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- <?xml version="1.0" ?>
- <!--The above line tells applications reading the file that it is in XML format.-->
- <!--Text within tags like this is a comment in XML-->
- <spellcast>
- <!--The above line specifies the SpellCast section of the XML file so SpellCast knows where to look when it opens the file-->
- <config
- HideErrors="True"
- Debug="False"
- ShowSpellInfo="False"
- />
- <sets>
- <!--
- gearFlag options:
- std (Standard TP)
- acc (Accuracy set)
- dmg (Medium set)
- eva (Evasion Set)
- dr (Damage Reduction)
- drk (Standard DRK)
- mov (movement speed)
- tow (town set)
- set with "/console /sc var set gearFlag [option]" in game.
- -->
- <!--
- <head></head>
- <neck></neck>
- <lear></lear>
- <rear></rear>
- <body></body>
- <hands></hands>
- <lring></lring>
- <rring></rring>
- <back></back>
- <waist></waist>
- <legs></legs>
- <feet></feet>
- Sets:
- Idle
- Town
- MovementSpeed
- TPSets
- TPStandard (default)
- TPAcc
- TPDamage
- Throwing
- TankingSets
- Enmity
- Evasion
- DamageReduction
- subDRK
- Ninjutsu
- StandardCast
- MagicDamage
- MagicSkill
- CuringWaltz
- WeaponSkills
- Multihit
- Singlehit
- Magical
- -->
- <!--This is where you would define your SpellCast Equipment sets and groups-->
- <group default="yes" name="std"> <!-- ################ IDLE SETS ################ -->
- <set default="yes" name="Town">
- <head>Ninja Hatsuburi +1</head>
- <neck>Iga Erimaki</neck>
- <lear>Brutal Earring</lear>
- <rear>Light Earring</rear>
- <body>Mextli Harness</body>
- <hands>Koga Tekko +2</hands>
- <lring>Rajas Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Twilight Belt</waist>
- <legs>Koga Hakama +2</legs>
- <feet>Koga Kyahan +2</feet>
- </set>
- <set name="MovementSpeed">
- <!--<head>Koga Hatsuburi +1</head>-->
- <!--<neck>Iga Erimaki</neck>-->
- <!--<lear>Brutal Earring</lear>-->
- <!--<rear>Suppanomimi</rear>-->
- <!--<body>Koga Chainmail</body>-->
- <!--<hands>Koga Tekko +2</hands>-->
- <!--<lring>Rajas Ring</lring>-->
- <!--<rring>Epona's Ring</rring>-->
- <!--<back>Resentment Cape</back>-->
- <!--<waist>Twilight Belt</waist>-->
- <!--<legs>Byakko's Haidate</legs>-->
- <feet>Danzo Sune-ate</feet>
- </set>
- </group>
- <group name="TPsets"> <!-- ################ TPING SETS ################ -->
- <set name="TPStandard">
- <head>Iga Zukin +2</head>
- <neck>Iga Erimaki</neck>
- <lear>Brutal Earring</lear>
- <rear>Suppanomimi</rear>
- <body>$bodyBuffer</body>
- <hands>Koga Tekko +2</hands>
- <lring>Rajas Ring</lring>
- <rring>$ninRing</rring>
- <back>Atheling Mantle</back>
- <waist>Twilight Belt</waist>
- <legs>Koga Hakama +2</legs>
- <feet>Iga Kyahan +2</feet>
- </set>
- <set name="TPLowHP">
- <head>Iga Zukin +2</head>
- <neck>Iga Erimaki</neck>
- <lear>Brutal Earring</lear>
- <!--<rear></rear>-->
- <body>Ninja Chainmail +1</body>
- <hands>$handsBuffer</hands>
- <lring>Rajas Ring</lring>
- <rring>$ninRing</rring>
- <back>Atheling Mantle</back>
- <waist>Anguinus Belt</waist>
- <legs>Koga Hakama +2</legs>
- <feet>Iga Kyahan +2</feet>
- </set>
- <set name="TPAcc" BaseSet="TPStandard">
- <head>Optical Hat</head>
- <neck>Iga Erimaki</neck>
- <!--<lear></lear>-->
- <!--<rear></rear>-->
- <body>Loki's Kaftan</body>
- <hands>Iga Tekko +2</hands>
- <!--<lring></lring>-->
- <!--<rring></rring>-->
- <!--<back></back>-->
- <waist>Anguinus Belt</waist>
- <!--<legs></legs>-->
- <!--<feet></feet>-->
- </set>
- <set name="TPDamage" BaseSet="TPStandard">
- <head>Iga Zukin +2</head>
- <neck>Rancor Collar</neck>
- <lear>Brutal Earring</lear>
- <rear>Suppanomimi</rear>
- <body>$bodyBuffer</body>
- <hands>Koga Tekko +2</hands>
- <lring>Rajas Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Twilight Belt</waist>
- <legs>Koga Hakama +2</legs>
- <feet>Iga Kyahan +2</feet>
- </set>
- <set name="Throwing">
- <head>Optical Hat</head>
- <!--<neck></neck>-->
- <lear>Waetoto's Earring</lear>
- <rear>Suppanomimi</rear>
- <body>War shinobi gi</body>
- <hands>Koga Tekko +2</hands>
- <lring>Rajas Ring</lring>
- <rring>Flame Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Hurling Belt</waist>
- <legs>Byakko's Haidate</legs>
- <feet>Ninja Kyahan</feet>
- <range>Ungur Boomerang</range>
- <ammo></ammo>
- </set>
- </group>
- <group name="Ninjutsu"> <!-- ################ CASTING SETS ################ -->
- <set name="StandardCast">
- <head>Iga Zukin +2</head>
- <neck>Iga Erimaki</neck>
- <lear>Shinobi Earring</lear>
- <rear>Loquac. Earring</rear>
- <body>Iga Ningi +2</body>
- <hands>Koga Tekko +2</hands>
- <!--<lring>Rajas Ring</lring>-->
- <rring>$ninRing</rring>
- <back>Boxer's Mantle</back>
- <waist>Twilight Belt</waist>
- <legs>Iga Hakama +2</legs>
- <feet>Iga Kyahan +2</feet>
- </set>
- <set name="MagicDamage" BaseSet="StandardCast">
- <head>Koga Hatsuburi</head>
- <neck>Ninjutsu Torque</neck>
- <lear>Stealth Earring</lear>
- <rear>Loq. Earring</rear>
- <!--<body></body>-->
- <hands>Iga Tekko +2</hands>
- <!--<lring>Rajas Ring</lring>-->
- <!--<rring>Epona's Ring</rring>-->
- <back>Astute Cape</back>
- <waist>Koga Sarashi</waist>
- <!--<legs></legs>-->
- <feet>Koga Kyahan</feet>
- </set>
- <set name="MagicSkill" BaseSet="StandardCast">
- <head>Ninja Hatsuburi</head>
- <neck>Ninjutsu Torque</neck>
- <lear>Stealth Earring</lear>
- <rear>Ninjutsu Earring</rear>
- <!--<body></body>-->
- <hands>Iga Tekko +2</hands>
- <!--<lring>Rajas Ring</lring>-->
- <!--<rring>Epona's Ring</rring>-->
- <back>Astute Cape</back>
- <waist>Koga Sarashi</waist>
- <!--<legs></legs>-->
- <feet>Koga Kyahan</feet>
- </set>
- <set name="CuringWaltz" BaseSet="Evasion" BaseGroup="TankingSets">
- <head>Genbu's Kabuto</head>
- <!--<neck></neck>-->
- <!--<lear></lear>-->
- <rear>Waetoto's Earring</rear>
- <body>Kirin's Osode</body>
- <hands>Ample Gloves</hands>
- <!--<lring></lring>-->
- <rring>Angel's Ring</rring>
- <!--<back></back>-->
- <!--<waist>Anguinus Belt</waist>-->
- <!--<legs></legs>-->
- <feet>Koga Kyahan</feet>
- </set>
- </group>
- <group name="TankingSets"> <!-- ################ TANKING SETS ################ -->
- <set name="Enmity" BaseSet="StandardCast" BaseGroup="Ninjutsu">
- <head>Arhat's Jinpachi</head>
- <neck>Harmonia's Torque</neck>
- <lear>Eris' Earring</lear>
- <rear>Eris' Earring</rear>
- <body>Arhat's Gi</body>
- <!--<hands></hands>-->
- <!--<lring></lring>-->
- <!--<rring></rring>-->
- <back>Resentment Cape</back>
- <!--<waist>Anguinus Belt</waist>-->
- <!--<legs></legs>-->
- <feet>Koga Kyahan +2</feet>
- </set>
- <set name="Evasion" BaseSet="Enmity">
- <head>Ninja Hatsuburi +1</head>
- <neck>Iga Erimaki</neck>
- <lear>Ethereal Earring</lear>
- <rear>Suppanomimi</rear>
- <body>Scorpion Harness</body>
- <hands>Iga Tekko +2</hands>
- <!--<lring></lring>-->
- <!--<rring></rring>-->
- <back>Boxer's Mantle</back>
- <waist>Sveltesse Gouriz</waist>
- <legs>Koga Hakama +2</legs>
- <feet>Baillarines</feet>
- </set>
- <set name="DamageReduction" BaseSet="Enmity">
- <head>Arhat's Jinpachi</head>
- <neck>Twilight Torque</neck>
- <lear>Ethereal Earring</lear>
- <rear>Suppanomimi</rear>
- <body>Arhat's Gi</body>
- <hands>Iga Tekko +2</hands>
- <lring>Dark Ring</lring>
- <rring>Jelly Ring</rring>
- <!--<back></back>-->
- <!--<waist>Anguinus Belt</waist>-->
- <!--<legs></legs>-->
- <feet>Koga Kyahan +2</feet>
- </set>
- <set name="subDRK" BaseSet="DamageReduction">
- <main>Earth Staff</main>
- <head>Arhat's Jinpachi</head>
- <neck>Harmonia's Torque</neck>
- <!--<lear></lear>-->
- <rear>Ethereal Earring</rear>
- <body>Arhat's Gi</body>
- <!--<hands></hands>-->
- <!--<lring>$bqRing</lring>-->
- <rring>$ninRing</rring>
- <back>Resentment Cape</back>
- <waist>Anguinus Belt</waist>
- <!--<legs></legs>-->
- <feet>Koga Kyahan</feet>
- </set>
- <set name="subDRKlowHP" BaseSet="DamageReduction">
- <main>Earth Staff</main>
- <head>Arhat's Jinpachi</head>
- <neck>Harmonia's Torque</neck>
- <lear>Shinobi Earring</lear>
- <rear>Ethereal Earring</rear>
- <body>Arhat's Gi</body>
- <!--<hands></hands>-->
- <!--<lring></lring>-->
- <rring>$ninRing</rring>
- <back>Resentment Cape</back>
- <waist>Anguinus Belt</waist>
- <!--<legs></legs>-->
- <feet>Koga Kyahan</feet>
- </set>
- </group>
- <group name="WeaponSkills"> <!-- ################ WEAPON SKILL SETS ################ -->
- <set name="AbyMultihit">
- <head>Aias Bonnet</head>
- <neck>Breeze Gorget</neck>
- <lear>Brutal Earring</lear>
- <rear>Waetoto's Earring</rear>
- <body>Loki's Kaftan</body>
- <hands>Koga Tekko +2</hands>
- <lring>Rajas Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Anguinus Belt</waist>
- <legs>Byakko's Haidate</legs>
- <feet>$feetBuffer</feet>
- </set>
- <set name="AbySinglehit">
- <head>Aias Bonnet</head>
- <neck>Breeze Gorget</neck>
- <lear>Brutal Earring</lear>
- <rear>Waetoto's Earring</rear>
- <body>Loki's Kaftan</body>
- <hands>Koga Tekko +2</hands>
- <lring>Rajas Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Anguinus Belt</waist>
- <legs>Byakko's Haidate</legs>
- <feet>$feetBuffer</feet>
- </set>
- <set name="DamageBladeHi">
- <head>Ocelomeh Headpiece</head>
- <neck>Iga Erimaki</neck>
- <lear>Brutal Earring</lear>
- <rear>Waetoto's Earring</rear>
- <body>Loki's Kaftan</body>
- <hands>Seiryu's Kote</hands>
- <lring>Stormsoul Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Anguinus Belt</waist>
- <legs>Ambusher's Hose</legs>
- <feet>Koga Kyahan +2</feet>
- </set>
- <set name="CritBladeHi">
- <head>Ocelomeh Headpiece</head>
- <neck>Rancor Collar</neck>
- <lear>Brutal Earring</lear>
- <rear>Light Earring</rear>
- <body>Iga Ningi +2</body>
- <hands>Iga Tekko +2</hands>
- <lring>Stormsoul Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Anguinus Belt</waist>
- <legs>Ambusher's Hose</legs>
- <feet>Koga Kyahan +2</feet>
- </set>
- <set name="AbyMagical">
- <head>Ree's Headgear</head>
- <neck>Uggalepih Pendant</neck>
- <lear>Moldavite Earring</lear>
- <!--<rear>Loquac. Earring</rear>-->
- <body>Kirin's Osode</body>
- <hands>Iga Tekko</hands>
- <lring>Snow Ring</lring>
- <rring>Snow Ring</rring>
- <back>Resentment Cape</back>
- <!--<waist>Koga Sarashi</waist>-->
- <!--<legs></legs>-->
- <!--<feet>Iga Kyahan +2</feet>-->
- </set>
- <set name="Multihit">
- <head>Aias Bonnet</head>
- <neck>Rancor Collar</neck>
- <lear>Brutal Earring</lear>
- <rear>Light Earring</rear>
- <body>Iga Ningi +2</body>
- <hands>Koga Tekko +2</hands>
- <lring>Rajas Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Anguinus Belt</waist>
- <legs>Byakko's Haidate</legs>
- <feet>$feetBuffer</feet>
- </set>
- <set name="SingleHit">
- <head>Aias Bonnet</head>
- <neck>Rancor Collar</neck>
- <lear>Brutal Earring</lear>
- <rear>Light Earring</rear>
- <body>Iga Ningi +2</body>
- <hands>Koga Tekko +2</hands>
- <lring>Rajas Ring</lring>
- <rring>Flame Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Anguinus Belt</waist>
- <legs>Byakko's Haidate</legs>
- <feet>$feetBuffer</feet>
- </set>
- <set name="Magical">
- <head>Ree's Headgear</head>
- <neck>Uggalepih Pendant</neck>
- <lear>Moldavite Earring</lear>
- <!--<rear>Loquac. Earring</rear>-->
- <body>Kirin's Osode</body>
- <hands>Iga Tekko +2</hands>
- <lring>Snow Ring</lring>
- <rring>Snow Ring</rring>
- <!--<back>Resentment Cape</back>-->
- <!--<waist>Koga Sarashi</waist>-->
- <!--<legs></legs>-->
- <!--<feet>Iga Kyahan +2</feet>-->
- </set>
- </group>
- </sets>
- <variables>
- <!--This is where you would define custom variables for SpellCast-->
- <!--
- gearFlag options:
- std (Standard TP)
- acc (Accuracy set)
- dmg (Medium set)
- eva (Evasion Set)
- dr (Damage Reduction)
- drk (Standard DRK)
- mov (movement speed)
- tow (town set)
- set with "/console /sc var set gearFlag [option]" in game.
- -->
- <var name="gearFlag">std</var> <!--put "/console sc var set gearFlag [flagName]" in your macros, perform an ability to auto equip them.-->
- <var name="bToggler">1</var> <!--In the event someone else is using your mextli, set to 0 so you only have one gimp.-->
- <!--Initially set to 1 so that it is equipped.-->
- <!--do not touch these directly in game, except to change gear names in the script if need be-->
- <var name="toggleBody">0</var>
- <var name="bodyBuffer">Ninja Chainmail +1</var>
- <var name="handsBuffer">Koga Tekko +2</var>
- <var name="feetBuffer">Iga Kyahan +2</var>
- <var name="bodyNorm">Iga Ningi +2</var>
- <var name="bodyAby">Ninja Chainmail +1</var>
- <var name="bodyParty">Mextli Harness</var>
- <var name="handsNight">Koga Tekko +2</var>
- <var name="handsDayHaste">Koga Tekko +2</var>
- <var name="handsDayWS">Koga Tekko +2</var>
- <var name="feetNightWS">Iga Kyahan +2</var>
- <var name="feetDayWS">Iga Kyahan +2</var>
- <var name="ninRing">Epona's Ring</var>
- <var name="highHPring">Epona's Ring</var>
- <var name="lowHPring">Epona's Ring</var>
- <var name="ninEar">Loq. Earring</var>
- <var name="highHPear">Loq. Earring</var>
- <var name="lowHPear">Shinobi Earring</var>
- </variables>
- <rules>
- <if advanced='"$bToggler"=="1"'> <!--toggle mextli on or off before deciding whether to equip it. set before anything because towngear got confusing-->
- <action type="var" cmd="set bToggler 0"/>
- <if advanced='"$toggleBody"=="0"'>
- <action type="var" cmd="set toggleBody 1"/>
- <command>input /echo Mextli Enabled.</command>
- </if>
- <else>
- <action type="var" cmd="set toggleBody 0"/>
- <command>input /echo Mextli Disabled.</command>
- </else>
- </if>
- <if area="Port*|Bastok*|Windurst*|San d*|Rabao|Norg|Aht*|Al Zhabi|Tavnazian*|Nashmau|Ru'Lude*">
- <action
- type="Equip"
- when="aftercast"
- set="town"
- setGroup="std" />
- </if>
- <else>
- <!-- ################ WEAPONSKILL RULES ################ -->
- <if type="WeaponSkill">
- <if area="Abyssea*">
- <if mode="OR" spell="*Jin|*Ku|*Retsu|Evisceration">
- <action
- type="Equip"
- when="precast"
- set="AbyMultihit"
- setGroup="WeaponSkills" />
- </if>
- <elseif mode="OR" spell="*Ten|*Kamu|*Rin">
- <action
- type="Equip"
- when="precast"
- set="AbySinglehit"
- setGroup="WeaponSkills" />
- </elseif>
- <elseif mode="OR" spell="*Teki|*To|*Ei|*Yu|Aeolian Edge|Cyclone">
- <action
- type="Equip"
- when="precast"
- set="AbyMagical"
- setGroup="WeaponSkills" />
- </elseif>
- <elseif mode="OR" spell="*Hi">
- <action
- type="Equip"
- when="precast"
- set="DamageBladeHi"
- setGroup="WeaponSkills" />
- </elseif>
- </if>
- <else>
- <if mode="OR" spell="*Jin|*Ku|*Retsu|Evisceration">
- <action
- type="Equip"
- when="precast"
- set="Multihit"
- setGroup="WeaponSkills" />
- </if>
- <elseif mode="OR" spell="*Ten|*Kamu|*Rin">
- <action
- type="Equip"
- when="precast"
- set="Singlehit"
- setGroup="WeaponSkills" />
- </elseif>
- <elseif mode="OR" spell="*Teki|*To|*Ei|*Yu|Aeolian Edge|Cyclone">
- <action
- type="Equip"
- when="precast"
- set="Magical"
- setGroup="WeaponSkills" />
- </elseif>
- <elseif mode="OR" spell="*Hi">
- <action
- type="Equip"
- when="precast"
- set="CritBladeHi"
- setGroup="WeaponSkills" />
- </elseif>
- </else>
- </if>
- <!-- ################ NINJUTSU RULES ################ -->
- <elseif skill="Ninjutsu">
- <if spell="Utsusemi*|Migawari*">
- <if mode="OR" TimeLT="6.00" TimeGT="17.59">
- <action
- type="var"
- cmd="set handsBuffer $handsNight" />
- </if>
- <else>
- <action
- type="var"
- cmd="set handsBuffer $handsDayHaste" />
- </else>
- <action
- type="Equip"
- when="precast"
- set="StandardCast"
- setGroup="Ninjutsu" />
- </if>
- <if mode="OR" spell="Kurayami*|Hojo*|Jubaku*|Yurin*|Myoshu*|Aisha*|Kakka*">
- <action
- type="Equip"
- when="precast"
- set="MagicSkill"
- setGroup="Ninjutsu"/>
- </if>
- <if mode="OR" spell="Katon*|Hyoton*|Huton*|Doton*|Raiton*|Suiton*">
- <action
- type="Equip"
- when="precast"
- set="MagicDamage"
- setGroup="Ninjutsu"/>
- </if>
- </elseif>
- <!-- ################ BLACK MAGIC RULES ################ -->
- <elseif skill="BlackMagic">
- <if mode="OR" spell="Sleep|Bind|Stun">
- <action
- type="Equip"
- when="precast"
- set="Enmity"
- setGroup="TankingSets" />
- </if>
- </elseif>
- <!-- ################ JA RULES ################ -->
- <elseif type="JobAbility">
- <if mode="OR" spell="Provoke|Last Resort|Souleater">
- <action
- type="Equip"
- when="precast"
- set="Enmity"
- setGroup="TankingSets" />
- </if>
- <if mode="OR" spell="Defender">
- <action
- type="Equip"
- set="DamageReduction"
- setGroup="TankingSets" />
- </if>
- <if mode="OR" spell="Charm|Curing Waltz*">
- <action
- type="Equip"
- when="precast"
- set="CuringWaltz"
- setGroup="Ninjutsu" />
- </if>
- <if mode="OR" spell="Futae">
- <action
- type="Equip"
- when="precast"
- set="MagicDamage"
- setGroup="Ninjutsu"/>
- </if>
- </elseif>
- <!-- ################ GEAR RULES ################ -->
- <if when="aftercast">
- <if HPPLT="76" TPLT="100">
- <action
- type="var"
- cmd="set ninRing $lowHPring" />
- <if HPPLT="26">
- <action
- type="var"
- cmd="set ninEar $lowHPear" />
- </if>
- </if>
- <else>
- <action
- type="var"
- cmd="set ninEar $highHPring" />
- <action
- type="var"
- cmd="set ninEar $highHPear" />
- </else>
- <if mode="OR" TimeLT="6.00" TimeGT="17.59"> <!--outdated, used for haste hands.-->
- <action
- type="var"
- cmd="set handsBuffer $handsNight" />
- </if>
- <else>
- <action
- type="var"
- cmd="set handsBuffer $handsDayHaste" />
- </else>
- <if area="Abyssea*">
- <action
- type="var"
- cmd="set bodyBuffer $bodyAby" />
- </if>
- <else>
- <if mode="AND" advanced='"$toggleBody"="1"' partycountGT="4"> <!--If party is greater than this, equip mextli, otherwise use standard gear-->
- <action
- type="var"
- cmd="set bodyBuffer $bodyParty" />
- </if>
- <else>
- <action
- type="var"
- cmd="set bodyBuffer $bodyNorm" />
- </else>
- </else>
- <if advanced='"$gearFlag"=="std"'>
- <if HPPLT="26">
- <action
- type="Equip"
- when="aftercast"
- set="TPLowHP"
- setGroup="TPSets" />
- </if>
- <else>
- <action
- type="Equip"
- when="aftercast"
- set="TPStandard"
- setGroup="TPSets" />
- </else>
- </if>
- <elseif advanced='"$gearFlag"=="acc"'>
- <action
- type="Equip"
- when="aftercast"
- set="TPAcc"
- setGroup="TPSets" />
- </elseif>
- <elseif advanced='"$gearFlag"=="dmg"'>
- <action
- type="Equip"
- when="aftercast"
- set="TPDamage"
- setGroup="TPSets" />
- </elseif>
- <elseif advanced='"$gearFlag"=="eva"'>
- <action
- type="Equip"
- when="aftercast"
- set="Evasion"
- setGroup="TankingSets" />
- </elseif>
- <elseif advanced='"$gearFlag"=="dr"'>
- <action
- type="Equip"
- when="aftercast"
- set="DamageReduction"
- setGroup="TankingSets" />
- </elseif>
- <elseif advanced='"$gearFlag"=="drk"'>
- <if HPPLT="26">
- <action
- type="Equip"
- when="aftercast"
- set="subDRKlowHP"
- setGroup="TankingSets" />
- </if>
- <else>
- <action
- type="Equip"
- when="aftercast"
- set="subDRK"
- setGroup="TankingSets" />
- </else>
- </elseif>
- <elseif advanced='"$gearFlag"=="mov"'>
- <action
- type="Equip"
- when="aftercast"
- set="MovementSpeed"
- setGroup="std" />
- </elseif>
- </if>
- </else>
- <!--This is where you would define rules that tell SpellCast what to do and when-->
- </rules>
- </spellcast>
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