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DaOMEGAa32

kfc map v2

May 3rd, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. local chil = workspace:GetChildren()
  20. for i,v in pairs(chil) do
  21. if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
  22. v:Destroy()
  23. end
  24. end
  25. Camera0 = Instance.new("Camera")
  26. Part1 = Instance.new("Part")
  27. Model2 = Instance.new("Model")
  28. Part3 = Instance.new("Part")
  29. Part4 = Instance.new("Part")
  30. Part5 = Instance.new("Part")
  31. Part6 = Instance.new("Part")
  32. Part7 = Instance.new("Part")
  33. Part8 = Instance.new("Part")
  34. Model9 = Instance.new("Model")
  35. Part10 = Instance.new("Part")
  36. CylinderMesh11 = Instance.new("CylinderMesh")
  37. PointLight12 = Instance.new("PointLight")
  38. Part13 = Instance.new("Part")
  39. CylinderMesh14 = Instance.new("CylinderMesh")
  40. Model15 = Instance.new("Model")
  41. Part16 = Instance.new("Part")
  42. CylinderMesh17 = Instance.new("CylinderMesh")
  43. PointLight18 = Instance.new("PointLight")
  44. Part19 = Instance.new("Part")
  45. CylinderMesh20 = Instance.new("CylinderMesh")
  46. Model21 = Instance.new("Model")
  47. Part22 = Instance.new("Part")
  48. CylinderMesh23 = Instance.new("CylinderMesh")
  49. PointLight24 = Instance.new("PointLight")
  50. Part25 = Instance.new("Part")
  51. CylinderMesh26 = Instance.new("CylinderMesh")
  52. Model27 = Instance.new("Model")
  53. Part28 = Instance.new("Part")
  54. CylinderMesh29 = Instance.new("CylinderMesh")
  55. PointLight30 = Instance.new("PointLight")
  56. Part31 = Instance.new("Part")
  57. CylinderMesh32 = Instance.new("CylinderMesh")
  58. Part33 = Instance.new("Part")
  59. Part34 = Instance.new("Part")
  60. Part35 = Instance.new("Part")
  61. Model36 = Instance.new("Model")
  62. Model37 = Instance.new("Model")
  63. Part38 = Instance.new("Part")
  64. Part39 = Instance.new("Part")
  65. Part40 = Instance.new("Part")
  66. Part41 = Instance.new("Part")
  67. Part42 = Instance.new("Part")
  68. Part43 = Instance.new("Part")
  69. SpecialMesh44 = Instance.new("SpecialMesh")
  70. Part45 = Instance.new("Part")
  71. SpecialMesh46 = Instance.new("SpecialMesh")
  72. Seat47 = Instance.new("Seat")
  73. Part48 = Instance.new("Part")
  74. Part49 = Instance.new("Part")
  75. Part50 = Instance.new("Part")
  76. Part51 = Instance.new("Part")
  77. BodyPosition52 = Instance.new("BodyPosition")
  78. BodyGyro53 = Instance.new("BodyGyro")
  79. Script54 = Instance.new("Script")
  80. IntValue55 = Instance.new("IntValue")
  81. BodyVelocity56 = Instance.new("BodyVelocity")
  82. Part57 = Instance.new("Part")
  83. Part58 = Instance.new("Part")
  84. SpecialMesh59 = Instance.new("SpecialMesh")
  85. Part60 = Instance.new("Part")
  86. Part61 = Instance.new("Part")
  87. Part62 = Instance.new("Part")
  88. Part63 = Instance.new("Part")
  89. Part64 = Instance.new("Part")
  90. Part65 = Instance.new("Part")
  91. Part66 = Instance.new("Part")
  92. SpecialMesh67 = Instance.new("SpecialMesh")
  93. Part68 = Instance.new("Part")
  94. Part69 = Instance.new("Part")
  95. Part70 = Instance.new("Part")
  96. Part71 = Instance.new("Part")
  97. SpecialMesh72 = Instance.new("SpecialMesh")
  98. Part73 = Instance.new("Part")
  99. Part74 = Instance.new("Part")
  100. Seat75 = Instance.new("Seat")
  101. Part76 = Instance.new("Part")
  102. SpecialMesh77 = Instance.new("SpecialMesh")
  103. Part78 = Instance.new("Part")
  104. Part79 = Instance.new("Part")
  105. SpecialMesh80 = Instance.new("SpecialMesh")
  106. Part81 = Instance.new("Part")
  107. SpecialMesh82 = Instance.new("SpecialMesh")
  108. Part83 = Instance.new("Part")
  109. Part84 = Instance.new("Part")
  110. Part85 = Instance.new("Part")
  111. SpecialMesh86 = Instance.new("SpecialMesh")
  112. Part87 = Instance.new("Part")
  113. Part88 = Instance.new("Part")
  114. Model89 = Instance.new("Model")
  115. Model90 = Instance.new("Model")
  116. Part91 = Instance.new("Part")
  117. Part92 = Instance.new("Part")
  118. Part93 = Instance.new("Part")
  119. Part94 = Instance.new("Part")
  120. Part95 = Instance.new("Part")
  121. Part96 = Instance.new("Part")
  122. SpecialMesh97 = Instance.new("SpecialMesh")
  123. Part98 = Instance.new("Part")
  124. SpecialMesh99 = Instance.new("SpecialMesh")
  125. Seat100 = Instance.new("Seat")
  126. Part101 = Instance.new("Part")
  127. Part102 = Instance.new("Part")
  128. Part103 = Instance.new("Part")
  129. Part104 = Instance.new("Part")
  130. BodyPosition105 = Instance.new("BodyPosition")
  131. BodyGyro106 = Instance.new("BodyGyro")
  132. Script107 = Instance.new("Script")
  133. IntValue108 = Instance.new("IntValue")
  134. BodyVelocity109 = Instance.new("BodyVelocity")
  135. Part110 = Instance.new("Part")
  136. Part111 = Instance.new("Part")
  137. SpecialMesh112 = Instance.new("SpecialMesh")
  138. Part113 = Instance.new("Part")
  139. Part114 = Instance.new("Part")
  140. Part115 = Instance.new("Part")
  141. Part116 = Instance.new("Part")
  142. Part117 = Instance.new("Part")
  143. Part118 = Instance.new("Part")
  144. Part119 = Instance.new("Part")
  145. SpecialMesh120 = Instance.new("SpecialMesh")
  146. Part121 = Instance.new("Part")
  147. Part122 = Instance.new("Part")
  148. Part123 = Instance.new("Part")
  149. Part124 = Instance.new("Part")
  150. SpecialMesh125 = Instance.new("SpecialMesh")
  151. Part126 = Instance.new("Part")
  152. Part127 = Instance.new("Part")
  153. Seat128 = Instance.new("Seat")
  154. Part129 = Instance.new("Part")
  155. SpecialMesh130 = Instance.new("SpecialMesh")
  156. Part131 = Instance.new("Part")
  157. Part132 = Instance.new("Part")
  158. SpecialMesh133 = Instance.new("SpecialMesh")
  159. Part134 = Instance.new("Part")
  160. SpecialMesh135 = Instance.new("SpecialMesh")
  161. Part136 = Instance.new("Part")
  162. Part137 = Instance.new("Part")
  163. Part138 = Instance.new("Part")
  164. SpecialMesh139 = Instance.new("SpecialMesh")
  165. Part140 = Instance.new("Part")
  166. Part141 = Instance.new("Part")
  167. Model142 = Instance.new("Model")
  168. Part143 = Instance.new("Part")
  169. Motor6D144 = Instance.new("Motor6D")
  170. Part145 = Instance.new("Part")
  171. Motor6D146 = Instance.new("Motor6D")
  172. Motor6D147 = Instance.new("Motor6D")
  173. Motor6D148 = Instance.new("Motor6D")
  174. Part149 = Instance.new("Part")
  175. SpecialMesh150 = Instance.new("SpecialMesh")
  176. SpecialMesh151 = Instance.new("SpecialMesh")
  177. StringValue152 = Instance.new("StringValue")
  178. Vector3Value153 = Instance.new("Vector3Value")
  179. Vector3Value154 = Instance.new("Vector3Value")
  180. Vector3Value155 = Instance.new("Vector3Value")
  181. Vector3Value156 = Instance.new("Vector3Value")
  182. Vector3Value157 = Instance.new("Vector3Value")
  183. Decal158 = Instance.new("Decal")
  184. Part159 = Instance.new("Part")
  185. Part160 = Instance.new("Part")
  186. Part161 = Instance.new("Part")
  187. Part162 = Instance.new("Part")
  188. Humanoid163 = Instance.new("Humanoid")
  189. BodyColors164 = Instance.new("BodyColors")
  190. Shirt165 = Instance.new("Shirt")
  191. Pants166 = Instance.new("Pants")
  192. Part167 = Instance.new("Part")
  193. Model168 = Instance.new("Model")
  194. Part169 = Instance.new("Part")
  195. SpecialMesh170 = Instance.new("SpecialMesh")
  196. Decal171 = Instance.new("Decal")
  197. Part172 = Instance.new("Part")
  198. Part173 = Instance.new("Part")
  199. Part174 = Instance.new("Part")
  200. Part175 = Instance.new("Part")
  201. Part176 = Instance.new("Part")
  202. Humanoid177 = Instance.new("Humanoid")
  203. ObjectValue178 = Instance.new("ObjectValue")
  204. Model179 = Instance.new("Model")
  205. Model180 = Instance.new("Model")
  206. Part181 = Instance.new("Part")
  207. SpecialMesh182 = Instance.new("SpecialMesh")
  208. Part183 = Instance.new("Part")
  209. SpecialMesh184 = Instance.new("SpecialMesh")
  210. Part185 = Instance.new("Part")
  211. SpecialMesh186 = Instance.new("SpecialMesh")
  212. Part187 = Instance.new("Part")
  213. SpecialMesh188 = Instance.new("SpecialMesh")
  214. Part189 = Instance.new("Part")
  215. SpecialMesh190 = Instance.new("SpecialMesh")
  216. Part191 = Instance.new("Part")
  217. SpecialMesh192 = Instance.new("SpecialMesh")
  218. Part193 = Instance.new("Part")
  219. Part194 = Instance.new("Part")
  220. SpecialMesh195 = Instance.new("SpecialMesh")
  221. Part196 = Instance.new("Part")
  222. SpecialMesh197 = Instance.new("SpecialMesh")
  223. Part198 = Instance.new("Part")
  224. SpecialMesh199 = Instance.new("SpecialMesh")
  225. Part200 = Instance.new("Part")
  226. SpecialMesh201 = Instance.new("SpecialMesh")
  227. Part202 = Instance.new("Part")
  228. SpecialMesh203 = Instance.new("SpecialMesh")
  229. Part204 = Instance.new("Part")
  230. SpecialMesh205 = Instance.new("SpecialMesh")
  231. Part206 = Instance.new("Part")
  232. SpecialMesh207 = Instance.new("SpecialMesh")
  233. Part208 = Instance.new("Part")
  234. SpecialMesh209 = Instance.new("SpecialMesh")
  235. Model210 = Instance.new("Model")
  236. Part211 = Instance.new("Part")
  237. SpecialMesh212 = Instance.new("SpecialMesh")
  238. Part213 = Instance.new("Part")
  239. SpecialMesh214 = Instance.new("SpecialMesh")
  240. Part215 = Instance.new("Part")
  241. SpecialMesh216 = Instance.new("SpecialMesh")
  242. Part217 = Instance.new("Part")
  243. SpecialMesh218 = Instance.new("SpecialMesh")
  244. Part219 = Instance.new("Part")
  245. SpecialMesh220 = Instance.new("SpecialMesh")
  246. Part221 = Instance.new("Part")
  247. SpecialMesh222 = Instance.new("SpecialMesh")
  248. Part223 = Instance.new("Part")
  249. SpecialMesh224 = Instance.new("SpecialMesh")
  250. Model225 = Instance.new("Model")
  251. Part226 = Instance.new("Part")
  252. SpecialMesh227 = Instance.new("SpecialMesh")
  253. Part228 = Instance.new("Part")
  254. SpecialMesh229 = Instance.new("SpecialMesh")
  255. Part230 = Instance.new("Part")
  256. SpecialMesh231 = Instance.new("SpecialMesh")
  257. Part232 = Instance.new("Part")
  258. SpecialMesh233 = Instance.new("SpecialMesh")
  259. Part234 = Instance.new("Part")
  260. SpecialMesh235 = Instance.new("SpecialMesh")
  261. Part236 = Instance.new("Part")
  262. SpecialMesh237 = Instance.new("SpecialMesh")
  263. Part238 = Instance.new("Part")
  264. Part239 = Instance.new("Part")
  265. SpecialMesh240 = Instance.new("SpecialMesh")
  266. Model241 = Instance.new("Model")
  267. Part242 = Instance.new("Part")
  268. SpecialMesh243 = Instance.new("SpecialMesh")
  269. Part244 = Instance.new("Part")
  270. SpecialMesh245 = Instance.new("SpecialMesh")
  271. Part246 = Instance.new("Part")
  272. SpecialMesh247 = Instance.new("SpecialMesh")
  273. Part248 = Instance.new("Part")
  274. SpecialMesh249 = Instance.new("SpecialMesh")
  275. Part250 = Instance.new("Part")
  276. SpecialMesh251 = Instance.new("SpecialMesh")
  277. Part252 = Instance.new("Part")
  278. SpecialMesh253 = Instance.new("SpecialMesh")
  279. RotateP254 = Instance.new("RotateP")
  280. Model255 = Instance.new("Model")
  281. Model256 = Instance.new("Model")
  282. Part257 = Instance.new("Part")
  283. SpecialMesh258 = Instance.new("SpecialMesh")
  284. Part259 = Instance.new("Part")
  285. SpecialMesh260 = Instance.new("SpecialMesh")
  286. Part261 = Instance.new("Part")
  287. SpecialMesh262 = Instance.new("SpecialMesh")
  288. Part263 = Instance.new("Part")
  289. SpecialMesh264 = Instance.new("SpecialMesh")
  290. Part265 = Instance.new("Part")
  291. SpecialMesh266 = Instance.new("SpecialMesh")
  292. Part267 = Instance.new("Part")
  293. SpecialMesh268 = Instance.new("SpecialMesh")
  294. Part269 = Instance.new("Part")
  295. Part270 = Instance.new("Part")
  296. SpecialMesh271 = Instance.new("SpecialMesh")
  297. Part272 = Instance.new("Part")
  298. SpecialMesh273 = Instance.new("SpecialMesh")
  299. Part274 = Instance.new("Part")
  300. SpecialMesh275 = Instance.new("SpecialMesh")
  301. Part276 = Instance.new("Part")
  302. SpecialMesh277 = Instance.new("SpecialMesh")
  303. Part278 = Instance.new("Part")
  304. SpecialMesh279 = Instance.new("SpecialMesh")
  305. Part280 = Instance.new("Part")
  306. SpecialMesh281 = Instance.new("SpecialMesh")
  307. Part282 = Instance.new("Part")
  308. SpecialMesh283 = Instance.new("SpecialMesh")
  309. Part284 = Instance.new("Part")
  310. SpecialMesh285 = Instance.new("SpecialMesh")
  311. Model286 = Instance.new("Model")
  312. Part287 = Instance.new("Part")
  313. SpecialMesh288 = Instance.new("SpecialMesh")
  314. Part289 = Instance.new("Part")
  315. SpecialMesh290 = Instance.new("SpecialMesh")
  316. Part291 = Instance.new("Part")
  317. SpecialMesh292 = Instance.new("SpecialMesh")
  318. Part293 = Instance.new("Part")
  319. SpecialMesh294 = Instance.new("SpecialMesh")
  320. Part295 = Instance.new("Part")
  321. SpecialMesh296 = Instance.new("SpecialMesh")
  322. Part297 = Instance.new("Part")
  323. SpecialMesh298 = Instance.new("SpecialMesh")
  324. Part299 = Instance.new("Part")
  325. SpecialMesh300 = Instance.new("SpecialMesh")
  326. Model301 = Instance.new("Model")
  327. Part302 = Instance.new("Part")
  328. SpecialMesh303 = Instance.new("SpecialMesh")
  329. Part304 = Instance.new("Part")
  330. SpecialMesh305 = Instance.new("SpecialMesh")
  331. Part306 = Instance.new("Part")
  332. SpecialMesh307 = Instance.new("SpecialMesh")
  333. Part308 = Instance.new("Part")
  334. SpecialMesh309 = Instance.new("SpecialMesh")
  335. Part310 = Instance.new("Part")
  336. SpecialMesh311 = Instance.new("SpecialMesh")
  337. Part312 = Instance.new("Part")
  338. SpecialMesh313 = Instance.new("SpecialMesh")
  339. Part314 = Instance.new("Part")
  340. Part315 = Instance.new("Part")
  341. SpecialMesh316 = Instance.new("SpecialMesh")
  342. Model317 = Instance.new("Model")
  343. Part318 = Instance.new("Part")
  344. SpecialMesh319 = Instance.new("SpecialMesh")
  345. Part320 = Instance.new("Part")
  346. SpecialMesh321 = Instance.new("SpecialMesh")
  347. Part322 = Instance.new("Part")
  348. SpecialMesh323 = Instance.new("SpecialMesh")
  349. Part324 = Instance.new("Part")
  350. SpecialMesh325 = Instance.new("SpecialMesh")
  351. Part326 = Instance.new("Part")
  352. SpecialMesh327 = Instance.new("SpecialMesh")
  353. Part328 = Instance.new("Part")
  354. SpecialMesh329 = Instance.new("SpecialMesh")
  355. RotateP330 = Instance.new("RotateP")
  356. Part331 = Instance.new("Part")
  357. Decal332 = Instance.new("Decal")
  358. Part333 = Instance.new("Part")
  359. Part334 = Instance.new("Part")
  360. Decal335 = Instance.new("Decal")
  361. Decal336 = Instance.new("Decal")
  362. SpawnLocation337 = Instance.new("SpawnLocation")
  363. Decal338 = Instance.new("Decal")
  364. Part339 = Instance.new("Part")
  365. Decal340 = Instance.new("Decal")
  366. Part341 = Instance.new("Part")
  367. Decal342 = Instance.new("Decal")
  368. Part343 = Instance.new("Part")
  369. Decal344 = Instance.new("Decal")
  370. Part345 = Instance.new("Part")
  371. Decal346 = Instance.new("Decal")
  372. VehicleSeat347 = Instance.new("VehicleSeat")
  373. VehicleSeat348 = Instance.new("VehicleSeat")
  374. VehicleSeat349 = Instance.new("VehicleSeat")
  375. VehicleSeat350 = Instance.new("VehicleSeat")
  376. VehicleSeat351 = Instance.new("VehicleSeat")
  377. VehicleSeat352 = Instance.new("VehicleSeat")
  378. VehicleSeat353 = Instance.new("VehicleSeat")
  379. VehicleSeat354 = Instance.new("VehicleSeat")
  380. VehicleSeat355 = Instance.new("VehicleSeat")
  381. VehicleSeat356 = Instance.new("VehicleSeat")
  382. VehicleSeat357 = Instance.new("VehicleSeat")
  383. VehicleSeat358 = Instance.new("VehicleSeat")
  384. Camera0.Parent = mas
  385. Camera0.CFrame = CFrame.new(-15.2112484, 57.9406128, -66.8738098, -0.995327353, -0.0641655847, 0.0721550435, -0, 0.74726665, 0.664524496, -0.0965586454, 0.661419392, -0.743774831)
  386. Camera0.CoordinateFrame = CFrame.new(-15.2112484, 57.9406128, -66.8738098, -0.995327353, -0.0641655847, 0.0721550435, -0, 0.74726665, 0.664524496, -0.0965586454, 0.661419392, -0.743774831)
  387. Camera0.Focus = CFrame.new(-15.3555584, 56.6115646, -65.386261, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  388. Camera0.focus = CFrame.new(-15.3555584, 56.6115646, -65.386261, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  389. Part1.Name = "Baseplate"
  390. Part1.Parent = mas
  391. Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  392. Part1.Position = Vector3.new(0, -10, 0)
  393. Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
  394. Part1.Size = Vector3.new(512, 20, 512)
  395. Part1.Anchored = true
  396. Part1.BrickColor = BrickColor.new("Dark stone grey")
  397. Part1.Locked = true
  398. Part1.Material = Enum.Material.Slate
  399. Part1.brickColor = BrickColor.new("Dark stone grey")
  400. Part1.FormFactor = Enum.FormFactor.Symmetric
  401. Part1.formFactor = Enum.FormFactor.Symmetric
  402. Model2.Name = "VTabs"
  403. Model2.Parent = mas
  404. Part3.Parent = mas
  405. Part3.CFrame = CFrame.new(-61.1299706, 0.0250000004, 21.8399982, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  406. Part3.Position = Vector3.new(-61.1299706, 0.0250000004, 21.8399982)
  407. Part3.Color = Color3.new(0.905882, 0.905882, 0.92549)
  408. Part3.Size = Vector3.new(67.2199707, 0.0500000007, 71.7000198)
  409. Part3.Anchored = true
  410. Part3.BottomSurface = Enum.SurfaceType.Smooth
  411. Part3.BrickColor = BrickColor.new("Pearl")
  412. Part3.Material = Enum.Material.Brick
  413. Part3.TopSurface = Enum.SurfaceType.Smooth
  414. Part3.brickColor = BrickColor.new("Pearl")
  415. Part4.Parent = mas
  416. Part4.CFrame = CFrame.new(-93.5549622, 13.6300001, 22.0850124, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  417. Part4.Position = Vector3.new(-93.5549622, 13.6300001, 22.0850124)
  418. Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  419. Part4.Size = Vector3.new(0.0500000007, 27.1599998, 71.3099976)
  420. Part4.Anchored = true
  421. Part4.BottomSurface = Enum.SurfaceType.Smooth
  422. Part4.BrickColor = BrickColor.new("Institutional white")
  423. Part4.Material = Enum.Material.Brick
  424. Part4.TopSurface = Enum.SurfaceType.Smooth
  425. Part4.brickColor = BrickColor.new("Institutional white")
  426. Part5.Parent = mas
  427. Part5.CFrame = CFrame.new(-29.2949715, 13.6300001, 22.0850124, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  428. Part5.Position = Vector3.new(-29.2949715, 13.6300001, 22.0850124)
  429. Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  430. Part5.Size = Vector3.new(0.0500000007, 27.1599998, 71.3099976)
  431. Part5.Anchored = true
  432. Part5.BottomSurface = Enum.SurfaceType.Smooth
  433. Part5.BrickColor = BrickColor.new("Institutional white")
  434. Part5.Material = Enum.Material.Brick
  435. Part5.TopSurface = Enum.SurfaceType.Smooth
  436. Part5.brickColor = BrickColor.new("Institutional white")
  437. Part6.Parent = mas
  438. Part6.CFrame = CFrame.new(-61.239933, 0.96500057, 0.645012796, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  439. Part6.Position = Vector3.new(-61.239933, 0.96500057, 0.645012796)
  440. Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  441. Part6.Size = Vector3.new(64.5800247, 1.83000076, 4.48999977)
  442. Part6.Anchored = true
  443. Part6.BottomSurface = Enum.SurfaceType.Smooth
  444. Part6.BrickColor = BrickColor.new("Institutional white")
  445. Part6.Material = Enum.Material.Brick
  446. Part6.TopSurface = Enum.SurfaceType.Smooth
  447. Part6.brickColor = BrickColor.new("Institutional white")
  448. Part7.Parent = mas
  449. Part7.CFrame = CFrame.new(-59.765007, 13.7600031, -9.44500065, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  450. Part7.Position = Vector3.new(-59.765007, 13.7600031, -9.44500065)
  451. Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  452. Part7.Size = Vector3.new(74.5499802, 27.4199982, 0.0500000007)
  453. Part7.Anchored = true
  454. Part7.BottomSurface = Enum.SurfaceType.Smooth
  455. Part7.BrickColor = BrickColor.new("Institutional white")
  456. Part7.Material = Enum.Material.Brick
  457. Part7.TopSurface = Enum.SurfaceType.Smooth
  458. Part7.brickColor = BrickColor.new("Institutional white")
  459. Part8.Parent = mas
  460. Part8.CFrame = CFrame.new(-61.1299706, 27.4950161, 21.8399982, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  461. Part8.Position = Vector3.new(-61.1299706, 27.4950161, 21.8399982)
  462. Part8.Color = Color3.new(0.905882, 0.905882, 0.92549)
  463. Part8.Size = Vector3.new(67.2199707, 0.0500000007, 71.7000198)
  464. Part8.Anchored = true
  465. Part8.BottomSurface = Enum.SurfaceType.Smooth
  466. Part8.BrickColor = BrickColor.new("Pearl")
  467. Part8.Material = Enum.Material.Brick
  468. Part8.TopSurface = Enum.SurfaceType.Smooth
  469. Part8.brickColor = BrickColor.new("Pearl")
  470. Model9.Name = "Light"
  471. Model9.Parent = mas
  472. Part10.Name = "Light"
  473. Part10.Parent = Model9
  474. Part10.CFrame = CFrame.new(-73.3684998, 27.3199902, 40.8169327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  475. Part10.Position = Vector3.new(-73.3684998, 27.3199902, 40.8169327)
  476. Part10.Color = Color3.new(0.992157, 0.917647, 0.552941)
  477. Part10.Size = Vector3.new(2, 0.200000003, 2)
  478. Part10.Anchored = true
  479. Part10.BottomSurface = Enum.SurfaceType.Smooth
  480. Part10.BrickColor = BrickColor.new("Cool yellow")
  481. Part10.Material = Enum.Material.SmoothPlastic
  482. Part10.Reflectance = 0.40000000596046
  483. Part10.TopSurface = Enum.SurfaceType.Smooth
  484. Part10.brickColor = BrickColor.new("Cool yellow")
  485. Part10.FormFactor = Enum.FormFactor.Custom
  486. Part10.formFactor = Enum.FormFactor.Custom
  487. CylinderMesh11.Parent = Part10
  488. CylinderMesh11.Scale = Vector3.new(1, 1.00999999, 1)
  489. PointLight12.Parent = Part10
  490. PointLight12.Range = 40
  491. Part13.Parent = Model9
  492. Part13.CFrame = CFrame.new(-73.3684998, 27.3199902, 40.8169327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  493. Part13.Position = Vector3.new(-73.3684998, 27.3199902, 40.8169327)
  494. Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
  495. Part13.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
  496. Part13.Anchored = true
  497. Part13.BottomSurface = Enum.SurfaceType.Smooth
  498. Part13.BrickColor = BrickColor.new("Dark stone grey")
  499. Part13.Material = Enum.Material.SmoothPlastic
  500. Part13.TopSurface = Enum.SurfaceType.Smooth
  501. Part13.brickColor = BrickColor.new("Dark stone grey")
  502. Part13.FormFactor = Enum.FormFactor.Custom
  503. Part13.formFactor = Enum.FormFactor.Custom
  504. CylinderMesh14.Parent = Part13
  505. Model15.Name = "Light"
  506. Model15.Parent = mas
  507. Part16.Name = "Light"
  508. Part16.Parent = Model15
  509. Part16.CFrame = CFrame.new(-54.1585007, 27.3199902, 40.8169327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  510. Part16.Position = Vector3.new(-54.1585007, 27.3199902, 40.8169327)
  511. Part16.Color = Color3.new(0.992157, 0.917647, 0.552941)
  512. Part16.Size = Vector3.new(2, 0.200000003, 2)
  513. Part16.Anchored = true
  514. Part16.BottomSurface = Enum.SurfaceType.Smooth
  515. Part16.BrickColor = BrickColor.new("Cool yellow")
  516. Part16.Material = Enum.Material.SmoothPlastic
  517. Part16.Reflectance = 0.40000000596046
  518. Part16.TopSurface = Enum.SurfaceType.Smooth
  519. Part16.brickColor = BrickColor.new("Cool yellow")
  520. Part16.FormFactor = Enum.FormFactor.Custom
  521. Part16.formFactor = Enum.FormFactor.Custom
  522. CylinderMesh17.Parent = Part16
  523. CylinderMesh17.Scale = Vector3.new(1, 1.00999999, 1)
  524. PointLight18.Parent = Part16
  525. PointLight18.Range = 40
  526. Part19.Parent = Model15
  527. Part19.CFrame = CFrame.new(-54.1585007, 27.3199902, 40.8169327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  528. Part19.Position = Vector3.new(-54.1585007, 27.3199902, 40.8169327)
  529. Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
  530. Part19.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
  531. Part19.Anchored = true
  532. Part19.BottomSurface = Enum.SurfaceType.Smooth
  533. Part19.BrickColor = BrickColor.new("Dark stone grey")
  534. Part19.Material = Enum.Material.SmoothPlastic
  535. Part19.TopSurface = Enum.SurfaceType.Smooth
  536. Part19.brickColor = BrickColor.new("Dark stone grey")
  537. Part19.FormFactor = Enum.FormFactor.Custom
  538. Part19.formFactor = Enum.FormFactor.Custom
  539. CylinderMesh20.Parent = Part19
  540. Model21.Name = "Light"
  541. Model21.Parent = mas
  542. Part22.Name = "Light"
  543. Part22.Parent = Model21
  544. Part22.CFrame = CFrame.new(-54.1585007, 27.3199902, 14.6369333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  545. Part22.Position = Vector3.new(-54.1585007, 27.3199902, 14.6369333)
  546. Part22.Color = Color3.new(0.992157, 0.917647, 0.552941)
  547. Part22.Size = Vector3.new(2, 0.200000003, 2)
  548. Part22.Anchored = true
  549. Part22.BottomSurface = Enum.SurfaceType.Smooth
  550. Part22.BrickColor = BrickColor.new("Cool yellow")
  551. Part22.Material = Enum.Material.SmoothPlastic
  552. Part22.Reflectance = 0.40000000596046
  553. Part22.TopSurface = Enum.SurfaceType.Smooth
  554. Part22.brickColor = BrickColor.new("Cool yellow")
  555. Part22.FormFactor = Enum.FormFactor.Custom
  556. Part22.formFactor = Enum.FormFactor.Custom
  557. CylinderMesh23.Parent = Part22
  558. CylinderMesh23.Scale = Vector3.new(1, 1.00999999, 1)
  559. PointLight24.Parent = Part22
  560. PointLight24.Range = 40
  561. Part25.Parent = Model21
  562. Part25.CFrame = CFrame.new(-54.1585007, 27.3199902, 14.6369333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  563. Part25.Position = Vector3.new(-54.1585007, 27.3199902, 14.6369333)
  564. Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
  565. Part25.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
  566. Part25.Anchored = true
  567. Part25.BottomSurface = Enum.SurfaceType.Smooth
  568. Part25.BrickColor = BrickColor.new("Dark stone grey")
  569. Part25.Material = Enum.Material.SmoothPlastic
  570. Part25.TopSurface = Enum.SurfaceType.Smooth
  571. Part25.brickColor = BrickColor.new("Dark stone grey")
  572. Part25.FormFactor = Enum.FormFactor.Custom
  573. Part25.formFactor = Enum.FormFactor.Custom
  574. CylinderMesh26.Parent = Part25
  575. Model27.Name = "Light"
  576. Model27.Parent = mas
  577. Part28.Name = "Light"
  578. Part28.Parent = Model27
  579. Part28.CFrame = CFrame.new(-81.1884842, 27.3199902, 14.6369333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  580. Part28.Position = Vector3.new(-81.1884842, 27.3199902, 14.6369333)
  581. Part28.Color = Color3.new(0.992157, 0.917647, 0.552941)
  582. Part28.Size = Vector3.new(2, 0.200000003, 2)
  583. Part28.Anchored = true
  584. Part28.BottomSurface = Enum.SurfaceType.Smooth
  585. Part28.BrickColor = BrickColor.new("Cool yellow")
  586. Part28.Material = Enum.Material.SmoothPlastic
  587. Part28.Reflectance = 0.40000000596046
  588. Part28.TopSurface = Enum.SurfaceType.Smooth
  589. Part28.brickColor = BrickColor.new("Cool yellow")
  590. Part28.FormFactor = Enum.FormFactor.Custom
  591. Part28.formFactor = Enum.FormFactor.Custom
  592. CylinderMesh29.Parent = Part28
  593. CylinderMesh29.Scale = Vector3.new(1, 1.00999999, 1)
  594. PointLight30.Parent = Part28
  595. PointLight30.Range = 40
  596. Part31.Parent = Model27
  597. Part31.CFrame = CFrame.new(-81.1884842, 27.3199902, 14.6369333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  598. Part31.Position = Vector3.new(-81.1884842, 27.3199902, 14.6369333)
  599. Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
  600. Part31.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
  601. Part31.Anchored = true
  602. Part31.BottomSurface = Enum.SurfaceType.Smooth
  603. Part31.BrickColor = BrickColor.new("Dark stone grey")
  604. Part31.Material = Enum.Material.SmoothPlastic
  605. Part31.TopSurface = Enum.SurfaceType.Smooth
  606. Part31.brickColor = BrickColor.new("Dark stone grey")
  607. Part31.FormFactor = Enum.FormFactor.Custom
  608. Part31.formFactor = Enum.FormFactor.Custom
  609. CylinderMesh32.Parent = Part31
  610. Part33.Parent = mas
  611. Part33.CFrame = CFrame.new(-79.8349686, 13.8449936, 56.6000099, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  612. Part33.Position = Vector3.new(-79.8349686, 13.8449936, 56.6000099)
  613. Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  614. Part33.Size = Vector3.new(27.3699989, 27.5899868, 2)
  615. Part33.Anchored = true
  616. Part33.BottomSurface = Enum.SurfaceType.Smooth
  617. Part33.BrickColor = BrickColor.new("Institutional white")
  618. Part33.Material = Enum.Material.Brick
  619. Part33.TopSurface = Enum.SurfaceType.Smooth
  620. Part33.brickColor = BrickColor.new("Institutional white")
  621. Part34.Parent = mas
  622. Part34.CFrame = CFrame.new(-41.1049538, 13.8449936, 56.6000099, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  623. Part34.Position = Vector3.new(-41.1049538, 13.8449936, 56.6000099)
  624. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  625. Part34.Size = Vector3.new(27.3699989, 27.5899868, 2)
  626. Part34.Anchored = true
  627. Part34.BottomSurface = Enum.SurfaceType.Smooth
  628. Part34.BrickColor = BrickColor.new("Institutional white")
  629. Part34.Material = Enum.Material.Brick
  630. Part34.TopSurface = Enum.SurfaceType.Smooth
  631. Part34.brickColor = BrickColor.new("Institutional white")
  632. Part35.Parent = mas
  633. Part35.CFrame = CFrame.new(-60.4349632, 18.6950188, 56.5700111, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  634. Part35.Position = Vector3.new(-60.4349632, 18.6950188, 56.5700111)
  635. Part35.Color = Color3.new(0.972549, 0.972549, 0.972549)
  636. Part35.Size = Vector3.new(11.4100018, 17.5499992, 2)
  637. Part35.Anchored = true
  638. Part35.BottomSurface = Enum.SurfaceType.Smooth
  639. Part35.BrickColor = BrickColor.new("Institutional white")
  640. Part35.Material = Enum.Material.Brick
  641. Part35.TopSurface = Enum.SurfaceType.Smooth
  642. Part35.brickColor = BrickColor.new("Institutional white")
  643. Model36.Name = "homers car"
  644. Model36.Parent = mas
  645. Model36.PrimaryPart = Part49
  646. Model37.Parent = Model36
  647. Model37.PrimaryPart = Part49
  648. Part38.Name = "Smooth Block Model"
  649. Part38.Parent = Model37
  650. Part38.CFrame = CFrame.new(-95.2034149, 3.28579593, 106.841942, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  651. Part38.Orientation = Vector3.new(0, -90, 0)
  652. Part38.Position = Vector3.new(-95.2034149, 3.28579593, 106.841942)
  653. Part38.Rotation = Vector3.new(0, -90, 0)
  654. Part38.Color = Color3.new(1, 0, 0)
  655. Part38.Velocity = Vector3.new(0.0235055722, -0.138099909, 0.00211404124)
  656. Part38.Size = Vector3.new(1, 1.20000005, 2)
  657. Part38.Anchored = true
  658. Part38.BrickColor = BrickColor.new("Really red")
  659. Part38.Reflectance = 0.60000002384186
  660. Part38.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  661. Part38.brickColor = BrickColor.new("Really red")
  662. Part39.Name = "Smooth Block Model"
  663. Part39.Parent = Model37
  664. Part39.CFrame = CFrame.new(-95.7034225, 3.08578181, 116.341934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  665. Part39.Orientation = Vector3.new(0, 90, 0)
  666. Part39.Position = Vector3.new(-95.7034225, 3.08578181, 116.341934)
  667. Part39.Rotation = Vector3.new(0, 90, 0)
  668. Part39.Color = Color3.new(1, 0, 0)
  669. Part39.Velocity = Vector3.new(0.0211161654, -8.93287361e-05, -0.00769484648)
  670. Part39.Size = Vector3.new(6, 2.4000001, 1)
  671. Part39.Anchored = true
  672. Part39.BrickColor = BrickColor.new("Really red")
  673. Part39.CanCollide = false
  674. Part39.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  675. Part39.brickColor = BrickColor.new("Really red")
  676. Part39.FormFactor = Enum.FormFactor.Plate
  677. Part39.formFactor = Enum.FormFactor.Plate
  678. Part40.Name = "Smooth Block Model"
  679. Part40.Parent = Model37
  680. Part40.CFrame = CFrame.new(-94.7034302, 1.68575883, 116.341934, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  681. Part40.Orientation = Vector3.new(0, -90, 0)
  682. Part40.Position = Vector3.new(-94.7034302, 1.68575883, 116.341934)
  683. Part40.Rotation = Vector3.new(0, -90, 0)
  684. Part40.Color = Color3.new(1, 0, 0)
  685. Part40.Velocity = Vector3.new(-0.000766920391, 0.00531300902, -0.000131443143)
  686. Part40.Size = Vector3.new(6, 0.400000006, 3)
  687. Part40.Anchored = true
  688. Part40.BrickColor = BrickColor.new("Really red")
  689. Part40.FrontSurface = Enum.SurfaceType.Weld
  690. Part40.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  691. Part40.brickColor = BrickColor.new("Really red")
  692. Part40.FormFactor = Enum.FormFactor.Plate
  693. Part40.formFactor = Enum.FormFactor.Plate
  694. Part41.Parent = Model37
  695. Part41.CFrame = CFrame.new(-94.7032394, 1.9993577, 110.841927, 0.999991775, 0.00407187734, 7.13076442e-05, -0.00407199888, 0.999439776, 0.0332199819, 6.39999853e-05, -0.0332199931, 0.999448121)
  696. Part41.Orientation = Vector3.new(-1.89999998, 0, -0.230000004)
  697. Part41.Position = Vector3.new(-94.7032394, 1.9993577, 110.841927)
  698. Part41.Rotation = Vector3.new(-1.89999998, 0, -0.230000004)
  699. Part41.Color = Color3.new(1, 0, 0)
  700. Part41.Size = Vector3.new(3, 3, 3)
  701. Part41.Anchored = true
  702. Part41.BottomSurface = Enum.SurfaceType.Smooth
  703. Part41.BrickColor = BrickColor.new("Really red")
  704. Part41.Friction = 1
  705. Part41.RightParamA = -0.30000001192093
  706. Part41.RightParamB = 0.30000001192093
  707. Part41.RightSurface = Enum.SurfaceType.Motor
  708. Part41.RotVelocity = Vector3.new(0.00232126517, -0.0620014928, 0.0153686861)
  709. Part41.TopSurface = Enum.SurfaceType.Smooth
  710. Part41.brickColor = BrickColor.new("Really red")
  711. Part41.FormFactor = Enum.FormFactor.Symmetric
  712. Part41.formFactor = Enum.FormFactor.Symmetric
  713. Part41.Shape = Enum.PartType.Cylinder
  714. Part42.Name = "Smooth Block Model"
  715. Part42.Parent = Model37
  716. Part42.CFrame = CFrame.new(-94.2034302, 3.68576097, 115.841934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  717. Part42.Position = Vector3.new(-94.2034302, 3.68576097, 115.841934)
  718. Part42.Color = Color3.new(1, 0, 0)
  719. Part42.Velocity = Vector3.new(0.0282834806, 0.000608295668, -0.0103629893)
  720. Part42.Size = Vector3.new(2, 3.5999999, 1)
  721. Part42.Anchored = true
  722. Part42.BrickColor = BrickColor.new("Really red")
  723. Part42.CanCollide = false
  724. Part42.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  725. Part42.brickColor = BrickColor.new("Really red")
  726. Part43.Name = "Jaw "
  727. Part43.Parent = Model37
  728. Part43.CFrame = CFrame.new(-94.7034149, 2.68576097, 108.841927, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  729. Part43.Orientation = Vector3.new(0, 180, 180)
  730. Part43.Position = Vector3.new(-94.7034149, 2.68576097, 108.841927)
  731. Part43.Rotation = Vector3.new(-180, 0, 0)
  732. Part43.Color = Color3.new(1, 0, 0)
  733. Part43.Velocity = Vector3.new(0.0140448436, -0.105775215, 0.00306313159)
  734. Part43.Size = Vector3.new(3, 2.4000001, 1)
  735. Part43.Anchored = true
  736. Part43.BackSurface = Enum.SurfaceType.Weld
  737. Part43.BottomSurface = Enum.SurfaceType.Studs
  738. Part43.BrickColor = BrickColor.new("Really red")
  739. Part43.CanCollide = false
  740. Part43.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  741. Part43.TopSurface = Enum.SurfaceType.Weld
  742. Part43.brickColor = BrickColor.new("Really red")
  743. Part43.FormFactor = Enum.FormFactor.Plate
  744. Part43.formFactor = Enum.FormFactor.Plate
  745. SpecialMesh44.Parent = Part43
  746. SpecialMesh44.MeshType = Enum.MeshType.Wedge
  747. Part45.Name = "Jaw "
  748. Part45.Parent = Model37
  749. Part45.CFrame = CFrame.new(-94.7034302, 2.68576097, 112.841927, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  750. Part45.Orientation = Vector3.new(0, 0, 180)
  751. Part45.Position = Vector3.new(-94.7034302, 2.68576097, 112.841927)
  752. Part45.Rotation = Vector3.new(0, 0, -180)
  753. Part45.Color = Color3.new(1, 0, 0)
  754. Part45.Velocity = Vector3.new(0.0140448436, -0.0465281643, -0.00152188807)
  755. Part45.Size = Vector3.new(3, 2.4000001, 1)
  756. Part45.Anchored = true
  757. Part45.BackSurface = Enum.SurfaceType.Weld
  758. Part45.BottomSurface = Enum.SurfaceType.Studs
  759. Part45.BrickColor = BrickColor.new("Really red")
  760. Part45.CanCollide = false
  761. Part45.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  762. Part45.TopSurface = Enum.SurfaceType.Weld
  763. Part45.brickColor = BrickColor.new("Really red")
  764. Part45.FormFactor = Enum.FormFactor.Plate
  765. Part45.formFactor = Enum.FormFactor.Plate
  766. SpecialMesh46.Parent = Part45
  767. SpecialMesh46.MeshType = Enum.MeshType.Wedge
  768. Seat47.Parent = Model37
  769. Seat47.CFrame = CFrame.new(-94.2034225, 2.08578396, 114.341934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  770. Seat47.Position = Vector3.new(-94.2034225, 2.08578396, 114.341934)
  771. Seat47.Color = Color3.new(1, 0, 0)
  772. Seat47.Velocity = Vector3.new(0.00458501931, -0.0216093492, 0)
  773. Seat47.Size = Vector3.new(2, 0.400000006, 2)
  774. Seat47.Anchored = true
  775. Seat47.BottomSurface = Enum.SurfaceType.Weld
  776. Seat47.BrickColor = BrickColor.new("Really red")
  777. Seat47.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  778. Seat47.TopSurface = Enum.SurfaceType.Weld
  779. Seat47.brickColor = BrickColor.new("Really red")
  780. Seat47.FormFactor = Enum.FormFactor.Plate
  781. Seat47.formFactor = Enum.FormFactor.Plate
  782. Part48.Name = "Smooth Block Model"
  783. Part48.Parent = Model37
  784. Part48.CFrame = CFrame.new(-92.2034225, 3.28579593, 106.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  785. Part48.Position = Vector3.new(-92.2034225, 3.28579593, 106.841919)
  786. Part48.Color = Color3.new(1, 0, 0)
  787. Part48.Velocity = Vector3.new(0.020066807, -0.121892899, 0.00211404124)
  788. Part48.Size = Vector3.new(4, 1.20000005, 1)
  789. Part48.Anchored = true
  790. Part48.BrickColor = BrickColor.new("Really red")
  791. Part48.FrontSurface = Enum.SurfaceType.Weld
  792. Part48.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  793. Part48.brickColor = BrickColor.new("Really red")
  794. Part49.Name = "Smooth Block Model"
  795. Part49.Parent = Model37
  796. Part49.CFrame = CFrame.new(-92.2034302, 4.08578205, 109.841934, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  797. Part49.Orientation = Vector3.new(0, -90, 0)
  798. Part49.Position = Vector3.new(-92.2034302, 4.08578205, 109.841934)
  799. Part49.Rotation = Vector3.new(0, -90, 0)
  800. Part49.Color = Color3.new(1, 0, 0)
  801. Part49.Velocity = Vector3.new(0.0319160372, -0.0774576068, -0.00564652635)
  802. Part49.Size = Vector3.new(7, 0.400000006, 8)
  803. Part49.Anchored = true
  804. Part49.BrickColor = BrickColor.new("Really red")
  805. Part49.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  806. Part49.brickColor = BrickColor.new("Really red")
  807. Part49.FormFactor = Enum.FormFactor.Plate
  808. Part49.formFactor = Enum.FormFactor.Plate
  809. Part50.Name = "Smooth Block Model"
  810. Part50.Parent = Model37
  811. Part50.CFrame = CFrame.new(-92.2034225, 1.68575883, 107.341927, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  812. Part50.Orientation = Vector3.new(0, 180, 0)
  813. Part50.Position = Vector3.new(-92.2034225, 1.68575883, 107.341927)
  814. Part50.Rotation = Vector3.new(-180, 0, -180)
  815. Part50.Color = Color3.new(1, 0, 0)
  816. Part50.Velocity = Vector3.new(-0.00363255758, -0.114487022, 0.0101848505)
  817. Part50.Size = Vector3.new(8, 0.400000006, 2)
  818. Part50.Anchored = true
  819. Part50.BrickColor = BrickColor.new("Really red")
  820. Part50.FrontSurface = Enum.SurfaceType.Weld
  821. Part50.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  822. Part50.brickColor = BrickColor.new("Really red")
  823. Part50.FormFactor = Enum.FormFactor.Plate
  824. Part50.formFactor = Enum.FormFactor.Plate
  825. Part51.Name = "Engine"
  826. Part51.Parent = Model37
  827. Part51.CFrame = CFrame.new(-92.2034302, 1.68575883, 116.341919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  828. Part51.Position = Vector3.new(-92.2034302, 1.68575883, 116.341919)
  829. Part51.Color = Color3.new(1, 0, 0)
  830. Part51.Velocity = Vector3.new(-0.00363255758, 0.0188188516, -0.000131443143)
  831. Part51.Size = Vector3.new(2, 0.400000006, 16)
  832. Part51.Anchored = true
  833. Part51.BottomSurface = Enum.SurfaceType.Weld
  834. Part51.BrickColor = BrickColor.new("Really red")
  835. Part51.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  836. Part51.brickColor = BrickColor.new("Really red")
  837. Part51.FormFactor = Enum.FormFactor.Plate
  838. Part51.formFactor = Enum.FormFactor.Plate
  839. BodyPosition52.Parent = Part51
  840. BodyPosition52.Position = Vector3.new(-1.5, 3, -48)
  841. BodyPosition52.MaxForce = Vector3.new(0, 0, 0)
  842. BodyPosition52.maxForce = Vector3.new(0, 0, 0)
  843. BodyPosition52.position = Vector3.new(-1.5, 3, -48)
  844. BodyGyro53.Parent = Part51
  845. BodyGyro53.MaxTorque = Vector3.new(0, 0, 0)
  846. BodyGyro53.maxTorque = Vector3.new(0, 0, 0)
  847. Script54.Parent = Part51
  848. table.insert(cors,sandbox(Script54,function()
  849. model = script.Parent.Parent.Parent
  850. backup = model:clone()
  851. local debounce = false
  852.  
  853. function onTouch(part)
  854. if (part.Name == "Safe") and (debounce == false) and (script.Parent.Count.Value == 0) then
  855. debounce = true
  856. wait(2)
  857. model = backup:clone()
  858. model.Parent = game.Workspace
  859. model:makeJoints()
  860. script.Parent.Count.Value = 1
  861. debounce = false
  862. end
  863. end
  864. script.Parent.Touched:connect(onTouch)
  865. end))
  866. Script54.Disabled = true
  867. IntValue55.Name = "Count"
  868. IntValue55.Parent = Part51
  869. BodyVelocity56.Name = "Drift"
  870. BodyVelocity56.Parent = Part51
  871. BodyVelocity56.MaxForce = Vector3.new(0, 0, 0)
  872. BodyVelocity56.maxForce = Vector3.new(0, 0, 0)
  873. BodyVelocity56.Velocity = Vector3.new(0, 0, 0)
  874. BodyVelocity56.velocity = Vector3.new(0, 0, 0)
  875. Part57.Name = "Smooth Block Model"
  876. Part57.Parent = Model37
  877. Part57.CFrame = CFrame.new(-92.2034073, 3.28573489, 124.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  878. Part57.Position = Vector3.new(-92.2034073, 3.28573489, 124.841919)
  879. Part57.Color = Color3.new(1, 0, 0)
  880. Part57.Velocity = Vector3.new(0.0200659037, 0.144718841, -0.0185182169)
  881. Part57.Size = Vector3.new(4, 1.20000005, 1)
  882. Part57.Anchored = true
  883. Part57.BrickColor = BrickColor.new("Really red")
  884. Part57.FrontSurface = Enum.SurfaceType.Weld
  885. Part57.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  886. Part57.brickColor = BrickColor.new("Really red")
  887. Part58.Name = "Jaw "
  888. Part58.Parent = Model37
  889. Part58.CFrame = CFrame.new(-94.7034225, 2.68576097, 119.841934, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  890. Part58.Orientation = Vector3.new(0, 180, 180)
  891. Part58.Position = Vector3.new(-94.7034225, 2.68576097, 119.841934)
  892. Part58.Rotation = Vector3.new(-180, 0, 0)
  893. Part58.Color = Color3.new(1, 0, 0)
  894. Part58.Velocity = Vector3.new(0.0140448436, 0.0571541823, -0.00954567175)
  895. Part58.Size = Vector3.new(3, 2.4000001, 1)
  896. Part58.Anchored = true
  897. Part58.BackSurface = Enum.SurfaceType.Weld
  898. Part58.BottomSurface = Enum.SurfaceType.Studs
  899. Part58.BrickColor = BrickColor.new("Really red")
  900. Part58.CanCollide = false
  901. Part58.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  902. Part58.TopSurface = Enum.SurfaceType.Weld
  903. Part58.brickColor = BrickColor.new("Really red")
  904. Part58.FormFactor = Enum.FormFactor.Plate
  905. Part58.formFactor = Enum.FormFactor.Plate
  906. SpecialMesh59.Parent = Part58
  907. SpecialMesh59.MeshType = Enum.MeshType.Wedge
  908. Part60.Name = "Smooth Block Model"
  909. Part60.Parent = Model37
  910. Part60.CFrame = CFrame.new(-92.2034302, 2.88570881, 121.841934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  911. Part60.Orientation = Vector3.new(0, 90, 0)
  912. Part60.Position = Vector3.new(-92.2034302, 2.88570881, 121.841934)
  913. Part60.Rotation = Vector3.new(0, 90, 0)
  914. Part60.Color = Color3.new(1, 0, 0)
  915. Part60.Velocity = Vector3.new(0.0141408369, 0.100283548, -0.0129183857)
  916. Part60.Size = Vector3.new(5, 2, 2)
  917. Part60.Anchored = true
  918. Part60.BrickColor = BrickColor.new("Really red")
  919. Part60.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  920. Part60.brickColor = BrickColor.new("Really red")
  921. Part60.FormFactor = Enum.FormFactor.Plate
  922. Part60.formFactor = Enum.FormFactor.Plate
  923. Part61.Name = "Smooth Block Model"
  924. Part61.Parent = Model37
  925. Part61.CFrame = CFrame.new(-92.2034302, 4.08572292, 122.341949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  926. Part61.Orientation = Vector3.new(0, -90, 0)
  927. Part61.Position = Vector3.new(-92.2034302, 4.08572292, 122.341949)
  928. Part61.Rotation = Vector3.new(0, -90, 0)
  929. Part61.Color = Color3.new(1, 0, 0)
  930. Part61.Size = Vector3.new(6, 0.400000006, 8)
  931. Part61.Anchored = true
  932. Part61.BrickColor = BrickColor.new("Really red")
  933. Part61.brickColor = BrickColor.new("Really red")
  934. Part61.FormFactor = Enum.FormFactor.Plate
  935. Part61.formFactor = Enum.FormFactor.Plate
  936. Part62.Parent = Model37
  937. Part62.CFrame = CFrame.new(-89.7027893, 1.99465895, 121.841927, 0.999996483, -0.0010830689, -0.00243061502, 0.00266100117, 0.407014161, 0.913418055, 0, -0.913421273, 0.407015562)
  938. Part62.Orientation = Vector3.new(-65.9800034, -0.340000004, 0.370000005)
  939. Part62.Position = Vector3.new(-89.7027893, 1.99465895, 121.841927)
  940. Part62.Rotation = Vector3.new(-65.9800034, -0.140000001, 0.0599999987)
  941. Part62.Color = Color3.new(1, 0, 0)
  942. Part62.Size = Vector3.new(3, 3, 3)
  943. Part62.Anchored = true
  944. Part62.BottomSurface = Enum.SurfaceType.Smooth
  945. Part62.BrickColor = BrickColor.new("Really red")
  946. Part62.Friction = 1
  947. Part62.LeftParamA = -0.30000001192093
  948. Part62.LeftParamB = 0.30000001192093
  949. Part62.LeftSurface = Enum.SurfaceType.Motor
  950. Part62.RotVelocity = Vector3.new(0.00565229589, -0.211931214, 0.0332543515)
  951. Part62.TopSurface = Enum.SurfaceType.Smooth
  952. Part62.brickColor = BrickColor.new("Really red")
  953. Part62.FormFactor = Enum.FormFactor.Symmetric
  954. Part62.formFactor = Enum.FormFactor.Symmetric
  955. Part62.Shape = Enum.PartType.Cylinder
  956. Part63.Parent = Model37
  957. Part63.CFrame = CFrame.new(-94.7034225, 1.99471903, 121.841942, 0.999996483, -0.00261855219, -0.000564335322, -0.00267800107, -0.982025981, -0.18872717, -6.00000276e-05, 0.188728005, -0.982029438)
  958. Part63.Orientation = Vector3.new(10.8800001, -179.970001, -179.839996)
  959. Part63.Position = Vector3.new(-94.7034225, 1.99471903, 121.841942)
  960. Part63.Rotation = Vector3.new(169.119995, -0.0299999993, 0.150000006)
  961. Part63.Color = Color3.new(1, 0, 0)
  962. Part63.Size = Vector3.new(3, 3, 3)
  963. Part63.Anchored = true
  964. Part63.BottomSurface = Enum.SurfaceType.Smooth
  965. Part63.BrickColor = BrickColor.new("Really red")
  966. Part63.Friction = 1
  967. Part63.RightParamA = -0.30000001192093
  968. Part63.RightParamB = 0.30000001192093
  969. Part63.RightSurface = Enum.SurfaceType.Motor
  970. Part63.RotVelocity = Vector3.new(-0.00139880506, 0.238646477, -0.0134736151)
  971. Part63.TopSurface = Enum.SurfaceType.Smooth
  972. Part63.brickColor = BrickColor.new("Really red")
  973. Part63.FormFactor = Enum.FormFactor.Symmetric
  974. Part63.formFactor = Enum.FormFactor.Symmetric
  975. Part63.Shape = Enum.PartType.Cylinder
  976. Part64.Name = "Smooth Block Model"
  977. Part64.Parent = Model37
  978. Part64.CFrame = CFrame.new(-92.2034302, 2.8857708, 107.841949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  979. Part64.Orientation = Vector3.new(0, -90, 0)
  980. Part64.Position = Vector3.new(-92.2034302, 2.8857708, 107.841949)
  981. Part64.Rotation = Vector3.new(0, -90, 0)
  982. Part64.Color = Color3.new(1, 0, 0)
  983. Part64.Velocity = Vector3.new(0.0141417403, -0.107081138, 0.00312885316)
  984. Part64.Size = Vector3.new(1, 2, 8)
  985. Part64.Anchored = true
  986. Part64.BrickColor = BrickColor.new("Really red")
  987. Part64.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  988. Part64.brickColor = BrickColor.new("Really red")
  989. Part64.FormFactor = Enum.FormFactor.Plate
  990. Part64.formFactor = Enum.FormFactor.Plate
  991. Part65.Name = "Smooth Block Model"
  992. Part65.Parent = Model37
  993. Part65.CFrame = CFrame.new(-92.2034378, 2.8857708, 110.841934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  994. Part65.Orientation = Vector3.new(0, 90, 0)
  995. Part65.Position = Vector3.new(-92.2034378, 2.8857708, 110.841934)
  996. Part65.Rotation = Vector3.new(0, 90, 0)
  997. Part65.Color = Color3.new(1, 0, 0)
  998. Part65.Velocity = Vector3.new(0.0141417403, -0.0626458451, -0.000309911091)
  999. Part65.Size = Vector3.new(5, 2, 2)
  1000. Part65.Anchored = true
  1001. Part65.BrickColor = BrickColor.new("Really red")
  1002. Part65.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1003. Part65.brickColor = BrickColor.new("Really red")
  1004. Part65.FormFactor = Enum.FormFactor.Plate
  1005. Part65.formFactor = Enum.FormFactor.Plate
  1006. Part66.Name = "Jaw "
  1007. Part66.Parent = Model37
  1008. Part66.CFrame = CFrame.new(-92.2034149, 5.68575668, 112.341934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1009. Part66.Position = Vector3.new(-92.2034149, 5.68575668, 112.341934)
  1010. Part66.Color = Color3.new(1, 0, 0)
  1011. Part66.Transparency = 0.69999998807907
  1012. Part66.Velocity = Vector3.new(0.0556144975, -0.0404281989, -0.0171557702)
  1013. Part66.Size = Vector3.new(8, 2.79999995, 2)
  1014. Part66.Anchored = true
  1015. Part66.BottomSurface = Enum.SurfaceType.Weld
  1016. Part66.BrickColor = BrickColor.new("Really red")
  1017. Part66.Reflectance = 0.10000000149012
  1018. Part66.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1019. Part66.TopSurface = Enum.SurfaceType.Weld
  1020. Part66.brickColor = BrickColor.new("Really red")
  1021. Part66.FormFactor = Enum.FormFactor.Plate
  1022. Part66.formFactor = Enum.FormFactor.Plate
  1023. SpecialMesh67.Parent = Part66
  1024. SpecialMesh67.MeshType = Enum.MeshType.Wedge
  1025. Part68.Name = "Smooth Block Model"
  1026. Part68.Parent = Model37
  1027. Part68.CFrame = CFrame.new(-92.2034225, 2.2857337, 106.841919, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1028. Part68.Orientation = Vector3.new(0, -90, 0)
  1029. Part68.Position = Vector3.new(-92.2034225, 2.2857337, 106.841919)
  1030. Part68.Rotation = Vector3.new(0, -90, 0)
  1031. Part68.Color = Color3.new(1, 0, 0)
  1032. Part68.Velocity = Vector3.new(0.00525413919, -0.121892907, 0.00751670776)
  1033. Part68.Size = Vector3.new(1, 0.800000012, 8)
  1034. Part68.Anchored = true
  1035. Part68.BrickColor = BrickColor.new("Really red")
  1036. Part68.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1037. Part68.brickColor = BrickColor.new("Really red")
  1038. Part68.FormFactor = Enum.FormFactor.Plate
  1039. Part68.formFactor = Enum.FormFactor.Plate
  1040. Part69.Name = "Smooth Block Model"
  1041. Part69.Parent = Model37
  1042. Part69.CFrame = CFrame.new(-92.2034073, 1.68575883, 124.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1043. Part69.Position = Vector3.new(-92.2034073, 1.68575883, 124.841919)
  1044. Part69.Color = Color3.new(1, 0, 0)
  1045. Part69.Velocity = Vector3.new(-0.00363255758, 0.144718841, -0.0098746093)
  1046. Part69.Size = Vector3.new(8, 0.400000006, 1)
  1047. Part69.Anchored = true
  1048. Part69.BrickColor = BrickColor.new("Really red")
  1049. Part69.FrontSurface = Enum.SurfaceType.Weld
  1050. Part69.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1051. Part69.brickColor = BrickColor.new("Really red")
  1052. Part69.FormFactor = Enum.FormFactor.Plate
  1053. Part69.formFactor = Enum.FormFactor.Plate
  1054. Part70.Name = "Smooth Block Model"
  1055. Part70.Parent = Model37
  1056. Part70.CFrame = CFrame.new(-92.2034073, 2.2857337, 124.841919, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1057. Part70.Orientation = Vector3.new(0, -90, 0)
  1058. Part70.Position = Vector3.new(-92.2034073, 2.2857337, 124.841919)
  1059. Part70.Rotation = Vector3.new(0, -90, 0)
  1060. Part70.Color = Color3.new(1, 0, 0)
  1061. Part70.Velocity = Vector3.new(0.00525413919, 0.144718841, -0.0131158791)
  1062. Part70.Size = Vector3.new(1, 0.800000012, 8)
  1063. Part70.Anchored = true
  1064. Part70.BrickColor = BrickColor.new("Really red")
  1065. Part70.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1066. Part70.brickColor = BrickColor.new("Really red")
  1067. Part70.FormFactor = Enum.FormFactor.Plate
  1068. Part70.formFactor = Enum.FormFactor.Plate
  1069. Part71.Name = "Jaw "
  1070. Part71.Parent = Model37
  1071. Part71.CFrame = CFrame.new(-89.7034225, 2.68576097, 119.841942, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1072. Part71.Orientation = Vector3.new(0, 180, 180)
  1073. Part71.Position = Vector3.new(-89.7034225, 2.68576097, 119.841942)
  1074. Part71.Rotation = Vector3.new(-180, 0, 0)
  1075. Part71.Color = Color3.new(1, 0, 0)
  1076. Part71.Velocity = Vector3.new(0.00831356831, 0.0841658711, -0.00954567175)
  1077. Part71.Size = Vector3.new(3, 2.4000001, 1)
  1078. Part71.Anchored = true
  1079. Part71.BackSurface = Enum.SurfaceType.Weld
  1080. Part71.BottomSurface = Enum.SurfaceType.Studs
  1081. Part71.BrickColor = BrickColor.new("Really red")
  1082. Part71.CanCollide = false
  1083. Part71.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1084. Part71.TopSurface = Enum.SurfaceType.Weld
  1085. Part71.brickColor = BrickColor.new("Really red")
  1086. Part71.FormFactor = Enum.FormFactor.Plate
  1087. Part71.formFactor = Enum.FormFactor.Plate
  1088. SpecialMesh72.Parent = Part71
  1089. SpecialMesh72.MeshType = Enum.MeshType.Wedge
  1090. Part73.Name = "Smooth Block Model"
  1091. Part73.Parent = Model37
  1092. Part73.CFrame = CFrame.new(-90.2034225, 3.68576097, 115.841927, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1093. Part73.Position = Vector3.new(-90.2034225, 3.68576097, 115.841927)
  1094. Part73.Color = Color3.new(1, 0, 0)
  1095. Part73.Velocity = Vector3.new(0.0236984584, 0.0222176444, -0.0103629893)
  1096. Part73.Size = Vector3.new(2, 3.5999999, 1)
  1097. Part73.Anchored = true
  1098. Part73.BrickColor = BrickColor.new("Really red")
  1099. Part73.CanCollide = false
  1100. Part73.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1101. Part73.brickColor = BrickColor.new("Really red")
  1102. Part74.Name = "Smooth Block Model"
  1103. Part74.Parent = Model37
  1104. Part74.CFrame = CFrame.new(-89.7034302, 1.68575883, 116.341949, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1105. Part74.Orientation = Vector3.new(0, 90, 0)
  1106. Part74.Position = Vector3.new(-89.7034302, 1.68575883, 116.341949)
  1107. Part74.Rotation = Vector3.new(0, 90, 0)
  1108. Part74.Color = Color3.new(1, 0, 0)
  1109. Part74.Velocity = Vector3.new(-0.00649819477, 0.0323246941, -0.000131443143)
  1110. Part74.Size = Vector3.new(6, 0.400000006, 3)
  1111. Part74.Anchored = true
  1112. Part74.BrickColor = BrickColor.new("Really red")
  1113. Part74.FrontSurface = Enum.SurfaceType.Weld
  1114. Part74.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1115. Part74.brickColor = BrickColor.new("Really red")
  1116. Part74.FormFactor = Enum.FormFactor.Plate
  1117. Part74.formFactor = Enum.FormFactor.Plate
  1118. Seat75.Parent = Model37
  1119. Seat75.CFrame = CFrame.new(-90.2034454, 2.08578396, 114.341919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1120. Seat75.Position = Vector3.new(-90.2034454, 2.08578396, 114.341919)
  1121. Seat75.Color = Color3.new(1, 0, 0)
  1122. Seat75.Size = Vector3.new(2, 0.400000006, 2)
  1123. Seat75.Anchored = true
  1124. Seat75.BottomSurface = Enum.SurfaceType.Weld
  1125. Seat75.BrickColor = BrickColor.new("Really red")
  1126. Seat75.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1127. Seat75.TopSurface = Enum.SurfaceType.Weld
  1128. Seat75.brickColor = BrickColor.new("Really red")
  1129. Seat75.FormFactor = Enum.FormFactor.Plate
  1130. Seat75.formFactor = Enum.FormFactor.Plate
  1131. Part76.Name = "Jaw "
  1132. Part76.Parent = Model37
  1133. Part76.CFrame = CFrame.new(-94.7034073, 2.68576097, 123.841919, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1134. Part76.Orientation = Vector3.new(0, 0, 180)
  1135. Part76.Position = Vector3.new(-94.7034073, 2.68576097, 123.841919)
  1136. Part76.Rotation = Vector3.new(0, 0, -180)
  1137. Part76.Color = Color3.new(1, 0, 0)
  1138. Part76.Velocity = Vector3.new(0.0140448436, 0.116401233, -0.0141306911)
  1139. Part76.Size = Vector3.new(3, 2.4000001, 1)
  1140. Part76.Anchored = true
  1141. Part76.BackSurface = Enum.SurfaceType.Weld
  1142. Part76.BottomSurface = Enum.SurfaceType.Studs
  1143. Part76.BrickColor = BrickColor.new("Really red")
  1144. Part76.CanCollide = false
  1145. Part76.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1146. Part76.TopSurface = Enum.SurfaceType.Weld
  1147. Part76.brickColor = BrickColor.new("Really red")
  1148. Part76.FormFactor = Enum.FormFactor.Plate
  1149. Part76.formFactor = Enum.FormFactor.Plate
  1150. SpecialMesh77.Parent = Part76
  1151. SpecialMesh77.MeshType = Enum.MeshType.Wedge
  1152. Part78.Parent = Model37
  1153. Part78.CFrame = CFrame.new(-89.7027664, 1.99917483, 110.841949, 0.999991894, -0.000916964607, -0.00391738582, 0.00402299967, 0.216523036, 0.976269245, -4.69999941e-05, -0.976277113, 0.216524959)
  1154. Part78.Orientation = Vector3.new(-77.4899979, -1.03999996, 1.05999994)
  1155. Part78.Position = Vector3.new(-89.7027664, 1.99917483, 110.841949)
  1156. Part78.Rotation = Vector3.new(-77.4899979, -0.219999999, 0.0500000007)
  1157. Part78.Color = Color3.new(1, 0, 0)
  1158. Part78.Size = Vector3.new(3, 3, 3)
  1159. Part78.Anchored = true
  1160. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1161. Part78.BrickColor = BrickColor.new("Really red")
  1162. Part78.Friction = 1
  1163. Part78.LeftParamA = -0.30000001192093
  1164. Part78.LeftParamB = 0.30000001192093
  1165. Part78.LeftSurface = Enum.SurfaceType.Motor
  1166. Part78.RotVelocity = Vector3.new(-0.0127962492, 0.0893568248, -0.023290908)
  1167. Part78.TopSurface = Enum.SurfaceType.Smooth
  1168. Part78.brickColor = BrickColor.new("Really red")
  1169. Part78.FormFactor = Enum.FormFactor.Symmetric
  1170. Part78.formFactor = Enum.FormFactor.Symmetric
  1171. Part78.Shape = Enum.PartType.Cylinder
  1172. Part79.Name = "Jaw "
  1173. Part79.Parent = Model37
  1174. Part79.CFrame = CFrame.new(-89.7034149, 2.68576097, 112.841927, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1175. Part79.Orientation = Vector3.new(0, 0, 180)
  1176. Part79.Position = Vector3.new(-89.7034149, 2.68576097, 112.841927)
  1177. Part79.Rotation = Vector3.new(0, 0, -180)
  1178. Part79.Color = Color3.new(1, 0, 0)
  1179. Part79.Velocity = Vector3.new(0.00831356924, -0.0195164774, -0.00152188807)
  1180. Part79.Size = Vector3.new(3, 2.4000001, 1)
  1181. Part79.Anchored = true
  1182. Part79.BackSurface = Enum.SurfaceType.Weld
  1183. Part79.BottomSurface = Enum.SurfaceType.Studs
  1184. Part79.BrickColor = BrickColor.new("Really red")
  1185. Part79.CanCollide = false
  1186. Part79.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1187. Part79.TopSurface = Enum.SurfaceType.Weld
  1188. Part79.brickColor = BrickColor.new("Really red")
  1189. Part79.FormFactor = Enum.FormFactor.Plate
  1190. Part79.formFactor = Enum.FormFactor.Plate
  1191. SpecialMesh80.Parent = Part79
  1192. SpecialMesh80.MeshType = Enum.MeshType.Wedge
  1193. Part81.Name = "Jaw "
  1194. Part81.Parent = Model37
  1195. Part81.CFrame = CFrame.new(-89.7034225, 2.68576097, 108.841942, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1196. Part81.Orientation = Vector3.new(0, 180, 180)
  1197. Part81.Position = Vector3.new(-89.7034225, 2.68576097, 108.841942)
  1198. Part81.Rotation = Vector3.new(-180, 0, 0)
  1199. Part81.Color = Color3.new(1, 0, 0)
  1200. Part81.Velocity = Vector3.new(0.00831356924, -0.0787635297, 0.00306313159)
  1201. Part81.Size = Vector3.new(3, 2.4000001, 1)
  1202. Part81.Anchored = true
  1203. Part81.BackSurface = Enum.SurfaceType.Weld
  1204. Part81.BottomSurface = Enum.SurfaceType.Studs
  1205. Part81.BrickColor = BrickColor.new("Really red")
  1206. Part81.CanCollide = false
  1207. Part81.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1208. Part81.TopSurface = Enum.SurfaceType.Weld
  1209. Part81.brickColor = BrickColor.new("Really red")
  1210. Part81.FormFactor = Enum.FormFactor.Plate
  1211. Part81.formFactor = Enum.FormFactor.Plate
  1212. SpecialMesh82.Parent = Part81
  1213. SpecialMesh82.MeshType = Enum.MeshType.Wedge
  1214. Part83.Name = "Smooth Block Model"
  1215. Part83.Parent = Model37
  1216. Part83.CFrame = CFrame.new(-89.2034073, 3.28579593, 106.841927, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1217. Part83.Orientation = Vector3.new(0, -90, 0)
  1218. Part83.Position = Vector3.new(-89.2034073, 3.28579593, 106.841927)
  1219. Part83.Rotation = Vector3.new(0, -90, 0)
  1220. Part83.Color = Color3.new(1, 0, 0)
  1221. Part83.Velocity = Vector3.new(0.0166280419, -0.10568589, 0.00211404124)
  1222. Part83.Size = Vector3.new(1, 1.20000005, 2)
  1223. Part83.Anchored = true
  1224. Part83.BrickColor = BrickColor.new("Really red")
  1225. Part83.Reflectance = 0.60000002384186
  1226. Part83.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1227. Part83.brickColor = BrickColor.new("Really red")
  1228. Part84.Name = "Smooth Block Model"
  1229. Part84.Parent = Model37
  1230. Part84.CFrame = CFrame.new(-88.7034073, 3.08578181, 116.341911, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1231. Part84.Orientation = Vector3.new(0, 90, 0)
  1232. Part84.Position = Vector3.new(-88.7034073, 3.08578181, 116.341911)
  1233. Part84.Rotation = Vector3.new(0, 90, 0)
  1234. Part84.Color = Color3.new(1, 0, 0)
  1235. Part84.Velocity = Vector3.new(0.0130923819, 0.0377270356, -0.00769484648)
  1236. Part84.Size = Vector3.new(6, 2.4000001, 1)
  1237. Part84.Anchored = true
  1238. Part84.BrickColor = BrickColor.new("Really red")
  1239. Part84.CanCollide = false
  1240. Part84.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1241. Part84.brickColor = BrickColor.new("Really red")
  1242. Part84.FormFactor = Enum.FormFactor.Plate
  1243. Part84.formFactor = Enum.FormFactor.Plate
  1244. Part85.Name = "Jaw "
  1245. Part85.Parent = Model37
  1246. Part85.CFrame = CFrame.new(-89.7034225, 2.68576097, 123.841934, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1247. Part85.Orientation = Vector3.new(0, 0, 180)
  1248. Part85.Position = Vector3.new(-89.7034225, 2.68576097, 123.841934)
  1249. Part85.Rotation = Vector3.new(0, 0, -180)
  1250. Part85.Color = Color3.new(1, 0, 0)
  1251. Part85.Velocity = Vector3.new(0.00831356924, 0.143412918, -0.0141306911)
  1252. Part85.Size = Vector3.new(3, 2.4000001, 1)
  1253. Part85.Anchored = true
  1254. Part85.BackSurface = Enum.SurfaceType.Weld
  1255. Part85.BottomSurface = Enum.SurfaceType.Studs
  1256. Part85.BrickColor = BrickColor.new("Really red")
  1257. Part85.CanCollide = false
  1258. Part85.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1259. Part85.TopSurface = Enum.SurfaceType.Weld
  1260. Part85.brickColor = BrickColor.new("Really red")
  1261. Part85.FormFactor = Enum.FormFactor.Plate
  1262. Part85.formFactor = Enum.FormFactor.Plate
  1263. SpecialMesh86.Parent = Part85
  1264. SpecialMesh86.MeshType = Enum.MeshType.Wedge
  1265. Part87.Name = "Smooth Block Model"
  1266. Part87.Parent = Model37
  1267. Part87.CFrame = CFrame.new(-95.2034454, 3.28573489, 124.841927, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1268. Part87.Orientation = Vector3.new(0, -90, 0)
  1269. Part87.Position = Vector3.new(-95.2034454, 3.28573489, 124.841927)
  1270. Part87.Rotation = Vector3.new(0, -90, 0)
  1271. Part87.Color = Color3.new(1, 0, 0)
  1272. Part87.Velocity = Vector3.new(0.023504667, 0.128511831, -0.0185182169)
  1273. Part87.Size = Vector3.new(1, 1.20000005, 2)
  1274. Part87.Anchored = true
  1275. Part87.BrickColor = BrickColor.new("Really red")
  1276. Part87.Reflectance = 0.40000000596046
  1277. Part87.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1278. Part87.brickColor = BrickColor.new("Really red")
  1279. Part88.Name = "Smooth Block Model"
  1280. Part88.Parent = Model37
  1281. Part88.CFrame = CFrame.new(-89.2034225, 3.28573489, 124.841942, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1282. Part88.Orientation = Vector3.new(0, -90, 0)
  1283. Part88.Position = Vector3.new(-89.2034225, 3.28573489, 124.841942)
  1284. Part88.Rotation = Vector3.new(0, -90, 0)
  1285. Part88.Color = Color3.new(1, 0, 0)
  1286. Part88.Velocity = Vector3.new(0.0166271385, 0.16092585, -0.0185182169)
  1287. Part88.Size = Vector3.new(1, 1.20000005, 2)
  1288. Part88.Anchored = true
  1289. Part88.BrickColor = BrickColor.new("Really red")
  1290. Part88.Reflectance = 0.40000000596046
  1291. Part88.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1292. Part88.brickColor = BrickColor.new("Really red")
  1293. Model89.Name = "homers car"
  1294. Model89.Parent = mas
  1295. Model89.PrimaryPart = Part102
  1296. Model90.Parent = Model89
  1297. Model90.PrimaryPart = Part102
  1298. Part91.Name = "Smooth Block Model"
  1299. Part91.Parent = Model90
  1300. Part91.CFrame = CFrame.new(-72.7234344, 3.28579593, 106.841942, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1301. Part91.Orientation = Vector3.new(0, -90, 0)
  1302. Part91.Position = Vector3.new(-72.7234344, 3.28579593, 106.841942)
  1303. Part91.Rotation = Vector3.new(0, -90, 0)
  1304. Part91.Color = Color3.new(0, 0, 1)
  1305. Part91.Velocity = Vector3.new(0.0235055722, -0.138099909, 0.00211404124)
  1306. Part91.Size = Vector3.new(1, 1.20000005, 2)
  1307. Part91.Anchored = true
  1308. Part91.BrickColor = BrickColor.new("Really blue")
  1309. Part91.Reflectance = 0.60000002384186
  1310. Part91.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1311. Part91.brickColor = BrickColor.new("Really blue")
  1312. Part92.Name = "Smooth Block Model"
  1313. Part92.Parent = Model90
  1314. Part92.CFrame = CFrame.new(-73.2234497, 3.08578181, 116.341934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1315. Part92.Orientation = Vector3.new(0, 90, 0)
  1316. Part92.Position = Vector3.new(-73.2234497, 3.08578181, 116.341934)
  1317. Part92.Rotation = Vector3.new(0, 90, 0)
  1318. Part92.Color = Color3.new(0, 0, 1)
  1319. Part92.Velocity = Vector3.new(0.0211161654, -8.93287361e-05, -0.00769484648)
  1320. Part92.Size = Vector3.new(6, 2.4000001, 1)
  1321. Part92.Anchored = true
  1322. Part92.BrickColor = BrickColor.new("Really blue")
  1323. Part92.CanCollide = false
  1324. Part92.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1325. Part92.brickColor = BrickColor.new("Really blue")
  1326. Part92.FormFactor = Enum.FormFactor.Plate
  1327. Part92.formFactor = Enum.FormFactor.Plate
  1328. Part93.Name = "Smooth Block Model"
  1329. Part93.Parent = Model90
  1330. Part93.CFrame = CFrame.new(-72.2234497, 1.68575883, 116.341934, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1331. Part93.Orientation = Vector3.new(0, -90, 0)
  1332. Part93.Position = Vector3.new(-72.2234497, 1.68575883, 116.341934)
  1333. Part93.Rotation = Vector3.new(0, -90, 0)
  1334. Part93.Color = Color3.new(0, 0, 1)
  1335. Part93.Velocity = Vector3.new(-0.000766920391, 0.00531300902, -0.000131443143)
  1336. Part93.Size = Vector3.new(6, 0.400000006, 3)
  1337. Part93.Anchored = true
  1338. Part93.BrickColor = BrickColor.new("Really blue")
  1339. Part93.FrontSurface = Enum.SurfaceType.Weld
  1340. Part93.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1341. Part93.brickColor = BrickColor.new("Really blue")
  1342. Part93.FormFactor = Enum.FormFactor.Plate
  1343. Part93.formFactor = Enum.FormFactor.Plate
  1344. Part94.Parent = Model90
  1345. Part94.CFrame = CFrame.new(-72.2232666, 1.9993577, 110.841927, 0.999991775, 0.00407187734, 7.13076442e-05, -0.00407199888, 0.999439776, 0.0332199819, 6.39999853e-05, -0.0332199931, 0.999448121)
  1346. Part94.Orientation = Vector3.new(-1.89999998, 0, -0.230000004)
  1347. Part94.Position = Vector3.new(-72.2232666, 1.9993577, 110.841927)
  1348. Part94.Rotation = Vector3.new(-1.89999998, 0, -0.230000004)
  1349. Part94.Color = Color3.new(0, 0, 1)
  1350. Part94.Size = Vector3.new(3, 3, 3)
  1351. Part94.Anchored = true
  1352. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1353. Part94.BrickColor = BrickColor.new("Really blue")
  1354. Part94.RightParamA = -0.30000001192093
  1355. Part94.RightParamB = 0.30000001192093
  1356. Part94.RightSurface = Enum.SurfaceType.Motor
  1357. Part94.RotVelocity = Vector3.new(0.00232126517, -0.0620014928, 0.0153686861)
  1358. Part94.TopSurface = Enum.SurfaceType.Smooth
  1359. Part94.brickColor = BrickColor.new("Really blue")
  1360. Part94.FormFactor = Enum.FormFactor.Symmetric
  1361. Part94.formFactor = Enum.FormFactor.Symmetric
  1362. Part94.Shape = Enum.PartType.Cylinder
  1363. Part95.Name = "Smooth Block Model"
  1364. Part95.Parent = Model90
  1365. Part95.CFrame = CFrame.new(-71.7234497, 3.68576097, 115.841934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1366. Part95.Position = Vector3.new(-71.7234497, 3.68576097, 115.841934)
  1367. Part95.Color = Color3.new(0, 0, 1)
  1368. Part95.Velocity = Vector3.new(0.0282834806, 0.000608295668, -0.0103629893)
  1369. Part95.Size = Vector3.new(2, 3.5999999, 1)
  1370. Part95.Anchored = true
  1371. Part95.BrickColor = BrickColor.new("Really blue")
  1372. Part95.CanCollide = false
  1373. Part95.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1374. Part95.brickColor = BrickColor.new("Really blue")
  1375. Part96.Name = "Jaw "
  1376. Part96.Parent = Model90
  1377. Part96.CFrame = CFrame.new(-72.2234344, 2.68576097, 108.841927, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1378. Part96.Orientation = Vector3.new(0, 180, 180)
  1379. Part96.Position = Vector3.new(-72.2234344, 2.68576097, 108.841927)
  1380. Part96.Rotation = Vector3.new(-180, 0, 0)
  1381. Part96.Color = Color3.new(0, 0, 1)
  1382. Part96.Velocity = Vector3.new(0.0140448436, -0.105775215, 0.00306313159)
  1383. Part96.Size = Vector3.new(3, 2.4000001, 1)
  1384. Part96.Anchored = true
  1385. Part96.BackSurface = Enum.SurfaceType.Weld
  1386. Part96.BottomSurface = Enum.SurfaceType.Studs
  1387. Part96.BrickColor = BrickColor.new("Really blue")
  1388. Part96.CanCollide = false
  1389. Part96.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1390. Part96.TopSurface = Enum.SurfaceType.Weld
  1391. Part96.brickColor = BrickColor.new("Really blue")
  1392. Part96.FormFactor = Enum.FormFactor.Plate
  1393. Part96.formFactor = Enum.FormFactor.Plate
  1394. SpecialMesh97.Parent = Part96
  1395. SpecialMesh97.MeshType = Enum.MeshType.Wedge
  1396. Part98.Name = "Jaw "
  1397. Part98.Parent = Model90
  1398. Part98.CFrame = CFrame.new(-72.2234497, 2.68576097, 112.841927, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1399. Part98.Orientation = Vector3.new(0, 0, 180)
  1400. Part98.Position = Vector3.new(-72.2234497, 2.68576097, 112.841927)
  1401. Part98.Rotation = Vector3.new(0, 0, -180)
  1402. Part98.Color = Color3.new(0, 0, 1)
  1403. Part98.Velocity = Vector3.new(0.0140448436, -0.0465281643, -0.00152188807)
  1404. Part98.Size = Vector3.new(3, 2.4000001, 1)
  1405. Part98.Anchored = true
  1406. Part98.BackSurface = Enum.SurfaceType.Weld
  1407. Part98.BottomSurface = Enum.SurfaceType.Studs
  1408. Part98.BrickColor = BrickColor.new("Really blue")
  1409. Part98.CanCollide = false
  1410. Part98.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1411. Part98.TopSurface = Enum.SurfaceType.Weld
  1412. Part98.brickColor = BrickColor.new("Really blue")
  1413. Part98.FormFactor = Enum.FormFactor.Plate
  1414. Part98.formFactor = Enum.FormFactor.Plate
  1415. SpecialMesh99.Parent = Part98
  1416. SpecialMesh99.MeshType = Enum.MeshType.Wedge
  1417. Seat100.Parent = Model90
  1418. Seat100.CFrame = CFrame.new(-71.7234497, 2.08578396, 114.341934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1419. Seat100.Position = Vector3.new(-71.7234497, 2.08578396, 114.341934)
  1420. Seat100.Color = Color3.new(0, 0, 1)
  1421. Seat100.Velocity = Vector3.new(0.00458501931, -0.0216093492, 0)
  1422. Seat100.Size = Vector3.new(2, 0.400000006, 2)
  1423. Seat100.Anchored = true
  1424. Seat100.BottomSurface = Enum.SurfaceType.Weld
  1425. Seat100.BrickColor = BrickColor.new("Really blue")
  1426. Seat100.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1427. Seat100.TopSurface = Enum.SurfaceType.Weld
  1428. Seat100.brickColor = BrickColor.new("Really blue")
  1429. Seat100.FormFactor = Enum.FormFactor.Plate
  1430. Seat100.formFactor = Enum.FormFactor.Plate
  1431. Part101.Name = "Smooth Block Model"
  1432. Part101.Parent = Model90
  1433. Part101.CFrame = CFrame.new(-69.7234497, 3.28579593, 106.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1434. Part101.Position = Vector3.new(-69.7234497, 3.28579593, 106.841919)
  1435. Part101.Color = Color3.new(0, 0, 1)
  1436. Part101.Velocity = Vector3.new(0.020066807, -0.121892899, 0.00211404124)
  1437. Part101.Size = Vector3.new(4, 1.20000005, 1)
  1438. Part101.Anchored = true
  1439. Part101.BrickColor = BrickColor.new("Really blue")
  1440. Part101.FrontSurface = Enum.SurfaceType.Weld
  1441. Part101.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1442. Part101.brickColor = BrickColor.new("Really blue")
  1443. Part102.Name = "Smooth Block Model"
  1444. Part102.Parent = Model90
  1445. Part102.CFrame = CFrame.new(-69.7234497, 4.08578205, 109.841934, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1446. Part102.Orientation = Vector3.new(0, -90, 0)
  1447. Part102.Position = Vector3.new(-69.7234497, 4.08578205, 109.841934)
  1448. Part102.Rotation = Vector3.new(0, -90, 0)
  1449. Part102.Color = Color3.new(0, 0, 1)
  1450. Part102.Velocity = Vector3.new(0.0319160372, -0.0774576068, -0.00564652635)
  1451. Part102.Size = Vector3.new(7, 0.400000006, 8)
  1452. Part102.Anchored = true
  1453. Part102.BrickColor = BrickColor.new("Really blue")
  1454. Part102.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1455. Part102.brickColor = BrickColor.new("Really blue")
  1456. Part102.FormFactor = Enum.FormFactor.Plate
  1457. Part102.formFactor = Enum.FormFactor.Plate
  1458. Part103.Name = "Smooth Block Model"
  1459. Part103.Parent = Model90
  1460. Part103.CFrame = CFrame.new(-69.7234497, 1.68575883, 107.341927, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1461. Part103.Orientation = Vector3.new(0, 180, 0)
  1462. Part103.Position = Vector3.new(-69.7234497, 1.68575883, 107.341927)
  1463. Part103.Rotation = Vector3.new(-180, 0, -180)
  1464. Part103.Color = Color3.new(0, 0, 1)
  1465. Part103.Velocity = Vector3.new(-0.00363255758, -0.114487022, 0.0101848505)
  1466. Part103.Size = Vector3.new(8, 0.400000006, 2)
  1467. Part103.Anchored = true
  1468. Part103.BrickColor = BrickColor.new("Really blue")
  1469. Part103.FrontSurface = Enum.SurfaceType.Weld
  1470. Part103.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1471. Part103.brickColor = BrickColor.new("Really blue")
  1472. Part103.FormFactor = Enum.FormFactor.Plate
  1473. Part103.formFactor = Enum.FormFactor.Plate
  1474. Part104.Name = "Engine"
  1475. Part104.Parent = Model90
  1476. Part104.CFrame = CFrame.new(-69.7234497, 1.68575883, 116.341919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1477. Part104.Position = Vector3.new(-69.7234497, 1.68575883, 116.341919)
  1478. Part104.Color = Color3.new(0, 0, 1)
  1479. Part104.Velocity = Vector3.new(-0.00363255758, 0.0188188516, -0.000131443143)
  1480. Part104.Size = Vector3.new(2, 0.400000006, 16)
  1481. Part104.Anchored = true
  1482. Part104.BottomSurface = Enum.SurfaceType.Weld
  1483. Part104.BrickColor = BrickColor.new("Really blue")
  1484. Part104.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1485. Part104.brickColor = BrickColor.new("Really blue")
  1486. Part104.FormFactor = Enum.FormFactor.Plate
  1487. Part104.formFactor = Enum.FormFactor.Plate
  1488. BodyPosition105.Parent = Part104
  1489. BodyPosition105.Position = Vector3.new(-1.5, 3, -48)
  1490. BodyPosition105.MaxForce = Vector3.new(0, 0, 0)
  1491. BodyPosition105.maxForce = Vector3.new(0, 0, 0)
  1492. BodyPosition105.position = Vector3.new(-1.5, 3, -48)
  1493. BodyGyro106.Parent = Part104
  1494. BodyGyro106.MaxTorque = Vector3.new(0, 0, 0)
  1495. BodyGyro106.maxTorque = Vector3.new(0, 0, 0)
  1496. Script107.Parent = Part104
  1497. table.insert(cors,sandbox(Script107,function()
  1498. model = script.Parent.Parent.Parent
  1499. backup = model:clone()
  1500. local debounce = false
  1501.  
  1502. function onTouch(part)
  1503. if (part.Name == "Safe") and (debounce == false) and (script.Parent.Count.Value == 0) then
  1504. debounce = true
  1505. wait(2)
  1506. model = backup:clone()
  1507. model.Parent = game.Workspace
  1508. model:makeJoints()
  1509. script.Parent.Count.Value = 1
  1510. debounce = false
  1511. end
  1512. end
  1513. script.Parent.Touched:connect(onTouch)
  1514. end))
  1515. Script107.Disabled = true
  1516. IntValue108.Name = "Count"
  1517. IntValue108.Parent = Part104
  1518. BodyVelocity109.Name = "Drift"
  1519. BodyVelocity109.Parent = Part104
  1520. BodyVelocity109.MaxForce = Vector3.new(0, 0, 0)
  1521. BodyVelocity109.maxForce = Vector3.new(0, 0, 0)
  1522. BodyVelocity109.Velocity = Vector3.new(0, 0, 0)
  1523. BodyVelocity109.velocity = Vector3.new(0, 0, 0)
  1524. Part110.Name = "Smooth Block Model"
  1525. Part110.Parent = Model90
  1526. Part110.CFrame = CFrame.new(-69.7234344, 3.28573489, 124.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1527. Part110.Position = Vector3.new(-69.7234344, 3.28573489, 124.841919)
  1528. Part110.Color = Color3.new(0, 0, 1)
  1529. Part110.Velocity = Vector3.new(0.0200659037, 0.144718841, -0.0185182169)
  1530. Part110.Size = Vector3.new(4, 1.20000005, 1)
  1531. Part110.Anchored = true
  1532. Part110.BrickColor = BrickColor.new("Really blue")
  1533. Part110.FrontSurface = Enum.SurfaceType.Weld
  1534. Part110.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1535. Part110.brickColor = BrickColor.new("Really blue")
  1536. Part111.Name = "Jaw "
  1537. Part111.Parent = Model90
  1538. Part111.CFrame = CFrame.new(-72.2234497, 2.68576097, 119.841934, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1539. Part111.Orientation = Vector3.new(0, 180, 180)
  1540. Part111.Position = Vector3.new(-72.2234497, 2.68576097, 119.841934)
  1541. Part111.Rotation = Vector3.new(-180, 0, 0)
  1542. Part111.Color = Color3.new(0, 0, 1)
  1543. Part111.Velocity = Vector3.new(0.0140448436, 0.0571541823, -0.00954567175)
  1544. Part111.Size = Vector3.new(3, 2.4000001, 1)
  1545. Part111.Anchored = true
  1546. Part111.BackSurface = Enum.SurfaceType.Weld
  1547. Part111.BottomSurface = Enum.SurfaceType.Studs
  1548. Part111.BrickColor = BrickColor.new("Really blue")
  1549. Part111.CanCollide = false
  1550. Part111.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1551. Part111.TopSurface = Enum.SurfaceType.Weld
  1552. Part111.brickColor = BrickColor.new("Really blue")
  1553. Part111.FormFactor = Enum.FormFactor.Plate
  1554. Part111.formFactor = Enum.FormFactor.Plate
  1555. SpecialMesh112.Parent = Part111
  1556. SpecialMesh112.MeshType = Enum.MeshType.Wedge
  1557. Part113.Name = "Smooth Block Model"
  1558. Part113.Parent = Model90
  1559. Part113.CFrame = CFrame.new(-69.7234497, 2.88570881, 121.841934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1560. Part113.Orientation = Vector3.new(0, 90, 0)
  1561. Part113.Position = Vector3.new(-69.7234497, 2.88570881, 121.841934)
  1562. Part113.Rotation = Vector3.new(0, 90, 0)
  1563. Part113.Color = Color3.new(0, 0, 1)
  1564. Part113.Velocity = Vector3.new(0.0141408369, 0.100283548, -0.0129183857)
  1565. Part113.Size = Vector3.new(5, 2, 2)
  1566. Part113.Anchored = true
  1567. Part113.BrickColor = BrickColor.new("Really blue")
  1568. Part113.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1569. Part113.brickColor = BrickColor.new("Really blue")
  1570. Part113.FormFactor = Enum.FormFactor.Plate
  1571. Part113.formFactor = Enum.FormFactor.Plate
  1572. Part114.Name = "Smooth Block Model"
  1573. Part114.Parent = Model90
  1574. Part114.CFrame = CFrame.new(-69.7234497, 4.08572292, 122.341949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1575. Part114.Orientation = Vector3.new(0, -90, 0)
  1576. Part114.Position = Vector3.new(-69.7234497, 4.08572292, 122.341949)
  1577. Part114.Rotation = Vector3.new(0, -90, 0)
  1578. Part114.Color = Color3.new(0, 0, 1)
  1579. Part114.Size = Vector3.new(6, 0.400000006, 8)
  1580. Part114.Anchored = true
  1581. Part114.BrickColor = BrickColor.new("Really blue")
  1582. Part114.brickColor = BrickColor.new("Really blue")
  1583. Part114.FormFactor = Enum.FormFactor.Plate
  1584. Part114.formFactor = Enum.FormFactor.Plate
  1585. Part115.Parent = Model90
  1586. Part115.CFrame = CFrame.new(-67.2227936, 1.99465895, 121.841927, 0.999996483, -0.0010830689, -0.00243061502, 0.00266100117, 0.407014161, 0.913418055, 0, -0.913421273, 0.407015562)
  1587. Part115.Orientation = Vector3.new(-65.9800034, -0.340000004, 0.370000005)
  1588. Part115.Position = Vector3.new(-67.2227936, 1.99465895, 121.841927)
  1589. Part115.Rotation = Vector3.new(-65.9800034, -0.140000001, 0.0599999987)
  1590. Part115.Color = Color3.new(0, 0, 1)
  1591. Part115.Size = Vector3.new(3, 3, 3)
  1592. Part115.Anchored = true
  1593. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1594. Part115.BrickColor = BrickColor.new("Really blue")
  1595. Part115.LeftParamA = -0.30000001192093
  1596. Part115.LeftParamB = 0.30000001192093
  1597. Part115.LeftSurface = Enum.SurfaceType.Motor
  1598. Part115.RotVelocity = Vector3.new(0.00565229589, -0.211931214, 0.0332543515)
  1599. Part115.TopSurface = Enum.SurfaceType.Smooth
  1600. Part115.brickColor = BrickColor.new("Really blue")
  1601. Part115.FormFactor = Enum.FormFactor.Symmetric
  1602. Part115.formFactor = Enum.FormFactor.Symmetric
  1603. Part115.Shape = Enum.PartType.Cylinder
  1604. Part116.Parent = Model90
  1605. Part116.CFrame = CFrame.new(-72.2234497, 1.99471903, 121.841942, 0.999996483, -0.00261855219, -0.000564335322, -0.00267800107, -0.982025981, -0.18872717, -6.00000276e-05, 0.188728005, -0.982029438)
  1606. Part116.Orientation = Vector3.new(10.8800001, -179.970001, -179.839996)
  1607. Part116.Position = Vector3.new(-72.2234497, 1.99471903, 121.841942)
  1608. Part116.Rotation = Vector3.new(169.119995, -0.0299999993, 0.150000006)
  1609. Part116.Color = Color3.new(0, 0, 1)
  1610. Part116.Size = Vector3.new(3, 3, 3)
  1611. Part116.Anchored = true
  1612. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1613. Part116.BrickColor = BrickColor.new("Really blue")
  1614. Part116.RightParamA = -0.30000001192093
  1615. Part116.RightParamB = 0.30000001192093
  1616. Part116.RightSurface = Enum.SurfaceType.Motor
  1617. Part116.RotVelocity = Vector3.new(-0.00139880506, 0.238646477, -0.0134736151)
  1618. Part116.TopSurface = Enum.SurfaceType.Smooth
  1619. Part116.brickColor = BrickColor.new("Really blue")
  1620. Part116.FormFactor = Enum.FormFactor.Symmetric
  1621. Part116.formFactor = Enum.FormFactor.Symmetric
  1622. Part116.Shape = Enum.PartType.Cylinder
  1623. Part117.Name = "Smooth Block Model"
  1624. Part117.Parent = Model90
  1625. Part117.CFrame = CFrame.new(-69.7234497, 2.8857708, 107.841949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1626. Part117.Orientation = Vector3.new(0, -90, 0)
  1627. Part117.Position = Vector3.new(-69.7234497, 2.8857708, 107.841949)
  1628. Part117.Rotation = Vector3.new(0, -90, 0)
  1629. Part117.Color = Color3.new(0, 0, 1)
  1630. Part117.Velocity = Vector3.new(0.0141417403, -0.107081138, 0.00312885316)
  1631. Part117.Size = Vector3.new(1, 2, 8)
  1632. Part117.Anchored = true
  1633. Part117.BrickColor = BrickColor.new("Really blue")
  1634. Part117.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1635. Part117.brickColor = BrickColor.new("Really blue")
  1636. Part117.FormFactor = Enum.FormFactor.Plate
  1637. Part117.formFactor = Enum.FormFactor.Plate
  1638. Part118.Name = "Smooth Block Model"
  1639. Part118.Parent = Model90
  1640. Part118.CFrame = CFrame.new(-69.723465, 2.8857708, 110.841934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1641. Part118.Orientation = Vector3.new(0, 90, 0)
  1642. Part118.Position = Vector3.new(-69.723465, 2.8857708, 110.841934)
  1643. Part118.Rotation = Vector3.new(0, 90, 0)
  1644. Part118.Color = Color3.new(0, 0, 1)
  1645. Part118.Velocity = Vector3.new(0.0141417403, -0.0626458451, -0.000309911091)
  1646. Part118.Size = Vector3.new(5, 2, 2)
  1647. Part118.Anchored = true
  1648. Part118.BrickColor = BrickColor.new("Really blue")
  1649. Part118.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1650. Part118.brickColor = BrickColor.new("Really blue")
  1651. Part118.FormFactor = Enum.FormFactor.Plate
  1652. Part118.formFactor = Enum.FormFactor.Plate
  1653. Part119.Name = "Jaw "
  1654. Part119.Parent = Model90
  1655. Part119.CFrame = CFrame.new(-69.7234344, 5.68575668, 112.341934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1656. Part119.Position = Vector3.new(-69.7234344, 5.68575668, 112.341934)
  1657. Part119.Color = Color3.new(0, 0, 1)
  1658. Part119.Transparency = 0.69999998807907
  1659. Part119.Velocity = Vector3.new(0.0556144975, -0.0404281989, -0.0171557702)
  1660. Part119.Size = Vector3.new(8, 2.79999995, 2)
  1661. Part119.Anchored = true
  1662. Part119.BottomSurface = Enum.SurfaceType.Weld
  1663. Part119.BrickColor = BrickColor.new("Really blue")
  1664. Part119.Reflectance = 0.10000000149012
  1665. Part119.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1666. Part119.TopSurface = Enum.SurfaceType.Weld
  1667. Part119.brickColor = BrickColor.new("Really blue")
  1668. Part119.FormFactor = Enum.FormFactor.Plate
  1669. Part119.formFactor = Enum.FormFactor.Plate
  1670. SpecialMesh120.Parent = Part119
  1671. SpecialMesh120.MeshType = Enum.MeshType.Wedge
  1672. Part121.Name = "Smooth Block Model"
  1673. Part121.Parent = Model90
  1674. Part121.CFrame = CFrame.new(-69.7234497, 2.2857337, 106.841919, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1675. Part121.Orientation = Vector3.new(0, -90, 0)
  1676. Part121.Position = Vector3.new(-69.7234497, 2.2857337, 106.841919)
  1677. Part121.Rotation = Vector3.new(0, -90, 0)
  1678. Part121.Color = Color3.new(0, 0, 1)
  1679. Part121.Velocity = Vector3.new(0.00525413919, -0.121892907, 0.00751670776)
  1680. Part121.Size = Vector3.new(1, 0.800000012, 8)
  1681. Part121.Anchored = true
  1682. Part121.BrickColor = BrickColor.new("Really blue")
  1683. Part121.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1684. Part121.brickColor = BrickColor.new("Really blue")
  1685. Part121.FormFactor = Enum.FormFactor.Plate
  1686. Part121.formFactor = Enum.FormFactor.Plate
  1687. Part122.Name = "Smooth Block Model"
  1688. Part122.Parent = Model90
  1689. Part122.CFrame = CFrame.new(-69.7234344, 1.68575883, 124.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1690. Part122.Position = Vector3.new(-69.7234344, 1.68575883, 124.841919)
  1691. Part122.Color = Color3.new(0, 0, 1)
  1692. Part122.Velocity = Vector3.new(-0.00363255758, 0.144718841, -0.0098746093)
  1693. Part122.Size = Vector3.new(8, 0.400000006, 1)
  1694. Part122.Anchored = true
  1695. Part122.BrickColor = BrickColor.new("Really blue")
  1696. Part122.FrontSurface = Enum.SurfaceType.Weld
  1697. Part122.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1698. Part122.brickColor = BrickColor.new("Really blue")
  1699. Part122.FormFactor = Enum.FormFactor.Plate
  1700. Part122.formFactor = Enum.FormFactor.Plate
  1701. Part123.Name = "Smooth Block Model"
  1702. Part123.Parent = Model90
  1703. Part123.CFrame = CFrame.new(-69.7234344, 2.2857337, 124.841919, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1704. Part123.Orientation = Vector3.new(0, -90, 0)
  1705. Part123.Position = Vector3.new(-69.7234344, 2.2857337, 124.841919)
  1706. Part123.Rotation = Vector3.new(0, -90, 0)
  1707. Part123.Color = Color3.new(0, 0, 1)
  1708. Part123.Velocity = Vector3.new(0.00525413919, 0.144718841, -0.0131158791)
  1709. Part123.Size = Vector3.new(1, 0.800000012, 8)
  1710. Part123.Anchored = true
  1711. Part123.BrickColor = BrickColor.new("Really blue")
  1712. Part123.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1713. Part123.brickColor = BrickColor.new("Really blue")
  1714. Part123.FormFactor = Enum.FormFactor.Plate
  1715. Part123.formFactor = Enum.FormFactor.Plate
  1716. Part124.Name = "Jaw "
  1717. Part124.Parent = Model90
  1718. Part124.CFrame = CFrame.new(-67.2234344, 2.68576097, 119.841942, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1719. Part124.Orientation = Vector3.new(0, 180, 180)
  1720. Part124.Position = Vector3.new(-67.2234344, 2.68576097, 119.841942)
  1721. Part124.Rotation = Vector3.new(-180, 0, 0)
  1722. Part124.Color = Color3.new(0, 0, 1)
  1723. Part124.Velocity = Vector3.new(0.00831356831, 0.0841658711, -0.00954567175)
  1724. Part124.Size = Vector3.new(3, 2.4000001, 1)
  1725. Part124.Anchored = true
  1726. Part124.BackSurface = Enum.SurfaceType.Weld
  1727. Part124.BottomSurface = Enum.SurfaceType.Studs
  1728. Part124.BrickColor = BrickColor.new("Really blue")
  1729. Part124.CanCollide = false
  1730. Part124.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1731. Part124.TopSurface = Enum.SurfaceType.Weld
  1732. Part124.brickColor = BrickColor.new("Really blue")
  1733. Part124.FormFactor = Enum.FormFactor.Plate
  1734. Part124.formFactor = Enum.FormFactor.Plate
  1735. SpecialMesh125.Parent = Part124
  1736. SpecialMesh125.MeshType = Enum.MeshType.Wedge
  1737. Part126.Name = "Smooth Block Model"
  1738. Part126.Parent = Model90
  1739. Part126.CFrame = CFrame.new(-67.7234497, 3.68576097, 115.841927, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1740. Part126.Position = Vector3.new(-67.7234497, 3.68576097, 115.841927)
  1741. Part126.Color = Color3.new(0, 0, 1)
  1742. Part126.Velocity = Vector3.new(0.0236984584, 0.0222176444, -0.0103629893)
  1743. Part126.Size = Vector3.new(2, 3.5999999, 1)
  1744. Part126.Anchored = true
  1745. Part126.BrickColor = BrickColor.new("Really blue")
  1746. Part126.CanCollide = false
  1747. Part126.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1748. Part126.brickColor = BrickColor.new("Really blue")
  1749. Part127.Name = "Smooth Block Model"
  1750. Part127.Parent = Model90
  1751. Part127.CFrame = CFrame.new(-67.2234344, 1.68575883, 116.341949, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1752. Part127.Orientation = Vector3.new(0, 90, 0)
  1753. Part127.Position = Vector3.new(-67.2234344, 1.68575883, 116.341949)
  1754. Part127.Rotation = Vector3.new(0, 90, 0)
  1755. Part127.Color = Color3.new(0, 0, 1)
  1756. Part127.Velocity = Vector3.new(-0.00649819477, 0.0323246941, -0.000131443143)
  1757. Part127.Size = Vector3.new(6, 0.400000006, 3)
  1758. Part127.Anchored = true
  1759. Part127.BrickColor = BrickColor.new("Really blue")
  1760. Part127.FrontSurface = Enum.SurfaceType.Weld
  1761. Part127.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1762. Part127.brickColor = BrickColor.new("Really blue")
  1763. Part127.FormFactor = Enum.FormFactor.Plate
  1764. Part127.formFactor = Enum.FormFactor.Plate
  1765. Seat128.Parent = Model90
  1766. Seat128.CFrame = CFrame.new(-67.723465, 2.08578396, 114.341919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1767. Seat128.Position = Vector3.new(-67.723465, 2.08578396, 114.341919)
  1768. Seat128.Color = Color3.new(0, 0, 1)
  1769. Seat128.Size = Vector3.new(2, 0.400000006, 2)
  1770. Seat128.Anchored = true
  1771. Seat128.BottomSurface = Enum.SurfaceType.Weld
  1772. Seat128.BrickColor = BrickColor.new("Really blue")
  1773. Seat128.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1774. Seat128.TopSurface = Enum.SurfaceType.Weld
  1775. Seat128.brickColor = BrickColor.new("Really blue")
  1776. Seat128.FormFactor = Enum.FormFactor.Plate
  1777. Seat128.formFactor = Enum.FormFactor.Plate
  1778. Part129.Name = "Jaw "
  1779. Part129.Parent = Model90
  1780. Part129.CFrame = CFrame.new(-72.2234344, 2.68576097, 123.841919, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1781. Part129.Orientation = Vector3.new(0, 0, 180)
  1782. Part129.Position = Vector3.new(-72.2234344, 2.68576097, 123.841919)
  1783. Part129.Rotation = Vector3.new(0, 0, -180)
  1784. Part129.Color = Color3.new(0, 0, 1)
  1785. Part129.Velocity = Vector3.new(0.0140448436, 0.116401233, -0.0141306911)
  1786. Part129.Size = Vector3.new(3, 2.4000001, 1)
  1787. Part129.Anchored = true
  1788. Part129.BackSurface = Enum.SurfaceType.Weld
  1789. Part129.BottomSurface = Enum.SurfaceType.Studs
  1790. Part129.BrickColor = BrickColor.new("Really blue")
  1791. Part129.CanCollide = false
  1792. Part129.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1793. Part129.TopSurface = Enum.SurfaceType.Weld
  1794. Part129.brickColor = BrickColor.new("Really blue")
  1795. Part129.FormFactor = Enum.FormFactor.Plate
  1796. Part129.formFactor = Enum.FormFactor.Plate
  1797. SpecialMesh130.Parent = Part129
  1798. SpecialMesh130.MeshType = Enum.MeshType.Wedge
  1799. Part131.Parent = Model90
  1800. Part131.CFrame = CFrame.new(-67.2227783, 1.99917483, 110.841949, 0.999991894, -0.000916964607, -0.00391738582, 0.00402299967, 0.216523036, 0.976269245, -4.69999941e-05, -0.976277113, 0.216524959)
  1801. Part131.Orientation = Vector3.new(-77.4899979, -1.03999996, 1.05999994)
  1802. Part131.Position = Vector3.new(-67.2227783, 1.99917483, 110.841949)
  1803. Part131.Rotation = Vector3.new(-77.4899979, -0.219999999, 0.0500000007)
  1804. Part131.Color = Color3.new(0, 0, 1)
  1805. Part131.Size = Vector3.new(3, 3, 3)
  1806. Part131.Anchored = true
  1807. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1808. Part131.BrickColor = BrickColor.new("Really blue")
  1809. Part131.LeftParamA = -0.30000001192093
  1810. Part131.LeftParamB = 0.30000001192093
  1811. Part131.LeftSurface = Enum.SurfaceType.Motor
  1812. Part131.RotVelocity = Vector3.new(-0.0127962492, 0.0893568248, -0.023290908)
  1813. Part131.TopSurface = Enum.SurfaceType.Smooth
  1814. Part131.brickColor = BrickColor.new("Really blue")
  1815. Part131.FormFactor = Enum.FormFactor.Symmetric
  1816. Part131.formFactor = Enum.FormFactor.Symmetric
  1817. Part131.Shape = Enum.PartType.Cylinder
  1818. Part132.Name = "Jaw "
  1819. Part132.Parent = Model90
  1820. Part132.CFrame = CFrame.new(-67.2234192, 2.68576097, 112.841927, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1821. Part132.Orientation = Vector3.new(0, 0, 180)
  1822. Part132.Position = Vector3.new(-67.2234192, 2.68576097, 112.841927)
  1823. Part132.Rotation = Vector3.new(0, 0, -180)
  1824. Part132.Color = Color3.new(0, 0, 1)
  1825. Part132.Velocity = Vector3.new(0.00831356924, -0.0195164774, -0.00152188807)
  1826. Part132.Size = Vector3.new(3, 2.4000001, 1)
  1827. Part132.Anchored = true
  1828. Part132.BackSurface = Enum.SurfaceType.Weld
  1829. Part132.BottomSurface = Enum.SurfaceType.Studs
  1830. Part132.BrickColor = BrickColor.new("Really blue")
  1831. Part132.CanCollide = false
  1832. Part132.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1833. Part132.TopSurface = Enum.SurfaceType.Weld
  1834. Part132.brickColor = BrickColor.new("Really blue")
  1835. Part132.FormFactor = Enum.FormFactor.Plate
  1836. Part132.formFactor = Enum.FormFactor.Plate
  1837. SpecialMesh133.Parent = Part132
  1838. SpecialMesh133.MeshType = Enum.MeshType.Wedge
  1839. Part134.Name = "Jaw "
  1840. Part134.Parent = Model90
  1841. Part134.CFrame = CFrame.new(-67.2234344, 2.68576097, 108.841942, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1842. Part134.Orientation = Vector3.new(0, 180, 180)
  1843. Part134.Position = Vector3.new(-67.2234344, 2.68576097, 108.841942)
  1844. Part134.Rotation = Vector3.new(-180, 0, 0)
  1845. Part134.Color = Color3.new(0, 0, 1)
  1846. Part134.Velocity = Vector3.new(0.00831356924, -0.0787635297, 0.00306313159)
  1847. Part134.Size = Vector3.new(3, 2.4000001, 1)
  1848. Part134.Anchored = true
  1849. Part134.BackSurface = Enum.SurfaceType.Weld
  1850. Part134.BottomSurface = Enum.SurfaceType.Studs
  1851. Part134.BrickColor = BrickColor.new("Really blue")
  1852. Part134.CanCollide = false
  1853. Part134.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1854. Part134.TopSurface = Enum.SurfaceType.Weld
  1855. Part134.brickColor = BrickColor.new("Really blue")
  1856. Part134.FormFactor = Enum.FormFactor.Plate
  1857. Part134.formFactor = Enum.FormFactor.Plate
  1858. SpecialMesh135.Parent = Part134
  1859. SpecialMesh135.MeshType = Enum.MeshType.Wedge
  1860. Part136.Name = "Smooth Block Model"
  1861. Part136.Parent = Model90
  1862. Part136.CFrame = CFrame.new(-66.7234192, 3.28579593, 106.841927, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1863. Part136.Orientation = Vector3.new(0, -90, 0)
  1864. Part136.Position = Vector3.new(-66.7234192, 3.28579593, 106.841927)
  1865. Part136.Rotation = Vector3.new(0, -90, 0)
  1866. Part136.Color = Color3.new(0, 0, 1)
  1867. Part136.Velocity = Vector3.new(0.0166280419, -0.10568589, 0.00211404124)
  1868. Part136.Size = Vector3.new(1, 1.20000005, 2)
  1869. Part136.Anchored = true
  1870. Part136.BrickColor = BrickColor.new("Really blue")
  1871. Part136.Reflectance = 0.60000002384186
  1872. Part136.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1873. Part136.brickColor = BrickColor.new("Really blue")
  1874. Part137.Name = "Smooth Block Model"
  1875. Part137.Parent = Model90
  1876. Part137.CFrame = CFrame.new(-66.2234192, 3.08578181, 116.341911, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1877. Part137.Orientation = Vector3.new(0, 90, 0)
  1878. Part137.Position = Vector3.new(-66.2234192, 3.08578181, 116.341911)
  1879. Part137.Rotation = Vector3.new(0, 90, 0)
  1880. Part137.Color = Color3.new(0, 0, 1)
  1881. Part137.Velocity = Vector3.new(0.0130923819, 0.0377270356, -0.00769484648)
  1882. Part137.Size = Vector3.new(6, 2.4000001, 1)
  1883. Part137.Anchored = true
  1884. Part137.BrickColor = BrickColor.new("Really blue")
  1885. Part137.CanCollide = false
  1886. Part137.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1887. Part137.brickColor = BrickColor.new("Really blue")
  1888. Part137.FormFactor = Enum.FormFactor.Plate
  1889. Part137.formFactor = Enum.FormFactor.Plate
  1890. Part138.Name = "Jaw "
  1891. Part138.Parent = Model90
  1892. Part138.CFrame = CFrame.new(-67.2234344, 2.68576097, 123.841934, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1893. Part138.Orientation = Vector3.new(0, 0, 180)
  1894. Part138.Position = Vector3.new(-67.2234344, 2.68576097, 123.841934)
  1895. Part138.Rotation = Vector3.new(0, 0, -180)
  1896. Part138.Color = Color3.new(0, 0, 1)
  1897. Part138.Velocity = Vector3.new(0.00831356924, 0.143412918, -0.0141306911)
  1898. Part138.Size = Vector3.new(3, 2.4000001, 1)
  1899. Part138.Anchored = true
  1900. Part138.BackSurface = Enum.SurfaceType.Weld
  1901. Part138.BottomSurface = Enum.SurfaceType.Studs
  1902. Part138.BrickColor = BrickColor.new("Really blue")
  1903. Part138.CanCollide = false
  1904. Part138.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1905. Part138.TopSurface = Enum.SurfaceType.Weld
  1906. Part138.brickColor = BrickColor.new("Really blue")
  1907. Part138.FormFactor = Enum.FormFactor.Plate
  1908. Part138.formFactor = Enum.FormFactor.Plate
  1909. SpecialMesh139.Parent = Part138
  1910. SpecialMesh139.MeshType = Enum.MeshType.Wedge
  1911. Part140.Name = "Smooth Block Model"
  1912. Part140.Parent = Model90
  1913. Part140.CFrame = CFrame.new(-72.723465, 3.28573489, 124.841927, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1914. Part140.Orientation = Vector3.new(0, -90, 0)
  1915. Part140.Position = Vector3.new(-72.723465, 3.28573489, 124.841927)
  1916. Part140.Rotation = Vector3.new(0, -90, 0)
  1917. Part140.Color = Color3.new(0, 0, 1)
  1918. Part140.Velocity = Vector3.new(0.023504667, 0.128511831, -0.0185182169)
  1919. Part140.Size = Vector3.new(1, 1.20000005, 2)
  1920. Part140.Anchored = true
  1921. Part140.BrickColor = BrickColor.new("Really blue")
  1922. Part140.Reflectance = 0.40000000596046
  1923. Part140.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1924. Part140.brickColor = BrickColor.new("Really blue")
  1925. Part141.Name = "Smooth Block Model"
  1926. Part141.Parent = Model90
  1927. Part141.CFrame = CFrame.new(-66.7234344, 3.28573489, 124.841942, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1928. Part141.Orientation = Vector3.new(0, -90, 0)
  1929. Part141.Position = Vector3.new(-66.7234344, 3.28573489, 124.841942)
  1930. Part141.Rotation = Vector3.new(0, -90, 0)
  1931. Part141.Color = Color3.new(0, 0, 1)
  1932. Part141.Velocity = Vector3.new(0.0166271385, 0.16092585, -0.0185182169)
  1933. Part141.Size = Vector3.new(1, 1.20000005, 2)
  1934. Part141.Anchored = true
  1935. Part141.BrickColor = BrickColor.new("Really blue")
  1936. Part141.Reflectance = 0.40000000596046
  1937. Part141.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
  1938. Part141.brickColor = BrickColor.new("Really blue")
  1939. Model142.Name = "zeddikuss123 (owner)"
  1940. Model142.Parent = mas
  1941. Model142.PrimaryPart = Part149
  1942. Part143.Name = "HumanoidRootPart"
  1943. Part143.Parent = Model142
  1944. Part143.CFrame = CFrame.new(-49.2000122, 3.04997993, -2.05001712, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1945. Part143.Orientation = Vector3.new(0, 180, 0)
  1946. Part143.Position = Vector3.new(-49.2000122, 3.04997993, -2.05001712)
  1947. Part143.Rotation = Vector3.new(-180, 0, -180)
  1948. Part143.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1949. Part143.Transparency = 1
  1950. Part143.Size = Vector3.new(2, 2, 1)
  1951. Part143.Anchored = true
  1952. Part143.BrickColor = BrickColor.new("Bright blue")
  1953. Part143.brickColor = BrickColor.new("Bright blue")
  1954. Motor6D144.Name = "RootJoint"
  1955. Motor6D144.Parent = Part143
  1956. Motor6D144.MaxVelocity = 0.10000000149012
  1957. Motor6D144.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1958. Motor6D144.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1959. Motor6D144.Part0 = Part143
  1960. Motor6D144.Part1 = Part145
  1961. Motor6D144.part1 = Part145
  1962. Part145.Name = "Torso"
  1963. Part145.Parent = Model142
  1964. Part145.CFrame = CFrame.new(-49.2000122, 3.04997993, -2.05001712, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1965. Part145.Orientation = Vector3.new(0, 180, 0)
  1966. Part145.Position = Vector3.new(-49.2000122, 3.04997993, -2.05001712)
  1967. Part145.Rotation = Vector3.new(-180, 0, -180)
  1968. Part145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1969. Part145.Size = Vector3.new(2, 2, 1)
  1970. Part145.Anchored = true
  1971. Part145.BrickColor = BrickColor.new("Really black")
  1972. Part145.brickColor = BrickColor.new("Really black")
  1973. Motor6D146.Name = "Neck"
  1974. Motor6D146.Parent = Part145
  1975. Motor6D146.MaxVelocity = 0.10000000149012
  1976. Motor6D146.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1977. Motor6D146.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1978. Motor6D146.Part0 = Part145
  1979. Motor6D146.Part1 = Part149
  1980. Motor6D146.part1 = Part149
  1981. Motor6D147.Name = "Left Hip"
  1982. Motor6D147.Parent = Part145
  1983. Motor6D147.MaxVelocity = 0.10000000149012
  1984. Motor6D147.C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  1985. Motor6D147.C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
  1986. Motor6D147.Part0 = Part145
  1987. Motor6D147.Part1 = Part161
  1988. Motor6D147.part1 = Part161
  1989. Motor6D148.Name = "Right Hip"
  1990. Motor6D148.Parent = Part145
  1991. Motor6D148.MaxVelocity = 0.10000000149012
  1992. Motor6D148.C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1993. Motor6D148.C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  1994. Motor6D148.Part0 = Part145
  1995. Motor6D148.Part1 = Part162
  1996. Motor6D148.part1 = Part162
  1997. Part149.Name = "Head"
  1998. Part149.Parent = Model142
  1999. Part149.CFrame = CFrame.new(-49.2000122, 4.54998016, -2.05001712, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2000. Part149.Orientation = Vector3.new(0, 180, 0)
  2001. Part149.Position = Vector3.new(-49.2000122, 4.54998016, -2.05001712)
  2002. Part149.Rotation = Vector3.new(-180, 0, -180)
  2003. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2004. Part149.Size = Vector3.new(2, 1, 1)
  2005. Part149.Anchored = true
  2006. Part149.BrickColor = BrickColor.new("Really black")
  2007. Part149.brickColor = BrickColor.new("Really black")
  2008. SpecialMesh150.Parent = Part149
  2009. SpecialMesh150.Scale = Vector3.new(1.25, 1.25, 1.25)
  2010. SpecialMesh151.Parent = Part149
  2011. SpecialMesh151.MeshId = "http://www.roblox.com/asset/?id=2924029023"
  2012. SpecialMesh151.TextureId = "http://roblox.com/asset/?id=2923612891"
  2013. SpecialMesh151.MeshType = Enum.MeshType.FileMesh
  2014. StringValue152.Name = "AvatarPartScaleType"
  2015. StringValue152.Parent = SpecialMesh151
  2016. StringValue152.Value = "ProportionsNormal"
  2017. Vector3Value153.Name = "NeckRigAttachment"
  2018. Vector3Value153.Parent = SpecialMesh151
  2019. Vector3Value153.Value = Vector3.new(-7.422015e-09, -1.06774926, 0.0301738232)
  2020. Vector3Value154.Name = "FaceFrontAttachment"
  2021. Vector3Value154.Parent = SpecialMesh151
  2022. Vector3Value154.Value = Vector3.new(-0, -0.745999992, -0.5)
  2023. Vector3Value155.Name = "HatAttachment"
  2024. Vector3Value155.Parent = SpecialMesh151
  2025. Vector3Value155.Value = Vector3.new(-1.47705066e-07, -0.217622757, 0.0301738214)
  2026. Vector3Value156.Name = "HairAttachment"
  2027. Vector3Value156.Parent = SpecialMesh151
  2028. Vector3Value156.Value = Vector3.new(-1.47705066e-07, -0.217622757, 0.0301738214)
  2029. Vector3Value157.Name = "FaceCenterAttachment"
  2030. Vector3Value157.Parent = SpecialMesh151
  2031. Vector3Value157.Value = Vector3.new(-1.47705066e-07, -0.595539331, 0.0305176526)
  2032. Decal158.Name = "face"
  2033. Decal158.Parent = Part149
  2034. Decal158.Texture = "rbxasset://textures/face.png"
  2035. Part159.Name = "Left Arm"
  2036. Part159.Parent = Model142
  2037. Part159.CFrame = CFrame.new(-47.7000122, 2.92998004, -1.54001725, -1, 0, 0, 0, 0.819150984, -0.573578, 0, -0.573578, -0.819150984)
  2038. Part159.Orientation = Vector3.new(35, 180, 0)
  2039. Part159.Position = Vector3.new(-47.7000122, 2.92998004, -1.54001725)
  2040. Part159.Rotation = Vector3.new(145, 0, -180)
  2041. Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2042. Part159.Size = Vector3.new(1, 2, 1)
  2043. Part159.Anchored = true
  2044. Part159.BrickColor = BrickColor.new("Really black")
  2045. Part159.brickColor = BrickColor.new("Really black")
  2046. Part160.Name = "Right Arm"
  2047. Part160.Parent = Model142
  2048. Part160.CFrame = CFrame.new(-50.7000122, 3.04997993, -0.920016885, -1, 0, 0, 0, 0.173647955, -0.984807789, 0, -0.984807789, -0.173647955)
  2049. Part160.Orientation = Vector3.new(80, 180, 0)
  2050. Part160.Position = Vector3.new(-50.7000122, 3.04997993, -0.920016885)
  2051. Part160.Rotation = Vector3.new(100, 0, -180)
  2052. Part160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2053. Part160.Size = Vector3.new(1, 2, 1)
  2054. Part160.Anchored = true
  2055. Part160.BrickColor = BrickColor.new("Really black")
  2056. Part160.brickColor = BrickColor.new("Really black")
  2057. Part161.Name = "Left Leg"
  2058. Part161.Parent = Model142
  2059. Part161.CFrame = CFrame.new(-48.7000122, 1.04998004, -2.05001712, -1, 0, 0, 0, 0.999999881, 0, 0, 0, -1)
  2060. Part161.Orientation = Vector3.new(0, 180, 0)
  2061. Part161.Position = Vector3.new(-48.7000122, 1.04998004, -2.05001712)
  2062. Part161.Rotation = Vector3.new(-180, 0, -180)
  2063. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2064. Part161.Size = Vector3.new(1, 2, 1)
  2065. Part161.Anchored = true
  2066. Part161.BrickColor = BrickColor.new("Really black")
  2067. Part161.brickColor = BrickColor.new("Really black")
  2068. Part162.Name = "Right Leg"
  2069. Part162.Parent = Model142
  2070. Part162.CFrame = CFrame.new(-49.7000122, 1.04998004, -2.05001712, -1, 0, 0, 0, 0.999999881, 0, 0, 0, -1)
  2071. Part162.Orientation = Vector3.new(0, 180, 0)
  2072. Part162.Position = Vector3.new(-49.7000122, 1.04998004, -2.05001712)
  2073. Part162.Rotation = Vector3.new(-180, 0, -180)
  2074. Part162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2075. Part162.Size = Vector3.new(1, 2, 1)
  2076. Part162.Anchored = true
  2077. Part162.BrickColor = BrickColor.new("Really black")
  2078. Part162.brickColor = BrickColor.new("Really black")
  2079. Humanoid163.Parent = Model142
  2080. Humanoid163.LeftLeg = Part161
  2081. Humanoid163.MaxHealth = 0
  2082. Humanoid163.RightLeg = Part162
  2083. Humanoid163.Torso = Part143
  2084. Humanoid163.maxHealth = 0
  2085. BodyColors164.Parent = Model142
  2086. BodyColors164.HeadColor = BrickColor.new("Really black")
  2087. BodyColors164.HeadColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2088. BodyColors164.LeftArmColor = BrickColor.new("Really black")
  2089. BodyColors164.LeftArmColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2090. BodyColors164.LeftLegColor = BrickColor.new("Really black")
  2091. BodyColors164.LeftLegColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2092. BodyColors164.RightArmColor = BrickColor.new("Really black")
  2093. BodyColors164.RightArmColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2094. BodyColors164.RightLegColor = BrickColor.new("Really black")
  2095. BodyColors164.RightLegColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2096. BodyColors164.TorsoColor = BrickColor.new("Really black")
  2097. BodyColors164.TorsoColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2098. Shirt165.Name = "Shirt"
  2099. Shirt165.Parent = Model142
  2100. Shirt165.ShirtTemplate = "http://www.roblox.com/asset/?id=2342974990"
  2101. Pants166.Name = "Pants"
  2102. Pants166.Parent = Model142
  2103. Pants166.PantsTemplate = "http://www.roblox.com/asset/?id=867813066"
  2104. Part167.Parent = mas
  2105. Part167.CFrame = CFrame.new(-61.3600349, 1.90500379, 0.775000334, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2106. Part167.Position = Vector3.new(-61.3600349, 1.90500379, 0.775000334)
  2107. Part167.Color = Color3.new(1, 0, 0)
  2108. Part167.Size = Vector3.new(64.3399963, 0.0500000007, 4.51000023)
  2109. Part167.Anchored = true
  2110. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2111. Part167.BrickColor = BrickColor.new("Really red")
  2112. Part167.Material = Enum.Material.Brick
  2113. Part167.TopSurface = Enum.SurfaceType.Smooth
  2114. Part167.brickColor = BrickColor.new("Really red")
  2115. Model168.Name = "Noob"
  2116. Model168.Parent = mas
  2117. Part169.Name = "Head"
  2118. Part169.Parent = Model168
  2119. Part169.CFrame = CFrame.new(-73.7347717, 4.55001307, -2.40470123, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2120. Part169.Orientation = Vector3.new(0, -180, 0)
  2121. Part169.Position = Vector3.new(-73.7347717, 4.55001307, -2.40470123)
  2122. Part169.Rotation = Vector3.new(180, 0, -180)
  2123. Part169.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2124. Part169.Size = Vector3.new(2, 1, 1)
  2125. Part169.Anchored = true
  2126. Part169.BrickColor = BrickColor.new("Bright yellow")
  2127. Part169.TopSurface = Enum.SurfaceType.Smooth
  2128. Part169.brickColor = BrickColor.new("Bright yellow")
  2129. Part169.FormFactor = Enum.FormFactor.Symmetric
  2130. Part169.formFactor = Enum.FormFactor.Symmetric
  2131. SpecialMesh170.Parent = Part169
  2132. SpecialMesh170.Scale = Vector3.new(1.25, 1.25, 1.25)
  2133. Decal171.Parent = Part169
  2134. Decal171.Texture = "http://www.roblox.com/asset/?id=377467111"
  2135. Part172.Name = "Torso"
  2136. Part172.Parent = Model168
  2137. Part172.CFrame = CFrame.new(-73.7347107, 3.049999, -2.40470123, -0.999999404, -6.20859719e-05, -1.76963422e-09, -6.20861319e-05, 1, 8.08213372e-08, 2.33254349e-09, 8.05594027e-08, -0.999999344)
  2138. Part172.Orientation = Vector3.new(0, -180, 0)
  2139. Part172.Position = Vector3.new(-73.7347107, 3.049999, -2.40470123)
  2140. Part172.Rotation = Vector3.new(-180, 0, 180)
  2141. Part172.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2142. Part172.Size = Vector3.new(2, 2, 1)
  2143. Part172.Anchored = true
  2144. Part172.BrickColor = BrickColor.new("Bright blue")
  2145. Part172.LeftParamA = 0
  2146. Part172.LeftParamB = 0
  2147. Part172.LeftSurface = Enum.SurfaceType.Weld
  2148. Part172.RightParamA = 0
  2149. Part172.RightParamB = 0
  2150. Part172.RightSurface = Enum.SurfaceType.Weld
  2151. Part172.brickColor = BrickColor.new("Bright blue")
  2152. Part172.FormFactor = Enum.FormFactor.Symmetric
  2153. Part172.formFactor = Enum.FormFactor.Symmetric
  2154. Part173.Name = "Left Arm"
  2155. Part173.Parent = Model168
  2156. Part173.CFrame = CFrame.new(-72.2347107, 3.05023193, -1.33485484, 1, -4.38338975e-05, -4.38473508e-05, 6.19999992e-05, 0.706998348, 0.707215369, 0, -0.707215369, 0.706998348)
  2157. Part173.Orientation = Vector3.new(-45.0099983, 0, 0.00999999978)
  2158. Part173.Position = Vector3.new(-72.2347107, 3.05023193, -1.33485484)
  2159. Part173.Rotation = Vector3.new(-45.0099983, 0, 0)
  2160. Part173.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2161. Part173.Size = Vector3.new(1, 2, 1)
  2162. Part173.Anchored = true
  2163. Part173.BrickColor = BrickColor.new("Bright yellow")
  2164. Part173.brickColor = BrickColor.new("Bright yellow")
  2165. Part173.FormFactor = Enum.FormFactor.Symmetric
  2166. Part173.formFactor = Enum.FormFactor.Symmetric
  2167. Part174.Name = "Right Arm"
  2168. Part174.Parent = Model168
  2169. Part174.CFrame = CFrame.new(-75.2347107, 3.05004692, -1.32485449, -1, -2.11963143e-05, 5.82641987e-05, -6.19999992e-05, 0.34187603, -0.939745128, 0, -0.939745128, -0.34187603)
  2170. Part174.Orientation = Vector3.new(70.0100021, 179.990005, -0.00999999978)
  2171. Part174.Position = Vector3.new(-75.2347107, 3.05004692, -1.32485449)
  2172. Part174.Rotation = Vector3.new(109.989998, 0, 180)
  2173. Part174.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2174. Part174.Size = Vector3.new(1, 2, 1)
  2175. Part174.Anchored = true
  2176. Part174.BrickColor = BrickColor.new("Bright yellow")
  2177. Part174.brickColor = BrickColor.new("Bright yellow")
  2178. Part174.FormFactor = Enum.FormFactor.Symmetric
  2179. Part174.formFactor = Enum.FormFactor.Symmetric
  2180. Part175.Name = "Left Leg"
  2181. Part175.Parent = Model168
  2182. Part175.CFrame = CFrame.new(-73.2345886, 1.05017698, -2.40454865, -0.999998987, -6.20859573e-05, 8.1778829e-08, -6.20863138e-05, 1, -0.00015284757, -7.09673813e-08, -0.000152847773, -0.999998868)
  2183. Part175.Orientation = Vector3.new(0.00999999978, 180, 0)
  2184. Part175.Position = Vector3.new(-73.2345886, 1.05017698, -2.40454865)
  2185. Part175.Rotation = Vector3.new(179.990005, 0, 180)
  2186. Part175.Color = Color3.new(0.643137, 0.741176, 0.278431)
  2187. Part175.Size = Vector3.new(1, 2, 1)
  2188. Part175.Anchored = true
  2189. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2190. Part175.BrickColor = BrickColor.new("Br. yellowish green")
  2191. Part175.brickColor = BrickColor.new("Br. yellowish green")
  2192. Part175.FormFactor = Enum.FormFactor.Symmetric
  2193. Part175.formFactor = Enum.FormFactor.Symmetric
  2194. Part176.Name = "Right Leg"
  2195. Part176.Parent = Model168
  2196. Part176.CFrame = CFrame.new(-74.2345886, 1.05011499, -2.40454865, -0.999998987, -6.20859573e-05, 8.1778829e-08, -6.20863138e-05, 1, -0.00015284757, -7.09673813e-08, -0.000152847773, -0.999998868)
  2197. Part176.Orientation = Vector3.new(0.00999999978, 180, 0)
  2198. Part176.Position = Vector3.new(-74.2345886, 1.05011499, -2.40454865)
  2199. Part176.Rotation = Vector3.new(179.990005, 0, 180)
  2200. Part176.Color = Color3.new(0.643137, 0.741176, 0.278431)
  2201. Part176.Size = Vector3.new(1, 2, 1)
  2202. Part176.Anchored = true
  2203. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2204. Part176.BrickColor = BrickColor.new("Br. yellowish green")
  2205. Part176.brickColor = BrickColor.new("Br. yellowish green")
  2206. Part176.FormFactor = Enum.FormFactor.Symmetric
  2207. Part176.formFactor = Enum.FormFactor.Symmetric
  2208. Humanoid177.Parent = Model168
  2209. Humanoid177.Health = 0
  2210. Humanoid177.LeftLeg = Part175
  2211. Humanoid177.MaxHealth = 0
  2212. Humanoid177.RightLeg = Part176
  2213. Humanoid177.Torso = Part172
  2214. Humanoid177.maxHealth = 0
  2215. ObjectValue178.Name = "creator"
  2216. ObjectValue178.Parent = Humanoid177
  2217. Model179.Name = "Picnic Table"
  2218. Model179.Parent = mas
  2219. Model180.Parent = Model179
  2220. Part181.Name = "Smooth Block Model"
  2221. Part181.Parent = Model180
  2222. Part181.CFrame = CFrame.new(-71.5207901, 0.650023997, 22.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2223. Part181.Position = Vector3.new(-71.5207901, 0.650023997, 22.2927017)
  2224. Part181.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2225. Part181.Size = Vector3.new(1, 1.20000005, 1)
  2226. Part181.Anchored = true
  2227. Part181.BrickColor = BrickColor.new("Reddish brown")
  2228. Part181.Material = Enum.Material.Wood
  2229. Part181.brickColor = BrickColor.new("Reddish brown")
  2230. SpecialMesh182.Parent = Part181
  2231. SpecialMesh182.MeshType = Enum.MeshType.Wedge
  2232. Part183.Name = "Smooth Block Model"
  2233. Part183.Parent = Model180
  2234. Part183.CFrame = CFrame.new(-71.5207901, 0.650023997, 23.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2235. Part183.Orientation = Vector3.new(0, -180, 180)
  2236. Part183.Position = Vector3.new(-71.5207901, 0.650023997, 23.2927017)
  2237. Part183.Rotation = Vector3.new(180, 0, 0)
  2238. Part183.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2239. Part183.Size = Vector3.new(1, 1.20000005, 1)
  2240. Part183.Anchored = true
  2241. Part183.BrickColor = BrickColor.new("Reddish brown")
  2242. Part183.Material = Enum.Material.Wood
  2243. Part183.brickColor = BrickColor.new("Reddish brown")
  2244. SpecialMesh184.Parent = Part183
  2245. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  2246. Part185.Name = "Smooth Block Model"
  2247. Part185.Parent = Model180
  2248. Part185.CFrame = CFrame.new(-71.5207901, 1.85002196, 23.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2249. Part185.Position = Vector3.new(-71.5207901, 1.85002196, 23.2927017)
  2250. Part185.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2251. Part185.Size = Vector3.new(1, 1.20000005, 1)
  2252. Part185.Anchored = true
  2253. Part185.BrickColor = BrickColor.new("Reddish brown")
  2254. Part185.Material = Enum.Material.Wood
  2255. Part185.brickColor = BrickColor.new("Reddish brown")
  2256. SpecialMesh186.Parent = Part185
  2257. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  2258. Part187.Name = "Smooth Block Model"
  2259. Part187.Parent = Model180
  2260. Part187.CFrame = CFrame.new(-71.5207901, 1.85002196, 24.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2261. Part187.Orientation = Vector3.new(0, -180, 180)
  2262. Part187.Position = Vector3.new(-71.5207901, 1.85002196, 24.2927017)
  2263. Part187.Rotation = Vector3.new(180, 0, 0)
  2264. Part187.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2265. Part187.Size = Vector3.new(1, 1.20000005, 1)
  2266. Part187.Anchored = true
  2267. Part187.BrickColor = BrickColor.new("Reddish brown")
  2268. Part187.Material = Enum.Material.Wood
  2269. Part187.brickColor = BrickColor.new("Reddish brown")
  2270. SpecialMesh188.Parent = Part187
  2271. SpecialMesh188.MeshType = Enum.MeshType.Wedge
  2272. Part189.Name = "Smooth Block Model"
  2273. Part189.Parent = Model180
  2274. Part189.CFrame = CFrame.new(-71.5207901, 3.05002189, 24.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2275. Part189.Position = Vector3.new(-71.5207901, 3.05002189, 24.2927017)
  2276. Part189.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2277. Part189.Size = Vector3.new(1, 1.20000005, 1)
  2278. Part189.Anchored = true
  2279. Part189.BrickColor = BrickColor.new("Reddish brown")
  2280. Part189.Material = Enum.Material.Wood
  2281. Part189.brickColor = BrickColor.new("Reddish brown")
  2282. SpecialMesh190.Parent = Part189
  2283. SpecialMesh190.MeshType = Enum.MeshType.Wedge
  2284. Part191.Name = "Smooth Block Model"
  2285. Part191.Parent = Model180
  2286. Part191.CFrame = CFrame.new(-71.5207901, 3.05002189, 25.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2287. Part191.Orientation = Vector3.new(0, -180, 180)
  2288. Part191.Position = Vector3.new(-71.5207901, 3.05002189, 25.2927017)
  2289. Part191.Rotation = Vector3.new(180, 0, 0)
  2290. Part191.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2291. Part191.Size = Vector3.new(1, 1.20000005, 1)
  2292. Part191.Anchored = true
  2293. Part191.BrickColor = BrickColor.new("Reddish brown")
  2294. Part191.Material = Enum.Material.Wood
  2295. Part191.brickColor = BrickColor.new("Reddish brown")
  2296. SpecialMesh192.Parent = Part191
  2297. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  2298. Part193.Name = "Smooth Block Model"
  2299. Part193.Parent = Model179
  2300. Part193.CFrame = CFrame.new(-72.2207947, 1.75002396, 27.7927017, -0, -1, 0, -0, -0, 1, -1, -0, 0)
  2301. Part193.Orientation = Vector3.new(-90, 90, 0)
  2302. Part193.Position = Vector3.new(-72.2207947, 1.75002396, 27.7927017)
  2303. Part193.Rotation = Vector3.new(-90, 0, 90)
  2304. Part193.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2305. Part193.Size = Vector3.new(16, 0.400000006, 1)
  2306. Part193.Anchored = true
  2307. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2308. Part193.BrickColor = BrickColor.new("Brown")
  2309. Part193.Material = Enum.Material.Wood
  2310. Part193.TopSurface = Enum.SurfaceType.Smooth
  2311. Part193.brickColor = BrickColor.new("Brown")
  2312. Part193.FormFactor = Enum.FormFactor.Plate
  2313. Part193.formFactor = Enum.FormFactor.Plate
  2314. Part194.Name = "Smooth Block Model"
  2315. Part194.Parent = Model179
  2316. Part194.CFrame = CFrame.new(-77.5207901, 2.45002389, 22.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2317. Part194.Orientation = Vector3.new(0, -180, 0)
  2318. Part194.Position = Vector3.new(-77.5207901, 2.45002389, 22.2927017)
  2319. Part194.Rotation = Vector3.new(180, 0, -180)
  2320. Part194.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2321. Part194.Size = Vector3.new(15, 0.400000006, 1)
  2322. Part194.Anchored = true
  2323. Part194.BrickColor = BrickColor.new("Brown")
  2324. Part194.Material = Enum.Material.Wood
  2325. Part194.TopSurface = Enum.SurfaceType.Smooth
  2326. Part194.brickColor = BrickColor.new("Brown")
  2327. Part194.FormFactor = Enum.FormFactor.Plate
  2328. Part194.formFactor = Enum.FormFactor.Plate
  2329. SpecialMesh195.Parent = Part194
  2330. SpecialMesh195.Scale = Vector3.new(1, 1, 0.899999976)
  2331. SpecialMesh195.MeshType = Enum.MeshType.Brick
  2332. Part196.Name = "Smooth Block Model"
  2333. Part196.Parent = Model179
  2334. Part196.CFrame = CFrame.new(-77.5207901, 2.45002389, 21.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2335. Part196.Orientation = Vector3.new(0, -180, 0)
  2336. Part196.Position = Vector3.new(-77.5207901, 2.45002389, 21.2927017)
  2337. Part196.Rotation = Vector3.new(180, 0, -180)
  2338. Part196.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2339. Part196.Size = Vector3.new(15, 0.400000006, 1)
  2340. Part196.Anchored = true
  2341. Part196.BrickColor = BrickColor.new("Brown")
  2342. Part196.Material = Enum.Material.Wood
  2343. Part196.TopSurface = Enum.SurfaceType.Smooth
  2344. Part196.brickColor = BrickColor.new("Brown")
  2345. Part196.FormFactor = Enum.FormFactor.Plate
  2346. Part196.formFactor = Enum.FormFactor.Plate
  2347. SpecialMesh197.Parent = Part196
  2348. SpecialMesh197.Scale = Vector3.new(1, 1, 0.899999976)
  2349. SpecialMesh197.MeshType = Enum.MeshType.Brick
  2350. Part198.Name = "Smooth Block Model"
  2351. Part198.Parent = Model179
  2352. Part198.CFrame = CFrame.new(-77.5207901, 2.45002389, 20.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2353. Part198.Orientation = Vector3.new(0, -180, 0)
  2354. Part198.Position = Vector3.new(-77.5207901, 2.45002389, 20.2927017)
  2355. Part198.Rotation = Vector3.new(180, 0, -180)
  2356. Part198.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2357. Part198.Size = Vector3.new(15, 0.400000006, 1)
  2358. Part198.Anchored = true
  2359. Part198.BrickColor = BrickColor.new("Brown")
  2360. Part198.Material = Enum.Material.Wood
  2361. Part198.TopSurface = Enum.SurfaceType.Smooth
  2362. Part198.brickColor = BrickColor.new("Brown")
  2363. Part198.FormFactor = Enum.FormFactor.Plate
  2364. Part198.formFactor = Enum.FormFactor.Plate
  2365. SpecialMesh199.Parent = Part198
  2366. SpecialMesh199.Scale = Vector3.new(1, 1, 0.899999976)
  2367. SpecialMesh199.MeshType = Enum.MeshType.Brick
  2368. Part200.Name = "Smooth Block Model"
  2369. Part200.Parent = Model179
  2370. Part200.CFrame = CFrame.new(-78.0207901, 3.85002303, 30.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2371. Part200.Orientation = Vector3.new(0, -180, 0)
  2372. Part200.Position = Vector3.new(-78.0207901, 3.85002303, 30.7927017)
  2373. Part200.Rotation = Vector3.new(180, 0, -180)
  2374. Part200.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2375. Part200.Size = Vector3.new(16, 0.400000006, 2)
  2376. Part200.Anchored = true
  2377. Part200.BrickColor = BrickColor.new("Brown")
  2378. Part200.Material = Enum.Material.Wood
  2379. Part200.TopSurface = Enum.SurfaceType.Smooth
  2380. Part200.brickColor = BrickColor.new("Brown")
  2381. Part200.FormFactor = Enum.FormFactor.Plate
  2382. Part200.formFactor = Enum.FormFactor.Plate
  2383. SpecialMesh201.Parent = Part200
  2384. SpecialMesh201.Scale = Vector3.new(1, 1, 0.899999976)
  2385. SpecialMesh201.MeshType = Enum.MeshType.Brick
  2386. Part202.Name = "Smooth Block Model"
  2387. Part202.Parent = Model179
  2388. Part202.CFrame = CFrame.new(-78.0207901, 3.85002303, 28.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2389. Part202.Orientation = Vector3.new(0, -180, 0)
  2390. Part202.Position = Vector3.new(-78.0207901, 3.85002303, 28.7927017)
  2391. Part202.Rotation = Vector3.new(180, 0, -180)
  2392. Part202.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2393. Part202.Size = Vector3.new(16, 0.400000006, 2)
  2394. Part202.Anchored = true
  2395. Part202.BrickColor = BrickColor.new("Brown")
  2396. Part202.Material = Enum.Material.Wood
  2397. Part202.TopSurface = Enum.SurfaceType.Smooth
  2398. Part202.brickColor = BrickColor.new("Brown")
  2399. Part202.FormFactor = Enum.FormFactor.Plate
  2400. Part202.formFactor = Enum.FormFactor.Plate
  2401. SpecialMesh203.Parent = Part202
  2402. SpecialMesh203.Scale = Vector3.new(1, 1, 0.899999976)
  2403. SpecialMesh203.MeshType = Enum.MeshType.Brick
  2404. Part204.Name = "Smooth Block Model"
  2405. Part204.Parent = Model179
  2406. Part204.CFrame = CFrame.new(-78.0207901, 3.85002303, 26.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2407. Part204.Orientation = Vector3.new(0, -180, 0)
  2408. Part204.Position = Vector3.new(-78.0207901, 3.85002303, 26.7927017)
  2409. Part204.Rotation = Vector3.new(180, 0, -180)
  2410. Part204.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2411. Part204.Size = Vector3.new(16, 0.400000006, 2)
  2412. Part204.Anchored = true
  2413. Part204.BrickColor = BrickColor.new("Brown")
  2414. Part204.Material = Enum.Material.Wood
  2415. Part204.TopSurface = Enum.SurfaceType.Smooth
  2416. Part204.brickColor = BrickColor.new("Brown")
  2417. Part204.FormFactor = Enum.FormFactor.Plate
  2418. Part204.formFactor = Enum.FormFactor.Plate
  2419. SpecialMesh205.Parent = Part204
  2420. SpecialMesh205.Scale = Vector3.new(1, 1, 0.899999976)
  2421. SpecialMesh205.MeshType = Enum.MeshType.Brick
  2422. Part206.Name = "Smooth Block Model"
  2423. Part206.Parent = Model179
  2424. Part206.CFrame = CFrame.new(-78.0207901, 3.85002303, 24.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2425. Part206.Orientation = Vector3.new(0, -180, 0)
  2426. Part206.Position = Vector3.new(-78.0207901, 3.85002303, 24.7927017)
  2427. Part206.Rotation = Vector3.new(180, 0, -180)
  2428. Part206.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2429. Part206.Size = Vector3.new(16, 0.400000006, 2)
  2430. Part206.Anchored = true
  2431. Part206.BrickColor = BrickColor.new("Brown")
  2432. Part206.Material = Enum.Material.Wood
  2433. Part206.TopSurface = Enum.SurfaceType.Smooth
  2434. Part206.brickColor = BrickColor.new("Brown")
  2435. Part206.FormFactor = Enum.FormFactor.Plate
  2436. Part206.formFactor = Enum.FormFactor.Plate
  2437. SpecialMesh207.Parent = Part206
  2438. SpecialMesh207.Scale = Vector3.new(1, 1, 0.899999976)
  2439. SpecialMesh207.MeshType = Enum.MeshType.Brick
  2440. Part208.Name = "Smooth Block Model"
  2441. Part208.Parent = Model179
  2442. Part208.CFrame = CFrame.new(-78.1207657, 2.44999599, 33.2927017, -1, -7.29921055e-07, -2.0245061e-06, 7.29921055e-07, 1, -3.18675802e-06, -2.0245061e-06, 3.18675802e-06, -1)
  2443. Part208.Orientation = Vector3.new(0, -180, 0)
  2444. Part208.Position = Vector3.new(-78.1207657, 2.44999599, 33.2927017)
  2445. Part208.Rotation = Vector3.new(180, 0, 180)
  2446. Part208.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2447. Part208.Size = Vector3.new(15, 0.400000006, 1)
  2448. Part208.Anchored = true
  2449. Part208.BrickColor = BrickColor.new("Brown")
  2450. Part208.Material = Enum.Material.Wood
  2451. Part208.TopSurface = Enum.SurfaceType.Smooth
  2452. Part208.brickColor = BrickColor.new("Brown")
  2453. Part208.FormFactor = Enum.FormFactor.Plate
  2454. Part208.formFactor = Enum.FormFactor.Plate
  2455. SpecialMesh209.Parent = Part208
  2456. SpecialMesh209.Scale = Vector3.new(1, 1, 0.899999976)
  2457. SpecialMesh209.MeshType = Enum.MeshType.Brick
  2458. Model210.Parent = Model179
  2459. Part211.Name = "Smooth Block Model"
  2460. Part211.Parent = Model210
  2461. Part211.CFrame = CFrame.new(-71.5207901, 0.650023997, 33.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2462. Part211.Orientation = Vector3.new(0, -180, 0)
  2463. Part211.Position = Vector3.new(-71.5207901, 0.650023997, 33.2927017)
  2464. Part211.Rotation = Vector3.new(180, 0, -180)
  2465. Part211.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2466. Part211.Size = Vector3.new(1, 1.20000005, 1)
  2467. Part211.Anchored = true
  2468. Part211.BrickColor = BrickColor.new("Reddish brown")
  2469. Part211.Material = Enum.Material.Wood
  2470. Part211.brickColor = BrickColor.new("Reddish brown")
  2471. SpecialMesh212.Parent = Part211
  2472. SpecialMesh212.MeshType = Enum.MeshType.Wedge
  2473. Part213.Name = "Smooth Block Model"
  2474. Part213.Parent = Model210
  2475. Part213.CFrame = CFrame.new(-71.5207901, 0.650023997, 32.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  2476. Part213.Orientation = Vector3.new(0, 0, -180)
  2477. Part213.Position = Vector3.new(-71.5207901, 0.650023997, 32.2927017)
  2478. Part213.Rotation = Vector3.new(0, 0, 180)
  2479. Part213.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2480. Part213.Size = Vector3.new(1, 1.20000005, 1)
  2481. Part213.Anchored = true
  2482. Part213.BrickColor = BrickColor.new("Reddish brown")
  2483. Part213.Material = Enum.Material.Wood
  2484. Part213.brickColor = BrickColor.new("Reddish brown")
  2485. SpecialMesh214.Parent = Part213
  2486. SpecialMesh214.MeshType = Enum.MeshType.Wedge
  2487. Part215.Name = "Smooth Block Model"
  2488. Part215.Parent = Model210
  2489. Part215.CFrame = CFrame.new(-71.5207901, 1.85002196, 32.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2490. Part215.Orientation = Vector3.new(0, -180, 0)
  2491. Part215.Position = Vector3.new(-71.5207901, 1.85002196, 32.2927017)
  2492. Part215.Rotation = Vector3.new(180, 0, -180)
  2493. Part215.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2494. Part215.Size = Vector3.new(1, 1.20000005, 1)
  2495. Part215.Anchored = true
  2496. Part215.BrickColor = BrickColor.new("Reddish brown")
  2497. Part215.Material = Enum.Material.Wood
  2498. Part215.brickColor = BrickColor.new("Reddish brown")
  2499. SpecialMesh216.Parent = Part215
  2500. SpecialMesh216.MeshType = Enum.MeshType.Wedge
  2501. Part217.Name = "Smooth Block Model"
  2502. Part217.Parent = Model210
  2503. Part217.CFrame = CFrame.new(-71.5207901, 1.85002196, 31.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  2504. Part217.Orientation = Vector3.new(0, 0, -180)
  2505. Part217.Position = Vector3.new(-71.5207901, 1.85002196, 31.2927017)
  2506. Part217.Rotation = Vector3.new(0, 0, 180)
  2507. Part217.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2508. Part217.Size = Vector3.new(1, 1.20000005, 1)
  2509. Part217.Anchored = true
  2510. Part217.BrickColor = BrickColor.new("Reddish brown")
  2511. Part217.Material = Enum.Material.Wood
  2512. Part217.brickColor = BrickColor.new("Reddish brown")
  2513. SpecialMesh218.Parent = Part217
  2514. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  2515. Part219.Name = "Smooth Block Model"
  2516. Part219.Parent = Model210
  2517. Part219.CFrame = CFrame.new(-71.5207901, 3.05002189, 31.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2518. Part219.Orientation = Vector3.new(0, -180, 0)
  2519. Part219.Position = Vector3.new(-71.5207901, 3.05002189, 31.2927017)
  2520. Part219.Rotation = Vector3.new(180, 0, -180)
  2521. Part219.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2522. Part219.Size = Vector3.new(1, 1.20000005, 1)
  2523. Part219.Anchored = true
  2524. Part219.BrickColor = BrickColor.new("Reddish brown")
  2525. Part219.Material = Enum.Material.Wood
  2526. Part219.brickColor = BrickColor.new("Reddish brown")
  2527. SpecialMesh220.Parent = Part219
  2528. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  2529. Part221.Name = "Smooth Block Model"
  2530. Part221.Parent = Model210
  2531. Part221.CFrame = CFrame.new(-71.5207901, 3.05002189, 30.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  2532. Part221.Orientation = Vector3.new(0, 0, -180)
  2533. Part221.Position = Vector3.new(-71.5207901, 3.05002189, 30.2927017)
  2534. Part221.Rotation = Vector3.new(0, 0, 180)
  2535. Part221.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2536. Part221.Size = Vector3.new(1, 1.20000005, 1)
  2537. Part221.Anchored = true
  2538. Part221.BrickColor = BrickColor.new("Reddish brown")
  2539. Part221.Material = Enum.Material.Wood
  2540. Part221.brickColor = BrickColor.new("Reddish brown")
  2541. SpecialMesh222.Parent = Part221
  2542. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2543. Part223.Name = "Smooth Block Model"
  2544. Part223.Parent = Model179
  2545. Part223.CFrame = CFrame.new(-78.1207657, 2.4499979, 34.2927017, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
  2546. Part223.Orientation = Vector3.new(0, -180, 0)
  2547. Part223.Position = Vector3.new(-78.1207657, 2.4499979, 34.2927017)
  2548. Part223.Rotation = Vector3.new(180, 0, 180)
  2549. Part223.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2550. Part223.Size = Vector3.new(15, 0.400000006, 1)
  2551. Part223.Anchored = true
  2552. Part223.BrickColor = BrickColor.new("Brown")
  2553. Part223.Material = Enum.Material.Wood
  2554. Part223.TopSurface = Enum.SurfaceType.Smooth
  2555. Part223.brickColor = BrickColor.new("Brown")
  2556. Part223.FormFactor = Enum.FormFactor.Plate
  2557. Part223.formFactor = Enum.FormFactor.Plate
  2558. SpecialMesh224.Parent = Part223
  2559. SpecialMesh224.Scale = Vector3.new(1, 1, 0.899999976)
  2560. SpecialMesh224.MeshType = Enum.MeshType.Brick
  2561. Model225.Parent = Model179
  2562. Part226.Name = "Smooth Block Model"
  2563. Part226.Parent = Model225
  2564. Part226.CFrame = CFrame.new(-84.5207901, 0.650023997, 22.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2565. Part226.Position = Vector3.new(-84.5207901, 0.650023997, 22.2927017)
  2566. Part226.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2567. Part226.Size = Vector3.new(1, 1.20000005, 1)
  2568. Part226.Anchored = true
  2569. Part226.BrickColor = BrickColor.new("Reddish brown")
  2570. Part226.Material = Enum.Material.Wood
  2571. Part226.brickColor = BrickColor.new("Reddish brown")
  2572. SpecialMesh227.Parent = Part226
  2573. SpecialMesh227.MeshType = Enum.MeshType.Wedge
  2574. Part228.Name = "Smooth Block Model"
  2575. Part228.Parent = Model225
  2576. Part228.CFrame = CFrame.new(-84.5207901, 0.650023997, 23.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2577. Part228.Orientation = Vector3.new(0, -180, 180)
  2578. Part228.Position = Vector3.new(-84.5207901, 0.650023997, 23.2927017)
  2579. Part228.Rotation = Vector3.new(180, 0, 0)
  2580. Part228.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2581. Part228.Size = Vector3.new(1, 1.20000005, 1)
  2582. Part228.Anchored = true
  2583. Part228.BrickColor = BrickColor.new("Reddish brown")
  2584. Part228.Material = Enum.Material.Wood
  2585. Part228.brickColor = BrickColor.new("Reddish brown")
  2586. SpecialMesh229.Parent = Part228
  2587. SpecialMesh229.MeshType = Enum.MeshType.Wedge
  2588. Part230.Name = "Smooth Block Model"
  2589. Part230.Parent = Model225
  2590. Part230.CFrame = CFrame.new(-84.5207901, 1.85002196, 23.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2591. Part230.Position = Vector3.new(-84.5207901, 1.85002196, 23.2927017)
  2592. Part230.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2593. Part230.Size = Vector3.new(1, 1.20000005, 1)
  2594. Part230.Anchored = true
  2595. Part230.BrickColor = BrickColor.new("Reddish brown")
  2596. Part230.Material = Enum.Material.Wood
  2597. Part230.brickColor = BrickColor.new("Reddish brown")
  2598. SpecialMesh231.Parent = Part230
  2599. SpecialMesh231.MeshType = Enum.MeshType.Wedge
  2600. Part232.Name = "Smooth Block Model"
  2601. Part232.Parent = Model225
  2602. Part232.CFrame = CFrame.new(-84.5207901, 1.85002196, 24.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2603. Part232.Orientation = Vector3.new(0, -180, 180)
  2604. Part232.Position = Vector3.new(-84.5207901, 1.85002196, 24.2927017)
  2605. Part232.Rotation = Vector3.new(180, 0, 0)
  2606. Part232.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2607. Part232.Size = Vector3.new(1, 1.20000005, 1)
  2608. Part232.Anchored = true
  2609. Part232.BrickColor = BrickColor.new("Reddish brown")
  2610. Part232.Material = Enum.Material.Wood
  2611. Part232.brickColor = BrickColor.new("Reddish brown")
  2612. SpecialMesh233.Parent = Part232
  2613. SpecialMesh233.MeshType = Enum.MeshType.Wedge
  2614. Part234.Name = "Smooth Block Model"
  2615. Part234.Parent = Model225
  2616. Part234.CFrame = CFrame.new(-84.5207901, 3.05002189, 24.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2617. Part234.Position = Vector3.new(-84.5207901, 3.05002189, 24.2927017)
  2618. Part234.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2619. Part234.Size = Vector3.new(1, 1.20000005, 1)
  2620. Part234.Anchored = true
  2621. Part234.BrickColor = BrickColor.new("Reddish brown")
  2622. Part234.Material = Enum.Material.Wood
  2623. Part234.brickColor = BrickColor.new("Reddish brown")
  2624. SpecialMesh235.Parent = Part234
  2625. SpecialMesh235.MeshType = Enum.MeshType.Wedge
  2626. Part236.Name = "Smooth Block Model"
  2627. Part236.Parent = Model225
  2628. Part236.CFrame = CFrame.new(-84.5207901, 3.05002189, 25.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2629. Part236.Orientation = Vector3.new(0, -180, 180)
  2630. Part236.Position = Vector3.new(-84.5207901, 3.05002189, 25.2927017)
  2631. Part236.Rotation = Vector3.new(180, 0, 0)
  2632. Part236.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2633. Part236.Size = Vector3.new(1, 1.20000005, 1)
  2634. Part236.Anchored = true
  2635. Part236.BrickColor = BrickColor.new("Reddish brown")
  2636. Part236.Material = Enum.Material.Wood
  2637. Part236.brickColor = BrickColor.new("Reddish brown")
  2638. SpecialMesh237.Parent = Part236
  2639. SpecialMesh237.MeshType = Enum.MeshType.Wedge
  2640. Part238.Name = "Smooth Block Model"
  2641. Part238.Parent = Model179
  2642. Part238.CFrame = CFrame.new(-83.8207779, 1.75004995, 27.7927017, 2.0245061e-06, -1, 7.29921169e-07, 3.18675711e-06, 7.29921169e-07, -1, 1, -2.0245061e-06, -3.18675711e-06)
  2643. Part238.Orientation = Vector3.new(90, -90, 0)
  2644. Part238.Position = Vector3.new(-83.8207779, 1.75004995, 27.7927017)
  2645. Part238.Rotation = Vector3.new(90, 0, 90)
  2646. Part238.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2647. Part238.Size = Vector3.new(16, 0.400000006, 1)
  2648. Part238.Anchored = true
  2649. Part238.BottomSurface = Enum.SurfaceType.Smooth
  2650. Part238.BrickColor = BrickColor.new("Brown")
  2651. Part238.Material = Enum.Material.Wood
  2652. Part238.TopSurface = Enum.SurfaceType.Smooth
  2653. Part238.brickColor = BrickColor.new("Brown")
  2654. Part238.FormFactor = Enum.FormFactor.Plate
  2655. Part238.formFactor = Enum.FormFactor.Plate
  2656. Part239.Name = "Smooth Block Model"
  2657. Part239.Parent = Model179
  2658. Part239.CFrame = CFrame.new(-78.1207657, 2.44999504, 35.2927017, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
  2659. Part239.Orientation = Vector3.new(0, -180, 0)
  2660. Part239.Position = Vector3.new(-78.1207657, 2.44999504, 35.2927017)
  2661. Part239.Rotation = Vector3.new(180, 0, 180)
  2662. Part239.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2663. Part239.Size = Vector3.new(15, 0.400000006, 1)
  2664. Part239.Anchored = true
  2665. Part239.BrickColor = BrickColor.new("Brown")
  2666. Part239.Material = Enum.Material.Wood
  2667. Part239.TopSurface = Enum.SurfaceType.Smooth
  2668. Part239.brickColor = BrickColor.new("Brown")
  2669. Part239.FormFactor = Enum.FormFactor.Plate
  2670. Part239.formFactor = Enum.FormFactor.Plate
  2671. SpecialMesh240.Parent = Part239
  2672. SpecialMesh240.Scale = Vector3.new(1, 1, 0.899999976)
  2673. SpecialMesh240.MeshType = Enum.MeshType.Brick
  2674. Model241.Parent = Model179
  2675. Part242.Name = "Smooth Block Model"
  2676. Part242.Parent = Model241
  2677. Part242.CFrame = CFrame.new(-84.5207901, 0.650023997, 33.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2678. Part242.Orientation = Vector3.new(0, -180, 0)
  2679. Part242.Position = Vector3.new(-84.5207901, 0.650023997, 33.2927017)
  2680. Part242.Rotation = Vector3.new(180, 0, -180)
  2681. Part242.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2682. Part242.Size = Vector3.new(1, 1.20000005, 1)
  2683. Part242.Anchored = true
  2684. Part242.BrickColor = BrickColor.new("Reddish brown")
  2685. Part242.Material = Enum.Material.Wood
  2686. Part242.brickColor = BrickColor.new("Reddish brown")
  2687. SpecialMesh243.Parent = Part242
  2688. SpecialMesh243.MeshType = Enum.MeshType.Wedge
  2689. Part244.Name = "Smooth Block Model"
  2690. Part244.Parent = Model241
  2691. Part244.CFrame = CFrame.new(-84.5207901, 0.650023997, 32.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  2692. Part244.Orientation = Vector3.new(0, 0, -180)
  2693. Part244.Position = Vector3.new(-84.5207901, 0.650023997, 32.2927017)
  2694. Part244.Rotation = Vector3.new(0, 0, 180)
  2695. Part244.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2696. Part244.Size = Vector3.new(1, 1.20000005, 1)
  2697. Part244.Anchored = true
  2698. Part244.BrickColor = BrickColor.new("Reddish brown")
  2699. Part244.Material = Enum.Material.Wood
  2700. Part244.brickColor = BrickColor.new("Reddish brown")
  2701. SpecialMesh245.Parent = Part244
  2702. SpecialMesh245.MeshType = Enum.MeshType.Wedge
  2703. Part246.Name = "Smooth Block Model"
  2704. Part246.Parent = Model241
  2705. Part246.CFrame = CFrame.new(-84.5207901, 1.85002196, 32.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2706. Part246.Orientation = Vector3.new(0, -180, 0)
  2707. Part246.Position = Vector3.new(-84.5207901, 1.85002196, 32.2927017)
  2708. Part246.Rotation = Vector3.new(180, 0, -180)
  2709. Part246.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2710. Part246.Size = Vector3.new(1, 1.20000005, 1)
  2711. Part246.Anchored = true
  2712. Part246.BrickColor = BrickColor.new("Reddish brown")
  2713. Part246.Material = Enum.Material.Wood
  2714. Part246.brickColor = BrickColor.new("Reddish brown")
  2715. SpecialMesh247.Parent = Part246
  2716. SpecialMesh247.MeshType = Enum.MeshType.Wedge
  2717. Part248.Name = "Smooth Block Model"
  2718. Part248.Parent = Model241
  2719. Part248.CFrame = CFrame.new(-84.5207901, 1.85002196, 31.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  2720. Part248.Orientation = Vector3.new(0, 0, -180)
  2721. Part248.Position = Vector3.new(-84.5207901, 1.85002196, 31.2927017)
  2722. Part248.Rotation = Vector3.new(0, 0, 180)
  2723. Part248.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2724. Part248.Size = Vector3.new(1, 1.20000005, 1)
  2725. Part248.Anchored = true
  2726. Part248.BrickColor = BrickColor.new("Reddish brown")
  2727. Part248.Material = Enum.Material.Wood
  2728. Part248.brickColor = BrickColor.new("Reddish brown")
  2729. SpecialMesh249.Parent = Part248
  2730. SpecialMesh249.MeshType = Enum.MeshType.Wedge
  2731. Part250.Name = "Smooth Block Model"
  2732. Part250.Parent = Model241
  2733. Part250.CFrame = CFrame.new(-84.5207901, 3.05002189, 31.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2734. Part250.Orientation = Vector3.new(0, -180, 0)
  2735. Part250.Position = Vector3.new(-84.5207901, 3.05002189, 31.2927017)
  2736. Part250.Rotation = Vector3.new(180, 0, -180)
  2737. Part250.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2738. Part250.Size = Vector3.new(1, 1.20000005, 1)
  2739. Part250.Anchored = true
  2740. Part250.BrickColor = BrickColor.new("Reddish brown")
  2741. Part250.Material = Enum.Material.Wood
  2742. Part250.brickColor = BrickColor.new("Reddish brown")
  2743. SpecialMesh251.Parent = Part250
  2744. SpecialMesh251.MeshType = Enum.MeshType.Wedge
  2745. Part252.Name = "Smooth Block Model"
  2746. Part252.Parent = Model241
  2747. Part252.CFrame = CFrame.new(-84.5207901, 3.05002189, 30.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  2748. Part252.Orientation = Vector3.new(0, 0, -180)
  2749. Part252.Position = Vector3.new(-84.5207901, 3.05002189, 30.2927017)
  2750. Part252.Rotation = Vector3.new(0, 0, 180)
  2751. Part252.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2752. Part252.Size = Vector3.new(1, 1.20000005, 1)
  2753. Part252.Anchored = true
  2754. Part252.BrickColor = BrickColor.new("Reddish brown")
  2755. Part252.Material = Enum.Material.Wood
  2756. Part252.brickColor = BrickColor.new("Reddish brown")
  2757. SpecialMesh253.Parent = Part252
  2758. SpecialMesh253.MeshType = Enum.MeshType.Wedge
  2759. RotateP254.Name = "d��������������ng.........you got owned..."
  2760. RotateP254.Parent = Model179
  2761. RotateP254.BaseAngle = 0.25
  2762. Model255.Name = "Picnic Table"
  2763. Model255.Parent = mas
  2764. Model256.Parent = Model255
  2765. Part257.Name = "Smooth Block Model"
  2766. Part257.Parent = Model256
  2767. Part257.CFrame = CFrame.new(-33.6707687, 0.650023997, 22.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2768. Part257.Position = Vector3.new(-33.6707687, 0.650023997, 22.2927017)
  2769. Part257.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2770. Part257.Size = Vector3.new(1, 1.20000005, 1)
  2771. Part257.Anchored = true
  2772. Part257.BrickColor = BrickColor.new("Reddish brown")
  2773. Part257.Material = Enum.Material.Wood
  2774. Part257.brickColor = BrickColor.new("Reddish brown")
  2775. SpecialMesh258.Parent = Part257
  2776. SpecialMesh258.MeshType = Enum.MeshType.Wedge
  2777. Part259.Name = "Smooth Block Model"
  2778. Part259.Parent = Model256
  2779. Part259.CFrame = CFrame.new(-33.6707687, 0.650023997, 23.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2780. Part259.Orientation = Vector3.new(0, -180, 180)
  2781. Part259.Position = Vector3.new(-33.6707687, 0.650023997, 23.2927017)
  2782. Part259.Rotation = Vector3.new(180, 0, 0)
  2783. Part259.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2784. Part259.Size = Vector3.new(1, 1.20000005, 1)
  2785. Part259.Anchored = true
  2786. Part259.BrickColor = BrickColor.new("Reddish brown")
  2787. Part259.Material = Enum.Material.Wood
  2788. Part259.brickColor = BrickColor.new("Reddish brown")
  2789. SpecialMesh260.Parent = Part259
  2790. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  2791. Part261.Name = "Smooth Block Model"
  2792. Part261.Parent = Model256
  2793. Part261.CFrame = CFrame.new(-33.6707687, 1.85002196, 23.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2794. Part261.Position = Vector3.new(-33.6707687, 1.85002196, 23.2927017)
  2795. Part261.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2796. Part261.Size = Vector3.new(1, 1.20000005, 1)
  2797. Part261.Anchored = true
  2798. Part261.BrickColor = BrickColor.new("Reddish brown")
  2799. Part261.Material = Enum.Material.Wood
  2800. Part261.brickColor = BrickColor.new("Reddish brown")
  2801. SpecialMesh262.Parent = Part261
  2802. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  2803. Part263.Name = "Smooth Block Model"
  2804. Part263.Parent = Model256
  2805. Part263.CFrame = CFrame.new(-33.6707687, 1.85002196, 24.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2806. Part263.Orientation = Vector3.new(0, -180, 180)
  2807. Part263.Position = Vector3.new(-33.6707687, 1.85002196, 24.2927017)
  2808. Part263.Rotation = Vector3.new(180, 0, 0)
  2809. Part263.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2810. Part263.Size = Vector3.new(1, 1.20000005, 1)
  2811. Part263.Anchored = true
  2812. Part263.BrickColor = BrickColor.new("Reddish brown")
  2813. Part263.Material = Enum.Material.Wood
  2814. Part263.brickColor = BrickColor.new("Reddish brown")
  2815. SpecialMesh264.Parent = Part263
  2816. SpecialMesh264.MeshType = Enum.MeshType.Wedge
  2817. Part265.Name = "Smooth Block Model"
  2818. Part265.Parent = Model256
  2819. Part265.CFrame = CFrame.new(-33.6707687, 3.05002189, 24.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2820. Part265.Position = Vector3.new(-33.6707687, 3.05002189, 24.2927017)
  2821. Part265.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2822. Part265.Size = Vector3.new(1, 1.20000005, 1)
  2823. Part265.Anchored = true
  2824. Part265.BrickColor = BrickColor.new("Reddish brown")
  2825. Part265.Material = Enum.Material.Wood
  2826. Part265.brickColor = BrickColor.new("Reddish brown")
  2827. SpecialMesh266.Parent = Part265
  2828. SpecialMesh266.MeshType = Enum.MeshType.Wedge
  2829. Part267.Name = "Smooth Block Model"
  2830. Part267.Parent = Model256
  2831. Part267.CFrame = CFrame.new(-33.6707687, 3.05002189, 25.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  2832. Part267.Orientation = Vector3.new(0, -180, 180)
  2833. Part267.Position = Vector3.new(-33.6707687, 3.05002189, 25.2927017)
  2834. Part267.Rotation = Vector3.new(180, 0, 0)
  2835. Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
  2836. Part267.Size = Vector3.new(1, 1.20000005, 1)
  2837. Part267.Anchored = true
  2838. Part267.BrickColor = BrickColor.new("Reddish brown")
  2839. Part267.Material = Enum.Material.Wood
  2840. Part267.brickColor = BrickColor.new("Reddish brown")
  2841. SpecialMesh268.Parent = Part267
  2842. SpecialMesh268.MeshType = Enum.MeshType.Wedge
  2843. Part269.Name = "Smooth Block Model"
  2844. Part269.Parent = Model255
  2845. Part269.CFrame = CFrame.new(-34.3707733, 1.75002396, 27.7927017, -0, -1, 0, -0, -0, 1, -1, -0, 0)
  2846. Part269.Orientation = Vector3.new(-90, 90, 0)
  2847. Part269.Position = Vector3.new(-34.3707733, 1.75002396, 27.7927017)
  2848. Part269.Rotation = Vector3.new(-90, 0, 90)
  2849. Part269.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2850. Part269.Size = Vector3.new(16, 0.400000006, 1)
  2851. Part269.Anchored = true
  2852. Part269.BottomSurface = Enum.SurfaceType.Smooth
  2853. Part269.BrickColor = BrickColor.new("Brown")
  2854. Part269.Material = Enum.Material.Wood
  2855. Part269.TopSurface = Enum.SurfaceType.Smooth
  2856. Part269.brickColor = BrickColor.new("Brown")
  2857. Part269.FormFactor = Enum.FormFactor.Plate
  2858. Part269.formFactor = Enum.FormFactor.Plate
  2859. Part270.Name = "Smooth Block Model"
  2860. Part270.Parent = Model255
  2861. Part270.CFrame = CFrame.new(-39.6707687, 2.45002389, 22.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2862. Part270.Orientation = Vector3.new(0, -180, 0)
  2863. Part270.Position = Vector3.new(-39.6707687, 2.45002389, 22.2927017)
  2864. Part270.Rotation = Vector3.new(180, 0, -180)
  2865. Part270.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2866. Part270.Size = Vector3.new(15, 0.400000006, 1)
  2867. Part270.Anchored = true
  2868. Part270.BrickColor = BrickColor.new("Brown")
  2869. Part270.Material = Enum.Material.Wood
  2870. Part270.TopSurface = Enum.SurfaceType.Smooth
  2871. Part270.brickColor = BrickColor.new("Brown")
  2872. Part270.FormFactor = Enum.FormFactor.Plate
  2873. Part270.formFactor = Enum.FormFactor.Plate
  2874. SpecialMesh271.Parent = Part270
  2875. SpecialMesh271.Scale = Vector3.new(1, 1, 0.899999976)
  2876. SpecialMesh271.MeshType = Enum.MeshType.Brick
  2877. Part272.Name = "Smooth Block Model"
  2878. Part272.Parent = Model255
  2879. Part272.CFrame = CFrame.new(-39.6707687, 2.45002389, 21.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2880. Part272.Orientation = Vector3.new(0, -180, 0)
  2881. Part272.Position = Vector3.new(-39.6707687, 2.45002389, 21.2927017)
  2882. Part272.Rotation = Vector3.new(180, 0, -180)
  2883. Part272.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2884. Part272.Size = Vector3.new(15, 0.400000006, 1)
  2885. Part272.Anchored = true
  2886. Part272.BrickColor = BrickColor.new("Brown")
  2887. Part272.Material = Enum.Material.Wood
  2888. Part272.TopSurface = Enum.SurfaceType.Smooth
  2889. Part272.brickColor = BrickColor.new("Brown")
  2890. Part272.FormFactor = Enum.FormFactor.Plate
  2891. Part272.formFactor = Enum.FormFactor.Plate
  2892. SpecialMesh273.Parent = Part272
  2893. SpecialMesh273.Scale = Vector3.new(1, 1, 0.899999976)
  2894. SpecialMesh273.MeshType = Enum.MeshType.Brick
  2895. Part274.Name = "Smooth Block Model"
  2896. Part274.Parent = Model255
  2897. Part274.CFrame = CFrame.new(-39.6707687, 2.45002389, 20.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2898. Part274.Orientation = Vector3.new(0, -180, 0)
  2899. Part274.Position = Vector3.new(-39.6707687, 2.45002389, 20.2927017)
  2900. Part274.Rotation = Vector3.new(180, 0, -180)
  2901. Part274.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2902. Part274.Size = Vector3.new(15, 0.400000006, 1)
  2903. Part274.Anchored = true
  2904. Part274.BrickColor = BrickColor.new("Brown")
  2905. Part274.Material = Enum.Material.Wood
  2906. Part274.TopSurface = Enum.SurfaceType.Smooth
  2907. Part274.brickColor = BrickColor.new("Brown")
  2908. Part274.FormFactor = Enum.FormFactor.Plate
  2909. Part274.formFactor = Enum.FormFactor.Plate
  2910. SpecialMesh275.Parent = Part274
  2911. SpecialMesh275.Scale = Vector3.new(1, 1, 0.899999976)
  2912. SpecialMesh275.MeshType = Enum.MeshType.Brick
  2913. Part276.Name = "Smooth Block Model"
  2914. Part276.Parent = Model255
  2915. Part276.CFrame = CFrame.new(-40.1707687, 3.85002303, 30.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2916. Part276.Orientation = Vector3.new(0, -180, 0)
  2917. Part276.Position = Vector3.new(-40.1707687, 3.85002303, 30.7927017)
  2918. Part276.Rotation = Vector3.new(180, 0, -180)
  2919. Part276.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2920. Part276.Size = Vector3.new(16, 0.400000006, 2)
  2921. Part276.Anchored = true
  2922. Part276.BrickColor = BrickColor.new("Brown")
  2923. Part276.Material = Enum.Material.Wood
  2924. Part276.TopSurface = Enum.SurfaceType.Smooth
  2925. Part276.brickColor = BrickColor.new("Brown")
  2926. Part276.FormFactor = Enum.FormFactor.Plate
  2927. Part276.formFactor = Enum.FormFactor.Plate
  2928. SpecialMesh277.Parent = Part276
  2929. SpecialMesh277.Scale = Vector3.new(1, 1, 0.899999976)
  2930. SpecialMesh277.MeshType = Enum.MeshType.Brick
  2931. Part278.Name = "Smooth Block Model"
  2932. Part278.Parent = Model255
  2933. Part278.CFrame = CFrame.new(-40.1707687, 3.85002303, 28.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2934. Part278.Orientation = Vector3.new(0, -180, 0)
  2935. Part278.Position = Vector3.new(-40.1707687, 3.85002303, 28.7927017)
  2936. Part278.Rotation = Vector3.new(180, 0, -180)
  2937. Part278.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2938. Part278.Size = Vector3.new(16, 0.400000006, 2)
  2939. Part278.Anchored = true
  2940. Part278.BrickColor = BrickColor.new("Brown")
  2941. Part278.Material = Enum.Material.Wood
  2942. Part278.TopSurface = Enum.SurfaceType.Smooth
  2943. Part278.brickColor = BrickColor.new("Brown")
  2944. Part278.FormFactor = Enum.FormFactor.Plate
  2945. Part278.formFactor = Enum.FormFactor.Plate
  2946. SpecialMesh279.Parent = Part278
  2947. SpecialMesh279.Scale = Vector3.new(1, 1, 0.899999976)
  2948. SpecialMesh279.MeshType = Enum.MeshType.Brick
  2949. Part280.Name = "Smooth Block Model"
  2950. Part280.Parent = Model255
  2951. Part280.CFrame = CFrame.new(-40.1707687, 3.85002303, 26.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2952. Part280.Orientation = Vector3.new(0, -180, 0)
  2953. Part280.Position = Vector3.new(-40.1707687, 3.85002303, 26.7927017)
  2954. Part280.Rotation = Vector3.new(180, 0, -180)
  2955. Part280.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2956. Part280.Size = Vector3.new(16, 0.400000006, 2)
  2957. Part280.Anchored = true
  2958. Part280.BrickColor = BrickColor.new("Brown")
  2959. Part280.Material = Enum.Material.Wood
  2960. Part280.TopSurface = Enum.SurfaceType.Smooth
  2961. Part280.brickColor = BrickColor.new("Brown")
  2962. Part280.FormFactor = Enum.FormFactor.Plate
  2963. Part280.formFactor = Enum.FormFactor.Plate
  2964. SpecialMesh281.Parent = Part280
  2965. SpecialMesh281.Scale = Vector3.new(1, 1, 0.899999976)
  2966. SpecialMesh281.MeshType = Enum.MeshType.Brick
  2967. Part282.Name = "Smooth Block Model"
  2968. Part282.Parent = Model255
  2969. Part282.CFrame = CFrame.new(-40.1707687, 3.85002303, 24.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  2970. Part282.Orientation = Vector3.new(0, -180, 0)
  2971. Part282.Position = Vector3.new(-40.1707687, 3.85002303, 24.7927017)
  2972. Part282.Rotation = Vector3.new(180, 0, -180)
  2973. Part282.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2974. Part282.Size = Vector3.new(16, 0.400000006, 2)
  2975. Part282.Anchored = true
  2976. Part282.BrickColor = BrickColor.new("Brown")
  2977. Part282.Material = Enum.Material.Wood
  2978. Part282.TopSurface = Enum.SurfaceType.Smooth
  2979. Part282.brickColor = BrickColor.new("Brown")
  2980. Part282.FormFactor = Enum.FormFactor.Plate
  2981. Part282.formFactor = Enum.FormFactor.Plate
  2982. SpecialMesh283.Parent = Part282
  2983. SpecialMesh283.Scale = Vector3.new(1, 1, 0.899999976)
  2984. SpecialMesh283.MeshType = Enum.MeshType.Brick
  2985. Part284.Name = "Smooth Block Model"
  2986. Part284.Parent = Model255
  2987. Part284.CFrame = CFrame.new(-40.2707443, 2.44999599, 33.2927017, -1, -7.29921055e-07, -2.0245061e-06, 7.29921055e-07, 1, -3.18675802e-06, -2.0245061e-06, 3.18675802e-06, -1)
  2988. Part284.Orientation = Vector3.new(0, -180, 0)
  2989. Part284.Position = Vector3.new(-40.2707443, 2.44999599, 33.2927017)
  2990. Part284.Rotation = Vector3.new(180, 0, 180)
  2991. Part284.Color = Color3.new(0.486275, 0.360784, 0.27451)
  2992. Part284.Size = Vector3.new(15, 0.400000006, 1)
  2993. Part284.Anchored = true
  2994. Part284.BrickColor = BrickColor.new("Brown")
  2995. Part284.Material = Enum.Material.Wood
  2996. Part284.TopSurface = Enum.SurfaceType.Smooth
  2997. Part284.brickColor = BrickColor.new("Brown")
  2998. Part284.FormFactor = Enum.FormFactor.Plate
  2999. Part284.formFactor = Enum.FormFactor.Plate
  3000. SpecialMesh285.Parent = Part284
  3001. SpecialMesh285.Scale = Vector3.new(1, 1, 0.899999976)
  3002. SpecialMesh285.MeshType = Enum.MeshType.Brick
  3003. Model286.Parent = Model255
  3004. Part287.Name = "Smooth Block Model"
  3005. Part287.Parent = Model286
  3006. Part287.CFrame = CFrame.new(-33.6707687, 0.650023997, 33.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3007. Part287.Orientation = Vector3.new(0, -180, 0)
  3008. Part287.Position = Vector3.new(-33.6707687, 0.650023997, 33.2927017)
  3009. Part287.Rotation = Vector3.new(180, 0, -180)
  3010. Part287.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3011. Part287.Size = Vector3.new(1, 1.20000005, 1)
  3012. Part287.Anchored = true
  3013. Part287.BrickColor = BrickColor.new("Reddish brown")
  3014. Part287.Material = Enum.Material.Wood
  3015. Part287.brickColor = BrickColor.new("Reddish brown")
  3016. SpecialMesh288.Parent = Part287
  3017. SpecialMesh288.MeshType = Enum.MeshType.Wedge
  3018. Part289.Name = "Smooth Block Model"
  3019. Part289.Parent = Model286
  3020. Part289.CFrame = CFrame.new(-33.6707687, 0.650023997, 32.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  3021. Part289.Orientation = Vector3.new(0, 0, -180)
  3022. Part289.Position = Vector3.new(-33.6707687, 0.650023997, 32.2927017)
  3023. Part289.Rotation = Vector3.new(0, 0, 180)
  3024. Part289.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3025. Part289.Size = Vector3.new(1, 1.20000005, 1)
  3026. Part289.Anchored = true
  3027. Part289.BrickColor = BrickColor.new("Reddish brown")
  3028. Part289.Material = Enum.Material.Wood
  3029. Part289.brickColor = BrickColor.new("Reddish brown")
  3030. SpecialMesh290.Parent = Part289
  3031. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  3032. Part291.Name = "Smooth Block Model"
  3033. Part291.Parent = Model286
  3034. Part291.CFrame = CFrame.new(-33.6707687, 1.85002196, 32.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3035. Part291.Orientation = Vector3.new(0, -180, 0)
  3036. Part291.Position = Vector3.new(-33.6707687, 1.85002196, 32.2927017)
  3037. Part291.Rotation = Vector3.new(180, 0, -180)
  3038. Part291.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3039. Part291.Size = Vector3.new(1, 1.20000005, 1)
  3040. Part291.Anchored = true
  3041. Part291.BrickColor = BrickColor.new("Reddish brown")
  3042. Part291.Material = Enum.Material.Wood
  3043. Part291.brickColor = BrickColor.new("Reddish brown")
  3044. SpecialMesh292.Parent = Part291
  3045. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3046. Part293.Name = "Smooth Block Model"
  3047. Part293.Parent = Model286
  3048. Part293.CFrame = CFrame.new(-33.6707687, 1.85002196, 31.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  3049. Part293.Orientation = Vector3.new(0, 0, -180)
  3050. Part293.Position = Vector3.new(-33.6707687, 1.85002196, 31.2927017)
  3051. Part293.Rotation = Vector3.new(0, 0, 180)
  3052. Part293.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3053. Part293.Size = Vector3.new(1, 1.20000005, 1)
  3054. Part293.Anchored = true
  3055. Part293.BrickColor = BrickColor.new("Reddish brown")
  3056. Part293.Material = Enum.Material.Wood
  3057. Part293.brickColor = BrickColor.new("Reddish brown")
  3058. SpecialMesh294.Parent = Part293
  3059. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3060. Part295.Name = "Smooth Block Model"
  3061. Part295.Parent = Model286
  3062. Part295.CFrame = CFrame.new(-33.6707687, 3.05002189, 31.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3063. Part295.Orientation = Vector3.new(0, -180, 0)
  3064. Part295.Position = Vector3.new(-33.6707687, 3.05002189, 31.2927017)
  3065. Part295.Rotation = Vector3.new(180, 0, -180)
  3066. Part295.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3067. Part295.Size = Vector3.new(1, 1.20000005, 1)
  3068. Part295.Anchored = true
  3069. Part295.BrickColor = BrickColor.new("Reddish brown")
  3070. Part295.Material = Enum.Material.Wood
  3071. Part295.brickColor = BrickColor.new("Reddish brown")
  3072. SpecialMesh296.Parent = Part295
  3073. SpecialMesh296.MeshType = Enum.MeshType.Wedge
  3074. Part297.Name = "Smooth Block Model"
  3075. Part297.Parent = Model286
  3076. Part297.CFrame = CFrame.new(-33.6707687, 3.05002189, 30.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  3077. Part297.Orientation = Vector3.new(0, 0, -180)
  3078. Part297.Position = Vector3.new(-33.6707687, 3.05002189, 30.2927017)
  3079. Part297.Rotation = Vector3.new(0, 0, 180)
  3080. Part297.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3081. Part297.Size = Vector3.new(1, 1.20000005, 1)
  3082. Part297.Anchored = true
  3083. Part297.BrickColor = BrickColor.new("Reddish brown")
  3084. Part297.Material = Enum.Material.Wood
  3085. Part297.brickColor = BrickColor.new("Reddish brown")
  3086. SpecialMesh298.Parent = Part297
  3087. SpecialMesh298.MeshType = Enum.MeshType.Wedge
  3088. Part299.Name = "Smooth Block Model"
  3089. Part299.Parent = Model255
  3090. Part299.CFrame = CFrame.new(-40.2707443, 2.4499979, 34.2927017, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
  3091. Part299.Orientation = Vector3.new(0, -180, 0)
  3092. Part299.Position = Vector3.new(-40.2707443, 2.4499979, 34.2927017)
  3093. Part299.Rotation = Vector3.new(180, 0, 180)
  3094. Part299.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3095. Part299.Size = Vector3.new(15, 0.400000006, 1)
  3096. Part299.Anchored = true
  3097. Part299.BrickColor = BrickColor.new("Brown")
  3098. Part299.Material = Enum.Material.Wood
  3099. Part299.TopSurface = Enum.SurfaceType.Smooth
  3100. Part299.brickColor = BrickColor.new("Brown")
  3101. Part299.FormFactor = Enum.FormFactor.Plate
  3102. Part299.formFactor = Enum.FormFactor.Plate
  3103. SpecialMesh300.Parent = Part299
  3104. SpecialMesh300.Scale = Vector3.new(1, 1, 0.899999976)
  3105. SpecialMesh300.MeshType = Enum.MeshType.Brick
  3106. Model301.Parent = Model255
  3107. Part302.Name = "Smooth Block Model"
  3108. Part302.Parent = Model301
  3109. Part302.CFrame = CFrame.new(-46.6707726, 0.650023997, 22.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3110. Part302.Position = Vector3.new(-46.6707726, 0.650023997, 22.2927017)
  3111. Part302.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3112. Part302.Size = Vector3.new(1, 1.20000005, 1)
  3113. Part302.Anchored = true
  3114. Part302.BrickColor = BrickColor.new("Reddish brown")
  3115. Part302.Material = Enum.Material.Wood
  3116. Part302.brickColor = BrickColor.new("Reddish brown")
  3117. SpecialMesh303.Parent = Part302
  3118. SpecialMesh303.MeshType = Enum.MeshType.Wedge
  3119. Part304.Name = "Smooth Block Model"
  3120. Part304.Parent = Model301
  3121. Part304.CFrame = CFrame.new(-46.6707726, 0.650023997, 23.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  3122. Part304.Orientation = Vector3.new(0, -180, 180)
  3123. Part304.Position = Vector3.new(-46.6707726, 0.650023997, 23.2927017)
  3124. Part304.Rotation = Vector3.new(180, 0, 0)
  3125. Part304.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3126. Part304.Size = Vector3.new(1, 1.20000005, 1)
  3127. Part304.Anchored = true
  3128. Part304.BrickColor = BrickColor.new("Reddish brown")
  3129. Part304.Material = Enum.Material.Wood
  3130. Part304.brickColor = BrickColor.new("Reddish brown")
  3131. SpecialMesh305.Parent = Part304
  3132. SpecialMesh305.MeshType = Enum.MeshType.Wedge
  3133. Part306.Name = "Smooth Block Model"
  3134. Part306.Parent = Model301
  3135. Part306.CFrame = CFrame.new(-46.6707726, 1.85002196, 23.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3136. Part306.Position = Vector3.new(-46.6707726, 1.85002196, 23.2927017)
  3137. Part306.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3138. Part306.Size = Vector3.new(1, 1.20000005, 1)
  3139. Part306.Anchored = true
  3140. Part306.BrickColor = BrickColor.new("Reddish brown")
  3141. Part306.Material = Enum.Material.Wood
  3142. Part306.brickColor = BrickColor.new("Reddish brown")
  3143. SpecialMesh307.Parent = Part306
  3144. SpecialMesh307.MeshType = Enum.MeshType.Wedge
  3145. Part308.Name = "Smooth Block Model"
  3146. Part308.Parent = Model301
  3147. Part308.CFrame = CFrame.new(-46.6707726, 1.85002196, 24.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  3148. Part308.Orientation = Vector3.new(0, -180, 180)
  3149. Part308.Position = Vector3.new(-46.6707726, 1.85002196, 24.2927017)
  3150. Part308.Rotation = Vector3.new(180, 0, 0)
  3151. Part308.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3152. Part308.Size = Vector3.new(1, 1.20000005, 1)
  3153. Part308.Anchored = true
  3154. Part308.BrickColor = BrickColor.new("Reddish brown")
  3155. Part308.Material = Enum.Material.Wood
  3156. Part308.brickColor = BrickColor.new("Reddish brown")
  3157. SpecialMesh309.Parent = Part308
  3158. SpecialMesh309.MeshType = Enum.MeshType.Wedge
  3159. Part310.Name = "Smooth Block Model"
  3160. Part310.Parent = Model301
  3161. Part310.CFrame = CFrame.new(-46.6707726, 3.05002189, 24.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3162. Part310.Position = Vector3.new(-46.6707726, 3.05002189, 24.2927017)
  3163. Part310.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3164. Part310.Size = Vector3.new(1, 1.20000005, 1)
  3165. Part310.Anchored = true
  3166. Part310.BrickColor = BrickColor.new("Reddish brown")
  3167. Part310.Material = Enum.Material.Wood
  3168. Part310.brickColor = BrickColor.new("Reddish brown")
  3169. SpecialMesh311.Parent = Part310
  3170. SpecialMesh311.MeshType = Enum.MeshType.Wedge
  3171. Part312.Name = "Smooth Block Model"
  3172. Part312.Parent = Model301
  3173. Part312.CFrame = CFrame.new(-46.6707726, 3.05002189, 25.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
  3174. Part312.Orientation = Vector3.new(0, -180, 180)
  3175. Part312.Position = Vector3.new(-46.6707726, 3.05002189, 25.2927017)
  3176. Part312.Rotation = Vector3.new(180, 0, 0)
  3177. Part312.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3178. Part312.Size = Vector3.new(1, 1.20000005, 1)
  3179. Part312.Anchored = true
  3180. Part312.BrickColor = BrickColor.new("Reddish brown")
  3181. Part312.Material = Enum.Material.Wood
  3182. Part312.brickColor = BrickColor.new("Reddish brown")
  3183. SpecialMesh313.Parent = Part312
  3184. SpecialMesh313.MeshType = Enum.MeshType.Wedge
  3185. Part314.Name = "Smooth Block Model"
  3186. Part314.Parent = Model255
  3187. Part314.CFrame = CFrame.new(-45.9707603, 1.75004995, 27.7927017, 2.0245061e-06, -1, 7.29921169e-07, 3.18675711e-06, 7.29921169e-07, -1, 1, -2.0245061e-06, -3.18675711e-06)
  3188. Part314.Orientation = Vector3.new(90, -90, 0)
  3189. Part314.Position = Vector3.new(-45.9707603, 1.75004995, 27.7927017)
  3190. Part314.Rotation = Vector3.new(90, 0, 90)
  3191. Part314.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3192. Part314.Size = Vector3.new(16, 0.400000006, 1)
  3193. Part314.Anchored = true
  3194. Part314.BottomSurface = Enum.SurfaceType.Smooth
  3195. Part314.BrickColor = BrickColor.new("Brown")
  3196. Part314.Material = Enum.Material.Wood
  3197. Part314.TopSurface = Enum.SurfaceType.Smooth
  3198. Part314.brickColor = BrickColor.new("Brown")
  3199. Part314.FormFactor = Enum.FormFactor.Plate
  3200. Part314.formFactor = Enum.FormFactor.Plate
  3201. Part315.Name = "Smooth Block Model"
  3202. Part315.Parent = Model255
  3203. Part315.CFrame = CFrame.new(-40.2707443, 2.44999504, 35.2927017, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
  3204. Part315.Orientation = Vector3.new(0, -180, 0)
  3205. Part315.Position = Vector3.new(-40.2707443, 2.44999504, 35.2927017)
  3206. Part315.Rotation = Vector3.new(180, 0, 180)
  3207. Part315.Color = Color3.new(0.486275, 0.360784, 0.27451)
  3208. Part315.Size = Vector3.new(15, 0.400000006, 1)
  3209. Part315.Anchored = true
  3210. Part315.BrickColor = BrickColor.new("Brown")
  3211. Part315.Material = Enum.Material.Wood
  3212. Part315.TopSurface = Enum.SurfaceType.Smooth
  3213. Part315.brickColor = BrickColor.new("Brown")
  3214. Part315.FormFactor = Enum.FormFactor.Plate
  3215. Part315.formFactor = Enum.FormFactor.Plate
  3216. SpecialMesh316.Parent = Part315
  3217. SpecialMesh316.Scale = Vector3.new(1, 1, 0.899999976)
  3218. SpecialMesh316.MeshType = Enum.MeshType.Brick
  3219. Model317.Parent = Model255
  3220. Part318.Name = "Smooth Block Model"
  3221. Part318.Parent = Model317
  3222. Part318.CFrame = CFrame.new(-46.6707726, 0.650023997, 33.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3223. Part318.Orientation = Vector3.new(0, -180, 0)
  3224. Part318.Position = Vector3.new(-46.6707726, 0.650023997, 33.2927017)
  3225. Part318.Rotation = Vector3.new(180, 0, -180)
  3226. Part318.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3227. Part318.Size = Vector3.new(1, 1.20000005, 1)
  3228. Part318.Anchored = true
  3229. Part318.BrickColor = BrickColor.new("Reddish brown")
  3230. Part318.Material = Enum.Material.Wood
  3231. Part318.brickColor = BrickColor.new("Reddish brown")
  3232. SpecialMesh319.Parent = Part318
  3233. SpecialMesh319.MeshType = Enum.MeshType.Wedge
  3234. Part320.Name = "Smooth Block Model"
  3235. Part320.Parent = Model317
  3236. Part320.CFrame = CFrame.new(-46.6707726, 0.650023997, 32.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  3237. Part320.Orientation = Vector3.new(0, 0, -180)
  3238. Part320.Position = Vector3.new(-46.6707726, 0.650023997, 32.2927017)
  3239. Part320.Rotation = Vector3.new(0, 0, 180)
  3240. Part320.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3241. Part320.Size = Vector3.new(1, 1.20000005, 1)
  3242. Part320.Anchored = true
  3243. Part320.BrickColor = BrickColor.new("Reddish brown")
  3244. Part320.Material = Enum.Material.Wood
  3245. Part320.brickColor = BrickColor.new("Reddish brown")
  3246. SpecialMesh321.Parent = Part320
  3247. SpecialMesh321.MeshType = Enum.MeshType.Wedge
  3248. Part322.Name = "Smooth Block Model"
  3249. Part322.Parent = Model317
  3250. Part322.CFrame = CFrame.new(-46.6707726, 1.85002196, 32.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3251. Part322.Orientation = Vector3.new(0, -180, 0)
  3252. Part322.Position = Vector3.new(-46.6707726, 1.85002196, 32.2927017)
  3253. Part322.Rotation = Vector3.new(180, 0, -180)
  3254. Part322.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3255. Part322.Size = Vector3.new(1, 1.20000005, 1)
  3256. Part322.Anchored = true
  3257. Part322.BrickColor = BrickColor.new("Reddish brown")
  3258. Part322.Material = Enum.Material.Wood
  3259. Part322.brickColor = BrickColor.new("Reddish brown")
  3260. SpecialMesh323.Parent = Part322
  3261. SpecialMesh323.MeshType = Enum.MeshType.Wedge
  3262. Part324.Name = "Smooth Block Model"
  3263. Part324.Parent = Model317
  3264. Part324.CFrame = CFrame.new(-46.6707726, 1.85002196, 31.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  3265. Part324.Orientation = Vector3.new(0, 0, -180)
  3266. Part324.Position = Vector3.new(-46.6707726, 1.85002196, 31.2927017)
  3267. Part324.Rotation = Vector3.new(0, 0, 180)
  3268. Part324.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3269. Part324.Size = Vector3.new(1, 1.20000005, 1)
  3270. Part324.Anchored = true
  3271. Part324.BrickColor = BrickColor.new("Reddish brown")
  3272. Part324.Material = Enum.Material.Wood
  3273. Part324.brickColor = BrickColor.new("Reddish brown")
  3274. SpecialMesh325.Parent = Part324
  3275. SpecialMesh325.MeshType = Enum.MeshType.Wedge
  3276. Part326.Name = "Smooth Block Model"
  3277. Part326.Parent = Model317
  3278. Part326.CFrame = CFrame.new(-46.6707726, 3.05002189, 31.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  3279. Part326.Orientation = Vector3.new(0, -180, 0)
  3280. Part326.Position = Vector3.new(-46.6707726, 3.05002189, 31.2927017)
  3281. Part326.Rotation = Vector3.new(180, 0, -180)
  3282. Part326.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3283. Part326.Size = Vector3.new(1, 1.20000005, 1)
  3284. Part326.Anchored = true
  3285. Part326.BrickColor = BrickColor.new("Reddish brown")
  3286. Part326.Material = Enum.Material.Wood
  3287. Part326.brickColor = BrickColor.new("Reddish brown")
  3288. SpecialMesh327.Parent = Part326
  3289. SpecialMesh327.MeshType = Enum.MeshType.Wedge
  3290. Part328.Name = "Smooth Block Model"
  3291. Part328.Parent = Model317
  3292. Part328.CFrame = CFrame.new(-46.6707726, 3.05002189, 30.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
  3293. Part328.Orientation = Vector3.new(0, 0, -180)
  3294. Part328.Position = Vector3.new(-46.6707726, 3.05002189, 30.2927017)
  3295. Part328.Rotation = Vector3.new(0, 0, 180)
  3296. Part328.Color = Color3.new(0.411765, 0.25098, 0.156863)
  3297. Part328.Size = Vector3.new(1, 1.20000005, 1)
  3298. Part328.Anchored = true
  3299. Part328.BrickColor = BrickColor.new("Reddish brown")
  3300. Part328.Material = Enum.Material.Wood
  3301. Part328.brickColor = BrickColor.new("Reddish brown")
  3302. SpecialMesh329.Parent = Part328
  3303. SpecialMesh329.MeshType = Enum.MeshType.Wedge
  3304. RotateP330.Name = "d��������������ng.........you got owned..."
  3305. RotateP330.Parent = Model255
  3306. RotateP330.BaseAngle = 0.25
  3307. Part331.Parent = mas
  3308. Part331.CFrame = CFrame.new(-60.4399948, 21.3050156, 57.5949402, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3309. Part331.Position = Vector3.new(-60.4399948, 21.3050156, 57.5949402)
  3310. Part331.Color = Color3.new(1, 0, 0)
  3311. Part331.Size = Vector3.new(11.2200012, 6.25, 0.0500000007)
  3312. Part331.Anchored = true
  3313. Part331.BottomSurface = Enum.SurfaceType.Smooth
  3314. Part331.BrickColor = BrickColor.new("Really red")
  3315. Part331.Material = Enum.Material.Brick
  3316. Part331.TopSurface = Enum.SurfaceType.Smooth
  3317. Part331.brickColor = BrickColor.new("Really red")
  3318. Decal332.Parent = Part331
  3319. Decal332.Texture = "http://www.roblox.com/asset/?id=7867902"
  3320. Decal332.Face = Enum.NormalId.Back
  3321. Part333.Parent = mas
  3322. Part333.CFrame = CFrame.new(-112.660004, 8.94000912, 67.1100006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3323. Part333.Position = Vector3.new(-112.660004, 8.94000912, 67.1100006)
  3324. Part333.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  3325. Part333.Size = Vector3.new(2.08000016, 17.8800106, 2)
  3326. Part333.Anchored = true
  3327. Part333.BottomSurface = Enum.SurfaceType.Smooth
  3328. Part333.BrickColor = BrickColor.new("Burnt Sienna")
  3329. Part333.Material = Enum.Material.Brick
  3330. Part333.TopSurface = Enum.SurfaceType.Smooth
  3331. Part333.brickColor = BrickColor.new("Burnt Sienna")
  3332. Part334.Parent = mas
  3333. Part334.CFrame = CFrame.new(-112.250015, 23.5600281, 66.8600006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3334. Part334.Position = Vector3.new(-112.250015, 23.5600281, 66.8600006)
  3335. Part334.Color = Color3.new(1, 0, 0)
  3336. Part334.Size = Vector3.new(12.4400063, 11.3599997, 2)
  3337. Part334.Anchored = true
  3338. Part334.BottomSurface = Enum.SurfaceType.Smooth
  3339. Part334.BrickColor = BrickColor.new("Really red")
  3340. Part334.Material = Enum.Material.Brick
  3341. Part334.TopSurface = Enum.SurfaceType.Smooth
  3342. Part334.brickColor = BrickColor.new("Really red")
  3343. Decal335.Parent = Part334
  3344. Decal335.Texture = "http://www.roblox.com/asset/?id=7867902"
  3345. Decal335.Face = Enum.NormalId.Back
  3346. Decal336.Parent = Part334
  3347. Decal336.Texture = "http://www.roblox.com/asset/?id=7867902"
  3348. SpawnLocation337.Parent = mas
  3349. SpawnLocation337.CFrame = CFrame.new(-73.4399948, 0.500003994, 89.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3350. SpawnLocation337.Position = Vector3.new(-73.4399948, 0.500003994, 89.75)
  3351. SpawnLocation337.Color = Color3.new(1, 0, 0)
  3352. SpawnLocation337.Size = Vector3.new(12, 1, 12)
  3353. SpawnLocation337.Anchored = true
  3354. SpawnLocation337.BottomSurface = Enum.SurfaceType.Smooth
  3355. SpawnLocation337.BrickColor = BrickColor.new("Really red")
  3356. SpawnLocation337.Material = Enum.Material.Brick
  3357. SpawnLocation337.TopSurface = Enum.SurfaceType.Smooth
  3358. SpawnLocation337.brickColor = BrickColor.new("Really red")
  3359. Decal338.Parent = SpawnLocation337
  3360. Decal338.Texture = "rbxasset://textures/SpawnLocation.png"
  3361. Decal338.Face = Enum.NormalId.Top
  3362. Part339.Parent = mas
  3363. Part339.CFrame = CFrame.new(-74.4000015, 9.20500565, -9.39500046, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3364. Part339.Position = Vector3.new(-74.4000015, 9.20500565, -9.39500046)
  3365. Part339.Color = Color3.new(1, 0, 0)
  3366. Part339.Size = Vector3.new(18.3599987, 10.5499992, 0.0500000007)
  3367. Part339.Anchored = true
  3368. Part339.BottomSurface = Enum.SurfaceType.Smooth
  3369. Part339.BrickColor = BrickColor.new("Really red")
  3370. Part339.Material = Enum.Material.Brick
  3371. Part339.TopSurface = Enum.SurfaceType.Smooth
  3372. Part339.brickColor = BrickColor.new("Really red")
  3373. Decal340.Parent = Part339
  3374. Decal340.Texture = "http://www.roblox.com/asset/?id=2717673891"
  3375. Decal340.Face = Enum.NormalId.Back
  3376. Part341.Parent = mas
  3377. Part341.CFrame = CFrame.new(-46.1799927, 9.20500565, -9.39500046, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3378. Part341.Position = Vector3.new(-46.1799927, 9.20500565, -9.39500046)
  3379. Part341.Color = Color3.new(1, 0, 0)
  3380. Part341.Size = Vector3.new(18.3599987, 10.5499992, 0.0500000007)
  3381. Part341.Anchored = true
  3382. Part341.BottomSurface = Enum.SurfaceType.Smooth
  3383. Part341.BrickColor = BrickColor.new("Really red")
  3384. Part341.Material = Enum.Material.Brick
  3385. Part341.TopSurface = Enum.SurfaceType.Smooth
  3386. Part341.brickColor = BrickColor.new("Really red")
  3387. Decal342.Parent = Part341
  3388. Decal342.Texture = "http://www.roblox.com/asset/?id=737210449"
  3389. Decal342.Face = Enum.NormalId.Back
  3390. Part343.Parent = mas
  3391. Part343.CFrame = CFrame.new(-44.7699547, 20.4250031, 57.6250114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3392. Part343.Position = Vector3.new(-44.7699547, 20.4250031, 57.6250114)
  3393. Part343.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3394. Part343.Size = Vector3.new(9.90000057, 7.19000053, 0.0500000007)
  3395. Part343.Anchored = true
  3396. Part343.BottomSurface = Enum.SurfaceType.Smooth
  3397. Part343.BrickColor = BrickColor.new("Really black")
  3398. Part343.Material = Enum.Material.Brick
  3399. Part343.TopSurface = Enum.SurfaceType.Smooth
  3400. Part343.brickColor = BrickColor.new("Really black")
  3401. Decal344.Parent = Part343
  3402. Decal344.Texture = "http://www.roblox.com/asset/?id=161593672"
  3403. Decal344.Face = Enum.NormalId.Back
  3404. Part345.Parent = mas
  3405. Part345.CFrame = CFrame.new(-76.2699738, 20.4250031, 57.6250114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3406. Part345.Position = Vector3.new(-76.2699738, 20.4250031, 57.6250114)
  3407. Part345.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3408. Part345.Size = Vector3.new(9.90000057, 7.19000053, 0.0500000007)
  3409. Part345.Anchored = true
  3410. Part345.BottomSurface = Enum.SurfaceType.Smooth
  3411. Part345.BrickColor = BrickColor.new("Really black")
  3412. Part345.Material = Enum.Material.Brick
  3413. Part345.TopSurface = Enum.SurfaceType.Smooth
  3414. Part345.brickColor = BrickColor.new("Really black")
  3415. Decal346.Parent = Part345
  3416. Decal346.Texture = "http://www.roblox.com/asset/?id=161593672"
  3417. Decal346.Face = Enum.NormalId.Back
  3418. VehicleSeat347.Parent = mas
  3419. VehicleSeat347.CFrame = CFrame.new(-83.4007645, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3420. VehicleSeat347.Position = Vector3.new(-83.4007645, 3.15000391, 34.4426956)
  3421. VehicleSeat347.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3422. VehicleSeat347.Transparency = 34545
  3423. VehicleSeat347.Size = Vector3.new(4, 1, 2)
  3424. VehicleSeat347.Anchored = true
  3425. VehicleSeat347.BottomSurface = Enum.SurfaceType.Smooth
  3426. VehicleSeat347.BrickColor = BrickColor.new("Black")
  3427. VehicleSeat347.Material = Enum.Material.Brick
  3428. VehicleSeat347.TopSurface = Enum.SurfaceType.Smooth
  3429. VehicleSeat347.brickColor = BrickColor.new("Black")
  3430. VehicleSeat348.Parent = mas
  3431. VehicleSeat348.CFrame = CFrame.new(-77.7307587, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3432. VehicleSeat348.Position = Vector3.new(-77.7307587, 3.15000391, 34.4426956)
  3433. VehicleSeat348.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3434. VehicleSeat348.Transparency = 34545
  3435. VehicleSeat348.Size = Vector3.new(4, 1, 2)
  3436. VehicleSeat348.Anchored = true
  3437. VehicleSeat348.BottomSurface = Enum.SurfaceType.Smooth
  3438. VehicleSeat348.BrickColor = BrickColor.new("Black")
  3439. VehicleSeat348.Material = Enum.Material.Brick
  3440. VehicleSeat348.TopSurface = Enum.SurfaceType.Smooth
  3441. VehicleSeat348.brickColor = BrickColor.new("Black")
  3442. VehicleSeat349.Parent = mas
  3443. VehicleSeat349.CFrame = CFrame.new(-72.0207062, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3444. VehicleSeat349.Position = Vector3.new(-72.0207062, 3.15000391, 34.4426956)
  3445. VehicleSeat349.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3446. VehicleSeat349.Transparency = 34545
  3447. VehicleSeat349.Size = Vector3.new(4, 1, 2)
  3448. VehicleSeat349.Anchored = true
  3449. VehicleSeat349.BottomSurface = Enum.SurfaceType.Smooth
  3450. VehicleSeat349.BrickColor = BrickColor.new("Black")
  3451. VehicleSeat349.Material = Enum.Material.Brick
  3452. VehicleSeat349.TopSurface = Enum.SurfaceType.Smooth
  3453. VehicleSeat349.brickColor = BrickColor.new("Black")
  3454. VehicleSeat350.Parent = mas
  3455. VehicleSeat350.CFrame = CFrame.new(-83.4007645, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3456. VehicleSeat350.Position = Vector3.new(-83.4007645, 3.15000391, 21.1426945)
  3457. VehicleSeat350.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3458. VehicleSeat350.Transparency = 34545
  3459. VehicleSeat350.Size = Vector3.new(4, 1, 2)
  3460. VehicleSeat350.Anchored = true
  3461. VehicleSeat350.BottomSurface = Enum.SurfaceType.Smooth
  3462. VehicleSeat350.BrickColor = BrickColor.new("Black")
  3463. VehicleSeat350.Material = Enum.Material.Brick
  3464. VehicleSeat350.TopSurface = Enum.SurfaceType.Smooth
  3465. VehicleSeat350.brickColor = BrickColor.new("Black")
  3466. VehicleSeat351.Parent = mas
  3467. VehicleSeat351.CFrame = CFrame.new(-77.7307587, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3468. VehicleSeat351.Position = Vector3.new(-77.7307587, 3.15000391, 21.1426945)
  3469. VehicleSeat351.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3470. VehicleSeat351.Transparency = 34545
  3471. VehicleSeat351.Size = Vector3.new(4, 1, 2)
  3472. VehicleSeat351.Anchored = true
  3473. VehicleSeat351.BottomSurface = Enum.SurfaceType.Smooth
  3474. VehicleSeat351.BrickColor = BrickColor.new("Black")
  3475. VehicleSeat351.Material = Enum.Material.Brick
  3476. VehicleSeat351.TopSurface = Enum.SurfaceType.Smooth
  3477. VehicleSeat351.brickColor = BrickColor.new("Black")
  3478. VehicleSeat352.Parent = mas
  3479. VehicleSeat352.CFrame = CFrame.new(-72.0207062, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3480. VehicleSeat352.Position = Vector3.new(-72.0207062, 3.15000391, 21.1426945)
  3481. VehicleSeat352.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3482. VehicleSeat352.Transparency = 34545
  3483. VehicleSeat352.Size = Vector3.new(4, 1, 2)
  3484. VehicleSeat352.Anchored = true
  3485. VehicleSeat352.BottomSurface = Enum.SurfaceType.Smooth
  3486. VehicleSeat352.BrickColor = BrickColor.new("Black")
  3487. VehicleSeat352.Material = Enum.Material.Brick
  3488. VehicleSeat352.TopSurface = Enum.SurfaceType.Smooth
  3489. VehicleSeat352.brickColor = BrickColor.new("Black")
  3490. VehicleSeat353.Parent = mas
  3491. VehicleSeat353.CFrame = CFrame.new(-45.4807777, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3492. VehicleSeat353.Position = Vector3.new(-45.4807777, 3.15000391, 34.4426956)
  3493. VehicleSeat353.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3494. VehicleSeat353.Transparency = 34545
  3495. VehicleSeat353.Size = Vector3.new(4, 1, 2)
  3496. VehicleSeat353.Anchored = true
  3497. VehicleSeat353.BottomSurface = Enum.SurfaceType.Smooth
  3498. VehicleSeat353.BrickColor = BrickColor.new("Black")
  3499. VehicleSeat353.Material = Enum.Material.Brick
  3500. VehicleSeat353.TopSurface = Enum.SurfaceType.Smooth
  3501. VehicleSeat353.brickColor = BrickColor.new("Black")
  3502. VehicleSeat354.Parent = mas
  3503. VehicleSeat354.CFrame = CFrame.new(-39.8107605, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3504. VehicleSeat354.Position = Vector3.new(-39.8107605, 3.15000391, 34.4426956)
  3505. VehicleSeat354.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3506. VehicleSeat354.Transparency = 34545
  3507. VehicleSeat354.Size = Vector3.new(4, 1, 2)
  3508. VehicleSeat354.Anchored = true
  3509. VehicleSeat354.BottomSurface = Enum.SurfaceType.Smooth
  3510. VehicleSeat354.BrickColor = BrickColor.new("Black")
  3511. VehicleSeat354.Material = Enum.Material.Brick
  3512. VehicleSeat354.TopSurface = Enum.SurfaceType.Smooth
  3513. VehicleSeat354.brickColor = BrickColor.new("Black")
  3514. VehicleSeat355.Parent = mas
  3515. VehicleSeat355.CFrame = CFrame.new(-34.100708, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3516. VehicleSeat355.Position = Vector3.new(-34.100708, 3.15000391, 34.4426956)
  3517. VehicleSeat355.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3518. VehicleSeat355.Transparency = 34545
  3519. VehicleSeat355.Size = Vector3.new(4, 1, 2)
  3520. VehicleSeat355.Anchored = true
  3521. VehicleSeat355.BottomSurface = Enum.SurfaceType.Smooth
  3522. VehicleSeat355.BrickColor = BrickColor.new("Black")
  3523. VehicleSeat355.Material = Enum.Material.Brick
  3524. VehicleSeat355.TopSurface = Enum.SurfaceType.Smooth
  3525. VehicleSeat355.brickColor = BrickColor.new("Black")
  3526. VehicleSeat356.Parent = mas
  3527. VehicleSeat356.CFrame = CFrame.new(-45.4807777, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3528. VehicleSeat356.Position = Vector3.new(-45.4807777, 3.15000391, 21.1426945)
  3529. VehicleSeat356.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3530. VehicleSeat356.Transparency = 34545
  3531. VehicleSeat356.Size = Vector3.new(4, 1, 2)
  3532. VehicleSeat356.Anchored = true
  3533. VehicleSeat356.BottomSurface = Enum.SurfaceType.Smooth
  3534. VehicleSeat356.BrickColor = BrickColor.new("Black")
  3535. VehicleSeat356.Material = Enum.Material.Brick
  3536. VehicleSeat356.TopSurface = Enum.SurfaceType.Smooth
  3537. VehicleSeat356.brickColor = BrickColor.new("Black")
  3538. VehicleSeat357.Parent = mas
  3539. VehicleSeat357.CFrame = CFrame.new(-39.8107605, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3540. VehicleSeat357.Position = Vector3.new(-39.8107605, 3.15000391, 21.1426945)
  3541. VehicleSeat357.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3542. VehicleSeat357.Transparency = 34545
  3543. VehicleSeat357.Size = Vector3.new(4, 1, 2)
  3544. VehicleSeat357.Anchored = true
  3545. VehicleSeat357.BottomSurface = Enum.SurfaceType.Smooth
  3546. VehicleSeat357.BrickColor = BrickColor.new("Black")
  3547. VehicleSeat357.Material = Enum.Material.Brick
  3548. VehicleSeat357.TopSurface = Enum.SurfaceType.Smooth
  3549. VehicleSeat357.brickColor = BrickColor.new("Black")
  3550. VehicleSeat358.Parent = mas
  3551. VehicleSeat358.CFrame = CFrame.new(-34.100708, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3552. VehicleSeat358.Position = Vector3.new(-34.100708, 3.15000391, 21.1426945)
  3553. VehicleSeat358.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3554. VehicleSeat358.Transparency = 34545
  3555. VehicleSeat358.Size = Vector3.new(4, 1, 2)
  3556. VehicleSeat358.Anchored = true
  3557. VehicleSeat358.BottomSurface = Enum.SurfaceType.Smooth
  3558. VehicleSeat358.BrickColor = BrickColor.new("Black")
  3559. VehicleSeat358.Material = Enum.Material.Brick
  3560. VehicleSeat358.TopSurface = Enum.SurfaceType.Smooth
  3561. VehicleSeat358.brickColor = BrickColor.new("Black")
  3562. for i,v in pairs(mas:GetChildren()) do
  3563. v.Parent = workspace
  3564. pcall(function() v:MakeJoints() end)
  3565. end
  3566. mas:Destroy()
  3567. for i,v in pairs(cors) do
  3568. spawn(function()
  3569. pcall(v)
  3570. end)
  3571. end
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