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- repeat wait() until game:IsLoaded()
- repeat wait() until game.Players.LocalPlayer.Character
- repeat wait() until game:GetService("Players").LocalPlayer.PlayerGui.Main:FindFirstChild("ChooseTeam") == nil
- local plr = game.Players.LocalPlayer
- function is_land_hook(uRl)
- local Script_Teleport = 'game:GetService("ReplicatedStorage").__ServerBrowser:InvokeServer("teleport","'..game.JobId..'")'
- local playerval = #game.Players:GetPlayers()
- local time_of_server = tostring(game:GetService("Lighting").TimeOfDay)
- local Data_Payload =
- {
- ["data"] = {
- ['jobId'] = game.JobId,
- ['players'] = playerval,
- ['gametime'] = time_of_server,
- }
- }
- local newdata = game:GetService("HttpService"):JSONEncode(Data_Payload)
- local headers = {
- ["content-type"] = "application/json"
- }
- local request = http_request or request or HttpPost or syn.request
- local callback = request({
- Url = tostring(uRl),
- Body = newdata,
- Method = "POST",
- Headers = headers
- })
- end
- local found;
- task.spawn(function()
- while true do
- pcall(function()
- if game.PlaceId == 7449423635 then
- Mirage_Land = game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Mirage Island")
- if Mirage_Land ~= nil then
- if not found then
- print("Masterp Is Everything For you | Mirage IsLand [ Last update 18 April ]")
- is_land_hook("http://49.231.43.165:2124/api/mirage")
- found = true
- end
- else
- found = false
- end
- end
- end)
- task.wait(1)
- end
- end)
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