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- if game:GetService("RunService"):IsClient() then error("I NEVER KNEW YOU WERE A COMMUNIST USE h/ dumbass") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do warn("ok this is a test made by trojanation this probabaly wont work")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- warn([[well well well
- we all know the song raining tacos
- so why not make a script raining tacos huh?]])
- local S = Instance.new("Sound", script)
- S.SoundId = "http://www.roblox.com/asset/?ID=142376088"
- local M = Instance.new("SpecialMesh", script)
- M.MeshType = "FileMesh" -- 3D Meshes of Files in ROBLOX Service
- M.MeshId = "http://www.roblox.com/asset/?id=14846869"
- M.TextureId = "http://www.roblox.com/asset/?id=14846834"
- script:WaitForChild("Sound"):Play()
- c = workspace.CurrentCamera
- color = Color3.new(0,0,0)
- player = game.Players.LocalPlayer
- enabled = true
- game.Lighting.FogEnd = "100"
- game.Lighting.FogStart = "0"
- Spawn(function ()
- -- Sky Color Interpolation Stuff
- while true do
- local o = color
- local n = BrickColor.random().Color
- for i = 1,100 do
- local o,n = Vector3.new(o.r,o.g,o.b),Vector3.new(n.r,n.g,n.b)
- local e = o:lerp(n,i*.01)
- color = Color3.new(e.X,e.Y,e.Z)
- wait()
- end
- end
- end)
- game.Lighting.FogColor = color
- game.Lighting.Changed:connect(function ()
- game.Lighting.FogColor = color
- end)
- Spawn(function ()
- local update = workspace:WaitForChild("Update")
- update:WaitForChild("Mesh").Changed:connect(function ()
- script.Mesh.TextureId = "http://www.roblox.com/asset/?ID="..update.Mesh.Value
- end)
- update:WaitForChild("Sound").Changed:connect(function ()
- enabled = false
- script.Sound:Stop()
- local m = Instance.new("Message",player.PlayerGui)
- m.Text = "THE RULES HAVE CHANGED >:)"
- wait(3)
- script.Sound.SoundId = "http://www.roblox.com/asset/?ID="..update.Sound.Value
- script.Sound:Play()
- m:Destroy()
- enabled = true
- end)
- end)
- while wait() do
- local char = player.Character
- if char and enabled then
- if char:findFirstChild("Humanoid") then
- char.Humanoid.Name = "humanoid" -- Prevent them from resetting their character.
- end
- local location = game.Players.LocalPlayer.Character:GetModelCFrame()
- local taco = Instance.new("Part")
- taco.CanCollide = false
- taco.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
- local mesh = script:WaitForChild("Mesh"):clone()
- mesh.Parent = taco
- mesh.Scale = Vector3.new(math.random()*20,math.random()*20,math.random()*20)
- taco.CFrame = location * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250)
- taco.Parent = c
- game:GetService("Debris"):AddItem(taco,4)
- c.FieldOfView = 60+(math.cos(tick()/3))*10 -- http://www.roblox.com/Wave-Generator-item?id=146404985
- game.Lighting.FogColor = color
- end
- end
- if game.Players.NumPlayers >= 1 then -- if player has 2 then copy script and paste into backpack!
- for i,v in pairs(game.Players:GetChildren()) do
- local SC = script:Clone()
- SC.Parent = v.Backpack
- end
- end
- game.Players.PlayerAdded:connect(function(Plr)
- local SC = script:Clone()
- SC.Parent = Plr.Backpack
- end)
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