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- --[[ Options ]]--
- _G.CharacterBug = false --Set to true if your uppertorso floats when you use godmode with R15 To R6.
- _G.GodMode = true --Set to true if you want godmode.
- _G.R6 = true --Set to true if you wanna enable R15 to R6 when your R15.
- --[[Reanimate]]--
- loadstring(game:HttpGet("https://paste.ee/r/pt8Dx/0"))()
- -----------------
- repeat wait() until _G.MSG ~= nil
- repeat wait() until _G.MSG.Text == ""
- -----------------
- function GetPlayer(name)
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #name) == name:lower() then
- return v
- end
- end
- end
- local plrs = game:GetService("Players")
- local plr = plrs.LocalPlayer
- local char = plr.Character
- local hrp = char.HumanoidRootPart
- local killing = false
- local victim = nil
- hrp.Transparency = 0.5
- if hrp:FindFirstChildOfClass("AlignPosition") then
- hrp:FindFirstChildOfClass("AlignPosition"):Destroy()
- end
- if hrp:FindFirstChildOfClass("AlignOrientation") then
- hrp:FindFirstChildOfClass("AlignOrientation"):Destroy()
- end
- local bp = Instance.new("BodyPosition", hrp)
- bp.D = 9999999
- bp.P = 999999999999999
- bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- flinger = Instance.new("BodyAngularVelocity",hrp)
- flinger.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
- flinger.P = 1000000000000000000000000000
- flinger.AngularVelocity = Vector3.new(10000,10000,10000)
- plr.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == "/kill " then
- if plrs:FindFirstChild(string.sub(msg, 7)) then
- victim = plrs:FindFirstChild(string.sub(msg, 7))
- killing = true
- wait(0.7)
- killing = false
- else
- if GetPlayer(string.sub(msg, 7)) then
- victim = GetPlayer(string.sub(msg, 7))
- killing = true
- wait(0.7)
- killing = false
- else
- print("Player not found!")
- end
- end
- end
- end)
- plrs.PlayerRemoving:Connect(function(player)
- if player == victim then
- killing = false
- end
- end)
- spawn(function()
- while game:GetService("RunService").Heartbeat:Wait() do
- if killing == false then
- bp.Position = char.NullwareReanim.Torso.Position
- else
- if victim.Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
- bp.Position = victim.Character.Torso.Position
- else
- bp.Position = victim.Character.UpperTorso.Position
- end
- end
- end
- end)
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