Advertisement
HenloMyDude

platform thing

Nov 14th, 2019
499
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.23 KB | None | 0 0
  1.  
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. plr = owner
  8. m = plr:GetMouse()
  9. force = false
  10. char = Instance.new("Model",workspace)
  11. char.Name = plr.Name .."Platform"
  12. main = Instance.new("Part",char)
  13. main.Color = plr.Character.Head.Color
  14. main.Material = "Plastic"
  15. main.Name = "Platform"
  16. main.Size = Vector3.new(12, 1, 12)
  17. main.Anchored = true
  18. main.Position = plr.Character.Head.Position
  19. function addseat(p,s,c,m,p1,c0,c1)
  20. local seat=Instance.new("Seat")
  21. seat.Parent=p
  22. seat.Size=s
  23. seat.Color=c
  24. seat.Material=m
  25. local mesh=Instance.new("SpecialMesh")
  26. mesh.Parent=seat
  27. mesh.MeshId="rbxassetid://766486541"
  28. mesh.Scale=Vector3.new(0.1,0.1,0.1)
  29. mesh.Offset=Vector3.new(0,0.5,0)
  30. local wld=Instance.new("Weld")
  31. wld.Parent=seat
  32. wld.Part0=seat
  33. wld.Part1=p1
  34. wld.C0=c0
  35. wld.C1=c1
  36. return seat
  37. end
  38. seat1 = addseat(main,Vector3.new(2,1,2),main.Color,main.Material,main,CFrame.new(7/2,-2,7/2),CFrame.Angles(0,math.rad(-180),0))
  39. seat2 = addseat(main,Vector3.new(2,1,2),main.Color,main.Material,main,CFrame.new(-7/2,-2,7/2),CFrame.Angles(0,math.rad(-180),0))
  40. seat3 = addseat(main,Vector3.new(2,1,2),main.Color,main.Material,main,CFrame.new(7/2,-2,-7/2),CFrame.Angles(0,math.rad(180),0))
  41. seat4 = addseat(main,Vector3.new(2,1,2),main.Color,main.Material,main,CFrame.new(-7/2,-2,-7/2),CFrame.Angles(0,math.rad(180),0))
  42. face = plr.Character.Head:FindFirstChild("face")
  43. newface = Instance.new("Decal",main)
  44. newface.Face = "Top"
  45. if face then
  46. newface.Texture = face.Texture
  47. end
  48. newface2 = Instance.new("Decal",main)
  49. newface2.Face = "Back"
  50. if face then
  51. newface.Texture = face.Texture
  52. end
  53. local hum = plr.Character.Humanoid
  54. hum:SetStateEnabled("Dead",false)
  55. NLS([[
  56. workspace.CurrentCamera.CameraSubject = workspace:FindFirstChild(game:GetService("Players").LocalPlayer.Name .."Platform").Platform
  57. ]],plr.Character)
  58. for _,v in pairs (plr.Character:children()) do
  59. if v:IsA("Part") then
  60. v.Parent = nil
  61. v.Name = "rekt"
  62. v:Destroy()
  63. end
  64. end
  65. pressedm=false
  66. pressedn=false
  67. m.KeyDown:connect(function(key)
  68. key=key:lower()
  69. if key == "m" then
  70. pressedm=true
  71. repeat wait()
  72. char:TranslateBy(Vector3.new(0, 1, 0))
  73. until pressedm==false
  74. end
  75. if key == "n" then
  76. pressedn=true
  77. repeat wait()
  78. char:TranslateBy(Vector3.new(0, -1, 0))
  79. until pressedn==false
  80. end
  81. end)
  82. m.KeyUp:connect(function(key)
  83. key=key:lower()
  84. if key == "m" then
  85. pressedm=false
  86. end
  87. if key == "n" then
  88. pressedn=false
  89. end
  90. end)
  91. plr.Chatted:connect(function(msg)
  92. if msg == "-stop" then
  93. char:Destroy()
  94. script.Disabled = true
  95. script:Destroy()
  96. end
  97. if msg == "-toggle" then
  98. if force then
  99. force = false
  100. else
  101. force = true
  102. end
  103. end
  104. if msg == "g/sr" then
  105. char:Destroy()
  106. script.Disabled = true
  107. script:Destroy()
  108. end
  109. end)
  110. main.Touched:connect(function(hit)
  111. if hit.Parent:FindFirstChild("Torso") then
  112. if force == true then
  113. hit.Parent.Torso.CFrame = CFrame.new(main.CFrame.x, main.CFrame.y * 1.75, main.CFrame.z)
  114. end
  115. elseif hit.Parent:FindFirstChild("UpperTorso") then
  116. if force == true then
  117. hit.Parent.UpperTorso.CFrame = CFrame.new(main.CFrame.x, main.CFrame.y * 1.75, main.CFrame.z)
  118. end
  119. end
  120. end)
  121. while true do
  122. wait()
  123. char:TranslateBy(hum.MoveDirection)
  124. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement