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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Part1 = Instance.new("Part")
- Model2 = Instance.new("Model")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Model9 = Instance.new("Model")
- Part10 = Instance.new("Part")
- CylinderMesh11 = Instance.new("CylinderMesh")
- PointLight12 = Instance.new("PointLight")
- Part13 = Instance.new("Part")
- CylinderMesh14 = Instance.new("CylinderMesh")
- Model15 = Instance.new("Model")
- Part16 = Instance.new("Part")
- CylinderMesh17 = Instance.new("CylinderMesh")
- PointLight18 = Instance.new("PointLight")
- Part19 = Instance.new("Part")
- CylinderMesh20 = Instance.new("CylinderMesh")
- Model21 = Instance.new("Model")
- Part22 = Instance.new("Part")
- CylinderMesh23 = Instance.new("CylinderMesh")
- PointLight24 = Instance.new("PointLight")
- Part25 = Instance.new("Part")
- CylinderMesh26 = Instance.new("CylinderMesh")
- Model27 = Instance.new("Model")
- Part28 = Instance.new("Part")
- CylinderMesh29 = Instance.new("CylinderMesh")
- PointLight30 = Instance.new("PointLight")
- Part31 = Instance.new("Part")
- CylinderMesh32 = Instance.new("CylinderMesh")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Model36 = Instance.new("Model")
- Model37 = Instance.new("Model")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- SpecialMesh44 = Instance.new("SpecialMesh")
- Part45 = Instance.new("Part")
- SpecialMesh46 = Instance.new("SpecialMesh")
- Seat47 = Instance.new("Seat")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- BodyPosition52 = Instance.new("BodyPosition")
- BodyGyro53 = Instance.new("BodyGyro")
- Script54 = Instance.new("Script")
- IntValue55 = Instance.new("IntValue")
- BodyVelocity56 = Instance.new("BodyVelocity")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- SpecialMesh59 = Instance.new("SpecialMesh")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- SpecialMesh67 = Instance.new("SpecialMesh")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- SpecialMesh72 = Instance.new("SpecialMesh")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Seat75 = Instance.new("Seat")
- Part76 = Instance.new("Part")
- SpecialMesh77 = Instance.new("SpecialMesh")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- SpecialMesh80 = Instance.new("SpecialMesh")
- Part81 = Instance.new("Part")
- SpecialMesh82 = Instance.new("SpecialMesh")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- SpecialMesh86 = Instance.new("SpecialMesh")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Model89 = Instance.new("Model")
- Model90 = Instance.new("Model")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- SpecialMesh97 = Instance.new("SpecialMesh")
- Part98 = Instance.new("Part")
- SpecialMesh99 = Instance.new("SpecialMesh")
- Seat100 = Instance.new("Seat")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- BodyPosition105 = Instance.new("BodyPosition")
- BodyGyro106 = Instance.new("BodyGyro")
- Script107 = Instance.new("Script")
- IntValue108 = Instance.new("IntValue")
- BodyVelocity109 = Instance.new("BodyVelocity")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- SpecialMesh112 = Instance.new("SpecialMesh")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- SpecialMesh120 = Instance.new("SpecialMesh")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- SpecialMesh125 = Instance.new("SpecialMesh")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- Seat128 = Instance.new("Seat")
- Part129 = Instance.new("Part")
- SpecialMesh130 = Instance.new("SpecialMesh")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- SpecialMesh133 = Instance.new("SpecialMesh")
- Part134 = Instance.new("Part")
- SpecialMesh135 = Instance.new("SpecialMesh")
- Part136 = Instance.new("Part")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- SpecialMesh139 = Instance.new("SpecialMesh")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Model142 = Instance.new("Model")
- Part143 = Instance.new("Part")
- Motor6D144 = Instance.new("Motor6D")
- Part145 = Instance.new("Part")
- Motor6D146 = Instance.new("Motor6D")
- Motor6D147 = Instance.new("Motor6D")
- Motor6D148 = Instance.new("Motor6D")
- Part149 = Instance.new("Part")
- SpecialMesh150 = Instance.new("SpecialMesh")
- SpecialMesh151 = Instance.new("SpecialMesh")
- StringValue152 = Instance.new("StringValue")
- Vector3Value153 = Instance.new("Vector3Value")
- Vector3Value154 = Instance.new("Vector3Value")
- Vector3Value155 = Instance.new("Vector3Value")
- Vector3Value156 = Instance.new("Vector3Value")
- Vector3Value157 = Instance.new("Vector3Value")
- Decal158 = Instance.new("Decal")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Humanoid163 = Instance.new("Humanoid")
- BodyColors164 = Instance.new("BodyColors")
- Shirt165 = Instance.new("Shirt")
- Pants166 = Instance.new("Pants")
- Part167 = Instance.new("Part")
- Model168 = Instance.new("Model")
- Part169 = Instance.new("Part")
- SpecialMesh170 = Instance.new("SpecialMesh")
- Decal171 = Instance.new("Decal")
- Part172 = Instance.new("Part")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Humanoid177 = Instance.new("Humanoid")
- ObjectValue178 = Instance.new("ObjectValue")
- Model179 = Instance.new("Model")
- Model180 = Instance.new("Model")
- Part181 = Instance.new("Part")
- SpecialMesh182 = Instance.new("SpecialMesh")
- Part183 = Instance.new("Part")
- SpecialMesh184 = Instance.new("SpecialMesh")
- Part185 = Instance.new("Part")
- SpecialMesh186 = Instance.new("SpecialMesh")
- Part187 = Instance.new("Part")
- SpecialMesh188 = Instance.new("SpecialMesh")
- Part189 = Instance.new("Part")
- SpecialMesh190 = Instance.new("SpecialMesh")
- Part191 = Instance.new("Part")
- SpecialMesh192 = Instance.new("SpecialMesh")
- Part193 = Instance.new("Part")
- Part194 = Instance.new("Part")
- SpecialMesh195 = Instance.new("SpecialMesh")
- Part196 = Instance.new("Part")
- SpecialMesh197 = Instance.new("SpecialMesh")
- Part198 = Instance.new("Part")
- SpecialMesh199 = Instance.new("SpecialMesh")
- Part200 = Instance.new("Part")
- SpecialMesh201 = Instance.new("SpecialMesh")
- Part202 = Instance.new("Part")
- SpecialMesh203 = Instance.new("SpecialMesh")
- Part204 = Instance.new("Part")
- SpecialMesh205 = Instance.new("SpecialMesh")
- Part206 = Instance.new("Part")
- SpecialMesh207 = Instance.new("SpecialMesh")
- Part208 = Instance.new("Part")
- SpecialMesh209 = Instance.new("SpecialMesh")
- Model210 = Instance.new("Model")
- Part211 = Instance.new("Part")
- SpecialMesh212 = Instance.new("SpecialMesh")
- Part213 = Instance.new("Part")
- SpecialMesh214 = Instance.new("SpecialMesh")
- Part215 = Instance.new("Part")
- SpecialMesh216 = Instance.new("SpecialMesh")
- Part217 = Instance.new("Part")
- SpecialMesh218 = Instance.new("SpecialMesh")
- Part219 = Instance.new("Part")
- SpecialMesh220 = Instance.new("SpecialMesh")
- Part221 = Instance.new("Part")
- SpecialMesh222 = Instance.new("SpecialMesh")
- Part223 = Instance.new("Part")
- SpecialMesh224 = Instance.new("SpecialMesh")
- Model225 = Instance.new("Model")
- Part226 = Instance.new("Part")
- SpecialMesh227 = Instance.new("SpecialMesh")
- Part228 = Instance.new("Part")
- SpecialMesh229 = Instance.new("SpecialMesh")
- Part230 = Instance.new("Part")
- SpecialMesh231 = Instance.new("SpecialMesh")
- Part232 = Instance.new("Part")
- SpecialMesh233 = Instance.new("SpecialMesh")
- Part234 = Instance.new("Part")
- SpecialMesh235 = Instance.new("SpecialMesh")
- Part236 = Instance.new("Part")
- SpecialMesh237 = Instance.new("SpecialMesh")
- Part238 = Instance.new("Part")
- Part239 = Instance.new("Part")
- SpecialMesh240 = Instance.new("SpecialMesh")
- Model241 = Instance.new("Model")
- Part242 = Instance.new("Part")
- SpecialMesh243 = Instance.new("SpecialMesh")
- Part244 = Instance.new("Part")
- SpecialMesh245 = Instance.new("SpecialMesh")
- Part246 = Instance.new("Part")
- SpecialMesh247 = Instance.new("SpecialMesh")
- Part248 = Instance.new("Part")
- SpecialMesh249 = Instance.new("SpecialMesh")
- Part250 = Instance.new("Part")
- SpecialMesh251 = Instance.new("SpecialMesh")
- Part252 = Instance.new("Part")
- SpecialMesh253 = Instance.new("SpecialMesh")
- RotateP254 = Instance.new("RotateP")
- Model255 = Instance.new("Model")
- Model256 = Instance.new("Model")
- Part257 = Instance.new("Part")
- SpecialMesh258 = Instance.new("SpecialMesh")
- Part259 = Instance.new("Part")
- SpecialMesh260 = Instance.new("SpecialMesh")
- Part261 = Instance.new("Part")
- SpecialMesh262 = Instance.new("SpecialMesh")
- Part263 = Instance.new("Part")
- SpecialMesh264 = Instance.new("SpecialMesh")
- Part265 = Instance.new("Part")
- SpecialMesh266 = Instance.new("SpecialMesh")
- Part267 = Instance.new("Part")
- SpecialMesh268 = Instance.new("SpecialMesh")
- Part269 = Instance.new("Part")
- Part270 = Instance.new("Part")
- SpecialMesh271 = Instance.new("SpecialMesh")
- Part272 = Instance.new("Part")
- SpecialMesh273 = Instance.new("SpecialMesh")
- Part274 = Instance.new("Part")
- SpecialMesh275 = Instance.new("SpecialMesh")
- Part276 = Instance.new("Part")
- SpecialMesh277 = Instance.new("SpecialMesh")
- Part278 = Instance.new("Part")
- SpecialMesh279 = Instance.new("SpecialMesh")
- Part280 = Instance.new("Part")
- SpecialMesh281 = Instance.new("SpecialMesh")
- Part282 = Instance.new("Part")
- SpecialMesh283 = Instance.new("SpecialMesh")
- Part284 = Instance.new("Part")
- SpecialMesh285 = Instance.new("SpecialMesh")
- Model286 = Instance.new("Model")
- Part287 = Instance.new("Part")
- SpecialMesh288 = Instance.new("SpecialMesh")
- Part289 = Instance.new("Part")
- SpecialMesh290 = Instance.new("SpecialMesh")
- Part291 = Instance.new("Part")
- SpecialMesh292 = Instance.new("SpecialMesh")
- Part293 = Instance.new("Part")
- SpecialMesh294 = Instance.new("SpecialMesh")
- Part295 = Instance.new("Part")
- SpecialMesh296 = Instance.new("SpecialMesh")
- Part297 = Instance.new("Part")
- SpecialMesh298 = Instance.new("SpecialMesh")
- Part299 = Instance.new("Part")
- SpecialMesh300 = Instance.new("SpecialMesh")
- Model301 = Instance.new("Model")
- Part302 = Instance.new("Part")
- SpecialMesh303 = Instance.new("SpecialMesh")
- Part304 = Instance.new("Part")
- SpecialMesh305 = Instance.new("SpecialMesh")
- Part306 = Instance.new("Part")
- SpecialMesh307 = Instance.new("SpecialMesh")
- Part308 = Instance.new("Part")
- SpecialMesh309 = Instance.new("SpecialMesh")
- Part310 = Instance.new("Part")
- SpecialMesh311 = Instance.new("SpecialMesh")
- Part312 = Instance.new("Part")
- SpecialMesh313 = Instance.new("SpecialMesh")
- Part314 = Instance.new("Part")
- Part315 = Instance.new("Part")
- SpecialMesh316 = Instance.new("SpecialMesh")
- Model317 = Instance.new("Model")
- Part318 = Instance.new("Part")
- SpecialMesh319 = Instance.new("SpecialMesh")
- Part320 = Instance.new("Part")
- SpecialMesh321 = Instance.new("SpecialMesh")
- Part322 = Instance.new("Part")
- SpecialMesh323 = Instance.new("SpecialMesh")
- Part324 = Instance.new("Part")
- SpecialMesh325 = Instance.new("SpecialMesh")
- Part326 = Instance.new("Part")
- SpecialMesh327 = Instance.new("SpecialMesh")
- Part328 = Instance.new("Part")
- SpecialMesh329 = Instance.new("SpecialMesh")
- RotateP330 = Instance.new("RotateP")
- Part331 = Instance.new("Part")
- Decal332 = Instance.new("Decal")
- Part333 = Instance.new("Part")
- Part334 = Instance.new("Part")
- Decal335 = Instance.new("Decal")
- Decal336 = Instance.new("Decal")
- SpawnLocation337 = Instance.new("SpawnLocation")
- Decal338 = Instance.new("Decal")
- Part339 = Instance.new("Part")
- Decal340 = Instance.new("Decal")
- Part341 = Instance.new("Part")
- Decal342 = Instance.new("Decal")
- Part343 = Instance.new("Part")
- Decal344 = Instance.new("Decal")
- Part345 = Instance.new("Part")
- Decal346 = Instance.new("Decal")
- VehicleSeat347 = Instance.new("VehicleSeat")
- VehicleSeat348 = Instance.new("VehicleSeat")
- VehicleSeat349 = Instance.new("VehicleSeat")
- VehicleSeat350 = Instance.new("VehicleSeat")
- VehicleSeat351 = Instance.new("VehicleSeat")
- VehicleSeat352 = Instance.new("VehicleSeat")
- VehicleSeat353 = Instance.new("VehicleSeat")
- VehicleSeat354 = Instance.new("VehicleSeat")
- VehicleSeat355 = Instance.new("VehicleSeat")
- VehicleSeat356 = Instance.new("VehicleSeat")
- VehicleSeat357 = Instance.new("VehicleSeat")
- VehicleSeat358 = Instance.new("VehicleSeat")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(-15.2112484, 57.9406128, -66.8738098, -0.995327353, -0.0641655847, 0.0721550435, -0, 0.74726665, 0.664524496, -0.0965586454, 0.661419392, -0.743774831)
- Camera0.CoordinateFrame = CFrame.new(-15.2112484, 57.9406128, -66.8738098, -0.995327353, -0.0641655847, 0.0721550435, -0, 0.74726665, 0.664524496, -0.0965586454, 0.661419392, -0.743774831)
- Camera0.Focus = CFrame.new(-15.3555584, 56.6115646, -65.386261, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(-15.3555584, 56.6115646, -65.386261, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Name = "Baseplate"
- Part1.Parent = mas
- Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(0, -10, 0)
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part1.Size = Vector3.new(512, 20, 512)
- Part1.Anchored = true
- Part1.BrickColor = BrickColor.new("Dark stone grey")
- Part1.Locked = true
- Part1.Material = Enum.Material.Slate
- Part1.brickColor = BrickColor.new("Dark stone grey")
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.formFactor = Enum.FormFactor.Symmetric
- Model2.Name = "VTabs"
- Model2.Parent = mas
- Part3.Parent = mas
- Part3.CFrame = CFrame.new(-61.1299706, 0.0250000004, 21.8399982, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(-61.1299706, 0.0250000004, 21.8399982)
- Part3.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part3.Size = Vector3.new(67.2199707, 0.0500000007, 71.7000198)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Pearl")
- Part3.Material = Enum.Material.Brick
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Pearl")
- Part4.Parent = mas
- Part4.CFrame = CFrame.new(-93.5549622, 13.6300001, 22.0850124, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.Position = Vector3.new(-93.5549622, 13.6300001, 22.0850124)
- Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part4.Size = Vector3.new(0.0500000007, 27.1599998, 71.3099976)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Institutional white")
- Part4.Material = Enum.Material.Brick
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Institutional white")
- Part5.Parent = mas
- Part5.CFrame = CFrame.new(-29.2949715, 13.6300001, 22.0850124, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.Position = Vector3.new(-29.2949715, 13.6300001, 22.0850124)
- Part5.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part5.Size = Vector3.new(0.0500000007, 27.1599998, 71.3099976)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Institutional white")
- Part5.Material = Enum.Material.Brick
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Institutional white")
- Part6.Parent = mas
- Part6.CFrame = CFrame.new(-61.239933, 0.96500057, 0.645012796, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6.Position = Vector3.new(-61.239933, 0.96500057, 0.645012796)
- Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part6.Size = Vector3.new(64.5800247, 1.83000076, 4.48999977)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Institutional white")
- Part6.Material = Enum.Material.Brick
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Institutional white")
- Part7.Parent = mas
- Part7.CFrame = CFrame.new(-59.765007, 13.7600031, -9.44500065, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.Position = Vector3.new(-59.765007, 13.7600031, -9.44500065)
- Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part7.Size = Vector3.new(74.5499802, 27.4199982, 0.0500000007)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Institutional white")
- Part7.Material = Enum.Material.Brick
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Institutional white")
- Part8.Parent = mas
- Part8.CFrame = CFrame.new(-61.1299706, 27.4950161, 21.8399982, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.Position = Vector3.new(-61.1299706, 27.4950161, 21.8399982)
- Part8.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part8.Size = Vector3.new(67.2199707, 0.0500000007, 71.7000198)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Pearl")
- Part8.Material = Enum.Material.Brick
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Pearl")
- Model9.Name = "Light"
- Model9.Parent = mas
- Part10.Name = "Light"
- Part10.Parent = Model9
- Part10.CFrame = CFrame.new(-73.3684998, 27.3199902, 40.8169327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part10.Position = Vector3.new(-73.3684998, 27.3199902, 40.8169327)
- Part10.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part10.Size = Vector3.new(2, 0.200000003, 2)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Cool yellow")
- Part10.Material = Enum.Material.SmoothPlastic
- Part10.Reflectance = 0.40000000596046
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Cool yellow")
- Part10.FormFactor = Enum.FormFactor.Custom
- Part10.formFactor = Enum.FormFactor.Custom
- CylinderMesh11.Parent = Part10
- CylinderMesh11.Scale = Vector3.new(1, 1.00999999, 1)
- PointLight12.Parent = Part10
- PointLight12.Range = 40
- Part13.Parent = Model9
- Part13.CFrame = CFrame.new(-73.3684998, 27.3199902, 40.8169327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(-73.3684998, 27.3199902, 40.8169327)
- Part13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part13.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Dark stone grey")
- Part13.Material = Enum.Material.SmoothPlastic
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Dark stone grey")
- Part13.FormFactor = Enum.FormFactor.Custom
- Part13.formFactor = Enum.FormFactor.Custom
- CylinderMesh14.Parent = Part13
- Model15.Name = "Light"
- Model15.Parent = mas
- Part16.Name = "Light"
- Part16.Parent = Model15
- Part16.CFrame = CFrame.new(-54.1585007, 27.3199902, 40.8169327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part16.Position = Vector3.new(-54.1585007, 27.3199902, 40.8169327)
- Part16.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part16.Size = Vector3.new(2, 0.200000003, 2)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Cool yellow")
- Part16.Material = Enum.Material.SmoothPlastic
- Part16.Reflectance = 0.40000000596046
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Cool yellow")
- Part16.FormFactor = Enum.FormFactor.Custom
- Part16.formFactor = Enum.FormFactor.Custom
- CylinderMesh17.Parent = Part16
- CylinderMesh17.Scale = Vector3.new(1, 1.00999999, 1)
- PointLight18.Parent = Part16
- PointLight18.Range = 40
- Part19.Parent = Model15
- Part19.CFrame = CFrame.new(-54.1585007, 27.3199902, 40.8169327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part19.Position = Vector3.new(-54.1585007, 27.3199902, 40.8169327)
- Part19.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part19.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Dark stone grey")
- Part19.Material = Enum.Material.SmoothPlastic
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Dark stone grey")
- Part19.FormFactor = Enum.FormFactor.Custom
- Part19.formFactor = Enum.FormFactor.Custom
- CylinderMesh20.Parent = Part19
- Model21.Name = "Light"
- Model21.Parent = mas
- Part22.Name = "Light"
- Part22.Parent = Model21
- Part22.CFrame = CFrame.new(-54.1585007, 27.3199902, 14.6369333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part22.Position = Vector3.new(-54.1585007, 27.3199902, 14.6369333)
- Part22.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part22.Size = Vector3.new(2, 0.200000003, 2)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Cool yellow")
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.Reflectance = 0.40000000596046
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Cool yellow")
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.formFactor = Enum.FormFactor.Custom
- CylinderMesh23.Parent = Part22
- CylinderMesh23.Scale = Vector3.new(1, 1.00999999, 1)
- PointLight24.Parent = Part22
- PointLight24.Range = 40
- Part25.Parent = Model21
- Part25.CFrame = CFrame.new(-54.1585007, 27.3199902, 14.6369333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part25.Position = Vector3.new(-54.1585007, 27.3199902, 14.6369333)
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Dark stone grey")
- Part25.Material = Enum.Material.SmoothPlastic
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Dark stone grey")
- Part25.FormFactor = Enum.FormFactor.Custom
- Part25.formFactor = Enum.FormFactor.Custom
- CylinderMesh26.Parent = Part25
- Model27.Name = "Light"
- Model27.Parent = mas
- Part28.Name = "Light"
- Part28.Parent = Model27
- Part28.CFrame = CFrame.new(-81.1884842, 27.3199902, 14.6369333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part28.Position = Vector3.new(-81.1884842, 27.3199902, 14.6369333)
- Part28.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part28.Size = Vector3.new(2, 0.200000003, 2)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Cool yellow")
- Part28.Material = Enum.Material.SmoothPlastic
- Part28.Reflectance = 0.40000000596046
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Cool yellow")
- Part28.FormFactor = Enum.FormFactor.Custom
- Part28.formFactor = Enum.FormFactor.Custom
- CylinderMesh29.Parent = Part28
- CylinderMesh29.Scale = Vector3.new(1, 1.00999999, 1)
- PointLight30.Parent = Part28
- PointLight30.Range = 40
- Part31.Parent = Model27
- Part31.CFrame = CFrame.new(-81.1884842, 27.3199902, 14.6369333, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part31.Position = Vector3.new(-81.1884842, 27.3199902, 14.6369333)
- Part31.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part31.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Dark stone grey")
- Part31.Material = Enum.Material.SmoothPlastic
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Dark stone grey")
- Part31.FormFactor = Enum.FormFactor.Custom
- Part31.formFactor = Enum.FormFactor.Custom
- CylinderMesh32.Parent = Part31
- Part33.Parent = mas
- Part33.CFrame = CFrame.new(-79.8349686, 13.8449936, 56.6000099, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part33.Position = Vector3.new(-79.8349686, 13.8449936, 56.6000099)
- Part33.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part33.Size = Vector3.new(27.3699989, 27.5899868, 2)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Institutional white")
- Part33.Material = Enum.Material.Brick
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Institutional white")
- Part34.Parent = mas
- Part34.CFrame = CFrame.new(-41.1049538, 13.8449936, 56.6000099, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part34.Position = Vector3.new(-41.1049538, 13.8449936, 56.6000099)
- Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part34.Size = Vector3.new(27.3699989, 27.5899868, 2)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Institutional white")
- Part34.Material = Enum.Material.Brick
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Institutional white")
- Part35.Parent = mas
- Part35.CFrame = CFrame.new(-60.4349632, 18.6950188, 56.5700111, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part35.Position = Vector3.new(-60.4349632, 18.6950188, 56.5700111)
- Part35.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part35.Size = Vector3.new(11.4100018, 17.5499992, 2)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Institutional white")
- Part35.Material = Enum.Material.Brick
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Institutional white")
- Model36.Name = "homers car"
- Model36.Parent = mas
- Model36.PrimaryPart = Part49
- Model37.Parent = Model36
- Model37.PrimaryPart = Part49
- Part38.Name = "Smooth Block Model"
- Part38.Parent = Model37
- Part38.CFrame = CFrame.new(-95.2034149, 3.28579593, 106.841942, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part38.Orientation = Vector3.new(0, -90, 0)
- Part38.Position = Vector3.new(-95.2034149, 3.28579593, 106.841942)
- Part38.Rotation = Vector3.new(0, -90, 0)
- Part38.Color = Color3.new(1, 0, 0)
- Part38.Velocity = Vector3.new(0.0235055722, -0.138099909, 0.00211404124)
- Part38.Size = Vector3.new(1, 1.20000005, 2)
- Part38.Anchored = true
- Part38.BrickColor = BrickColor.new("Really red")
- Part38.Reflectance = 0.60000002384186
- Part38.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part38.brickColor = BrickColor.new("Really red")
- Part39.Name = "Smooth Block Model"
- Part39.Parent = Model37
- Part39.CFrame = CFrame.new(-95.7034225, 3.08578181, 116.341934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part39.Orientation = Vector3.new(0, 90, 0)
- Part39.Position = Vector3.new(-95.7034225, 3.08578181, 116.341934)
- Part39.Rotation = Vector3.new(0, 90, 0)
- Part39.Color = Color3.new(1, 0, 0)
- Part39.Velocity = Vector3.new(0.0211161654, -8.93287361e-05, -0.00769484648)
- Part39.Size = Vector3.new(6, 2.4000001, 1)
- Part39.Anchored = true
- Part39.BrickColor = BrickColor.new("Really red")
- Part39.CanCollide = false
- Part39.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part39.brickColor = BrickColor.new("Really red")
- Part39.FormFactor = Enum.FormFactor.Plate
- Part39.formFactor = Enum.FormFactor.Plate
- Part40.Name = "Smooth Block Model"
- Part40.Parent = Model37
- Part40.CFrame = CFrame.new(-94.7034302, 1.68575883, 116.341934, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part40.Orientation = Vector3.new(0, -90, 0)
- Part40.Position = Vector3.new(-94.7034302, 1.68575883, 116.341934)
- Part40.Rotation = Vector3.new(0, -90, 0)
- Part40.Color = Color3.new(1, 0, 0)
- Part40.Velocity = Vector3.new(-0.000766920391, 0.00531300902, -0.000131443143)
- Part40.Size = Vector3.new(6, 0.400000006, 3)
- Part40.Anchored = true
- Part40.BrickColor = BrickColor.new("Really red")
- Part40.FrontSurface = Enum.SurfaceType.Weld
- Part40.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part40.brickColor = BrickColor.new("Really red")
- Part40.FormFactor = Enum.FormFactor.Plate
- Part40.formFactor = Enum.FormFactor.Plate
- Part41.Parent = Model37
- Part41.CFrame = CFrame.new(-94.7032394, 1.9993577, 110.841927, 0.999991775, 0.00407187734, 7.13076442e-05, -0.00407199888, 0.999439776, 0.0332199819, 6.39999853e-05, -0.0332199931, 0.999448121)
- Part41.Orientation = Vector3.new(-1.89999998, 0, -0.230000004)
- Part41.Position = Vector3.new(-94.7032394, 1.9993577, 110.841927)
- Part41.Rotation = Vector3.new(-1.89999998, 0, -0.230000004)
- Part41.Color = Color3.new(1, 0, 0)
- Part41.Size = Vector3.new(3, 3, 3)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Really red")
- Part41.Friction = 1
- Part41.RightParamA = -0.30000001192093
- Part41.RightParamB = 0.30000001192093
- Part41.RightSurface = Enum.SurfaceType.Motor
- Part41.RotVelocity = Vector3.new(0.00232126517, -0.0620014928, 0.0153686861)
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Really red")
- Part41.FormFactor = Enum.FormFactor.Symmetric
- Part41.formFactor = Enum.FormFactor.Symmetric
- Part41.Shape = Enum.PartType.Cylinder
- Part42.Name = "Smooth Block Model"
- Part42.Parent = Model37
- Part42.CFrame = CFrame.new(-94.2034302, 3.68576097, 115.841934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part42.Position = Vector3.new(-94.2034302, 3.68576097, 115.841934)
- Part42.Color = Color3.new(1, 0, 0)
- Part42.Velocity = Vector3.new(0.0282834806, 0.000608295668, -0.0103629893)
- Part42.Size = Vector3.new(2, 3.5999999, 1)
- Part42.Anchored = true
- Part42.BrickColor = BrickColor.new("Really red")
- Part42.CanCollide = false
- Part42.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part42.brickColor = BrickColor.new("Really red")
- Part43.Name = "Jaw "
- Part43.Parent = Model37
- Part43.CFrame = CFrame.new(-94.7034149, 2.68576097, 108.841927, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part43.Orientation = Vector3.new(0, 180, 180)
- Part43.Position = Vector3.new(-94.7034149, 2.68576097, 108.841927)
- Part43.Rotation = Vector3.new(-180, 0, 0)
- Part43.Color = Color3.new(1, 0, 0)
- Part43.Velocity = Vector3.new(0.0140448436, -0.105775215, 0.00306313159)
- Part43.Size = Vector3.new(3, 2.4000001, 1)
- Part43.Anchored = true
- Part43.BackSurface = Enum.SurfaceType.Weld
- Part43.BottomSurface = Enum.SurfaceType.Studs
- Part43.BrickColor = BrickColor.new("Really red")
- Part43.CanCollide = false
- Part43.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part43.TopSurface = Enum.SurfaceType.Weld
- Part43.brickColor = BrickColor.new("Really red")
- Part43.FormFactor = Enum.FormFactor.Plate
- Part43.formFactor = Enum.FormFactor.Plate
- SpecialMesh44.Parent = Part43
- SpecialMesh44.MeshType = Enum.MeshType.Wedge
- Part45.Name = "Jaw "
- Part45.Parent = Model37
- Part45.CFrame = CFrame.new(-94.7034302, 2.68576097, 112.841927, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part45.Orientation = Vector3.new(0, 0, 180)
- Part45.Position = Vector3.new(-94.7034302, 2.68576097, 112.841927)
- Part45.Rotation = Vector3.new(0, 0, -180)
- Part45.Color = Color3.new(1, 0, 0)
- Part45.Velocity = Vector3.new(0.0140448436, -0.0465281643, -0.00152188807)
- Part45.Size = Vector3.new(3, 2.4000001, 1)
- Part45.Anchored = true
- Part45.BackSurface = Enum.SurfaceType.Weld
- Part45.BottomSurface = Enum.SurfaceType.Studs
- Part45.BrickColor = BrickColor.new("Really red")
- Part45.CanCollide = false
- Part45.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part45.TopSurface = Enum.SurfaceType.Weld
- Part45.brickColor = BrickColor.new("Really red")
- Part45.FormFactor = Enum.FormFactor.Plate
- Part45.formFactor = Enum.FormFactor.Plate
- SpecialMesh46.Parent = Part45
- SpecialMesh46.MeshType = Enum.MeshType.Wedge
- Seat47.Parent = Model37
- Seat47.CFrame = CFrame.new(-94.2034225, 2.08578396, 114.341934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat47.Position = Vector3.new(-94.2034225, 2.08578396, 114.341934)
- Seat47.Color = Color3.new(1, 0, 0)
- Seat47.Velocity = Vector3.new(0.00458501931, -0.0216093492, 0)
- Seat47.Size = Vector3.new(2, 0.400000006, 2)
- Seat47.Anchored = true
- Seat47.BottomSurface = Enum.SurfaceType.Weld
- Seat47.BrickColor = BrickColor.new("Really red")
- Seat47.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Seat47.TopSurface = Enum.SurfaceType.Weld
- Seat47.brickColor = BrickColor.new("Really red")
- Seat47.FormFactor = Enum.FormFactor.Plate
- Seat47.formFactor = Enum.FormFactor.Plate
- Part48.Name = "Smooth Block Model"
- Part48.Parent = Model37
- Part48.CFrame = CFrame.new(-92.2034225, 3.28579593, 106.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part48.Position = Vector3.new(-92.2034225, 3.28579593, 106.841919)
- Part48.Color = Color3.new(1, 0, 0)
- Part48.Velocity = Vector3.new(0.020066807, -0.121892899, 0.00211404124)
- Part48.Size = Vector3.new(4, 1.20000005, 1)
- Part48.Anchored = true
- Part48.BrickColor = BrickColor.new("Really red")
- Part48.FrontSurface = Enum.SurfaceType.Weld
- Part48.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part48.brickColor = BrickColor.new("Really red")
- Part49.Name = "Smooth Block Model"
- Part49.Parent = Model37
- Part49.CFrame = CFrame.new(-92.2034302, 4.08578205, 109.841934, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part49.Orientation = Vector3.new(0, -90, 0)
- Part49.Position = Vector3.new(-92.2034302, 4.08578205, 109.841934)
- Part49.Rotation = Vector3.new(0, -90, 0)
- Part49.Color = Color3.new(1, 0, 0)
- Part49.Velocity = Vector3.new(0.0319160372, -0.0774576068, -0.00564652635)
- Part49.Size = Vector3.new(7, 0.400000006, 8)
- Part49.Anchored = true
- Part49.BrickColor = BrickColor.new("Really red")
- Part49.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part49.brickColor = BrickColor.new("Really red")
- Part49.FormFactor = Enum.FormFactor.Plate
- Part49.formFactor = Enum.FormFactor.Plate
- Part50.Name = "Smooth Block Model"
- Part50.Parent = Model37
- Part50.CFrame = CFrame.new(-92.2034225, 1.68575883, 107.341927, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part50.Orientation = Vector3.new(0, 180, 0)
- Part50.Position = Vector3.new(-92.2034225, 1.68575883, 107.341927)
- Part50.Rotation = Vector3.new(-180, 0, -180)
- Part50.Color = Color3.new(1, 0, 0)
- Part50.Velocity = Vector3.new(-0.00363255758, -0.114487022, 0.0101848505)
- Part50.Size = Vector3.new(8, 0.400000006, 2)
- Part50.Anchored = true
- Part50.BrickColor = BrickColor.new("Really red")
- Part50.FrontSurface = Enum.SurfaceType.Weld
- Part50.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part50.brickColor = BrickColor.new("Really red")
- Part50.FormFactor = Enum.FormFactor.Plate
- Part50.formFactor = Enum.FormFactor.Plate
- Part51.Name = "Engine"
- Part51.Parent = Model37
- Part51.CFrame = CFrame.new(-92.2034302, 1.68575883, 116.341919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part51.Position = Vector3.new(-92.2034302, 1.68575883, 116.341919)
- Part51.Color = Color3.new(1, 0, 0)
- Part51.Velocity = Vector3.new(-0.00363255758, 0.0188188516, -0.000131443143)
- Part51.Size = Vector3.new(2, 0.400000006, 16)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Weld
- Part51.BrickColor = BrickColor.new("Really red")
- Part51.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part51.brickColor = BrickColor.new("Really red")
- Part51.FormFactor = Enum.FormFactor.Plate
- Part51.formFactor = Enum.FormFactor.Plate
- BodyPosition52.Parent = Part51
- BodyPosition52.Position = Vector3.new(-1.5, 3, -48)
- BodyPosition52.MaxForce = Vector3.new(0, 0, 0)
- BodyPosition52.maxForce = Vector3.new(0, 0, 0)
- BodyPosition52.position = Vector3.new(-1.5, 3, -48)
- BodyGyro53.Parent = Part51
- BodyGyro53.MaxTorque = Vector3.new(0, 0, 0)
- BodyGyro53.maxTorque = Vector3.new(0, 0, 0)
- Script54.Parent = Part51
- table.insert(cors,sandbox(Script54,function()
- model = script.Parent.Parent.Parent
- backup = model:clone()
- local debounce = false
- function onTouch(part)
- if (part.Name == "Safe") and (debounce == false) and (script.Parent.Count.Value == 0) then
- debounce = true
- wait(2)
- model = backup:clone()
- model.Parent = game.Workspace
- model:makeJoints()
- script.Parent.Count.Value = 1
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script54.Disabled = true
- IntValue55.Name = "Count"
- IntValue55.Parent = Part51
- BodyVelocity56.Name = "Drift"
- BodyVelocity56.Parent = Part51
- BodyVelocity56.MaxForce = Vector3.new(0, 0, 0)
- BodyVelocity56.maxForce = Vector3.new(0, 0, 0)
- BodyVelocity56.Velocity = Vector3.new(0, 0, 0)
- BodyVelocity56.velocity = Vector3.new(0, 0, 0)
- Part57.Name = "Smooth Block Model"
- Part57.Parent = Model37
- Part57.CFrame = CFrame.new(-92.2034073, 3.28573489, 124.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part57.Position = Vector3.new(-92.2034073, 3.28573489, 124.841919)
- Part57.Color = Color3.new(1, 0, 0)
- Part57.Velocity = Vector3.new(0.0200659037, 0.144718841, -0.0185182169)
- Part57.Size = Vector3.new(4, 1.20000005, 1)
- Part57.Anchored = true
- Part57.BrickColor = BrickColor.new("Really red")
- Part57.FrontSurface = Enum.SurfaceType.Weld
- Part57.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part57.brickColor = BrickColor.new("Really red")
- Part58.Name = "Jaw "
- Part58.Parent = Model37
- Part58.CFrame = CFrame.new(-94.7034225, 2.68576097, 119.841934, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part58.Orientation = Vector3.new(0, 180, 180)
- Part58.Position = Vector3.new(-94.7034225, 2.68576097, 119.841934)
- Part58.Rotation = Vector3.new(-180, 0, 0)
- Part58.Color = Color3.new(1, 0, 0)
- Part58.Velocity = Vector3.new(0.0140448436, 0.0571541823, -0.00954567175)
- Part58.Size = Vector3.new(3, 2.4000001, 1)
- Part58.Anchored = true
- Part58.BackSurface = Enum.SurfaceType.Weld
- Part58.BottomSurface = Enum.SurfaceType.Studs
- Part58.BrickColor = BrickColor.new("Really red")
- Part58.CanCollide = false
- Part58.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part58.TopSurface = Enum.SurfaceType.Weld
- Part58.brickColor = BrickColor.new("Really red")
- Part58.FormFactor = Enum.FormFactor.Plate
- Part58.formFactor = Enum.FormFactor.Plate
- SpecialMesh59.Parent = Part58
- SpecialMesh59.MeshType = Enum.MeshType.Wedge
- Part60.Name = "Smooth Block Model"
- Part60.Parent = Model37
- Part60.CFrame = CFrame.new(-92.2034302, 2.88570881, 121.841934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part60.Orientation = Vector3.new(0, 90, 0)
- Part60.Position = Vector3.new(-92.2034302, 2.88570881, 121.841934)
- Part60.Rotation = Vector3.new(0, 90, 0)
- Part60.Color = Color3.new(1, 0, 0)
- Part60.Velocity = Vector3.new(0.0141408369, 0.100283548, -0.0129183857)
- Part60.Size = Vector3.new(5, 2, 2)
- Part60.Anchored = true
- Part60.BrickColor = BrickColor.new("Really red")
- Part60.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part60.brickColor = BrickColor.new("Really red")
- Part60.FormFactor = Enum.FormFactor.Plate
- Part60.formFactor = Enum.FormFactor.Plate
- Part61.Name = "Smooth Block Model"
- Part61.Parent = Model37
- Part61.CFrame = CFrame.new(-92.2034302, 4.08572292, 122.341949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part61.Orientation = Vector3.new(0, -90, 0)
- Part61.Position = Vector3.new(-92.2034302, 4.08572292, 122.341949)
- Part61.Rotation = Vector3.new(0, -90, 0)
- Part61.Color = Color3.new(1, 0, 0)
- Part61.Size = Vector3.new(6, 0.400000006, 8)
- Part61.Anchored = true
- Part61.BrickColor = BrickColor.new("Really red")
- Part61.brickColor = BrickColor.new("Really red")
- Part61.FormFactor = Enum.FormFactor.Plate
- Part61.formFactor = Enum.FormFactor.Plate
- Part62.Parent = Model37
- Part62.CFrame = CFrame.new(-89.7027893, 1.99465895, 121.841927, 0.999996483, -0.0010830689, -0.00243061502, 0.00266100117, 0.407014161, 0.913418055, 0, -0.913421273, 0.407015562)
- Part62.Orientation = Vector3.new(-65.9800034, -0.340000004, 0.370000005)
- Part62.Position = Vector3.new(-89.7027893, 1.99465895, 121.841927)
- Part62.Rotation = Vector3.new(-65.9800034, -0.140000001, 0.0599999987)
- Part62.Color = Color3.new(1, 0, 0)
- Part62.Size = Vector3.new(3, 3, 3)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Really red")
- Part62.Friction = 1
- Part62.LeftParamA = -0.30000001192093
- Part62.LeftParamB = 0.30000001192093
- Part62.LeftSurface = Enum.SurfaceType.Motor
- Part62.RotVelocity = Vector3.new(0.00565229589, -0.211931214, 0.0332543515)
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Really red")
- Part62.FormFactor = Enum.FormFactor.Symmetric
- Part62.formFactor = Enum.FormFactor.Symmetric
- Part62.Shape = Enum.PartType.Cylinder
- Part63.Parent = Model37
- Part63.CFrame = CFrame.new(-94.7034225, 1.99471903, 121.841942, 0.999996483, -0.00261855219, -0.000564335322, -0.00267800107, -0.982025981, -0.18872717, -6.00000276e-05, 0.188728005, -0.982029438)
- Part63.Orientation = Vector3.new(10.8800001, -179.970001, -179.839996)
- Part63.Position = Vector3.new(-94.7034225, 1.99471903, 121.841942)
- Part63.Rotation = Vector3.new(169.119995, -0.0299999993, 0.150000006)
- Part63.Color = Color3.new(1, 0, 0)
- Part63.Size = Vector3.new(3, 3, 3)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Really red")
- Part63.Friction = 1
- Part63.RightParamA = -0.30000001192093
- Part63.RightParamB = 0.30000001192093
- Part63.RightSurface = Enum.SurfaceType.Motor
- Part63.RotVelocity = Vector3.new(-0.00139880506, 0.238646477, -0.0134736151)
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Really red")
- Part63.FormFactor = Enum.FormFactor.Symmetric
- Part63.formFactor = Enum.FormFactor.Symmetric
- Part63.Shape = Enum.PartType.Cylinder
- Part64.Name = "Smooth Block Model"
- Part64.Parent = Model37
- Part64.CFrame = CFrame.new(-92.2034302, 2.8857708, 107.841949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part64.Orientation = Vector3.new(0, -90, 0)
- Part64.Position = Vector3.new(-92.2034302, 2.8857708, 107.841949)
- Part64.Rotation = Vector3.new(0, -90, 0)
- Part64.Color = Color3.new(1, 0, 0)
- Part64.Velocity = Vector3.new(0.0141417403, -0.107081138, 0.00312885316)
- Part64.Size = Vector3.new(1, 2, 8)
- Part64.Anchored = true
- Part64.BrickColor = BrickColor.new("Really red")
- Part64.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part64.brickColor = BrickColor.new("Really red")
- Part64.FormFactor = Enum.FormFactor.Plate
- Part64.formFactor = Enum.FormFactor.Plate
- Part65.Name = "Smooth Block Model"
- Part65.Parent = Model37
- Part65.CFrame = CFrame.new(-92.2034378, 2.8857708, 110.841934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part65.Orientation = Vector3.new(0, 90, 0)
- Part65.Position = Vector3.new(-92.2034378, 2.8857708, 110.841934)
- Part65.Rotation = Vector3.new(0, 90, 0)
- Part65.Color = Color3.new(1, 0, 0)
- Part65.Velocity = Vector3.new(0.0141417403, -0.0626458451, -0.000309911091)
- Part65.Size = Vector3.new(5, 2, 2)
- Part65.Anchored = true
- Part65.BrickColor = BrickColor.new("Really red")
- Part65.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part65.brickColor = BrickColor.new("Really red")
- Part65.FormFactor = Enum.FormFactor.Plate
- Part65.formFactor = Enum.FormFactor.Plate
- Part66.Name = "Jaw "
- Part66.Parent = Model37
- Part66.CFrame = CFrame.new(-92.2034149, 5.68575668, 112.341934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part66.Position = Vector3.new(-92.2034149, 5.68575668, 112.341934)
- Part66.Color = Color3.new(1, 0, 0)
- Part66.Transparency = 0.69999998807907
- Part66.Velocity = Vector3.new(0.0556144975, -0.0404281989, -0.0171557702)
- Part66.Size = Vector3.new(8, 2.79999995, 2)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Weld
- Part66.BrickColor = BrickColor.new("Really red")
- Part66.Reflectance = 0.10000000149012
- Part66.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part66.TopSurface = Enum.SurfaceType.Weld
- Part66.brickColor = BrickColor.new("Really red")
- Part66.FormFactor = Enum.FormFactor.Plate
- Part66.formFactor = Enum.FormFactor.Plate
- SpecialMesh67.Parent = Part66
- SpecialMesh67.MeshType = Enum.MeshType.Wedge
- Part68.Name = "Smooth Block Model"
- Part68.Parent = Model37
- Part68.CFrame = CFrame.new(-92.2034225, 2.2857337, 106.841919, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part68.Orientation = Vector3.new(0, -90, 0)
- Part68.Position = Vector3.new(-92.2034225, 2.2857337, 106.841919)
- Part68.Rotation = Vector3.new(0, -90, 0)
- Part68.Color = Color3.new(1, 0, 0)
- Part68.Velocity = Vector3.new(0.00525413919, -0.121892907, 0.00751670776)
- Part68.Size = Vector3.new(1, 0.800000012, 8)
- Part68.Anchored = true
- Part68.BrickColor = BrickColor.new("Really red")
- Part68.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part68.brickColor = BrickColor.new("Really red")
- Part68.FormFactor = Enum.FormFactor.Plate
- Part68.formFactor = Enum.FormFactor.Plate
- Part69.Name = "Smooth Block Model"
- Part69.Parent = Model37
- Part69.CFrame = CFrame.new(-92.2034073, 1.68575883, 124.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part69.Position = Vector3.new(-92.2034073, 1.68575883, 124.841919)
- Part69.Color = Color3.new(1, 0, 0)
- Part69.Velocity = Vector3.new(-0.00363255758, 0.144718841, -0.0098746093)
- Part69.Size = Vector3.new(8, 0.400000006, 1)
- Part69.Anchored = true
- Part69.BrickColor = BrickColor.new("Really red")
- Part69.FrontSurface = Enum.SurfaceType.Weld
- Part69.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part69.brickColor = BrickColor.new("Really red")
- Part69.FormFactor = Enum.FormFactor.Plate
- Part69.formFactor = Enum.FormFactor.Plate
- Part70.Name = "Smooth Block Model"
- Part70.Parent = Model37
- Part70.CFrame = CFrame.new(-92.2034073, 2.2857337, 124.841919, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part70.Orientation = Vector3.new(0, -90, 0)
- Part70.Position = Vector3.new(-92.2034073, 2.2857337, 124.841919)
- Part70.Rotation = Vector3.new(0, -90, 0)
- Part70.Color = Color3.new(1, 0, 0)
- Part70.Velocity = Vector3.new(0.00525413919, 0.144718841, -0.0131158791)
- Part70.Size = Vector3.new(1, 0.800000012, 8)
- Part70.Anchored = true
- Part70.BrickColor = BrickColor.new("Really red")
- Part70.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part70.brickColor = BrickColor.new("Really red")
- Part70.FormFactor = Enum.FormFactor.Plate
- Part70.formFactor = Enum.FormFactor.Plate
- Part71.Name = "Jaw "
- Part71.Parent = Model37
- Part71.CFrame = CFrame.new(-89.7034225, 2.68576097, 119.841942, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part71.Orientation = Vector3.new(0, 180, 180)
- Part71.Position = Vector3.new(-89.7034225, 2.68576097, 119.841942)
- Part71.Rotation = Vector3.new(-180, 0, 0)
- Part71.Color = Color3.new(1, 0, 0)
- Part71.Velocity = Vector3.new(0.00831356831, 0.0841658711, -0.00954567175)
- Part71.Size = Vector3.new(3, 2.4000001, 1)
- Part71.Anchored = true
- Part71.BackSurface = Enum.SurfaceType.Weld
- Part71.BottomSurface = Enum.SurfaceType.Studs
- Part71.BrickColor = BrickColor.new("Really red")
- Part71.CanCollide = false
- Part71.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part71.TopSurface = Enum.SurfaceType.Weld
- Part71.brickColor = BrickColor.new("Really red")
- Part71.FormFactor = Enum.FormFactor.Plate
- Part71.formFactor = Enum.FormFactor.Plate
- SpecialMesh72.Parent = Part71
- SpecialMesh72.MeshType = Enum.MeshType.Wedge
- Part73.Name = "Smooth Block Model"
- Part73.Parent = Model37
- Part73.CFrame = CFrame.new(-90.2034225, 3.68576097, 115.841927, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part73.Position = Vector3.new(-90.2034225, 3.68576097, 115.841927)
- Part73.Color = Color3.new(1, 0, 0)
- Part73.Velocity = Vector3.new(0.0236984584, 0.0222176444, -0.0103629893)
- Part73.Size = Vector3.new(2, 3.5999999, 1)
- Part73.Anchored = true
- Part73.BrickColor = BrickColor.new("Really red")
- Part73.CanCollide = false
- Part73.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part73.brickColor = BrickColor.new("Really red")
- Part74.Name = "Smooth Block Model"
- Part74.Parent = Model37
- Part74.CFrame = CFrame.new(-89.7034302, 1.68575883, 116.341949, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part74.Orientation = Vector3.new(0, 90, 0)
- Part74.Position = Vector3.new(-89.7034302, 1.68575883, 116.341949)
- Part74.Rotation = Vector3.new(0, 90, 0)
- Part74.Color = Color3.new(1, 0, 0)
- Part74.Velocity = Vector3.new(-0.00649819477, 0.0323246941, -0.000131443143)
- Part74.Size = Vector3.new(6, 0.400000006, 3)
- Part74.Anchored = true
- Part74.BrickColor = BrickColor.new("Really red")
- Part74.FrontSurface = Enum.SurfaceType.Weld
- Part74.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part74.brickColor = BrickColor.new("Really red")
- Part74.FormFactor = Enum.FormFactor.Plate
- Part74.formFactor = Enum.FormFactor.Plate
- Seat75.Parent = Model37
- Seat75.CFrame = CFrame.new(-90.2034454, 2.08578396, 114.341919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat75.Position = Vector3.new(-90.2034454, 2.08578396, 114.341919)
- Seat75.Color = Color3.new(1, 0, 0)
- Seat75.Size = Vector3.new(2, 0.400000006, 2)
- Seat75.Anchored = true
- Seat75.BottomSurface = Enum.SurfaceType.Weld
- Seat75.BrickColor = BrickColor.new("Really red")
- Seat75.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Seat75.TopSurface = Enum.SurfaceType.Weld
- Seat75.brickColor = BrickColor.new("Really red")
- Seat75.FormFactor = Enum.FormFactor.Plate
- Seat75.formFactor = Enum.FormFactor.Plate
- Part76.Name = "Jaw "
- Part76.Parent = Model37
- Part76.CFrame = CFrame.new(-94.7034073, 2.68576097, 123.841919, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part76.Orientation = Vector3.new(0, 0, 180)
- Part76.Position = Vector3.new(-94.7034073, 2.68576097, 123.841919)
- Part76.Rotation = Vector3.new(0, 0, -180)
- Part76.Color = Color3.new(1, 0, 0)
- Part76.Velocity = Vector3.new(0.0140448436, 0.116401233, -0.0141306911)
- Part76.Size = Vector3.new(3, 2.4000001, 1)
- Part76.Anchored = true
- Part76.BackSurface = Enum.SurfaceType.Weld
- Part76.BottomSurface = Enum.SurfaceType.Studs
- Part76.BrickColor = BrickColor.new("Really red")
- Part76.CanCollide = false
- Part76.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part76.TopSurface = Enum.SurfaceType.Weld
- Part76.brickColor = BrickColor.new("Really red")
- Part76.FormFactor = Enum.FormFactor.Plate
- Part76.formFactor = Enum.FormFactor.Plate
- SpecialMesh77.Parent = Part76
- SpecialMesh77.MeshType = Enum.MeshType.Wedge
- Part78.Parent = Model37
- Part78.CFrame = CFrame.new(-89.7027664, 1.99917483, 110.841949, 0.999991894, -0.000916964607, -0.00391738582, 0.00402299967, 0.216523036, 0.976269245, -4.69999941e-05, -0.976277113, 0.216524959)
- Part78.Orientation = Vector3.new(-77.4899979, -1.03999996, 1.05999994)
- Part78.Position = Vector3.new(-89.7027664, 1.99917483, 110.841949)
- Part78.Rotation = Vector3.new(-77.4899979, -0.219999999, 0.0500000007)
- Part78.Color = Color3.new(1, 0, 0)
- Part78.Size = Vector3.new(3, 3, 3)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Really red")
- Part78.Friction = 1
- Part78.LeftParamA = -0.30000001192093
- Part78.LeftParamB = 0.30000001192093
- Part78.LeftSurface = Enum.SurfaceType.Motor
- Part78.RotVelocity = Vector3.new(-0.0127962492, 0.0893568248, -0.023290908)
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Really red")
- Part78.FormFactor = Enum.FormFactor.Symmetric
- Part78.formFactor = Enum.FormFactor.Symmetric
- Part78.Shape = Enum.PartType.Cylinder
- Part79.Name = "Jaw "
- Part79.Parent = Model37
- Part79.CFrame = CFrame.new(-89.7034149, 2.68576097, 112.841927, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part79.Orientation = Vector3.new(0, 0, 180)
- Part79.Position = Vector3.new(-89.7034149, 2.68576097, 112.841927)
- Part79.Rotation = Vector3.new(0, 0, -180)
- Part79.Color = Color3.new(1, 0, 0)
- Part79.Velocity = Vector3.new(0.00831356924, -0.0195164774, -0.00152188807)
- Part79.Size = Vector3.new(3, 2.4000001, 1)
- Part79.Anchored = true
- Part79.BackSurface = Enum.SurfaceType.Weld
- Part79.BottomSurface = Enum.SurfaceType.Studs
- Part79.BrickColor = BrickColor.new("Really red")
- Part79.CanCollide = false
- Part79.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part79.TopSurface = Enum.SurfaceType.Weld
- Part79.brickColor = BrickColor.new("Really red")
- Part79.FormFactor = Enum.FormFactor.Plate
- Part79.formFactor = Enum.FormFactor.Plate
- SpecialMesh80.Parent = Part79
- SpecialMesh80.MeshType = Enum.MeshType.Wedge
- Part81.Name = "Jaw "
- Part81.Parent = Model37
- Part81.CFrame = CFrame.new(-89.7034225, 2.68576097, 108.841942, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part81.Orientation = Vector3.new(0, 180, 180)
- Part81.Position = Vector3.new(-89.7034225, 2.68576097, 108.841942)
- Part81.Rotation = Vector3.new(-180, 0, 0)
- Part81.Color = Color3.new(1, 0, 0)
- Part81.Velocity = Vector3.new(0.00831356924, -0.0787635297, 0.00306313159)
- Part81.Size = Vector3.new(3, 2.4000001, 1)
- Part81.Anchored = true
- Part81.BackSurface = Enum.SurfaceType.Weld
- Part81.BottomSurface = Enum.SurfaceType.Studs
- Part81.BrickColor = BrickColor.new("Really red")
- Part81.CanCollide = false
- Part81.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part81.TopSurface = Enum.SurfaceType.Weld
- Part81.brickColor = BrickColor.new("Really red")
- Part81.FormFactor = Enum.FormFactor.Plate
- Part81.formFactor = Enum.FormFactor.Plate
- SpecialMesh82.Parent = Part81
- SpecialMesh82.MeshType = Enum.MeshType.Wedge
- Part83.Name = "Smooth Block Model"
- Part83.Parent = Model37
- Part83.CFrame = CFrame.new(-89.2034073, 3.28579593, 106.841927, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part83.Orientation = Vector3.new(0, -90, 0)
- Part83.Position = Vector3.new(-89.2034073, 3.28579593, 106.841927)
- Part83.Rotation = Vector3.new(0, -90, 0)
- Part83.Color = Color3.new(1, 0, 0)
- Part83.Velocity = Vector3.new(0.0166280419, -0.10568589, 0.00211404124)
- Part83.Size = Vector3.new(1, 1.20000005, 2)
- Part83.Anchored = true
- Part83.BrickColor = BrickColor.new("Really red")
- Part83.Reflectance = 0.60000002384186
- Part83.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part83.brickColor = BrickColor.new("Really red")
- Part84.Name = "Smooth Block Model"
- Part84.Parent = Model37
- Part84.CFrame = CFrame.new(-88.7034073, 3.08578181, 116.341911, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part84.Orientation = Vector3.new(0, 90, 0)
- Part84.Position = Vector3.new(-88.7034073, 3.08578181, 116.341911)
- Part84.Rotation = Vector3.new(0, 90, 0)
- Part84.Color = Color3.new(1, 0, 0)
- Part84.Velocity = Vector3.new(0.0130923819, 0.0377270356, -0.00769484648)
- Part84.Size = Vector3.new(6, 2.4000001, 1)
- Part84.Anchored = true
- Part84.BrickColor = BrickColor.new("Really red")
- Part84.CanCollide = false
- Part84.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part84.brickColor = BrickColor.new("Really red")
- Part84.FormFactor = Enum.FormFactor.Plate
- Part84.formFactor = Enum.FormFactor.Plate
- Part85.Name = "Jaw "
- Part85.Parent = Model37
- Part85.CFrame = CFrame.new(-89.7034225, 2.68576097, 123.841934, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part85.Orientation = Vector3.new(0, 0, 180)
- Part85.Position = Vector3.new(-89.7034225, 2.68576097, 123.841934)
- Part85.Rotation = Vector3.new(0, 0, -180)
- Part85.Color = Color3.new(1, 0, 0)
- Part85.Velocity = Vector3.new(0.00831356924, 0.143412918, -0.0141306911)
- Part85.Size = Vector3.new(3, 2.4000001, 1)
- Part85.Anchored = true
- Part85.BackSurface = Enum.SurfaceType.Weld
- Part85.BottomSurface = Enum.SurfaceType.Studs
- Part85.BrickColor = BrickColor.new("Really red")
- Part85.CanCollide = false
- Part85.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part85.TopSurface = Enum.SurfaceType.Weld
- Part85.brickColor = BrickColor.new("Really red")
- Part85.FormFactor = Enum.FormFactor.Plate
- Part85.formFactor = Enum.FormFactor.Plate
- SpecialMesh86.Parent = Part85
- SpecialMesh86.MeshType = Enum.MeshType.Wedge
- Part87.Name = "Smooth Block Model"
- Part87.Parent = Model37
- Part87.CFrame = CFrame.new(-95.2034454, 3.28573489, 124.841927, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part87.Orientation = Vector3.new(0, -90, 0)
- Part87.Position = Vector3.new(-95.2034454, 3.28573489, 124.841927)
- Part87.Rotation = Vector3.new(0, -90, 0)
- Part87.Color = Color3.new(1, 0, 0)
- Part87.Velocity = Vector3.new(0.023504667, 0.128511831, -0.0185182169)
- Part87.Size = Vector3.new(1, 1.20000005, 2)
- Part87.Anchored = true
- Part87.BrickColor = BrickColor.new("Really red")
- Part87.Reflectance = 0.40000000596046
- Part87.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part87.brickColor = BrickColor.new("Really red")
- Part88.Name = "Smooth Block Model"
- Part88.Parent = Model37
- Part88.CFrame = CFrame.new(-89.2034225, 3.28573489, 124.841942, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part88.Orientation = Vector3.new(0, -90, 0)
- Part88.Position = Vector3.new(-89.2034225, 3.28573489, 124.841942)
- Part88.Rotation = Vector3.new(0, -90, 0)
- Part88.Color = Color3.new(1, 0, 0)
- Part88.Velocity = Vector3.new(0.0166271385, 0.16092585, -0.0185182169)
- Part88.Size = Vector3.new(1, 1.20000005, 2)
- Part88.Anchored = true
- Part88.BrickColor = BrickColor.new("Really red")
- Part88.Reflectance = 0.40000000596046
- Part88.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part88.brickColor = BrickColor.new("Really red")
- Model89.Name = "homers car"
- Model89.Parent = mas
- Model89.PrimaryPart = Part102
- Model90.Parent = Model89
- Model90.PrimaryPart = Part102
- Part91.Name = "Smooth Block Model"
- Part91.Parent = Model90
- Part91.CFrame = CFrame.new(-72.7234344, 3.28579593, 106.841942, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part91.Orientation = Vector3.new(0, -90, 0)
- Part91.Position = Vector3.new(-72.7234344, 3.28579593, 106.841942)
- Part91.Rotation = Vector3.new(0, -90, 0)
- Part91.Color = Color3.new(0, 0, 1)
- Part91.Velocity = Vector3.new(0.0235055722, -0.138099909, 0.00211404124)
- Part91.Size = Vector3.new(1, 1.20000005, 2)
- Part91.Anchored = true
- Part91.BrickColor = BrickColor.new("Really blue")
- Part91.Reflectance = 0.60000002384186
- Part91.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part91.brickColor = BrickColor.new("Really blue")
- Part92.Name = "Smooth Block Model"
- Part92.Parent = Model90
- Part92.CFrame = CFrame.new(-73.2234497, 3.08578181, 116.341934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part92.Orientation = Vector3.new(0, 90, 0)
- Part92.Position = Vector3.new(-73.2234497, 3.08578181, 116.341934)
- Part92.Rotation = Vector3.new(0, 90, 0)
- Part92.Color = Color3.new(0, 0, 1)
- Part92.Velocity = Vector3.new(0.0211161654, -8.93287361e-05, -0.00769484648)
- Part92.Size = Vector3.new(6, 2.4000001, 1)
- Part92.Anchored = true
- Part92.BrickColor = BrickColor.new("Really blue")
- Part92.CanCollide = false
- Part92.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part92.brickColor = BrickColor.new("Really blue")
- Part92.FormFactor = Enum.FormFactor.Plate
- Part92.formFactor = Enum.FormFactor.Plate
- Part93.Name = "Smooth Block Model"
- Part93.Parent = Model90
- Part93.CFrame = CFrame.new(-72.2234497, 1.68575883, 116.341934, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part93.Orientation = Vector3.new(0, -90, 0)
- Part93.Position = Vector3.new(-72.2234497, 1.68575883, 116.341934)
- Part93.Rotation = Vector3.new(0, -90, 0)
- Part93.Color = Color3.new(0, 0, 1)
- Part93.Velocity = Vector3.new(-0.000766920391, 0.00531300902, -0.000131443143)
- Part93.Size = Vector3.new(6, 0.400000006, 3)
- Part93.Anchored = true
- Part93.BrickColor = BrickColor.new("Really blue")
- Part93.FrontSurface = Enum.SurfaceType.Weld
- Part93.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part93.brickColor = BrickColor.new("Really blue")
- Part93.FormFactor = Enum.FormFactor.Plate
- Part93.formFactor = Enum.FormFactor.Plate
- Part94.Parent = Model90
- Part94.CFrame = CFrame.new(-72.2232666, 1.9993577, 110.841927, 0.999991775, 0.00407187734, 7.13076442e-05, -0.00407199888, 0.999439776, 0.0332199819, 6.39999853e-05, -0.0332199931, 0.999448121)
- Part94.Orientation = Vector3.new(-1.89999998, 0, -0.230000004)
- Part94.Position = Vector3.new(-72.2232666, 1.9993577, 110.841927)
- Part94.Rotation = Vector3.new(-1.89999998, 0, -0.230000004)
- Part94.Color = Color3.new(0, 0, 1)
- Part94.Size = Vector3.new(3, 3, 3)
- Part94.Anchored = true
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.BrickColor = BrickColor.new("Really blue")
- Part94.RightParamA = -0.30000001192093
- Part94.RightParamB = 0.30000001192093
- Part94.RightSurface = Enum.SurfaceType.Motor
- Part94.RotVelocity = Vector3.new(0.00232126517, -0.0620014928, 0.0153686861)
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.brickColor = BrickColor.new("Really blue")
- Part94.FormFactor = Enum.FormFactor.Symmetric
- Part94.formFactor = Enum.FormFactor.Symmetric
- Part94.Shape = Enum.PartType.Cylinder
- Part95.Name = "Smooth Block Model"
- Part95.Parent = Model90
- Part95.CFrame = CFrame.new(-71.7234497, 3.68576097, 115.841934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part95.Position = Vector3.new(-71.7234497, 3.68576097, 115.841934)
- Part95.Color = Color3.new(0, 0, 1)
- Part95.Velocity = Vector3.new(0.0282834806, 0.000608295668, -0.0103629893)
- Part95.Size = Vector3.new(2, 3.5999999, 1)
- Part95.Anchored = true
- Part95.BrickColor = BrickColor.new("Really blue")
- Part95.CanCollide = false
- Part95.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part95.brickColor = BrickColor.new("Really blue")
- Part96.Name = "Jaw "
- Part96.Parent = Model90
- Part96.CFrame = CFrame.new(-72.2234344, 2.68576097, 108.841927, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part96.Orientation = Vector3.new(0, 180, 180)
- Part96.Position = Vector3.new(-72.2234344, 2.68576097, 108.841927)
- Part96.Rotation = Vector3.new(-180, 0, 0)
- Part96.Color = Color3.new(0, 0, 1)
- Part96.Velocity = Vector3.new(0.0140448436, -0.105775215, 0.00306313159)
- Part96.Size = Vector3.new(3, 2.4000001, 1)
- Part96.Anchored = true
- Part96.BackSurface = Enum.SurfaceType.Weld
- Part96.BottomSurface = Enum.SurfaceType.Studs
- Part96.BrickColor = BrickColor.new("Really blue")
- Part96.CanCollide = false
- Part96.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part96.TopSurface = Enum.SurfaceType.Weld
- Part96.brickColor = BrickColor.new("Really blue")
- Part96.FormFactor = Enum.FormFactor.Plate
- Part96.formFactor = Enum.FormFactor.Plate
- SpecialMesh97.Parent = Part96
- SpecialMesh97.MeshType = Enum.MeshType.Wedge
- Part98.Name = "Jaw "
- Part98.Parent = Model90
- Part98.CFrame = CFrame.new(-72.2234497, 2.68576097, 112.841927, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part98.Orientation = Vector3.new(0, 0, 180)
- Part98.Position = Vector3.new(-72.2234497, 2.68576097, 112.841927)
- Part98.Rotation = Vector3.new(0, 0, -180)
- Part98.Color = Color3.new(0, 0, 1)
- Part98.Velocity = Vector3.new(0.0140448436, -0.0465281643, -0.00152188807)
- Part98.Size = Vector3.new(3, 2.4000001, 1)
- Part98.Anchored = true
- Part98.BackSurface = Enum.SurfaceType.Weld
- Part98.BottomSurface = Enum.SurfaceType.Studs
- Part98.BrickColor = BrickColor.new("Really blue")
- Part98.CanCollide = false
- Part98.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part98.TopSurface = Enum.SurfaceType.Weld
- Part98.brickColor = BrickColor.new("Really blue")
- Part98.FormFactor = Enum.FormFactor.Plate
- Part98.formFactor = Enum.FormFactor.Plate
- SpecialMesh99.Parent = Part98
- SpecialMesh99.MeshType = Enum.MeshType.Wedge
- Seat100.Parent = Model90
- Seat100.CFrame = CFrame.new(-71.7234497, 2.08578396, 114.341934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat100.Position = Vector3.new(-71.7234497, 2.08578396, 114.341934)
- Seat100.Color = Color3.new(0, 0, 1)
- Seat100.Velocity = Vector3.new(0.00458501931, -0.0216093492, 0)
- Seat100.Size = Vector3.new(2, 0.400000006, 2)
- Seat100.Anchored = true
- Seat100.BottomSurface = Enum.SurfaceType.Weld
- Seat100.BrickColor = BrickColor.new("Really blue")
- Seat100.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Seat100.TopSurface = Enum.SurfaceType.Weld
- Seat100.brickColor = BrickColor.new("Really blue")
- Seat100.FormFactor = Enum.FormFactor.Plate
- Seat100.formFactor = Enum.FormFactor.Plate
- Part101.Name = "Smooth Block Model"
- Part101.Parent = Model90
- Part101.CFrame = CFrame.new(-69.7234497, 3.28579593, 106.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part101.Position = Vector3.new(-69.7234497, 3.28579593, 106.841919)
- Part101.Color = Color3.new(0, 0, 1)
- Part101.Velocity = Vector3.new(0.020066807, -0.121892899, 0.00211404124)
- Part101.Size = Vector3.new(4, 1.20000005, 1)
- Part101.Anchored = true
- Part101.BrickColor = BrickColor.new("Really blue")
- Part101.FrontSurface = Enum.SurfaceType.Weld
- Part101.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part101.brickColor = BrickColor.new("Really blue")
- Part102.Name = "Smooth Block Model"
- Part102.Parent = Model90
- Part102.CFrame = CFrame.new(-69.7234497, 4.08578205, 109.841934, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part102.Orientation = Vector3.new(0, -90, 0)
- Part102.Position = Vector3.new(-69.7234497, 4.08578205, 109.841934)
- Part102.Rotation = Vector3.new(0, -90, 0)
- Part102.Color = Color3.new(0, 0, 1)
- Part102.Velocity = Vector3.new(0.0319160372, -0.0774576068, -0.00564652635)
- Part102.Size = Vector3.new(7, 0.400000006, 8)
- Part102.Anchored = true
- Part102.BrickColor = BrickColor.new("Really blue")
- Part102.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part102.brickColor = BrickColor.new("Really blue")
- Part102.FormFactor = Enum.FormFactor.Plate
- Part102.formFactor = Enum.FormFactor.Plate
- Part103.Name = "Smooth Block Model"
- Part103.Parent = Model90
- Part103.CFrame = CFrame.new(-69.7234497, 1.68575883, 107.341927, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part103.Orientation = Vector3.new(0, 180, 0)
- Part103.Position = Vector3.new(-69.7234497, 1.68575883, 107.341927)
- Part103.Rotation = Vector3.new(-180, 0, -180)
- Part103.Color = Color3.new(0, 0, 1)
- Part103.Velocity = Vector3.new(-0.00363255758, -0.114487022, 0.0101848505)
- Part103.Size = Vector3.new(8, 0.400000006, 2)
- Part103.Anchored = true
- Part103.BrickColor = BrickColor.new("Really blue")
- Part103.FrontSurface = Enum.SurfaceType.Weld
- Part103.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part103.brickColor = BrickColor.new("Really blue")
- Part103.FormFactor = Enum.FormFactor.Plate
- Part103.formFactor = Enum.FormFactor.Plate
- Part104.Name = "Engine"
- Part104.Parent = Model90
- Part104.CFrame = CFrame.new(-69.7234497, 1.68575883, 116.341919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part104.Position = Vector3.new(-69.7234497, 1.68575883, 116.341919)
- Part104.Color = Color3.new(0, 0, 1)
- Part104.Velocity = Vector3.new(-0.00363255758, 0.0188188516, -0.000131443143)
- Part104.Size = Vector3.new(2, 0.400000006, 16)
- Part104.Anchored = true
- Part104.BottomSurface = Enum.SurfaceType.Weld
- Part104.BrickColor = BrickColor.new("Really blue")
- Part104.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part104.brickColor = BrickColor.new("Really blue")
- Part104.FormFactor = Enum.FormFactor.Plate
- Part104.formFactor = Enum.FormFactor.Plate
- BodyPosition105.Parent = Part104
- BodyPosition105.Position = Vector3.new(-1.5, 3, -48)
- BodyPosition105.MaxForce = Vector3.new(0, 0, 0)
- BodyPosition105.maxForce = Vector3.new(0, 0, 0)
- BodyPosition105.position = Vector3.new(-1.5, 3, -48)
- BodyGyro106.Parent = Part104
- BodyGyro106.MaxTorque = Vector3.new(0, 0, 0)
- BodyGyro106.maxTorque = Vector3.new(0, 0, 0)
- Script107.Parent = Part104
- table.insert(cors,sandbox(Script107,function()
- model = script.Parent.Parent.Parent
- backup = model:clone()
- local debounce = false
- function onTouch(part)
- if (part.Name == "Safe") and (debounce == false) and (script.Parent.Count.Value == 0) then
- debounce = true
- wait(2)
- model = backup:clone()
- model.Parent = game.Workspace
- model:makeJoints()
- script.Parent.Count.Value = 1
- debounce = false
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script107.Disabled = true
- IntValue108.Name = "Count"
- IntValue108.Parent = Part104
- BodyVelocity109.Name = "Drift"
- BodyVelocity109.Parent = Part104
- BodyVelocity109.MaxForce = Vector3.new(0, 0, 0)
- BodyVelocity109.maxForce = Vector3.new(0, 0, 0)
- BodyVelocity109.Velocity = Vector3.new(0, 0, 0)
- BodyVelocity109.velocity = Vector3.new(0, 0, 0)
- Part110.Name = "Smooth Block Model"
- Part110.Parent = Model90
- Part110.CFrame = CFrame.new(-69.7234344, 3.28573489, 124.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part110.Position = Vector3.new(-69.7234344, 3.28573489, 124.841919)
- Part110.Color = Color3.new(0, 0, 1)
- Part110.Velocity = Vector3.new(0.0200659037, 0.144718841, -0.0185182169)
- Part110.Size = Vector3.new(4, 1.20000005, 1)
- Part110.Anchored = true
- Part110.BrickColor = BrickColor.new("Really blue")
- Part110.FrontSurface = Enum.SurfaceType.Weld
- Part110.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part110.brickColor = BrickColor.new("Really blue")
- Part111.Name = "Jaw "
- Part111.Parent = Model90
- Part111.CFrame = CFrame.new(-72.2234497, 2.68576097, 119.841934, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part111.Orientation = Vector3.new(0, 180, 180)
- Part111.Position = Vector3.new(-72.2234497, 2.68576097, 119.841934)
- Part111.Rotation = Vector3.new(-180, 0, 0)
- Part111.Color = Color3.new(0, 0, 1)
- Part111.Velocity = Vector3.new(0.0140448436, 0.0571541823, -0.00954567175)
- Part111.Size = Vector3.new(3, 2.4000001, 1)
- Part111.Anchored = true
- Part111.BackSurface = Enum.SurfaceType.Weld
- Part111.BottomSurface = Enum.SurfaceType.Studs
- Part111.BrickColor = BrickColor.new("Really blue")
- Part111.CanCollide = false
- Part111.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part111.TopSurface = Enum.SurfaceType.Weld
- Part111.brickColor = BrickColor.new("Really blue")
- Part111.FormFactor = Enum.FormFactor.Plate
- Part111.formFactor = Enum.FormFactor.Plate
- SpecialMesh112.Parent = Part111
- SpecialMesh112.MeshType = Enum.MeshType.Wedge
- Part113.Name = "Smooth Block Model"
- Part113.Parent = Model90
- Part113.CFrame = CFrame.new(-69.7234497, 2.88570881, 121.841934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part113.Orientation = Vector3.new(0, 90, 0)
- Part113.Position = Vector3.new(-69.7234497, 2.88570881, 121.841934)
- Part113.Rotation = Vector3.new(0, 90, 0)
- Part113.Color = Color3.new(0, 0, 1)
- Part113.Velocity = Vector3.new(0.0141408369, 0.100283548, -0.0129183857)
- Part113.Size = Vector3.new(5, 2, 2)
- Part113.Anchored = true
- Part113.BrickColor = BrickColor.new("Really blue")
- Part113.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part113.brickColor = BrickColor.new("Really blue")
- Part113.FormFactor = Enum.FormFactor.Plate
- Part113.formFactor = Enum.FormFactor.Plate
- Part114.Name = "Smooth Block Model"
- Part114.Parent = Model90
- Part114.CFrame = CFrame.new(-69.7234497, 4.08572292, 122.341949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part114.Orientation = Vector3.new(0, -90, 0)
- Part114.Position = Vector3.new(-69.7234497, 4.08572292, 122.341949)
- Part114.Rotation = Vector3.new(0, -90, 0)
- Part114.Color = Color3.new(0, 0, 1)
- Part114.Size = Vector3.new(6, 0.400000006, 8)
- Part114.Anchored = true
- Part114.BrickColor = BrickColor.new("Really blue")
- Part114.brickColor = BrickColor.new("Really blue")
- Part114.FormFactor = Enum.FormFactor.Plate
- Part114.formFactor = Enum.FormFactor.Plate
- Part115.Parent = Model90
- Part115.CFrame = CFrame.new(-67.2227936, 1.99465895, 121.841927, 0.999996483, -0.0010830689, -0.00243061502, 0.00266100117, 0.407014161, 0.913418055, 0, -0.913421273, 0.407015562)
- Part115.Orientation = Vector3.new(-65.9800034, -0.340000004, 0.370000005)
- Part115.Position = Vector3.new(-67.2227936, 1.99465895, 121.841927)
- Part115.Rotation = Vector3.new(-65.9800034, -0.140000001, 0.0599999987)
- Part115.Color = Color3.new(0, 0, 1)
- Part115.Size = Vector3.new(3, 3, 3)
- Part115.Anchored = true
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.BrickColor = BrickColor.new("Really blue")
- Part115.LeftParamA = -0.30000001192093
- Part115.LeftParamB = 0.30000001192093
- Part115.LeftSurface = Enum.SurfaceType.Motor
- Part115.RotVelocity = Vector3.new(0.00565229589, -0.211931214, 0.0332543515)
- Part115.TopSurface = Enum.SurfaceType.Smooth
- Part115.brickColor = BrickColor.new("Really blue")
- Part115.FormFactor = Enum.FormFactor.Symmetric
- Part115.formFactor = Enum.FormFactor.Symmetric
- Part115.Shape = Enum.PartType.Cylinder
- Part116.Parent = Model90
- Part116.CFrame = CFrame.new(-72.2234497, 1.99471903, 121.841942, 0.999996483, -0.00261855219, -0.000564335322, -0.00267800107, -0.982025981, -0.18872717, -6.00000276e-05, 0.188728005, -0.982029438)
- Part116.Orientation = Vector3.new(10.8800001, -179.970001, -179.839996)
- Part116.Position = Vector3.new(-72.2234497, 1.99471903, 121.841942)
- Part116.Rotation = Vector3.new(169.119995, -0.0299999993, 0.150000006)
- Part116.Color = Color3.new(0, 0, 1)
- Part116.Size = Vector3.new(3, 3, 3)
- Part116.Anchored = true
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Really blue")
- Part116.RightParamA = -0.30000001192093
- Part116.RightParamB = 0.30000001192093
- Part116.RightSurface = Enum.SurfaceType.Motor
- Part116.RotVelocity = Vector3.new(-0.00139880506, 0.238646477, -0.0134736151)
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Really blue")
- Part116.FormFactor = Enum.FormFactor.Symmetric
- Part116.formFactor = Enum.FormFactor.Symmetric
- Part116.Shape = Enum.PartType.Cylinder
- Part117.Name = "Smooth Block Model"
- Part117.Parent = Model90
- Part117.CFrame = CFrame.new(-69.7234497, 2.8857708, 107.841949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part117.Orientation = Vector3.new(0, -90, 0)
- Part117.Position = Vector3.new(-69.7234497, 2.8857708, 107.841949)
- Part117.Rotation = Vector3.new(0, -90, 0)
- Part117.Color = Color3.new(0, 0, 1)
- Part117.Velocity = Vector3.new(0.0141417403, -0.107081138, 0.00312885316)
- Part117.Size = Vector3.new(1, 2, 8)
- Part117.Anchored = true
- Part117.BrickColor = BrickColor.new("Really blue")
- Part117.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part117.brickColor = BrickColor.new("Really blue")
- Part117.FormFactor = Enum.FormFactor.Plate
- Part117.formFactor = Enum.FormFactor.Plate
- Part118.Name = "Smooth Block Model"
- Part118.Parent = Model90
- Part118.CFrame = CFrame.new(-69.723465, 2.8857708, 110.841934, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part118.Orientation = Vector3.new(0, 90, 0)
- Part118.Position = Vector3.new(-69.723465, 2.8857708, 110.841934)
- Part118.Rotation = Vector3.new(0, 90, 0)
- Part118.Color = Color3.new(0, 0, 1)
- Part118.Velocity = Vector3.new(0.0141417403, -0.0626458451, -0.000309911091)
- Part118.Size = Vector3.new(5, 2, 2)
- Part118.Anchored = true
- Part118.BrickColor = BrickColor.new("Really blue")
- Part118.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part118.brickColor = BrickColor.new("Really blue")
- Part118.FormFactor = Enum.FormFactor.Plate
- Part118.formFactor = Enum.FormFactor.Plate
- Part119.Name = "Jaw "
- Part119.Parent = Model90
- Part119.CFrame = CFrame.new(-69.7234344, 5.68575668, 112.341934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part119.Position = Vector3.new(-69.7234344, 5.68575668, 112.341934)
- Part119.Color = Color3.new(0, 0, 1)
- Part119.Transparency = 0.69999998807907
- Part119.Velocity = Vector3.new(0.0556144975, -0.0404281989, -0.0171557702)
- Part119.Size = Vector3.new(8, 2.79999995, 2)
- Part119.Anchored = true
- Part119.BottomSurface = Enum.SurfaceType.Weld
- Part119.BrickColor = BrickColor.new("Really blue")
- Part119.Reflectance = 0.10000000149012
- Part119.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part119.TopSurface = Enum.SurfaceType.Weld
- Part119.brickColor = BrickColor.new("Really blue")
- Part119.FormFactor = Enum.FormFactor.Plate
- Part119.formFactor = Enum.FormFactor.Plate
- SpecialMesh120.Parent = Part119
- SpecialMesh120.MeshType = Enum.MeshType.Wedge
- Part121.Name = "Smooth Block Model"
- Part121.Parent = Model90
- Part121.CFrame = CFrame.new(-69.7234497, 2.2857337, 106.841919, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part121.Orientation = Vector3.new(0, -90, 0)
- Part121.Position = Vector3.new(-69.7234497, 2.2857337, 106.841919)
- Part121.Rotation = Vector3.new(0, -90, 0)
- Part121.Color = Color3.new(0, 0, 1)
- Part121.Velocity = Vector3.new(0.00525413919, -0.121892907, 0.00751670776)
- Part121.Size = Vector3.new(1, 0.800000012, 8)
- Part121.Anchored = true
- Part121.BrickColor = BrickColor.new("Really blue")
- Part121.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part121.brickColor = BrickColor.new("Really blue")
- Part121.FormFactor = Enum.FormFactor.Plate
- Part121.formFactor = Enum.FormFactor.Plate
- Part122.Name = "Smooth Block Model"
- Part122.Parent = Model90
- Part122.CFrame = CFrame.new(-69.7234344, 1.68575883, 124.841919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part122.Position = Vector3.new(-69.7234344, 1.68575883, 124.841919)
- Part122.Color = Color3.new(0, 0, 1)
- Part122.Velocity = Vector3.new(-0.00363255758, 0.144718841, -0.0098746093)
- Part122.Size = Vector3.new(8, 0.400000006, 1)
- Part122.Anchored = true
- Part122.BrickColor = BrickColor.new("Really blue")
- Part122.FrontSurface = Enum.SurfaceType.Weld
- Part122.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part122.brickColor = BrickColor.new("Really blue")
- Part122.FormFactor = Enum.FormFactor.Plate
- Part122.formFactor = Enum.FormFactor.Plate
- Part123.Name = "Smooth Block Model"
- Part123.Parent = Model90
- Part123.CFrame = CFrame.new(-69.7234344, 2.2857337, 124.841919, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part123.Orientation = Vector3.new(0, -90, 0)
- Part123.Position = Vector3.new(-69.7234344, 2.2857337, 124.841919)
- Part123.Rotation = Vector3.new(0, -90, 0)
- Part123.Color = Color3.new(0, 0, 1)
- Part123.Velocity = Vector3.new(0.00525413919, 0.144718841, -0.0131158791)
- Part123.Size = Vector3.new(1, 0.800000012, 8)
- Part123.Anchored = true
- Part123.BrickColor = BrickColor.new("Really blue")
- Part123.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part123.brickColor = BrickColor.new("Really blue")
- Part123.FormFactor = Enum.FormFactor.Plate
- Part123.formFactor = Enum.FormFactor.Plate
- Part124.Name = "Jaw "
- Part124.Parent = Model90
- Part124.CFrame = CFrame.new(-67.2234344, 2.68576097, 119.841942, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part124.Orientation = Vector3.new(0, 180, 180)
- Part124.Position = Vector3.new(-67.2234344, 2.68576097, 119.841942)
- Part124.Rotation = Vector3.new(-180, 0, 0)
- Part124.Color = Color3.new(0, 0, 1)
- Part124.Velocity = Vector3.new(0.00831356831, 0.0841658711, -0.00954567175)
- Part124.Size = Vector3.new(3, 2.4000001, 1)
- Part124.Anchored = true
- Part124.BackSurface = Enum.SurfaceType.Weld
- Part124.BottomSurface = Enum.SurfaceType.Studs
- Part124.BrickColor = BrickColor.new("Really blue")
- Part124.CanCollide = false
- Part124.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part124.TopSurface = Enum.SurfaceType.Weld
- Part124.brickColor = BrickColor.new("Really blue")
- Part124.FormFactor = Enum.FormFactor.Plate
- Part124.formFactor = Enum.FormFactor.Plate
- SpecialMesh125.Parent = Part124
- SpecialMesh125.MeshType = Enum.MeshType.Wedge
- Part126.Name = "Smooth Block Model"
- Part126.Parent = Model90
- Part126.CFrame = CFrame.new(-67.7234497, 3.68576097, 115.841927, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part126.Position = Vector3.new(-67.7234497, 3.68576097, 115.841927)
- Part126.Color = Color3.new(0, 0, 1)
- Part126.Velocity = Vector3.new(0.0236984584, 0.0222176444, -0.0103629893)
- Part126.Size = Vector3.new(2, 3.5999999, 1)
- Part126.Anchored = true
- Part126.BrickColor = BrickColor.new("Really blue")
- Part126.CanCollide = false
- Part126.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part126.brickColor = BrickColor.new("Really blue")
- Part127.Name = "Smooth Block Model"
- Part127.Parent = Model90
- Part127.CFrame = CFrame.new(-67.2234344, 1.68575883, 116.341949, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part127.Orientation = Vector3.new(0, 90, 0)
- Part127.Position = Vector3.new(-67.2234344, 1.68575883, 116.341949)
- Part127.Rotation = Vector3.new(0, 90, 0)
- Part127.Color = Color3.new(0, 0, 1)
- Part127.Velocity = Vector3.new(-0.00649819477, 0.0323246941, -0.000131443143)
- Part127.Size = Vector3.new(6, 0.400000006, 3)
- Part127.Anchored = true
- Part127.BrickColor = BrickColor.new("Really blue")
- Part127.FrontSurface = Enum.SurfaceType.Weld
- Part127.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part127.brickColor = BrickColor.new("Really blue")
- Part127.FormFactor = Enum.FormFactor.Plate
- Part127.formFactor = Enum.FormFactor.Plate
- Seat128.Parent = Model90
- Seat128.CFrame = CFrame.new(-67.723465, 2.08578396, 114.341919, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat128.Position = Vector3.new(-67.723465, 2.08578396, 114.341919)
- Seat128.Color = Color3.new(0, 0, 1)
- Seat128.Size = Vector3.new(2, 0.400000006, 2)
- Seat128.Anchored = true
- Seat128.BottomSurface = Enum.SurfaceType.Weld
- Seat128.BrickColor = BrickColor.new("Really blue")
- Seat128.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Seat128.TopSurface = Enum.SurfaceType.Weld
- Seat128.brickColor = BrickColor.new("Really blue")
- Seat128.FormFactor = Enum.FormFactor.Plate
- Seat128.formFactor = Enum.FormFactor.Plate
- Part129.Name = "Jaw "
- Part129.Parent = Model90
- Part129.CFrame = CFrame.new(-72.2234344, 2.68576097, 123.841919, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part129.Orientation = Vector3.new(0, 0, 180)
- Part129.Position = Vector3.new(-72.2234344, 2.68576097, 123.841919)
- Part129.Rotation = Vector3.new(0, 0, -180)
- Part129.Color = Color3.new(0, 0, 1)
- Part129.Velocity = Vector3.new(0.0140448436, 0.116401233, -0.0141306911)
- Part129.Size = Vector3.new(3, 2.4000001, 1)
- Part129.Anchored = true
- Part129.BackSurface = Enum.SurfaceType.Weld
- Part129.BottomSurface = Enum.SurfaceType.Studs
- Part129.BrickColor = BrickColor.new("Really blue")
- Part129.CanCollide = false
- Part129.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part129.TopSurface = Enum.SurfaceType.Weld
- Part129.brickColor = BrickColor.new("Really blue")
- Part129.FormFactor = Enum.FormFactor.Plate
- Part129.formFactor = Enum.FormFactor.Plate
- SpecialMesh130.Parent = Part129
- SpecialMesh130.MeshType = Enum.MeshType.Wedge
- Part131.Parent = Model90
- Part131.CFrame = CFrame.new(-67.2227783, 1.99917483, 110.841949, 0.999991894, -0.000916964607, -0.00391738582, 0.00402299967, 0.216523036, 0.976269245, -4.69999941e-05, -0.976277113, 0.216524959)
- Part131.Orientation = Vector3.new(-77.4899979, -1.03999996, 1.05999994)
- Part131.Position = Vector3.new(-67.2227783, 1.99917483, 110.841949)
- Part131.Rotation = Vector3.new(-77.4899979, -0.219999999, 0.0500000007)
- Part131.Color = Color3.new(0, 0, 1)
- Part131.Size = Vector3.new(3, 3, 3)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Really blue")
- Part131.LeftParamA = -0.30000001192093
- Part131.LeftParamB = 0.30000001192093
- Part131.LeftSurface = Enum.SurfaceType.Motor
- Part131.RotVelocity = Vector3.new(-0.0127962492, 0.0893568248, -0.023290908)
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Really blue")
- Part131.FormFactor = Enum.FormFactor.Symmetric
- Part131.formFactor = Enum.FormFactor.Symmetric
- Part131.Shape = Enum.PartType.Cylinder
- Part132.Name = "Jaw "
- Part132.Parent = Model90
- Part132.CFrame = CFrame.new(-67.2234192, 2.68576097, 112.841927, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part132.Orientation = Vector3.new(0, 0, 180)
- Part132.Position = Vector3.new(-67.2234192, 2.68576097, 112.841927)
- Part132.Rotation = Vector3.new(0, 0, -180)
- Part132.Color = Color3.new(0, 0, 1)
- Part132.Velocity = Vector3.new(0.00831356924, -0.0195164774, -0.00152188807)
- Part132.Size = Vector3.new(3, 2.4000001, 1)
- Part132.Anchored = true
- Part132.BackSurface = Enum.SurfaceType.Weld
- Part132.BottomSurface = Enum.SurfaceType.Studs
- Part132.BrickColor = BrickColor.new("Really blue")
- Part132.CanCollide = false
- Part132.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part132.TopSurface = Enum.SurfaceType.Weld
- Part132.brickColor = BrickColor.new("Really blue")
- Part132.FormFactor = Enum.FormFactor.Plate
- Part132.formFactor = Enum.FormFactor.Plate
- SpecialMesh133.Parent = Part132
- SpecialMesh133.MeshType = Enum.MeshType.Wedge
- Part134.Name = "Jaw "
- Part134.Parent = Model90
- Part134.CFrame = CFrame.new(-67.2234344, 2.68576097, 108.841942, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part134.Orientation = Vector3.new(0, 180, 180)
- Part134.Position = Vector3.new(-67.2234344, 2.68576097, 108.841942)
- Part134.Rotation = Vector3.new(-180, 0, 0)
- Part134.Color = Color3.new(0, 0, 1)
- Part134.Velocity = Vector3.new(0.00831356924, -0.0787635297, 0.00306313159)
- Part134.Size = Vector3.new(3, 2.4000001, 1)
- Part134.Anchored = true
- Part134.BackSurface = Enum.SurfaceType.Weld
- Part134.BottomSurface = Enum.SurfaceType.Studs
- Part134.BrickColor = BrickColor.new("Really blue")
- Part134.CanCollide = false
- Part134.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part134.TopSurface = Enum.SurfaceType.Weld
- Part134.brickColor = BrickColor.new("Really blue")
- Part134.FormFactor = Enum.FormFactor.Plate
- Part134.formFactor = Enum.FormFactor.Plate
- SpecialMesh135.Parent = Part134
- SpecialMesh135.MeshType = Enum.MeshType.Wedge
- Part136.Name = "Smooth Block Model"
- Part136.Parent = Model90
- Part136.CFrame = CFrame.new(-66.7234192, 3.28579593, 106.841927, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part136.Orientation = Vector3.new(0, -90, 0)
- Part136.Position = Vector3.new(-66.7234192, 3.28579593, 106.841927)
- Part136.Rotation = Vector3.new(0, -90, 0)
- Part136.Color = Color3.new(0, 0, 1)
- Part136.Velocity = Vector3.new(0.0166280419, -0.10568589, 0.00211404124)
- Part136.Size = Vector3.new(1, 1.20000005, 2)
- Part136.Anchored = true
- Part136.BrickColor = BrickColor.new("Really blue")
- Part136.Reflectance = 0.60000002384186
- Part136.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part136.brickColor = BrickColor.new("Really blue")
- Part137.Name = "Smooth Block Model"
- Part137.Parent = Model90
- Part137.CFrame = CFrame.new(-66.2234192, 3.08578181, 116.341911, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part137.Orientation = Vector3.new(0, 90, 0)
- Part137.Position = Vector3.new(-66.2234192, 3.08578181, 116.341911)
- Part137.Rotation = Vector3.new(0, 90, 0)
- Part137.Color = Color3.new(0, 0, 1)
- Part137.Velocity = Vector3.new(0.0130923819, 0.0377270356, -0.00769484648)
- Part137.Size = Vector3.new(6, 2.4000001, 1)
- Part137.Anchored = true
- Part137.BrickColor = BrickColor.new("Really blue")
- Part137.CanCollide = false
- Part137.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part137.brickColor = BrickColor.new("Really blue")
- Part137.FormFactor = Enum.FormFactor.Plate
- Part137.formFactor = Enum.FormFactor.Plate
- Part138.Name = "Jaw "
- Part138.Parent = Model90
- Part138.CFrame = CFrame.new(-67.2234344, 2.68576097, 123.841934, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part138.Orientation = Vector3.new(0, 0, 180)
- Part138.Position = Vector3.new(-67.2234344, 2.68576097, 123.841934)
- Part138.Rotation = Vector3.new(0, 0, -180)
- Part138.Color = Color3.new(0, 0, 1)
- Part138.Velocity = Vector3.new(0.00831356924, 0.143412918, -0.0141306911)
- Part138.Size = Vector3.new(3, 2.4000001, 1)
- Part138.Anchored = true
- Part138.BackSurface = Enum.SurfaceType.Weld
- Part138.BottomSurface = Enum.SurfaceType.Studs
- Part138.BrickColor = BrickColor.new("Really blue")
- Part138.CanCollide = false
- Part138.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part138.TopSurface = Enum.SurfaceType.Weld
- Part138.brickColor = BrickColor.new("Really blue")
- Part138.FormFactor = Enum.FormFactor.Plate
- Part138.formFactor = Enum.FormFactor.Plate
- SpecialMesh139.Parent = Part138
- SpecialMesh139.MeshType = Enum.MeshType.Wedge
- Part140.Name = "Smooth Block Model"
- Part140.Parent = Model90
- Part140.CFrame = CFrame.new(-72.723465, 3.28573489, 124.841927, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part140.Orientation = Vector3.new(0, -90, 0)
- Part140.Position = Vector3.new(-72.723465, 3.28573489, 124.841927)
- Part140.Rotation = Vector3.new(0, -90, 0)
- Part140.Color = Color3.new(0, 0, 1)
- Part140.Velocity = Vector3.new(0.023504667, 0.128511831, -0.0185182169)
- Part140.Size = Vector3.new(1, 1.20000005, 2)
- Part140.Anchored = true
- Part140.BrickColor = BrickColor.new("Really blue")
- Part140.Reflectance = 0.40000000596046
- Part140.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part140.brickColor = BrickColor.new("Really blue")
- Part141.Name = "Smooth Block Model"
- Part141.Parent = Model90
- Part141.CFrame = CFrame.new(-66.7234344, 3.28573489, 124.841942, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part141.Orientation = Vector3.new(0, -90, 0)
- Part141.Position = Vector3.new(-66.7234344, 3.28573489, 124.841942)
- Part141.Rotation = Vector3.new(0, -90, 0)
- Part141.Color = Color3.new(0, 0, 1)
- Part141.Velocity = Vector3.new(0.0166271385, 0.16092585, -0.0185182169)
- Part141.Size = Vector3.new(1, 1.20000005, 2)
- Part141.Anchored = true
- Part141.BrickColor = BrickColor.new("Really blue")
- Part141.Reflectance = 0.40000000596046
- Part141.RotVelocity = Vector3.new(-0.00540233683, -0.00114625483, -0.0148117635)
- Part141.brickColor = BrickColor.new("Really blue")
- Model142.Name = "zeddikuss123 (owner)"
- Model142.Parent = mas
- Model142.PrimaryPart = Part149
- Part143.Name = "HumanoidRootPart"
- Part143.Parent = Model142
- Part143.CFrame = CFrame.new(-49.2000122, 3.04997993, -2.05001712, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part143.Orientation = Vector3.new(0, 180, 0)
- Part143.Position = Vector3.new(-49.2000122, 3.04997993, -2.05001712)
- Part143.Rotation = Vector3.new(-180, 0, -180)
- Part143.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part143.Transparency = 1
- Part143.Size = Vector3.new(2, 2, 1)
- Part143.Anchored = true
- Part143.BrickColor = BrickColor.new("Bright blue")
- Part143.brickColor = BrickColor.new("Bright blue")
- Motor6D144.Name = "RootJoint"
- Motor6D144.Parent = Part143
- Motor6D144.MaxVelocity = 0.10000000149012
- Motor6D144.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D144.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D144.Part0 = Part143
- Motor6D144.Part1 = Part145
- Motor6D144.part1 = Part145
- Part145.Name = "Torso"
- Part145.Parent = Model142
- Part145.CFrame = CFrame.new(-49.2000122, 3.04997993, -2.05001712, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part145.Orientation = Vector3.new(0, 180, 0)
- Part145.Position = Vector3.new(-49.2000122, 3.04997993, -2.05001712)
- Part145.Rotation = Vector3.new(-180, 0, -180)
- Part145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part145.Size = Vector3.new(2, 2, 1)
- Part145.Anchored = true
- Part145.BrickColor = BrickColor.new("Really black")
- Part145.brickColor = BrickColor.new("Really black")
- Motor6D146.Name = "Neck"
- Motor6D146.Parent = Part145
- Motor6D146.MaxVelocity = 0.10000000149012
- Motor6D146.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D146.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D146.Part0 = Part145
- Motor6D146.Part1 = Part149
- Motor6D146.part1 = Part149
- Motor6D147.Name = "Left Hip"
- Motor6D147.Parent = Part145
- Motor6D147.MaxVelocity = 0.10000000149012
- Motor6D147.C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D147.C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D147.Part0 = Part145
- Motor6D147.Part1 = Part161
- Motor6D147.part1 = Part161
- Motor6D148.Name = "Right Hip"
- Motor6D148.Parent = Part145
- Motor6D148.MaxVelocity = 0.10000000149012
- Motor6D148.C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D148.C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D148.Part0 = Part145
- Motor6D148.Part1 = Part162
- Motor6D148.part1 = Part162
- Part149.Name = "Head"
- Part149.Parent = Model142
- Part149.CFrame = CFrame.new(-49.2000122, 4.54998016, -2.05001712, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part149.Orientation = Vector3.new(0, 180, 0)
- Part149.Position = Vector3.new(-49.2000122, 4.54998016, -2.05001712)
- Part149.Rotation = Vector3.new(-180, 0, -180)
- Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part149.Size = Vector3.new(2, 1, 1)
- Part149.Anchored = true
- Part149.BrickColor = BrickColor.new("Really black")
- Part149.brickColor = BrickColor.new("Really black")
- SpecialMesh150.Parent = Part149
- SpecialMesh150.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh151.Parent = Part149
- SpecialMesh151.MeshId = "http://www.roblox.com/asset/?id=2924029023"
- SpecialMesh151.TextureId = "http://roblox.com/asset/?id=2923612891"
- SpecialMesh151.MeshType = Enum.MeshType.FileMesh
- StringValue152.Name = "AvatarPartScaleType"
- StringValue152.Parent = SpecialMesh151
- StringValue152.Value = "ProportionsNormal"
- Vector3Value153.Name = "NeckRigAttachment"
- Vector3Value153.Parent = SpecialMesh151
- Vector3Value153.Value = Vector3.new(-7.422015e-09, -1.06774926, 0.0301738232)
- Vector3Value154.Name = "FaceFrontAttachment"
- Vector3Value154.Parent = SpecialMesh151
- Vector3Value154.Value = Vector3.new(-0, -0.745999992, -0.5)
- Vector3Value155.Name = "HatAttachment"
- Vector3Value155.Parent = SpecialMesh151
- Vector3Value155.Value = Vector3.new(-1.47705066e-07, -0.217622757, 0.0301738214)
- Vector3Value156.Name = "HairAttachment"
- Vector3Value156.Parent = SpecialMesh151
- Vector3Value156.Value = Vector3.new(-1.47705066e-07, -0.217622757, 0.0301738214)
- Vector3Value157.Name = "FaceCenterAttachment"
- Vector3Value157.Parent = SpecialMesh151
- Vector3Value157.Value = Vector3.new(-1.47705066e-07, -0.595539331, 0.0305176526)
- Decal158.Name = "face"
- Decal158.Parent = Part149
- Decal158.Texture = "rbxasset://textures/face.png"
- Part159.Name = "Left Arm"
- Part159.Parent = Model142
- Part159.CFrame = CFrame.new(-47.7000122, 2.92998004, -1.54001725, -1, 0, 0, 0, 0.819150984, -0.573578, 0, -0.573578, -0.819150984)
- Part159.Orientation = Vector3.new(35, 180, 0)
- Part159.Position = Vector3.new(-47.7000122, 2.92998004, -1.54001725)
- Part159.Rotation = Vector3.new(145, 0, -180)
- Part159.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part159.Size = Vector3.new(1, 2, 1)
- Part159.Anchored = true
- Part159.BrickColor = BrickColor.new("Really black")
- Part159.brickColor = BrickColor.new("Really black")
- Part160.Name = "Right Arm"
- Part160.Parent = Model142
- Part160.CFrame = CFrame.new(-50.7000122, 3.04997993, -0.920016885, -1, 0, 0, 0, 0.173647955, -0.984807789, 0, -0.984807789, -0.173647955)
- Part160.Orientation = Vector3.new(80, 180, 0)
- Part160.Position = Vector3.new(-50.7000122, 3.04997993, -0.920016885)
- Part160.Rotation = Vector3.new(100, 0, -180)
- Part160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part160.Size = Vector3.new(1, 2, 1)
- Part160.Anchored = true
- Part160.BrickColor = BrickColor.new("Really black")
- Part160.brickColor = BrickColor.new("Really black")
- Part161.Name = "Left Leg"
- Part161.Parent = Model142
- Part161.CFrame = CFrame.new(-48.7000122, 1.04998004, -2.05001712, -1, 0, 0, 0, 0.999999881, 0, 0, 0, -1)
- Part161.Orientation = Vector3.new(0, 180, 0)
- Part161.Position = Vector3.new(-48.7000122, 1.04998004, -2.05001712)
- Part161.Rotation = Vector3.new(-180, 0, -180)
- Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part161.Size = Vector3.new(1, 2, 1)
- Part161.Anchored = true
- Part161.BrickColor = BrickColor.new("Really black")
- Part161.brickColor = BrickColor.new("Really black")
- Part162.Name = "Right Leg"
- Part162.Parent = Model142
- Part162.CFrame = CFrame.new(-49.7000122, 1.04998004, -2.05001712, -1, 0, 0, 0, 0.999999881, 0, 0, 0, -1)
- Part162.Orientation = Vector3.new(0, 180, 0)
- Part162.Position = Vector3.new(-49.7000122, 1.04998004, -2.05001712)
- Part162.Rotation = Vector3.new(-180, 0, -180)
- Part162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part162.Size = Vector3.new(1, 2, 1)
- Part162.Anchored = true
- Part162.BrickColor = BrickColor.new("Really black")
- Part162.brickColor = BrickColor.new("Really black")
- Humanoid163.Parent = Model142
- Humanoid163.LeftLeg = Part161
- Humanoid163.MaxHealth = 0
- Humanoid163.RightLeg = Part162
- Humanoid163.Torso = Part143
- Humanoid163.maxHealth = 0
- BodyColors164.Parent = Model142
- BodyColors164.HeadColor = BrickColor.new("Really black")
- BodyColors164.HeadColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BodyColors164.LeftArmColor = BrickColor.new("Really black")
- BodyColors164.LeftArmColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BodyColors164.LeftLegColor = BrickColor.new("Really black")
- BodyColors164.LeftLegColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BodyColors164.RightArmColor = BrickColor.new("Really black")
- BodyColors164.RightArmColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BodyColors164.RightLegColor = BrickColor.new("Really black")
- BodyColors164.RightLegColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BodyColors164.TorsoColor = BrickColor.new("Really black")
- BodyColors164.TorsoColor3 = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Shirt165.Name = "Shirt"
- Shirt165.Parent = Model142
- Shirt165.ShirtTemplate = "http://www.roblox.com/asset/?id=2342974990"
- Pants166.Name = "Pants"
- Pants166.Parent = Model142
- Pants166.PantsTemplate = "http://www.roblox.com/asset/?id=867813066"
- Part167.Parent = mas
- Part167.CFrame = CFrame.new(-61.3600349, 1.90500379, 0.775000334, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part167.Position = Vector3.new(-61.3600349, 1.90500379, 0.775000334)
- Part167.Color = Color3.new(1, 0, 0)
- Part167.Size = Vector3.new(64.3399963, 0.0500000007, 4.51000023)
- Part167.Anchored = true
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.BrickColor = BrickColor.new("Really red")
- Part167.Material = Enum.Material.Brick
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.brickColor = BrickColor.new("Really red")
- Model168.Name = "Noob"
- Model168.Parent = mas
- Part169.Name = "Head"
- Part169.Parent = Model168
- Part169.CFrame = CFrame.new(-73.7347717, 4.55001307, -2.40470123, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part169.Orientation = Vector3.new(0, -180, 0)
- Part169.Position = Vector3.new(-73.7347717, 4.55001307, -2.40470123)
- Part169.Rotation = Vector3.new(180, 0, -180)
- Part169.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part169.Size = Vector3.new(2, 1, 1)
- Part169.Anchored = true
- Part169.BrickColor = BrickColor.new("Bright yellow")
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.brickColor = BrickColor.new("Bright yellow")
- Part169.FormFactor = Enum.FormFactor.Symmetric
- Part169.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh170.Parent = Part169
- SpecialMesh170.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal171.Parent = Part169
- Decal171.Texture = "http://www.roblox.com/asset/?id=377467111"
- Part172.Name = "Torso"
- Part172.Parent = Model168
- Part172.CFrame = CFrame.new(-73.7347107, 3.049999, -2.40470123, -0.999999404, -6.20859719e-05, -1.76963422e-09, -6.20861319e-05, 1, 8.08213372e-08, 2.33254349e-09, 8.05594027e-08, -0.999999344)
- Part172.Orientation = Vector3.new(0, -180, 0)
- Part172.Position = Vector3.new(-73.7347107, 3.049999, -2.40470123)
- Part172.Rotation = Vector3.new(-180, 0, 180)
- Part172.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part172.Size = Vector3.new(2, 2, 1)
- Part172.Anchored = true
- Part172.BrickColor = BrickColor.new("Bright blue")
- Part172.LeftParamA = 0
- Part172.LeftParamB = 0
- Part172.LeftSurface = Enum.SurfaceType.Weld
- Part172.RightParamA = 0
- Part172.RightParamB = 0
- Part172.RightSurface = Enum.SurfaceType.Weld
- Part172.brickColor = BrickColor.new("Bright blue")
- Part172.FormFactor = Enum.FormFactor.Symmetric
- Part172.formFactor = Enum.FormFactor.Symmetric
- Part173.Name = "Left Arm"
- Part173.Parent = Model168
- Part173.CFrame = CFrame.new(-72.2347107, 3.05023193, -1.33485484, 1, -4.38338975e-05, -4.38473508e-05, 6.19999992e-05, 0.706998348, 0.707215369, 0, -0.707215369, 0.706998348)
- Part173.Orientation = Vector3.new(-45.0099983, 0, 0.00999999978)
- Part173.Position = Vector3.new(-72.2347107, 3.05023193, -1.33485484)
- Part173.Rotation = Vector3.new(-45.0099983, 0, 0)
- Part173.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part173.Size = Vector3.new(1, 2, 1)
- Part173.Anchored = true
- Part173.BrickColor = BrickColor.new("Bright yellow")
- Part173.brickColor = BrickColor.new("Bright yellow")
- Part173.FormFactor = Enum.FormFactor.Symmetric
- Part173.formFactor = Enum.FormFactor.Symmetric
- Part174.Name = "Right Arm"
- Part174.Parent = Model168
- Part174.CFrame = CFrame.new(-75.2347107, 3.05004692, -1.32485449, -1, -2.11963143e-05, 5.82641987e-05, -6.19999992e-05, 0.34187603, -0.939745128, 0, -0.939745128, -0.34187603)
- Part174.Orientation = Vector3.new(70.0100021, 179.990005, -0.00999999978)
- Part174.Position = Vector3.new(-75.2347107, 3.05004692, -1.32485449)
- Part174.Rotation = Vector3.new(109.989998, 0, 180)
- Part174.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part174.Size = Vector3.new(1, 2, 1)
- Part174.Anchored = true
- Part174.BrickColor = BrickColor.new("Bright yellow")
- Part174.brickColor = BrickColor.new("Bright yellow")
- Part174.FormFactor = Enum.FormFactor.Symmetric
- Part174.formFactor = Enum.FormFactor.Symmetric
- Part175.Name = "Left Leg"
- Part175.Parent = Model168
- Part175.CFrame = CFrame.new(-73.2345886, 1.05017698, -2.40454865, -0.999998987, -6.20859573e-05, 8.1778829e-08, -6.20863138e-05, 1, -0.00015284757, -7.09673813e-08, -0.000152847773, -0.999998868)
- Part175.Orientation = Vector3.new(0.00999999978, 180, 0)
- Part175.Position = Vector3.new(-73.2345886, 1.05017698, -2.40454865)
- Part175.Rotation = Vector3.new(179.990005, 0, 180)
- Part175.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part175.Size = Vector3.new(1, 2, 1)
- Part175.Anchored = true
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.BrickColor = BrickColor.new("Br. yellowish green")
- Part175.brickColor = BrickColor.new("Br. yellowish green")
- Part175.FormFactor = Enum.FormFactor.Symmetric
- Part175.formFactor = Enum.FormFactor.Symmetric
- Part176.Name = "Right Leg"
- Part176.Parent = Model168
- Part176.CFrame = CFrame.new(-74.2345886, 1.05011499, -2.40454865, -0.999998987, -6.20859573e-05, 8.1778829e-08, -6.20863138e-05, 1, -0.00015284757, -7.09673813e-08, -0.000152847773, -0.999998868)
- Part176.Orientation = Vector3.new(0.00999999978, 180, 0)
- Part176.Position = Vector3.new(-74.2345886, 1.05011499, -2.40454865)
- Part176.Rotation = Vector3.new(179.990005, 0, 180)
- Part176.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part176.Size = Vector3.new(1, 2, 1)
- Part176.Anchored = true
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.BrickColor = BrickColor.new("Br. yellowish green")
- Part176.brickColor = BrickColor.new("Br. yellowish green")
- Part176.FormFactor = Enum.FormFactor.Symmetric
- Part176.formFactor = Enum.FormFactor.Symmetric
- Humanoid177.Parent = Model168
- Humanoid177.Health = 0
- Humanoid177.LeftLeg = Part175
- Humanoid177.MaxHealth = 0
- Humanoid177.RightLeg = Part176
- Humanoid177.Torso = Part172
- Humanoid177.maxHealth = 0
- ObjectValue178.Name = "creator"
- ObjectValue178.Parent = Humanoid177
- Model179.Name = "Picnic Table"
- Model179.Parent = mas
- Model180.Parent = Model179
- Part181.Name = "Smooth Block Model"
- Part181.Parent = Model180
- Part181.CFrame = CFrame.new(-71.5207901, 0.650023997, 22.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part181.Position = Vector3.new(-71.5207901, 0.650023997, 22.2927017)
- Part181.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part181.Size = Vector3.new(1, 1.20000005, 1)
- Part181.Anchored = true
- Part181.BrickColor = BrickColor.new("Reddish brown")
- Part181.Material = Enum.Material.Wood
- Part181.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh182.Parent = Part181
- SpecialMesh182.MeshType = Enum.MeshType.Wedge
- Part183.Name = "Smooth Block Model"
- Part183.Parent = Model180
- Part183.CFrame = CFrame.new(-71.5207901, 0.650023997, 23.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part183.Orientation = Vector3.new(0, -180, 180)
- Part183.Position = Vector3.new(-71.5207901, 0.650023997, 23.2927017)
- Part183.Rotation = Vector3.new(180, 0, 0)
- Part183.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part183.Size = Vector3.new(1, 1.20000005, 1)
- Part183.Anchored = true
- Part183.BrickColor = BrickColor.new("Reddish brown")
- Part183.Material = Enum.Material.Wood
- Part183.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh184.Parent = Part183
- SpecialMesh184.MeshType = Enum.MeshType.Wedge
- Part185.Name = "Smooth Block Model"
- Part185.Parent = Model180
- Part185.CFrame = CFrame.new(-71.5207901, 1.85002196, 23.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part185.Position = Vector3.new(-71.5207901, 1.85002196, 23.2927017)
- Part185.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part185.Size = Vector3.new(1, 1.20000005, 1)
- Part185.Anchored = true
- Part185.BrickColor = BrickColor.new("Reddish brown")
- Part185.Material = Enum.Material.Wood
- Part185.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh186.Parent = Part185
- SpecialMesh186.MeshType = Enum.MeshType.Wedge
- Part187.Name = "Smooth Block Model"
- Part187.Parent = Model180
- Part187.CFrame = CFrame.new(-71.5207901, 1.85002196, 24.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part187.Orientation = Vector3.new(0, -180, 180)
- Part187.Position = Vector3.new(-71.5207901, 1.85002196, 24.2927017)
- Part187.Rotation = Vector3.new(180, 0, 0)
- Part187.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part187.Size = Vector3.new(1, 1.20000005, 1)
- Part187.Anchored = true
- Part187.BrickColor = BrickColor.new("Reddish brown")
- Part187.Material = Enum.Material.Wood
- Part187.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh188.Parent = Part187
- SpecialMesh188.MeshType = Enum.MeshType.Wedge
- Part189.Name = "Smooth Block Model"
- Part189.Parent = Model180
- Part189.CFrame = CFrame.new(-71.5207901, 3.05002189, 24.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part189.Position = Vector3.new(-71.5207901, 3.05002189, 24.2927017)
- Part189.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part189.Size = Vector3.new(1, 1.20000005, 1)
- Part189.Anchored = true
- Part189.BrickColor = BrickColor.new("Reddish brown")
- Part189.Material = Enum.Material.Wood
- Part189.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh190.Parent = Part189
- SpecialMesh190.MeshType = Enum.MeshType.Wedge
- Part191.Name = "Smooth Block Model"
- Part191.Parent = Model180
- Part191.CFrame = CFrame.new(-71.5207901, 3.05002189, 25.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part191.Orientation = Vector3.new(0, -180, 180)
- Part191.Position = Vector3.new(-71.5207901, 3.05002189, 25.2927017)
- Part191.Rotation = Vector3.new(180, 0, 0)
- Part191.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part191.Size = Vector3.new(1, 1.20000005, 1)
- Part191.Anchored = true
- Part191.BrickColor = BrickColor.new("Reddish brown")
- Part191.Material = Enum.Material.Wood
- Part191.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh192.Parent = Part191
- SpecialMesh192.MeshType = Enum.MeshType.Wedge
- Part193.Name = "Smooth Block Model"
- Part193.Parent = Model179
- Part193.CFrame = CFrame.new(-72.2207947, 1.75002396, 27.7927017, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part193.Orientation = Vector3.new(-90, 90, 0)
- Part193.Position = Vector3.new(-72.2207947, 1.75002396, 27.7927017)
- Part193.Rotation = Vector3.new(-90, 0, 90)
- Part193.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part193.Size = Vector3.new(16, 0.400000006, 1)
- Part193.Anchored = true
- Part193.BottomSurface = Enum.SurfaceType.Smooth
- Part193.BrickColor = BrickColor.new("Brown")
- Part193.Material = Enum.Material.Wood
- Part193.TopSurface = Enum.SurfaceType.Smooth
- Part193.brickColor = BrickColor.new("Brown")
- Part193.FormFactor = Enum.FormFactor.Plate
- Part193.formFactor = Enum.FormFactor.Plate
- Part194.Name = "Smooth Block Model"
- Part194.Parent = Model179
- Part194.CFrame = CFrame.new(-77.5207901, 2.45002389, 22.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part194.Orientation = Vector3.new(0, -180, 0)
- Part194.Position = Vector3.new(-77.5207901, 2.45002389, 22.2927017)
- Part194.Rotation = Vector3.new(180, 0, -180)
- Part194.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part194.Size = Vector3.new(15, 0.400000006, 1)
- Part194.Anchored = true
- Part194.BrickColor = BrickColor.new("Brown")
- Part194.Material = Enum.Material.Wood
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.brickColor = BrickColor.new("Brown")
- Part194.FormFactor = Enum.FormFactor.Plate
- Part194.formFactor = Enum.FormFactor.Plate
- SpecialMesh195.Parent = Part194
- SpecialMesh195.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh195.MeshType = Enum.MeshType.Brick
- Part196.Name = "Smooth Block Model"
- Part196.Parent = Model179
- Part196.CFrame = CFrame.new(-77.5207901, 2.45002389, 21.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part196.Orientation = Vector3.new(0, -180, 0)
- Part196.Position = Vector3.new(-77.5207901, 2.45002389, 21.2927017)
- Part196.Rotation = Vector3.new(180, 0, -180)
- Part196.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part196.Size = Vector3.new(15, 0.400000006, 1)
- Part196.Anchored = true
- Part196.BrickColor = BrickColor.new("Brown")
- Part196.Material = Enum.Material.Wood
- Part196.TopSurface = Enum.SurfaceType.Smooth
- Part196.brickColor = BrickColor.new("Brown")
- Part196.FormFactor = Enum.FormFactor.Plate
- Part196.formFactor = Enum.FormFactor.Plate
- SpecialMesh197.Parent = Part196
- SpecialMesh197.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh197.MeshType = Enum.MeshType.Brick
- Part198.Name = "Smooth Block Model"
- Part198.Parent = Model179
- Part198.CFrame = CFrame.new(-77.5207901, 2.45002389, 20.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part198.Orientation = Vector3.new(0, -180, 0)
- Part198.Position = Vector3.new(-77.5207901, 2.45002389, 20.2927017)
- Part198.Rotation = Vector3.new(180, 0, -180)
- Part198.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part198.Size = Vector3.new(15, 0.400000006, 1)
- Part198.Anchored = true
- Part198.BrickColor = BrickColor.new("Brown")
- Part198.Material = Enum.Material.Wood
- Part198.TopSurface = Enum.SurfaceType.Smooth
- Part198.brickColor = BrickColor.new("Brown")
- Part198.FormFactor = Enum.FormFactor.Plate
- Part198.formFactor = Enum.FormFactor.Plate
- SpecialMesh199.Parent = Part198
- SpecialMesh199.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh199.MeshType = Enum.MeshType.Brick
- Part200.Name = "Smooth Block Model"
- Part200.Parent = Model179
- Part200.CFrame = CFrame.new(-78.0207901, 3.85002303, 30.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part200.Orientation = Vector3.new(0, -180, 0)
- Part200.Position = Vector3.new(-78.0207901, 3.85002303, 30.7927017)
- Part200.Rotation = Vector3.new(180, 0, -180)
- Part200.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part200.Size = Vector3.new(16, 0.400000006, 2)
- Part200.Anchored = true
- Part200.BrickColor = BrickColor.new("Brown")
- Part200.Material = Enum.Material.Wood
- Part200.TopSurface = Enum.SurfaceType.Smooth
- Part200.brickColor = BrickColor.new("Brown")
- Part200.FormFactor = Enum.FormFactor.Plate
- Part200.formFactor = Enum.FormFactor.Plate
- SpecialMesh201.Parent = Part200
- SpecialMesh201.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh201.MeshType = Enum.MeshType.Brick
- Part202.Name = "Smooth Block Model"
- Part202.Parent = Model179
- Part202.CFrame = CFrame.new(-78.0207901, 3.85002303, 28.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part202.Orientation = Vector3.new(0, -180, 0)
- Part202.Position = Vector3.new(-78.0207901, 3.85002303, 28.7927017)
- Part202.Rotation = Vector3.new(180, 0, -180)
- Part202.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part202.Size = Vector3.new(16, 0.400000006, 2)
- Part202.Anchored = true
- Part202.BrickColor = BrickColor.new("Brown")
- Part202.Material = Enum.Material.Wood
- Part202.TopSurface = Enum.SurfaceType.Smooth
- Part202.brickColor = BrickColor.new("Brown")
- Part202.FormFactor = Enum.FormFactor.Plate
- Part202.formFactor = Enum.FormFactor.Plate
- SpecialMesh203.Parent = Part202
- SpecialMesh203.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh203.MeshType = Enum.MeshType.Brick
- Part204.Name = "Smooth Block Model"
- Part204.Parent = Model179
- Part204.CFrame = CFrame.new(-78.0207901, 3.85002303, 26.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part204.Orientation = Vector3.new(0, -180, 0)
- Part204.Position = Vector3.new(-78.0207901, 3.85002303, 26.7927017)
- Part204.Rotation = Vector3.new(180, 0, -180)
- Part204.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part204.Size = Vector3.new(16, 0.400000006, 2)
- Part204.Anchored = true
- Part204.BrickColor = BrickColor.new("Brown")
- Part204.Material = Enum.Material.Wood
- Part204.TopSurface = Enum.SurfaceType.Smooth
- Part204.brickColor = BrickColor.new("Brown")
- Part204.FormFactor = Enum.FormFactor.Plate
- Part204.formFactor = Enum.FormFactor.Plate
- SpecialMesh205.Parent = Part204
- SpecialMesh205.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh205.MeshType = Enum.MeshType.Brick
- Part206.Name = "Smooth Block Model"
- Part206.Parent = Model179
- Part206.CFrame = CFrame.new(-78.0207901, 3.85002303, 24.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part206.Orientation = Vector3.new(0, -180, 0)
- Part206.Position = Vector3.new(-78.0207901, 3.85002303, 24.7927017)
- Part206.Rotation = Vector3.new(180, 0, -180)
- Part206.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part206.Size = Vector3.new(16, 0.400000006, 2)
- Part206.Anchored = true
- Part206.BrickColor = BrickColor.new("Brown")
- Part206.Material = Enum.Material.Wood
- Part206.TopSurface = Enum.SurfaceType.Smooth
- Part206.brickColor = BrickColor.new("Brown")
- Part206.FormFactor = Enum.FormFactor.Plate
- Part206.formFactor = Enum.FormFactor.Plate
- SpecialMesh207.Parent = Part206
- SpecialMesh207.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh207.MeshType = Enum.MeshType.Brick
- Part208.Name = "Smooth Block Model"
- Part208.Parent = Model179
- Part208.CFrame = CFrame.new(-78.1207657, 2.44999599, 33.2927017, -1, -7.29921055e-07, -2.0245061e-06, 7.29921055e-07, 1, -3.18675802e-06, -2.0245061e-06, 3.18675802e-06, -1)
- Part208.Orientation = Vector3.new(0, -180, 0)
- Part208.Position = Vector3.new(-78.1207657, 2.44999599, 33.2927017)
- Part208.Rotation = Vector3.new(180, 0, 180)
- Part208.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part208.Size = Vector3.new(15, 0.400000006, 1)
- Part208.Anchored = true
- Part208.BrickColor = BrickColor.new("Brown")
- Part208.Material = Enum.Material.Wood
- Part208.TopSurface = Enum.SurfaceType.Smooth
- Part208.brickColor = BrickColor.new("Brown")
- Part208.FormFactor = Enum.FormFactor.Plate
- Part208.formFactor = Enum.FormFactor.Plate
- SpecialMesh209.Parent = Part208
- SpecialMesh209.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh209.MeshType = Enum.MeshType.Brick
- Model210.Parent = Model179
- Part211.Name = "Smooth Block Model"
- Part211.Parent = Model210
- Part211.CFrame = CFrame.new(-71.5207901, 0.650023997, 33.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part211.Orientation = Vector3.new(0, -180, 0)
- Part211.Position = Vector3.new(-71.5207901, 0.650023997, 33.2927017)
- Part211.Rotation = Vector3.new(180, 0, -180)
- Part211.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part211.Size = Vector3.new(1, 1.20000005, 1)
- Part211.Anchored = true
- Part211.BrickColor = BrickColor.new("Reddish brown")
- Part211.Material = Enum.Material.Wood
- Part211.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh212.Parent = Part211
- SpecialMesh212.MeshType = Enum.MeshType.Wedge
- Part213.Name = "Smooth Block Model"
- Part213.Parent = Model210
- Part213.CFrame = CFrame.new(-71.5207901, 0.650023997, 32.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part213.Orientation = Vector3.new(0, 0, -180)
- Part213.Position = Vector3.new(-71.5207901, 0.650023997, 32.2927017)
- Part213.Rotation = Vector3.new(0, 0, 180)
- Part213.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part213.Size = Vector3.new(1, 1.20000005, 1)
- Part213.Anchored = true
- Part213.BrickColor = BrickColor.new("Reddish brown")
- Part213.Material = Enum.Material.Wood
- Part213.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh214.Parent = Part213
- SpecialMesh214.MeshType = Enum.MeshType.Wedge
- Part215.Name = "Smooth Block Model"
- Part215.Parent = Model210
- Part215.CFrame = CFrame.new(-71.5207901, 1.85002196, 32.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part215.Orientation = Vector3.new(0, -180, 0)
- Part215.Position = Vector3.new(-71.5207901, 1.85002196, 32.2927017)
- Part215.Rotation = Vector3.new(180, 0, -180)
- Part215.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part215.Size = Vector3.new(1, 1.20000005, 1)
- Part215.Anchored = true
- Part215.BrickColor = BrickColor.new("Reddish brown")
- Part215.Material = Enum.Material.Wood
- Part215.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh216.Parent = Part215
- SpecialMesh216.MeshType = Enum.MeshType.Wedge
- Part217.Name = "Smooth Block Model"
- Part217.Parent = Model210
- Part217.CFrame = CFrame.new(-71.5207901, 1.85002196, 31.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part217.Orientation = Vector3.new(0, 0, -180)
- Part217.Position = Vector3.new(-71.5207901, 1.85002196, 31.2927017)
- Part217.Rotation = Vector3.new(0, 0, 180)
- Part217.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part217.Size = Vector3.new(1, 1.20000005, 1)
- Part217.Anchored = true
- Part217.BrickColor = BrickColor.new("Reddish brown")
- Part217.Material = Enum.Material.Wood
- Part217.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh218.Parent = Part217
- SpecialMesh218.MeshType = Enum.MeshType.Wedge
- Part219.Name = "Smooth Block Model"
- Part219.Parent = Model210
- Part219.CFrame = CFrame.new(-71.5207901, 3.05002189, 31.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part219.Orientation = Vector3.new(0, -180, 0)
- Part219.Position = Vector3.new(-71.5207901, 3.05002189, 31.2927017)
- Part219.Rotation = Vector3.new(180, 0, -180)
- Part219.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part219.Size = Vector3.new(1, 1.20000005, 1)
- Part219.Anchored = true
- Part219.BrickColor = BrickColor.new("Reddish brown")
- Part219.Material = Enum.Material.Wood
- Part219.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh220.Parent = Part219
- SpecialMesh220.MeshType = Enum.MeshType.Wedge
- Part221.Name = "Smooth Block Model"
- Part221.Parent = Model210
- Part221.CFrame = CFrame.new(-71.5207901, 3.05002189, 30.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part221.Orientation = Vector3.new(0, 0, -180)
- Part221.Position = Vector3.new(-71.5207901, 3.05002189, 30.2927017)
- Part221.Rotation = Vector3.new(0, 0, 180)
- Part221.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part221.Size = Vector3.new(1, 1.20000005, 1)
- Part221.Anchored = true
- Part221.BrickColor = BrickColor.new("Reddish brown")
- Part221.Material = Enum.Material.Wood
- Part221.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh222.Parent = Part221
- SpecialMesh222.MeshType = Enum.MeshType.Wedge
- Part223.Name = "Smooth Block Model"
- Part223.Parent = Model179
- Part223.CFrame = CFrame.new(-78.1207657, 2.4499979, 34.2927017, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
- Part223.Orientation = Vector3.new(0, -180, 0)
- Part223.Position = Vector3.new(-78.1207657, 2.4499979, 34.2927017)
- Part223.Rotation = Vector3.new(180, 0, 180)
- Part223.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part223.Size = Vector3.new(15, 0.400000006, 1)
- Part223.Anchored = true
- Part223.BrickColor = BrickColor.new("Brown")
- Part223.Material = Enum.Material.Wood
- Part223.TopSurface = Enum.SurfaceType.Smooth
- Part223.brickColor = BrickColor.new("Brown")
- Part223.FormFactor = Enum.FormFactor.Plate
- Part223.formFactor = Enum.FormFactor.Plate
- SpecialMesh224.Parent = Part223
- SpecialMesh224.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh224.MeshType = Enum.MeshType.Brick
- Model225.Parent = Model179
- Part226.Name = "Smooth Block Model"
- Part226.Parent = Model225
- Part226.CFrame = CFrame.new(-84.5207901, 0.650023997, 22.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part226.Position = Vector3.new(-84.5207901, 0.650023997, 22.2927017)
- Part226.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part226.Size = Vector3.new(1, 1.20000005, 1)
- Part226.Anchored = true
- Part226.BrickColor = BrickColor.new("Reddish brown")
- Part226.Material = Enum.Material.Wood
- Part226.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh227.Parent = Part226
- SpecialMesh227.MeshType = Enum.MeshType.Wedge
- Part228.Name = "Smooth Block Model"
- Part228.Parent = Model225
- Part228.CFrame = CFrame.new(-84.5207901, 0.650023997, 23.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part228.Orientation = Vector3.new(0, -180, 180)
- Part228.Position = Vector3.new(-84.5207901, 0.650023997, 23.2927017)
- Part228.Rotation = Vector3.new(180, 0, 0)
- Part228.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part228.Size = Vector3.new(1, 1.20000005, 1)
- Part228.Anchored = true
- Part228.BrickColor = BrickColor.new("Reddish brown")
- Part228.Material = Enum.Material.Wood
- Part228.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh229.Parent = Part228
- SpecialMesh229.MeshType = Enum.MeshType.Wedge
- Part230.Name = "Smooth Block Model"
- Part230.Parent = Model225
- Part230.CFrame = CFrame.new(-84.5207901, 1.85002196, 23.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part230.Position = Vector3.new(-84.5207901, 1.85002196, 23.2927017)
- Part230.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part230.Size = Vector3.new(1, 1.20000005, 1)
- Part230.Anchored = true
- Part230.BrickColor = BrickColor.new("Reddish brown")
- Part230.Material = Enum.Material.Wood
- Part230.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh231.Parent = Part230
- SpecialMesh231.MeshType = Enum.MeshType.Wedge
- Part232.Name = "Smooth Block Model"
- Part232.Parent = Model225
- Part232.CFrame = CFrame.new(-84.5207901, 1.85002196, 24.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part232.Orientation = Vector3.new(0, -180, 180)
- Part232.Position = Vector3.new(-84.5207901, 1.85002196, 24.2927017)
- Part232.Rotation = Vector3.new(180, 0, 0)
- Part232.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part232.Size = Vector3.new(1, 1.20000005, 1)
- Part232.Anchored = true
- Part232.BrickColor = BrickColor.new("Reddish brown")
- Part232.Material = Enum.Material.Wood
- Part232.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh233.Parent = Part232
- SpecialMesh233.MeshType = Enum.MeshType.Wedge
- Part234.Name = "Smooth Block Model"
- Part234.Parent = Model225
- Part234.CFrame = CFrame.new(-84.5207901, 3.05002189, 24.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part234.Position = Vector3.new(-84.5207901, 3.05002189, 24.2927017)
- Part234.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part234.Size = Vector3.new(1, 1.20000005, 1)
- Part234.Anchored = true
- Part234.BrickColor = BrickColor.new("Reddish brown")
- Part234.Material = Enum.Material.Wood
- Part234.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh235.Parent = Part234
- SpecialMesh235.MeshType = Enum.MeshType.Wedge
- Part236.Name = "Smooth Block Model"
- Part236.Parent = Model225
- Part236.CFrame = CFrame.new(-84.5207901, 3.05002189, 25.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part236.Orientation = Vector3.new(0, -180, 180)
- Part236.Position = Vector3.new(-84.5207901, 3.05002189, 25.2927017)
- Part236.Rotation = Vector3.new(180, 0, 0)
- Part236.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part236.Size = Vector3.new(1, 1.20000005, 1)
- Part236.Anchored = true
- Part236.BrickColor = BrickColor.new("Reddish brown")
- Part236.Material = Enum.Material.Wood
- Part236.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh237.Parent = Part236
- SpecialMesh237.MeshType = Enum.MeshType.Wedge
- Part238.Name = "Smooth Block Model"
- Part238.Parent = Model179
- Part238.CFrame = CFrame.new(-83.8207779, 1.75004995, 27.7927017, 2.0245061e-06, -1, 7.29921169e-07, 3.18675711e-06, 7.29921169e-07, -1, 1, -2.0245061e-06, -3.18675711e-06)
- Part238.Orientation = Vector3.new(90, -90, 0)
- Part238.Position = Vector3.new(-83.8207779, 1.75004995, 27.7927017)
- Part238.Rotation = Vector3.new(90, 0, 90)
- Part238.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part238.Size = Vector3.new(16, 0.400000006, 1)
- Part238.Anchored = true
- Part238.BottomSurface = Enum.SurfaceType.Smooth
- Part238.BrickColor = BrickColor.new("Brown")
- Part238.Material = Enum.Material.Wood
- Part238.TopSurface = Enum.SurfaceType.Smooth
- Part238.brickColor = BrickColor.new("Brown")
- Part238.FormFactor = Enum.FormFactor.Plate
- Part238.formFactor = Enum.FormFactor.Plate
- Part239.Name = "Smooth Block Model"
- Part239.Parent = Model179
- Part239.CFrame = CFrame.new(-78.1207657, 2.44999504, 35.2927017, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
- Part239.Orientation = Vector3.new(0, -180, 0)
- Part239.Position = Vector3.new(-78.1207657, 2.44999504, 35.2927017)
- Part239.Rotation = Vector3.new(180, 0, 180)
- Part239.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part239.Size = Vector3.new(15, 0.400000006, 1)
- Part239.Anchored = true
- Part239.BrickColor = BrickColor.new("Brown")
- Part239.Material = Enum.Material.Wood
- Part239.TopSurface = Enum.SurfaceType.Smooth
- Part239.brickColor = BrickColor.new("Brown")
- Part239.FormFactor = Enum.FormFactor.Plate
- Part239.formFactor = Enum.FormFactor.Plate
- SpecialMesh240.Parent = Part239
- SpecialMesh240.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh240.MeshType = Enum.MeshType.Brick
- Model241.Parent = Model179
- Part242.Name = "Smooth Block Model"
- Part242.Parent = Model241
- Part242.CFrame = CFrame.new(-84.5207901, 0.650023997, 33.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part242.Orientation = Vector3.new(0, -180, 0)
- Part242.Position = Vector3.new(-84.5207901, 0.650023997, 33.2927017)
- Part242.Rotation = Vector3.new(180, 0, -180)
- Part242.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part242.Size = Vector3.new(1, 1.20000005, 1)
- Part242.Anchored = true
- Part242.BrickColor = BrickColor.new("Reddish brown")
- Part242.Material = Enum.Material.Wood
- Part242.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh243.Parent = Part242
- SpecialMesh243.MeshType = Enum.MeshType.Wedge
- Part244.Name = "Smooth Block Model"
- Part244.Parent = Model241
- Part244.CFrame = CFrame.new(-84.5207901, 0.650023997, 32.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part244.Orientation = Vector3.new(0, 0, -180)
- Part244.Position = Vector3.new(-84.5207901, 0.650023997, 32.2927017)
- Part244.Rotation = Vector3.new(0, 0, 180)
- Part244.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part244.Size = Vector3.new(1, 1.20000005, 1)
- Part244.Anchored = true
- Part244.BrickColor = BrickColor.new("Reddish brown")
- Part244.Material = Enum.Material.Wood
- Part244.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh245.Parent = Part244
- SpecialMesh245.MeshType = Enum.MeshType.Wedge
- Part246.Name = "Smooth Block Model"
- Part246.Parent = Model241
- Part246.CFrame = CFrame.new(-84.5207901, 1.85002196, 32.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part246.Orientation = Vector3.new(0, -180, 0)
- Part246.Position = Vector3.new(-84.5207901, 1.85002196, 32.2927017)
- Part246.Rotation = Vector3.new(180, 0, -180)
- Part246.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part246.Size = Vector3.new(1, 1.20000005, 1)
- Part246.Anchored = true
- Part246.BrickColor = BrickColor.new("Reddish brown")
- Part246.Material = Enum.Material.Wood
- Part246.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh247.Parent = Part246
- SpecialMesh247.MeshType = Enum.MeshType.Wedge
- Part248.Name = "Smooth Block Model"
- Part248.Parent = Model241
- Part248.CFrame = CFrame.new(-84.5207901, 1.85002196, 31.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part248.Orientation = Vector3.new(0, 0, -180)
- Part248.Position = Vector3.new(-84.5207901, 1.85002196, 31.2927017)
- Part248.Rotation = Vector3.new(0, 0, 180)
- Part248.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part248.Size = Vector3.new(1, 1.20000005, 1)
- Part248.Anchored = true
- Part248.BrickColor = BrickColor.new("Reddish brown")
- Part248.Material = Enum.Material.Wood
- Part248.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh249.Parent = Part248
- SpecialMesh249.MeshType = Enum.MeshType.Wedge
- Part250.Name = "Smooth Block Model"
- Part250.Parent = Model241
- Part250.CFrame = CFrame.new(-84.5207901, 3.05002189, 31.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part250.Orientation = Vector3.new(0, -180, 0)
- Part250.Position = Vector3.new(-84.5207901, 3.05002189, 31.2927017)
- Part250.Rotation = Vector3.new(180, 0, -180)
- Part250.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part250.Size = Vector3.new(1, 1.20000005, 1)
- Part250.Anchored = true
- Part250.BrickColor = BrickColor.new("Reddish brown")
- Part250.Material = Enum.Material.Wood
- Part250.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh251.Parent = Part250
- SpecialMesh251.MeshType = Enum.MeshType.Wedge
- Part252.Name = "Smooth Block Model"
- Part252.Parent = Model241
- Part252.CFrame = CFrame.new(-84.5207901, 3.05002189, 30.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part252.Orientation = Vector3.new(0, 0, -180)
- Part252.Position = Vector3.new(-84.5207901, 3.05002189, 30.2927017)
- Part252.Rotation = Vector3.new(0, 0, 180)
- Part252.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part252.Size = Vector3.new(1, 1.20000005, 1)
- Part252.Anchored = true
- Part252.BrickColor = BrickColor.new("Reddish brown")
- Part252.Material = Enum.Material.Wood
- Part252.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh253.Parent = Part252
- SpecialMesh253.MeshType = Enum.MeshType.Wedge
- RotateP254.Name = "d��������������ng.........you got owned..."
- RotateP254.Parent = Model179
- RotateP254.BaseAngle = 0.25
- Model255.Name = "Picnic Table"
- Model255.Parent = mas
- Model256.Parent = Model255
- Part257.Name = "Smooth Block Model"
- Part257.Parent = Model256
- Part257.CFrame = CFrame.new(-33.6707687, 0.650023997, 22.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part257.Position = Vector3.new(-33.6707687, 0.650023997, 22.2927017)
- Part257.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part257.Size = Vector3.new(1, 1.20000005, 1)
- Part257.Anchored = true
- Part257.BrickColor = BrickColor.new("Reddish brown")
- Part257.Material = Enum.Material.Wood
- Part257.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh258.Parent = Part257
- SpecialMesh258.MeshType = Enum.MeshType.Wedge
- Part259.Name = "Smooth Block Model"
- Part259.Parent = Model256
- Part259.CFrame = CFrame.new(-33.6707687, 0.650023997, 23.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part259.Orientation = Vector3.new(0, -180, 180)
- Part259.Position = Vector3.new(-33.6707687, 0.650023997, 23.2927017)
- Part259.Rotation = Vector3.new(180, 0, 0)
- Part259.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part259.Size = Vector3.new(1, 1.20000005, 1)
- Part259.Anchored = true
- Part259.BrickColor = BrickColor.new("Reddish brown")
- Part259.Material = Enum.Material.Wood
- Part259.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh260.Parent = Part259
- SpecialMesh260.MeshType = Enum.MeshType.Wedge
- Part261.Name = "Smooth Block Model"
- Part261.Parent = Model256
- Part261.CFrame = CFrame.new(-33.6707687, 1.85002196, 23.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part261.Position = Vector3.new(-33.6707687, 1.85002196, 23.2927017)
- Part261.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part261.Size = Vector3.new(1, 1.20000005, 1)
- Part261.Anchored = true
- Part261.BrickColor = BrickColor.new("Reddish brown")
- Part261.Material = Enum.Material.Wood
- Part261.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh262.Parent = Part261
- SpecialMesh262.MeshType = Enum.MeshType.Wedge
- Part263.Name = "Smooth Block Model"
- Part263.Parent = Model256
- Part263.CFrame = CFrame.new(-33.6707687, 1.85002196, 24.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part263.Orientation = Vector3.new(0, -180, 180)
- Part263.Position = Vector3.new(-33.6707687, 1.85002196, 24.2927017)
- Part263.Rotation = Vector3.new(180, 0, 0)
- Part263.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part263.Size = Vector3.new(1, 1.20000005, 1)
- Part263.Anchored = true
- Part263.BrickColor = BrickColor.new("Reddish brown")
- Part263.Material = Enum.Material.Wood
- Part263.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh264.Parent = Part263
- SpecialMesh264.MeshType = Enum.MeshType.Wedge
- Part265.Name = "Smooth Block Model"
- Part265.Parent = Model256
- Part265.CFrame = CFrame.new(-33.6707687, 3.05002189, 24.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part265.Position = Vector3.new(-33.6707687, 3.05002189, 24.2927017)
- Part265.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part265.Size = Vector3.new(1, 1.20000005, 1)
- Part265.Anchored = true
- Part265.BrickColor = BrickColor.new("Reddish brown")
- Part265.Material = Enum.Material.Wood
- Part265.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh266.Parent = Part265
- SpecialMesh266.MeshType = Enum.MeshType.Wedge
- Part267.Name = "Smooth Block Model"
- Part267.Parent = Model256
- Part267.CFrame = CFrame.new(-33.6707687, 3.05002189, 25.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part267.Orientation = Vector3.new(0, -180, 180)
- Part267.Position = Vector3.new(-33.6707687, 3.05002189, 25.2927017)
- Part267.Rotation = Vector3.new(180, 0, 0)
- Part267.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part267.Size = Vector3.new(1, 1.20000005, 1)
- Part267.Anchored = true
- Part267.BrickColor = BrickColor.new("Reddish brown")
- Part267.Material = Enum.Material.Wood
- Part267.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh268.Parent = Part267
- SpecialMesh268.MeshType = Enum.MeshType.Wedge
- Part269.Name = "Smooth Block Model"
- Part269.Parent = Model255
- Part269.CFrame = CFrame.new(-34.3707733, 1.75002396, 27.7927017, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part269.Orientation = Vector3.new(-90, 90, 0)
- Part269.Position = Vector3.new(-34.3707733, 1.75002396, 27.7927017)
- Part269.Rotation = Vector3.new(-90, 0, 90)
- Part269.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part269.Size = Vector3.new(16, 0.400000006, 1)
- Part269.Anchored = true
- Part269.BottomSurface = Enum.SurfaceType.Smooth
- Part269.BrickColor = BrickColor.new("Brown")
- Part269.Material = Enum.Material.Wood
- Part269.TopSurface = Enum.SurfaceType.Smooth
- Part269.brickColor = BrickColor.new("Brown")
- Part269.FormFactor = Enum.FormFactor.Plate
- Part269.formFactor = Enum.FormFactor.Plate
- Part270.Name = "Smooth Block Model"
- Part270.Parent = Model255
- Part270.CFrame = CFrame.new(-39.6707687, 2.45002389, 22.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part270.Orientation = Vector3.new(0, -180, 0)
- Part270.Position = Vector3.new(-39.6707687, 2.45002389, 22.2927017)
- Part270.Rotation = Vector3.new(180, 0, -180)
- Part270.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part270.Size = Vector3.new(15, 0.400000006, 1)
- Part270.Anchored = true
- Part270.BrickColor = BrickColor.new("Brown")
- Part270.Material = Enum.Material.Wood
- Part270.TopSurface = Enum.SurfaceType.Smooth
- Part270.brickColor = BrickColor.new("Brown")
- Part270.FormFactor = Enum.FormFactor.Plate
- Part270.formFactor = Enum.FormFactor.Plate
- SpecialMesh271.Parent = Part270
- SpecialMesh271.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh271.MeshType = Enum.MeshType.Brick
- Part272.Name = "Smooth Block Model"
- Part272.Parent = Model255
- Part272.CFrame = CFrame.new(-39.6707687, 2.45002389, 21.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part272.Orientation = Vector3.new(0, -180, 0)
- Part272.Position = Vector3.new(-39.6707687, 2.45002389, 21.2927017)
- Part272.Rotation = Vector3.new(180, 0, -180)
- Part272.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part272.Size = Vector3.new(15, 0.400000006, 1)
- Part272.Anchored = true
- Part272.BrickColor = BrickColor.new("Brown")
- Part272.Material = Enum.Material.Wood
- Part272.TopSurface = Enum.SurfaceType.Smooth
- Part272.brickColor = BrickColor.new("Brown")
- Part272.FormFactor = Enum.FormFactor.Plate
- Part272.formFactor = Enum.FormFactor.Plate
- SpecialMesh273.Parent = Part272
- SpecialMesh273.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh273.MeshType = Enum.MeshType.Brick
- Part274.Name = "Smooth Block Model"
- Part274.Parent = Model255
- Part274.CFrame = CFrame.new(-39.6707687, 2.45002389, 20.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part274.Orientation = Vector3.new(0, -180, 0)
- Part274.Position = Vector3.new(-39.6707687, 2.45002389, 20.2927017)
- Part274.Rotation = Vector3.new(180, 0, -180)
- Part274.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part274.Size = Vector3.new(15, 0.400000006, 1)
- Part274.Anchored = true
- Part274.BrickColor = BrickColor.new("Brown")
- Part274.Material = Enum.Material.Wood
- Part274.TopSurface = Enum.SurfaceType.Smooth
- Part274.brickColor = BrickColor.new("Brown")
- Part274.FormFactor = Enum.FormFactor.Plate
- Part274.formFactor = Enum.FormFactor.Plate
- SpecialMesh275.Parent = Part274
- SpecialMesh275.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh275.MeshType = Enum.MeshType.Brick
- Part276.Name = "Smooth Block Model"
- Part276.Parent = Model255
- Part276.CFrame = CFrame.new(-40.1707687, 3.85002303, 30.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part276.Orientation = Vector3.new(0, -180, 0)
- Part276.Position = Vector3.new(-40.1707687, 3.85002303, 30.7927017)
- Part276.Rotation = Vector3.new(180, 0, -180)
- Part276.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part276.Size = Vector3.new(16, 0.400000006, 2)
- Part276.Anchored = true
- Part276.BrickColor = BrickColor.new("Brown")
- Part276.Material = Enum.Material.Wood
- Part276.TopSurface = Enum.SurfaceType.Smooth
- Part276.brickColor = BrickColor.new("Brown")
- Part276.FormFactor = Enum.FormFactor.Plate
- Part276.formFactor = Enum.FormFactor.Plate
- SpecialMesh277.Parent = Part276
- SpecialMesh277.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh277.MeshType = Enum.MeshType.Brick
- Part278.Name = "Smooth Block Model"
- Part278.Parent = Model255
- Part278.CFrame = CFrame.new(-40.1707687, 3.85002303, 28.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part278.Orientation = Vector3.new(0, -180, 0)
- Part278.Position = Vector3.new(-40.1707687, 3.85002303, 28.7927017)
- Part278.Rotation = Vector3.new(180, 0, -180)
- Part278.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part278.Size = Vector3.new(16, 0.400000006, 2)
- Part278.Anchored = true
- Part278.BrickColor = BrickColor.new("Brown")
- Part278.Material = Enum.Material.Wood
- Part278.TopSurface = Enum.SurfaceType.Smooth
- Part278.brickColor = BrickColor.new("Brown")
- Part278.FormFactor = Enum.FormFactor.Plate
- Part278.formFactor = Enum.FormFactor.Plate
- SpecialMesh279.Parent = Part278
- SpecialMesh279.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh279.MeshType = Enum.MeshType.Brick
- Part280.Name = "Smooth Block Model"
- Part280.Parent = Model255
- Part280.CFrame = CFrame.new(-40.1707687, 3.85002303, 26.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part280.Orientation = Vector3.new(0, -180, 0)
- Part280.Position = Vector3.new(-40.1707687, 3.85002303, 26.7927017)
- Part280.Rotation = Vector3.new(180, 0, -180)
- Part280.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part280.Size = Vector3.new(16, 0.400000006, 2)
- Part280.Anchored = true
- Part280.BrickColor = BrickColor.new("Brown")
- Part280.Material = Enum.Material.Wood
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.brickColor = BrickColor.new("Brown")
- Part280.FormFactor = Enum.FormFactor.Plate
- Part280.formFactor = Enum.FormFactor.Plate
- SpecialMesh281.Parent = Part280
- SpecialMesh281.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh281.MeshType = Enum.MeshType.Brick
- Part282.Name = "Smooth Block Model"
- Part282.Parent = Model255
- Part282.CFrame = CFrame.new(-40.1707687, 3.85002303, 24.7927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part282.Orientation = Vector3.new(0, -180, 0)
- Part282.Position = Vector3.new(-40.1707687, 3.85002303, 24.7927017)
- Part282.Rotation = Vector3.new(180, 0, -180)
- Part282.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part282.Size = Vector3.new(16, 0.400000006, 2)
- Part282.Anchored = true
- Part282.BrickColor = BrickColor.new("Brown")
- Part282.Material = Enum.Material.Wood
- Part282.TopSurface = Enum.SurfaceType.Smooth
- Part282.brickColor = BrickColor.new("Brown")
- Part282.FormFactor = Enum.FormFactor.Plate
- Part282.formFactor = Enum.FormFactor.Plate
- SpecialMesh283.Parent = Part282
- SpecialMesh283.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh283.MeshType = Enum.MeshType.Brick
- Part284.Name = "Smooth Block Model"
- Part284.Parent = Model255
- Part284.CFrame = CFrame.new(-40.2707443, 2.44999599, 33.2927017, -1, -7.29921055e-07, -2.0245061e-06, 7.29921055e-07, 1, -3.18675802e-06, -2.0245061e-06, 3.18675802e-06, -1)
- Part284.Orientation = Vector3.new(0, -180, 0)
- Part284.Position = Vector3.new(-40.2707443, 2.44999599, 33.2927017)
- Part284.Rotation = Vector3.new(180, 0, 180)
- Part284.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part284.Size = Vector3.new(15, 0.400000006, 1)
- Part284.Anchored = true
- Part284.BrickColor = BrickColor.new("Brown")
- Part284.Material = Enum.Material.Wood
- Part284.TopSurface = Enum.SurfaceType.Smooth
- Part284.brickColor = BrickColor.new("Brown")
- Part284.FormFactor = Enum.FormFactor.Plate
- Part284.formFactor = Enum.FormFactor.Plate
- SpecialMesh285.Parent = Part284
- SpecialMesh285.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh285.MeshType = Enum.MeshType.Brick
- Model286.Parent = Model255
- Part287.Name = "Smooth Block Model"
- Part287.Parent = Model286
- Part287.CFrame = CFrame.new(-33.6707687, 0.650023997, 33.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part287.Orientation = Vector3.new(0, -180, 0)
- Part287.Position = Vector3.new(-33.6707687, 0.650023997, 33.2927017)
- Part287.Rotation = Vector3.new(180, 0, -180)
- Part287.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part287.Size = Vector3.new(1, 1.20000005, 1)
- Part287.Anchored = true
- Part287.BrickColor = BrickColor.new("Reddish brown")
- Part287.Material = Enum.Material.Wood
- Part287.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh288.Parent = Part287
- SpecialMesh288.MeshType = Enum.MeshType.Wedge
- Part289.Name = "Smooth Block Model"
- Part289.Parent = Model286
- Part289.CFrame = CFrame.new(-33.6707687, 0.650023997, 32.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part289.Orientation = Vector3.new(0, 0, -180)
- Part289.Position = Vector3.new(-33.6707687, 0.650023997, 32.2927017)
- Part289.Rotation = Vector3.new(0, 0, 180)
- Part289.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part289.Size = Vector3.new(1, 1.20000005, 1)
- Part289.Anchored = true
- Part289.BrickColor = BrickColor.new("Reddish brown")
- Part289.Material = Enum.Material.Wood
- Part289.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh290.Parent = Part289
- SpecialMesh290.MeshType = Enum.MeshType.Wedge
- Part291.Name = "Smooth Block Model"
- Part291.Parent = Model286
- Part291.CFrame = CFrame.new(-33.6707687, 1.85002196, 32.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part291.Orientation = Vector3.new(0, -180, 0)
- Part291.Position = Vector3.new(-33.6707687, 1.85002196, 32.2927017)
- Part291.Rotation = Vector3.new(180, 0, -180)
- Part291.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part291.Size = Vector3.new(1, 1.20000005, 1)
- Part291.Anchored = true
- Part291.BrickColor = BrickColor.new("Reddish brown")
- Part291.Material = Enum.Material.Wood
- Part291.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh292.Parent = Part291
- SpecialMesh292.MeshType = Enum.MeshType.Wedge
- Part293.Name = "Smooth Block Model"
- Part293.Parent = Model286
- Part293.CFrame = CFrame.new(-33.6707687, 1.85002196, 31.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part293.Orientation = Vector3.new(0, 0, -180)
- Part293.Position = Vector3.new(-33.6707687, 1.85002196, 31.2927017)
- Part293.Rotation = Vector3.new(0, 0, 180)
- Part293.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part293.Size = Vector3.new(1, 1.20000005, 1)
- Part293.Anchored = true
- Part293.BrickColor = BrickColor.new("Reddish brown")
- Part293.Material = Enum.Material.Wood
- Part293.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh294.Parent = Part293
- SpecialMesh294.MeshType = Enum.MeshType.Wedge
- Part295.Name = "Smooth Block Model"
- Part295.Parent = Model286
- Part295.CFrame = CFrame.new(-33.6707687, 3.05002189, 31.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part295.Orientation = Vector3.new(0, -180, 0)
- Part295.Position = Vector3.new(-33.6707687, 3.05002189, 31.2927017)
- Part295.Rotation = Vector3.new(180, 0, -180)
- Part295.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part295.Size = Vector3.new(1, 1.20000005, 1)
- Part295.Anchored = true
- Part295.BrickColor = BrickColor.new("Reddish brown")
- Part295.Material = Enum.Material.Wood
- Part295.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh296.Parent = Part295
- SpecialMesh296.MeshType = Enum.MeshType.Wedge
- Part297.Name = "Smooth Block Model"
- Part297.Parent = Model286
- Part297.CFrame = CFrame.new(-33.6707687, 3.05002189, 30.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part297.Orientation = Vector3.new(0, 0, -180)
- Part297.Position = Vector3.new(-33.6707687, 3.05002189, 30.2927017)
- Part297.Rotation = Vector3.new(0, 0, 180)
- Part297.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part297.Size = Vector3.new(1, 1.20000005, 1)
- Part297.Anchored = true
- Part297.BrickColor = BrickColor.new("Reddish brown")
- Part297.Material = Enum.Material.Wood
- Part297.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh298.Parent = Part297
- SpecialMesh298.MeshType = Enum.MeshType.Wedge
- Part299.Name = "Smooth Block Model"
- Part299.Parent = Model255
- Part299.CFrame = CFrame.new(-40.2707443, 2.4499979, 34.2927017, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
- Part299.Orientation = Vector3.new(0, -180, 0)
- Part299.Position = Vector3.new(-40.2707443, 2.4499979, 34.2927017)
- Part299.Rotation = Vector3.new(180, 0, 180)
- Part299.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part299.Size = Vector3.new(15, 0.400000006, 1)
- Part299.Anchored = true
- Part299.BrickColor = BrickColor.new("Brown")
- Part299.Material = Enum.Material.Wood
- Part299.TopSurface = Enum.SurfaceType.Smooth
- Part299.brickColor = BrickColor.new("Brown")
- Part299.FormFactor = Enum.FormFactor.Plate
- Part299.formFactor = Enum.FormFactor.Plate
- SpecialMesh300.Parent = Part299
- SpecialMesh300.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh300.MeshType = Enum.MeshType.Brick
- Model301.Parent = Model255
- Part302.Name = "Smooth Block Model"
- Part302.Parent = Model301
- Part302.CFrame = CFrame.new(-46.6707726, 0.650023997, 22.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part302.Position = Vector3.new(-46.6707726, 0.650023997, 22.2927017)
- Part302.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part302.Size = Vector3.new(1, 1.20000005, 1)
- Part302.Anchored = true
- Part302.BrickColor = BrickColor.new("Reddish brown")
- Part302.Material = Enum.Material.Wood
- Part302.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh303.Parent = Part302
- SpecialMesh303.MeshType = Enum.MeshType.Wedge
- Part304.Name = "Smooth Block Model"
- Part304.Parent = Model301
- Part304.CFrame = CFrame.new(-46.6707726, 0.650023997, 23.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part304.Orientation = Vector3.new(0, -180, 180)
- Part304.Position = Vector3.new(-46.6707726, 0.650023997, 23.2927017)
- Part304.Rotation = Vector3.new(180, 0, 0)
- Part304.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part304.Size = Vector3.new(1, 1.20000005, 1)
- Part304.Anchored = true
- Part304.BrickColor = BrickColor.new("Reddish brown")
- Part304.Material = Enum.Material.Wood
- Part304.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh305.Parent = Part304
- SpecialMesh305.MeshType = Enum.MeshType.Wedge
- Part306.Name = "Smooth Block Model"
- Part306.Parent = Model301
- Part306.CFrame = CFrame.new(-46.6707726, 1.85002196, 23.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part306.Position = Vector3.new(-46.6707726, 1.85002196, 23.2927017)
- Part306.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part306.Size = Vector3.new(1, 1.20000005, 1)
- Part306.Anchored = true
- Part306.BrickColor = BrickColor.new("Reddish brown")
- Part306.Material = Enum.Material.Wood
- Part306.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh307.Parent = Part306
- SpecialMesh307.MeshType = Enum.MeshType.Wedge
- Part308.Name = "Smooth Block Model"
- Part308.Parent = Model301
- Part308.CFrame = CFrame.new(-46.6707726, 1.85002196, 24.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part308.Orientation = Vector3.new(0, -180, 180)
- Part308.Position = Vector3.new(-46.6707726, 1.85002196, 24.2927017)
- Part308.Rotation = Vector3.new(180, 0, 0)
- Part308.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part308.Size = Vector3.new(1, 1.20000005, 1)
- Part308.Anchored = true
- Part308.BrickColor = BrickColor.new("Reddish brown")
- Part308.Material = Enum.Material.Wood
- Part308.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh309.Parent = Part308
- SpecialMesh309.MeshType = Enum.MeshType.Wedge
- Part310.Name = "Smooth Block Model"
- Part310.Parent = Model301
- Part310.CFrame = CFrame.new(-46.6707726, 3.05002189, 24.2927017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part310.Position = Vector3.new(-46.6707726, 3.05002189, 24.2927017)
- Part310.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part310.Size = Vector3.new(1, 1.20000005, 1)
- Part310.Anchored = true
- Part310.BrickColor = BrickColor.new("Reddish brown")
- Part310.Material = Enum.Material.Wood
- Part310.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh311.Parent = Part310
- SpecialMesh311.MeshType = Enum.MeshType.Wedge
- Part312.Name = "Smooth Block Model"
- Part312.Parent = Model301
- Part312.CFrame = CFrame.new(-46.6707726, 3.05002189, 25.2927017, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part312.Orientation = Vector3.new(0, -180, 180)
- Part312.Position = Vector3.new(-46.6707726, 3.05002189, 25.2927017)
- Part312.Rotation = Vector3.new(180, 0, 0)
- Part312.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part312.Size = Vector3.new(1, 1.20000005, 1)
- Part312.Anchored = true
- Part312.BrickColor = BrickColor.new("Reddish brown")
- Part312.Material = Enum.Material.Wood
- Part312.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh313.Parent = Part312
- SpecialMesh313.MeshType = Enum.MeshType.Wedge
- Part314.Name = "Smooth Block Model"
- Part314.Parent = Model255
- Part314.CFrame = CFrame.new(-45.9707603, 1.75004995, 27.7927017, 2.0245061e-06, -1, 7.29921169e-07, 3.18675711e-06, 7.29921169e-07, -1, 1, -2.0245061e-06, -3.18675711e-06)
- Part314.Orientation = Vector3.new(90, -90, 0)
- Part314.Position = Vector3.new(-45.9707603, 1.75004995, 27.7927017)
- Part314.Rotation = Vector3.new(90, 0, 90)
- Part314.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part314.Size = Vector3.new(16, 0.400000006, 1)
- Part314.Anchored = true
- Part314.BottomSurface = Enum.SurfaceType.Smooth
- Part314.BrickColor = BrickColor.new("Brown")
- Part314.Material = Enum.Material.Wood
- Part314.TopSurface = Enum.SurfaceType.Smooth
- Part314.brickColor = BrickColor.new("Brown")
- Part314.FormFactor = Enum.FormFactor.Plate
- Part314.formFactor = Enum.FormFactor.Plate
- Part315.Name = "Smooth Block Model"
- Part315.Parent = Model255
- Part315.CFrame = CFrame.new(-40.2707443, 2.44999504, 35.2927017, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
- Part315.Orientation = Vector3.new(0, -180, 0)
- Part315.Position = Vector3.new(-40.2707443, 2.44999504, 35.2927017)
- Part315.Rotation = Vector3.new(180, 0, 180)
- Part315.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part315.Size = Vector3.new(15, 0.400000006, 1)
- Part315.Anchored = true
- Part315.BrickColor = BrickColor.new("Brown")
- Part315.Material = Enum.Material.Wood
- Part315.TopSurface = Enum.SurfaceType.Smooth
- Part315.brickColor = BrickColor.new("Brown")
- Part315.FormFactor = Enum.FormFactor.Plate
- Part315.formFactor = Enum.FormFactor.Plate
- SpecialMesh316.Parent = Part315
- SpecialMesh316.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh316.MeshType = Enum.MeshType.Brick
- Model317.Parent = Model255
- Part318.Name = "Smooth Block Model"
- Part318.Parent = Model317
- Part318.CFrame = CFrame.new(-46.6707726, 0.650023997, 33.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part318.Orientation = Vector3.new(0, -180, 0)
- Part318.Position = Vector3.new(-46.6707726, 0.650023997, 33.2927017)
- Part318.Rotation = Vector3.new(180, 0, -180)
- Part318.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part318.Size = Vector3.new(1, 1.20000005, 1)
- Part318.Anchored = true
- Part318.BrickColor = BrickColor.new("Reddish brown")
- Part318.Material = Enum.Material.Wood
- Part318.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh319.Parent = Part318
- SpecialMesh319.MeshType = Enum.MeshType.Wedge
- Part320.Name = "Smooth Block Model"
- Part320.Parent = Model317
- Part320.CFrame = CFrame.new(-46.6707726, 0.650023997, 32.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part320.Orientation = Vector3.new(0, 0, -180)
- Part320.Position = Vector3.new(-46.6707726, 0.650023997, 32.2927017)
- Part320.Rotation = Vector3.new(0, 0, 180)
- Part320.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part320.Size = Vector3.new(1, 1.20000005, 1)
- Part320.Anchored = true
- Part320.BrickColor = BrickColor.new("Reddish brown")
- Part320.Material = Enum.Material.Wood
- Part320.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh321.Parent = Part320
- SpecialMesh321.MeshType = Enum.MeshType.Wedge
- Part322.Name = "Smooth Block Model"
- Part322.Parent = Model317
- Part322.CFrame = CFrame.new(-46.6707726, 1.85002196, 32.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part322.Orientation = Vector3.new(0, -180, 0)
- Part322.Position = Vector3.new(-46.6707726, 1.85002196, 32.2927017)
- Part322.Rotation = Vector3.new(180, 0, -180)
- Part322.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part322.Size = Vector3.new(1, 1.20000005, 1)
- Part322.Anchored = true
- Part322.BrickColor = BrickColor.new("Reddish brown")
- Part322.Material = Enum.Material.Wood
- Part322.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh323.Parent = Part322
- SpecialMesh323.MeshType = Enum.MeshType.Wedge
- Part324.Name = "Smooth Block Model"
- Part324.Parent = Model317
- Part324.CFrame = CFrame.new(-46.6707726, 1.85002196, 31.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part324.Orientation = Vector3.new(0, 0, -180)
- Part324.Position = Vector3.new(-46.6707726, 1.85002196, 31.2927017)
- Part324.Rotation = Vector3.new(0, 0, 180)
- Part324.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part324.Size = Vector3.new(1, 1.20000005, 1)
- Part324.Anchored = true
- Part324.BrickColor = BrickColor.new("Reddish brown")
- Part324.Material = Enum.Material.Wood
- Part324.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh325.Parent = Part324
- SpecialMesh325.MeshType = Enum.MeshType.Wedge
- Part326.Name = "Smooth Block Model"
- Part326.Parent = Model317
- Part326.CFrame = CFrame.new(-46.6707726, 3.05002189, 31.2927017, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part326.Orientation = Vector3.new(0, -180, 0)
- Part326.Position = Vector3.new(-46.6707726, 3.05002189, 31.2927017)
- Part326.Rotation = Vector3.new(180, 0, -180)
- Part326.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part326.Size = Vector3.new(1, 1.20000005, 1)
- Part326.Anchored = true
- Part326.BrickColor = BrickColor.new("Reddish brown")
- Part326.Material = Enum.Material.Wood
- Part326.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh327.Parent = Part326
- SpecialMesh327.MeshType = Enum.MeshType.Wedge
- Part328.Name = "Smooth Block Model"
- Part328.Parent = Model317
- Part328.CFrame = CFrame.new(-46.6707726, 3.05002189, 30.2927017, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part328.Orientation = Vector3.new(0, 0, -180)
- Part328.Position = Vector3.new(-46.6707726, 3.05002189, 30.2927017)
- Part328.Rotation = Vector3.new(0, 0, 180)
- Part328.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part328.Size = Vector3.new(1, 1.20000005, 1)
- Part328.Anchored = true
- Part328.BrickColor = BrickColor.new("Reddish brown")
- Part328.Material = Enum.Material.Wood
- Part328.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh329.Parent = Part328
- SpecialMesh329.MeshType = Enum.MeshType.Wedge
- RotateP330.Name = "d��������������ng.........you got owned..."
- RotateP330.Parent = Model255
- RotateP330.BaseAngle = 0.25
- Part331.Parent = mas
- Part331.CFrame = CFrame.new(-60.4399948, 21.3050156, 57.5949402, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part331.Position = Vector3.new(-60.4399948, 21.3050156, 57.5949402)
- Part331.Color = Color3.new(1, 0, 0)
- Part331.Size = Vector3.new(11.2200012, 6.25, 0.0500000007)
- Part331.Anchored = true
- Part331.BottomSurface = Enum.SurfaceType.Smooth
- Part331.BrickColor = BrickColor.new("Really red")
- Part331.Material = Enum.Material.Brick
- Part331.TopSurface = Enum.SurfaceType.Smooth
- Part331.brickColor = BrickColor.new("Really red")
- Decal332.Parent = Part331
- Decal332.Texture = "http://www.roblox.com/asset/?id=7867902"
- Decal332.Face = Enum.NormalId.Back
- Part333.Parent = mas
- Part333.CFrame = CFrame.new(-112.660004, 8.94000912, 67.1100006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part333.Position = Vector3.new(-112.660004, 8.94000912, 67.1100006)
- Part333.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part333.Size = Vector3.new(2.08000016, 17.8800106, 2)
- Part333.Anchored = true
- Part333.BottomSurface = Enum.SurfaceType.Smooth
- Part333.BrickColor = BrickColor.new("Burnt Sienna")
- Part333.Material = Enum.Material.Brick
- Part333.TopSurface = Enum.SurfaceType.Smooth
- Part333.brickColor = BrickColor.new("Burnt Sienna")
- Part334.Parent = mas
- Part334.CFrame = CFrame.new(-112.250015, 23.5600281, 66.8600006, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part334.Position = Vector3.new(-112.250015, 23.5600281, 66.8600006)
- Part334.Color = Color3.new(1, 0, 0)
- Part334.Size = Vector3.new(12.4400063, 11.3599997, 2)
- Part334.Anchored = true
- Part334.BottomSurface = Enum.SurfaceType.Smooth
- Part334.BrickColor = BrickColor.new("Really red")
- Part334.Material = Enum.Material.Brick
- Part334.TopSurface = Enum.SurfaceType.Smooth
- Part334.brickColor = BrickColor.new("Really red")
- Decal335.Parent = Part334
- Decal335.Texture = "http://www.roblox.com/asset/?id=7867902"
- Decal335.Face = Enum.NormalId.Back
- Decal336.Parent = Part334
- Decal336.Texture = "http://www.roblox.com/asset/?id=7867902"
- SpawnLocation337.Parent = mas
- SpawnLocation337.CFrame = CFrame.new(-73.4399948, 0.500003994, 89.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation337.Position = Vector3.new(-73.4399948, 0.500003994, 89.75)
- SpawnLocation337.Color = Color3.new(1, 0, 0)
- SpawnLocation337.Size = Vector3.new(12, 1, 12)
- SpawnLocation337.Anchored = true
- SpawnLocation337.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation337.BrickColor = BrickColor.new("Really red")
- SpawnLocation337.Material = Enum.Material.Brick
- SpawnLocation337.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation337.brickColor = BrickColor.new("Really red")
- Decal338.Parent = SpawnLocation337
- Decal338.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal338.Face = Enum.NormalId.Top
- Part339.Parent = mas
- Part339.CFrame = CFrame.new(-74.4000015, 9.20500565, -9.39500046, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part339.Position = Vector3.new(-74.4000015, 9.20500565, -9.39500046)
- Part339.Color = Color3.new(1, 0, 0)
- Part339.Size = Vector3.new(18.3599987, 10.5499992, 0.0500000007)
- Part339.Anchored = true
- Part339.BottomSurface = Enum.SurfaceType.Smooth
- Part339.BrickColor = BrickColor.new("Really red")
- Part339.Material = Enum.Material.Brick
- Part339.TopSurface = Enum.SurfaceType.Smooth
- Part339.brickColor = BrickColor.new("Really red")
- Decal340.Parent = Part339
- Decal340.Texture = "http://www.roblox.com/asset/?id=2717673891"
- Decal340.Face = Enum.NormalId.Back
- Part341.Parent = mas
- Part341.CFrame = CFrame.new(-46.1799927, 9.20500565, -9.39500046, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part341.Position = Vector3.new(-46.1799927, 9.20500565, -9.39500046)
- Part341.Color = Color3.new(1, 0, 0)
- Part341.Size = Vector3.new(18.3599987, 10.5499992, 0.0500000007)
- Part341.Anchored = true
- Part341.BottomSurface = Enum.SurfaceType.Smooth
- Part341.BrickColor = BrickColor.new("Really red")
- Part341.Material = Enum.Material.Brick
- Part341.TopSurface = Enum.SurfaceType.Smooth
- Part341.brickColor = BrickColor.new("Really red")
- Decal342.Parent = Part341
- Decal342.Texture = "http://www.roblox.com/asset/?id=737210449"
- Decal342.Face = Enum.NormalId.Back
- Part343.Parent = mas
- Part343.CFrame = CFrame.new(-44.7699547, 20.4250031, 57.6250114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part343.Position = Vector3.new(-44.7699547, 20.4250031, 57.6250114)
- Part343.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part343.Size = Vector3.new(9.90000057, 7.19000053, 0.0500000007)
- Part343.Anchored = true
- Part343.BottomSurface = Enum.SurfaceType.Smooth
- Part343.BrickColor = BrickColor.new("Really black")
- Part343.Material = Enum.Material.Brick
- Part343.TopSurface = Enum.SurfaceType.Smooth
- Part343.brickColor = BrickColor.new("Really black")
- Decal344.Parent = Part343
- Decal344.Texture = "http://www.roblox.com/asset/?id=161593672"
- Decal344.Face = Enum.NormalId.Back
- Part345.Parent = mas
- Part345.CFrame = CFrame.new(-76.2699738, 20.4250031, 57.6250114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part345.Position = Vector3.new(-76.2699738, 20.4250031, 57.6250114)
- Part345.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part345.Size = Vector3.new(9.90000057, 7.19000053, 0.0500000007)
- Part345.Anchored = true
- Part345.BottomSurface = Enum.SurfaceType.Smooth
- Part345.BrickColor = BrickColor.new("Really black")
- Part345.Material = Enum.Material.Brick
- Part345.TopSurface = Enum.SurfaceType.Smooth
- Part345.brickColor = BrickColor.new("Really black")
- Decal346.Parent = Part345
- Decal346.Texture = "http://www.roblox.com/asset/?id=161593672"
- Decal346.Face = Enum.NormalId.Back
- VehicleSeat347.Parent = mas
- VehicleSeat347.CFrame = CFrame.new(-83.4007645, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- VehicleSeat347.Position = Vector3.new(-83.4007645, 3.15000391, 34.4426956)
- VehicleSeat347.Color = Color3.new(0.105882, 0.164706, 0.207843)
- VehicleSeat347.Transparency = 34545
- VehicleSeat347.Size = Vector3.new(4, 1, 2)
- VehicleSeat347.Anchored = true
- VehicleSeat347.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat347.BrickColor = BrickColor.new("Black")
- VehicleSeat347.Material = Enum.Material.Brick
- VehicleSeat347.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat347.brickColor = BrickColor.new("Black")
- VehicleSeat348.Parent = mas
- VehicleSeat348.CFrame = CFrame.new(-77.7307587, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- VehicleSeat348.Position = Vector3.new(-77.7307587, 3.15000391, 34.4426956)
- VehicleSeat348.Color = Color3.new(0.105882, 0.164706, 0.207843)
- VehicleSeat348.Transparency = 34545
- VehicleSeat348.Size = Vector3.new(4, 1, 2)
- VehicleSeat348.Anchored = true
- VehicleSeat348.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat348.BrickColor = BrickColor.new("Black")
- VehicleSeat348.Material = Enum.Material.Brick
- VehicleSeat348.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat348.brickColor = BrickColor.new("Black")
- VehicleSeat349.Parent = mas
- VehicleSeat349.CFrame = CFrame.new(-72.0207062, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- VehicleSeat349.Position = Vector3.new(-72.0207062, 3.15000391, 34.4426956)
- VehicleSeat349.Color = Color3.new(0.105882, 0.164706, 0.207843)
- VehicleSeat349.Transparency = 34545
- VehicleSeat349.Size = Vector3.new(4, 1, 2)
- VehicleSeat349.Anchored = true
- VehicleSeat349.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat349.BrickColor = BrickColor.new("Black")
- VehicleSeat349.Material = Enum.Material.Brick
- VehicleSeat349.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat349.brickColor = BrickColor.new("Black")
- VehicleSeat350.Parent = mas
- VehicleSeat350.CFrame = CFrame.new(-83.4007645, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- VehicleSeat350.Position = Vector3.new(-83.4007645, 3.15000391, 21.1426945)
- VehicleSeat350.Color = Color3.new(0.105882, 0.164706, 0.207843)
- VehicleSeat350.Transparency = 34545
- VehicleSeat350.Size = Vector3.new(4, 1, 2)
- VehicleSeat350.Anchored = true
- VehicleSeat350.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat350.BrickColor = BrickColor.new("Black")
- VehicleSeat350.Material = Enum.Material.Brick
- VehicleSeat350.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat350.brickColor = BrickColor.new("Black")
- VehicleSeat351.Parent = mas
- VehicleSeat351.CFrame = CFrame.new(-77.7307587, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- VehicleSeat351.Position = Vector3.new(-77.7307587, 3.15000391, 21.1426945)
- VehicleSeat351.Color = Color3.new(0.105882, 0.164706, 0.207843)
- VehicleSeat351.Transparency = 34545
- VehicleSeat351.Size = Vector3.new(4, 1, 2)
- VehicleSeat351.Anchored = true
- VehicleSeat351.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat351.BrickColor = BrickColor.new("Black")
- VehicleSeat351.Material = Enum.Material.Brick
- VehicleSeat351.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat351.brickColor = BrickColor.new("Black")
- VehicleSeat352.Parent = mas
- VehicleSeat352.CFrame = CFrame.new(-72.0207062, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- VehicleSeat352.Position = Vector3.new(-72.0207062, 3.15000391, 21.1426945)
- VehicleSeat352.Color = Color3.new(0.105882, 0.164706, 0.207843)
- VehicleSeat352.Transparency = 34545
- VehicleSeat352.Size = Vector3.new(4, 1, 2)
- VehicleSeat352.Anchored = true
- VehicleSeat352.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat352.BrickColor = BrickColor.new("Black")
- VehicleSeat352.Material = Enum.Material.Brick
- VehicleSeat352.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat352.brickColor = BrickColor.new("Black")
- VehicleSeat353.Parent = mas
- VehicleSeat353.CFrame = CFrame.new(-45.4807777, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- VehicleSeat353.Position = Vector3.new(-45.4807777, 3.15000391, 34.4426956)
- VehicleSeat353.Color = Color3.new(0.105882, 0.164706, 0.207843)
- VehicleSeat353.Transparency = 34545
- VehicleSeat353.Size = Vector3.new(4, 1, 2)
- VehicleSeat353.Anchored = true
- VehicleSeat353.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat353.BrickColor = BrickColor.new("Black")
- VehicleSeat353.Material = Enum.Material.Brick
- VehicleSeat353.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat353.brickColor = BrickColor.new("Black")
- VehicleSeat354.Parent = mas
- VehicleSeat354.CFrame = CFrame.new(-39.8107605, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- VehicleSeat354.Position = Vector3.new(-39.8107605, 3.15000391, 34.4426956)
- VehicleSeat354.Color = Color3.new(0.105882, 0.164706, 0.207843)
- VehicleSeat354.Transparency = 34545
- VehicleSeat354.Size = Vector3.new(4, 1, 2)
- VehicleSeat354.Anchored = true
- VehicleSeat354.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat354.BrickColor = BrickColor.new("Black")
- VehicleSeat354.Material = Enum.Material.Brick
- VehicleSeat354.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat354.brickColor = BrickColor.new("Black")
- VehicleSeat355.Parent = mas
- VehicleSeat355.CFrame = CFrame.new(-34.100708, 3.15000391, 34.4426956, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- VehicleSeat355.Position = Vector3.new(-34.100708, 3.15000391, 34.4426956)
- VehicleSeat355.Color = Color3.new(0.105882, 0.164706, 0.207843)
- VehicleSeat355.Transparency = 34545
- VehicleSeat355.Size = Vector3.new(4, 1, 2)
- VehicleSeat355.Anchored = true
- VehicleSeat355.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat355.BrickColor = BrickColor.new("Black")
- VehicleSeat355.Material = Enum.Material.Brick
- VehicleSeat355.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat355.brickColor = BrickColor.new("Black")
- VehicleSeat356.Parent = mas
- VehicleSeat356.CFrame = CFrame.new(-45.4807777, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- VehicleSeat356.Position = Vector3.new(-45.4807777, 3.15000391, 21.1426945)
- VehicleSeat356.Color = Color3.new(0.105882, 0.164706, 0.207843)
- VehicleSeat356.Transparency = 34545
- VehicleSeat356.Size = Vector3.new(4, 1, 2)
- VehicleSeat356.Anchored = true
- VehicleSeat356.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat356.BrickColor = BrickColor.new("Black")
- VehicleSeat356.Material = Enum.Material.Brick
- VehicleSeat356.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat356.brickColor = BrickColor.new("Black")
- VehicleSeat357.Parent = mas
- VehicleSeat357.CFrame = CFrame.new(-39.8107605, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- VehicleSeat357.Position = Vector3.new(-39.8107605, 3.15000391, 21.1426945)
- VehicleSeat357.Color = Color3.new(0.105882, 0.164706, 0.207843)
- VehicleSeat357.Transparency = 34545
- VehicleSeat357.Size = Vector3.new(4, 1, 2)
- VehicleSeat357.Anchored = true
- VehicleSeat357.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat357.BrickColor = BrickColor.new("Black")
- VehicleSeat357.Material = Enum.Material.Brick
- VehicleSeat357.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat357.brickColor = BrickColor.new("Black")
- VehicleSeat358.Parent = mas
- VehicleSeat358.CFrame = CFrame.new(-34.100708, 3.15000391, 21.1426945, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- VehicleSeat358.Position = Vector3.new(-34.100708, 3.15000391, 21.1426945)
- VehicleSeat358.Color = Color3.new(0.105882, 0.164706, 0.207843)
- VehicleSeat358.Transparency = 34545
- VehicleSeat358.Size = Vector3.new(4, 1, 2)
- VehicleSeat358.Anchored = true
- VehicleSeat358.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat358.BrickColor = BrickColor.new("Black")
- VehicleSeat358.Material = Enum.Material.Brick
- VehicleSeat358.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat358.brickColor = BrickColor.new("Black")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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