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- == Team 1 ==
- Marowak (M) @ Thick Club
- Ability: Rock Head
- Level: 77
- EVs: 85 HP / 85 Atk / 85 Def / 85 SpA / 85 SpD / 85 Spe
- - Hidden Power [Rock]
- - Earthquake
- - Swords Dance
- - Double-Edge
- Arcanine (F) @ Leftovers
- Ability: Intimidate
- Level: 77
- EVs: 85 HP / 85 Atk / 85 Def / 85 SpA / 85 SpD / 85 Spe
- - Hidden Power [Ground]
- - Sleep Talk
- - Flamethrower
- - Rest
- Ariados (F) @ Leftovers
- Ability: Swarm
- Level: 83
- EVs: 85 HP / 85 Atk / 85 Def / 85 SpA / 85 SpD / 85 Spe
- - Agility
- - Night Shade
- - Sludge Bomb
- - Signal Beam
- Volbeat @ Leftovers
- Ability: Swarm
- Level: 83
- EVs: 85 HP / 85 Atk / 85 Def / 85 SpA / 85 SpD / 85 Spe
- - Tail Glow
- - Baton Pass
- - Ice Punch
- - Thunderbolt
- Kangaskhan @ Leftovers
- Ability: Early Bird
- Level: 79
- EVs: 85 HP / 85 Atk / 85 Def / 85 SpA / 85 SpD / 85 Spe
- - Fake Out
- - Earthquake
- - Shadow Ball
- - Double-Edge
- Houndoom (F) @ Leftovers
- Ability: Flash Fire
- Level: 77
- EVs: 85 HP / 85 Atk / 85 Def / 85 SpA / 85 SpD / 85 Spe
- - Crunch
- - Fire Blast
- - Hidden Power [Grass]
- - Pursuit
- == Team 2 ==
- Torkoal (F) @ Leftovers
- Ability: White Smoke
- Level: 83
- EVs: 85 HP / 85 Atk / 85 Def / 85 SpA / 85 SpD / 85 Spe
- - Explosion
- - Hidden Power [Grass]
- - Fire Blast
- - Rock Slide
- Charizard (M) @ Liechi Berry
- Ability: Blaze
- Level: 77
- EVs: 85 HP / 85 Atk / 85 Def / 85 SpA / 85 SpD / 85 Spe
- - Dragon Dance
- - Substitute
- - Earthquake
- - Hidden Power [Flying]
- Espeon (F) @ Leftovers
- Ability: Synchronize
- Level: 77
- EVs: 85 HP / 85 Atk / 85 Def / 85 SpA / 85 SpD / 85 Spe
- - Calm Mind
- - Morning Sun
- - Baton Pass
- - Psychic
- Hariyama (F) @ Leftovers
- Ability: Guts
- Level: 77
- EVs: 85 HP / 85 Atk / 85 Def / 85 SpA / 85 SpD / 85 Spe
- - Rock Slide
- - Substitute
- - Focus Punch
- - Hidden Power [Ghost]
- Nosepass (F) @ Leftovers
- Ability: Magnet Pull
- Level: 83
- EVs: 85 HP / 85 Atk / 85 Def / 85 SpA / 85 SpD / 85 Spe
- - Thunder Wave
- - Fire Punch
- - Explosion
- - Thunderbolt
- Gyarados (M) @ Leftovers
- Ability: Intimidate
- Level: 75
- EVs: 85 HP / 85 Atk / 85 Def / 85 SpA / 85 SpD / 85 Spe
- - Hidden Power [Flying]
- - Substitute
- - Earthquake
- - Dragon Dance
- == Matchups ==
- marowak vs torkoal:
- - torkoal explodes: marowak 1/16, both 15/16
- - torkoal doesn't explode: marowak 100% (eq x2)
- marowak vs charizard: marowak 100% (hp rock)
- marowak vs espeon: marowak 100% (eq x1-2)
- marowak vs hariyama: marowak 100% (eq x2)
- marowak vs nosepass: marowak 100% (eq x1)
- marowak vs gyarados:
- - marowak uses eq: gyarados 2.9% win
- - marowak uses hp rock: marowak wins (hp rock x3)
- arcanine vs torkoal:
- - torkoal explodes: both 100%
- - torkoal uses fire blast: some chance based on misses/damage ranges/hp ground crits (fire blast + rock slide x2)
- - torkoal uses rock slide: some chance based on misses/hp ground crits (rock slide x3)
- ariados vs torkoal:
- - torkoal explodes: both 100%
- - torkoal uses fire blast: torkoal 85% (miss chance)
- - torkoal uses rock slide: some chance favouring torkoal (fire blast x1)
- volbeat vs torkoal:
- - torkoal explodes: both 100%
- - torkoal uses fire blast: some chance favouring torkoal (on switch: 74.375% (range + miss))
- - torkoal uses rock slide: some chance favouring torkoal (repeated misses of fire blast)
- kangaskhan vs torkoal:
- - torkoal explodes: both 100%
- - torkoal uses fire blast: unsure, maybe favours torkoal, requires fire blast miss
- - torkoal uses rock slide: unsure, maybe favours kanga
- houndoom vs torkoal:
- - torkoal explodes: both 100%
- - torkoal uses fire blast: torkoal favoured (crunch 3hko, but rock slide 2hko)
- - torkoal uses rock slide: torkoal favoured (see above)
- arcanine vs charizard:
- - charizard favoured, arcanine can't break sub, possible setup potential
- arcanine vs espeon:
- - espeon favoured, calm mind x1 + psychic, arcanine can 96% 3hko without calm mind
- arcanine vs hariyama:
- - hariyama favoured (rock slide x3), flamethrower 6.8% to 3hko, rock slide guaranteed 3hko
- arcanine vs nosepass:
- - arcanine favoured, nosepass can't do more damage than arcanine (arcanine 5hko vs nosepass 8hko)
- arcanine vs gyarados:
- - gyarados favoured, arcanine does little vs gyarados, gyarados has earthquake, potential setup bait
- ariados vs charizard:
- - charizard closely favoured, hp flying has 60.5% to 2hko, guaranteed 3hko, ariados can 3hko but is slower
- ariados vs espeon:
- - espeon strongly favoured, very low chance of losing (0.00775% chance excluding crits)
- ariados vs hariyama:
- - hariyama strongly favoured, rock slide possible 2hko, guaranteed 3hko, sludge bomb possible 3hko, guaranteed 4hko
- ariados vs nosepass:
- - ariados favoured, 3hko night shade, nosepass can't 3hko
- ariados vs gyarados:
- - gyarados favoured, hp flying 2hko, ariados sludge bomb 3hko
- volbeat vs charizard:
- - charizard favoured, hp flying 2hko, volbeat tbolt 3hko, volbeat slower
- volbeat vs espeon:
- - espeon strongly favoured, psychic 3hko, tbolt possible 7hko after leftovers
- - possible setup bait for espeon
- - tail glow x1 + baton pass possible here (disregarding crits)
- volbeat vs hariyama:
- - hariyama favoured, rock slide guaranteed 2hko, tbolt possible 8hko
- - tail glow x1 + baton pass possible here (disregarding crits)
- volbeat vs nosepass:
- - volbeat favoured, tail glow x1, tbolt x3, nosepass only has 40.6% chance to 4hko with fire punch
- - tail glow x3 + baton pass possible here (disregarding crits)
- volbeat vs gyarados:
- - volbeat favoured, tbolt x2 2hko or tail glow x1 + tbolt x1, gyarados hp flying 2hko, volbeat faster
- - tail glow x1 + baton pass possible here
- kangaskhan vs charizard:
- - kangashkan favoured, fake out + double-edge x2 KOs. charizard can sub to build up recoil on kangaskhan, but still loses
- kangaskhan vs espeon:
- - kangashkan favoured, shadow ball x2 KOs and does more than half, psychic 96.1% to 3hko, no need for fake out
- - espeon: calm mind x1 + baton pass possible here
- kangaskhan vs hariyama:
- - hariyama favoured, fake out + double-edge still puts hariyama at sub HP, then can subpunch for ohko
- kangashkan vs nosepass:
- - kangaskhan favoured, fake out + eq x2 has chance of 2hko, guaranteed 3hko, tbolt can only 9hko, explosion can't KO (only does 71.8-84.7%)
- - nosepass can twave
- kangashkan vs gyarados (intimidate):
- - kangashkan and gyarados roughly equal, maybe gyarados is slightly better, fake out + double-edge x3 vs dragon dance + hp flying x3 is some probability that isn't obvious, depends on recoil damage
- - without intimidate, kangaskhan favoured, fake out + double-edge x2 has 91.8% to ko on lowest fake out roll
- houndoom vs charizard:
- - charizard favoured, eq x2 KOs, houndoom crunch 99.5% to 3hko
- - charizard: dragon dance x2 + sub + eq gets charizard at +3 atk/+2 spd
- houndoom vs espeon:
- - houndoom favoured, espeon can't damage houndoom
- - espeon: calm mind x2 + baton pass
- houndoom vs hariyama:
- - hariyama favoured, fire blast x3 KOs, hariyama can subpunch for ohko
- houndoom vs nosepass:
- - houndoom favoured, hp grass 5.9% 2hko, guaranteed 3hko, nosepass tbolt possible 7hko
- - nosepass: explosion ohko
- - nosepass: twave
- houndoom vs gyarados:
- - gyarados favoured, dragon dance + earthquake ohkos, houndoom crunch 77.5% 4hko
- - gyarados: dragon dance x3
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