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- return model =
- name: 'BS Spectrum'
- level: 7
- model: 1
- size: 4.5
- specs:
- shield:
- capacity: [850,850]
- reload: [10,10]
- generator:
- capacity: [660,660]
- reload: [235,235]
- ship:
- mass: 900
- speed: [40,40]
- rotation: [15,15]
- acceleration: [150,150]
- bodies:
- mainststststststststststststststststststststststststststststststststst:
- section_segments: 9
- offset:
- x: 0
- y: 30
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-140,-125,-105,-50,5,15,25,30]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,15,30,40,19,17,15,0]
- height: [0,10,15,20,20,10,5,0]
- texture: [63,3,10,63,63,63,63]
- propeller: true
- Propulsors1:
- section_segments: 8
- offset:
- x: 15
- y: -10
- z: -25
- position:
- x: [-10,-5,15,25,25,20,20,20]
- y: [-90,-75,-25,-10,65,95,105,90]
- z: [20,25,10,5,0,0,0,0,0]
- width: [0,15,25,25,20,27,25,0]
- height: [0,10,15,20,20,20,15,0]
- texture: [63,10,63,11,3,4,17]
- propeller: true
- schloophfha:
- section_segments: 6
- offset:
- x: 70
- y: 10
- z: -15
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-90,-75,-25,-10,65,95,105,90]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,15,35,35,16,20,20,0]
- height: [0,10,15,20,20,20,15,0]
- texture: [63,11,4,3,4,3,17]
- propeller: true
- a_box:
- section_segments: 7
- offset:
- x: 0
- y: 0
- z: 10
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-30,-25,-15,-5,5,15,85,90]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,45,55,55,55,55,35,0]
- height: [0,15,25,30,35,35,25,0]
- texture: [3,63,1,1,1,10,4]
- propeller: true
- sidebox:
- section_segments: 6
- offset:
- x: 40
- y: 10
- z: 0
- position:
- x: [-35,-20,5,5,5,0,-10,-10]
- y: [-120,-95,-35,5,35,85,105,130]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,10,10,10,10,10,5,0]
- height: [0,15/1.2,25/1.2,35/1.2,35/1.2,35/1.2,15/1.2,0]
- texture: [3,2,3,2,3,2,3]
- propeller: true
- the_box:
- section_segments: 12
- offset:
- x: 0
- y: 35
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-30,-25,-15,-5,5,15,105,120]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,25,35,35,35,35,25,0]
- height: [0,15,15,25,25,25,15,0]
- texture: [2,2,2,2,4,10,3]
- propeller: true
- cockpit:
- section_segments: 12
- offset:
- x: 0
- y: -25
- z: 5
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-60,-55,-25,0,0,25,30,35]
- z: [-5,-5,-5,0,0,0,0,0,0]
- width: [0,8,23,24,19,20,28,0]
- height: [0,9,23,22,20,15,13,0]
- texture: [4,9,9,10]
- propeller: false
- vipuuklost2:
- section_segments: 6
- offset:
- x: 0
- y: 0
- z: 40
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-15,-15,30,60,70,75,80,85]
- z: [0,0,0,-5,-5,-10,0,0,0]
- width: [0,30,30,25,9,0,0,0]
- height: [0,15,10,10,6,0,0,0]
- texture: [3,4,63,4,3,4,3,4,3]
- propeller: false
- vipuuklost3:
- section_segments: 6
- offset:
- x: 1
- y: 30
- z: 36
- position:
- x: [0,0,0,20,30,10,10,10]
- y: [-15,-15,20,30,45,45,0,]
- z: [0,0,0,-5,-10,-20,0,0,0]
- width: [0,30,30,25,9,0,0,0]
- height: [0,10,10,10,6,0,0,0]
- texture: [4,4,13]
- angle: 90
- propeller: false
- vipuuklust:
- section_segments: 6
- offset:
- x: 80
- y: -45
- z: -7
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-20,-15,-5,5,10,25,30,35]
- z: [0,0,0,0,0,7,7,7,7]
- width: [0,13,18,21,19,15,13,0]
- height: [0,4,8,7,6,5,3,0]
- texture: 3
- propeller: false
- cannonnnnnn:
- section_segments: 8
- offset:
- x: 0
- y: 30
- z: 47
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-70,-75,-70,-65,-50,-45,-35,20,10]
- z: [0,0,0,0,0,0,0,-10,-10,-10]
- width: [0,5,12.5,12.5,15,15,12.5,10,10,10,10]
- height: [0,5,12.5,12.5,15,15,12.5,10,10,10,10]
- angle: 0
- laser:
- damage: [40,40]
- rate: 2
- type: 2
- speed: [190,190]
- number: 1
- error: 0
- recoil: 0
- propeller: false
- texture: [16.9,4,3,10,4,3,3,3]
- turretbody2:
- section_segments: 6
- offset:
- x: 80
- y: 90
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-30/2,-25/2,-15/2,-5/2,5/2,15/2,35/2,40/2]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,45/3,55/3,55/3,55/3,55/3,35/3,0]
- height: [0,15/3,25/3,30/3,35/3,35/3,25/3,0]
- texture: [4,3,63,3,3,2,1]
- propeller: true
- angle: 180
- turretgun12:
- section_segments: 6
- offset:
- x: 70
- y: 90
- z: 0
- position:
- x: [0,0,0,0,0,0]
- y: [-30,-40,-10,0,0,0]
- z: [0,0,0,0,0,0]
- width: [0,2,4,4,4,0]
- height: [0,2,4,4,4,0]
- angle: 0
- laser:
- damage: [15,15]
- rate: 8
- type: 1
- speed: [180,180]
- number: 1
- error: 0
- angle: 180
- propeller: false
- texture: [17,4,3,3]
- angle: 180
- turretgun22:
- section_segments: 6
- offset:
- x: 90
- y: 90
- z: 0
- position:
- x: [0,0,0,0,0,0]
- y: [-30,-40,-10,0,0,0]
- z: [0,0,0,0,0,0]
- width: [0,2,4,4,4,0]
- height: [0,2,4,4,4,0]
- angle: 0
- laser:
- damage: [15,15]
- rate: 8
- type: 1
- speed: [180,180]
- number: 1
- error: 0
- angle: 180
- propeller: false
- texture: [17,4,3,3]
- angle: 180
- turretbody:
- section_segments: 6
- offset:
- x: 80
- y: -30
- z: 5
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-30/2,-25/2,-15/2,-5/2,5/2,15/2,35/2,40/2]
- z: [0,0,0,0,0,0,0,0,0]
- width: [0,45/3,55/3,55/3,55/3,55/3,35/3,0]
- height: [0,15/3,25/3,30/3,35/3,35/3,25/3,0]
- texture: [4,3,63,3,3,2,1]
- propeller: true
- turretgun1:
- section_segments: 6
- offset:
- x: 70
- y: -20
- z: 5
- position:
- x: [0,0,0,0,0,0]
- y: [-30,-40,-10,0,0,0]
- z: [0,0,0,0,0,0]
- width: [0,2,4,4,4,0]
- height: [0,2,4,4,4,0]
- angle: 0
- laser:
- damage: [15,15]
- rate: 8
- type: 1
- speed: [180,180]
- number: 1
- error: 0
- propeller: false
- texture: [17,4,3,3]
- turretgun2:
- section_segments: 6
- offset:
- x: 90
- y: -20
- z: 5
- position:
- x: [0,0,0,0,0,0]
- y: [-30,-40,-10,0,0,0]
- z: [0,0,0,0,0,0]
- width: [0,2,4,4,4,0]
- height: [0,2,4,4,4,0]
- angle: 0
- laser:
- damage: [15,15]
- rate: 8
- type: 1
- speed: [180,180]
- number: 1
- error: 0
- propeller: false
- texture: [17,4,3,3]
- Sideguns:
- section_segments: 12
- offset:
- x: -2
- y: 40
- z: 35
- position:
- x: [0,0,0,0,0,0]
- y: [-40,-50,-30,-20,-10,10]
- z: [0,0,0,0,0,0]
- width: [0,8,15,10,10,0]
- height: [0,8,15,10,10,0]
- angle: -90
- laser:
- damage: [40,40]
- rate: 4
- type: 2
- speed: [100,100]
- number: 1
- error: 0
- propeller: false
- texture: [11,3,2,2]
- wings:
- boxside:
- offset:
- x: 0
- y: 110
- z: 0
- length: [40,10]
- width: [80,30,0]
- angle: [-10,-10]
- position: [0,15,25]
- texture: [2,63]
- doubleside: true
- bump:
- position: 10
- size: 20
- coverprop:
- offset:
- x: 40
- y: 30
- z: 17
- length: [40/1.3,40/1.3,15/1.3,9/1.3]
- width: [100,90,40,20,0]
- angle: [-10,-30,-40,-40]
- position: [0,0,0,5,5]
- texture: [2,63,63,63]
- doubleside: true
- bump:
- position: 10
- size: 10
- up:
- offset:
- x: 0
- y: 100
- z: 5
- length: [30,20]
- width: [100,50,0]
- angle: [20,20]
- position: [-20,15,35]
- texture: [2,63]
- doubleside: true
- bump:
- position: 10
- size: 10
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