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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local EviBringWoodGui = Instance.new("ScreenGui")
- local EvGornjeBringW = Instance.new("Frame")
- local BringWoodFrame = Instance.new("ScrollingFrame")
- local GoldSwampy = Instance.new("TextButton")
- local GreenSwampy = Instance.new("TextButton")
- local CaveCrawler = Instance.new("TextButton")
- local Frost = Instance.new("TextButton")
- local Koa = Instance.new("TextButton")
- local Oak = Instance.new("TextButton")
- local Volcano = Instance.new("TextButton")
- local SnowGlow = Instance.new("TextButton")
- local Walnut = Instance.new("TextButton")
- local Birch = Instance.new("TextButton")
- local Generic = Instance.new("TextButton")
- local Cherry = Instance.new("TextButton")
- local Fir = Instance.new("TextButton")
- local Pine = Instance.new("TextButton")
- local Sinister = Instance.new("TextButton")
- local Spooky = Instance.new("TextButton")
- local Palm = Instance.new("TextButton")
- local QuantityTree = Instance.new("TextBox")
- local TreeammountLabel = Instance.new("TextLabel")
- local BWoodX = Instance.new("TextButton")
- local BringWoodEviLabel = Instance.new("TextLabel")
- --Properties:
- EviBringWoodGui.Name = "EviBringWoodGui"
- EviBringWoodGui.Parent = game.CoreGui
- EviBringWoodGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- EvGornjeBringW.Name = "EvGornjeBringW"
- EvGornjeBringW.Parent = EviBringWoodGui
- EvGornjeBringW.BackgroundColor3 = Color3.fromRGB(207, 207, 207)
- EvGornjeBringW.BorderSizePixel = 0
- EvGornjeBringW.Position = UDim2.new(0.870398819, 0, 0.370177269, 0)
- EvGornjeBringW.Size = UDim2.new(0, 169, 0, 604)
- EvGornjeBringW.Active = true
- EvGornjeBringW.Draggable = true
- BringWoodFrame.Name = "BringWoodFrame"
- BringWoodFrame.Parent = EvGornjeBringW
- BringWoodFrame.BackgroundColor3 = Color3.fromRGB(207, 207, 207)
- BringWoodFrame.BorderColor3 = Color3.fromRGB(168, 168, 168)
- BringWoodFrame.BorderSizePixel = 0
- BringWoodFrame.Position = UDim2.new(3.17751479, -535, 0.11092715, -20)
- BringWoodFrame.Size = UDim2.new(0, 168, 0, 557)
- GoldSwampy.Name = "GoldSwampy"
- GoldSwampy.Parent = BringWoodFrame
- GoldSwampy.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- GoldSwampy.BorderSizePixel = 0
- GoldSwampy.Position = UDim2.new(0.0399056971, 0, 0.404132009, 0)
- GoldSwampy.Size = UDim2.new(0, 148, 0, 19)
- GoldSwampy.Font = Enum.Font.SourceSansBold
- GoldSwampy.Text = "GoldSwampy"
- GoldSwampy.TextColor3 = Color3.fromRGB(62, 62, 62)
- GoldSwampy.TextSize = 27.000
- GreenSwampy.Name = "GreenSwampy"
- GreenSwampy.Parent = BringWoodFrame
- GreenSwampy.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- GreenSwampy.BorderSizePixel = 0
- GreenSwampy.Position = UDim2.new(0.0399056971, 0, 0.354230195, 0)
- GreenSwampy.Size = UDim2.new(0, 148, 0, 19)
- GreenSwampy.Font = Enum.Font.SourceSansBold
- GreenSwampy.Text = "GreenSwampy"
- GreenSwampy.TextColor3 = Color3.fromRGB(62, 62, 62)
- GreenSwampy.TextSize = 27.000
- CaveCrawler.Name = "CaveCrawler"
- CaveCrawler.Parent = BringWoodFrame
- CaveCrawler.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- CaveCrawler.BorderSizePixel = 0
- CaveCrawler.Position = UDim2.new(0.0399056971, 0, 0.0317074582, 0)
- CaveCrawler.Size = UDim2.new(0, 148, 0, 19)
- CaveCrawler.Font = Enum.Font.SourceSansBold
- CaveCrawler.Text = "CaveCrawler"
- CaveCrawler.TextColor3 = Color3.fromRGB(62, 62, 62)
- CaveCrawler.TextSize = 27.000
- Frost.Name = "Frost"
- Frost.Parent = BringWoodFrame
- Frost.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Frost.BorderSizePixel = 0
- Frost.Position = UDim2.new(0.0399056971, 0, 0.100881435, 0)
- Frost.Size = UDim2.new(0, 148, 0, 19)
- Frost.Font = Enum.Font.SourceSansBold
- Frost.Text = "Frost"
- Frost.TextColor3 = Color3.fromRGB(62, 62, 62)
- Frost.TextSize = 27.000
- Koa.Name = "Koa"
- Koa.Parent = BringWoodFrame
- Koa.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Koa.BorderSizePixel = 0
- Koa.Position = UDim2.new(0.0399056971, 0, 0.123886056, 0)
- Koa.Size = UDim2.new(0, 148, 0, 19)
- Koa.Font = Enum.Font.SourceSansBold
- Koa.Text = "Koa"
- Koa.TextColor3 = Color3.fromRGB(62, 62, 62)
- Koa.TextSize = 27.000
- Oak.Name = "Oak"
- Oak.Parent = BringWoodFrame
- Oak.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Oak.BorderSizePixel = 0
- Oak.Position = UDim2.new(0.0399056971, 0, 0.14677906, 0)
- Oak.Size = UDim2.new(0, 148, 0, 19)
- Oak.Font = Enum.Font.SourceSansBold
- Oak.Text = "Oak"
- Oak.TextColor3 = Color3.fromRGB(62, 62, 62)
- Oak.TextSize = 27.000
- Volcano.Name = "Volcano"
- Volcano.Parent = BringWoodFrame
- Volcano.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Volcano.BorderSizePixel = 0
- Volcano.Position = UDim2.new(0.0399056971, 0, 0.0781188309, 0)
- Volcano.Size = UDim2.new(0, 148, 0, 19)
- Volcano.Font = Enum.Font.SourceSansBold
- Volcano.Text = "Volcano"
- Volcano.TextColor3 = Color3.fromRGB(62, 62, 62)
- Volcano.TextSize = 27.000
- SnowGlow.Name = "SnowGlow"
- SnowGlow.Parent = BringWoodFrame
- SnowGlow.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- SnowGlow.BorderSizePixel = 0
- SnowGlow.Position = UDim2.new(0.0399056971, 0, 0.0545145124, 0)
- SnowGlow.Size = UDim2.new(0, 148, 0, 19)
- SnowGlow.Font = Enum.Font.SourceSansBold
- SnowGlow.Text = "SnowGlow"
- SnowGlow.TextColor3 = Color3.fromRGB(62, 62, 62)
- SnowGlow.TextSize = 27.000
- Walnut.Name = "Walnut"
- Walnut.Parent = BringWoodFrame
- Walnut.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Walnut.BorderSizePixel = 0
- Walnut.Position = UDim2.new(0.0399057008, 0, 0.215171024, 0)
- Walnut.Size = UDim2.new(0, 148, 0, 19)
- Walnut.Font = Enum.Font.SourceSansBold
- Walnut.Text = "Walnut"
- Walnut.TextColor3 = Color3.fromRGB(62, 62, 62)
- Walnut.TextSize = 27.000
- Birch.Name = "Birch"
- Birch.Parent = BringWoodFrame
- Birch.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Birch.BorderSizePixel = 0
- Birch.Position = UDim2.new(0.0399057046, 0, 0.379081249, 0)
- Birch.Size = UDim2.new(0, 148, 0, 19)
- Birch.Font = Enum.Font.SourceSansBold
- Birch.Text = "Birch"
- Birch.TextColor3 = Color3.fromRGB(62, 62, 62)
- Birch.TextSize = 27.000
- Generic.Name = "Generic"
- Generic.Parent = BringWoodFrame
- Generic.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Generic.BorderSizePixel = 0
- Generic.Position = UDim2.new(0.0399056971, 0, 0.235932171, 0)
- Generic.Size = UDim2.new(0, 148, 0, 19)
- Generic.Font = Enum.Font.SourceSansBold
- Generic.Text = "Generic"
- Generic.TextColor3 = Color3.fromRGB(62, 62, 62)
- Generic.TextSize = 27.000
- Cherry.Name = "Cherry"
- Cherry.Parent = BringWoodFrame
- Cherry.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Cherry.BorderSizePixel = 0
- Cherry.Position = UDim2.new(0.0399056971, 0, 0.172569692, 0)
- Cherry.Size = UDim2.new(0, 148, 0, 19)
- Cherry.Font = Enum.Font.SourceSansBold
- Cherry.Text = "Cherry"
- Cherry.TextColor3 = Color3.fromRGB(62, 62, 62)
- Cherry.TextSize = 27.000
- Fir.Name = "Fir"
- Fir.Parent = BringWoodFrame
- Fir.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Fir.BorderSizePixel = 0
- Fir.Position = UDim2.new(0.0399056897, 0, 0.283199161, 0)
- Fir.Size = UDim2.new(0, 148, 0, 19)
- Fir.Font = Enum.Font.SourceSansBold
- Fir.Text = "Fir"
- Fir.TextColor3 = Color3.fromRGB(62, 62, 62)
- Fir.TextSize = 27.000
- Pine.Name = "Pine"
- Pine.Parent = BringWoodFrame
- Pine.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Pine.BorderSizePixel = 0
- Pine.Position = UDim2.new(0.0399056897, 0, 0.194305629, 0)
- Pine.Size = UDim2.new(0, 148, 0, 19)
- Pine.Font = Enum.Font.SourceSansBold
- Pine.Text = "Pine"
- Pine.TextColor3 = Color3.fromRGB(62, 62, 62)
- Pine.TextSize = 27.000
- Sinister.Name = "Sinister"
- Sinister.Parent = BringWoodFrame
- Sinister.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Sinister.BorderSizePixel = 0
- Sinister.Position = UDim2.new(0.0399056897, 0, 0.329738885, 0)
- Sinister.Size = UDim2.new(0, 148, 0, 19)
- Sinister.Font = Enum.Font.SourceSansBold
- Sinister.Text = "Sinister"
- Sinister.TextColor3 = Color3.fromRGB(62, 62, 62)
- Sinister.TextSize = 27.000
- Spooky.Name = "Spooky"
- Spooky.Parent = BringWoodFrame
- Spooky.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Spooky.BorderSizePixel = 0
- Spooky.Position = UDim2.new(0.0399056897, 0, 0.30696103, 0)
- Spooky.Size = UDim2.new(0, 148, 0, 19)
- Spooky.Font = Enum.Font.SourceSansBold
- Spooky.Text = "Spooky"
- Spooky.TextColor3 = Color3.fromRGB(62, 62, 62)
- Spooky.TextSize = 27.000
- Palm.Name = "Palm"
- Palm.Parent = BringWoodFrame
- Palm.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- Palm.BorderSizePixel = 0
- Palm.Position = UDim2.new(0.0399056934, 0, 0.25868246, 0)
- Palm.Size = UDim2.new(0, 148, 0, 19)
- Palm.Font = Enum.Font.SourceSansBold
- Palm.Text = "Palm"
- Palm.TextColor3 = Color3.fromRGB(62, 62, 62)
- Palm.TextSize = 27.000
- QuantityTree.Name = "QuantityTree"
- QuantityTree.Parent = BringWoodFrame
- QuantityTree.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- QuantityTree.BorderSizePixel = 0
- QuantityTree.Position = UDim2.new(0.77976191, 0, 0, 0)
- QuantityTree.Size = UDim2.new(0, 23, 0, 27)
- QuantityTree.Font = Enum.Font.SourceSansBold
- QuantityTree.Text = "3"
- QuantityTree.TextColor3 = Color3.fromRGB(0, 0, 0)
- QuantityTree.TextSize = 14.000
- TreeammountLabel.Name = "TreeammountLabel"
- TreeammountLabel.Parent = BringWoodFrame
- TreeammountLabel.BackgroundColor3 = Color3.fromRGB(221, 221, 221)
- TreeammountLabel.BorderSizePixel = 0
- TreeammountLabel.Position = UDim2.new(0.0357142873, 0, 0.00646863412, 0)
- TreeammountLabel.Size = UDim2.new(0, 117, 0, 19)
- TreeammountLabel.Font = Enum.Font.SourceSansBold
- TreeammountLabel.Text = "Tree Ammount"
- TreeammountLabel.TextColor3 = Color3.fromRGB(62, 62, 62)
- TreeammountLabel.TextScaled = true
- TreeammountLabel.TextSize = 27.000
- TreeammountLabel.TextWrapped = true
- BWoodX.Name = "BWoodX"
- BWoodX.Parent = EvGornjeBringW
- BWoodX.BackgroundColor3 = Color3.fromRGB(255, 30, 30)
- BWoodX.BackgroundTransparency = 1.000
- BWoodX.Position = UDim2.new(0.839568019, 0, -0.000626152614, 0)
- BWoodX.Size = UDim2.new(0, 29, 0, 28)
- BWoodX.Font = Enum.Font.SourceSans
- BWoodX.Text = "X"
- BWoodX.TextColor3 = Color3.fromRGB(213, 15, 15)
- BWoodX.TextScaled = true
- BWoodX.TextSize = 14.000
- BWoodX.TextWrapped = true
- BringWoodEviLabel.Name = "BringWoodEviLabel"
- BringWoodEviLabel.Parent = EvGornjeBringW
- BringWoodEviLabel.BackgroundColor3 = Color3.fromRGB(207, 207, 207)
- BringWoodEviLabel.BorderSizePixel = 0
- BringWoodEviLabel.Size = UDim2.new(0, 142, 0, 47)
- BringWoodEviLabel.Font = Enum.Font.Cartoon
- BringWoodEviLabel.Text = "Bring Wood by Hacker &Gui by Evi"
- BringWoodEviLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
- BringWoodEviLabel.TextScaled = true
- BringWoodEviLabel.TextSize = 14.000
- BringWoodEviLabel.TextWrapped = true
- function Teleport(XP,YP,ZP)
- -- Config How Many Blocks It Will Tp You Untill The Final Destination:
- local XTpEvery = 15
- local YTpEvery = 15
- local ZTpEvery = 15
- --Time to Tp Every:
- local Timer = 0.001
- local pos = game:GetService('Players').LocalPlayer.Character.HumanoidRootPart
- if pos.Position.X < XP then
- for x = pos.Position.X,XP,XTpEvery do
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(x,pos.Position.Y,pos.Position.Z))
- local part = Instance.new("Part", workspace)
- part.Anchored = true
- part.Size = Vector3.new(10,0.1,10)
- part.Material = "Glass"
- part.BrickColor = BrickColor.Random()
- part.Transparency = 0.7
- part.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,-3.05,0)
- wait(Timer)
- part.Destroy(part)
- end
- else
- for x = pos.Position.X,XP,-XTpEvery do
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(x,pos.Position.Y,pos.Position.Z))
- local part = Instance.new("Part", workspace)
- part.Anchored = true
- part.Size = Vector3.new(10,0.1,10)
- part.Material = "Glass"
- part.BrickColor = BrickColor.Random()
- part.Transparency = 0.7
- part.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,-3.05,0)
- wait(Timer)
- part.Destroy(part)
- end
- end
- if pos.Position.Z < ZP then
- for z = pos.Position.Z,ZP,ZTpEvery do
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(pos.Position.X,pos.Position.Y,z))
- local part = Instance.new("Part", workspace)
- part.Anchored = true
- part.Size = Vector3.new(10,0.1,10)
- part.Material = "Glass"
- part.BrickColor = BrickColor.Random()
- part.Transparency = 0.7
- part.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,-3.05,0)
- wait(Timer)
- part.Destroy(part)
- end
- else
- for z = pos.Position.Z,ZP,-ZTpEvery do
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(pos.Position.X,pos.Position.Y,z))
- local part = Instance.new("Part", workspace)
- part.Anchored = true
- part.Size = Vector3.new(10,0.1,10)
- part.Material = "Glass"
- part.BrickColor = BrickColor.Random()
- part.Transparency = 0.7
- part.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,-3.05,0)
- wait(Timer)
- part.Destroy(part)
- end
- end
- if pos.Position.Y < YP then
- for High = pos.Position.Y,YP,YTpEvery do
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(pos.Position.X ,High ,pos.Position.Z))
- local part = Instance.new("Part", workspace)
- part.Anchored = true
- part.Size = Vector3.new(10,0.1,10)
- part.Material = "Glass"
- part.BrickColor = BrickColor.Random()
- part.Transparency = 0.7
- part.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,-3.05,0)
- wait(Timer)
- part.Destroy(part)
- end
- else
- for High = pos.Position.Y,YP,-YTpEvery do
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(pos.Position.X ,High ,pos.Position.Z))
- local part = Instance.new("Part", workspace)
- part.Anchored = true
- part.Size = Vector3.new(10,0.1,10)
- part.Material = "Glass"
- part.BrickColor = BrickColor.Random()
- part.Transparency = 0.7
- part.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,-3.05,0)
- wait(Timer)
- part.Destroy(part)
- end
- end
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(XP + 5,YP,ZP + 5)
- end
- function GetTree(Wood, PlayerName, Quantitys)
- local Counter = 0
- local HitPoints={
- ['Beesaxe']= 1.4;
- ['AxeAmber']= 3.39;
- ['ManyAxe']= 10.2;
- ['BasicHatchet']= 0.2;
- ['Axe1']= 0.55;
- ['Axe2']= 0.93;
- ['AxeAlphaTesters']= 1.5;
- ['Rukiryaxe']= 1.68;
- ['Axe3']= 1.45;
- ['AxeBetaTesters']= 1.45;
- ['FireAxe']= 0.6;
- ['SilverAxe']= 1.6;
- ['EndTimesAxe']= 1.58;
- ['AxeChicken']= 0.9;
- ['CandyCaneAxe']= 0;
- ['AxeTwitter']= 1.65
- }
- function axe(Val)
- local A_1 = Val.CutEvent
- local A_2 =
- {
- ["tool"] = game.Players.LocalPlayer.Character:FindFirstChild("Tool"),
- ["faceVector"] = Vector3.new(0, 0, -1),
- ["height"] = 0.3,
- ["sectionId"] = 1,
- ["hitPoints"] = HitPoints[game.Players.LocalPlayer.Character:FindFirstChild("Tool").ToolName.Value],
- ["cooldown"] = 0.112,
- ["cuttingClass"] = "Axe"
- }
- local Event = game:GetService("ReplicatedStorage").Interaction.RemoteProxy
- Event:FireServer(A_1, A_2)
- end
- local Ps = nil
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players[PlayerName] then
- Ps = v.OriginSquare.Position + Vector3.new(0,30,0)
- end
- end
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v:FindFirstChild("TreeClass") and v.TreeClass.Value == Wood and v.Name == "Model" then
- Teleport(v.WoodSection.Position.X,v.WoodSection.Position.Y,v.WoodSection.Position.Z)
- for i=1,50 do
- wait(0.0001)
- axe(v)
- end
- for i,v in pairs(Workspace.LogModels:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and v.TreeClass.Value == Wood then
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- v:MoveTo(Ps)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- v:MoveTo(Ps)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- v:MoveTo(Ps)
- game.ReplicatedStorage.Interaction.ClientIsDragging:FireServer(v)
- end
- end
- Counter = Counter + 1
- if Quantitys - Counter == 0 then
- print("Breaked")
- break
- end
- wait(0.2)
- end
- end
- wait(0.2)
- for i, v in pairs(game.Workspace.Properties:GetChildren()) do
- if v.Owner.Value == game.Players[PlayerName] then
- Teleport(v.OriginSquare.Position.X, v.OriginSquare.Position.Y + 3.2, v.OriginSquare.Position.Z)
- end
- end
- end
- GoldSwampy.MouseButton1Down:connect(function()
- GetTree("GoldSwampy", "LocalPlayer", QuantityTree.Text)
- end)
- GreenSwampy.MouseButton1Down:connect(function()
- GetTree("GreenSwampy", "LocalPlayer", QuantityTree.Text)
- end)
- CaveCrawler.MouseButton1Down:connect(function()
- GetTree("CaveCrawler", "LocalPlayer", QuantityTree.Text)
- end)
- Frost.MouseButton1Down:connect(function()
- GetTree("Frost", "LocalPlayer", QuantityTree.Text)
- end)
- Koa.MouseButton1Down:connect(function()
- GetTree("Koa", "LocalPlayer", QuantityTree.Text)
- end)
- Oak.MouseButton1Down:connect(function()
- GetTree("Oak", "LocalPlayer", QuantityTree.Text)
- end)
- Volcano.MouseButton1Down:connect(function()
- GetTree("Volcano", "LocalPlayer", QuantityTree.Text)
- end)
- SnowGlow.MouseButton1Down:connect(function()
- GetTree("SnowGlow", "LocalPlayer", QuantityTree.Text)
- end)
- Walnut.MouseButton1Down:connect(function()
- GetTree("Walnut", "LocalPlayer", QuantityTree.Text)
- end)
- Birch.MouseButton1Down:connect(function()
- GetTree("Birch", "LocalPlayer", QuantityTree.Text)
- end)
- Generic.MouseButton1Down:connect(function()
- GetTree("Generic", "LocalPlayer", QuantityTree.Text)
- end)
- Cherry.MouseButton1Down:connect(function()
- GetTree("Cherry", "LocalPlayer", QuantityTree.Text)
- end)
- Fir.MouseButton1Down:connect(function()
- GetTree("Fir", "LocalPlayer", QuantityTree.Text)
- end)
- Pine.MouseButton1Down:connect(function()
- GetTree("Pine", "LocalPlayer", QuantityTree.Text)
- end)
- Sinister.MouseButton1Down:connect(function()
- GetTree("SpookyNeon", "LocalPlayer", QuantityTree.Text)
- end)
- Spooky.MouseButton1Down:connect(function()
- GetTree("Spooky", "LocalPlayer", QuantityTree.Text)
- end)
- Palm.MouseButton1Down:connect(function()
- GetTree("Palm", "LocalPlayer", QuantityTree.Text)
- end)
- BWoodX.MouseButton1Down:connect(function()
- EvGornjeBringW.Visible = false
- end)
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