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Jul 5th, 2017
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  1. player = game:GetService("Players").LocalPlayer
  2.  
  3. char = player.Character
  4.  
  5. mouse = player:GetMouse()
  6.  
  7. local batc = true
  8.  
  9. local xd = Instance.new("Model", game.Workspace)
  10.  
  11. xd.Name = player.Name .. "'s INSTANCES"
  12.  
  13. bh = false
  14.  
  15. ignore = {}
  16.  
  17. local pxo
  18.  
  19. local osr = 5
  20.  
  21. mouse.TargetFilter = xd
  22.  
  23. function makepart(transparency, collide, color, size, cf, material, shape, debris, anchored)
  24.  
  25. local p = Instance.new("Part", xd)
  26.  
  27. if transparency ~= nil then
  28.  
  29. p.Transparency = transparency
  30.  
  31. end
  32.  
  33. p.Anchored = true
  34.  
  35. if collide ~= nil then
  36.  
  37. p.CanCollide = collide
  38.  
  39. if color ~= nil then
  40.  
  41. p.BrickColor = BrickColor.new(color)
  42.  
  43. end
  44.  
  45. if size ~= nil then
  46.  
  47. p.Size = size
  48.  
  49. end
  50.  
  51. if cf ~= nil then
  52.  
  53. p.CFrame = cf
  54.  
  55. end
  56.  
  57. if material ~= nil then
  58.  
  59. p.Material = material
  60.  
  61. end
  62.  
  63. if shape ~= nil then
  64.  
  65. p.Shape = shape
  66.  
  67. end
  68.  
  69. if debris ~= nil then
  70.  
  71. game.Debris:AddItem(p, debris)
  72.  
  73. end
  74.  
  75. p.TopSurface = "SmoothNoOutlines"
  76.  
  77. p.BottomSurface = "SmoothNoOutlines"
  78.  
  79. p.LeftSurface = "SmoothNoOutlines"
  80.  
  81. p.RightSurface = "SmoothNoOutlines"
  82.  
  83. p.FrontSurface = "SmoothNoOutlines"
  84.  
  85. p.BackSurface = "SmoothNoOutlines"
  86.  
  87. return p
  88.  
  89. end
  90.  
  91. end
  92.  
  93. function meshsomething(part, meshid, textureid, scale, mt)
  94.  
  95. local msh
  96.  
  97. if mt ~= nil then
  98.  
  99. msh = Instance.new(mt, part)
  100.  
  101. else
  102.  
  103. msh = Instance.new("SpecialMesh", part)
  104.  
  105. end
  106.  
  107. if meshid ~= nil then
  108.  
  109. msh.MeshId = meshid
  110.  
  111. end
  112.  
  113. if textureid ~= nil then
  114.  
  115. msh.TextureId = textureid
  116.  
  117. end
  118.  
  119. if scale ~= nil then
  120.  
  121. msh.Scale = scale
  122.  
  123. end
  124.  
  125. return msh
  126.  
  127. end
  128.  
  129. game:GetService("RunService").RenderStepped:connect(function()
  130.  
  131. if game.Workspace:FindFirstChild(player.Name .. "'s INSTANCES") then
  132.  
  133. else
  134.  
  135. xd = Instance.new("Model", game.Workspace)
  136.  
  137. xd.Name = player.Name .. "'s INSTANCES"
  138.  
  139. mouse.TargetFilter = xd
  140.  
  141. local efr = makepart(1, false, nil, Vector3.new(1, 1, 1), char["Left Arm"].CFrame, nil, nil, nil, false)
  142.  
  143. efr.Anchored = false
  144.  
  145. local wf = Instance.new("Weld", char)
  146.  
  147. wf.Part0 = char["Left Arm"]
  148.  
  149. wf.Part1 = efr
  150.  
  151. wf.C0 = CFrame.new(0, -1, 0)
  152.  
  153. end
  154.  
  155. end)
  156.  
  157. for i, v in pairs(char:GetChildren()) do
  158.  
  159. if v.ClassName == "Weld" then
  160.  
  161. v:destroy()
  162.  
  163. end
  164.  
  165. if v.ClassName == "Model" then
  166.  
  167. v:Destroy()
  168.  
  169. end
  170.  
  171. if v.ClassName == "NumberValue" then
  172.  
  173. v:Destroy()
  174.  
  175. end
  176.  
  177. if v.ClassName == "CFrameValue" then
  178.  
  179. v:Destroy()
  180.  
  181. end
  182.  
  183. if v.ClassName == "BoolValue" then
  184.  
  185. v:Destroy()
  186.  
  187. end
  188.  
  189. if v.ClassName == "IntValue" then
  190.  
  191. v:Destroy()
  192.  
  193. end
  194.  
  195. if v.ClassName == "StringValue" then
  196.  
  197. v:Destroy()
  198.  
  199. end
  200.  
  201. end
  202.  
  203. local makeorb = false
  204.  
  205. idleq = false
  206.  
  207. local skl = false
  208.  
  209. local healingmode = false
  210.  
  211. parts = {}
  212.  
  213. poses = {}
  214.  
  215. local bfr = false
  216.  
  217. sizes = {}
  218.  
  219. local obj3, TARG10, TARG11, STARG, lastdg, dg, dgm
  220.  
  221. team = Instance.new("StringValue", char)
  222.  
  223. team.Name = "Team"
  224.  
  225. team.Value = player.Name
  226.  
  227. local lastdf, df, dfm
  228.  
  229. local basicunlocked = false
  230.  
  231. mc = Instance.new("NumberValue", char)
  232.  
  233. mc.Name = "CloanTime"
  234.  
  235. mc.Value = 0
  236.  
  237. xz = Instance.new("NumberValue", char)
  238.  
  239. xz.Name = "EffectTime"
  240.  
  241. xz.Value = 0
  242.  
  243. ht = Instance.new("NumberValue", char)
  244.  
  245. ht.Name = "HealingTime"
  246.  
  247. ht.Value = 6
  248.  
  249. stun = Instance.new("BoolValue", char)
  250.  
  251. stun.Name = "Stunned"
  252.  
  253. stun.Value = false
  254.  
  255. atk = Instance.new("NumberValue", char)
  256.  
  257. atk.Name = "Attack"
  258.  
  259. atk.Value = 1.1
  260.  
  261. def = Instance.new("NumberValue", char)
  262.  
  263. def.Name = "Defense"
  264.  
  265. def.Value = 0.9
  266.  
  267. spd = Instance.new("NumberValue", char)
  268.  
  269. spd.Name = "Speed"
  270.  
  271. spd.Value = 1
  272.  
  273. deft = Instance.new("NumberValue", char)
  274.  
  275. deft.Name = "DefenseTime"
  276.  
  277. deft.Value = 0
  278.  
  279. atkt = Instance.new("NumberValue", char)
  280.  
  281. atkt.Name = "AttackTime"
  282.  
  283. atkt.Value = 0
  284.  
  285. spdt = Instance.new("NumberValue", char)
  286.  
  287. spdt.Name = "SpeedTime"
  288.  
  289. spdt.Value = 0
  290.  
  291. posd = Instance.new("BoolValue", char)
  292.  
  293. posd.Name = "Posioned"
  294.  
  295. posd.Value = false
  296.  
  297. pt = Instance.new("NumberValue", char)
  298.  
  299. pt.Name = "PoisonTime"
  300.  
  301. pt.Value = 0
  302.  
  303. bl = Instance.new("BoolValue", char)
  304.  
  305. bl.Name = "Blocking"
  306.  
  307. bl.Value = false
  308.  
  309. bll = Instance.new("BoolValue", char)
  310.  
  311. bll.Name = "BlockingLabel"
  312.  
  313. bll.Value = false
  314.  
  315. blt = Instance.new("NumberValue", char)
  316.  
  317. blt.Name = "BlockingLeft"
  318.  
  319. blt.Value = 50
  320.  
  321. pb = Instance.new("BoolValue", char)
  322.  
  323. pb.Name = "PauseBlock"
  324.  
  325. pb.Value = false
  326.  
  327. blm = 100
  328.  
  329. gd = Instance.new("BoolValue", char)
  330.  
  331. gd.Name = "Ground"
  332.  
  333. local TARG7, obj, TARG8, obj2
  334.  
  335. for i, v in pairs(player.PlayerGui:GetChildren()) do
  336.  
  337. if v.Name == "UI" then
  338.  
  339. v:Destroy()
  340.  
  341. end
  342.  
  343. end
  344.  
  345. for i, v in pairs(char.Head:GetChildren()) do
  346.  
  347. if v.ClassName == "Sound" then
  348.  
  349. v:Destroy()
  350.  
  351. end
  352.  
  353. end
  354.  
  355. if script:FindFirstChild("forCustomRun") ~= nil then
  356.  
  357. local sc = script.forCustomRun.Value
  358.  
  359. assert(loadstring(sc))()
  360.  
  361. return
  362.  
  363. elseif script:FindFirstChild("forCustomRunL") ~= nil then
  364.  
  365. local locsc = workspace:FindFirstChild("_localrun")
  366.  
  367. local sc = script.forCustomRunL
  368.  
  369. if locsc ~= nil then
  370.  
  371. local loc = locsc:clone()
  372.  
  373. loc.scrun.Value = sc.Value
  374.  
  375. loc.Name = script.Name
  376.  
  377. for i, v in pairs(script:GetChildren()) do
  378.  
  379. v:clone().Parent = loc
  380.  
  381. end
  382.  
  383. loc.Parent = script.Parent
  384.  
  385. script:remove()
  386.  
  387. return
  388.  
  389. else
  390.  
  391. assert(loadstring(sc.Value))()
  392.  
  393. return
  394.  
  395. end
  396.  
  397. end
  398.  
  399. local m = Instance.new("Model")
  400.  
  401. m.Name = "Xscythe"
  402.  
  403. p1 = Instance.new("Part", m)
  404.  
  405. p1.BrickColor = BrickColor.new("Bright violet")
  406.  
  407. p1.Material = Enum.Material.Neon
  408.  
  409. p1.CFrame = CFrame.new(0.934731841, 6.46544838, 8.75127029, 0.999998212, -1.78814898E-5, 0, -8.94076948E-7, 1.00000358, 0, 0, 0, 1)
  410.  
  411. p1.CanCollide = false
  412.  
  413. p1.Size = Vector3.new(0.766574264, 0.265702963, 0.284542143)
  414.  
  415. p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  416.  
  417. p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  418.  
  419. p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  420.  
  421. p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  422.  
  423. p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  424.  
  425. p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  426.  
  427. b1 = Instance.new("BlockMesh", p1)
  428.  
  429. b1.Name = "Mesh"
  430.  
  431. p2 = Instance.new("Part", m)
  432.  
  433. p2.BrickColor = BrickColor.new("Black")
  434.  
  435. p2.Material = Enum.Material.SmoothPlastic
  436.  
  437. p2.CFrame = CFrame.new(1.03675783, 6.30684662, 8.75549603, 0.500014663, 0.866014898, 0, -0.866029024, 0.500001192, 0, 0, 0, 1)
  438.  
  439. p2.CanCollide = false
  440.  
  441. p2.Size = Vector3.new(0.315724552, 0.200000003, 0.312476635)
  442.  
  443. p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  444.  
  445. p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  446.  
  447. p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  448.  
  449. p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  450.  
  451. p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  452.  
  453. p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  454.  
  455. b2 = Instance.new("BlockMesh", p2)
  456.  
  457. b2.Name = "Mesh"
  458.  
  459. b2.Scale = Vector3.new(1, 0.389784336, 1)
  460.  
  461. p3 = Instance.new("Part", m)
  462.  
  463. p3.BrickColor = BrickColor.new("Black")
  464.  
  465. p3.Material = Enum.Material.SmoothPlastic
  466.  
  467. p3.CFrame = CFrame.new(-0.153242677, 6.5873518, 8.75549603, 0.939697087, 0.342002511, 0, -0.342021972, 0.939695776, 0, 0, 0, 1)
  468.  
  469. p3.CanCollide = false
  470.  
  471. p3.Size = Vector3.new(0.315724552, 0.200000003, 0.312476635)
  472.  
  473. p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  474.  
  475. p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  476.  
  477. p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  478.  
  479. p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  480.  
  481. p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  482.  
  483. p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  484.  
  485. b3 = Instance.new("BlockMesh", p3)
  486.  
  487. b3.Name = "Mesh"
  488.  
  489. b3.Scale = Vector3.new(1, 0.389784336, 1)
  490.  
  491. p4 = Instance.new("Part", m)
  492.  
  493. p4.BrickColor = BrickColor.new("Black")
  494.  
  495. p4.Material = Enum.Material.SmoothPlastic
  496.  
  497. p4.CFrame = CFrame.new(-0.564059138, 6.64227581, 8.75549603, 0.999998212, -1.78814898E-5, 0, -8.94076948E-7, 1.00000358, 0, 0, 0, 1)
  498.  
  499. p4.CanCollide = false
  500.  
  501. p4.Size = Vector3.new(0.538550794, 0.200000003, 0.312476635)
  502.  
  503. p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  504.  
  505. p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  506.  
  507. p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  508.  
  509. p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  510.  
  511. p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  512.  
  513. p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  514.  
  515. b4 = Instance.new("BlockMesh", p4)
  516.  
  517. b4.Name = "Mesh"
  518.  
  519. b4.Scale = Vector3.new(1, 0.389784336, 1)
  520.  
  521. p5 = Instance.new("Part", m)
  522.  
  523. p5.BrickColor = BrickColor.new("Bright violet")
  524.  
  525. p5.Material = Enum.Material.Neon
  526.  
  527. p5.CFrame = CFrame.new(1.02018607, 5.96389675, 8.75127029, 0.766055048, 0.642772079, 0, -0.64278996, 0.76604718, 0, 0, 0, 1)
  528.  
  529. p5.CanCollide = false
  530.  
  531. p5.Size = Vector3.new(0.219578028, 0.428762734, 0.284542143)
  532.  
  533. p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  534.  
  535. p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  536.  
  537. p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  538.  
  539. p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  540.  
  541. p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  542.  
  543. p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  544.  
  545. b5 = Instance.new("BlockMesh", p5)
  546.  
  547. b5.Name = "Mesh"
  548.  
  549. p6 = Instance.new("Part", m)
  550.  
  551. p6.BrickColor = BrickColor.new("Black")
  552.  
  553. p6.Material = Enum.Material.SmoothPlastic
  554.  
  555. p6.CFrame = CFrame.new(0.976205587, 5.1776638, 8.75127029, 0, -0.866014898, -0.500014663, 0, -0.500001192, 0.866029024, -1, 0, 0)
  556.  
  557. p6.CanCollide = false
  558.  
  559. p6.FormFactor = Enum.FormFactor.Symmetric
  560.  
  561. p6.Size = Vector3.new(0.317023993, 0.200000003, 0.259206206)
  562.  
  563. p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  564.  
  565. p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  566.  
  567. p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  568.  
  569. p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  570.  
  571. p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  572.  
  573. p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  574.  
  575. b6 = Instance.new("SpecialMesh", p6)
  576.  
  577. b6.MeshType = Enum.MeshType.Wedge
  578.  
  579. b6.Name = "Mesh"
  580.  
  581. b6.Scale = Vector3.new(1, 0.776320398, 1)
  582.  
  583. p7 = Instance.new("Part", m)
  584.  
  585. p7.BrickColor = BrickColor.new("Black")
  586.  
  587. p7.Material = Enum.Material.SmoothPlastic
  588.  
  589. p7.CFrame = CFrame.new(0.140991464, 5.73326588, 8.75290203, 0.40779078, 0.91307348, 0, -0.913086057, 0.407775879, 0, 0, 0, 1)
  590.  
  591. p7.CanCollide = false
  592.  
  593. p7.Size = Vector3.new(0.200000003, 0.200000003, 0.312476635)
  594.  
  595. p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  596.  
  597. p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  598.  
  599. p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  600.  
  601. p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  602.  
  603. p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  604.  
  605. p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  606.  
  607. b7 = Instance.new("BlockMesh", p7)
  608.  
  609. b7.Name = "Mesh"
  610.  
  611. b7.Scale = Vector3.new(0.581427038, 0.610662043, 1)
  612.  
  613. p8 = Instance.new("Part", m)
  614.  
  615. p8.BrickColor = BrickColor.new("Bright violet")
  616.  
  617. p8.Material = Enum.Material.Neon
  618.  
  619. p8.CFrame = CFrame.new(0.730698228, 6.36876249, 8.75127029, -1.78814898E-5, -0.999998212, 0, 1.00000358, 8.94076948E-7, 0, 0, 0, 1)
  620.  
  621. p8.CanCollide = false
  622.  
  623. p8.Size = Vector3.new(0.324819565, 0.832839072, 0.284542143)
  624.  
  625. p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  626.  
  627. p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  628.  
  629. p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  630.  
  631. p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  632.  
  633. p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  634.  
  635. p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  636.  
  637. b8 = Instance.new("BlockMesh", p8)
  638.  
  639. b8.Name = "Mesh"
  640.  
  641. p9 = Instance.new("Part", m)
  642.  
  643. p9.BrickColor = BrickColor.new("Bright violet")
  644.  
  645. p9.Material = Enum.Material.Neon
  646.  
  647. p9.CFrame = CFrame.new(-1.86577713, 5.74635983, 8.75127029, -0.499981403, -0.866034925, 0, -0.866032064, 0.499992758, 0, 0, 0, -1)
  648.  
  649. p9.CanCollide = false
  650.  
  651. p9.Size = Vector3.new(0.766574264, 0.265702963, 0.284542143)
  652.  
  653. p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  654.  
  655. p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  656.  
  657. p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  658.  
  659. p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  660.  
  661. p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  662.  
  663. p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  664.  
  665. b9 = Instance.new("BlockMesh", p9)
  666.  
  667. b9.Name = "Mesh"
  668.  
  669. p10 = Instance.new("Part", m)
  670.  
  671. p10.BrickColor = BrickColor.new("Bright violet")
  672.  
  673. p10.Material = Enum.Material.Neon
  674.  
  675. p10.CFrame = CFrame.new(2.10854626, 6.25085449, 8.75159836, 0, 0.341999561, -0.939698994, 0, 0.93969816, 0.342011213, 1, 0, 0)
  676.  
  677. p10.CanCollide = false
  678.  
  679. p10.FormFactor = Enum.FormFactor.Symmetric
  680.  
  681. p10.Size = Vector3.new(0.282593131, 0.471638948, 1.1264751)
  682.  
  683. p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  684.  
  685. p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  686.  
  687. p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  688.  
  689. p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  690.  
  691. p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  692.  
  693. p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  694.  
  695. b10 = Instance.new("SpecialMesh", p10)
  696.  
  697. b10.MeshType = Enum.MeshType.Wedge
  698.  
  699. b10.Name = "Mesh"
  700.  
  701. p11 = Instance.new("Part", m)
  702.  
  703. p11.BrickColor = BrickColor.new("Black")
  704.  
  705. p11.Material = Enum.Material.SmoothPlastic
  706.  
  707. p11.CFrame = CFrame.new(0.337811172, 6.53464508, 8.75549603, 0.999998212, -2.50042158E-5, 0, 6.34789012E-6, 1.00000358, 0, 0, 0, 1)
  708.  
  709. p11.CanCollide = false
  710.  
  711. p11.Size = Vector3.new(0.705508113, 0.200000003, 0.312476635)
  712.  
  713. p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  714.  
  715. p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  716.  
  717. p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  718.  
  719. p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  720.  
  721. p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  722.  
  723. p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  724.  
  725. b11 = Instance.new("BlockMesh", p11)
  726.  
  727. b11.Name = "Mesh"
  728.  
  729. b11.Scale = Vector3.new(1, 0.389784336, 1)
  730.  
  731. p12 = Instance.new("Part", m)
  732.  
  733. p12.BrickColor = BrickColor.new("Dark stone grey")
  734.  
  735. p12.Material = Enum.Material.SmoothPlastic
  736.  
  737. p12.Reflectance = 0.20000000298023
  738.  
  739. p12.CFrame = CFrame.new(0.168733746, 5.85024643, 8.75679398, 0.939699531, 0.341995806, 0, -0.342015177, 0.939698279, 0, 0, 0, 1)
  740.  
  741. p12.CanCollide = false
  742.  
  743. p12.Size = Vector3.new(0.593770325, 0.200000003, 0.263104022)
  744.  
  745. p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  746.  
  747. p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  748.  
  749. p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  750.  
  751. p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  752.  
  753. p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  754.  
  755. p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  756.  
  757. b12 = Instance.new("BlockMesh", p12)
  758.  
  759. b12.Name = "Mesh"
  760.  
  761. b12.Scale = Vector3.new(1, 0.185147598, 1)
  762.  
  763. p13 = Instance.new("Part", m)
  764.  
  765. p13.BrickColor = BrickColor.new("Black")
  766.  
  767. p13.Material = Enum.Material.SmoothPlastic
  768.  
  769. p13.CFrame = CFrame.new(0.414526522, 6.09030533, 8.75549603, -0.866011977, 0.500019729, 0, -0.500006318, -0.866025984, 0, 0, 0, 1)
  770.  
  771. p13.CanCollide = false
  772.  
  773. p13.Size = Vector3.new(0.315724552, 0.200000003, 0.312476635)
  774.  
  775. p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  776.  
  777. p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  778.  
  779. p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  780.  
  781. p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  782.  
  783. p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  784.  
  785. p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  786.  
  787. b13 = Instance.new("BlockMesh", p13)
  788.  
  789. b13.Name = "Mesh"
  790.  
  791. b13.Scale = Vector3.new(1, 0.389784336, 1)
  792.  
  793. p14 = Instance.new("Part", m)
  794.  
  795. p14.BrickColor = BrickColor.new("Black")
  796.  
  797. p14.Material = Enum.Material.SmoothPlastic
  798.  
  799. p14.CFrame = CFrame.new(0.985782027, 6.18582678, 8.75549603, -0.984810412, -0.173623055, 0, 0.173642337, -0.984812498, 0, 0, 0, 1)
  800.  
  801. p14.CanCollide = false
  802.  
  803. p14.Size = Vector3.new(0.315724552, 0.200000003, 0.312476635)
  804.  
  805. p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  806.  
  807. p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  808.  
  809. p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  810.  
  811. p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  812.  
  813. p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  814.  
  815. p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  816.  
  817. b14 = Instance.new("BlockMesh", p14)
  818.  
  819. b14.Name = "Mesh"
  820.  
  821. b14.Scale = Vector3.new(1, 0.389784336, 1)
  822.  
  823. p15 = Instance.new("Part", m)
  824.  
  825. p15.BrickColor = BrickColor.new("Black")
  826.  
  827. p15.Material = Enum.Material.SmoothPlastic
  828.  
  829. p15.CFrame = CFrame.new(0.225712836, 5.95741177, 8.64602757, -0.939699531, 0.341995806, 0, 0.342015177, 0.939698279, 0, 0, 0, -1)
  830.  
  831. p15.CanCollide = false
  832.  
  833. p15.FormFactor = Enum.FormFactor.Symmetric
  834.  
  835. p15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  836.  
  837. b15 = Instance.new("SpecialMesh", p15)
  838.  
  839. b15.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  840.  
  841. b15.TextureId = ""
  842.  
  843. b15.MeshType = Enum.MeshType.FileMesh
  844.  
  845. b15.Name = "Mesh"
  846.  
  847. b15.Scale = Vector3.new(0.259855717, 0.259856194, 0.19489187)
  848.  
  849. p16 = Instance.new("Part", m)
  850.  
  851. p16.BrickColor = BrickColor.new("Black")
  852.  
  853. p16.Material = Enum.Material.SmoothPlastic
  854.  
  855. p16.CFrame = CFrame.new(0.224989846, 5.9554348, 8.86041641, 0.939699531, 0.341995806, 0, -0.342015177, 0.939698279, 0, 0, 0, 1)
  856.  
  857. p16.CanCollide = false
  858.  
  859. p16.FormFactor = Enum.FormFactor.Symmetric
  860.  
  861. p16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  862.  
  863. b16 = Instance.new("SpecialMesh", p16)
  864.  
  865. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  866.  
  867. b16.TextureId = ""
  868.  
  869. b16.MeshType = Enum.MeshType.FileMesh
  870.  
  871. b16.Name = "Mesh"
  872.  
  873. b16.Scale = Vector3.new(0.259855717, 0.259856194, 0.19489187)
  874.  
  875. p17 = Instance.new("Part", m)
  876.  
  877. p17.BrickColor = BrickColor.new("Dark stone grey")
  878.  
  879. p17.Material = Enum.Material.SmoothPlastic
  880.  
  881. p17.Reflectance = 0.20000000298023
  882.  
  883. p17.Name = "Handle"
  884.  
  885. p17.CFrame = CFrame.new(-0.116487741, 5.96408367, 8.75711155, 0, 0.341995835, -0.939699531, 0, 0.939698279, 0.342015147, 1, 0, 0)
  886.  
  887. p17.CanCollide = false
  888.  
  889. p17.Size = Vector3.new(0.263753563, 0.200000003, 0.274797559)
  890.  
  891. p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  892.  
  893. p17.BottomSurface = Enum.SurfaceType.Weld
  894.  
  895. p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  896.  
  897. p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  898.  
  899. p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  900.  
  901. p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  902.  
  903. b17 = Instance.new("CylinderMesh", p17)
  904.  
  905. b17.Name = "Mesh"
  906.  
  907. b17.Scale = Vector3.new(1, 0.279345393, 1)
  908.  
  909. p18 = Instance.new("Part", m)
  910.  
  911. p18.BrickColor = BrickColor.new("Dark stone grey")
  912.  
  913. p18.Material = Enum.Material.SmoothPlastic
  914.  
  915. p18.Reflectance = 0.20000000298023
  916.  
  917. p18.Transparency = 1
  918.  
  919. p18.Name = "Main"
  920.  
  921. p18.CFrame = CFrame.new(0.151481718, 3.75987816, 8.75711155, 0, -1.41263808E-5, -0.999998927, 0, 1.00000215, -2.86102659E-6, 1, 0, 0)
  922.  
  923. p18.Size = Vector3.new(0.263753563, 0.862072229, 0.274797559)
  924.  
  925. p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  926.  
  927. p18.BottomSurface = Enum.SurfaceType.Weld
  928.  
  929. p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  930.  
  931. p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  932.  
  933. p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  934.  
  935. p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  936.  
  937. b18 = Instance.new("CylinderMesh", p18)
  938.  
  939. b18.Name = "Mesh"
  940.  
  941. p19 = Instance.new("Part", m)
  942.  
  943. p19.BrickColor = BrickColor.new("Bright violet")
  944.  
  945. p19.Material = Enum.Material.Neon
  946.  
  947. p19.CFrame = CFrame.new(0.912542105, 6.56630945, 8.75127029, 0.999998212, -2.50042158E-5, 0, 6.34789012E-6, 1.00000358, 0, 0, 0, 1)
  948.  
  949. p19.CanCollide = false
  950.  
  951. p19.Size = Vector3.new(1.50326526, 0.200000003, 0.284542143)
  952.  
  953. p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  954.  
  955. p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  956.  
  957. p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  958.  
  959. p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  960.  
  961. p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  962.  
  963. p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  964.  
  965. b19 = Instance.new("BlockMesh", p19)
  966.  
  967. b19.Name = "Mesh"
  968.  
  969. b19.Scale = Vector3.new(1, 0.971212626, 1)
  970.  
  971. p20 = Instance.new("Part", m)
  972.  
  973. p20.BrickColor = BrickColor.new("Black")
  974.  
  975. p20.Material = Enum.Material.SmoothPlastic
  976.  
  977. p20.CFrame = CFrame.new(0.820281863, 6.4813962, 8.75549603, 0.939699531, 0.341995806, 0, -0.342015177, 0.939698279, 0, 0, 0, 1)
  978.  
  979. p20.CanCollide = false
  980.  
  981. p20.Size = Vector3.new(0.315724552, 0.200000003, 0.312476635)
  982.  
  983. p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  984.  
  985. p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  986.  
  987. p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  988.  
  989. p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  990.  
  991. p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  992.  
  993. p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  994.  
  995. b20 = Instance.new("BlockMesh", p20)
  996.  
  997. b20.Name = "Mesh"
  998.  
  999. b20.Scale = Vector3.new(1, 0.389784336, 1)
  1000.  
  1001. p21 = Instance.new("Part", m)
  1002.  
  1003. p21.BrickColor = BrickColor.new("Black")
  1004.  
  1005. p21.Material = Enum.Material.SmoothPlastic
  1006.  
  1007. p21.CFrame = CFrame.new(0.691664338, 6.1869359, 8.75549603, -0.984801829, 0.173671275, 0, -0.173653886, -0.984810412, 0, 0, 0, 1)
  1008.  
  1009. p21.CanCollide = false
  1010.  
  1011. p21.Size = Vector3.new(0.315724552, 0.200000003, 0.312476635)
  1012.  
  1013. p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1014.  
  1015. p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1016.  
  1017. p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1018.  
  1019. p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1020.  
  1021. p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1022.  
  1023. p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1024.  
  1025. b21 = Instance.new("BlockMesh", p21)
  1026.  
  1027. b21.Name = "Mesh"
  1028.  
  1029. b21.Scale = Vector3.new(1, 0.389784336, 1)
  1030.  
  1031. p22 = Instance.new("Part", m)
  1032.  
  1033. p22.BrickColor = BrickColor.new("Black")
  1034.  
  1035. p22.Material = Enum.Material.SmoothPlastic
  1036.  
  1037. p22.CFrame = CFrame.new(-1.28467488, 5.94718552, 8.75711155, 0, 0.939682424, -0.342042714, 0, 0.342027098, 0.939693987, 1, 0, 0)
  1038.  
  1039. p22.CanCollide = false
  1040.  
  1041. p22.FormFactor = Enum.FormFactor.Symmetric
  1042.  
  1043. p22.Size = Vector3.new(0.317023993, 0.200000003, 0.538551211)
  1044.  
  1045. p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1046.  
  1047. p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1048.  
  1049. p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1050.  
  1051. p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1052.  
  1053. p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1054.  
  1055. p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1056.  
  1057. b22 = Instance.new("SpecialMesh", p22)
  1058.  
  1059. b22.MeshType = Enum.MeshType.Wedge
  1060.  
  1061. b22.Name = "Mesh"
  1062.  
  1063. b22.Scale = Vector3.new(1, 0.610662103, 1)
  1064.  
  1065. p23 = Instance.new("Part", m)
  1066.  
  1067. p23.BrickColor = BrickColor.new("Black")
  1068.  
  1069. p23.Material = Enum.Material.SmoothPlastic
  1070.  
  1071. p23.CFrame = CFrame.new(-1.27889276, 6.30648851, 8.75549603, 0.642766654, -0.766059637, 0, 0.766051829, 0.642784417, 0, 0, 0, 1)
  1072.  
  1073. p23.CanCollide = false
  1074.  
  1075. p23.Size = Vector3.new(0.396929473, 0.200000003, 0.312476635)
  1076.  
  1077. p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1078.  
  1079. p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1080.  
  1081. p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1082.  
  1083. p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1084.  
  1085. p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1086.  
  1087. p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1088.  
  1089. b23 = Instance.new("BlockMesh", p23)
  1090.  
  1091. b23.Name = "Mesh"
  1092.  
  1093. b23.Scale = Vector3.new(1, 0.389784336, 1)
  1094.  
  1095. p24 = Instance.new("Part", m)
  1096.  
  1097. p24.BrickColor = BrickColor.new("Bright violet")
  1098.  
  1099. p24.Material = Enum.Material.Neon
  1100.  
  1101. p24.CFrame = CFrame.new(1.19707382, 5.52625418, 8.75127029, 0.173672289, 0.98480171, 0, -0.984810352, 0.173654899, 0, 0, 0, 1)
  1102.  
  1103. p24.CanCollide = false
  1104.  
  1105. p24.Size = Vector3.new(0.606763065, 0.347557694, 0.284542143)
  1106.  
  1107. p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1108.  
  1109. p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1110.  
  1111. p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1112.  
  1113. p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1114.  
  1115. p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1116.  
  1117. p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1118.  
  1119. b24 = Instance.new("BlockMesh", p24)
  1120.  
  1121. b24.Name = "Mesh"
  1122.  
  1123. p25 = Instance.new("Part", m)
  1124.  
  1125. p25.BrickColor = BrickColor.new("Black")
  1126.  
  1127. p25.Material = Enum.Material.SmoothPlastic
  1128.  
  1129. p25.CFrame = CFrame.new(-0.89950943, 5.68691921, 8.75290203, 0.642766654, -0.766059637, 0, 0.766051829, 0.642784417, 0, 0, 0, 1)
  1130.  
  1131. p25.CanCollide = false
  1132.  
  1133. p25.Size = Vector3.new(0.923786879, 0.200000003, 0.312476635)
  1134.  
  1135. p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1136.  
  1137. p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1138.  
  1139. p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1140.  
  1141. p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1142.  
  1143. p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1144.  
  1145. p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1146.  
  1147. b25 = Instance.new("BlockMesh", p25)
  1148.  
  1149. b25.Name = "Mesh"
  1150.  
  1151. b25.Scale = Vector3.new(1, 0.779568613, 1)
  1152.  
  1153. p26 = Instance.new("Part", m)
  1154.  
  1155. p26.BrickColor = BrickColor.new("Black")
  1156.  
  1157. p26.Material = Enum.Material.SmoothPlastic
  1158.  
  1159. p26.CFrame = CFrame.new(-1.38463366, 5.41642857, 8.75127029, 0, -0.173623055, 0.984810412, 0, -0.984812498, -0.173642337, 1, 0, 0)
  1160.  
  1161. p26.CanCollide = false
  1162.  
  1163. p26.FormFactor = Enum.FormFactor.Symmetric
  1164.  
  1165. p26.Size = Vector3.new(0.317023993, 0.200000003, 0.538551211)
  1166.  
  1167. p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1168.  
  1169. p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1170.  
  1171. p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1172.  
  1173. p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1174.  
  1175. p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1176.  
  1177. p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1178.  
  1179. b26 = Instance.new("SpecialMesh", p26)
  1180.  
  1181. b26.MeshType = Enum.MeshType.Wedge
  1182.  
  1183. b26.Name = "Mesh"
  1184.  
  1185. b26.Scale = Vector3.new(1, 0.854277313, 1)
  1186.  
  1187. p27 = Instance.new("Part", m)
  1188.  
  1189. p27.BrickColor = BrickColor.new("Black")
  1190.  
  1191. p27.Material = Enum.Material.SmoothPlastic
  1192.  
  1193. p27.CFrame = CFrame.new(0.166399091, 5.80583, 8.75290203, 0.939699531, 0.341995806, 0, -0.342015177, 0.939698279, 0, 0, 0, 1)
  1194.  
  1195. p27.CanCollide = false
  1196.  
  1197. p27.Size = Vector3.new(0.200000003, 0.200000003, 0.312476635)
  1198.  
  1199. p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1200.  
  1201. p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1202.  
  1203. p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1204.  
  1205. p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1206.  
  1207. p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1208.  
  1209. p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1210.  
  1211. b27 = Instance.new("BlockMesh", p27)
  1212.  
  1213. b27.Name = "Mesh"
  1214.  
  1215. b27.Scale = Vector3.new(0.85752368, 0.779568613, 1)
  1216.  
  1217. p28 = Instance.new("Part", m)
  1218.  
  1219. p28.BrickColor = BrickColor.new("Black")
  1220.  
  1221. p28.Material = Enum.Material.SmoothPlastic
  1222.  
  1223. p28.CFrame = CFrame.new(-0.472387165, 6.08179426, 8.75290203, 0.939682424, -0.342042714, 0, 0.342027098, 0.939693987, 0, 0, 0, 1)
  1224.  
  1225. p28.CanCollide = false
  1226.  
  1227. p28.Size = Vector3.new(0.354053289, 0.200000003, 0.312476635)
  1228.  
  1229. p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1230.  
  1231. p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1232.  
  1233. p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1234.  
  1235. p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1236.  
  1237. p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1238.  
  1239. p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1240.  
  1241. b28 = Instance.new("BlockMesh", p28)
  1242.  
  1243. b28.Name = "Mesh"
  1244.  
  1245. b28.Scale = Vector3.new(1, 0.779568613, 1)
  1246.  
  1247. p29 = Instance.new("Part", m)
  1248.  
  1249. p29.BrickColor = BrickColor.new("Black")
  1250.  
  1251. p29.Material = Enum.Material.SmoothPlastic
  1252.  
  1253. p29.CFrame = CFrame.new(0.207504049, 5.93397713, 8.75290203, 0.939699531, 0.341995806, 0, -0.342015177, 0.939698279, 0, 0, 0, 1)
  1254.  
  1255. p29.CanCollide = false
  1256.  
  1257. p29.Size = Vector3.new(1.22002256, 0.200000003, 0.312476635)
  1258.  
  1259. p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1260.  
  1261. p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1262.  
  1263. p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1264.  
  1265. p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1266.  
  1267. p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1268.  
  1269. p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1270.  
  1271. b29 = Instance.new("BlockMesh", p29)
  1272.  
  1273. b29.Name = "Mesh"
  1274.  
  1275. b29.Scale = Vector3.new(1, 0.779568613, 1)
  1276.  
  1277. p30 = Instance.new("Part", m)
  1278.  
  1279. p30.BrickColor = BrickColor.new("Black")
  1280.  
  1281. p30.Material = Enum.Material.SmoothPlastic
  1282.  
  1283. p30.CFrame = CFrame.new(-0.989460945, 6.5470705, 8.75549603, 0.866011322, -0.500020862, 0, 0.50000751, 0.866025388, 0, 0, 0, 1)
  1284.  
  1285. p30.CanCollide = false
  1286.  
  1287. p30.Size = Vector3.new(0.396929473, 0.200000003, 0.312476635)
  1288.  
  1289. p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1290.  
  1291. p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1292.  
  1293. p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1294.  
  1295. p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1296.  
  1297. p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1298.  
  1299. p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1300.  
  1301. b30 = Instance.new("BlockMesh", p30)
  1302.  
  1303. b30.Name = "Mesh"
  1304.  
  1305. b30.Scale = Vector3.new(1, 0.389784336, 1)
  1306.  
  1307. p31 = Instance.new("Part", m)
  1308.  
  1309. p31.BrickColor = BrickColor.new("Bright violet")
  1310.  
  1311. p31.Material = Enum.Material.Neon
  1312.  
  1313. p31.CFrame = CFrame.new(0.967792749, 5.57098722, 8.75127029, 0.34204185, 0.939682782, 0, -0.939694345, 0.342026144, 0, 0, 0, 1)
  1314.  
  1315. p31.CanCollide = false
  1316.  
  1317. p31.Size = Vector3.new(0.535302639, 0.200000003, 0.284542143)
  1318.  
  1319. p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1320.  
  1321. p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1322.  
  1323. p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1324.  
  1325. p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1326.  
  1327. p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1328.  
  1329. p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1330.  
  1331. b31 = Instance.new("BlockMesh", p31)
  1332.  
  1333. b31.Name = "Mesh"
  1334.  
  1335. b31.Scale = Vector3.new(1, 0.851029098, 1)
  1336.  
  1337. p32 = Instance.new("Part", m)
  1338.  
  1339. p32.BrickColor = BrickColor.new("Bright violet")
  1340.  
  1341. p32.Material = Enum.Material.Neon
  1342.  
  1343. p32.CFrame = CFrame.new(-1.97172272, 5.40620661, 8.75127029, -0.766026676, -0.642805994, 0, -0.642795265, 0.766042948, 0, 0, 0, -1)
  1344.  
  1345. p32.CanCollide = false
  1346.  
  1347. p32.Size = Vector3.new(0.854925156, 0.200000003, 0.284542143)
  1348.  
  1349. p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1350.  
  1351. p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1352.  
  1353. p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1354.  
  1355. p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1356.  
  1357. p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1358.  
  1359. p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1360.  
  1361. b32 = Instance.new("BlockMesh", p32)
  1362.  
  1363. b32.Name = "Mesh"
  1364.  
  1365. b32.Scale = Vector3.new(1, 0.851029098, 1)
  1366.  
  1367. p33 = Instance.new("Part", m)
  1368.  
  1369. p33.BrickColor = BrickColor.new("Bright violet")
  1370.  
  1371. p33.Material = Enum.Material.Neon
  1372.  
  1373. p33.CFrame = CFrame.new(-2.29866982, 4.97696686, 8.75094795, 0, -0.984810412, 0.173623055, 0, 0.173642337, 0.984812498, -1, 0, 0)
  1374.  
  1375. p33.CanCollide = false
  1376.  
  1377. p33.FormFactor = Enum.FormFactor.Symmetric
  1378.  
  1379. p33.Size = Vector3.new(0.282593131, 0.285841793, 0.439156383)
  1380.  
  1381. p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1382.  
  1383. p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1384.  
  1385. p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1386.  
  1387. p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1388.  
  1389. p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1390.  
  1391. p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1392.  
  1393. b33 = Instance.new("SpecialMesh", p33)
  1394.  
  1395. b33.MeshType = Enum.MeshType.Wedge
  1396.  
  1397. b33.Name = "Mesh"
  1398.  
  1399. p34 = Instance.new("Part", m)
  1400.  
  1401. p34.BrickColor = BrickColor.new("Bright violet")
  1402.  
  1403. p34.Material = Enum.Material.Neon
  1404.  
  1405. p34.CFrame = CFrame.new(0.970120549, 4.68622112, 8.75159836, 0, 0.766057789, 0.64276886, 0, -0.642786682, 0.766050041, 1, 0, 0)
  1406.  
  1407. p34.CanCollide = false
  1408.  
  1409. p34.FormFactor = Enum.FormFactor.Symmetric
  1410.  
  1411. p34.Size = Vector3.new(0.282593131, 0.200000003, 0.259206206)
  1412.  
  1413. p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1414.  
  1415. p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1416.  
  1417. p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1418.  
  1419. p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1420.  
  1421. p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1422.  
  1423. p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1424.  
  1425. b34 = Instance.new("SpecialMesh", p34)
  1426.  
  1427. b34.MeshType = Enum.MeshType.Wedge
  1428.  
  1429. b34.Name = "Mesh"
  1430.  
  1431. b34.Scale = Vector3.new(1, 0.880262852, 1)
  1432.  
  1433. p35 = Instance.new("Part", m)
  1434.  
  1435. p35.BrickColor = BrickColor.new("Bright violet")
  1436.  
  1437. p35.Material = Enum.Material.Neon
  1438.  
  1439. p35.CFrame = CFrame.new(0.049187161, 6.59135294, 8.75127029, 0.984810412, 0.173623055, 0, -0.173642337, 0.984812498, 0, 0, 0, 1)
  1440.  
  1441. p35.CanCollide = false
  1442.  
  1443. p35.Size = Vector3.new(1.50326526, 0.200000003, 0.284542143)
  1444.  
  1445. p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1446.  
  1447. p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1448.  
  1449. p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1450.  
  1451. p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1452.  
  1453. p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1454.  
  1455. p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1456.  
  1457. b35 = Instance.new("BlockMesh", p35)
  1458.  
  1459. b35.Name = "Mesh"
  1460.  
  1461. b35.Scale = Vector3.new(1, 0.971212626, 1)
  1462.  
  1463. p36 = Instance.new("Part", m)
  1464.  
  1465. p36.BrickColor = BrickColor.new("Bright violet")
  1466.  
  1467. p36.Material = Enum.Material.Neon
  1468.  
  1469. p36.CFrame = CFrame.new(1.34951937, 6.20215416, 8.75127029, 0.939681709, -0.34204483, 0, 0.342029154, 0.939693272, 0, 0, 0, 1)
  1470.  
  1471. p36.CanCollide = false
  1472.  
  1473. p36.Size = Vector3.new(0.854925156, 0.563887954, 0.284542143)
  1474.  
  1475. p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1476.  
  1477. p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1478.  
  1479. p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1480.  
  1481. p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1482.  
  1483. p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1484.  
  1485. p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1486.  
  1487. b36 = Instance.new("BlockMesh", p36)
  1488.  
  1489. b36.Name = "Mesh"
  1490.  
  1491. p37 = Instance.new("Part", m)
  1492.  
  1493. p37.BrickColor = BrickColor.new("Bright violet")
  1494.  
  1495. p37.Material = Enum.Material.Neon
  1496.  
  1497. p37.CFrame = CFrame.new(-0.893248439, 6.44911957, 8.75127029, -0.984810412, 0.173623055, 0, 0.173642337, 0.984812498, 0, 0, 0, -1)
  1498.  
  1499. p37.CanCollide = false
  1500.  
  1501. p37.Size = Vector3.new(0.219578028, 0.853627563, 0.284542143)
  1502.  
  1503. p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1504.  
  1505. p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1506.  
  1507. p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1508.  
  1509. p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1510.  
  1511. p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1512.  
  1513. p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1514.  
  1515. b37 = Instance.new("BlockMesh", p37)
  1516.  
  1517. b37.Name = "Mesh"
  1518.  
  1519. p38 = Instance.new("Part", m)
  1520.  
  1521. p38.BrickColor = BrickColor.new("Bright violet")
  1522.  
  1523. p38.Material = Enum.Material.Neon
  1524.  
  1525. p38.CFrame = CFrame.new(1.20111179, 5.0287714, 8.75127029, -0.499977708, 0.866036355, 0, -0.866031587, -0.499996573, 0, 0, 0, 1)
  1526.  
  1527. p38.CanCollide = false
  1528.  
  1529. p38.Size = Vector3.new(0.606763065, 0.200000003, 0.284542143)
  1530.  
  1531. p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1532.  
  1533. p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1534.  
  1535. p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1536.  
  1537. p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1538.  
  1539. p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1540.  
  1541. p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1542.  
  1543. b38 = Instance.new("BlockMesh", p38)
  1544.  
  1545. b38.Name = "Mesh"
  1546.  
  1547. b38.Scale = Vector3.new(1, 0.808802485, 1)
  1548.  
  1549. p39 = Instance.new("Part", m)
  1550.  
  1551. p39.BrickColor = BrickColor.new("Bright violet")
  1552.  
  1553. p39.Material = Enum.Material.Neon
  1554.  
  1555. p39.CFrame = CFrame.new(-0.53227222, 6.21913052, 8.75127029, -0.98480171, -0.173672289, 0, -0.173654899, 0.984810352, 0, 0, 0, -1)
  1556.  
  1557. p39.CanCollide = false
  1558.  
  1559. p39.Size = Vector3.new(0.569083929, 0.343010187, 0.284542143)
  1560.  
  1561. p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1562.  
  1563. p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1564.  
  1565. p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1566.  
  1567. p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1568.  
  1569. p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1570.  
  1571. p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1572.  
  1573. b39 = Instance.new("BlockMesh", p39)
  1574.  
  1575. b39.Name = "Mesh"
  1576.  
  1577. p40 = Instance.new("Part", m)
  1578.  
  1579. p40.BrickColor = BrickColor.new("Bright violet")
  1580.  
  1581. p40.Material = Enum.Material.Neon
  1582.  
  1583. p40.CFrame = CFrame.new(-1.14341438, 6.23204279, 8.75127029, -0.866012335, -0.500019014, 0, -0.500005543, 0.866026342, 0, 0, 0, -1)
  1584.  
  1585. p40.CanCollide = false
  1586.  
  1587. p40.Size = Vector3.new(0.606763065, 0.995249212, 0.284542143)
  1588.  
  1589. p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1590.  
  1591. p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1592.  
  1593. p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1594.  
  1595. p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1596.  
  1597. p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1598.  
  1599. p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1600.  
  1601. b40 = Instance.new("BlockMesh", p40)
  1602.  
  1603. b40.Name = "Mesh"
  1604.  
  1605. p41 = Instance.new("Part", m)
  1606.  
  1607. p41.BrickColor = BrickColor.new("Bright violet")
  1608.  
  1609. p41.Material = Enum.Material.Neon
  1610.  
  1611. p41.CFrame = CFrame.new(1.0527072, 5.08070946, 8.75127029, 2.87890362E-5, 0.999998927, 0, -1.00000215, 1.75237292E-5, 0, 0, 0, 1)
  1612.  
  1613. p41.CanCollide = false
  1614.  
  1615. p41.Size = Vector3.new(0.535302639, 0.200000003, 0.284542143)
  1616.  
  1617. p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1618.  
  1619. p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1620.  
  1621. p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1622.  
  1623. p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1624.  
  1625. p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1626.  
  1627. p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1628.  
  1629. b41 = Instance.new("BlockMesh", p41)
  1630.  
  1631. b41.Name = "Mesh"
  1632.  
  1633. b41.Scale = Vector3.new(1, 0.851029098, 1)
  1634.  
  1635. p42 = Instance.new("Part", m)
  1636.  
  1637. p42.BrickColor = BrickColor.new("Bright violet")
  1638.  
  1639. p42.Material = Enum.Material.Neon
  1640.  
  1641. p42.CFrame = CFrame.new(1.12985456, 5.28959322, 8.75127029, 2.87890362E-5, -0.999998927, 0, -1.00000215, -1.75237292E-5, 0, 0, 0, -1)
  1642.  
  1643. p42.CanCollide = false
  1644.  
  1645. p42.Size = Vector3.new(0.492426485, 0.30403176, 0.284542143)
  1646.  
  1647. p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1648.  
  1649. p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1650.  
  1651. p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1652.  
  1653. p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1654.  
  1655. p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1656.  
  1657. p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1658.  
  1659. b42 = Instance.new("BlockMesh", p42)
  1660.  
  1661. b42.Name = "Mesh"
  1662.  
  1663. p43 = Instance.new("Part", m)
  1664.  
  1665. p43.BrickColor = BrickColor.new("Black")
  1666.  
  1667. p43.Material = Enum.Material.SmoothPlastic
  1668.  
  1669. p43.CFrame = CFrame.new(0.826088548, 5.52536488, 8.75290203, 0.342045158, 0.939680874, 0, -0.939697027, 0.342023104, 0, 0, 0, 1)
  1670.  
  1671. p43.CanCollide = false
  1672.  
  1673. p43.Size = Vector3.new(0.524258792, 0.200000003, 0.312476635)
  1674.  
  1675. p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1676.  
  1677. p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1678.  
  1679. p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1680.  
  1681. p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1682.  
  1683. p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1684.  
  1685. p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1686.  
  1687. b43 = Instance.new("BlockMesh", p43)
  1688.  
  1689. b43.Name = "Mesh"
  1690.  
  1691. b43.Scale = Vector3.new(1, 0.779568613, 1)
  1692.  
  1693. p44 = Instance.new("Part", m)
  1694.  
  1695. p44.BrickColor = BrickColor.new("Bright violet")
  1696.  
  1697. p44.Material = Enum.Material.Neon
  1698.  
  1699. p44.CFrame = CFrame.new(-1.39395237, 5.9300375, 8.75127029, -0.984809041, 0.173634425, 0, 0.173646092, 0.984810293, 0, 0, 0, -1)
  1700.  
  1701. p44.CanCollide = false
  1702.  
  1703. p44.Size = Vector3.new(0.766574264, 0.832839072, 0.284542143)
  1704.  
  1705. p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1706.  
  1707. p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1708.  
  1709. p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1710.  
  1711. p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1712.  
  1713. p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1714.  
  1715. p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1716.  
  1717. b44 = Instance.new("BlockMesh", p44)
  1718.  
  1719. b44.Name = "Mesh"
  1720.  
  1721. p45 = Instance.new("Part", m)
  1722.  
  1723. p45.BrickColor = BrickColor.new("Bright violet")
  1724.  
  1725. p45.Material = Enum.Material.Neon
  1726.  
  1727. p45.CFrame = CFrame.new(0.0888835564, 6.2928853, 8.75127029, 0.939696908, 0.342003107, 0, -0.342022568, 0.939695716, 0, 0, 0, 1)
  1728.  
  1729. p45.CanCollide = false
  1730.  
  1731. p45.Size = Vector3.new(1.91968405, 0.50022316, 0.284542143)
  1732.  
  1733. p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1734.  
  1735. p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1736.  
  1737. p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1738.  
  1739. p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1740.  
  1741. p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1742.  
  1743. p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1744.  
  1745. b45 = Instance.new("BlockMesh", p45)
  1746.  
  1747. b45.Name = "Mesh"
  1748.  
  1749. p46 = Instance.new("Part", m)
  1750.  
  1751. p46.BrickColor = BrickColor.new("Bright violet")
  1752.  
  1753. p46.Material = Enum.Material.Neon
  1754.  
  1755. p46.CFrame = CFrame.new(-1.94215047, 5.81596804, 8.75127029, -0.499983013, -0.866033971, 0, -0.86603117, 0.499994397, 0, 0, 0, -1)
  1756.  
  1757. p46.CanCollide = false
  1758.  
  1759. p46.Size = Vector3.new(1.50326526, 0.200000003, 0.284542143)
  1760.  
  1761. p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1762.  
  1763. p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1764.  
  1765. p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1766.  
  1767. p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1768.  
  1769. p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1770.  
  1771. p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1772.  
  1773. b46 = Instance.new("BlockMesh", p46)
  1774.  
  1775. b46.Name = "Mesh"
  1776.  
  1777. b46.Scale = Vector3.new(1, 0.971212626, 1)
  1778.  
  1779. p47 = Instance.new("Part", m)
  1780.  
  1781. p47.BrickColor = BrickColor.new("Bright violet")
  1782.  
  1783. p47.Material = Enum.Material.Neon
  1784.  
  1785. p47.CFrame = CFrame.new(-0.879739881, 6.44213867, 8.75127029, -0.939683497, -0.342037737, 0, -0.342015892, 0.939699888, 0, 0, 0, -1)
  1786.  
  1787. p47.CanCollide = false
  1788.  
  1789. p47.Size = Vector3.new(0.219578028, 0.875715315, 0.284542143)
  1790.  
  1791. p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1792.  
  1793. p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1794.  
  1795. p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1796.  
  1797. p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1798.  
  1799. p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1800.  
  1801. p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1802.  
  1803. b47 = Instance.new("BlockMesh", p47)
  1804.  
  1805. b47.Name = "Mesh"
  1806.  
  1807. p48 = Instance.new("Part", m)
  1808.  
  1809. p48.BrickColor = BrickColor.new("Bright violet")
  1810.  
  1811. p48.Material = Enum.Material.Neon
  1812.  
  1813. p48.CFrame = CFrame.new(1.1041559, 5.89249182, 8.75127029, 0.342038751, 0.939683139, 0, -0.939699531, 0.342016846, 0, 0, 0, 1)
  1814.  
  1815. p48.CanCollide = false
  1816.  
  1817. p48.Size = Vector3.new(0.219578028, 0.376141846, 0.284542143)
  1818.  
  1819. p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1820.  
  1821. p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1822.  
  1823. p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1824.  
  1825. p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1826.  
  1827. p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1828.  
  1829. p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1830.  
  1831. b48 = Instance.new("BlockMesh", p48)
  1832.  
  1833. b48.Name = "Mesh"
  1834.  
  1835. p49 = Instance.new("Part", m)
  1836.  
  1837. p49.BrickColor = BrickColor.new("Bright violet")
  1838.  
  1839. p49.Material = Enum.Material.Neon
  1840.  
  1841. p49.CFrame = CFrame.new(-0.970975637, 5.88960981, 8.75127029, -0.766028702, -0.642802477, 0, -0.642787457, 0.76605165, 0, 0, 0, -1)
  1842.  
  1843. p49.CanCollide = false
  1844.  
  1845. p49.Size = Vector3.new(0.569083929, 0.343010187, 0.284542143)
  1846.  
  1847. p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1848.  
  1849. p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1850.  
  1851. p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1852.  
  1853. p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1854.  
  1855. p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1856.  
  1857. p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1858.  
  1859. b49 = Instance.new("BlockMesh", p49)
  1860.  
  1861. b49.Name = "Mesh"
  1862.  
  1863. p50 = Instance.new("Part", m)
  1864.  
  1865. p50.BrickColor = BrickColor.new("Lavender")
  1866.  
  1867. p50.Material = Enum.Material.SmoothPlastic
  1868.  
  1869. p50.CFrame = CFrame.new(0.0196620077, 5.1253624, 8.75711155, 0.999998927, -6.07976108E-6, 0, -5.18561865E-6, 1.00000215, 0, 0, 0, 1)
  1870.  
  1871. p50.CanCollide = false
  1872.  
  1873. p50.FormFactor = Enum.FormFactor.Symmetric
  1874.  
  1875. p50.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1876.  
  1877. b50 = Instance.new("SpecialMesh", p50)
  1878.  
  1879. b50.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1880.  
  1881. b50.TextureId = ""
  1882.  
  1883. b50.MeshType = Enum.MeshType.FileMesh
  1884.  
  1885. b50.Name = "Mesh"
  1886.  
  1887. b50.Scale = Vector3.new(0.0649639294, 0.0649640486, 0.0649639592)
  1888.  
  1889. p51 = Instance.new("Part", m)
  1890.  
  1891. p51.BrickColor = BrickColor.new("Black")
  1892.  
  1893. p51.Material = Enum.Material.SmoothPlastic
  1894.  
  1895. p51.CFrame = CFrame.new(0.154139698, 5.12535954, 8.911726, 0.999998927, 0, -6.07976108E-6, -5.18561865E-6, 0, 1.00000215, 0, -1, 0)
  1896.  
  1897. p51.CanCollide = false
  1898.  
  1899. p51.FormFactor = Enum.FormFactor.Symmetric
  1900.  
  1901. p51.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1902.  
  1903. b51 = Instance.new("SpecialMesh", p51)
  1904.  
  1905. b51.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1906.  
  1907. b51.TextureId = ""
  1908.  
  1909. b51.MeshType = Enum.MeshType.FileMesh
  1910.  
  1911. b51.Name = "Mesh"
  1912.  
  1913. b51.Scale = Vector3.new(0.0324819647, 0.194892138, 0.0324819796)
  1914.  
  1915. p52 = Instance.new("Part", m)
  1916.  
  1917. p52.BrickColor = BrickColor.new("Black")
  1918.  
  1919. p52.Material = Enum.Material.SmoothPlastic
  1920.  
  1921. p52.CFrame = CFrame.new(-0.0017799437, 5.12471151, 8.75647354, 0, -0.999998927, -6.07976108E-6, 0, 5.18561865E-6, 1.00000215, -1, 0, 0)
  1922.  
  1923. p52.CanCollide = false
  1924.  
  1925. p52.FormFactor = Enum.FormFactor.Symmetric
  1926.  
  1927. p52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1928.  
  1929. b52 = Instance.new("SpecialMesh", p52)
  1930.  
  1931. b52.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1932.  
  1933. b52.TextureId = ""
  1934.  
  1935. b52.MeshType = Enum.MeshType.FileMesh
  1936.  
  1937. b52.Name = "Mesh"
  1938.  
  1939. b52.Scale = Vector3.new(0.0324819647, 0.194892138, 0.0324819796)
  1940.  
  1941. p53 = Instance.new("Part", m)
  1942.  
  1943. p53.BrickColor = BrickColor.new("Really black")
  1944.  
  1945. p53.Material = Enum.Material.SmoothPlastic
  1946.  
  1947. p53.Reflectance = 0.20000000298023
  1948.  
  1949. p53.Name = "Extender"
  1950.  
  1951. p53.CFrame = CFrame.new(0.151431248, 3.38695264, 8.75419998, 0, -2.09808477E-5, -0.999998927, 0, 1.00000215, -9.71551526E-6, 1, 0, 0)
  1952.  
  1953. p53.CanCollide = false
  1954.  
  1955. p53.Size = Vector3.new(0.242315456, 6.26253319, 0.274797559)
  1956.  
  1957. p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1958.  
  1959. p53.BottomSurface = Enum.SurfaceType.Weld
  1960.  
  1961. p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1962.  
  1963. p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1964.  
  1965. p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1966.  
  1967. p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1968.  
  1969. b53 = Instance.new("CylinderMesh", p53)
  1970.  
  1971. b53.Name = "Mesh"
  1972.  
  1973. p54 = Instance.new("Part", m)
  1974.  
  1975. p54.BrickColor = BrickColor.new("Lavender")
  1976.  
  1977. p54.Material = Enum.Material.SmoothPlastic
  1978.  
  1979. p54.CFrame = CFrame.new(0.154134586, 5.12535667, 8.88965225, 0.999998212, -2.47359676E-5, 0, 5.96040809E-6, 1.00000358, 0, 0, 0, 1)
  1980.  
  1981. p54.CanCollide = false
  1982.  
  1983. p54.FormFactor = Enum.FormFactor.Symmetric
  1984.  
  1985. p54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1986.  
  1987. b54 = Instance.new("SpecialMesh", p54)
  1988.  
  1989. b54.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1990.  
  1991. b54.TextureId = ""
  1992.  
  1993. b54.MeshType = Enum.MeshType.FileMesh
  1994.  
  1995. b54.Name = "Mesh"
  1996.  
  1997. b54.Scale = Vector3.new(0.0649639294, 0.0649640486, 0.0649639592)
  1998.  
  1999. p55 = Instance.new("Part", m)
  2000.  
  2001. p55.BrickColor = BrickColor.new("Black")
  2002.  
  2003. p55.Material = Enum.Material.SmoothPlastic
  2004.  
  2005. p55.CFrame = CFrame.new(0.306802392, 5.12470436, 8.75647354, 0, -0.999998212, -2.47359676E-5, 0, -5.96040809E-6, 1.00000358, -1, 0, 0)
  2006.  
  2007. p55.CanCollide = false
  2008.  
  2009. p55.FormFactor = Enum.FormFactor.Symmetric
  2010.  
  2011. p55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2012.  
  2013. b55 = Instance.new("SpecialMesh", p55)
  2014.  
  2015. b55.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  2016.  
  2017. b55.TextureId = ""
  2018.  
  2019. b55.MeshType = Enum.MeshType.FileMesh
  2020.  
  2021. b55.Name = "Mesh"
  2022.  
  2023. b55.Scale = Vector3.new(0.0324819647, 0.194892138, 0.0324819796)
  2024.  
  2025. p56 = Instance.new("Part", m)
  2026.  
  2027. p56.BrickColor = BrickColor.new("Lavender")
  2028.  
  2029. p56.Material = Enum.Material.SmoothPlastic
  2030.  
  2031. p56.CFrame = CFrame.new(0.284061432, 5.12470436, 8.75711155, 0.999998212, -2.47359676E-5, 0, 5.96040809E-6, 1.00000358, 0, 0, 0, 1)
  2032.  
  2033. p56.CanCollide = false
  2034.  
  2035. p56.FormFactor = Enum.FormFactor.Symmetric
  2036.  
  2037. p56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2038.  
  2039. b56 = Instance.new("SpecialMesh", p56)
  2040.  
  2041. b56.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  2042.  
  2043. b56.TextureId = ""
  2044.  
  2045. b56.MeshType = Enum.MeshType.FileMesh
  2046.  
  2047. b56.Name = "Mesh"
  2048.  
  2049. b56.Scale = Vector3.new(0.0649639294, 0.0649640486, 0.0649639592)
  2050.  
  2051. p57 = Instance.new("Part", m)
  2052.  
  2053. p57.BrickColor = BrickColor.new("Dark stone grey")
  2054.  
  2055. p57.Material = Enum.Material.SmoothPlastic
  2056.  
  2057. p57.Reflectance = 0.20000000298023
  2058.  
  2059. p57.Name = "Handle2"
  2060.  
  2061. p57.CFrame = CFrame.new(0.151378691, 5.50989532, 8.75711155, 0, -2.47359676E-5, -0.999998212, 0, 1.00000358, -5.96040809E-6, 1, 0, 0)
  2062.  
  2063. p57.CanCollide = false
  2064.  
  2065. p57.Size = Vector3.new(0.263753563, 0.862072229, 0.274797559)
  2066.  
  2067. p57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2068.  
  2069. p57.BottomSurface = Enum.SurfaceType.Weld
  2070.  
  2071. p57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2072.  
  2073. p57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2074.  
  2075. p57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2076.  
  2077. p57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2078.  
  2079. b57 = Instance.new("CylinderMesh", p57)
  2080.  
  2081. b57.Name = "Mesh"
  2082.  
  2083. p58 = Instance.new("Part", m)
  2084.  
  2085. p58.BrickColor = BrickColor.new("Black")
  2086.  
  2087. p58.Material = Enum.Material.SmoothPlastic
  2088.  
  2089. p58.CFrame = CFrame.new(0.154134586, 5.12470579, 8.62588596, 0.999998212, 0, -2.47359676E-5, 5.96040809E-6, 0, 1.00000358, 0, -1, 0)
  2090.  
  2091. p58.CanCollide = false
  2092.  
  2093. p58.FormFactor = Enum.FormFactor.Symmetric
  2094.  
  2095. p58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2096.  
  2097. b58 = Instance.new("SpecialMesh", p58)
  2098.  
  2099. b58.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  2100.  
  2101. b58.TextureId = ""
  2102.  
  2103. b58.MeshType = Enum.MeshType.FileMesh
  2104.  
  2105. b58.Name = "Mesh"
  2106.  
  2107. b58.Scale = Vector3.new(0.0324819647, 0.194892138, 0.0324819796)
  2108.  
  2109. p59 = Instance.new("Part", m)
  2110.  
  2111. p59.BrickColor = BrickColor.new("Black")
  2112.  
  2113. p59.Material = Enum.Material.SmoothPlastic
  2114.  
  2115. p59.Name = "Division"
  2116.  
  2117. p59.CFrame = CFrame.new(0.152694598, 5.12378168, 8.75711155, 0, -2.47359676E-5, -0.999998212, 0, 1.00000358, -5.96040809E-6, 1, 0, 0)
  2118.  
  2119. p59.CanCollide = false
  2120.  
  2121. p59.Size = Vector3.new(0.306629747, 0.200000003, 0.279994667)
  2122.  
  2123. p59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2124.  
  2125. p59.BottomSurface = Enum.SurfaceType.Weld
  2126.  
  2127. p59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2128.  
  2129. p59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2130.  
  2131. p59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2132.  
  2133. p59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2134.  
  2135. b59 = Instance.new("CylinderMesh", p59)
  2136.  
  2137. b59.Name = "Mesh"
  2138.  
  2139. b59.Scale = Vector3.new(1, 0.490478575, 1)
  2140.  
  2141. p60 = Instance.new("Part", m)
  2142.  
  2143. p60.BrickColor = BrickColor.new("Lavender")
  2144.  
  2145. p60.Material = Enum.Material.SmoothPlastic
  2146.  
  2147. p60.CFrame = CFrame.new(0.154134601, 5.12518454, 8.62588596, 0.999998212, -2.47359676E-5, 0, 5.96040809E-6, 1.00000358, 0, 0, 0, 1)
  2148.  
  2149. p60.CanCollide = false
  2150.  
  2151. p60.FormFactor = Enum.FormFactor.Symmetric
  2152.  
  2153. p60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2154.  
  2155. b60 = Instance.new("SpecialMesh", p60)
  2156.  
  2157. b60.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  2158.  
  2159. b60.TextureId = ""
  2160.  
  2161. b60.MeshType = Enum.MeshType.FileMesh
  2162.  
  2163. b60.Name = "Mesh"
  2164.  
  2165. b60.Scale = Vector3.new(0.0649639294, 0.0649640486, 0.0649639592)
  2166.  
  2167. p61 = Instance.new("Part", m)
  2168.  
  2169. p61.BrickColor = BrickColor.new("Dark stone grey")
  2170.  
  2171. p61.Material = Enum.Material.SmoothPlastic
  2172.  
  2173. p61.Reflectance = 0.20000000298023
  2174.  
  2175. p61.Name = "Handle"
  2176.  
  2177. p61.CFrame = CFrame.new(0.448129445, 5.75863743, 8.75711155, 0, 0.341996104, -0.939699411, 0, 0.9396981, 0.342015505, 1, 0, 0)
  2178.  
  2179. p61.CanCollide = false
  2180.  
  2181. p61.Size = Vector3.new(0.263753563, 0.200000003, 0.274797559)
  2182.  
  2183. p61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2184.  
  2185. p61.BottomSurface = Enum.SurfaceType.Weld
  2186.  
  2187. p61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2188.  
  2189. p61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2190.  
  2191. p61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2192.  
  2193. p61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2194.  
  2195. b61 = Instance.new("CylinderMesh", p61)
  2196.  
  2197. b61.Name = "Mesh"
  2198.  
  2199. b61.Scale = Vector3.new(1, 0.279345393, 1)
  2200.  
  2201. p62 = Instance.new("Part", m)
  2202.  
  2203. p62.BrickColor = BrickColor.new("Dark stone grey")
  2204.  
  2205. p62.Material = Enum.Material.SmoothPlastic
  2206.  
  2207. p62.Reflectance = 0.20000000298023
  2208.  
  2209. p62.Transparency = 1
  2210.  
  2211. p62.Name = "Ray"
  2212.  
  2213. p62.CFrame = CFrame.new(0.0263856575, 5.75989532, 8.75711155, 0, -1.72257314E-5, -0.999999642, 0, 1.00000072, -1.34706224E-5, 1, 0, 0)
  2214.  
  2215. p62.CanCollide = false
  2216.  
  2217. p62.Size = Vector3.new(0.263753563, 2.36207223, 5.02479744)
  2218.  
  2219. p62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2220.  
  2221. p62.BottomSurface = Enum.SurfaceType.Weld
  2222.  
  2223. p62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2224.  
  2225. p62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2226.  
  2227. p62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2228.  
  2229. p62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2230.  
  2231. b62 = Instance.new("CylinderMesh", p62)
  2232.  
  2233. b62.Name = "Mesh"
  2234.  
  2235. w1 = Instance.new("Weld", p18)
  2236.  
  2237. w1.Name = "Part"
  2238.  
  2239. w1.Part0 = p18
  2240.  
  2241. w1.C0 = CFrame.new(-0.00584125519, 2.70556211, -0.783289135, 0, 0, 1, -3.75509353E-6, 1.00000143, 0, -0.999999285, 3.75509353E-6, 0)
  2242.  
  2243. w1.Part1 = p1
  2244.  
  2245. w1.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2246.  
  2247. w2 = Instance.new("Weld", p18)
  2248.  
  2249. w2.Name = "Part"
  2250.  
  2251. w2.Part0 = p18
  2252.  
  2253. w2.C0 = CFrame.new(-0.00161552429, 2.54696035, -0.885313094, 0, 0, 1, -0.866028607, 0.499997646, 0, -0.50000298, -0.866022944, 0)
  2254.  
  2255. w2.Part1 = p2
  2256.  
  2257. w2.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2258.  
  2259. w3 = Instance.new("Weld", p18)
  2260.  
  2261. w3.Name = "Part"
  2262.  
  2263. w3.Part0 = p18
  2264.  
  2265. w3.C0 = CFrame.new(-0.00161552429, 2.8274684, 0.304684788, 0, 0, 1, -0.342023909, 0.939692795, 0, -0.939693272, -0.342016131, 0)
  2266.  
  2267. w3.Part1 = p3
  2268.  
  2269. w3.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2270.  
  2271. w4 = Instance.new("Weld", p18)
  2272.  
  2273. w4.Name = "Part"
  2274.  
  2275. w4.Part0 = p18
  2276.  
  2277. w4.C0 = CFrame.new(-0.00161552429, 2.88239384, 0.715500891, 0, 0, 1, -3.75509353E-6, 1.00000143, 0, -0.999999285, 3.75509353E-6, 0)
  2278.  
  2279. w4.Part1 = p4
  2280.  
  2281. w4.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2282.  
  2283. w5 = Instance.new("Weld", p18)
  2284.  
  2285. w5.Name = "Part"
  2286.  
  2287. w5.Part0 = p18
  2288.  
  2289. w5.C0 = CFrame.new(-0.00584125519, 2.20401144, -0.868736446, 0, 0, 1, -0.642790794, 0.766043663, 0, -0.766046822, -0.642783642, 0)
  2290.  
  2291. w5.Part1 = p5
  2292.  
  2293. w5.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2294.  
  2295. w6 = Instance.new("Weld", p18)
  2296.  
  2297. w6.Name = "Part"
  2298.  
  2299. w6.Part0 = p18
  2300.  
  2301. w6.C0 = CFrame.new(-0.00584125519, 1.41777992, -0.824744821, -1, 0, 0, 0, -0.499997646, 0.866028607, 0, 0.866022944, 0.50000298)
  2302.  
  2303. w6.Part1 = p6
  2304.  
  2305. w6.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2306.  
  2307. w7 = Instance.new("Weld", p18)
  2308.  
  2309. w7.Name = "Part"
  2310.  
  2311. w7.Part0 = p18
  2312.  
  2313. w7.C0 = CFrame.new(-0.00420951843, 1.97338343, 0.0104623884, 0, 0, 1, -0.913085282, 0.407772392, 0, -0.407778323, -0.913080215, 0)
  2314.  
  2315. w7.Part1 = p7
  2316.  
  2317. w7.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2318.  
  2319. w8 = Instance.new("Weld", p18)
  2320.  
  2321. w8.Name = "Part"
  2322.  
  2323. w8.Part0 = p18
  2324.  
  2325. w8.C0 = CFrame.new(-0.00584125519, 2.60887718, -0.579253972, 0, 0, 1, 1.00000143, 3.75509353E-6, 0, 3.75509353E-6, 0.999999285, 0)
  2326.  
  2327. w8.Part1 = p8
  2328.  
  2329. w8.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2330.  
  2331. w9 = Instance.new("Weld", p18)
  2332.  
  2333. w9.Name = "Part"
  2334.  
  2335. w9.Part0 = p18
  2336.  
  2337. w9.C0 = CFrame.new(-0.00584125519, 1.98648286, 2.01723289, 0, 0, -1, -0.866028786, 0.499994159, 0, 0.499994159, 0.866028845, 0)
  2338.  
  2339. w9.Part1 = p9
  2340.  
  2341. w9.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2342.  
  2343. w10 = Instance.new("Weld", p18)
  2344.  
  2345. w10.Name = "Part"
  2346.  
  2347. w10.Part0 = p18
  2348.  
  2349. w10.C0 = CFrame.new(-0.00551319122, 2.4909656, -1.95710182, 1, 0, 0, 0, 0.939695179, 0.34201315, 0, -0.34201318, 0.939695179)
  2350.  
  2351. w10.Part1 = p10
  2352.  
  2353. w10.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2354.  
  2355. w11 = Instance.new("Weld", p18)
  2356.  
  2357. w11.Name = "Part"
  2358.  
  2359. w11.Part0 = p18
  2360.  
  2361. w11.C0 = CFrame.new(-0.00161552429, 2.77476025, -0.186368853, 0, 0, 1, 3.48685808E-6, 1.00000143, 0, -0.999999285, 1.08778268E-5, 0)
  2362.  
  2363. w11.Part1 = p11
  2364.  
  2365. w11.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2366.  
  2367. w12 = Instance.new("Weld", p18)
  2368.  
  2369. w12.Name = "Part"
  2370.  
  2371. w12.Part0 = p18
  2372.  
  2373. w12.C0 = CFrame.new(-3.17573547E-4, 2.09036398, -0.017281577, 0, 0, 1, -0.342017114, 0.939695299, 0, -0.939695716, -0.342009425, 0)
  2374.  
  2375. w12.Part1 = p12
  2376.  
  2377. w12.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2378.  
  2379. w13 = Instance.new("Weld", p18)
  2380.  
  2381. w13.Name = "Part"
  2382.  
  2383. w13.Part0 = p18
  2384.  
  2385. w13.C0 = CFrame.new(-0.00161552429, 2.33042145, -0.263078004, 0, 0, 1, -0.500002742, -0.866025567, 0, 0.866020024, -0.500008047, 0)
  2386.  
  2387. w13.Part1 = p13
  2388.  
  2389. w13.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2390.  
  2391. w14 = Instance.new("Weld", p18)
  2392.  
  2393. w14.Name = "Part"
  2394.  
  2395. w14.Part0 = p18
  2396.  
  2397. w14.C0 = CFrame.new(-0.00161552429, 2.42594099, -0.834335446, 0, 0, 1, 0.173644781, -0.984809935, 0, 0.984809041, 0.173637167, 0)
  2398.  
  2399. w14.Part1 = p14
  2400.  
  2401. w14.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2402.  
  2403. w15 = Instance.new("Weld", p18)
  2404.  
  2405. w15.Name = "Part"
  2406.  
  2407. w15.Part0 = p18
  2408.  
  2409. w15.C0 = CFrame.new(-0.111083984, 2.19752836, -0.0742622465, 0, 0, -1, 0.342017114, 0.939695299, 0, 0.939695716, -0.342009425, 0)
  2410.  
  2411. w15.Part1 = p15
  2412.  
  2413. w15.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2414.  
  2415. w16 = Instance.new("Weld", p18)
  2416.  
  2417. w16.Name = "Part"
  2418.  
  2419. w16.Part0 = p18
  2420.  
  2421. w16.C0 = CFrame.new(0.103304863, 2.1955514, -0.0735392272, 0, 0, 1, -0.342017114, 0.939695299, 0, -0.939695716, -0.342009425, 0)
  2422.  
  2423. w16.Part1 = p16
  2424.  
  2425. w16.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2426.  
  2427. w17 = Instance.new("Weld", p18)
  2428.  
  2429. w17.Name = "Handle"
  2430.  
  2431. w17.Part0 = p18
  2432.  
  2433. w17.C0 = CFrame.new(0, 2.2042017, 0.267938614, 1, 0, 0, 0, 0.939695299, 0.342017084, 0, -0.342009455, 0.939695716)
  2434.  
  2435. w17.Part1 = p17
  2436.  
  2437. w17.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2438.  
  2439. w18 = Instance.new("Weld", p18)
  2440.  
  2441. w18.Name = "Part"
  2442.  
  2443. w18.Part0 = p18
  2444.  
  2445. w18.C0 = CFrame.new(-0.00584125519, 2.80642319, -0.761100888, 0, 0, 1, 3.48685808E-6, 1.00000143, 0, -0.999999285, 1.08778268E-5, 0)
  2446.  
  2447. w18.Part1 = p19
  2448.  
  2449. w18.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2450.  
  2451. w19 = Instance.new("Weld", p18)
  2452.  
  2453. w19.Name = "Part"
  2454.  
  2455. w19.Part0 = p18
  2456.  
  2457. w19.C0 = CFrame.new(-0.00161552429, 2.72151041, -0.668839335, 0, 0, 1, -0.342017114, 0.939695299, 0, -0.939695716, -0.342009425, 0)
  2458.  
  2459. w19.Part1 = p20
  2460.  
  2461. w19.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2462.  
  2463. w20 = Instance.new("Weld", p18)
  2464.  
  2465. w20.Name = "Part"
  2466.  
  2467. w20.Part0 = p18
  2468.  
  2469. w20.C0 = CFrame.new(-0.00161552429, 2.42705107, -0.540217519, 0, 0, 1, -0.173650697, -0.984808803, 0, 0.984805346, -0.173657551, 0)
  2470.  
  2471. w20.Part1 = p21
  2472.  
  2473. w20.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2474.  
  2475. w21 = Instance.new("Weld", p18)
  2476.  
  2477. w21.Name = "Part"
  2478.  
  2479. w21.Part0 = p18
  2480.  
  2481. w21.C0 = CFrame.new(0, 2.18730688, 1.43612731, 1, 0, 0, 0, 0.342023671, 0.939692914, 0, -0.939688265, 0.34202981)
  2482.  
  2483. w21.Part1 = p22
  2484.  
  2485. w21.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2486.  
  2487. w22 = Instance.new("Weld", p18)
  2488.  
  2489. w22.Name = "Part"
  2490.  
  2491. w22.Part0 = p18
  2492.  
  2493. w22.C0 = CFrame.new(-0.00161552429, 2.54660892, 1.43034005, 0, 0, 1, 0.766048312, 0.642785251, 0, -0.642778218, 0.766051412, 0)
  2494.  
  2495. w22.Part1 = p23
  2496.  
  2497. w22.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2498.  
  2499. w23 = Instance.new("Weld", p18)
  2500.  
  2501. w23.Name = "Part"
  2502.  
  2503. w23.Part0 = p18
  2504.  
  2505. w23.C0 = CFrame.new(-0.00584125519, 1.76636934, -1.04561806, 0, 0, 1, -0.984808743, 0.17365171, 0, -0.173658565, -0.984805226, 0)
  2506.  
  2507. w23.Part1 = p24
  2508.  
  2509. w23.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2510.  
  2511. w24 = Instance.new("Weld", p18)
  2512.  
  2513. w24.Name = "Part"
  2514.  
  2515. w24.Part0 = p18
  2516.  
  2517. w24.C0 = CFrame.new(-0.00420951843, 1.9270401, 1.05096507, 0, 0, 1, 0.766048312, 0.642785251, 0, -0.642778218, 0.766051412, 0)
  2518.  
  2519. w24.Part1 = p25
  2520.  
  2521. w24.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2522.  
  2523. w25 = Instance.new("Weld", p18)
  2524.  
  2525. w25.Name = "Part"
  2526.  
  2527. w25.Part0 = p18
  2528.  
  2529. w25.C0 = CFrame.new(-0.00584125519, 1.65655136, 1.53609371, 1, 0, 0, 0, -0.984809935, -0.173644781, 0, 0.173637167, -0.984809041)
  2530.  
  2531. w25.Part1 = p26
  2532.  
  2533. w25.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2534.  
  2535. w26 = Instance.new("Weld", p18)
  2536.  
  2537. w26.Name = "Part"
  2538.  
  2539. w26.Part0 = p18
  2540.  
  2541. w26.C0 = CFrame.new(-0.00420951843, 2.04594755, -0.0149462968, 0, 0, 1, -0.342017114, 0.939695299, 0, -0.939695716, -0.342009425, 0)
  2542.  
  2543. w26.Part1 = p27
  2544.  
  2545. w26.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2546.  
  2547. w27 = Instance.new("Weld", p18)
  2548.  
  2549. w27.Name = "Part"
  2550.  
  2551. w27.Part0 = p18
  2552.  
  2553. w27.C0 = CFrame.new(-0.00420951843, 2.32191277, 0.623836756, 0, 0, 1, 0.342023671, 0.939692914, 0, -0.939688265, 0.34202981, 0)
  2554.  
  2555. w27.Part1 = p28
  2556.  
  2557. w27.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2558.  
  2559. w28 = Instance.new("Weld", p18)
  2560.  
  2561. w28.Name = "Part"
  2562.  
  2563. w28.Part0 = p18
  2564.  
  2565. w28.C0 = CFrame.new(-0.00420951843, 2.1740942, -0.056053102, 0, 0, 1, -0.342017114, 0.939695299, 0, -0.939695716, -0.342009425, 0)
  2566.  
  2567. w28.Part1 = p29
  2568.  
  2569. w28.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2570.  
  2571. w29 = Instance.new("Weld", p18)
  2572.  
  2573. w29.Name = "Part"
  2574.  
  2575. w29.Part0 = p18
  2576.  
  2577. w29.C0 = CFrame.new(-0.00161552429, 2.78718948, 1.14090455, 0, 0, 1, 0.500003934, 0.866024971, 0, -0.866019368, 0.500009179, 0)
  2578.  
  2579. w29.Part1 = p30
  2580.  
  2581. w29.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2582.  
  2583. w30 = Instance.new("Weld", p18)
  2584.  
  2585. w30.Name = "Part"
  2586.  
  2587. w30.Part0 = p18
  2588.  
  2589. w30.C0 = CFrame.new(-0.00584125519, 1.81110287, -0.816337466, 0, 0, 1, -0.939693272, 0.342022717, 0, -0.342028946, -0.939688623, 0)
  2590.  
  2591. w30.Part1 = p31
  2592.  
  2593. w30.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2594.  
  2595. w31 = Instance.new("Weld", p18)
  2596.  
  2597. w31.Name = "Part"
  2598.  
  2599. w31.Part0 = p18
  2600.  
  2601. w31.C0 = CFrame.new(-0.00584125519, 1.64633083, 2.12318349, 0, 0, -1, -0.642791688, 0.766043127, 0, 0.76603657, 0.642795861, 0)
  2602.  
  2603. w31.Part1 = p32
  2604.  
  2605. w31.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2606.  
  2607. w32 = Instance.new("Weld", p18)
  2608.  
  2609. w32.Name = "Part"
  2610.  
  2611. w32.Part0 = p18
  2612.  
  2613. w32.C0 = CFrame.new(-0.00616359711, 1.21709299, 2.4501369, -1, 0, 0, 0, 0.173644781, 0.984809935, 0, 0.984809041, -0.173637167)
  2614.  
  2615. w32.Part1 = p33
  2616.  
  2617. w32.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2618.  
  2619. w33 = Instance.new("Weld", p18)
  2620.  
  2621. w33.Name = "Part"
  2622.  
  2623. w33.Part0 = p18
  2624.  
  2625. w33.C0 = CFrame.new(-0.00551319122, 0.926338673, -0.818652868, 1, 0, 0, 0, -0.642787516, 0.766046524, 0, -0.766049564, -0.642780423)
  2626.  
  2627. w33.Part1 = p34
  2628.  
  2629. w33.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2630.  
  2631. w34 = Instance.new("Weld", p18)
  2632.  
  2633. w34.Name = "Part"
  2634.  
  2635. w34.Part0 = p18
  2636.  
  2637. w34.C0 = CFrame.new(-0.00584125519, 2.83146906, 0.102254674, 0, 0, 1, -0.173644781, 0.984809935, 0, -0.984809041, -0.173637167, 0)
  2638.  
  2639. w34.Part1 = p35
  2640.  
  2641. w34.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2642.  
  2643. w35 = Instance.new("Weld", p18)
  2644.  
  2645. w35.Name = "Part"
  2646.  
  2647. w35.Part0 = p18
  2648.  
  2649. w35.C0 = CFrame.new(-0.00584125519, 2.44226742, -1.19807339, 0, 0, 1, 0.342025727, 0.939692199, 0, -0.93968755, 0.342031926, 0)
  2650.  
  2651. w35.Part1 = p36
  2652.  
  2653. w35.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2654.  
  2655. w36 = Instance.new("Weld", p18)
  2656.  
  2657. w36.Name = "Part"
  2658.  
  2659. w36.Part0 = p18
  2660.  
  2661. w36.C0 = CFrame.new(-0.00584125519, 2.68923855, 1.04469323, 0, 0, -1, 0.173644781, 0.984809935, 0, 0.984809041, -0.173637167, 0)
  2662.  
  2663. w36.Part1 = p37
  2664.  
  2665. w36.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2666.  
  2667. w37 = Instance.new("Weld", p18)
  2668.  
  2669. w37.Name = "Part"
  2670.  
  2671. w37.Part0 = p18
  2672.  
  2673. w37.C0 = CFrame.new(-0.00584125519, 1.26888752, -1.049649, 0, 0, 1, -0.866028309, -0.499997973, 0, 0.499990463, -0.866030216, 0)
  2674.  
  2675. w37.Part1 = p38
  2676.  
  2677. w37.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2678.  
  2679. w38 = Instance.new("Weld", p18)
  2680.  
  2681. w38.Name = "Part"
  2682.  
  2683. w38.Part0 = p18
  2684.  
  2685. w38.C0 = CFrame.new(-0.00584125519, 2.45924902, 0.683719873, 0, 0, -1, -0.17365171, 0.984808743, 0, 0.984805226, 0.173658565, 0)
  2686.  
  2687. w38.Part1 = p39
  2688.  
  2689. w38.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2690.  
  2691. w39 = Instance.new("Weld", p18)
  2692.  
  2693. w39.Name = "Part"
  2694.  
  2695. w39.Part0 = p18
  2696.  
  2697. w39.C0 = CFrame.new(-0.00584125519, 2.4721632, 1.29486263, 0, 0, -1, -0.500001967, 0.866025925, 0, 0.866020381, 0.500007331, 0)
  2698.  
  2699. w39.Part1 = p40
  2700.  
  2701. w39.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2702.  
  2703. w40 = Instance.new("Weld", p18)
  2704.  
  2705. w40.Name = "Part"
  2706.  
  2707. w40.Part0 = p18
  2708.  
  2709. w40.C0 = CFrame.new(-0.00584125519, 1.32082582, -0.901245058, 0, 0, 1, -1, 1.46626699E-5, 0, -1.46626699E-5, -1, 0)
  2710.  
  2711. w40.Part1 = p41
  2712.  
  2713. w40.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2714.  
  2715. w41 = Instance.new("Weld", p18)
  2716.  
  2717. w41.Name = "Part"
  2718.  
  2719. w41.Part0 = p18
  2720.  
  2721. w41.C0 = CFrame.new(-0.00584125519, 1.5297091, -0.978395522, 0, 0, -1, -1, -1.46626699E-5, 0, -1.46626699E-5, 1, 0)
  2722.  
  2723. w41.Part1 = p42
  2724.  
  2725. w41.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2726.  
  2727. w42 = Instance.new("Weld", p18)
  2728.  
  2729. w42.Name = "Part"
  2730.  
  2731. w42.Part0 = p18
  2732.  
  2733. w42.C0 = CFrame.new(-0.00420951843, 1.76548076, -0.67463243, 0, 0, 1, -0.939695954, 0.342019677, 0, -0.342032254, -0.939686716, 0)
  2734.  
  2735. w42.Part1 = p43
  2736.  
  2737. w42.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2738.  
  2739. w43 = Instance.new("Weld", p18)
  2740.  
  2741. w43.Name = "Part"
  2742.  
  2743. w43.Part0 = p18
  2744.  
  2745. w43.C0 = CFrame.new(-0.00584125519, 2.1701591, 1.54540515, 0, 0, -1, 0.173648536, 0.98480773, 0, 0.98480767, -0.173648536, 0)
  2746.  
  2747. w43.Part1 = p44
  2748.  
  2749. w43.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2750.  
  2751. w44 = Instance.new("Weld", p18)
  2752.  
  2753. w44.Name = "Part"
  2754.  
  2755. w44.Part0 = p18
  2756.  
  2757. w44.C0 = CFrame.new(-0.00584125519, 2.5330019, 0.0625624433, 0, 0, 1, -0.342024505, 0.939692736, 0, -0.939693093, -0.342016727, 0)
  2758.  
  2759. w44.Part1 = p45
  2760.  
  2761. w44.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2762.  
  2763. w45 = Instance.new("Weld", p18)
  2764.  
  2765. w45.Name = "Part"
  2766.  
  2767. w45.Part0 = p18
  2768.  
  2769. w45.C0 = CFrame.new(-0.00584125519, 2.05609131, 2.09360528, 0, 0, -1, -0.866027892, 0.499995798, 0, 0.499995768, 0.866027892, 0)
  2770.  
  2771. w45.Part1 = p46
  2772.  
  2773. w45.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2774.  
  2775. w46 = Instance.new("Weld", p18)
  2776.  
  2777. w46.Name = "Part"
  2778.  
  2779. w46.Part0 = p18
  2780.  
  2781. w46.C0 = CFrame.new(-0.00584125519, 2.68225765, 1.03118479, 0, 0, -1, -0.342012465, 0.939698815, 0, 0.939689338, 0.342024833, 0)
  2782.  
  2783. w46.Part1 = p47
  2784.  
  2785. w46.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2786.  
  2787. w47 = Instance.new("Weld", p18)
  2788.  
  2789. w47.Name = "Part"
  2790.  
  2791. w47.Part0 = p18
  2792.  
  2793. w47.C0 = CFrame.new(-0.00584125519, 2.13260651, -0.952705264, 0, 0, 1, -0.939698458, 0.342013419, 0, -0.342025846, -0.939688981, 0)
  2794.  
  2795. w47.Part1 = p48
  2796.  
  2797. w47.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2798.  
  2799. w48 = Instance.new("Weld", p18)
  2800.  
  2801. w48.Name = "Part"
  2802.  
  2803. w48.Part0 = p18
  2804.  
  2805. w48.C0 = CFrame.new(-0.00584125519, 2.12973022, 1.12242854, 0, 0, -1, -0.64278388, 0.766051829, 0, 0.766038597, 0.642792344, 0)
  2806.  
  2807. w48.Part1 = p49
  2808.  
  2809. w48.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2810.  
  2811. w49 = Instance.new("Weld", p18)
  2812.  
  2813. w49.Name = "Part"
  2814.  
  2815. w49.Part0 = p18
  2816.  
  2817. w49.C0 = CFrame.new(0, 1.36548138, 0.131800562, 0, 0, 1, -8.04662795E-6, 1, 0, -1, -8.04662795E-6, 0)
  2818.  
  2819. w49.Part1 = p50
  2820.  
  2821. w49.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2822.  
  2823. w50 = Instance.new("Weld", p18)
  2824.  
  2825. w50.Name = "Part"
  2826.  
  2827. w50.Part0 = p18
  2828.  
  2829. w50.C0 = CFrame.new(0.154614449, 1.36547852, -0.00267727673, 0, -1, 0, -8.04662795E-6, 0, 1, -1, 0, -8.04662795E-6)
  2830.  
  2831. w50.Part1 = p51
  2832.  
  2833. w50.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2834.  
  2835. w51 = Instance.new("Weld", p18)
  2836.  
  2837. w51.Name = "Part"
  2838.  
  2839. w51.Part0 = p18
  2840.  
  2841. w51.C0 = CFrame.new(-6.38008118E-4, 1.36483097, 0.153242543, -1, 0, 0, 0, 8.04662795E-6, 1, 0, 1, -8.04662795E-6)
  2842.  
  2843. w51.Part1 = p52
  2844.  
  2845. w51.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2846.  
  2847. w52 = Instance.new("Weld", p18)
  2848.  
  2849. w52.Name = "Extender"
  2850.  
  2851. w52.Part0 = p18
  2852.  
  2853. w52.C0 = CFrame.new(-0.00291156769, -0.372924805, 5.5745244E-5, 1, 0, 0, 0, 1, -6.85447458E-6, 0, 6.85447458E-6, 1)
  2854.  
  2855. w52.Part1 = p53
  2856.  
  2857. w52.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2858.  
  2859. w53 = Instance.new("Weld", p18)
  2860.  
  2861. w53.Name = "Part"
  2862.  
  2863. w53.Part0 = p18
  2864.  
  2865. w53.C0 = CFrame.new(0.132540703, 1.36547542, -0.00267216563, 0, 0, 1, 3.09937695E-6, 1.00000143, 0, -0.999999285, 1.06095786E-5, 0)
  2866.  
  2867. w53.Part1 = p54
  2868.  
  2869. w53.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2870.  
  2871. w54 = Instance.new("Weld", p18)
  2872.  
  2873. w54.Name = "Part"
  2874.  
  2875. w54.Part0 = p18
  2876.  
  2877. w54.C0 = CFrame.new(-6.38008118E-4, 1.36482263, -0.15534012, -1, 0, 0, 0, -3.09937695E-6, 1.00000143, 0, 0.999999285, 1.06095786E-5)
  2878.  
  2879. w54.Part1 = p55
  2880.  
  2881. w54.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2882.  
  2883. w55 = Instance.new("Weld", p18)
  2884.  
  2885. w55.Name = "Part"
  2886.  
  2887. w55.Part0 = p18
  2888.  
  2889. w55.C0 = CFrame.new(0, 1.3648231, -0.13259913, 0, 0, 1, 3.09937695E-6, 1.00000143, 0, -0.999999285, 1.06095786E-5, 0)
  2890.  
  2891. w55.Part1 = p56
  2892.  
  2893. w55.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2894.  
  2895. w56 = Instance.new("Weld", p18)
  2896.  
  2897. w56.Name = "Handle2"
  2898.  
  2899. w56.Part0 = p18
  2900.  
  2901. w56.C0 = CFrame.new(0, 1.75001311, 7.83056021E-5, 1, 0, 0, 0, 1.00000143, -3.09937695E-6, 0, 1.06095786E-5, 0.999999285)
  2902.  
  2903. w56.Part1 = p57
  2904.  
  2905. w56.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2906.  
  2907. w57 = Instance.new("Weld", p18)
  2908.  
  2909. w57.Name = "Part"
  2910.  
  2911. w57.Part0 = p18
  2912.  
  2913. w57.C0 = CFrame.new(-0.131225586, 1.36482453, -0.00267215073, 0, -1, 0, 3.09937695E-6, 0, 1.00000143, -0.999999285, 0, 1.06095786E-5)
  2914.  
  2915. w57.Part1 = p58
  2916.  
  2917. w57.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2918.  
  2919. w58 = Instance.new("Weld", p18)
  2920.  
  2921. w58.Name = "Division"
  2922.  
  2923. w58.Part0 = p18
  2924.  
  2925. w58.C0 = CFrame.new(0, 1.36390042, -0.00123214722, 1, 0, 0, 0, 1.00000143, -3.09937695E-6, 0, 1.06095786E-5, 0.999999285)
  2926.  
  2927. w58.Part1 = p59
  2928.  
  2929. w58.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2930.  
  2931. w59 = Instance.new("Weld", p18)
  2932.  
  2933. w59.Name = "Part"
  2934.  
  2935. w59.Part0 = p18
  2936.  
  2937. w59.C0 = CFrame.new(-0.131225586, 1.36530328, -0.00267216563, 0, 0, 1, 3.09937695E-6, 1.00000143, 0, -0.999999285, 1.06095786E-5, 0)
  2938.  
  2939. w59.Part1 = p60
  2940.  
  2941. w59.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2942.  
  2943. w60 = Instance.new("Weld", p18)
  2944.  
  2945. w60.Name = "Handle"
  2946.  
  2947. w60.Part0 = p18
  2948.  
  2949. w60.C0 = CFrame.new(0, 1.99875426, -0.296676278, 1, 0, 0, 0, 0.93969512, 0.342017442, 0, -0.342009723, 0.939695597)
  2950.  
  2951. w60.Part1 = p61
  2952.  
  2953. w60.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2954.  
  2955. w61 = Instance.new("Weld", p18)
  2956.  
  2957. w61.Name = "Ray"
  2958.  
  2959. w61.Part0 = p18
  2960.  
  2961. w61.C0 = CFrame.new(0, 2.00001311, 0.125067934, 1, 0, 0, 0, 1.00000143, -3.09937695E-6, 0, 1.06095786E-5, 0.999999285)
  2962.  
  2963. w61.Part1 = p62
  2964.  
  2965. w61.C1 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2966.  
  2967. m.Parent = char
  2968.  
  2969. m:MakeJoints()
  2970.  
  2971. local tr = char:WaitForChild("Torso")
  2972.  
  2973. local lr = char:WaitForChild("Left Arm")
  2974.  
  2975. local ra = char:WaitForChild("Right Arm")
  2976.  
  2977. local s1 = Instance.new("Sound", char.Head)
  2978.  
  2979. s1.Volume = 1
  2980.  
  2981. s1.SoundId = "rbxassetid://419372077"
  2982.  
  2983. s1.Pitch = 1
  2984.  
  2985. local s2 = Instance.new("Sound", char.Head)
  2986.  
  2987. s2.Volume = 1
  2988.  
  2989. s2.SoundId = "rbxassetid://419378177"
  2990.  
  2991. local s3 = Instance.new("Sound", char.Head)
  2992.  
  2993. s3.Volume = 1
  2994.  
  2995. s3.SoundId = "rbxassetid://419378177"
  2996.  
  2997. local s4 = Instance.new("Sound", char.Head)
  2998.  
  2999. s4.Volume = 1
  3000.  
  3001. s4.SoundId = "rbxassetid://320557518"
  3002.  
  3003. local s5 = Instance.new("Sound", char.Head)
  3004.  
  3005. s5.Volume = 1
  3006.  
  3007. s5.SoundId = "rbxassetid://320557537"
  3008.  
  3009. local s6 = Instance.new("Sound", char.Head)
  3010.  
  3011. s6.Volume = 1
  3012.  
  3013. s6.SoundId = "rbxassetid://433087655"
  3014.  
  3015. local s7 = Instance.new("Sound", char.Head)
  3016.  
  3017. s7.Volume = 1
  3018.  
  3019. s7.SoundId = "rbxassetid://338586299"
  3020.  
  3021. local s8 = Instance.new("Sound", char.Head)
  3022.  
  3023. s8.Volume = 1
  3024.  
  3025. s8.SoundId = "rbxassetid://338586318"
  3026.  
  3027. local s9 = Instance.new("Sound", char.Head)
  3028.  
  3029. s9.Volume = 1
  3030.  
  3031. s9.SoundId = "rbxassetid://338586331"
  3032.  
  3033. local w3 = Instance.new("Weld", char)
  3034.  
  3035. run = game:GetService("RunService")
  3036.  
  3037. w3.Part0 = lr
  3038.  
  3039. w3.Part1 = tr
  3040.  
  3041. w3.C0 = CFrame.new(1.5, 0, 0)
  3042.  
  3043. local w4 = Instance.new("Weld", char)
  3044.  
  3045. w4.Part0 = ra
  3046.  
  3047. w4.Part1 = tr
  3048.  
  3049. w4.C0 = CFrame.new(-1.5, 0, 0)
  3050.  
  3051. local nc = Instance.new("Weld", char)
  3052.  
  3053. nc.Part0 = char.Torso
  3054.  
  3055. nc.Part1 = char.Head
  3056.  
  3057. nc.C0 = CFrame.new(0, 1.5, 0)
  3058.  
  3059. local ll = Instance.new("Weld", char)
  3060.  
  3061. ll.Part0 = char.Torso
  3062.  
  3063. ll.Part1 = char["Left Leg"]
  3064.  
  3065. ll.C0 = CFrame.new(-0.5, -2, 0)
  3066.  
  3067. local rl = Instance.new("Weld", char)
  3068.  
  3069. rl.Part0 = char.Torso
  3070.  
  3071. rl.Part1 = char["Right Leg"]
  3072.  
  3073. rl.C0 = CFrame.new(0.5, -2, 0)
  3074.  
  3075. local ts = Instance.new("Weld", char)
  3076.  
  3077. ts.Part0 = char.HumanoidRootPart
  3078.  
  3079. ts.Part1 = char.Torso
  3080.  
  3081. ts.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3082.  
  3083. SWELD = Instance.new("Weld", char)
  3084.  
  3085. SWELD.Part0 = char["Right Arm"]
  3086.  
  3087. SWELD.Part1 = p18
  3088.  
  3089. function turnonwelds()
  3090.  
  3091. w3.Part1 = tr
  3092.  
  3093. w4.Part1 = tr
  3094.  
  3095. nc.Part1 = char.Head
  3096.  
  3097. ll.Part1 = char["Left Leg"]
  3098.  
  3099. rl.Part1 = char["Right Leg"]
  3100.  
  3101. end
  3102.  
  3103. function turnoffwelds()
  3104.  
  3105. w3.Part1 = nil
  3106.  
  3107. w4.Part1 = nil
  3108.  
  3109. nc.Part1 = nil
  3110.  
  3111. ll.Part1 = nil
  3112.  
  3113. rl.Part1 = nil
  3114.  
  3115. end
  3116.  
  3117. turnoffwelds()
  3118.  
  3119. local walk = {
  3120.  
  3121. ll.C0 * CFrame.new(0, 0, -1) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)),
  3122.  
  3123. rl.C0 * CFrame.new(0, 0, 1) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)),
  3124.  
  3125. ll.C0 * CFrame.new(0, 0, 1) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)),
  3126.  
  3127. rl.C0 * CFrame.new(0, 0, -1) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)),
  3128.  
  3129. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),
  3130.  
  3131. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)),
  3132.  
  3133. w4.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-50)),
  3134.  
  3135. w3.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(30))
  3136.  
  3137. }
  3138.  
  3139. local equip = {
  3140.  
  3141. nc.C0 * CFrame.Angles(math.rad(-10), math.rad(0), 0),
  3142.  
  3143. w3.C0 * CFrame.new(-1.1, -0.1, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(90)),
  3144.  
  3145. w4.C0 * CFrame.new(1.1, -0.2, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(-90))
  3146.  
  3147. }
  3148.  
  3149. local idle = {
  3150.  
  3151. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)),
  3152.  
  3153. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)),
  3154.  
  3155. ll.C0 * CFrame.new(-0.1, 0, -0.1) * CFrame.Angles(math.rad(5), math.rad(20), math.rad(0)),
  3156.  
  3157. rl.C0 * CFrame.new(0.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(5)),
  3158.  
  3159. w3.C0 * CFrame.new(0, 0.5, 0.7) * CFrame.Angles(math.rad(-30), math.rad(-20), math.rad(5)),
  3160.  
  3161. w4.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-50))
  3162.  
  3163. }
  3164.  
  3165. local PA1 = {
  3166.  
  3167. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(35), math.rad(0)),
  3168.  
  3169. ll.C0 * CFrame.new(0, 0, 0.3) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),
  3170.  
  3171. rl.C0 * CFrame.new(0.5, 0, -0.5) * CFrame.Angles(math.rad(10), math.rad(-35), math.rad(10)),
  3172.  
  3173. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)),
  3174.  
  3175. w3.C0 * CFrame.new(-1, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(90)),
  3176.  
  3177. w4.C0 * CFrame.new(0, 1, 0.6) * CFrame.Angles(math.rad(-80), math.rad(30), math.rad(0))
  3178.  
  3179. }
  3180.  
  3181. local PA21 = {
  3182.  
  3183. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)),
  3184.  
  3185. ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),
  3186.  
  3187. rl.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),
  3188.  
  3189. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)),
  3190.  
  3191. w4.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)),
  3192.  
  3193. w3.C0 * CFrame.new(-1.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(120))
  3194.  
  3195. }
  3196.  
  3197. local PA2 = {
  3198.  
  3199. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)),
  3200.  
  3201. ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),
  3202.  
  3203. rl.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),
  3204.  
  3205. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)),
  3206.  
  3207. w4.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)),
  3208.  
  3209. w3.C0 * CFrame.new(-1, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90))
  3210.  
  3211. }
  3212.  
  3213. local SK2 = {
  3214.  
  3215. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), 0),
  3216.  
  3217. ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)),
  3218.  
  3219. rl.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)),
  3220.  
  3221. nc.C0 * CFrame.Angles(math.rad(0), math.rad(-90), 0),
  3222.  
  3223. w4.C0 * CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)),
  3224.  
  3225. w3.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(40))
  3226.  
  3227. }
  3228.  
  3229. local SK3 = {
  3230.  
  3231. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-40), 0),
  3232.  
  3233. ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),
  3234.  
  3235. rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)),
  3236.  
  3237. nc.C0 * CFrame.Angles(math.rad(10), math.rad(40), 0),
  3238.  
  3239. w4.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-30)),
  3240.  
  3241. w3.C0 * CFrame.new(-0.3, 1.7, 0) * CFrame.Angles(math.rad(-110), math.rad(-20), math.rad(0))
  3242.  
  3243. }
  3244.  
  3245. local SK4 = {
  3246.  
  3247. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),
  3248.  
  3249. ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)),
  3250.  
  3251. rl.C0 * CFrame.new(0, 0.1, -1) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),
  3252.  
  3253. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),
  3254.  
  3255. w4.C0 * CFrame.new(1.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)),
  3256.  
  3257. w3.C0 * CFrame.new(-1.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110))
  3258.  
  3259. }
  3260.  
  3261. local med = {
  3262.  
  3263. ts.C0 * CFrame.new(0, -1.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0),
  3264.  
  3265. ll.C0 * CFrame.new(0, 1, -0.5) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(90)),
  3266.  
  3267. rl.C0 * CFrame.new(0, 1, -0.5) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-90)),
  3268.  
  3269. nc.C0 * CFrame.Angles(math.rad(-20), math.rad(0), 0),
  3270.  
  3271. w4.C0 * CFrame.new(1.1, -0.2, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(-90)),
  3272.  
  3273. w3.C0 * CFrame.new(-1.1, -0.1, -1.2) * CFrame.Angles(math.rad(-160), 0, math.rad(90))
  3274.  
  3275. }
  3276.  
  3277. local PA3 = {
  3278.  
  3279. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(-40), 0),
  3280.  
  3281. nc.C0 * CFrame.Angles(math.rad(-20), math.rad(40), 0),
  3282.  
  3283. w4.C0 * CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(10), math.rad(10), math.rad(-90)),
  3284.  
  3285. w3.C0 * CFrame.new(-1, 2, 0) * CFrame.Angles(math.rad(30), math.rad(40), math.rad(70)),
  3286.  
  3287. ll.C0 * CFrame.new(-1, 1, -0.7) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-40)),
  3288.  
  3289. rl.C0 * CFrame.new(0.5, 0.5, 0.5) * CFrame.Angles(math.rad(-20), math.rad(-40), math.rad(40))
  3290.  
  3291. }
  3292.  
  3293. local heal = {
  3294.  
  3295. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), 0),
  3296.  
  3297. nc.C0 * CFrame.Angles(math.rad(0), math.rad(90), 0),
  3298.  
  3299. w4.C0 * CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)),
  3300.  
  3301. w3.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-180), math.rad(0), math.rad(0)),
  3302.  
  3303. ll.C0 * CFrame.new(-0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)),
  3304.  
  3305. rl.C0 * CFrame.new(0.1, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5))
  3306.  
  3307. }
  3308.  
  3309. local PA4 = {
  3310.  
  3311. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(60), math.rad(-60), 0),
  3312.  
  3313. nc.C0 * CFrame.Angles(math.rad(-25), math.rad(50), 0),
  3314.  
  3315. w4.C0 * CFrame.new(0.4, 1, 0.7) * CFrame.Angles(math.rad(50), 0, math.rad(-70)),
  3316.  
  3317. w3.C0 * CFrame.new(-1.2, -0.2, 1) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(-50)),
  3318.  
  3319. ll.C0 * CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(-30)),
  3320.  
  3321. rl.C0 * CFrame.new(1, 0.5, 0.5) * CFrame.Angles(0, math.rad(-20), math.rad(40))
  3322.  
  3323. }
  3324.  
  3325. local jump = {
  3326.  
  3327. nc.C0 * CFrame.Angles(math.rad(10), 0, 0),
  3328.  
  3329. w4.C0 * CFrame.new(0, 0.1, -0.1) * CFrame.Angles(math.rad(20), 0, math.rad(-10)),
  3330.  
  3331. w3.C0 * CFrame.new(0, 0.1, -0.1) * CFrame.Angles(math.rad(10), 0, math.rad(10)),
  3332.  
  3333. ll.C0 * CFrame.new(-0.1, 0, 0.3) * CFrame.Angles(math.rad(-20), 0, math.rad(0)),
  3334.  
  3335. rl.C0 * CFrame.new(0.2, 0, 0) * CFrame.Angles(0, 0, math.rad(10)),
  3336.  
  3337. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0)
  3338.  
  3339. }
  3340.  
  3341. local jump2 = {
  3342.  
  3343. nc.C0 * CFrame.Angles(math.rad(-10), 0, 0),
  3344.  
  3345. w4.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-20)),
  3346.  
  3347. w3.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(20)),
  3348.  
  3349. ll.C0 * CFrame.new(-0.15, 0, 0) * CFrame.Angles(math.rad(-5), math.rad(30), math.rad(-10)),
  3350.  
  3351. rl.C0 * CFrame.new(0.15, 0, 0) * CFrame.Angles(math.rad(5), math.rad(-30), math.rad(10))
  3352.  
  3353. }
  3354.  
  3355. local stunned = {
  3356.  
  3357. nc.C0 * CFrame.Angles(0, math.rad(90), 0),
  3358.  
  3359. w4.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(0, 0, math.rad(-50)),
  3360.  
  3361. w3.C0 * CFrame.new(0, 1, 0) * CFrame.Angles(0, 0, math.rad(50)),
  3362.  
  3363. ll.C0 * CFrame.new(-0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(-20)),
  3364.  
  3365. rl.C0 * CFrame.new(0.3, 0, 0) * CFrame.Angles(0, 0, math.rad(20)),
  3366.  
  3367. ts.C0 * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3368.  
  3369. }
  3370.  
  3371. local PA1C = {
  3372.  
  3373. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(-40), math.rad(-30)),
  3374.  
  3375. ll.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(-10)),
  3376.  
  3377. rl.C0 * CFrame.new(0, -0.05, -0.5) * CFrame.Angles(math.rad(20), math.rad(-30), math.rad(10)),
  3378.  
  3379. nc.C0 * CFrame.Angles(math.rad(-7), math.rad(-20), 0),
  3380.  
  3381. w3.C0 * CFrame.new(0, 0.5, -0.2) * CFrame.Angles(math.rad(-100), math.rad(40), math.rad(30)),
  3382.  
  3383. w4.C0 * CFrame.new(0, 0.6, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-20))
  3384.  
  3385. }
  3386.  
  3387. local Stomp = {
  3388.  
  3389. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), 0),
  3390.  
  3391. nc.C0 * CFrame.Angles(math.rad(-13), math.rad(-20), 0),
  3392.  
  3393. ll.C0 * CFrame.new(-0.05, 0, 0) * CFrame.new(math.rad(0), math.rad(0), math.rad(0)),
  3394.  
  3395. rl.C0 * CFrame.new(0, 0.6, -0.6) * CFrame.Angles(math.rad(0), 0, math.rad(0)),
  3396.  
  3397. w3.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(30)),
  3398.  
  3399. w4.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-30))
  3400.  
  3401. }
  3402.  
  3403. local Stomp2 = {
  3404.  
  3405. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), 0),
  3406.  
  3407. nc.C0 * CFrame.Angles(math.rad(-25), math.rad(-20), 0),
  3408.  
  3409. ll.C0 * CFrame.new(-0.05, 0, 0) * CFrame.new(math.rad(0), math.rad(0), math.rad(0)),
  3410.  
  3411. rl.C0 * CFrame.new(0, 0, -0.6) * CFrame.Angles(math.rad(0), 0, math.rad(0)),
  3412.  
  3413. w3.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(35)),
  3414.  
  3415. w4.C0 * CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-35))
  3416.  
  3417. }
  3418.  
  3419. local dropkick = {
  3420.  
  3421. ts.C0 * CFrame.new(0, 0.8, 0) * CFrame.Angles(math.rad(90), math.rad(45), 0),
  3422.  
  3423. nc.C0 * CFrame.new(0, 0, -0.2) * CFrame.Angles(math.rad(-30), math.rad(-20), 0),
  3424.  
  3425. ll.C0 * CFrame.new(-0.2, 0, -0.3) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),
  3426.  
  3427. rl.C0 * CFrame.new(-0.05, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)),
  3428.  
  3429. w3.C0 * CFrame.new(-2.7, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(170)),
  3430.  
  3431. w4.C0 * CFrame.new(2.7, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-160))
  3432.  
  3433. }
  3434.  
  3435. local block = {
  3436.  
  3437. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3438.  
  3439. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-9), math.rad(0), 0),
  3440.  
  3441. ll.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3442.  
  3443. rl.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3444.  
  3445. w3.C0 * CFrame.new(-0.8, 1.3, -0.6) * CFrame.Angles(math.rad(-160), math.rad(0), math.rad(0)),
  3446.  
  3447. w4.C0 * CFrame.new(0.8, 1.3, -0.6) * CFrame.Angles(math.rad(-160), math.rad(0), math.rad(0))
  3448.  
  3449. }
  3450.  
  3451. local sjump = {
  3452.  
  3453. ts.C0 * CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0),
  3454.  
  3455. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-15), math.rad(0), 0),
  3456.  
  3457. ll.C0 * CFrame.new(0, 0.4, 0.8) * CFrame.Angles(math.rad(-70), 0, 0),
  3458.  
  3459. rl.C0 * CFrame.new(0, 0.8, -0.5) * CFrame.Angles(math.rad(-10), 0, 0),
  3460.  
  3461. w3.C0 * CFrame.new(0, 0.5, 0.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)),
  3462.  
  3463. w4.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0))
  3464.  
  3465. }
  3466.  
  3467. local UpSideDownPunch = {
  3468.  
  3469. ts.C0 * CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(180), 0, 0),
  3470.  
  3471. nc.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3472.  
  3473. ll.C0 * CFrame.new(-0.4, 0, 0) * CFrame.Angles(0, 0, math.rad(-20)),
  3474.  
  3475. rl.C0 * CFrame.new(0.4, 0, 0) * CFrame.Angles(0, 0, math.rad(20)),
  3476.  
  3477. w3.C0 * CFrame.new(0, 1.7, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)),
  3478.  
  3479. w4.C0 * CFrame.new(0, 1.7, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0))
  3480.  
  3481. }
  3482.  
  3483. local BackBreaker = {
  3484.  
  3485. ts.C0 * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(15), 0),
  3486.  
  3487. nc.C0 * CFrame.Angles(math.rad(-15), math.rad(-5), 0),
  3488.  
  3489. w4.C0 * CFrame.new(0, 0.1, 0.3) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)),
  3490.  
  3491. w3.C0 * CFrame.new(0, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(20), math.rad(0)),
  3492.  
  3493. ll.C0 * CFrame.new(-0.3, 0, 0.3) * CFrame.Angles(math.rad(-20), math.rad(30), math.rad(-10)),
  3494.  
  3495. rl.C0 * CFrame.new(-0.2, 1, -0.5) * CFrame.Angles(math.rad(-40), 0, math.rad(0))
  3496.  
  3497. }
  3498.  
  3499. local FrontFlipKick1 = {
  3500.  
  3501. ts.C0 * CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(-8), math.rad(0), 0),
  3502.  
  3503. nc.C0 * CFrame.Angles(math.rad(-15), math.rad(-5), 0),
  3504.  
  3505. w4.C0 * CFrame.new(0, 1, -0.3) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(0)),
  3506.  
  3507. w3.C0 * CFrame.new(0, 1, -0.3) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(0)),
  3508.  
  3509. ll.C0 * CFrame.new(0, 1, 1) * CFrame.Angles(math.rad(-110), 0, math.rad(0)),
  3510.  
  3511. rl.C0 * CFrame.new(0, 1, -1) * CFrame.Angles(math.rad(110), 0, math.rad(0))
  3512.  
  3513. }
  3514.  
  3515. f = Instance.new("ScreenGui", player.PlayerGui)
  3516.  
  3517. f.Name = "UI"
  3518.  
  3519. f1 = Instance.new("Frame", f)
  3520.  
  3521. f1.BorderSizePixel = 0
  3522.  
  3523. f1.BackgroundColor3 = Color3.new(0, 0, 0)
  3524.  
  3525. f1.Size = UDim2.new(0.3, 0, 0.05, 0)
  3526.  
  3527. f1.Position = UDim2.new(0.2, 0, 0.84, 0)
  3528.  
  3529. f1.ClipsDescendants = true
  3530.  
  3531. f1f = Instance.new("Frame", f1)
  3532.  
  3533. f1f.BorderSizePixel = 0
  3534.  
  3535. f1f.BackgroundColor3 = Color3.new(255, 255, 255)
  3536.  
  3537. f1f.Size = UDim2.new(1, 0, 1, 0)
  3538.  
  3539. f1l = Instance.new("TextLabel", f1)
  3540.  
  3541. f1l.TextScaled = true
  3542.  
  3543. f1l.TextStrokeTransparency = 0
  3544.  
  3545. f1l.BackgroundTransparency = 1
  3546.  
  3547. f1l.TextColor3 = Color3.new(255, 255, 255)
  3548.  
  3549. f1l.BorderSizePixel = 0
  3550.  
  3551. f1l.Size = UDim2.new(1, 0, 1, 0)
  3552.  
  3553. f1l.Text = "[Z] Vortex"
  3554.  
  3555. f2 = Instance.new("Frame", f)
  3556.  
  3557. f2.BorderSizePixel = 0
  3558.  
  3559. f2.BackgroundColor3 = Color3.new(0, 0, 0)
  3560.  
  3561. f2.Size = UDim2.new(0.3, 0, 0.05, 0)
  3562.  
  3563. f2.Position = UDim2.new(0.52, 0, 0.84, 0)
  3564.  
  3565. f2.ClipsDescendants = true
  3566.  
  3567. f2f = Instance.new("Frame", f2)
  3568.  
  3569. f2f.BorderSizePixel = 0
  3570.  
  3571. f2f.BackgroundColor3 = Color3.new(255, 255, 255)
  3572.  
  3573. f2f.Size = UDim2.new(1, 0, 1, 0)
  3574.  
  3575. f2l = Instance.new("TextLabel", f2)
  3576.  
  3577. f2l.TextScaled = true
  3578.  
  3579. f2l.TextStrokeTransparency = 0
  3580.  
  3581. f2l.BackgroundTransparency = 1
  3582.  
  3583. f2l.TextColor3 = Color3.new(255, 255, 255)
  3584.  
  3585. f2l.BorderSizePixel = 0
  3586.  
  3587. f2l.Size = UDim2.new(1, 0, 1, 0)
  3588.  
  3589. f2l.Text = "[X] Extreme Vortex"
  3590.  
  3591. f3 = Instance.new("Frame", f)
  3592.  
  3593. f3.BorderSizePixel = 0
  3594.  
  3595. f3.BackgroundColor3 = Color3.new(0, 0, 0)
  3596.  
  3597. f3.Size = UDim2.new(0.3, 0, 0.05, 0)
  3598.  
  3599. f3.Position = UDim2.new(0.2, 0, 0.9, 0)
  3600.  
  3601. f3.ClipsDescendants = true
  3602.  
  3603. f3f = Instance.new("Frame", f3)
  3604.  
  3605. f3f.BorderSizePixel = 0
  3606.  
  3607. f3f.BackgroundColor3 = Color3.new(255, 255, 255)
  3608.  
  3609. f3f.Size = UDim2.new(1, 0, 1, 0)
  3610.  
  3611. f3l = Instance.new("TextLabel", f3)
  3612.  
  3613. f3l.TextScaled = true
  3614.  
  3615. f3l.TextStrokeTransparency = 0
  3616.  
  3617. f3l.BackgroundTransparency = 1
  3618.  
  3619. f3l.TextColor3 = Color3.new(255, 255, 255)
  3620.  
  3621. f3l.BorderSizePixel = 0
  3622.  
  3623. f3l.Size = UDim2.new(1, 0, 1, 0)
  3624.  
  3625. f3l.Text = "[C] Dark Transportation"
  3626.  
  3627. f4 = Instance.new("Frame", f)
  3628.  
  3629. f4.BorderSizePixel = 0
  3630.  
  3631. f4.BackgroundColor3 = Color3.new(0, 0, 0)
  3632.  
  3633. f4.Size = UDim2.new(0.3, 0, 0.05, 0)
  3634.  
  3635. f4.Position = UDim2.new(0.52, 0, 0.9, 0)
  3636.  
  3637. f4.ClipsDescendants = true
  3638.  
  3639. f4f = Instance.new("Frame", f4)
  3640.  
  3641. f4f.BorderSizePixel = 0
  3642.  
  3643. f4f.BackgroundColor3 = Color3.new(255, 255, 255)
  3644.  
  3645. f4f.Size = UDim2.new(1, 0, 1, 0)
  3646.  
  3647. f4l = Instance.new("TextLabel", f4)
  3648.  
  3649. f4l.TextScaled = true
  3650.  
  3651. f4l.TextStrokeTransparency = 0
  3652.  
  3653. f4l.BackgroundTransparency = 1
  3654.  
  3655. f4l.TextColor3 = Color3.new(255, 255, 255)
  3656.  
  3657. f4l.BorderSizePixel = 0
  3658.  
  3659. f4l.Size = UDim2.new(1, 0, 1, 0)
  3660.  
  3661. f4l.Text = "[V] Punishment "
  3662.  
  3663. f5 = Instance.new("Frame", f)
  3664.  
  3665. f5.BorderSizePixel = 0
  3666.  
  3667. f5.BackgroundColor3 = Color3.new(255, 255, 255)
  3668.  
  3669. f5.Size = UDim2.new(0.3, 0, 0.03, 0)
  3670.  
  3671. f5.Position = UDim2.new(0.52, 0, 0.8, 0)
  3672.  
  3673. f5f = Instance.new("Frame", f5)
  3674.  
  3675. f5f.BorderSizePixel = 0
  3676.  
  3677. f5f.BackgroundColor3 = Color3.new(0, 255, 0)
  3678.  
  3679. f5f.Size = UDim2.new(1, 0, 1, 0)
  3680.  
  3681. f5l = Instance.new("TextLabel", f5)
  3682.  
  3683. f5l.TextScaled = true
  3684.  
  3685. f5l.TextStrokeTransparency = 0
  3686.  
  3687. f5l.BackgroundTransparency = 1
  3688.  
  3689. f5l.TextColor3 = Color3.new(255, 255, 255)
  3690.  
  3691. f5l.BorderSizePixel = 0
  3692.  
  3693. f5l.Size = UDim2.new(1, 0, 1, 0)
  3694.  
  3695. f5l.Text = "Health"
  3696.  
  3697. f6 = Instance.new("Frame", f)
  3698.  
  3699. f6.BorderSizePixel = 0
  3700.  
  3701. f6.BackgroundColor3 = Color3.new(255, 255, 255)
  3702.  
  3703. f6.Size = UDim2.new(0.3, 0, 0.03, 0)
  3704.  
  3705. f6.Position = UDim2.new(0.2, 0, 0.8, 0)
  3706.  
  3707. f6f = Instance.new("Frame", f6)
  3708.  
  3709. f6f.BorderSizePixel = 0
  3710.  
  3711. f6f.BackgroundColor3 = BrickColor.new("Royal purple").Color
  3712.  
  3713. f6f.Size = UDim2.new(1, 0, 1, 0)
  3714.  
  3715. f6l = Instance.new("TextLabel", f6)
  3716.  
  3717. f6l.TextScaled = true
  3718.  
  3719. f6l.TextStrokeTransparency = 0
  3720.  
  3721. f6l.BackgroundTransparency = 1
  3722.  
  3723. f6l.TextColor3 = Color3.new(255, 255, 255)
  3724.  
  3725. f6l.BorderSizePixel = 0
  3726.  
  3727. f6l.Size = UDim2.new(1, 0, 1, 0)
  3728.  
  3729. f6l.Text = "Darkness"
  3730.  
  3731. fa = Instance.new("TextLabel", f)
  3732.  
  3733. fa.TextScaled = true
  3734.  
  3735. fa.TextStrokeTransparency = 0
  3736.  
  3737. fa.BackgroundTransparency = 0.5
  3738.  
  3739. fa.BackgroundColor3 = Color3.new(0, 0, 0)
  3740.  
  3741. fa.TextColor3 = Color3.new(255, 0, 0)
  3742.  
  3743. fa.BorderSizePixel = 0
  3744.  
  3745. fa.Size = UDim2.new(0.2, 0, 0.05, 0)
  3746.  
  3747. fa.Position = UDim2.new(0.2, 0, 0.74, 0)
  3748.  
  3749. fa.Text = "Attack : 1"
  3750.  
  3751. fa2 = Instance.new("TextLabel", f)
  3752.  
  3753. fa2.TextScaled = true
  3754.  
  3755. fa2.TextStrokeTransparency = 0
  3756.  
  3757. fa2.BackgroundTransparency = 0.5
  3758.  
  3759. fa2.BackgroundColor3 = Color3.new(0, 0, 0)
  3760.  
  3761. fa2.TextColor3 = Color3.new(0, 255, 0)
  3762.  
  3763. fa2.BorderSizePixel = 0
  3764.  
  3765. fa2.Size = UDim2.new(0.2, 0, 0.05, 0)
  3766.  
  3767. fa2.Position = UDim2.new(0.41, 0, 0.74, 0)
  3768.  
  3769. fa2.Text = "Speed : 1"
  3770.  
  3771. fa3 = Instance.new("TextLabel", f)
  3772.  
  3773. fa3.TextScaled = true
  3774.  
  3775. fa3.TextStrokeTransparency = 0
  3776.  
  3777. fa3.BackgroundTransparency = 0.5
  3778.  
  3779. fa3.BackgroundColor3 = Color3.new(0, 0, 0)
  3780.  
  3781. fa3.TextColor3 = Color3.new(0, 0, 255)
  3782.  
  3783. fa3.BorderSizePixel = 0
  3784.  
  3785. fa3.Size = UDim2.new(0.2, 0, 0.05, 0)
  3786.  
  3787. fa3.Position = UDim2.new(0.62, 0, 0.74, 0)
  3788.  
  3789. fa3.Text = "Defense : 1"
  3790.  
  3791. S1 = true
  3792.  
  3793. S1T = 0
  3794.  
  3795. S1TF = 7
  3796.  
  3797. S2 = true
  3798.  
  3799. S2T = 0
  3800.  
  3801. S2TF = 15
  3802.  
  3803. S3 = true
  3804.  
  3805. S3T = 0
  3806.  
  3807. S3TF = 12
  3808.  
  3809. S4 = true
  3810.  
  3811. S4T = 0
  3812.  
  3813. S4TF = 30
  3814.  
  3815. energy = 0
  3816.  
  3817. local Close1 = CFrame.new(1.5, 0, 0)
  3818.  
  3819. local Close2 = CFrame.new(-1.5, 0, 0)
  3820.  
  3821. local Speed = 0.3
  3822.  
  3823. local Open4 = w4.C0 * CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, math.rad(-30))
  3824.  
  3825. local h1 = nc.C0 * CFrame.Angles(math.rad(20), math.rad(-30), 0)
  3826.  
  3827. local h2 = CFrame.new(0, 1.5, 0)
  3828.  
  3829. local h3 = nc.C0 * CFrame.Angles(math.rad(-20), math.rad(30), 0)
  3830.  
  3831. local opend = false
  3832.  
  3833. local current = true
  3834.  
  3835. local function DGU(p, txt)
  3836.  
  3837. s2:Play()
  3838.  
  3839. local par = Instance.new("Part", game.Workspace)
  3840.  
  3841. par.Transparency = 1
  3842.  
  3843. par.Anchored = true
  3844.  
  3845. par.CFrame = p.CFrame * CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
  3846.  
  3847. par.CanCollide = false
  3848.  
  3849. game.Debris:AddItem(par, 10)
  3850.  
  3851. local f = Instance.new("BillboardGui", par)
  3852.  
  3853. f.Size = UDim2.new(1.2, 0, 1.2, 0)
  3854.  
  3855. f.AlwaysOnTop = true
  3856.  
  3857. f.StudsOffset = Vector3.new(0, 2, 0)
  3858.  
  3859. local fr = Instance.new("Frame", f)
  3860.  
  3861. fr.BackgroundTransparency = 1
  3862.  
  3863. fr.Size = UDim2.new(1, 0, 1, 0)
  3864.  
  3865. fr.ClipsDescendants = true
  3866.  
  3867. local fe = Instance.new("TextLabel", fr)
  3868.  
  3869. fe.Size = UDim2.new(1, 0, 1, 0)
  3870.  
  3871. fe.BackgroundTransparency = 1
  3872.  
  3873. fe.Font = "SourceSans"
  3874.  
  3875. if tonumber(txt) > 20 then
  3876.  
  3877. fe.TextColor3 = BrickColor.new("Really red").Color
  3878.  
  3879. fe.FontSize = "Size96"
  3880.  
  3881. fe.Font = "SourceSansBold"
  3882.  
  3883. elseif tonumber(txt) > 11 and tonumber(txt) < 21 then
  3884.  
  3885. fe.TextColor3 = BrickColor.new("Bright yellow").Color
  3886.  
  3887. fe.FontSize = "Size24"
  3888.  
  3889. else
  3890.  
  3891. fe.TextColor3 = Color3.new(255, 255, 255)
  3892.  
  3893. fe.FontSize = "Size18"
  3894.  
  3895. end
  3896.  
  3897. fe.TextStrokeTransparency = 0
  3898.  
  3899. fe.Text = txt
  3900.  
  3901. fe.TextScaled = true
  3902.  
  3903. fe.Position = UDim2.new(0, 0, 1, 0)
  3904.  
  3905. fe:TweenPosition(UDim2.new(0, 0, 0, 0), "In", "Linear", 0.6)
  3906.  
  3907. wait(2)
  3908.  
  3909. fe:TweenPosition(UDim2.new(0, 0, -1, 0), "Out", "Linear", 0.4)
  3910.  
  3911. for i = 0, 10 do
  3912.  
  3913. wait()
  3914.  
  3915. fe.TextTransparency = fe.TextTransparency + 0.1
  3916.  
  3917. fe.TextStrokeTransparency = fe.TextStrokeTransparency + 0.1
  3918.  
  3919. end
  3920.  
  3921. end
  3922.  
  3923. local HL = function(p, txt)
  3924.  
  3925. local par = Instance.new("Part", game.Workspace)
  3926.  
  3927. par.Transparency = 1
  3928.  
  3929. par.Anchored = true
  3930.  
  3931. par.CFrame = p.CFrame * CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
  3932.  
  3933. par.CanCollide = false
  3934.  
  3935. game.Debris:AddItem(par, 10)
  3936.  
  3937. local f = Instance.new("BillboardGui", par)
  3938.  
  3939. f.Size = UDim2.new(1.2, 0, 1.2, 0)
  3940.  
  3941. f.AlwaysOnTop = true
  3942.  
  3943. f.StudsOffset = Vector3.new(0, 2, 0)
  3944.  
  3945. local fr = Instance.new("Frame", f)
  3946.  
  3947. fr.BackgroundTransparency = 1
  3948.  
  3949. fr.Size = UDim2.new(1, 0, 1, 0)
  3950.  
  3951. fr.ClipsDescendants = true
  3952.  
  3953. local fe = Instance.new("TextLabel", fr)
  3954.  
  3955. fe.Size = UDim2.new(1, 0, 1, 0)
  3956.  
  3957. fe.BackgroundTransparency = 1
  3958.  
  3959. fe.TextColor3 = BrickColor.new("Lime green").Color
  3960.  
  3961. fe.TextStrokeTransparency = 0
  3962.  
  3963. fe.Text = txt
  3964.  
  3965. fe.TextScaled = true
  3966.  
  3967. fe.Font = "SourceSansBold"
  3968.  
  3969. fe.Position = UDim2.new(0, 0, 1, 0)
  3970.  
  3971. fe:TweenPosition(UDim2.new(0, 0, 0, 0), "In", "Linear", 0.5)
  3972.  
  3973. wait(2)
  3974.  
  3975. fe:TweenPosition(UDim2.new(0, 0, -1, 0), "In", "Linear", 0.4)
  3976.  
  3977. for i = 0, 10 do
  3978.  
  3979. wait()
  3980.  
  3981. fe.TextTransparency = fe.TextTransparency + 0.1
  3982.  
  3983. fe.TextStrokeTransparency = fe.TextStrokeTransparency + 0.1
  3984.  
  3985. end
  3986.  
  3987. end
  3988.  
  3989. function makeui(color, txt)
  3990.  
  3991. local par = Instance.new("Part", game.Workspace)
  3992.  
  3993. par.Transparency = 1
  3994.  
  3995. par.Anchored = true
  3996.  
  3997. par.CFrame = char.Head.CFrame * CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
  3998.  
  3999. par.CanCollide = false
  4000.  
  4001. game.Debris:AddItem(par, 10)
  4002.  
  4003. local f = Instance.new("BillboardGui", par)
  4004.  
  4005. f.Size = UDim2.new(1.2, 0, 1.2, 0)
  4006.  
  4007. f.AlwaysOnTop = true
  4008.  
  4009. f.StudsOffset = Vector3.new(0, 4, 0)
  4010.  
  4011. local fr = Instance.new("Frame", f)
  4012.  
  4013. fr.BackgroundTransparency = 1
  4014.  
  4015. fr.Size = UDim2.new(2, 0, 2, 0)
  4016.  
  4017. fr.ClipsDescendants = true
  4018.  
  4019. local fe = Instance.new("TextLabel", fr)
  4020.  
  4021. fe.Size = UDim2.new(1, 0, 1, 0)
  4022.  
  4023. fe.BackgroundTransparency = 1
  4024.  
  4025. fe.TextColor3 = Color3.new(255, 255, 255)
  4026.  
  4027. fe.TextStrokeTransparency = 0
  4028.  
  4029. fe.Text = txt
  4030.  
  4031. fe.TextScaled = true
  4032.  
  4033. fe.Font = "SourceSansBold"
  4034.  
  4035. game.Debris:AddItem(f, 4)
  4036.  
  4037. fe.Position = UDim2.new(0, 0, 1, 0)
  4038.  
  4039. fe:TweenPosition(UDim2.new(0, 0, 0, 0), "In", "Linear", 0.5)
  4040.  
  4041. wait(2)
  4042.  
  4043. fe:TweenPosition(UDim2.new(0, 0, -1, 0), "In", "Linear", 0.4)
  4044.  
  4045. for i = 0, 10 do
  4046.  
  4047. wait()
  4048.  
  4049. fe.TextTransparency = fe.TextTransparency + 0.1
  4050.  
  4051. fe.TextStrokeTransparency = fe.TextStrokeTransparency + 0.1
  4052.  
  4053. end
  4054.  
  4055. end
  4056.  
  4057. local TARG1, TARG2, TARG3, TARG4, TARG5, TARG6
  4058.  
  4059. local IdleAndWalk = false
  4060.  
  4061. turnonwelds()
  4062.  
  4063. opend = true
  4064.  
  4065. local efr = makepart(1, false, nil, Vector3.new(1, 1, 1), char["Left Arm"].CFrame, nil, nil, nil, false)
  4066.  
  4067. efr.Anchored = false
  4068.  
  4069. local wf = Instance.new("Weld", char)
  4070.  
  4071. wf.Part0 = char["Left Arm"]
  4072.  
  4073. wf.Part1 = efr
  4074.  
  4075. wf.C0 = CFrame.new(0, -1, 0)
  4076.  
  4077. local pars = {}
  4078.  
  4079. local sizes = {}
  4080.  
  4081. local poses = {}
  4082.  
  4083. local part_to_fade = false
  4084.  
  4085. local pa2f
  4086.  
  4087. local PartsToTransparency = {}
  4088.  
  4089. function darkeffect(part)
  4090.  
  4091. local l = Instance.new("Part", xd)
  4092.  
  4093. l.BrickColor = BrickColor.new("Really black")
  4094.  
  4095. l.Size = Vector3.new(1, 1, 1)
  4096.  
  4097. l.TopSurface = "Smooth"
  4098.  
  4099. l.BottomSurface = "Smooth"
  4100.  
  4101. l.Material = "Plastic"
  4102.  
  4103. l.CanCollide = false
  4104.  
  4105. l.Anchored = true
  4106.  
  4107. l.Transparency = 0
  4108.  
  4109. l.CFrame = part.CFrame
  4110.  
  4111. game.Debris:AddItem(l, 1.5)
  4112.  
  4113. table.insert(PartsToTransparency, l)
  4114.  
  4115. table.insert(pars, l)
  4116.  
  4117. table.insert(poses, l.CFrame)
  4118.  
  4119. if bfr == true then
  4120.  
  4121. table.insert(sizes, Vector3.new(4, 4, 4))
  4122.  
  4123. else
  4124.  
  4125. table.insert(sizes, Vector3.new(2, 2, 2))
  4126.  
  4127. end
  4128.  
  4129. end
  4130.  
  4131. game:GetService("RunService").RenderStepped:connect(function()
  4132.  
  4133. for i = 1, #PartsToTransparency do
  4134.  
  4135. local part = PartsToTransparency[i]
  4136.  
  4137. if part ~= nil then
  4138.  
  4139. part.Transparency = part.Transparency + 0.035
  4140.  
  4141. if 1 < part.Transparency or part == nil then
  4142.  
  4143. table.remove(PartsToTransparency, i)
  4144.  
  4145. end
  4146.  
  4147. if PartsToTransparency[i] then
  4148.  
  4149. else
  4150.  
  4151. table.remove(PartsToTransparency, i)
  4152.  
  4153. if PartsToTransparency[i].Parent then
  4154.  
  4155. else
  4156.  
  4157. table.remove(PartsToTransparency, i)
  4158.  
  4159. if PartsToTransparency[i].Parent:FindFirstChild(PartsToTransparency[i].Name) then
  4160.  
  4161. else
  4162.  
  4163. table.remove(PartsToTransparency, i)
  4164.  
  4165. end
  4166.  
  4167. end
  4168.  
  4169. end
  4170.  
  4171. end
  4172.  
  4173. end
  4174.  
  4175. end)
  4176.  
  4177. game:GetService("RunService").RenderStepped:connect(function()
  4178.  
  4179. for i = 1, #pars do
  4180.  
  4181. local par = pars[i]
  4182.  
  4183. if par ~= nil then
  4184.  
  4185. par.Size = par.Size:lerp(sizes[i], 0.05)
  4186.  
  4187. par.CFrame = poses[i] * CFrame.Angles(math.random(), math.random(), math.random())
  4188.  
  4189. end
  4190.  
  4191. if par.Size == sizes[i] then
  4192.  
  4193. table.remove(parts, i)
  4194.  
  4195. table.remove(sizes, i)
  4196.  
  4197. table.remove(poses, i)
  4198.  
  4199. end
  4200.  
  4201. end
  4202.  
  4203. if part_to_fade ~= false then
  4204.  
  4205. part_to_fade = false
  4206.  
  4207. table.insert(PartsToTransparency, pa2f)
  4208.  
  4209. pa2f = nil
  4210.  
  4211. end
  4212.  
  4213. end)
  4214.  
  4215. game:GetService("RunService").RenderStepped:connect(function()
  4216.  
  4217. if xz.Value > 0.9 then
  4218.  
  4219. xz.Value = xz.Value - 0.1
  4220.  
  4221. end
  4222.  
  4223. if xz.Value < 1.1 then
  4224.  
  4225. xz.Value = 2.3
  4226.  
  4227. if bh == true then
  4228.  
  4229. BBE(pxo, Vector3.new(2, osr * 2.5, 2), CFrame.Angles(math.rad(math.random(40, 340)), math.rad(math.random(40, 340)), math.rad(math.random(40, 340))))
  4230.  
  4231. BSE(CFrame.new(pxo.CFrame.X, pxo.CFrame.Y, pxo.CFrame.Z) * CFrame.new(math.random(-30, 30), -5, math.random(-30, 30)), Vector3.new(2, 50, 2))
  4232.  
  4233. end
  4234.  
  4235. end
  4236.  
  4237. end)
  4238.  
  4239. game:GetService("RunService").RenderStepped:connect(function()
  4240.  
  4241. if mc.Value > 0.9 then
  4242.  
  4243. mc.Value = mc.Value - 0.05
  4244.  
  4245. end
  4246.  
  4247. if mc.Value < 1.1 then
  4248.  
  4249. mc.Value = 2
  4250.  
  4251. darkeffect(efr)
  4252.  
  4253. end
  4254.  
  4255. end)
  4256.  
  4257. local ptl1, ptl2, ptl3, ptc1, ptc2, ptc3
  4258.  
  4259. game:GetService("RunService").RenderStepped:connect(function()
  4260.  
  4261. if ptl1 ~= nil and ptl2 ~= nil and ptl3 ~= nil then
  4262.  
  4263. ptl1.Size = ptl1.Size:lerp(Vector3.new(10, 10, 10), 0.05)
  4264.  
  4265. ptl1.CFrame = ptc1 * CFrame.Angles(math.sin(tick() * -5), math.sin(tick() * -5), math.sin(tick() * -5))
  4266.  
  4267. ptl2.CFrame = ptc2 * CFrame.Angles(math.sin(tick() * -5), math.sin(tick() * -5), math.sin(tick() * -5))
  4268.  
  4269. ptl3.CFrame = ptc3 * CFrame.Angles(math.sin(tick() * 5), math.sin(tick() * 5), math.sin(tick() * 5))
  4270.  
  4271. if ptl2:FindFirstChild("Mesh") then
  4272.  
  4273. ptl2.Mesh.Scale = ptl2.Mesh.Scale:lerp(Vector3.new(20, 20, 20), 0.05)
  4274.  
  4275. end
  4276.  
  4277. if ptl3:FindFirstChild("Mesh") then
  4278.  
  4279. ptl3.Mesh.Scale = ptl3.Mesh.Scale:lerp(Vector3.new(20, 20, 20), 0.05)
  4280.  
  4281. end
  4282.  
  4283. end
  4284.  
  4285. end)
  4286.  
  4287. local pars = {}
  4288.  
  4289. local sizes = {}
  4290.  
  4291. local poses = {}
  4292.  
  4293. game:GetService("RunService").RenderStepped:connect(function()
  4294.  
  4295. for i = 1, #pars do
  4296.  
  4297. local par = pars[i]
  4298.  
  4299. if par ~= nil then
  4300.  
  4301. par.Size = par.Size:lerp(sizes[i], 0.05)
  4302.  
  4303. par.CFrame = poses[i]
  4304.  
  4305. end
  4306.  
  4307. if par.Size == sizes[i] then
  4308.  
  4309. table.remove(parts, i)
  4310.  
  4311. table.remove(sizes, i)
  4312.  
  4313. table.remove(poses, i)
  4314.  
  4315. end
  4316.  
  4317. end
  4318.  
  4319. if part_to_fade ~= false then
  4320.  
  4321. part_to_fade = false
  4322.  
  4323. table.insert(PartsToTransparency, pa2f)
  4324.  
  4325. pa2f = nil
  4326.  
  4327. end
  4328.  
  4329. end)
  4330.  
  4331. local wpb = true
  4332.  
  4333. local num = 1
  4334.  
  4335. mouse.Button1Down:connect(function()
  4336.  
  4337. if current == true and idleq == false and opend == true and wpb == true and stun.Value == false and bl.Value == false and healingmode == false then
  4338.  
  4339. do
  4340.  
  4341. local fs
  4342.  
  4343. if num == 1 then
  4344.  
  4345. wpb = false
  4346.  
  4347. current = false
  4348.  
  4349. s4:Play()
  4350.  
  4351. local tar = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(180), math.rad(180), math.rad(0))
  4352.  
  4353. wait(0.1)
  4354.  
  4355. TARG1 = PA1[5]
  4356.  
  4357. TARG2 = PA1[6]
  4358.  
  4359. TARG3 = PA1[4]
  4360.  
  4361. TARG4 = PA1[3]
  4362.  
  4363. TARG5 = PA1[2]
  4364.  
  4365. TARG6 = PA1[1]
  4366.  
  4367. STARG = tar
  4368.  
  4369. wait(0.1)
  4370.  
  4371. TARG1 = PA1[5]
  4372.  
  4373. TARG2 = PA1[6]
  4374.  
  4375. TARG3 = PA1[4]
  4376.  
  4377. TARG4 = PA1[3]
  4378.  
  4379. TARG5 = PA1[2]
  4380.  
  4381. TARG6 = PA1[1]
  4382.  
  4383. STARG = tar
  4384.  
  4385. wait(0.1)
  4386.  
  4387. TARG1 = PA1[5]
  4388.  
  4389. TARG2 = PA1[6]
  4390.  
  4391. TARG3 = PA1[4]
  4392.  
  4393. TARG4 = PA1[3]
  4394.  
  4395. TARG5 = PA1[2]
  4396.  
  4397. TARG6 = PA1[1]
  4398.  
  4399. STARG = tar
  4400.  
  4401. wait(0.1)
  4402.  
  4403. BFE(p53, Vector3.new(15, 15, 15), CFrame.new(0, 3, 0))
  4404.  
  4405. local sp1 = makepart(0, false, "Really black", Vector3.new(0.2, 0.2, 0.2), char.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, -5) * CFrame.Angles(math.rad(90), 0, 0), "Neon", "Block", 0.4, true)
  4406.  
  4407. local ms1 = meshsomething(sp1, nil, nil, Vector3.new(1, 1, 1), nil)
  4408.  
  4409. ms1.MeshType = "Sphere"
  4410.  
  4411. table.insert(PartsToTransparency, sp1)
  4412.  
  4413. table.insert(pars, sp1)
  4414.  
  4415. table.insert(poses, char.HumanoidRootPart.CFrame * CFrame.new(1, -2.8, -5) * CFrame.Angles(math.rad(90), 0, 0))
  4416.  
  4417. table.insert(sizes, Vector3.new(0.2, 15, 0.2))
  4418.  
  4419. local sp1 = makepart(0, false, "Really black", Vector3.new(0.2, 0.2, 0.2), char.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, -5) * CFrame.Angles(math.rad(90), 0, math.rad(45)), "Neon", "Block", 0.4, true)
  4420.  
  4421. local ms1 = meshsomething(sp1, nil, nil, Vector3.new(1, 1, 1), nil)
  4422.  
  4423. ms1.MeshType = "Sphere"
  4424.  
  4425. table.insert(PartsToTransparency, sp1)
  4426.  
  4427. table.insert(pars, sp1)
  4428.  
  4429. table.insert(poses, char.HumanoidRootPart.CFrame * CFrame.new(1, -2.8, -5) * CFrame.Angles(math.rad(90), 0, math.rad(45)))
  4430.  
  4431. table.insert(sizes, Vector3.new(0.2, 15, 0.2))
  4432.  
  4433. local sp1 = makepart(0, false, "Really black", Vector3.new(0.2, 0.2, 0.2), char.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, -5) * CFrame.Angles(math.rad(90), 0, math.rad(90)), "Neon", "Block", 0.4, true)
  4434.  
  4435. local ms1 = meshsomething(sp1, nil, nil, Vector3.new(1, 1, 1), nil)
  4436.  
  4437. ms1.MeshType = "Sphere"
  4438.  
  4439. table.insert(PartsToTransparency, sp1)
  4440.  
  4441. table.insert(pars, sp1)
  4442.  
  4443. table.insert(poses, char.HumanoidRootPart.CFrame * CFrame.new(1, -2.8, -5) * CFrame.Angles(math.rad(90), 0, math.rad(90)))
  4444.  
  4445. table.insert(sizes, Vector3.new(0.2, 15, 0.2))
  4446.  
  4447. local sp1 = makepart(0, false, "Really black", Vector3.new(0.2, 0.2, 0.2), char.HumanoidRootPart.CFrame * CFrame.new(0, -2.8, -5) * CFrame.Angles(math.rad(90), 0, math.rad(135)), "Neon", "Block", 0.4, true)
  4448.  
  4449. local ms1 = meshsomething(sp1, nil, nil, Vector3.new(1, 1, 1), nil)
  4450.  
  4451. ms1.MeshType = "Sphere"
  4452.  
  4453. table.insert(PartsToTransparency, sp1)
  4454.  
  4455. table.insert(pars, sp1)
  4456.  
  4457. table.insert(poses, char.HumanoidRootPart.CFrame * CFrame.new(1, -2.8, -5) * CFrame.Angles(math.rad(90), 0, math.rad(135)))
  4458.  
  4459. table.insert(sizes, Vector3.new(0.2, 15, 0.2))
  4460.  
  4461. local getsnearme = function(studs)
  4462.  
  4463. local list = game.Workspace:GetChildren()
  4464.  
  4465. local targs = {}
  4466.  
  4467. for i = 1, #list do
  4468.  
  4469. local target = list[i]
  4470.  
  4471. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") then
  4472.  
  4473. if studs > (p53.Position - target.Torso.Position).magnitude then
  4474.  
  4475. if target ~= nil then
  4476.  
  4477. table.insert(targs, target)
  4478.  
  4479. end
  4480.  
  4481. elseif (p53.Position - target.Torso.Position).magnitude < 101 then
  4482.  
  4483. end
  4484.  
  4485. end
  4486.  
  4487. end
  4488.  
  4489. return targs
  4490.  
  4491. end
  4492.  
  4493. local f = getsnearme(10)
  4494.  
  4495. for i, v in pairs(f) do
  4496.  
  4497. wait()
  4498.  
  4499. if v:FindFirstChild("Attack") then
  4500.  
  4501. if v:FindFirstChild("Blocking").Value == true then
  4502.  
  4503. v.BlockingLabel.Value = true
  4504.  
  4505. else
  4506.  
  4507. if not v:FindFirstChild("Team") or v:FindFirstChild("Team").Value ~= team.Value then
  4508.  
  4509. end
  4510.  
  4511. local dtd = math.floor(8 * atk.Value / v:FindFirstChild("Defense").Value)
  4512.  
  4513. if v:FindFirstChild("Team").Value ~= team.Value then
  4514.  
  4515. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  4516.  
  4517. end
  4518.  
  4519. dfm = 5
  4520.  
  4521. df = nil
  4522.  
  4523. wait()
  4524.  
  4525. if v:FindFirstChild("Team").Value ~= team.Value and v ~= nil then
  4526.  
  4527. dfm = dtd
  4528.  
  4529. df = v:FindFirstChild("Head")
  4530.  
  4531. end
  4532.  
  4533. end
  4534.  
  4535. else
  4536.  
  4537. local dtd = math.floor(8 * atk.Value)
  4538.  
  4539. if v:FindFirstChild("Team").Value ~= team.Value and v ~= nil then
  4540.  
  4541. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  4542.  
  4543. end
  4544.  
  4545. dfm = 5
  4546.  
  4547. df = nil
  4548.  
  4549. wait()
  4550.  
  4551. if v:FindFirstChild("Team").Value ~= team.Value then
  4552.  
  4553. dfm = dtd
  4554.  
  4555. df = v:FindFirstChild("Head")
  4556.  
  4557. end
  4558.  
  4559. end
  4560.  
  4561. end
  4562.  
  4563. TARG1 = PA1[5]
  4564.  
  4565. TARG2 = PA1[6]
  4566.  
  4567. TARG3 = PA1[4]
  4568.  
  4569. TARG4 = PA1[3]
  4570.  
  4571. TARG5 = PA1[2]
  4572.  
  4573. TARG6 = PA1[1]
  4574.  
  4575. STARG = tar
  4576.  
  4577. wait(0.1)
  4578.  
  4579. current = true
  4580.  
  4581. wpb = true
  4582.  
  4583. num = num + 1
  4584.  
  4585. return
  4586.  
  4587. end
  4588.  
  4589. if num == 2 then
  4590.  
  4591. wpb = false
  4592.  
  4593. current = false
  4594.  
  4595. fr = true
  4596.  
  4597. p26.Touched:connect(function(hit)
  4598.  
  4599. if not fr then
  4600.  
  4601. return
  4602.  
  4603. end
  4604.  
  4605. if hit.Parent:FindFirstChild("Defense") then
  4606.  
  4607. fs = math.floor(math.random(4, 8) * atk.Value / hit.Parent:FindFirstChild("Defense").Value)
  4608.  
  4609. else
  4610.  
  4611. fs = math.floor(math.random(4, 8) * atk.Value)
  4612.  
  4613. end
  4614.  
  4615. if hit.Parent.Name ~= player.Name and hit.Parent:FindFirstChild("Humanoid") and fr == true then
  4616.  
  4617. fr = false
  4618.  
  4619. if hit.Parent:FindFirstChild("Blocking") then
  4620.  
  4621. if hit.Parent:FindFirstChild("Blocking").Value == true then
  4622.  
  4623. hit.Parent.PauseBlock.Value = true
  4624.  
  4625. wait()
  4626.  
  4627. hit.Parent.BlockingLeft.Value = 5
  4628.  
  4629. wait()
  4630.  
  4631. hit.Parent.PauseBlock.Value = true
  4632.  
  4633. if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4634.  
  4635. hit.Parent.BlockingLabel.Value = true
  4636.  
  4637. end
  4638.  
  4639. if hit.Parent:FindFirstChild("Team").Value.Value ~= team.Value then
  4640.  
  4641. stun.Value = true
  4642.  
  4643. end
  4644.  
  4645. elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4646.  
  4647. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4648.  
  4649. DGU(hit, fs)
  4650.  
  4651. fr = false
  4652.  
  4653. end
  4654.  
  4655. elseif hit.Parent:FindFirstChild("Team").Value ~= team.Value then
  4656.  
  4657. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - fs
  4658.  
  4659. DGU(hit, fs)
  4660.  
  4661. fr = false
  4662.  
  4663. end
  4664.  
  4665. end
  4666.  
  4667. end)
  4668.  
  4669. s5:Play()
  4670.  
  4671. wait(0.1)
  4672.  
  4673. do
  4674.  
  4675. local tar = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(160))
  4676.  
  4677. local tar2 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(160))
  4678.  
  4679. TARG1 = PA2[6]
  4680.  
  4681. TARG2 = PA2[5]
  4682.  
  4683. TARG3 = PA2[4]
  4684.  
  4685. TARG4 = PA2[3]
  4686.  
  4687. TARG5 = PA2[2]
  4688.  
  4689. TARG6 = PA2[1]
  4690.  
  4691. STARG = tar
  4692.  
  4693. wait(0.02)
  4694.  
  4695. TARG1 = PA2[6]
  4696.  
  4697. TARG2 = PA2[5]
  4698.  
  4699. TARG3 = PA2[4]
  4700.  
  4701. TARG4 = PA2[3]
  4702.  
  4703. TARG5 = PA2[2]
  4704.  
  4705. TARG6 = PA2[1]
  4706.  
  4707. STARG = tar
  4708.  
  4709. wait(0.02)
  4710.  
  4711. bfr = true
  4712.  
  4713. TARG1 = PA2[6]
  4714.  
  4715. TARG2 = PA2[5]
  4716.  
  4717. TARG3 = PA2[4]
  4718.  
  4719. TARG4 = PA2[3]
  4720.  
  4721. TARG5 = PA2[2]
  4722.  
  4723. TARG6 = PA2[1]
  4724.  
  4725. wait(0.02)
  4726.  
  4727. STARG = tar
  4728.  
  4729. TARG1 = PA2[6]
  4730.  
  4731. TARG2 = PA2[5]
  4732.  
  4733. TARG3 = PA2[4]
  4734.  
  4735. TARG4 = PA2[3]
  4736.  
  4737. TARG5 = PA2[2]
  4738.  
  4739. TARG6 = PA2[1]
  4740.  
  4741. STARG = tar
  4742.  
  4743. wait(0.02)
  4744.  
  4745. TARG1 = PA21[6]
  4746.  
  4747. TARG2 = PA21[5]
  4748.  
  4749. TARG3 = PA21[4]
  4750.  
  4751. TARG4 = PA21[3]
  4752.  
  4753. TARG5 = PA21[2]
  4754.  
  4755. TARG6 = PA21[1]
  4756.  
  4757. STARG = tar2
  4758.  
  4759. wait(0.02)
  4760.  
  4761. TARG1 = PA21[6]
  4762.  
  4763. TARG2 = PA21[5]
  4764.  
  4765. TARG3 = PA21[4]
  4766.  
  4767. TARG4 = PA21[3]
  4768.  
  4769. TARG5 = PA21[2]
  4770.  
  4771. TARG6 = PA21[1]
  4772.  
  4773. STARG = tar2
  4774.  
  4775. wait(0.02)
  4776.  
  4777. TARG1 = PA21[6]
  4778.  
  4779. TARG2 = PA21[5]
  4780.  
  4781. TARG3 = PA21[4]
  4782.  
  4783. TARG4 = PA21[3]
  4784.  
  4785. TARG5 = PA21[2]
  4786.  
  4787. TARG6 = PA21[1]
  4788.  
  4789. STARG = tar2
  4790.  
  4791. wait(0.02)
  4792.  
  4793. TARG1 = PA21[6]
  4794.  
  4795. TARG2 = PA21[5]
  4796.  
  4797. TARG3 = PA21[4]
  4798.  
  4799. TARG4 = PA21[3]
  4800.  
  4801. TARG5 = PA21[2]
  4802.  
  4803. TARG6 = PA21[1]
  4804.  
  4805. STARG = tar2
  4806.  
  4807. local CFR = -25
  4808.  
  4809. local ray = Ray.new(char.HumanoidRootPart.CFrame.p, (char.HumanoidRootPart.CFrame * CFrame.new(0, 0, -25).p - char.HumanoidRootPart.CFrame.p).unit * 29)
  4810.  
  4811. local part, position = workspace:FindPartOnRayWithIgnoreList(ray, ignore, true, false)
  4812.  
  4813. local f = Instance.new("Part", xd)
  4814.  
  4815. f.Transparency = 1
  4816.  
  4817. f.BrickColor = BrickColor.New("New yeller")
  4818.  
  4819. f.TopSurface = "Smooth"
  4820.  
  4821. f.Anchored = true
  4822.  
  4823. f.BottomSurface = "Smooth"
  4824.  
  4825. f.FormFactor = "Custom"
  4826.  
  4827. f.CanCollide = false
  4828.  
  4829. local distance = (char.HumanoidRootPart.CFrame.p - position).magnitude
  4830.  
  4831. f.Size = Vector3.new(4, 4, distance)
  4832.  
  4833. if part then
  4834.  
  4835. CFR = distance * -1
  4836.  
  4837. end
  4838.  
  4839. f.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  4840.  
  4841. game.Debris:AddItem(f, 1)
  4842.  
  4843. BFE(char["Left Arm"], Vector3.new(7, 7, 7), CFrame.new(0, -1, 0))
  4844.  
  4845. local bl = makepart(0.2, false, "Black", Vector3.new(0.5, 0.5, 0.5), char.HumanoidRootPart.CFrame * CFrame.new(0, 0, CFR), "Neon", nil, 0.6, true)
  4846.  
  4847. bl.Anchored = true
  4848.  
  4849. local e = Instance.new("Part", xd)
  4850.  
  4851. e.Transparency = 0
  4852.  
  4853. e.BottomSurface = "Smooth"
  4854.  
  4855. e.TopSurface = "Smooth"
  4856.  
  4857. e.CanCollide = false
  4858.  
  4859. e.BrickColor = BrickColor.new("Black")
  4860.  
  4861. e.Size = Vector3.new(2, 2, 2)
  4862.  
  4863. e.Material = "Neon"
  4864.  
  4865. e.Anchored = true
  4866.  
  4867. e.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, 0, CFR)
  4868.  
  4869. local msh = Instance.new("SpecialMesh", e)
  4870.  
  4871. msh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4872.  
  4873. msh.Scale = Vector3.new(1, 1, 1)
  4874.  
  4875. local e2 = Instance.new("Part", xd)
  4876.  
  4877. e2.BottomSurface = "Smooth"
  4878.  
  4879. e2.TopSurface = "Smooth"
  4880.  
  4881. e2.CanCollide = false
  4882.  
  4883. e2.BrickColor = BrickColor.new("Black")
  4884.  
  4885. e2.Size = Vector3.new(2, 2, 2)
  4886.  
  4887. e2.Material = "Neon"
  4888.  
  4889. e2.Anchored = true
  4890.  
  4891. game.Debris:AddItem(e, 0.6)
  4892.  
  4893. game.Debris:AddItem(e2, 0.6)
  4894.  
  4895. e2.Transparency = 0
  4896.  
  4897. e2.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, 0, CFR)
  4898.  
  4899. local msh2 = Instance.new("SpecialMesh", e2)
  4900.  
  4901. msh2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4902.  
  4903. msh2.Scale = Vector3.new(1, 1, 1)
  4904.  
  4905. table.insert(PartsToTransparency, bl)
  4906.  
  4907. table.insert(PartsToTransparency, e)
  4908.  
  4909. table.insert(PartsToTransparency, e2)
  4910.  
  4911. ptc1 = bl.CFrame
  4912.  
  4913. ptl1 = bl
  4914.  
  4915. ptc2 = e.CFrame
  4916.  
  4917. ptl2 = e
  4918.  
  4919. ptc3 = e2.CFrame
  4920.  
  4921. ptl3 = e2
  4922.  
  4923. local function getsnearme(studs)
  4924.  
  4925. local list = game.Workspace:GetChildren()
  4926.  
  4927. local targs = {}
  4928.  
  4929. for i = 1, #list do
  4930.  
  4931. local target = list[i]
  4932.  
  4933. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") then
  4934.  
  4935. if studs > (bl.Position - target.Torso.Position).magnitude then
  4936.  
  4937. if target ~= nil then
  4938.  
  4939. table.insert(targs, target)
  4940.  
  4941. end
  4942.  
  4943. elseif (bl.Position - target.Torso.Position).magnitude < 101 then
  4944.  
  4945. end
  4946.  
  4947. end
  4948.  
  4949. end
  4950.  
  4951. return targs
  4952.  
  4953. end
  4954.  
  4955. local f = getsnearme(7)
  4956.  
  4957. for i, v in pairs(f) do
  4958.  
  4959. wait()
  4960.  
  4961. if v:FindFirstChild("Attack") then
  4962.  
  4963. if v:FindFirstChild("Blocking").Value == true then
  4964.  
  4965. v.BlockingLabel.Value = true
  4966.  
  4967. else
  4968.  
  4969. if not v:FindFirstChild("Team") or v:FindFirstChild("Team").Value ~= team.Value then
  4970.  
  4971. end
  4972.  
  4973. local dtd = math.floor(9 * atk.Value / v:FindFirstChild("Defense").Value)
  4974.  
  4975. if v:FindFirstChild("Team").Value ~= team.Value then
  4976.  
  4977. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  4978.  
  4979. end
  4980.  
  4981. dfm = 5
  4982.  
  4983. df = nil
  4984.  
  4985. wait()
  4986.  
  4987. if v:FindFirstChild("Team").Value ~= team.Value and v ~= nil then
  4988.  
  4989. dfm = dtd
  4990.  
  4991. df = v:FindFirstChild("Head")
  4992.  
  4993. end
  4994.  
  4995. end
  4996.  
  4997. else
  4998.  
  4999. local dtd = math.floor(9 * atk.Value)
  5000.  
  5001. if v:FindFirstChild("Team").Value ~= team.Value then
  5002.  
  5003. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  5004.  
  5005. end
  5006.  
  5007. dfm = 5
  5008.  
  5009. df = nil
  5010.  
  5011. wait()
  5012.  
  5013. if v:FindFirstChild("Team").Value ~= team.Value then
  5014.  
  5015. dfm = dtd
  5016.  
  5017. df = v:FindFirstChild("Head")
  5018.  
  5019. end
  5020.  
  5021. end
  5022.  
  5023. end
  5024.  
  5025. wait(0.25)
  5026.  
  5027. bfr = false
  5028.  
  5029. current = true
  5030.  
  5031. fr = false
  5032.  
  5033. wait(0.1)
  5034.  
  5035. wpb = true
  5036.  
  5037. num = 1
  5038.  
  5039. return
  5040.  
  5041. end
  5042.  
  5043. end
  5044.  
  5045. end
  5046.  
  5047. end
  5048.  
  5049. end)
  5050.  
  5051. local rtb = true
  5052.  
  5053. local orb
  5054.  
  5055. function healplrs()
  5056.  
  5057. local plrs = {}
  5058.  
  5059. local healpoints = math.floor(math.random(3, 5))
  5060.  
  5061. local num = 0
  5062.  
  5063. local getsnearme = function(studs)
  5064.  
  5065. local list = game.Workspace:GetChildren()
  5066.  
  5067. local targs = {}
  5068.  
  5069. for i = 1, #list do
  5070.  
  5071. local target = list[i]
  5072.  
  5073. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and studs > (target.Torso.Position - char.Torso.Position).magnitude then
  5074.  
  5075. table.insert(targs, target)
  5076.  
  5077. end
  5078.  
  5079. end
  5080.  
  5081. return targs
  5082.  
  5083. end
  5084.  
  5085. makeorb = true
  5086.  
  5087. dgm = healpoints
  5088.  
  5089. dg = nil
  5090.  
  5091. wait(0.1)
  5092.  
  5093. local hum = char:FindFirstChild("Humanoid")
  5094.  
  5095. hum.Health = hum.Health + healpoints
  5096.  
  5097. def.Value = def.Value + 0.03
  5098.  
  5099. dgm = healpoints
  5100.  
  5101. dg = char.Head
  5102.  
  5103. wait()
  5104.  
  5105. local f = getsnearme(30)
  5106.  
  5107. if f ~= nil then
  5108.  
  5109. for i, v in pairs(f) do
  5110.  
  5111. if v:FindFirstChild("Attack") then
  5112.  
  5113. wait(0.1)
  5114.  
  5115. if v:FindFirstChild("Team").Value == team.Value then
  5116.  
  5117. local hum = v:FindFirstChild("Humanoid")
  5118.  
  5119. hum.Health = hum.Health + healpoints
  5120.  
  5121. v:FindFirstChild("Defense").Value = v:FindFirstChild("Defense").Value + 0.03
  5122.  
  5123. dgm = healpoints
  5124.  
  5125. dg = v.Head
  5126.  
  5127. end
  5128.  
  5129. else
  5130.  
  5131. wait(0.1)
  5132.  
  5133. if v:FindFirstChild("Team").Value == team.Value then
  5134.  
  5135. local hum = v:FindFirstChild("Humanoid")
  5136.  
  5137. hum.Health = hum.Health + healpoints
  5138.  
  5139. dgm = healpoints
  5140.  
  5141. dg = v.Head
  5142.  
  5143. end
  5144.  
  5145. end
  5146.  
  5147. end
  5148.  
  5149. end
  5150.  
  5151. end
  5152.  
  5153. local pos = 0
  5154.  
  5155. game:GetService("RunService").RenderStepped:connect(function()
  5156.  
  5157. if dg ~= lastdg then
  5158.  
  5159. lastdg = dg
  5160.  
  5161. if df ~= nil then
  5162.  
  5163. HL(dg, dgm)
  5164.  
  5165. end
  5166.  
  5167. end
  5168.  
  5169. end)
  5170.  
  5171. game:GetService("RunService").RenderStepped:connect(function()
  5172.  
  5173. if df ~= lastdf then
  5174.  
  5175. lastdf = df
  5176.  
  5177. if df ~= nil then
  5178.  
  5179. DGU(df, dfm)
  5180.  
  5181. end
  5182.  
  5183. end
  5184.  
  5185. end)
  5186.  
  5187. local pars = {}
  5188.  
  5189. local sizes = {}
  5190.  
  5191. local poses = {}
  5192.  
  5193. function BBE(part, endsz, exc)
  5194.  
  5195. local l = Instance.new("Part", xd)
  5196.  
  5197. l.BrickColor = BrickColor.new("Black")
  5198.  
  5199. l.Size = Vector3.new(1, 1, 1)
  5200.  
  5201. l.TopSurface = "Smooth"
  5202.  
  5203. l.BottomSurface = "Smooth"
  5204.  
  5205. l.Material = "Neon"
  5206.  
  5207. l.CanCollide = false
  5208.  
  5209. l.Transparency = 0
  5210.  
  5211. l.CFrame = part.CFrame
  5212.  
  5213. l.Anchored = true
  5214.  
  5215. game.Debris:AddItem(l, 1)
  5216.  
  5217. table.insert(PartsToTransparency, l)
  5218.  
  5219. table.insert(pars, l)
  5220.  
  5221. if exc ~= nil then
  5222.  
  5223. table.insert(poses, l.CFrame * exc)
  5224.  
  5225. else
  5226.  
  5227. table.insert(poses, l.CFrame)
  5228.  
  5229. end
  5230.  
  5231. table.insert(sizes, endsz)
  5232.  
  5233. end
  5234.  
  5235. function BSE(CF, endsz)
  5236.  
  5237. local l = Instance.new("Part", xd)
  5238.  
  5239. l.BrickColor = BrickColor.new("Black")
  5240.  
  5241. l.Size = Vector3.new(1, 1, 1)
  5242.  
  5243. l.TopSurface = "Smooth"
  5244.  
  5245. l.BottomSurface = "Smooth"
  5246.  
  5247. l.Material = "Neon"
  5248.  
  5249. l.CanCollide = false
  5250.  
  5251. l.Anchored = true
  5252.  
  5253. local s = Instance.new("SpecialMesh", l)
  5254.  
  5255. s.Scale = Vector3.new(1, 1, 1)
  5256.  
  5257. s.MeshType = "Sphere"
  5258.  
  5259. l.Transparency = 0
  5260.  
  5261. l.Anchored = true
  5262.  
  5263. l.CFrame = CF
  5264.  
  5265. game.Debris:AddItem(l, 1)
  5266.  
  5267. table.insert(PartsToTransparency, l)
  5268.  
  5269. table.insert(pars, l)
  5270.  
  5271. if exc ~= nil then
  5272.  
  5273. table.insert(poses, CF)
  5274.  
  5275. else
  5276.  
  5277. table.insert(poses, l.CFrame)
  5278.  
  5279. end
  5280.  
  5281. table.insert(sizes, endsz)
  5282.  
  5283. end
  5284.  
  5285. function BFE(part, endsz, exc)
  5286.  
  5287. local l = Instance.new("Part", xd)
  5288.  
  5289. l.BrickColor = BrickColor.new("Black")
  5290.  
  5291. l.Size = Vector3.new(1, 1, 1)
  5292.  
  5293. l.Shape = "Ball"
  5294.  
  5295. l.TopSurface = "Smooth"
  5296.  
  5297. l.BottomSurface = "Smooth"
  5298.  
  5299. l.Material = "SmoothPlastic"
  5300.  
  5301. l.CanCollide = false
  5302.  
  5303. l.Anchored = true
  5304.  
  5305. l.Transparency = 0
  5306.  
  5307. l.CFrame = part.CFrame
  5308.  
  5309. game.Debris:AddItem(l, 1)
  5310.  
  5311. table.insert(PartsToTransparency, l)
  5312.  
  5313. table.insert(pars, l)
  5314.  
  5315. if exc ~= nil then
  5316.  
  5317. table.insert(poses, l.CFrame * exc)
  5318.  
  5319. else
  5320.  
  5321. table.insert(poses, l.CFrame)
  5322.  
  5323. end
  5324.  
  5325. table.insert(sizes, endsz)
  5326.  
  5327. end
  5328.  
  5329. game:GetService("RunService").RenderStepped:connect(function()
  5330.  
  5331. for i = 1, #pars do
  5332.  
  5333. if pars[i] and sizes[i] and poses[i] then
  5334.  
  5335. local x = tonumber(pars[i].Size.X + 0.3)
  5336.  
  5337. local y = tonumber(sizes[i].X)
  5338.  
  5339. if x > y or 1 < pars[i].Transparency then
  5340.  
  5341. end
  5342.  
  5343. end
  5344.  
  5345. local par = pars[i]
  5346.  
  5347. if par ~= nil and sizes[i] and poses[i] and pars[i] then
  5348.  
  5349. par.Size = par.Size:lerp(sizes[i], 0.05)
  5350.  
  5351. par.CFrame = poses[i]
  5352.  
  5353. end
  5354.  
  5355. end
  5356.  
  5357. end)
  5358.  
  5359. local prs = {}
  5360.  
  5361. local szs = {}
  5362.  
  5363. local pss = {}
  5364.  
  5365. game:GetService("RunService").RenderStepped:connect(function()
  5366.  
  5367. for i = 1, #prs do
  5368.  
  5369. local par = prs[i]
  5370.  
  5371. if par ~= nil then
  5372.  
  5373. par.Size = par.Size:lerp(szs[i], 0.05)
  5374.  
  5375. par.CFrame = pss[i] * CFrame.Angles(math.random(), math.random(), math.random())
  5376.  
  5377. end
  5378.  
  5379. if par.Size == szs[i] then
  5380.  
  5381. table.remove(prs, i)
  5382.  
  5383. table.remove(szs, i)
  5384.  
  5385. table.remove(pss, i)
  5386.  
  5387. end
  5388.  
  5389. end
  5390.  
  5391. end)
  5392.  
  5393. local function rle(cf, size, damage)
  5394.  
  5395. local Block = makepart(0.2, false, "Black", Vector3.new(1, 1, 1), cf * CFrame.new(0, 2, 0), "SmoothPlastic", nil, 3, true)
  5396.  
  5397. table.insert(prs, Block)
  5398.  
  5399. table.insert(pss, cf * CFrame.new(0, 2, 0))
  5400.  
  5401. table.insert(szs, Vector3.new(size * 2, size * 2, size * 2))
  5402.  
  5403. table.insert(PartsToTransparency, Block)
  5404.  
  5405. local Solar = makepart(0.2, false, "Black", Vector3.new(size / 2, 300, size / 2), cf, "SmoothPlastic", nil, 3, true)
  5406.  
  5407. meshsomething(Solar, nil, nil, nil, "CylinderMesh")
  5408.  
  5409. table.insert(PartsToTransparency, Solar)
  5410.  
  5411. local crc = makepart(0.2, false, "Black", Vector3.new(3, 3, 3), cf * CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(math.random(60, 170)), 0, 0), "SmoothPlastic", nil, 3, true)
  5412.  
  5413. local msr = meshsomething(crc, "rbxassetid://3270017", nil, Vector3.new(1, 1, 1), nil)
  5414.  
  5415. table.insert(PartsToTransparency, crc)
  5416.  
  5417. game:GetService("RunService").RenderStepped:connect(function()
  5418.  
  5419. if Block.Transparency < 0.99 then
  5420.  
  5421. Solar.CFrame = cf
  5422.  
  5423. Solar.Size = Solar.Size:lerp(Vector3.new(2, 300, 2), 0.1)
  5424.  
  5425. Solar.CFrame = cf
  5426.  
  5427. msr.Scale = msr.Scale:lerp(Vector3.new(size * 2.5, size * 2.5, 3), 0.1)
  5428.  
  5429. else
  5430.  
  5431. crc:Destroy()
  5432.  
  5433. Solar:Destroy()
  5434.  
  5435. Block:Destroy()
  5436.  
  5437. end
  5438.  
  5439. end)
  5440.  
  5441. local rs = Instance.new("Part", xd)
  5442.  
  5443. rs.Name = "HITBOX!"
  5444.  
  5445. game.Debris:AddItem(rs, 5)
  5446.  
  5447. rs.CanCollide = false
  5448.  
  5449. rs.Anchored = true
  5450.  
  5451. rs.CFrame = cf
  5452.  
  5453. rs.Transparency = 1
  5454.  
  5455. rs.Size = Vector3.new(1, 1, 1)
  5456.  
  5457. local function getsnearme(studs)
  5458.  
  5459. local list = game.Workspace:GetChildren()
  5460.  
  5461. local targs = {}
  5462.  
  5463. for i = 1, #list do
  5464.  
  5465. local target = list[i]
  5466.  
  5467. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") then
  5468.  
  5469. if studs > (rs.Position - target.Torso.Position).magnitude then
  5470.  
  5471. if target ~= nil then
  5472.  
  5473. table.insert(targs, target)
  5474.  
  5475. end
  5476.  
  5477. elseif (rs.Position - target.Torso.Position).magnitude < 101 then
  5478.  
  5479. end
  5480.  
  5481. end
  5482.  
  5483. end
  5484.  
  5485. return targs
  5486.  
  5487. end
  5488.  
  5489. local f = getsnearme(size / 1.7)
  5490.  
  5491. local hxs = 0
  5492.  
  5493. for i, v in pairs(f) do
  5494.  
  5495. wait()
  5496.  
  5497. if v:FindFirstChild("Attack") then
  5498.  
  5499. if v:FindFirstChild("Blocking").Value == true then
  5500.  
  5501. v.BlockingLabel.Value = true
  5502.  
  5503. else
  5504.  
  5505. if not v:FindFirstChild("Team") or v:FindFirstChild("Team").Value ~= team.Value then
  5506.  
  5507. end
  5508.  
  5509. local dtd = math.floor(damage * atk.Value / v:FindFirstChild("Defense").Value)
  5510.  
  5511. if v:FindFirstChild("Team").Value ~= team.Value then
  5512.  
  5513. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  5514.  
  5515. end
  5516.  
  5517. dfm = 5
  5518.  
  5519. df = nil
  5520.  
  5521. wait()
  5522.  
  5523. if v:FindFirstChild("Team").Value ~= team.Value then
  5524.  
  5525. dfm = dtd
  5526.  
  5527. df = v:FindFirstChild("Head")
  5528.  
  5529. char.Humanoid.Health = char.Humanoid.Health + 3
  5530.  
  5531. hxs = hxs + 3
  5532.  
  5533. end
  5534.  
  5535. end
  5536.  
  5537. else
  5538.  
  5539. local dtd = math.floor(damage * atk.Value)
  5540.  
  5541. if v:FindFirstChild("Team").Value ~= team.Value then
  5542.  
  5543. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  5544.  
  5545. end
  5546.  
  5547. dfm = 5
  5548.  
  5549. df = nil
  5550.  
  5551. wait()
  5552.  
  5553. if v:FindFirstChild("Team").Value ~= team.Value then
  5554.  
  5555. dfm = dtd
  5556.  
  5557. df = v:FindFirstChild("Head")
  5558.  
  5559. char.Humanoid.Health = char.Humanoid.Health + 3
  5560.  
  5561. hxs = hxs + 3
  5562.  
  5563. end
  5564.  
  5565. end
  5566.  
  5567. end
  5568.  
  5569. if hxs > 0 then
  5570.  
  5571. HL(char.Head, hxs)
  5572.  
  5573. end
  5574.  
  5575. end
  5576.  
  5577. local function explode(cf, size, damage, delta, slow, tp)
  5578.  
  5579. mouse.TargetFilter = xd
  5580.  
  5581. local actd = true
  5582.  
  5583. local prt = Instance.new("Part", xd)
  5584.  
  5585. game.Debris:AddItem(prt, 4)
  5586.  
  5587. prt.Transparency = 1
  5588.  
  5589. prt.CanCollide = false
  5590.  
  5591. prt.Position = cf.p
  5592.  
  5593. prt.Size = Vector3.new(1.5, 1.5, 1.5)
  5594.  
  5595. prt.Touched:connect(function(part)
  5596.  
  5597. if part.CanCollide == true then
  5598.  
  5599. cf = prt.CFrame
  5600.  
  5601. prt:Destroy()
  5602.  
  5603. end
  5604.  
  5605. end)
  5606.  
  5607. wait(0.1)
  5608.  
  5609. local Outer = makepart(0.6, false, "Royal purple", Vector3.new(size, 1, size), cf, "SmoothPlastic", nil, 5, true)
  5610.  
  5611. local Inner = makepart(0.2, false, "Black", Vector3.new(1, 1.2, 1), cf * CFrame.new(0, 0.2, 0), "SmoothPlastic", nil, 5, true)
  5612.  
  5613. meshsomething(Outer, nil, nil, nil, "CylinderMesh")
  5614.  
  5615. meshsomething(Inner, nil, nil, nil, "CylinderMesh")
  5616.  
  5617. BFE(Outer, Vector3.new(size * 1.5, size * 1.5, size * 1.5))
  5618.  
  5619. BFE(p62, Vector3.new(10, 10, 10))
  5620.  
  5621. local function getsnearme(studs)
  5622.  
  5623. local list = game.Workspace:GetChildren()
  5624.  
  5625. local targs = {}
  5626.  
  5627. for i = 1, #list do
  5628.  
  5629. local target = list[i]
  5630.  
  5631. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") then
  5632.  
  5633. if studs > (Outer.Position - target.Torso.Position).magnitude then
  5634.  
  5635. if target ~= nil then
  5636.  
  5637. table.insert(targs, target)
  5638.  
  5639. end
  5640.  
  5641. elseif (Outer.Position - target.Torso.Position).magnitude < 101 then
  5642.  
  5643. end
  5644.  
  5645. end
  5646.  
  5647. end
  5648.  
  5649. return targs
  5650.  
  5651. end
  5652.  
  5653. local f = getsnearme(size / 1.7)
  5654.  
  5655. for i, v in pairs(f) do
  5656.  
  5657. if v:FindFirstChild("Attack") then
  5658.  
  5659. if v:FindFirstChild("Blocking").Value == true then
  5660.  
  5661. v.BlockingLabel.Value = true
  5662.  
  5663. elseif v:FindFirstChild("Team").Value ~= team.Value then
  5664.  
  5665. end
  5666.  
  5667. else
  5668.  
  5669. end
  5670.  
  5671. end
  5672.  
  5673. local crs = 0
  5674.  
  5675. game:GetService("RunService").RenderStepped:connect(function()
  5676.  
  5677. if Inner.Size.X < size then
  5678.  
  5679. crs = crs + delta
  5680.  
  5681. Inner.Size = Inner.Size:lerp(Vector3.new(crs, 1.2, crs), 0.2)
  5682.  
  5683. Inner.CFrame = cf * CFrame.new(0, 0.2, 0)
  5684.  
  5685. Outer.CFrame = cf
  5686.  
  5687. elseif actd == true then
  5688.  
  5689. actd = false
  5690.  
  5691. if tp ~= nil then
  5692.  
  5693. table.insert(PartsToTransparency, Inner)
  5694.  
  5695. table.insert(PartsToTransparency, Outer)
  5696.  
  5697. char.Torso.CFrame = cf * CFrame.new(0, 2, 0)
  5698.  
  5699. BFE(Inner, Vector3.new(30, 30, 30))
  5700.  
  5701. else
  5702.  
  5703. table.insert(PartsToTransparency, Inner)
  5704.  
  5705. table.insert(PartsToTransparency, Outer)
  5706.  
  5707. rle(cf, size, damage)
  5708.  
  5709. end
  5710.  
  5711. wait(0.1)
  5712.  
  5713. end
  5714.  
  5715. end)
  5716.  
  5717. end
  5718.  
  5719. function zskl()
  5720.  
  5721. if current == true and opend == true and stun.Value == false and energy > 19 and S1 == true and healingmode == false then
  5722.  
  5723. energy = energy - 20
  5724.  
  5725. S1T = 0
  5726.  
  5727. current = false
  5728.  
  5729. wait(0.05)
  5730.  
  5731. local cf = CFrame.new(0, -0.8, 1) * CFrame.Angles(math.rad(90), math.rad(180), math.rad(0))
  5732.  
  5733. makeorb = true
  5734.  
  5735. TARG1 = heal[4]
  5736.  
  5737. TARG2 = heal[3]
  5738.  
  5739. TARG3 = heal[2]
  5740.  
  5741. TARG4 = heal[6]
  5742.  
  5743. TARG5 = heal[5]
  5744.  
  5745. TARG6 = heal[1]
  5746.  
  5747. STARG = cf
  5748.  
  5749. wait(0.05)
  5750.  
  5751. TARG1 = heal[4]
  5752.  
  5753. TARG2 = heal[3]
  5754.  
  5755. TARG3 = heal[2]
  5756.  
  5757. TARG4 = heal[6]
  5758.  
  5759. TARG5 = heal[5]
  5760.  
  5761. TARG6 = heal[1]
  5762.  
  5763. STARG = cf
  5764.  
  5765. wait(0.05)
  5766.  
  5767. TARG1 = heal[4]
  5768.  
  5769. TARG2 = heal[3]
  5770.  
  5771. TARG3 = heal[2]
  5772.  
  5773. TARG4 = heal[6]
  5774.  
  5775. TARG5 = heal[5]
  5776.  
  5777. TARG6 = heal[1]
  5778.  
  5779. STARG = cf
  5780.  
  5781. wait(0.05)
  5782.  
  5783. TARG1 = heal[4]
  5784.  
  5785. TARG2 = heal[3]
  5786.  
  5787. TARG3 = heal[2]
  5788.  
  5789. TARG4 = heal[6]
  5790.  
  5791. TARG5 = heal[5]
  5792.  
  5793. TARG6 = heal[1]
  5794.  
  5795. STARG = cf
  5796.  
  5797. bfr = true
  5798.  
  5799. local FPSBOOST = 100 --player.FB.Value
  5800.  
  5801. local ndbst = tonumber(FPSBOOST) * 0.1
  5802.  
  5803. wait(0.3)
  5804.  
  5805. explode(CFrame.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z), 1, math.random(8, 9), 0.3 + ndbst, 0.3)
  5806.  
  5807. wait(0.3)
  5808.  
  5809. explode(CFrame.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z), 15, math.random(8, 9), 0.3 + ndbst, 0.3)
  5810.  
  5811. wait(0.3)
  5812.  
  5813. explode(CFrame.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z), 15, math.random(8, 9), 0.3 + ndbst, 0.3)
  5814.  
  5815. bfr = false
  5816.  
  5817. current = true
  5818.  
  5819. end
  5820.  
  5821. end
  5822.  
  5823. local r2d = false
  5824.  
  5825. local rb
  5826.  
  5827. local r = false
  5828.  
  5829. function xskl()
  5830.  
  5831. if current == true and opend == true and stun.Value == false and energy > 26 and S2 == true and healingmode == false then
  5832.  
  5833. energy = energy - 26
  5834.  
  5835. S2T = 0
  5836.  
  5837. current = false
  5838.  
  5839. wait(0.05)
  5840.  
  5841. wait()
  5842.  
  5843. local cf = CFrame.new(0, -0.8, 1) * CFrame.Angles(math.rad(90), math.rad(180), math.rad(0))
  5844.  
  5845. makeorb = true
  5846.  
  5847. TARG1 = heal[4]
  5848.  
  5849. TARG2 = heal[3]
  5850.  
  5851. TARG3 = heal[2]
  5852.  
  5853. TARG4 = heal[6]
  5854.  
  5855. TARG5 = heal[5]
  5856.  
  5857. TARG6 = heal[1]
  5858.  
  5859. STARG = cf
  5860.  
  5861. wait(0.05)
  5862.  
  5863. TARG1 = heal[4]
  5864.  
  5865. TARG2 = heal[3]
  5866.  
  5867. TARG3 = heal[2]
  5868.  
  5869. TARG4 = heal[6]
  5870.  
  5871. TARG5 = heal[5]
  5872.  
  5873. TARG6 = heal[1]
  5874.  
  5875. STARG = cf
  5876.  
  5877. wait(0.05)
  5878.  
  5879. TARG1 = heal[4]
  5880.  
  5881. TARG2 = heal[3]
  5882.  
  5883. TARG3 = heal[2]
  5884.  
  5885. TARG4 = heal[6]
  5886.  
  5887. TARG5 = heal[5]
  5888.  
  5889. TARG6 = heal[1]
  5890.  
  5891. STARG = cf
  5892.  
  5893. wait(0.05)
  5894.  
  5895. TARG1 = heal[4]
  5896.  
  5897. TARG2 = heal[3]
  5898.  
  5899. TARG3 = heal[2]
  5900.  
  5901. TARG4 = heal[6]
  5902.  
  5903. TARG5 = heal[5]
  5904.  
  5905. TARG6 = heal[1]
  5906.  
  5907. STARG = cf
  5908.  
  5909. bfr = true
  5910.  
  5911. wait(0.3)
  5912.  
  5913. local FPSBOOST = 100 --player.FB.Value
  5914.  
  5915. local ndbst = tonumber(FPSBOOST) * 0.1
  5916.  
  5917. explode(CFrame.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z), 50, math.random(18, 23), 0.5 + ndbst, 0.3)
  5918.  
  5919. wait(0.4)
  5920.  
  5921. bfr = false
  5922.  
  5923. current = true
  5924.  
  5925. end
  5926.  
  5927. end
  5928.  
  5929. function ma()
  5930.  
  5931. local f = Instance.new("Part", xd)
  5932.  
  5933. game.Debris:AddItem(f, 1.1)
  5934.  
  5935. f.TopSurface = "Smooth"
  5936.  
  5937. f.BottomSurface = "Smooth"
  5938.  
  5939. f.BrickColor = BrickColor.new("Lime green")
  5940.  
  5941. f.Size = Vector3.new(2, 2.4, 2)
  5942.  
  5943. f.CanCollide = false
  5944.  
  5945. f.Anchored = true
  5946.  
  5947. local fm = Instance.new("SpecialMesh", f)
  5948.  
  5949. fm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  5950.  
  5951. fm.Scale = Vector3.new(6, 1, 6)
  5952.  
  5953. f.CFrame = CFrame.new(char.B1.CFrame.X, char.B1.CFrame.Y + -3, char.B1.CFrame.Z)
  5954.  
  5955. for i = 0, 10 do
  5956.  
  5957. wait()
  5958.  
  5959. f.Transparency = f.Transparency + 0.1
  5960.  
  5961. end
  5962.  
  5963. end
  5964.  
  5965. game:GetService("RunService").RenderStepped:connect(function()
  5966.  
  5967. if r2d == true and mc.Value > 0.9 then
  5968.  
  5969. mc.Value = mc.Value - 0.15
  5970.  
  5971. end
  5972.  
  5973. if mc.Value < 1.1 and r2d == true then
  5974.  
  5975. mc.Value = 2
  5976.  
  5977. ma()
  5978.  
  5979. end
  5980.  
  5981. end)
  5982.  
  5983. game:GetService("RunService").RenderStepped:connect(function()
  5984.  
  5985. if r == true then
  5986.  
  5987. r = false
  5988.  
  5989. do
  5990.  
  5991. local l = Instance.new("Part", xd)
  5992.  
  5993. l.BrickColor = BrickColor.new("Forest green")
  5994.  
  5995. l.Size = Vector3.new(1, 1, 1)
  5996.  
  5997. l.Shape = "Ball"
  5998.  
  5999. l.TopSurface = "Smooth"
  6000.  
  6001. l.BottomSurface = "Smooth"
  6002.  
  6003. l.Material = "Neon"
  6004.  
  6005. l.CanCollide = false
  6006.  
  6007. l.Anchored = true
  6008.  
  6009. l.Transparency = 0
  6010.  
  6011. l.CFrame = rb
  6012.  
  6013. local dmg = true
  6014.  
  6015. local function getsnearme(studs)
  6016.  
  6017. local list = game.Workspace:GetChildren()
  6018.  
  6019. local targs = {}
  6020.  
  6021. for i = 1, #list do
  6022.  
  6023. local target = list[i]
  6024.  
  6025. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and studs > (target.Torso.Position - l.Position).magnitude and target ~= nil then
  6026.  
  6027. table.insert(targs, target)
  6028.  
  6029. end
  6030.  
  6031. end
  6032.  
  6033. return targs
  6034.  
  6035. end
  6036.  
  6037. local f = getsnearme(20)
  6038.  
  6039. for i, v in pairs(f) do
  6040.  
  6041. wait(0.1)
  6042.  
  6043. if v:FindFirstChild("Attack") then
  6044.  
  6045. if v:FindFirstChild("Blocking").Value == true then
  6046.  
  6047. v.BlockingLabel.Value = true
  6048.  
  6049. else
  6050.  
  6051. if v:FindFirstChild("Team") and v:FindFirstChild("Team").Value ~= team.Value then
  6052.  
  6053. v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.1
  6054.  
  6055. v:FindFirstChild("Attack").Value = v:FindFirstChild("Attack").Value - 0.1
  6056.  
  6057. end
  6058.  
  6059. local dtd = math.floor(math.random(12, 14) * atk.Value / v:FindFirstChild("Defense").Value)
  6060.  
  6061. if v:FindFirstChild("Team").Value ~= team.Value then
  6062.  
  6063. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  6064.  
  6065. end
  6066.  
  6067. dfm = 5
  6068.  
  6069. df = nil
  6070.  
  6071. wait()
  6072.  
  6073. if v:FindFirstChild("Team").Value ~= team.Value then
  6074.  
  6075. dfm = dtd
  6076.  
  6077. df = v:FindFirstChild("Head")
  6078.  
  6079. end
  6080.  
  6081. end
  6082.  
  6083. else
  6084.  
  6085. local dtd = math.floor(math.random(12, 14) * atk.Value)
  6086.  
  6087. if v:FindFirstChild("Team").Value ~= team.Value then
  6088.  
  6089. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  6090.  
  6091. end
  6092.  
  6093. dfm = 5
  6094.  
  6095. df = nil
  6096.  
  6097. wait()
  6098.  
  6099. if v:FindFirstChild("Team").Value ~= team.Value then
  6100.  
  6101. dfm = dtd
  6102.  
  6103. df = v:FindFirstChild("Head")
  6104.  
  6105. end
  6106.  
  6107. end
  6108.  
  6109. end
  6110.  
  6111. game.Debris:AddItem(l, 2)
  6112.  
  6113. sz = Vector3.new(120, 120, 120)
  6114.  
  6115. pl = l
  6116.  
  6117. for i = 0, 20 do
  6118.  
  6119. wait()
  6120.  
  6121. l.Transparency = l.Transparency + 0.05
  6122.  
  6123. end
  6124.  
  6125. end
  6126.  
  6127. end
  6128.  
  6129. end)
  6130.  
  6131. game:GetService("RunService").RenderStepped:connect(function()
  6132.  
  6133. if pl ~= nil and pl.Size ~= Vector3.new(40, 40, 40) then
  6134.  
  6135. pl.Size = pl.Size:lerp(Vector3.new(40, 40, 40), 0.05)
  6136.  
  6137. pl.CFrame = rb
  6138.  
  6139. end
  6140.  
  6141. end)
  6142.  
  6143. local spk, spkcf, spkm
  6144.  
  6145. local cf = Instance.new("CFrameValue", char)
  6146.  
  6147. game:GetService("RunService").RenderStepped:connect(function()
  6148.  
  6149. if spk ~= nil and spkcf ~= nil and spkm ~= nil then
  6150.  
  6151. spk.Size = spk.Size:lerp(Vector3.new(8.02, 15, 9.39), 0.05)
  6152.  
  6153. spk.CFrame = cf
  6154.  
  6155. spkm.Scale = spkm.Scale:lerp(Vector3.new(10, 10, 10), 0.05)
  6156.  
  6157. end
  6158.  
  6159. end)
  6160.  
  6161. function cskl()
  6162.  
  6163. if (mouse.Hit.p - char.HumanoidRootPart.Position).magnitude < 60 then
  6164.  
  6165. if current == true and opend == true and stun.Value == false and energy > 25 and S3 == true and healingmode == false then
  6166.  
  6167. energy = energy - 26
  6168.  
  6169. S3T = 0
  6170.  
  6171. current = false
  6172.  
  6173. wait(0.05)
  6174.  
  6175. wait()
  6176.  
  6177. local cf = CFrame.new(0, -0.8, 1) * CFrame.Angles(math.rad(90), math.rad(180), math.rad(0))
  6178.  
  6179. makeorb = true
  6180.  
  6181. TARG1 = heal[4]
  6182.  
  6183. TARG2 = heal[3]
  6184.  
  6185. TARG3 = heal[2]
  6186.  
  6187. TARG4 = heal[6]
  6188.  
  6189. TARG5 = heal[5]
  6190.  
  6191. TARG6 = heal[1]
  6192.  
  6193. STARG = cf
  6194.  
  6195. bfr = true
  6196.  
  6197. local FPSBOOST = 100 --player.FB.Value
  6198.  
  6199. local ndbst = tonumber(FPSBOOST) * 0.1
  6200.  
  6201. explode(CFrame.new(mouse.Hit.p.X, mouse.Hit.p.Y, mouse.Hit.p.Z), 10, nil, 0.2 + ndbst, nil, true)
  6202.  
  6203. wait(0.4)
  6204.  
  6205. wait(0.05)
  6206.  
  6207. TARG1 = heal[4]
  6208.  
  6209. TARG2 = heal[3]
  6210.  
  6211. TARG3 = heal[2]
  6212.  
  6213. TARG4 = heal[6]
  6214.  
  6215. TARG5 = heal[5]
  6216.  
  6217. TARG6 = heal[1]
  6218.  
  6219. STARG = cf
  6220.  
  6221. wait(0.05)
  6222.  
  6223. TARG1 = heal[4]
  6224.  
  6225. TARG2 = heal[3]
  6226.  
  6227. TARG3 = heal[2]
  6228.  
  6229. TARG4 = heal[6]
  6230.  
  6231. TARG5 = heal[5]
  6232.  
  6233. TARG6 = heal[1]
  6234.  
  6235. STARG = cf
  6236.  
  6237. wait(0.05)
  6238.  
  6239. TARG1 = heal[4]
  6240.  
  6241. TARG2 = heal[3]
  6242.  
  6243. TARG3 = heal[2]
  6244.  
  6245. TARG4 = heal[6]
  6246.  
  6247. TARG5 = heal[5]
  6248.  
  6249. TARG6 = heal[1]
  6250.  
  6251. STARG = cf
  6252.  
  6253. bfr = false
  6254.  
  6255. current = true
  6256.  
  6257. end
  6258.  
  6259. else
  6260.  
  6261. f3l.Text = "Too Far!"
  6262.  
  6263. wait(1)
  6264.  
  6265. f3l.Text = "[C] Dark Transportation"
  6266.  
  6267. end
  6268.  
  6269. end
  6270.  
  6271. local ttl, cfr, ttl2, cfr2
  6272.  
  6273. game:GetService("RunService").RenderStepped:connect(function()
  6274.  
  6275. if ttl ~= nil then
  6276.  
  6277. ttl.CFrame = ttl.CFrame:lerp(cfr, 0.2)
  6278.  
  6279. end
  6280.  
  6281. end)
  6282.  
  6283. game:GetService("RunService").RenderStepped:connect(function()
  6284.  
  6285. if ttl2 ~= nil then
  6286.  
  6287. ttl2.CFrame = ttl2.CFrame:lerp(cfr2, 0.005)
  6288.  
  6289. end
  6290.  
  6291. end)
  6292.  
  6293. function burst(crcf, crc1, crc2)
  6294.  
  6295. local function getsnearme(studs)
  6296.  
  6297. local list = game.Workspace:GetChildren()
  6298.  
  6299. local targs = {}
  6300.  
  6301. for i = 1, #list do
  6302.  
  6303. local target = list[i]
  6304.  
  6305. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and target:FindFirstChild("Attack") then
  6306.  
  6307. if studs > (crcf.Position - target.Torso.Position).magnitude then
  6308.  
  6309. if target ~= nil then
  6310.  
  6311. table.insert(targs, target)
  6312.  
  6313. end
  6314.  
  6315. elseif (crcf.Position - target.Torso.Position).magnitude < 101 then
  6316.  
  6317. end
  6318.  
  6319. end
  6320.  
  6321. end
  6322.  
  6323. return targs
  6324.  
  6325. end
  6326.  
  6327. local cfz = getsnearme(osr + 50)
  6328.  
  6329. for i, v in pairs(cfz) do
  6330.  
  6331. wait()
  6332.  
  6333. if v:FindFirstChild("Attack") then
  6334.  
  6335. if v:FindFirstChild("Blocking").Value == true then
  6336.  
  6337. v.BlockingLabel.Value = true
  6338.  
  6339. else
  6340.  
  6341. if not v:FindFirstChild("Team") or v:FindFirstChild("Team").Value ~= team.Value then
  6342.  
  6343. end
  6344.  
  6345. local dtd = math.floor(20 * atk.Value / v:FindFirstChild("Defense").Value)
  6346.  
  6347. if v:FindFirstChild("Team").Value ~= team.Value then
  6348.  
  6349. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  6350.  
  6351. v.Stunned.Value = true
  6352.  
  6353. end
  6354.  
  6355. dfm = 5
  6356.  
  6357. df = nil
  6358.  
  6359. wait()
  6360.  
  6361. if v:FindFirstChild("Team").Value ~= team.Value then
  6362.  
  6363. dfm = dtd
  6364.  
  6365. df = v:FindFirstChild("Head")
  6366.  
  6367. end
  6368.  
  6369. end
  6370.  
  6371. else
  6372.  
  6373. local dtd = math.floor(20 * atk.Value)
  6374.  
  6375. if v:FindFirstChild("Team").Value ~= team.Value then
  6376.  
  6377. v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - dtd
  6378.  
  6379. end
  6380.  
  6381. dfm = 5
  6382.  
  6383. df = nil
  6384.  
  6385. wait()
  6386.  
  6387. if v:FindFirstChild("Team").Value ~= team.Value then
  6388.  
  6389. dfm = dtd
  6390.  
  6391. df = v:FindFirstChild("Head")
  6392.  
  6393. end
  6394.  
  6395. end
  6396.  
  6397. end
  6398.  
  6399. bh = false
  6400.  
  6401. osr = 5
  6402.  
  6403. table.insert(PartsToTransparency, crc1)
  6404.  
  6405. table.insert(PartsToTransparency, crc2)
  6406.  
  6407. table.insert(PartsToTransparency, crcf)
  6408.  
  6409. current = true
  6410.  
  6411. skl = false
  6412.  
  6413. BFE(crcf, Vector3.new(70, 70, 70), CFrame.new(0, 0, 0))
  6414.  
  6415. wait(0.5)
  6416.  
  6417. crc1:Destroy()
  6418.  
  6419. crcf:Destroy()
  6420.  
  6421. crc2:Destroy()
  6422.  
  6423. end
  6424.  
  6425. function vskl()
  6426.  
  6427. if current == true and opend == true and stun.Value == false and energy > 36 and S4 == true and healingmode == false then
  6428.  
  6429. current = false
  6430.  
  6431. skl = true
  6432.  
  6433. do
  6434.  
  6435. local act = true
  6436.  
  6437. wait(0.05)
  6438.  
  6439. S4T = 0
  6440.  
  6441. energy = energy - 37
  6442.  
  6443. wait()
  6444.  
  6445. local cf = CFrame.new(0, -0.8, 1) * CFrame.Angles(math.rad(90), math.rad(180), math.rad(0))
  6446.  
  6447. char.Humanoid.WalkSpeed = 0
  6448.  
  6449. TARG1 = SK4[6]
  6450.  
  6451. TARG2 = SK4[5]
  6452.  
  6453. TARG3 = SK4[4]
  6454.  
  6455. TARG4 = SK4[3]
  6456.  
  6457. TARG5 = SK4[2]
  6458.  
  6459. TARG6 = SK4[1]
  6460.  
  6461. STARG = cf
  6462.  
  6463. wait(0.05)
  6464.  
  6465. TARG1 = SK4[6]
  6466.  
  6467. TARG2 = SK4[5]
  6468.  
  6469. TARG3 = SK4[4]
  6470.  
  6471. TARG4 = SK4[3]
  6472.  
  6473. TARG5 = SK4[2]
  6474.  
  6475. TARG6 = SK4[1]
  6476.  
  6477. STARG = cf
  6478.  
  6479. wait(0.05)
  6480.  
  6481. TARG1 = SK4[6]
  6482.  
  6483. TARG2 = SK4[5]
  6484.  
  6485. TARG3 = SK4[4]
  6486.  
  6487. TARG4 = SK4[3]
  6488.  
  6489. TARG5 = SK4[2]
  6490.  
  6491. TARG6 = SK4[1]
  6492.  
  6493. STARG = cf
  6494.  
  6495. wait(0.05)
  6496.  
  6497. TARG1 = SK4[6]
  6498.  
  6499. TARG2 = SK4[5]
  6500.  
  6501. TARG3 = SK4[4]
  6502.  
  6503. TARG4 = SK4[3]
  6504.  
  6505. TARG5 = SK4[2]
  6506.  
  6507. TARG6 = SK4[1]
  6508.  
  6509. STARG = cf
  6510.  
  6511. wait(0.25)
  6512.  
  6513. BFE(p53, Vector3.new(15, 15, 15), CFrame.new(0, 3, 0))
  6514.  
  6515. local debs = 35
  6516.  
  6517. bh = true
  6518.  
  6519. local crcf = makepart(0, false, "Really black", Vector3.new(5, 5, 5), char.HumanoidRootPart.CFrame * CFrame.new(0, 5, -50) * CFrame.Angles(math.rad(90), math.rad(90), 0), "Neon", "Ball", debs, true)
  6520.  
  6521. pxo = crcf
  6522.  
  6523. BFE(crcf, Vector3.new(70, 70, 70), CFrame.new(0, 0, 0))
  6524.  
  6525. local crc1 = makepart(0.2, false, "Really black", Vector3.new(0.2, 40.91, 40.94), char.HumanoidRootPart.CFrame * CFrame.new(0, 5, -50) * CFrame.Angles(math.rad(90), math.rad(90), 0), "Neon", nil, debs, true)
  6526.  
  6527. local x1 = meshsomething(crc1, nil, nil, Vector3.new(1, 1, 1), nil)
  6528.  
  6529. x1.MeshType = "Sphere"
  6530.  
  6531. local crc2 = makepart(0.4, false, "Really black", Vector3.new(5.07, 50.01, 50.06), char.HumanoidRootPart.CFrame * CFrame.new(0, 5, -50) * CFrame.Angles(math.rad(90), math.rad(90), 0), "Neon", nil, debs, true)
  6532.  
  6533. local x2 = meshsomething(crc2, nil, nil, Vector3.new(1, 1, 1), nil)
  6534.  
  6535. x2.MeshType = "Sphere"
  6536.  
  6537. local function getsnearme(studs)
  6538.  
  6539. local list = game.Workspace:GetChildren()
  6540.  
  6541. local targs = {}
  6542.  
  6543. for i = 1, #list do
  6544.  
  6545. local target = list[i]
  6546.  
  6547. if target.ClassName == "Model" and target.Name ~= player.Name and target:FindFirstChild("Humanoid") and target:FindFirstChild("Torso") and target:FindFirstChild("Attack") then
  6548.  
  6549. if studs > (crcf.Position - target.Torso.Position).magnitude then
  6550.  
  6551. if target ~= nil then
  6552.  
  6553. table.insert(targs, target)
  6554.  
  6555. end
  6556.  
  6557. elseif (crcf.Position - target.Torso.Position).magnitude < 101 then
  6558.  
  6559. end
  6560.  
  6561. end
  6562.  
  6563. end
  6564.  
  6565. return targs
  6566.  
  6567. end
  6568.  
  6569. local xr = game:GetService("RunService").Stepped:Wait()
  6570.  
  6571. game:GetService("RunService").Stepped:connect(function()
  6572.  
  6573. wait()
  6574.  
  6575. if act == true then
  6576.  
  6577. wait()
  6578.  
  6579. crcf.Size = crcf.Size:lerp(Vector3.new(osr, osr, osr), 0.05)
  6580.  
  6581. crcf.CFrame = crc1.CFrame
  6582.  
  6583. end
  6584.  
  6585. end)
  6586.  
  6587. wait(0.3)
  6588.  
  6589. while wait() do
  6590.  
  6591. if act == true then
  6592.  
  6593. crc1.CFrame = crc1.CFrame * CFrame.fromEulerAnglesXYZ(0.05, 0, 0)
  6594.  
  6595. crc2.CFrame = crc2.CFrame * CFrame.fromEulerAnglesXYZ(0.05, 0, 0)
  6596.  
  6597. if osr < 35 then
  6598.  
  6599. local FPSBOOST = 100 --player.FB.Value
  6600.  
  6601. local ndbst = tonumber(FPSBOOST) * 0.2
  6602.  
  6603. osr = osr + 0.35 + ndbst
  6604.  
  6605. else
  6606.  
  6607. act = false
  6608.  
  6609. bh = false
  6610.  
  6611. burst(crcf, crc1, crc2)
  6612.  
  6613. end
  6614.  
  6615. local nearblackhole = getsnearme(osr + 30)
  6616.  
  6617. for i, v in pairs(nearblackhole) do
  6618.  
  6619. local ray = Ray.new(crcf.CFrame.p, (v:FindFirstChild("Torso").CFrame.p - crcf.CFrame.p).unit * 950)
  6620.  
  6621. local part, position = workspace:FindPartOnRayWithIgnoreList(ray, ignore, false, false)
  6622.  
  6623. local distance = (crcf.CFrame.p - position).magnitude
  6624.  
  6625. local distance = (crcf.CFrame.p - position).magnitude
  6626.  
  6627. local CF = CFrame.new(crcf.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  6628.  
  6629. local sl = CF.lookVector
  6630.  
  6631. v:FindFirstChild("Torso").Velocity = sl * -45
  6632.  
  6633. end
  6634.  
  6635. end
  6636.  
  6637. end
  6638.  
  6639. end
  6640.  
  6641. end
  6642.  
  6643. end
  6644. game:GetService("RunService").RenderStepped:connect(function()--game.Lighting.ChatRdy.Changed:connect(function()
  6645.  
  6646. --if game.Lighting.ChatRdy.Value == true then
  6647.  
  6648. if energy < 100 then
  6649.  
  6650. energy = energy + 5
  6651.  
  6652. end
  6653.  
  6654. if S1T < 14 then
  6655.  
  6656. S1T = S1T + 3
  6657.  
  6658. S1 = false
  6659.  
  6660. end
  6661.  
  6662. if 14 > S2T then
  6663.  
  6664. S2T = S2T + 2.01
  6665.  
  6666. S2 = false
  6667.  
  6668. end
  6669.  
  6670. if 14 > S3T then
  6671.  
  6672. S3T = S3T + 1.5
  6673.  
  6674. S3 = false
  6675.  
  6676. end
  6677.  
  6678. if S4T < 29 then
  6679.  
  6680. S4T = S4T + 1
  6681.  
  6682. end
  6683.  
  6684. --end
  6685.  
  6686. end)
  6687.  
  6688. local UserInputService = game:GetService("UserInputService")
  6689.  
  6690. UserInputService.InputBegan:connect(function(i, g)
  6691.  
  6692. if i.UserInputType == Enum.UserInputType.Gamepad1 then
  6693.  
  6694. local keyPressed = i.KeyCode
  6695.  
  6696. if keyPressed == Enum.KeyCode.DPadLeft then
  6697.  
  6698. zskl()
  6699.  
  6700. elseif keyPressed == Enum.KeyCode.DPadUp then
  6701.  
  6702. xskl()
  6703.  
  6704. elseif keyPressed == Enum.KeyCode.DPadRight then
  6705.  
  6706. cskl()
  6707.  
  6708. elseif keyPressed == Enum.KeyCode.DPadDown then
  6709.  
  6710. vskl()
  6711.  
  6712. end
  6713.  
  6714. end
  6715.  
  6716. if i.UserInputType == Enum.UserInputType.Keyboard then
  6717.  
  6718. local keyPressed = i.KeyCode
  6719.  
  6720. if keyPressed == Enum.KeyCode.Z then
  6721.  
  6722. zskl()
  6723.  
  6724. elseif keyPressed == Enum.KeyCode.X then
  6725.  
  6726. xskl()
  6727.  
  6728. elseif keyPressed == Enum.KeyCode.C then
  6729.  
  6730. cskl()
  6731.  
  6732. elseif keyPressed == Enum.KeyCode.V then
  6733.  
  6734. vskl()
  6735.  
  6736. end
  6737.  
  6738. end
  6739.  
  6740. end)
  6741.  
  6742. local Speed = 0.2
  6743.  
  6744. local lspeed = 0.08
  6745.  
  6746. game:GetService("RunService").RenderStepped:connect(function()
  6747.  
  6748. if Vector3.new(char.Torso.Velocity.X, 0, char.Torso.Velocity.Z).magnitude > 2 then
  6749.  
  6750. IdleAndWalk = true
  6751.  
  6752. else
  6753.  
  6754. IdleAndWalk = false
  6755.  
  6756. end
  6757.  
  6758. if TARG4 ~= nil then
  6759.  
  6760. rl.C0 = rl.C0:lerp(TARG4, lspeed)
  6761.  
  6762. end
  6763.  
  6764. if TARG5 ~= nil then
  6765.  
  6766. ll.C0 = ll.C0:lerp(TARG5, lspeed)
  6767.  
  6768. end
  6769.  
  6770. if TARG3 ~= nil then
  6771.  
  6772. nc.C0 = nc.C0:lerp(TARG3, lspeed)
  6773.  
  6774. end
  6775.  
  6776. if TARG1 ~= nil then
  6777.  
  6778. w3.C0 = w3.C0:lerp(TARG1, Speed)
  6779.  
  6780. end
  6781.  
  6782. if TARG2 ~= nil then
  6783.  
  6784. w4.C0 = w4.C0:lerp(TARG2, Speed)
  6785.  
  6786. end
  6787.  
  6788. if TARG6 ~= nil then
  6789.  
  6790. ts.C0 = ts.C0:lerp(TARG6, Speed)
  6791.  
  6792. end
  6793.  
  6794. if STARG ~= nil then
  6795.  
  6796. SWELD.C0 = SWELD.C0:lerp(STARG, Speed)
  6797.  
  6798. end
  6799.  
  6800. if TARG7 ~= nil and obj ~= nil then
  6801.  
  6802. obj.Scale = obj.Scale:lerp(TARG7, 0.05)
  6803.  
  6804. end
  6805.  
  6806. if TARG8 ~= nil and obj2 ~= nil then
  6807.  
  6808. obj2.Size = obj2.Size:lerp(TARG8, 0.4)
  6809.  
  6810. obj2.CFrame = char.Torso.CFrame * CFrame.new(0, -2.5, 0)
  6811.  
  6812. end
  6813.  
  6814. if TARG10 ~= nil and obj3 ~= nil and TARG11 ~= nil then
  6815.  
  6816. obj3.Size = obj3.Size:lerp(TARG10, 0.05)
  6817.  
  6818. obj3.CFrame = char.Torso.CFrame * CFrame.new(0, -2.5, 0) * TARG11
  6819.  
  6820. end
  6821.  
  6822. if TARG10 ~= nil and obj3 ~= nil and obj3.Transparency ~= 1 then
  6823.  
  6824. obj2.Transparency = obj2.Transparency + 0.05
  6825.  
  6826. obj3.Transparency = obj3.Transparency + 0.05
  6827.  
  6828. wait(0.1)
  6829.  
  6830. end
  6831.  
  6832. if char.Humanoid.Jump == true then
  6833.  
  6834. gd.Value = true
  6835.  
  6836. else
  6837.  
  6838. gd.Value = false
  6839.  
  6840. end
  6841.  
  6842. if not (energy < 100) or current == true then
  6843.  
  6844. end
  6845.  
  6846. for i = 1, #parts do
  6847.  
  6848. local Part = parts[i]
  6849.  
  6850. Part.Size = Part.Size:lerp(Vector3.new(6, 32, 7), 0.05)
  6851.  
  6852. for x = 1, #poses do
  6853.  
  6854. Part.CFrame = poses[i]
  6855.  
  6856. end
  6857.  
  6858. end
  6859.  
  6860. if blt.Value < 99 and bl.Value == false and stun.Value == false then
  6861.  
  6862. blt.Value = blt.Value + 0.03
  6863.  
  6864. end
  6865.  
  6866. if bl.Value == true and blt.Value < 5 then
  6867.  
  6868. bl.Value = false
  6869.  
  6870. current = true
  6871.  
  6872. skl = false
  6873.  
  6874. end
  6875.  
  6876. if posd.Value == true and 0 < pt.Value then
  6877.  
  6878. pt.Value = pt.Value - 0.02
  6879.  
  6880. char.Humanoid.Health = char.Humanoid.Health - 0.11
  6881.  
  6882. end
  6883.  
  6884. if 1 > pt.Value then
  6885.  
  6886. posd.Value = false
  6887.  
  6888. end
  6889.  
  6890. if bl.Value == true then
  6891.  
  6892. blt.Value = blt.Value - 0.5
  6893.  
  6894. end
  6895.  
  6896. if 0 < atkt.Value then
  6897.  
  6898. atkt.Value = atkt.Value - 0.02
  6899.  
  6900. else
  6901.  
  6902. atk.Value = 1.1
  6903.  
  6904. end
  6905.  
  6906. if 0 < deft.Value then
  6907.  
  6908. deft.Value = deft.Value - 0.02
  6909.  
  6910. else
  6911.  
  6912. def.Value = 0.9
  6913.  
  6914. end
  6915.  
  6916. if 0 < spdt.Value then
  6917.  
  6918. spdt.Value = spdt.Value - 0.02
  6919.  
  6920. else
  6921.  
  6922. wait()
  6923.  
  6924. if 1 > spdt.Value then
  6925.  
  6926. spd.Value = 1
  6927.  
  6928. end
  6929.  
  6930. end
  6931.  
  6932. local DV2 = S1T / S1TF
  6933.  
  6934. local initX6 = f1.Size.X.Scale
  6935.  
  6936. f1f:TweenSize(UDim2.new(initX6 * DV2 * 1.665, 0, 1, 0), "In", "Linear", 1)
  6937.  
  6938. if S1T < 14 then
  6939.  
  6940. S1 = false
  6941.  
  6942. else
  6943.  
  6944. S1 = true
  6945.  
  6946. end
  6947.  
  6948. if S1T == 14 then
  6949.  
  6950. S1 = true
  6951.  
  6952. end
  6953.  
  6954. local DV2 = S2T / S2TF
  6955.  
  6956. local initX6 = f2.Size.X.Scale
  6957.  
  6958. f2f:TweenSize(UDim2.new(initX6 * DV2 * 3.566, 0, 1, 0), "In", "Linear", 1)
  6959.  
  6960. if 14 > S2T then
  6961.  
  6962. S2 = false
  6963.  
  6964. else
  6965.  
  6966. S2 = true
  6967.  
  6968. end
  6969.  
  6970. if S2T == 15 then
  6971.  
  6972. S2 = true
  6973.  
  6974. end
  6975.  
  6976. local DV2 = S3T / S3TF
  6977.  
  6978. local initX6 = f3.Size.X.Scale
  6979.  
  6980. f3f:TweenSize(UDim2.new(initX6 * DV2 * 2.855, 0, 1, 0), "In", "Linear", 1)
  6981.  
  6982. if 14 > S3T then
  6983.  
  6984. S3 = false
  6985.  
  6986. else
  6987.  
  6988. S3 = true
  6989.  
  6990. end
  6991.  
  6992. if S3T == 15 then
  6993.  
  6994. S3 = true
  6995.  
  6996. end
  6997.  
  6998. local DV2 = S4T / S4TF
  6999.  
  7000. local initX6 = f4.Size.X.Scale
  7001.  
  7002. f4f:TweenSize(UDim2.new(initX6 * DV2 * 3.45, 0, 1, 0), "In", "Linear", 1)
  7003.  
  7004. if S4T < 29 then
  7005.  
  7006. S4 = false
  7007.  
  7008. else
  7009.  
  7010. S4 = true
  7011.  
  7012. end
  7013.  
  7014. if S4T == 30 then
  7015.  
  7016. S4 = true
  7017.  
  7018. end
  7019.  
  7020. end)
  7021.  
  7022. satk = atk.Value
  7023.  
  7024. sdef = def.Value
  7025.  
  7026. sspd = spd.Value
  7027.  
  7028. atk.Changed:connect(function()
  7029.  
  7030. if satk > atk.Value then
  7031.  
  7032. atkt.Value = atkt.Value + 4
  7033.  
  7034. makeui(Color3.new(255, 0, 0), "-Damage")
  7035.  
  7036. satk = atk.Value
  7037.  
  7038. else
  7039.  
  7040. atkt.Value = atkt.Value + 4
  7041.  
  7042. makeui(Color3.new(255, 0, 0), "+Damage")
  7043.  
  7044. satk = atk.Value
  7045.  
  7046. end
  7047.  
  7048. end)
  7049.  
  7050. posd.Changed:connect(function()
  7051.  
  7052. if posd.Value == false then
  7053.  
  7054. makeui(Color3.new(255, 0, 0), "-Poison")
  7055.  
  7056. else
  7057.  
  7058. makeui(Color3.new(255, 0, 0), "+Poison")
  7059.  
  7060. end
  7061.  
  7062. end)
  7063.  
  7064. def.Changed:connect(function()
  7065.  
  7066. if sdef > def.Value then
  7067.  
  7068. deft.Value = deft.Value + 4
  7069.  
  7070. makeui(Color3.new(0, 0, 255), "-Defense")
  7071.  
  7072. sdef = def.Value
  7073.  
  7074. else
  7075.  
  7076. deft.Value = deft.Value + 4
  7077.  
  7078. makeui(Color3.new(0, 0, 255), "+Defense")
  7079.  
  7080. sdef = def.Value
  7081.  
  7082. end
  7083.  
  7084. end)
  7085.  
  7086. spd.Changed:connect(function()
  7087.  
  7088. if sspd > spd.Value then
  7089.  
  7090. spdt.Value = spdt.Value + 4
  7091.  
  7092. makeui(Color3.new(0, 255, 0), "-Speed")
  7093.  
  7094. sspd = spd.Value
  7095.  
  7096. else
  7097.  
  7098. spdt.Value = spdt.Value + 4
  7099.  
  7100. makeui(Color3.new(0, 255, 0), "+Speed")
  7101.  
  7102. sspd = spd.Value
  7103.  
  7104. end
  7105.  
  7106. end)
  7107.  
  7108. bll.Changed:connect(function()
  7109.  
  7110. if bll.Value == true then
  7111.  
  7112. local c = Instance.new("Part", xd)
  7113.  
  7114. c.Anchored = true
  7115.  
  7116. c.CanCollide = false
  7117.  
  7118. c.BrickColor = BrickColor.new("Medium stone grey")
  7119.  
  7120. c.Shape = "Ball"
  7121.  
  7122. c.Size = Vector3.new(1, 1, 1)
  7123.  
  7124. c.CFrame = char.Torso.CFrame
  7125.  
  7126. c.TopSurface = "Smooth"
  7127.  
  7128. c.BottomSurface = "Smooth"
  7129.  
  7130. c.Transparency = 0.1
  7131.  
  7132. local v = Instance.new("Part", xd)
  7133.  
  7134. v.Anchored = true
  7135.  
  7136. v.CanCollide = false
  7137.  
  7138. v.BrickColor = BrickColor.new("Medium stone grey")
  7139.  
  7140. v.Size = Vector3.new(1, 1, 1)
  7141.  
  7142. v.CFrame = char.Torso.CFrame
  7143.  
  7144. v.TopSurface = "Smooth"
  7145.  
  7146. v.BottomSurface = "Smooth"
  7147.  
  7148. v.Transparency = 0.1
  7149.  
  7150. obj2 = c
  7151.  
  7152. TARG8 = Vector3.new(30, 30, 30)
  7153.  
  7154. obj3 = v
  7155.  
  7156. TARG10 = Vector3.new(15, 21, 15)
  7157.  
  7158. TARG11 = CFrame.new(0, 0, 0)
  7159.  
  7160. makeui(BrickColor.new("Bright bluish green").Color, "Blocked!")
  7161.  
  7162. bll.Value = false
  7163.  
  7164. end
  7165.  
  7166. end)
  7167.  
  7168. stun.Changed:connect(function()
  7169.  
  7170. if stun.Value == true then
  7171.  
  7172. makeui(Color3.new(255, 255, 0), "+Stunned")
  7173.  
  7174. wait(2)
  7175.  
  7176. if opend == true then
  7177.  
  7178. stun.Value = false
  7179.  
  7180. end
  7181.  
  7182. end
  7183.  
  7184. if stun.Value == false then
  7185.  
  7186. makeui(Color3.new(255, 255, 0), "-Stunned")
  7187.  
  7188. end
  7189.  
  7190. end)
  7191.  
  7192. table.insert(ignore, char)
  7193.  
  7194. local pja = true
  7195.  
  7196. while wait() do
  7197.  
  7198. wait()
  7199.  
  7200. for i, v in pairs(xd:GetChildren()) do
  7201.  
  7202. table.insert(ignore, v)
  7203.  
  7204. end
  7205.  
  7206. for i, v in pairs(player.Character:GetChildren()) do
  7207.  
  7208. if v.ClassName == "Part" then
  7209.  
  7210. table.insert(ignore, v)
  7211.  
  7212. end
  7213.  
  7214. end
  7215.  
  7216. local iced = 0
  7217.  
  7218. for i, v in pairs(char.Torso:GetChildren()) do
  7219.  
  7220. if v.ClassName == "Part" then
  7221.  
  7222. iced = iced + 1
  7223.  
  7224. end
  7225.  
  7226. end
  7227.  
  7228. if iced > 4 then
  7229.  
  7230. iced = 4
  7231.  
  7232. end
  7233.  
  7234. local iscp = iced * 0.1
  7235.  
  7236. local spdt = spd.Value - iscp
  7237.  
  7238. fa.Text = "Attack : " .. tostring(atk.Value * 100) .. "%"
  7239.  
  7240. fa2.Text = "Speed : " .. tostring(spdt * 100) .. "%"
  7241.  
  7242. fa3.Text = "Defense : " .. tostring(def.Value * 100) .. "%"
  7243.  
  7244. local initX5 = f5.Size.X.Scale
  7245.  
  7246. local maxhp = char.Humanoid.MaxHealth
  7247.  
  7248. local hp = char.Humanoid.Health
  7249.  
  7250. local Pie = hp / maxhp
  7251.  
  7252. f5f:TweenSize(UDim2.new(initX5 * Pie * 3.33, 0, 1, 0), "In", "Linear", 1)
  7253.  
  7254. local DV1 = energy / 100
  7255.  
  7256. local initX6 = f6.Size.X.Scale
  7257.  
  7258. f6f:TweenSize(UDim2.new(initX6 * DV1 * 3.33, 0, 1, 0), "In", "Linear", 1)
  7259.  
  7260. if opend == true and current == true and idleq == false then
  7261.  
  7262. if stun.Value == true then
  7263.  
  7264. TARG1 = stunned[3]
  7265.  
  7266. TARG2 = stunned[2]
  7267.  
  7268. TARG3 = stunned[1]
  7269.  
  7270. TARG4 = stunned[5]
  7271.  
  7272. TARG5 = stunned[4]
  7273.  
  7274. TARG6 = stunned[6]
  7275.  
  7276. char.Humanoid.WalkSpeed = 0
  7277.  
  7278. end
  7279.  
  7280. if stun.Value == true then
  7281.  
  7282. char.Humanoid.JumpPower = 0
  7283.  
  7284. else
  7285.  
  7286. char.Humanoid.JumpPower = 50
  7287.  
  7288. end
  7289.  
  7290. if stun.Value == false and skl == false then
  7291.  
  7292. local iced = 0
  7293.  
  7294. for i, v in pairs(char.Torso:GetChildren()) do
  7295.  
  7296. if v.ClassName == "Part" then
  7297.  
  7298. iced = iced + 1
  7299.  
  7300. end
  7301.  
  7302. end
  7303.  
  7304. if iced > 4 then
  7305.  
  7306. iced = 4
  7307.  
  7308. end
  7309.  
  7310. local iscp = iced * 0.1
  7311.  
  7312. local fspeed = spd.Value - iscp
  7313.  
  7314. char.Humanoid.WalkSpeed = 16 * fspeed
  7315.  
  7316. end
  7317.  
  7318. if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then
  7319.  
  7320. pja = true
  7321.  
  7322. TARG1 = jump[3]
  7323.  
  7324. TARG2 = jump[2]
  7325.  
  7326. TARG3 = jump[1]
  7327.  
  7328. TARG4 = jump[5]
  7329.  
  7330. TARG5 = jump[4]
  7331.  
  7332. TARG6 = CFrame.new(0, 0, 0)
  7333.  
  7334. if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then
  7335.  
  7336. wait(0.05)
  7337.  
  7338. end
  7339.  
  7340. if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then
  7341.  
  7342. TARG1 = jump[3]
  7343.  
  7344. TARG2 = jump[2]
  7345.  
  7346. TARG3 = jump[1]
  7347.  
  7348. TARG4 = jump[5]
  7349.  
  7350. TARG5 = jump[4]
  7351.  
  7352. TARG6 = CFrame.new(0, 0, 0)
  7353.  
  7354. end
  7355.  
  7356. if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then
  7357.  
  7358. wait(0.05)
  7359.  
  7360. end
  7361.  
  7362. if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then
  7363.  
  7364. TARG1 = jump[3]
  7365.  
  7366. TARG2 = jump[2]
  7367.  
  7368. TARG3 = jump[1]
  7369.  
  7370. TARG4 = jump[5]
  7371.  
  7372. TARG5 = jump[4]
  7373.  
  7374. TARG6 = CFrame.new(0, 0, 0)
  7375.  
  7376. end
  7377.  
  7378. if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then
  7379.  
  7380. wait(0.05)
  7381.  
  7382. end
  7383.  
  7384. if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then
  7385.  
  7386. TARG1 = jump[3]
  7387.  
  7388. TARG2 = jump[2]
  7389.  
  7390. TARG3 = jump[1]
  7391.  
  7392. TARG4 = jump[5]
  7393.  
  7394. TARG5 = jump[4]
  7395.  
  7396. TARG6 = CFrame.new(0, 0, 0)
  7397.  
  7398. end
  7399.  
  7400. if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then
  7401.  
  7402. TARG1 = jump2[3]
  7403.  
  7404. TARG2 = jump2[2]
  7405.  
  7406. TARG3 = jump2[1]
  7407.  
  7408. TARG4 = jump2[5]
  7409.  
  7410. TARG5 = jump2[4]
  7411.  
  7412. TARG6 = CFrame.new(0, 0, 0)
  7413.  
  7414. end
  7415.  
  7416. if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then
  7417.  
  7418. wait(0.05)
  7419.  
  7420. end
  7421.  
  7422. if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then
  7423.  
  7424. TARG1 = jump2[3]
  7425.  
  7426. TARG2 = jump2[2]
  7427.  
  7428. TARG3 = jump2[1]
  7429.  
  7430. TARG4 = jump2[5]
  7431.  
  7432. TARG5 = jump2[4]
  7433.  
  7434. TARG6 = CFrame.new(0, 0, 0)
  7435.  
  7436. end
  7437.  
  7438. if char.Humanoid.Jump == true and stun.Value == false and bl.Value == false then
  7439.  
  7440. wait(0.15)
  7441.  
  7442. end
  7443.  
  7444. pja = false
  7445.  
  7446. end
  7447.  
  7448. local lilwl = ll.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0))
  7449.  
  7450. local lirwl = rl.C0 * CFrame.new(0, 0, 0.5) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0))
  7451.  
  7452. local lilwr = ll.C0 * CFrame.new(0, 0, 0.5) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0))
  7453.  
  7454. local lirwr = rl.C0 * CFrame.new(0, 0, -0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0))
  7455.  
  7456. if bl.Value == false then
  7457.  
  7458. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and healingmode == false then
  7459.  
  7460. TARG1 = walk[8]
  7461.  
  7462. TARG2 = walk[7]
  7463.  
  7464. TARG3 = walk[6]
  7465.  
  7466. TARG4 = walk[4]
  7467.  
  7468. TARG5 = walk[3]
  7469.  
  7470. TARG6 = walk[5]
  7471.  
  7472. STARG = CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(50)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  7473.  
  7474. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7475.  
  7476. wait(0.05)
  7477.  
  7478. end
  7479.  
  7480. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7481.  
  7482. wait(0.05)
  7483.  
  7484. end
  7485.  
  7486. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7487.  
  7488. wait(0.05)
  7489.  
  7490. end
  7491.  
  7492. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7493.  
  7494. wait(0.05)
  7495.  
  7496. end
  7497.  
  7498. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7499.  
  7500. TARG1 = walk[8]
  7501.  
  7502. TARG2 = walk[7]
  7503.  
  7504. TARG3 = walk[6]
  7505.  
  7506. TARG4 = walk[2]
  7507.  
  7508. TARG5 = walk[1]
  7509.  
  7510. TARG6 = walk[5]
  7511.  
  7512. end
  7513.  
  7514. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7515.  
  7516. wait(0.05)
  7517.  
  7518. end
  7519.  
  7520. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7521.  
  7522. wait(0.05)
  7523.  
  7524. end
  7525.  
  7526. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7527.  
  7528. wait(0.05)
  7529.  
  7530. end
  7531.  
  7532. if IdleAndWalk == true and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7533.  
  7534. wait(0.05)
  7535.  
  7536. end
  7537.  
  7538. elseif IdleAndWalk == false and char.Humanoid.Jump == false and stun.Value == false and bl.Value == false and healingmode == false then
  7539.  
  7540. TARG1 = idle[5] * CFrame.Angles(0.1 * math.sin(tick()), 0, 0)
  7541.  
  7542. TARG2 = idle[6] * CFrame.Angles(0.1 * math.sin(tick()), 0, 0)
  7543.  
  7544. TARG3 = idle[2] * CFrame.Angles(0.07 * math.sin(tick()), 0, 0)
  7545.  
  7546. TARG4 = idle[4] * CFrame.Angles(0.07 * math.sin(tick()), 0, 0)
  7547.  
  7548. TARG5 = idle[3] * CFrame.Angles(0.07 * math.sin(tick()), 0, 0)
  7549.  
  7550. TARG6 = idle[1]
  7551.  
  7552. STARG = CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(50)) * CFrame.fromEulerAnglesXYZ(0, 0.4, 0)
  7553.  
  7554. end
  7555.  
  7556. end
  7557.  
  7558. end
  7559.  
  7560. end
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