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Feb 23rd, 2019
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  1. -- Script
  2.  
  3. --https://github.com/Mokiros/roblox-FE-compatibility
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. local RealPlayer = Player
  7. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  8.  
  9. wait(1)
  10.  
  11.  
  12. local punched1 = true
  13. local punched2 = false
  14. local punched3 = false
  15. local punched4 = false
  16. local beamgo4 = 2.2
  17. local beamgo3 = 1
  18. local trans = 1
  19. local ssj1 = false
  20. local ssj2 = false
  21. local transforming1 = false
  22. local transforming2 = false
  23. local transforming3 = false
  24. local transforming4 = false
  25. local fuse = false
  26. local potara = false
  27. local onaura = true
  28. local num = 0
  29. local enabled = true
  30. local beamgo = 2.2
  31. local beamgo1 = 1
  32. local p = owner
  33. local char = p.Character
  34. local mouse = p:GetMouse()
  35. local looprevive = true
  36. local revive = true
  37. local larm = char["Left Arm"]
  38. local rarm = char["Right Arm"]
  39. local lleg = char["Left Leg"]
  40. local rleg = char["Right Leg"]
  41. local hed = char.Head
  42. local torso = char.Torso
  43. local hum = char.Humanoid
  44. local root = char.HumanoidRootPart
  45. local canattack = true
  46. local canwalk = true
  47. local canwalk1 = true
  48. local canidle = true
  49. local rs = game:GetService("RunService").RenderStepped
  50. local new = Instance.new
  51. local v3 = Vector3.new
  52. local ns = NumberSequence.new
  53. local nr = NumberRange.new
  54. local bc = BrickColor.new
  55. local cf = CFrame.new
  56. local cfa = CFrame.Angles
  57. local rad = math.rad
  58. local startk = false
  59. local beam1 = false
  60. local beam2 = false
  61. local powering = false
  62. stop = false
  63. local start = false
  64. Mrandom = math.random
  65. local DebrisModel = Instance.new("Model",char)
  66. DebrisModel.Name = "Debris"
  67. C3 = Color3.new
  68. local base = true
  69. local super = false
  70. local super2 = false
  71. local super3 = false
  72. local god = false
  73. local blue = false
  74. local slow = false
  75. local ui = false
  76. local kaioken = false
  77. local dodge = false
  78. local transformed = false
  79. local muiable = false
  80. cooldown = true
  81. canfly = false
  82.  
  83. -- Scripts
  84. -- Objects
  85. -----------------------------------
  86. --god/health
  87. ff = Instance.new("ForceField",Character)
  88. ff.Visible = false
  89. hum.Name = "God Mode"
  90. hum.MaxHealth = 1.0E298
  91. hum.Health = 1.0E298
  92. game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
  93. if hum.Health > 0.1 and hum.Health < 1.0E298 then
  94. hum.MaxHealth = 1.0E298
  95. hum.Health = 1.0E298
  96. end
  97. end)
  98.  
  99.  
  100.  
  101. -----------------------------------
  102. function Lerp(c1,c2,al)
  103. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  104. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  105. for i,v in pairs(com1) do
  106. com1[i] = v+(com2[i]-v)*al
  107. end
  108. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  109. end
  110. ----------------------------------------------------------------------------------------------------
  111. local maincolor = BrickColor.new("Really blue")
  112. function Eviscerate(dude)
  113. if dude.Name ~= char then
  114. local bgf = Instance.new("BodyGyro", dude.Head)
  115. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(rad(-90), 0, 0)
  116. local val = Instance.new("BoolValue", dude)
  117. val.Name = "IsHit"
  118. local ds = coroutine.wrap(function()
  119. dude:WaitForChild("Head"):BreakJoints()
  120.  
  121.  
  122. coroutine.resume(coroutine.create(function()
  123. for i, v in pairs(dude:GetChildren()) do
  124. if v:IsA("Accessory") then
  125. v:Destroy()
  126. end
  127. if v:IsA("Humanoid") then
  128. v:Destroy()
  129. end
  130. if v:IsA("CharacterMesh") then
  131. v:Destroy()
  132. end
  133. if v:IsA("Model") then
  134. v:Destroy()
  135. end
  136. if v:IsA("Part") or v:IsA("MeshPart") then
  137. for x, o in pairs(v:GetChildren()) do
  138. if o:IsA("Decal") then
  139. o:Destroy()
  140. end
  141. end
  142. coroutine.resume(coroutine.create(function()
  143. v.Material = "Neon"
  144. v.CanCollide = false
  145. local PartEmmit1 = Instance.new("ParticleEmitter", v)
  146. PartEmmit1.LightEmission = 1
  147. PartEmmit1.Texture = "rbxassetid://284205403"
  148. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  149. PartEmmit1.Rate = 150
  150. PartEmmit1.Lifetime = NumberRange.new(1)
  151. PartEmmit1.Size = NumberSequence.new({
  152. NumberSequenceKeypoint.new(0, 0.75, 0),
  153. NumberSequenceKeypoint.new(1, 0, 0)
  154. })
  155. PartEmmit1.Transparency = NumberSequence.new({
  156. NumberSequenceKeypoint.new(0, 0, 0),
  157. NumberSequenceKeypoint.new(1, 1, 0)
  158. })
  159. PartEmmit1.Speed = NumberRange.new(0, 0)
  160. PartEmmit1.VelocitySpread = 30000
  161. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  162. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  163. local BodPoss = Instance.new("BodyPosition", v)
  164. BodPoss.P = 3000
  165. BodPoss.D = 1000
  166. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  167. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  168. v.Color = maincolor.Color
  169. coroutine.resume(coroutine.create(function()
  170. for i = 0, 49 do
  171. swait(1)
  172. v.Transparency = v.Transparency + 0.08
  173. end
  174. wait(0.5)
  175. PartEmmit1.Enabled = false
  176. wait(3)
  177. v:Destroy()
  178. dude:Destroy()
  179. end))
  180. end))
  181. end
  182. end
  183. end))
  184. end)
  185. ds()
  186. end
  187. end
  188. ----------------------------------------------------------------------------------------------------
  189. --Hair
  190.  
  191. a8 = new("Part",char)
  192. a8.Name = "Hair"
  193. a8.Size = v3(2.92, 2.58, 2.72)
  194. a8.BrickColor = bc("Really black")
  195. a8.Material = "Neon"
  196. a8.Transparency = 1
  197. aa8 = new("SpecialMesh",a8)
  198. aa8.MeshType = "FileMesh"
  199. aa8.Scale = v3(7.3,7.3,7.3)
  200. aa8.MeshId = "rbxassetid://455100513"
  201. aaa8 =new("Weld",a8)
  202. aaa8.Part0 = hed
  203. aaa8.Part1 = a8
  204. aaa8.C0 = cf(-0.15,.9,-0.1) * cfa(rad(0),rad(0),rad(0))
  205.  
  206.  
  207.  
  208.  
  209.  
  210.  
  211. Lightning = function(Start,End,Times,Offset,Color,Thickness)
  212.  
  213.  
  214.  
  215.  
  216. local magz = (Start - End).magnitude local curpos = Start local trz = {-Offset,Offset}
  217.  
  218.  
  219.  
  220.  
  221. for i=1,Times do
  222.  
  223.  
  224.  
  225.  
  226. local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true
  227.  
  228.  
  229.  
  230.  
  231. li.Material = "Neon"
  232.  
  233.  
  234.  
  235.  
  236.  
  237.  
  238.  
  239.  
  240.  
  241.  
  242.  
  243.  
  244.  
  245. li.Transparency = 0 li.BrickColor = Color
  246.  
  247.  
  248.  
  249.  
  250. li.formFactor = "Custom" li.CanCollide = false
  251.  
  252.  
  253.  
  254.  
  255. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  256.  
  257.  
  258.  
  259.  
  260. local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  261.  
  262.  
  263.  
  264.  
  265. local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz
  266.  
  267.  
  268.  
  269.  
  270. if Times == i then
  271.  
  272.  
  273.  
  274.  
  275. local magz2 = (curpos - End).magnitude li.Size = Vector3.new(Thickness,Thickness,magz2)
  276.  
  277.  
  278.  
  279.  
  280. li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2)
  281.  
  282.  
  283.  
  284.  
  285. else
  286.  
  287.  
  288.  
  289.  
  290. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  291.  
  292.  
  293.  
  294.  
  295. end
  296.  
  297.  
  298.  
  299.  
  300. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,10 do wait()
  301.  
  302.  
  303.  
  304.  
  305.  
  306.  
  307.  
  308.  
  309.  
  310.  
  311.  
  312.  
  313.  
  314. li.Transparency = li.Transparency+tra end li:Destroy() end)
  315.  
  316.  
  317.  
  318.  
  319. end
  320.  
  321.  
  322.  
  323.  
  324. end
  325.  
  326.  
  327. --Clothes
  328. if char.Shirt == nil then
  329. Instance.new("Shirt",char)
  330. end
  331. if char.Pants == nil then
  332. Instance.new("Pants",char)
  333. end
  334. wait(0.5)
  335.  
  336. local instinct = false
  337.  
  338. -------
  339. -----------------------------------------------------------------------
  340. --Sounds
  341. --Folder
  342. soundfolder = Instance.new("Model",char)
  343. soundfolder.Name = "Sound Folder"
  344. --Sounds
  345. kamecharge = Instance.new("Sound",torso)
  346. kamecharge.Volume = 1
  347. kamecharge.Name = "kamecharge"
  348. kamecharge.Looped = false
  349. kamecharge.SoundId = "rbxassetid://908489666"
  350. kamefire = Instance.new("Sound",torso)
  351. kamefire.Volume = 1
  352. kamefire.Name = "kamefire"
  353. kamefire.Looped = false
  354. kamefire.SoundId = "rbxassetid://908474188"
  355. kamehit = Instance.new("Sound",torso)
  356. kamehit.Volume = 30
  357. kamehit.Name = "kamehit"
  358. kamehit.Looped = false
  359. kamehit.SoundId = "rbxassetid://908484148"
  360. ssjaura = Instance.new("Sound",torso)
  361. ssjaura.Volume = 10
  362. ssjaura.Name = "ssjaura"
  363. ssjaura.Looped = true
  364. ssjaura.SoundId = "rbxassetid://891397456"
  365. ssjauraburst = Instance.new("Sound",torso)
  366. ssjauraburst.Volume = math.huge
  367. ssjauraburst.Name = "ssjauraburst"
  368. ssjauraburst.Looped =false
  369. ssjauraburst.SoundId = "rbxassetid://437393965"
  370. ssjmusic = Instance.new("Sound",torso)
  371. ssjmusic.Volume = 10
  372. ssjmusic.Name = "ssjmusic"
  373. ssjmusic.Looped = true
  374. ssjmusic.SoundId = "rbxassetid://194135434"
  375. ssj2music = Instance.new("Sound",torso)
  376. ssj2music.Volume = 10
  377. ssj2music.Name = "ssj2music"
  378. ssj2music.Looped = true
  379. ssj2music.SoundId = "rbxassetid://144377132"
  380. ssj2aura = Instance.new("Sound",torso)
  381. ssj2aura.Volume = 10
  382. ssj2aura.Name = "ssj2aura"
  383. ssj2aura.Looped = true
  384. ssj2aura.SoundId = "rbxassetid://262498455"
  385.  
  386. fahersonstart = Instance.new("Sound",torso)
  387. fahersonstart.Volume = math.huge
  388. fahersonstart.Name = "fahersonstart"
  389. fahersonstart.Looped = false
  390. fahersonstart.SoundId = "rbxassetid://958391048"
  391. fahersonend = Instance.new("Sound",torso)
  392. fahersonend.Volume = math.huge
  393. fahersonend.Name = "fahersonend"
  394. fahersonend.Looped = false
  395. fahersonend.SoundId = "rbxassetid://958391222"
  396. punchsound = Instance.new("Sound",torso)
  397. punchsound.Volume = 10
  398. punchsound.Name = "punchsound"
  399. punchsound.Looped = false
  400. punchsound.SoundId = "rbxassetid://896246498"
  401. punchsound1 = Instance.new("Sound",torso)
  402. punchsound1.Volume = 10
  403. punchsound1.Name = "punchsound1"
  404. punchsound1.Looped = false
  405. punchsound1.SoundId = "rbxassetid://137579113"
  406.  
  407.  
  408.  
  409.  
  410.  
  411. NewInstance = function(instance,parent,properties)
  412. local inst = Instance.new(instance)
  413. inst.Parent = parent
  414. if(properties)then
  415. for i,v in next, properties do
  416. pcall(function() inst[i] = v end)
  417. end
  418. end
  419. return inst;
  420. end
  421.  
  422.  
  423.  
  424.  
  425.  
  426. ----------------------------------------------------
  427. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  428. local wld = Instance.new("Weld", wp1)
  429. wld.Part0 = wp0
  430. wld.Part1 = wp1
  431. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  432. end
  433. newWeld(torso, larm, -1.5, 0.5, 0)
  434. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  435. newWeld(torso, rarm, 1.5, 0.5, 0)
  436. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  437. newWeld(torso, hed, 0, 1.5, 0)
  438. newWeld(torso, lleg, -0.5, -1, 0)
  439. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  440. newWeld(torso, rleg, 0.5, -1, 0)
  441. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  442. newWeld(root, torso, 0, -1, 0)
  443. torso.Weld.C1 = CFrame.new(0, -1, 0)
  444. --Animations
  445. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  446.  
  447.  
  448. hum.WalkSpeed = 20
  449.  
  450.  
  451.  
  452.  
  453.  
  454.  
  455.  
  456.  
  457.  
  458.  
  459.  
  460.  
  461.  
  462.  
  463.  
  464.  
  465.  
  466.  
  467.  
  468.  
  469. function firsthit()
  470. local SFXZ = Instance.new("Sound",torso)
  471. SFXZ.SoundId = "rbxassetid://169259383"
  472. SFXZ.Volume = 1
  473. SFXZ.Pitch = 1.5
  474. SFXZ.Looped = false
  475. wait(0.01)
  476. SFXZ:Play()
  477.  
  478. for i = 1,5 do
  479. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  480. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  483. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  484. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  485. wait()
  486. end
  487.  
  488.  
  489. ag = new("Part",char)
  490. ag.Name = "NewPart"
  491. ag.Size = v3(2,2,2)
  492. ag.CanCollide = false
  493. ag.Position = v3(999,999,999)
  494. ag.BrickColor = bc("Color")
  495. ag.Material = "Neon"
  496. ag.Transparency = 1
  497. aaag =new("Weld",ag)
  498. aaag.Part0 = rarm
  499. aaag.Part1 = ag
  500. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  501.  
  502.  
  503. ag.Touched:connect(function(hit)
  504. for i,v in pairs(hit.Parent:GetChildren()) do
  505. if v:IsA("Humanoid") then
  506. ag.TouchInterest:Destroy()
  507. if ssj1 == false and ssj2 == false then
  508. v.Health = v.Health - 40
  509. end
  510. if blue == true and ssj2 == true then
  511. v.Health = v.Health - 1500
  512. end
  513. if ui == true then
  514. v.Health = v.Health - 3000000000000000000000000000000
  515. end
  516.  
  517. local Cloud3 = Instance.new("Part",char)
  518. Cloud3.Size = Vector3.new(1,1,1)
  519. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  520. Cloud3.Anchored = true
  521. Cloud3.Material = "Neon"
  522. Cloud3.CanCollide = false
  523. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  524. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  525. Cloud4.MeshId = "rbxassetid://3270017"
  526. Cloud4.Scale = Vector3.new(1,1,0.4)
  527.  
  528.  
  529.  
  530. coroutine.resume(coroutine.create(function()
  531. for i = 3,650 do
  532.  
  533.  
  534.  
  535.  
  536. Cloud3.Transparency = Cloud3.Transparency + 0.03
  537. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  538.  
  539.  
  540.  
  541.  
  542. wait(0.00000000001)
  543. end
  544. end))
  545. local SFXZ = Instance.new("Sound",hed)
  546. SFXZ.SoundId = "rbxassetid://260430060"
  547. SFXZ.Volume = 1
  548. SFXZ.Pitch = 1
  549. SFXZ.Looped = false
  550. wait(0.01)
  551. SFXZ:Play()
  552.  
  553.  
  554. end
  555. end
  556. end)
  557.  
  558.  
  559.  
  560.  
  561. for i= 1,5 do
  562. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  563. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  564. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  565. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  568. wait()
  569. end
  570. ag:Destroy()
  571. end
  572. function secondhit()
  573.  
  574. local SFXZ = Instance.new("Sound",torso)
  575. SFXZ.SoundId = "rbxassetid://169259383"
  576. SFXZ.Volume = 1
  577. SFXZ.Pitch = 1.5
  578. SFXZ.Looped = false
  579. wait(0.01)
  580. SFXZ:Play()
  581.  
  582. for i = 1,5 do
  583. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  584. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(20), math.rad(0)), .5)--torso
  585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), .5)--arm
  587. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  588. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  589. wait()
  590. end
  591.  
  592.  
  593.  
  594. ag = new("Part",char)
  595. ag.Name = "NewPart"
  596. ag.Size = v3(2,2,2)
  597. ag.CanCollide = false
  598. ag.Position = v3(999,999,999)
  599. ag.BrickColor = bc("Color")
  600. ag.Material = "Neon"
  601. ag.Transparency = 1
  602. aaag =new("Weld",ag)
  603. aaag.Part0 = larm
  604. aaag.Part1 = ag
  605. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  606.  
  607.  
  608.  
  609. ag.Touched:connect(function(hit)
  610. for i,v in pairs(hit.Parent:GetChildren()) do
  611. if v:IsA("Humanoid") then
  612. ag.TouchInterest:Destroy()
  613. if ssj1 == false and ssj2 == false then
  614. v.Health = v.Health - 100
  615. end
  616. if blue == true and ssj2 == false then
  617. v.Health = v.Health - 1500
  618. end
  619. if ui == true then
  620. v.Health = v.Health - 3000000000000000000000000000000
  621. end
  622. local Cloud3 = Instance.new("Part",char)
  623. Cloud3.Size = Vector3.new(1,1,1)
  624. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  625. Cloud3.Anchored = true
  626. Cloud3.Material = "Neon"
  627. Cloud3.CanCollide = false
  628. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  629. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  630. Cloud4.MeshId = "rbxassetid://3270017"
  631. Cloud4.Scale = Vector3.new(1,1,0.4)
  632.  
  633.  
  634.  
  635. coroutine.resume(coroutine.create(function()
  636. for i = 3,650 do
  637.  
  638.  
  639.  
  640.  
  641. Cloud3.Transparency = Cloud3.Transparency + 0.03
  642. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  643.  
  644.  
  645.  
  646.  
  647. wait(0.00000000001)
  648. end
  649. end))
  650. local SFXZ = Instance.new("Sound",hed)
  651. SFXZ.SoundId = "rbxassetid://260430060"
  652. SFXZ.Volume = 1
  653. SFXZ.Pitch = 1.1
  654. SFXZ.Looped = false
  655. wait(0.01)
  656. SFXZ:Play()
  657.  
  658.  
  659. end
  660. end
  661. end)
  662.  
  663.  
  664.  
  665.  
  666.  
  667.  
  668.  
  669.  
  670. for i= 1,5 do
  671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  672. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(-70), math.rad(0)), .5)--torso
  673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), .5)--arm
  674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,-0.8)*CFrame.Angles(math.rad(160),math.rad(70),math.rad(10)), .5)--arm
  675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg
  676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg
  677. wait()
  678. end
  679. ag:Destroy()
  680. end
  681. function thirdhit()
  682. local SFXZ = Instance.new("Sound",torso)
  683. SFXZ.SoundId = "rbxassetid://169259383"
  684. SFXZ.Volume = 1
  685. SFXZ.Pitch = 1.5
  686. SFXZ.Looped = false
  687. wait(0.01)
  688. SFXZ:Play()
  689.  
  690. for i = 1,5 do
  691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-60), math.rad(0)), .5)--torso
  693. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  694. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  697. wait()
  698. end
  699.  
  700.  
  701. ag = new("Part",char)
  702. ag.Name = "NewPart"
  703. ag.Size = v3(2,2,2)
  704. ag.CanCollide = false
  705. ag.Position = v3(999,999,999)
  706. ag.BrickColor = bc("Color")
  707. ag.Material = "Neon"
  708. ag.Transparency = 1
  709. aaag =new("Weld",ag)
  710. aaag.Part0 = rleg
  711. aaag.Part1 = ag
  712. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  713.  
  714.  
  715.  
  716. ag.Touched:connect(function(hit)
  717. for i,v in pairs(hit.Parent:GetChildren()) do
  718. if v:IsA("Humanoid") then
  719. ag.TouchInterest:Destroy()
  720. if ssj1 == false and ssj2 == false then
  721. v.Health = v.Health - 30
  722. end
  723. if blue == true and ssj2 == false then
  724. v.Health = v.Health - 5500
  725. end
  726. if ui == true then
  727. v.Health = v.Health - 3000000000000000000000000000000
  728. end
  729.  
  730. local Cloud3 = Instance.new("Part",char)
  731. Cloud3.Size = Vector3.new(1,1,1)
  732. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  733. Cloud3.Anchored = true
  734. Cloud3.Material = "Neon"
  735. Cloud3.CanCollide = false
  736. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  737. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  738. Cloud4.MeshId = "rbxassetid://3270017"
  739. Cloud4.Scale = Vector3.new(1,1,0.4)
  740.  
  741.  
  742.  
  743. coroutine.resume(coroutine.create(function()
  744. for i = 3,650 do
  745.  
  746.  
  747.  
  748.  
  749. Cloud3.Transparency = Cloud3.Transparency + 0.03
  750. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  751.  
  752.  
  753.  
  754.  
  755. wait(0.00000000001)
  756. end
  757. end))
  758. local SFXZ = Instance.new("Sound",hed)
  759. SFXZ.SoundId = "rbxassetid://260430060"
  760. SFXZ.Volume = 1
  761. SFXZ.Pitch = 0.96
  762. SFXZ.Looped = false
  763. wait(0.01)
  764. SFXZ:Play()
  765.  
  766.  
  767. end
  768. end
  769. end)
  770.  
  771.  
  772.  
  773.  
  774.  
  775.  
  776.  
  777.  
  778.  
  779.  
  780.  
  781.  
  782.  
  783.  
  784.  
  785.  
  786.  
  787. for i = 1,5 do
  788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(50), math.rad(0)), .5)--torso
  790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(120), math.rad(20), math.rad(-30)),.5)--leg
  794. wait()
  795. end
  796. ag:Destroy()
  797. end
  798. function lasthit()
  799.  
  800. local SFXZ = Instance.new("Sound",torso)
  801. SFXZ.SoundId = "rbxassetid://169259383"
  802. SFXZ.Volume = 1
  803. SFXZ.Pitch = 1.5
  804. SFXZ.Looped = false
  805. wait(0.01)
  806. SFXZ:Play()
  807. for i = 1,5 do
  808. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), .5)--head
  809. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(80), math.rad(0)), .5)--torso
  810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), .5)--arm
  811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), .5)--arm
  812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .5)--leg
  813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),.5)--leg
  814. wait()
  815. end
  816.  
  817.  
  818.  
  819.  
  820.  
  821.  
  822.  
  823.  
  824.  
  825.  
  826.  
  827. ag = new("Part",char)
  828. ag.Name = "NewPart"
  829. ag.Size = v3(2,2,2)
  830. ag.CanCollide = false
  831. ag.Position = v3(999,999,999)
  832. ag.BrickColor = bc("Color")
  833. ag.Material = "Neon"
  834. ag.Transparency = 1
  835. aaag =new("Weld",ag)
  836. aaag.Part0 = lleg
  837. aaag.Part1 = ag
  838. aaag.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  839.  
  840.  
  841.  
  842. ag.Touched:connect(function(hit)
  843. for i,v in pairs(hit.Parent:GetChildren()) do
  844. if v:IsA("Humanoid") then
  845. ag.TouchInterest:Destroy()
  846. if ssj1 == false and ssj2 == false then
  847. v.Health = v.Health - 1000
  848. end
  849. if blue == true and ssj2 == false then
  850. v.Health = v.Health - 1900
  851. end
  852. if ui == true then
  853. v.Health = v.Health - 3000000000000000000000000000000
  854. end
  855.  
  856.  
  857. local SFXZ = Instance.new("Sound",hed)
  858. SFXZ.SoundId = "rbxassetid://260430060"
  859. SFXZ.Volume = 1
  860. SFXZ.Pitch = 1.1
  861. SFXZ.Looped = false
  862. wait(0.01)
  863. SFXZ:Play()
  864. local Cloud3 = Instance.new("Part",char)
  865. Cloud3.Size = Vector3.new(1,1,1)
  866. Cloud3.BrickColor = BrickColor.new("Medium stone grey")
  867. Cloud3.Anchored = true
  868. Cloud3.Material = "Neon"
  869. Cloud3.CanCollide = false
  870. Cloud3.CFrame = larm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  871. local Cloud4 = Instance.new("SpecialMesh",Cloud3)
  872. Cloud4.MeshId = "rbxassetid://3270017"
  873. Cloud4.Scale = Vector3.new(1,1,0.4)
  874.  
  875.  
  876.  
  877. coroutine.resume(coroutine.create(function()
  878. for i = 3,650 do
  879.  
  880.  
  881.  
  882.  
  883. Cloud3.Transparency = Cloud3.Transparency + 0.03
  884. Cloud4.Scale = Cloud4.Scale + Vector3.new(0.2,0.2,0.2)
  885.  
  886.  
  887.  
  888.  
  889. wait(0.00000000001)
  890. end
  891. end))
  892.  
  893. end
  894. end
  895. end)
  896.  
  897.  
  898.  
  899.  
  900.  
  901.  
  902.  
  903.  
  904. for i = 1,5 do
  905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(0)), .5)--head
  906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(-60), math.rad(0)), .5)--torso
  907. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), .5)--arm
  908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  909. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -.6) * CFrame.Angles(math.rad(120), math.rad(-30), math.rad(20)), .5)--leg
  910. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  911. wait()
  912. end
  913. ag:Destroy()
  914. end
  915.  
  916.  
  917.  
  918. local jumped = false
  919. bg = Instance.new("BodyGyro",root)
  920. bg.P = 100000
  921. bg.D = 100
  922.  
  923.  
  924.  
  925.  
  926.  
  927.  
  928.  
  929.  
  930.  
  931.  
  932.  
  933.  
  934.  
  935.  
  936.  
  937.  
  938.  
  939. function startkamehameha()
  940. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--head
  941. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--torso
  942. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--arm
  943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 1)--arm
  944. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--leg
  945. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 1)--leg
  946.  
  947. for i = 1, 20 do
  948. wait()
  949. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.1)--torso
  951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(30)), 0.1)--arm
  952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(65),math.rad(0),math.rad(-30)), 0.1)--arm
  953. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-3)), 0.1)--leg
  954. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(3)), 0.1)--leg
  955. end
  956. for i = 1, 20 do
  957. wait()
  958.  
  959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.1)--torso
  961. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(85),math.rad(-10),math.rad(-30)), 0.1)--arm
  962. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(85),math.rad(10),math.rad(30)), 0.1)--arm
  963. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-3)), 0.1)--leg
  964. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(3)), 0.1)--leg
  965. end
  966. kamecharge:Play()
  967.  
  968. coroutine.resume(coroutine.create(function()
  969. for i = 3,22 do
  970. local Ball = Instance.new("Part",char)
  971. Ball.Size = Vector3.new(1,1,1)
  972. Ball.BrickColor = BrickColor.new("Really blue")
  973. Ball.Material = "Neon"
  974. Ball.Anchored = true
  975. Ball.CanCollide = false
  976. Ball.Transparency = 0
  977. Ball.CFrame = a.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  978. local Ball2 = Instance.new("SpecialMesh",Ball)
  979. Ball2.MeshType = 3
  980. Ball2.Scale = Vector3.new(2,2,2)
  981.  
  982.  
  983.  
  984.  
  985. coroutine.resume(coroutine.create(function()
  986. for i = 1,15 do
  987. Ball2.Scale = Ball2.Scale + Vector3.new(0.4,0.4,0.4)
  988. Ball.Transparency = Ball.Transparency + 0.06
  989. wait(0.00000000001)
  990. end
  991. Ball:Destroy()
  992.  
  993.  
  994. end))
  995. wait(0.2)
  996. end
  997. end))
  998.  
  999. startk = true
  1000.  
  1001. for i = 1, 100 do
  1002. wait()
  1003.  
  1004.  
  1005. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.1)--head
  1006. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-70), math.rad(5)), 0.1)--torso
  1007. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(50),math.rad(-10),math.rad(-30)), 0.1)--arm
  1008. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(65),math.rad(10),math.rad(30)), 0.1)--arm
  1009. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.1)--leg
  1010. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.1)--leg
  1011. end
  1012. end
  1013. function endkamehameha()
  1014. for i = 1, 10 do
  1015. wait()
  1016. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)--head
  1017. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)--torso
  1018. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1,0.7,-0.5)*CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-30)), 0.5)--arm
  1019. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(math.rad(75),math.rad(10),math.rad(30)), 0.5)--arm
  1020. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(-10)), 0.5)--leg
  1021. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)--leg
  1022. end
  1023. end
  1024. function fatherson()
  1025. for i = 1,50 do
  1026. wait()
  1027. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  1028. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .1)--torso
  1029. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), .1)--arm
  1030. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)), .1)--arm
  1031. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), .1)--leg
  1032. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), .1)--leg
  1033. end
  1034. wait(2)
  1035. for i = 1,50 do
  1036. wait()
  1037. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(40),math.rad(0)), .1)--head
  1038. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(-60), math.rad(0)), .1)--torso
  1039. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0.5)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(10)), .1)--arm
  1040. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), .1)--arm
  1041. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), .1)--leg
  1042. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(5)), .1)--leg
  1043. end
  1044. end
  1045. function fathersonfire()
  1046. for i = 1,10 do
  1047. wait()
  1048. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .4)--head
  1049. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .4)--torso
  1050. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-0.3)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), .4)--arm
  1051. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), .4)--arm
  1052. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), .4)--leg
  1053. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), .4)--leg
  1054. end
  1055. end
  1056.  
  1057.  
  1058.  
  1059. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1060. a = new("Part",char)
  1061. a.Name = "NewPart"
  1062. a.Size = v3(0.1,0.1,0.1)
  1063. a.Shape = "Ball"
  1064. a.Position = v3(999,999,999)
  1065. a.BrickColor = bc("Really blue")
  1066. a.Material = "Neon"
  1067. a.Transparency = 1
  1068. aa = new("SpecialMesh",a)
  1069. aa.Scale = v3(1,1,1)
  1070. aaa =new("Weld",a)
  1071. aaa.Part0 = torso
  1072. aaa.Part1 = a
  1073. aaa.C0 = cf(0,0,-1.6) * cfa(rad(0),rad(0),rad(0))
  1074. aaaa = new("ParticleEmitter",a)
  1075. aaaa.Size = ns(1)
  1076. aaaa.Rate = 5
  1077. aaaa.Texture = "rbxassetid://0"
  1078. aaaa.ZOffset = 1
  1079. aaaa.Lifetime = nr(5)
  1080. aaaa.Transparency = ns(1)
  1081. aaaa.LockedToPart = true
  1082. aaaa.Speed = nr(0)
  1083. aw = new("Part",char)
  1084. aw.Name = "NewPart"
  1085. aw.Size = v3(0.1,0.1,0.1)
  1086. aw.Shape = "Ball"
  1087. aw.Position = v3(999,999,999)
  1088. aw.BrickColor = bc("Really blue")
  1089. aw.Material = "Neon"
  1090. aw.Transparency = 1
  1091. aaw = new("SpecialMesh",aw)
  1092. aaw.Scale = v3(1,1,1)
  1093. aaaw =new("Weld",aw)
  1094. aaaw.Part0 = torso
  1095. aaaw.Part1 = aw
  1096. aaaw.C0 = cf(0,0,-1.6) * cfa(rad(0),rad(0),rad(0))
  1097. aaaaw = new("ParticleEmitter",aw)
  1098. aaaaw.Size = ns(5)
  1099. aaaaw.Rate = 5
  1100. aaaaw.Color = ColorSequence.new(Color3.fromRGB(149,190,255))
  1101. aaaaw.Texture = "rbxassetid://0"
  1102. aaaaw.ZOffset = -1
  1103. aaaaw.Lifetime = nr(5)
  1104. aaaaw.RotSpeed = nr(50)
  1105. aaaaw.Transparency = ns(1)
  1106. aaaaw.LockedToPart = true
  1107. aaaaw.Speed = nr(0)
  1108.  
  1109.  
  1110.  
  1111. ae = new("Part",char)
  1112. ae.Name = "NewPart"
  1113. ae.Size = v3(0.1,0.1,0.1)
  1114. ae.Shape = "Ball"
  1115. ae.Position = v3(999,999,999)
  1116. ae.BrickColor = bc("Really blue")
  1117. ae.Material = "Neon"
  1118. ae.Transparency = 1
  1119. aaae =new("Weld",ae)
  1120. aaae.Part0 = torso
  1121. aaae.Part1 = ae
  1122. aaae.C0 = cf(0,7,0) * cfa(rad(0),rad(0),rad(0))
  1123. aaaae = new("ParticleEmitter",ae)
  1124. aaaae.Size = ns(15)
  1125. aaaae.Rate = 5
  1126. aaaae.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  1127. aaaae.ZOffset = -2
  1128. aaaae.Lifetime = nr(5)
  1129. aaaae.Transparency = ns(1)
  1130. aaaae.LockedToPart = true
  1131. aaaae.Speed = nr(0)
  1132.  
  1133. ad = new("Part",char)
  1134. ad.Name = "NewPart"
  1135. ad.Size = v3(10,10,10)
  1136. ad.CanCollide = false
  1137. ad.Anchored = true
  1138. ad.Position = torso.Position - v3(0,3,0)
  1139. ad.BrickColor = bc("Really blue")
  1140. ad.Material = "Neon"
  1141. ad.Transparency = 1
  1142. aad = new("Decal",ad)
  1143. aad.Texture = "rbxassetid://110711859"
  1144. aad.Face = "Top"
  1145. aad.Transparency = 1
  1146. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  1147. --Functions
  1148. function kamehameha()
  1149. enabled = true
  1150.  
  1151.  
  1152. kamefire.Volume = 5
  1153.  
  1154. startkamehameha()
  1155.  
  1156.  
  1157. wait(1)
  1158.  
  1159. endkamehameha()
  1160. coroutine.resume(coroutine.create(function()
  1161. for i = 1,100 do
  1162. CamShakeAll(32,270,torso)
  1163. game:GetService("RunService").RenderStepped:wait()
  1164. end
  1165. end))
  1166. a1 = new("Part",char)
  1167. a1.Name = "Beam"
  1168. a1.Anchored = true
  1169. a1.Size = v3(6,6,6)
  1170. a1.CanCollide = false
  1171. a1.Locked = true
  1172. a1.Position = v3(999,999,999)
  1173. a1.BrickColor = bc("Really blue")
  1174. a1.Material = "Neon"
  1175. a1.Transparency = 0
  1176. aa1 = new("SpecialMesh",a1)
  1177. aa1.MeshType = "Cylinder"
  1178. aa1.Scale = v3(1,1,1)
  1179. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  1180. FZcharge3.Texture = "rbxassetid://174073769"
  1181. FZcharge3.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  1182. FZcharge3.EmissionDirection = "Top"
  1183. FZcharge3.Speed = NumberRange.new(5)
  1184. FZcharge3.Size = NumberSequence.new(10,0)
  1185. FZcharge3.Transparency = NumberSequence.new(0,1)
  1186. FZcharge3.Drag = 1.2
  1187. FZcharge3.LockedToPart = false
  1188. FZcharge3.Lifetime = NumberRange.new(2)
  1189. FZcharge3.Rate = 305
  1190. FZcharge3.LightEmission = 0.8
  1191. FZcharge3.Rotation = NumberRange.new(-360,360)
  1192. FZcharge3.VelocitySpread = 100
  1193. FZcharge3.ZOffset = 1
  1194. local Aaaa = Instance.new("ParticleEmitter",a3)
  1195. Aaaa.Texture = "rbxassetid://174073769"
  1196. Aaaa.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  1197. Aaaa.EmissionDirection = "Top"
  1198. Aaaa.Speed = NumberRange.new(5)
  1199. Aaaa.Size = NumberSequence.new(20,0)
  1200. Aaaa.Transparency = NumberSequence.new(0,1)
  1201. Aaaa.Drag = 1.2
  1202. Aaaa.LockedToPart = false
  1203. Aaaa.Lifetime = NumberRange.new(1)
  1204. Aaaa.Rate = 305
  1205. Aaaa.LightEmission = 0.8
  1206. Aaaa.Rotation = NumberRange.new(-360,360)
  1207. Aaaa.VelocitySpread = 100
  1208. Aaaa.ZOffset = 1
  1209. a2 = new("Part",char)
  1210. a2.Name = "Beam"
  1211. a2.Anchored = true
  1212. a2.Locked = true
  1213. a2.Size = v3(0.1,0.1,0.1)
  1214. a2.CanCollide = false
  1215. a2.Position = v3(999,999,999)
  1216. a2.BrickColor = bc("Really blue")
  1217. a2.Material = "Neon"
  1218. a2.Transparency = 0
  1219. aa2 = new("SpecialMesh",a2)
  1220. aa2.MeshType = 3
  1221. aa2.Scale = v3(150,150,150)
  1222. a3 = new("Part",char)
  1223. a3.Name = "Beam"
  1224. a3.Locked = true
  1225. a3.Anchored = true
  1226. a3.Size = v3(0.1,0.1,0.1)
  1227. a3.CanCollide = false
  1228. a3.Position = v3(999,999,999)
  1229. a3.BrickColor = bc("Really blue")
  1230. a3.Material = "Neon"
  1231. a3.Transparency = 0
  1232. aa3 = new("SpecialMesh",a3)
  1233. aa3.MeshType = 3
  1234. aa3.Scale = v3(200,200,200)
  1235. local Chase = Instance.new("ParticleEmitter",a2)
  1236. Chase.Texture = "rbxassetid://924746519"
  1237. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  1238. Chase.EmissionDirection = "Top"
  1239. Chase.Speed = NumberRange.new(5)
  1240. Chase.Size = NumberSequence.new(30,42)
  1241. Chase.Transparency = NumberSequence.new(0,0.3)
  1242. Chase.Drag = 1.2
  1243. Chase.LockedToPart = false
  1244. Chase.Lifetime = NumberRange.new(0.2)
  1245. Chase.Rate = 110
  1246. Chase.LightEmission = 0.3
  1247. Chase.Rotation = NumberRange.new(-360,360)
  1248. Chase.VelocitySpread = 100
  1249. Chase.ZOffset = 1
  1250.  
  1251. coroutine.resume(coroutine.create(function()
  1252. for i = 1,9 do
  1253.  
  1254. local H = Instance.new("Part",a3)
  1255. H.Size = Vector3.new(1,1,1)
  1256. H.BrickColor = BrickColor.new("White")
  1257. H.CanCollide = false
  1258. H.Anchored = true
  1259. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  1260. local H2 = Instance.new("SpecialMesh",H)
  1261. H2.MeshId = "rbxassetid://3270017"
  1262. H2.Scale = Vector3.new(1.5,1.5,1.5)
  1263. g = Instance.new("Explosion")
  1264.  
  1265. coroutine.resume(coroutine.create(function()
  1266. for i = 1,120 do
  1267.  
  1268. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  1269. H.Transparency = H.Transparency + 0.04
  1270. wait(0.00000000001)
  1271. end
  1272.  
  1273. H2:Destroy()
  1274. H:Destroy()
  1275.  
  1276. end))
  1277.  
  1278. wait(0.3)
  1279.  
  1280. end
  1281.  
  1282. end))
  1283. coroutine.resume(coroutine.create(function()
  1284. for i = 1,30 do
  1285. local HQ = Instance.new("Part",a3)
  1286. HQ.Size = Vector3.new(1,1,1)
  1287. HQ.BrickColor = BrickColor.new("Really blue")
  1288. HQ.Material = Enum.Material.Glass
  1289. HQ.Anchored = true
  1290. HQ.CanCollide = false
  1291. HQ.Transparency = 0
  1292. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  1293. local HQ2 = Instance.new("SpecialMesh",HQ)
  1294. HQ2.MeshId = "rbxassetid://20329976"
  1295. HQ2.Scale = Vector3.new(4.5,4.5,4.5)
  1296. g.Parent = workspace
  1297. g.Position = HQ.Position
  1298. g.BlastRadius = 28
  1299. g.BlastPressure = 4006200
  1300. g.Visible = false
  1301. coroutine.resume(coroutine.create(function()
  1302. for i = 1,90 do
  1303.  
  1304. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  1305. HQ.Transparency = HQ.Transparency + 0.05
  1306.  
  1307. wait(0.00000000001)
  1308. end
  1309. HQ:Destroy()
  1310.  
  1311. HQ2:Destroy()
  1312.  
  1313. end))
  1314.  
  1315. wait(0.07)
  1316.  
  1317. end
  1318.  
  1319. end))
  1320. kamecharge:Stop()
  1321. kamefire:Play()
  1322. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  1323. local HQ = Instance.new("Part",a)
  1324. HQ.Size = Vector3.new(1,0,1)
  1325. HQ.BrickColor = BrickColor.new("Really blue")
  1326. HQ.Material = "Neon"
  1327. HQ.Anchored = true
  1328. HQ.CanCollide = false
  1329. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1330. local HQ2 = Instance.new("SpecialMesh",HQ)
  1331. HQ2.MeshId = "rbxassetid://20329976"
  1332. HQ2.Scale = Vector3.new(10,10,10)
  1333.  
  1334.  
  1335. coroutine.resume(coroutine.create(function()
  1336. for i = 3,650 do
  1337.  
  1338.  
  1339.  
  1340.  
  1341. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  1342. HQ.Transparency = HQ.Transparency + 0.02
  1343. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  1344.  
  1345.  
  1346.  
  1347. wait(0.00000000001)
  1348. end
  1349. end))
  1350. hed.Anchored = true
  1351. a8.Anchored = true
  1352. ae.Anchored = true
  1353. startk = false
  1354.  
  1355.  
  1356. --Damages
  1357. -----------------------------------------------------------------------------------------
  1358. a1.Touched:connect(function(hit)
  1359.  
  1360. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  1361.  
  1362.  
  1363.  
  1364. if hit.Parent:IsA("Model") then
  1365. hit.Parent.Humanoid:TakeDamage(2500000000)
  1366. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  1367. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1368. Fl.velocity = root.CFrame.lookVector*80
  1369. wait(0.05)
  1370. Fl:remove()
  1371.  
  1372. end
  1373.  
  1374. if enabled == true then
  1375. enabled = false
  1376. num = num + 1
  1377.  
  1378. a21 = new("Part",char)
  1379. a21.Name = "Beam"..num
  1380. a21.Locked = true
  1381. a21.Size = v3(0,0,0)
  1382. a21.CanCollide = false
  1383. a21.Position = v3(999,999,999)
  1384. a21.BrickColor = bc("Really blue")
  1385. a21.Material = "Neon"
  1386. a21.Transparency = 0
  1387. aa21 = new("SpecialMesh",a21)
  1388. a21.Anchored = true
  1389. a21.Position = hit.Position
  1390. aa21.MeshType = "Sphere"
  1391. aa21.Scale = v3(0,0,0)
  1392.  
  1393. for i = 1,90 do
  1394. wait()
  1395.  
  1396. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  1397. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  1398. end
  1399. enabled = true
  1400. char["Beam"..num]:Destroy()
  1401. end
  1402.  
  1403. end
  1404.  
  1405. end)
  1406.  
  1407.  
  1408.  
  1409.  
  1410.  
  1411.  
  1412.  
  1413. beam2 = true
  1414. beam1 = true
  1415. wait(2)
  1416. FZcharge3.Rate = 0
  1417. beam1 = false
  1418.  
  1419. repeat
  1420. wait()
  1421. a1.Size = a1.Size - v3(0.2,0.2,0.2)
  1422. aa2.Scale = aa2.Scale - v3(3,3,3)
  1423. aa3.Scale = aa3.Scale - v3(3,3,3)
  1424. until
  1425. a1.Size.y < 0.1
  1426.  
  1427. beamgo = 2.2
  1428. beamgo1 = 1
  1429. a1:Destroy()
  1430. a2:Destroy()
  1431. a3:Destroy()
  1432. for i = 1,10 do
  1433. wait()
  1434.  
  1435. kamefire.Volume = kamefire.Volume - 0.5
  1436. end
  1437. kamefire:Stop()
  1438.  
  1439. hed.Anchored = false
  1440. a8.Anchored = false
  1441. ae.Anchored = false
  1442. end
  1443.  
  1444. function BlueKame()
  1445. enabled = true
  1446.  
  1447.  
  1448. kamefire.Volume = 5
  1449.  
  1450. startkamehameha()
  1451.  
  1452.  
  1453. wait(1)
  1454.  
  1455. endkamehameha()
  1456.  
  1457. a1 = new("Part",char)
  1458. a1.Name = "Beam"
  1459. a1.Anchored = true
  1460. a1.Size = v3(6,6,6)
  1461. a1.CanCollide = false
  1462. a1.Locked = true
  1463. a1.Position = v3(999,999,999)
  1464. a1.BrickColor = bc("Really blue")
  1465. a1.Material = "Neon"
  1466. a1.Transparency = 0
  1467. aa1 = new("SpecialMesh",a1)
  1468. aa1.MeshType = "Cylinder"
  1469. aa1.Scale = v3(1,1,1)
  1470. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  1471. FZcharge3.Texture = "rbxassetid://174073769"
  1472. FZcharge3.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  1473. FZcharge3.EmissionDirection = "Top"
  1474. FZcharge3.Speed = NumberRange.new(5)
  1475. FZcharge3.Size = NumberSequence.new(15,0)
  1476. FZcharge3.Transparency = NumberSequence.new(0,1)
  1477. FZcharge3.Drag = 1.2
  1478. FZcharge3.LockedToPart = false
  1479. FZcharge3.Lifetime = NumberRange.new(2)
  1480. FZcharge3.Rate = 305
  1481. FZcharge3.LightEmission = 0.8
  1482. FZcharge3.Rotation = NumberRange.new(-360,360)
  1483. FZcharge3.VelocitySpread = 100
  1484. FZcharge3.ZOffset = 1
  1485. local Aaaa = Instance.new("ParticleEmitter",a3)
  1486. Aaaa.Texture = "rbxassetid://174073769"
  1487. Aaaa.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  1488. Aaaa.EmissionDirection = "Top"
  1489. Aaaa.Speed = NumberRange.new(5)
  1490. Aaaa.Size = NumberSequence.new(20,0)
  1491. Aaaa.Transparency = NumberSequence.new(0,1)
  1492. Aaaa.Drag = 1.2
  1493. Aaaa.LockedToPart = false
  1494. Aaaa.Lifetime = NumberRange.new(1)
  1495. Aaaa.Rate = 305
  1496. Aaaa.LightEmission = 0.8
  1497. Aaaa.Rotation = NumberRange.new(-360,360)
  1498. Aaaa.VelocitySpread = 100
  1499. Aaaa.ZOffset = 1
  1500. a2 = new("Part",char)
  1501. a2.Name = "Beam"
  1502. a2.Anchored = true
  1503. a2.Locked = true
  1504. a2.Size = v3(0.1,0.1,0.1)
  1505. a2.CanCollide = false
  1506. a2.Position = v3(999,999,999)
  1507. a2.BrickColor = bc("Really blue")
  1508. a2.Material = "Neon"
  1509. a2.Transparency = 0
  1510. aa2 = new("SpecialMesh",a2)
  1511. aa2.MeshType = 3
  1512. aa2.Scale = v3(150,150,150)
  1513. a3 = new("Part",char)
  1514. a3.Name = "Beam"
  1515. a3.Locked = true
  1516. a3.Anchored = true
  1517. a3.Size = v3(0.1,0.1,0.1)
  1518. a3.CanCollide = false
  1519. a3.Position = v3(999,999,999)
  1520. a3.BrickColor = bc("Really blue")
  1521. a3.Material = "Neon"
  1522. a3.Transparency = 0
  1523. aa3 = new("SpecialMesh",a3)
  1524. aa3.MeshType = 3
  1525. aa3.Scale = v3(200,200,200)
  1526. local Chase = Instance.new("ParticleEmitter",a2)
  1527. Chase.Texture = "rbxassetid://924746519"
  1528. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  1529. Chase.EmissionDirection = "Top"
  1530. Chase.Speed = NumberRange.new(5)
  1531. Chase.Size = NumberSequence.new(30,42)
  1532. Chase.Transparency = NumberSequence.new(0,0.3)
  1533. Chase.Drag = 1.2
  1534. Chase.LockedToPart = false
  1535. Chase.Lifetime = NumberRange.new(0.2)
  1536. Chase.Rate = 110
  1537. Chase.LightEmission = 0.3
  1538. Chase.Rotation = NumberRange.new(-360,360)
  1539. Chase.VelocitySpread = 100
  1540. Chase.ZOffset = 1
  1541.  
  1542. coroutine.resume(coroutine.create(function()
  1543. for i = 1,9 do
  1544.  
  1545. local H = Instance.new("Part",a3)
  1546. H.Size = Vector3.new(1,1,1)
  1547. H.BrickColor = BrickColor.new("White")
  1548. H.CanCollide = false
  1549. H.Anchored = true
  1550. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  1551. local H2 = Instance.new("SpecialMesh",H)
  1552. H2.MeshId = "rbxassetid://3270017"
  1553. H2.Scale = Vector3.new(6.5,6.5,6.5)
  1554.  
  1555.  
  1556. coroutine.resume(coroutine.create(function()
  1557. for i = 1,120 do
  1558.  
  1559. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  1560. H.Transparency = H.Transparency + 0.04
  1561. wait(0.00000000001)
  1562. end
  1563.  
  1564. H2:Destroy()
  1565. H:Destroy()
  1566.  
  1567. end))
  1568.  
  1569. wait(0.3)
  1570.  
  1571. end
  1572.  
  1573. end))
  1574. coroutine.resume(coroutine.create(function()
  1575. for i = 1,20 do
  1576. local HQ = Instance.new("Part",a3)
  1577. HQ.Size = Vector3.new(1,1,1)
  1578. HQ.BrickColor = BrickColor.new("Really blue")
  1579. HQ.Material = Enum.Material.Glass
  1580. HQ.Anchored = true
  1581. HQ.CanCollide = false
  1582. HQ.Transparency = 0
  1583. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  1584. local HQ2 = Instance.new("SpecialMesh",HQ)
  1585. HQ2.MeshId = "rbxassetid://20329976"
  1586. HQ2.Scale = Vector3.new(14.5,14.5,14.5)
  1587. g = Instance.new("Explosion")
  1588. g.Parent = workspace
  1589. g.Position = HQ.Position
  1590. g.BlastRadius = 30
  1591. g.BlastPressure = 6500200
  1592. g.Visible = false
  1593. coroutine.resume(coroutine.create(function()
  1594. for i = 1,90 do
  1595.  
  1596. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  1597. HQ.Transparency = HQ.Transparency + 0.05
  1598.  
  1599. wait(0.00000000001)
  1600. end
  1601. HQ:Destroy()
  1602.  
  1603. HQ2:Destroy()
  1604.  
  1605. end))
  1606.  
  1607. wait(0.1)
  1608.  
  1609. end
  1610.  
  1611. end))
  1612. kamecharge:Stop()
  1613. kamefire:Play()
  1614. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  1615. local HQ = Instance.new("Part",a)
  1616. HQ.Size = Vector3.new(1,0,1)
  1617. HQ.BrickColor = BrickColor.new("Really blue")
  1618. HQ.Material = "Neon"
  1619. HQ.Anchored = true
  1620. HQ.CanCollide = false
  1621. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1622. local HQ2 = Instance.new("SpecialMesh",HQ)
  1623. HQ2.MeshId = "rbxassetid://20329976"
  1624. HQ2.Scale = Vector3.new(25,25,25)
  1625.  
  1626.  
  1627. coroutine.resume(coroutine.create(function()
  1628. for i = 3,650 do
  1629.  
  1630.  
  1631.  
  1632.  
  1633. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  1634. HQ.Transparency = HQ.Transparency + 0.02
  1635. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  1636.  
  1637.  
  1638.  
  1639. wait(0.00000000001)
  1640. end
  1641. end))
  1642. hed.Anchored = true
  1643. a8.Anchored = true
  1644. ae.Anchored = true
  1645. startk = false
  1646.  
  1647. --Damages
  1648. -----------------------------------------------------------------------------------------
  1649. a1.Touched:connect(function(hit)
  1650.  
  1651. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  1652.  
  1653.  
  1654.  
  1655. if hit.Parent:IsA("Model") then
  1656. hit.Parent.Humanoid:TakeDamage(150000000000000000000000000000000000000000000000000000000000000000000)
  1657. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  1658. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1659. Fl.velocity = root.CFrame.lookVector*100
  1660. wait(0.05)
  1661. Fl:remove()
  1662.  
  1663. end
  1664.  
  1665. if enabled == true then
  1666. enabled = false
  1667. num = num + 1
  1668.  
  1669. a21 = new("Part",char)
  1670. a21.Name = "Beam"..num
  1671. a21.Locked = true
  1672. a21.Size = v3(0,0,0)
  1673. a21.CanCollide = false
  1674. a21.Position = v3(999,999,999)
  1675. a21.BrickColor = bc("Really blue")
  1676. a21.Material = "Neon"
  1677. a21.Transparency = 0
  1678. aa21 = new("SpecialMesh",a21)
  1679. a21.Anchored = true
  1680. a21.Position = hit.Position
  1681. aa21.MeshType = "Sphere"
  1682. aa21.Scale = v3(0,0,0)
  1683.  
  1684. for i = 1,90 do
  1685. wait()
  1686.  
  1687. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  1688. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  1689. end
  1690. enabled = true
  1691. char["Beam"..num]:Destroy()
  1692. end
  1693.  
  1694. end
  1695.  
  1696. end)
  1697.  
  1698.  
  1699.  
  1700.  
  1701.  
  1702. beamb = true
  1703. beamb2 = true
  1704. wait(3)
  1705. FZcharge3.Rate = 0
  1706. beamui1 = false
  1707.  
  1708. repeat
  1709. wait()
  1710. a1.Size = a1.Size - v3(1,1,1)
  1711. aa2.Scale = aa2.Scale - v3(5,5,5)
  1712. aa3.Scale = aa3.Scale - v3(5,5,5)
  1713. until
  1714. a1.Size.y < 0.1
  1715.  
  1716. beamgo = 2.2
  1717. beamgo1 = 1
  1718. a1:Destroy()
  1719. a2:Destroy()
  1720. a3:Destroy()
  1721. for i = 1,10 do
  1722. wait()
  1723.  
  1724. kamefire.Volume = kamefire.Volume - 0.5
  1725. end
  1726. kamefire:Stop()
  1727.  
  1728. hed.Anchored = false
  1729. a8.Anchored = false
  1730. ae.Anchored = false
  1731. end
  1732.  
  1733.  
  1734. function UIKame()
  1735. enabled = true
  1736.  
  1737.  
  1738. kamefire.Volume = 5
  1739.  
  1740.  
  1741.  
  1742. endkamehameha()
  1743. coroutine.resume(coroutine.create(function()
  1744. for i = 1,100 do
  1745. CamShakeAll(32,270,torso)
  1746. game:GetService("RunService").RenderStepped:wait()
  1747. end
  1748. end))
  1749. a1 = new("Part",char)
  1750. a1.Name = "Beam"
  1751. a1.Anchored = true
  1752. a1.Size = v3(6,6,6)
  1753. a1.CanCollide = false
  1754. a1.Locked = true
  1755. a1.Position = v3(999,999,999)
  1756. a1.BrickColor = bc("Really blue")
  1757. a1.Material = "Neon"
  1758. a1.Transparency = 0
  1759. aa1 = new("SpecialMesh",a1)
  1760. aa1.MeshType = "Cylinder"
  1761. aa1.Scale = v3(1,1,1)
  1762. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  1763. FZcharge3.Texture = "rbxassetid://174073769"
  1764. FZcharge3.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  1765. FZcharge3.EmissionDirection = "Top"
  1766. FZcharge3.Speed = NumberRange.new(5)
  1767. FZcharge3.Size = NumberSequence.new(15,0)
  1768. FZcharge3.Transparency = NumberSequence.new(0,1)
  1769. FZcharge3.Drag = 1.2
  1770. FZcharge3.LockedToPart = false
  1771. FZcharge3.Lifetime = NumberRange.new(2)
  1772. FZcharge3.Rate = 305
  1773. FZcharge3.LightEmission = 0.8
  1774. FZcharge3.Rotation = NumberRange.new(-360,360)
  1775. FZcharge3.VelocitySpread = 100
  1776. FZcharge3.ZOffset = 1
  1777. local Aaaa = Instance.new("ParticleEmitter",a3)
  1778. Aaaa.Texture = "rbxassetid://174073769"
  1779. Aaaa.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  1780. Aaaa.EmissionDirection = "Top"
  1781. Aaaa.Speed = NumberRange.new(5)
  1782. Aaaa.Size = NumberSequence.new(20,0)
  1783. Aaaa.Transparency = NumberSequence.new(0,1)
  1784. Aaaa.Drag = 1.2
  1785. Aaaa.LockedToPart = false
  1786. Aaaa.Lifetime = NumberRange.new(1)
  1787. Aaaa.Rate = 305
  1788. Aaaa.LightEmission = 0.8
  1789. Aaaa.Rotation = NumberRange.new(-360,360)
  1790. Aaaa.VelocitySpread = 100
  1791. Aaaa.ZOffset = 1
  1792. a2 = new("Part",char)
  1793. a2.Name = "Beam"
  1794. a2.Anchored = true
  1795. a2.Locked = true
  1796. a2.Size = v3(0.1,0.1,0.1)
  1797. a2.CanCollide = false
  1798. a2.Position = v3(999,999,999)
  1799. a2.BrickColor = bc("Really blue")
  1800. a2.Material = "Neon"
  1801. a2.Transparency = 0
  1802. aa2 = new("SpecialMesh",a2)
  1803. aa2.MeshType = 3
  1804. aa2.Scale = v3(150,150,150)
  1805. a3 = new("Part",char)
  1806. a3.Name = "Beam"
  1807. a3.Locked = true
  1808. a3.Anchored = true
  1809. a3.Size = v3(0.1,0.1,0.1)
  1810. a3.CanCollide = false
  1811. a3.Position = v3(999,999,999)
  1812. a3.BrickColor = bc("Really blue")
  1813. a3.Material = "Neon"
  1814. a3.Transparency = 0
  1815. aa3 = new("SpecialMesh",a3)
  1816. aa3.MeshType = 3
  1817. aa3.Scale = v3(200,200,200)
  1818. local Chase = Instance.new("ParticleEmitter",a2)
  1819. Chase.Texture = "rbxassetid://924746519"
  1820. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  1821. Chase.EmissionDirection = "Top"
  1822. Chase.Speed = NumberRange.new(5)
  1823. Chase.Size = NumberSequence.new(30,42)
  1824. Chase.Transparency = NumberSequence.new(0,0.3)
  1825. Chase.Drag = 1.2
  1826. Chase.LockedToPart = false
  1827. Chase.Lifetime = NumberRange.new(0.2)
  1828. Chase.Rate = 110
  1829. Chase.LightEmission = 0.3
  1830. Chase.Rotation = NumberRange.new(-360,360)
  1831. Chase.VelocitySpread = 100
  1832. Chase.ZOffset = 1
  1833.  
  1834. coroutine.resume(coroutine.create(function()
  1835. for i = 1,9 do
  1836.  
  1837. local H = Instance.new("Part",a3)
  1838. H.Size = Vector3.new(1,1,1)
  1839. H.BrickColor = BrickColor.new("White")
  1840. H.CanCollide = false
  1841. H.Anchored = true
  1842. H.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  1843. local H2 = Instance.new("SpecialMesh",H)
  1844. H2.MeshId = "rbxassetid://3270017"
  1845. H2.Scale = Vector3.new(6.5,6.5,6.5)
  1846.  
  1847.  
  1848. coroutine.resume(coroutine.create(function()
  1849. for i = 1,120 do
  1850.  
  1851. H2.Scale = H2.Scale + Vector3.new(1.2,1.2,1.2)
  1852. H.Transparency = H.Transparency + 0.04
  1853. wait(0.00000000001)
  1854. end
  1855.  
  1856. H2:Destroy()
  1857. H:Destroy()
  1858.  
  1859. end))
  1860.  
  1861. wait(0.3)
  1862.  
  1863. end
  1864.  
  1865. end))
  1866. coroutine.resume(coroutine.create(function()
  1867. for i = 1,20 do
  1868. local HQ = Instance.new("Part",a3)
  1869. HQ.Size = Vector3.new(1,1,1)
  1870. HQ.BrickColor = BrickColor.new("Really blue")
  1871. HQ.Material = Enum.Material.Glass
  1872. HQ.Anchored = true
  1873. HQ.CanCollide = false
  1874. HQ.Transparency = 0
  1875. HQ.CFrame = a3.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55)
  1876. local HQ2 = Instance.new("SpecialMesh",HQ)
  1877. HQ2.MeshId = "rbxassetid://20329976"
  1878. HQ2.Scale = Vector3.new(19.5,19.5,19.5)
  1879. g = Instance.new("Explosion")
  1880. g.Parent = workspace
  1881. g.Position = HQ.Position
  1882. g.BlastRadius = 35
  1883. g.BlastPressure = 7
  1884. g.Visible = false
  1885. coroutine.resume(coroutine.create(function()
  1886. for i = 1,90 do
  1887.  
  1888. HQ2.Scale = HQ2.Scale + Vector3.new(1.2,1.2,1.2)
  1889. HQ.Transparency = HQ.Transparency + 0.05
  1890.  
  1891. wait(0.00000000001)
  1892. end
  1893. HQ:Destroy()
  1894.  
  1895. HQ2:Destroy()
  1896.  
  1897. end))
  1898.  
  1899. wait(0.1)
  1900.  
  1901. end
  1902.  
  1903. end))
  1904. kamecharge:Stop()
  1905. kamefire:Play()
  1906. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  1907. local HQ = Instance.new("Part",a)
  1908. HQ.Size = Vector3.new(1,0,1)
  1909. HQ.BrickColor = BrickColor.new("Really blue")
  1910. HQ.Material = "Neon"
  1911. HQ.Anchored = true
  1912. HQ.CanCollide = false
  1913. HQ.CFrame = a1.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  1914. local HQ2 = Instance.new("SpecialMesh",HQ)
  1915. HQ2.MeshId = "rbxassetid://20329976"
  1916. HQ2.Scale = Vector3.new(25,25,25)
  1917.  
  1918.  
  1919. coroutine.resume(coroutine.create(function()
  1920. for i = 3,650 do
  1921.  
  1922.  
  1923.  
  1924.  
  1925. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  1926. HQ.Transparency = HQ.Transparency + 0.02
  1927. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  1928.  
  1929.  
  1930.  
  1931. wait(0.00000000001)
  1932. end
  1933. end))
  1934. hed.Anchored = true
  1935. a8.Anchored = true
  1936. ae.Anchored = true
  1937. startk = false
  1938.  
  1939.  
  1940. --Damages
  1941. -----------------------------------------------------------------------------------------
  1942. a1.Touched:connect(function(hit)
  1943.  
  1944. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  1945.  
  1946.  
  1947.  
  1948. if hit.Parent:IsA("Model") then
  1949. hit.Parent:BreakJoints()
  1950. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  1951. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1952. Fl.velocity = root.CFrame.lookVector*920
  1953. wait(0.05)
  1954. Fl:remove()
  1955.  
  1956. end
  1957.  
  1958. if enabled == true then
  1959. enabled = false
  1960. num = num + 1
  1961.  
  1962. a21 = new("Part",char)
  1963. a21.Name = "Beam"..num
  1964. a21.Locked = true
  1965. a21.Size = v3(0,0,0)
  1966. a21.CanCollide = false
  1967. a21.Position = v3(999,999,999)
  1968. a21.BrickColor = bc("Really blue")
  1969. a21.Material = "Neon"
  1970. a21.Transparency = 0
  1971. aa21 = new("SpecialMesh",a21)
  1972. a21.Anchored = true
  1973. a21.Position = hit.Position
  1974. aa21.MeshType = "Sphere"
  1975. aa21.Scale = v3(0,0,0)
  1976.  
  1977. for i = 1,90 do
  1978. wait()
  1979.  
  1980. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  1981. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  1982. end
  1983. enabled = true
  1984. char["Beam"..num]:Destroy()
  1985. end
  1986.  
  1987. end
  1988.  
  1989. end)
  1990.  
  1991.  
  1992.  
  1993.  
  1994.  
  1995.  
  1996.  
  1997. beamui2 = true
  1998. beamui1 = true
  1999. wait(3)
  2000. FZcharge3.Rate = 0
  2001. beamui1 = false
  2002.  
  2003. repeat
  2004. wait()
  2005. a1.Size = a1.Size - v3(1,1,1)
  2006. aa2.Scale = aa2.Scale - v3(5,5,5)
  2007. aa3.Scale = aa3.Scale - v3(5,5,5)
  2008. until
  2009. a1.Size.y < 0.1
  2010.  
  2011. beamgo = 2.2
  2012. beamgo1 = 1
  2013. a1:Destroy()
  2014. a2:Destroy()
  2015. a3:Destroy()
  2016. for i = 1,10 do
  2017. wait()
  2018.  
  2019. kamefire.Volume = kamefire.Volume - 0.5
  2020. end
  2021. kamefire:Stop()
  2022.  
  2023. hed.Anchored = false
  2024. a8.Anchored = false
  2025. ae.Anchored = false
  2026. end
  2027.  
  2028.  
  2029.  
  2030.  
  2031. function superkamehameha()
  2032. enabled = true
  2033.  
  2034.  
  2035. kamefire.Volume = 5
  2036.  
  2037. startkamehameha()
  2038.  
  2039.  
  2040. wait(1)
  2041.  
  2042. endkamehameha()
  2043.  
  2044. a1 = new("Part",char)
  2045. a1.Name = "Beam"
  2046. a1.Anchored = true
  2047. a1.Size = v3(5,5,5)
  2048. a1.CanCollide = false
  2049. a1.Locked = true
  2050. a1.Position = v3(999,999,999)
  2051. a1.BrickColor = bc("Really blue")
  2052. a1.Material = "Neon"
  2053. a1.Transparency = 0
  2054. aa1 = new("SpecialMesh",a1)
  2055. aa1.MeshType = "Cylinder"
  2056. aa1.Scale = v3(5,5,5)
  2057. local FZcharge3 = Instance.new("ParticleEmitter",a1)
  2058. FZcharge3.Texture = "rbxassetid://174073769"
  2059. FZcharge3.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  2060. FZcharge3.EmissionDirection = "Top"
  2061. FZcharge3.Speed = NumberRange.new(5)
  2062. FZcharge3.Size = NumberSequence.new(15,0)
  2063. FZcharge3.Transparency = NumberSequence.new(0,1)
  2064. FZcharge3.Drag = 1.2
  2065. FZcharge3.LockedToPart = false
  2066. FZcharge3.Lifetime = NumberRange.new(2)
  2067. FZcharge3.Rate = 305
  2068. FZcharge3.LightEmission = 0.8
  2069. FZcharge3.Rotation = NumberRange.new(-360,360)
  2070. FZcharge3.VelocitySpread = 100
  2071. FZcharge3.ZOffset = 1
  2072. a2 = new("Part",char)
  2073. a2.Name = "Beam"
  2074. a2.Anchored = true
  2075. a2.Locked = true
  2076. a2.Size = v3(0.2,0.2,0.2)
  2077. a2.CanCollide = false
  2078. a2.Position = v3(999,999,999)
  2079. a2.BrickColor = bc("Really blue")
  2080. a2.Material = "Neon"
  2081. a2.Transparency = 0
  2082. aa2 = new("SpecialMesh",a2)
  2083. aa2.MeshType = 3
  2084. aa2.Scale = v3(150,150,150)
  2085. a3 = new("Part",char)
  2086. a3.Name = "Beam"
  2087. a3.Locked = true
  2088. a3.Anchored = true
  2089. a3.Size = v3(0.2,0.2,0.2)
  2090. a3.CanCollide = false
  2091. a3.Position = v3(999,999,999)
  2092. a3.BrickColor = bc("Really blue")
  2093. a3.Material = "Neon"
  2094. a3.Transparency = 0
  2095. aa3 = new("SpecialMesh",a3)
  2096. aa3.MeshType = 3
  2097. aa3.Scale = v3(200,200,200)
  2098. local Chase = Instance.new("ParticleEmitter",a2)
  2099. Chase.Texture = "rbxassetid://924746519"
  2100. Chase.Color = ColorSequence.new(BrickColor.new("White").Color)
  2101. Chase.EmissionDirection = "Top"
  2102. Chase.Speed = NumberRange.new(5)
  2103. Chase.Size = NumberSequence.new(30,42)
  2104. Chase.Transparency = NumberSequence.new(0,0.3)
  2105. Chase.Drag = 1.2
  2106. Chase.LockedToPart = false
  2107. Chase.Lifetime = NumberRange.new(0.2)
  2108. Chase.Rate = 110
  2109. Chase.LightEmission = 0.3
  2110. Chase.Rotation = NumberRange.new(-360,360)
  2111. Chase.VelocitySpread = 100
  2112. Chase.ZOffset = 1
  2113. a1.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2114. local HQ = Instance.new("Part",a)
  2115. HQ.Size = Vector3.new(1,0,1)
  2116. HQ.BrickColor = BrickColor.new("Really blue")
  2117. HQ.Material = "Neon"
  2118. HQ.Anchored = true
  2119. HQ.CanCollide = false
  2120. HQ.CFrame = a.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  2121. local HQ2 = Instance.new("SpecialMesh",HQ)
  2122. HQ2.MeshId = "rbxassetid://20329976"
  2123. HQ2.Scale = Vector3.new(10,10,10)
  2124.  
  2125.  
  2126. coroutine.resume(coroutine.create(function()
  2127. for i = 3,650 do
  2128.  
  2129.  
  2130.  
  2131.  
  2132. HQ2.Scale = HQ2.Scale + Vector3.new(0,0,0)
  2133. HQ.Transparency = HQ.Transparency + 0.02
  2134. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,-0.2,0)
  2135.  
  2136.  
  2137.  
  2138. wait(0.00000000001)
  2139. end
  2140. end))
  2141.  
  2142. kamecharge:Stop()
  2143. kamefire:Play()
  2144. hed.Anchored = true
  2145. a8.Anchored = true
  2146. ae.Anchored = true
  2147. startk = false
  2148.  
  2149.  
  2150. --Damages
  2151. -----------------------------------------------------------------------------------------
  2152. a1.Touched:connect(function(hit)
  2153.  
  2154. if hit.Parent:findFirstChild("NewPart") == nil and hit.Size.x < 500 and hit.Parent:findFirstChild("Wave") == nil and hit ~= a8 then
  2155.  
  2156.  
  2157.  
  2158. if hit.Parent:IsA("Model") then
  2159. hit.Parent.Humanoid:TakeDamage(1000000000000000000000000000000000000000)
  2160. end
  2161.  
  2162. if enabled == true then
  2163. enabled = false
  2164. num = num + 1
  2165.  
  2166. a21 = new("Part",char)
  2167. a21.Name = "Beam"..num
  2168. a21.Locked = true
  2169. a21.Size = v3(0,0,0)
  2170. a21.CanCollide = false
  2171. a21.Position = v3(999,999,999)
  2172. a21.BrickColor = bc("Really blue")
  2173. a21.Material = "Neon"
  2174. a21.Transparency = 0
  2175. aa21 = new("SpecialMesh",a21)
  2176. a21.Anchored = true
  2177. a21.Position = hit.Position
  2178. aa21.MeshType = "Sphere"
  2179. aa21.Scale = v3(0,0,0)
  2180.  
  2181. for i = 1,90 do
  2182. wait()
  2183. a1.CFrame = torso.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2184. a1.Position = v3(999,999,999)
  2185. char["Beam"..num].Mesh.Scale = char["Beam"..num].Mesh.Scale + v3(0,0,0)
  2186. char["Beam"..num].Transparency = char["Beam"..num].Transparency + 0.02
  2187. end
  2188. enabled = true
  2189. char["Beam"..num]:Destroy()
  2190. end
  2191.  
  2192. end
  2193.  
  2194. end)
  2195.  
  2196.  
  2197.  
  2198.  
  2199.  
  2200.  
  2201.  
  2202. beam2 = true
  2203. beam1 = true
  2204. wait(2)
  2205. FZcharge3.Rate = 0
  2206. beam1 = false
  2207.  
  2208. repeat
  2209. wait()
  2210. a1.Size = a1.Size - v3(0,0.2,0.2)
  2211. aa2.Scale = aa2.Scale - v3(3,3,3)
  2212. aa3.Scale = aa3.Scale - v3(3,3,3)
  2213. until
  2214. a1.Size.y < 0.4
  2215.  
  2216. beamgo = 2.2
  2217. beamgo1 = 1
  2218. a1:Destroy()
  2219. a2:Destroy()
  2220. a3:Destroy()
  2221. for i = 1,10 do
  2222. wait()
  2223.  
  2224. kamefire.Volume = kamefire.Volume - 0.5
  2225. end
  2226. kamefire:Stop()
  2227.  
  2228. hed.Anchored = false
  2229. a8.Anchored = false
  2230. ae.Anchored = false
  2231. end
  2232.  
  2233.  
  2234.  
  2235.  
  2236.  
  2237.  
  2238. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2239. --RenderedStep
  2240. rs:connect(function()
  2241. --kamehameha
  2242. ------------------------------------------------------------------
  2243. if startk == true then
  2244. aaaa.Transparency = ns(0)
  2245. aaaaw.Transparency = ns(0)
  2246. aaaa.Size = ns(math.random(1,2))
  2247. else
  2248. aaaa.Transparency = ns(1)
  2249. aaaaw.Transparency = ns(1)
  2250. end
  2251.  
  2252. if beam1 == true then
  2253.  
  2254.  
  2255. beamgo = beamgo + 2
  2256. beamgo1 = beamgo1 + 4
  2257. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2258. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2259. a1.Size = v3(beamgo1,6,6)
  2260. aa2.Scale = v3(150,math.random(150,150),math.random(150,150))
  2261. aa3.Scale = v3(150,math.random(150,150),math.random(150,150))
  2262.  
  2263. end
  2264.  
  2265.  
  2266.  
  2267. if beamui1 == true then
  2268.  
  2269.  
  2270. beamgo = beamgo + 2
  2271. beamgo1 = beamgo1 + 4
  2272. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2273. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2274. a1.Size = v3(beamgo1,26,26)
  2275. aa2.Scale = v3(290,math.random(290,290),math.random(290,290))
  2276. aa3.Scale = v3(290,math.random(290,290),math.random(290,290))
  2277.  
  2278. end
  2279. if beamb == true then
  2280.  
  2281.  
  2282. beamgo = beamgo + 2
  2283. beamgo1 = beamgo1 + 4
  2284. a3.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo * 2
  2285. a1.CFrame = root.CFrame * CFrame.Angles(0,rad(90),0)+ v3(0,1,0) + root.CFrame.lookVector * beamgo
  2286. a1.Size = v3(beamgo1,15,15)
  2287. aa2.Scale = v3(190,math.random(190,190),math.random(190,190))
  2288. aa3.Scale = v3(190,math.random(190,190),math.random(190,190))
  2289.  
  2290. end
  2291. if beam2 == true then
  2292. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2293. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2294. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 1.93
  2295. end
  2296. if beamui2 == true then
  2297. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2298. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2299. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 2
  2300. end
  2301. if beamb2 == true then
  2302. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo
  2303. a2.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2304. a3.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo * 2
  2305. end
  2306. -----------------------------------------------------------------------
  2307.  
  2308.  
  2309.  
  2310.  
  2311. if hum.MoveDirection.x == 0 then
  2312. if canidle == true then
  2313. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  2314. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2315. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2316. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2317. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2319. end
  2320. end
  2321. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2322.  
  2323. if canwalk1 == true then
  2324. canwalk1 = false
  2325. for i = 1,10 do
  2326. wait()
  2327. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2328. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  2329. end
  2330. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(0)), .1)--torso
  2332. end
  2333. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(5)), .1)--arm
  2335. end
  2336. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2337. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-5)), .1)--arm
  2338. end
  2339. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2340. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), .1)--leg
  2341. end
  2342. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), .1)--leg
  2344. end
  2345. end
  2346. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2347. for i = 1,10 do
  2348. wait()
  2349. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2350. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .1)--head
  2351. end
  2352. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-5), math.rad(0)), .1)--torso
  2354. end
  2355. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2356. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(5)), .1)--arm
  2357. end
  2358. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2359. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-5)), .1)--arm
  2360. end
  2361. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2362. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), .1)--leg
  2363. end
  2364. if hum.MoveDirection.x > 0 and canwalk == true or hum.MoveDirection.x < 0 and canwalk == true then
  2365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), .1)--leg
  2366. end
  2367. end
  2368. end
  2369. canwalk1 = true
  2370. end
  2371.  
  2372.  
  2373. end
  2374.  
  2375. if block == true then
  2376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  2377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.4)--torso
  2378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.5,-0.7)*CFrame.Angles(math.rad(175),math.rad(0),math.rad(-10)), 0.4)--arm
  2379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.5,-0.7)*CFrame.Angles(math.rad(175),math.rad(0),math.rad(10)), 0.4)--arm
  2380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), 0.4)--leg
  2381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, -0.1, -0.7) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(2)), 0.4)--leg
  2382.  
  2383.  
  2384. end
  2385. --------------------------------------------------
  2386.  
  2387. --
  2388. --Aura
  2389. if onaura == true then
  2390. onaura =false
  2391.  
  2392. wait(0.1)
  2393. aaaae.Texture = "rbxassetid://926705964"
  2394. wait(0.1)
  2395. aaaae.Texture = "rbxassetid://926709486"
  2396. wait(0.1)
  2397. aaaae.Texture = "rbxassetid://926711720"
  2398. wait(0.1)
  2399. aaaae.Texture = "rbxassetid://926712235"
  2400. onaura =true
  2401. end
  2402.  
  2403. if transforming1 == true then
  2404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), 0.1)--head
  2405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1)--torso
  2406. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2407. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2410.  
  2411. end
  2412.  
  2413. if slow == true then
  2414. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.2)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.1)--head
  2415. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.1)--torso
  2416. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  2417. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  2418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-5)), 0.1)--leg
  2419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)--leg
  2420.  
  2421. end
  2422.  
  2423. if transforming2 == true then
  2424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.1)--head
  2425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.1)--torso
  2426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  2427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  2428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  2429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  2430.  
  2431. end
  2432.  
  2433. if dodge == true then
  2434. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  2435. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(20), math.rad(0)), .5)--torso
  2436. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  2437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)), .5)--arm
  2438. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  2439. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  2440.  
  2441. end
  2442. if transforming3 == true then
  2443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.3)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.1)--head
  2444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.1)--torso
  2445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(10)), 0.1)--arm
  2446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.1)--arm
  2447. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.3) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-5)), 0.1)--leg
  2448. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.3) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(5)), 0.1)--leg
  2449.  
  2450. end
  2451.  
  2452. if powering == true then
  2453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  2454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(40),math.rad(-20),math.rad(10)), 0.1)--arm
  2456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(-10)), 0.1)--arm
  2457. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)--leg
  2458. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)--leg
  2459.  
  2460. end
  2461. if start == true then
  2462. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)), 0.1)--head
  2463. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)--torso
  2464. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(-3),math.rad(-60)), 0.1)--arm
  2465. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(3),math.rad(60)), 0.1)--arm
  2466. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.1)--leg
  2467. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)--leg
  2468.  
  2469. end
  2470. if beam3 == true then
  2471. beamgo4 = beamgo4 + 1
  2472. beamgo3 = beamgo3 + 0.018
  2473. a1s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2474. aa1s.Scale = v3(1,math.random(1,1.2),math.random(1,1.2))
  2475. a3s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4 * 5
  2476. a1s.Size = a1s.Size + v3(beamgo3,0,0)
  2477. aa2s.Scale = v3(200,math.random(150,170),math.random(150,170))
  2478. aa3s.Scale = v3(250,math.random(150,170),math.random(150,170))
  2479. a1.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2480. a2s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) - torso.CFrame.lookVector * 1
  2481. end
  2482. if beam4 == true then
  2483. a1s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4
  2484. a2s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * 8
  2485. a3s.CFrame = torso.CFrame * CFrame.Angles(0,rad(90),0) + torso.CFrame.lookVector * beamgo4 * 1.93
  2486. end
  2487.  
  2488.  
  2489. end)
  2490. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  2491. --Kamehameha
  2492. ---------------------------------------------------------------------
  2493. --InstantTramission
  2494. ----
  2495.  
  2496.  
  2497. tp = true
  2498. mouse.KeyDown:connect(function(key)
  2499. if key == "3" then
  2500. if tp == true then
  2501. tp = true
  2502. local Teleport = Instance.new("Sound",hed)
  2503. Teleport.SoundId = "rbxassetid://1055279036"
  2504. Teleport.Pitch = 1
  2505. Teleport.Looped = false
  2506. Teleport.Volume = 2
  2507. wait(0.0001)
  2508. Teleport:Play()
  2509.  
  2510. Zanzoken = Instance.new("Part",root)
  2511. Zanzoken.Anchored = true
  2512. Zanzoken.CanCollide = false
  2513. Zanzoken.Position = v3(999,999,999)
  2514. Zanzoken.CFrame = root.CFrame
  2515. game.Debris:AddItem(Zanzoken,0.5)
  2516. Zanzoken.Transparency = 1
  2517. wait()
  2518. idk = Instance.new("BillboardGui",Zanzoken)
  2519. idk.Size = UDim2.new(10,0,15,0)
  2520. idk.AlwaysOnTop = false
  2521. idk1 = Instance.new("ImageLabel",idk)
  2522. idk1.BackgroundTransparency = 1
  2523. idk.ExtentsOffset = v3(0,0,0)
  2524. idk1.ImageTransparency = 0
  2525. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2526. idk1.Size = UDim2.new(2,0,1,0)
  2527. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2528. idk1.Image = "rbxassetid://319554883"
  2529. wait()
  2530. root.CFrame = mouse.Hit * CFrame.new(0, 3, 0)
  2531. Zanzoken = Instance.new("Part",char)
  2532. Zanzoken.Anchored = true
  2533. Zanzoken.CanCollide = false
  2534. Zanzoken.Position = v3(999,999,999)
  2535. Zanzoken.CFrame = root.CFrame
  2536. game.Debris:AddItem(Zanzoken,0.5)
  2537. Zanzoken.Transparency = 1
  2538. wait()
  2539. idk = Instance.new("BillboardGui",Zanzoken)
  2540. idk.Size = UDim2.new(20,0,20,0)
  2541. idk.AlwaysOnTop = false
  2542. idk1 = Instance.new("ImageLabel",idk)
  2543. idk1.BackgroundTransparency = 1
  2544. idk.ExtentsOffset = v3(0,0,0)
  2545. idk1.ImageTransparency = 0
  2546. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2547. idk1.Size = UDim2.new(2,0,1,0)
  2548. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2549. idk1.Image = "rbxassetid://319554883"
  2550.  
  2551.  
  2552.  
  2553. wait(0)
  2554.  
  2555. tp = true
  2556.  
  2557.  
  2558. end
  2559. end
  2560. end)
  2561. ---
  2562. --LockOn
  2563. ---
  2564.  
  2565.  
  2566. mouse.KeyDown:connect(function(key)
  2567. if key == '1' then
  2568. LockOn()
  2569. end
  2570. end)
  2571.  
  2572. function LockOn()
  2573. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  2574. TargetSelect(mouse.Target.Parent)
  2575. end
  2576. end
  2577. function swait(num)
  2578. if num == 0 or num == nil then
  2579. ArtificialHB.Event:wait()
  2580. else
  2581. for i = 0, num do
  2582. ArtificialHB.Event:wait()
  2583. end
  2584. end
  2585. end
  2586.  
  2587. ArtificialHB = Instance.new("BindableEvent", script)
  2588. ArtificialHB.Name = "Heartbeat"
  2589.  
  2590. script:WaitForChild("Heartbeat")
  2591.  
  2592. function TargetSelect(person)
  2593. local dd=coroutine.wrap(function()
  2594. if targetted ~= person then
  2595. targetted = person
  2596. for i = 0, 2, 0.1 do
  2597. swait()
  2598. end
  2599. end
  2600. end)
  2601. dd()
  2602. end
  2603.  
  2604. function HomingAttack()
  2605.  
  2606.  
  2607.  
  2608.  
  2609. if targetted == nil then
  2610.  
  2611. end
  2612.  
  2613.  
  2614. local Music2 = Instance.new("Sound",torso)
  2615. Music2.SoundId = "rbxassetid://1055279036"
  2616. Music2.Pitch = 1
  2617. Music2.Looped = false
  2618. Music2.Volume = 3.2
  2619. wait(0.0001)
  2620. Music2:Play()
  2621. root.CFrame = targetted.Head.CFrame * CFrame.new(0,1.5,3.1)
  2622. Zanzoken = Instance.new("Part",root)
  2623. Zanzoken.Anchored = true
  2624. Zanzoken.CanCollide = false
  2625. Zanzoken.Position = v3(999,999,999)
  2626. Zanzoken.CFrame = root.CFrame
  2627. game.Debris:AddItem(Zanzoken,0.5)
  2628. Zanzoken.Transparency = 1
  2629. wait()
  2630. idk = Instance.new("BillboardGui",Zanzoken)
  2631. idk.Size = UDim2.new(10,0,15,0)
  2632. idk.AlwaysOnTop = false
  2633. idk1 = Instance.new("ImageLabel",idk)
  2634. idk1.BackgroundTransparency = 1
  2635. idk.ExtentsOffset = v3(0,0,0)
  2636. idk1.ImageTransparency = 0
  2637. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2638. idk1.Size = UDim2.new(2,0,1,0)
  2639. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2640. idk1.Image = "rbxassetid://319554883"
  2641. wait()
  2642. Zanzoken = Instance.new("Part",char)
  2643. Zanzoken.Anchored = true
  2644. Zanzoken.CanCollide = false
  2645. Zanzoken.Position = v3(999,999,999)
  2646. Zanzoken.CFrame = root.CFrame
  2647. game.Debris:AddItem(Zanzoken,0.5)
  2648. Zanzoken.Transparency = 1
  2649. wait()
  2650. idk = Instance.new("BillboardGui",Zanzoken)
  2651. idk.Size = UDim2.new(20,0,20,0)
  2652. idk.AlwaysOnTop = false
  2653. idk1 = Instance.new("ImageLabel",idk)
  2654. idk1.BackgroundTransparency = 1
  2655. idk.ExtentsOffset = v3(0,0,0)
  2656. idk1.ImageTransparency = 0
  2657. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  2658. idk1.Size = UDim2.new(2,0,1,0)
  2659. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  2660. idk1.Image = "rbxassetid://319554883"
  2661.  
  2662.  
  2663.  
  2664. end
  2665. mouse.KeyDown:connect(function(key)
  2666. if key == 'c' and ui == false and kaioken == false then
  2667.  
  2668. GodFist()
  2669. end
  2670. end)
  2671.  
  2672. mouse.KeyDown:connect(function(key)
  2673. if key == 'c' and kaioken == true then
  2674.  
  2675. KaiokenRush()
  2676. end
  2677. end)
  2678.  
  2679. mouse.KeyDown:connect(function(key)
  2680. if key == 'c' and ui == true and kaioken == false then
  2681.  
  2682. FinalAttack()
  2683. end
  2684. end)
  2685.  
  2686. mouse.KeyDown:connect(function(key)
  2687. if key == '2' then
  2688. HomingAttack()
  2689. end
  2690. end)
  2691. -------
  2692.  
  2693. function GodFist()
  2694.  
  2695. canattack = false
  2696. canidle = false
  2697. canwalk = false
  2698.  
  2699.  
  2700.  
  2701. local bv = Instance.new("BodyVelocity")
  2702. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2703. bv.velocity = mouse.Hit.lookVector * 250
  2704. bv.Parent = root
  2705.  
  2706. local Aura = Instance.new('ParticleEmitter')
  2707. Aura.Name = "Aura"
  2708. Aura.Texture = "rbxassetid://411939841"
  2709. Aura.Parent = torso
  2710. Aura.LightEmission = 1
  2711. Aura.Transparency = NumberSequence.new(0.2,1)
  2712. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  2713. Aura.Size = NumberSequence.new(9,0)
  2714. Aura.LockedToPart = false
  2715. Aura.Lifetime = NumberRange.new(0.3)
  2716. Aura.Rate = 150
  2717. Aura.Speed = NumberRange.new(2.3)
  2718. Aura.EmissionDirection = "Top"
  2719. Aura.Rotation = NumberRange.new(-80, 80)
  2720. local Grab = Instance.new("Part",torso)
  2721. Grab.Size = Vector3.new(4,4,4)
  2722. Grab.CanCollide = false
  2723. Grab.BrickColor = BrickColor.new("Deep orange")
  2724. Grab.Transparency = math.huge
  2725. local Grabo = Instance.new("Weld",Grab)
  2726. Grabo.Part0 = torso
  2727. Grabo.Part1 = Grab
  2728. Grabo.C0 = CFrame.new(0,-1.1,0)
  2729. local SFXZ = Instance.new("Sound",torso)
  2730. SFXZ.SoundId = "rbxassetid://1056625824"
  2731. SFXZ.Volume = 1
  2732. SFXZ.Pitch = 1
  2733. SFXZ.Looped = false
  2734. wait(0.01)
  2735. SFXZ:Play()
  2736. Grab.Touched:connect(function(hit)
  2737. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  2738. Grab:Destroy()
  2739. root.Anchored = true
  2740. hit.Parent.Humanoid:TakeDamage(155555555555555555575)
  2741. bv:Destroy()
  2742. canattack = true
  2743. canidle = true
  2744. canwalk = true
  2745. local SFXZ = Instance.new("Sound",root)
  2746. SFXZ.SoundId = "rbxassetid://1699290293"
  2747. SFXZ.Volume = 7
  2748. SFXZ.Pitch = 1
  2749. SFXZ.Looped = false
  2750. wait(0.01)
  2751. SFXZ:Play()
  2752. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2753. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2754. Fl.velocity = root.CFrame.lookVector*10
  2755. wait(0.05)
  2756. Fl:remove()
  2757. root.Anchored = false
  2758. end
  2759. end)
  2760. for i = 1, 50 do
  2761. wait()
  2762.  
  2763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  2764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  2765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  2766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  2767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  2768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  2769. end
  2770. bv:Destroy()
  2771. canattack = true
  2772. canidle = true
  2773. canwalk = true
  2774. root.Anchored = false
  2775. Aura.Enabled = false
  2776. Grab:Destroy()
  2777.  
  2778. end
  2779.  
  2780.  
  2781.  
  2782. function FinalAttack()
  2783.  
  2784. canattack = false
  2785. canidle = false
  2786. canwalk = false
  2787.  
  2788.  
  2789.  
  2790. local bv = Instance.new("BodyVelocity")
  2791. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2792. bv.velocity = mouse.Hit.lookVector * 250
  2793. bv.Parent = root
  2794. coroutine.resume(coroutine.create(function()
  2795. for i = 1,100 do
  2796. CamShakeAll(32,230,torso)
  2797. game:GetService("RunService").RenderStepped:wait()
  2798. end
  2799. end))
  2800. local Aura = Instance.new('ParticleEmitter')
  2801. Aura.Name = "Aura"
  2802. Aura.Texture = "rbxassetid://1200947142"
  2803. Aura.Parent = torso
  2804. Aura.LightEmission = 1
  2805. Aura.Transparency = NumberSequence.new(0.2,1)
  2806. Aura.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  2807. Aura.Size = NumberSequence.new(9,0)
  2808. Aura.LockedToPart = false
  2809. Aura.Lifetime = NumberRange.new(0.3)
  2810. Aura.Rate = 350
  2811. Aura.Speed = NumberRange.new(2.3)
  2812. Aura.EmissionDirection = "Top"
  2813. Aura.Rotation = NumberRange.new(-80, 80)
  2814. local Grab = Instance.new("Part",torso)
  2815. Grab.Size = Vector3.new(4,4,4)
  2816. Grab.CanCollide = false
  2817. Grab.BrickColor = BrickColor.new("Deep orange")
  2818. Grab.Transparency = math.huge
  2819. local Grabo = Instance.new("Weld",Grab)
  2820. Grabo.Part0 = torso
  2821. Grabo.Part1 = Grab
  2822. Grabo.C0 = CFrame.new(0,-1.1,0)
  2823. local SFXZ = Instance.new("Sound",torso)
  2824. SFXZ.SoundId = "rbxassetid://1056625824"
  2825. SFXZ.Volume = 1
  2826. SFXZ.Pitch = 1
  2827. SFXZ.Looped = false
  2828. wait(0.01)
  2829. SFXZ:Play()
  2830. Grab.Touched:connect(function(hit)
  2831. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  2832. Grab:Destroy()
  2833. root.Anchored = true
  2834. hit.Parent:BreakJoints()
  2835. bv:Destroy()
  2836. canattack = true
  2837. canidle = true
  2838. canwalk = true
  2839. local SFXZ = Instance.new("Sound",root)
  2840. SFXZ.SoundId = "rbxassetid://1699290293"
  2841. SFXZ.Volume = 7
  2842. SFXZ.Pitch = 1
  2843. SFXZ.Looped = false
  2844. wait(0.01)
  2845. SFXZ:Play()
  2846. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2847. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2848. Fl.velocity = root.CFrame.lookVector*10
  2849. wait(0.05)
  2850. Fl:remove()
  2851. root.Anchored = false
  2852. end
  2853. end)
  2854. for i = 1, 20 do
  2855. wait()
  2856.  
  2857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  2858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  2859. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  2860. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  2861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  2862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  2863. end
  2864. bv:Destroy()
  2865. canattack = true
  2866. canidle = true
  2867. canwalk = true
  2868. root.Anchored = false
  2869. Aura.Enabled = false
  2870. Grab:Destroy()
  2871.  
  2872. end
  2873.  
  2874.  
  2875.  
  2876. function KaiokenRush()
  2877.  
  2878. canattack = false
  2879. canidle = false
  2880. canwalk = false
  2881.  
  2882.  
  2883.  
  2884. local bv = Instance.new("BodyVelocity")
  2885. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2886. bv.velocity = mouse.Hit.lookVector * 250
  2887. bv.Parent = root
  2888.  
  2889. local Aura2 = Instance.new('ParticleEmitter')
  2890. Aura2.Name = "Aura"
  2891. Aura2.Texture = "rbxassetid://411939841"
  2892. Aura2.Parent = torso
  2893. Aura2.LightEmission = 1
  2894. Aura2.Transparency = NumberSequence.new(0.2,1)
  2895. Aura2.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2896. Aura2.Size = NumberSequence.new(20,0)
  2897. Aura2.LockedToPart = false
  2898. Aura2.Lifetime = NumberRange.new(1)
  2899. Aura2.Rate = 350
  2900. Aura2.Speed = NumberRange.new(2.3)
  2901. Aura2.EmissionDirection = "Top"
  2902. Aura2.Rotation = NumberRange.new(-80, 80)
  2903. local Grab = Instance.new("Part",torso)
  2904. Grab.Size = Vector3.new(4,4,4)
  2905. Grab.CanCollide = false
  2906. Grab.BrickColor = BrickColor.new("Deep orange")
  2907. Grab.Transparency = math.huge
  2908. local Grabo = Instance.new("Weld",Grab)
  2909. Grabo.Part0 = torso
  2910. Grabo.Part1 = Grab
  2911. Grabo.C0 = CFrame.new(0,-1.1,0)
  2912. local SFXZ = Instance.new("Sound",torso)
  2913. SFXZ.SoundId = "rbxassetid://1056625824"
  2914. SFXZ.Volume = 1
  2915. SFXZ.Pitch = 1
  2916. SFXZ.Looped = false
  2917. wait(0.01)
  2918. SFXZ:Play()
  2919. Grab.Touched:connect(function(hit)
  2920. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  2921. Grab:Destroy()
  2922.  
  2923.  
  2924. hit.Parent.Humanoid:TakeDamage(150000000000000000000000000000000)
  2925.  
  2926.  
  2927. local SFXZ = Instance.new("Sound",root)
  2928. SFXZ.SoundId = "rbxassetid://1699290293"
  2929. SFXZ.Volume = 7
  2930. SFXZ.Pitch = 1
  2931. SFXZ.Looped = false
  2932. wait(0.01)
  2933. SFXZ:Play()
  2934.  
  2935.  
  2936.  
  2937.  
  2938. end
  2939. end)
  2940. for i = 1, 20 do
  2941. wait()
  2942.  
  2943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  2944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  2945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  2946. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  2947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  2948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  2949. end
  2950. wait(4)
  2951. bv:Destroy()
  2952. canattack = true
  2953. canidle = true
  2954. canwalk = true
  2955. root.Anchored = false
  2956. Aura.Enabled = false
  2957. Grab:Destroy()
  2958.  
  2959. end
  2960. mouse.KeyDown:connect(function(key)
  2961. if key == "q" and ui == false and blue == false then
  2962. if canattack == true then
  2963. canattack = false
  2964. canidle = false
  2965. canwalk = false
  2966. kamehameha()
  2967. canattack = true
  2968. canwalk = true
  2969. canidle = true
  2970. end
  2971. end
  2972. end)
  2973. mouse.KeyDown:connect(function(key)
  2974. if key == "q" and ui == true and blue == false then
  2975. if canattack == true then
  2976. canattack = false
  2977. canidle = false
  2978. canwalk = false
  2979. UIKame()
  2980. canattack = true
  2981. canwalk = true
  2982. canidle = true
  2983. end
  2984. end
  2985. end)
  2986. mouse.KeyDown:connect(function(key)
  2987. if key == "q" and ui == false and blue == true then
  2988. if canattack == true then
  2989. canattack = false
  2990. canidle = false
  2991. canwalk = false
  2992. BlueKame()
  2993. canattack = true
  2994. canwalk = true
  2995. canidle = true
  2996. end
  2997. end
  2998. end)
  2999.  
  3000. ------------------------------------------------------------------
  3001. --Blocking
  3002. ----------------------------------------------------------------
  3003. mouse.KeyDown:connect(function(key)
  3004. if key == "r" and ui == false then
  3005. if canattack == true then
  3006. canattack = false
  3007. canidle = false
  3008. canwalk = false
  3009. hum.MaxHealth = 1.0E298
  3010. root.Anchored = true
  3011. hum.Health = 1.0E298
  3012. local SFXZ = Instance.new("Sound",hed)
  3013. SFXZ.SoundId = "rbxassetid://865151637"
  3014. SFXZ.Volume = 3
  3015. SFXZ.Pitch = 1
  3016. SFXZ.Looped = false
  3017. wait(0.01)
  3018. SFXZ:Play()
  3019. local Grab = Instance.new("Part",root)
  3020. Grab.Size = Vector3.new(5.2,5.8,3.9)
  3021. Grab.CanCollide = false
  3022. Grab.BrickColor = BrickColor.new("Deep orange")
  3023. Grab.Transparency = 1
  3024. local Grabo = Instance.new("Weld",Grab)
  3025. Grabo.Part0 = root
  3026. Grabo.Part1 = Grab
  3027. Grabo.C0 = CFrame.new(0,0.3,-2.8)
  3028.  
  3029. local AuraB = Instance.new("Part",root)
  3030. AuraB.Size = Vector3.new(2,1,2)
  3031. AuraB.CanCollide = false
  3032. AuraB.BrickColor = BrickColor.new("Deep orange")
  3033. AuraB.Transparency = 1
  3034. local AuraBo = Instance.new("Weld",AuraB)
  3035. AuraBo.Part0 = root
  3036. AuraBo.Part1 = AuraB
  3037. AuraBo.C0 = CFrame.new(0,-0.6,0)
  3038. block = true
  3039.  
  3040. end
  3041. end
  3042. end)
  3043. mouse.KeyUp:connect(function(key)
  3044. if key == "r" and ui == false then
  3045. if canattack == false then
  3046. canattack = true
  3047. canidle = true
  3048. block = false
  3049. canwalk = true
  3050. hum.MaxHealth = 100000
  3051. hum.Health = 100000
  3052. root.Anchored = false
  3053. for i, v in pairs(root:GetChildren()) do
  3054. if v:IsA("Part")then
  3055. v:Remove()
  3056. end
  3057. end
  3058.  
  3059. end
  3060. end
  3061. end)
  3062. mouse.KeyDown:connect(function(key)
  3063. if key == "r" and ui == true then
  3064. if canattack == true then
  3065. canattack = false
  3066. canidle = false
  3067. canwalk = false
  3068. hum.MaxHealth = 1.0E298
  3069. root.Anchored = true
  3070. hum.Health = 1.0E298
  3071. local SFXZ = Instance.new("Sound",hed)
  3072. SFXZ.SoundId = "rbxassetid://865151637"
  3073. SFXZ.Volume = 3
  3074. SFXZ.Pitch = 1
  3075. SFXZ.Looped = false
  3076. wait(0.01)
  3077. SFXZ:Play()
  3078. local Grab = Instance.new("Part",root)
  3079. Grab.Size = Vector3.new(5.2,5.8,3.9)
  3080. Grab.CanCollide = false
  3081. Grab.BrickColor = BrickColor.new("Deep orange")
  3082. Grab.Transparency = 1
  3083. local Grabo = Instance.new("Weld",Grab)
  3084. Grabo.Part0 = root
  3085. Grabo.Part1 = Grab
  3086. Grabo.C0 = CFrame.new(0,0.3,-2.8)
  3087.  
  3088. local AuraB = Instance.new("Part",root)
  3089. AuraB.Size = Vector3.new(2,1,2)
  3090. AuraB.CanCollide = false
  3091. AuraB.BrickColor = BrickColor.new("Deep orange")
  3092. AuraB.Transparency = 1
  3093. local AuraBo = Instance.new("Weld",AuraB)
  3094. AuraBo.Part0 = root
  3095. AuraBo.Part1 = AuraB
  3096. AuraBo.C0 = CFrame.new(0,-0.6,0)
  3097. block = true
  3098.  
  3099. end
  3100. end
  3101. end)
  3102. mouse.KeyUp:connect(function(key)
  3103. if key == "r" and ui == true then
  3104. if canattack == false then
  3105. canattack = true
  3106. canidle = true
  3107. block = false
  3108. canwalk = true
  3109. hum.MaxHealth = 10000000000000000000000000000000000000000000
  3110. hum.Health = 10000000000000000000000000000000000000000000
  3111. root.Anchored = false
  3112. for i, v in pairs(root:GetChildren()) do
  3113. if v:IsA("Part")then
  3114. v:Remove()
  3115. end
  3116. end
  3117.  
  3118. end
  3119. end
  3120. end)
  3121. --------------------------------------------------------------------
  3122. --Transformations
  3123. --------------------------------------------------------------------
  3124. local cam = workspace.CurrentCamera
  3125.  
  3126. function CamShake(who,times,intense,origin)
  3127. coroutine.wrap(function()
  3128. if(script:FindFirstChild'CamShake')then
  3129. local cam = script.CamShake:Clone()
  3130. cam:WaitForChild'intensity'.Value = intense
  3131. cam:WaitForChild'times'.Value = times
  3132.  
  3133. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  3134. cam.Parent = who
  3135. wait()
  3136. cam.Disabled = false
  3137. elseif(who == p or who == char or who:IsDescendantOf(p))then
  3138. local intensity = intense
  3139.  
  3140. for i = 1, times do
  3141. local camDistFromOrigin
  3142. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  3143. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  3144. elseif(typeof(origin) == 'Vector3')then
  3145. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  3146. end
  3147. if(camDistFromOrigin)then
  3148. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  3149. end
  3150. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  3151. swait()
  3152. end
  3153. end
  3154. end)()
  3155. end
  3156. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  3157. local Plrs = S.Players
  3158. function CamShakeAll(times,intense,origin)
  3159. for _,v in next, Plrs:players() do
  3160. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  3161. end
  3162. end
  3163. -------------------------------------------------------
  3164. local Player_Size = 4
  3165. if Player_Size ~= 4 then
  3166. root.Size = root.Size * Player_Size
  3167. torso.Size = torso.Size * Player_Size
  3168. hed.Size = hed.Size * Player_Size
  3169. rarm.Size = rarm.Size * Player_Size
  3170. larm.Size = larm.Size * Player_Size
  3171. rleg.Size = rleg.Size * Player_Size
  3172. lleg.Size = lleg.Size * Player_Size
  3173. end
  3174. ----------------------------------------------------------------------------------
  3175. local cycle2 = false
  3176. local Dodged = Instance.new("Sound",hed)
  3177. Dodged.SoundId = "rbxassetid://908217684"
  3178. Dodged.Pitch = 1
  3179. Dodged.Looped = false
  3180. Dodged.Volume = 2
  3181. local Dodged2 = Instance.new("Sound",hed)
  3182. Dodged2.SoundId = "rbxassetid://908217925"
  3183. Dodged2.Pitch = 1
  3184. Dodged2.Looped = false
  3185. Dodged2.Volume = 2
  3186. game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
  3187. if hum.Health > 0.1 and hum.Health < 100000 and cycle2 == false and instinct == true then
  3188. root.Anchored = true
  3189. hum.MaxHealth = 100000
  3190. hum.Health = 100000
  3191. dodge = true
  3192.  
  3193. Dodged:Play()
  3194. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(8, 0, 0) * CFrame.Angles(math.rad(20),math.rad(80),math.rad(0)), 0.4)--torso
  3195. dodge = false
  3196.  
  3197. cycle2 = true
  3198. root.Anchored = false
  3199.  
  3200. end
  3201. end)
  3202. game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
  3203. if hum.Health > 0.6 and hum.Health < 100000 and cycle2 == true and instinct == true then
  3204. root.Anchored = true
  3205. hum.MaxHealth = 100000
  3206. hum.Health = 100000
  3207. dodge = true
  3208. Dodged2:Play()
  3209. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-10, 0, 0) * CFrame.Angles(math.rad(-30),math.rad(-80),math.rad(0)), 0.4)--torso
  3210. dodge = false
  3211.  
  3212. cycle2 = false
  3213. root.Anchored = false
  3214.  
  3215.  
  3216. end
  3217. end)
  3218. local temppos = root.Position
  3219. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  3220. local magz = (Part0 - Part1).magnitude
  3221. local curpos = Part0
  3222. local trz = {-Offset,Offset}
  3223. for i=1,Times do
  3224. local li = Instance.new("Part", DebrisModel)
  3225. li.TopSurface =0
  3226. li.Material = Enum.Material.Neon
  3227. li.BottomSurface = 0
  3228. li.Anchored = true
  3229. li.Locked = true
  3230. li.Transparency = Trans or 0.4
  3231. li.Color = Color
  3232. li.formFactor = "Custom"
  3233. li.CanCollide = false
  3234. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3235. local lim = Instance.new("BlockMesh",li)
  3236. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3237. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3238. if Times == i then
  3239. local magz2 = (curpos - Part1).magnitude
  3240. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3241. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3242. else
  3243. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3244. end
  3245. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3246. li.Name = "LIGHTNING"
  3247.  
  3248. end
  3249. end
  3250. function findAllNearestTorso(pos,dist)
  3251. local list = workspace:children()
  3252. local torso = {}
  3253. local temp = nil
  3254. local human = nil
  3255. local temp2 = nil
  3256. for x = 1, #list do
  3257. temp2 = list[x]
  3258. if (temp2.className == "Model") and (temp2 ~= char) then
  3259. temp = temp2:findFirstChild("Torso")
  3260. human = temp2:findFirstChildOfClass("Humanoid")
  3261. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  3262. if (temp.Position - pos).magnitude < dist then
  3263. table.insert(torso,temp)
  3264. dist = (temp.Position - pos).magnitude
  3265. end
  3266. end
  3267. end
  3268. end
  3269. return torso
  3270. end
  3271. function computeDirection(vec)
  3272. local lenSquared = vec.magnitude * vec.magnitude
  3273. local invSqrt = 1 / math.sqrt(lenSquared)
  3274. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  3275. end
  3276. local Charge = Instance.new("Sound",hed)
  3277. Charge.SoundId = "rbxassetid://1179254378"
  3278. Charge.Pitch = 1.2
  3279. Charge.Looped = true
  3280. Charge.Volume = 5
  3281. local Charge2 = Instance.new("Sound",hed)
  3282. Charge2.SoundId = "rbxassetid://908226507"
  3283. Charge2.Pitch = 1
  3284. Charge2.Looped = true
  3285. Charge2.Volume = 2.5
  3286. local Charge3 = Instance.new("Sound",hed)
  3287. Charge3.SoundId = "rbxassetid://1116208999"
  3288. Charge3.Pitch = 1
  3289. Charge3.Looped = true
  3290. Charge3.Volume = 2.5
  3291.  
  3292. mouse.KeyDown:connect(function(key)
  3293. if key == "p" and ui == false then
  3294. canattack = false
  3295. canidle = false
  3296. canwalk = false
  3297. start = true
  3298. wait(0.4)
  3299. local Flame = Instance.new("ParticleEmitter",root)
  3300. Flame.Texture = "rbxassetid://1332922037"
  3301. Flame.Color = ColorSequence.new(BrickColor.new("White").Color)
  3302. Flame.EmissionDirection = "Top"
  3303. Flame.Speed = NumberRange.new(3)
  3304. Flame.Size = NumberSequence.new(5.5,4)
  3305. Flame.Transparency = NumberSequence.new(0.8,1)
  3306. Flame.Drag = 0.4
  3307. Flame.LightInfluence = 0
  3308. Flame.LockedToPart = true
  3309. Flame.Lifetime = NumberRange.new(1)
  3310. Flame.Rate = 65
  3311. Flame.LightEmission = 1
  3312. Flame.Rotation = NumberRange.new(-5,5)
  3313. Flame.VelocitySpread = 100
  3314. Flame.Acceleration = Vector3.new(0,17,0)
  3315. Flame.ZOffset = -0.2
  3316. local Soundd = Instance.new("Sound",hed)
  3317. Soundd.SoundId = "rbxassetid://917377181"
  3318. Soundd.Pitch = 1
  3319. Soundd.Looped = false
  3320. Soundd.Volume = 8
  3321. Soundd:Play()
  3322. start = false
  3323. transforming3 = true
  3324. Charge3:Play()
  3325. end
  3326. end)
  3327. mouse.KeyDown:connect(function(key)
  3328. if key == "p" and ui == true then
  3329. canattack = false
  3330. canidle = false
  3331. canwalk = false
  3332. start = true
  3333. local Soundd = Instance.new("Sound",hed)
  3334. Soundd.SoundId = "rbxassetid://1019054093"
  3335. Soundd.Pitch = 1
  3336. Soundd.Looped = false
  3337. Soundd.Volume = 8
  3338. Soundd:Play()
  3339. wait(0.4)
  3340.  
  3341. Charge:Play()
  3342. Charge2:Play()
  3343.  
  3344. start = true
  3345. local Soundd2 = Instance.new("Sound",hed)
  3346. Soundd2.SoundId = "rbxassetid://874183151"
  3347. Soundd2.Pitch = 1
  3348. Soundd2.Looped = false
  3349. Soundd2.Volume = 8
  3350. Soundd2:Play()
  3351.  
  3352.  
  3353. local AURU = Instance.new('ParticleEmitter')
  3354. AURU.Name = "Aura"
  3355. AURU.Texture = "rbxassetid://1200947142"
  3356. AURU.Parent = root
  3357. AURU.LightEmission = 0.9
  3358. AURU.Transparency = NumberSequence.new(0.1,1)
  3359. AURU.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  3360. AURU.Size = NumberSequence.new(8,0)
  3361. AURU.LockedToPart = false
  3362. AURU.Lifetime = NumberRange.new(0.6)
  3363. AURU.Rate = 230
  3364. AURU.Speed = NumberRange.new(40)
  3365. AURU.Rotation = NumberRange.new(-360,360)
  3366. AURU.EmissionDirection = "Top"
  3367. AURU.ZOffset = 1
  3368. AURU.VelocitySpread = 100
  3369. AURU.RotSpeed = NumberRange.new(-100,100)
  3370. AURU.Acceleration = Vector3.new(0,100,0)
  3371.  
  3372. start = false
  3373. powering = true
  3374.  
  3375. end
  3376. end)
  3377. mouse.KeyUp:connect(function(key)
  3378. if key == "p" and ui == false then
  3379. canattack = true
  3380. canidle = true
  3381. canwalk = true
  3382. transforming3 = false
  3383. for i, v in pairs(root:GetChildren()) do
  3384. if v:IsA("ParticleEmitter")then
  3385. v.Rate = 0
  3386. end
  3387. end
  3388. local Auura = Instance.new("Sound",hed)
  3389. Auura.SoundId = "rbxassetid://550621034"
  3390. Auura.Pitch = 1
  3391. Auura.Looped = false
  3392. Auura.Volume = 5
  3393. Auura:Play()
  3394. Charge3:Stop()
  3395. end
  3396. end)
  3397. mouse.KeyUp:connect(function(key)
  3398. if key == "p" and ui == true then
  3399. canattack = true
  3400. canidle = true
  3401. canwalk = true
  3402. powering = false
  3403. for i, v in pairs(root:GetChildren()) do
  3404. if v:IsA("ParticleEmitter")then
  3405. v.Rate = 0
  3406. end
  3407. end
  3408. local Auura = Instance.new("Sound",hed)
  3409. Auura.SoundId = "rbxassetid://922710675"
  3410. Auura.Pitch = 1
  3411. Auura.Looped = false
  3412. Auura.Volume = 5
  3413. Auura:Play()
  3414. Charge:Stop()
  3415. Charge2:Stop()
  3416.  
  3417. end
  3418. end)
  3419. mouse.KeyDown:connect(function(key)
  3420. if key == "y" and ui == true and muiable == true then
  3421. instinct = false
  3422. for i, v in pairs(torso:GetChildren()) do
  3423. if v:IsA("Sound")then
  3424. v:Remove()
  3425. end
  3426. end
  3427. for i, v in pairs(hed:GetChildren()) do
  3428. if v:IsA("Sound")then
  3429. v:Remove()
  3430. end
  3431. end
  3432.  
  3433. canattack = false
  3434. canidle = false
  3435. canwalk = false
  3436. transforming3 = true
  3437. local Auura = Instance.new("Sound",hed)
  3438. Auura.SoundId = "rbxassetid://1179254378"
  3439. Auura.Pitch = 1.3
  3440. Auura.Looped = true
  3441. Auura.Volume = 8
  3442. Auura:Play()
  3443. hum.WalkSpeed = 0
  3444. coroutine.resume(coroutine.create(function()
  3445. for i = 1,380 do
  3446. CamShakeAll(32,80,torso)
  3447. game:GetService("RunService").RenderStepped:wait()
  3448. end
  3449. end))
  3450.  
  3451. local CHAINLINKS = {}
  3452. local POS = mouse.Hit.p
  3453. local CHAINS = false
  3454. local CHAINLINKS = {}
  3455. local A = Instance.new("Attachment",root)
  3456. A.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3457. A.Orientation = Vector3.new(-90, -89.982, 0)
  3458. local B = Instance.new("Attachment",root)
  3459. B.Position = Vector3.new(-1.5,-0.5,0)*Player_Size
  3460. B.Orientation = Vector3.new(-90, 89.988, 0)
  3461. local C = Instance.new("Attachment",root)
  3462. C.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3463. C.Orientation = Vector3.new(-90, -89.982, 0)
  3464. local D = Instance.new("Attachment",root)
  3465. D.Position = Vector3.new(-1.5,-0.5,0)*Player_Size
  3466. D.Orientation = Vector3.new(-90, 89.988, 0)
  3467. local LIGHT = Instance.new("Attachment",root)
  3468. LIGHT.Position = Vector3.new(1.5,-0.5,0)*Player_Size
  3469. local LIGHT2 = Instance.new("PointLight",larm)
  3470. LIGHT2.Range = 10
  3471. LIGHT2.Brightness = 20
  3472. LIGHT2.Color = Color3.new(0, 0, 255)
  3473. for i = 1, 2 do
  3474. local TWIST = 0
  3475. local START = A
  3476. local END = B
  3477. if i == 1 then
  3478. START = B
  3479. END = A
  3480. end
  3481. local ChainLink = Instance.new("Beam",torso)
  3482. ChainLink.Texture = "rbxassetid://74675986"
  3483. ChainLink.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3484. ChainLink.TextureSpeed = 5
  3485. ChainLink.Width0 = 100
  3486. ChainLink.Width1 = 100
  3487. ChainLink.TextureLength = 5
  3488. ChainLink.Attachment0 = START
  3489. ChainLink.Attachment1 = END
  3490. ChainLink.CurveSize0 = TWIST
  3491. ChainLink.CurveSize1 = TWIST
  3492. --ChainLink.FaceCamera = true
  3493. ChainLink.Segments = 185
  3494. ChainLink.Transparency = NumberSequence.new(0)
  3495. table.insert(CHAINLINKS,ChainLink)
  3496. end
  3497. for _, c in pairs(char:GetDescendants()) do
  3498. if c and c.Parent then
  3499. if c.Name == "Handle" and c.Parent.ClassName == "Accessory" then
  3500. if c:FindFirstChildOfClass("SpecialMesh") then
  3501. c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
  3502.  
  3503. c.Material = "Glass"
  3504. end
  3505.  
  3506. end
  3507. end
  3508. end
  3509.  
  3510. local AURU = Instance.new('ParticleEmitter')
  3511. AURU.Name = "Aura"
  3512. AURU.Texture = "rbxassetid://1200947142"
  3513. AURU.Parent = root
  3514. AURU.LightEmission = 0.6
  3515. AURU.Transparency = NumberSequence.new(0.1,1)
  3516. AURU.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  3517. AURU.Size = NumberSequence.new(100,100)
  3518. AURU.LockedToPart = false
  3519. AURU.Lifetime = NumberRange.new(1)
  3520. AURU.Rate = 530
  3521. AURU.Speed = NumberRange.new(40)
  3522. AURU.Rotation = NumberRange.new(-360,360)
  3523. AURU.EmissionDirection = "Top"
  3524. AURU.ZOffset = 2
  3525. AURU.VelocitySpread = 100
  3526. AURU.RotSpeed = NumberRange.new(-100,100)
  3527.  
  3528. wait(4)
  3529. AURU.Acceleration = Vector3.new(0,250,0)
  3530. AURU.Rate = 230
  3531. wait(1)
  3532. coroutine.resume(coroutine.create(function()
  3533. for i = 1,130 do
  3534. CamShakeAll(32,180,torso)
  3535. game:GetService("RunService").RenderStepped:wait()
  3536. end
  3537. end))
  3538. AURU.Size = NumberSequence.new(10,0)
  3539. wait(1)
  3540. coroutine.resume(coroutine.create(function()
  3541. for i = 1,30 do
  3542. CamShakeAll(32,200,torso)
  3543. game:GetService("RunService").RenderStepped:wait()
  3544. end
  3545. end))
  3546. AURU.Size = NumberSequence.new(20,0)
  3547. wait(1)
  3548. coroutine.resume(coroutine.create(function()
  3549. for i = 1,970 do
  3550. CamShakeAll(32,490,torso)
  3551. game:GetService("RunService").RenderStepped:wait()
  3552. end
  3553. end))
  3554.  
  3555.  
  3556. AURU.Size = NumberSequence.new(30,80)
  3557. Auura.Pitch = 1.5
  3558. Auura.Volume = 10
  3559. AURU.VelocitySpread = 100
  3560. wait(7)
  3561. AURU.Rate = 100
  3562. AURU.Size = NumberSequence.new(50,0)
  3563. AURU.Lifetime = NumberRange.new(100)
  3564. AURU.Acceleration = Vector3.new(0,0,0)
  3565. AURU.Speed = NumberRange.new(7)
  3566.  
  3567.  
  3568.  
  3569.  
  3570. wait(5)
  3571. local Grab = Instance.new("Part",hed)
  3572. Grab.Size = Vector3.new(3.9,5,3.9)
  3573. Grab.CanCollide = false
  3574. Grab.BrickColor = BrickColor.new("Deep orange")
  3575. Grab.Transparency = 1
  3576. local Grabo = Instance.new("Weld",Grab)
  3577. Grabo.Part0 = hed
  3578. Grabo.Part1 = Grab
  3579. Grabo.C0 = CFrame.new(0,-1.5,0)
  3580.  
  3581. local AuraB = Instance.new("Part",hed)
  3582. AuraB.Size = Vector3.new(2,1,2)
  3583. AuraB.CanCollide = false
  3584. AuraB.BrickColor = BrickColor.new("Deep orange")
  3585. AuraB.Transparency = 1
  3586. local AuraBo = Instance.new("Weld",AuraB)
  3587. AuraBo.Part0 = hed
  3588. AuraBo.Part1 = AuraB
  3589. AuraBo.C0 = CFrame.new(0,-3.6,0)
  3590.  
  3591. local FZcharge3 = Instance.new("ParticleEmitter",Grab)
  3592. FZcharge3.Texture = "rbxassetid://1460362359"
  3593. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3594. FZcharge3.EmissionDirection = "Top"
  3595. FZcharge3.Speed = NumberRange.new(2)
  3596. FZcharge3.Size = NumberSequence.new(0.4,0)
  3597. FZcharge3.Transparency = NumberSequence.new(0,0)
  3598. FZcharge3.Drag = 1.2
  3599. FZcharge3.LockedToPart = true
  3600. FZcharge3.Lifetime = NumberRange.new(1)
  3601. FZcharge3.Rate = 35
  3602. FZcharge3.LightEmission = 0.3
  3603. FZcharge3.Rotation = NumberRange.new(-5,5)
  3604. FZcharge3.VelocitySpread = 0.2
  3605. FZcharge3.ZOffset = 2.5
  3606. Auura:Destroy()
  3607. canattack = true
  3608. canidle = true
  3609. canwalk = true
  3610. transforming3 = false
  3611. wait(0.1)
  3612. local Auura = Instance.new("Sound",hed)
  3613. Auura.SoundId = "rbxassetid://1504498051"
  3614. Auura.Pitch = 1
  3615. Auura.Looped = true
  3616. Auura.Volume = 8
  3617. Auura:Play()
  3618. AURU.Rate = 0
  3619. wait(0.1)
  3620. local Flame = Instance.new("ParticleEmitter",torso)
  3621. Flame.Texture = "rbxassetid://1332922037"
  3622. Flame.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  3623. Flame.EmissionDirection = "Top"
  3624. Flame.Speed = NumberRange.new(3)
  3625. Flame.Size = NumberSequence.new(5.5,4)
  3626. Flame.Transparency = NumberSequence.new(0,0)
  3627. Flame.Drag = 0.4
  3628. Flame.LightInfluence = 0
  3629. Flame.LockedToPart = true
  3630. Flame.Lifetime = NumberRange.new(1)
  3631. Flame.Rate = 45
  3632. Flame.LightEmission = 1
  3633. Flame.Rotation = NumberRange.new(-5,5)
  3634. Flame.VelocitySpread = 100
  3635. Flame.Acceleration = Vector3.new(0,17,0)
  3636. Flame.ZOffset = -1.1
  3637. local Aura = Instance.new("ParticleEmitter",rarm)
  3638. Aura.Texture = "rbxassetid://1207853932"
  3639. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3640. Aura.EmissionDirection = "Top"
  3641. Aura.Speed = NumberRange.new(1)
  3642. Aura.Size = NumberSequence.new(1.2)
  3643. Aura.Transparency = NumberSequence.new(0.6,1)
  3644. Aura.Drag = 0.4
  3645. Aura.LightInfluence = 0
  3646. Aura.LockedToPart = true
  3647. Aura.Lifetime = NumberRange.new(1.2)
  3648. Aura.Rate = 18
  3649. Aura.LightEmission = 1
  3650. Aura.Rotation = NumberRange.new(-360,360)
  3651. Aura.VelocitySpread = 0
  3652. Aura.Acceleration = Vector3.new(0,0,0)
  3653. Aura.ZOffset = 0.2
  3654. local Aura2 = Instance.new("ParticleEmitter",larm)
  3655. Aura2.Texture = "rbxassetid://1207853932"
  3656. Aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3657. Aura2.EmissionDirection = "Top"
  3658. Aura2.Speed = NumberRange.new(1)
  3659. Aura2.Size = NumberSequence.new(1.2)
  3660. Aura2.Transparency = NumberSequence.new(0,0)
  3661. Aura2.Drag = 0.4
  3662. Aura2.LightInfluence = 0
  3663. Aura2.LockedToPart = true
  3664. Aura2.Lifetime = NumberRange.new(1.2)
  3665. Aura2.Rate = 18
  3666. Aura2.LightEmission = 1
  3667. Aura2.Rotation = NumberRange.new(-360,360)
  3668. Aura2.VelocitySpread = 0
  3669. Aura2.Acceleration = Vector3.new(0,0,0)
  3670. Aura2.ZOffset = 0.2
  3671. local Aura3 = Instance.new("ParticleEmitter",torso)
  3672. Aura3.Texture = "rbxassetid://1207853932"
  3673. Aura3.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3674. Aura3.EmissionDirection = "Top"
  3675. Aura3.Speed = NumberRange.new(1)
  3676. Aura3.Size = NumberSequence.new(1.2)
  3677. Aura3.Transparency = NumberSequence.new(0,0)
  3678. Aura3.Drag = 0.4
  3679. Aura3.LightInfluence = 0
  3680. Aura3.LockedToPart = true
  3681. Aura3.Lifetime = NumberRange.new(1.2)
  3682. Aura3.Rate = 18
  3683. Aura3.LightEmission = 1
  3684. Aura3.Rotation = NumberRange.new(-360,360)
  3685. Aura3.VelocitySpread = 0
  3686. Aura3.Acceleration = Vector3.new(0,0,0)
  3687. Aura3.ZOffset = 0.2
  3688. local Aura4 = Instance.new("ParticleEmitter",hed)
  3689. Aura4.Texture = "rbxassetid://1207853932"
  3690. Aura4.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3691. Aura4.EmissionDirection = "Top"
  3692. Aura4.Speed = NumberRange.new(1)
  3693. Aura4.Size = NumberSequence.new(1.2)
  3694. Aura4.Transparency = NumberSequence.new(0,0)
  3695. Aura4.Drag = 0.4
  3696. Aura4.LightInfluence = 0
  3697. Aura4.LockedToPart = true
  3698. Aura4.Lifetime = NumberRange.new(1.2)
  3699. Aura4.Rate = 18
  3700. Aura4.LightEmission = 1
  3701. Aura4.Rotation = NumberRange.new(-360,360)
  3702. Aura4.VelocitySpread = 0
  3703. Aura4.Acceleration = Vector3.new(0,0,0)
  3704. Aura4.ZOffset = 0.2
  3705. local Aura5 = Instance.new("ParticleEmitter",torso)
  3706. Aura5.Texture = "rbxassetid://242255193"
  3707. Aura5.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3708. Aura5.EmissionDirection = "Top"
  3709. Aura5.Speed = NumberRange.new(4)
  3710. Aura5.Size = NumberSequence.new(4)
  3711. Aura5.Transparency = NumberSequence.new(0,0)
  3712. Aura5.Drag = 0.4
  3713. Aura5.LightInfluence = 0
  3714. Aura5.LockedToPart = true
  3715. Aura5.Lifetime = NumberRange.new(2)
  3716. Aura5.Rate = 18
  3717. Aura5.LightEmission = 1
  3718. Aura5.Rotation = NumberRange.new(-360,360)
  3719. Aura5.VelocitySpread = 1
  3720. Aura5.Acceleration = Vector3.new(0,0,0)
  3721. Aura5.ZOffset = 2
  3722. local Aura6 = Instance.new("ParticleEmitter",lleg)
  3723. Aura6.Texture = "rbxassetid://1207853932"
  3724. Aura6.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3725. Aura6.EmissionDirection = "Top"
  3726. Aura6.Speed = NumberRange.new(1)
  3727. Aura6.Size = NumberSequence.new(1.2)
  3728. Aura6.Transparency = NumberSequence.new(0,0)
  3729. Aura6.Drag = 0.4
  3730. Aura6.LightInfluence = 0
  3731. Aura6.LockedToPart = true
  3732. Aura6.Lifetime = NumberRange.new(1.2)
  3733. Aura6.Rate = 18
  3734. Aura6.LightEmission = 1
  3735. Aura6.Rotation = NumberRange.new(-360,360)
  3736. Aura6.VelocitySpread = 0
  3737. Aura6.Acceleration = Vector3.new(0,0,0)
  3738. Aura6.ZOffset = 0.2
  3739. local Aura7 = Instance.new("ParticleEmitter",rleg)
  3740. Aura7.Texture = "rbxassetid://1207853932"
  3741. Aura7.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  3742. Aura7.EmissionDirection = "Top"
  3743. Aura7.Speed = NumberRange.new(1)
  3744. Aura7.Size = NumberSequence.new(1.2)
  3745. Aura7.Transparency = NumberSequence.new(0,0)
  3746. Aura7.Drag = 0.4
  3747. Aura7.LightInfluence = 0
  3748. Aura7.LockedToPart = true
  3749. Aura7.Lifetime = NumberRange.new(1.2)
  3750. Aura7.Rate = 18
  3751. Aura7.LightEmission = 1
  3752. Aura7.Rotation = NumberRange.new(-360,360)
  3753. Aura7.VelocitySpread = 0
  3754. Aura7.Acceleration = Vector3.new(0,0,0)
  3755. Aura7.ZOffset = 0.2
  3756. hum.WalkSpeed = 20
  3757. instinct = true
  3758. for i, v in pairs(torso:GetChildren()) do
  3759. if v:IsA("Beam")then
  3760. v:Remove()
  3761. end
  3762. end
  3763. for i, v in pairs(torso:GetChildren()) do
  3764. if v:IsA("PointLight")then
  3765. v:Remove()
  3766. end
  3767. end
  3768. local Grab = Instance.new("Part",hed)
  3769. Grab.Size = Vector3.new(3.9,5,3.9)
  3770. Grab.CanCollide = false
  3771. Grab.BrickColor = BrickColor.new("Deep orange")
  3772. Grab.Transparency = 1
  3773. local Grabo = Instance.new("Weld",Grab)
  3774. Grabo.Part0 = hed
  3775. Grabo.Part1 = Grab
  3776. Grabo.C0 = CFrame.new(0,-1.5,0)
  3777.  
  3778. local AuraB = Instance.new("Part",hed)
  3779. AuraB.Size = Vector3.new(2,1,2)
  3780. AuraB.CanCollide = false
  3781. AuraB.BrickColor = BrickColor.new("Deep orange")
  3782. AuraB.Transparency = 1
  3783. local AuraBo = Instance.new("Weld",AuraB)
  3784. AuraBo.Part0 = hed
  3785. AuraBo.Part1 = AuraB
  3786. AuraBo.C0 = CFrame.new(0,-3.6,0)
  3787. local FZcharge3 = Instance.new("ParticleEmitter",Grab)
  3788. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3789. FZcharge3.EmissionDirection = "Top"
  3790. FZcharge3.Speed = NumberRange.new(2)
  3791. FZcharge3.Size = NumberSequence.new(0.6,0)
  3792. FZcharge3.Transparency = NumberSequence.new(0,0)
  3793. FZcharge3.Drag = 1.2
  3794. FZcharge3.LockedToPart = true
  3795. FZcharge3.Lifetime = NumberRange.new(1)
  3796. FZcharge3.Rate = 55
  3797. FZcharge3.LightEmission = 0.3
  3798. FZcharge3.Rotation = NumberRange.new(-5,5)
  3799. FZcharge3.VelocitySpread = 0.2
  3800. FZcharge3.ZOffset = 3.5
  3801. FZcharge3.Texture = "rbxassetid://1509406387"
  3802. FZcharge3.Speed = NumberRange.new(0)
  3803. FZcharge3.Lifetime = NumberRange.new(0.5)
  3804. FZcharge3.Rotation = NumberRange.new(-360,360)
  3805. FZcharge3.RotSpeed = NumberRange.new(-300,300)
  3806.  
  3807. end
  3808. end)
  3809.  
  3810.  
  3811.  
  3812.  
  3813.  
  3814. mouse.KeyDown:connect(function(key)
  3815. if key == "u" and base == true and transformed == false then
  3816.  
  3817. canattack = false
  3818. canidle = false
  3819. canwalk = false
  3820. hum.WalkSpeed = 0
  3821. transformed = true
  3822.  
  3823. local UltraInstinct = Instance.new("Sound",char)
  3824. UltraInstinct.SoundId = "rbxassetid://3027043500"
  3825. UltraInstinct.Pitch = 1
  3826. UltraInstinct.Looped = false
  3827. UltraInstinct.Volume = 6
  3828. UltraInstinct:Play()
  3829.  
  3830. wait(0.1)
  3831.  
  3832.  
  3833. local SSJBE = Instance.new("Sound",char)
  3834. SSJBE.SoundId = "rbxassetid://1547942533"
  3835. SSJBE.Pitch = 1
  3836. SSJBE.Looped = true
  3837. SSJBE.Volume = 4.5
  3838. SSJBE:Play()
  3839.  
  3840. wait(1)
  3841.  
  3842. coroutine.resume(coroutine.create(function()
  3843. for i = 1,450 do
  3844. CamShakeAll(32,270,torso)
  3845. game:GetService("RunService").RenderStepped:wait()
  3846. end
  3847. end))
  3848.  
  3849. hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://340886253"
  3850. coroutine.resume(coroutine.create(function()
  3851. for i = 1,1000000000 do
  3852. hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://340886253"
  3853. wait(5)
  3854. hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://730551415"
  3855. wait(0.1)
  3856. hed:FindFirstChildOfClass("Decal").Texture = "rbxassetid://340886253"
  3857. coroutine.resume(coroutine.create(function()
  3858. for i = 1,90 do
  3859.  
  3860.  
  3861. wait(0.00000000001)
  3862. end
  3863.  
  3864.  
  3865. end))
  3866. wait(0.3)
  3867. end
  3868. end))
  3869. local Grab = Instance.new("Part",hed)
  3870. Grab.Size = Vector3.new(4.9,0.1,4.9)
  3871. Grab.CanCollide = false
  3872. Grab.BrickColor = BrickColor.new("Deep orange")
  3873. Grab.Transparency = 1
  3874. local Grabo = Instance.new("Weld",Grab)
  3875. Grabo.Part0 = hed
  3876. Grabo.Part1 = Grab
  3877. Grabo.C0 = CFrame.new(0,-4,0)
  3878.  
  3879. local AuraB = Instance.new("Part",hed)
  3880. AuraB.Size = Vector3.new(2,1,2)
  3881. AuraB.CanCollide = false
  3882. AuraB.BrickColor = BrickColor.new("Deep orange")
  3883. AuraB.Transparency = 1
  3884. local AuraBo = Instance.new("Weld",AuraB)
  3885. AuraBo.Part0 = hed
  3886. AuraBo.Part1 = AuraB
  3887. AuraBo.C0 = CFrame.new(0,-3.6,0)
  3888.  
  3889.  
  3890. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  3891. if par then
  3892. local cfremz = CFrame.new(loc)
  3893. debris(cfremz, par, 50)
  3894. end
  3895. local Smoke = Instance.new('ParticleEmitter')
  3896. Smoke.Name = "Aura"
  3897. Smoke.Texture = "rbxassetid://242201991"
  3898. Smoke.Parent = Grab
  3899. Smoke.LightEmission = 0
  3900. Smoke.Transparency = NumberSequence.new(0.3,1)
  3901. Smoke.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  3902. Smoke.Size = NumberSequence.new(20,20)
  3903. Smoke.LockedToPart = false
  3904. Smoke.Lifetime = NumberRange.new(1)
  3905. Smoke.Rate = 48
  3906. Smoke.Speed = NumberRange.new(40)
  3907. Smoke.Rotation = NumberRange.new(-360,360)
  3908. Smoke.EmissionDirection = "Left"
  3909. Smoke.ZOffset = 0
  3910. local Smoke2 = Instance.new('ParticleEmitter')
  3911. Smoke2.Name = "Aura"
  3912. Smoke2.Texture = "rbxassetid://242201991"
  3913. Smoke2.Parent = Grab
  3914. Smoke2.LightEmission = 0
  3915. Smoke2.Transparency = NumberSequence.new(0.3,1)
  3916. Smoke2.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  3917. Smoke2.Size = NumberSequence.new(20,20)
  3918. Smoke2.LockedToPart = false
  3919. Smoke2.Lifetime = NumberRange.new(1)
  3920. Smoke2.Rate = 48
  3921. Smoke2.Speed = NumberRange.new(40)
  3922. Smoke2.Rotation = NumberRange.new(-360,360)
  3923. Smoke2.EmissionDirection = "Right"
  3924. Smoke2.ZOffset = 0
  3925. local Smoke3 = Instance.new('ParticleEmitter')
  3926. Smoke3.Name = "Aura"
  3927. Smoke3.Texture = "rbxassetid://242201991"
  3928. Smoke3.Parent = Grab
  3929. Smoke3.LightEmission = 0
  3930. Smoke3.Transparency = NumberSequence.new(0.3,1)
  3931. Smoke3.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  3932. Smoke3.Size = NumberSequence.new(20,20)
  3933. Smoke3.LockedToPart = false
  3934. Smoke3.Lifetime = NumberRange.new(1)
  3935. Smoke3.Rate = 48
  3936. Smoke3.Speed = NumberRange.new(40)
  3937. Smoke3.Rotation = NumberRange.new(-360,360)
  3938. Smoke3.EmissionDirection = "Front"
  3939. Smoke3.ZOffset = 0
  3940. local Smoke4 = Instance.new('ParticleEmitter')
  3941. Smoke4.Name = "Aura"
  3942. Smoke4.Texture = "rbxassetid://242201991"
  3943. Smoke4.Parent = Grab
  3944. Smoke4.LightEmission = 0
  3945. Smoke4.Transparency = NumberSequence.new(0.3,1)
  3946. Smoke4.Color = ColorSequence.new(BrickColor.new("Dirt brown").Color)
  3947. Smoke4.Size = NumberSequence.new(20,20)
  3948. Smoke4.LockedToPart = false
  3949. Smoke4.Lifetime = NumberRange.new(1)
  3950. Smoke4.Rate = 48
  3951. Smoke4.Speed = NumberRange.new(40)
  3952. Smoke4.Rotation = NumberRange.new(-360,360)
  3953. Smoke4.EmissionDirection = "Back"
  3954. Smoke4.ZOffset = 0
  3955.  
  3956.  
  3957. local Aura = Instance.new("ParticleEmitter",torso)
  3958. Aura.Texture = "rbxassetid://1200947142"
  3959. Aura.EmissionDirection = "Top"
  3960. Aura.Speed = NumberRange.new(0)
  3961. Aura.Size = NumberSequence.new(30,30)
  3962. Aura.Transparency = NumberSequence.new(0)
  3963. Aura.Drag = 0.4
  3964. Aura.LightInfluence = 0
  3965. Aura.LockedToPart = true
  3966. Aura.Lifetime = NumberRange.new(1)
  3967. Aura.Rate = 1000
  3968. Aura.LightEmission = 1
  3969. Aura.Rotation = NumberRange.new(-360,360)
  3970. Aura.VelocitySpread = 0
  3971. Aura.Acceleration = Vector3.new(0,0,0)
  3972. Aura.ZOffset = 2.5
  3973. Aura.RotSpeed = NumberRange.new(-100,100)
  3974.  
  3975. local Aura2 = Instance.new("ParticleEmitter",torso)
  3976. Aura2.Texture = "rbxassetid://1200947142"
  3977. Aura2.EmissionDirection = "Top"
  3978. Aura2.Speed = NumberRange.new(110)
  3979. Aura2.Size = NumberSequence.new(25)
  3980. Aura2.Transparency = NumberSequence.new(0)
  3981. Aura2.Drag = 0.4
  3982. Aura2.LightInfluence = 0
  3983. Aura2.LockedToPart = true
  3984. Aura2.Lifetime = NumberRange.new(5)
  3985. Aura2.Rate = 78
  3986. Aura2.LightEmission = 1
  3987. Aura2.Rotation = NumberRange.new(-5,5)
  3988. Aura2.VelocitySpread = 0
  3989. Aura2.Acceleration = Vector3.new(0,0,0)
  3990. Aura2.ZOffset = 2.5
  3991.  
  3992. coroutine.resume(coroutine.create(function()
  3993. for i = 1,1450 do
  3994. CamShakeAll(5,65,torso)
  3995. game:GetService("RunService").RenderStepped:wait()
  3996. end
  3997. end))
  3998. wait(37)
  3999. Aura.Rate = 0
  4000. Aura2.Rate = 0
  4001. wait(0.1)
  4002. local Flame = Instance.new("ParticleEmitter",torso)
  4003. Flame.Texture = "rbxassetid://1332922037"
  4004. Flame.Color = ColorSequence.new(BrickColor.new("Dark blue").Color)
  4005. Flame.EmissionDirection = "Top"
  4006. Flame.Speed = NumberRange.new(3)
  4007. Flame.Size = NumberSequence.new(5.5,4)
  4008. Flame.Transparency = NumberSequence.new(0,0)
  4009. Flame.Drag = 0.4
  4010. Flame.LightInfluence = 0
  4011. Flame.LockedToPart = true
  4012. Flame.Lifetime = NumberRange.new(1)
  4013. Flame.Rate = 45
  4014. Flame.LightEmission = 1
  4015. Flame.Rotation = NumberRange.new(-5,5)
  4016. Flame.VelocitySpread = 100
  4017. Flame.Acceleration = Vector3.new(0,17,0)
  4018. Flame.ZOffset = -1.1
  4019. local Aura = Instance.new("ParticleEmitter",rarm)
  4020. Aura.Texture = "rbxassetid://1207853932"
  4021. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4022. Aura.EmissionDirection = "Top"
  4023. Aura.Speed = NumberRange.new(1)
  4024. Aura.Size = NumberSequence.new(1.2)
  4025. Aura.Transparency = NumberSequence.new(0.6,1)
  4026. Aura.Drag = 0.4
  4027. Aura.LightInfluence = 0
  4028. Aura.LockedToPart = true
  4029. Aura.Lifetime = NumberRange.new(1.2)
  4030. Aura.Rate = 18
  4031. Aura.LightEmission = 1
  4032. Aura.Rotation = NumberRange.new(-360,360)
  4033. Aura.VelocitySpread = 0
  4034. Aura.Acceleration = Vector3.new(0,0,0)
  4035. Aura.ZOffset = 0.2
  4036. local Aura2 = Instance.new("ParticleEmitter",larm)
  4037. Aura2.Texture = "rbxassetid://1207853932"
  4038. Aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4039. Aura2.EmissionDirection = "Top"
  4040. Aura2.Speed = NumberRange.new(1)
  4041. Aura2.Size = NumberSequence.new(1.2)
  4042. Aura2.Transparency = NumberSequence.new(0,0)
  4043. Aura2.Drag = 0.4
  4044. Aura2.LightInfluence = 0
  4045. Aura2.LockedToPart = true
  4046. Aura2.Lifetime = NumberRange.new(1.2)
  4047. Aura2.Rate = 18
  4048. Aura2.LightEmission = 1
  4049. Aura2.Rotation = NumberRange.new(-360,360)
  4050. Aura2.VelocitySpread = 0
  4051. Aura2.Acceleration = Vector3.new(0,0,0)
  4052. Aura2.ZOffset = 0.2
  4053. local Aura3 = Instance.new("ParticleEmitter",torso)
  4054. Aura3.Texture = "rbxassetid://1207853932"
  4055. Aura3.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4056. Aura3.EmissionDirection = "Top"
  4057. Aura3.Speed = NumberRange.new(1)
  4058. Aura3.Size = NumberSequence.new(1.2)
  4059. Aura3.Transparency = NumberSequence.new(0,0)
  4060. Aura3.Drag = 0.4
  4061. Aura3.LightInfluence = 0
  4062. Aura3.LockedToPart = true
  4063. Aura3.Lifetime = NumberRange.new(1.2)
  4064. Aura3.Rate = 18
  4065. Aura3.LightEmission = 1
  4066. Aura3.Rotation = NumberRange.new(-360,360)
  4067. Aura3.VelocitySpread = 0
  4068. Aura3.Acceleration = Vector3.new(0,0,0)
  4069. Aura3.ZOffset = 0.2
  4070. local Aura4 = Instance.new("ParticleEmitter",hed)
  4071. Aura4.Texture = "rbxassetid://1207853932"
  4072. Aura4.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4073. Aura4.EmissionDirection = "Top"
  4074. Aura4.Speed = NumberRange.new(1)
  4075. Aura4.Size = NumberSequence.new(1.2)
  4076. Aura4.Transparency = NumberSequence.new(0,0)
  4077. Aura4.Drag = 0.4
  4078. Aura4.LightInfluence = 0
  4079. Aura4.LockedToPart = true
  4080. Aura4.Lifetime = NumberRange.new(1.2)
  4081. Aura4.Rate = 18
  4082. Aura4.LightEmission = 1
  4083. Aura4.Rotation = NumberRange.new(-360,360)
  4084. Aura4.VelocitySpread = 0
  4085. Aura4.Acceleration = Vector3.new(0,0,0)
  4086. Aura4.ZOffset = 0.2
  4087. local Aura5 = Instance.new("ParticleEmitter",torso)
  4088. Aura5.Texture = "rbxassetid://242255193"
  4089. Aura5.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4090. Aura5.EmissionDirection = "Top"
  4091. Aura5.Speed = NumberRange.new(4)
  4092. Aura5.Size = NumberSequence.new(4)
  4093. Aura5.Transparency = NumberSequence.new(0,0)
  4094. Aura5.Drag = 0.4
  4095. Aura5.LightInfluence = 0
  4096. Aura5.LockedToPart = true
  4097. Aura5.Lifetime = NumberRange.new(2)
  4098. Aura5.Rate = 18
  4099. Aura5.LightEmission = 1
  4100. Aura5.Rotation = NumberRange.new(-360,360)
  4101. Aura5.VelocitySpread = 1
  4102. Aura5.Acceleration = Vector3.new(0,0,0)
  4103. Aura5.ZOffset = 2
  4104. local Aura6 = Instance.new("ParticleEmitter",lleg)
  4105. Aura6.Texture = "rbxassetid://1207853932"
  4106. Aura6.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4107. Aura6.EmissionDirection = "Top"
  4108. Aura6.Speed = NumberRange.new(1)
  4109. Aura6.Size = NumberSequence.new(1.2)
  4110. Aura6.Transparency = NumberSequence.new(0,0)
  4111. Aura6.Drag = 0.4
  4112. Aura6.LightInfluence = 0
  4113. Aura6.LockedToPart = true
  4114. Aura6.Lifetime = NumberRange.new(1.2)
  4115. Aura6.Rate = 18
  4116. Aura6.LightEmission = 1
  4117. Aura6.Rotation = NumberRange.new(-360,360)
  4118. Aura6.VelocitySpread = 0
  4119. Aura6.Acceleration = Vector3.new(0,0,0)
  4120. Aura6.ZOffset = 0.2
  4121. local Aura7 = Instance.new("ParticleEmitter",rleg)
  4122. Aura7.Texture = "rbxassetid://1207853932"
  4123. Aura7.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255))
  4124. Aura7.EmissionDirection = "Top"
  4125. Aura7.Speed = NumberRange.new(1)
  4126. Aura7.Size = NumberSequence.new(1.2)
  4127. Aura7.Transparency = NumberSequence.new(0,0)
  4128. Aura7.Drag = 0.4
  4129. Aura7.LightInfluence = 0
  4130. Aura7.LockedToPart = true
  4131. Aura7.Lifetime = NumberRange.new(1.2)
  4132. Aura7.Rate = 18
  4133. Aura7.LightEmission = 1
  4134. Aura7.Rotation = NumberRange.new(-360,360)
  4135. Aura7.VelocitySpread = 0
  4136. Aura7.Acceleration = Vector3.new(0,0,0)
  4137. Aura7.ZOffset = 0.2
  4138. local Sparkles = Instance.new("ParticleEmitter",torso)
  4139. Sparkles.Texture = "rbxassetid://1084976679"
  4140. Sparkles.Color = ColorSequence.new(BrickColor.new("White").Color)
  4141. Sparkles.EmissionDirection = "Top"
  4142. Sparkles.Speed = NumberRange.new(0)
  4143. Sparkles.Size = NumberSequence.new(2.9)
  4144. Sparkles.Transparency = NumberSequence.new(0,1)
  4145. Sparkles.Drag = 0.4
  4146. Sparkles.LightInfluence = 0
  4147. Sparkles.LockedToPart = true
  4148. Sparkles.Lifetime = NumberRange.new(0.8)
  4149. Sparkles.Rate = 60
  4150. Sparkles.LightEmission = 1
  4151. Sparkles.Rotation = NumberRange.new(-360,360)
  4152. Sparkles.VelocitySpread = 0
  4153. Sparkles.Acceleration = Vector3.new(0,10,0)
  4154. Sparkles.ZOffset = 1
  4155. local Auura = Instance.new("Sound",hed)
  4156. Auura.SoundId = "rbxassetid://1179254378"
  4157. Auura.Pitch = 1
  4158. Auura.Looped = true
  4159. Auura.Volume = 4
  4160. Auura:Play()
  4161. wait(2.5)
  4162. Smoke.Rate = 0
  4163. Smoke2.Rate = 0
  4164. Smoke3.Rate = 0
  4165. Smoke4.Rate = 0
  4166. hum.WalkSpeed = 17
  4167. wait(7)
  4168. ui = true
  4169. instinct = true
  4170. transforming2 = false
  4171. canattack = true
  4172. canidle = true
  4173. canwalk = true
  4174.  
  4175. muiable = true
  4176. wait(0.6)
  4177.  
  4178.  
  4179. end
  4180. end)
  4181.  
  4182. --Lightning
  4183.  
  4184. local auranum = 0
  4185. local auranum1 = 0
  4186. local auranum2 = 0
  4187. auranum = math.random(35,65)
  4188. auranum1 = math.random(-25,0)
  4189. auranum2 = math.random(10,25)
  4190. auranum3 = math.random(65,75)
  4191. auranum4 = math.random(-25,-15)
  4192.  
  4193. ----------------------------------------------------------------------------------------------
  4194. ac = new("Part",char)
  4195. ac.Name = "NewPart"
  4196. ac.Size = v3(0.1,0.1,0.1)
  4197. ac.Position = v3(999,999,999)
  4198. ac.BrickColor = bc("Really blue")
  4199. ac.Material = "Neon"
  4200. ac.Transparency = 1
  4201. aaac =new("Weld",ac)
  4202. aaac.Part0 = rarm
  4203. aaac.Part1 = ac
  4204. aaac.C0 = cf(0,-1.5,0) * cfa(rad(0),rad(0),rad(0))
  4205. aaaac = new("ParticleEmitter",ac)
  4206. aaaac.Size = ns(1)
  4207. aaaac.Rate = 5
  4208. aaaac.Texture = "rbxassetid://246381828"
  4209. aaaac.ZOffset = 1
  4210. aaaac.Lifetime = nr(5)
  4211. aaaac.Transparency = ns(1)
  4212. aaaac.LockedToPart = true
  4213. aaaac.Speed = nr(0)
  4214. aaaawc = new("ParticleEmitter",ac)
  4215. aaaawc.Size = ns(5)
  4216. aaaawc.Rate = 5
  4217. aaaawc.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  4218. aaaawc.Texture = "rbxassetid://924710961"
  4219. aaaawc.ZOffset = -1
  4220. aaaawc.Lifetime = nr(5)
  4221. aaaawc.RotSpeed = nr(50)
  4222. aaaawc.Transparency = ns(1)
  4223. aaaawc.LockedToPart = true
  4224. aaaawc.Speed = nr(0)
  4225. function weld(parent,part0,part1,c0)
  4226. local weld=Instance.new("Weld")
  4227. weld.Parent=parent
  4228. weld.Part0=part0
  4229. weld.Part1=part1
  4230. weld.C0=c0
  4231. return weld
  4232. end
  4233. function newRay(start,face,range,wat)
  4234. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  4235. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  4236. return rey,hit,pos
  4237. end
  4238. function nooutline(part)
  4239. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  4240. end
  4241. function debris(cfremz, thepart, amt)
  4242. for j = 1, amt do
  4243. do
  4244. local pr = Instance.new("Part")
  4245. nooutline(pr)
  4246. pr.Name = "debrisobeb"
  4247. pr.Anchored = true
  4248. pr.BrickColor = BrickColor.new("Dark stone grey")
  4249. pr.CanCollide = true
  4250. pr.Material = "Slate"
  4251. pr.Transparency = 0
  4252. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  4253. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  4254. pr.Parent = workspace
  4255. game.Debris:AddItem(pr, 25)
  4256. delay(15, function()
  4257. if pr then
  4258. pr.CanCollide = false
  4259. pr.Anchored = false
  4260. end
  4261. end)
  4262. end
  4263. end
  4264. for c = 1, amt do
  4265. do
  4266. local pr2 = Instance.new("Part")
  4267. nooutline(pr2)
  4268. pr2.Name = "moredebr"
  4269. pr2.Anchored = false
  4270. pr2.BrickColor = BrickColor.new("Dark stone grey")
  4271. pr2.CanCollide = false
  4272. pr2.Material = "Concrete"
  4273. pr2.Transparency = 0
  4274. pr2.Size = Vector3.new(math.random(3, 6), math.random(4, 7), math.random(1, 5))
  4275. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  4276. pr2.Parent = workspace
  4277. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  4278. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  4279. game.Debris:AddItem(pr2, 45)
  4280. delay(2, function()
  4281. pr2.CanCollide = true
  4282. wait(10)
  4283. if pr2 then
  4284. pr2.CanCollide = false
  4285. end
  4286. end)
  4287. end
  4288. end
  4289. end
  4290. Grab = false
  4291. function weld5(part0, part1, c0, c1)
  4292. weeld=Instance.new("Weld", part0)
  4293. weeld.Part0=part0
  4294. weeld.Part1=part1
  4295. weeld.C0=c0
  4296. weeld.C1=c1
  4297. return weeld
  4298. end
  4299. mouse.KeyDown:connect(function(key)
  4300. if key == "v" then
  4301. canattack = false
  4302. canidle = false
  4303. canwalk = false
  4304. for i = 1, 20 do
  4305. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  4306. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  4307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  4308. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  4309. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  4310. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  4311.  
  4312. rs:wait(2)
  4313. end
  4314. con1=larm.Touched:connect(function(hit) -- this is grab
  4315. hum.MaxHealth = 1.0E298
  4316. hum.Health = 1.0E298
  4317. ht = hit.Parent
  4318. hum1=ht:FindFirstChildOfClass('Humanoid')
  4319. if hum1 ~= nil and hit.Parent.Name ~= p.Character.Name then
  4320.  
  4321.  
  4322.  
  4323.  
  4324. z = Instance.new("Sound",char)
  4325. z.SoundId = "rbxassetid://227194112"
  4326. z.Volume = 90
  4327. wait(.1)
  4328. z:Play()
  4329. hum1.PlatformStand=true
  4330. gp = ht
  4331. Grab = true
  4332. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  4333. asd.Parent = larm
  4334. asd.Name = "asd"
  4335. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  4336.  
  4337.  
  4338. --[[ elseif hum1 == nil then
  4339. con1:disconnect()
  4340. wait() return]]
  4341. end
  4342. end)
  4343. local FlyAt = Instance.new("Attachment",torso)FlyAt.Position = Vector3.new(0,2,0)
  4344. local FlyAt2 = Instance.new("Attachment",torso)FlyAt2.Position = Vector3.new(0,-2.5,0)
  4345. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  4346. Speed.Texture = "rbxassetid://56186180" Speed.Lifetime = 0.9 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4347. Speed.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) Speed.LightEmission = 5
  4348.  
  4349. for i = 1, 20 do
  4350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  4351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  4352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  4353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  4354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  4355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  4356.  
  4357. rs:wait(2)
  4358. end
  4359. con1:disconnect()
  4360.  
  4361. if gp == nil then
  4362. canattack = true
  4363. canidle = true
  4364. canwalk = true
  4365. FlyAt:Destroy()
  4366. return end
  4367.  
  4368.  
  4369.  
  4370. --[[for i = 1, 16 do
  4371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  4372. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  4373. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  4374. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  4375. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  4376. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  4377. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  4378. if Debounces.on == false then end
  4379. rs:wait()
  4380. end]]--
  4381. for i = 1, 16 do
  4382. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  4383. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  4384. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  4385. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  4386. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  4387. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  4388.  
  4389. rs:wait()
  4390. end
  4391.  
  4392.  
  4393.  
  4394. local sbs = Instance.new("BodyPosition", torso)
  4395. sbs.P = 9000
  4396. sbs.D = 1000
  4397. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  4398. sbs.position = torso.CFrame.p + Vector3.new(0, 1750, 0)
  4399.  
  4400.  
  4401.  
  4402.  
  4403.  
  4404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--head
  4405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  4406. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)), 0.8)--rarm
  4407. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--larm
  4408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.8)--lleg
  4409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(5)), 0.8)--rleg
  4410. wait(2)
  4411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(70),math.rad(0)), 0.8)--head
  4412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.8)--torso
  4413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(10)), 0.8)--rarm
  4414. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.8)--larm
  4415. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.8)--lleg
  4416. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  4417.  
  4418. wait(0.5)
  4419. sbs:Destroy()
  4420.  
  4421. local sbs2 = Instance.new("BodyPosition", torso)
  4422. sbs2.P = 9000
  4423. sbs2.D = 1000
  4424. sbs2.maxForce = Vector3.new(900000, 905000000, 900000)
  4425. sbs2.position = torso.CFrame.p + Vector3.new(0, -1950, 0)
  4426. for i = 1, 30 do
  4427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  4428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  4429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  4430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  4431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  4432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  4433.  
  4434. rs:wait()
  4435. end
  4436. wait(0.15)
  4437. z = Instance.new("Sound",char)
  4438. z.SoundId = "rbxassetid://157878578"
  4439. z.Volume = 90
  4440.  
  4441. z:Play()
  4442. z2 = Instance.new("Sound",char)
  4443. z2.SoundId = "rbxassetid://1577567682"
  4444. z2.Volume = 90
  4445.  
  4446. z2:Play()
  4447. hum.MaxHealth = 100000
  4448. hum.Health = 100000
  4449. FlyAt:Destroy()
  4450. sbs2:Destroy()
  4451. root.Anchored = true
  4452. canattack = true
  4453. canidle = true
  4454. canwalk = true
  4455. hum1.Parent:BreakJoints()
  4456. asd:Destroy()
  4457.  
  4458. gp = nil
  4459. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  4460. if par then
  4461. local cfremz = CFrame.new(loc)
  4462. debris(cfremz, par, 50)
  4463. end
  4464. coroutine.resume(coroutine.create(function()
  4465. for i = 1,40 do
  4466. CamShakeAll(32,580,torso)
  4467. game:GetService("RunService").RenderStepped:wait()
  4468. end
  4469. end))
  4470. local AURU = Instance.new('ParticleEmitter')
  4471. AURU.Name = "Aura"
  4472. AURU.Texture = "rbxassetid://242201991"
  4473. AURU.Parent = root
  4474. AURU.LightEmission = 0.1
  4475. AURU.Transparency = NumberSequence.new(0.5,1)
  4476. AURU.Color = ColorSequence.new(BrickColor.new("White").Color)
  4477. AURU.Size = NumberSequence.new(20,0)
  4478. AURU.LockedToPart = false
  4479. AURU.Lifetime = NumberRange.new(5)
  4480. AURU.Rate = 630
  4481. AURU.VelocitySpread = 100
  4482. AURU.Speed = NumberRange.new(40)
  4483. AURU.Rotation = NumberRange.new(-360,360)
  4484. AURU.EmissionDirection = "Top"
  4485. AURU.ZOffset = -1
  4486.  
  4487. wait(0.1)
  4488. AURU.Rate = 0
  4489. root.Anchored = false
  4490.  
  4491.  
  4492. end
  4493. end)
  4494. function pushaway()
  4495. for i = 1, 10 do
  4496. wait()
  4497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  4498. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  4499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  4500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  4501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4503. end
  4504. for i = 1, 10 do
  4505. wait()
  4506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  4507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  4508. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)--arm
  4509. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.4)--arm
  4510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4512. end
  4513. end
  4514. function dragoncharge()
  4515. for i = 1, 10 do
  4516. wait()
  4517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  4518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4519. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.2,-1)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)--arm
  4520. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.5,-.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(60)), 0.4)--arm
  4521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4523. end
  4524. end
  4525. function grab5()
  4526. for i = 1, 10 do
  4527. wait()
  4528.  
  4529. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1)--head
  4530. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--torso
  4531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(10)), 0.1)--arm
  4532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-10)), 0.1)--arm
  4533. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)--leg
  4534. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)--leg
  4535. end
  4536. for i = 1, 10 do
  4537. wait()
  4538.  
  4539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)--head
  4540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)--torso
  4541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-40)), 0.2)--arm
  4542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,-.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(40)), 0.2)--arm
  4543. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-10)), 0.2)--leg
  4544. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(10)), 0.2)--leg
  4545. end
  4546. end
  4547. function dragonfist()
  4548. for i = 1, 10 do
  4549. wait()
  4550. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(0)), 0.4)--head
  4551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-1)), 0.4)--torso
  4552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(10)), 0.4)--arm
  4553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)--arm
  4554. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)--leg
  4555. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)--leg
  4556. end
  4557. for i = 1, 10 do
  4558. wait()
  4559. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)), 0.4)--head
  4560. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(1)), 0.4)--torso
  4561. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(80)), 0.4)--arm
  4562. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20)), 0.4)--arm
  4563. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-30)), 0.4)--leg
  4564. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-5)), 0.4)--leg
  4565. end
  4566. end
  4567. --------
  4568. local isAPlayer
  4569. function checkIfNotPlayer(model)
  4570. coroutine.resume(coroutine.create(function()
  4571. if model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel then
  4572. isAPlayer = true
  4573. else
  4574. isAPlayer = false
  4575. end
  4576. end))
  4577. return isAPlayer
  4578. end
  4579. function findAllNearestTorso(pos,dist)
  4580. local list = game.Workspace:children()
  4581. local torso = {}
  4582. local temp = nil
  4583. local human = nil
  4584. local temp2 = nil
  4585. for x = 1, #list do
  4586. temp2 = list[x]
  4587. if (temp2.className == "Model") and (temp2 ~= char) then
  4588. local nayem = "Torso"
  4589. if temp2:findFirstChild("UpperTorso") then nayem = "UpperTorso" end
  4590. temp = temp2:findFirstChild(nayem)
  4591. human = temp2:findFirstChildOfClass("Humanoid")
  4592. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  4593. if (temp.Position - pos).magnitude < dist then
  4594. table.insert(torso,temp)
  4595. dist = (temp.Position - pos).magnitude
  4596. end
  4597. end
  4598. end
  4599. end
  4600. return torso
  4601. end
  4602. ----------------------------------------------------------------------------
  4603.  
  4604. function computeDirection(vec)
  4605. local lenSquared = vec.magnitude * vec.magnitude
  4606. local invSqrt = 1 / math.sqrt(lenSquared)
  4607. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  4608. end
  4609.  
  4610. ----------------------------------------------------------------------------
  4611.  
  4612. local throw1 = 5
  4613. local throw2 = 5
  4614. local throw = 5
  4615. local grabon3 = false
  4616. local grabon4 = false
  4617. function AirPunchStrong()
  4618. coroutine.resume(coroutine.create(function()
  4619. local magnitude = nil
  4620. local Position = nil
  4621. if animid == 0 then
  4622. Position = larm.Position
  4623. else
  4624. Position = rarm.Position
  4625. end
  4626. --sound(743499393,Position,10,math.random(6,8)/10)
  4627.  
  4628.  
  4629. local Part1 = Instance.new("Part")
  4630. local mesh2 = Instance.new("SpecialMesh",Part1)
  4631. mesh2.MeshId = "rbxassetid://559831844"
  4632. mesh2.Scale = Vector3.new(0,0,0.4)
  4633. Part1.Material = Enum.Material.Neon
  4634. Part1.CanCollide = false
  4635. Part1.BrickColor = BrickColor.new("White")
  4636. Part1.Parent = DebrisModel
  4637. Part1.Size = Vector3.new(0,0,0)
  4638. Part1.Anchored = true
  4639. Part1.CFrame = CFrame.new(Position,mouse.Hit.p)
  4640. Part1.Name = "EXPLOSION3"
  4641.  
  4642. local Part0 = Instance.new("Part",DebrisModel)
  4643. local PointLight2 = Instance.new("PointLight")
  4644. Part0.Name = "Bullet"
  4645. Part0.Material = Enum.Material.Neon
  4646. Part0.BrickColor = BrickColor.new("White")
  4647. Part0.Anchored = false
  4648. Part0.Size = Vector3.new(1,1,1)
  4649. Part0.Transparency = 0.5
  4650. local mesh = Instance.new("SpecialMesh",Part0)
  4651. mesh.MeshId = "rbxassetid://437347603"
  4652. mesh.Scale = Vector3.new(1.3,1.3,4.4)
  4653. local bforce = Instance.new("BodyForce",Part0)
  4654. bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0)
  4655. Part0.CanCollide = false
  4656. PointLight2.Parent = Part0
  4657. PointLight2.Color = Part0.Color
  4658. local Target = mouse.Hit.p
  4659. local direction = Target - Position
  4660. local direction = computeDirection(direction)
  4661. local pos = Position + (direction * 2)
  4662. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles(0,0,1.55)
  4663. Part0.Velocity = direction * 750
  4664. local asd = nil
  4665. local loop = nil
  4666. delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end)
  4667. loop = rs:connect(function()
  4668. local asdf = math.random(500,1000)/1000
  4669. local Part1 = Instance.new("Part")
  4670. local mesh2 = Instance.new("SpecialMesh",Part1)
  4671. mesh2.MeshType = Enum.MeshType.Sphere
  4672. Part1.Material = Enum.Material.Neon
  4673. Part1.CanCollide = false
  4674. Part1.BrickColor = BrickColor.new("White")
  4675. Part1.Parent = DebrisModel
  4676. Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf)
  4677. Part1.Anchored = true
  4678. Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750))
  4679. Part1.Name = "SMOKE"
  4680. end)
  4681. asd = Part0.Touched:connect(function(ht)
  4682. local hit=ht.Parent
  4683. if checkIfNotPlayer(ht) == true and ht.CanCollide == true then
  4684. asd:disconnect()
  4685. loop:disconnect()
  4686.  
  4687.  
  4688.  
  4689. for i,v in pairs(findAllNearestTorso(Part0.Position,35)) do
  4690. if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then
  4691. v:Destroy()
  4692. else
  4693. v.Parent:BreakJoints()
  4694. local Fl = Instance.new("BodyVelocity",v.Parent.Head)
  4695. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  4696. Fl.velocity = Part0.CFrame.lookVector*395
  4697. wait(0.05)
  4698. Fl:remove()
  4699.  
  4700. end
  4701. local Position = Part0.Position
  4702. local Target = v.Position
  4703. local direction = Target - Position
  4704. local direction = computeDirection(direction)
  4705. local bv = Instance.new("BodyVelocity",v)
  4706. bv.Velocity = direction * (120 - ((Position - Target).magnitude/2))
  4707. debris:AddItem(bv,1)
  4708. end
  4709. for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end
  4710. for z=1,math.random(2,3) do
  4711. local asdf = math.random(-5,5)*2-(i/2)*10
  4712. local Part1 = Instance.new("Part")
  4713. local mesh2 = Instance.new("SpecialMesh",Part1)
  4714. mesh2.MeshType = Enum.MeshType.Sphere
  4715. mesh2.Scale = Vector3.new(0,0,0)
  4716. Part1.Material = Enum.Material.Neon
  4717. Part1.CanCollide = false
  4718. Part1.BrickColor = BrickColor.new("White")
  4719. Part1.Parent = DebrisModel
  4720. Part1.Size = Vector3.new(asdf,asdf,asdf)
  4721. Part1.Anchored = true
  4722. local a = i*0.7
  4723. Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a))
  4724. Part1.Name = "EXPLOSION4"
  4725. end
  4726. end
  4727.  
  4728. end
  4729. end)
  4730. end))
  4731. end
  4732.  
  4733.  
  4734.  
  4735.  
  4736.  
  4737.  
  4738.  
  4739.  
  4740. mouse.KeyDown:connect(function(key)
  4741. if key == "b" then
  4742. canattack = false
  4743. canidle = false
  4744. canwalk = false
  4745. dragonfist()
  4746. AirPunchStrong()
  4747. local Grab = Instance.new("Part",root)
  4748. Grab.Size = Vector3.new(5.2,5.8,5.9)
  4749. Grab.CanCollide = false
  4750. Grab.Material = "Neon"
  4751. Grab.BrickColor = BrickColor.new("White")
  4752. Grab.Transparency = 0.99
  4753. local Hat2 = Instance.new("SpecialMesh",Grab)
  4754. Hat2.MeshType = 3
  4755. Hat2.Scale = Vector3.new(3.35,3.15,0.95)
  4756. local Grabo = Instance.new("Weld",Grab)
  4757. Grabo.Part0 = root
  4758. Grabo.Part1 = Grab
  4759. Grabo.C0 = CFrame.new(0,0.3,-6.8)
  4760.  
  4761. local AuraB = Instance.new("Part",root)
  4762. AuraB.Size = Vector3.new(2,1,2)
  4763. AuraB.CanCollide = false
  4764. AuraB.BrickColor = BrickColor.new("Deep orange")
  4765. AuraB.Transparency = 1
  4766. local AuraBo = Instance.new("Weld",AuraB)
  4767. AuraBo.Part0 = root
  4768. AuraBo.Part1 = AuraB
  4769. AuraBo.C0 = CFrame.new(0,-0.6,0)
  4770. Grab.Touched:connect(function(hit)
  4771. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  4772.  
  4773.  
  4774.  
  4775. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  4776. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  4777. Fl.velocity = root.CFrame.lookVector*640
  4778. wait(0.05)
  4779. Fl:remove()
  4780.  
  4781. end
  4782. end)
  4783. wait(0.3)
  4784. canattack = true
  4785. canidle = true
  4786. canwalk = true
  4787. Grab:Destroy()
  4788. end
  4789. end)
  4790. local ha = Instance.new("BodyVelocity")
  4791. ha.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4792. ha.velocity = mouse.Hit.lookVector * 70
  4793.  
  4794. local haa = Instance.new("BodyGyro")
  4795. haa.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  4796. haa.P = 1000
  4797. haa.D = 100
  4798. function flyy()
  4799.  
  4800. haa.Parent = root
  4801. ha.Parent = torso
  4802. hum.Sit = true
  4803. end
  4804.  
  4805. game:GetService('RunService').RenderStepped:connect(function()
  4806. if canfly == true then
  4807. fly = true
  4808. elseif canfly == false then
  4809. fly = false
  4810. end
  4811. end)
  4812. --[[local BodGy=Instance.new("BodyGyro")
  4813. BodGy.maxTorque=Vector3.new(0,4e+005,0)
  4814. BodGy.P=2000
  4815. BodGy.D=100
  4816. BodGy.Name="SiegmundGyro"
  4817. CF=RootPart.CFrame
  4818. BodGy.Parent=RootPart
  4819. BodGy.cframe=CF]]
  4820. local BodGy=Instance.new("BodyGyro")
  4821. BodGy.maxTorque=Vector3.new(0,4e+005,0)
  4822. BodGy.P=2000
  4823. BodGy.D=100
  4824. BodGy.Name="SthomasGyro"
  4825. CF=root.CFrame
  4826. BodGy.Parent=root
  4827. BodGy.cframe=CF
  4828.  
  4829. game:GetService('RunService').RenderStepped:connect(function()
  4830. if fly and stop == false then
  4831. hum.Sit = true
  4832. ha.velocity = mouse.Hit.lookVector * 100
  4833. haa.cframe = CFrame.new(root.Position,mouse.Hit.p*Vector3.new(1,0,1)+root.Position*Vector3.new(0,1,0))
  4834. hed.CFrame = CFrame.new(hed.Position,Vector3.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z))
  4835.  
  4836. end
  4837. end)
  4838. function unfly()
  4839.  
  4840. stop = true
  4841. haa.Parent = script
  4842. ha.Parent = script
  4843. hum.Sit = false
  4844. end
  4845. mouse.KeyDown:connect(function(key)
  4846. if key == "f" then
  4847.  
  4848. canattack = false
  4849. canidle = false
  4850. canwalk = false
  4851. local sbs = Instance.new("BodyPosition", torso)
  4852. sbs.P = 9000
  4853. sbs.D = 1000
  4854. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  4855. sbs.position = torso.CFrame.p + Vector3.new(0, 10, 0)
  4856. for i = 1, 20 do
  4857. wait()
  4858. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.8)--head
  4859. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  4860. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(-50)), 0.8)--rarm
  4861. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(50)), 0.8)--larm
  4862. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.8)--lleg
  4863. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--rleg
  4864. end
  4865. local SFXZ2 = Instance.new("Sound",hed)
  4866. SFXZ2.SoundId = "rbxassetid://187137517"
  4867. SFXZ2.Volume = 5
  4868. SFXZ2.Pitch = 1
  4869. SFXZ2.Looped = false
  4870. wait(0.01)
  4871. SFXZ2:Play()
  4872. coroutine.resume(coroutine.create(function()
  4873. for i = 3,8 do
  4874. local Ball = Instance.new("Part",char)
  4875. Ball.Size = Vector3.new(1,1,1)
  4876. Ball.BrickColor = BrickColor.new("Really blue")
  4877. Ball.Material = "Neon"
  4878. Ball.Anchored = true
  4879. Ball.CanCollide = false
  4880. Ball.Transparency = 0
  4881. Ball.CFrame = torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  4882. local Ball2 = Instance.new("SpecialMesh",Ball)
  4883. Ball2.MeshType = 3
  4884. Ball2.Scale = Vector3.new(2,2,2)
  4885.  
  4886.  
  4887.  
  4888.  
  4889. coroutine.resume(coroutine.create(function()
  4890. for i = 1,15 do
  4891. Ball2.Scale = Ball2.Scale + Vector3.new(19.4,19.4,19.4)
  4892. Ball.Transparency = Ball.Transparency + 0.06
  4893. wait(0.00000000001)
  4894. end
  4895. Ball:Destroy()
  4896.  
  4897.  
  4898. end))
  4899. wait(0.06)
  4900. end
  4901. end))
  4902. root.Anchored = true
  4903. g = Instance.new("Explosion")
  4904. g.Parent = workspace
  4905. g.Position = root.Position
  4906. g.BlastRadius = 90
  4907. g.BlastPressure = 4000200
  4908. g.Visible = false
  4909. for i = 1, 30 do
  4910. wait()
  4911. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.8)--head
  4912. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  4913. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(-50),math.rad(50)), 0.8)--rarm
  4914. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(90),math.rad(50),math.rad(-50)), 0.8)--larm
  4915. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-10)), 0.8)--lleg
  4916. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)), 0.8)--rleg
  4917. end
  4918. wait(0.2)
  4919. root.Anchored = false
  4920. sbs:Destroy()
  4921.  
  4922. for i = 1,1 do
  4923.  
  4924.  
  4925.  
  4926.  
  4927.  
  4928. for i,v in pairs(workspace:children()) do
  4929.  
  4930.  
  4931. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  4932.  
  4933.  
  4934. if v:findFirstChild("Head") and v:findFirstChild("Torso") then
  4935.  
  4936.  
  4937. if (v:findFirstChild("Torso").Position - char.Torso.Position).magnitude < 40 then
  4938.  
  4939.  
  4940. if v.Name ~= p.Name then
  4941.  
  4942. v.Humanoid:TakeDamage(400000000000)
  4943.  
  4944.  
  4945. v.Humanoid.PlatformStand = true
  4946.  
  4947.  
  4948. end
  4949. end
  4950. end
  4951.  
  4952.  
  4953.  
  4954. end
  4955. end
  4956. end
  4957. sbs:Destroy()
  4958. canattack = true
  4959. canidle = true
  4960. canwalk = true
  4961. end
  4962. end)
  4963. mouse.KeyDown:connect(function(key)
  4964. if key == "h" and ui == false then
  4965. canfly = true
  4966. stop = false
  4967.  
  4968.  
  4969. local Soundd = Instance.new("Sound",hed)
  4970. Soundd.SoundId = "rbxassetid://917377181"
  4971. Soundd.Pitch = 1
  4972. Soundd.Looped = false
  4973. Soundd.Volume = 8
  4974. Soundd:Play()
  4975. local Flame = Instance.new("ParticleEmitter",root)
  4976. Flame.Texture = "rbxassetid://1332922037"
  4977. Flame.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  4978. Flame.EmissionDirection = "Top"
  4979. Flame.Speed = NumberRange.new(0.3)
  4980. Flame.Size = NumberSequence.new(5.5,4)
  4981. Flame.Transparency = NumberSequence.new(0.8,1)
  4982. Flame.Drag = 0.4
  4983. Flame.LightInfluence = 0
  4984. Flame.LockedToPart = false
  4985. Flame.Lifetime = NumberRange.new(0.4)
  4986. Flame.Rate = 285
  4987. Flame.LightEmission = 1
  4988. Flame.Rotation = NumberRange.new(-360,360)
  4989. Flame.VelocitySpread = 100
  4990. Flame.Acceleration = Vector3.new(0,0,0)
  4991. Flame.ZOffset = -0.2
  4992. Flame.RotSpeed = NumberRange.new(-400,400)
  4993. local FlyAt = Instance.new("Attachment",root)FlyAt.Position = Vector3.new(0,1.5,0)
  4994. local FlyAt2 = Instance.new("Attachment",root)FlyAt2.Position = Vector3.new(0,-1.5,0)
  4995. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  4996. Speed.Texture = "rbxassetid://165424187" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4997. Speed.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) Speed.LightEmission = 0.6
  4998. cooldown = false
  4999. local SFXZ2 = Instance.new("Sound",hed)
  5000. SFXZ2.SoundId = "rbxassetid://627724206"
  5001. SFXZ2.Volume = 3
  5002. SFXZ2.Pitch = 1
  5003. SFXZ2.Looped = true
  5004. wait(0.01)
  5005. SFXZ2:Play()
  5006. canattack = false
  5007. canidle = false
  5008. canwalk = false
  5009. flyy()
  5010. for i = 1, 30 do
  5011. wait()
  5012.  
  5013. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  5014. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  5015. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  5016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  5017. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  5018. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  5019. end
  5020.  
  5021. end
  5022. end)
  5023. mouse.KeyDown:connect(function(key)
  5024. if key == "h" and ui == true then
  5025. canfly = true
  5026. stop = false
  5027. local AURU = Instance.new('ParticleEmitter')
  5028. AURU.Name = "Aura"
  5029. AURU.Texture = "rbxassetid://1200947142"
  5030. AURU.Parent = root
  5031. AURU.LightEmission = 0.9
  5032. AURU.Transparency = NumberSequence.new(0.1,1)
  5033. AURU.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  5034. AURU.Size = NumberSequence.new(8,0)
  5035. AURU.LockedToPart = false
  5036. AURU.Lifetime = NumberRange.new(0.6)
  5037. AURU.Rate = 530
  5038. AURU.Speed = NumberRange.new(40)
  5039. AURU.Rotation = NumberRange.new(-360,360)
  5040. AURU.EmissionDirection = "Top"
  5041. AURU.ZOffset = 1
  5042. AURU.VelocitySpread = 100
  5043. AURU.RotSpeed = NumberRange.new(-100,100)
  5044.  
  5045. local Soundd = Instance.new("Sound",hed)
  5046. Soundd.SoundId = "rbxassetid://917377181"
  5047. Soundd.Pitch = 1
  5048. Soundd.Looped = false
  5049. Soundd.Volume = 8
  5050. Soundd:Play()
  5051.  
  5052. local FlyAt = Instance.new("Attachment",root)FlyAt.Position = Vector3.new(0,1.5,0)
  5053. local FlyAt2 = Instance.new("Attachment",root)FlyAt2.Position = Vector3.new(0,-1.5,0)
  5054. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  5055. Speed.Texture = "rbxassetid://165424187" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5056. Speed.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)) Speed.LightEmission = 0.6
  5057. cooldown = false
  5058. local SFXZ2 = Instance.new("Sound",hed)
  5059. SFXZ2.SoundId = "rbxassetid://627724206"
  5060. SFXZ2.Volume = 3
  5061. SFXZ2.Pitch = 1
  5062. SFXZ2.Looped = true
  5063. wait(0.01)
  5064. SFXZ2:Play()
  5065. canattack = false
  5066. canidle = false
  5067. canwalk = false
  5068. flyy()
  5069. for i = 1, 30 do
  5070. wait()
  5071.  
  5072. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.1)--head
  5073. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.1)--torso
  5074. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(15)), 0.1)--arm
  5075. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-15)), 0.1)--arm
  5076. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.1)--leg
  5077. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.1)--leg
  5078. end
  5079.  
  5080. end
  5081. end)
  5082. mouse.KeyUp:connect(function(key)
  5083. if key == "h" and ui == false then
  5084. canattack = true
  5085. canidle = true
  5086. canwalk = true
  5087. unfly()
  5088. for i, v in pairs(root:GetChildren()) do
  5089. if v:IsA("ParticleEmitter")then
  5090. v.Rate = 0
  5091. end
  5092. end
  5093. for i, v in pairs(root:GetChildren()) do
  5094. if v:IsA("Attachment")then
  5095. v:Destroy()
  5096. end
  5097. end
  5098. for i, v in pairs(hed:GetChildren()) do
  5099. if v:IsA("Sound")then
  5100. v:Destroy()
  5101. end
  5102. end
  5103. local Auura = Instance.new("Sound",hed)
  5104. Auura.SoundId = "rbxassetid://550621034"
  5105. Auura.Pitch = 1
  5106. Auura.Looped = false
  5107. Auura.Volume = 5
  5108. Auura:Play()
  5109. end
  5110. end)
  5111. mouse.KeyUp:connect(function(key)
  5112. if key == "h" and ui == true then
  5113. canattack = true
  5114. canidle = true
  5115. canwalk = true
  5116. unfly()
  5117. for i, v in pairs(root:GetChildren()) do
  5118. if v:IsA('ParticleEmitter')then
  5119. v.Rate = 0
  5120. end
  5121. end
  5122. for i, v in pairs(root:GetChildren()) do
  5123. if v:IsA("Attachment")then
  5124. v:Destroy()
  5125. end
  5126. end
  5127. for i, v in pairs(hed:GetChildren()) do
  5128. if v:IsA("Sound")then
  5129. v:Destroy()
  5130. end
  5131. end
  5132. local Auura = Instance.new("Sound",hed)
  5133. Auura.SoundId = "rbxassetid://550621034"
  5134. Auura.Pitch = 1
  5135. Auura.Looped = false
  5136. Auura.Volume = 5
  5137. Auura:Play()
  5138. end
  5139. end)
  5140. mouse.KeyDown:connect(function(key)
  5141. if key == "x" and ui == true then
  5142. canattack = false
  5143. canidle = false
  5144. canwalk = false
  5145. local bv = Instance.new("BodyVelocity")
  5146. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5147. bv.velocity = root.CFrame.lookVector*300
  5148. bv.Parent = root
  5149.  
  5150. local AURU = Instance.new('ParticleEmitter')
  5151. AURU.Name = "Aura"
  5152. AURU.Texture = "rbxassetid://1200947142"
  5153. AURU.Parent = rarm
  5154. AURU.LightEmission = 0.6
  5155. AURU.Transparency = NumberSequence.new(0.4,1)
  5156. AURU.Color = ColorSequence.new(BrickColor.new("Really blue").Color)
  5157. AURU.Size = NumberSequence.new(2,0)
  5158. AURU.LockedToPart = false
  5159. AURU.Lifetime = NumberRange.new(5)
  5160. AURU.Rate = 530
  5161. AURU.Speed = NumberRange.new(4)
  5162. AURU.Rotation = NumberRange.new(-360,360)
  5163. AURU.EmissionDirection = "Top"
  5164. AURU.ZOffset = 0.5
  5165. AURU.VelocitySpread = 100
  5166. AURU.RotSpeed = NumberRange.new(-100,100)
  5167. for i = 1,5 do
  5168. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5169. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  5170. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  5171. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  5172. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  5173. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5174. wait()
  5175. end
  5176. local SFXZ = Instance.new("Sound",torso)
  5177. SFXZ.SoundId = "rbxassetid://169259383"
  5178. SFXZ.Volume = 1
  5179. SFXZ.Pitch = 1.5
  5180. SFXZ.Looped = false
  5181. wait(0.01)
  5182. SFXZ:Play()
  5183. local Grab = Instance.new("Part",rarm)
  5184. Grab.Size = Vector3.new(3,3,3)
  5185. Grab.CanCollide = false
  5186. Grab.BrickColor = BrickColor.new("Deep orange")
  5187. Grab.Transparency = math.huge
  5188. local Grabo = Instance.new("Weld",Grab)
  5189. Grabo.Part0 = rarm
  5190. Grabo.Part1 = Grab
  5191. Grabo.C0 = CFrame.new(0,-1.1,0)
  5192.  
  5193.  
  5194. Grab.Touched:connect(function(hit)
  5195. if hit.Parent:FindFirstChildOfClass("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  5196. Grab:Destroy()
  5197. hit.Parent:BreakJoints()
  5198. coroutine.resume(coroutine.create(function()
  5199. for i = 1,40 do
  5200. CamShakeAll(32,480,torso)
  5201. game:GetService("RunService").RenderStepped:wait()
  5202. end
  5203. end))
  5204. local HQ = Instance.new("Part",char)
  5205. HQ.Size = Vector3.new(1,0,1)
  5206. HQ.BrickColor = BrickColor.new("Grey")
  5207. HQ.Material = "Neon"
  5208. HQ.Anchored = true
  5209. HQ.CanCollide = false
  5210. HQ.Transparency = 0.7
  5211. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5212. local HQ2 = Instance.new("SpecialMesh",HQ)
  5213. HQ2.MeshId = "rbxassetid://20329976"
  5214. HQ2.Scale = Vector3.new(1,3,1)
  5215.  
  5216. local HQG = Instance.new("Part",char)
  5217. HQG.Size = Vector3.new(1,0,1)
  5218. HQG.BrickColor = BrickColor.new("Grey")
  5219. HQG.Material = "Neon"
  5220. HQG.Anchored = true
  5221. HQG.Transparency = 0.7
  5222. HQG.CanCollide = false
  5223. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5224. local HQG2 = Instance.new("SpecialMesh",HQG)
  5225. HQG2.MeshId = "rbxassetid://20329976"
  5226. HQG2.Scale = Vector3.new(1,1,1)
  5227.  
  5228.  
  5229. coroutine.resume(coroutine.create(function()
  5230. for i = 1,500 do
  5231. HQ2.Scale = HQ2.Scale + Vector3.new(3.5,0.3,3.5)
  5232. HQ.Transparency = HQ.Transparency + 0.01
  5233. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5234.  
  5235. HQG2.Scale = HQG2.Scale + Vector3.new(3,1.5,3)
  5236. HQG.Transparency = HQG.Transparency + 0.01
  5237. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5238.  
  5239. wait(0.00000000001)
  5240.  
  5241.  
  5242. end
  5243. HQ:Destroy()
  5244. HQ2:Destroy()
  5245. HQG:Destroy()
  5246. HQG2:Destroy()
  5247. end))
  5248. AURU.Rate = 0
  5249. local SFXZ = Instance.new("Sound",torso)
  5250. SFXZ.SoundId = "rbxassetid://1699290293"
  5251. SFXZ.Volume = 10
  5252. SFXZ.Pitch = 1
  5253. SFXZ.Looped = false
  5254. wait(0.01)
  5255. SFXZ:Play()
  5256. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  5257. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5258. Fl.velocity = torso.CFrame.lookVector*2600
  5259. wait(0.05)
  5260. Fl:remove()
  5261. local ry,ht,ps=nil,nil,nil
  5262. while ht==nil do
  5263. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  5264. wait()
  5265. end
  5266. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  5267. if par then
  5268. local cfremz = CFrame.new(loc)
  5269. debris(cfremz, par, 50)
  5270. end
  5271. wait(1)
  5272. AURU.Rate = 0
  5273. canattack = true
  5274. canidle = true
  5275. canwalk = true
  5276. end
  5277. end)
  5278. for i= 1,15 do
  5279. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5280. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  5281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  5282. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  5283. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  5284. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5285. wait()
  5286. end
  5287. coroutine.resume(coroutine.create(function()
  5288. wait(0.5)
  5289. Grab:remove()
  5290. end))
  5291. canattack = true
  5292. canidle = true
  5293. canwalk = true
  5294. AURU.Rate = 0
  5295. bv:Destroy()
  5296. end
  5297. end)
  5298. mouse.KeyDown:connect(function(key)
  5299. if key == "x" and ui == false then
  5300. canattack = false
  5301. canidle = false
  5302. canwalk = false
  5303.  
  5304. local bv = Instance.new("BodyVelocity")
  5305. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5306. bv.velocity = root.CFrame.lookVector*300
  5307. bv.Parent = root
  5308.  
  5309. coroutine.resume(coroutine.create(function()
  5310. for i = 1,40 do
  5311. CamShakeAll(32,80,torso)
  5312. game:GetService("RunService").RenderStepped:wait()
  5313. end
  5314. end))
  5315.  
  5316. local FlyAt = Instance.new("Attachment",rarm)FlyAt.Position = Vector3.new(0,1.5,0)
  5317. local FlyAt2 = Instance.new("Attachment",rarm)FlyAt2.Position = Vector3.new(0,-1.5,0)
  5318. local Speed = Instance.new("Trail",char)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  5319. Speed.Texture = "rbxassetid://1194199151" Speed.Lifetime = 0.8 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5320. Speed.Color = ColorSequence.new(Color3.fromRGB(255, 176, 0)) Speed.LightEmission = 0.6
  5321. local AURU = Instance.new('ParticleEmitter')
  5322. AURU.Name = "Aura"
  5323. AURU.Texture = "rbxassetid://1222662285"
  5324. AURU.Parent = rarm
  5325. AURU.LightEmission = 0.2
  5326. AURU.Transparency = NumberSequence.new(0.4,1)
  5327. AURU.Color = ColorSequence.new(BrickColor.new("White").Color)
  5328. AURU.Size = NumberSequence.new(2,0)
  5329. AURU.LockedToPart = false
  5330. AURU.Lifetime = NumberRange.new(1)
  5331. AURU.Rate = 530
  5332. AURU.Speed = NumberRange.new(4)
  5333. AURU.Rotation = NumberRange.new(-360,360)
  5334. AURU.EmissionDirection = "Top"
  5335. AURU.ZOffset = 0.5
  5336. AURU.VelocitySpread = 100
  5337. AURU.RotSpeed = NumberRange.new(-100,100)
  5338. for i = 1,1 do
  5339. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5340. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(0)), .5)--torso
  5341. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(20)), .5)--arm
  5342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), .5)--arm
  5343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), .5)--leg
  5344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5345. wait()
  5346. end
  5347. bv:Destroy()
  5348. local SFXZ = Instance.new("Sound",torso)
  5349. SFXZ.SoundId = "rbxassetid://1319720595"
  5350. SFXZ.Volume = 6
  5351. SFXZ.Pitch = 1
  5352. SFXZ.Looped = false
  5353. wait(0.01)
  5354. SFXZ:Play()
  5355. local Grab = Instance.new("Part",rarm)
  5356. Grab.Size = Vector3.new(3,3,3)
  5357. Grab.CanCollide = false
  5358. Grab.BrickColor = BrickColor.new("Deep orange")
  5359. Grab.Transparency = math.huge
  5360. local Grabo = Instance.new("Weld",Grab)
  5361. Grabo.Part0 = rarm
  5362. Grabo.Part1 = Grab
  5363. Grabo.C0 = CFrame.new(0,-1.1,0)
  5364.  
  5365.  
  5366. Grab.Touched:connect(function(hit)
  5367. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= p.Character.Name then
  5368. Grab:Destroy()
  5369. hit.Parent.Humanoid:TakeDamage(25000000000)
  5370. coroutine.resume(coroutine.create(function()
  5371. for i = 1,40 do
  5372. CamShakeAll(32,380,torso)
  5373. game:GetService("RunService").RenderStepped:wait()
  5374. end
  5375. end))
  5376. root.Anchored = true
  5377. local HQ = Instance.new("Part",char)
  5378. HQ.Size = Vector3.new(1,0,1)
  5379. HQ.BrickColor = BrickColor.new("Grey")
  5380. HQ.Material = "Neon"
  5381. HQ.Anchored = true
  5382. HQ.CanCollide = false
  5383. HQ.Transparency = 0.7
  5384. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5385. local HQ2 = Instance.new("SpecialMesh",HQ)
  5386. HQ2.MeshId = "rbxassetid://20329976"
  5387. HQ2.Scale = Vector3.new(1,3,1)
  5388.  
  5389. local HQG = Instance.new("Part",char)
  5390. HQG.Size = Vector3.new(1,0,1)
  5391. HQG.BrickColor = BrickColor.new("Grey")
  5392. HQG.Material = "Neon"
  5393. HQG.Anchored = true
  5394. HQG.Transparency = 0.7
  5395. HQG.CanCollide = false
  5396. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5397. local HQG2 = Instance.new("SpecialMesh",HQG)
  5398. HQG2.MeshId = "rbxassetid://20329976"
  5399. HQG2.Scale = Vector3.new(1,1,1)
  5400.  
  5401.  
  5402. coroutine.resume(coroutine.create(function()
  5403. for i = 1,500 do
  5404. HQ2.Scale = HQ2.Scale + Vector3.new(3.5,0.3,3.5)
  5405. HQ.Transparency = HQ.Transparency + 0.01
  5406. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5407.  
  5408. HQG2.Scale = HQG2.Scale + Vector3.new(3,1.5,3)
  5409. HQG.Transparency = HQG.Transparency + 0.01
  5410. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5411.  
  5412. wait(0.00000000001)
  5413.  
  5414.  
  5415. end
  5416. HQ:Destroy()
  5417. HQ2:Destroy()
  5418. HQG:Destroy()
  5419. HQG2:Destroy()
  5420. end))
  5421. FlyAt:Destroy()
  5422. Speed.Lifetime = 0
  5423. canattack = true
  5424. canidle = true
  5425. canwalk = true
  5426. root.Anchored = false
  5427. local SFXZ = Instance.new("Sound",torso)
  5428. SFXZ.SoundId = "rbxassetid://1699290293"
  5429. SFXZ.Volume = 10
  5430. SFXZ.Pitch = 1
  5431. SFXZ.Looped = false
  5432. wait(0.01)
  5433. SFXZ:Play()
  5434. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  5435. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5436. Fl.velocity = torso.CFrame.lookVector*1600
  5437. wait(0.05)
  5438. Fl:remove()
  5439.  
  5440. wait(1)
  5441. AURU.Rate = 0
  5442. FlyAt:Destroy()
  5443. Speed.Lifetime = 0
  5444. canattack = true
  5445. canidle = true
  5446. canwalk = true
  5447. end
  5448. end)
  5449. for i= 1,15 do
  5450. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), .5)--head
  5451. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(50), math.rad(0)), .5)--torso
  5452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,-.8)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), .5)--arm
  5453. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), .5)--arm
  5454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)--leg
  5455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--leg
  5456. wait()
  5457. end
  5458. coroutine.resume(coroutine.create(function()
  5459. wait(0.5)
  5460. Grab:remove()
  5461. end))
  5462. canattack = true
  5463. canidle = true
  5464. canwalk = true
  5465. AURU.Rate = 0
  5466. FlyAt:Destroy()
  5467.  
  5468.  
  5469. end
  5470. end)
  5471. local Jumped = Instance.new("Sound",hed)
  5472. Jumped.SoundId = "rbxassetid://940938624"
  5473. Jumped.Pitch = 1
  5474. Jumped.Looped = false
  5475. Jumped.Volume = 2
  5476.  
  5477. mouse.KeyDown:connect(function(key)
  5478. if key == "z" then
  5479. canattack = false
  5480. canidle = false
  5481. canwalk = false
  5482. hum.WalkSpeed = 50
  5483. Jumped:Play()
  5484. coroutine.resume(coroutine.create(function()
  5485. for i = 1,40 do
  5486. CamShakeAll(32,80,torso)
  5487. game:GetService("RunService").RenderStepped:wait()
  5488. end
  5489. end))
  5490. local HQ = Instance.new("Part",char)
  5491. HQ.Size = Vector3.new(1,0,1)
  5492. HQ.BrickColor = BrickColor.new("Grey")
  5493. HQ.Material = "Neon"
  5494. HQ.Anchored = true
  5495. HQ.CanCollide = false
  5496. HQ.Transparency = 0.7
  5497. HQ.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5498. local HQ2 = Instance.new("SpecialMesh",HQ)
  5499. HQ2.MeshId = "rbxassetid://20329976"
  5500. HQ2.Scale = Vector3.new(1,3,1)
  5501.  
  5502. local HQG = Instance.new("Part",char)
  5503. HQG.Size = Vector3.new(1,0,1)
  5504. HQG.BrickColor = BrickColor.new("Grey")
  5505. HQG.Material = "Neon"
  5506. HQG.Anchored = true
  5507. HQG.Transparency = 0.7
  5508. HQG.CanCollide = false
  5509. HQG.CFrame = root.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  5510. local HQG2 = Instance.new("SpecialMesh",HQG)
  5511. HQG2.MeshId = "rbxassetid://20329976"
  5512. HQG2.Scale = Vector3.new(1,1,1)
  5513.  
  5514.  
  5515. coroutine.resume(coroutine.create(function()
  5516. for i = 1,200 do
  5517. HQ2.Scale = HQ2.Scale + Vector3.new(1.5,0.3,1.5)
  5518. HQ.Transparency = HQ.Transparency + 0.03
  5519. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5520.  
  5521. HQG2.Scale = HQG2.Scale + Vector3.new(1,0.5,1)
  5522. HQG.Transparency = HQG.Transparency + 0.03
  5523. HQG.CFrame = HQ.CFrame*CFrame.Angles(0,0,0)
  5524.  
  5525. wait(0.00000000001)
  5526.  
  5527.  
  5528. end
  5529. HQ:Destroy()
  5530. HQ2:Destroy()
  5531. HQG:Destroy()
  5532. HQG2:Destroy()
  5533. end))
  5534. local sbs = Instance.new("BodyPosition", torso)
  5535. sbs.P = 9000
  5536. sbs.D = 1000
  5537. sbs.maxForce = Vector3.new(900000, 9000000000, 900000)
  5538. sbs.position = torso.CFrame.p + Vector3.new(0, 50, 0)
  5539.  
  5540. wait(0.1)
  5541. local bv = Instance.new("BodyVelocity")
  5542. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  5543. bv.velocity = root.CFrame.lookVector*-70
  5544. bv.Parent = root
  5545. coroutine.resume(coroutine.create(function()
  5546. for i = 1, 2880, 48 do
  5547. torso.Weld.C1 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  5548. rs:wait(4)
  5549. end
  5550. torso.Weld.C1 = CFrame.new(0, -1, 0)
  5551. end))
  5552. for i = 1, 20 do
  5553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(0)), 0.8)--head
  5554. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)--torso
  5555. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(-50)), 0.8)--rarm
  5556. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(50)), 0.8)--larm
  5557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)), 0.8)--lleg
  5558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-50),math.rad(0),math.rad(0)), 0.8)--rleg
  5559.  
  5560. wait()
  5561. end
  5562. canattack = true
  5563. canidle = true
  5564. canwalk = true
  5565. hum.WalkSpeed = 17
  5566. sbs:Destroy()
  5567. bv:Destroy()
  5568. end
  5569.  
  5570. end)
  5571.  
  5572.  
  5573.  
  5574.  
  5575.  
  5576.  
  5577.  
  5578.  
  5579.  
  5580.  
  5581.  
  5582.  
  5583.  
  5584.  
  5585.  
  5586.  
  5587.  
  5588. mouse.KeyDown:connect(function(key)
  5589. if key == "e" then
  5590. if canattack == true then
  5591. if punched1 == true then
  5592. punched1 = false
  5593. punched3 = false
  5594. punched4 = false
  5595. canidle = false
  5596. canwalk= false
  5597.  
  5598. firsthit()
  5599. canidle = true
  5600. canwalk= true
  5601. punched2 = true
  5602. end
  5603. end
  5604. end
  5605. end)
  5606. mouse.KeyDown:connect(function(key)
  5607. if key == "e" then
  5608. if canattack == true then
  5609. if punched2 == true then
  5610. punched2 = false
  5611. punched4 = false
  5612. punched1 = false
  5613. canidle = false
  5614. canwalk= false
  5615.  
  5616. secondhit()
  5617. canidle = true
  5618. canwalk= true
  5619. punched3 = true
  5620. end
  5621. end
  5622. end
  5623. end)
  5624. mouse.KeyDown:connect(function(key)
  5625. if key == "e" then
  5626. if canattack == true then
  5627. if punched3 == true then
  5628. punched3 = false
  5629. punched2 = false
  5630. punched1 = false
  5631. canidle = false
  5632. canwalk= false
  5633.  
  5634. thirdhit()
  5635. canidle = true
  5636. canwalk= true
  5637. punched4 = true
  5638. end
  5639. end
  5640. end
  5641. end)
  5642. if key == "k" then
  5643. ssjbkaioken = Instance.new("Sound",char)
  5644. ssjbkaioken.Volume = 10000
  5645. ssjbkaioken.Name = "ssjbkaioken"
  5646. ssjbkaioken.Looped = false
  5647. ssjbkaioken.SoundId = "http://www.roblox.com/asset/?id=975627244"
  5648. ssjbkaioken.TimePosition = 1.5
  5649. ssjbkaioken:Play()
  5650. Aura2.Transparency = NumberSequence.new(0,0)
  5651.  
  5652. char.Humanoid.Died:connect(function()
  5653. char.Humanoid.Health = char.Humanoid.Health + 100000
  5654. z = Instance.new("Sound",char)
  5655. z.Volume = 4
  5656. z.Looped = false
  5657. z.SoundId = "rbxassetid://137579113"
  5658. z:Play()
  5659. char.Humanoid = nil
  5660. do
  5661. z = Instance.new("Sound",char)
  5662. z.Volume = 4
  5663. z.Looped = false
  5664. z.SoundId = "rbxassetid://137579113"
  5665. z:Play()
  5666. mouse.KeyDown:connect(function(key)
  5667. if key == "e" then
  5668. if canattack == true then
  5669. if punched4 == true then
  5670. punched4 = false
  5671. punched2 = false
  5672. punched3 = false
  5673. canidle = false
  5674. canwalk= false
  5675.  
  5676. lasthit()
  5677. canidle = true
  5678. canwalk= true
  5679. punched1 = true
  5680. end
  5681. end
  5682. end
  5683. end)
  5684. end
  5685. end)
  5686. end
  5687. local message = "Fuse"
  5688.  
  5689. p.Chatted:Connect(function(msg)
  5690. if msg == message
  5691. then
  5692. if transformed == false
  5693. then
  5694. end
  5695. if msg == message
  5696. then
  5697. if transformed == true
  5698. then
  5699. if potara == false
  5700. then
  5701. local fuse = true
  5702. for i = 1, 20 do
  5703. local sick = Instance.new("Sound",char)
  5704. sick.SoundId = "rbxassetid://317098018"
  5705. sick.Looped = true
  5706. sick.Pitch = 1
  5707. sick.Volume = 1
  5708. sick:Play()
  5709. wait(1)
  5710. local part = Instance.new("Part",workspace) --Making a part and parenting to the workspace
  5711. part.Material = Enum.Material.Neon --Material of the part. Note that if you do "Neon" it won't work due to invalid syntax
  5712. part.Position = char.Torso.Position
  5713. part.CanCollide = false --So It won't floop your roblox character
  5714. part.Anchored = true --So it won't follow on the floor
  5715. part.Shape = "Ball" --The Shape of the part which is going to grow
  5716. for i = 1,20 do --How long to do the transformation
  5717. part.BrickColor = BrickColor.Random() ---Making it different colors to make it look nicer
  5718. part.Size = part.Size + Vector3.new(1,1,1) --Grows by Vector3
  5719. part.Transparency = part.Transparency + .05
  5720. local part = Instance.new("Part",workspace) --Making a part and parenting to the workspace
  5721. part.Material = Enum.Material.Neon --Material of the part. Note that if you do "Neon" it won't work due to invalid syntax
  5722. part.Position = char.Torso.Position
  5723. part.CanCollide = false --So It won't floop your roblox character
  5724. part.Anchored = true --So it won't follow on the floor
  5725. part.Shape = "Ball" --The Shape of the part which is going to grow
  5726. for i = 1,20 do --How long to do the transformation
  5727. part.BrickColor = BrickColor.Random() ---Making it different colors to make it look nicer
  5728. part.Size = part.Size + Vector3.new(1,1,1) --Grows by Vector3
  5729. part.Transparency = part.Transparency + .05
  5730. wait(.05)
  5731. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=919205601"
  5732. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=919205734"
  5733. end
  5734.  
  5735.  
  5736.  
  5737. local message = "Potara"
  5738. do
  5739. p.Chatted:Connect(function(msg)
  5740. if msg == message
  5741. then
  5742. if transformed == false
  5743. then
  5744. end
  5745. if msg == message
  5746. then
  5747. if transformed == true
  5748. then
  5749. if fuse == false
  5750. then
  5751. local potara = true
  5752. for i = 1, 20 do
  5753. local sick = Instance.new("Sound",char)
  5754. sick.SoundId = "rbxassetid://2062834431"
  5755. sick.Looped = true
  5756. sick.Pitch = 1
  5757. sick.Volume = 1
  5758. sick:Play()
  5759. wait(1)
  5760. local part = Instance.new("Part",workspace) --Making a part and parenting to the workspace
  5761. part.Material = Enum.Material.Neon --Material of the part. Note that if you do "Neon" it won't work due to invalid syntax
  5762. part.Position = char.Torso.Position
  5763. part.CanCollide = false --So It won't floop your roblox character
  5764. part.Anchored = true --So it won't follow on the floor
  5765. part.Shape = "Ball" --The Shape of the part which is going to grow
  5766. for i = 1,20 do --How long to do the transformation
  5767. part.BrickColor = BrickColor.new("Dark blue") ---Making it white to make it look nicer
  5768. part.Size = part.Size + Vector3.new(1,1,1) --Grows by Vector3
  5769. part.Transparency = part.Transparency + .05
  5770. local part = Instance.new("Part",workspace) --Making a part and parenting to the workspace
  5771. part.Material = Enum.Material.Neon --Material of the part. Note that if you do "Neon" it won't work due to invalid syntax
  5772. part.Position = char.Torso.Position
  5773. part.CanCollide = false --So It won't floop your roblox character
  5774. part.Anchored = true --So it won't follow on the floor
  5775. part.Shape = "Ball" --The Shape of the part which is going to grow
  5776. for i = 1,20 do --How long to do the transformation
  5777. part.BrickColor = BrickColor.new("Dark blue") ---Making it white to make it look nicer
  5778. part.Size = part.Size + Vector3.new(1,1,1) --Grows by Vector3
  5779. part.Transparency = part.Transparency + .05
  5780. wait(.05)
  5781. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=914326777"
  5782. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=914326994"
  5783. end
  5784. end
  5785. end
  5786. end
  5787. end
  5788. end
  5789. end
  5790. end)
  5791. end
  5792. end
  5793. end
  5794. end
  5795. end
  5796. end
  5797. end
  5798. end)
  5799. mouse.KeyDown:connect(function(key)
  5800. if key == "l" then
  5801. if instinct == true then
  5802. local canattack = false
  5803. local canwalk = false
  5804. local canwalk1 = false
  5805. local canidle = false
  5806. ssjmusic2 = Instance.new("Sound",char)
  5807. ssjmusic2.Volume = 10
  5808. ssjmusic2.Name = "ssjmusic2"
  5809. ssjmusic2.Looped = true
  5810. ssjmusic2.SoundId = "rbxassetid://1349124322"
  5811. ssjmusic2:Play()
  5812. aaaae.Size = ns(100,0)
  5813. wait(0.1)
  5814. aaaae.Size = ns(8,0)
  5815. wait(0.1)
  5816. aaaae.Size = ns(100,0)
  5817. wait(0.1)
  5818. aaaae.Size = ns(8,0)
  5819. wait(0.1)
  5820. aaaae.Size = ns(100,0)
  5821. wait(0.1)
  5822. aaaae.Size = ns(8,0)
  5823. wait(0.1)
  5824. aaaae.Size = ns(100,0)
  5825. wait(0.1)
  5826. aaaae.Size = ns(100,0)
  5827. wait(0.1)
  5828. aaaae.Size = ns(8,0)
  5829. wait(0.1)
  5830. aaaae.Size = ns(100,0)
  5831. wait(0.1)
  5832. aaaae.Size = ns(8,0)
  5833. wait(0.1)
  5834. aaaae.Size = ns(100,0)
  5835. wait(0.1)
  5836. aaaae.Size = ns(8,0)
  5837. wait(0.1)
  5838. aaaae.Size = ns(100,0)
  5839. wait(0.1)
  5840. aaaae.Size = ns(8,0)
  5841. wait(0.1)
  5842. aaaae.Size = ns(100,0)
  5843. wait(0.1)
  5844. aaaae.Size = ns(8,0)
  5845. wait(0.1)
  5846. aaaae.Size = ns(100,0)
  5847. wait(0.1)
  5848. aaaae.Size = ns(8,0)
  5849. wait(0.1)
  5850. aaaae.Size = ns(100,0)
  5851. wait(0.1)
  5852. aaaae.Size = ns(8,0)
  5853. wait(0.1)
  5854. l = game.Lighting
  5855. l.TimeOfDay = 1
  5856. game.Lighting.Ambient = Color3.new(0,0,255)
  5857. l.Brightness = 0
  5858. game.Lighting.FogColor = Color3.new(0,0,255)
  5859. game.Lighting.FogEnd = 500
  5860. game.Lighting.FogStart = 0
  5861. game.Lighting.GlobalShadows = true
  5862. aaaae.Size = ns(100,0)
  5863. wait(0.1)
  5864. aaaae.Size = ns(8,0)
  5865. wait(0.1)
  5866. aaaae.Size = ns(100,0)
  5867. wait(0.1)
  5868. aaaae.Size = ns(8,0)
  5869. wait(0.1)
  5870. aaaae.Size = ns(100,0)
  5871. wait(0.1)
  5872. aaaae.Size = ns(8,0)
  5873. wait(0.1)
  5874. aaaae.Size = ns(100,0)
  5875. wait(0.1)
  5876. aaaae.Size = ns(8,0)
  5877. wait(0.1)
  5878. aaaae.Size = ns(100,0)
  5879. wait(0.1)
  5880. aaaae.Size = ns(8,0)
  5881. wait(0.1)
  5882. aaaae.Size = ns(100,0)
  5883. wait(0.1)
  5884. aaaae.Size = ns(8,0)
  5885. wait(0.1)
  5886. aaaae.Size = ns(100,0)
  5887. wait(0.1)
  5888. aaaae.Size = ns(8,0)
  5889. wait(0.1)
  5890. aaaae.Size = ns(100,0)
  5891. wait(0.1)
  5892. aaaae.Size = ns(8,0)
  5893. wait(0.1)
  5894. aaaae.Size = ns(100,0)
  5895. wait(0.1)
  5896. aaaae.Size = ns(8,0)
  5897. wait(0.1)
  5898. aaaae.Size = ns(100,0)
  5899. wait(0.1)
  5900. aaaae.Size = ns(8,0)
  5901. wait(0.1)
  5902. aaaae.Size = ns(100,0)
  5903. wait(0.1)
  5904. aaaae.Size = ns(8,0)
  5905. wait(0.1)
  5906. aaaae.Size = ns(100,0)
  5907. wait(0.1)
  5908. aaaae.Size = ns(8,0)
  5909. wait(0.1)
  5910. aaaae.Size = ns(100,0)
  5911. wait(0.1)
  5912. aaaae.Size = ns(8,0)
  5913. wait(0.1)
  5914. aaaae.Size = ns(100,0)
  5915. wait(0.1)
  5916. aaaae.Size = ns(8,0)
  5917. wait(0.1)
  5918. aaaae.Size = ns(100,0)
  5919. wait(0.1)
  5920. aaaae.Size = ns(8,0)
  5921. wait(0.1)
  5922. aaaae.Size = ns(100,0)
  5923. wait(0.1)
  5924. aaaae.Size = ns(8,0)
  5925. wait(0.1)
  5926. aaaae.Size = ns(100,0)
  5927. wait(0.1)
  5928. aaaae.Size = ns(8,0)
  5929. wait(0.1)
  5930. aaaae.Size = ns(100,0)
  5931. wait(0.1)
  5932. aaaae.Size = ns(8,0)
  5933. wait(0.1)
  5934. aaaae.Size = ns(1000,0)
  5935. local canattack = true
  5936. local canwalk = true
  5937. local canwalk1 = true
  5938. local canidle = true
  5939. end
  5940. end
  5941. end)
  5942.  
  5943. if game:GetService("RunService"):IsClient() then error("use h/ and not hl/") end
  5944. local Player,game,owner = owner,game
  5945. local RealPlayer = Player
  5946. do
  5947. local rp = RealPlayer
  5948. script.Parent = rp.Character
  5949.  
  5950. local Event = Instance.new("RemoteEvent")
  5951. Event.Name = "UserInput_Event"
  5952.  
  5953. local function fakeEvent()
  5954. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  5955. t.connect = t.Connect
  5956. return t
  5957. end
  5958.  
  5959. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  5960. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  5961. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  5962. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  5963. end}
  5964. CAS.UnbindAction = CAS.BindAction
  5965. local function te(self,ev,...)
  5966. local t = m[ev]
  5967. if t and t._fakeEvent then
  5968. for _,f in pairs(t.Functions) do
  5969. f(...)
  5970. end
  5971. end
  5972. end
  5973. m.TrigEvent = te
  5974. UIS.TrigEvent = te
  5975.  
  5976. Event.OnServerEvent:Connect(function(plr,io)
  5977. if plr~=rp then return end
  5978. m.Target = io.Target
  5979. m.Hit = io.Hit
  5980. if not io.isMouse then
  5981. local b = io.UserInputState == Enum.UserInputState.Begin
  5982. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  5983. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  5984. end
  5985. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  5986. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  5987. end
  5988. for _,t in pairs(CAS.Actions) do
  5989. for _,k in pairs(t.Keys) do
  5990. if k==io.KeyCode then
  5991. t.Function(t.Name,io.UserInputState,io)
  5992. end
  5993. end
  5994. end
  5995. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  5996. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  5997. end
  5998. end)
  5999. Event.Parent = NLS([==[
  6000. local Player = game:GetService("Players").LocalPlayer
  6001. local Event = script:WaitForChild("UserInput_Event")
  6002. local Mouse = Player:GetMouse()
  6003. local UIS = game:GetService("UserInputService")
  6004. local input = function(io,a)
  6005. if a then return end
  6006. --Since InputObject is a client-side instance, we create and pass table instead
  6007. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  6008. end
  6009. UIS.InputBegan:Connect(input)
  6010. UIS.InputEnded:Connect(input)
  6011. local h,t
  6012. while wait(1/30) do
  6013. if h~=Mouse.Hit or t~=Mouse.Target then
  6014. h,t=Mouse.Hit,Mouse.Target
  6015. Event:FireServer({isMouse=true,Target=t,Hit=h})
  6016. end
  6017. end]==],Player.Character)
  6018.  
  6019. local _rg = game
  6020.  
  6021. local fsmt = {
  6022. __index = function(self,k)
  6023. local s = rawget(self,"_RealService")
  6024. if s then
  6025. return typeof(s[k])=="function"
  6026. and function(_,...)return s[k](s,...)end or s[k]
  6027. end
  6028. end,
  6029. __newindex = function(self,k,v)
  6030. local s = rawget(self,"_RealService")
  6031. if s then s[k]=v end
  6032. end
  6033. }
  6034. local function FakeService(t,RealService)
  6035. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  6036. return setmetatable(t,fsmt)
  6037. end
  6038. local g = {
  6039. GetService = function(self,s)
  6040. return rawget(self,s) or _rg:GetService(s)
  6041. end,
  6042. Players = FakeService({
  6043. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  6044. },"Players"),
  6045. UserInputService = FakeService(UIS,"UserInputService"),
  6046. ContextActionService = FakeService(CAS,"ContextActionService"),
  6047. RunService = FakeService({
  6048. _btrs = {},
  6049. RenderStepped = _rg:GetService("RunService").Heartbeat,
  6050. BindToRenderStep = function(self,name,_,fun)
  6051. self._btrs[name] = self.Heartbeat:Connect(fun)
  6052. end,
  6053. UnbindFromRenderStep = function(self,name)
  6054. self._btrs[name]:Disconnect()
  6055. end,
  6056. },"RunService")
  6057. }
  6058. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  6059. g.service = g.GetService
  6060. FakeService(g,game)
  6061. game,owner = g,g.Players.LocalPlayer
  6062. end
  6063.  
  6064. function Lightning1(pos,pos2,radius,numParts,model)
  6065. radius = radius or 0.2
  6066. numParts = numParts or 10
  6067. model = model or workspace
  6068. local lv = CFrame.new(pos,pos2).lookVector
  6069. local dist = (pos-pos2).magnitude
  6070. local dbp = dist/numParts
  6071. local last = pos
  6072. for i = 1,numParts do
  6073. local p = Instance.new("Part",model)
  6074. p.FormFactor = "Symmetric"
  6075. p.Size = Vector3.new(14,14,1)
  6076. p.Material = "Neon"
  6077. p.CanCollide = false
  6078. p.Anchored = true
  6079. p.BrickColor = BrickColor.new("Cyan")
  6080. local x = math.random(-100,100)/100*dbp/2
  6081. local y = math.random(-100,100)/100*dbp/2
  6082. local p2 = CFrame.new(pos+lv*(i*dbp),pos2+lv)*CFrame.new(x,y,0)
  6083. local dist2 = (p2.p-last).magnitude
  6084. local mid = (p2.p+last)/2
  6085. local m = Instance.new("BlockMesh",p)
  6086. m.Scale = Vector3.new(radius,radius,dist2)
  6087. p.CFrame = CFrame.new(mid,p2.p)
  6088. last = p2.p
  6089. game:GetService("Debris"):AddItem(p,math.random(40,100)/1000)
  6090. end
  6091. end
  6092.  
  6093. jun = owner
  6094. Stuff = false
  6095. --password
  6096. function ssj()
  6097. if Stuff == false then
  6098. Stuff = true
  6099. for u, c in pairs (jun.Character:GetChildren()) do
  6100. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  6101. c.Handle.Transparency = 1
  6102. end
  6103. end
  6104.  
  6105. z = Instance.new("Sound",jun.Character)
  6106. z.Volume = 4
  6107. z.Looped = true
  6108. z.SoundId = "rbxassetid://194135434"
  6109. z:Play()
  6110.  
  6111. Hair22 = Instance.new("Part")
  6112. Hair22.Parent = jun.Character
  6113. Hair22.Name = "Hair"
  6114. Hair22.formFactor = "Symmetric"
  6115. Hair22.Size = Vector3.new(1, 1, 1)
  6116. Hair22.CFrame = jun.Character.Head.CFrame
  6117. Hair22:BreakJoints()
  6118. Hair22.CanCollide = false
  6119. Hair22.TopSurface = "Smooth"
  6120. Hair22.BottomSurface = "Smooth"
  6121. Hair22.BrickColor = BrickColor.new("New yeller")
  6122. Weld = Instance.new("Weld")
  6123. Weld.Part0 = jun.Character.Head
  6124. Weld.Part1 = Hair22
  6125. Weld.Parent = jun.Character.Head
  6126. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  6127. Mesh = Instance.new("SpecialMesh")
  6128. Mesh.Parent = Hair22
  6129. Mesh.MeshType = "Sphere"
  6130. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  6131. Hair4 = Instance.new("Part")
  6132. Hair4.Parent = jun.Character
  6133. Hair4.Name = "Hair"
  6134. Hair4.CanCollide = false
  6135. Hair4.Locked = true
  6136. Hair4.TopSurface = "Smooth"
  6137. Hair4.BottomSurface = "Smooth"
  6138. Hair4.formFactor = "Symmetric"
  6139. Hair4.BrickColor = BrickColor.new("White")
  6140. Hair4.CFrame = jun.Character.Torso.CFrame
  6141. Hair4.Size = Vector3.new(1, 1, 1)
  6142. Weld = Instance.new("Weld")
  6143. Weld.Parent = jun.Character.Head
  6144. Weld.Part0 = jun.Character.Head
  6145. Weld.Part1 = Hair4
  6146. Weld.C0 = CFrame.new(0, 1, 0)
  6147. Mesh = Instance.new("SpecialMesh")
  6148. Mesh.Parent = Hair4
  6149. Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
  6150. Mesh.MeshType = "FileMesh"
  6151. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  6152. Mesh.TextureId = ""
  6153. Effect = Instance.new("Part")
  6154. Effect.Parent = jun.Character
  6155. Effect.Anchored = true
  6156. Effect.CanCollide = false
  6157. Effect.Size = Vector3.new(1, 1, 1)
  6158. Effect.formFactor = "Symmetric"
  6159. Effect.Transparency = 0.5
  6160. Effect.BrickColor = BrickColor.new("Bright yellow")
  6161. Effect.TopSurface = "Smooth"
  6162. Effect.BottomSurface = "Smooth"
  6163. EffectMesh = Instance.new("CylinderMesh")
  6164. EffectMesh.Parent = Effect
  6165. EffectMesh.Scale = Vector3.new(1, 1500, 1)
  6166. --[[ex = Instance.new("Explosion")
  6167. ex.Position = jun.Character.Torso.Position
  6168. ex.BlastPressure = 0
  6169. ex.Parent = workspace]]
  6170. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  6171. for i = 1 , 20 do
  6172. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  6173. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2)
  6174. Effect.Transparency = Effect.Transparency + 0.025
  6175. wait(0.06)
  6176. end
  6177.  
  6178. block = Instance.new("Part",char)
  6179. block.Anchored = true
  6180. block.Transparency = 1
  6181. block.Position = RootPart.Position + v3(math.random(-10,10),-1,math.random(-10,10))
  6182. block.CanCollide = false
  6183. block2 = Instance.new("Part",char)
  6184. block2.Anchored = true
  6185. block2.Position = block.Position + v3(0,200,0)
  6186. block2.CanCollide = false
  6187. block2.Transparency = 1
  6188.  
  6189.  
  6190. Lightning1(block.Position,block2.Position,0.2,10,workspace)
  6191. game.Lighting.Ambient = Color3.new(0,0,0)
  6192. end
  6193. end
  6194.  
  6195. wait(13)
  6196.  
  6197. Effect:Remove()
  6198. if jun.Character.Torso:findFirstChild("PwnFire") == nil then
  6199. pie = Instance.new("Fire")
  6200. pie.Name = "PwnFire"
  6201. pie.Parent = jun.Character.Torso
  6202. pie.Size = 13
  6203. pie.Color = Color3.new("0,255,255")
  6204. end
  6205. if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
  6206. pie = Instance.new("Sparkles")
  6207. pie.Name = "PwnSparkles"
  6208. pie.Parent = jun.Character.Torso
  6209. pie.Color = Color3.new("0,255,255")
  6210. end
  6211. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.5
  6212. wait(0.3)
  6213. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*1.5
  6214. end
  6215. function nossj()
  6216. if Stuff == true then
  6217. Stuff = false
  6218. z:Remove()
  6219. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  6220. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  6221. end
  6222. if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
  6223. jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
  6224. end
  6225. p = Instance.new("Part")
  6226. p.Parent = jun.Character
  6227. p.Anchored = true
  6228. p.CanCollide = false
  6229. p.Transparency = 0.1
  6230. p.formFactor = "Symmetric"
  6231. p.Size = Vector3.new(22, 22, 22)
  6232. p.TopSurface = "Smooth"
  6233. p.BottomSurface = "Smooth"
  6234. p.Name = "Sharingan"
  6235. p.Shape = "Ball"
  6236. p.CFrame = jun.Character.Torso.CFrame
  6237. p.BrickColor = BrickColor.new("Bright yellow")
  6238. for i = 1 , 10 do
  6239. wait(0.05)
  6240. p.Size = p.Size + Vector3.new(-4, -4, -4)
  6241. p.Transparency = p.Transparency + 0.1
  6242. p.CFrame = jun.Character.Torso.CFrame
  6243. end
  6244. p:Remove()
  6245. for u, c in pairs (jun.Character:GetChildren()) do
  6246. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  6247. c.Handle.Transparency = 0
  6248. end
  6249. if c.Name == "Hair" then
  6250. c:Remove()
  6251. end
  6252. end
  6253. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/1.5
  6254. wait(0.3)
  6255. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/1.5
  6256. end
  6257. end
  6258.  
  6259. function ssjrage()
  6260. if Stuff == false then
  6261. Stuff = true
  6262. for u, c in pairs (jun.Character:GetChildren()) do
  6263. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  6264. c.Handle.Transparency = 1
  6265. end
  6266. end
  6267.  
  6268.  
  6269. z = Instance.new("Sound",jun.Character)
  6270. z.Volume = 4
  6271. z.Looped = false
  6272. z.SoundId = "rbxassetid://1349124322"
  6273. z:Play()
  6274.  
  6275. Hair22 = Instance.new("Part")
  6276. Hair22.Parent = jun.Character
  6277. Hair22.Name = "Hair"
  6278. Hair22.formFactor = "Symmetric"
  6279. Hair22.Size = Vector3.new(1, 1, 1)
  6280. Hair22.CFrame = jun.Character.Head.CFrame
  6281. Hair22:BreakJoints()
  6282. Hair22.CanCollide = false
  6283. Hair22.TopSurface = "Smooth"
  6284. Hair22.BottomSurface = "Smooth"
  6285. Hair22.BrickColor = BrickColor.new("New yeller")
  6286. Weld = Instance.new("Weld")
  6287. Weld.Part0 = jun.Character.Head
  6288. Weld.Part1 = Hair22
  6289. Weld.Parent = jun.Character.Head
  6290. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  6291. Mesh = Instance.new("SpecialMesh")
  6292. Mesh.Parent = Hair22
  6293. Mesh.MeshType = "Sphere"
  6294. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  6295. Hair4 = Instance.new("Part")
  6296. Hair4.Parent = jun.Character
  6297. Hair4.Name = "Hair"
  6298. Hair4.CanCollide = false
  6299. Hair4.Locked = true
  6300. Hair4.TopSurface = "Smooth"
  6301. Hair4.BottomSurface = "Smooth"
  6302. Hair4.formFactor = "Symmetric"
  6303. Hair4.BrickColor = BrickColor.new("White")
  6304. Hair4.CFrame = jun.Character.Torso.CFrame
  6305. Hair4.Size = Vector3.new(1, 1, 1)
  6306. Weld = Instance.new("Weld")
  6307. Weld.Parent = jun.Character.Head
  6308. Weld.Part0 = jun.Character.Head
  6309. Weld.Part1 = Hair4
  6310. Weld.C0 = CFrame.new(0, 1, 0)
  6311. Mesh = Instance.new("SpecialMesh")
  6312. Mesh.Parent = Hair4
  6313. Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
  6314. Mesh.MeshType = "FileMesh"
  6315. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  6316. Mesh.TextureId = ""
  6317. Effect = Instance.new("Part")
  6318. Effect.Parent = jun.Character
  6319. Effect.Anchored = true
  6320. Effect.CanCollide = false
  6321. Effect.Size = Vector3.new(1, 1, 1)
  6322. Effect.formFactor = "Symmetric"
  6323. Effect.Transparency = 0.5
  6324. Effect.BrickColor = BrickColor.new("Bright yellow")
  6325. Effect.TopSurface = "Smooth"
  6326. Effect.BottomSurface = "Smooth"
  6327. EffectMesh = Instance.new("CylinderMesh")
  6328. EffectMesh.Parent = Effect
  6329. EffectMesh.Scale = Vector3.new(1, 1500, 1)
  6330. --[[ex = Instance.new("Explosion")
  6331. ex.Position = jun.Character.Torso.Position
  6332. ex.BlastPressure = 0
  6333. ex.Parent = workspace]]
  6334. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  6335. for i = 1 , 20 do
  6336. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  6337. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2)
  6338. Effect.Transparency = Effect.Transparency + 0.025
  6339. wait(0.06)
  6340. end
  6341. Effect:Remove()
  6342. if jun.Character.Torso:findFirstChild("PwnFire") == nil then
  6343. pie = Instance.new("Fire")
  6344. pie.Name = "PwnFire"
  6345. pie.Parent = jun.Character.Torso
  6346. pie.Size = 25
  6347. pie.Heat = 25
  6348. pie.Color = Color3.new("0,255,255")
  6349. end
  6350. if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
  6351. pie = Instance.new("Sparkles")
  6352. pie.Name = "PwnSparkles"
  6353. pie.Parent = jun.Character.Torso
  6354. pie.Color = Color3.new("0,255,255")
  6355. end
  6356. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.5
  6357. wait(0.3)
  6358. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*1.5
  6359. while true do
  6360. l = game.Lighting
  6361. l.TimeOfDay = 1
  6362. wait(0.1)
  6363. l.TimeOfDay = 10
  6364. wait(0.1)
  6365. end
  6366. end
  6367. end
  6368. function nossj()
  6369. if Stuff == true then
  6370. Stuff = false
  6371. z:Remove()
  6372. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  6373. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  6374. end
  6375. if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
  6376. jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
  6377. end
  6378. p = Instance.new("Part")
  6379. p.Parent = jun.Character
  6380. p.Anchored = true
  6381. p.CanCollide = false
  6382. p.Transparency = 0.1
  6383. p.formFactor = "Symmetric"
  6384. p.Size = Vector3.new(22, 22, 22)
  6385. p.TopSurface = "Smooth"
  6386. p.BottomSurface = "Smooth"
  6387. p.Name = "Sharingan"
  6388. p.Shape = "Ball"
  6389. p.CFrame = jun.Character.Torso.CFrame
  6390. p.BrickColor = BrickColor.new("Bright yellow")
  6391. for i = 1 , 10 do
  6392. wait(0.05)
  6393. p.Size = p.Size + Vector3.new(-4, -4, -4)
  6394. p.Transparency = p.Transparency + 0.1
  6395. p.CFrame = jun.Character.Torso.CFrame
  6396. end
  6397. p:Remove()
  6398. for u, c in pairs (jun.Character:GetChildren()) do
  6399. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  6400. c.Handle.Transparency = 0
  6401. end
  6402. if c.Name == "Hair" then
  6403. c:Remove()
  6404. end
  6405. end
  6406. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/1.5
  6407. wait(0.3)
  6408. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/1.5
  6409. end
  6410. end
  6411. jun.Chatted:connect(function(Msg)
  6412. msg = Msg:lower()
  6413. if string.sub(msg, 1, 7) == "pwnage" then
  6414. wait(0.1)
  6415. ssj()
  6416. end
  6417. if string.sub(msg, 1, 13) == "super saiyan" then
  6418. wait(0.1)
  6419. ssj()
  6420. end
  6421. if string.sub(msg, 1, 6) == "ssj" then
  6422. wait(0.1)
  6423. ssj()
  6424. end
  6425.  
  6426. if string.sub(msg, 1, 14) == "ssjrage" then
  6427. wait(0.1)
  6428. ssjrage()
  6429. end
  6430.  
  6431. if string.sub(msg, 1, 15) == "earthkame" then
  6432. wait(0.1)
  6433. EarthKame()
  6434. end
  6435.  
  6436. if string.sub(msg, 1, 10) == "pwnd" then
  6437. wait(0.1)
  6438. nossj()
  6439. end
  6440. if string.sub(msg, 1, 3) == "off" then
  6441. wait(0.1)
  6442. nossj()
  6443. end
  6444. end)
  6445. function OnDeath()
  6446. wait()
  6447. nossj()
  6448.  
  6449. jun.Character.Humanoid.Died:connect(OnDeath)
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