ArcDesLHK

Lifecycle

Jul 2nd, 2023
14
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.90 KB | None | 0 0
  1. Lifecycle Deva
  2. Level 4 LIGHT Psychic/Effect
  3. 1900/1600
  4. You can target 1 "Lifecycle" monster in your GY, except "Lifecycle Deva"; Special Summon this card from your hand, and if you do, add that monster to your hand. If this card on the field is banished: You can inflict 100 damage to your opponent for each card in their GY. You can only use each effect of "Lifecycle Deva" once per turn.
  5.  
  6. Lifecycle Asura
  7. Level 4 LIGHT Psychic/Effect
  8. 1700/1200
  9. If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned: You can target 1 "Lifecycle" card in your GY, except "Lifecycle Asura"; shuffle it into the Deck. If this card on the field is banished: You can target 1 face-up monster your opponent controls; it loses 200 ATK for each card in your opponent's GY. You can only use each effect of "Lifecycle Asura" once per turn.
  10.  
  11. Lifecycle Preta
  12. Level 3 EARTH Psychic/Effect
  13. 1500/1200
  14. If this card is in your hand or GY: You can banish 1 other "Lifecycle" monster from your GY; Special Summon this card, but banish it when it leaves the field. (Quick Effect): You can send this card from your hand or field to the GY, then target 1 "Lifecycle" monster you control; it gains 1500 ATK until the end of this turn. If this card on the field is banished: You can target 1 face-up monster you control; it gains 100 ATK for each card in your opponent's GY, until the end of this turn. You can only use each effect of "Lifecycle Preta" once per turn.
  15.  
  16. Lifecycle Manusya
  17. Level 3 EARTH Psychic/Effect
  18. 900/1200
  19. If this card is in your hand: You can return 1 "Lifecycle" monster you control to the hand, except "Lifecycle Manusya"; Special Summon this card. If this card on the field is banished: You can gain 200 LP for each card in your opponent's GY. You can only use each effect of "Lifecycle Manusya" once per turn.
  20.  
  21. Lifecycle Tiryagoni
  22. Level 2 DARK Psychic/Effect
  23. 1000/1400
  24. During damage calculation, if your "Lifecycle" monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. If this card on the field is banished: You can target 1 monster your opponent controls; destroy it, and if you do, send the top 3 cards of your opponent's Deck to the GY. You can only use each effect of "Lifecycle Tiryagoni" once per turn.
  25.  
  26. Lifecycle Naraka
  27. Level 2 DARK Psychic/Effect
  28. 1200/1500
  29. You can target 1 of your banished "Lifecycle" cards, except "Lifecycle Naraka"; Special Summon this card from your hand, and if you do, add that card to your hand. If this card on the field is banished: You can target 1 Spell/Trap your opponent controls; destroy it, and if you do, send the top 3 cards of your opponent's Deck to the GY. You can only use each effect of "Lifecycle Naraka" once per turn.
  30.  
  31. Lifecycle Samsara
  32. Level 8 WIND Psychic/Fusion/Effect
  33. 2800/2800
  34. 3 "Lifecycle" monsters
  35. Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your GY. If this card is Special Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if you have no monsters in your GY, destroy 1 monster your opponent controls, and if you do, 200 damage to your opponent for each card in your opponent's GY. You can only use this effect of "Lifecycle Samsara" once per turn.
  36.  
  37. Lifecycle Tensei
  38. Level 7 WIND Psychic/Fusion/Effect
  39. 2500/2500
  40. 2 "Lifecycle" monsters
  41. Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your GY. If this card is Special Summoned: You can inflict 200 damage to your opponent for each card in your opponent's GY, then, if you have no monsters in your GY, you can gain 200 LP for each card on the field. You can only use this effect of "Lifecycle Tensei" once per turn.
  42.  
  43. Lifecycle Creation
  44. Normal Spell
  45. Add 1 "Lifecycle" monster from your Deck to your hand. You can banish this card from your GY; Special Summon 1 of your Level 4 or lower "Lifecycle" monsters that is banished or in your hand or GY. You can only use 1 "Lifecycle Creation" effect per turn, and only once that turn.
  46.  
  47. Lifecycle Plane
  48. Normal Spell
  49. Special Summon 1 of your Level 4 or lower "Lifecycle" monsters that is banished or in your hand or GY. You can banish this card from your GY, then target 3 of your "Lifecycle" cards that are banished and/or in your GY, except "Lifecycle Plane"; shuffle them into the Deck, then draw 1 card. You can only use 1 "Lifecycle Plane" effect per turn, and only once that turn.
  50.  
  51. Lifecycle Calling
  52. Normal Spell
  53. Send 1 "Lifecycle" card from your Deck to the GY, except "Lifecycle Calling". You can banish this card from your GY; Special Summon 1 of your Level 4 or lower "Lifecycle" monsters that is banished or in your hand or GY. You can only use 1 "Lifecycle Calling" effect per turn, and only once that turn.
  54.  
  55. Lifecycle Genesis
  56. Normal Spell
  57. Destroy Spells/Traps on the field equal to the number of "Lifecycle" monsters you control. You can banish this card from your GY; destroy monsters on the field equal to the number of "Lifecycle" monsters you control. You can only use 1 "Lifecycle Genesis" effect per turn, and only once that turn.
  58.  
  59. Lifecycle Existence
  60. Field Spell
  61. While you have no monsters in your GY, this card cannot be destroyed, or banished, by card effects. You can only use each of the following effects of "Lifecycle Existence" once per turn. You can banish 1 "Lifecycle" monster from your hand or GY; draw 1 card. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can Special Summon 1 of your Level 4 or lower "Lifecycle" monsters that is banished or in your Deck.
  62.  
  63. Lifecycle Alive
  64. Counter Trap
  65. When a Spell/Trap Card, or monster effect, is activated while you control a "Lifecycle" Fusion Monster: Negate the activation, and if you do, destroy that card, also, after that, Set this card face-down instead of sending it to the GY. You can only activate 1 "Lifecycle Alive" per turn.
Add Comment
Please, Sign In to add comment