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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- wait(.5)
- script.Parent = nil
- Settings = {
- NumParts =20;
- Spacing = 0;
- Height = 5;
- SizeZ = .1;
- }
- MainParts = {}
- for i=1,Settings.NumParts do
- local Part = Instance.new("Part")
- Part.Anchored = true
- Part.Material='Neon'
- Part.Size = Vector3.new(1,.1,1)
- Part.CanCollide = false
- Part.TopSurface = 10
- Part.BottomSurface = 10
- Part.FrontSurface = 10
- Part.BackSurface = 10
- Part.LeftSurface = 10
- Part.RightSurface = 10
- local PM = Instance.new("BlockMesh",Part)
- PM.Name = "Mesh"
- PM.Scale = Part.Size
- if MainParts[1] then
- Part.Parent = MainParts[1]
- Part.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
- else
- Part.Parent = game.Players.LocalPlayer.Character
- Part.CFrame = game.Players.LocalPlayer.Character.Head.CFrame
- end
- table.insert(MainParts,#MainParts+1,Part)
- end
- insertsound = Instance.new("Sound")
- insertsound.Looped = true
- insertsound.Name = "AYEE"
- insertsound.MaxDistance = 100
- insertsound.EmitterSize = math.huge
- insertsound.Volume = 5
- insertsound.Pitch = 1
- --insertsound.SoundId = "http://www.roblox.com/asset?id=574539049"
- insertsound.SoundId = "http://www.roblox.com/asset?id=570556587"
- insertsound.Parent = game.Players.LocalPlayer.Character
- insertsound:Play()
- game:GetService'RunService'.RenderStepped:connect(function()
- local function UpdateColor()
- MainParts[1].Changed:connect(function()
- end)
- for i = 2,#MainParts do
- MainParts[i].BrickColor = MainParts[i-1].BrickColor
- wait()
- end
- end
- pcall(function()
- MainParts[1].Mesh.Scale = MainParts[1].Mesh.Scale:lerp(Vector3.new(1,insertsound.PlaybackLoudness/10,Settings.SizeZ),.5)
- MainParts[1].CFrame = MainParts[1].CFrame:lerp(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new((#MainParts/2-1) + (#MainParts*Settings.Spacing/2),Settings.Height,2),.9)
- if insertsound.PlaybackLoudness >= 350 then
- MainParts[1].BrickColor = BrickColor.Random()
- UpdateColor()
- end
- for i = 2,#MainParts do
- local Size = (MainParts[i-1]).Mesh.Scale.Y
- MainParts[i].Mesh.Scale = MainParts[i].Mesh.Scale:lerp(Vector3.new(1,Size,Settings.SizeZ),.9)
- local Offset = -(1 + Settings.Spacing)
- MainParts[i].CFrame = MainParts[i].CFrame:lerp((MainParts[i-1].CFrame * CFrame.new(Offset,0,0)),.8)
- end
- end)
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- print(msg)
- if msg:lower():sub(1,#'add') == 'add' then
- local function AddParts()
- for i=1,tonumber(msg:sub(#'add '+1)) do
- local Part = Instance.new("Part")
- Part.Anchored = true
- Part.Material='Neon'
- Part.Size = Vector3.new(1,.1,1)
- Part.CanCollide = false
- Part.TopSurface = 10
- Part.BottomSurface = 10
- Part.FrontSurface = 10
- Part.BackSurface = 10
- Part.LeftSurface = 10
- Part.RightSurface = 10
- Part.Parent = MainParts[1]
- Part.CFrame = MainParts[#MainParts].CFrame
- local PM = Instance.new("BlockMesh",Part)
- PM.Name = "Mesh"
- PM.Scale = Part.Size
- table.insert(MainParts,#MainParts+1,Part)
- wait()
- end
- print(#MainParts)
- end
- AddParts()
- end
- if msg:lower():sub(1,#'remove') == 'remove' then
- for i=1,tonumber(msg:sub(#'remove '+1)) do
- local Part = MainParts[#MainParts]
- Part:Remove()
- table.remove(MainParts,#MainParts)
- wait()
- end
- print(#MainParts)
- end
- if msg:lower():sub(1,#'total') == 'total' then
- print(#MainParts)
- end
- if msg:lower():sub(1,#'play') == 'play' then
- insertsound.SoundId = "http://www.roblox.com/asset?id="..tonumber(msg:sub(#'play '+1))
- end
- end)
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