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allenjamelsim

Untitled

Dec 28th, 2016
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  1. print("MADE BY ERICTHEFABULOUS")
  2. Wait(3)
  3. print("GIVE ME A CREDIT! XDXD")
  4. Wait(2)
  5.  
  6. --[[
  7. Jaginator's MP412
  8. --]]
  9.  
  10.  
  11. if script == nil then return end
  12.  
  13.  
  14. Player = game.Players.ericthefabulous
  15. Name = "MP412"
  16. MC = BrickColor.new("Really blue")
  17. GC = BrickColor.new("Really red")
  18. Spread = 90000
  19. MR = 0.15
  20. Chamber = 1
  21. Loaded = 0
  22. Scoped = false
  23. Scoped = false
  24. selected = false
  25. Hammer = true
  26. canDual = false
  27. dual = true
  28. Button1Down = false
  29. damage = 10
  30. canFire = false
  31. canFire2 = true
  32. readyTime = 0.000023
  33. automatic = false
  34. burst = false
  35. burstCount = 0
  36. burstCountMax = 3
  37. canSilence = false
  38. silenced = false
  39. canZoom = true
  40. zoom = false
  41. switchToSingle = true
  42. switchToBurst = true
  43. switchToAutomatic = true
  44.  
  45.  
  46. ammoGui = Instance.new("ScreenGui")
  47. ammoGui.Name = Name
  48. local frame = Instance.new("Frame")
  49. frame.Name = "Frame"
  50. frame.Size = UDim2.new(0, 165, 0, 60)
  51. frame.Position = UDim2.new(0, 0, 1, -400)
  52. frame.BackgroundColor3 = Color3.new(1, 1, 1)
  53. frame.BorderColor3 = Color3.new(0, 0, 0)
  54. frame.Parent = ammoGui
  55. local label = Instance.new("TextLabel")
  56. label.Name = "Weapon"
  57. label.Text = "Weapon: " ..Name
  58. label.Size = UDim2.new(1, 0, 0, 20)
  59. label.Position = UDim2.new(0, 0, 0, 0)
  60. label.BackgroundColor3 = Color3.new(1, 0, 0)
  61. label.BorderColor3 = Color3.new(0, 0, 0)
  62. label.Parent = frame
  63. local label = Instance.new("TextLabel")
  64. label.Name = "MagazinePrefix"
  65. label.Text = " Magazine:"
  66. label.TextXAlignment = "Left"
  67. label.Size = UDim2.new(1, 0, 0, 20)
  68. label.Position = UDim2.new(0, 0, 0, 20)
  69. label.BackgroundColor3 = Color3.new(1, 1, 1)
  70. label.BorderColor3 = Color3.new(0, 0, 0)
  71. label.Parent = frame
  72. local label = Instance.new("TextLabel")
  73. label.Name = "Magazine"
  74. label.Text = "0/0"
  75. label.TextXAlignment = "Right"
  76. label.Size = UDim2.new(1, 0, 0, 20)
  77. label.Position = UDim2.new(0, -10, 0, 20)
  78. label.BackgroundTransparency = 1
  79. label.BorderSizePixel = 0
  80. label.Parent = frame
  81. local label = Instance.new("TextLabel")
  82. label.Name = "AmmoPrefix"
  83. label.Text = " .357 Magnum:"
  84. label.TextXAlignment = "Left"
  85. label.Size = UDim2.new(1, 0, 0, 20)
  86. label.Position = UDim2.new(0, 0, 0, 40)
  87. label.BackgroundColor3 = Color3.new(1, 1, 1)
  88. label.BorderColor3 = Color3.new(0, 0, 0)
  89. label.Parent = frame
  90. local label = Instance.new("TextLabel")
  91. label.Name = "Ammo"
  92. label.Text = "0/0"
  93. label.TextXAlignment = "Right"
  94. label.Size = UDim2.new(1, 0, 0, 20)
  95. label.Position = UDim2.new(0, -10, 0, 40)
  96. label.BackgroundTransparency = 1
  97. label.BorderSizePixel = 0
  98. label.Parent = frame
  99.  
  100.  
  101. function updateGui()
  102. if selected == false then return end
  103. if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end
  104. if Player.PlayerGui:FindFirstChild(Name) == nil then
  105. ammoGui:Clone().Parent = Player.PlayerGui
  106. end
  107. Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value)
  108. Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value)
  109. end
  110.  
  111.  
  112. function makeParts(format)
  113. local model = Instance.new("Model")
  114. model.Name = Name
  115. local pm = Instance.new("Part")
  116. pm.Name = "Handle"
  117. pm.formFactor = "Symmetric"
  118. pm.Size = Vector3.new(1, 1, 1)
  119. pm.BrickColor = MC
  120. pm.Reflectance = MR
  121. pm.Transparency = 1
  122. pm.CanCollide = false
  123. pm.Locked = true
  124. pm.TopSurface = 0
  125. pm.BottomSurface = 0
  126. pm.Parent = model
  127. local m = Instance.new("SpecialMesh")
  128. m.MeshType = "Brick"
  129. m.Scale = Vector3.new(0.3, 0.8, 0.4)
  130. m.Parent = pm
  131. if format ~= nil then
  132. local w = Instance.new("Weld")
  133. w.Part0 = pm
  134. if format == "RightHand" then
  135. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  136. w.C0 = CFrame.new(0, 0.9, 0.68)
  137. w.C1 = CFrame.new()
  138. elseif format == "LeftHand" then
  139. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  140. w.C0 = CFrame.new(0, 0.9, 0.68)
  141. w.C1 = CFrame.new()
  142. model.Name = Name.. " (Left)"
  143. elseif format == "RightHolster" then
  144. w.Part1 = Player.Character:FindFirstChild("Right Leg")
  145. w.C0 = CFrame.new(-0.65, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(25), 0, 0)
  146. w.C1 = CFrame.new()
  147. w.Parent = pm
  148. model.Name = Name.. " (Holstered)"
  149. elseif format == "LeftHolster" then
  150. w.Part1 = Player.Character:FindFirstChild("Left Leg")
  151. w.C0 = CFrame.new(0.65, -0.25, 0) * CFrame.fromEulerAnglesXYZ(math.rad(25), 0, 0)
  152. w.C1 = CFrame.new()
  153. model.Name = Name.. " (Holstered, Left)"
  154. end
  155. w.Parent = pm
  156. model.Parent = Player.Character
  157. end
  158. local s = Instance.new("Sound")
  159. s.Name = "Fire"
  160. s.SoundId = "http://www.roblox.com/Asset/?id=10209875"
  161. s.Volume = .5
  162. s.Pitch = 50
  163. s.Looped = false
  164. s.Parent = pm
  165. local s = Instance.new("Sound")
  166. s.Name = "Reload"
  167. s.SoundId = "http://www.roblox.com/Asset/?id=10209894"
  168. s.Volume = 0.8
  169. s.Pitch = 4
  170. s.Looped = false
  171. s.Parent = pm
  172. local s = Instance.new("Sound")
  173. s.Name = "Empty"
  174. s.SoundId = "http://www.roblox.com/asset/?id=2697295"
  175. s.Volume = 1
  176. s.Pitch = 5
  177. s.Looped = false
  178. s.Parent = pm
  179. local s = Instance.new("Sound")
  180. s.Name = "Lock"
  181. s.SoundId = "http://www.roblox.com/Asset/?id=10209845"
  182. s.Volume = 1
  183. s.Pitch = 3
  184. s.Looped = false
  185. s.Parent = pm
  186. local s = Instance.new("Sound")
  187. s.Name = "Release"
  188. s.SoundId = "http://www.roblox.com/Asset/?id=10209813"
  189. s.Volume = 1
  190. s.Pitch = 4
  191. s.Looped = false
  192. s.Parent = pm
  193. local s = Instance.new("Sound")
  194. s.Name = "Switch"
  195. s.SoundId = "http://www.roblox.com/asset/?id=2697295"
  196. s.Volume = 1
  197. s.Pitch = 10
  198. s.Looped = false
  199. s.Parent = pm
  200. local p = Instance.new("Part")
  201. p.Name = "ShellOut"
  202. p.formFactor = "Symmetric"
  203. p.Size = Vector3.new(1, 1, 1)
  204. p.Transparency = 1
  205. p.Locked = true
  206. p.CanCollide = false
  207. p.TopSurface = 0
  208. p.BottomSurface = 0
  209. p.Parent = model
  210. local w = Instance.new("Weld")
  211. w.Part0 = p
  212. w.Part1 = pm
  213. w.C0 = CFrame.new(0.5, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(45), 0)
  214. w.C1 = CFrame.new()
  215. w.Parent = p
  216. local p = Instance.new("Part")
  217. p.Name = "Grip"
  218. p.formFactor = "Symmetric"
  219. p.Size = Vector3.new(1, 1, 1)
  220. p.BrickColor = GC
  221. p.CanCollide = false
  222. p.Locked = true
  223. p.TopSurface = 0
  224. p.BottomSurface = 0
  225. p.Parent = model
  226. local m = Instance.new("BlockMesh")
  227. m.Scale = Vector3.new(0.261, 0.42, 0.7)
  228. m.Parent = p
  229. local w = Instance.new("Weld")
  230. w.Part0 = p
  231. w.Part1 = pm
  232. w.C0 = CFrame.new(0, -0.022, -0.4) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  233. w.C1 = CFrame.new()
  234. w.Parent = p
  235. local p = Instance.new("Part")
  236. p.Name = "TriggerGuard"
  237. p.formFactor = "Symmetric"
  238. p.Size = Vector3.new(1, 1, 1)
  239. p.BrickColor = GC
  240. p.CanCollide = false
  241. p.Locked = true
  242. p.TopSurface = 0
  243. p.BottomSurface = 0
  244. p.Parent = model
  245. local m = Instance.new("SpecialMesh")
  246. m.MeshType = "FileMesh"
  247. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  248. m.Scale = Vector3.new(0.3, 0.3, 0.8)
  249. m.Parent = p
  250. local w = Instance.new("Weld")
  251. w.Part0 = p
  252. w.Part1 = pm
  253. w.C0 = CFrame.new(-0.21, 0.16, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  254. w.C1 = CFrame.new()
  255. w.Parent = p
  256. local p = Instance.new("Part")
  257. p.Name = "Trigger"
  258. p.formFactor = "Symmetric"
  259. p.Size = Vector3.new(1, 1, 1)
  260. p.BrickColor = GC
  261. p.CanCollide = false
  262. p.Locked = true
  263. p.TopSurface = 0
  264. p.BottomSurface = 0
  265. p.Parent = model
  266. local m = Instance.new("BlockMesh")
  267. m.Scale = Vector3.new(0.1, 0.4, 0.16)
  268. m.Parent = p
  269. local w = Instance.new("Weld")
  270. w.Part0 = p
  271. w.Part1 = pm
  272. w.C0 = CFrame.new(0, 0.04, -0.22)
  273. w.C1 = CFrame.new()
  274. w.Parent = p
  275. local p = Instance.new("Part")
  276. p.Name = "Base"
  277. p.CanCollide = false
  278. p.formFactor = "Symmetric"
  279. p.Size = Vector3.new(1, 1, 1)
  280. p.BrickColor = GC
  281. p.Locked = true
  282. p.TopSurface = 0
  283. p.BottomSurface = 0
  284. p.Parent = model
  285. local m = Instance.new("BlockMesh")
  286. m.Scale = Vector3.new(0.26, 0.72, 0.1)
  287. m.Parent = p
  288. local w = Instance.new("Weld")
  289. w.Part0 = p
  290. w.Part1 = pm
  291. w.C0 = CFrame.new(0, 0.09, -0.1)
  292. w.C1 = CFrame.new()
  293. w.Parent = p
  294. local p = Instance.new("Part")
  295. p.Name = "Body"
  296. p.formFactor = "Symmetric"
  297. p.Size = Vector3.new(1, 1, 1)
  298. p.BrickColor = GC
  299. p.CanCollide = false
  300. p.Locked = true
  301. p.TopSurface = 0
  302. p.BottomSurface = 0
  303. p.Parent = model
  304. local m = Instance.new("BlockMesh")
  305. m.Scale = Vector3.new(0.26, 0.1, 0.28)
  306. m.Parent = p
  307. local w = Instance.new("Weld")
  308. w.Part0 = p
  309. w.Part1 = pm
  310. w.C0 = CFrame.new(0, 0, 0.03)
  311. w.C1 = CFrame.new()
  312. w.Parent = p
  313. local p = Instance.new("Part")
  314. p.Name = "Body"
  315. p.formFactor = "Symmetric"
  316. p.Size = Vector3.new(1, 1, 1)
  317. p.BrickColor = GC
  318. p.CanCollide = false
  319. p.Locked = true
  320. p.TopSurface = 0
  321. p.BottomSurface = 0
  322. p.Parent = model
  323. local m = Instance.new("SpecialMesh")
  324. m.MeshType = "Wedge"
  325. m.Scale = Vector3.new(0.086, 0.2, 0.15)
  326. m.Parent = p
  327. local w = Instance.new("Weld")
  328. w.Part0 = p
  329. w.Part1 = pm
  330. w.C0 = CFrame.new(0.086, -0.15, 0.08)
  331. w.C1 = CFrame.new()
  332. w.Parent = p
  333. local p = Instance.new("Part")
  334. p.Name = "Body"
  335. p.formFactor = "Symmetric"
  336. p.Size = Vector3.new(1, 1, 1)
  337. p.BrickColor = GC
  338. p.CanCollide = false
  339. p.Locked = true
  340. p.TopSurface = 0
  341. p.BottomSurface = 0
  342. p.Parent = model
  343. local m = Instance.new("SpecialMesh")
  344. m.MeshType = "Wedge"
  345. m.Scale = Vector3.new(0.086, 0.2, 0.15)
  346. m.Parent = p
  347. local w = Instance.new("Weld")
  348. w.Part0 = p
  349. w.Part1 = pm
  350. w.C0 = CFrame.new(-0.086, -0.15, 0.08)
  351. w.C1 = CFrame.new()
  352. w.Parent = p
  353. local p = Instance.new("Part")
  354. p.Name = "Body"
  355. p.formFactor = "Symmetric"
  356. p.Size = Vector3.new(1, 1, 1)
  357. p.BrickColor = GC
  358. p.CanCollide = false
  359. p.Locked = true
  360. p.TopSurface = 0
  361. p.BottomSurface = 0
  362. p.Parent = model
  363. local m = Instance.new("SpecialMesh")
  364. m.MeshType = "Wedge"
  365. m.Scale = Vector3.new(0.086, 0.2, 0.075)
  366. m.Parent = p
  367. local w = Instance.new("Weld")
  368. w.Part0 = p
  369. w.Part1 = pm
  370. w.C0 = CFrame.new(0, -0.15, 0.02)
  371. w.C1 = CFrame.new()
  372. w.Parent = p
  373. local p = Instance.new("Part")
  374. p.Name = "Hammer"
  375. p.formFactor = "Symmetric"
  376. p.Size = Vector3.new(1, 1, 1)
  377. p.BrickColor = MC
  378. p.Reflectance = MR
  379. p.CanCollide = false
  380. p.Locked = true
  381. p.TopSurface = 0
  382. p.BottomSurface = 0
  383. p.Parent = model
  384. local m = Instance.new("BlockMesh")
  385. m.Scale = Vector3.new(0.086, 0.1, 0.3)
  386. m.Parent = p
  387. local w = Instance.new("Weld")
  388. w.Part0 = p
  389. w.Part1 = pm
  390. if Hammer == false then
  391. w.C0 = CFrame.new(0, -0.1, 0.08)
  392. else
  393. w.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0)
  394. end
  395. w.C1 = CFrame.new()
  396. w.Parent = p
  397. local p = Instance.new("Part")
  398. p.Name = "Body"
  399. p.formFactor = "Symmetric"
  400. p.Size = Vector3.new(1, 1, 1)
  401. p.BrickColor = GC
  402. p.CanCollide = false
  403. p.Locked = true
  404. p.TopSurface = 0
  405. p.BottomSurface = 0
  406. p.Parent = model
  407. local m = Instance.new("BlockMesh")
  408. m.Scale = Vector3.new(0.26, 0.22, 0.1)
  409. m.Parent = p
  410. local w = Instance.new("Weld")
  411. w.Part0 = p
  412. w.Part1 = pm
  413. w.C0 = CFrame.new(0, -0.16, -0.02)
  414. w.C1 = CFrame.new()
  415. w.Parent = p
  416. local pv1 = Instance.new("Part")
  417. pv1.Name = "Pivot1"
  418. pv1.formFactor = "Symmetric"
  419. pv1.Size = Vector3.new(1, 1, 1)
  420. pv1.BrickColor = MC
  421. pv1.Reflectance = MR
  422. pv1.CanCollide = false
  423. pv1.Locked = true
  424. pv1.TopSurface = 0
  425. pv1.BottomSurface = 0
  426. pv1.Parent = model
  427. local m = Instance.new("CylinderMesh")
  428. m.Scale = Vector3.new(0.15, 0.261, 0.15)
  429. m.Parent = pv1
  430. local w = Instance.new("Weld")
  431. w.Part0 = pv1
  432. w.Part1 = pm
  433. w.C0 = CFrame.new(-0.45, 0, -0.04) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90))
  434. w.C1 = CFrame.new()
  435. w.Parent = pv1
  436. local pv = Instance.new("Part")
  437. pv.Name = "Pivot"
  438. pv.formFactor = "Symmetric"
  439. pv.Size = Vector3.new(1, 1, 1)
  440. pv.BrickColor = BrickColor.new("Lime green")
  441. pv.Reflectance = MR
  442. pv.CanCollide = false
  443. pv.Locked = true
  444. pv.TopSurface = 0
  445. pv.BottomSurface = 0
  446. pv.Parent = model
  447. local m = Instance.new("CylinderMesh")
  448. m.Scale = Vector3.new(0.1, 0.27, 0.1)
  449. m.Parent = pv
  450. local w = Instance.new("Weld")
  451. w.Part0 = pv
  452. w.Part1 = pv1
  453. w.C0 = CFrame.new(0, 0, 0)
  454. w.C1 = CFrame.new()
  455. w.Parent = pv
  456. local p = Instance.new("Part")
  457. p.Name = "Barrel1"
  458. p.formFactor = "Symmetric"
  459. p.Size = Vector3.new(1, 1, 1)
  460. p.BrickColor = MC
  461. p.Reflectance = MR
  462. p.CanCollide = false
  463. p.Locked = true
  464. p.TopSurface = 0
  465. p.BottomSurface = 0
  466. p.Parent = model
  467. local m = Instance.new("BlockMesh")
  468. m.Scale = Vector3.new(0.15, 0.26, 0.28)
  469. m.Parent = p
  470. local w = Instance.new("Weld")
  471. w.Part0 = p
  472. w.Part1 = pv
  473. w.C0 = CFrame.new(0, 0, 0.14)
  474. w.C1 = CFrame.new()
  475. w.Parent = p
  476. local p = Instance.new("Part")
  477. p.Name = "Barrel2"
  478. p.formFactor = "Symmetric"
  479. p.Size = Vector3.new(1, 1, 1)
  480. p.BrickColor = MC
  481. p.Reflectance = MR
  482. p.CanCollide = false
  483. p.Locked = true
  484. p.TopSurface = 0
  485. p.BottomSurface = 0
  486. p.Parent = model
  487. local m = Instance.new("BlockMesh")
  488. m.Scale = Vector3.new(0.6, 0.2, 0.28)
  489. m.Parent = p
  490. local w = Instance.new("Weld")
  491. w.Part0 = p
  492. w.Part1 = pv
  493. w.C0 = CFrame.new(-0.36, 0, 0.14)
  494. w.C1 = CFrame.new()
  495. w.Parent = p
  496. local p = Instance.new("Part")
  497. p.Name = "Barrel3"
  498. p.formFactor = "Symmetric"
  499. p.Size = Vector3.new(1, 1, 1)
  500. p.BrickColor = MC
  501. p.Reflectance = MR
  502. p.CanCollide = false
  503. p.Locked = true
  504. p.TopSurface = 0
  505. p.BottomSurface = 0
  506. p.Parent = model
  507. local m = Instance.new("BlockMesh")
  508. m.Scale = Vector3.new(0.6, 0.26, 0.22)
  509. m.Parent = p
  510. local w = Instance.new("Weld")
  511. w.Part0 = p
  512. w.Part1 = pv
  513. w.C0 = CFrame.new(-0.36, 0, 0.14)
  514. w.C1 = CFrame.new()
  515. w.Parent = p
  516. local p = Instance.new("Part")
  517. p.Name = "Hole"
  518. p.formFactor = "Symmetric"
  519. p.Size = Vector3.new(1, 1, 1)
  520. p.BrickColor = BrickColor.new("New Yeller")
  521. p.Reflectance = 0
  522. p.CanCollide = false
  523. p.Locked = true
  524. p.TopSurface = 0
  525. p.BottomSurface = 0
  526. p.Parent = model
  527. local m = Instance.new("CylinderMesh")
  528. m.Scale = Vector3.new(0.1, 0.602, 0.1)
  529. m.Parent = p
  530. local w = Instance.new("Weld")
  531. w.Part0 = p
  532. w.Part1 = pv
  533. w.C0 = CFrame.new(0, -0.36, 0.18) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90))
  534. w.C1 = CFrame.new()
  535. w.Parent = p
  536. local p = Instance.new("Part")
  537. p.Name = "Top"
  538. p.formFactor = "Symmetric"
  539. p.Size = Vector3.new(1, 1, 1)
  540. p.BrickColor = MC
  541. p.Reflectance = MR
  542. p.CanCollide = false
  543. p.Locked = true
  544. p.TopSurface = 0
  545. p.BottomSurface = 0
  546. p.Parent = model
  547. local m = Instance.new("BlockMesh")
  548. m.Scale = Vector3.new(0.5, 0.26, 0.08)
  549. m.Parent = p
  550. local w = Instance.new("Weld")
  551. w.Part0 = p
  552. w.Part1 = pv
  553. w.C0 = CFrame.new(0.25, 0, 0.24)
  554. w.C1 = CFrame.new()
  555. w.Parent = p
  556. if Scoped == true then
  557. canZoom = true
  558. local p = Instance.new("Part")
  559. p.Name = "Scope"
  560. p.formFactor = "Symmetric"
  561. p.Size = Vector3.new(1, 1, 1)
  562. p.BrickColor = GC
  563. p.CanCollide = false
  564. p.Locked = true
  565. p.TopSurface = 0
  566. p.BottomSurface = 0
  567. p.Parent = model
  568. local m = Instance.new("CylinderMesh")
  569. m.Scale = Vector3.new(0.24, 0.5, 0.24)
  570. m.Parent = p
  571. local w = Instance.new("Weld")
  572. w.Part0 = p
  573. w.Part1 = pv
  574. w.C0 = CFrame.new(0, -0.2, 0.38) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90))
  575. w.C1 = CFrame.new()
  576. w.Parent = p
  577. local p = Instance.new("Part")
  578. p.Name = "Scope"
  579. p.formFactor = "Symmetric"
  580. p.Size = Vector3.new(1, 1, 1)
  581. p.BrickColor = BrickColor.new("White")
  582. p.Reflectance = 0.5
  583. p.CanCollide = false
  584. p.Locked = true
  585. p.TopSurface = 0
  586. p.BottomSurface = 0
  587. p.Parent = model
  588. local m = Instance.new("CylinderMesh")
  589. m.Scale = Vector3.new(0.23, 0.503, 0.23)
  590. m.Parent = p
  591. local w = Instance.new("Weld")
  592. w.Part0 = p
  593. w.Part1 = pv
  594. w.C0 = CFrame.new(0, -0.2, 0.38) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90))
  595. w.C1 = CFrame.new()
  596. w.Parent = p
  597. else end
  598. local p = Instance.new("Part")
  599. p.Name = "RearSight"
  600. p.formFactor = "Symmetric"
  601. p.Size = Vector3.new(1, 1, 1)
  602. p.BrickColor = MC
  603. p.Reflectance = MR
  604. p.CanCollide = false
  605. p.Locked = true
  606. p.TopSurface = 0
  607. p.BottomSurface = 0
  608. p.Parent = model
  609. local m = Instance.new("BlockMesh")
  610. m.Scale = Vector3.new(0.1, 0.08, 0.08)
  611. m.Parent = p
  612. local w = Instance.new("Weld")
  613. w.Part0 = p
  614. w.Part1 = pv
  615. w.C0 = CFrame.new(0.44, 0.08, 0.28)
  616. w.C1 = CFrame.new()
  617. w.Parent = p
  618. local p = Instance.new("Part")
  619. p.Name = "RearSight"
  620. p.formFactor = "Symmetric"
  621. p.Size = Vector3.new(1, 1, 1)
  622. p.BrickColor = MC
  623. p.Reflectance = MR
  624. p.CanCollide = false
  625. p.Locked = true
  626. p.TopSurface = 0
  627. p.BottomSurface = 0
  628. p.Parent = model
  629. local m = Instance.new("BlockMesh")
  630. m.Scale = Vector3.new(0.1, 0.08, 0.08)
  631. m.Parent = p
  632. local w = Instance.new("Weld")
  633. w.Part0 = p
  634. w.Part1 = pv
  635. w.C0 = CFrame.new(0.44, -0.08, 0.28)
  636. w.C1 = CFrame.new()
  637. w.Parent = p
  638. local p = Instance.new("Part")
  639. p.Name = "FrontSight"
  640. p.formFactor = "Symmetric"
  641. p.Size = Vector3.new(1, 1, 1)
  642. p.BrickColor = MC
  643. p.Reflectance = MR
  644. p.CanCollide = false
  645. p.Locked = true
  646. p.TopSurface = 0
  647. p.BottomSurface = 0
  648. p.Parent = model
  649. local m = Instance.new("BlockMesh")
  650. m.Scale = Vector3.new(0.1, 0.08, 0.08)
  651. m.Parent = p
  652. local w = Instance.new("Weld")
  653. w.Part0 = p
  654. w.Part1 = pv
  655. w.C0 = CFrame.new(-0.58, 0, 0.28)
  656. w.C1 = CFrame.new()
  657. w.Parent = p
  658. local p = Instance.new("Part")
  659. p.Name = "Cylinder"
  660. p.formFactor = "Symmetric"
  661. p.Size = Vector3.new(1, 1, 1)
  662. p.BrickColor = MC
  663. p.Reflectance = MR
  664. p.CanCollide = false
  665. p.Locked = true
  666. p.TopSurface = 0
  667. p.BottomSurface = 0
  668. p.Parent = model
  669. local m = Instance.new("CylinderMesh")
  670. m.Scale = Vector3.new(0.29, 0.32, 0.29)
  671. m.Parent = p
  672. local w = Instance.new("Weld")
  673. w.Part0 = p
  674. w.Part1 = pv
  675. w.C0 = CFrame.new(0, 0.23, 0.1) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90))
  676. w.C1 = CFrame.new()
  677. w.Parent = p
  678. local p = Instance.new("Part")
  679. p.Name = "Pin"
  680. p.formFactor = "Symmetric"
  681. p.Size = Vector3.new(1, 1, 1)
  682. p.BrickColor = BrickColor.new("New Yeller")
  683. p.Reflectance = MR
  684. p.CanCollide = false
  685. p.Locked = true
  686. p.TopSurface = 0
  687. p.BottomSurface = 0
  688. p.Parent = model
  689. local m = Instance.new("CylinderMesh")
  690. m.Scale = Vector3.new(0.06, 0.46, 0.06)
  691. m.Parent = p
  692. local w = Instance.new("Weld")
  693. w.Part0 = p
  694. w.Part1 = pv
  695. w.C0 = CFrame.new(0, 0.23, 0.1) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(90))
  696. w.C1 = CFrame.new()
  697. w.Parent = p
  698. local p = Instance.new("Part")
  699. if silenced == false then
  700. p.Name = "Muzzle"
  701. else
  702. p.Name = "Muzzle 2"
  703. end
  704. p.formFactor = "Symmetric"
  705. p.Size = Vector3.new(1, 1, 1)
  706. p.BrickColor = BrickColor.new("Lime green")
  707. p.Reflectance = 0.06
  708. p.CanCollide = false
  709. p.Transparency = 1
  710. p.Locked = true
  711. p.TopSurface = 0
  712. p.BottomSurface = 0
  713. p.Parent = model
  714. local m = Instance.new("CylinderMesh")
  715. m.Scale = Vector3.new(0.5, 0.1, 0.5)
  716. m.Offset = Vector3.new(0, 0, 0)
  717. m.Parent = p
  718. local w = Instance.new("Weld")
  719. w.Part0 = p
  720. w.Part1 = pv
  721. w.C0 = CFrame.new(0, 0.8, 0.18) * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-90))
  722. w.C1 = CFrame.new()
  723. w.Parent = p
  724. local s = Instance.new("Smoke")
  725. s.Enabled = false
  726. s.Name = "Smoke"
  727. s.RiseVelocity = -5
  728. s.Opacity = 0.3
  729. s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225)
  730. s.Size = 1
  731. s.Parent = p
  732. local f = Instance.new("Fire")
  733. f.Enabled = false
  734. f.Name = "Fire"
  735. f.Heat = -35
  736. f.Size = 1
  737. f.Parent = p
  738. return model
  739. end
  740.  
  741.  
  742. function removeParts(format)
  743. if format == "RightHand" then
  744. pcall(function() Player.Character[Name]:Remove() end)
  745. elseif format == "LeftHand" then
  746. pcall(function() Player.Character[Name.. " (Left)"]:Remove() end)
  747. elseif format == "RightHolster" then
  748. pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end)
  749. elseif format == "LeftHolster" then
  750. pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end)
  751. end
  752. end
  753.  
  754.  
  755. function SetAngle(Joint, Angle, Character)
  756. if Character == nil then return false end
  757. local Joints = {
  758. Character.Torso:FindFirstChild("Right Shoulder 2"),
  759. Character.Torso:FindFirstChild("Left Shoulder 2"),
  760. Character.Torso:FindFirstChild("Right Hip 2"),
  761. Character.Torso:FindFirstChild("Left Hip 2")
  762. }
  763. if Joints[Joint] == nil then return false end
  764. if Joint == 1 or Joint == 3 then
  765. Joints[Joint].DesiredAngle = Angle
  766. end
  767. if Joint == 2 or Joint == 4 then
  768. Joints[Joint].DesiredAngle = -Angle
  769. end
  770. end
  771.  
  772.  
  773. function ForceAngle(Joint, Angle, Character)
  774. if Character == nil then return false end
  775. local Joints = {
  776. Character.Torso:FindFirstChild("Right Shoulder 2"),
  777. Character.Torso:FindFirstChild("Left Shoulder 2"),
  778. Character.Torso:FindFirstChild("Right Hip 2"),
  779. Character.Torso:FindFirstChild("Left Hip 2")
  780. }
  781. if Joints[Joint] == nil then return false end
  782. if Joint == 1 or Joint == 3 then
  783. Joints[Joint].DesiredAngle = Angle
  784. Joints[Joint].CurrentAngle = Angle
  785. end
  786. if Joint == 2 or Joint == 4 then
  787. Joints[Joint].DesiredAngle = -Angle
  788. Joints[Joint].CurrentAngle = -Angle
  789. end
  790. end
  791.  
  792.  
  793. function SetSpeed(Joint, Speed, Character)
  794. if Character == nil then return false end
  795. local Joints = {
  796. Character.Torso:FindFirstChild("Right Shoulder 2"),
  797. Character.Torso:FindFirstChild("Left Shoulder 2"),
  798. Character.Torso:FindFirstChild("Right Hip 2"),
  799. Character.Torso:FindFirstChild("Left Hip 2")
  800. }
  801. if Joints[Joint] == nil then return false end
  802. Joints[Joint].MaxVelocity = Speed
  803. end
  804.  
  805.  
  806. function DisableLimb(Limb, Character)
  807. if Character == nil then return false end
  808. if Character:FindFirstChild("Torso") == nil then return false end
  809. local Joints = {
  810. Character.Torso:FindFirstChild("Right Shoulder"),
  811. Character.Torso:FindFirstChild("Left Shoulder"),
  812. Character.Torso:FindFirstChild("Right Hip"),
  813. Character.Torso:FindFirstChild("Left Hip")
  814. }
  815. local Limbs = {
  816. Character:FindFirstChild("Right Arm"),
  817. Character:FindFirstChild("Left Arm"),
  818. Character:FindFirstChild("Right Leg"),
  819. Character:FindFirstChild("Left Leg")
  820. }
  821. if Joints[Limb] == nil then return false end
  822. if Limbs[Limb] == nil then return false end
  823. local Joint = Instance.new("Motor")
  824. Joint.Parent = Character.Torso
  825. Joint.Part0 = Character.Torso
  826. Joint.Part1 = Limbs[Limb]
  827. if Limb == 1 then
  828. Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  829. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  830. Joint.Name = "Right Shoulder 2"
  831. elseif Limb == 2 then
  832. Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  833. Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  834. Joint.Name = "Left Shoulder 2"
  835. elseif Limb == 3 then
  836. Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  837. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  838. Joint.Name = "Right Hip 2"
  839. elseif Limb == 4 then
  840. Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  841. Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  842. Joint.Name = "Left Hip 2"
  843. end
  844. Joint.MaxVelocity = Joints[Limb].MaxVelocity
  845. Joint.CurrentAngle = Joints[Limb].CurrentAngle
  846. Joint.DesiredAngle = Joints[Limb].DesiredAngle
  847. Joints[Limb]:Remove()
  848. end
  849.  
  850.  
  851. function ResetLimbCFrame(Limb, Character)
  852. if Character == nil then return false end
  853. if Character.Parent == nil then return false end
  854. if Character:FindFirstChild("Torso") == nil then return false end
  855. local Joints = {
  856. Character.Torso:FindFirstChild("Right Shoulder 2"),
  857. Character.Torso:FindFirstChild("Left Shoulder 2"),
  858. Character.Torso:FindFirstChild("Right Hip 2"),
  859. Character.Torso:FindFirstChild("Left Hip 2")
  860. }
  861. local Limbs = {
  862. Character:FindFirstChild("Right Arm"),
  863. Character:FindFirstChild("Left Arm"),
  864. Character:FindFirstChild("Right Leg"),
  865. Character:FindFirstChild("Left Leg")
  866. }
  867. if Joints[Limb] == nil then return false end
  868. if Limbs[Limb] == nil then return false end
  869. if Limb == 1 then
  870. Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  871. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  872. elseif Limb == 2 then
  873. Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  874. Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  875. elseif Limb == 3 then
  876. Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  877. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
  878. elseif Limb == 4 then
  879. Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  880. Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
  881. end
  882. end
  883.  
  884.  
  885. function EnableLimb(Limb, Character)
  886. if Character == nil then return false end
  887. if Character:FindFirstChild("Torso") == nil then return false end
  888. local Joints = {
  889. Character.Torso:FindFirstChild("Right Shoulder 2"),
  890. Character.Torso:FindFirstChild("Left Shoulder 2"),
  891. Character.Torso:FindFirstChild("Right Hip 2"),
  892. Character.Torso:FindFirstChild("Left Hip 2")
  893. }
  894. local Limbs = {
  895. Character:FindFirstChild("Right Arm"),
  896. Character:FindFirstChild("Left Arm"),
  897. Character:FindFirstChild("Right Leg"),
  898. Character:FindFirstChild("Left Leg")
  899. }
  900. if Joints[Limb] == nil then return false end
  901. if Limbs[Limb] == nil then return false end
  902. if Limb == 1 then
  903. Joints[Limb].Name = "Right Shoulder"
  904. elseif Limb == 2 then
  905. Joints[Limb].Name = "Left Shoulder"
  906. elseif Limb == 3 then
  907. Joints[Limb].Name = "Right Hip"
  908. elseif Limb == 4 then
  909. Joints[Limb].Name = "Left Hip"
  910. end
  911. Animate = Character:FindFirstChild("Animate")
  912. if Animate == nil then return false end
  913. Animate = Animate:Clone()
  914. Character.Animate:Remove()
  915. Animate.Parent = Character
  916. end
  917.  
  918.  
  919. function playAnimation(format, mouse)
  920. if format == "equip" then
  921. Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove()
  922. local w = Instance.new("Weld")
  923. w.Part0 = Player.Character[Name.. " (Holstered)"].Handle
  924. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  925. w.C0 = CFrame.new(0, 1.2, 0.7)
  926. w.C1 = CFrame.new()
  927. w.Parent = Player.Character[Name.. " (Holstered)"].Handle
  928. for i = 0.01, 1, 0.1 do
  929. if Player.Character:FindFirstChild("Torso") ~= nil then
  930. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  931. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  932. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i)
  933. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  934. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
  935. wait()
  936. else return false end
  937. else return false end
  938. end
  939. return playAnimation("hold")
  940. end
  941. if format == "rightEquip" then
  942. Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove()
  943. local w = Instance.new("Weld")
  944. w.Part0 = Player.Character[Name.. " (Holstered)"].Handle
  945. w.Part1 = Player.Character:FindFirstChild("Right Arm")
  946. w.C0 = CFrame.new(0, 1.2, 0.7)
  947. w.C1 = CFrame.new()
  948. w.Parent = Player.Character[Name.. " (Holstered)"].Handle
  949. for i = 0.01, 1, 0.1 do
  950. if Player.Character:FindFirstChild("Torso") ~= nil then
  951. if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  952. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  953. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
  954. wait()
  955. else return false end
  956. else return false end
  957. end
  958. return playAnimation("rightHold")
  959. end
  960. if format == "leftEquip" then
  961. Player.Character[Name.. " (Holstered, Left)"].Handle.Weld:Remove()
  962. local w = Instance.new("Weld")
  963. w.Part0 = Player.Character[Name.. " (Holstered, Left)"].Handle
  964. w.Part1 = Player.Character:FindFirstChild("Left Arm")
  965. w.C0 = CFrame.new(0, 1.2, 0.7)
  966. w.C1 = CFrame.new()
  967. w.Parent = Player.Character[Name.. " (Holstered, Left)"].Handle
  968. for i = 0.01, 1, 0.1 do
  969. if Player.Character:FindFirstChild("Torso") ~= nil then
  970. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  971. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  972. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0)
  973. wait()
  974. else return false end
  975. else return false end
  976. end
  977. return playAnimation("leftHold")
  978. end
  979. if format == "unequip" then
  980. for i = 1, 0.01, -0.1 do
  981. if Player.Character:FindFirstChild("Torso") ~= nil then
  982. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  983. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  984. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i)
  985. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  986. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
  987. wait()
  988. else return false end
  989. else return false end
  990. end
  991. return true
  992. end
  993. if format == "leftUnequip" then
  994. for i = 1, 0.01, -0.1 do
  995. if Player.Character:FindFirstChild("Torso") ~= nil then
  996. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  997. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  998. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0)
  999. wait()
  1000. else return false end
  1001. else return false end
  1002. end
  1003. return true
  1004. end
  1005. if format == "rightUnequip" then
  1006. for i = 1, 0.01, -0.1 do
  1007. if Player.Character:FindFirstChild("Torso") ~= nil then
  1008. if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1009. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1010. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0)
  1011. wait()
  1012. else return false end
  1013. else return false end
  1014. end
  1015. return true
  1016. end
  1017. if format == "hold" then
  1018. if Player.Character:FindFirstChild("Torso") ~= nil then
  1019. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1020. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1021. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), 0, math.rad(-90))
  1022. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1023. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0)
  1024. else return false end
  1025. else return false end
  1026. end
  1027. if format == "rightHold" then
  1028. if Player.Character:FindFirstChild("Torso") ~= nil then
  1029. if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1030. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1031. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, math.rad(-10))
  1032. else return false end
  1033. else return false end
  1034. end
  1035. if format == "leftHold" then
  1036. if Player.Character:FindFirstChild("Torso") ~= nil then
  1037. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then
  1038. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1039. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, math.rad(10))
  1040. else return false end
  1041. else return false end
  1042. end
  1043. if format == "reload" then
  1044. Player.Character[Name].Handle.Empty:Play()
  1045. for i = 0, 25, 7.5 do
  1046. if Player.Character:FindFirstChild("Torso") ~= nil then
  1047. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1048. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1049. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1050. wait()
  1051. else return false end
  1052. else return false end
  1053. end
  1054. for i = 25, 0, -7.5 do
  1055. if Player.Character:FindFirstChild("Torso") ~= nil then
  1056. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1057. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1058. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1059. wait()
  1060. else return false end
  1061. else return false end
  1062. end
  1063. coroutine.wrap(function()
  1064. for i = 0, 90, 15 do
  1065. pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i), 0) end)
  1066. wait()
  1067. end
  1068. pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) end)
  1069. for i = 1, Loaded do
  1070. Player.Character[Name].Handle.Switch:Play()
  1071. makeShell(Player.Character[Name]:FindFirstChild("Cylinder"))
  1072. Loaded = Loaded - 1
  1073. if magazine.Value ~= 0 then
  1074. magazine.Value = magazine.Value - 1
  1075. updateGui()
  1076. end
  1077. wait(0.02)
  1078. end
  1079. end)()
  1080. CamShake(15, 50000)
  1081. Player.Character[Name].Handle.Release:Play()
  1082. --[[for i = 25, 0, -5 do
  1083. if Player.Character:FindFirstChild("Torso") ~= nil then
  1084. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1085. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1086. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1 + ((25 - i) / 30), 0.5, 0.6 + ((25 - i) / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), math.rad((25 * 2) - (i * 2)))
  1087. wait()
  1088. else return false end
  1089. else return false end
  1090. end
  1091. for i = 25, 0, -5 do
  1092. if Player.Character:FindFirstChild("Torso") ~= nil then
  1093. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1094. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1095. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1 + (i / 30), 0.5, 0.6 + (i / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad((25 * 2) - ((25 - i) * 2)))
  1096. wait()
  1097. else return false end
  1098. else return false end
  1099. end
  1100. wait(0.18)--]]
  1101. for i = 0, 35, 5 do
  1102. if Player.Character:FindFirstChild("Torso") ~= nil then
  1103. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1104. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1105. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, -0.4, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i), math.rad(-5), 0)
  1106. wait()
  1107. else return false end
  1108. else return false end
  1109. end
  1110. wait(0.2)
  1111. if ammo.Value >= 6 then
  1112. for i = 1, 6 do
  1113. for i = 5, 0, -1 do
  1114. if Player.Character:FindFirstChild("Torso") ~= nil then
  1115. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1116. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1117. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.85, 0.84) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90))
  1118. wait()
  1119. else return false end
  1120. else return false end
  1121. end
  1122. Player.Character[Name].Handle.Reload:Play()
  1123. ammo.Value = ammo.Value - 1
  1124. magazine.Value = magazine.Value + 1
  1125. Loaded = Loaded + 1
  1126. updateGui()
  1127. wait(0.1)
  1128. end
  1129. elseif ammo.Value <= 6 then
  1130. for i = 1, ammo.Value do
  1131. for i = 5, 0, -1 do
  1132. if Player.Character:FindFirstChild("Torso") ~= nil then
  1133. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1134. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1135. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.85, 0.84) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90))
  1136. wait()
  1137. else return false end
  1138. else return false end
  1139. end
  1140. Player.Character[Name].Handle.Reload:Play()
  1141. ammo.Value = ammo.Value - 1
  1142. magazine.Value = magazine.Value + 1
  1143. Loaded = Loaded + 1
  1144. updateGui()
  1145. wait(0.1)
  1146. end
  1147. else end
  1148. wait(0.04)
  1149. coroutine.wrap(function()
  1150. for i = 1, 0, -0.25 do
  1151. pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i * 90), 0) end)
  1152. wait()
  1153. end
  1154. pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) end)
  1155. end)()
  1156. CamShake(15, 50000)
  1157. Player.Character[Name].Handle.Release:Play()
  1158. for i = 0, 25, 7.5 do
  1159. if Player.Character:FindFirstChild("Torso") ~= nil then
  1160. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1161. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1162. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1163. wait()
  1164. else return false end
  1165. else return false end
  1166. end
  1167. for i = 25, 0, -7.5 do
  1168. if Player.Character:FindFirstChild("Torso") ~= nil then
  1169. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1170. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1171. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1172. wait()
  1173. else return false end
  1174. else return false end
  1175. end
  1176. playAnimation("hold")
  1177. return true
  1178. end
  1179. if format == "reloadDual" then
  1180. for i = 0, 25, 7.5 do
  1181. if Player.Character:FindFirstChild("Torso") ~= nil then
  1182. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1183. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1184. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0)
  1185. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1186. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1187. wait()
  1188. else return false end
  1189. else return false end
  1190. end
  1191. CamShake(1, 40000)
  1192. Player.Character[Name].Handle.Release:Play()
  1193. coroutine.wrap(function()
  1194. for i = 0, 90, 15 do
  1195. pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i), 0) end)
  1196. pcall(function() Player.Character[Name.. " (Left)"].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i), 0) end)
  1197. wait()
  1198. end
  1199. pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) end)
  1200. pcall(function() Player.Character[Name.. " (Left)"].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) end)
  1201. end)()
  1202. for i = 0, 25, 7.5 do
  1203. if Player.Character:FindFirstChild("Torso") ~= nil then
  1204. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1205. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1206. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0)
  1207. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1208. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1209. wait()
  1210. else return false end
  1211. else return false end
  1212. end
  1213. for i = 125, 0, -15 do
  1214. if Player.Character:FindFirstChild("Torso") ~= nil then
  1215. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1216. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1217. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0)
  1218. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1219. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0)
  1220. wait()
  1221. else return false end
  1222. else return false end
  1223. end
  1224. for i = 1, 6 do
  1225. Player.Character[Name].Handle.Switch:Play()
  1226. makeShell(Player.Character[Name]:FindFirstChild("Cylinder"))
  1227. makeShell(Player.Character[Name.. " (Left)"]:FindFirstChild("Cylinder"))
  1228. wait(0.04)
  1229. end
  1230. magazine.Value = 0
  1231. Player.Character[Name].Handle.Reload:Play()
  1232. for i = 0, 125, 15 do
  1233. if Player.Character:FindFirstChild("Torso") ~= nil then
  1234. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1235. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1236. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0)
  1237. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1238. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0)
  1239. wait()
  1240. else return false end
  1241. else return false end
  1242. end
  1243. coroutine.wrap(function()
  1244. for i = 1, 0, -0.25 do
  1245. pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i * 90), 0) end)
  1246. pcall(function() Player.Character[Name.. " (Left)"].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(i * 90), 0) end)
  1247. wait()
  1248. end
  1249. pcall(function() Player.Character[Name].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) end)
  1250. pcall(function() Player.Character[Name.. " (Left)"].Pivot.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(0), 0) end)
  1251. end)()
  1252. Player.Character[Name].Handle.Release:Play()
  1253. for i = 25, 0, -5 do
  1254. if Player.Character:FindFirstChild("Torso") ~= nil then
  1255. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1256. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1257. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0)
  1258. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1259. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1260. wait()
  1261. else return false end
  1262. else return false end
  1263. end
  1264. end
  1265. if format == "hammer" then
  1266. Player.Character[Name].Handle.Reload:Play()
  1267. for i = 25, 0, -5 do
  1268. if Player.Character:FindFirstChild("Torso") ~= nil then
  1269. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1270. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1271. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1 + (i / 30), 0.5, 0.6 + (i / 25)) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad((25 * 2) - ((25 - i) * 2)))
  1272. wait()
  1273. else return false end
  1274. else return false end
  1275. end
  1276. Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0)
  1277. end
  1278. if format == "fire" then
  1279. coroutine.resume(coroutine.create(function()
  1280. if Hammer == false then
  1281. Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0)
  1282. wait(0.04)
  1283. Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0)
  1284. else
  1285. Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0)
  1286. Hammer = false
  1287. end
  1288. end))
  1289. if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
  1290. if silenced then
  1291. Player.Character[Name].Handle.Fire.Volume = math.random(3, 8) / 10
  1292. Player.Character[Name].Handle.Fire.Pitch = math.random(35, 40) / 15
  1293. Player.Character[Name].Handle.Fire:Play()
  1294. CamShake(15, 50000)
  1295. else
  1296. Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10
  1297. Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20
  1298. Player.Character[Name].Handle.Fire:Play()
  1299. CamShake(15, 50000)
  1300. end
  1301. else return false end
  1302. if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
  1303. if silenced == false then
  1304. coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end))
  1305. else end
  1306. else return false end
  1307. for i = 0, 10, 5 do
  1308. if Player.Character:FindFirstChild("Torso") ~= nil then
  1309. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1310. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1311. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), math.rad(i), math.rad(-90))
  1312. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1313. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1314. wait()
  1315. else return false end
  1316. else return false end
  1317. end
  1318. for i = 10, 0, -5 do
  1319. if Player.Character:FindFirstChild("Torso") ~= nil then
  1320. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1321. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1322. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(315), math.rad(i), math.rad(-90))
  1323. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1324. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0)
  1325. wait()
  1326. else return false end
  1327. else return false end
  1328. end
  1329. end
  1330. if format == "rightFire" then
  1331. coroutine.resume(coroutine.create(function()
  1332. if Hammer == false then
  1333. Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0)
  1334. wait(0.04)
  1335. Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0)
  1336. else
  1337. Player.Character[Name].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0)
  1338. Hammer = false
  1339. end
  1340. end))
  1341. if Player.Character[Name]:FindFirstChild("Handle") ~= nil then
  1342. if silenced then
  1343. Player.Character[Name].Handle.Fire.Volume = math.random(3, 8) / 10
  1344. Player.Character[Name].Handle.Fire.Pitch = math.random(35, 40) / 15
  1345. Player.Character[Name].Handle.Fire:Play()
  1346. CamShake(15, 50000)
  1347. else
  1348. Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10
  1349. Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20
  1350. Player.Character[Name].Handle.Fire:Play()
  1351. CamShake(15, 50000)
  1352. end
  1353. else return false end
  1354. if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then
  1355. if silenced == false then
  1356. coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end))
  1357. else end
  1358. else return false end
  1359. for i = 0, 10, 5 do
  1360. if Player.Character:FindFirstChild("Torso") ~= nil then
  1361. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1362. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1363. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), 0, math.rad(-10))
  1364. wait()
  1365. else return false end
  1366. else return false end
  1367. end
  1368. for i = 10, 0, -5 do
  1369. if Player.Character:FindFirstChild("Torso") ~= nil then
  1370. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1371. Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new()
  1372. Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), 0, math.rad(-10))
  1373. wait()
  1374. else return false end
  1375. else return false end
  1376. end
  1377. end
  1378. if format == "leftFire" then
  1379. coroutine.resume(coroutine.create(function()
  1380. if Hammer == false then
  1381. Player.Character[Name.. "(Left)"].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(-35), 0, 0)
  1382. wait(0.04)
  1383. Player.Character[Name.. "(Left)"].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0)
  1384. else
  1385. Player.Character[Name.. "(Left)"].Hammer.Weld.C0 = CFrame.new(0, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0)
  1386. Hammer = false
  1387. end
  1388. end))
  1389. if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") ~= nil then
  1390. if silenced then
  1391. Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(3, 8) / 10
  1392. Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 40) / 15
  1393. Player.Character[Name.. " (Left)"].Handle.Fire:Play()
  1394. CamShake(15, 50000)
  1395. else
  1396. Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(8, 12) / 10
  1397. Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 35) / 20
  1398. Player.Character[Name.. " (Left)"].Handle.Fire:Play()
  1399. CamShake(15, 50000)
  1400. end
  1401. end
  1402. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") ~= nil then
  1403. if silenced == false then
  1404. coroutine.resume(coroutine.create(function() Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = true Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = false Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = false end))
  1405. else end
  1406. end
  1407. for i = 0, 10, 5 do
  1408. if Player.Character:FindFirstChild("Torso") ~= nil then
  1409. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1410. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1411. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), 0, math.rad(10))
  1412. wait()
  1413. else return false end
  1414. else return false end
  1415. end
  1416. for i = 10, 0, -5 do
  1417. if Player.Character:FindFirstChild("Torso") ~= nil then
  1418. if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then
  1419. Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new()
  1420. Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), 0, math.rad(10))
  1421. wait()
  1422. else return false end
  1423. else return false end
  1424. end
  1425. end
  1426. return true
  1427. end
  1428.  
  1429.  
  1430. function CamShake(time, freq)
  1431. coroutine.resume(coroutine.create(function()
  1432. local cam = game:GetService("Workspace").CurrentCamera
  1433. local time = 10
  1434. local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0)
  1435. if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end
  1436. if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end
  1437. cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
  1438. for i = 1, time do
  1439. cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude)
  1440. wait()
  1441. end
  1442. end))
  1443. end
  1444.  
  1445.  
  1446. function makeShell(part)
  1447. if part == nil then return false end
  1448. local casing = Instance.new("Part")
  1449. casing.Name = "Shell"
  1450. casing.formFactor = "Custom"
  1451. casing.Size = Vector3.new(0.2, 0.26, 0.2)
  1452. casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360)))
  1453. casing.BrickColor = BrickColor.new("New Yeller")
  1454. local mesh = Instance.new("CylinderMesh")
  1455. mesh.Scale = Vector3.new(0.4, 1, 0.4)
  1456. mesh.Parent = casing
  1457. casing.Parent = game:GetService("Workspace")
  1458. casing:BreakJoints()
  1459. coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end))
  1460. end
  1461.  
  1462.  
  1463. function Weld(x, y)
  1464. local weld = Instance.new("Weld")
  1465. weld.Part0 = x
  1466. weld.Part1 = y
  1467. CJ = CFrame.new(x.Position)
  1468. C0 = x.CFrame:inverse() * CJ
  1469. C1 = y.CFrame:inverse() * CJ
  1470. weld.C0 = C0
  1471. weld.C1 = C1
  1472. weld.Parent = x
  1473. end
  1474.  
  1475.  
  1476. function tagHumanoid(humanoid)
  1477. local tag = Instance.new("ObjectValue")
  1478. tag.Name = "creator"
  1479. tag.Value = Player
  1480. tag.Parent = humanoid
  1481. local tag = Instance.new("StringValue")
  1482. tag.Name = "creatorType1"
  1483. tag.Value = Name
  1484. tag.Parent = humanoid
  1485. local tag = Instance.new("StringValue")
  1486. tag.Name = "creatorType2"
  1487. tag.Value = "shot"
  1488. tag.Parent = humanoid
  1489. end
  1490.  
  1491.  
  1492. function untagHumanoid(humanoid)
  1493. if humanoid ~= nil then
  1494. local tag = humanoid:FindFirstChild("creator")
  1495. if tag ~= nil then
  1496. tag:Remove()
  1497. end
  1498. local tag = humanoid:FindFirstChild("creatorType1")
  1499. if tag ~= nil then
  1500. tag:Remove()
  1501. end
  1502. local tag = humanoid:FindFirstChild("creatorType2")
  1503. if tag ~= nil then
  1504. tag:Remove()
  1505. end
  1506. end
  1507. end
  1508.  
  1509.  
  1510. function fire(startPoint, endPoint, hit)
  1511. local trail = Instance.new("Part")
  1512. trail.Name = "Bullet Trail"
  1513. trail.BrickColor = BrickColor.new("New Yeller")
  1514. trail.TopSurface = 0
  1515. trail.BottomSurface = 0
  1516. trail.formFactor = 0
  1517. trail.Size = Vector3.new(1, 1, 1)
  1518. trail.Transparency = 0.5
  1519. trail.Anchored = true
  1520. trail.CanCollide = false
  1521. trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint)
  1522. trail.Parent = game:GetService("Workspace")
  1523. local mesh = Instance.new("SpecialMesh")
  1524. mesh.MeshType = "Brick"
  1525. mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude)
  1526. mesh.Parent = trail
  1527. coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail)
  1528. if hit ~= nil then
  1529. if hit.Parent == nil then return end
  1530. if hit.Parent.ClassName == "Hat" then
  1531. if hit.Parent.Parent.Humanoid ~= nil then
  1532. hit.Parent.Parent.Humanoid:TakeDamage(damage * 5)
  1533. end
  1534. end
  1535. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  1536. tagHumanoid(hit.Parent.Humanoid)
  1537. if hit.Name == "Head" then
  1538. hit.Parent.Humanoid:TakeDamage(damage * 10)
  1539. elseif hit.Name == "Torso" then
  1540. hit.Parent.Humanoid:TakeDamage(damage * 2)
  1541. elseif hit.Name == "Left Leg" then
  1542. hit.Parent.Humanoid:TakeDamage(damage)
  1543. hit.Parent.Humanoid.Sit = false
  1544. elseif hit.Name == "Right Leg" then
  1545. hit.Parent.Humanoid:TakeDamage(damage)
  1546. hit.Parent.Humanoid.Sit = false
  1547. else
  1548. hit.Parent.Humanoid:TakeDamage(damage)
  1549. end
  1550. if math.random(1, 10) == 1 then
  1551. hit.Parent.Humanoid.Sit = false
  1552. end
  1553. delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end)
  1554. end
  1555. if hit.Anchored == false then
  1556. hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2))
  1557. end
  1558. end
  1559. end
  1560.  
  1561.  
  1562. function onButton1Down(mouse)
  1563. if selected == false then return end
  1564. if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then
  1565. if Player.Character[Name]:FindFirstChild("Handle") == nil then return end
  1566. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  1567. if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end
  1568. if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end
  1569. mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
  1570. Button1Down = true
  1571. canFire = false
  1572. canFire2 = true
  1573. while canFire2 == true do
  1574. local humanoid = Player.Character:FindFirstChild("Humanoid")
  1575. if humanoid == nil then
  1576. canFire2 = false
  1577. break
  1578. end
  1579. if humanoid.Health <= 0 then
  1580. canFire2 = false
  1581. break
  1582. end
  1583. local fireLeft = false
  1584. if automatic == false and burst == false then
  1585. canFire2 = false
  1586. elseif automatic == false and burst == true then
  1587. if burstCount >= burstCountMax then
  1588. canFire2 = false
  1589. burstCount = 0
  1590. break
  1591. end
  1592. burstCount = burstCount + 1
  1593. elseif automatic == true and burst == false then
  1594. fireLeft = true
  1595. end
  1596. if magazine.Value > 0 then
  1597. magazine.Value = magazine.Value - Chamber
  1598. updateGui()
  1599. if silenced == true then
  1600. CamShake(1, Spread)
  1601. else end
  1602. fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target)
  1603. coroutine.resume(coroutine.create(function()
  1604. if dual == true then
  1605. playAnimation("rightFire")
  1606. elseif dual == false then
  1607. playAnimation("fire")
  1608. end
  1609. end))
  1610. if dual == true then
  1611. wait(math.random(0, 0.15))
  1612. fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
  1613. coroutine.resume(coroutine.create(function()
  1614. playAnimation("leftFire")
  1615. end))
  1616. end
  1617. else
  1618. Player.Character[Name].Handle.Empty:Play()
  1619. end
  1620. if fireLeft == true and dual == true and automatic == true then
  1621. if magazine.Value > 0 then
  1622. coroutine.resume(coroutine.create(function()
  1623. wait(readyTime / 2)
  1624. magazine.Value = magazine.Value - 1
  1625. updateGui()
  1626. fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target)
  1627. if silenced == true then
  1628. CamShake(1, Spread)
  1629. else end
  1630. playAnimation("leftFire")
  1631. end))
  1632. else
  1633. coroutine.resume(coroutine.create(function()
  1634. wait(readyTime / 2)
  1635. Player.Character[Name].Handle.Empty:Play()
  1636. end))
  1637. end
  1638. end
  1639. wait(readyTime)
  1640. end
  1641. if magazine.Value ~= 0 then
  1642. mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
  1643. else end
  1644. canFire = true
  1645. end
  1646. end
  1647.  
  1648.  
  1649. function onButton1Up(mouse)
  1650. if selected == false then return end
  1651. Button1Down = false
  1652. canFire2 = false
  1653. burstCount = 0
  1654. while canFire == false do wait() end
  1655. if dual == true and automatic == false then
  1656. if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end
  1657. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  1658. mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
  1659. canFire = false
  1660. canFire2 = true
  1661. while canFire2 == true do
  1662. local humanoid = Player.Character:FindFirstChild("Humanoid")
  1663. if humanoid == nil then
  1664. canFire2 = false
  1665. break
  1666. end
  1667. if humanoid.Health <= 0 then
  1668. canFire2 = false
  1669. break
  1670. end
  1671. if burst == false then
  1672. canFire2 = false
  1673. elseif burst == true then
  1674. if burstCount >= burstCountMax then
  1675. canFire2 = false
  1676. burstCount = 0
  1677. break
  1678. end
  1679. burstCount = burstCount + 1
  1680. end
  1681. if magazine.Value <= 0 then
  1682. Player.Character[Name].Handle.Empty:Play()
  1683. else end
  1684. end
  1685. if magazine.Value ~= 0 then
  1686. mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
  1687. else end
  1688. canFire = true
  1689. end
  1690. end
  1691.  
  1692.  
  1693. function onKeyDown(key, mouse)
  1694. if selected == false then return end
  1695. key = key:lower()
  1696. if key == "q" and Button1Down == false and canFire == true then
  1697. if mouse.Target == nil then return end
  1698. if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  1699. if dual == true then onKeyDown("t", mouse) end
  1700. onDeselected(mouse)
  1701. removeParts("RightHolster")
  1702. script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack
  1703. end
  1704. end
  1705. if key == "e" and Button1Down == false and canFire == true and canSilence == true then
  1706. if silenced then
  1707. silenced = false
  1708. Player.Character[Name].Handle.Lock.Pitch = 5
  1709. Player.Character[Name].Handle.Lock:Play()
  1710. if Player.Character:FindFirstChild(Name) == nil then return end
  1711. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  1712. if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end
  1713. Player.Character[Name].Muzzle.Transparency = 1
  1714. Player.Character[Name].Muzzle.Name = "Silencer"
  1715. Player.Character[Name]["Muzzle 2"].Name = "Muzzle"
  1716. if dual == true then
  1717. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  1718. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end
  1719. Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1
  1720. Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer"
  1721. Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle"
  1722. end
  1723. else
  1724. silenced = true
  1725. Player.Character[Name].Handle.Lock.Pitch = 5
  1726. Player.Character[Name].Handle.Lock:Play()
  1727. if Player.Character:FindFirstChild(Name) == nil then return end
  1728. if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end
  1729. if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end
  1730. Player.Character[Name].Silencer.Transparency = 0
  1731. Player.Character[Name].Muzzle.Name = "Muzzle 2"
  1732. Player.Character[Name].Silencer.Name = "Muzzle"
  1733. if dual == true then
  1734. if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end
  1735. if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end
  1736. Player.Character[Name.. " (Left)"].Silencer.Transparency = 0
  1737. Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2"
  1738. Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle"
  1739. end
  1740. end
  1741. end
  1742. if key == "r" and Button1Down == false and canFire == true then
  1743. if ammo.Value > 0 and magazine.Value ~= magazineMax.Value then
  1744. canFire = false
  1745. burstCount = 0
  1746. mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
  1747. updateGui()
  1748. if dual == true then
  1749. playAnimation("reloadDual")
  1750. elseif dual == false then
  1751. playAnimation("reload")
  1752. end
  1753. if dual == true then
  1754. if ammo.Value - magazineMax.Value < 0 then
  1755. magazine.Value = ammo.Value
  1756. ammo.Value = 0
  1757. elseif ammo.Value - magazineMax.Value >= 0 then
  1758. ammo.Value = ammo.Value - magazineMax.Value
  1759. magazine.Value = magazine.Value + magazineMax.Value
  1760. end
  1761. else end
  1762. updateGui()
  1763. mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
  1764. canFire = true
  1765. end
  1766. end
  1767. if key == "t" and Button1Down == false and canFire == true and canDual == true then
  1768. canFire = false
  1769. if dual == false then
  1770. local weapon = nil
  1771. for _, p in pairs(Player.Backpack:GetChildren()) do
  1772. if p.Name == Name and p ~= script.Parent then weapon = p break end
  1773. end
  1774. if weapon ~= nil then
  1775. dual = true
  1776. Chamber = 2
  1777. weapon.Name = "Dual"
  1778. weapon.Parent = script
  1779. removeParts("RightHand")
  1780. makeParts("RightHand")
  1781. removeParts("RightHolster")
  1782. makeParts("LeftHolster")
  1783. playAnimation("leftEquip")
  1784. removeParts("LeftHolster")
  1785. makeParts("LeftHand")
  1786. magazineMax.Value = math.ceil(magazineMax.Value * 2)
  1787. ammoMax.Value = math.ceil(ammoMax.Value * 2)
  1788. magazine.Value = magazine.Value + weapon.Magazine.Value
  1789. ammo.Value = ammo.Value + weapon.Ammo.Value
  1790. updateGui()
  1791. end
  1792. elseif dual == true then
  1793. local weapon = script:FindFirstChild("Dual")
  1794. if weapon ~= nil then
  1795. dual = false
  1796. Chamber = 1
  1797. weapon.Name = Name
  1798. weapon.Parent = Player.Backpack
  1799. removeParts("RightHand")
  1800. makeParts("RightHand")
  1801. playAnimation("leftUnequip")
  1802. removeParts("LeftHand")
  1803. makeParts("RightHolster")
  1804. playAnimation("hold")
  1805. weapon.Magazine.Value = math.floor(magazine.Value / 2)
  1806. weapon.Ammo.Value = math.floor(ammo.Value / 2)
  1807. magazineMax.Value = math.ceil(magazineMax.Value / 2)
  1808. ammoMax.Value = math.ceil(ammoMax.Value / 2)
  1809. magazine.Value = math.ceil(magazine.Value / 2)
  1810. ammo.Value = math.ceil(ammo.Value / 2)
  1811. updateGui()
  1812. end
  1813. end
  1814. canFire = true
  1815. end
  1816. if key == "y" and canZoom == true then
  1817. if zoom == false then
  1818. zoom = true
  1819. local pos = mouse.Hit.p
  1820. local target = mouse.Target
  1821. local cam = game:GetService("Workspace").CurrentCamera
  1822. focus = Instance.new("Part", workspace)
  1823. focus.Anchored = true
  1824. focus.CanCollide = false
  1825. focus.Transparency = 1
  1826. focus.TopSurface = 0
  1827. focus.BottomSurface = 0
  1828. focus.formFactor = "Plate"
  1829. focus.Size = Vector3.new(0, 0, 0)
  1830. focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
  1831. cam.CameraSubject = focus
  1832. cam.CameraType = "Attach"
  1833. while zoom == true and selected == true do
  1834. local set = false
  1835. if target ~= nil then
  1836. if target.Parent ~= nil then
  1837. if target.Anchored == false then
  1838. focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p)
  1839. set = true
  1840. end
  1841. end
  1842. end
  1843. if set == false then
  1844. focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p)
  1845. end
  1846. wait()
  1847. end
  1848. if focus ~= nil then focus:Remove() focus = nil end
  1849. local cam = game:GetService("Workspace").CurrentCamera
  1850. cam.CameraSubject = Player.Character:FindFirstChild("Humanoid")
  1851. cam.CameraType = "Custom"
  1852. else
  1853. zoom = false
  1854. end
  1855. end
  1856. if key == "u" and Button1Down == false and canFire == true then
  1857. if automatic == false and burst == false then
  1858. if switchToBurst == true then
  1859. burst = true
  1860. local m = Instance.new("Message", Player)
  1861. m.Text = "Burst"
  1862. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1863. delay(2.5, function() m:Remove() end)
  1864. elseif switchToAutomatic == true then
  1865. automatic = true
  1866. local m = Instance.new("Message", Player)
  1867. m.Text = "Automatic"
  1868. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1869. delay(2.5, function() m:Remove() end)
  1870. end
  1871. elseif automatic == false and burst == true then
  1872. if switchToAutomatic == true then
  1873. automatic = true
  1874. burst = false
  1875. local m = Instance.new("Message", Player)
  1876. m.Text = "Automatic"
  1877. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1878. delay(2.5, function() m:Remove() end)
  1879. elseif switchToSingle == true then
  1880. burst = false
  1881. local m = Instance.new("Message", Player)
  1882. m.Text = "Single"
  1883. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1884. delay(2.5, function() m:Remove() end)
  1885. end
  1886. elseif automatic == true and burst == false then
  1887. if switchToSingle == true then
  1888. automatic = false
  1889. local m = Instance.new("Message", Player)
  1890. m.Text = "Single"
  1891. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1892. delay(2.5, function() m:Remove() end)
  1893. elseif switchToBurst == true then
  1894. automatic = false
  1895. burst = true
  1896. local m = Instance.new("Message", Player)
  1897. m.Text = "Burst"
  1898. pcall(function() Player.Character[Name].Handle.Switch:Play() end)
  1899. delay(2.5, function() m:Remove() end)
  1900. end
  1901. end
  1902. end
  1903. if key == "c" and Hammer == false and dual == false and canFire == true then
  1904. playAnimation("hammer")
  1905. Hammer = true
  1906. end
  1907. end
  1908.  
  1909.  
  1910. function onSelected(mouse)
  1911. if selected == true then return end
  1912. selected = true
  1913. canFire = false
  1914. mouse.Icon = "http://www.roblox.com/asset/?id=59125642"
  1915. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  1916. if Player.Character.WeaponActivated.Value == nil then break end
  1917. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  1918. wait()
  1919. end
  1920. updateGui()
  1921. local weapon = Instance.new("ObjectValue")
  1922. weapon.Name = "WeaponActivated"
  1923. weapon.Value = script.Parent
  1924. weapon.Parent = Player.Character
  1925. DisableLimb(1, Player.Character)
  1926. DisableLimb(2, Player.Character)
  1927. ForceAngle(1, 0, Player.Character)
  1928. ForceAngle(2, 0, Player.Character)
  1929. if dual == true then
  1930. coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end))
  1931. playAnimation("rightEquip")
  1932. removeParts("LeftHolster")
  1933. makeParts("LeftHand")
  1934. else
  1935. playAnimation("equip")
  1936. end
  1937. removeParts("RightHolster")
  1938. makeParts("RightHand")
  1939. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  1940. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  1941. mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end)
  1942. mouse.Icon = "http://www.roblox.com/asset/?id=59125633"
  1943. canFire = true
  1944. end
  1945.  
  1946.  
  1947. function onDeselected(mouse)
  1948. if selected == false then return end
  1949. Button1Down = false
  1950. while canFire == false do
  1951. wait()
  1952. end
  1953. selected = false
  1954. if dual == true then
  1955. if math.random(1, 2) == 1 then
  1956. coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end))
  1957. wait(math.random(1, 10) / 10)
  1958. playAnimation("rightUnequip")
  1959. else
  1960. coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end))
  1961. wait(math.random(1, 10) / 10)
  1962. playAnimation("leftUnequip")
  1963. end
  1964. removeParts("LeftHand")
  1965. makeParts("LeftHolster")
  1966. else
  1967. playAnimation("unequip")
  1968. end
  1969. removeParts("RightHand")
  1970. makeParts("RightHolster")
  1971. ForceAngle(1, 0, Player.Character)
  1972. ForceAngle(2, 0, Player.Character)
  1973. ResetLimbCFrame(1, Player.Character)
  1974. ResetLimbCFrame(2, Player.Character)
  1975. EnableLimb(1, Player.Character)
  1976. EnableLimb(2, Player.Character)
  1977. if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end
  1978. if Player.Character:FindFirstChild("WeaponActivated") ~= nil then
  1979. if Player.Character.WeaponActivated.Value == script.Parent then
  1980. Player.Character.WeaponActivated:Remove()
  1981. end
  1982. end
  1983. while Player.Character:FindFirstChild("WeaponActivated") ~= nil do
  1984. if Player.Character.WeaponActivated.Value == nil then break end
  1985. if Player.Character.WeaponActivated.Value.Parent == nil then break end
  1986. wait()
  1987. end
  1988. end
  1989.  
  1990.  
  1991. if script.Parent.className ~= "HopperBin" then
  1992. if Player == nil then print("Error: Player not found!") return end
  1993. Tool = Instance.new("HopperBin")
  1994. Tool.Name = Name
  1995. Tool.Parent = Player.Backpack
  1996. script.Name = "Main"
  1997. script.Parent = Tool
  1998. elseif script.Parent.className == "HopperBin" then
  1999. while script.Parent.Parent.className ~= "Backpack" do
  2000. wait()
  2001. end
  2002. if script.Parent:FindFirstChild("MagazineMax") == nil then
  2003. magazineMax = Instance.new("NumberValue")
  2004. magazineMax.Name = "MagazineMax"
  2005. magazineMax.Value = 1333333333333333337
  2006. magazineMax.Parent = script.Parent
  2007. else
  2008. magazineMax = script.Parent.MagazineMax
  2009. end
  2010. if script.Parent:FindFirstChild("Magazine") == nil then
  2011. magazine = Instance.new("NumberValue")
  2012. magazine.Name = "Magazine"
  2013. magazine.Value = 133333333333333333337
  2014. magazine.Parent = script.Parent
  2015. else
  2016. magazine = script.Parent.Magazine
  2017. end
  2018. if script.Parent:FindFirstChild("AmmoMax") == nil then
  2019. ammoMax = Instance.new("NumberValue")
  2020. ammoMax.Name = "AmmoMax"
  2021. ammoMax.Value = 133333333333333333333333333333333333333333333333333333333337
  2022. ammoMax.Parent = script.Parent
  2023. else
  2024. ammoMax = script.Parent.AmmoMax
  2025. end
  2026. if script.Parent:FindFirstChild("Ammo") == nil then
  2027. ammo = Instance.new("NumberValue")
  2028. ammo.Name = "Ammo"
  2029. ammo.Value = script.Parent.AmmoMax.Value
  2030. ammo.Parent = script.Parent
  2031. else
  2032. ammo = script.Parent.Ammo
  2033. end
  2034. Player = script.Parent.Parent.Parent
  2035. makeParts("RightHolster")
  2036. script.Parent.Selected:connect(onSelected)
  2037. script.Parent.Deselected:connect(onDeselected)
  2038. end
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