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SheeityArtist

Bloodh Updated

Jun 14th, 2017
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  1. -------------------
  2. --Blood Harvester--
  3. -------------------
  4. --By --
  5. --CKbackup-
  6. -----------
  7.  
  8. player = game.Players.LocalPlayer
  9. chara = player.Character
  10. debby = game.Debris
  11. Mouse = player:GetMouse()
  12. chara.Humanoid.WalkSpeed = 0
  13. atkd = false
  14. targetted = nil
  15. berserkmode = false
  16. rs = game:GetService("RunService").RenderStepped
  17. overcharge = 0
  18. attacking = false
  19.  
  20. --Outfit--
  21. New = function(Object, Parent, Name, Data)
  22. local Object = Instance.new(Object)
  23. for Index, Value in pairs(Data or {}) do
  24. Object[Index] = Value
  25. end
  26. Object.Parent = Parent
  27. Object.Name = Name
  28. return Object
  29. end
  30.  
  31. Greatswordu = nil
  32. GBoxhit = nil
  33. Scythe = nil
  34. SBoxhit = nil
  35. RDaggeru = nil
  36. LDaggeru = nil
  37. D1Boxhit = nil
  38. D2Boxhit = nil
  39.  
  40. function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
  41. local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
  42. local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
  43. local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  44. return TEff
  45. end
  46.  
  47. PunchTrail = CreateTrailObj(chara["Right Arm"],"White","White",0,0)
  48. KickTrail = CreateTrailObj(chara["Left Leg"],"White","White",0,0)
  49. FreezeKickTrail = CreateTrailObj(chara["Left Leg"],"Really red","Really red",0,0)
  50. BRTrail = CreateTrailObj(chara["Right Leg"],"White","White",0,0)
  51.  
  52. function createGreatsword()
  53. Greatswordu = New("Model",chara,"Greatswordu",{})
  54. GHandle = New("Part",Greatswordu,"GHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999981, 0.200000003),CFrame = CFrame.new(-7.77488756, 2.56938601, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, -0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  55. GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1.00000954, 0, 1.00000954, 0),C1 = CFrame.new(0, -0.939971447, -6.86645508e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  56. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-8.80460739, 1.77583277, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  57. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  58. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 1.20000124, -0.499994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  59. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.11458015, 1.13249159, 11.0999889, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  60. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  61. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-9.53674316e-07, 0.70000267, -1.29999447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  62. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-8.64931488, 1.19626701, 11.0999889, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  63. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  64. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-9.53674316e-07, 1.20000219, -1.09999585, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  65. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.6960001, 2.52963734, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  66. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  67. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  68. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.38541412, 1.37050927, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  69. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  70. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.900001526, -0.999994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  71. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.9138279, 2.82449627, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  72. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  73. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 2, 0.800003767, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  74. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.93142271, 2.8989203, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  75. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  76. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.900000334, 0.0999994278, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  77. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-9.08237648, 2.42610812, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  78. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  79. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.30000019, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  80. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.9788475, 2.03973222, 11.0999899, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  81. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  82. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-1.90734863e-06, 1.30000019, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  83. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.87965822, 2.70573235, 11.099988, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  84. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  85. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -0.900000334, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  86. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.49971008, 1.27898622, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  87. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  88. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2, -0.800001264, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  89. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.0167408, 1.40839863, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  90. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  91. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.5, -0.80000031, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  92. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.799999595, 1.00000012),CFrame = CFrame.new(-11.6904154, 1.72728598, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  93. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 3.99999905, 0.200003624, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  94. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.400000006),CFrame = CFrame.new(-11.5092382, 1.05112374, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  95. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  96. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 3.99999905, -0.500000238, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  97. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.78751945, 3.64393544, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  98. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  99. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.70000267, 1.30000329, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  100. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.90305805, 3.30238819, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  101. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  102. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 1.00000215, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  103. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999993, 1),CFrame = CFrame.new(-12.656354, 1.46845961, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  104. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  105. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 4.99999809, 0.199999809, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  106. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-9.21872425, 3.32133722, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  107. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  108. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.20000172, 1.10000443, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  109. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.59247112, 2.14326143, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  110. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  111. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  112. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-9.06342983, 2.74177194, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  113. Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  114. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.20000076, 0.500003338, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  115. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.99999964, 1.4000001),CFrame = CFrame.new(-10.2863331, 1.89644599, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  116. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2.59999943, -4.76837158e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  117. GBoxhit = New("Part",Greatswordu,"GBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(4.19999981, 0.200000003, 1.79999983),CFrame = CFrame.new(-11.1556797, 1.66350389, 11.099988, 0.96594137, 0, -0.258823097, 0.258823097, 0, 0.96594137, 0, -1, 0),})
  118. Weld = New("ManualWeld",GBoxhit,"Weld",{Part0 = GBoxhit,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 3.50000048, -1.66893005e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  119. GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.43085861, 2.95390749, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  120. Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  121. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.50000048, 0.800003529, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  122. local eff = CreateTrailObj(GBoxhit,"Really red","Really red",0,-(GBoxhit.Size.Z/2))
  123. GBoxhit.Att1.Position = Vector3.new(GBoxhit.Size.X/2,0,GBoxhit.Size.Z/2)
  124. GBoxhit.Att2.Position = Vector3.new(-(GBoxhit.Size.X/2),0,GBoxhit.Size.Z/2)
  125. eff.Enabled = true
  126. local c = Greatswordu:GetChildren()
  127. for i = 1, #c do
  128. c[i].CanCollide = false
  129. end
  130. end
  131.  
  132. function createLeftDagger()
  133. LDaggeru = New("Model",chara,"LDaggeru",{})
  134. D2Handle = New("Part",LDaggeru,"D2Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-11.1000357, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  135. LDWeld = New("ManualWeld",D2Handle,"LDWeld",{Part0 = D2Handle,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000417, 2.9802429e-08, 0, -2.9802429e-08, -1.00000417),C1 = CFrame.new(5.7220459e-06, -0.699997187, -1.62124634e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  136. D2Boxhit = New("Part",LDaggeru,"D2Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-11.1000357, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),})
  137. Weld = New("ManualWeld",D2Boxhit,"Weld",{Part0 = D2Boxhit,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  138. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-11.1000347, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  139. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  140. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  141. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  142. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  143. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  144. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  145. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  146. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-11.1000357, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  147. Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  148. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  149. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-11.1000357, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  150. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  151. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-11.1000357, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  152. Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  153. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  154. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000347, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  155. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  156. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  157. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  158. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  159. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  160. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  161. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  162. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  163. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  164. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  165. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  166. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000338, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  167. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  168. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  169. D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  170. Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  171. Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  172. local eff = CreateTrailObj(D2Boxhit,"Really red","Really red",0,-(D2Boxhit.Size.Z/2))
  173. D2Boxhit.Att1.Position = Vector3.new(D2Boxhit.Size.X/2,0,D2Boxhit.Size.Z/2)
  174. D2Boxhit.Att2.Position = Vector3.new(-(D2Boxhit.Size.X/2),0,D2Boxhit.Size.Z/2)
  175. eff.Enabled = true
  176. local c = LDaggeru:GetChildren()
  177. for i = 1, #c do
  178. c[i].CanCollide = false
  179. end
  180. end
  181.  
  182. function createRightDagger()
  183. RDaggeru = New("Model",chara,"RDaggeru",{})
  184. D1Handle = New("Part",RDaggeru,"D1Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-8.8999691, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  185. RDWeld = New("ManualWeld",D1Handle,"RDWeld",{Part0 = D1Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000536, 2.3841958e-06, 0, -2.3841958e-06, -1.00000536),C1 = CFrame.new(7.62939453e-06, -0.699957609, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  186. D1Boxhit = New("Part",RDaggeru,"D1Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-8.8999691, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),})
  187. Weld = New("ManualWeld",D1Boxhit,"Weld",{Part0 = D1Boxhit,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  188. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-8.89996815, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  189. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  190. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  191. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  192. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  193. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  194. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  195. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  196. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-8.8999691, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  197. Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  198. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  199. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-8.8999691, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  200. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),})
  201. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-8.8999691, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  202. Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  203. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  204. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996815, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  205. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  206. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  207. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  208. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  209. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  210. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  211. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  212. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  213. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  214. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  215. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  216. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996719, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  217. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  218. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  219. D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  220. Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,})
  221. Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),})
  222. local eff = CreateTrailObj(D1Boxhit,"Really red","Really red",0,-(D1Boxhit.Size.Z/2))
  223. D1Boxhit.Att1.Position = Vector3.new(D1Boxhit.Size.X/2,0,D1Boxhit.Size.Z/2)
  224. D1Boxhit.Att2.Position = Vector3.new(-(D1Boxhit.Size.X/2),0,D1Boxhit.Size.Z/2)
  225. eff.Enabled = true
  226. local c = RDaggeru:GetChildren()
  227. for i = 1, #c do
  228. c[i].CanCollide = false
  229. end
  230. end
  231.  
  232. function createScythe()
  233. Scythe = New("Model",chara,"Scythe",{})
  234. SHandle = New("Part",Scythe,"SHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 2.5999999, 0.200000003),CFrame = CFrame.new(-9.84816551, 2.90294552, 10.9991655, 0, 0.707112193, -0.707111776, 0, 0.707111776, 0.707112193, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  235. Mesh = New("BlockMesh",SHandle,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),})
  236. SWeld = New("ManualWeld",SHandle,"SWeld",{Part0 = SHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -3.27825546e-07, -1.00000095, 0, 1.00000095, -3.27825546e-07),C1 = CFrame.new(-1.33514404e-05, -0.898245811, -1.04124641, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  237. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1),CFrame = CFrame.new(-5.8761878, 9.05486965, 10.9991655, 0, -1.00001478, -2.98023224e-07, 0, 2.98023224e-07, -1.00001478, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  238. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  239. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1.0000037, 1.49011512e-07, 0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.15862656, 1.54144573, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),})
  240. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.87587166, 8.45497704, 10.9991655, 0, -1.00001478, 3.57627869e-07, 0, 3.57627869e-07, 1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  241. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  242. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1.0000037, 1.49011512e-07, 0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 6.73466492, 1.11703682, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  243. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-5.47618055, 9.25487137, 10.9991655, 0, 1.00001478, -2.98023224e-07, 0, -2.98023224e-07, -1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  244. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  245. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -1.0000037, -1.49011512e-07, -0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.58289337, 1.40002155, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),})
  246. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.47598934, 8.45498848, 10.9991655, 0, 1.00000739, 2.98023224e-07, 0, -2.98023224e-07, 1.00000739, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  247. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  248. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1.0000037, -1.49011512e-07, -0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 7.01743126, 0.83428812, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  249. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.23255062, 6.99826574, 10.9991655, 0, 0.500003934, -0.866031587, 0, 0.866031587, 0.500003934, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  250. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  251. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.500001967, 0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.74531269, 1.04630327, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  252. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.8279285, 0.781702042, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  253. Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  254. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -2.89982796, -0.100041866, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  255. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.00000012),CFrame = CFrame.new(-7.75217199, 7.2982769, 10.9991655, 0, 0.500003934, 0.866031587, 0, 0.866031587, -0.500003934, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  256. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  257. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.500001967, 0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.5900259, 1.62586689, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  258. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 3.20000029),CFrame = CFrame.new(-3.57358265, 3.13415027, 10.9991655, 0, 0.965933025, -0.258820504, 0, 0.258820504, 0.965933025, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  259. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  260. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.965929508, 0.258819729, 0, 0.258819729, 0.965929508, 0),C1 = CFrame.new(0, 4.60025406, -4.2732811, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  261. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.9692078, 0.923140526, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  262. Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  263. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -2.8997159, 0.0998682976, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  264. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-8.12525368, 7.05184937, 10.9991655, 0, -0.500007689, 0.866037965, 0, -0.866037965, -0.500007689, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  265. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  266. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.500001967, -0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.15196991, 1.71542358, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  267. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.43242311, 6.65184402, 10.9991655, 0, -0.500007689, -0.866037965, 0, -0.866037965, 0.500007689, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  268. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  269. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.500001967, -0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.35902691, 0.942677975, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  270. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-7.09021759, 6.5093708, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  271. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  272. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.50025845, 0.599960804, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  273. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.599999964),CFrame = CFrame.new(-7.16080379, 6.15580368, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  274. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  275. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.20033836, 0.399864674, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  276. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-7.23152542, 8.63072014, 10.9991655, 0, 0.707117498, 0.707116961, 0, 0.707116961, -0.707117498, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  277. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  278. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.90034866, 2.19989014, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  279. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-7.51450062, 8.34788895, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  280. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  281. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.50026512, 2.19999123, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  282. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.3936234, 0.498855591, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  283. Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  284. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -3.49983311, 0.0999603271, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  285. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(2.20000005, 0.200000003, 2),CFrame = CFrame.new(-5.67598534, 6.65079117, 10.9991655, -0.707112253, 0, -0.707111716, -0.707111716, 0, 0.707112253, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  286. Mesh = New("CylinderMesh",SPart,"Mesh",{})
  287. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.707109511, -0.707109213, 0, 0, 0, -1, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.60026264, -0.300045967, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  288. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.52453184, 8.06503773, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  289. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  290. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 6.00026989, 1.29997921, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  291. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 7.19999981, 0.200000003),CFrame = CFrame.new(-9.35300636, 3.39804459, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  292. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 0.700213432, -4.24385071e-05, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  293. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.2521982, 0.357429743, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  294. Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  295. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -3.49983358, -0.100043774, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  296. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-6.17096424, 5.44869184, 10.9991655, 0, 0.707112253, 0.707111716, 0, 0.707111716, -0.707112253, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  297. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  298. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.40025616, -0.800052166, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  299. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.90818977, 4.7415781, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  300. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  301. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.50026703, -2.90006447, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),})
  302. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.76685715, 4.03444195, 10.9991655, 0, 0.866034865, -0.500005305, 0, 0.500005305, 0.866034865, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  303. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  304. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.866028547, 0.500001788, 0, 0.500001788, 0.866028547, 0),C1 = CFrame.new(0, 5.10018635, -3.50001812, 0, 0, -1, -0.707106888, 0.70710659, 0, 0.70710659, 0.707106888, 0),})
  305. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.94867611, 7.64075375, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  306. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  307. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.40034485, 1.29987955, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  308. SBoxhit = New("Part",Scythe,"SBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(2.39999986, 0.200000003, 5.4000001),CFrame = CFrame.new(-4.1012578, 3.89302897, 10.9991655, -0.965925872, 0, -0.258818984, -0.258818984, 0, 0.965925872, 0, 1, 0),})
  309. Weld = New("ManualWeld",SBoxhit,"Weld",{Part0 = SBoxhit,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.96592927, -0.258820117, 0, 0, 0, -1, 0.258820117, 0.96592927, 0),C1 = CFrame.new(0, 4.76373863, -3.36355639, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  310. SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.800000012),CFrame = CFrame.new(-6.52439976, 5.51940155, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  311. Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  312. Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.20034027, -0.50013876, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),})
  313. local eff = CreateTrailObj(SBoxhit,"Really red","Really red",0,-(SBoxhit.Size.Z/2))
  314. SBoxhit.Att1.Position = Vector3.new(SBoxhit.Size.X/2,0,SBoxhit.Size.Z/2)
  315. SBoxhit.Att2.Position = Vector3.new(-(SBoxhit.Size.X/2),0,SBoxhit.Size.Z/2)
  316. eff.Enabled = true
  317. local c = Scythe:GetChildren()
  318. for i = 1, #c do
  319. c[i].CanCollide = false
  320. end
  321. end
  322.  
  323. RightArm = New("Model",chara,"RightArm",{})
  324. MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  325. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  326. Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  327. Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  328. Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  329. LeftArm = New("Model",chara,"LeftArm",{})
  330. MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  331. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  332. EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  333. Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  334. Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  335.  
  336. lach = LeftArm:GetChildren()
  337. rach = RightArm:GetChildren()
  338. ch = chara:GetChildren()
  339.  
  340. --local p1mit = Instance.new("ParticleEmitter",Hitbox)
  341. --p1mit.Texture = "http://www.roblox.com/asset/?id=68072538"
  342. --p1mit.LightEmission = 1
  343. --p1mit.Enabled = false
  344. --p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  345. --p1mit.Lifetime = NumberRange.new(1)
  346. --p1mit.Rate = 10000
  347. --p1mit.Rotation = NumberRange.new(0,359)
  348. --p1mit.RotSpeed = NumberRange.new(100)
  349. --p1mit.Speed = NumberRange.new(0)
  350.  
  351. crosshair = Instance.new("BillboardGui",chara)
  352. crosshair.Size = UDim2.new(10,0,10,0)
  353. crosshair.Enabled = false
  354. imgl = Instance.new("ImageLabel",crosshair)
  355. imgl.Position = UDim2.new(0,0,0,0)
  356. imgl.Size = UDim2.new(1,0,1,0)
  357. imgl.Image = "rbxassetid://233522684"
  358. imgl.BackgroundTransparency = 1
  359. imgl.ImageColor3 = Color3.new(1,0,0)
  360.  
  361. --Sounds--
  362. function LoadSnd(id,loop,vol,pit)
  363. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  364. return snd
  365. end
  366. Music = LoadSnd(623948311,true,1,1)
  367. StartUpSnd = LoadSnd(153092315,false,1,.8)
  368. SwingSnd = LoadSnd(62339698,false,1,.8)
  369. Swing2Snd = LoadSnd(12222208,false,1,1)
  370. HitSnd = LoadSnd(153092274,false,1,1)
  371. HitPunchSnd = LoadSnd(153092227,false,1,1)
  372. DodgeSnd = LoadSnd(232210079,false,1,1)
  373. ExpSnd = LoadSnd(142070127,false,1,1)
  374. FlySnd = LoadSnd(169445602,false,1,1)
  375. BExpSnd = LoadSnd(258057783,false,5,1)
  376. ClawDashSnd = LoadSnd(62339698,false,1,.5)
  377. deathmus = LoadSnd(395580552,true,5,1)
  378. deathex = LoadSnd(258057783,false,5,1)
  379. ChargeSnd = LoadSnd(137463716,false,1,1)
  380. LasSnd = LoadSnd(162246701,false,1,1)
  381. LasLoopSnd = LoadSnd(162246683,true,1,1)
  382. ChatSnd = LoadSnd(565939471,false,1,1)
  383. RStompSnd = LoadSnd(2760979,false,1,1)
  384. SuperSnd = LoadSnd(153092315,false,1,.8)
  385. GunFlameSnd = LoadSnd(32656754,false,1,1)
  386. OrbSnd = LoadSnd(233091161,false,1,1)
  387. ElectricSnd = LoadSnd(231917975,false,1,1)
  388. LightsOutSnd = LoadSnd(231917794,false,1,1)
  389. SkyKickSnd = LoadSnd(12222208,false,1,.5)
  390. SkyBeamSnd = LoadSnd(260433522,false,1,1)
  391. TargetSnd = LoadSnd(613361563,false,1,1)
  392. SV1Snd = LoadSnd(28144425,false,1,.265)
  393. SV2Snd = LoadSnd(2697431,false,1,.3)
  394. SVHitSnd = LoadSnd(62339698,false,1,.3)
  395. IceBreakSnd = LoadSnd(357568316,false,1,1)
  396. FreezeSnd = LoadSnd(203936153,false,1,1)
  397. IceBreak2Snd = LoadSnd(87015121,false,1,1)
  398. BlockedSnd = LoadSnd(357622136,false,1,1)
  399. SwooshSnd = LoadSnd(158037267,false,1,1)
  400.  
  401. --Play Sound in Part--
  402. function PlaySnd(snd,part)
  403. local sound = snd:Clone()
  404. sound.PlayOnRemove = true
  405. sound.Parent = part
  406. sound:Destroy()
  407. end
  408.  
  409. --Target Select--
  410. function TargetSelect(person)
  411. local dd=coroutine.wrap(function()
  412. if targetted ~= person then
  413. targetted = person
  414. for i = 0,30,10 do
  415. wait(.05)
  416. crosshair.Size = UDim2.new(40-i,0,40-i,0)
  417. end
  418. end
  419. end)
  420. dd()
  421. end
  422.  
  423. function healball(dude,finaldmg)
  424. local healb = Instance.new("Part",chara)
  425. healb.Shape = 0
  426. healb.Name = "HealBall"
  427. healb.BrickColor = BrickColor.new("Institutional white")
  428. healb.Material = "Neon"
  429. healb.Size = Vector3.new(1,1,1)
  430. healb.CanCollide = false
  431. healb.CFrame = dude.Head.CFrame
  432. local p1mit = Instance.new("ParticleEmitter",healb)
  433. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  434. p1mit.LightEmission = 1
  435. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(1,Color3.new(1,0,0))})
  436. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  437. p1mit.Lifetime = NumberRange.new(1)
  438. p1mit.Rate = 10000
  439. p1mit.Rotation = NumberRange.new(0,359)
  440. p1mit.RotSpeed = NumberRange.new(100)
  441. p1mit.Speed = NumberRange.new(0)
  442. local vv = Instance.new("ObjectValue",healb)
  443. vv.Name = "vv"
  444. healb.Touched:connect(function(hit)
  445. if hit.Parent == chara and hit.Name ~= "HealBall" and healb.Anchored == false and healb:FindFirstChild("vv") == nil then
  446. healb.Anchored = true
  447. local finalhth = math.floor(finaldmg/3)
  448. chara.Humanoid.Health = chara.Humanoid.Health + finalhth
  449. local naeeym2 = Instance.new("BillboardGui",dude)
  450. naeeym2.Size = UDim2.new(0,100,0,40)
  451. naeeym2.StudsOffset = Vector3.new(0,3,0)
  452. naeeym2.Adornee = chara.Head
  453. naeeym2.Name = "TalkingBillBoard"
  454. local tecks2 = Instance.new("TextLabel",naeeym2)
  455. tecks2.BackgroundTransparency = 1
  456. tecks2.BorderSizePixel = 0
  457. tecks2.Text = "+"..finalhth
  458. tecks2.Font = "Fantasy"
  459. tecks2.FontSize = "Size24"
  460. tecks2.TextStrokeTransparency = 0
  461. tecks2.TextColor3 = Color3.new(0,1,0)
  462. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  463. tecks2.Size = UDim2.new(1,0,0.5,0)
  464. for i = 1, 5 do
  465. wait(.1)
  466. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  467. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  468. tecks2.TextTransparency = tecks2.TextTransparency + .2
  469. healb.Transparency = healb.Transparency + .2
  470. end
  471. naeeym2:Destroy()
  472. healb:Destroy()
  473. end
  474. end)
  475. local bp = Instance.new("BodyPosition",healb)
  476. bp.D = 1000
  477. bp.MaxForce = Vector3.new(100,100,100)
  478. bp.Position = dude.Head.Position + Vector3.new(0,math.random(-5,10),0) + chara.HumanoidRootPart.CFrame.lookVector*20 + chara.HumanoidRootPart.CFrame.rightVector*math.random(-20,20)
  479. local ee = coroutine.wrap(function()
  480. wait(.5)
  481. vv:Destroy()
  482. while healb do
  483. wait()
  484. bp.Position = chara.Torso.Position
  485. end
  486. end)
  487. ee()
  488. end
  489.  
  490. function dealdmg(dude,damage,env,toim,kby,kbx)
  491. hurt = coroutine.wrap(function(dude2,damage2,env2,toim2)
  492. if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
  493. TargetSelect(dude)
  494. finaldmg = damage + math.random(-env,env)
  495. dude.Humanoid.Health = dude.Humanoid.Health - finaldmg
  496. local vall = Instance.new("ObjectValue",dude)
  497. vall.Name = "IsHit"
  498. debby:AddItem(vall,toim)
  499. local bfos = Instance.new("BodyVelocity",dude.Head)
  500. bfos.P = 20000
  501. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  502. bfos.Velocity = Vector3.new(0,kby,0) + chara.HumanoidRootPart.CFrame.lookVector * kbx
  503. debby:AddItem(bfos,.1)
  504. local naeeym2 = Instance.new("BillboardGui",dude)
  505. naeeym2.Size = UDim2.new(0,100,0,40)
  506. naeeym2.StudsOffset = Vector3.new(0,3,0)
  507. naeeym2.Adornee = dude.Head
  508. naeeym2.Name = "TalkingBillBoard"
  509. local tecks2 = Instance.new("TextLabel",naeeym2)
  510. tecks2.BackgroundTransparency = 1
  511. tecks2.BorderSizePixel = 0
  512. tecks2.Text = "-"..finaldmg
  513. tecks2.Font = "Fantasy"
  514. tecks2.FontSize = "Size24"
  515. tecks2.TextStrokeTransparency = 0
  516. tecks2.TextColor3 = Color3.new(1,0.6,0)
  517. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  518. tecks2.Size = UDim2.new(1,0,0.5,0)
  519. if berserkmode == true then
  520. healball(dude,finaldmg)
  521. end
  522. for i = 1, 5 do
  523. wait(.1)
  524. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  525. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  526. tecks2.TextTransparency = tecks2.TextTransparency + .2
  527. end
  528. naeeym2:Destroy()
  529. end
  530. end)
  531. hurt(dude,damage,env,toim)
  532. end
  533.  
  534. --Explode Hitbox--
  535. function ExHitbox(rad,pos,damage,env,toim,kby,kbx)
  536. local E = Instance.new("Explosion")
  537. E.Position = pos
  538. E.Parent = game.Workspace
  539. E.BlastRadius = rad
  540. E.BlastPressure = 0
  541. E.Visible = false
  542. E.Hit:connect(function(hit)
  543. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  544. dealdmg(hit.Parent,damage,env,toim,kby,kbx)
  545. end
  546. end)
  547. end
  548.  
  549. --Chat Function--
  550. function chatfunc(text)
  551. local chat = coroutine.wrap(function()
  552. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  553. chara:FindFirstChild("TalkingBillBoard"):destroy()
  554. end
  555. local naeeym2 = Instance.new("BillboardGui",chara)
  556. naeeym2.Size = UDim2.new(0,100,0,40)
  557. naeeym2.StudsOffset = Vector3.new(0,3,0)
  558. naeeym2.Adornee = chara.Head
  559. naeeym2.Name = "TalkingBillBoard"
  560. local tecks2 = Instance.new("TextLabel",naeeym2)
  561. tecks2.BackgroundTransparency = 1
  562. tecks2.BorderSizePixel = 0
  563. tecks2.Text = ""
  564. tecks2.Font = "Fantasy"
  565. tecks2.FontSize = "Size24"
  566. tecks2.TextStrokeTransparency = 0
  567. tecks2.TextColor3 = Color3.new(1,1,1)
  568. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  569. tecks2.Size = UDim2.new(1,0,0.5,0)
  570. for i = 1,string.len(text),1 do
  571. tecks2.Text = string.sub(text,1,i)
  572. wait(0.01)
  573. end
  574. wait(1)
  575. for i = 1, 5 do
  576. wait(.01)
  577. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  578. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  579. tecks2.TextTransparency = tecks2.TextTransparency + .2
  580. end
  581. naeeym2:Destroy()
  582. end)
  583. chat()
  584. end
  585.  
  586. function onChatted(msg)
  587. chatfunc(msg)
  588. end
  589. player.Chatted:connect(onChatted)
  590.  
  591. --Punch Hit Effect--
  592. function PunchEff(pos)
  593. local p = Instance.new("Part",game.Workspace)
  594. p.Size = Vector3.new(1,1,1)
  595. p.BrickColor = BrickColor.new("White")
  596. p.Material = "Neon"
  597. p.Anchored = true
  598. p.CanCollide = false
  599. p.CFrame = pos
  600. local pm = Instance.new("SpecialMesh",p)
  601. pm.MeshType = "Sphere"
  602. local disp = coroutine.wrap(function()
  603. for i = 1, 4 do
  604. wait(.01)
  605. p.Transparency = p.Transparency + .2
  606. pm.Scale = pm.Scale + Vector3.new(.2,.2,.2)
  607. end
  608. wait(.01)
  609. p:Destroy()
  610. end)
  611. disp()
  612. end
  613.  
  614. --Blade Hit Effect--
  615. function SlashEff(pos)
  616. local p = Instance.new("Part",game.Workspace)
  617. p.Size = Vector3.new(1,1,1)
  618. p.BrickColor = BrickColor.new("Really red")
  619. p.Material = "Neon"
  620. p.Anchored = true
  621. p.CanCollide = false
  622. p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  623. local pm = Instance.new("SpecialMesh",p)
  624. pm.MeshType = "Sphere"
  625. pm.Scale = Vector3.new(.5,0,.5)
  626. local disp = coroutine.wrap(function()
  627. for i = 1, 4 do
  628. wait(.01)
  629. p.Transparency = p.Transparency + .2
  630. pm.Scale = pm.Scale + Vector3.new(0,5,0)
  631. end
  632. wait(.01)
  633. p:Destroy()
  634. end)
  635. disp()
  636. end
  637.  
  638. --Super Pause--
  639. function SuperPause()
  640. StartUpSnd:Play()
  641. local p = Instance.new("Part",game.Workspace)
  642. p.Size = Vector3.new(1,1,1)
  643. p.BrickColor = BrickColor.new("White")
  644. p.Material = "Neon"
  645. p.Anchored = true
  646. p.CanCollide = false
  647. p.CFrame = chara.Torso.CFrame
  648. local pm = Instance.new("SpecialMesh",p)
  649. pm.MeshType = "Sphere"
  650. local disp = coroutine.wrap(function()
  651. for i = 1, 4 do
  652. wait(.01)
  653. p.Transparency = p.Transparency + .2
  654. pm.Scale = pm.Scale + Vector3.new(5,5,5)
  655. end
  656. wait(.01)
  657. p:Destroy()
  658. end)
  659. disp()
  660. end
  661.  
  662. --Punch Touch--
  663. dela = .5
  664. punchactive = false
  665. function punchhit(hit)
  666. if punchactive == true then
  667. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  668. if rpunchactive == true then
  669. dealdmg(hit.Parent,15,2,dela,10,30)
  670. else
  671. dealdmg(hit.Parent,10,2,dela,0,5)
  672. end
  673. PlaySnd(HitPunchSnd,hit.Parent.Head)
  674. PunchEff(Emit2Part.CFrame)
  675. end
  676. end
  677. end
  678. Emit2Part.Touched:connect(punchhit)
  679. EmitPart.Touched:connect(punchhit)
  680.  
  681. --Kick Touch--
  682. kickactive = false
  683. dkickactive = false
  684. skickactive = false
  685. didskick = false
  686. lkickactive = false
  687. rkickactive = false
  688. function kickhit(hit)
  689. if kickactive == true then
  690. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  691. PlaySnd(HitPunchSnd,hit.Parent.Head)
  692. PunchEff(hit.CFrame)
  693. if dkickactive == true then
  694. dealdmg(hit.Parent,13,2,dela,0,10)
  695. hit.Parent.Humanoid.PlatformStand = true
  696. hit.Parent.Head.CFrame = CFrame.new(hit.Parent.Head.Position.x,hit.Parent.Head.Position.y,hit.Parent.Head.Position.z) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
  697. wait(3)
  698. hit.Parent.Humanoid.PlatformStand = false
  699. elseif skickactive == true then
  700. local bodpf = Instance.new("BodyPosition",hit.Parent.Head)
  701. bodpf.MaxForce = Vector3.new(10000,10000,10000)
  702. bodpf.Position = chara.HumanoidRootPart.Position + Vector3.new(0,30,0) + (chara.HumanoidRootPart.CFrame.lookVector*3)
  703. debby:AddItem(bodpf,3.5)
  704. dealdmg(hit.Parent,13,2,dela,50,10)
  705. didskick = true
  706. elseif lkickactive == true then
  707. if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then
  708. hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy()
  709. end
  710. dealdmg(hit.Parent,13,2,dela,-50,50)
  711. elseif rkickactive == true then
  712. if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then
  713. hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy()
  714. end
  715. hit.Parent.Head.Anchored = false
  716. dealdmg(hit.Parent,10,2,dela,-50,20)
  717. else
  718. dealdmg(hit.Parent,10,2,dela,0,10)
  719. end
  720. end
  721. end
  722. end
  723. chara["Left Leg"].Touched:connect(kickhit)
  724. chara["Right Leg"].Touched:connect(kickhit)
  725.  
  726. --Material Return--
  727. gprop = {}
  728. function materialhit()
  729. local part = workspace:FindPartOnRay(Ray.new(chara.HumanoidRootPart.Position-Vector3.new(0,2.4,0),Vector3.new(0,-1000,0)))
  730. if part then
  731. gprop = {part.BrickColor,part.Material}
  732. end
  733. end
  734.  
  735. --Clerp Animations--
  736. TC = chara.HumanoidRootPart.RootJoint
  737. HC = chara.Torso.Neck
  738. RAC = chara.Torso["Right Shoulder"]
  739. LAC = chara.Torso["Left Shoulder"]
  740. RLC = chara.Torso["Right Hip"]
  741. LLC = chara.Torso["Left Hip"]
  742. TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  743. HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  744. RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  745. LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  746. RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  747. LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  748. RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  749. LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  750. RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  751. LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  752. RW = Instance.new("Weld",HC.Parent)
  753. RW.Part1 = HC.Parent
  754. RW.Part0 = chara["Right Arm"]
  755. RW.C0 = RWF
  756. LW = Instance.new("Weld",HC.Parent)
  757. LW.Part1 = HC.Parent
  758. LW.Part0 = chara["Left Arm"]
  759. LW.C0 = LWF
  760. RLW = nil
  761. LLW = nil
  762.  
  763. function Sheath(stype)
  764. if stype == "ScytheIn" then
  765. local c = Scythe:GetChildren()
  766. local d = coroutine.wrap(function()
  767. for i = 1, #c do
  768. if c[i] ~= SBoxhit then
  769. local a = coroutine.wrap(function()
  770. for e = .1,.9,.1 do
  771. c[i].Transparency = e
  772. rs:wait()
  773. end
  774. Scythe:Destroy()
  775. end)
  776. a()
  777. end
  778. end
  779. end)
  780. d()
  781. elseif stype == "GreatSIn" then
  782. local c = Greatswordu:GetChildren()
  783. local d = coroutine.wrap(function()
  784. for i = 1, #c do
  785. if c[i] ~= GBoxhit then
  786. local a = coroutine.wrap(function()
  787. for e = .1,.9,.1 do
  788. c[i].Transparency = e
  789. rs:wait()
  790. end
  791. Greatswordu:Destroy()
  792. end)
  793. a()
  794. end
  795. end
  796. end)
  797. d()
  798. elseif stype == "RDaggerIn" then
  799. local c = RDaggeru:GetChildren()
  800. local d = coroutine.wrap(function()
  801. for i = 1, #c do
  802. if c[i] ~= D1Boxhit then
  803. local a = coroutine.wrap(function()
  804. for e = .1,.9,.1 do
  805. c[i].Transparency = e
  806. rs:wait()
  807. end
  808. RDaggeru:Destroy()
  809. end)
  810. a()
  811. end
  812. end
  813. end)
  814. d()
  815. elseif stype == "LDaggerIn" then
  816. local c = LDaggeru:GetChildren()
  817. local d = coroutine.wrap(function()
  818. for i = 1, #c do
  819. if c[i] ~= D2Boxhit then
  820. local a = coroutine.wrap(function()
  821. for e = .1,.9,.1 do
  822. c[i].Transparency = e
  823. rs:wait()
  824. end
  825. LDaggeru:Destroy()
  826. end)
  827. a()
  828. end
  829. end
  830. end)
  831. d()
  832. -------------Unequip----
  833. elseif stype == "ScytheOut" then
  834. createScythe()
  835. local c = Scythe:GetChildren()
  836. for i = 1, #c do
  837. c[i].Transparency = 1
  838. end
  839. local d = coroutine.wrap(function()
  840. for i = 1, #c do
  841. if c[i] ~= SBoxhit then
  842. local a = coroutine.wrap(function()
  843. for e = .1,1,.1 do
  844. c[i].Transparency = 1-e
  845. rs:wait()
  846. end
  847. end)
  848. a()
  849. end
  850. end
  851. end)
  852. d()
  853. elseif stype == "GreatSOut" then
  854. createGreatsword()
  855. local c = Greatswordu:GetChildren()
  856. for i = 1, #c do
  857. c[i].Transparency = 1
  858. end
  859. local d = coroutine.wrap(function()
  860. for i = 1, #c do
  861. if c[i] ~= GBoxhit then
  862. local a = coroutine.wrap(function()
  863. for e = .1,1,.1 do
  864. c[i].Transparency = 1-e
  865. rs:wait()
  866. end
  867. end)
  868. a()
  869. end
  870. end
  871. end)
  872. d()
  873. elseif stype == "RDaggerOut" then
  874. createRightDagger()
  875. local c = RDaggeru:GetChildren()
  876. for i = 1, #c do
  877. c[i].Transparency = 1
  878. end
  879. local d = coroutine.wrap(function()
  880. for i = 1, #c do
  881. if c[i] ~= D1Boxhit then
  882. local a = coroutine.wrap(function()
  883. for e = .1,1,.1 do
  884. c[i].Transparency = 1-e
  885. rs:wait()
  886. end
  887. end)
  888. a()
  889. end
  890. end
  891. end)
  892. d()
  893. elseif stype == "LDaggerOut" then
  894. createLeftDagger()
  895. local c = LDaggeru:GetChildren()
  896. for i = 1, #c do
  897. c[i].Transparency = 1
  898. end
  899. local d = coroutine.wrap(function()
  900. for i = 1, #c do
  901. if c[i] ~= D2Boxhit then
  902. local a = coroutine.wrap(function()
  903. for e = .1,1,.1 do
  904. c[i].Transparency = 1-e
  905. rs:wait()
  906. end
  907. end)
  908. a()
  909. end
  910. end
  911. end)
  912. d()
  913. end
  914. end
  915.  
  916. function AddLegWelds()
  917. RLW = Instance.new("Weld",chara["Right Leg"])
  918. RLW.Part1 = HC.Parent
  919. RLW.Part0 = chara["Right Leg"]
  920. RLW.C0 = RLWF
  921. LLW = Instance.new("Weld",chara["Left Leg"])
  922. LLW.Part1 = HC.Parent
  923. LLW.Part0 = chara["Left Leg"]
  924. LLW.C0 = LLWF
  925. end
  926.  
  927. function DestroyLegWelds()
  928. RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
  929. LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
  930. RLW:Destroy()
  931. LLW:Destroy()
  932. end
  933.  
  934. function clerp(a,b,c)
  935. return a:lerp(b,c)
  936. end
  937.  
  938. ias = New("ScreenGui",player.PlayerGui,"InfoScreen",{})
  939. sus = New("TextBox",player.PlayerGui.InfoScreen,"OverdriveTxtBox",{BackgroundColor3 = Color3.new(1,1,1),BorderColor3 = Color3.new(27/255,42/255,53/255),BorderSizePixel = 2,Position = UDim2.new(0,0,0,325),Size = UDim2.new(0,100,0,25),Font = "Fantasy",Text = "0%",TextColor3 = Color3.new(1,1,1),TextScaled = true,TextStrokeColor3 = Color3.new(0,0,0),TextStrokeTransparency = 0})
  940. sus = New("TextBox",player.PlayerGui.InfoScreen,"KeystrokeTxtBox",{BackgroundColor3 = Color3.new(1,1,1),BorderColor3 = Color3.new(27/255,42/255,53/255),BorderSizePixel = 2,Position = UDim2.new(0,0,0,350),Size = UDim2.new(0,100,0,25),Font = "Fantasy",Text = "",TextColor3 = Color3.new(1,1,1),TextScaled = true,TextStrokeColor3 = Color3.new(0,0,0),TextStrokeTransparency = 0})
  941. sus = New("TextBox",player.PlayerGui.InfoScreen,"BlockTxtBox",{BackgroundColor3 = Color3.new(1,1,1),BorderColor3 = Color3.new(27/255,42/255,53/255),BorderSizePixel = 2,Position = UDim2.new(0,0,0,375),Size = UDim2.new(0,100,0,25),Font = "Fantasy",Text = "0%",TextColor3 = Color3.new(1,1,1),TextScaled = true,TextStrokeColor3 = Color3.new(0,0,0),TextStrokeTransparency = 0})
  942.  
  943. function ultcool()
  944. local CoolDown = New("TextBox",player.PlayerGui.InfoScreen,"UltCoolDown",{BackgroundColor3 = Color3.new(1,1,1),BorderColor3 = Color3.new(27/255,42/255,53/255),BorderSizePixel = 2,Position = UDim2.new(0,0,0,300),Size = UDim2.new(0,100,0,25),Font = "Fantasy",Text = "Ult. Cooldown",TextColor3 = Color3.new(1,1,1),TextScaled = true,TextStrokeColor3 = Color3.new(0,0,0),TextStrokeTransparency = 0})
  945. debby:AddItem(CoolDown,13)
  946. end
  947.  
  948. --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
  949. --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  950. --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  951. --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2))
  952.  
  953. TC.C0 = TCF
  954. HC.C0 = HCF
  955. RW.C0 = RWF
  956. LW.C0 = LWF
  957.  
  958. --Idle Clerp--
  959. ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20))
  960. IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-20))
  961. IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(5))
  962. ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5))
  963.  
  964. function res()
  965. TC.C0 = ITCF
  966. HC.C0 = IHCF
  967. RW.C0 = IRWF
  968. LW.C0 = ILWF
  969. end
  970. res()
  971.  
  972. --Intro--
  973. NOOOOB = New("Model",chara,"NOOOOB",{})
  974. MainNoobPart = New("Part",NOOOOB,"MainNoobPart",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(-50, 44.9000092, 31.2999992, 1, 0, 0, 0, 0, 1, 0, -1, 0),})
  975. NoobPart = New("Part",NOOOOB,"NoobPart",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(-50, 46.3000069, 31.2999992, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),Color = Color3.new(0.960784, 0.803922, 0.188235),})
  976. Mesh = New("SpecialMesh",NoobPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  977. Weld = New("ManualWeld",NoobPart,"Weld",{Part0 = NoobPart,Part1 = MainNoobPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872),C1 = CFrame.new(0, 0, 1.39999771, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  978. Decal = New("Decal",NoobPart,"Decal",{Texture = "http://www.roblox.com/asset/?id=305330727",})
  979. NoobPart = New("Part",NOOOOB,"NoobPart",{BrickColor = BrickColor.new("Br. yellowish green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-50.5, 42.8000069, 31.0999985, 1, 0, 0, 0, 0.965925932, -0.258818984, 0, 0.258818984, 0.965925932),Color = Color3.new(0.643137, 0.741176, 0.278431),})
  980. Weld = New("ManualWeld",NoobPart,"Weld",{Part0 = NoobPart,Part1 = MainNoobPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925932, 0.258818984, 0, -0.258818984, 0.965925932),C1 = CFrame.new(-0.5, 0.200000763, -2.10000229, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  981. NoobPart = New("Part",NOOOOB,"NoobPart",{BrickColor = BrickColor.new("Br. yellowish green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-49.5, 42.8000069, 31.0999985, 1, 0, 0, 0, 0.965925932, -0.258818984, 0, 0.258818984, 0.965925932),Color = Color3.new(0.643137, 0.741176, 0.278431),})
  982. Weld = New("ManualWeld",NoobPart,"Weld",{Part0 = NoobPart,Part1 = MainNoobPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925932, 0.258818984, 0, -0.258818984, 0.965925932),C1 = CFrame.new(0.5, 0.200000763, -2.10000229, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  983. NoobPart = New("Part",NOOOOB,"NoobPart",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(-50, 44.8000069, 31.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  984. Weld = New("ManualWeld",NoobPart,"Weld",{Part0 = NoobPart,Part1 = MainNoobPart,C1 = CFrame.new(0, -0.200000763, -0.100002289, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  985. NoobPart = New("Part",NOOOOB,"NoobPart",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-48.5, 44.8000069, 31.3000031, 0.965925872, -0.258818954, 2.55224762e-07, 0.249999985, 0.933012843, -0.258818895, 0.066986993, 0.249999955, 0.965925932),Color = Color3.new(0.960784, 0.803922, 0.188235),})
  986. Weld = New("ManualWeld",NoobPart,"Weld",{Part0 = NoobPart,Part1 = MainNoobPart,C0 = CFrame.new(0, 0, 0, 0.965925872, 0.249999985, 0.066986993, -0.258818954, 0.933012843, 0.249999955, 2.55224762e-07, -0.258818895, 0.965925932),C1 = CFrame.new(1.5, -3.81469727e-06, -0.100002289, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  987. NoobPart = New("Part",NOOOOB,"NoobPart",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-51.5, 44.8000069, 31.3000031, 0.965925872, 0.258818954, -2.55224762e-07, -0.249999985, 0.933012843, -0.258818895, -0.066986993, 0.249999955, 0.965925932),Color = Color3.new(0.960784, 0.803922, 0.188235),})
  988. Weld = New("ManualWeld",NoobPart,"Weld",{Part0 = NoobPart,Part1 = MainNoobPart,C0 = CFrame.new(0, 0, 0, 0.965925872, -0.249999985, -0.066986993, 0.258818954, 0.933012843, 0.249999955, -2.55224762e-07, -0.258818895, 0.965925932),C1 = CFrame.new(-1.5, -3.81469727e-06, -0.100002289, 1, 0, 0, 0, 0, -1, 0, 1, 0),})
  989. local grabweld = Instance.new("Weld",MainNoobPart)
  990. grabweld.Part0 = MainNoobPart
  991. grabweld.Part1 = chara["Right Arm"]
  992. wait(.5)
  993. for i = 0,.6,.1 do
  994. rs:wait()
  995. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  996. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i)
  997. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  998. end
  999. for i = 1, 40 do
  1000. rs:Wait()
  1001. SV2Snd:Play()
  1002. SlashEff(MainNoobPart.CFrame)
  1003. end
  1004. grabweld:Destroy()
  1005. local bf = Instance.new("BodyVelocity",MainNoobPart)
  1006. bf.P = 10000
  1007. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1008. bf.Velocity = Vector3.new(0,100,0) * chara.HumanoidRootPart.CFrame.lookVector*50
  1009. debby:AddItem(bf,1)
  1010. local trace = Instance.new("Part",game.Workspace)
  1011. trace.Size = Vector3.new(0,0,0)
  1012. trace.CFrame = MainNoobPart.CFrame
  1013. trace.CanCollide = false
  1014. trace.Anchored = true
  1015. trace.Material = "Neon"
  1016. trace.BrickColor = BrickColor.new("Really red")
  1017. local tmesh2 = Instance.new("SpecialMesh",trace)
  1018. tmesh2.MeshType = "Sphere"
  1019. SVHitSnd:Play()
  1020. local tracegrow = coroutine.wrap(function()
  1021. for i = 1, 9 do
  1022. wait(.01)
  1023. trace.Transparency = trace.Transparency + .1
  1024. tmesh2.Scale = tmesh2.Scale + Vector3.new(20,20,20)
  1025. end
  1026. trace:Destroy()
  1027. end)
  1028. tracegrow()
  1029. wait(1)
  1030. for i = 0,.6,.1 do
  1031. rs:wait()
  1032. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1033. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i)
  1034. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1035. end
  1036. local deesp = coroutine.wrap(function()
  1037. local noobch = NOOOOB:GetChildren()
  1038. for a = 0,1,.1 do
  1039. for i = 1, #noobch do
  1040. if noobch[i]~=MainNoobPart then
  1041. noobch[i].Transparency = a
  1042. end
  1043. end
  1044. wait(.0001)
  1045. end
  1046. NOOOOB:Destroy()
  1047. end)
  1048. deesp()
  1049.  
  1050. chara.Humanoid.WalkSpeed = 16
  1051.  
  1052. --Overdrive--
  1053. function Overdrive()
  1054. del = false
  1055. atkd = false
  1056. overcharge = 0
  1057. chara.Humanoid.WalkSpeed = 0
  1058. chatfunc("Unleashing Armagus!")
  1059. berserkmode = true
  1060. local jtrace = Instance.new("Part",game.Workspace)
  1061. jtrace.Size = Vector3.new(0,0,0)
  1062. jtrace.Position = chara.HumanoidRootPart.Position
  1063. jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2.5,0)
  1064. jtrace.Anchored = true
  1065. SuperPause()
  1066. local tmesh = Instance.new("SpecialMesh",jtrace)
  1067. tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1068. tmesh.Scale = Vector3.new(1,1,1)
  1069. tmesh.Offset = Vector3.new(0,0,-.125)
  1070. Void = nil
  1071. VoidParts = {}
  1072. Equipped = false
  1073. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1074. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1075. end
  1076.  
  1077. Player = player
  1078. Character = chara
  1079.  
  1080. Humanoid = Character:FindFirstChild("Humanoid")
  1081. Torso = Character:FindFirstChild("Torso")
  1082. if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then
  1083. return
  1084. end
  1085. Equipped = true
  1086. Void = Instance.new("Model")
  1087. Void.Name = "Void"
  1088. Angle = 0
  1089. local VoidPart = Instance.new("Part")
  1090. VoidPart.Name = "VoidPart"
  1091. VoidPart.Transparency = 1
  1092. VoidPart.BrickColor = BrickColor.new("Really black")
  1093. VoidPart.Material = Enum.Material.Plastic
  1094. VoidPart.Shape = Enum.PartType.Block
  1095. VoidPart.FormFactor = Enum.FormFactor.Custom
  1096. VoidPart.TopSurface = Enum.SurfaceType.Smooth
  1097. VoidPart.BottomSurface = Enum.SurfaceType.Smooth
  1098. VoidPart.Anchored = true
  1099. VoidPart.CanCollide = false
  1100. VoidPart.Locked = true
  1101. VoidPart.Size = Vector3.new(10, 0.2, 10)
  1102. local BlockMesh = Instance.new("BlockMesh")
  1103. BlockMesh.Scale = Vector3.new(1, 1 + 0.005, 1)
  1104. BlockMesh.Parent = VoidPart
  1105. VoidPart.Parent = Void
  1106. local Star = Instance.new("Decal", VoidPart)
  1107. Star.Texture = "http://www.roblox.com/asset/?id=342199418"
  1108. Star.Face = "Top"
  1109. local Light = Instance.new("PointLight", VoidPart)
  1110. Light.Color = Color3.new(1,.5,0)
  1111. Light.Brightness = 100
  1112. Light.Range = 10
  1113. table.insert(VoidParts, VoidPart)
  1114. Spawn(function()
  1115. while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent and berserkmode == true do
  1116. if Angle == 360 then
  1117. Angle = 0
  1118. end
  1119. Angle = Angle + 0.05
  1120. local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character})
  1121. if Hit then
  1122. if not Void.Parent then
  1123. Void.Parent = Character
  1124. end
  1125. for i, v in pairs(VoidParts) do
  1126. v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
  1127. end
  1128. else
  1129. Void.Parent = nil
  1130. end
  1131. wait()
  1132. end
  1133. end)
  1134. for i = 0,.6,.1 do
  1135. rs:wait()
  1136. TC.C0 = clerp(ITCF,TCF,.4+i)
  1137. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.4+i)
  1138. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  1139. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  1140. end
  1141. for i = 1, 10 do
  1142. wait(.01)
  1143. TC.C0 = TCF
  1144. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0)
  1145. RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  1146. LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  1147. jtrace.Transparency = jtrace.Transparency + .1
  1148. tmesh.Scale = tmesh.Scale + Vector3.new(2,.05,2)
  1149. end
  1150. wait(.01)
  1151. jtrace:Destroy()
  1152. for i = 0,.6,.1 do
  1153. rs:wait()
  1154. TC.C0 = clerp(ITCF,TCF,.6-i)
  1155. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),.6-i)
  1156. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i)
  1157. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i)
  1158. end
  1159. jtrace:Destroy()
  1160. local delll = coroutine.wrap(function()
  1161. local delval = 10
  1162. local naeeym2 = Instance.new("BillboardGui",chara)
  1163. naeeym2.Size = UDim2.new(0,100,0,40)
  1164. naeeym2.StudsOffset = Vector3.new(0,5,0)
  1165. naeeym2.Adornee = chara.Head
  1166. naeeym2.Name = "Counter"
  1167. local tecks2 = Instance.new("TextLabel",naeeym2)
  1168. tecks2.BackgroundTransparency = 1
  1169. tecks2.BorderSizePixel = 0
  1170. tecks2.Text = ""
  1171. tecks2.Font = "Fantasy"
  1172. tecks2.FontSize = "Size24"
  1173. tecks2.TextStrokeTransparency = 0
  1174. tecks2.Size = UDim2.new(1,0,0.5,0)
  1175. tecks2.TextColor3 = Color3.new(.5,0,0)
  1176. tecks2.TextStrokeColor3 = Color3.new(.2,0,0)
  1177. for i = 0, 30 do
  1178. delval = 30 - i
  1179. tecks2.Text = "<"..delval..">"
  1180. wait(1)
  1181. end
  1182. berserkmode = false
  1183. VoidPart:Destroy()
  1184. for i = 1, 5 do
  1185. wait(.01)
  1186. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  1187. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  1188. tecks2.TextTransparency = tecks2.TextTransparency + .2
  1189. end
  1190. end)
  1191. delll()
  1192. chara.Humanoid.WalkSpeed = 16
  1193. del = false
  1194. res()
  1195. end
  1196.  
  1197. --Punch--
  1198. function Punch()
  1199. del = true
  1200. atkd = true
  1201. chara.Humanoid.WalkSpeed = 0
  1202. punchactive = true
  1203. PunchTrail.Enabled = true
  1204. wait(.01)
  1205. SwooshSnd:Play()
  1206. for i = 0,.6,.1 do
  1207. rs:wait()
  1208. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1209. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1210. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1211. end
  1212. for i = 0,.6,.1 do
  1213. rs:wait()
  1214. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1215. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1216. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1217. end
  1218. chara.Humanoid.WalkSpeed = 16
  1219. punchactive = false
  1220. PunchTrail.Enabled = false
  1221. del = false
  1222. res()
  1223. end
  1224.  
  1225. --Kick Atk--
  1226. function KickAtk()
  1227. del = true
  1228. atkd = true
  1229. chara.Humanoid.WalkSpeed = 0
  1230. kickactive = true
  1231. KickTrail.Enabled = true
  1232. AddLegWelds()
  1233. SwooshSnd:Play()
  1234. for i = 0,.6,.1 do
  1235. rs:wait()
  1236. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.4+i)
  1237. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.4+i)
  1238. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i)
  1239. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
  1240. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  1241. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  1242. end
  1243. for i = 0,.6,.1 do
  1244. rs:wait()
  1245. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.6-i)
  1246. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.6-i)
  1247. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.6-i)
  1248. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i)
  1249. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i)
  1250. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i)
  1251. end
  1252. DestroyLegWelds()
  1253. kickactive = false
  1254. KickTrail.Enabled = false
  1255. chara.Humanoid.WalkSpeed = 16
  1256. del = false
  1257. res()
  1258. end
  1259.  
  1260. --Hard Punch--
  1261. function HardPunch()
  1262. del = true
  1263. atkd = true
  1264. chara.Humanoid.WalkSpeed = 0
  1265. PunchTrail.Enabled = true
  1266. wait(.01)
  1267. for i = 0,.6,.1 do
  1268. rs:wait()
  1269. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1270. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1271. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1272. end
  1273. wait(.2)
  1274. SwooshSnd:Play()
  1275. for i = 0,.6,.1 do
  1276. rs:wait()
  1277. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1278. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1279. end
  1280. local bfos = Instance.new("BodyVelocity",chara.Torso)
  1281. bfos.P = 10000
  1282. bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P)
  1283. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100
  1284. debby:AddItem(bfos,.1)
  1285. punchactive = true
  1286. rpunchactive = true
  1287. wait(.5)
  1288. for i = 0,.6,.1 do
  1289. rs:wait()
  1290. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i)
  1291. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),.6-i)
  1292. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1293. end
  1294. PunchTrail.Enabled = false
  1295. chara.Humanoid.WalkSpeed = 16
  1296. punchactive = false
  1297. rpunchactive = false
  1298. del = false
  1299. end
  1300.  
  1301. --Bandit Revolver--
  1302. function BanditRevolver()
  1303. del = true
  1304. atkd = true
  1305. chara.Humanoid.WalkSpeed = 0
  1306. kickactive = true
  1307. dkickactive = true
  1308. BRTrail.Enabled = true
  1309. chatfunc("Bandit Revolver!")
  1310. AddLegWelds()
  1311. local bfos = Instance.new("BodyVelocity",chara.Torso)
  1312. bfos.P = 10000
  1313. bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P)
  1314. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 50
  1315. for i = 0,.6,.1 do
  1316. rs:wait()
  1317. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i)
  1318. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),.4+i)
  1319. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  1320. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  1321. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1322. end
  1323. for i = 0,1,.1 do
  1324. rs:wait()
  1325. TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),i)
  1326. end
  1327. SwooshSnd:Play()
  1328. for i = 0,1,.1 do
  1329. rs:wait()
  1330. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)),i)
  1331. end
  1332. SwooshSnd:Play()
  1333. for i = 0,1,.1 do
  1334. rs:wait()
  1335. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(270)),ITCF,i)
  1336. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i)
  1337. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i)
  1338. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i)
  1339. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i)
  1340. end
  1341. DestroyLegWelds()
  1342. dkickactive = false
  1343. kickactive = false
  1344. BRTrail.Enabled = false
  1345. chara.Humanoid.WalkSpeed = 16
  1346. bfos:Destroy()
  1347. del = false
  1348. res()
  1349. end
  1350.  
  1351. --Reaper Kick--
  1352. --function FlipKickEffect(pos)
  1353. --local p = Instance.new("Part",game.Workspace)
  1354. --p.Size = Vector3.new(0,0,0)
  1355. --p.BrickColor = BrickColor.new("Really red")
  1356. --p.Material = "Neon"
  1357. --p.Anchored = true
  1358. --p.CanCollide = false
  1359. --p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1360. --local pm = Instance.new("BlockMesh",p)
  1361. --local disp = coroutine.wrap(function()
  1362. --for i = 1, 4 do
  1363. --wait(.01)
  1364. --p.Transparency = p.Transparency + .2
  1365. --pm.Scale = pm.Scale + Vector3.new(2,2,2)
  1366. --end
  1367. --wait(.01)
  1368. --p:Destroy()
  1369. --end)
  1370. --disp()
  1371. --end
  1372. function FlipKick()
  1373. del = true
  1374. atkd = true
  1375. chatfunc("Reaper's Kick!")
  1376. SkyKickSnd.Pitch = 1.5
  1377. AddLegWelds()
  1378. kickactive = true
  1379. lkickactive = true
  1380. FreezeKickTrail.Enabled = true
  1381. local bfos = Instance.new("BodyVelocity",chara.Torso)
  1382. bfos.P = 10000
  1383. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  1384. bfos.Velocity = Vector3.new(0,20,0) + chara.HumanoidRootPart.CFrame.lookVector * 20
  1385. SkyKickSnd:Play()
  1386. for i = 0,.6,.1 do
  1387. rs:wait()
  1388. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1389. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i)
  1390. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  1391. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  1392. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1393. --FlipKickEffect(chara["Right Leg"].CFrame - chara["Right Leg"].CFrame.upVector*1.5)
  1394. end
  1395. bfos:Destroy()
  1396. wait(.1)
  1397. kickactive = false
  1398. lkickactive = false
  1399. if targetted ~= nil and targetted:FindFirstChild("Head")~= nil then
  1400. chara.HumanoidRootPart.CFrame = targetted.Head.CFrame
  1401. targetted.Head.CFrame = chara.Head.CFrame + chara.Head.CFrame.lookVector * 3
  1402. targetted.Head.Anchored = true
  1403. local bpos = Instance.new("BodyPosition",chara.Torso)
  1404. bpos.MaxForce = Vector3.new(10000,10000,10000)
  1405. bpos.Position = chara.Torso.Position
  1406. for i = 0,1,.2 do
  1407. rs:wait()
  1408. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),ITCF,.4+i)
  1409. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),IHCF,.4+i)
  1410. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,.4+i)
  1411. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,.4+i)
  1412. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i)
  1413. end
  1414. for i = 0,.6,.1 do
  1415. rs:wait()
  1416. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i)
  1417. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.4+i)
  1418. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i)
  1419. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  1420. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  1421. end
  1422. SkyKickSnd:Play()
  1423. kickactive = true
  1424. rkickactive = true
  1425. for i = 0,1,.2 do
  1426. rs:wait()
  1427. TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  1428. --FlipKickEffect(chara["Right Leg"].CFrame - chara["Right Leg"].CFrame.upVector*1.5)
  1429. end
  1430. for i = 0,1,.2 do
  1431. rs:wait()
  1432. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i)
  1433. --FlipKickEffect(chara["Right Leg"].CFrame - chara["Right Leg"].CFrame.upVector*1.5)
  1434. end
  1435. kickactive = false
  1436. rkickactive = false
  1437. for i = 0,1,.2 do
  1438. rs:wait()
  1439. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),ITCF,i)
  1440. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i)
  1441. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i)
  1442. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i)
  1443. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i)
  1444. end
  1445. bpos:Destroy()
  1446. targetted.Head.Anchored = false
  1447. end
  1448. DestroyLegWelds()
  1449. chara.Humanoid.WalkSpeed = 16
  1450. del = false
  1451. FreezeKickTrail.Enabled = false
  1452. res()
  1453. end
  1454.  
  1455. --Rose Thorn--
  1456. function RoseThorn()
  1457. del = true
  1458. atkd = true
  1459. --Grunt2Snd:Play()
  1460. chara.Humanoid.WalkSpeed = 0
  1461. chatfunc("Rose Thorn!")
  1462. PunchTrail.Enabled = true
  1463. AddLegWelds()
  1464. for i = 0,.6,.1 do
  1465. rs:wait()
  1466. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1467. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1468. RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.4+i)
  1469. end
  1470. local cpos = (chara.HumanoidRootPart.CFrame-Vector3.new(0,1.5,0)) + chara.HumanoidRootPart.CFrame.lookVector*10
  1471. wait(.1)
  1472. local beam = Instance.new("Part",game.Workspace)
  1473. beam.Size = Vector3.new(0,0,0)
  1474. beam.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z)
  1475. beam.CanCollide = false
  1476. beam.Anchored = true
  1477. beam.BrickColor = BrickColor.new("Crimson")
  1478. local mehs = Instance.new("SpecialMesh",beam)
  1479. mehs.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1480. mehs.Offset = Vector3.new(0,-9,0)
  1481. mehs.Scale = Vector3.new(4,20,4)
  1482. local trace = Instance.new("Part",game.Workspace)
  1483. trace.Size = Vector3.new(0,0,0)
  1484. trace.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z)
  1485. trace.CanCollide = false
  1486. trace.Anchored = true
  1487. trace.BrickColor = BrickColor.new("Crimson")
  1488. local tmesh2 = Instance.new("SpecialMesh",trace)
  1489. tmesh2.MeshId = "http://www.roblox.com/asset/?id=1323306"
  1490. tmesh2.Scale = Vector3.new(12,4,12)
  1491. LightsOutSnd:Play()
  1492. ExHitbox(10,beam.Position,10,2,.5,10,10)
  1493. wait(.7)
  1494. ExHitbox(10,beam.Position,15,2,.5,10,10)
  1495. for i = -6,6,2 do
  1496. wait(.01)
  1497. mehs.Offset = Vector3.new(0,i,0)
  1498. end
  1499. wait(1)
  1500. for i = 1, 9 do
  1501. wait(.01)
  1502. beam.Transparency = beam.Transparency + .1
  1503. trace.Transparency = trace.Transparency + .1
  1504. end
  1505. beam:Destroy()
  1506. trace:Destroy()
  1507. wait(.1)
  1508. for i = 0,.6,.1 do
  1509. rs:wait()
  1510. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1511. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1512. RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.6-i)
  1513. end
  1514. DestroyLegWelds()
  1515. chara.Humanoid.WalkSpeed = 16
  1516. del = false
  1517. PunchTrail.Enabled = false
  1518. res()
  1519. end
  1520.  
  1521. --Claw Dash--
  1522. function ClawDash()
  1523. del = true
  1524. atkd = true
  1525. chara.Humanoid.WalkSpeed = 0
  1526. SuperPause()
  1527. Sheath("RDaggerOut")
  1528. Sheath("LDaggerOut")
  1529. chatfunc("Bloody Slaughter:")
  1530. for i = 0,1,.1 do
  1531. rs:wait()
  1532. TC.C0 = clerp(ITCF,TCF,i)
  1533. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),i)
  1534. RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i)
  1535. LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i)
  1536. end
  1537. wait(3)
  1538. ClawDashSnd:Play()
  1539. AddLegWelds()
  1540. chatfunc("The End of Days!")
  1541. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1542. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  1543. RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  1544. LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  1545. LLW.C0 = LLWF
  1546. RLW.C0 = RLWF + Vector3.new(0,-1,1)
  1547. for i = 1, 10 do
  1548. local trace = Instance.new("Part",game.Workspace)
  1549. trace.CanCollide = false
  1550. trace.Size = Vector3.new(1,1,1)
  1551. trace.Transparency = 1
  1552. trace.BottomSurface = 0
  1553. trace.TopSurface = 0
  1554. trace.Anchored = true
  1555. trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i))
  1556. debby:AddItem(trace,1)
  1557. ExHitbox(10,trace.Position,25,2,.1,10,0)
  1558. end
  1559. local trace = Instance.new("Part",game.Workspace)
  1560. trace.BrickColor = BrickColor.new("Really red")
  1561. trace.CanCollide = false
  1562. trace.Size = Vector3.new(1,1,1)
  1563. trace.BottomSurface = 0
  1564. trace.TopSurface = 0
  1565. trace.Anchored = true
  1566. trace.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25
  1567. trace.Material = "Neon"
  1568. local tracem = Instance.new("SpecialMesh",trace)
  1569. tracem.MeshType = "Sphere"
  1570. tracem.Scale = Vector3.new(1,1,50)
  1571. tracem.Offset = Vector3.new(-2,0,0)
  1572. local trace2 = Instance.new("Part",game.Workspace)
  1573. trace2.BrickColor = BrickColor.new("Really red")
  1574. trace2.CanCollide = false
  1575. trace2.Size = Vector3.new(1,1,1)
  1576. trace2.BottomSurface = 0
  1577. trace2.TopSurface = 0
  1578. trace2.Anchored = true
  1579. trace2.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25
  1580. trace2.Material = "Neon"
  1581. local tracem2 = Instance.new("SpecialMesh",trace2)
  1582. tracem2.MeshType = "Sphere"
  1583. tracem2.Scale = Vector3.new(1,1,50)
  1584. tracem2.Offset = Vector3.new(2,0,0)
  1585. local disp = coroutine.wrap(function()
  1586. for i = 1, 9 do
  1587. wait(.01)
  1588. trace.Transparency = trace.Transparency + .1
  1589. trace2.Transparency = trace2.Transparency + .1
  1590. end
  1591. wait(.01)
  1592. trace:Destroy()
  1593. trace2:Destroy()
  1594. end)
  1595. disp()
  1596. chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60
  1597. wait(1)
  1598. for i = 0,.6,.1 do
  1599. rs:wait()
  1600. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
  1601. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
  1602. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i)
  1603. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i)
  1604. LLW.C0 = LLWF
  1605. RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,1),.6-i)
  1606. end
  1607. DestroyLegWelds()
  1608. Sheath("RDaggerIn")
  1609. Sheath("LDaggerIn")
  1610. chara.Humanoid.WalkSpeed = 16
  1611. del = false
  1612. res()
  1613. end
  1614.  
  1615. --Dividing Fang--
  1616. --function divtrace(part)
  1617. --local p = Instance.new("Part",game.Workspace)
  1618. --p.Size = Vector3.new(0,0,0)
  1619. --p.BrickColor = BrickColor.new("Really red")
  1620. --p.Material = "Neon"
  1621. --p.Anchored = true
  1622. --p.CanCollide = false
  1623. --p.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1624. --local pm = Instance.new("BlockMesh",p)
  1625. --pm.Scale = Vector3.new(20,20,20)
  1626. --local disp = coroutine.wrap(function()
  1627. --for i = 1, 4 do
  1628. --wait(.01)
  1629. --pm.Scale = Vector3.new(20,20,20) - Vector3.new(i*5,i*5,i*5)
  1630. --p.Transparency = p.Transparency + .2
  1631. --end
  1632. --wait(.01)
  1633. --p:Destroy()
  1634. --end)
  1635. --disp()
  1636. --end
  1637. function DividingFang()
  1638. del = true
  1639. atkd = true
  1640. chatfunc("Dividing Fang!")
  1641. chara.Humanoid.WalkSpeed = 0
  1642. Sheath("GreatSOut")
  1643. for i = 0,.6,.1 do
  1644. rs:wait()
  1645. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.4+i)
  1646. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.4+i)
  1647. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.4+i)
  1648. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.4+i)
  1649. end
  1650. local bf = Instance.new("BodyVelocity",chara.Torso)
  1651. bf.P = 10000
  1652. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1653. bf.Velocity = Vector3.new(0,1000,0) + chara.HumanoidRootPart.CFrame.lookVector*5
  1654. SV1Snd:Play()
  1655. SV2Snd:Play()
  1656. local e = Instance.new("Explosion",game.Workspace)
  1657. e.Visible = false
  1658. e.BlastPressure = 0
  1659. e.BlastRadius = 5
  1660. e.Position = GBoxhit.Position
  1661. e.Hit:connect(function(hit)
  1662. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1663. dealdmg(hit.Parent,17,4,.1,60,0)
  1664. SVHitSnd:Play()
  1665. end
  1666. end)
  1667. GBoxhit.Touched:connect(function(hit)
  1668. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1669. dealdmg(hit.Parent,17,4,.1,0,0)
  1670. SlashEff(hit.CFrame)
  1671. HitSnd:Play()
  1672. end
  1673. end)
  1674. for i = 1, 10 do
  1675. wait(.01)
  1676. --divtrace(GBoxhit)
  1677. end
  1678. bf:Destroy()
  1679. for i = 0,.6,.1 do
  1680. rs:wait()
  1681. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),TCF,.4+i)
  1682. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0),.4+i)
  1683. RW.C0 = clerp((RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),.4+i)
  1684. LW.C0 = clerp((LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(30)),.4+i)
  1685. end
  1686. Greatswordu.GHandle.GWeld:Destroy()
  1687. GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000954, 0, 0, 0, 1.00000954),C1 = CFrame.new(-0.434773445, -1.00542057, 0.140721321, 0.865238786, 0.5, 0.0369030908, 0.499545842, -0.866025388, 0.0213059224, 0.0426119752, 7.57103464e-08, -0.999091685),})
  1688. wait(.1)
  1689. for i = 1, 3 do
  1690. PlaySnd(ClawDashSnd,chara)
  1691. for i = 0,1,.2 do
  1692. rs:wait()
  1693. --divtrace(GBoxhit)
  1694. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  1695. end
  1696. for i = 0,1,.2 do
  1697. rs:wait()
  1698. --divtrace(GBoxhit)
  1699. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i)
  1700. end
  1701. end
  1702. Sheath("GreatSIn")
  1703. for i = 0,.6,.1 do
  1704. rs:wait()
  1705. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.6-i)
  1706. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i)
  1707. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.6-i)
  1708. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.6-i)
  1709. end
  1710. chara.Humanoid.WalkSpeed = 16
  1711. del = false
  1712. res()
  1713. end
  1714.  
  1715. --Decapitator--
  1716. function Decapitator()
  1717. del = true
  1718. atkd = true
  1719. chatfunc("Decapitator!")
  1720. chara.Humanoid.WalkSpeed = 0
  1721. Sheath("ScytheOut")
  1722. for i = 0,.6,.1 do
  1723. rs:wait()
  1724. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i)
  1725. HC.C0 = clerp(IHCF,HCF,.4+i)
  1726. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1727. end
  1728. local bf = Instance.new("BodyVelocity",chara.Torso)
  1729. bf.P = 10000
  1730. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1731. bf.Velocity = Vector3.new(0,200,0) + chara.HumanoidRootPart.CFrame.lookVector*50
  1732. SBoxhit.Touched:connect(function(hit)
  1733. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1734. dealdmg(hit.Parent,20,4,.1,0,10)
  1735. HitSnd:Play()
  1736. SlashEff(hit.Parent.Head.CFrame)
  1737. end
  1738. end)
  1739. Swing2Snd:Play()
  1740. for i = 0,1,.2 do
  1741. rs:wait()
  1742. --divtrace(SBoxhit)
  1743. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i)
  1744. HC.C0 = HCF
  1745. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1746. end
  1747. for i = 0,1,.2 do
  1748. rs:wait()
  1749. --divtrace(SBoxhit)
  1750. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i)
  1751. HC.C0 = HCF
  1752. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1753. end
  1754. bf:Destroy()
  1755. Sheath("ScytheIn")
  1756. for i = 0,.6,.1 do
  1757. rs:wait()
  1758. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i)
  1759. HC.C0 = clerp(IHCF,HCF,.6-i)
  1760. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1761. end
  1762. chara.Humanoid.WalkSpeed = 16
  1763. del = false
  1764. res()
  1765. end
  1766.  
  1767. --Reap the Sowed--
  1768. function SowReap()
  1769. del = true
  1770. atkd = true
  1771. chatfunc("Reap the Sowed!")
  1772. chara.Humanoid.WalkSpeed = 0
  1773. Sheath("ScytheOut")
  1774. for i = 0,.6,.1 do
  1775. rs:wait()
  1776. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1777. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1778. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1779. end
  1780. local bf = Instance.new("BodyVelocity",chara.Torso)
  1781. bf.P = 10000
  1782. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1783. bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50
  1784. SBoxhit.Touched:connect(function(hit)
  1785. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1786. dealdmg(hit.Parent,20,4,.1,0,10)
  1787. HitSnd:Play()
  1788. SlashEff(hit.CFrame)
  1789. end
  1790. end)
  1791. Swing2Snd:Play()
  1792. for i = 0,1,.2 do
  1793. rs:wait()
  1794. --divtrace(SBoxhit)
  1795. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),TCF,i)
  1796. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),HCF,i)
  1797. end
  1798. for i = 0,.6,.1 do
  1799. rs:wait()
  1800. --divtrace(SBoxhit)
  1801. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1802. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1803. end
  1804. bf:Destroy()
  1805. Sheath("ScytheIn")
  1806. for i = 0,.6,.1 do
  1807. rs:wait()
  1808. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1809. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1810. end
  1811. chara.Humanoid.WalkSpeed = 16
  1812. del = false
  1813. res()
  1814. end
  1815.  
  1816. --Vampiric Drain--
  1817. grabactive = false
  1818. didgrab = false
  1819. function VampDrain(hit)
  1820. if grabactive == true and hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Parent:FindFirstChild("Humanoid")~=nil then
  1821. grabactive = false
  1822. didgrab = true
  1823. chara.Humanoid.WalkSpeed = 0
  1824. chatfunc("Ready?")
  1825. TargetSelect(hit.Parent)
  1826. hit.Parent.Humanoid.PlatformStand = true
  1827. local grabweld = Instance.new("Weld",hit.Parent.Head)
  1828. grabweld.Part0 = hit.Parent.Head
  1829. grabweld.Part1 = chara["Right Arm"]
  1830. wait(.5)
  1831. for i = 0,.6,.1 do
  1832. rs:wait()
  1833. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1834. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i)
  1835. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1836. end
  1837. chatfunc("Be consumed by darkness.")
  1838. for i = 1, 40 do
  1839. wait(.05)
  1840. SV2Snd:Play()
  1841. dealdmg(hit.Parent,2,0,.1,0,0)
  1842. SlashEff(hit.Parent.Head.CFrame)
  1843. end
  1844. chatfunc("The end.")
  1845. grabweld:Destroy()
  1846. local trace = Instance.new("Part",game.Workspace)
  1847. trace.Size = Vector3.new(0,0,0)
  1848. trace.CFrame = hit.Parent.Head.CFrame
  1849. trace.CanCollide = false
  1850. trace.Anchored = true
  1851. trace.Material = "Neon"
  1852. trace.BrickColor = BrickColor.new("Really red")
  1853. local tmesh2 = Instance.new("SpecialMesh",trace)
  1854. tmesh2.MeshType = "Sphere"
  1855. SVHitSnd:Play()
  1856. local tracegrow = coroutine.wrap(function()
  1857. for i = 1, 9 do
  1858. wait(.01)
  1859. trace.Transparency = trace.Transparency + .1
  1860. tmesh2.Scale = tmesh2.Scale + Vector3.new(20,20,20)
  1861. end
  1862. trace:Destroy()
  1863. end)
  1864. tracegrow()
  1865. dealdmg(hit.Parent,33,3,1,50,50)
  1866. wait(1)
  1867. for i = 0,.6,.1 do
  1868. rs:wait()
  1869. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1870. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i)
  1871. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1872. end
  1873. hit.Parent.Humanoid.PlatformStand = false
  1874. chara.Humanoid.WalkSpeed = 16
  1875. del = false
  1876. PunchTrail.Enabled = false
  1877. res()
  1878. end
  1879. end
  1880. chara["Right Arm"].Touched:connect(VampDrain)
  1881.  
  1882. function AttemptGrab()
  1883. del = true
  1884. atkd = true
  1885. grabactive = true
  1886. PunchTrail.Enabled = true
  1887. SuperPause()
  1888. for i = 0,.6,.1 do
  1889. rs:wait()
  1890. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1891. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1892. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1893. end
  1894. wait(1)
  1895. if didgrab == false then
  1896. grabactive = false
  1897. for i = 0,.6,.1 do
  1898. rs:wait()
  1899. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  1900. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1901. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1902. end
  1903. del = false
  1904. PunchTrail.Enabled = false
  1905. res()
  1906. elseif didgrab == true then
  1907. end
  1908. end
  1909.  
  1910. --Bloody Slaughter--
  1911. function BSlaughter()
  1912. del = true
  1913. atkd = true
  1914. SuperPause()
  1915. chatfunc("Bloody Slaughter!")
  1916. chara.Humanoid.WalkSpeed = 0
  1917. Sheath("RDaggerOut")
  1918. Sheath("LDaggerOut")
  1919. for i = 0,.6,.1 do
  1920. rs:wait()
  1921. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i)
  1922. HC.C0 = clerp(IHCF,HCF,.4+i)
  1923. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1924. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i)
  1925. end
  1926. local bf = Instance.new("BodyVelocity",chara.Torso)
  1927. bf.P = 10000
  1928. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1929. D1Boxhit.Touched:connect(function(hit)
  1930. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1931. dealdmg(hit.Parent,14,2,.1,0,10)
  1932. HitSnd:Play()
  1933. SlashEff(hit.Parent.Head.CFrame)
  1934. end
  1935. end)
  1936. D2Boxhit.Touched:connect(function(hit)
  1937. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  1938. dealdmg(hit.Parent,14,2,.1,0,10)
  1939. HitSnd:Play()
  1940. SlashEff(hit.Parent.Head.CFrame)
  1941. end
  1942. end)
  1943. for i = 1, 10 do
  1944. Swing2Snd:Play()
  1945. for i = 0,1,.2 do
  1946. rs:wait()
  1947. bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50
  1948. --divtrace(D1Boxhit)
  1949. --divtrace(D2Boxhit)
  1950. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i)
  1951. HC.C0 = HCF
  1952. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1953. LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90))
  1954. end
  1955. Swing2Snd:Play()
  1956. for i = 0,1,.2 do
  1957. rs:wait()
  1958. bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50
  1959. --divtrace(D1Boxhit)
  1960. --divtrace(D2Boxhit)
  1961. TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i)
  1962. HC.C0 = HCF
  1963. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  1964. LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90))
  1965. end
  1966. end
  1967. bf:Destroy()
  1968. Sheath("RDaggerIn")
  1969. Sheath("LDaggerIn")
  1970. for i = 0,.6,.1 do
  1971. rs:wait()
  1972. TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i)
  1973. HC.C0 = clerp(IHCF,HCF,.6-i)
  1974. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  1975. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i)
  1976. end
  1977. chara.Humanoid.WalkSpeed = 16
  1978. del = false
  1979. res()
  1980. end
  1981.  
  1982. --Saw--
  1983. function GhostSaw()
  1984. if del == false then
  1985. del = true
  1986. atkd = true
  1987. chatfunc("Reaping Eye!")
  1988. chara.Humanoid.WalkSpeed = 0
  1989. PunchTrail.Enabled = true
  1990. for i = 0,.6,.1 do
  1991. rs:wait()
  1992. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  1993. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1994. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  1995. end
  1996. OrbSnd:Play()
  1997. for i = 1, 3 do
  1998. local trace = Instance.new("Part",game.Workspace)
  1999. trace.BrickColor = BrickColor.new("Really red")
  2000. trace.CanCollide = false
  2001. trace.Size = Vector3.new(1,1,1)
  2002. trace.BottomSurface = 0
  2003. trace.TopSurface = 0
  2004. trace.Anchored = true
  2005. trace.Material = "Neon"
  2006. trace.CFrame = (chara["Right Arm"].CFrame + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2007. local tracem = Instance.new("BlockMesh",trace)
  2008. local disp = coroutine.wrap(function()
  2009. for i = 1, 9 do
  2010. wait(.01)
  2011. trace.Transparency = trace.Transparency + .1
  2012. tracem.Scale = tracem.Scale + Vector3.new(1,1,1)
  2013. end
  2014. wait(.01)
  2015. trace:Destroy()
  2016. end)
  2017. disp()
  2018. end
  2019. local saw = Instance.new("Part",game.Workspace)
  2020. saw.BrickColor = BrickColor.new("Crimson")
  2021. saw.CanCollide = false
  2022. saw.Size = Vector3.new(12,12,1)
  2023. saw.BottomSurface = 0
  2024. saw.TopSurface = 0
  2025. saw.CFrame = (chara.HumanoidRootPart.CFrame - chara.HumanoidRootPart.CFrame.lookVector*5 + Vector3.new(0,5,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(-90),0)
  2026. local ttrt = CreateTrailObj(saw,"Really red","Really red",0,0)
  2027. ttrt.Enabled = true
  2028. local sawlookv = chara.HumanoidRootPart.CFrame.lookVector
  2029. local sawf = Instance.new("BodyForce",saw)
  2030. sawf.Force = Vector3.new(0,game.Workspace.Gravity*saw:GetMass(),0)
  2031. saw.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 30
  2032. local sawm = Instance.new("SpecialMesh",saw)
  2033. sawm.MeshId = "http://www.roblox.com/asset/?id=74322089"
  2034. sawm.Scale = Vector3.new(12,12,12)
  2035. local snd = Instance.new("Sound",saw)
  2036. snd.SoundId = "rbxassetid://248088589"
  2037. snd.Volume = 5
  2038. snd:Play()
  2039. saw.Touched:connect(function(hit)
  2040. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara then
  2041. dealdmg(hit.Parent,7,2,.1,10,10)
  2042. PlaySnd(HitSnd,hit.Parent.Head)
  2043. end
  2044. end)
  2045. for i = 1, 20 do
  2046. wait(.01)
  2047. saw.CFrame= saw.CFrame*CFrame.fromEulerAnglesXYZ(0,0,math.pi/5)+sawlookv*.6
  2048. end
  2049. local sawp = saw.Position
  2050. saw:Destroy()
  2051. for i = 1, 3 do
  2052. local trace = Instance.new("Part",game.Workspace)
  2053. trace.BrickColor = BrickColor.new("Really red")
  2054. trace.CanCollide = false
  2055. trace.Size = Vector3.new(1,1,1)
  2056. trace.BottomSurface = 0
  2057. trace.TopSurface = 0
  2058. trace.Anchored = true
  2059. trace.Material = "Neon"
  2060. trace.CFrame = (CFrame.new(sawp.X,sawp.Y,sawp.Z) + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2061. local tracem = Instance.new("BlockMesh",trace)
  2062. local disp = coroutine.wrap(function()
  2063. for i = 1, 9 do
  2064. wait(.01)
  2065. trace.Transparency = trace.Transparency + .1
  2066. tracem.Scale = tracem.Scale + Vector3.new(1,1,1)
  2067. end
  2068. wait(.01)
  2069. trace:Destroy()
  2070. end)
  2071. disp()
  2072. end
  2073. wait(1)
  2074. for i = 0,.6,.1 do
  2075. rs:wait()
  2076. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  2077. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  2078. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  2079. end
  2080. PunchTrail.Enabled = false
  2081. chara.Humanoid.WalkSpeed = 16
  2082. del = false
  2083. res()
  2084. end
  2085. end
  2086.  
  2087. --Final Attack--
  2088. finalgrab = false
  2089. didfinal = false
  2090. function AttemptFinal()
  2091. del = true
  2092. atkd = true
  2093. chara.Humanoid.WalkSpeed = 0
  2094. SuperPause()
  2095. chatfunc("BLOOD ONSLAUGHT!")
  2096. Sheath("GreatSOut")
  2097. GBoxhit.Touched:connect(function(hit)
  2098. if finalgrab == true and hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent.Parent.Name ~= "Boss" then
  2099. finalgrab = false
  2100. didfinal = true
  2101. PlaySnd(HitPunchSnd,hit.Parent.Head)
  2102. PunchEff(hit.CFrame)
  2103. local stay = coroutine.wrap(function()
  2104. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  2105. hit.Parent.Humanoid.WalkSpeed = 0
  2106. hit.Parent.Humanoid.PlatformStand = true
  2107. end
  2108. end)
  2109. stay()
  2110. local valll = Instance.new("ObjectValue",hit.Parent)
  2111. valll.Name = "HitByUlt"
  2112. local bpos = Instance.new("BodyPosition",hit.Parent.Head)
  2113. bpos.MaxForce = Vector3.new(10000,10000,10000)
  2114. bpos.Position = chara.HumanoidRootPart.Position + Vector3.new(0,1.5,0) + chara.HumanoidRootPart.CFrame.lookVector*5
  2115. for i = 0,.6,.1 do
  2116. rs:wait()
  2117. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.6-i)
  2118. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.6-i)
  2119. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i)
  2120. end
  2121. wait(1)
  2122. Sheath("GreatSIn")
  2123. chatfunc("Blood Zagan!")
  2124. Sheath("ScytheOut")
  2125. for i = 0,.6,.1 do
  2126. rs:wait()
  2127. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  2128. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  2129. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  2130. end
  2131. wait(1)
  2132. for i = 1, 5 do
  2133. SWeld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -3.27825546e-07, -1.00000095, 0, 1.00000095, -3.27825546e-07)
  2134. Swing2Snd:Play()
  2135. for i = 0,1,.2 do
  2136. rs:wait()
  2137. --divtrace(SBoxhit)
  2138. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),TCF,i)
  2139. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),HCF,i)
  2140. end
  2141. SlashEff(hit.Parent.Torso.CFrame)
  2142. HitSnd:Play()
  2143. healball(hit.Parent,3)
  2144. SWeld.C0 = CFrame.new(0, 0, 0, -1, 5.87772035e-07, -4.77618345e-09, 4.77599071e-09, -3.27823358e-07, -1, -5.87772035e-07, -1, 3.27823358e-07)
  2145. Swing2Snd:Play()
  2146. for i = 0,1,.2 do
  2147. rs:wait()
  2148. --divtrace(SBoxhit)
  2149. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),i)
  2150. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),i)
  2151. end
  2152. SlashEff(hit.Parent.Torso.CFrame)
  2153. HitSnd:Play()
  2154. healball(hit.Parent,3)
  2155. end
  2156. Sheath("ScytheIn")
  2157. for i = 0,.6,.2 do
  2158. rs:wait()
  2159. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  2160. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  2161. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  2162. end
  2163. Sheath("GreatSOut")
  2164. chatfunc("Demonic Reign!")
  2165. GWeld.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000191, 4.47035092e-07, 0, 4.47035092e-07, 1.00000191)
  2166. for i = 0,.6,.2 do
  2167. rs:wait()
  2168. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  2169. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  2170. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  2171. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i)
  2172. end
  2173. ChargeSnd:Play()
  2174. for i = 1, 60 do
  2175. wait(.05)
  2176. SV2Snd:Play()
  2177. SlashEff(hit.Parent.Head.CFrame)
  2178. healball(hit.Parent,3)
  2179. end
  2180. wait(.1)
  2181. chatfunc("ERRADICATION!")
  2182. for i = 0,.6,.1 do
  2183. rs:wait()
  2184. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  2185. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  2186. end
  2187. local trace = Instance.new("Part",game.Workspace)
  2188. trace.Size = Vector3.new(0,0,0)
  2189. trace.CFrame = hit.Parent.Head.CFrame
  2190. trace.CanCollide = false
  2191. trace.Anchored = true
  2192. trace.Material = "Neon"
  2193. trace.BrickColor = BrickColor.new("Really red")
  2194. local tmesh2 = Instance.new("SpecialMesh",trace)
  2195. tmesh2.MeshType = "Sphere"
  2196. SVHitSnd:Play()
  2197. local tracegrow = coroutine.wrap(function()
  2198. for i = 1, 9 do
  2199. wait(.01)
  2200. trace.Transparency = trace.Transparency + .1
  2201. tmesh2.Scale = tmesh2.Scale + Vector3.new(20,20,20)
  2202. end
  2203. trace:Destroy()
  2204. end)
  2205. tracegrow()
  2206. local dude = hit.Parent
  2207. local ds = coroutine.wrap(function()
  2208. targetted = nil
  2209. dude:BreakJoints()
  2210. dude.Humanoid:Destroy()
  2211. PlaySnd(ClawDashSnd,dude.Head)
  2212. local chi = dude:GetChildren()
  2213. for i = 1, #chi do
  2214. if chi[i].ClassName == "Part" then
  2215. local bodpos = Instance.new("BodyPosition",chi[i])
  2216. bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  2217. chi[i].BrickColor = BrickColor.new("Really black")
  2218. end
  2219. end
  2220. for i = 1, 4 do
  2221. for i = 1, #chi do
  2222. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  2223. chi[i].Transparency = chi[i].Transparency + .25
  2224. wait(.01)
  2225. end
  2226. end
  2227. end
  2228. dude:Destroy()
  2229. end)
  2230. ds()
  2231. wait(3)
  2232. chatfunc("Die.")
  2233. Sheath("GreatSIn")
  2234. for i = 0,.6,.1 do
  2235. rs:wait()
  2236. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i)
  2237. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),.6-i)
  2238. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  2239. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i)
  2240. end
  2241. del = false
  2242. didfinal = false
  2243. chara.Humanoid.WalkSpeed = 16
  2244. res()
  2245. end
  2246. end)
  2247. for i = 0,.6,.1 do
  2248. rs:wait()
  2249. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-40)),.4+i)
  2250. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i)
  2251. RW.C0 = clerp(IRWF,RWF,.4+i)
  2252. LW.C0 = ILWF
  2253. end
  2254. ChargeSnd:Play()
  2255. for i = 1, 7 do
  2256. local jtrace = Instance.new("Part",game.Workspace)
  2257. jtrace.BrickColor = BrickColor.new("Crimson")
  2258. jtrace.Position = chara.HumanoidRootPart.Position - Vector3.new(0,2.5,0)
  2259. jtrace.CFrame = chara.HumanoidRootPart.CFrame - Vector3.new(0,2.5,0)
  2260. jtrace.Anchored = true
  2261. jtrace.CanCollide = false
  2262. local tmesh = Instance.new("SpecialMesh",jtrace)
  2263. tmesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2264. tmesh.Scale = Vector3.new(1,2,1)
  2265. tmesh.Offset = Vector3.new(0,0,-.125)
  2266. local coro = coroutine.wrap(function()
  2267. for i = 1, 10 do
  2268. wait(.01)
  2269. jtrace.Transparency = jtrace.Transparency + .1
  2270. tmesh.Scale = tmesh.Scale + Vector3.new(1,-.1,1)
  2271. end
  2272. jtrace:Destroy()
  2273. end)
  2274. coro()
  2275. wait(.2)
  2276. end
  2277. SkyKickSnd.Pitch = .5
  2278. SkyKickSnd:Play()
  2279. finalgrab = true
  2280. for i = 0,.6,.1 do
  2281. rs:wait()
  2282. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-40)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.4+i)
  2283. RW.C0 = clerp(RWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i)
  2284. end
  2285. wait(2)
  2286. if didfinal == false then
  2287. finalgrab = false
  2288. for i = 0,.6,.1 do
  2289. rs:wait()
  2290. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.6-i)
  2291. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.6-i)
  2292. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i)
  2293. end
  2294. del = false
  2295. chara.Humanoid.WalkSpeed = 16
  2296. res()
  2297. elseif didfinal == true then
  2298. end
  2299. ultcool()
  2300. end
  2301.  
  2302. --Lock On--
  2303. function LockOn()
  2304. if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2305. TargetSelect(Mouse.Target.Parent)
  2306. TargetSnd:Play()
  2307. wait(.05)
  2308. TargetSnd:Play()
  2309. else end
  2310. end
  2311.  
  2312. --Block--
  2313. blockval = false
  2314. healthlock = 0
  2315. effeff = nil
  2316. function ToggleBlock()
  2317. if blockval == false then
  2318. blockval = true
  2319. SwooshSnd:Play()
  2320. healthlock = chara.Humanoid.Health
  2321. effeff = Instance.new("ForceField",chara)
  2322. effeff.Name = "FawsFeeld"
  2323. effeff.Visible = false
  2324. Sheath("ScytheOut")
  2325. for i = 0,.6,.1 do
  2326. rs:wait()
  2327. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(110)),.4+i)
  2328. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-110)),.4+i)
  2329. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  2330. end
  2331. elseif blockval == true then
  2332. SwooshSnd:Play()
  2333. effeff:Destroy()
  2334. blockval = false
  2335. Sheath("ScytheIn")
  2336. for i = 0,.6,.1 do
  2337. rs:wait()
  2338. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(110)),.6-i)
  2339. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-110)),.6-i)
  2340. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  2341. end
  2342. res()
  2343. end
  2344. end
  2345.  
  2346. function Stunned()
  2347. del = true
  2348. blockval = false
  2349. Sheath("ScytheIn")
  2350. chara.Humanoid.WalkSpeed = 0
  2351. local naeeym2 = Instance.new("BillboardGui",chara)
  2352. naeeym2.Size = UDim2.new(0,100,0,40)
  2353. naeeym2.StudsOffset = Vector3.new(0,5,0)
  2354. naeeym2.Adornee = chara.Head
  2355. naeeym2.Name = "Counter"
  2356. local tecks2 = Instance.new("TextLabel",naeeym2)
  2357. tecks2.BackgroundTransparency = 1
  2358. tecks2.BorderSizePixel = 0
  2359. tecks2.Text = "Stunned!"
  2360. tecks2.Font = "Fantasy"
  2361. tecks2.FontSize = "Size24"
  2362. tecks2.TextStrokeTransparency = 0
  2363. tecks2.Size = UDim2.new(1,0,0.5,0)
  2364. tecks2.TextColor3 = Color3.new(1,0,0)
  2365. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  2366. for i = 1, 30 do
  2367. wait(.1)
  2368. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0)
  2369. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0)
  2370. RW.C0 = (RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0)
  2371. LW.C0 = (LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20))
  2372. end
  2373. for i = 1, 5 do
  2374. wait(.01)
  2375. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  2376. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  2377. tecks2.TextTransparency = tecks2.TextTransparency + .2
  2378. end
  2379. for i = 0,.6,.1 do
  2380. rs:wait()
  2381. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,0),ITCF,.4+i)
  2382. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),IHCF,.4+i)
  2383. RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),IRWF,.4+i)
  2384. LW.C0 = clerp((LWF + Vector3.new(0,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)),ILWF,.4+i)
  2385. end
  2386. del = false
  2387. chara.Humanoid.WalkSpeed = 16
  2388. end
  2389.  
  2390. blkpct = 100
  2391. local bcount = coroutine.wrap(function()
  2392. while wait() do
  2393. if blockval == false then
  2394. if blkpct < 100 then
  2395. blkpct = blkpct + 1
  2396. wait(.5)
  2397. else
  2398. end
  2399. end
  2400. player.PlayerGui.InfoScreen.BlockTxtBox.Text = blkpct.."%"
  2401. end
  2402. end)
  2403. bcount()
  2404.  
  2405. chara.Humanoid.HealthChanged:connect(function(hth)
  2406. if blockval == true then
  2407. if math.floor(hth) < healthlock then
  2408. blkpct = blkpct - math.random(2,4)
  2409. if blkpct < 1 then
  2410. Stunned()
  2411. end
  2412. print("Block Value reduced to "..blkpct)
  2413. else
  2414. end
  2415. end
  2416. end)
  2417.  
  2418. --Mouse Functions--
  2419. orbpushactive = false
  2420. del = false
  2421. input = ""
  2422. letterd = 0
  2423. ltoim = 0
  2424. function onKeyDown(key)
  2425. if key == "e" and attacking == false then
  2426. ToggleBlock()
  2427. elseif del == false and blockval == false then
  2428. if key == "q" then
  2429. if input == "das" then
  2430. RoseThorn()
  2431. elseif input == "aad" and berserkmode == true then
  2432. ClawDash()
  2433. elseif input == "asdw" and berserkmode == true then
  2434. AttemptGrab()
  2435. elseif input == "dsas" and berserkmode == true then
  2436. BSlaughter()
  2437. elseif input == "dsd" then
  2438. GhostSaw()
  2439. elseif input == "asdsd" and berserkmode == true and player.PlayerGui.InfoScreen:FindFirstChild("UltCoolDown")==nil then
  2440. AttemptFinal()
  2441. elseif input == "adad" and berserkmode == false and overcharge == 100 then
  2442. Overdrive()
  2443. else LockOn() end
  2444. player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input).."Q"
  2445. input = ""
  2446. letterd = 0
  2447. ltoim = 0
  2448. elseif key == "z" then
  2449. Punch()
  2450. player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input).."Z"
  2451. input = ""
  2452. letterd = 0
  2453. ltoim = 0
  2454. elseif key == "x" then
  2455. if input == "sa" then
  2456. BanditRevolver()
  2457. elseif input == "ss" then
  2458. FlipKick()
  2459. else KickAtk() end
  2460. player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input).."X"
  2461. input = ""
  2462. letterd = 0
  2463. ltoim = 0
  2464. elseif key == "c" then
  2465. player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input).."C"
  2466. if input == "dds" then
  2467. DividingFang()
  2468. elseif input == "asd" then
  2469. Decapitator()
  2470. elseif input == "dsd" then
  2471. SowReap()
  2472. else HardPunch() end
  2473. input = ""
  2474. letterd = 0
  2475. ltoim = 0
  2476. elseif (key == "w" or key == "a" or key == "s" or key == "d") then
  2477. input=input..key
  2478. print(input)
  2479. letterd = letterd + 1
  2480. ltoim = 10
  2481. if letterd > 5 then
  2482. input = ""
  2483. letterd = 0
  2484. ltoim = 0
  2485. end
  2486. end
  2487. end
  2488. end
  2489. combo = 0
  2490.  
  2491. --Mouse Activation--
  2492. if Mouse then
  2493. Mouse.KeyDown:connect(onKeyDown)
  2494. end
  2495.  
  2496. --Overdrive Charge--
  2497. local count = coroutine.wrap(function()
  2498. while wait() do
  2499. if berserkmode == false then
  2500. if overcharge < 100 then
  2501. overcharge = overcharge + 1
  2502. player.PlayerGui.InfoScreen.OverdriveTxtBox.Text = overcharge.."%"
  2503. wait(.1)
  2504. else
  2505. end
  2506. elseif berserkmode == true then
  2507. player.PlayerGui.InfoScreen.OverdriveTxtBox.Text = "Overdrive!"
  2508. end
  2509. end
  2510. end)
  2511. count()
  2512.  
  2513. --Loop Function--
  2514. walking = false
  2515. toim = 0
  2516. while true do
  2517. wait()
  2518. toim = toim + .1
  2519. ltoim = ltoim - 1
  2520. if ltoim < 1 then
  2521. input = ""
  2522. end
  2523. if del == false then attacking = false elseif del == true then attacking = true end
  2524. if blockval == true and chara:FindFirstChild("HitByUlt")==nil then
  2525. chara.Humanoid.Health = healthlock
  2526. end
  2527. if del == false then
  2528. player.PlayerGui.InfoScreen.KeystrokeTxtBox.Text = string.upper(input)
  2529. end
  2530. if atkd == true then
  2531. TC.C0 = TCF
  2532. HC.C0 = HCF
  2533. RW.C0 = RWF
  2534. LW.C0 = LWF
  2535. atkd = false
  2536. end
  2537. if chara:FindFirstChild("Scythe") and chara:FindFirstChild("Scythe") ~= Scythe then
  2538. chara:FindFirstChild("Scythe"):Destroy()
  2539. elseif chara:FindFirstChild("Greatswordu") and chara:FindFirstChild("Greatswordu") ~= Greatswordu then
  2540. chara:FindFirstChild("Greatswordu"):Destroy()
  2541. elseif chara:FindFirstChild("RDaggeru") and chara:FindFirstChild("RDaggeru") ~= RDaggeru then
  2542. chara:FindFirstChild("RDaggeru"):Destroy()
  2543. elseif chara:FindFirstChild("LDaggeru") and chara:FindFirstChild("LDaggeru") ~= LDaggeru then
  2544. chara:FindFirstChild("LDaggeru"):Destroy()
  2545. end
  2546. torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2547. if torvel < 1 and walking == true and del == false and atkd == false and attacking == false and blockval == false then
  2548. for i = 0,1,.5 do
  2549. rs:wait()
  2550. if del == false and attacking == false and blockval == false then
  2551. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),ITCF,i)
  2552. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i)
  2553. RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),IRWF,i)
  2554. LW.C0 = clerp(LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),ILWF,i)
  2555. end
  2556. end
  2557. walking = false
  2558. elseif torvel > 1 and walking == false and del == false and atkd == false and attacking == false and blockval == false then
  2559. for i = 0,1,.5 do
  2560. rs:wait()
  2561. if del == false and attacking == false and blockval == false then
  2562. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i)
  2563. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i)
  2564. RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i)
  2565. LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i)
  2566. end
  2567. end
  2568. walking = true
  2569. else
  2570. end
  2571. imgl.Rotation = imgl.Rotation + 3
  2572. if targetted ~= nil then
  2573. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2574. crosshair.Enabled = true
  2575. elseif targetted == nil then
  2576. crosshair.Adornee = nil
  2577. crosshair.Enabled = false
  2578. end
  2579. end
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