Advertisement
Mz_TH_edit

Untitled

May 18th, 2018
181
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. mouse = game.Players.LocalPlayer:GetMouse()
  2. player = game.Players.LocalPlayer
  3. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  4. local Player = game.Players.LocalPlayer
  5. local Character = Player.Character
  6. local torso = Character.Torso
  7. local hed = Character.Head
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10.  
  11. --Made by CaptainFiliNox!
  12.  
  13. warn("Bob the Temmie Defender. Made by CaptainFiliNox! / Боб Защитник Темми. Зделано CaptainFiliNox!")
  14. print("P to say who you are. / P Чтобы сказать кто вы.")
  15. print("L to mute music. / L Чтобы выключить музыку")
  16. print("K to unmute music. / K Чтобы включить музыку")
  17. print("Z to multi kill. (p.s Just an effect.) / Z Чтобы зделать Мульти-Убийство (Просто эффект)")
  18. print("F to catch bullets. / F Чтобы ловить пули.")
  19. print("C to teleport. / C Чтобы телепортироватся.")
  20. print("V to attack with claws. / V Чтобы атаковать с помощью когтей.")
  21. print("B to attack with fists. / B Чтобы атаковать с помощью кулаков.")
  22. print("Hold Q to be invisible. / Зажмите Q чтобы быть невидимым.")
  23. print("R to ad 'Temmie Flakes'. / R Чтобы рекломировать 'Хлопья Темми'.")
  24. print("Touch someone to kill him. / Коснитесь кого нибудь чтобы убить его.")
  25.  
  26. RArm = Character["Right Arm"]
  27. LArm = Character["Left Arm"]
  28. RLeg = Character["Right Leg"]
  29. LLeg = Character["Left Leg"]
  30.  
  31. char.Humanoid.WalkSpeed = 35
  32.  
  33. invisibleclawlimit = false
  34. bulletpositionpart = Instance.new("Part", RArm)
  35. bulletpositionpart.Position = RArm.Position
  36. bulletpositionpart.CanCollide = false
  37. bulletpositionpart.Size = Vector3.new(0.05,0.05,0.05)
  38. bulletpositionpart.Transparency = 1
  39. bulletpositionpart.BrickColor = BrickColor.new(311)
  40.  
  41. bulletpositionattachmentmain = Instance.new("Attachment", bulletpositionpart)
  42. bulletpositionattachmentmain.Position = Vector3.new(0,0,0)
  43.  
  44. bulletpositionattachment = Instance.new("Attachment", RArm)
  45. bulletpositionattachment.Position = Vector3.new(0,-1,0)
  46.  
  47. bulletpositionglue = Instance.new("RodConstraint", bulletpositionpart)
  48. bulletpositionglue.Length = 0
  49. bulletpositionglue.Visible = false
  50. bulletpositionglue.Attachment0 = bulletpositionattachmentmain
  51. bulletpositionglue.Attachment1 = bulletpositionattachment
  52.  
  53. claw1 = Instance.new("Part", RArm)
  54. claw1.Transparency = 1
  55. claw1.CanCollide = false
  56. claw1.Size = Vector3.new(1,1,1)
  57. claw1.BrickColor = BrickColor.new(311)
  58. claw1weld = Instance.new("Weld", claw1)
  59. claw1weld.Part0 = claw1
  60. claw1weld.Part1 = RArm
  61. claw1mesh = Instance.new("SpecialMesh", claw1)
  62. claw1mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
  63. claw1mesh.Scale = Vector3.new(1,1,1)
  64. claw1mesh.Offset = Vector3.new(0,-1.15,-0.35)
  65.  
  66. claw2 = Instance.new("Part", LArm)
  67. claw2.Transparency = 1
  68. claw2.CanCollide = false
  69. claw2.Size = Vector3.new(1,1,1)
  70. claw2.BrickColor = BrickColor.new(311)
  71. claw2weld = Instance.new("Weld", claw2)
  72. claw2weld.Part0 = claw2
  73. claw2weld.Part1 = LArm
  74. claw2mesh = Instance.new("SpecialMesh", claw2)
  75. claw2mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
  76. claw2mesh.Scale = Vector3.new(1,1,1)
  77. claw2mesh.Offset = Vector3.new(0,-1.15,-0.35)
  78.  
  79. local voidacitybase = game.Workspace.Base
  80. local killsky = Instance.new("Sky", game.Players)
  81. killsky.SkyboxBk = "rbxassetid://102397435"
  82. killsky.SkyboxDn = "rbxassetid://102397435"
  83. killsky.SkyboxFt = "rbxassetid://102397435"
  84. killsky.SkyboxLf = "rbxassetid://102397435"
  85. killsky.SkyboxRt = "rbxassetid://102397435"
  86. killsky.SkyboxUp = "rbxassetid://102397435"
  87. killsky.StarCount = 0
  88. killsky.SunAngularSize = 0
  89. killsky.MoonAngularSize = 0
  90. killsky.MoonTextureId = ""
  91. killsky.CelestialBodiesShown = false
  92. game.Lighting.FogColor = Color3.new(0.1,0.1,0.1)
  93. killinglimit = false
  94.  
  95. local slashsound1 = Instance.new("Sound", hed)
  96. slashsound1.SoundId = "rbxassetid://220833967"
  97. slashsound1.Volume = 5
  98. local slashsound2 = Instance.new("Sound", hed)
  99. slashsound2.SoundId = "rbxassetid://220833967"
  100. slashsound2.Volume = 5
  101. local slashsound3 = Instance.new("Sound", hed)
  102. slashsound3.SoundId = "rbxassetid://220833967"
  103. slashsound3.Volume = 5
  104. local slashsoundglobal = Instance.new("Sound", hed)
  105. slashsoundglobal.SoundId = "rbxassetid://545219984" --220833967
  106. slashsoundglobal.Volume = 5
  107. slashsoundglobal.MaxDistance = 10000
  108.  
  109. --Variables--
  110. local Brick = game.Players.LocalPlayer.Character['Left Arm']
  111. --End--
  112.  
  113. --Code--
  114. local function onTouched(Part)
  115. local h = Part.Parent:findFirstChild("Head")
  116. if (h ~= nil) then
  117.     local Parent = Part.Parent
  118.         Parent.Head:remove()
  119.         slashsoundglobal:Play()
  120.         killsky.Parent = game.Lighting
  121.         game.Lighting.FogEnd = 0
  122.         slashsoundglobal:Play()
  123.         voidacitybase.Transparency = 1
  124.         wait(0.5)
  125.         killsky.Parent = game.Players
  126.         game.Lighting.FogEnd = 10000
  127.         voidacitybase.Transparency = 0
  128.     end
  129.     end
  130.  
  131. Brick.Touched:connect(onTouched)
  132. --kill thing.
  133.  
  134.  
  135.  
  136.  
  137.  
  138. teleportlimit = false
  139. bulletcatch = false
  140.  
  141. for _,v in next, char:children() do
  142.         if(v:IsA'Accessory')then
  143.             v:destroy()
  144.     end
  145. end
  146.  
  147. RArm.BrickColor = BrickColor.new'Ghost grey'
  148.     LArm.BrickColor = BrickColor.new'Ghost grey'
  149.     RLeg.BrickColor = BrickColor.new'Ghost grey'
  150.     LLeg.BrickColor = BrickColor.new'Ghost grey'
  151.     torso.BrickColor = BrickColor.new'Ghost grey'
  152.     hed.BrickColor = BrickColor.new'Ghost grey'
  153.     char['Body Colors'].HeadColor = BrickColor.new'Ghost grey'
  154.     char['Body Colors'].TorsoColor = BrickColor.new'Ghost grey'
  155.     char['Body Colors'].RightArmColor = BrickColor.new'Ghost grey'
  156.     char['Body Colors'].LeftArmColor = BrickColor.new'Ghost grey'
  157.     char['Body Colors'].RightLegColor = BrickColor.new'Ghost grey'
  158.     char['Body Colors'].LeftLegColor = BrickColor.new'Ghost grey'
  159.  
  160. --#-----#--
  161. --tail.
  162. local Tail = char:FindFirstChild("Tail_F") or Instance.new("Hat")
  163. Tail.AttachmentPos = Vector3.new(0, 0.33, 0)
  164. Tail.Name = "Tail_F"
  165. local TailHandle = Tail:FindFirstChild("Handle") or Instance.new("Part", Tail)
  166. if TailHandle.Name ~= "Handle" then
  167.   TailHandle.Size = Vector3.new(1,1,1)
  168. end
  169. TailHandle.BottomSurface = 0
  170. TailHandle.Name = "Handle"
  171. TailHandle.TopSurface = 0
  172. TailHandle.Locked = 1
  173. local Mesh = Tail:FindFirstChild("Mesh") or Instance.new("SpecialMesh", TailHandle)
  174. Mesh.TextureId = "http://www.roblox.com/asset/?id=188539332"
  175. Mesh.MeshId = "http://www.roblox.com/asset/?id=188635159"
  176. Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  177. Mesh.Offset = Vector3.new(1.8, -1.5, 0.75)
  178. Tail.Parent = Character
  179. --hat.
  180. local Hair = char:FindFirstChild("Hair_F") or Instance.new("Hat")
  181. Hair.AttachmentPos = Vector3.new(0, 0.33, 0)
  182. Hair.Name = "Hair_F"
  183. local HairHandle = Hair:FindFirstChild("Handle") or Instance.new("Part", Hair)
  184. if HairHandle.Name ~= "Handle" then
  185.   HairHandle.Size = Vector3.new(1,1,1)
  186. end
  187. HairHandle.BottomSurface = 0
  188. HairHandle.Name = "Handle"
  189. HairHandle.TopSurface = 0
  190. HairHandle.Locked = 1
  191. local Mesh = Hair:FindFirstChild("Mesh") or Instance.new("SpecialMesh", HairHandle)
  192. Mesh.TextureId = ""
  193. Mesh.MeshId = "http://www.roblox.com/asset/?id="
  194. Mesh.Scale = Vector3.new(1,1,1)
  195. Mesh.Offset = Vector3.new(0,0.125,0)
  196. Hair.Parent = Character
  197. HairHandle.BrickColor = BrickColor.new(26)
  198. HairHandle.Material = Enum.Material.Granite
  199. --glasses.
  200. local Glasses = char:FindFirstChild("Glasses_F") or Instance.new("Hat")
  201. Glasses.AttachmentPos = Vector3.new(0, 0.33, -0.05)
  202. Glasses.Name = "Glasses_F"
  203. local GlassesHandle = Glasses:FindFirstChild("Handle") or Instance.new("Part", Glasses)
  204. if GlassesHandle.Name ~= "Handle" then
  205.   GlassesHandle.Size = Vector3.new(1,1,1)
  206. end
  207. GlassesHandle.BottomSurface = 0
  208. GlassesHandle.Name = "Handle"
  209. GlassesHandle.TopSurface = 0
  210. GlassesHandle.Locked = 1
  211. local Mesh = Glasses:FindFirstChild("Mesh") or Instance.new("SpecialMesh", GlassesHandle)
  212. Mesh.TextureId = "http://www.roblox.com/asset/?id=121947422"
  213. Mesh.MeshId = "http://www.roblox.com/asset/?id=121910245"
  214. Mesh.Scale = Vector3.new(0.625,0.625,0.625)
  215. Mesh.Offset = Vector3.new(0, -0.05, -0.175)
  216. Glasses.Parent = Character
  217. --ears.
  218. local Ears = char:FindFirstChild("Ears_F") or Instance.new("Hat")
  219. Ears.AttachmentPos = Vector3.new(0, 0.33, -0.05)
  220. Ears.Name = "Ears_F"
  221. local EarsHandle = Ears:FindFirstChild("Handle") or Instance.new("Part", Ears)
  222. if EarsHandle.Name ~= "Handle" then
  223.   EarsHandle.Size = Vector3.new(1,1,1)
  224. end
  225. EarsHandle.BottomSurface = 0
  226. EarsHandle.Name = "Handle"
  227. EarsHandle.TopSurface = 0
  228. EarsHandle.Locked = 1
  229. local Mesh = Ears:FindFirstChild("Mesh") or Instance.new("SpecialMesh", EarsHandle)
  230. Mesh.MeshId = "http://www.roblox.com/asset/?id=1374148"
  231. Mesh.Scale = Vector3.new(1.1, 1.4, -1.75)
  232. Mesh.Offset = Vector3.new(0, 0.55, -0.175)
  233. Ears.Parent = Character
  234. --It was hats. p.s Not only hats.
  235.  
  236. shirt = Instance.new("Shirt", char)
  237. shirt.Name = "Shirt"
  238. pants = Instance.new("Pants", char)
  239. pants.Name = "Pants"
  240. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=65387140"
  241. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129459076"
  242. hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  243.  
  244. local music = Instance.new("Sound")
  245. music.Name = "KILLTIME"
  246. music.Parent = torso
  247. music.SoundId = "rbxassetid://399570826"
  248. music.Playing = true
  249. music.Volume = 1.2
  250. music.Looped = true
  251. music.Pitch = 1.2
  252. music.MaxDistance = 250
  253. --dah music.
  254.  
  255. local teleportsound = Instance.new("Sound", hed)
  256. teleportsound.SoundId = "rbxassetid://1086616651"
  257. teleportsound.Volume = 5
  258. teleportsound.Pitch = 1.2
  259. local teleportreverb = Instance.new("ReverbSoundEffect", teleportsound)
  260. teleportreverb.DryLevel = -80
  261.  
  262. local txt = Instance.new("BillboardGui", Character)
  263. txt.Adornee = hed
  264. txt.Name = "_status"
  265. txt.Size = UDim2.new(2, 0, 1.2, 0)
  266. txt.StudsOffset = Vector3.new(-9, 8, 0)
  267. local text = Instance.new("TextLabel", txt)
  268. text.Size = UDim2.new(10, 0, 7, 0)
  269. text.FontSize = "Size12"
  270. text.TextScaled = true
  271. text.TextTransparency = 0
  272. text.BackgroundTransparency = 1
  273. text.TextTransparency = 0
  274. text.TextStrokeTransparency = 0
  275. text.Font = "Arcade"
  276. text.TextStrokeColor3 = Color3.new(0.75,0.75,0.75)
  277. text.TextColor3 = Color3.new(0.45,0.45,0.45)
  278. text.Text = ""
  279.  
  280. local talksound = Instance.new("Sound", hed)
  281. talksound.SoundId = "rbxassetid://455601633"
  282. talksound.Volume = 5
  283.  
  284. function talk(key)
  285.     key = key:lower()
  286.     if key == "p" then
  287.         wait(0.04)
  288.         text.Text = "T"
  289.         talksound:Play()
  290.         wait(0.04)
  291.         text.Text = "Te"
  292.         talksound:Play()
  293.         wait(0.04)
  294.         text.Text = "Tem"
  295.         talksound:Play()
  296.         wait(0.04)
  297.         text.Text = "Temm"
  298.         talksound:Play()
  299.         wait(0.04)
  300.         text.Text = "Temmi"
  301.         talksound:Play()
  302.         wait(0.04)
  303.         text.Text = "Temmie"
  304.         talksound:Play()
  305.         wait(0.04)
  306.         text.Text = "Temmie?"
  307.         talksound:Play()
  308.         wait(2)
  309.         text.Text = "D"
  310.         talksound:Play()
  311.         wait(0.04)
  312.         text.Text = "Do"
  313.         talksound:Play()
  314.         wait(0.04)
  315.         text.Text = "Do y"
  316.         talksound:Play()
  317.         wait(0.04)
  318.         text.Text = "Do yo"
  319.         talksound:Play()
  320.         wait(0.04)
  321.         text.Text = "Do you"
  322.         talksound:Play()
  323.         wait(0.04)
  324.         text.Text = "Do you h"
  325.         talksound:Play()
  326.         wait(0.04)
  327.         text.Text = "Do you ha"
  328.         talksound:Play()
  329.         wait(0.04)
  330.         text.Text = "Do you hav"
  331.         talksound:Play()
  332.         wait(0.04)
  333.         text.Text = "Do you have"
  334.         talksound:Play()
  335.         wait(0.04)
  336.         text.Text = "Do you have a"
  337.         talksound:Play()
  338.         wait(0.04)
  339.         text.Text = "Do you have an"
  340.         talksound:Play()
  341.         wait(0.04)
  342.         text.Text = "Do you have any"
  343.         talksound:Play()
  344.         wait(0.04)
  345.         text.Text = "Do you have any i"
  346.         talksound:Play()
  347.         wait(0.04)
  348.         text.Text = "Do you have any id"
  349.         talksound:Play()
  350.         wait(0.04)
  351.         text.Text = "Do you have any ide"
  352.         talksound:Play()
  353.         wait(0.04)
  354.         text.Text = "Do you have any idea"
  355.         talksound:Play()
  356.         wait(0.04)
  357.         text.Text = "Do you have any idea w"
  358.         talksound:Play()
  359.         wait(0.04)
  360.         text.Text = "Do you have any idea wh"
  361.         talksound:Play()
  362.         wait(0.04)
  363.         text.Text = "Do you have any idea who"
  364.         talksound:Play()
  365.         wait(0.04)
  366.         text.Text = "Do you have any idea who y"
  367.         talksound:Play()
  368.         wait(0.04)
  369.         text.Text = "Do you have any idea who yo"
  370.         talksound:Play()
  371.         wait(0.04)
  372.         text.Text = "Do you have any idea who you"
  373.         talksound:Play()
  374.         wait(0.04)
  375.         text.Text = "Do you have any idea who you'"
  376.         talksound:Play()
  377.         wait(0.04)
  378.         text.Text = "Do you have any idea who you'r"
  379.         talksound:Play()
  380.         wait(0.04)
  381.         text.Text = "Do you have any idea who you're"
  382.         talksound:Play()
  383.         wait(0.04)
  384.         text.Text = "Do you have any idea who you're d"
  385.         talksound:Play()
  386.         wait(0.04)
  387.         text.Text = "Do you have any idea who you're de"
  388.         talksound:Play()
  389.         wait(0.04)
  390.         text.Text = "Do you have any idea who you're dea"
  391.         talksound:Play()
  392.         wait(0.04)
  393.         text.Text = "Do you have any idea who you're deal"
  394.         talksound:Play()
  395.         wait(0.04)
  396.         text.Text = "Do you have any idea who you're deali"
  397.         talksound:Play()
  398.         wait(0.04)
  399.         text.Text = "Do you have any idea who you're dealin"
  400.         talksound:Play()
  401.         wait(0.04)
  402.         text.Text = "Do you have any idea who you're dealing"
  403.         talksound:Play()
  404.         wait(0.04)
  405.         text.Text = "Do you have any idea who you're dealing w"
  406.         talksound:Play()
  407.         wait(0.04)
  408.         text.Text = "Do you have any idea who you're dealing wi"
  409.         talksound:Play()
  410.         wait(0.04)
  411.         text.Text = "Do you have any idea who you're dealing wit"
  412.         talksound:Play()
  413.         wait(0.04)
  414.         text.Text = "Do you have any idea who you're dealing with"
  415.         talksound:Play()
  416.         wait(0.04)
  417.         text.Text = "Do you have any idea who you're dealing with?"
  418.         talksound:Play()
  419.         wait(3)
  420.         text.Text = "I"
  421.         talksound:Play()
  422.         wait(0.15)
  423.         text.Text = "I A"
  424.         talksound:Play()
  425.         wait(0.15)
  426.         text.Text = "I AM"
  427.         talksound:Play()
  428.         wait(0.15)
  429.         text.Text = "I AM B"
  430.         talksound:Play()
  431.         wait(0.15)
  432.         text.Text = "I AM BO"
  433.         talksound:Play()
  434.         wait(0.15)
  435.         text.Text = "I AM BOB"
  436.         talksound:Play()
  437.         wait(0.15)
  438.         text.Text = "I AM BOB!"
  439.         talksound:Play()
  440.         wait(2.5)
  441.         text.Text = ""
  442.     end
  443. end
  444. mouse.KeyDown:connect(talk)
  445.  
  446. function musicoff(key)
  447.     key = key:lower()
  448.     if key == "l" then
  449.         music:Stop()
  450.     end
  451. end
  452. mouse.KeyDown:connect(musicoff)
  453.  
  454. function musicon(key)
  455.     key = key:lower()
  456.     if key == "k" then
  457.         music:Play()
  458.     end
  459. end
  460. mouse.KeyDown:connect(musicon)
  461.  
  462. clawsound = Instance.new("Sound", hed)
  463. clawsound.SoundId = "rbxassetid://1304235530"
  464. clawsound.Volume = 3
  465. claws = false
  466. function clawson(key)
  467.     key = key:lower()
  468.     if key == "v" and not claws and not invisibleclawlimit then
  469.         claws = true
  470.         claw1.Transparency = 0
  471.         claw2.Transparency = 0
  472.         clawsound:Play()
  473.         slashsoundglobal.SoundId = "rbxassetid://220833967"
  474.     end
  475. end
  476. mouse.KeyDown:connect(clawson)
  477.  
  478. fistcrunch = Instance.new("Sound", hed)
  479. fistcrunch.SoundId = "rbxassetid://174617560"
  480. fistcrunch.Volume = 10
  481. function clawsoff(key)
  482.     key = key:lower()
  483.     if key == "b" and claws then
  484.         claws = false
  485.         claw1.Transparency = 1
  486.         claw2.Transparency = 1
  487.         fistcrunch:Play()
  488.         slashsoundglobal.SoundId = "rbxassetid://545219984"
  489.     end
  490. end
  491. mouse.KeyDown:connect(clawsoff)
  492.  
  493. temmieflakesmusic = Instance.new("Sound", hed)
  494. temmieflakesmusic.SoundId = "rbxassetid://330203418"
  495. temmieflakesmusic.Volume = 5
  496. temmieflakeslimit = false
  497. function temmieflakesad(key)
  498.     key = key:lower()
  499.     if key == "r" and not temmieflakeslimit and not bulletcatch then
  500.         temmieflakeslimit = true
  501.         local temmieflakesbox = Instance.new("Part", RArm)
  502.         temmieflakesbox.Size = Vector3.new(0.6,2.5,2.1)
  503.         temmieflakesbox.BrickColor = BrickColor.new(1003)
  504.         temmieflakesbox.Position = RArm.Position + Vector3.new(1.3,1.5,0)
  505.         temmieflakesbox.Orientation = RArm.Orientation + Vector3.new(0,0,90)
  506.         temmieflakesbox.Anchored = false
  507.         temmieflakesbox.CanCollide = false
  508.         temmieflakesbox.BackSurface = "Smooth"
  509.         temmieflakesbox.BottomSurface = "Smooth"
  510.         temmieflakesbox.FrontSurface = "Smooth"
  511.         temmieflakesbox.LeftSurface = "Smooth"
  512.         temmieflakesbox.RightSurface = "Smooth"
  513.         temmieflakesbox.TopSurface = "Smooth"
  514.         temmieflakesbox.Material = Enum.Material.SmoothPlastic
  515.         local temmieflakesdecal1 = Instance.new("Decal", temmieflakesbox)
  516.         temmieflakesdecal1.Texture = "rbxassetid://327473548"
  517.         temmieflakesdecal1.Face = "Right"
  518.         local temmieflakesdecal2 = Instance.new("Decal", temmieflakesbox)
  519.         temmieflakesdecal2.Texture = "rbxassetid://327473548"
  520.         temmieflakesdecal2.Face = "Left"
  521.         temmieflakesmusic:Play()
  522.        
  523.         hed.face.Texture = "http://www.roblox.com/asset/?id=334668738"
  524.        
  525.         local temmieflakesattachmentmain = Instance.new("Attachment", temmieflakesbox)
  526.     temmieflakesattachmentmain.Position = Vector3.new(0,1.1,0)
  527.  
  528.         local temmieflakesattachment = Instance.new("Attachment", RArm)
  529.     temmieflakesattachment.Position = Vector3.new(0,-1,0)
  530.  
  531.         local temmieflakesglue = Instance.new("RodConstraint", temmieflakesbox)
  532.     temmieflakesglue.Length = 0
  533.     temmieflakesglue.Visible = false
  534.     temmieflakesglue.Attachment0 = temmieflakesattachmentmain
  535.     temmieflakesglue.Attachment1 = temmieflakesattachment
  536.        
  537.         for i = 1,2 do
  538.             wait()
  539.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(-1,0,0)
  540.         end
  541.         wait(18)
  542.         for i = 1,2 do
  543.             wait()
  544.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(1,0,0)
  545.         end
  546.         temmieflakesbox:Destroy()
  547.         temmieflakesattachmentmain:Destroy()
  548.         temmieflakesattachment:Destroy()
  549.         temmieflakesglue:Destroy()
  550.         wait(1)
  551.         hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  552.         temmieflakeslimit = false
  553.     end
  554. end
  555. mouse.KeyDown:connect(temmieflakesad)
  556.  
  557. local root = char.HumanoidRootPart
  558. function teleport(key)
  559.     key = key:lower()
  560.     if key == "c" and not teleportlimit then
  561.         teleportsound:Play()
  562.         teleportlimit = true
  563.         root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  564.     wait(0.25)
  565.     teleportlimit = false
  566.     end
  567. end
  568. mouse.KeyDown:connect(teleport)
  569.  
  570. function invisible(key)
  571.     if key == "q" then
  572.         invisibleclawlimit = true
  573. hed.Transparency = 1
  574. torso.Transparency = 1
  575. LArm.Transparency = 1
  576. hed.face.Texture = ""
  577. RArm.Transparency = 1  
  578. LLeg.Transparency = 1
  579. RLeg.Transparency = 1
  580. TailHandle.Transparency = 1
  581. HairHandle.Transparency = 1
  582. GlassesHandle.Transparency = 1
  583. EarsHandle.Transparency = 1
  584. char.Humanoid.WalkSpeed = 75
  585.  
  586. trail0.Transparency = NumberSequence.new({
  587.           NumberSequenceKeypoint.new(0, 1, 0),
  588.           NumberSequenceKeypoint.new(1, 1, 0)
  589.         })
  590. trail1.Transparency = NumberSequence.new({
  591.           NumberSequenceKeypoint.new(0, 1, 0),
  592.           NumberSequenceKeypoint.new(1, 1, 0)
  593.         })
  594. trail2.Transparency = NumberSequence.new({
  595.           NumberSequenceKeypoint.new(0, 1, 0),
  596.           NumberSequenceKeypoint.new(1, 1, 0)
  597.         })
  598. trail3.Transparency = NumberSequence.new({
  599.           NumberSequenceKeypoint.new(0, 1, 0),
  600.           NumberSequenceKeypoint.new(1, 1, 0)
  601.         })
  602. trail0arm.Transparency = NumberSequence.new({
  603.           NumberSequenceKeypoint.new(0, 1, 0),
  604.           NumberSequenceKeypoint.new(1, 1, 0)
  605.         })
  606. trail1arm.Transparency = NumberSequence.new({
  607.           NumberSequenceKeypoint.new(0, 1, 0),
  608.           NumberSequenceKeypoint.new(1, 1, 0)
  609.         })
  610. trail2arm.Transparency = NumberSequence.new({
  611.           NumberSequenceKeypoint.new(0, 1, 0),
  612.           NumberSequenceKeypoint.new(1, 1, 0)
  613.         })
  614. trail3arm.Transparency = NumberSequence.new({
  615.           NumberSequenceKeypoint.new(0, 1, 0),
  616.           NumberSequenceKeypoint.new(1, 1, 0)
  617.         })
  618.  
  619. if claws then
  620.     claw1.Transparency = 1
  621.     claw2.Transparency = 1
  622.         end
  623.     end
  624. end
  625. mouse.KeyUp:connect(function(key)
  626.     if key == "q" then
  627.         invisibleclawlimit = false
  628.         hed.Transparency = 0
  629. torso.Transparency = 0
  630. LArm.Transparency = 0
  631. RArm.Transparency = 0  
  632. LLeg.Transparency = 0
  633. RLeg.Transparency = 0
  634. TailHandle.Transparency = 0
  635. HairHandle.Transparency = 0
  636. GlassesHandle.Transparency = 0
  637. EarsHandle.Transparency = 0
  638. char.Humanoid.WalkSpeed = 35
  639.  
  640. trail0.Transparency = NumberSequence.new({
  641.           NumberSequenceKeypoint.new(0, 0.5, 0),
  642.           NumberSequenceKeypoint.new(1, 1, 0)
  643.         })
  644. trail1.Transparency = NumberSequence.new({
  645.           NumberSequenceKeypoint.new(0, 0.5, 0),
  646.           NumberSequenceKeypoint.new(1, 1, 0)
  647.         })
  648. trail2.Transparency = NumberSequence.new({
  649.           NumberSequenceKeypoint.new(0, 0.5, 0),
  650.           NumberSequenceKeypoint.new(1, 1, 0)
  651.         })
  652. trail3.Transparency = NumberSequence.new({
  653.           NumberSequenceKeypoint.new(0, 0.5, 0),
  654.           NumberSequenceKeypoint.new(1, 1, 0)
  655.         })
  656. trail0arm.Transparency = NumberSequence.new({
  657.           NumberSequenceKeypoint.new(0, 0.5, 0),
  658.           NumberSequenceKeypoint.new(1, 1, 0)
  659.         })
  660. trail1arm.Transparency = NumberSequence.new({
  661.           NumberSequenceKeypoint.new(0, 0.5, 0),
  662.           NumberSequenceKeypoint.new(1, 1, 0)
  663.         })
  664. trail2arm.Transparency = NumberSequence.new({
  665.           NumberSequenceKeypoint.new(0, 0.5, 0),
  666.           NumberSequenceKeypoint.new(1, 1, 0)
  667.         })
  668. trail3arm.Transparency = NumberSequence.new({
  669.           NumberSequenceKeypoint.new(0, 0.5, 0),
  670.           NumberSequenceKeypoint.new(1, 1, 0)
  671.         })
  672.  
  673. hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  674. if claws then
  675.     claw1.Transparency = 0
  676.     claw2.Transparency = 0
  677.         end
  678.     end
  679. end)
  680. mouse.KeyDown:connect(invisible)
  681.  
  682. function killing(key)
  683.     key = key:lower()
  684.     if key == "z" and not killinglimit then
  685.         killinglimit = true
  686.         killsky.Parent = game.Lighting
  687.         game.Lighting.FogEnd = 0
  688.         slashsound1:Play()
  689.         voidacitybase.Transparency = 1
  690.         wait(0.05)
  691.         killsky.Parent = game.Players
  692.         game.Lighting.FogEnd = 10000
  693.         voidacitybase.Transparency = 0
  694.         wait(0.075)
  695.         killsky.Parent = game.Lighting
  696.         game.Lighting.FogEnd = 0
  697.         slashsound2:Play()
  698.         voidacitybase.Transparency = 1
  699.         wait(0.05)
  700.         killsky.Parent = game.Players
  701.         game.Lighting.FogEnd = 10000
  702.         voidacitybase.Transparency = 0
  703.         wait(0.075)
  704.         killsky.Parent = game.Lighting
  705.         game.Lighting.FogEnd = 0
  706.         slashsound3:Play()
  707.         voidacitybase.Transparency = 1
  708.         wait(0.05)
  709.         killsky.Parent = game.Players
  710.         game.Lighting.FogEnd = 10000
  711.         voidacitybase.Transparency = 0
  712.         wait(0.075)
  713.         killsky.Parent = game.Lighting
  714.         game.Lighting.FogEnd = 0
  715.         slashsound1:Play()
  716.         voidacitybase.Transparency = 1
  717.         wait(0.05)
  718.         killsky.Parent = game.Players
  719.         game.Lighting.FogEnd = 10000
  720.         voidacitybase.Transparency = 0
  721.         wait(0.075)
  722.         killsky.Parent = game.Lighting
  723.         game.Lighting.FogEnd = 0
  724.         slashsound2:Play()
  725.         voidacitybase.Transparency = 1
  726.         wait(0.05)
  727.         killsky.Parent = game.Players
  728.         game.Lighting.FogEnd = 10000
  729.         voidacitybase.Transparency = 0
  730.         wait(0.075)
  731.         killsky.Parent = game.Lighting
  732.         game.Lighting.FogEnd = 0
  733.         slashsound3:Play()
  734.         voidacitybase.Transparency = 1
  735.         wait(0.05)
  736.         killsky.Parent = game.Players
  737.         game.Lighting.FogEnd = 10000
  738.         voidacitybase.Transparency = 0
  739.         wait(0.075)
  740.         killsky.Parent = game.Lighting
  741.         game.Lighting.FogEnd = 0
  742.         slashsound1:Play()
  743.         voidacitybase.Transparency = 1
  744.         wait(0.05)
  745.         killsky.Parent = game.Players
  746.         game.Lighting.FogEnd = 10000
  747.         voidacitybase.Transparency = 0
  748.         wait(0.075)
  749.         killsky.Parent = game.Lighting
  750.         game.Lighting.FogEnd = 0
  751.         slashsound2:Play()
  752.         voidacitybase.Transparency = 1
  753.         wait(0.05)
  754.         killsky.Parent = game.Players
  755.         game.Lighting.FogEnd = 10000
  756.         voidacitybase.Transparency = 0
  757.         wait(0.075)
  758.         killsky.Parent = game.Lighting
  759.         game.Lighting.FogEnd = 0
  760.         slashsound3:Play()
  761.         voidacitybase.Transparency = 1
  762.         wait(0.05)
  763.         killsky.Parent = game.Players
  764.         game.Lighting.FogEnd = 10000
  765.         voidacitybase.Transparency = 0
  766.         wait(0.075)
  767.         killsky.Parent = game.Lighting
  768.         game.Lighting.FogEnd = 0
  769.         slashsound1:Play()
  770.         voidacitybase.Transparency = 1
  771.         wait(0.05)
  772.         killsky.Parent = game.Players
  773.         game.Lighting.FogEnd = 10000
  774.         voidacitybase.Transparency = 0
  775.         wait(2)
  776.         killinglimit = false
  777.     end
  778. end
  779. mouse.KeyDown:connect(killing)
  780.  
  781. ----------------
  782. bulletsound1 = Instance.new("Sound", RArm)
  783. bulletsound1.SoundId = "rbxassetid://743521337"
  784. bulletsound1.Volume = 3.5
  785. bulletsound2 = Instance.new("Sound", RArm)
  786. bulletsound2.SoundId = "rbxassetid://743521337"
  787. bulletsound2.Volume = 3.5
  788. bulletsound3 = Instance.new("Sound", RArm)
  789. bulletsound3.SoundId = "rbxassetid://743521337"
  790. bulletsound3.Volume = 3.5
  791. bulletsound4 = Instance.new("Sound", RArm)
  792. bulletsound4.SoundId = "rbxassetid://743521337"
  793. bulletsound4.Volume = 3.5
  794. bulletsound5 = Instance.new("Sound", RArm)
  795. bulletsound5.SoundId = "rbxassetid://743521337"
  796. bulletsound5.Volume = 3.5
  797. bulletsound6 = Instance.new("Sound", RArm)
  798. bulletsound6.SoundId = "rbxassetid://743521337"
  799. bulletsound6.Volume = 3.5
  800.  
  801. gunshot1 = Instance.new("Sound", hed)
  802. gunshot1.SoundId = "rbxassetid://132373574"
  803. gunshot1.Volume = 2
  804. gunshot2 = Instance.new("Sound", hed)
  805. gunshot2.SoundId = "rbxassetid://132373574"
  806. gunshot2.Volume = 2
  807. gunshot3 = Instance.new("Sound", hed)
  808. gunshot3.SoundId = "rbxassetid://132373574"
  809. gunshot3.Volume = 2
  810. gunshot4 = Instance.new("Sound", hed)
  811. gunshot4.SoundId = "rbxassetid://132373574"
  812. gunshot4.Volume = 2
  813. gunshot5 = Instance.new("Sound", hed)
  814. gunshot5.SoundId = "rbxassetid://132373574"
  815. gunshot5.Volume = 2
  816. gunshot6 = Instance.new("Sound", hed)
  817. gunshot6.SoundId = "rbxassetid://132373574"
  818. gunshot6.Volume = 2
  819.  
  820. function bulletcathing(key)
  821.     key = key:lower()
  822.     if key == "f" and not bulletcatch and not temmieflakeslimit then
  823.         bulletcatch = true
  824.         for i = 1,2 do
  825.             wait()
  826.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  827.         end
  828.         wait(0.05)
  829.         gunshot1:Play()
  830.         for i = 1,5 do
  831.             wait()
  832.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.4)
  833.         end
  834.         wait(0.05)
  835.         gunshot2:Play()
  836.         for i = 1,2 do
  837.             wait()
  838.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
  839.         end
  840.         wait(0.05)
  841.         gunshot3:Play()
  842.         for i = 1,2 do
  843.             wait()
  844.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  845.         end
  846.         wait(0.05)
  847.         gunshot4:Play()
  848.         for i = 1,2 do
  849.             wait()
  850.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
  851.         end
  852.         wait(0.05)
  853.         gunshot5:Play()
  854.         for i = 1,2 do
  855.             wait()
  856.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  857.         end
  858.         wait(0.05)
  859.         gunshot6:Play()
  860.         wait(math.random(1.2,2))
  861.         for i = 1,2 do
  862.             wait()
  863.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  864.         end
  865.         wait(0.5)
  866.         local bulletpart1 = Instance.new("Part")
  867.         bulletpart1.BrickColor = BrickColor.new(311)
  868.         bulletpart1.Size = Vector3.new(0.4,0.2,0.2)
  869.         bulletpart1.Name = "bullet1"
  870.         bulletpart1.Transparency = 0.05
  871.         bulletpart1.Material = Enum.Material.Metal
  872.         bulletpart1.Parent = char
  873.         bulletpart1.Position = bulletpositionpart.Position
  874.         bulletsound1:Play()
  875.         wait(0.05)
  876.         local bulletpart2 = Instance.new("Part")
  877.         bulletpart2.BrickColor = BrickColor.new(311)
  878.         bulletpart2.Size = Vector3.new(0.4,0.2,0.2)
  879.         bulletpart2.Name = "bullet1"
  880.         bulletpart2.Transparency = 0.05
  881.         bulletpart2.Material = Enum.Material.Metal
  882.         bulletpart2.Parent = char
  883.         bulletpart2.Position = bulletpositionpart.Position
  884.         bulletsound2:Play()
  885.         wait(0.05)
  886.         local bulletpart3 = Instance.new("Part")
  887.         bulletpart3.BrickColor = BrickColor.new(311)
  888.         bulletpart3.Size = Vector3.new(0.4,0.2,0.2)
  889.         bulletpart3.Name = "bullet1"
  890.         bulletpart3.Transparency = 0.05
  891.         bulletpart3.Material = Enum.Material.Metal
  892.         bulletpart3.Parent = char
  893.         bulletpart3.Position = bulletpositionpart.Position
  894.         bulletsound3:Play()
  895.         wait(0.05)
  896.         local bulletpart4 = Instance.new("Part")
  897.         bulletpart4.BrickColor = BrickColor.new(311)
  898.         bulletpart4.Size = Vector3.new(0.4,0.2,0.2)
  899.         bulletpart4.Name = "bullet1"
  900.         bulletpart4.Transparency = 0.05
  901.         bulletpart4.Material = Enum.Material.Metal
  902.         bulletpart4.Parent = char
  903.         bulletpart4.Position = bulletpositionpart.Position
  904.         bulletsound4:Play()
  905.         wait(0.05)
  906.         local bulletpart5 = Instance.new("Part")
  907.         bulletpart5.BrickColor = BrickColor.new(311)
  908.         bulletpart5.Size = Vector3.new(0.4,0.2,0.2)
  909.         bulletpart5.Name = "bullet1"
  910.         bulletpart5.Transparency = 0.05
  911.         bulletpart5.Material = Enum.Material.Metal
  912.         bulletpart5.Parent = char
  913.         bulletpart5.Position = bulletpositionpart.Position
  914.         wait(0.05)
  915.         local bulletpart6 = Instance.new("Part")
  916.         bulletpart6.BrickColor = BrickColor.new(311)
  917.         bulletpart6.Size = Vector3.new(0.4,0.2,0.2)
  918.         bulletpart6.Name = "bullet1"
  919.         bulletpart6.Transparency = 0.05
  920.         bulletpart6.Material = Enum.Material.Metal
  921.         bulletpart6.Parent = char
  922.         bulletpart6.Position = bulletpositionpart.Position
  923.         bulletsound6:Play()
  924.         for i = 1,2 do
  925.             wait()
  926.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
  927.         end
  928.         for i = 1,2 do
  929.             wait()
  930.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  931.         end
  932.         for i = 1,2 do
  933.             wait()
  934.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
  935.         end
  936.         for i = 1,5 do
  937.             wait()
  938.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.4)
  939.         end
  940.         for i = 1,2 do
  941.             wait()
  942.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  943.         end
  944.         wait(5)
  945.         bulletpart1:Destroy()
  946.         bulletpart2:Destroy()
  947.         bulletpart3:Destroy()
  948.         bulletpart4:Destroy()
  949.         bulletpart5:Destroy()
  950.         bulletpart6:Destroy()
  951.         wait(1)
  952.         bulletcatch = false
  953.     end
  954. end
  955. mouse.KeyDown:connect(bulletcathing)
  956.  
  957. --##-----##--
  958.  
  959. attachment4 = Instance.new("Attachment",player.Character["Right Leg"])
  960. attachment4.Name = "Attachment0"
  961. attachment5 = Instance.new("Attachment",player.Character["Right Leg"])
  962. attachment5.Name = "Attachment1"
  963. attachment6 = Instance.new("Attachment",player.Character["Right Leg"])
  964. attachment6.Name = "Attachment2"
  965. attachment7 = Instance.new("Attachment",player.Character["Right Leg"])
  966. attachment7.Name = "Attachment3"
  967.  
  968. attachment4.Position = Vector3.new(0.5, -1, 0.5)
  969. attachment5.Position = Vector3.new(-0.5, -0.7, -0.5)
  970. attachment6.Position = Vector3.new(-0.5, -0.7, 0.5)
  971. attachment7.Position = Vector3.new(0.5, -1, -0.5)
  972.  
  973. trail2 = Instance.new("Trail",player.Character["Right Leg"])
  974. trail2.Name = "Trail0"
  975. trail3 = Instance.new("Trail",player.Character["Right Leg"])
  976. trail3.Name = "Trail1"
  977.  
  978. trail2.Attachment0 = attachment4
  979. trail2.Attachment1 = attachment5
  980. trail3.Attachment0 = attachment6
  981. trail3.Attachment1 = attachment7
  982.  
  983. trail2.Lifetime = 0.15
  984. trail3.Lifetime = 0.15
  985. trail2.Color = ColorSequence.new(ColorArray)
  986. trail3.Color = ColorSequence.new(ColorArray)
  987. trail2.Transparency = NumberSequence.new({
  988.           NumberSequenceKeypoint.new(0, 0.5, 0),
  989.           NumberSequenceKeypoint.new(1, 1, 0)
  990.         })
  991. trail3.Transparency = NumberSequence.new({
  992.           NumberSequenceKeypoint.new(0, 0.5, 0),
  993.           NumberSequenceKeypoint.new(1, 1, 0)
  994.         })
  995.  
  996. trail2.MaxLength = 0
  997. trail3.MaxLength = 0
  998. trail2.MinLength = 0
  999. trail3.MinLength = 0
  1000.  
  1001. --#----------#--
  1002.  
  1003. attachment0 = Instance.new("Attachment",player.Character["Left Leg"])
  1004. attachment0.Name = "Attachment0"
  1005. attachment1 = Instance.new("Attachment",player.Character["Left Leg"])
  1006. attachment1.Name = "Attachment1"
  1007. attachment2 = Instance.new("Attachment",player.Character["Left Leg"])
  1008. attachment2.Name = "Attachment2"
  1009. attachment3 = Instance.new("Attachment",player.Character["Left Leg"])
  1010. attachment3.Name = "Attachment3"
  1011.  
  1012. attachment0.Position = Vector3.new(0.5, -1, 0.5)
  1013. attachment1.Position = Vector3.new(-0.5, -0.7, -0.5)
  1014. attachment2.Position = Vector3.new(-0.5, -0.7, 0.5)
  1015. attachment3.Position = Vector3.new(0.5, -1, -0.5)
  1016.  
  1017. trail0 = Instance.new("Trail",player.Character["Left Leg"])
  1018. trail0.Name = "Trail0"
  1019. trail1 = Instance.new("Trail",player.Character["Left Leg"])
  1020. trail1.Name = "Trail1"
  1021.  
  1022. trail0.Attachment0 = attachment0
  1023. trail0.Attachment1 = attachment1
  1024. trail1.Attachment0 = attachment2
  1025. trail1.Attachment1 = attachment3
  1026.  
  1027. trail0.Lifetime = 0.15
  1028. trail1.Lifetime = 0.15
  1029.  
  1030. trail0.Color = ColorSequence.new(ColorArray)
  1031. trail1.Color = ColorSequence.new(ColorArray)
  1032. trail0.Transparency = NumberSequence.new({
  1033.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1034.           NumberSequenceKeypoint.new(1, 1, 0)
  1035.         })
  1036. trail1.Transparency = NumberSequence.new({
  1037.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1038.           NumberSequenceKeypoint.new(1, 1, 0)
  1039.         })
  1040.  
  1041. trail0.MaxLength = 0
  1042. trail1.MaxLength = 0
  1043. trail0.MinLength = 0
  1044. trail1.MinLength = 0
  1045.  
  1046. --#--------------------#--
  1047. --##-----##--
  1048.  
  1049. attachment4arm = Instance.new("Attachment",player.Character["Right Arm"])
  1050. attachment4arm.Name = "Attachment0"
  1051. attachment5arm = Instance.new("Attachment",player.Character["Right Arm"])
  1052. attachment5arm.Name = "Attachment1"
  1053. attachment6arm = Instance.new("Attachment",player.Character["Right Arm"])
  1054. attachment6arm.Name = "Attachment2"
  1055. attachment7arm = Instance.new("Attachment",player.Character["Right Arm"])
  1056. attachment7arm.Name = "Attachment3"
  1057.  
  1058. attachment4arm.Position = Vector3.new(0.5, -1, 0.5)
  1059. attachment5arm.Position = Vector3.new(-0.5, -0.7, -0.5)
  1060. attachment6arm.Position = Vector3.new(-0.5, -0.7, 0.5)
  1061. attachment7arm.Position = Vector3.new(0.5, -1, -0.5)
  1062.  
  1063. trail2arm = Instance.new("Trail",player.Character["Right Arm"])
  1064. trail2arm.Name = "Trail0"
  1065. trail3arm = Instance.new("Trail",player.Character["Right Arm"])
  1066. trail3arm.Name = "Trail1"
  1067.  
  1068. trail2arm.Attachment0 = attachment4arm
  1069. trail2arm.Attachment1 = attachment5arm
  1070. trail3arm.Attachment0 = attachment6arm
  1071. trail3arm.Attachment1 = attachment7arm
  1072.  
  1073. trail2arm.Lifetime = 0.15
  1074. trail3arm.Lifetime = 0.15
  1075. trail2arm.Color = ColorSequence.new(ColorArray)
  1076. trail3arm.Color = ColorSequence.new(ColorArray)
  1077. trail2arm.Transparency = NumberSequence.new({
  1078.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1079.           NumberSequenceKeypoint.new(1, 1, 0)
  1080.         })
  1081. trail3arm.Transparency = NumberSequence.new({
  1082.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1083.           NumberSequenceKeypoint.new(1, 1, 0)
  1084.         })
  1085.  
  1086. trail2arm.MaxLength = 0
  1087. trail3arm.MaxLength = 0
  1088. trail2arm.MinLength = 0
  1089. trail3arm.MinLength = 0
  1090.  
  1091. --#----------#--
  1092.  
  1093. attachment0arm = Instance.new("Attachment",player.Character["Left Arm"])
  1094. attachment0arm.Name = "Attachment0"
  1095. attachment1arm = Instance.new("Attachment",player.Character["Left Arm"])
  1096. attachment1arm.Name = "Attachment1"
  1097. attachment2arm = Instance.new("Attachment",player.Character["Left Arm"])
  1098. attachment2arm.Name = "Attachment2"
  1099. attachment3arm = Instance.new("Attachment",player.Character["Left Arm"])
  1100. attachment3arm.Name = "Attachment3"
  1101.  
  1102. attachment0arm.Position = Vector3.new(0.5, -1, 0.5)
  1103. attachment1arm.Position = Vector3.new(-0.5, -0.7, -0.5)
  1104. attachment2arm.Position = Vector3.new(-0.5, -0.7, 0.5)
  1105. attachment3arm.Position = Vector3.new(0.5, -1, -0.5)
  1106.  
  1107. trail0arm = Instance.new("Trail",player.Character["Left Arm"])
  1108. trail0arm.Name = "Trail0"
  1109. trail1arm = Instance.new("Trail",player.Character["Left Arm"])
  1110. trail1arm.Name = "Trail1"
  1111.  
  1112. trail0arm.Attachment0 = attachment0arm
  1113. trail0arm.Attachment1 = attachment1arm
  1114. trail1arm.Attachment0 = attachment2arm
  1115. trail1arm.Attachment1 = attachment3arm
  1116.  
  1117. trail0arm.Lifetime = 0.15
  1118. trail1arm.Lifetime = 0.15
  1119.  
  1120. trail0arm.Color = ColorSequence.new(ColorArray)
  1121. trail1arm.Color = ColorSequence.new(ColorArray)
  1122. trail0arm.Transparency = NumberSequence.new({
  1123.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1124.           NumberSequenceKeypoint.new(1, 1, 0)
  1125.         })
  1126. trail1arm.Transparency = NumberSequence.new({
  1127.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1128.           NumberSequenceKeypoint.new(1, 1, 0)
  1129.         })
  1130.  
  1131. trail0arm.MaxLength = 0
  1132. trail1arm.MaxLength = 0
  1133. trail0arm.MinLength = 0
  1134. trail1arm.MinLength = 0
  1135.  
  1136. --#--------------------#--
  1137.  
  1138. ff = Instance.new("ForceField", player.Character)
  1139. ff.Visible = false
  1140.  
  1141.  
  1142. player.Character.Humanoid.MaxHealth = math.huge
  1143. while true do
  1144. wait()
  1145. player.Character.Humanoid.Health = math.huge
  1146. game.Lighting.TimeOfDay = 14
  1147.  
  1148.     if char.Humanoid.PlatformStand == true then
  1149.         char.Humanoid.PlatformStand = false
  1150.     end
  1151.     if char.Torso.Anchored == true then
  1152.         char.Torso.Anchored = false
  1153.     end
  1154.     if char.HumanoidRootPart.Anchored == true then
  1155.         char.HumanoidRootPart.Anchored = false
  1156.     end
  1157.     if char.Head.Anchored == true then
  1158.         char.Head.Anchored = false
  1159.     end
  1160.     if char["Right Arm"].Anchored == true then
  1161.         char["Right Arm"].Anchored = false
  1162.     end
  1163.     if char["Left Arm"].Anchored == true then
  1164.         char["Left Arm"].Anchored = false
  1165.     end
  1166.     if char["Right Leg"].Anchored == true then
  1167.         char["Right Leg"].Anchored = false
  1168.     end
  1169.     if char["Left Leg"].Anchored == true then
  1170.         char["Left Leg"].Anchored = false
  1171.     end
  1172. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement