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Nov 25th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. local runDummyScript = function(f,scri)
  88. local oldenv = getfenv(f)
  89. local newenv = setmetatable({}, {
  90. __index = function(_, k)
  91. if k:lower() == 'script' then
  92. return scri
  93. else
  94. return oldenv[k]
  95. end
  96. end
  97. })
  98. setfenv(f, newenv)
  99. ypcall(function() f() end)
  100. end
  101. cors = {}
  102. mas = Instance.new("Model",game:GetService("Lighting"))
  103. mas.Name = "CompiledModel"
  104. Model0 = Instance.new("Model")
  105. Model1 = Instance.new("Model")
  106. Part2 = Instance.new("Part")
  107. Part3 = Instance.new("Part")
  108. Decal4 = Instance.new("Decal")
  109. Part5 = Instance.new("Part")
  110. Part6 = Instance.new("Part")
  111. Part7 = Instance.new("Part")
  112. Part8 = Instance.new("Part")
  113. Part9 = Instance.new("Part")
  114. Part10 = Instance.new("Part")
  115. Part11 = Instance.new("Part")
  116. Part12 = Instance.new("Part")
  117. Part13 = Instance.new("Part")
  118. Part14 = Instance.new("Part")
  119. Part15 = Instance.new("Part")
  120. Part16 = Instance.new("Part")
  121. Part17 = Instance.new("Part")
  122. Part18 = Instance.new("Part")
  123. Part19 = Instance.new("Part")
  124. Part20 = Instance.new("Part")
  125. Decal21 = Instance.new("Decal")
  126. Part22 = Instance.new("Part")
  127. Part23 = Instance.new("Part")
  128. Part24 = Instance.new("Part")
  129. Part25 = Instance.new("Part")
  130. Part26 = Instance.new("Part")
  131. Part27 = Instance.new("Part")
  132. Part28 = Instance.new("Part")
  133. Part29 = Instance.new("Part")
  134. Part30 = Instance.new("Part")
  135. Part31 = Instance.new("Part")
  136. Part32 = Instance.new("Part")
  137. Part33 = Instance.new("Part")
  138. Part34 = Instance.new("Part")
  139. Part35 = Instance.new("Part")
  140. Part36 = Instance.new("Part")
  141. Model0.Parent = mas
  142. Model1.Parent = Model0
  143. Part2.Name = "Baseplate"
  144. Part2.Parent = Model1
  145. Part2.CFrame = CFrame.new(-6685.70117, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  146. Part2.Orientation = Vector3.new(-90, 0, 0)
  147. Part2.Position = Vector3.new(-6685.70117, -447.599976, 0)
  148. Part2.Rotation = Vector3.new(-90, 0, 0)
  149. Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  150. Part2.Size = Vector3.new(2048, 20, 900)
  151. Part2.Anchored = true
  152. Part2.BrickColor = BrickColor.new("Lapis")
  153. Part2.Locked = true
  154. Part2.brickColor = BrickColor.new("Lapis")
  155. Part2.FormFactor = Enum.FormFactor.Symmetric
  156. Part2.formFactor = Enum.FormFactor.Symmetric
  157. Part3.Name = "Baseplate"
  158. Part3.Parent = Model1
  159. Part3.CFrame = CFrame.new(-542.099609, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  160. Part3.Orientation = Vector3.new(-90, 0, 0)
  161. Part3.Position = Vector3.new(-542.099609, -447.599976, 0)
  162. Part3.Rotation = Vector3.new(-90, 0, 0)
  163. Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  164. Part3.Size = Vector3.new(2048, 20, 900)
  165. Part3.Anchored = true
  166. Part3.BrickColor = BrickColor.new("Lapis")
  167. Part3.Locked = true
  168. Part3.brickColor = BrickColor.new("Lapis")
  169. Part3.FormFactor = Enum.FormFactor.Symmetric
  170. Part3.formFactor = Enum.FormFactor.Symmetric
  171. Decal4.Name = "Flash Logo"
  172. Decal4.Parent = Part3
  173. Decal4.Texture = "http://www.roblox.com/asset/?id=363415496"
  174. Decal4.Face = Enum.NormalId.Top
  175. Part5.Name = "Baseplate"
  176. Part5.Parent = Model1
  177. Part5.CFrame = CFrame.new(-2589.90039, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  178. Part5.Orientation = Vector3.new(-90, 0, 0)
  179. Part5.Position = Vector3.new(-2589.90039, -447.599976, 0)
  180. Part5.Rotation = Vector3.new(-90, 0, 0)
  181. Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
  182. Part5.Size = Vector3.new(2048, 20, 900)
  183. Part5.Anchored = true
  184. Part5.BrickColor = BrickColor.new("Lapis")
  185. Part5.Locked = true
  186. Part5.brickColor = BrickColor.new("Lapis")
  187. Part5.FormFactor = Enum.FormFactor.Symmetric
  188. Part5.formFactor = Enum.FormFactor.Symmetric
  189. Part6.Name = "Baseplate"
  190. Part6.Parent = Model1
  191. Part6.CFrame = CFrame.new(-4637.89844, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  192. Part6.Orientation = Vector3.new(-90, 0, 0)
  193. Part6.Position = Vector3.new(-4637.89844, -447.599976, 0)
  194. Part6.Rotation = Vector3.new(-90, 0, 0)
  195. Part6.Color = Color3.new(0.388235, 0.372549, 0.384314)
  196. Part6.Size = Vector3.new(2048, 20, 900)
  197. Part6.Anchored = true
  198. Part6.BrickColor = BrickColor.new("Lapis")
  199. Part6.Locked = true
  200. Part6.brickColor = BrickColor.new("Dark stone grey")
  201. Part6.FormFactor = Enum.FormFactor.Symmetric
  202. Part6.formFactor = Enum.FormFactor.Symmetric
  203. Part7.Name = "Baseplate"
  204. Part7.Parent = Model1
  205. Part7.CFrame = CFrame.new(-12829.4971, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  206. Part7.Orientation = Vector3.new(-90, 0, 0)
  207. Part7.Position = Vector3.new(-12829.4971, -447.599976, 0)
  208. Part7.Rotation = Vector3.new(-90, 0, 0)
  209. Part7.Color = Color3.new(0.388235, 0.372549, 0.384314)
  210. Part7.Size = Vector3.new(2048, 20, 900)
  211. Part7.Anchored = true
  212. Part7.BrickColor = BrickColor.new("Dark stone grey")
  213. Part7.Locked = true
  214. Part7.brickColor = BrickColor.new("Dark stone grey")
  215. Part7.FormFactor = Enum.FormFactor.Symmetric
  216. Part7.formFactor = Enum.FormFactor.Symmetric
  217. Part8.Name = "Baseplate"
  218. Part8.Parent = Model1
  219. Part8.CFrame = CFrame.new(-14877.3008, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  220. Part8.Orientation = Vector3.new(-90, 0, 0)
  221. Part8.Position = Vector3.new(-14877.3008, -447.599976, 0)
  222. Part8.Rotation = Vector3.new(-90, 0, 0)
  223. Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
  224. Part8.Size = Vector3.new(2048, 20, 900)
  225. Part8.Anchored = true
  226. Part8.BrickColor = BrickColor.new("Dark stone grey")
  227. Part8.Locked = true
  228. Part8.brickColor = BrickColor.new("Dark stone grey")
  229. Part8.FormFactor = Enum.FormFactor.Symmetric
  230. Part8.formFactor = Enum.FormFactor.Symmetric
  231. Part9.Name = "Baseplate"
  232. Part9.Parent = Model1
  233. Part9.CFrame = CFrame.new(-10781.499, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  234. Part9.Orientation = Vector3.new(-90, 0, 0)
  235. Part9.Position = Vector3.new(-10781.499, -447.599976, 0)
  236. Part9.Rotation = Vector3.new(-90, 0, 0)
  237. Part9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  238. Part9.Size = Vector3.new(2048, 20, 900)
  239. Part9.Anchored = true
  240. Part9.BrickColor = BrickColor.new("Dark stone grey")
  241. Part9.Locked = true
  242. Part9.brickColor = BrickColor.new("Dark stone grey")
  243. Part9.FormFactor = Enum.FormFactor.Symmetric
  244. Part9.formFactor = Enum.FormFactor.Symmetric
  245. Part10.Name = "Baseplate"
  246. Part10.Parent = Model1
  247. Part10.CFrame = CFrame.new(-8733.69824, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  248. Part10.Orientation = Vector3.new(-90, 0, 0)
  249. Part10.Position = Vector3.new(-8733.69824, -447.599976, 0)
  250. Part10.Rotation = Vector3.new(-90, 0, 0)
  251. Part10.Color = Color3.new(0.388235, 0.372549, 0.384314)
  252. Part10.Size = Vector3.new(2048, 20, 900)
  253. Part10.Anchored = true
  254. Part10.BrickColor = BrickColor.new("Dark stone grey")
  255. Part10.Locked = true
  256. Part10.brickColor = BrickColor.new("Dark stone grey")
  257. Part10.FormFactor = Enum.FormFactor.Symmetric
  258. Part10.formFactor = Enum.FormFactor.Symmetric
  259. Part11.Name = "Baseplate"
  260. Part11.Parent = Model1
  261. Part11.CFrame = CFrame.new(-18966.4941, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  262. Part11.Orientation = Vector3.new(-90, 0, 0)
  263. Part11.Position = Vector3.new(-18966.4941, -447.599976, 0)
  264. Part11.Rotation = Vector3.new(-90, 0, 0)
  265. Part11.Color = Color3.new(0.388235, 0.372549, 0.384314)
  266. Part11.Size = Vector3.new(2048, 20, 900)
  267. Part11.Anchored = true
  268. Part11.BrickColor = BrickColor.new("Dark stone grey")
  269. Part11.Locked = true
  270. Part11.brickColor = BrickColor.new("Dark stone grey")
  271. Part11.FormFactor = Enum.FormFactor.Symmetric
  272. Part11.formFactor = Enum.FormFactor.Symmetric
  273. Part12.Name = "Baseplate"
  274. Part12.Parent = Model1
  275. Part12.CFrame = CFrame.new(-16918.6855, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  276. Part12.Orientation = Vector3.new(-90, 0, 0)
  277. Part12.Position = Vector3.new(-16918.6855, -447.599976, 0)
  278. Part12.Rotation = Vector3.new(-90, 0, 0)
  279. Part12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  280. Part12.Size = Vector3.new(2048, 20, 900)
  281. Part12.Anchored = true
  282. Part12.BrickColor = BrickColor.new("Dark stone grey")
  283. Part12.Locked = true
  284. Part12.brickColor = BrickColor.new("Dark stone grey")
  285. Part12.FormFactor = Enum.FormFactor.Symmetric
  286. Part12.formFactor = Enum.FormFactor.Symmetric
  287. Part13.Name = "Baseplate"
  288. Part13.Parent = Model1
  289. Part13.CFrame = CFrame.new(-20953.0781, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  290. Part13.Orientation = Vector3.new(-90, 0, 0)
  291. Part13.Position = Vector3.new(-20953.0781, -447.599976, 0)
  292. Part13.Rotation = Vector3.new(-90, 0, 0)
  293. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  294. Part13.Size = Vector3.new(2048, 20, 900)
  295. Part13.Anchored = true
  296. Part13.BrickColor = BrickColor.new("Dark stone grey")
  297. Part13.Locked = true
  298. Part13.brickColor = BrickColor.new("Dark stone grey")
  299. Part13.FormFactor = Enum.FormFactor.Symmetric
  300. Part13.formFactor = Enum.FormFactor.Symmetric
  301. Part14.Name = "Baseplate"
  302. Part14.Parent = Model1
  303. Part14.CFrame = CFrame.new(-23000.8848, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  304. Part14.Orientation = Vector3.new(-90, 0, 0)
  305. Part14.Position = Vector3.new(-23000.8848, -447.599976, 0)
  306. Part14.Rotation = Vector3.new(-90, 0, 0)
  307. Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
  308. Part14.Size = Vector3.new(2048, 20, 900)
  309. Part14.Anchored = true
  310. Part14.BrickColor = BrickColor.new("Dark stone grey")
  311. Part14.Locked = true
  312. Part14.brickColor = BrickColor.new("Dark stone grey")
  313. Part14.FormFactor = Enum.FormFactor.Symmetric
  314. Part14.formFactor = Enum.FormFactor.Symmetric
  315. Part15.Name = "Baseplate"
  316. Part15.Parent = Model1
  317. Part15.CFrame = CFrame.new(-27096.0898, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  318. Part15.Orientation = Vector3.new(-90, 0, 0)
  319. Part15.Position = Vector3.new(-27096.0898, -447.599976, 0)
  320. Part15.Rotation = Vector3.new(-90, 0, 0)
  321. Part15.Color = Color3.new(0.388235, 0.372549, 0.384314)
  322. Part15.Size = Vector3.new(2048, 20, 900)
  323. Part15.Anchored = true
  324. Part15.BrickColor = BrickColor.new("Dark stone grey")
  325. Part15.Locked = true
  326. Part15.brickColor = BrickColor.new("Dark stone grey")
  327. Part15.FormFactor = Enum.FormFactor.Symmetric
  328. Part15.formFactor = Enum.FormFactor.Symmetric
  329. Part16.Name = "Baseplate"
  330. Part16.Parent = Model1
  331. Part16.CFrame = CFrame.new(-29082.6758, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  332. Part16.Orientation = Vector3.new(-90, 0, 0)
  333. Part16.Position = Vector3.new(-29082.6758, -447.599976, 0)
  334. Part16.Rotation = Vector3.new(-90, 0, 0)
  335. Part16.Color = Color3.new(0.388235, 0.372549, 0.384314)
  336. Part16.Size = Vector3.new(2048, 20, 900)
  337. Part16.Anchored = true
  338. Part16.BrickColor = BrickColor.new("Dark stone grey")
  339. Part16.Locked = true
  340. Part16.brickColor = BrickColor.new("Dark stone grey")
  341. Part16.FormFactor = Enum.FormFactor.Symmetric
  342. Part16.formFactor = Enum.FormFactor.Symmetric
  343. Part17.Name = "Baseplate"
  344. Part17.Parent = Model1
  345. Part17.CFrame = CFrame.new(-31130.4824, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  346. Part17.Orientation = Vector3.new(-90, 0, 0)
  347. Part17.Position = Vector3.new(-31130.4824, -447.599976, 0)
  348. Part17.Rotation = Vector3.new(-90, 0, 0)
  349. Part17.Color = Color3.new(0.388235, 0.372549, 0.384314)
  350. Part17.Size = Vector3.new(2048, 20, 900)
  351. Part17.Anchored = true
  352. Part17.BrickColor = BrickColor.new("Dark stone grey")
  353. Part17.Locked = true
  354. Part17.brickColor = BrickColor.new("Dark stone grey")
  355. Part17.FormFactor = Enum.FormFactor.Symmetric
  356. Part17.formFactor = Enum.FormFactor.Symmetric
  357. Part18.Name = "Baseplate"
  358. Part18.Parent = Model1
  359. Part18.CFrame = CFrame.new(-25048.2832, -447.599976, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  360. Part18.Orientation = Vector3.new(-90, 0, 0)
  361. Part18.Position = Vector3.new(-25048.2832, -447.599976, 0)
  362. Part18.Rotation = Vector3.new(-90, 0, 0)
  363. Part18.Color = Color3.new(0.388235, 0.372549, 0.384314)
  364. Part18.Size = Vector3.new(2048, 20, 900)
  365. Part18.Anchored = true
  366. Part18.BrickColor = BrickColor.new("Dark stone grey")
  367. Part18.Locked = true
  368. Part18.brickColor = BrickColor.new("Dark stone grey")
  369. Part18.FormFactor = Enum.FormFactor.Symmetric
  370. Part18.formFactor = Enum.FormFactor.Symmetric
  371. Part19.Name = "Baseplate"
  372. Part19.Parent = Model0
  373. Part19.CFrame = CFrame.new(-6685.70166, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  374. Part19.Position = Vector3.new(-6685.70166, -10, 0)
  375. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  376. Part19.Size = Vector3.new(2048, 20, 900)
  377. Part19.Anchored = true
  378. Part19.BrickColor = BrickColor.new("Dark stone grey")
  379. Part19.Locked = true
  380. Part19.brickColor = BrickColor.new("Dark stone grey")
  381. Part19.FormFactor = Enum.FormFactor.Symmetric
  382. Part19.formFactor = Enum.FormFactor.Symmetric
  383. Part20.Name = "Baseplate"
  384. Part20.Parent = Model0
  385. Part20.CFrame = CFrame.new(-542.099976, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  386. Part20.Position = Vector3.new(-542.099976, -10, 0)
  387. Part20.Color = Color3.new(0.388235, 0.372549, 0.384314)
  388. Part20.Size = Vector3.new(2048, 20, 900)
  389. Part20.Anchored = true
  390. Part20.BrickColor = BrickColor.new("Dark stone grey")
  391. Part20.Locked = true
  392. Part20.brickColor = BrickColor.new("Dark stone grey")
  393. Part20.FormFactor = Enum.FormFactor.Symmetric
  394. Part20.formFactor = Enum.FormFactor.Symmetric
  395. Decal21.Name = "Flash Logo"
  396. Decal21.Parent = Part20
  397. Decal21.Texture = "http://www.roblox.com/asset/?id=363415496"
  398. Decal21.Face = Enum.NormalId.Top
  399. Part22.Name = "Baseplate"
  400. Part22.Parent = Model0
  401. Part22.CFrame = CFrame.new(-2589.90063, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  402. Part22.Position = Vector3.new(-2589.90063, -10, 0)
  403. Part22.Color = Color3.new(0.388235, 0.372549, 0.384314)
  404. Part22.Size = Vector3.new(2048, 20, 900)
  405. Part22.Anchored = true
  406. Part22.BrickColor = BrickColor.new("Dark stone grey")
  407. Part22.Locked = true
  408. Part22.brickColor = BrickColor.new("Dark stone grey")
  409. Part22.FormFactor = Enum.FormFactor.Symmetric
  410. Part22.formFactor = Enum.FormFactor.Symmetric
  411. Part23.Name = "Baseplate"
  412. Part23.Parent = Model0
  413. Part23.CFrame = CFrame.new(-4637.89893, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  414. Part23.Position = Vector3.new(-4637.89893, -10, 0)
  415. Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  416. Part23.Size = Vector3.new(2048, 20, 900)
  417. Part23.Anchored = true
  418. Part23.BrickColor = BrickColor.new("Dark stone grey")
  419. Part23.Locked = true
  420. Part23.brickColor = BrickColor.new("Dark stone grey")
  421. Part23.FormFactor = Enum.FormFactor.Symmetric
  422. Part23.formFactor = Enum.FormFactor.Symmetric
  423. Part24.Name = "Baseplate"
  424. Part24.Parent = Model0
  425. Part24.CFrame = CFrame.new(-12829.4971, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  426. Part24.Position = Vector3.new(-12829.4971, -10, 0)
  427. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  428. Part24.Size = Vector3.new(2048, 20, 900)
  429. Part24.Anchored = true
  430. Part24.BrickColor = BrickColor.new("Dark stone grey")
  431. Part24.Locked = true
  432. Part24.brickColor = BrickColor.new("Dark stone grey")
  433. Part24.FormFactor = Enum.FormFactor.Symmetric
  434. Part24.formFactor = Enum.FormFactor.Symmetric
  435. Part25.Name = "Baseplate"
  436. Part25.Parent = Model0
  437. Part25.CFrame = CFrame.new(-14877.3008, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  438. Part25.Position = Vector3.new(-14877.3008, -10, 0)
  439. Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
  440. Part25.Size = Vector3.new(2048, 20, 900)
  441. Part25.Anchored = true
  442. Part25.BrickColor = BrickColor.new("Dark stone grey")
  443. Part25.Locked = true
  444. Part25.brickColor = BrickColor.new("Dark stone grey")
  445. Part25.FormFactor = Enum.FormFactor.Symmetric
  446. Part25.formFactor = Enum.FormFactor.Symmetric
  447. Part26.Name = "Baseplate"
  448. Part26.Parent = Model0
  449. Part26.CFrame = CFrame.new(-10781.499, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  450. Part26.Position = Vector3.new(-10781.499, -10, 0)
  451. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  452. Part26.Size = Vector3.new(2048, 20, 900)
  453. Part26.Anchored = true
  454. Part26.BrickColor = BrickColor.new("Dark stone grey")
  455. Part26.Locked = true
  456. Part26.brickColor = BrickColor.new("Dark stone grey")
  457. Part26.FormFactor = Enum.FormFactor.Symmetric
  458. Part26.formFactor = Enum.FormFactor.Symmetric
  459. Part27.Name = "Baseplate"
  460. Part27.Parent = Model0
  461. Part27.CFrame = CFrame.new(-8733.69824, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  462. Part27.Position = Vector3.new(-8733.69824, -10, 0)
  463. Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
  464. Part27.Size = Vector3.new(2048, 20, 900)
  465. Part27.Anchored = true
  466. Part27.BrickColor = BrickColor.new("Dark stone grey")
  467. Part27.Locked = true
  468. Part27.brickColor = BrickColor.new("Dark stone grey")
  469. Part27.FormFactor = Enum.FormFactor.Symmetric
  470. Part27.formFactor = Enum.FormFactor.Symmetric
  471. Part28.Name = "Baseplate"
  472. Part28.Parent = Model0
  473. Part28.CFrame = CFrame.new(-16918.6855, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  474. Part28.Position = Vector3.new(-16918.6855, -10, 0)
  475. Part28.Color = Color3.new(0.388235, 0.372549, 0.384314)
  476. Part28.Size = Vector3.new(2048, 20, 900)
  477. Part28.Anchored = true
  478. Part28.BrickColor = BrickColor.new("Dark stone grey")
  479. Part28.Locked = true
  480. Part28.brickColor = BrickColor.new("Dark stone grey")
  481. Part28.FormFactor = Enum.FormFactor.Symmetric
  482. Part28.formFactor = Enum.FormFactor.Symmetric
  483. Part29.Name = "Baseplate"
  484. Part29.Parent = Model0
  485. Part29.CFrame = CFrame.new(-18966.4922, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  486. Part29.Position = Vector3.new(-18966.4922, -10, 0)
  487. Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
  488. Part29.Size = Vector3.new(2048, 20, 900)
  489. Part29.Anchored = true
  490. Part29.BrickColor = BrickColor.new("Dark stone grey")
  491. Part29.Locked = true
  492. Part29.brickColor = BrickColor.new("Dark stone grey")
  493. Part29.FormFactor = Enum.FormFactor.Symmetric
  494. Part29.formFactor = Enum.FormFactor.Symmetric
  495. Part30.Name = "Baseplate"
  496. Part30.Parent = Model0
  497. Part30.CFrame = CFrame.new(-20953.0781, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  498. Part30.Position = Vector3.new(-20953.0781, -10, 0)
  499. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  500. Part30.Size = Vector3.new(2048, 20, 900)
  501. Part30.Anchored = true
  502. Part30.BrickColor = BrickColor.new("Dark stone grey")
  503. Part30.Locked = true
  504. Part30.brickColor = BrickColor.new("Dark stone grey")
  505. Part30.FormFactor = Enum.FormFactor.Symmetric
  506. Part30.formFactor = Enum.FormFactor.Symmetric
  507. Part31.Name = "Baseplate"
  508. Part31.Parent = Model0
  509. Part31.CFrame = CFrame.new(-23000.8848, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  510. Part31.Position = Vector3.new(-23000.8848, -10, 0)
  511. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  512. Part31.Size = Vector3.new(2048, 20, 900)
  513. Part31.Anchored = true
  514. Part31.BrickColor = BrickColor.new("Dark stone grey")
  515. Part31.Locked = true
  516. Part31.brickColor = BrickColor.new("Dark stone grey")
  517. Part31.FormFactor = Enum.FormFactor.Symmetric
  518. Part31.formFactor = Enum.FormFactor.Symmetric
  519. Part32.Name = "Baseplate"
  520. Part32.Parent = Model0
  521. Part32.CFrame = CFrame.new(-27096.0898, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  522. Part32.Position = Vector3.new(-27096.0898, -10, 0)
  523. Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
  524. Part32.Size = Vector3.new(2048, 20, 900)
  525. Part32.Anchored = true
  526. Part32.BrickColor = BrickColor.new("Dark stone grey")
  527. Part32.Locked = true
  528. Part32.brickColor = BrickColor.new("Dark stone grey")
  529. Part32.FormFactor = Enum.FormFactor.Symmetric
  530. Part32.formFactor = Enum.FormFactor.Symmetric
  531. Part33.Name = "Baseplate"
  532. Part33.Parent = Model0
  533. Part33.CFrame = CFrame.new(-29082.6758, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  534. Part33.Position = Vector3.new(-29082.6758, -10, 0)
  535. Part33.Color = Color3.new(0.388235, 0.372549, 0.384314)
  536. Part33.Size = Vector3.new(2048, 20, 900)
  537. Part33.Anchored = true
  538. Part33.BrickColor = BrickColor.new("Dark stone grey")
  539. Part33.Locked = true
  540. Part33.brickColor = BrickColor.new("Dark stone grey")
  541. Part33.FormFactor = Enum.FormFactor.Symmetric
  542. Part33.formFactor = Enum.FormFactor.Symmetric
  543. Part34.Name = "Baseplate"
  544. Part34.Parent = Model0
  545. Part34.CFrame = CFrame.new(-31130.4824, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  546. Part34.Position = Vector3.new(-31130.4824, -10, 0)
  547. Part34.Color = Color3.new(0.388235, 0.372549, 0.384314)
  548. Part34.Size = Vector3.new(2048, 20, 900)
  549. Part34.Anchored = true
  550. Part34.BrickColor = BrickColor.new("Dark stone grey")
  551. Part34.Locked = true
  552. Part34.brickColor = BrickColor.new("Dark stone grey")
  553. Part34.FormFactor = Enum.FormFactor.Symmetric
  554. Part34.formFactor = Enum.FormFactor.Symmetric
  555. Part35.Name = "Baseplate"
  556. Part35.Parent = Model0
  557. Part35.CFrame = CFrame.new(-25048.2832, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  558. Part35.Position = Vector3.new(-25048.2832, -10, 0)
  559. Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
  560. Part35.Size = Vector3.new(2048, 20, 900)
  561. Part35.Anchored = true
  562. Part35.BrickColor = BrickColor.new("Dark stone grey")
  563. Part35.Locked = true
  564. Part35.brickColor = BrickColor.new("Dark stone grey")
  565. Part35.FormFactor = Enum.FormFactor.Symmetric
  566. Part35.formFactor = Enum.FormFactor.Symmetric
  567. Part36.Name = "Endd"
  568. Part36.Parent = Model0
  569. Part36.CFrame = CFrame.new(-32252.0977, 77.3500519, -2.09996033, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  570. Part36.Position = Vector3.new(-32252.0977, 77.3500519, -2.09996033)
  571. Part36.Color = Color3.new(0.592157, 0, 0)
  572. Part36.Size = Vector3.new(244.400024, 154.700089, 885.600037)
  573. Part36.Anchored = true
  574. Part36.BottomSurface = Enum.SurfaceType.Smooth
  575. Part36.BrickColor = BrickColor.new("Crimson")
  576. Part36.Material = Enum.Material.Neon
  577. Part36.TopSurface = Enum.SurfaceType.Smooth
  578. Part36.brickColor = BrickColor.new("Crimson")
  579. for i,v in pairs(mas:GetChildren()) do
  580. v.Parent = workspace
  581. pcall(function() v:MakeJoints() end)
  582. end
  583. mas:Destroy()
  584. for i,v in pairs(cors) do
  585. spawn(function()
  586. pcall(v)
  587. end)
  588. end
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