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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- SpecialMesh3 = Instance.new("SpecialMesh")
- Decal4 = Instance.new("Decal")
- Part5 = Instance.new("Part")
- Decal6 = Instance.new("Decal")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Humanoid11 = Instance.new("Humanoid")
- Part12 = Instance.new("Part")
- Sound13 = Instance.new("Sound")
- Sound14 = Instance.new("Sound")
- Sound15 = Instance.new("Sound")
- Sound16 = Instance.new("Sound")
- Sound17 = Instance.new("Sound")
- Sound18 = Instance.new("Sound")
- Sound19 = Instance.new("Sound")
- Sound20 = Instance.new("Sound")
- Sound21 = Instance.new("Sound")
- Pants22 = Instance.new("Pants")
- BodyColors23 = Instance.new("BodyColors")
- Model24 = Instance.new("Model")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- SpecialMesh70 = Instance.new("SpecialMesh")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- SpecialMesh93 = Instance.new("SpecialMesh")
- Part94 = Instance.new("Part")
- SpecialMesh95 = Instance.new("SpecialMesh")
- Part96 = Instance.new("Part")
- SpecialMesh97 = Instance.new("SpecialMesh")
- Part98 = Instance.new("Part")
- SpecialMesh99 = Instance.new("SpecialMesh")
- Part100 = Instance.new("Part")
- SpecialMesh101 = Instance.new("SpecialMesh")
- Part102 = Instance.new("Part")
- SpecialMesh103 = Instance.new("SpecialMesh")
- Part104 = Instance.new("Part")
- SpecialMesh105 = Instance.new("SpecialMesh")
- Part106 = Instance.new("Part")
- SpecialMesh107 = Instance.new("SpecialMesh")
- Part108 = Instance.new("Part")
- SpecialMesh109 = Instance.new("SpecialMesh")
- Part110 = Instance.new("Part")
- SpecialMesh111 = Instance.new("SpecialMesh")
- Part112 = Instance.new("Part")
- SpecialMesh113 = Instance.new("SpecialMesh")
- Part114 = Instance.new("Part")
- SpecialMesh115 = Instance.new("SpecialMesh")
- Model0.Name = "Pushing"
- Model0.Parent = mas
- Model1.Name = "Character"
- Model1.Parent = Model0
- Model1.PrimaryPart = Part2
- Part2.Name = "Head"
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(-147.690964, 3.72780943, -211.347198, -0.0120619889, -0.258840442, 0.965842605, -0.0069639571, 0.965910017, 0.258771449, -0.999903023, -0.00360485702, -0.0134534342)
- Part2.Orientation = Vector3.new(-15, 90.8000031, -0.409999996)
- Part2.Position = Vector3.new(-147.690964, 3.72780943, -211.347198)
- Part2.Rotation = Vector3.new(-92.9800034, 74.9800034, 92.6699982)
- Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part2.Size = Vector3.new(2, 1, 1)
- Part2.Anchored = true
- Part2.BrickColor = BrickColor.new("Institutional white")
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Institutional white")
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh3.Parent = Part2
- SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal4.Name = "face"
- Decal4.Parent = Part2
- Decal4.Texture = "rbxasset://textures/face.png"
- Part5.Name = "Torso"
- Part5.Parent = Model1
- Part5.CFrame = CFrame.new(-147.0336, 2.30801439, -211.346741, -0.0120620104, -0.500000179, 0.865941226, -0.00696400739, 0.866025209, 0.499951661, -0.999903023, 0, -0.013928012)
- Part5.Orientation = Vector3.new(-30, 90.9199982, -0.460000008)
- Part5.Position = Vector3.new(-147.0336, 2.30801439, -211.346741)
- Part5.Rotation = Vector3.new(-91.5999985, 59.9900017, 91.3799973)
- Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part5.Size = Vector3.new(2, 2, 1)
- Part5.Anchored = true
- Part5.BrickColor = BrickColor.new("Institutional white")
- Part5.LeftParamA = 0
- Part5.LeftParamB = 0
- Part5.LeftSurface = Enum.SurfaceType.Weld
- Part5.RightParamA = 0
- Part5.RightParamB = 0
- Part5.RightSurface = Enum.SurfaceType.Weld
- Part5.brickColor = BrickColor.new("Institutional white")
- Part5.FormFactor = Enum.FormFactor.Symmetric
- Part5.formFactor = Enum.FormFactor.Symmetric
- Decal6.Name = "roblox"
- Decal6.Parent = Part5
- Part7.Name = "Left Arm"
- Part7.Parent = Model1
- Part7.CFrame = CFrame.new(-148.015503, 2.69344711, -209.846909, -0.0120619936, 0.965865016, -0.258758873, -0.00696397061, -0.258852452, -0.965889096, -0.999903023, -0.00984859001, 0.00984860677)
- Part7.Orientation = Vector3.new(74.9899979, -87.8199997, -178.460007)
- Part7.Position = Vector3.new(-148.015503, 2.69344711, -209.846909)
- Part7.Rotation = Vector3.new(89.4199982, -15, -90.7200012)
- Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part7.Size = Vector3.new(1, 2, 1)
- Part7.Anchored = true
- Part7.BrickColor = BrickColor.new("Institutional white")
- Part7.CanCollide = false
- Part7.brickColor = BrickColor.new("Institutional white")
- Part7.FormFactor = Enum.FormFactor.Symmetric
- Part7.formFactor = Enum.FormFactor.Symmetric
- Part8.Name = "Right Arm"
- Part8.Parent = Model1
- Part8.CFrame = CFrame.new(-148.176666, 2.5475831, -212.84613, -0.0120619936, 0.965865016, -0.258758873, -0.00696397061, -0.258852452, -0.965889096, -0.999903023, -0.00984859001, 0.00984860677)
- Part8.Orientation = Vector3.new(74.9899979, -87.8199997, -178.460007)
- Part8.Position = Vector3.new(-148.176666, 2.5475831, -212.84613)
- Part8.Rotation = Vector3.new(89.4199982, -15, -90.7200012)
- Part8.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part8.Size = Vector3.new(1, 2, 1)
- Part8.Anchored = true
- Part8.BrickColor = BrickColor.new("Institutional white")
- Part8.CanCollide = false
- Part8.brickColor = BrickColor.new("Institutional white")
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.formFactor = Enum.FormFactor.Symmetric
- Part9.Name = "Left Leg"
- Part9.Parent = Model1
- Part9.CFrame = CFrame.new(-146.277573, 0.829445958, -210.846786, -0.0120620104, -0.865983546, 0.499926925, -0.00696400739, 0.500023901, 0.865983546, -0.999903023, 0.00696400739, -0.0120620113)
- Part9.Orientation = Vector3.new(-60, 91.3799973, -0.800000012)
- Part9.Position = Vector3.new(-146.277573, 0.829445958, -210.846786)
- Part9.Rotation = Vector3.new(-90.8000031, 30, 90.8000031)
- Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part9.Size = Vector3.new(1, 2, 1)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Institutional white")
- Part9.CanCollide = false
- Part9.brickColor = BrickColor.new("Institutional white")
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.formFactor = Enum.FormFactor.Symmetric
- Part10.Name = "Right Leg"
- Part10.Parent = Model1
- Part10.CFrame = CFrame.new(-146.914627, 0.82248199, -211.846695, -0.0120620104, -0.707085311, 0.70702529, -0.00696400739, 0.707118988, 0.707060158, -0.999903023, 0.00360483699, -0.0134534268)
- Part10.Orientation = Vector3.new(-45, 91.0899963, -0.560000002)
- Part10.Position = Vector3.new(-146.914627, 0.82248199, -211.846695)
- Part10.Rotation = Vector3.new(-91.0899963, 44.9900017, 90.9800034)
- Part10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part10.Size = Vector3.new(1, 2, 1)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Institutional white")
- Part10.CanCollide = false
- Part10.brickColor = BrickColor.new("Institutional white")
- Part10.FormFactor = Enum.FormFactor.Symmetric
- Part10.formFactor = Enum.FormFactor.Symmetric
- Humanoid11.Parent = Model1
- Humanoid11.LeftLeg = Part9
- Humanoid11.RightLeg = Part10
- Humanoid11.Torso = Part12
- Part12.Name = "HumanoidRootPart"
- Part12.Parent = Model1
- Part12.CFrame = CFrame.new(-147.0336, 2.30801439, -211.346741, -0.0120620104, -0.500000179, 0.865941226, -0.00696400739, 0.866025209, 0.499951661, -0.999903023, 0, -0.013928012)
- Part12.Orientation = Vector3.new(-30, 90.9199982, -0.460000008)
- Part12.Position = Vector3.new(-147.0336, 2.30801439, -211.346741)
- Part12.Rotation = Vector3.new(-91.5999985, 59.9900017, 91.3799973)
- Part12.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part12.Transparency = 1
- Part12.Size = Vector3.new(2, 2, 1)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Institutional white")
- Part12.CanCollide = false
- Part12.LeftParamA = 0
- Part12.LeftParamB = 0
- Part12.RightParamA = 0
- Part12.RightParamB = 0
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Institutional white")
- Part12.FormFactor = Enum.FormFactor.Symmetric
- Part12.formFactor = Enum.FormFactor.Symmetric
- Sound13.Name = "Climbing"
- Sound13.Parent = Part12
- Sound13.Looped = true
- Sound13.MaxDistance = 150
- Sound13.EmitterSize = 5
- Sound13.MinDistance = 5
- Sound13.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
- Sound13.Volume = 0.64999997615814
- Sound14.Name = "Died"
- Sound14.Parent = Part12
- Sound14.MaxDistance = 150
- Sound14.EmitterSize = 5
- Sound14.MinDistance = 5
- Sound14.SoundId = "rbxasset://sounds/uuhhh.mp3"
- Sound14.Volume = 0.64999997615814
- Sound15.Name = "GettingUp"
- Sound15.Parent = Part12
- Sound15.MaxDistance = 150
- Sound15.EmitterSize = 5
- Sound15.MinDistance = 5
- Sound15.SoundId = "rbxasset://sounds/action_get_up.mp3"
- Sound15.Volume = 0.64999997615814
- Sound16.Name = "Swimming"
- Sound16.Parent = Part12
- Sound16.Looped = true
- Sound16.MaxDistance = 150
- Sound16.EmitterSize = 5
- Sound16.MinDistance = 5
- Sound16.Pitch = 1.6000000238419
- Sound16.PlaybackSpeed = 1.6000000238419
- Sound16.SoundId = "rbxasset://sounds/action_swim.mp3"
- Sound16.Volume = 0.64999997615814
- Sound17.Name = "Jumping"
- Sound17.Parent = Part12
- Sound17.MaxDistance = 150
- Sound17.EmitterSize = 5
- Sound17.MinDistance = 5
- Sound17.SoundId = "rbxasset://sounds/action_jump.mp3"
- Sound17.Volume = 0.64999997615814
- Sound18.Name = "Landing"
- Sound18.Parent = Part12
- Sound18.MaxDistance = 150
- Sound18.EmitterSize = 5
- Sound18.MinDistance = 5
- Sound18.SoundId = "rbxasset://sounds/action_jump_land.mp3"
- Sound18.Volume = 1
- Sound19.Name = "Splash"
- Sound19.Parent = Part12
- Sound19.MaxDistance = 150
- Sound19.EmitterSize = 5
- Sound19.MinDistance = 5
- Sound19.SoundId = "rbxasset://sounds/impact_water.mp3"
- Sound19.Volume = 0.64999997615814
- Sound20.Name = "FreeFalling"
- Sound20.Parent = Part12
- Sound20.Looped = true
- Sound20.MaxDistance = 150
- Sound20.EmitterSize = 5
- Sound20.MinDistance = 5
- Sound20.SoundId = "rbxasset://sounds/action_falling.mp3"
- Sound20.Volume = 0.82500022649765
- Sound21.Name = "Running"
- Sound21.Parent = Part12
- Sound21.Looped = true
- Sound21.TimePosition = 0.7410892118624
- Sound21.MaxDistance = 150
- Sound21.EmitterSize = 5
- Sound21.MinDistance = 5
- Sound21.Pitch = 1.8500000238419
- Sound21.PlaybackSpeed = 1.8500000238419
- Sound21.SoundId = "rbxasset://sounds/action_footsteps_plastic.mp3"
- Sound21.Volume = 0.64999997615814
- Pants22.Name = "Pants"
- Pants22.Parent = Model1
- Pants22.PantsTemplate = "http://www.roblox.com/asset/?id=148347527"
- BodyColors23.Parent = Model1
- BodyColors23.HeadColor = BrickColor.new("Institutional white")
- BodyColors23.HeadColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- BodyColors23.LeftArmColor = BrickColor.new("Institutional white")
- BodyColors23.LeftArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- BodyColors23.LeftLegColor = BrickColor.new("Institutional white")
- BodyColors23.LeftLegColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- BodyColors23.RightArmColor = BrickColor.new("Institutional white")
- BodyColors23.RightArmColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- BodyColors23.RightLegColor = BrickColor.new("Institutional white")
- BodyColors23.RightLegColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- BodyColors23.TorsoColor = BrickColor.new("Institutional white")
- BodyColors23.TorsoColor3 = Color3.new(0.972549, 0.972549, 0.972549)
- Model24.Name = "Payload"
- Model24.Parent = Model0
- Part25.Parent = Model24
- Part25.CFrame = CFrame.new(-152.3125, 0.875, -210.8125, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part25.Orientation = Vector3.new(0, 90, 0)
- Part25.Position = Vector3.new(-152.3125, 0.875, -210.8125)
- Part25.Rotation = Vector3.new(0, 90, 0)
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Size = Vector3.new(0.125, 0.625, 0.625)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Dark stone grey")
- Part25.Material = Enum.Material.Metal
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Dark stone grey")
- Part25.Shape = Enum.PartType.Cylinder
- Part26.Parent = Model24
- Part26.CFrame = CFrame.new(-152.6875, 1.3125, -210.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.Position = Vector3.new(-152.6875, 1.3125, -210.3125)
- Part26.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part26.Size = Vector3.new(0.125, 0.875, 0.375)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Dirt brown")
- Part26.Material = Enum.Material.Wood
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Dirt brown")
- Part27.Parent = Model24
- Part27.CFrame = CFrame.new(-149.6875, 1.3125, -210.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part27.Position = Vector3.new(-149.6875, 1.3125, -210.3125)
- Part27.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part27.Size = Vector3.new(0.125, 0.875, 0.375)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Dirt brown")
- Part27.Material = Enum.Material.Wood
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Dirt brown")
- Part28.Parent = Model24
- Part28.CFrame = CFrame.new(-150.0625, 0.625, -210.625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part28.Orientation = Vector3.new(0, 90, 0)
- Part28.Position = Vector3.new(-150.0625, 0.625, -210.625)
- Part28.Rotation = Vector3.new(0, 90, 0)
- Part28.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part28.Size = Vector3.new(0.25, 1.125, 1.125)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Black")
- Part28.Material = Enum.Material.Metal
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Black")
- Part28.Shape = Enum.PartType.Cylinder
- Part29.Parent = Model24
- Part29.CFrame = CFrame.new(-151.1875, 1.125, -210.9375, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.Position = Vector3.new(-151.1875, 1.125, -210.9375)
- Part29.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part29.Size = Vector3.new(3.125, 0.5, 0.125)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Dirt brown")
- Part29.Material = Enum.Material.Metal
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Dirt brown")
- Part30.Parent = Model24
- Part30.CFrame = CFrame.new(-152.3125, 0.625, -210.625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part30.Orientation = Vector3.new(0, 90, 0)
- Part30.Position = Vector3.new(-152.3125, 0.625, -210.625)
- Part30.Rotation = Vector3.new(0, 90, 0)
- Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part30.Size = Vector3.new(0.25, 1.125, 1.125)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Black")
- Part30.Material = Enum.Material.Metal
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Black")
- Part30.Shape = Enum.PartType.Cylinder
- Part31.Parent = Model24
- Part31.CFrame = CFrame.new(-152.6875, 0.4375, -210.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part31.Position = Vector3.new(-152.6875, 0.4375, -210.125)
- Part31.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part31.Size = Vector3.new(0.125, 0.375, 0.75)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Dirt brown")
- Part31.Material = Enum.Material.Wood
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Dirt brown")
- Part32.Parent = Model24
- Part32.CFrame = CFrame.new(-151.1875, 0.875, -210.8125, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part32.Orientation = Vector3.new(0, 90, 0)
- Part32.Position = Vector3.new(-151.1875, 0.875, -210.8125)
- Part32.Rotation = Vector3.new(0, 90, 0)
- Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part32.Size = Vector3.new(0.125, 0.625, 0.625)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Dark stone grey")
- Part32.Material = Enum.Material.Metal
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Dark stone grey")
- Part32.Shape = Enum.PartType.Cylinder
- Part33.Parent = Model24
- Part33.CFrame = CFrame.new(-150.0625, 0.875, -210.8125, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part33.Orientation = Vector3.new(0, 90, 0)
- Part33.Position = Vector3.new(-150.0625, 0.875, -210.8125)
- Part33.Rotation = Vector3.new(0, 90, 0)
- Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part33.Size = Vector3.new(0.125, 0.625, 0.625)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Dark stone grey")
- Part33.Material = Enum.Material.Metal
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Dark stone grey")
- Part33.Shape = Enum.PartType.Cylinder
- Part34.Parent = Model24
- Part34.CFrame = CFrame.new(-151.1875, 1.0625, -211.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part34.Position = Vector3.new(-151.1875, 1.0625, -211.3125)
- Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part34.Size = Vector3.new(2.875, 0.375, 0.875)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Dark stone grey")
- Part34.Material = Enum.Material.Metal
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Dark stone grey")
- Part35.Parent = Model24
- Part35.CFrame = CFrame.new(-151.126099, 2.18641877, -210.1875, 0.99984771, 0.0174524058, 0, -0.0174524058, 0.99984771, 0, 0, 0, 1)
- Part35.Orientation = Vector3.new(0, 0, -1)
- Part35.Position = Vector3.new(-151.126099, 2.18641877, -210.1875)
- Part35.Rotation = Vector3.new(0, 0, -1)
- Part35.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part35.Size = Vector3.new(4.25, 0.375, 0.125)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Reddish brown")
- Part35.Material = Enum.Material.Wood
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Reddish brown")
- Part36.Parent = Model24
- Part36.CFrame = CFrame.new(-151.121826, 3.1908567, -210.1875, 0.99984771, 0.0174524058, 0, -0.0174524058, 0.99984771, 0, 0, 0, 1)
- Part36.Orientation = Vector3.new(0, 0, -1)
- Part36.Position = Vector3.new(-151.121826, 3.1908567, -210.1875)
- Part36.Rotation = Vector3.new(0, 0, -1)
- Part36.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part36.Size = Vector3.new(4.25, 0.375, 0.125)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Reddish brown")
- Part36.Material = Enum.Material.Wood
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Reddish brown")
- Part37.Parent = Model24
- Part37.CFrame = CFrame.new(-151.1875, 0.4375, -210, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part37.Position = Vector3.new(-151.1875, 0.4375, -210)
- Part37.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part37.Size = Vector3.new(2.875, 0.125, 0.5)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Reddish brown")
- Part37.Material = Enum.Material.Wood
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Reddish brown")
- Part38.Parent = Model24
- Part38.CFrame = CFrame.new(-149.6875, 0.4375, -210.125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part38.Position = Vector3.new(-149.6875, 0.4375, -210.125)
- Part38.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part38.Size = Vector3.new(0.125, 0.375, 0.75)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Dirt brown")
- Part38.Material = Enum.Material.Wood
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Dirt brown")
- Part39.Parent = Model24
- Part39.CFrame = CFrame.new(-151.1875, 1.3125, -210.1875, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part39.Position = Vector3.new(-151.1875, 1.3125, -210.1875)
- Part39.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part39.Size = Vector3.new(2.875, 0.875, 0.125)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Reddish brown")
- Part39.Material = Enum.Material.Wood
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Reddish brown")
- Part40.Parent = Model24
- Part40.CFrame = CFrame.new(-149.6875, 0.75, -210.375, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part40.Position = Vector3.new(-149.6875, 0.75, -210.375)
- Part40.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part40.Size = Vector3.new(0.125, 0.25, 0.25)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Dirt brown")
- Part40.Material = Enum.Material.Wood
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Dirt brown")
- Part41.Parent = Model24
- Part41.CFrame = CFrame.new(-151.121826, 2.6908567, -210.1875, 0.99862951, -0.0523359589, 0, 0.0523359589, 0.99862951, 0, 0, 0, 1)
- Part41.Orientation = Vector3.new(0, 0, 3)
- Part41.Position = Vector3.new(-151.121826, 2.6908567, -210.1875)
- Part41.Rotation = Vector3.new(0, 0, 3)
- Part41.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part41.Size = Vector3.new(4.25, 0.375, 0.125)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Reddish brown")
- Part41.Material = Enum.Material.Wood
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Reddish brown")
- Part42.Parent = Model24
- Part42.CFrame = CFrame.new(-151.1875, 0.8125, -211.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part42.Position = Vector3.new(-151.1875, 0.8125, -211.3125)
- Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part42.Size = Vector3.new(3.375, 0.125, 1.125)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Dark stone grey")
- Part42.Material = Enum.Material.Metal
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Dark stone grey")
- Part43.Parent = Model24
- Part43.CFrame = CFrame.new(-152.6875, 0.75, -210.375, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part43.Position = Vector3.new(-152.6875, 0.75, -210.375)
- Part43.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part43.Size = Vector3.new(0.125, 0.25, 0.25)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Dirt brown")
- Part43.Material = Enum.Material.Wood
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Dirt brown")
- Part44.Parent = Model24
- Part44.CFrame = CFrame.new(-151.1875, 0.625, -210.625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part44.Orientation = Vector3.new(0, 90, 0)
- Part44.Position = Vector3.new(-151.1875, 0.625, -210.625)
- Part44.Rotation = Vector3.new(0, 90, 0)
- Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part44.Size = Vector3.new(0.25, 1.125, 1.125)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Black")
- Part44.Material = Enum.Material.Metal
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Black")
- Part44.Shape = Enum.PartType.Cylinder
- Part45.Parent = Model24
- Part45.CFrame = CFrame.new(-149.6875, 1.3125, -212.3125, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part45.Orientation = Vector3.new(0, -180, 0)
- Part45.Position = Vector3.new(-149.6875, 1.3125, -212.3125)
- Part45.Rotation = Vector3.new(-180, 0, -180)
- Part45.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part45.Size = Vector3.new(0.125, 0.875, 0.375)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Dirt brown")
- Part45.Material = Enum.Material.Wood
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Dirt brown")
- Part46.Parent = Model24
- Part46.CFrame = CFrame.new(-152.6875, 0.4375, -212.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part46.Orientation = Vector3.new(0, -180, 0)
- Part46.Position = Vector3.new(-152.6875, 0.4375, -212.5)
- Part46.Rotation = Vector3.new(-180, 0, -180)
- Part46.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part46.Size = Vector3.new(0.125, 0.375, 0.75)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Dirt brown")
- Part46.Material = Enum.Material.Wood
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Dirt brown")
- Part47.Parent = Model24
- Part47.CFrame = CFrame.new(-149.1875, 3.25, -212.5625, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
- Part47.Orientation = Vector3.new(0, -90, 0)
- Part47.Position = Vector3.new(-149.1875, 3.25, -212.5625)
- Part47.Rotation = Vector3.new(0, -90, 0)
- Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part47.Size = Vector3.new(0.125, 0.125, 0.125)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Dark stone grey")
- Part47.Material = Enum.Material.Metal
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Dark stone grey")
- Part47.Shape = Enum.PartType.Cylinder
- Part48.Parent = Model24
- Part48.CFrame = CFrame.new(-153.0625, 2.25, -210.0625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part48.Orientation = Vector3.new(0, 90, 0)
- Part48.Position = Vector3.new(-153.0625, 2.25, -210.0625)
- Part48.Rotation = Vector3.new(0, 90, 0)
- Part48.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part48.Size = Vector3.new(0.125, 0.125, 0.125)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Dark stone grey")
- Part48.Material = Enum.Material.Metal
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Dark stone grey")
- Part48.Shape = Enum.PartType.Cylinder
- Part49.Parent = Model24
- Part49.CFrame = CFrame.new(-150.0625, 0.875, -211.8125, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
- Part49.Orientation = Vector3.new(0, -90, 0)
- Part49.Position = Vector3.new(-150.0625, 0.875, -211.8125)
- Part49.Rotation = Vector3.new(0, -90, 0)
- Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part49.Size = Vector3.new(0.125, 0.625, 0.625)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Dark stone grey")
- Part49.Material = Enum.Material.Metal
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Dark stone grey")
- Part49.Shape = Enum.PartType.Cylinder
- Part50.Parent = Model24
- Part50.CFrame = CFrame.new(-151.1875, 0.4375, -212.625, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part50.Orientation = Vector3.new(0, -180, 0)
- Part50.Position = Vector3.new(-151.1875, 0.4375, -212.625)
- Part50.Rotation = Vector3.new(-180, 0, -180)
- Part50.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part50.Size = Vector3.new(2.875, 0.125, 0.5)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Reddish brown")
- Part50.Material = Enum.Material.Wood
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Reddish brown")
- Part51.Parent = Model24
- Part51.CFrame = CFrame.new(-152.0625, 2.6875, -210.1875, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part51.Position = Vector3.new(-152.0625, 2.6875, -210.1875)
- Part51.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part51.Size = Vector3.new(0.375, 1.625, 0.375)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Dirt brown")
- Part51.Material = Enum.Material.Wood
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Dirt brown")
- Part52.Parent = Model24
- Part52.CFrame = CFrame.new(-149.1875, 3.125, -210.0625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part52.Orientation = Vector3.new(0, 90, 0)
- Part52.Position = Vector3.new(-149.1875, 3.125, -210.0625)
- Part52.Rotation = Vector3.new(0, 90, 0)
- Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part52.Size = Vector3.new(0.125, 0.125, 0.125)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Dark stone grey")
- Part52.Material = Enum.Material.Metal
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Dark stone grey")
- Part52.Shape = Enum.PartType.Cylinder
- Part53.Parent = Model24
- Part53.CFrame = CFrame.new(-151.128174, 3.1908567, -212.4375, -0.99984771, -0.0174524058, -8.74227766e-08, -0.0174524058, 0.99984771, 0, 8.7409461e-08, 1.52573776e-09, -1)
- Part53.Orientation = Vector3.new(0, -180, -1)
- Part53.Position = Vector3.new(-151.128174, 3.1908567, -212.4375)
- Part53.Rotation = Vector3.new(-180, 0, 179)
- Part53.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part53.Size = Vector3.new(4.25, 0.375, 0.125)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Reddish brown")
- Part53.Material = Enum.Material.Wood
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Reddish brown")
- Part54.Parent = Model24
- Part54.CFrame = CFrame.new(-149.1875, 2.25, -212.5625, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
- Part54.Orientation = Vector3.new(0, -90, 0)
- Part54.Position = Vector3.new(-149.1875, 2.25, -212.5625)
- Part54.Rotation = Vector3.new(0, -90, 0)
- Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part54.Size = Vector3.new(0.125, 0.125, 0.125)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Dark stone grey")
- Part54.Material = Enum.Material.Metal
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Dark stone grey")
- Part54.Shape = Enum.PartType.Cylinder
- Part55.Parent = Model24
- Part55.CFrame = CFrame.new(-151.123901, 2.18641877, -212.4375, -0.99984771, -0.0174524058, -8.74227766e-08, -0.0174524058, 0.99984771, 0, 8.7409461e-08, 1.52573776e-09, -1)
- Part55.Orientation = Vector3.new(0, -180, -1)
- Part55.Position = Vector3.new(-151.123901, 2.18641877, -212.4375)
- Part55.Rotation = Vector3.new(-180, 0, 179)
- Part55.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part55.Size = Vector3.new(4.25, 0.375, 0.125)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Reddish brown")
- Part55.Material = Enum.Material.Wood
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Reddish brown")
- Part56.Parent = Model24
- Part56.CFrame = CFrame.new(-153.1875, 2.6875, -212.3125, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part56.Orientation = Vector3.new(0, -180, 0)
- Part56.Position = Vector3.new(-153.1875, 2.6875, -212.3125)
- Part56.Rotation = Vector3.new(-180, 0, -180)
- Part56.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part56.Size = Vector3.new(0.375, 1.625, 0.125)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("Dirt brown")
- Part56.Material = Enum.Material.Wood
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Dirt brown")
- Part57.Parent = Model24
- Part57.CFrame = CFrame.new(-153.0625, 3.125, -212.5625, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
- Part57.Orientation = Vector3.new(0, -90, 0)
- Part57.Position = Vector3.new(-153.0625, 3.125, -212.5625)
- Part57.Rotation = Vector3.new(0, -90, 0)
- Part57.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part57.Size = Vector3.new(0.125, 0.125, 0.125)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Dark stone grey")
- Part57.Material = Enum.Material.Metal
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Dark stone grey")
- Part57.Shape = Enum.PartType.Cylinder
- Part58.Parent = Model24
- Part58.CFrame = CFrame.new(-153.0625, 2.75, -212.5625, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
- Part58.Orientation = Vector3.new(0, -90, 0)
- Part58.Position = Vector3.new(-153.0625, 2.75, -212.5625)
- Part58.Rotation = Vector3.new(0, -90, 0)
- Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part58.Size = Vector3.new(0.125, 0.125, 0.125)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Dark stone grey")
- Part58.Material = Enum.Material.Metal
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Dark stone grey")
- Part58.Shape = Enum.PartType.Cylinder
- Part59.Parent = Model24
- Part59.CFrame = CFrame.new(-149.6875, 0.75, -212.25, -1, 0, 8.94069672e-08, 0, 1, 0, -8.94069672e-08, 0, -1)
- Part59.Orientation = Vector3.new(0, 180, 0)
- Part59.Position = Vector3.new(-149.6875, 0.75, -212.25)
- Part59.Rotation = Vector3.new(-180, 0, -180)
- Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part59.Size = Vector3.new(0.125, 0.25, 0.25)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Dirt brown")
- Part59.Material = Enum.Material.Wood
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Dirt brown")
- Part60.Parent = Model24
- Part60.CFrame = CFrame.new(-150.1875, 2.6875, -212.4375, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part60.Orientation = Vector3.new(0, -180, 0)
- Part60.Position = Vector3.new(-150.1875, 2.6875, -212.4375)
- Part60.Rotation = Vector3.new(-180, 0, -180)
- Part60.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part60.Size = Vector3.new(0.375, 1.625, 0.375)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Dirt brown")
- Part60.Material = Enum.Material.Wood
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Dirt brown")
- Part61.Parent = Model24
- Part61.CFrame = CFrame.new(-151.128174, 2.6908567, -212.4375, -0.99862951, 0.0523359589, -8.74227766e-08, 0.0523359589, 0.99862951, 0, 8.73029649e-08, -4.57535476e-09, -1)
- Part61.Orientation = Vector3.new(0, -180, 3)
- Part61.Position = Vector3.new(-151.128174, 2.6908567, -212.4375)
- Part61.Rotation = Vector3.new(-180, 0, -177)
- Part61.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part61.Size = Vector3.new(4.25, 0.375, 0.125)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Reddish brown")
- Part61.Material = Enum.Material.Wood
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Reddish brown")
- Part62.Parent = Model24
- Part62.CFrame = CFrame.new(-149.126099, 2.06141877, -211.3125, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part62.Orientation = Vector3.new(0, 90, 0)
- Part62.Position = Vector3.new(-149.126099, 2.06141877, -211.3125)
- Part62.Rotation = Vector3.new(0, 90, 0)
- Part62.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part62.Size = Vector3.new(2, 0.375, 0.125)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Reddish brown")
- Part62.Material = Enum.Material.Wood
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Reddish brown")
- Part63.Parent = Model24
- Part63.CFrame = CFrame.new(-153.1875, 2.6875, -210.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part63.Position = Vector3.new(-153.1875, 2.6875, -210.3125)
- Part63.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part63.Size = Vector3.new(0.375, 1.625, 0.125)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Dirt brown")
- Part63.Material = Enum.Material.Wood
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Dirt brown")
- Part64.Parent = Model24
- Part64.CFrame = CFrame.new(-152.0625, 2.6875, -212.4375, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part64.Orientation = Vector3.new(0, -180, 0)
- Part64.Position = Vector3.new(-152.0625, 2.6875, -212.4375)
- Part64.Rotation = Vector3.new(-180, 0, -180)
- Part64.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part64.Size = Vector3.new(0.375, 1.625, 0.375)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Dirt brown")
- Part64.Material = Enum.Material.Wood
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Dirt brown")
- Part65.Parent = Model24
- Part65.CFrame = CFrame.new(-152.6875, 0.75, -212.25, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part65.Orientation = Vector3.new(0, -180, 0)
- Part65.Position = Vector3.new(-152.6875, 0.75, -212.25)
- Part65.Rotation = Vector3.new(-180, 0, -180)
- Part65.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part65.Size = Vector3.new(0.125, 0.25, 0.25)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Dirt brown")
- Part65.Material = Enum.Material.Wood
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Dirt brown")
- Part66.Parent = Model24
- Part66.CFrame = CFrame.new(-148.985474, 2.4406054, -211.877136, -0.25000003, -0.258819044, 0.933012664, -0.0669873059, 0.965925813, 0.25, -0.965925813, 0, -0.258819073)
- Part66.Orientation = Vector3.new(-14.4799995, 105.5, -3.97000003)
- Part66.Position = Vector3.new(-148.985474, 2.4406054, -211.877136)
- Part66.Rotation = Vector3.new(-135.990005, 68.9100037, 134.009995)
- Part66.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part66.Size = Vector3.new(0.875, 0.375, 0.125)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Reddish brown")
- Part66.Material = Enum.Material.Wood
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Reddish brown")
- Part67.Parent = Model24
- Part67.CFrame = CFrame.new(-151.1875, 0.875, -211.8125, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
- Part67.Orientation = Vector3.new(0, -90, 0)
- Part67.Position = Vector3.new(-151.1875, 0.875, -211.8125)
- Part67.Rotation = Vector3.new(0, -90, 0)
- Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part67.Size = Vector3.new(0.125, 0.625, 0.625)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Dark stone grey")
- Part67.Material = Enum.Material.Metal
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Dark stone grey")
- Part67.Shape = Enum.PartType.Cylinder
- Part68.Parent = Model24
- Part68.CFrame = CFrame.new(-148.801056, 3.35898352, -211.554047, -0.492072225, 0.00851838291, 0.870512664, -0.16436398, 0.981058717, -0.102509685, -0.854897261, -0.193523079, -0.481351614)
- Part68.Orientation = Vector3.new(5.88000011, 118.940002, -9.51000023)
- Part68.Position = Vector3.new(-148.801056, 3.35898352, -211.554047)
- Part68.Rotation = Vector3.new(167.979996, 60.5200005, -179.009995)
- Part68.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part68.Size = Vector3.new(1.625, 0.375, 0.125)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Reddish brown")
- Part68.Material = Enum.Material.Wood
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Reddish brown")
- Part69.Parent = Model24
- Part69.CFrame = CFrame.new(-151.5, 2.9375, -211.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part69.Position = Vector3.new(-151.5, 2.9375, -211.3125)
- Part69.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part69.Size = Vector3.new(2.75, 2.375, 2.375)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Bright blue")
- Part69.Material = Enum.Material.Metal
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Bright blue")
- SpecialMesh70.Parent = Part69
- SpecialMesh70.MeshType = Enum.MeshType.Sphere
- Part71.Parent = Model24
- Part71.CFrame = CFrame.new(-151.1875, 0.625, -212, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
- Part71.Orientation = Vector3.new(0, -90, 0)
- Part71.Position = Vector3.new(-151.1875, 0.625, -212)
- Part71.Rotation = Vector3.new(0, -90, 0)
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part71.Size = Vector3.new(0.25, 1.125, 1.125)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Black")
- Part71.Material = Enum.Material.Metal
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Black")
- Part71.Shape = Enum.PartType.Cylinder
- Part72.Parent = Model24
- Part72.CFrame = CFrame.new(-149.0625, 2.6875, -210.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part72.Position = Vector3.new(-149.0625, 2.6875, -210.3125)
- Part72.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part72.Size = Vector3.new(0.375, 1.625, 0.125)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Dirt brown")
- Part72.Material = Enum.Material.Wood
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Dirt brown")
- Part73.Parent = Model24
- Part73.CFrame = CFrame.new(-150.0625, 0.625, -212, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
- Part73.Orientation = Vector3.new(0, -90, 0)
- Part73.Position = Vector3.new(-150.0625, 0.625, -212)
- Part73.Rotation = Vector3.new(0, -90, 0)
- Part73.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part73.Size = Vector3.new(0.25, 1.125, 1.125)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Black")
- Part73.Material = Enum.Material.Metal
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Black")
- Part73.Shape = Enum.PartType.Cylinder
- Part74.Parent = Model24
- Part74.CFrame = CFrame.new(-153.0625, 3.25, -210.0625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part74.Orientation = Vector3.new(0, 90, 0)
- Part74.Position = Vector3.new(-153.0625, 3.25, -210.0625)
- Part74.Rotation = Vector3.new(0, 90, 0)
- Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part74.Size = Vector3.new(0.125, 0.125, 0.125)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Dark stone grey")
- Part74.Material = Enum.Material.Metal
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Dark stone grey")
- Part74.Shape = Enum.PartType.Cylinder
- Part75.Parent = Model24
- Part75.CFrame = CFrame.new(-153.0625, 2.125, -212.5625, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
- Part75.Orientation = Vector3.new(0, -90, 0)
- Part75.Position = Vector3.new(-153.0625, 2.125, -212.5625)
- Part75.Rotation = Vector3.new(0, -90, 0)
- Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part75.Size = Vector3.new(0.125, 0.125, 0.125)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Dark stone grey")
- Part75.Material = Enum.Material.Metal
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Dark stone grey")
- Part75.Shape = Enum.PartType.Cylinder
- Part76.Parent = Model24
- Part76.CFrame = CFrame.new(-148.893326, 2.95316529, -211.71434, -0.491481483, -0.24999994, 0.834233761, -0.0669870973, 0.965925813, 0.25000006, -0.868307889, 0.0669875145, -0.491481423)
- Part76.Orientation = Vector3.new(-14.4799995, 120.5, -3.97000003)
- Part76.Position = Vector3.new(-148.893326, 2.95316529, -211.71434)
- Part76.Rotation = Vector3.new(-153.039993, 56.5400009, 153.039993)
- Part76.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part76.Size = Vector3.new(1.25, 0.375, 0.125)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Reddish brown")
- Part76.Material = Enum.Material.Wood
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Reddish brown")
- Part77.Parent = Model24
- Part77.CFrame = CFrame.new(-150.1875, 2.6875, -210.1875, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part77.Position = Vector3.new(-150.1875, 2.6875, -210.1875)
- Part77.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part77.Size = Vector3.new(0.375, 1.625, 0.375)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Dirt brown")
- Part77.Material = Enum.Material.Wood
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Dirt brown")
- Part78.Parent = Model24
- Part78.CFrame = CFrame.new(-149.1875, 2.625, -212.5625, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
- Part78.Orientation = Vector3.new(0, -90, 0)
- Part78.Position = Vector3.new(-149.1875, 2.625, -212.5625)
- Part78.Rotation = Vector3.new(0, -90, 0)
- Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part78.Size = Vector3.new(0.125, 0.125, 0.125)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Dark stone grey")
- Part78.Material = Enum.Material.Metal
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Dark stone grey")
- Part78.Shape = Enum.PartType.Cylinder
- Part79.Parent = Model24
- Part79.CFrame = CFrame.new(-149.0625, 2.6875, -212.3125, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part79.Orientation = Vector3.new(0, -180, 0)
- Part79.Position = Vector3.new(-149.0625, 2.6875, -212.3125)
- Part79.Rotation = Vector3.new(-180, 0, -180)
- Part79.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part79.Size = Vector3.new(0.375, 1.625, 0.125)
- Part79.Anchored = true
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.BrickColor = BrickColor.new("Dirt brown")
- Part79.Material = Enum.Material.Wood
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.brickColor = BrickColor.new("Dirt brown")
- Part80.Parent = Model24
- Part80.CFrame = CFrame.new(-151.125, 1.8125, -211.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part80.Position = Vector3.new(-151.125, 1.8125, -211.3125)
- Part80.Size = Vector3.new(4, 0.125, 2.625)
- Part80.Anchored = true
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.Material = Enum.Material.Metal
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part81.Parent = Model24
- Part81.CFrame = CFrame.new(-152.3125, 0.875, -211.8125, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
- Part81.Orientation = Vector3.new(0, -90, 0)
- Part81.Position = Vector3.new(-152.3125, 0.875, -211.8125)
- Part81.Rotation = Vector3.new(0, -90, 0)
- Part81.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part81.Size = Vector3.new(0.125, 0.625, 0.625)
- Part81.Anchored = true
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.BrickColor = BrickColor.new("Dark stone grey")
- Part81.Material = Enum.Material.Metal
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.brickColor = BrickColor.new("Dark stone grey")
- Part81.Shape = Enum.PartType.Cylinder
- Part82.Parent = Model24
- Part82.CFrame = CFrame.new(-152.6875, 1.3125, -212.3125, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part82.Orientation = Vector3.new(0, -180, 0)
- Part82.Position = Vector3.new(-152.6875, 1.3125, -212.3125)
- Part82.Rotation = Vector3.new(-180, 0, -180)
- Part82.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part82.Size = Vector3.new(0.125, 0.875, 0.375)
- Part82.Anchored = true
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Dirt brown")
- Part82.Material = Enum.Material.Wood
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Dirt brown")
- Part83.Parent = Model24
- Part83.CFrame = CFrame.new(-148.797195, 2.4322319, -210.859604, 0.506235957, -0.183012709, 0.842752337, -0.0669873059, 0.965925813, 0.25, -0.859789431, -0.183012694, 0.47672683)
- Part83.Orientation = Vector3.new(-14.4799995, 60.5, -3.97000003)
- Part83.Position = Vector3.new(-148.797195, 2.4322319, -210.859604)
- Part83.Rotation = Vector3.new(-27.6700001, 57.4300003, 19.8799992)
- Part83.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part83.Size = Vector3.new(1.125, 0.375, 0.125)
- Part83.Anchored = true
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.BrickColor = BrickColor.new("Reddish brown")
- Part83.Material = Enum.Material.Wood
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.brickColor = BrickColor.new("Reddish brown")
- Part84.Parent = Model24
- Part84.CFrame = CFrame.new(-153.0625, 2.625, -210.0625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part84.Orientation = Vector3.new(0, 90, 0)
- Part84.Position = Vector3.new(-153.0625, 2.625, -210.0625)
- Part84.Rotation = Vector3.new(0, 90, 0)
- Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part84.Size = Vector3.new(0.125, 0.125, 0.125)
- Part84.Anchored = true
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.BrickColor = BrickColor.new("Dark stone grey")
- Part84.Material = Enum.Material.Metal
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Dark stone grey")
- Part84.Shape = Enum.PartType.Cylinder
- Part85.Parent = Model24
- Part85.CFrame = CFrame.new(-149.6875, 0.4375, -212.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part85.Orientation = Vector3.new(0, -180, 0)
- Part85.Position = Vector3.new(-149.6875, 0.4375, -212.5)
- Part85.Rotation = Vector3.new(-180, 0, -180)
- Part85.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part85.Size = Vector3.new(0.125, 0.375, 0.75)
- Part85.Anchored = true
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Dirt brown")
- Part85.Material = Enum.Material.Wood
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.brickColor = BrickColor.new("Dirt brown")
- Part86.Parent = Model24
- Part86.CFrame = CFrame.new(-152.3125, 0.625, -212, 1.31134158e-07, 0, -1, 0, 0.99999994, 0, 1, 0, 1.31134158e-07)
- Part86.Orientation = Vector3.new(0, -90, 0)
- Part86.Position = Vector3.new(-152.3125, 0.625, -212)
- Part86.Rotation = Vector3.new(0, -90, 0)
- Part86.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part86.Size = Vector3.new(0.25, 1.125, 1.125)
- Part86.Anchored = true
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.BrickColor = BrickColor.new("Black")
- Part86.Material = Enum.Material.Metal
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.brickColor = BrickColor.new("Black")
- Part86.Shape = Enum.PartType.Cylinder
- Part87.Parent = Model24
- Part87.CFrame = CFrame.new(-151.1875, 1.125, -211.6875, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part87.Position = Vector3.new(-151.1875, 1.125, -211.6875)
- Part87.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part87.Size = Vector3.new(3.125, 0.5, 0.125)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Dirt brown")
- Part87.Material = Enum.Material.Metal
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Dirt brown")
- Part88.Parent = Model24
- Part88.CFrame = CFrame.new(-149.1875, 2.75, -210.0625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part88.Orientation = Vector3.new(0, 90, 0)
- Part88.Position = Vector3.new(-149.1875, 2.75, -210.0625)
- Part88.Rotation = Vector3.new(0, 90, 0)
- Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part88.Size = Vector3.new(0.125, 0.125, 0.125)
- Part88.Anchored = true
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Dark stone grey")
- Part88.Material = Enum.Material.Metal
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Dark stone grey")
- Part88.Shape = Enum.PartType.Cylinder
- Part89.Parent = Model24
- Part89.CFrame = CFrame.new(-151.1875, 1.3125, -212.4375, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part89.Orientation = Vector3.new(0, -180, 0)
- Part89.Position = Vector3.new(-151.1875, 1.3125, -212.4375)
- Part89.Rotation = Vector3.new(-180, 0, -180)
- Part89.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part89.Size = Vector3.new(2.875, 0.875, 0.125)
- Part89.Anchored = true
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.BrickColor = BrickColor.new("Reddish brown")
- Part89.Material = Enum.Material.Wood
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.brickColor = BrickColor.new("Reddish brown")
- Part90.Parent = Model24
- Part90.CFrame = CFrame.new(-149.1875, 2.125, -210.0625, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part90.Orientation = Vector3.new(0, 90, 0)
- Part90.Position = Vector3.new(-149.1875, 2.125, -210.0625)
- Part90.Rotation = Vector3.new(0, 90, 0)
- Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part90.Size = Vector3.new(0.125, 0.125, 0.125)
- Part90.Anchored = true
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.BrickColor = BrickColor.new("Dark stone grey")
- Part90.Material = Enum.Material.Metal
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.brickColor = BrickColor.new("Dark stone grey")
- Part90.Shape = Enum.PartType.Cylinder
- Part91.Parent = Model24
- Part91.CFrame = CFrame.new(-148.923752, 2.76777554, -210.647644, 0.506235957, -0.183012709, 0.842752337, 0.157825112, 0.98037982, 0.118095472, -0.847830415, 0.0732233077, 0.525187492)
- Part91.Orientation = Vector3.new(-6.78000021, 58.0699997, 9.14999962)
- Part91.Position = Vector3.new(-148.923752, 2.76777554, -210.647644)
- Part91.Rotation = Vector3.new(-12.6700001, 57.4300003, 19.8799992)
- Part91.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part91.Size = Vector3.new(0.625, 0.375, 0.125)
- Part91.Anchored = true
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Reddish brown")
- Part91.Material = Enum.Material.Wood
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Reddish brown")
- Part92.Parent = Model24
- Part92.CFrame = CFrame.new(-151.375, 2.9375, -211.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part92.Position = Vector3.new(-151.375, 2.9375, -211.3125)
- Part92.Size = Vector3.new(3.25, 2.125, 2.125)
- Part92.Anchored = true
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.Material = Enum.Material.Metal
- Part92.TopSurface = Enum.SurfaceType.Smooth
- SpecialMesh93.Parent = Part92
- SpecialMesh93.MeshType = Enum.MeshType.Sphere
- Part94.Parent = Model24
- Part94.CFrame = CFrame.new(-149.5625, 3.625, -210.8125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part94.Position = Vector3.new(-149.5625, 3.625, -210.8125)
- Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part94.Size = Vector3.new(0.375, 0.25, 0.375)
- Part94.Anchored = true
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.BrickColor = BrickColor.new("Dark stone grey")
- Part94.Material = Enum.Material.Metal
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh95.Parent = Part94
- Part96.Parent = Model24
- Part96.CFrame = CFrame.new(-149.559998, 4.30000019, -210.809998, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
- Part96.Orientation = Vector3.new(0, 0, 90)
- Part96.Position = Vector3.new(-149.559998, 4.30000019, -210.809998)
- Part96.Rotation = Vector3.new(0, 0, 90)
- Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part96.Size = Vector3.new(0.75, 0.375, 1)
- Part96.Anchored = true
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.BrickColor = BrickColor.new("Black")
- Part96.Material = Enum.Material.Metal
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("Black")
- SpecialMesh97.Parent = Part96
- Part98.Parent = Model24
- Part98.CFrame = CFrame.new(-149.5625, 5.04333353, -211.833084, 1, 0, 0, 0, 0.965925753, -0.258819252, 0, 0.258819252, 0.965925753)
- Part98.Orientation = Vector3.new(15, 0, 0)
- Part98.Position = Vector3.new(-149.5625, 5.04333353, -211.833084)
- Part98.Rotation = Vector3.new(15, 0, 0)
- Part98.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part98.Size = Vector3.new(0.375, 2.125, 0.375)
- Part98.Anchored = true
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.BrickColor = BrickColor.new("Dark stone grey")
- Part98.Material = Enum.Material.Metal
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh99.Parent = Part98
- Part100.Parent = Model24
- Part100.CFrame = CFrame.new(-149.5625, 6.13000011, -211.541916, 1, 0, 0, 0, 0.965925753, -0.258819252, 0, 0.258819252, 0.965925753)
- Part100.Orientation = Vector3.new(15, 0, 0)
- Part100.Position = Vector3.new(-149.5625, 6.13000011, -211.541916)
- Part100.Rotation = Vector3.new(15, 0, 0)
- Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part100.Size = Vector3.new(1.125, 0.375, 1.125)
- Part100.Anchored = true
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Black")
- Part100.Material = Enum.Material.Metal
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Black")
- SpecialMesh101.Parent = Part100
- Part102.Parent = Model24
- Part102.CFrame = CFrame.new(-151.4375, 2.9375, -211.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part102.Position = Vector3.new(-151.4375, 2.9375, -211.3125)
- Part102.Size = Vector3.new(3.375, 1.875, 1.875)
- Part102.Anchored = true
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.Material = Enum.Material.Metal
- Part102.TopSurface = Enum.SurfaceType.Smooth
- SpecialMesh103.Parent = Part102
- SpecialMesh103.MeshType = Enum.MeshType.Sphere
- Part104.Parent = Model24
- Part104.CFrame = CFrame.new(-149.5625, 2.875, -210.8125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part104.Position = Vector3.new(-149.5625, 2.875, -210.8125)
- Part104.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part104.Size = Vector3.new(0.625, 1.75, 0.625)
- Part104.Anchored = true
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.BrickColor = BrickColor.new("Bright blue")
- Part104.Material = Enum.Material.Metal
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.brickColor = BrickColor.new("Bright blue")
- SpecialMesh105.Parent = Part104
- Part106.Parent = Model24
- Part106.CFrame = CFrame.new(-149.5625, 3.6875, -210.8125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part106.Position = Vector3.new(-149.5625, 3.6875, -210.8125)
- Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part106.Size = Vector3.new(0.375, 0.375, 0.375)
- Part106.Anchored = true
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.BrickColor = BrickColor.new("Dark stone grey")
- Part106.Material = Enum.Material.Metal
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh107.Parent = Part106
- SpecialMesh107.Scale = Vector3.new(0.400000006, 1, 1)
- Part108.Parent = Model24
- Part108.CFrame = CFrame.new(-149.559998, 3.92499995, -210.809998, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part108.Position = Vector3.new(-149.559998, 3.92499995, -210.809998)
- Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part108.Size = Vector3.new(0.25, 0.375, 0.25)
- Part108.Anchored = true
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Dark stone grey")
- Part108.Material = Enum.Material.Metal
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh109.Parent = Part108
- SpecialMesh109.Scale = Vector3.new(0.349999994, 1, 1)
- Part110.Parent = Model24
- Part110.CFrame = CFrame.new(-149.5625, 3.0625, -210.8125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part110.Position = Vector3.new(-149.5625, 3.0625, -210.8125)
- Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part110.Size = Vector3.new(0.875, 0.375, 0.875)
- Part110.Anchored = true
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Dark stone grey")
- Part110.Material = Enum.Material.Metal
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh111.Parent = Part110
- Part112.Parent = Model24
- Part112.CFrame = CFrame.new(-149.5625, 6.250741, -211.509567, 1, 0, 0, 0, 0.965925753, -0.258819252, 0, 0.258819252, 0.965925753)
- Part112.Orientation = Vector3.new(15, 0, 0)
- Part112.Position = Vector3.new(-149.5625, 6.250741, -211.509567)
- Part112.Rotation = Vector3.new(15, 0, 0)
- Part112.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part112.Size = Vector3.new(0.875, 0.375, 0.875)
- Part112.Anchored = true
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.BrickColor = BrickColor.new("Black")
- Part112.Material = Enum.Material.Metal
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.brickColor = BrickColor.new("Black")
- SpecialMesh113.Parent = Part112
- Part114.Parent = Model24
- Part114.CFrame = CFrame.new(-149.5625, 3.16833353, -211.833084, 1, 0, 0, 0, 0.965925872, 0.258818835, 0, -0.258818835, 0.965925872)
- Part114.Orientation = Vector3.new(-15, 0, 0)
- Part114.Position = Vector3.new(-149.5625, 3.16833353, -211.833084)
- Part114.Rotation = Vector3.new(-15, 0, 0)
- Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part114.Size = Vector3.new(0.375, 2.125, 0.375)
- Part114.Anchored = true
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Dark stone grey")
- Part114.Material = Enum.Material.Metal
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.brickColor = BrickColor.new("Dark stone grey")
- SpecialMesh115.Parent = Part114
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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