Dark_EccentricYT

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Jul 6th, 2020
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  1. --By Rufus14
  2. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Dropping down!","Red")
  3. wait(3)
  4. Instance.new("ForceField", game.Players.LocalPlayer.Character)
  5. lol = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  6. lol.SoundId = "rbxassetid://249888532"
  7. lol:Play()
  8. part = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
  9. part.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0,178,0)
  10. part.Anchored = true
  11. part.CanCollide = false
  12. part.BrickColor = BrickColor.new("Really black")
  13. mesh = Instance.new("SpecialMesh", part)
  14. mesh.MeshId = "http://roblox.com/asset/?id=2251534"
  15. mesh.Scale = Vector3.new(1,1,1)
  16. part.Rotation = Vector3.new(-90,0,0)
  17. boomb = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  18. boomb.SoundId = "rbxassetid://258057783"
  19. for i = 1,178 do
  20. wait(0.01)
  21. part.Position = part.Position - Vector3.new(0,1,0)
  22. end
  23. boomb.Volume = 25
  24. boomb:Play()
  25. game.Lighting.FogColor = Color3.new(255,255,255)
  26. game.Lighting.FogEnd = 1
  27. bomb = Instance.new("Explosion", game.Players.LocalPlayer.Character.Head)
  28. bomb.Position = part.Position
  29. bomb.BlastRadius = 250
  30. bomb.BlastPressure = 3000000
  31. part.Transparency = 1
  32. boom = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
  33. boom.Anchored = true
  34. boom.CanCollide = false
  35. boom.Position = part.Position
  36. mesh1 = Instance.new("SpecialMesh", boom)
  37. mesh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  38. boom.BrickColor = BrickColor.new("Bright yellow")
  39. boom.Rotation = Vector3.new(90,0,0)
  40. boom.Transparency = 0.5
  41. lol.Volume = 32
  42. for i = 1,750 do
  43. wait()
  44. game.Lighting.FogEnd = game.Lighting.FogEnd + 2000
  45. game.Workspace.CurrentCamera.FieldOfView = math.random(60,80)
  46. boom.Rotation = boom.Rotation + Vector3.new(0,0,1)
  47. mesh1.Scale = mesh1.Scale - Vector3.new(3,3,4.5)
  48. end
  49. game.Lighting.FogEnd = 100000000
  50. part:destroy()
  51. lol:destroy()
  52. boom:destroy()
  53. game.Workspace.CurrentCamera.FieldOfView = 70
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