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DaOMEGAa32

fe the news

May 18th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --BY quuisiYT (aka. quu ;3)
  153. --RULES: DO NOT COPY OR REUPLOAD AND MODIFY!!!!!!
  154. wait(2)
  155.  
  156. local hl1id = "rbxassetid://687964979"
  157. local hl2id = "rbxassetid://658979528"
  158. local ger1 = "rbxassetid://1353780582"
  159. local jl2 = "rbxassetid://1087356234"
  160. local plr = game.Players.LocalPlayer
  161. repeat wait(.4) until plr.Character
  162. local char = plr.Character
  163. local uis = game:GetService("UserInputService")
  164. local runsrv = game:GetService("RunService")
  165. char.Animate:Destroy()
  166. local armright = char.Torso["Right Shoulder"]
  167. local armleft = char.Torso["Left Shoulder"]
  168. local legright = char.Torso["Right Hip"]
  169. local legleft = char.Torso["Left Hip"]
  170. local legrightold = legright.C0
  171. local legleftold = legleft.C0
  172. local armrightold = armright.C0
  173. local armleftold = armleft.C0
  174. local neckold = char.Torso.Neck.C0
  175. local roothipold = char.HumanoidRootPart["RootJoint"].C0
  176. local cantrigger = false
  177. local humanoid = char.Humanoid
  178. humanoid.Name = "Humen"
  179. local Runningy = false
  180. local FinishedRunning = false
  181. local cansay = false
  182. local mouse = plr:getMouse();
  183. local tokeel = nil
  184. local mode = 0
  185. local marcel = nil
  186. local hing = nil
  187. local scrin = nil
  188. if workspace:FindFirstChild("marcel") then else
  189. local marcel2 = Instance.new("Sound",workspace)
  190. marcel2.SoundId = "rbxassetid://1447435947"
  191. marcel2.Looped =true
  192. marcel = marcel2
  193. marcel.Volume = 10
  194. end
  195. marcel.Name = "marcel"
  196. marcel:Play()
  197. local backup = char.Humen:Clone()
  198. local backup2 = marcel:Clone()
  199. runsrv.RenderStepped:Connect(function()
  200. if marcel then
  201. backup2.TimePosition = marcel.TimePosition
  202. end
  203. if workspace:FindFirstChild("marcel") then else
  204. backup2.Parent = workspace
  205. marcel = backup2
  206. marcel:Play()
  207. backup2 = workspace.marcel:Clone()
  208.  
  209. end
  210.  
  211.  
  212. if char:FindFirstChild("Humen") then else
  213. backup.Parent = char
  214. humanoid = backup
  215. backup = char.Humen:Clone()
  216.  
  217. end
  218. for i,v in pairs(char.Humen:GetPlayingAnimationTracks()) do
  219. v:Stop()
  220. end
  221. char.Humen.MaxHealth = 1e35345354345
  222. char.Humen.Health = 1e35345354345
  223. if char:FindFirstChild("yes") then else
  224. local force = Instance.new("ForceField",char)
  225. force.Visible = false
  226. force.Name = "yes"
  227. end
  228. end)
  229.  
  230. char.Torso.Anchored = true
  231.  
  232. runsrv.RenderStepped:Connect(function()
  233. if workspace:FindFirstChild("Table"..plr.Name) then else
  234. local table = Instance.new("Model")
  235. local part = Instance.new("Part")
  236. local part_2 = Instance.new("Part")
  237. local part_3 = Instance.new("Part")
  238. local main = Instance.new("Part")
  239. local part_4 = Instance.new("Part")
  240. local part_5 = Instance.new("Part")
  241. local laptop = Instance.new("Model")
  242. local keyboard = Instance.new("Part")
  243. local decal = Instance.new("Decal")
  244. local hinge = Instance.new("Part")
  245. local decal_2 = Instance.new("Decal")
  246. local part_6 = Instance.new("Part")
  247. local decal_3 = Instance.new("Decal")
  248. local decal_4 = Instance.new("Decal")
  249. local screen = Instance.new("Part")
  250. local decal_5 = Instance.new("Decal")
  251. local floor = Instance.new("Part")
  252. local mesh = Instance.new("BlockMesh")
  253.  
  254. table.PrimaryPart = floor
  255. table.Name = "Table"..plr.Name
  256. table.Parent = workspace
  257. part.Anchored = true
  258. part.Size = Vector3.new(5.819, 0.692, 3.055)
  259. part.Orientation = Vector3.new(0, -34.32, 0)
  260. part.Material = Enum.Material.SmoothPlastic
  261. part.BottomSurface = Enum.SurfaceType.Smooth
  262. part.BrickColor = BrickColor.new("Br. yellowish orange")
  263. part.TopSurface = Enum.SurfaceType.Smooth
  264. part.Color = Color3.new(0.886275, 0.603922, 0.247059)
  265. part.Parent = table
  266. part.CFrame = CFrame.new(-4.982, 2.694, 16.191) * CFrame.Angles(0, -0.599, 0)
  267. part_2.Anchored = true
  268. part_2.Size = Vector3.new(5.551, 0.692, 3.278)
  269. part_2.Orientation = Vector3.new(0, 34.32, 0)
  270. part_2.Material = Enum.Material.SmoothPlastic
  271. part_2.BottomSurface = Enum.SurfaceType.Smooth
  272. part_2.BrickColor = BrickColor.new("Br. yellowish orange")
  273. part_2.TopSurface = Enum.SurfaceType.Smooth
  274. part_2.Color = Color3.new(0.886275, 0.603922, 0.247059)
  275. part_2.Parent = table
  276. part_2.CFrame = CFrame.new(8.587, 2.694, 16.174) * CFrame.Angles(0, 0.599, 0)
  277. part_3.Anchored = true
  278. part_3.Size = Vector3.new(5.322, 2.387, 2.57)
  279. part_3.BottomSurface = Enum.SurfaceType.Smooth
  280. part_3.Material = Enum.Material.SmoothPlastic
  281. part_3.TopSurface = Enum.SurfaceType.Smooth
  282. part_3.Orientation = Vector3.new(0, 34.32, 0)
  283. part_3.Parent = table
  284. part_3.CFrame = CFrame.new(8.512, 1.195, 16.046) * CFrame.Angles(0, 0.599, 0)
  285. main.Anchored = true
  286. main.Size = Vector3.new(10.357, 2.387, 2.57)
  287. main.BottomSurface = Enum.SurfaceType.Smooth
  288. main.Material = Enum.Material.SmoothPlastic
  289. main.TopSurface = Enum.SurfaceType.Smooth
  290. main.Name = "main"
  291. main.Parent = table
  292. main.CFrame = CFrame.new(1.86, 1.195, 17.322)
  293. part_4.Anchored = true
  294. part_4.Size = Vector3.new(5.322, 2.387, 2.57)
  295. part_4.BottomSurface = Enum.SurfaceType.Smooth
  296. part_4.Material = Enum.Material.SmoothPlastic
  297. part_4.TopSurface = Enum.SurfaceType.Smooth
  298. part_4.Orientation = Vector3.new(0, -34.32, 0)
  299. part_4.Parent = table
  300. part_4.CFrame = CFrame.new(-4.792, 1.195, 16.046) * CFrame.Angles(0, -0.599, 0)
  301. part_5.Anchored = true
  302. part_5.Size = Vector3.new(10.658, 0.692, 3.055)
  303. part_5.Material = Enum.Material.SmoothPlastic
  304. part_5.BrickColor = BrickColor.new("Br. yellowish orange")
  305. part_5.BottomSurface = Enum.SurfaceType.Smooth
  306. part_5.TopSurface = Enum.SurfaceType.Smooth
  307. part_5.Color = Color3.new(0.886275, 0.603922, 0.247059)
  308. part_5.Parent = table
  309. part_5.CFrame = CFrame.new(1.889, 2.694, 17.564)
  310. laptop.PrimaryPart = keyboard
  311. laptop.Name = "Laptop"
  312. laptop.Parent = table
  313. keyboard.Anchored = true
  314. keyboard.Size = Vector3.new(3.182, 0.143, 2.522)
  315. keyboard.BottomSurface = Enum.SurfaceType.Smooth
  316. keyboard.Material = Enum.Material.SmoothPlastic
  317. keyboard.Color = Color3.new(0.388235, 0.372549, 0.384314)
  318. keyboard.Name = "keyboard"
  319. keyboard.TopSurface = Enum.SurfaceType.Smooth
  320. keyboard.BrickColor = BrickColor.new("Dark stone grey")
  321. keyboard.Parent = laptop
  322. keyboard.CFrame = CFrame.new(2.524, 3.112, 17.226)
  323. decal.Texture = "http://www.roblox.com/asset/?id=22020376"
  324. decal.Face = Enum.NormalId.Top
  325. decal.Parent = keyboard
  326. hinge.Anchored = true
  327. hinge.Size = Vector3.new(3.182, 0.143, 0.175)
  328. hinge.BottomSurface = Enum.SurfaceType.Smooth
  329. hinge.Material = Enum.Material.SmoothPlastic
  330. hinge.Color = Color3.new(0.388235, 0.372549, 0.384314)
  331. hinge.Name = "Hinge"
  332. hinge.BrickColor = BrickColor.new("Dark stone grey")
  333. hinge.Transparency = 1
  334. hinge.TopSurface = Enum.SurfaceType.Smooth
  335. hinge.Parent = laptop
  336. hinge.CFrame = CFrame.new(2.524, 3.112, 18.535)
  337. decal_2.Texture = "http://www.roblox.com/asset/?id=22020376"
  338. decal_2.Face = Enum.NormalId.Top
  339. decal_2.Parent = hinge
  340. part_6.Anchored = true
  341. part_6.Size = Vector3.new(3.182, 1.925, 0.183)
  342. part_6.Orientation = Vector3.new(12.32, 0, 0)
  343. part_6.Material = Enum.Material.SmoothPlastic
  344. part_6.BottomSurface = Enum.SurfaceType.Smooth
  345. part_6.BrickColor = BrickColor.new("Dark stone grey")
  346. part_6.TopSurface = Enum.SurfaceType.Smooth
  347. part_6.Color = Color3.new(0.384314, 0.368627, 0.384314)
  348. part_6.Parent = laptop
  349. part_6.CFrame = CFrame.new(2.524, 4.003, 18.706) * CFrame.Angles(0.215, 0, 0)
  350. decal_3.Texture = "http://www.roblox.com/asset/?id=1010118400"
  351. decal_3.Parent = part_6
  352. decal_4.Texture = "http://www.roblox.com/asset/?id=936197282"
  353. decal_4.Face = Enum.NormalId.Back
  354. decal_4.Parent = part_6
  355. screen.Anchored = true
  356. screen.Size = Vector3.new(23.205, 11.679, 2.57)
  357. screen.BottomSurface = Enum.SurfaceType.Smooth
  358. screen.Material = Enum.Material.SmoothPlastic
  359. screen.TopSurface = Enum.SurfaceType.Smooth
  360. screen.Name = "Screen"
  361. screen.Parent = table
  362. screen.CFrame = CFrame.new(1.53, 5.841, 4.935)
  363. decal_5.Texture = "rbxassetid://1447523984"
  364. decal_5.Face = Enum.NormalId.Back
  365. decal_5.Parent = screen
  366. floor.Anchored = true
  367. floor.Size = Vector3.new(23.205, 0.067, 16.89)
  368. floor.BottomSurface = Enum.SurfaceType.Smooth
  369. floor.Material = Enum.Material.SmoothPlastic
  370. floor.TopSurface = Enum.SurfaceType.Smooth
  371. floor.Name = "floor"
  372. floor.Parent = table
  373. floor.CFrame = CFrame.new(1.53, 0.021, 12.095)
  374. mesh.Scale = Vector3.new(1, 0.591, 1)
  375. mesh.Parent = floor
  376. hing = hinge
  377. scrin = part_6
  378. workspace.CurrentCamera.CameraSubject = part_6
  379. table:SetPrimaryPartCFrame(char.Torso.CFrame * CFrame.new(0,-2.97,2))
  380. table:SetPrimaryPartCFrame(floor.CFrame * CFrame.Angles(0,3.6,0))
  381. end
  382. end)
  383. local root = char.HumanoidRootPart
  384. local oldroot = nil
  385.  
  386. for i = 1,15 do
  387. root.CFrame = root.CFrame * CFrame.new(-.1,.03,-.06)
  388. root.CFrame = root.CFrame * CFrame.Angles(0,.047,0)
  389. runsrv.RenderStepped:wait()
  390. end
  391.  
  392. oldroot = root.CFrame
  393.  
  394. wait(2.6) -- - b
  395.  
  396.  
  397. for i = 1,470 do
  398. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  399. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-.4)
  400. runsrv.RenderStepped:wait()
  401. end
  402.  
  403.  
  404. for i = 1,10 do
  405. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  406. runsrv.RenderStepped:Wait()
  407. end
  408.  
  409.  
  410. wait(3)
  411.  
  412.  
  413. for i = 1,10 do
  414. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  415. runsrv.RenderStepped:Wait()
  416. end
  417.  
  418. wait(.5)
  419.  
  420.  
  421. for i = 1,30 do
  422. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  423. runsrv.RenderStepped:Wait()
  424. end --a
  425. function laptopkapputt()
  426. armright.C0 = armrightold
  427. armleft.C0 = armleftold
  428. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  429. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  430. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  431. root.CFrame = oldroot
  432. local hingepos = hing.Position
  433.  
  434. for i = 1,13 do
  435. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  436.  
  437. runsrv.RenderStepped:wait()
  438. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  439. end
  440. for i = 1,13 do
  441. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i),0,0) * CFrame.new(0,-.01,.09)
  442.  
  443. runsrv.RenderStepped:wait()
  444. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  445. end
  446. end
  447.  
  448.  
  449. function laptopkapputt2()
  450. armright.C0 = armrightold
  451. armleft.C0 = armleftold
  452. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  453. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  454. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  455. root.CFrame = oldroot
  456. local hingepos = hing.Position
  457.  
  458. for i = 1,4 do
  459. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i * 2 ),0,0) * CFrame.new(0,.01 * 2,-.09 * 2)
  460.  
  461. runsrv.RenderStepped:wait()
  462. armleft.C0 = armleft.C0 * CFrame.new(0,.1 * 2,0)
  463. end
  464. for i = 1,4 do
  465. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i * 2),0,0) * CFrame.new(0,-.01 * 2,.09 * 2)
  466.  
  467. runsrv.RenderStepped:wait()
  468. armleft.C0 = armleft.C0 * CFrame.new(0,-.1 * 2,0)
  469. end
  470. end
  471. wait(1)
  472. laptopkapputt()
  473. wait(.3)
  474. laptopkapputt2()
  475. wait(.3)
  476. laptopkapputt2()
  477. for i = 1,50 do
  478. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  479. runsrv.RenderStepped:Wait()
  480. end
  481. wait(1)
  482.  
  483. laptopkapputt2()
  484. wait(.3)
  485. laptopkapputt2()
  486. wait(5)
  487. laptopkapputt2()
  488. wait(.2)
  489. laptopkapputt2()
  490. wait(.2)
  491. laptopkapputt2()
  492. wait(.3)
  493. for i = 1,50 do
  494. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  495. runsrv.RenderStepped:Wait()
  496. end
  497. armright.C0 = armrightold
  498. armleft.C0 = armleftold
  499. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  500. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  501. root.CFrame = oldroot
  502.  
  503. local hingepos = hing.Position
  504.  
  505. for i = 1,13 do
  506. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  507.  
  508. runsrv.RenderStepped:wait()
  509. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  510. end
  511.  
  512. wait(.5)
  513.  
  514. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  515.  
  516. for i = 1,90 do
  517. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  518. runsrv.RenderStepped:Wait()
  519. end
  520.  
  521. armright.C0 = armrightold
  522. armleft.C0 = armleftold
  523. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  524. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  525. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  526. root.CFrame = oldroot
  527. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  528. wait(.7)
  529. for x=1,9 do
  530. for i = 1,14 do
  531. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  532. runsrv.RenderStepped:wait()
  533. end
  534. wait()
  535. for i = 1,14 do
  536. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  537. runsrv.RenderStepped:wait()
  538. end
  539. wait(.1)
  540. end
  541. for i = 1,10 do
  542. for i = 1,4 do
  543. armleft.C0 = armleft.C0 * CFrame.new(0,-.3,0)
  544. runsrv.RenderStepped:wait()
  545. end
  546. wait()
  547. for i = 1,4 do
  548. armleft.C0 = armleft.C0 * CFrame.new(0,.3,0)
  549. runsrv.RenderStepped:wait()
  550. end
  551. wait()
  552. end
  553. wait(.5)
  554. for i = 1,300 do
  555. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  556. runsrv.RenderStepped:Wait()
  557. end
  558. wait(1.4)
  559. for i = 1,70 do
  560. root.CFrame = root.CFrame * CFrame.Angles(3,7,6)
  561. runsrv.RenderStepped:Wait()
  562. end
  563. wait(.2)
  564. laptopkapputt2()
  565. wait()
  566. laptopkapputt2()
  567. wait()
  568. laptopkapputt2()
  569. wait()
  570. laptopkapputt2()
  571. wait()
  572. armright.C0 = armrightold
  573. armleft.C0 = armleftold
  574. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  575. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  576. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  577. root.CFrame = oldroot
  578. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  579. wait(1.7)
  580. for i = 1,500 do
  581. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  582. runsrv.RenderStepped:Wait()
  583. end
  584. local fish = Instance.new("Part")
  585. local mesh = Instance.new("SpecialMesh")
  586.  
  587. fish.Anchored = true
  588. fish.CanCollide = false
  589. fish.Name = "fish"
  590. fish.Transparency = 0
  591. fish.TopSurface = Enum.SurfaceType.Smooth
  592. fish.BottomSurface = Enum.SurfaceType.Smooth
  593. fish.Parent = workspace
  594. fish.CFrame = char.Torso.CFrame * CFrame.new(4,-2,0)
  595. mesh.MeshType = Enum.MeshType.FileMesh
  596. mesh.Scale = Vector3.new(0.03, 0.03, 0.03)
  597. mesh.MeshId = "rbxassetid://711628355"
  598. mesh.TextureId = "rbxassetid://711628404"
  599. mesh.Parent = fish
  600. for i = 1,15 do
  601. fish.CFrame = fish.CFrame * CFrame.new(0,.2,0)
  602. runsrv.RenderStepped:Wait()
  603. end
  604. wait(1)
  605. for i = 1,15 do
  606. fish.CFrame = fish.CFrame * CFrame.new(0,-.3,0)
  607. runsrv.RenderStepped:Wait()
  608. end
  609.  
  610. for i = 1,620 do
  611. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  612. runsrv.RenderStepped:Wait()
  613. end
  614. for i = 1,40 do
  615. root.CFrame = root.CFrame * CFrame.new(0,-.5,0)
  616. runsrv.RenderStepped:wait()
  617. end
  618. for i = 1,40 do
  619. root.CFrame = root.CFrame * CFrame.new(0,.5,0)
  620. runsrv.RenderStepped:wait()
  621. end
  622.  
  623. for i = 1,30 do
  624. root.CFrame = root.CFrame * CFrame.Angles(33,22,55)
  625. runsrv.RenderStepped:Wait()
  626. end
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