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- [ missionNamespace , "arsenalClosed" ,
- {
- private _p = player;
- [_p,"NoVoice"]remoteExecCall["SetSpeaker",0,true];
- _p setVariable["Saved_Loadout",getUnitLoadout _p];
- titleText["<a font='PuristaBold' align='center' size='2' shadow='2'>LOADOUT SAVED</a>","PLAIN",0,true,true];titleFadeOut 8;
- }]call BIS_fnc_addScriptedEventHandler;
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