Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --By Rufus14
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- print("This has been edited by me.")
- print("YES. It is i bacon_hairkid9")
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- Sound2 = Instance.new("Sound")
- Sound3 = Instance.new("Sound")
- Sound4 = Instance.new("Sound")
- Sound5 = Instance.new("Sound")
- Weld5 = Instance.new("Weld")
- Weld6 = Instance.new("Weld")
- Weld7 = Instance.new("Weld")
- Weld8 = Instance.new("Weld")
- Weld9 = Instance.new("Weld")
- Sound10 = Instance.new("Sound")
- Sound11 = Instance.new("Sound")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Script17 = Instance.new("Script")
- Tool0.Name = "Pipe"
- Tool0.Parent = mas
- Part1.Name = "Handle"
- Part1.Parent = Tool0
- Part1.CFrame = CFrame.new(15.2139997, 2.55800009, -5.85500002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part1.Orientation = Vector3.new(0, -90, 0)
- Part1.Position = Vector3.new(15.2139997, 2.55800009, -5.85500002)
- Part1.Rotation = Vector3.new(0, -90, 0)
- Part1.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part1.Size = Vector3.new(3.90909028, 0.72727263, 0.72727263)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Fossil")
- Part1.CanCollide = false
- Part1.Material = Enum.Material.Metal
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Fossil")
- Part1.Shape = Enum.PartType.Cylinder
- Sound2.Name = "MetalHit"
- Sound2.Parent = Part1
- Sound2.Pitch = 1.2999999523163
- Sound2.PlaybackSpeed = 1.2999999523163
- Sound2.SoundId = "rbxassetid://933780081"
- Sound3.Name = "Swoosh"
- Sound3.Parent = Part1
- Sound3.SoundId = "rbxassetid://1489705211"
- Sound4.Name = "Hit"
- Sound4.Parent = Part1
- Sound4.SoundId = "rbxassetid://743886825"
- Sound5.Parent = Part1
- Sound5.Name = "unequip"
- Sound5.SoundId = "rbxassetid://769464514"
- Weld5.Parent = Part1
- Weld5.C0 = CFrame.new(-1.30636311, 0.00200498104, -0.00644207001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld5.Part0 = Part1
- Weld5.Part1 = Part16
- Weld5.part1 = Part16
- Weld6.Parent = Part1
- Weld6.C0 = CFrame.new(0.0269742012, 0.00200498104, -0.00644397736, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld6.Part0 = Part1
- Weld6.Part1 = Part13
- Weld6.part1 = Part13
- Weld7.Parent = Part1
- Weld7.C0 = CFrame.new(1.33000708, 0.00200498104, -0.0064458847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld7.Part0 = Part1
- Weld7.Part1 = Part14
- Weld7.part1 = Part14
- Weld8.Parent = Part1
- Weld8.C0 = CFrame.new(-1.94272614, 0.00200498104, -0.0064458847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld8.Part0 = Part1
- Weld8.Part1 = Part12
- Weld8.part1 = Part12
- Weld9.Parent = Part1
- Weld9.C0 = CFrame.new(-1.94272089, 0.00200498104, 0.539008141, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld9.Part0 = Part1
- Weld9.Part1 = Part15
- Weld9.part1 = Part15
- Sound10.Name = "Swoosh2"
- Sound10.Parent = Part1
- Sound10.SoundId = "rbxassetid://181894961"
- Sound11.Name = "MetalHit2"
- Sound11.Parent = Part1
- Sound11.SoundId = "rbxassetid://546410481"
- Part12.Name = "Ball"
- Part12.Parent = Tool0
- Part12.CFrame = CFrame.new(15.2204456, 2.56000519, -7.79772615, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part12.Orientation = Vector3.new(0, -90, 0)
- Part12.Position = Vector3.new(15.2204456, 2.56000519, -7.79772615)
- Part12.Rotation = Vector3.new(0, -90, 0)
- Part12.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part12.Size = Vector3.new(0.72727263, 0.72727263, 0.72727263)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Fossil")
- Part12.CanCollide = false
- Part12.Material = Enum.Material.Metal
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Fossil")
- Part12.Shape = Enum.PartType.Ball
- Part13.Parent = Tool0
- Part13.CFrame = CFrame.new(15.2204437, 2.56000519, -5.82802582, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part13.Orientation = Vector3.new(0, -90, 0)
- Part13.Position = Vector3.new(15.2204437, 2.56000519, -5.82802582)
- Part13.Rotation = Vector3.new(0, -90, 0)
- Part13.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part13.Size = Vector3.new(0.181818157, 0.799999774, 0.799999774)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Smoky grey")
- Part13.CanCollide = false
- Part13.Material = Enum.Material.Concrete
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Smoky grey")
- Part13.Shape = Enum.PartType.Cylinder
- Part14.Parent = Tool0
- Part14.CFrame = CFrame.new(15.2204456, 2.56000519, -4.52499294, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part14.Orientation = Vector3.new(0, -90, 0)
- Part14.Position = Vector3.new(15.2204456, 2.56000519, -4.52499294)
- Part14.Rotation = Vector3.new(0, -90, 0)
- Part14.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part14.Size = Vector3.new(0.181818157, 0.799999774, 0.799999774)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Smoky grey")
- Part14.CanCollide = false
- Part14.Material = Enum.Material.Concrete
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Smoky grey")
- Part14.Shape = Enum.PartType.Cylinder
- Part15.Parent = Tool0
- Part15.CFrame = CFrame.new(14.6749916, 2.56000519, -7.79772091, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part15.Orientation = Vector3.new(0, 180, 0)
- Part15.Position = Vector3.new(14.6749916, 2.56000519, -7.79772091)
- Part15.Rotation = Vector3.new(-180, 0, -180)
- Part15.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part15.Size = Vector3.new(1.09090889, 0.72727263, 0.72727263)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Fossil")
- Part15.CanCollide = false
- Part15.Material = Enum.Material.Metal
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Fossil")
- Part15.Shape = Enum.PartType.Cylinder
- Part16.Parent = Tool0
- Part16.CFrame = CFrame.new(15.2204418, 2.56000519, -7.16136312, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part16.Orientation = Vector3.new(0, -90, 0)
- Part16.Position = Vector3.new(15.2204418, 2.56000519, -7.16136312)
- Part16.Rotation = Vector3.new(0, -90, 0)
- Part16.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part16.Size = Vector3.new(0.181818157, 0.799999774, 0.799999774)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Smoky grey")
- Part16.CanCollide = false
- Part16.Material = Enum.Material.Concrete
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Smoky grey")
- Part16.Shape = Enum.PartType.Cylinder
- Script17.Name = "LeadpipeServer"
- Script17.Parent = Tool0
- table.insert(cors,sandbox(Script17,function()
- --By Rufus14, inspired by leadpipe melee from R2DA
- --[[
- Featuring:
- NPC Concussion
- Melee immunity (u cant be damaged while attacking and your humanoid changes name)
- --
- Each hit makes player's screen 90% whiter,
- Stuns characters
- ]]--
- canattack = true
- cananimate = true
- attackanim = 0
- sine = 0
- range = 3
- tool = script.Parent
- ball = tool.Ball
- handle = tool.Handle
- swooshsound = handle.Swoosh
- metalhit = handle.MetalHit
- swooshsound2 = handle.Swoosh2
- metalhit2 = handle.MetalHit2
- hitsound = handle.Hit
- step = game:GetService("RunService").Stepped
- owner = nil
- function equip()
- tool = script.Parent
- owner = tool.Parent
- local leftarm = Instance.new("Weld", owner.Torso)
- leftarm.Part0 = owner.Torso
- leftarm.Part1 = owner["Left Arm"]
- leftarm.C0 = CFrame.new(-1.5,0.5,0)
- leftarm.C1 = CFrame.new(0,0.5,0)
- leftarm.Name = "LeftArmWelde"
- local rightarm = Instance.new("Weld", owner.Torso)
- rightarm.Part0 = owner.Torso
- rightarm.Part1 = owner["Right Arm"]
- rightarm.C0 = CFrame.new(1.5,0.5,0)
- rightarm.C1 = CFrame.new(0,0.5,0)
- rightarm.Name = "RightArmWelde"
- local head = Instance.new("Weld", owner.Torso)
- head.Part0 = owner.Torso
- head.Part1 = owner.Head
- head.C0 = CFrame.new(0,1,0)
- head.C1 = CFrame.new(0,-0.5,0)
- head.Name = "HeadWelde"
- local humanoidrootpart = Instance.new("Weld", owner.HumanoidRootPart)
- humanoidrootpart.Part0 = owner.HumanoidRootPart
- humanoidrootpart.Part1 = owner.Torso
- humanoidrootpart.Name = "HumanoidRootPartWelde"
- local pipeweld = owner["Right Arm"]:WaitForChild("RightGrip")
- pipeweld.C0 = CFrame.new(-1.33580685, -1.09495306, -0.391068697, 0.96628654, 0.230114311, -0.115489528, 0.127946258, -0.0399156809, 0.990977526, 0.223428279, -0.972344756, -0.0680122375)
- local function checkanim()
- while tool.Parent.ClassName ~= "Backpack" and tool.Parent.ClassName ~= "Workspace" and tool.Parent ~= nil and step:wait() do
- sine = sine + 1
- if cananimate then
- pipeweld.C0 = pipeweld.C0:lerp(CFrame.new(-1.33580685, -1.09495306, -0.391068697, 0.96628654, 0.230114311, -0.115489528, 0.127946258, -0.0399156809, 0.990977526, 0.223428279, -0.972344756, -0.0680122375),0.2)
- humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),0.2)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(45 + (3*math.sin(sine/60))),math.rad(-2.5)+math.sin(sine/60)/15,math.rad(-10) + math.rad(math.sin(sine/60))),0.2)
- leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(55 + (3*math.sin(sine/60))),0,math.rad(10) + math.rad(-math.sin(sine/60))),0.2)
- head.C0 = head.C0:lerp(CFrame.new(0,1,0) * CFrame.fromEulerAnglesXYZ(math.rad(math.sin(sine/60)),0,0),0.2)
- end
- end
- end
- spawn(checkanim)
- end
- attacknumber = 0
- function swing()
- if canattack then
- cananimate = false
- canattack = false
- owner:findFirstChildOfClass("Humanoid").Name = "Immunity"
- local hp = owner:findFirstChildOfClass("Humanoid").Health
- local function immunity()
- while not cananimate do
- owner:findFirstChildOfClass("Humanoid").Health = hp
- step:wait()
- end
- for i = 1,100 do
- owner:findFirstChildOfClass("Humanoid").Health = hp
- step:wait()
- end
- if cananimate then
- owner:findFirstChildOfClass("Humanoid").Name = "Humanoid"
- end
- end
- spawn(immunity)
- if attacknumber == 0 then
- attacknumber = 1
- local swingrand = math.random(-50,50)
- for i = 0,1 , 0.14 do
- if owner:findFirstChild("HumanoidRootPart") then
- if owner.HumanoidRootPart:findFirstChild("HumanoidRootPartWelde") then
- local humweld = owner.HumanoidRootPart:findFirstChild("HumanoidRootPartWelde")
- humweld.C0 = humweld.C0:lerp(CFrame.new(0, 0, 0, 0.33682403, 0.0593911596, -0.939692616, -0.173648149, 0.98480773, 0, 0.925416529, 0.163175896, 0.342020094),i)
- end
- end
- if owner:findFirstChild("Right Arm") then
- if owner["Right Arm"]:findFirstChild("RightGrip") then
- if owner["Right Arm"].RightGrip.Part1 == handle then
- owner["Right Arm"].RightGrip.C0 = owner["Right Arm"].RightGrip.C0:lerp(CFrame.new(-0.0920391083, -1.25493407, -1.08148742, 0.0278200079, 0.997889102, 0.0586810894, 0.0716719925, -0.0605439581, 0.995588958, 0.997040212, -0.0234915055, -0.0732050538),i)
- end
- end
- end
- if owner:findFirstChild("Torso") then
- if owner.Torso:findFirstChild("RightArmWelde") then
- owner.Torso:findFirstChild("RightArmWelde").C0 = owner.Torso:findFirstChild("RightArmWelde").C0:lerp(CFrame.new(0,-0.1,0) * CFrame.new(1.43301249, 0.884340763, -0.405934334, 0.866025448, 7.4505806e-09, -0.499999762, -0.171009988, -0.939692438, -0.296198189, -0.469846129, 0.342020154, -0.813797832) * CFrame.fromEulerAnglesXYZ(0,math.rad(swingrand),0),i)
- end
- if owner.Torso:findFirstChild("LeftArmWelde") then
- owner.Torso:findFirstChild("LeftArmWelde").C0 = owner.Torso:findFirstChild("LeftArmWelde").C0:lerp(CFrame.new(0.5,0.5,0) * CFrame.new(-1.96153116, 0.131953716, 0, 0.766044378, 0.642787516, -2.98023224e-08, -0.642787516, 0.766044378, 0, -2.98023224e-08, 1.49011612e-08, 0.99999994),i)
- end
- if owner.Torso:findFirstChild("HeadWelde") then
- owner.Torso:findFirstChild("HeadWelde").C0 = owner.Torso:findFirstChild("HeadWelde").C0:lerp(CFrame.new(0,-0.5,0) * CFrame.new(-0.0815877914, 1.49240351, -0.0296964645, 0.342020094, -0.163175687, 0.92541647, -1.45519152e-09, 0.98480773, 0.17364797, -0.939692557, -0.0593911, 0.336824089),i)
- end
- end
- step:wait()
- end
- swooshsound2.Pitch = 1 + math.random(-2,2)/10
- swooshsound2:Play()
- swooshsound.Pitch = 1 + math.random(-2,2)/10
- swooshsound:Play()
- for i = 0,1 , 0.1 do
- if owner:findFirstChild("HumanoidRootPart") then
- if owner.HumanoidRootPart:findFirstChild("HumanoidRootPartWelde") then
- local humweld = owner.HumanoidRootPart:findFirstChild("HumanoidRootPartWelde")
- humweld.C0 = humweld.C0:lerp(CFrame.new(0, 0, 0, 0.645385742, -0.0593911596, 0.761544466, -0.0868240744, 0.98480767, 0.150383741, -0.758906364, -0.163175881, 0.630424261),i)
- end
- end
- if owner:findFirstChild("Right Arm") then
- if owner["Right Arm"]:findFirstChild("RightGrip") then
- if owner["Right Arm"].RightGrip.Part1 == handle then
- owner["Right Arm"].RightGrip.C0 = owner["Right Arm"].RightGrip.C0:lerp(CFrame.new(-0.0920391083, -1.25493407, -1.08148742, 0.0278200079, 0.997889102, 0.0586810894, 0.0716719925, -0.0605439581, 0.995588958, 0.997040212, -0.0234915055, -0.0732050538),i)
- end
- end
- end
- if owner:findFirstChild("Torso") then
- if owner.Torso:findFirstChild("RightArmWelde") then
- owner.Torso:findFirstChild("RightArmWelde").C0 = owner.Torso:findFirstChild("RightArmWelde").C0:lerp(CFrame.new(0,0.4,0.3) * CFrame.new(1.88293552, 0.2333498, -0.433140755, 0.859446883, -0.503111184, -0.0907213986, 0.308427513, 0.651808023, -0.692833483, 0.407705337, 0.567472816, 0.715367913) * CFrame.fromEulerAnglesXYZ(0,math.rad(swingrand),0),i)
- end
- if owner.Torso:findFirstChild("LeftArmWelde") then
- owner.Torso:findFirstChild("LeftArmWelde").C0 = owner.Torso:findFirstChild("LeftArmWelde").C0:lerp(CFrame.new(0.5,0.5,0) * CFrame.new(-1.96153116, 0.131953716, 0, 0.766044378, 0.642787516, -2.98023224e-08, -0.642787516, 0.766044378, 0, -2.98023224e-08, 1.49011612e-08, 0.99999994),i)
- end
- if owner.Torso:findFirstChild("HeadWelde") then
- owner.Torso:findFirstChild("HeadWelde").C0 = owner.Torso:findFirstChild("HeadWelde").C0:lerp(CFrame.new(0,-0.5,0) * CFrame.new(-0.0406684875, 1.4979527, 0.0197181702, 0.649181902, -0.0813359022, -0.756272018, 0.0229108427, 0.995905817, -0.0874414966, 0.76028806, 0.0394386649, 0.648387671),i)
- end
- end
- step:wait()
- end
- for i,v in pairs(workspace:GetChildren()) do
- if v.ClassName == "Model" and v ~= owner then
- local headdd = v:findFirstChild("Head")
- local humanoiddd = v:findFirstChildOfClass("Humanoid")
- if humanoiddd and headdd then
- if (headdd.Position - ball.Position).magnitude <= range then
- humanoiddd.Health = humanoiddd.Health - math.random(20,25)
- hitsound.Pitch = 1 + math.random(-2,2)/10
- hitsound:Play()
- metalhit2.Pitch = 1 + math.random(-2,2)/10
- metalhit2:Play()
- metalhit.Pitch = 1 + math.random(-2,2)/10
- metalhit.TimePosition = 1
- metalhit:Play()
- headdd.CFrame = CFrame.new(headdd.Position, owner.Head.Position)
- headdd.CFrame = headdd.CFrame * CFrame.fromEulerAnglesXYZ(0.3,0,0)
- humanoiddd.PlatformStand = true
- local velocity = Instance.new("BodyVelocity", headdd)
- velocity.MaxForce = Vector3.new(math.huge,0,math.huge)
- velocity.Velocity = owner.HumanoidRootPart.CFrame.lookVector * 10
- game.Debris:AddItem(velocity,0.3)
- local function gothit()
- if not game:GetService("Players"):findFirstChild(humanoiddd.Parent.Name) then
- local boolvalue = Instance.new("BoolValue", humanoiddd.Parent)
- boolvalue.Name = "owieConcussed"
- if not headdd:findFirstChild("Textr") then
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local Text = Instance.new("BillboardGui")
- local Name = Instance.new("TextLabel")
- --Properties:
- Text.Name = "Textr"
- Text.Parent = headdd
- Text.Size = UDim2.new(2, 0, 2, 0)
- Text.StudsOffset = Vector3.new(-4, 3, 0)
- Name.Name = "Name"
- Name.Parent = Text
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(5, 0, 1, 0)
- Name.Font = Enum.Font.Cartoon
- Name.Text = "(Concussed)"
- Name.TextColor3 = Color3.new(1, 1, 1)
- Name.TextScaled = true
- Name.TextWrapped = true
- end
- local function walkaround()
- while v:findFirstChild("owieConcussed") do
- local therandom1 = math.random(-15,15)
- local therandom2 = math.random(-15,15)
- local randomstop = math.random(80,140)
- for i = 1,randomstop do
- humanoiddd.WalkToPoint = Vector3.new(headdd.Position.x + therandom1,0,headdd.Position.z + therandom2)
- step:wait()
- end
- end
- if headdd:findFirstChild("Textr") then
- headdd:findFirstChild("Textr"):destroy()
- end
- end
- spawn(walkaround)
- game.Debris:AddItem(boolvalue, 15)
- else
- local flashedplr = game:GetService("Players"):findFirstChild(humanoiddd.Parent.Name)
- if v == flashedplr.Character then
- local dead = Instance.new("ScreenGui")
- local ringing = Instance.new("Sound", dead)
- local Frame = Instance.new("Frame")
- game.Debris:AddItem(dead,10)
- --Properties:
- dead.Name = "dead"
- dead.Parent = flashedplr:findFirstChildOfClass("PlayerGui")
- dead.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = dead
- Frame.BackgroundColor3 = Color3.new(255,255,255)
- Frame.Size = UDim2.new(1, 0, 1, 36)
- Frame.BackgroundTransparency = 0.1
- Frame.Position = Frame.Position + UDim2.new(0,0,0,-36)
- ringing.SoundId = "rbxassetid://152736435"
- ringing.Volume = 0.05
- ringing.Looped = true
- ringing:Play()
- local function waitfordisapear()
- wait(7)
- for i = 1,150 do
- ringing.Volume = ringing.Volume - 0.001
- Frame.BackgroundTransparency = Frame.BackgroundTransparency + 0.02
- wait()
- end
- dead:destroy()
- end
- spawn(waitfordisapear)
- else
- local boolvalue = Instance.new("BoolValue", humanoiddd.Parent)
- boolvalue.Name = "owieConcussed"
- if not headdd:findFirstChild("Textr") then
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local Text = Instance.new("BillboardGui")
- local Name = Instance.new("TextLabel")
- --Properties:
- Text.Name = "Textr"
- Text.Parent = headdd
- Text.Size = UDim2.new(2, 0, 2, 0)
- Text.StudsOffset = Vector3.new(-4, 3, 0)
- Name.Name = "Name"
- Name.Parent = Text
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(5, 0, 1, 0)
- Name.Font = Enum.Font.Cartoon
- Name.Text = "(Concussed)"
- Name.TextColor3 = Color3.new(1, 1, 1)
- Name.TextScaled = true
- Name.TextWrapped = true
- end
- local function walkaround()
- while v:findFirstChild("owieConcussed") do
- local therandom1 = math.random(-15,15)
- local therandom2 = math.random(-15,15)
- local randomstop = math.random(80,140)
- for i = 1,randomstop do
- humanoiddd.WalkToPoint = Vector3.new(headdd.Position.x + therandom1,0,headdd.Position.z + therandom2)
- step:wait()
- end
- end
- if headdd:findFirstChild("Textr") then
- headdd:findFirstChild("Textr"):destroy()
- end
- end
- spawn(walkaround)
- game.Debris:AddItem(boolvalue, 15)
- end
- end
- wait(1.2)
- humanoiddd.PlatformStand = false
- end
- spawn(gothit)
- end
- end
- end
- end
- elseif attacknumber == 1 then
- attacknumber = 0
- local swingrand = math.random(-20,20)
- for i = 0,1 , 0.14 do
- if owner:findFirstChild("HumanoidRootPart") then
- if owner.HumanoidRootPart:findFirstChild("HumanoidRootPartWelde") then
- local humweld = owner.HumanoidRootPart:findFirstChild("HumanoidRootPartWelde")
- humweld.C0 = humweld.C0:lerp(CFrame.new(0, 0, 0, 0.342020303, 0.163175672, 0.925416589, 4.47034836e-08, 0.98480773, -0.17364797, -0.939692557, 0.0593911409, 0.336824268),i)
- end
- end
- if owner:findFirstChild("Right Arm") then
- if owner["Right Arm"]:findFirstChild("RightGrip") then
- if owner["Right Arm"].RightGrip.Part1 == handle then
- owner["Right Arm"].RightGrip.C0 = owner["Right Arm"].RightGrip.C0:lerp(CFrame.new(-0.0920391083, -1.25493407, -1.08148742, 0.0278200079, 0.997889102, 0.0586810894, 0.0716719925, -0.0605439581, 0.995588958, 0.997040212, -0.0234915055, -0.0732050538),i)
- end
- end
- end
- if owner:findFirstChild("Torso") then
- if owner.Torso:findFirstChild("RightArmWelde") then
- owner.Torso:findFirstChild("RightArmWelde").C0 = owner.Torso:findFirstChild("RightArmWelde").C0:lerp(CFrame.new(0,0,0.5) * CFrame.new(1.11058283, 0.534516811, -1.14242649, 0.133022264, 0.395739019, 0.908677936, 0.991084576, -0.0600325875, -0.118940994, 0.00748064928, 0.916398764, -0.400196671) * CFrame.fromEulerAnglesXYZ(0,math.rad(swingrand),0),i)
- end
- if owner.Torso:findFirstChild("LeftArmWelde") then
- owner.Torso:findFirstChild("LeftArmWelde").C0 = owner.Torso:findFirstChild("LeftArmWelde").C0:lerp(CFrame.new(0.5,0.5,0) * CFrame.new(-1.96153116, 0.131953716, 0, 0.766044378, 0.642787516, -2.98023224e-08, -0.642787516, 0.766044378, 0, -2.98023224e-08, 1.49011612e-08, 0.99999994),i)
- end
- if owner.Torso:findFirstChild("HeadWelde") then
- owner.Torso:findFirstChild("HeadWelde").C0 = owner.Torso:findFirstChild("HeadWelde").C0:lerp(CFrame.new(0,-0.5,0) * CFrame.new(-2.38418579e-07, 1.49999952, 9.53674316e-07, 0.49999994, 2.60770321e-08, -0.866025388, -1.02445483e-08, 0.999999821, -3.35276127e-08, 0.866025567, -1.49011612e-08, 0.49999994),i)
- end
- end
- step:wait()
- end
- swooshsound2.Pitch = 1 + math.random(-2,2)/10
- swooshsound2:Play()
- swooshsound.Pitch = 1 + math.random(-2,2)/10
- swooshsound:Play()
- local canhitaaaaaaaaa = true
- for i = 0,1 , 0.1 do
- if i >= 0.5 and canhitaaaaaaaaa then
- canhitaaaaaaaaa = false
- for i,v in pairs(workspace:GetChildren()) do
- if v.ClassName == "Model" and v ~= owner then
- local headdd = v:findFirstChild("Head")
- local humanoiddd = v:findFirstChildOfClass("Humanoid")
- if humanoiddd and headdd then
- if (headdd.Position - ball.Position).magnitude <= range then
- humanoiddd.Health = humanoiddd.Health - math.random(20,25)
- hitsound.Pitch = 1 + math.random(-2,2)/10
- hitsound:Play()
- metalhit2.Pitch = 1 + math.random(-2,2)/10
- metalhit2:Play()
- metalhit.Pitch = 1 + math.random(-2,2)/10
- metalhit.TimePosition = 1
- metalhit:Play()
- headdd.CFrame = CFrame.new(headdd.Position, owner.Head.Position)
- headdd.CFrame = headdd.CFrame * CFrame.fromEulerAnglesXYZ(0.3,0,0)
- humanoiddd.PlatformStand = true
- local velocity = Instance.new("BodyVelocity", headdd)
- velocity.MaxForce = Vector3.new(math.huge,0,math.huge)
- velocity.Velocity = owner.HumanoidRootPart.CFrame.lookVector * 10
- game.Debris:AddItem(velocity,0.3)
- local function gothit()
- if not game:GetService("Players"):findFirstChild(humanoiddd.Parent.Name) then
- local boolvalue = Instance.new("BoolValue", humanoiddd.Parent)
- boolvalue.Name = "owieConcussed"
- if not headdd:findFirstChild("Textr") then
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local Text = Instance.new("BillboardGui")
- local Name = Instance.new("TextLabel")
- --Properties:
- Text.Name = "Textr"
- Text.Parent = headdd
- Text.Size = UDim2.new(2, 0, 2, 0)
- Text.StudsOffset = Vector3.new(-4, 3, 0)
- Name.Name = "Name"
- Name.Parent = Text
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(5, 0, 1, 0)
- Name.Font = Enum.Font.Cartoon
- Name.Text = "(Concussed)"
- Name.TextColor3 = Color3.new(1, 1, 1)
- Name.TextScaled = true
- Name.TextWrapped = true
- end
- local function walkaround()
- while v:findFirstChild("owieConcussed") do
- local therandom1 = math.random(-15,15)
- local therandom2 = math.random(-15,15)
- local randomstop = math.random(80,140)
- for i = 1,randomstop do
- humanoiddd.WalkToPoint = Vector3.new(headdd.Position.x + therandom1,0,headdd.Position.z + therandom2)
- step:wait()
- end
- end
- if headdd:findFirstChild("Textr") then
- headdd:findFirstChild("Textr"):destroy()
- end
- end
- spawn(walkaround)
- game.Debris:AddItem(boolvalue, 15)
- else
- local flashedplr = game:GetService("Players"):findFirstChild(humanoiddd.Parent.Name)
- if v == flashedplr.Character then
- local dead = Instance.new("ScreenGui")
- local ringing = Instance.new("Sound", dead)
- local Frame = Instance.new("Frame")
- game.Debris:AddItem(dead,10)
- --Properties:
- dead.Name = "dead"
- dead.Parent = flashedplr:findFirstChildOfClass("PlayerGui")
- dead.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = dead
- Frame.BackgroundColor3 = Color3.new(255,255,255)
- Frame.Size = UDim2.new(1, 0, 1, 36)
- Frame.BackgroundTransparency = 0.1
- Frame.Position = Frame.Position + UDim2.new(0,0,0,-36)
- ringing.SoundId = "rbxassetid://152736435"
- ringing.Volume = 0.05
- ringing.Looped = true
- ringing:Play()
- local function waitfordisapear()
- wait(7)
- for i = 1,150 do
- ringing.Volume = ringing.Volume - 0.001
- Frame.BackgroundTransparency = Frame.BackgroundTransparency + 0.02
- wait()
- end
- dead:destroy()
- end
- spawn(waitfordisapear)
- else
- local boolvalue = Instance.new("BoolValue", humanoiddd.Parent)
- boolvalue.Name = "owieConcussed"
- if not headdd:findFirstChild("Textr") then
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local Text = Instance.new("BillboardGui")
- local Name = Instance.new("TextLabel")
- --Properties:
- Text.Name = "Textr"
- Text.Parent = headdd
- Text.Size = UDim2.new(2, 0, 2, 0)
- Text.StudsOffset = Vector3.new(-4, 3, 0)
- Name.Name = "Name"
- Name.Parent = Text
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(5, 0, 1, 0)
- Name.Font = Enum.Font.Cartoon
- Name.Text = "(Concussed)"
- Name.TextColor3 = Color3.new(1, 1, 1)
- Name.TextScaled = true
- Name.TextWrapped = true
- end
- local function walkaround()
- while v:findFirstChild("owieConcussed") do
- local therandom1 = math.random(-15,15)
- local therandom2 = math.random(-15,15)
- local randomstop = math.random(80,140)
- for i = 1,randomstop do
- humanoiddd.WalkToPoint = Vector3.new(headdd.Position.x + therandom1,0,headdd.Position.z + therandom2)
- step:wait()
- end
- end
- if headdd:findFirstChild("Textr") then
- headdd:findFirstChild("Textr"):destroy()
- end
- end
- spawn(walkaround)
- game.Debris:AddItem(boolvalue, 15)
- end
- end
- wait(1.2)
- humanoiddd.PlatformStand = false
- end
- spawn(gothit)
- end
- end
- end
- end
- end
- if owner:findFirstChild("HumanoidRootPart") then
- if owner.HumanoidRootPart:findFirstChild("HumanoidRootPartWelde") then
- local humweld = owner.HumanoidRootPart:findFirstChild("HumanoidRootPartWelde")
- humweld.C0 = humweld.C0:lerp(CFrame.new(0, 0, 0, 0.356122136, 0.10289897, -0.928756654, 0.0610870048, 0.989228606, 0.133022025, 0.932440579, -0.104107097, 0.346000373),i)
- end
- end
- if owner:findFirstChild("Right Arm") then
- if owner["Right Arm"]:findFirstChild("RightGrip") then
- if owner["Right Arm"].RightGrip.Part1 == handle then
- owner["Right Arm"].RightGrip.C0 = owner["Right Arm"].RightGrip.C0:lerp(CFrame.new(-0.0920391083, -1.25493407, -1.08148742, 0.0278200079, 0.997889102, 0.0586810894, 0.0716719925, -0.0605439581, 0.995588958, 0.997040212, -0.0234915055, -0.0732050538),i)
- end
- end
- end
- if owner:findFirstChild("Torso") then
- if owner.Torso:findFirstChild("RightArmWelde") then
- owner.Torso:findFirstChild("RightArmWelde").C0 = owner.Torso:findFirstChild("RightArmWelde").C0:lerp(CFrame.new(0,0.7,0.3) * CFrame.new(1.94078016, 0.420045853, -0.739268303, 0.133022189, -0.718527198, 0.682659388, 0.991084456, 0.0912356675, -0.0970924273, 0.00748063065, 0.689488888, 0.724257588) * CFrame.fromEulerAnglesXYZ(0,math.rad(swingrand),0),i)
- end
- if owner.Torso:findFirstChild("LeftArmWelde") then
- owner.Torso:findFirstChild("LeftArmWelde").C0 = owner.Torso:findFirstChild("LeftArmWelde").C0:lerp(CFrame.new(0.7,0,0) * CFrame.new(-2.05798006, 0.156598568, 9.53674316e-07, 0.50000006, 0.866025329, -5.96046448e-08, -0.86602509, 0.499999821, -1.11758709e-08, -4.47034836e-08, -8.94069672e-08, 1),i)
- end
- if owner.Torso:findFirstChild("HeadWelde") then
- owner.Torso:findFirstChild("HeadWelde").C0 = owner.Torso:findFirstChild("HeadWelde").C0:lerp(CFrame.new(0,-0.5,0) * CFrame.new(0, 1.49999905, 0, 0.342020094, -6.70552254e-08, 0.939692616, -1.10594556e-08, 0.999999702, -6.70552254e-08, -0.939692676, -1.11758709e-08, 0.342019945),i)
- end
- end
- step:wait()
- end
- end
- cananimate = true
- canattack = true
- end
- end
- tool.Activated:connect(swing)
- function unequip()
- Sound5:Play()
- if owner.Torso:findFirstChild("LeftArmWelde") then
- owner.Torso:findFirstChild("LeftArmWelde"):destroy()
- end
- if owner.Torso:findFirstChild("RightArmWelde") then
- owner.Torso:findFirstChild("RightArmWelde"):destroy()
- end
- if owner.Torso:findFirstChild("HeadWelde") then
- owner.Torso:findFirstChild("HeadWelde"):destroy()
- end
- if owner["Right Arm"]:findFirstChild("pipeweld") then
- owner["Right Arm"]:findFirstChild("pipeweld"):destroy()
- end
- if owner:findFirstChild("HumanoidRootPart") then
- if owner.HumanoidRootPart:findFirstChild("HumanoidRootPartWelde") then
- owner.HumanoidRootPart:findFirstChild("HumanoidRootPartWelde"):destroy()
- end
- end
- end
- tool.Unequipped:connect(unequip)
- tool.Equipped:connect(equip)
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = owner.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
Add Comment
Please, Sign In to add comment