy.Scale-Vector3.new(0.1,0.1,0)
  1120.         end
  1121.         rp:Destroy()
  1122.         if CheckClose(circle,5) then
  1123.             --for i=1,80 do
  1124.                     CheckClose(circle,5).Humanoid:TakeDamage(20)
  1125.                     --wait(0.05)
  1126.             --end
  1127.         end
  1128. end
  1129.  
  1130. function rocks(cf,e)
  1131.         local hit,pos=rayCast(torso.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,100,char)
  1132.         local part=Instance.new('Part',m)
  1133.         part.Size=Vector3.new(5,1,5)
  1134.         part.Position=pos
  1135.         part.CFrame=cf
  1136.         part.Material = "Neon"
  1137.         part.Anchored=true
  1138.         part.Transparency = 0
  1139.         --part.CFrame=workspace.Base.CFrame*pos
  1140.         local mesh=Instance.new('SpecialMesh',part)
  1141.         mesh.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1142.         mesh.Scale = Vector3.new(5,1,5)*2
  1143.         mesh.TextureId = "http://www.roblox.com/asset/?id=0"
  1144.         spawn(function()
  1145.             while wait() do
  1146.                 mesh.VertexColor = rainb(tick()*.5)
  1147.             end
  1148.         end)
  1149.         local z=Instance.new("Sound", part)
  1150.         z.SoundId="rbxassetid://132758217"
  1151.         z.Pitch=1
  1152.         z.Volume=5
  1153.         wait()
  1154.         z:Play()
  1155.         ti(parts,e,part)
  1156.         if CheckClose(part,10) then
  1157.                 CheckClose(part,10).Humanoid:TakeDamage(50)
  1158.                 CheckClose(part,10).Torso.Velocity=Vector3.new(0,100,0)
  1159.         end
  1160.         for i=1,4 do
  1161.                 game:service'RunService'.Heartbeat:wait(0)
  1162.                 mesh.Scale=mesh.Scale+Vector3.new(0,11,0)
  1163.         end
  1164. end
  1165.  
  1166. function goback(mesha)
  1167.         for i=1,2.5 do
  1168.                 game:service'RunService'.Heartbeat:wait(0)
  1169.                 mesha.Scale=mesha.Scale-Vector3.new(0,9,0)
  1170.         end
  1171. end
  1172.  
  1173. function bones()
  1174.        
  1175.                 --attack=true
  1176.                 --[[for i=0,2,0.1 do
  1177.                         swait()
  1178.                         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-45), math.rad(25),0 ), 0.2)
  1179.                         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(-5), math.rad(20)), 0.2)
  1180.                         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,0)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(22)), 0.2)
  1181.                         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(-15)), 0.2)
  1182.                         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, 0, 0) * CFrame.Angles(math.rad(45), 0, math.rad(22)), 0.2)
  1183.                         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-25), 0, math.rad(0)), 0.2)
  1184.                 end]]--
  1185.                 local ass=root.CFrame
  1186.                 for i=1,10 do
  1187.                         rocks(ass*CFrame.new(0,i,-5*(i*2)),i)--
  1188.                 end
  1189.                 for i,v in pairs(parts) do
  1190.                         pcall(function()
  1191.                                 local z=Instance.new("Sound", v)
  1192.                                 z.SoundId="rbxassetid://132758217"
  1193.                                 z.Pitch=-1
  1194.                                 z.Volume=5
  1195.                                 wait()
  1196.                                 z:Play()
  1197.                                 for i=1,4 do
  1198.                                     pcall(function()
  1199.                                         game:service'RunService'.Heartbeat:wait(0)
  1200.                                         v.Mesh.Scale=v.Mesh.Scale-Vector3.new(0,11,0)
  1201.                                     end)
  1202.                                 end
  1203.                                 v:destroy()
  1204.                         end)
  1205.                 end
  1206.                 for i,v in pairs(parts) do
  1207.                         for i=1,10 do
  1208.                                 tr(parts,i)
  1209.                         end
  1210.                 end
  1211.                 bonesa=false
  1212.         end
  1213.  
  1214. function bones2()
  1215.     if bonesa==false then
  1216.         bonesa=true
  1217.         local ass=root.CFrame
  1218.         for i=1,10 do
  1219.             rocks(ass*CFrame.new(-5*(i*2),0,0),i)
  1220.             rocks(ass*CFrame.new(5*(i*2),0,0),i)--
  1221.         end
  1222.         attack=false
  1223.         for i,v in pairs(parts) do
  1224.             pcall(function()
  1225.                 local z=Instance.new("Sound", v)
  1226.                 z.SoundId="rbxassetid://132758217"
  1227.                 z.Pitch=-1
  1228.                 z.Volume=5
  1229.                 wait()
  1230.                 z:Play()
  1231.                 for i=1,4 do
  1232.                     game:service'RunService'.Heartbeat:wait(0)
  1233.                     v.Mesh.Scale=v.Mesh.Scale-Vector3.new(0,11,0)
  1234.                 end
  1235.                 v:destroy()
  1236.             end)
  1237.         end
  1238.         for i,v in pairs(parts) do
  1239.             for i=1,10 do
  1240.                     tr(parts,i)
  1241.             end
  1242.         end
  1243.         bonesa=false
  1244.     end
  1245. end
  1246. function bones3()
  1247.     if bonesa==false then
  1248.         bonesa=true
  1249.         local ass=root.CFrame
  1250.         for i=1,10 do
  1251.             rocks(ass*CFrame.new(-5*i,0,i*2)*CFrame.Angles(0,0,0),i)
  1252.             rocks(ass*CFrame.new(5*i,0,i*2)*CFrame.Angles(0,0,0),i)
  1253.         end
  1254.     for i=1,30 do
  1255.        rocks(ass*CFrame.new(0,i,-5*(i*2)),i)--
  1256.         end
  1257.         attack=false
  1258.         for i,v in pairs(parts) do
  1259.             pcall(function()
  1260.                 local z=Instance.new("Sound", v)
  1261.                 z.SoundId="rbxassetid://132758217"
  1262.                 z.Pitch=-1
  1263.                 z.Volume=5
  1264.                 wait()
  1265.                 z:Play()
  1266.                 for i=1,4 do
  1267.                     game:service'RunService'.Heartbeat:wait(0)
  1268.                     v.Mesh.Scale=v.Mesh.Scale-Vector3.new(0,11,0)
  1269.                 end
  1270.                 v:destroy()
  1271.             end)
  1272.         end
  1273.         for i,v in pairs(parts) do
  1274.             for i=1,10 do
  1275.                 tr(parts,i)
  1276.             end
  1277.         end
  1278.         bonesa=false
  1279.         end
  1280. end
  1281. function double()
  1282.     gaster1.gui.image1.ImageTransparency=1
  1283.     gaster1.gui2.image2.ImageTransparency=1
  1284.     gaster2.gui.image1.ImageTransparency=1
  1285.     gaster2.gui2.image2.ImageTransparency=1
  1286.     local ray = Ray.new(gaster1.CFrame.p, (mouse.Hit.p -  gaster1.CFrame.p).unit*300)
  1287.     local position = mouse.Hit.p
  1288.     local distance = (position - gaster1.CFrame.p).magnitude
  1289.     local rp=Instance.new("Part",workspace)
  1290.     rp.Anchored=true
  1291.     rp.TopSurface="Smooth"
  1292.     rp.BottomSurface="Smooth"
  1293.     rp.Transparency=0
  1294.     rp.Material = "Neon"
  1295.     rp.Parent=m
  1296.     rp.FormFactor="Custom"
  1297.     rp.CanCollide=false
  1298.     rp.Size=Vector3.new(5,5,distance)
  1299.     rp.CFrame=CFrame.new(position, gaster1.CFrame.p) * CFrame.new(0, 0, -distance/2)
  1300.     local cy=Instance.new("SpecialMesh",rp)
  1301.         cy.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1302.         cy.Scale = Vector3.new(5,5,distance)*2
  1303.         cy.TextureId = "http://www.roblox.com/asset/?id=0"
  1304.         spawn(function()
  1305.             while wait() do
  1306.                 cy.VertexColor = rainb(tick()*.5)
  1307.             end
  1308.         end)
  1309.     local circle=Instance.new('Part',m)
  1310.     circle.Transparency=0
  1311.     circle.CanCollide=false
  1312.     circle.TopSurface='Smooth'
  1313.     circle.Anchored=true
  1314.     circle.Material = "Neon"
  1315.     circle.FormFactor='Custom'
  1316.     circle.Size=Vector3.new(1,1,1)
  1317.     circle.CFrame=mouse.hit
  1318.     circle.BottomSurface='Smooth'
  1319.     local circlemesh=Instance.new('SpecialMesh',circle)
  1320.     circlemesh.MeshType='Sphere'
  1321.     circlemesh.Scale=Vector3.new(1,1,1)
  1322.     circlemesh.VertexColor = rainb(tick()*.5)
  1323.     local rp2=Instance.new("Part",workspace)
  1324.     rp2.Anchored=true
  1325.     rp2.TopSurface="Smooth"
  1326.     rp2.BottomSurface="Smooth"
  1327.     rp2.Transparency=0
  1328.     rp2.Parent=m
  1329.     rp2.Material = "Neon"
  1330.     rp2.FormFactor="Custom"
  1331.     rp2.CanCollide=false
  1332.     rp2.Size=Vector3.new(5,5,distance)
  1333.     rp2.CFrame=CFrame.new(position, gaster2.CFrame.p) * CFrame.new(0, 0, -distance/2)
  1334.     local cy2=Instance.new("SpecialMesh",rp2)
  1335.     cy2.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1336.     cy2.Scale = Vector3.new(5,5,distance)*2
  1337.     cy2.TextureId = "http://www.roblox.com/asset/?id=0"
  1338.     spawn(function()
  1339.         while wait() do
  1340.             cy2.VertexColor = rainb(tick()*.5)
  1341.         end
  1342.     end)
  1343.     local circle2=Instance.new('Part',m)
  1344.     circle2.Transparency=0
  1345.     circle2.CanCollide=false
  1346.     circle2.TopSurface='Smooth'
  1347.     circle2.Anchored=true
  1348.     circle2.Material = "Neon"
  1349.     circle2.FormFactor='Custom'
  1350.     circle2.Size=Vector3.new(1,1,1)
  1351.     circle2.CFrame=mouse.hit
  1352.     circle2.BottomSurface='Smooth'
  1353.     local circlemesh2=Instance.new('SpecialMesh',circle2)
  1354.     circlemesh2.MeshType='Sphere'
  1355.     circlemesh2.Scale=Vector3.new(1,1,1)
  1356.     circlemesh2.VertexColor = rainb(tick()*.5)
  1357.     ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1358.     ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1359.     ring(circle.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1360.     ring(circle2.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1361.     ring(circle2.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1362.     ring(circle2.CFrame,1,1,2,math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1363.     local z=Instance.new("Sound", rp)
  1364.     z.SoundId="rbxassetid://340722848"
  1365.     z.Pitch=1
  1366.     z.Volume=5
  1367.     wait()
  1368.     z:Play()
  1369.     local z=Instance.new("Sound", rp2)
  1370.     z.SoundId="rbxassetid://340722848"
  1371.     z.Pitch=1
  1372.     z.Volume=5
  1373.     wait()
  1374.     z:Play()
  1375.     if CheckClose(circle,5) then
  1376.         CheckClose(circle,5).Humanoid:TakeDamage(20)
  1377.         CheckClose(circle2,5).Humanoid:TakeDamage(20)
  1378.     end
  1379.     coroutine.wrap(function()
  1380.         for i=0,1,.1 do
  1381.                 wait(1/30)
  1382.                 circlemesh.Scale=circlemesh.Scale+Vector3.new(3,3,3)
  1383.             circle.Transparency=i
  1384.             circlemesh2.Scale=circlemesh2.Scale+Vector3.new(3,3,3)
  1385.             circle2.Transparency=i
  1386.         end
  1387.         circle:Destroy()
  1388.     end)()
  1389.     for i=1,10 do
  1390.         wait()
  1391.         cy.Scale=cy.Scale-Vector3.new(0.1,0.1,0)
  1392.         cy2.Scale=cy2.Scale-Vector3.new(0.1,0.1,0)
  1393.     end
  1394.     rp2:destroy()
  1395.     rp:Destroy()
  1396.     gaster1.gui.image1.ImageTransparency=1
  1397.     gaster1.gui2.image2.ImageTransparency=1
  1398.     gaster2.gui.image1.ImageTransparency=1
  1399.     gaster2.gui2.image2.ImageTransparency=1
  1400. end
  1401. charged = true
  1402. --[[spawn(function()
  1403. player=game.Players.LocalPlayer
  1404. char=player.Character
  1405. lastCF=char.Torso.Position
  1406. x1=Instance.new("Part",game.Workspace)
  1407. x1.Size=Vector3.new(1,1,1)
  1408. x1.CanCollide=false
  1409. x1.Anchored=true
  1410. x1.Transparency=1
  1411. spawn(function()
  1412. while true do
  1413. wait(-1)
  1414. x1.CFrame=char.Torso.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(50,360)))*CFrame.new(0,0,6)
  1415. end
  1416. end)
  1417. for i = 1,math.huge do
  1418. local dist2 = (lastCF-x1.Position).magnitude
  1419. x2=Instance.new("Part",game.Workspace)
  1420. x2.Size=Vector3.new(1,1,1)
  1421. x2.Material="Neon"
  1422. x2.CFrame=CFrame.new(lastCF,x1.Position)*CFrame.new(0,0,-dist2/2)
  1423. x2.CanCollide=false
  1424. x2.Anchored=true
  1425. local m=Instance.new("SpecialMesh",x2)
  1426. m.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1427. m.Scale = Vector3.new(0.5,0.5,dist2)*2
  1428. m.TextureId = "http://www.roblox.com/asset/?id=0"
  1429. spawn(function()
  1430.     while wait() do
  1431.         m.VertexColor = rainb(tick()*.5)
  1432.     end
  1433. end)
  1434. lastCF=x1.Position
  1435. spawn(function()
  1436. for i = 1,100 do
  1437. x=m.Scale.x/10
  1438. y=m.Scale.x/10
  1439. m.Scale=m.Scale-Vector3.new(x,y,0)
  1440. wait()
  1441. end
  1442. end)
  1443. game.Debris:AddItem(x2,1.5)
  1444. wait()
  1445. end
  1446. x1:Destroy()
  1447. end)]]--
  1448. WeldZ = function(p0,p1,x,y,z,rx,ry,rz,par)
  1449.     p0.Position = p1.Position
  1450.     local w = Instance.new('Motor',par or p0)
  1451.     w.Part0 = p0
  1452.     w.Part1 = p1
  1453.     w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
  1454.     return w
  1455. end
  1456. z0=Instance.new("Part",char)
  1457. z0.Material = "Neon"
  1458. z0.CanCollide = false
  1459. z0.Size = Vector3.new(5000,0.01,5000)
  1460. z0.Transparency=1
  1461. WeldZ(z0,Workspace.Terrain,0,1000,0,0,0,0,z0)
  1462. local Dreemurr=Instance.new("SpecialMesh",z0)
  1463. Dreemurr.MeshId = "http://www.roblox.com/asset/?id=9856898"
  1464. Dreemurr.Scale = Vector3.new(5000,0.01,5000)*2
  1465. Dreemurr.TextureId = "http://www.roblox.com/asset/?id=0"
  1466. function StarRain(amount)
  1467.     Rain=true
  1468.     for i = 1,amount do
  1469.         x = Instance.new("Part")
  1470.         x.Size = Vector3.new(3,8,3)
  1471.         x.TopSurface = "Smooth"
  1472.         x.BottomSurface = "Smooth"
  1473.         x.CanCollide = false
  1474.         x.Anchored = false
  1475.         x.Material = "Neon"
  1476.         x.Transparency = 0
  1477.         local star=Instance.new("SpecialMesh",x)
  1478.         star.MeshId = "http://www.roblox.com/asset/?id=120647846"
  1479.         star.Scale = Vector3.new(30,30,30)
  1480.         star.TextureId = "http://www.roblox.com/asset/?id=120647846"
  1481.         spawn(function()
  1482.             while wait() do
  1483.                 star.VertexColor = rainb(tick()*.5)
  1484.             end
  1485.         end)
  1486.         y = Instance.new("BodyVelocity")
  1487.         y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1488.         y.velocity = Vector3.new(0,-200,0)
  1489.         x.Parent = Workspace
  1490.         y.Parent = x
  1491.         x.CFrame = Workspace.Terrain.CFrame*CFrame.new(math.random(-500,500),1000, math.random(-500,500))
  1492.         game.Debris:AddItem(x, 10)
  1493.         x.Anchored = true
  1494.         x.BrickColor = BrickColor.new("Teal")
  1495.         x.Anchored = false
  1496.         x.Touched:connect(function(hit)
  1497.             if hit.Parent:FindFirstChild("Humanoid") then
  1498.                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(1)
  1499.             end
  1500.         end)
  1501.         wait(1)
  1502.         x2 = Instance.new("Part")
  1503.         x2.Size = Vector3.new(3,8,3)
  1504.         x2.TopSurface = "Smooth"
  1505.         x2.BottomSurface = "Smooth"
  1506.         x2.CanCollide = false
  1507.         x2.Anchored = false
  1508.         x2.Material = "Neon"
  1509.         x2.Transparency = 0
  1510.         local star2=Instance.new("SpecialMesh",x2)
  1511.         star2.MeshId = "http://www.roblox.com/asset/?id=120647846"
  1512.         star2.Scale = Vector3.new(30,30,30)
  1513.         star2.TextureId = "http://www.roblox.com/asset/?id=120647846"
  1514.         spawn(function()
  1515.             while wait() do
  1516.                 star2.VertexColor = rainb(tick()*.5)
  1517.             end
  1518.         end)
  1519.         y2 = Instance.new("BodyVelocity")
  1520.         y2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1521.         y2.velocity = Vector3.new(0,-200,0)
  1522.         x2.Parent = Workspace
  1523.         y2.Parent = x2
  1524.         x2.CFrame = Workspace.Terrain.CFrame*CFrame.new(math.random(-50,50),1000, math.random(-500,500))
  1525.         game.Debris:AddItem(x2, 10)
  1526.         x2.Anchored = true
  1527.         x2.BrickColor = BrickColor.new("Teal")
  1528.         x2.Anchored = false
  1529.         x2.Touched:connect(function(hit)
  1530.             if hit.Parent:FindFirstChild("Humanoid") then
  1531.                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(1)
  1532.             end
  1533.         end)
  1534.     end
  1535. end
  1536. Rain = false
  1537. mouse.KeyDown:connect(function(k)
  1538.     k=k:lower()
  1539.     if k=='z' then
  1540.         bones()
  1541.     elseif k == 'g' then
  1542.         local MPS = {}
  1543.         local MousePos = Mouse.Hit.p
  1544.         local LastPart = nil
  1545.         for i = 1,20 do
  1546.         local part = Instance.new("Part",Workspace)
  1547.         part.Anchored = true
  1548.         table.insert(MPS,part)
  1549.         part.FormFactor = "Custom"
  1550.         part.Size = Vector3.new(0,0,0)
  1551.         part.Transparency = 1
  1552.         if LastPart == nil then
  1553.         part.CFrame = CFrame.new(MousePos.X,MousePos.Y,MousePos.Z)
  1554.         else
  1555.         part.CFrame = CFrame.new(LastPart.CFrame.X +math.random(-20,20),LastPart.CFrame.Y +math.random(0,20),LastPart.CFrame.Z +math.random(-20,20))
  1556.         end
  1557.         LastPart = part
  1558.         end
  1559.         for i,v in ipairs(MPS) do
  1560.         if i > 1 then
  1561.         MakeLaser(MPS[i-1],v)
  1562.         end
  1563.         end
  1564.         wait(1.8)
  1565.         for i,v in ipairs(Lasers) do
  1566.         v:Destroy()
  1567.         end
  1568.         for i,v in ipairs(MPS) do
  1569.         v:Destroy()
  1570.         end
  1571.     elseif k=='p' then
  1572.         if stance == 'normal' then
  1573.             stance='headshake'
  1574.         else
  1575.             stance='normal'
  1576.         end
  1577.     elseif k=='x' then
  1578.               bones2()
  1579.     elseif k=='c' then
  1580.                bones3()
  1581.     elseif k=='[' then
  1582.         theme = true
  1583.     elseif k==']' then
  1584.         theme = false
  1585.     elseif k=='e' then
  1586.         if lasera==1 then
  1587.             lasera=2
  1588.             h=gaster1
  1589.             gaster1.Transparency=0
  1590.             laser(h)
  1591.             gaster1.Transparency=1
  1592.         elseif lasera==2 then
  1593.             lasera=1
  1594.             h=gaster2
  1595.             gaster2.Transparency=0
  1596.             laser(h)
  1597.             gaster2.Transparency=1
  1598.         end
  1599.     elseif k=="q" then
  1600.         gaster3.Transparency=0
  1601.         laser2(h2)
  1602.         gaster3.Transparency=1
  1603.     elseif k=='f' then
  1604.         double()
  1605.     elseif k=='v' and Rain == false then
  1606.         StarRain(550)
  1607.         wait(5)
  1608.         Rain = false
  1609.     elseif k=='0' then
  1610.         sprint=true
  1611.     end
  1612. end)
  1613.  
  1614. mouse.KeyUp:connect(function(k)
  1615.         k=k:lower()
  1616.         if k=='0' then
  1617.                 sprint=false
  1618.         end
  1619. end)
  1620.  
  1621. for i,v in pairs(hed:children()) do
  1622.     if v.ClassName == "Sound" then
  1623.         v:Destroy()
  1624.     end
  1625. end
  1626.  
  1627.  
  1628. local sine = 0
  1629. local change = 1
  1630. local val = 0
  1631.  
  1632. char.Humanoid.Health = 100000
  1633. wait()
  1634. char.Humanoid.MaxHealth = 100000
  1635. char.Humanoid.Health = 100000
  1636. pcall(function()
  1637. char.Health:Destroy()
  1638. end)
  1639. while true do
  1640.         swait()
  1641.         sine = sine + change
  1642.         local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1643.         local velderp=RootPart.Velocity.y
  1644.         hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,char)
  1645.         if equipped==true or equipped==false then
  1646.                 if RootPart.Velocity.y > 1 and hitfloor==nil then
  1647.                         Anim="Jump"
  1648.                         if attack==false then
  1649.                                 if sprint then
  1650.                                         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.1)
  1651.                                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
  1652.                                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.65,0)*CFrame.Angles(0,0,math.rad(100)), 0.2)
  1653.                                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.65,0)*CFrame.Angles(0,0,math.rad(-100)), 0.2)
  1654.                                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -.1, -.1) * CFrame.Angles(math.rad(30), 0, 0), 0.2)
  1655.                                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -.3, -.5) * CFrame.Angles(math.rad(30), 0, 0), 0.2)
  1656.                                 else
  1657.                                         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.2)
  1658.                                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
  1659.                                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.65,0)*CFrame.Angles(0,0,math.rad(100)), 0.2)
  1660.                                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.65,0)*CFrame.Angles(0,0,math.rad(-100)), 0.2)
  1661.                                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -.1, -.1) * CFrame.Angles(math.rad(30), 0, 0), 0.2)
  1662.                                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -.3, -.5) * CFrame.Angles(math.rad(30), 0, 0), 0.2)
  1663.                                 end
  1664.                         end
  1665.                 elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1666.                         Anim="Fall"
  1667.                         if attack==false then
  1668.                                 if sprint then
  1669.                             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.2)
  1670.                                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.5) * CFrame.Angles(math.rad(-30), 0, 0), 0.05)
  1671.                                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.65,0)*CFrame.Angles(0,0,math.rad(145)), 0.025)
  1672.                                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.65,0)*CFrame.Angles(0,0,math.rad(-145)), 0.025)
  1673.                                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-15), 0, 0), 0.05)
  1674.                                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0, -.5) * CFrame.Angles(math.rad(-15), 0, 0), 0.05)
  1675.                                 else        
  1676.                                         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(0, 0, 0), 0.05)
  1677.                                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.5) * CFrame.Angles(math.rad(-30), 0, 0), 0.05)
  1678.                                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.65,0)*CFrame.Angles(0,0,math.rad(145)), 0.025)
  1679.                                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.65,0)*CFrame.Angles(0,0,math.rad(-145)), 0.025)
  1680.                                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-15), 0, 0), 0.05)
  1681.                                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, 0, -.5) * CFrame.Angles(math.rad(-15), 0, 0), 0.05)
  1682.                                 end
  1683.                         end
  1684.                 elseif torvel<1 and hitfloor~=nil then
  1685.                         Anim="Idle"
  1686.                         if attack==false then
  1687.                                 if stance=='normal' then
  1688.                                         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3-0.14*math.cos(sine/20), 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
  1689.                                         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5), math.rad(0), 0), 0.2)
  1690.                                         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.04*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1691.                                         larm.Weld.C0 = Lerp(larm.Weld.C0,  CFrame.new(-1.5,0.55-0.04*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1692.                                         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1693.                                         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  1694.                                 end
  1695.                                 if stance=='headshake' then
  1696.                                         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3-0.14*math.cos(sine/20), 0) * CFrame.Angles(math.rad(0), 0, 0), 0.2)
  1697.                                         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20), math.rad(0)-0.14*math.cos(sine/14), 0), 0.2)
  1698.                                         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.04*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(180),math.rad(-100)), 0.2)
  1699.                                         larm.Weld.C0 = Lerp(larm.Weld.C0,  CFrame.new(-1.5,0.55-0.04*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(180),math.rad(100)), 0.2)
  1700.                                         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1701.                                         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  1702.                                 end
  1703.                         end
  1704.                 elseif torvel>20 and torvel<35 and hitfloor~=nil then
  1705.                         Anim="Walk"
  1706.                         if attack==false then---135*math.cos(sine/9)
  1707.                                 if stance=='normal' then
  1708.                                         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3-0.14*math.cos(sine/20), 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.2)
  1709.                                         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(3), 0, 0), 0.2)
  1710.                                         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(.7,0,.7)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-65)), 0.2)
  1711.                                         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-.7,0,.7)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(55)), 0.2)
  1712.                                         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1713.                                         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  1714.                                 end
  1715.                         end
  1716.                 elseif torvel>=35 and hitfloor~=nil then
  1717.                         Anim="Run"
  1718.                         if attack==false then
  1719.                                 if stance=='normal' then
  1720.                                         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 3-0.14*math.cos(sine/20), 0) * CFrame.Angles(math.rad(-40), 0, 0), 0.2)
  1721.                                         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.2)
  1722.                                         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(.7,0,.7)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-65)), 0.2)
  1723.                                         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-.7,0,.7)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(55)), 0.2)
  1724.                                         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0)+0.04*math.cos(sine/30), 0, math.rad(0)), 0.2)
  1725.                                         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-10)-0.04*math.cos(sine/30), math.rad(0), math.rad(0)), 0.2)
  1726.                                 end
  1727.                         end
  1728.                 end
  1729.         end
  1730.         if sprint==true then
  1731.                 if stance=='normal' then
  1732.                         char.Humanoid.WalkSpeed=70
  1733.                 end
  1734.         else
  1735.                 if stance=='normal' then
  1736.                         char.Humanoid.WalkSpeed=30
  1737.                 end
  1738.         end
  1739.         gaster1.CFrame=CFrame.new(char.Torso.Position,mouse.Hit.p)*CFrame.new(4,3,0)--*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1740.         gaster2.CFrame=CFrame.new(char.Torso.Position,mouse.Hit.p)*CFrame.new(-4,3,0)--*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1741.         gaster3.CFrame=CFrame.new(char.Torso.Position,mouse.Hit.p)*CFrame.new(0,3,4)--*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  1742. end
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