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Dec 18th, 2017
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  1. --- THE BELOW WILL FILTER ALL OBJS THAT APPEAR IN WORKSPACE WITH A TEXT PROPERTY
  2. do
  3.     local filteredMessages = { ['___'] = '___' };
  4.     local onPropertyChanged = function (obj)  
  5.         if (obj:isDescendantOf (workspace)) then  
  6.             local objText = obj.Text;
  7.            
  8.             if (objText ~= '___' and objText:find '(%S)') then
  9.                 if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then
  10.                     obj.Text = filteredMessages [objText];
  11.                 elseif (not filteredMessages [objText]) then
  12.                     obj.Text = '___';
  13.                    
  14.                     local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer);
  15.                    
  16.                     filteredMessages [objText] = filtered;
  17.                     filteredMessages [filtered] = filtered;
  18.                    
  19.                     obj.Text = filtered;
  20.                 end;
  21.             end;
  22.         end;
  23.     end;
  24.    
  25.     local newInstance = Instance.new;
  26.     Instance = {
  27.         new = function (class, parent)
  28.             local obj = newInstance (class, parent);
  29.            
  30.             if (pcall (function()return obj.Text;end)) then
  31.                 obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end);
  32.                 obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end);
  33.             end;
  34.            
  35.             return obj;
  36.         end;
  37.     };
  38. end;
  39. --- THE ABOVE
  40.  
  41. --God Slayer
  42.  
  43.  
  44.  
  45.  
  46. --[[wait(0.1)
  47. -------------------------------
  48. local p=game:service("Players").LocalPlayer
  49. if  p.Name=="Reruderu" then
  50.         p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  51. elseif p.Name=="Rerumu" then
  52.         p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  53. end]]
  54. local p=game:service("Players").LocalPlayer
  55. local char=p.Character
  56. script.Parent=char
  57. local torso=char.Torso
  58. local hed=char.Head
  59. local larm=char:FindFirstChild("Left Arm")
  60. local rarm=char:FindFirstChild("Right Arm")
  61. local lleg=char:FindFirstChild("Left Leg")
  62. local rleg=char:FindFirstChild("Right Leg")
  63. local hum=char.Humanoid
  64. local cam=workspace.CurrentCamera
  65. local root=char.HumanoidRootPart
  66. local mouse=p:GetMouse()
  67. local hb=game:service("RunService").Heartbeat
  68. local rs=game:service("RunService").Stepped
  69. hum.MaxHealth=math.huge
  70. hum.Health=hum.MaxHealth
  71. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  72. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  73. local run = 30
  74. local normal = 16
  75. local color = "Really black"
  76. local color2 = "Really blue"
  77. local righteyebrickcolor = "Really blue"
  78. local NumCol = 0,0,255
  79. local GodSlayer = true
  80. local Full = false
  81. hum.WalkSpeed = 5
  82. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  83. -------------------
  84. local drinks="10722059"
  85. local m="41707332"
  86. local tx="41708701"
  87. local ragesong="590156873"
  88. local breaks="368270172"
  89. local scream="527276541"
  90. local Shirt = "rbxassetid://427841675"
  91. local Pants = "rbxassetid://428282416"
  92. -------------------
  93.  
  94.  
  95. function swait(num)
  96. if num==0 or num==nil then
  97. game:service'RunService'.Stepped:wait(0)
  98. else
  99. for i=0,num do
  100. game:service'RunService'.Stepped:wait(0)
  101. end
  102. end
  103. end
  104.  
  105. function chatfunc(text)
  106. local chat = coroutine.wrap(function()
  107. if char:FindFirstChild("TalkingBillBoard")~= nil then
  108. char:FindFirstChild("TalkingBillBoard"):destroy()
  109. end
  110. local naeeym2 = Instance.new("BillboardGui",char)
  111. naeeym2.Size = UDim2.new(0,100,0,40)
  112. naeeym2.StudsOffset = Vector3.new(0,3,0)
  113. naeeym2.Adornee = char.Head
  114. naeeym2.Name = "TalkingBillBoard"
  115. local tecks2 = Instance.new("TextLabel",naeeym2)
  116. tecks2.BackgroundTransparency = 1
  117. tecks2.BorderSizePixel = 0
  118. tecks2.Text = ""
  119. tecks2.Font = "Fantasy"
  120. tecks2.TextSize = 30
  121. tecks2.TextStrokeTransparency = 0
  122. tecks2.TextColor3 = Color3.new(.6,0,0)
  123. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  124. tecks2.Size = UDim2.new(1,0,0.5,0)
  125. local tecks3 = Instance.new("TextLabel",naeeym2)
  126. tecks3.BackgroundTransparency = 1
  127. tecks3.BorderSizePixel = 0
  128. tecks3.Text = ""
  129. tecks3.Font = "Fantasy"
  130. tecks3.TextSize = 30
  131. tecks3.TextStrokeTransparency = 0
  132. tecks3.TextColor3 = Color3.new(0,0,255)
  133. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  134. tecks3.Size = UDim2.new(1,0,0.5,0)
  135. for i = 1,string.len(text),1 do
  136. tecks2.Text = string.sub(text,1,i)
  137. tecks3.Text = string.sub(text,1,i)
  138. wait(0.01)
  139. end
  140. wait(2)
  141. for i = 1, 50 do
  142. swait()
  143. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  144. tecks2.Rotation = tecks2.Rotation - .8
  145. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  146. tecks2.TextTransparency = tecks2.TextTransparency + .04
  147. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  148. tecks3.Rotation = tecks2.Rotation + .8
  149. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  150. tecks3.TextTransparency = tecks2.TextTransparency + .04
  151. end
  152. naeeym2:Destroy()
  153. end)
  154. chat()
  155. end
  156. function onChatted(msg)
  157. chatfunc(msg)
  158. end
  159. p.Chatted:connect(onChatted)
  160. coroutine.resume(coroutine.create(function()
  161. wait(2)
  162. chatfunc("Allow me to show you what happens when I break my limiter..")
  163. end))
  164.  
  165.  
  166. local s0=Instance.new("Sound",char)
  167. s0.SoundId="rbxassetid://"..ragesong
  168. s0.Volume=1999
  169. s0.Pitch=1
  170. s0.Looped=true
  171.  
  172.  
  173. local s02=Instance.new("Sound",char)
  174. s02.SoundId="rbxassetid://978788235"
  175. s02.Volume=1999
  176. s02.Pitch=1
  177. s02.Looped=false
  178. s02:Play()
  179.  
  180. function Sound(ID,Parent,Vol,Pitch,Loop)
  181.     local S0 = Instance.new("Sound",Parent)
  182.     S0.SoundId = ID
  183.     S0.Volume = Vol
  184.     S0.Looped = Loop
  185.     S0.Pitch = Pitch
  186.     wait(.1)
  187.     S0:Play()
  188. end
  189. function weld(a, b, acf)
  190.     local w = Instance.new("Weld", a)
  191.     w.Part0 = a
  192.     w.Part1 = b
  193.     w.C0 = acf
  194. end
  195.  
  196.  
  197. wait(9)
  198. char.Head.face:Destroy()
  199. local reye = Instance.new("Part", char)
  200. reye.CanCollide = false
  201. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  202. reye.Material = "Neon"
  203. reye.Size = Vector3.new(.15,.15,.15)
  204. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  205. m1 = Instance.new("SpecialMesh", reye)
  206. m1.MeshType = "Sphere"
  207. m1.Scale = Vector3.new(0.9,0.9,0.9)
  208. reye.Locked = true
  209. reye.Name = "re"
  210.  
  211. local leye = Instance.new("Part", char)
  212. leye.CanCollide = false
  213. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  214. leye.Material = "Neon"
  215. leye.Size = Vector3.new(.15,.15,.15)
  216. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  217. local m = Instance.new("SpecialMesh", leye)
  218. m.MeshType = "Sphere"
  219. m.Scale = Vector3.new(0.9,0.9,0.9)
  220. leye.Locked = true
  221. leye.Name = "le"
  222.  
  223. coroutine.resume(coroutine.create(function(Part,Weld)
  224. while Part.Parent~=nil do
  225. wait(2)
  226. for i=0,1,0.2 do
  227. wait()
  228. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  229. end
  230. for i=0,1,0.2 do
  231. wait()
  232. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  233. end
  234. end
  235. end),leye,weld)
  236.  
  237. coroutine.resume(coroutine.create(function(Part,Weld)
  238. while Part.Parent~=nil do
  239. wait(2)
  240. for z=0,1,0.2 do
  241. wait()
  242. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  243. end
  244. for z=0,1,0.2 do
  245. wait()
  246. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  247. end
  248. end
  249. end),reye,weld)
  250.  
  251.  
  252.  
  253. function fnt(pos,dist,splr)
  254.     if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  255.         local list = {}
  256.         for i,v in pairs(workspace:GetChildren())do
  257.             if v:IsA("Model")then
  258.                 if v:findFirstChild("Torso")then
  259.                     if v ~= char then
  260.                         if(v.Torso.Position -pos).magnitude <= dist then
  261.                             table.insert(list,v)
  262.                         end
  263.                     end
  264.                 end
  265.             end
  266.         end
  267.     return list
  268. end
  269. function fnp(pos,dist,splr)
  270.     if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  271.         local list = {}
  272.         for i,v in pairs(workspace:GetChildren())do
  273.             if v:IsA("Part")then
  274.                     if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  275.                         if(v.Position -pos).magnitude <= dist then
  276.                             table.insert(list,v)
  277.                         end
  278.                 end
  279.             end
  280.         end
  281.     return list
  282. end
  283. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  284. local wld = Instance.new("Weld", wp1)
  285. wld.Part0 = wp0
  286. wld.Part1 = wp1
  287. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  288. end
  289. local trans=false
  290. ------------------------------------
  291. ------------------------------------
  292. anim="idle"
  293. local sine=0
  294. local add=0
  295. local value=0
  296. local ffing=false
  297. local msgs=0
  298. attack=false
  299. NoAnims=false
  300. ----preparing character----
  301.  
  302.  
  303.  
  304.  
  305.  
  306.  
  307. function NoOutline(Part)
  308. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  309. end
  310. function lerp(a, b, t) -- Linear interpolation
  311.         return a + (b - a)*t
  312. end
  313.  
  314. function slerp(a, b, t) --Spherical interpolation
  315.         dot = a:Dot(b)
  316.         if dot > 0.99999 or dot < -0.99999 then
  317.                 return t <= 0.5 and a or b
  318.         else
  319.                 r = math.acos(dot)
  320.                 return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  321.         end
  322. end
  323.  
  324. function matrixInterpolate(a, b, t)
  325.         local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  326.         local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  327.         local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  328.         local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  329.         local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  330.         local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  331.         local t = v1:Dot(v2)
  332.         if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
  333.                 return CFrame.new()
  334.         end
  335.         return CFrame.new(
  336.         v0.x, v0.y, v0.z,
  337.         v1.x, v1.y, v1.z,
  338.         v2.x, v2.y, v2.z,
  339.         v3.x, v3.y, v3.z)
  340. end
  341. ----------------------------------------------------
  342. function genWeld(a,b)
  343.     local w = Instance.new("Weld",a)
  344.     w.Part0 = a
  345.     w.Part1 = b
  346.     return w
  347. end
  348. function weld(a, b)
  349.     local weld = Instance.new("Weld")
  350.     weld.Name = "W"
  351.     weld.Part0 = a
  352.     weld.Part1 = b
  353.     weld.C0 = a.CFrame:inverse() * b.CFrame
  354.     weld.Parent = a
  355.     return weld;
  356. end
  357. ----------------------------------------------------
  358. function Lerp(c1,c2,al)
  359. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  360. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  361. for i,v in pairs(com1) do
  362. com1[i] = v+(com2[i]-v)*al
  363. end
  364. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  365. end
  366. ----------------------------------------------------
  367.  
  368.  
  369.  
  370. fw(torso, larm, -1.5, 0.5, 0)
  371. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  372. fw(torso, rarm, 1.5, 0.5, 0)
  373. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  374. fw(torso, hed, 0, 1.5, 0)
  375. fw(torso, lleg, -0.5, -1, 0)
  376. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  377. fw(torso, rleg, 0.5, -1, 0)
  378. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  379. fw(root, torso, 0, -1, 0)
  380. torso.Weld.C1 = CFrame.new(0, -1, 0)
  381. --------------rot------------
  382. local r=0
  383. local radd=0.04
  384. coroutine.wrap(function()
  385. while rs:wait() do
  386. r=r+radd
  387. end
  388. end)()
  389. attack = false
  390. -----------------------------
  391.  
  392. -----------------------------
  393.  
  394.  
  395.                 if trans == false then
  396.                         attack=true
  397.                         NoAnims=true
  398.                         hum.WalkSpeed=0
  399.                        
  400.                         local fx = Instance.new("Sound",char)
  401.                         fx.SoundId="rbxassetid://"..drinks
  402.                         fx.Volume=0
  403.                         fx.Pitch=1
  404.                         fx:Play()
  405.                        
  406.                        
  407.                        
  408.                        
  409.                         fx.SoundId="rbxassetid://"..breaks
  410.                         fx.Volume=10
  411.                         fx:Play()
  412.                        
  413.                        
  414.                        
  415.                        
  416.                         print("drinked")
  417.                        
  418.                      
  419.                        
  420.                         coroutine.wrap(function()
  421.                                 while trans == false do
  422.                                         wait(0.2)
  423.                                         local ef = Instance.new("Part",char)
  424.                                         ef.Name="pulse"
  425.                                         ef.BrickColor=BrickColor.new(color2)
  426.                                         ef.Material="Neon"
  427.                                         ef.Shape="Ball"
  428.                                         ef.CanCollide=false
  429.                                         ef.Anchored=true
  430.                                         ef.Size=Vector3.new(1,1,1)
  431.                                         ef.CFrame=root.CFrame
  432.                                        
  433.                                         local ef2 = ef:Clone()
  434.                                         ef2.Parent=ef
  435.                                         ef2.BrickColor=BrickColor.new(color)
  436.                                         ef2.Name="call"
  437.                                         ef2.Size=Vector3.new(1,1,1)
  438.                                         local em=Instance.new("SpecialMesh",ef2)
  439.                                         em.MeshId="rbxassetid://3270017"
  440.                                         em.Scale=Vector3.new(1,1,0.0001)
  441.                                        
  442.                                         local ef3 = ef2:Clone()
  443.                                         ef3.Parent=ef
  444.                                         ef3.Name="aura"
  445.                                         ef3.CFrame=root.CFrame
  446.                                         local em2=ef3.Mesh
  447.                                         em2.MeshId="rbxassetid://20329976"
  448.                                         em2.Scale=Vector3.new(1,0.4,1)
  449.                                        
  450.                                         local ef4 = ef3:Clone()
  451.                                         ef4.Parent=ef
  452.                                         local em3=ef4.Mesh
  453.                                        
  454.                                         local ef5 = ef2:Clone()
  455.                                         ef5.Parent=ef
  456.                                         local em4=ef5.Mesh
  457.                                        
  458.                                         coroutine.wrap(function()
  459.                                                 for i = 1, 60 do
  460.                                                         rs:wait()
  461.                                                         ef.Size=ef.Size+Vector3.new(1,1,1)
  462.                                                         ef.Transparency=ef.Transparency+1/60
  463.                                                         ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  464.                                                         ef2.Transparency=ef2.Transparency+1/60
  465.                                                         em.Scale=em.Scale+Vector3.new(1,1,0)
  466.                                                         ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  467.                                                         ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  468.                                                         ef3.Transparency=ef3.Transparency+1/60
  469.                                                         ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  470.                                                         em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  471.                                                         ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  472.                                                         ef4.Transparency=ef4.Transparency+1/60
  473.                                                         ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  474.                                                         em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  475.                                                         ef5.Transparency=ef5.Transparency+1/60
  476.                                                         em4.Scale=em4.Scale+Vector3.new(1,1,0)
  477.                                                         ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  478.                                                 end
  479.                                                 ef:Destroy()
  480.                                                 ef2:Destroy()
  481.                                                 ef3:Destroy()
  482.                                                 ef4:Destroy()
  483.                                                 ef5:Destroy()
  484.                                         end)()
  485.                                 end
  486.                                         local ef = Instance.new("Part",char)
  487.                                         ef.Name="pulse"
  488.                                         ef.BrickColor=BrickColor.new(color2)
  489.                                         ef.Material="Neon"
  490.                                         ef.Shape="Ball"
  491.                                         ef.CanCollide=false
  492.                                         ef.Anchored=true
  493.                                         ef.Size=Vector3.new(1,1,1)
  494.                                         ef.CFrame=root.CFrame
  495.                                         local em=Instance.new("SpecialMesh",ef)
  496.                                         em.MeshId="rbxassetid://9982590"
  497.                                         em.Scale=Vector3.new(1,0.3,1)
  498.                                        
  499.                                         local ef2 = ef:Clone()
  500.                                         ef2.Parent=ef
  501.                                         ef2.Name="aura"
  502.                                         ef2.CFrame=root.CFrame
  503.                                         ef2.Mesh:Destroy()
  504.                                        
  505.                                         local ef3 = ef:Clone()
  506.                                         ef3.Parent=ef
  507.                                         ef3.Name="aura"
  508.                                         ef3.CFrame=root.CFrame
  509.                                         ef3.Mesh:Destroy()
  510.                                         local em2=Instance.new("SpecialMesh",ef3)
  511.                                         em2.MeshId="rbxassetid://20329976"
  512.                                         em2.Scale=Vector3.new(1,0.3,1)
  513.                                        
  514.                                         coroutine.wrap(function()
  515.                                                 for i = 1, 250 do
  516.                                                         ef.Size=ef.Size+Vector3.new(2,2,2)
  517.                                                         ef.Transparency=ef.Transparency+1/160
  518.                                                         em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  519.                                                         ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  520.                                                         ef3.Transparency=ef3.Transparency+1/160
  521.                                                         ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  522.                                                         em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  523.                                                         ef2.Size=ef2.Size+Vector3.new(2,2,2)
  524.                                                         ef2.Transparency=ef2.Transparency+1/160
  525.                                                         rs:wait()
  526.                                                 end
  527.                                                 ef:Destroy()
  528.                                                 ef2:Destroy()
  529.                                                 ef3:Destroy()
  530.                                                 s02:Destroy()
  531.  
  532.                                         end)()
  533.                         end)()
  534.                        
  535.                         for i = 1, 270 do
  536.                                 torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  537.                                 rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  538.                                 lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  539.                                 rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  540.                                 larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  541.                                 hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  542.                                 rs:wait()
  543.                         end
  544.                         wait(8.7)
  545.                         s0:Play()
  546.                         trans=true
  547.                         print("screamed")
  548.                         for i,v in pairs(char:GetChildren()) do
  549.                             if v:FindFirstChild("Handle") then
  550.                                 v.Handle.Transparency=1
  551.                             end
  552.                         end
  553.                         hum.WalkSpeed=normal
  554.                         NoAnims=false
  555.                         attack=false
  556.                 end
  557.      
  558.  
  559. ------effects------
  560.  
  561. ypcall(function()
  562. shirt = Instance.new("Shirt", char)
  563. shirt.Name = "Shirt"
  564. pants = Instance.new("Pants", char)
  565. pants.Name = "Pants"
  566. char.Shirt.ShirtTemplate = Shirt
  567. char.Pants.PantsTemplate = Pants
  568. end)
  569.  
  570. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  571. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  572. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  573. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  574.  
  575.  
  576.  
  577. hum = char.Humanoid
  578.  
  579. function CreateMesh(parent, id, x, y, z, texture)
  580. local m=Instance.new("SpecialMesh", parent)
  581. m.MeshType = "FileMesh"
  582. m.MeshId=id
  583. if texture ~= nil then
  584. m.TextureId=texture
  585. end
  586. m.Scale = Vector3.new(x,y,z)
  587. end
  588.  
  589.  local euler = CFrame.fromEulerAnglesXYZ
  590.  
  591. Hat=function()
  592. hat = Instance.new("Part", char)
  593. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  594. hat.Name = "PurpleHair"
  595. hat.Locked = true
  596. hat.BrickColor = BrickColor.new("Dark indigo")
  597. hat.CanCollide=true
  598. hat.Size=Vector3.new(1,1,1)
  599. hatw = Instance.new("Weld",hat)
  600. hatw.Part0=hat
  601. hatw.Part1=char['Head']
  602. hatw.C0=CFrame.new(-0.1,-0.4,0)
  603. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  604. end
  605.  
  606.  
  607. Hat2=function()
  608. hat2 = Instance.new("Part", char)
  609. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  610. hat2.Name = "DisguiseScarf"
  611. hat2.Locked = true
  612. hat2.BrickColor = BrickColor.new("Dark indigo")
  613. hat2.CanCollide=true
  614. hat2.Size=Vector3.new(1,1,1)
  615. hat2w = Instance.new("Weld",hat2)
  616. hat2w.Part0=hat2
  617. hat2w.Part1=char['Head']
  618. hat2w.C0=CFrame.new(0,0.5,0)
  619. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  620. end
  621.  
  622. Hat()
  623. Hat2()
  624.  
  625. hum.MaxHealth=math.huge
  626. hum.Health=hum.MaxHealth
  627.  
  628.  
  629. Debounces = {
  630. CanAttack = true;
  631. NoIdl = false;
  632. Slashing = false;
  633. Slashed = false;
  634. RPunch = false;
  635. RPunched = false;
  636. LPunch = false;
  637. LPunched = false;
  638. }
  639. local Touche = {char.Name, }
  640.  
  641.  
  642.  
  643.  
  644.  
  645. CV="Really blue"
  646.    
  647. local txt = Instance.new("BillboardGui", char)
  648. txt.Adornee = char .Head
  649. txt.Name = "_status"
  650. txt.Size = UDim2.new(2, 0, 1.2, 0)
  651. txt.StudsOffset = Vector3.new(-9, 11, 0)
  652. local text = Instance.new("TextLabel", txt)
  653. text.Size = UDim2.new(10, 0, 7, 0)
  654. text.FontSize = "Size24"
  655. text.TextScaled = true
  656. text.TextTransparency = 0
  657. text.BackgroundTransparency = 1
  658. text.TextTransparency = 0
  659. text.TextStrokeTransparency = 0
  660. text.Font = "Antique"
  661. text.TextStrokeColor3 = Color3.new(0,0,255)
  662.  
  663. v=Instance.new("Part")
  664. v.Name = "ColorBrick"
  665. v.Parent=p.Character
  666. v.FormFactor="Symmetric"
  667. v.Anchored=true
  668. v.CanCollide=false
  669. v.BottomSurface="Smooth"
  670. v.TopSurface="Smooth"
  671. v.Size=Vector3.new(10,5,3)
  672. v.Transparency=1
  673. v.CFrame=char.Torso.CFrame
  674. v.BrickColor=BrickColor.new(CV)
  675. v.Transparency=1
  676. text.TextColor3 = Color3.new(0,0,0)
  677. v.Shape="Block"
  678. text.Text = "God Slayer"
  679.  
  680.  
  681.  
  682.  
  683.  
  684.  
  685.  
  686. rarm.Touched:connect(function(ht)
  687.     hit = ht.Parent
  688.     if ht and hit:IsA("Model") then
  689.             if hit:FindFirstChild("Humanoid") then
  690.                 if hit.Name ~= p.Name then
  691.                     if Debounces.RPunch == true and Debounces.RPunched == false then
  692.                             Debounces.RPunched = true
  693.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  694. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  695.                                     if Debounces.ks==true then
  696.                                     z = Instance.new("Sound",hed)
  697.                                     z.SoundId = "rbxassetid://588693156"
  698.                                     z.Pitch = ptz[math.random(1,#ptz)]
  699.                                     z.Volume = 20
  700.                                     z:Play()
  701.                                     end
  702.                             wait(.2)
  703.                             Debounces.RPunched = false
  704.                     end
  705.                 end
  706.             end
  707.     elseif ht and hit:IsA("Hat") then
  708.         if hit.Parent.Name ~= p.Name then
  709.             if hit.Parent:FindFirstChild("Humanoid") then
  710.                    if Debounces.RPunch == true and Debounces.RPunched == false then
  711.                             Debounces.RPunched = true
  712.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  713. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  714.                                     if Debounces.ks==true then
  715.                                     z = Instance.new("Sound",hed)
  716.                                     z.SoundId = "rbxassetid://588693156"
  717.                                     z.Pitch = ptz[math.random(1,#ptz)]
  718.                                     z.Volume = 20
  719.                                     z:Play()
  720.                                     end
  721.                             wait(.2)
  722.                 Debounces.RPunched = false
  723.                 end
  724.             end
  725.         end
  726.     end
  727. end)
  728. larm.Touched:connect(function(ht)
  729.     hit = ht.Parent
  730.     if ht and hit:IsA("Model") then
  731.             if hit:FindFirstChild("Humanoid") then
  732.                 if hit.Name ~= p.Name then
  733.                     if Debounces.LPunch == true and Debounces.LPunched == false then
  734.                             Debounces.LPunched = true
  735.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  736. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  737.                                     if Debounces.ks2==true then
  738.                                     z = Instance.new("Sound",hed)
  739.                                     z.SoundId = "rbxassetid://588693156"
  740.                                     z.Pitch = ptz[math.random(1,#ptz)]
  741.                                     z.Volume = 20
  742.                                     z:Play()
  743.                                     end
  744.                             wait(.2)
  745.                             Debounces.LPunched = false
  746.                     end
  747.                 end
  748.             end
  749.     elseif ht and hit:IsA("Hat") then
  750.         if hit.Parent.Name ~= p.Name then
  751.             if hit.Parent:FindFirstChild("Humanoid") then
  752.                    if Debounces.LPunch == true and Debounces.LPunched == false then
  753.                             Debounces.LPunched = true
  754.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  755. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  756.                                     if Debounces.ks2==true then
  757.                                     z = Instance.new("Sound",hed)
  758.                                     z.SoundId = "rbxassetid://588693156"
  759.                                     z.Pitch = ptz[math.random(1,#ptz)]
  760.                                     z.Volume = 20
  761.                                     z:Play()
  762.                                     end
  763.                             wait(.2)
  764.                 Debounces.LPunched = false
  765.                 end
  766.             end
  767.         end
  768.     end
  769. end)
  770.  
  771.  
  772.  
  773.  
  774.  
  775.  
  776.  
  777.  
  778. local attacktype = 1
  779. local attack = false
  780.  
  781.  
  782.  
  783. function attackone()
  784.     Debounces.RPunch = true
  785. Debounces.LPunch = true
  786.     attack = true
  787.     NoAnims = true
  788.     for i = 1, 3 do
  789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  795. if Debounces.on == false then break end
  796. wait()
  797. end
  798.     attack = false
  799.     NoAnims = false
  800.     Debounces.RPunch = false
  801. Debounces.LPunch = false
  802. end
  803.  
  804. function attacktwo()
  805.     Debounces.RPunch = true
  806. Debounces.LPunch = true
  807.     NoAnims = true
  808.     attack = true
  809.     for i = 1, 3 do
  810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  816. if Debounces.on == false then break end
  817. wait()
  818. end
  819.     attack = false
  820.     NoAnims = false
  821.     Debounces.RPunch = false
  822. Debounces.LPunch = false
  823.  
  824. end
  825.  
  826.  
  827. function attackthree()
  828.     Debounces.RPunch = true
  829. Debounces.LPunch = true
  830.     NoAnims = true
  831.     attack = true
  832.     for i = 1, 3 do
  833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  835. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  838. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  839. if Debounces.on == false then break end
  840. wait()
  841. end
  842.     attack = false
  843.     NoAnims = false
  844.     Debounces.RPunch = false
  845. Debounces.LPunch = false
  846. end
  847.  
  848.  
  849. function attackfour()
  850.     Debounces.RPunch = true
  851. Debounces.LPunch = true
  852.     NoAnims = true
  853.     attack = true
  854.     for i = 1, 3 do
  855. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  856. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  859. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  860. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  861. if Debounces.on == false then break end
  862. wait()
  863. end
  864.     attack = false
  865.     NoAnims = false
  866.     Debounces.RPunch = false
  867. Debounces.LPunch = false
  868. end
  869.  
  870.  
  871. mouse.Button1Down:connect(function()
  872.   if attack == false and attacktype == 1 then
  873.     attacktype = 2
  874.     attackone()
  875.   elseif attack == false and attacktype == 2 then
  876.     attacktype = 3
  877.     attacktwo()
  878.   elseif attack == false and attacktype == 3 then
  879.     attacktype = 4
  880.     attackthree()
  881.   elseif attack == false and attacktype == 4 then
  882.     attacktype = 1
  883.     attackfour()
  884.   end
  885. end)
  886.  
  887.  
  888. --[[function Transformation()
  889.     hum.WalkSpeed = 0
  890.     local Portal = Instance.new("Model",char)
  891. local prt1 = Instance.new("Model",Portal)
  892. local prt2 = Instance.new("Model",Portal)
  893. local prt3 = Instance.new("Model",Portal)
  894. for i = 1,7 do
  895. local p = Instance.new("Part",prt1)
  896. p.Locked = true
  897. p.Anchored = true
  898. p.Transparency = 1
  899. p.CanCollide = false
  900. p.BrickColor = BrickColor.new("Really red")
  901. p.TopSurface = 0
  902. p.Material = "Neon"
  903. p.BottomSurface = 0
  904. p.Size = Vector3.new(1,1,1)
  905. local m = Instance.new("SpecialMesh",p)
  906. m.Name = 'm'
  907. m.Scale = Vector3.new(1,1,1)
  908. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  909. end for i = 1,7 do
  910. local p = Instance.new("Part",prt2)
  911. p.Locked = true
  912. p.Anchored = true
  913. p.CanCollide = false
  914. p.Transparency = 1
  915. p.BrickColor = BrickColor.new("Really black")
  916. p.TopSurface = 0
  917. p.Material = "Neon"
  918. p.BottomSurface = 0
  919. p.Size = Vector3.new(1,1,1)
  920. local m = Instance.new("SpecialMesh",p)
  921. m.Name = 'm'
  922. m.Scale = Vector3.new(1,1,1)
  923. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  924. end for i = 1,7 do
  925. local p = Instance.new("Part",prt3)
  926. p.Locked = true
  927. p.Anchored = true
  928. p.CanCollide = false
  929. p.Transparency = 1
  930. p.BrickColor = BrickColor.new("Really red")
  931. p.TopSurface = 0
  932. p.Material = "Neon"
  933. p.BottomSurface = 0
  934. p.Size = Vector3.new(1,1,1)
  935. local m = Instance.new("SpecialMesh",p)
  936. m.Name = 'm'
  937. m.Scale = Vector3.new(1,1,1)
  938. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  939. end
  940. local Rot,Rate,Dist,Size = 0,65,65,1
  941. coroutine.wrap(function()
  942. while wait()do
  943. if _DEBOUNCE then break end
  944. for i,v in pairs(prt1:GetChildren())do
  945. v.Transparency = v.Transparency -0.035
  946. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  947. v.m.Scale = Vector3.new(Size,Size,Size)
  948. end for i,v in pairs(prt2:GetChildren())do
  949. v.Transparency = v.Transparency -0.035
  950. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  951. v.m.Scale = Vector3.new(Size,Size,Size)
  952. end for i,v in pairs(prt3:GetChildren())do
  953. v.Transparency = v.Transparency -0.035
  954. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  955. v.m.Scale = Vector3.new(Size,Size,Size)
  956. end
  957. Rot = Rot >= 360 and 0 or Rot +Rate
  958. end end)()
  959. wait(0.75)
  960. for i = 1,90 do
  961. Rate = Rate -(2.3/3)
  962. Dist = Dist -(1.5/3)
  963. wait()
  964. end
  965. wait(1)
  966. for i = 1,30 do
  967. Rate = Rate -(2.3/3)
  968. Dist = Dist +0.5
  969. wait()
  970. end
  971. wait(2)
  972. for i = 1,30 do
  973. Rate = Rate +(9.2/3)
  974. Dist = Dist -1.75
  975. wait()
  976. end
  977. wait(0.75)
  978. for i = 1,6 do
  979. Rate = Rate -4
  980. Dist = Dist +0.5
  981. wait()
  982. end
  983. Rate = 0
  984. Dist = 6
  985. wait(2)
  986. for i = 1,90 do
  987. Rate = Rate +0.5
  988. Dist = Dist +0.2
  989. wait()
  990. end
  991. wait(1)
  992. for i = 1,30 do
  993. Dist = Dist -(24/30)
  994. Size = Size +0.05
  995. wait()
  996. end
  997. -- Scream in pain
  998.  
  999.  
  1000. coroutine.resume(coroutine.create(function()
  1001.     wait(2)
  1002.         game.Lighting.TimeOfDay = "00:00:00"
  1003.        
  1004.         hat.Transparency = 1
  1005.         Hat3=function()
  1006. hat3 = Instance.new("Part", char)
  1007. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  1008. hat3.Name = "RedHair"
  1009. hat3.Locked = true
  1010. hat3.BrickColor = BrickColor.new("Maroon")
  1011. hat3.CanCollide=true
  1012. hat3.Size=Vector3.new(1,1,1)
  1013. hat3w = Instance.new("Weld",hat3)
  1014. hat3w.Part0=hat3
  1015. hat3w.Part1=char['Head']
  1016. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  1017. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  1018. end
  1019.  
  1020.        
  1021.    
  1022.     ypcall(function()
  1023. shirt = Instance.new("Shirt", char)
  1024. shirt.Name = "Shirt"
  1025. pants = Instance.new("Pants", char)
  1026. pants.Name = "Pants"
  1027. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  1028. char.Pants.PantsTemplate = "rbxassetid://519770250"
  1029.     end)
  1030.        
  1031. ragesong2 = "525707496"
  1032. s02=Instance.new("Sound",char)
  1033. s02.SoundId="rbxassetid://"..ragesong2
  1034. s02.Volume=1999
  1035. s02.Pitch=1
  1036. s02.Looped=true
  1037. righteyebrickcolor = "Really red"
  1038. s0:Stop()
  1039. wait(0.01)
  1040. s02:Play()
  1041. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1042. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1043. text.TextStrokeColor3 = Color3.new(255,0,0)
  1044. hat.BrickColor = BrickColor.new("Maroon")
  1045. Hat3()
  1046. end))
  1047.  
  1048.  
  1049. tran = 0
  1050. for i,v in pairs(char:GetChildren()) do
  1051. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1052. Glow1 = Color3.new(.6,0,.1)
  1053. Glow2 = Color3.new(0,0,0)
  1054.  
  1055. GlowParticle = Instance.new("ParticleEmitter",v)
  1056. GlowParticle.LightEmission = 1
  1057. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1058. GlowParticle.Size = NumberSequence.new(0,2)
  1059.  
  1060. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1061. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1062. GlowParticle.LockedToPart = true
  1063. GlowParticle.Lifetime = NumberRange.new(0.5)
  1064. GlowParticle.Rate= 300
  1065. GlowParticle.Speed =NumberRange.new(0)
  1066. end end
  1067.  
  1068.  
  1069.  
  1070.  
  1071.  
  1072.  
  1073.  
  1074.  
  1075.  
  1076.  
  1077.  
  1078.  
  1079.  
  1080. coroutine.wrap(function()
  1081. for i = 1,3 do
  1082. wait()
  1083. end end)()
  1084. wait(1.65)
  1085. _DEBOUNCE = true
  1086. wait()
  1087. Portal:Destroy()
  1088. coroutine.wrap(function()
  1089. local Pos = char.Torso.Position
  1090. local BOOSH = Instance.new("Sound",Workspace)
  1091. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1092. BOOSH.Volume = 1
  1093. BOOSH.Pitch = 0.675
  1094. local Fuse = Instance.new("Sound",Workspace)
  1095. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1096. Fuse.Volume = 1
  1097. Fuse.Pitch = 0.25
  1098. local BOOSH2 = Instance.new("Sound",Workspace)
  1099. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1100. BOOSH2.Volume = 1
  1101. BOOSH2.Pitch = 0.25
  1102. local dsound = true
  1103. local PewPew = Instance.new("Sound",Workspace)
  1104. PewPew.Name = "PewPew"
  1105. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1106. PewPew.Volume = 1
  1107. PewPew.Pitch = 0.32
  1108. local function GetHumanoids()
  1109. local Characters = {}
  1110. for i,v in pairs(Workspace:GetChildren())do
  1111. if v:IsA("Model")then
  1112. local Hu = v:findFirstChild("Humanoid")
  1113. local Torso = v:findFirstChild("Torso")
  1114. if Hu and Torso and v.Name ~= p.Name then
  1115. table.insert(Characters,Torso)
  1116. end end end
  1117. return Characters
  1118. end
  1119. local function Boom()
  1120. for i = 1,25 do
  1121. for _,v in pairs(GetHumanoids())do
  1122. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1123. local h = v.Parent:findFirstChild("Humanoid")
  1124. if h then
  1125. local Moar =(Pos - v.Position).unit
  1126.  
  1127.  
  1128. end end end
  1129. local p = Instance.new("Part",char)
  1130. p.Name = "BlastRing"
  1131. p.TopSurface = 0
  1132. p.BottomSurface = 0
  1133. p.CanCollide = false
  1134. p.Anchored = true
  1135. p.BrickColor = BrickColor.new("Really red")
  1136. p.Size = Vector3.new(1,1,1)
  1137. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1138. local rm = Instance.new("SpecialMesh",p)
  1139. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1140. rm.Name = "BlastMesh"
  1141. rm.Scale = Vector3.new(1,1,1)
  1142. coroutine.wrap(function()
  1143. for n = 1,15 do
  1144. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1145. if 2 +i/5 == 1.2 then
  1146. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1147. end
  1148. p.Transparency = n/15
  1149. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1150. wait()
  1151. end
  1152. p:Destroy()
  1153. end)()
  1154. local p = Instance.new("Part",char)
  1155. p.TopSurface = 0
  1156. p.BottomSurface = 0
  1157. p.formFactor = "Symmetric"
  1158. p.Size = Vector3.new(1,1,1)
  1159. p.Anchored = true
  1160. p.CanCollide = false
  1161. p.BrickColor = BrickColor.new("Really red")
  1162. p.CFrame = CFrame.new(Pos)
  1163. local m = Instance.new("BlockMesh",p)
  1164. coroutine.wrap(function()
  1165. for x = 1,48 do
  1166. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1167. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1168. p.Transparency = x/48
  1169. Wait()
  1170. end
  1171. p:Destroy()
  1172. end)()
  1173. Game:GetService("Debris"):AddItem(p,5)
  1174. local p = Instance.new("Part",char)
  1175. p.Name = "BlastRing"
  1176. p.TopSurface = 0
  1177. p.BottomSurface = 0
  1178. p.CanCollide = false
  1179. p.Anchored = true
  1180. p.BrickColor = BrickColor.new("Really black")
  1181. p.Size = Vector3.new(1,1,1)
  1182. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1183. local m = Instance.new("SpecialMesh",p)
  1184. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1185. m.Scale = Vector3.new(1,0.25,1)
  1186. coroutine.wrap(function()
  1187. for n = 1,13 do
  1188. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1189. if 1 +i/5 == 1.2 then
  1190. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1191. end
  1192. p.Transparency = n/13
  1193. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1194. Wait()
  1195. end
  1196. p:Destroy()
  1197. end)()
  1198. Wait(0.1)
  1199. end for i = 10,19 do
  1200. local p = Instance.new("Part",char)
  1201. p.Name = "BlastRing"
  1202. p.TopSurface = 0
  1203. p.BottomSurface = 0
  1204. p.CanCollide = false
  1205. p.Anchored = true
  1206. p.BrickColor = BrickColor.new("Really red")
  1207. p.Size = Vector3.new(1,1,1)
  1208. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1209. local m = Instance.new("SpecialMesh",p)
  1210. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1211. m.Scale = Vector3.new(1,0.25,1)
  1212. coroutine.wrap(function()
  1213. for n = 1,13 do
  1214. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1215. if 1 +i/5 == 1.2 then
  1216. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1217. end
  1218. p.Transparency = n/13
  1219. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1220. Wait()
  1221. end
  1222. p:Destroy()
  1223. end)()
  1224. local p = Instance.new("Part",char)
  1225. p.Name = "BlastRing"
  1226. p.TopSurface = 0
  1227. p.BottomSurface = 0
  1228. p.CanCollide = false
  1229. p.Anchored = true
  1230. p.BrickColor = BrickColor.new("Really black")
  1231. p.Size = Vector3.new(1,1,1)
  1232. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1233. p.Parent = workspace
  1234. local m = Instance.new("SpecialMesh",p)
  1235. m.Name = "BlastMesh"
  1236. m.Scale = Vector3.new(0.1,0.1,0.1)
  1237. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1238. coroutine.wrap(function()
  1239. for n = 1,15 do
  1240. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1241. if 3+i/5 == 1.2 then
  1242. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1243. end
  1244. p.Transparency = n/15
  1245. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1246. Wait()
  1247. end
  1248. p:Destroy()
  1249. end)()
  1250. for _,v in pairs(GetHumanoids())do
  1251. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1252. local h = v.Parent:findFirstChild("Humanoid")
  1253. if h then
  1254. local Moar =(Pos - v.Position).unit
  1255.  
  1256.  
  1257. end end end
  1258. Wait(0.1)
  1259. end for i = 30,37 do
  1260. for _,v in pairs(GetHumanoids())do
  1261. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1262. local h = v.Parent:findFirstChild("Humanoid")
  1263. if h then
  1264. local Moar =(Pos - v.Position).unit
  1265.  
  1266.  
  1267. end end end end
  1268. dsound = false
  1269. wait(6.5)
  1270. for i = 1,30 do
  1271. BOOSH.Volume = BOOSH.Volume -0.033
  1272. BOOSH2.Volume = BOOSH.Volume
  1273. Fuse.Volume = BOOSH.Volume
  1274. Wait()
  1275. end
  1276. BOOSH:Stop()
  1277. BOOSH2:Stop()
  1278. Fuse:Stop()
  1279. end
  1280. BOOSH2:Play()
  1281. Fuse:Play()
  1282. BOOSH:Play()
  1283. Boom()
  1284. end)()
  1285. hum.WalkSpeed = 5
  1286. end]]
  1287.  
  1288.  
  1289. GroundWave = function()
  1290.     local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1291.     local Colors = {"Really blue", "Really blue"}
  1292.         local wave = Instance.new("Part", torso)
  1293.         wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1294.         wave.Anchored = true
  1295.         wave.CanCollide = false
  1296.         wave.Locked = true
  1297.         wave.Size = Vector3.new(1, 1, 1)
  1298.         wave.TopSurface = "Smooth"
  1299.         wave.BottomSurface = "Smooth"
  1300.         wave.Transparency = 0.35
  1301.         wave.CFrame = HandCF
  1302.         wm = Instance.new("SpecialMesh", wave)
  1303.         wm.MeshId = "rbxassetid://3270017"
  1304.         coroutine.wrap(function()
  1305.         for i = 1, 14, 1 do
  1306.         wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1307.         wave.Size = wm.Scale
  1308.         wave.CFrame = HandCF
  1309.         wave.Transparency = i/14
  1310.         wait()
  1311.         end
  1312.         wait()
  1313.         wave:Destroy()
  1314.     end)()
  1315. end
  1316.  
  1317.  
  1318.  
  1319. function BurningEff(part)
  1320. local eff1 = Instance.new("ParticleEmitter",part)
  1321. eff1.Size = NumberSequence.new(.1)
  1322. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1323. eff1.LightEmission = 1
  1324. eff1.Lifetime = NumberRange.new(1)
  1325. eff1.Speed = NumberRange.new(0)
  1326. eff1.Rate = 100
  1327. eff1.Texture = "rbxassetid://284205403"
  1328. eff1.Acceleration = Vector3.new(0,10,0)
  1329. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1330. local eff2 = Instance.new("ParticleEmitter",part)
  1331. eff2.Size = NumberSequence.new(.1)
  1332. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1333. eff2.LightEmission = 1
  1334. eff2.Lifetime = NumberRange.new(0.2)
  1335. eff2.Speed = NumberRange.new(0)
  1336. eff2.Rate = 100
  1337. eff2.Texture = "rbxassetid://347504259"
  1338. eff2.Acceleration = Vector3.new(0,10,0)
  1339. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1340. local eff3 = Instance.new("ParticleEmitter",part)
  1341. eff3.Size = NumberSequence.new(0.2)
  1342. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1343. eff3.LightEmission = 1
  1344. eff3.Lifetime = NumberRange.new(1)
  1345. eff3.Speed = NumberRange.new(0)
  1346. eff3.Rate = 100
  1347. eff3.Texture = "rbxassetid://284205403"
  1348. eff3.Acceleration = Vector3.new(0,10,0)
  1349. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1350. end
  1351.  
  1352.  
  1353. function FullPower()
  1354.     NoAnims = true
  1355.     attack = true
  1356.    
  1357.    
  1358.    
  1359.     Full = true
  1360.    
  1361.    
  1362.     for i = 1, 40 do
  1363.         wait()
  1364.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1365.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1366.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1367.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1368.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1369.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1370.     end
  1371.    
  1372.    
  1373.    
  1374.    
  1375.    
  1376.    
  1377.    
  1378.    
  1379.    
  1380.     for i = 1, 20 do
  1381.     wait()
  1382.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1383.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1384.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1385.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1386.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1387.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1388.             end
  1389.    
  1390.     s0:Destroy()
  1391.     ragesong = "525707496"
  1392.     wait(0.001)
  1393.     s02 = Instance.new("Sound",char)
  1394.     s02.Volume = 90
  1395.     s02.SoundId = "rbxassetid://"..ragesong
  1396.     s02.Looped = true
  1397.     s02.Pitch = 1
  1398.     wait(0.001)
  1399.     s02:Play()
  1400.    
  1401.    
  1402. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1403. selectionBoxOfTorso.Adornee = torso
  1404. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  1405. selectionBoxOfTorso.LineThickness = 0.01
  1406. selectionBoxOfTorso.Transparency = 0
  1407.    
  1408. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1409. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1410. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  1411. selectionBoxOfRightArm.LineThickness = 0.01
  1412. selectionBoxOfRightArm.Transparency = 0
  1413.    
  1414. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1415. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1416. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  1417. selectionBoxOfRightLeg.LineThickness = 0.01
  1418. selectionBoxOfRightLeg.Transparency = 0
  1419.  
  1420. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1421. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1422. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  1423. selectionBoxOfLeftArm.LineThickness = 0.01
  1424. selectionBoxOfLeftArm.Transparency = 0
  1425.  
  1426. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1427. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1428. selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
  1429. selectionBoxOfLeftLeg.LineThickness = 0.01
  1430. selectionBoxOfLeftLeg.Transparency = 0
  1431.  
  1432. BurningEff(reye)
  1433.  
  1434. LightOnBody = Instance.new("PointLight", hed)
  1435. LightOnBody.Brightness = 3000
  1436. LightOnBody.Range = 20
  1437. LightOnBody.Color = Color3.new(0, 0, 255)
  1438.  
  1439. r = game:GetService("RunService").RenderStepped
  1440. Activated = true
  1441. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1442.     Debri = coroutine.wrap(function()
  1443.     repeat 
  1444.     local p = Instance.new('Part',torso)
  1445.     p.formFactor = 'Custom'
  1446.     p.Size = Vector3.new(1,1,1)
  1447.     p.BrickColor = workspace.Base.BrickColor
  1448.     p.CanCollide = false
  1449.     p.Transparency = 0
  1450.     p.Anchored = true
  1451.     p.Locked=true
  1452.     p.Material = workspace.Base.Material
  1453.     s = math.random(1,40)/10
  1454.     local m = Instance.new("BlockMesh",p)
  1455.     m.Scale = Vector3.new(s,s,s)
  1456.     p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1457.     --[[coroutine.wrap(function()
  1458.         wait(2)
  1459.         while Charging == true do
  1460.         wait(2)
  1461.         GroundWave1()
  1462.         wait(2)
  1463.         end
  1464.     end)()]]--
  1465.    
  1466.     spawn(function()
  1467.         while r:wait() do
  1468.             if p.Transparency >= 1 then p:Destroy() break end
  1469.             p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1470.             p.Transparency = p.Transparency+0.01
  1471.         end
  1472.     end)
  1473.     wait(.3)
  1474.     until Activated == false
  1475.     end)
  1476.     Debri()
  1477.    
  1478.     l = game.Lighting
  1479. l.TimeOfDay = 1
  1480. game.Lighting.Ambient = Color3.new(0,0,0)
  1481. l.Brightness = 0.1
  1482.  
  1483.    
  1484.     spawn(function()
  1485.     while wait(2)
  1486.          do
  1487.         GroundWave()   
  1488.     end
  1489.     end)   
  1490.    
  1491.    
  1492.     local eColors = {"Really blue", "Really blue"}
  1493.     coroutine.resume(coroutine.create(function()
  1494. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1495.     local magz = (Part0 - Part1).magnitude
  1496.     local curpos = Part0
  1497.     local trz = {-Offset,Offset}
  1498.     for i=1,Times do
  1499.         local li = Instance.new("Part", torso)
  1500.         li.Name = "Lightning"
  1501.         li.TopSurface =0
  1502.         li.Material = "Neon"
  1503.         li.BottomSurface = 0
  1504.         li.Anchored = true
  1505.         li.Locked = true
  1506.         li.Transparency = Trans or 0.4
  1507.         li.BrickColor = BrickColor.new(Color)
  1508.         li.formFactor = "Custom"
  1509.         li.CanCollide = false
  1510.         li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1511.         local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1512.         local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1513.         if Times == i then
  1514.         local magz2 = (curpos - Part1).magnitude
  1515.         li.Size = Vector3.new(Thickness,Thickness,magz2)
  1516.         li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1517.         else
  1518.         li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1519.         end
  1520.         curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1521.         game.Debris:AddItem(li,.1)
  1522.     end
  1523. end
  1524.  
  1525. BodyParts = {}
  1526. for _, v in pairs(char:GetChildren()) do
  1527.     if v:IsA("Part")  then
  1528.         table.insert(BodyParts, v)
  1529.     end
  1530. end
  1531.  
  1532. Bounding = {} -- Calculate the bounding boxes
  1533. for _, v in pairs(BodyParts) do
  1534.     local temp = {X=nil, Y=nil, Z=nil}
  1535.     temp.X = v.Size.X/2 * 10
  1536.     temp.Y = v.Size.Y/2 * 10
  1537.     temp.Z = v.Size.Z/2 * 10
  1538.     Bounding[v.Name] = temp
  1539. end
  1540.  
  1541. while wait(lightspeed) do
  1542.             lightspeed = math.random(0.1,0.2)
  1543.     local Body1 = BodyParts[math.random(#BodyParts)]
  1544.     local Body2 = BodyParts[math.random(#BodyParts)]
  1545.     local Pos1 = Vector3.new(
  1546.         math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1547.         math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1548.         math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1549. )
  1550.     local Pos2 = Vector3.new(
  1551.         math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1552.         math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1553.         math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1554. )
  1555.     local SPos1 = Body1.Position + Pos1
  1556.     local SPos2 = Body2.Position + Pos2
  1557.     Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1558. end
  1559. end))
  1560.     for i = 1, 20 do
  1561.         wait()
  1562.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1563.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1564.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1565.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1566.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1567.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1568. end
  1569.    
  1570.    
  1571.     attack = false
  1572.     NoAnims = false
  1573. end
  1574.  
  1575. function weld5(part0, part1, c0, c1)
  1576.     weeld=Instance.new("Weld", part0)
  1577.     weeld.Part0=part0
  1578.     weeld.Part1=part1
  1579.     weeld.C0=c0
  1580.     weeld.C1=c1
  1581.     return weeld
  1582. end
  1583.  
  1584.  
  1585.  
  1586. Grab = false
  1587.  
  1588.  
  1589.  
  1590.  
  1591.  
  1592. fat = Instance.new("BindableEvent",script)
  1593. fat.Name = "Heartbeat"
  1594.  
  1595. script:WaitForChild("Heartbeat")
  1596.  
  1597. frame = 1/30
  1598. tf = 0
  1599. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1600. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1601. lastframe = tick()
  1602. script.Heartbeat:Fire() --ayy lmao
  1603.  
  1604. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1605.     tf = tf + s
  1606.     if tf >= frame then
  1607.         if allowframeloss then
  1608.             script.Heartbeat:Fire()
  1609.             lastframe=tick()
  1610.         else
  1611.             --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1612.             for i=1, math.floor(tf/frame) do
  1613.                 script.Heartbeat:Fire()
  1614.             end
  1615.             lastframe=tick()
  1616.         end
  1617.         if tossremainder then
  1618.             tf = 0
  1619.         else
  1620.             tf = tf - frame * math.floor(tf/frame)
  1621.         end
  1622.     end
  1623. end)
  1624.  
  1625. function Swait(NUMBER)
  1626.     if NUMBER == 0 or NUMBER == nil then
  1627.         fat.Event:wait()
  1628.     else
  1629.         for i = 1, NUMBER do
  1630.             fat.Event:wait()
  1631.         end
  1632.     end
  1633. end
  1634.  
  1635.  
  1636.  
  1637.  
  1638.  
  1639. function GrabAndDrag()
  1640.     NoAnims = true
  1641.     attack = true
  1642.    
  1643.     if Grab == false then
  1644.    
  1645.     for i = 1, 20 do
  1646.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1647.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1648.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1649.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1650.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1651.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1652.             if Debounces.on == false then break end
  1653.             rs:wait(2)
  1654.         end
  1655.         con1=larm.Touched:connect(function(hit) -- this is grab
  1656.             ht = hit.Parent
  1657.             hum1=ht:FindFirstChild('Humanoid')
  1658.             if hum1 ~= nil then
  1659.                
  1660.            
  1661.            
  1662.                
  1663.             z = Instance.new("Sound",char)
  1664. z.SoundId = "rbxassetid://227194112"
  1665. z.Volume = 90
  1666. wait(.1)
  1667. z:Play()
  1668.                 hum1.PlatformStand=true
  1669.                 gp = ht
  1670.                 Grab = true
  1671.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1672.                 asd.Parent = larm
  1673.                 asd.Name = "asd"
  1674.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1675.            
  1676.  
  1677.            --[[ elseif hum1 == nil then
  1678.                 con1:disconnect()
  1679.                 wait() return]]
  1680.             end
  1681.         end)
  1682.  
  1683.  
  1684.         for i = 1, 20 do
  1685.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1686.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1687.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1688.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1689.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1690.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1691.             if Debounces.on == false then break end
  1692.             rs:wait(2)
  1693.         end
  1694.     con1:disconnect()
  1695.  
  1696. if gp == nil then
  1697.     attack = false
  1698.     NoAnims = false
  1699.     return end
  1700.  
  1701.    
  1702.    
  1703.             --[[for i = 1, 16 do
  1704.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1705.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1706.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1707.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1708.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1709.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1710.             cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1711.             if Debounces.on == false then end
  1712.             rs:wait()
  1713.         end]]--
  1714.             for i = 1, 16 do
  1715.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1716.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1717.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1718.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1719.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1720.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1721.             if Debounces.on == false then end
  1722.             rs:wait()
  1723.             end
  1724.            
  1725.            
  1726.             coroutine.resume(coroutine.create(function()
  1727.     local BF = Instance.new("BodyVelocity",hed)
  1728.     BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1729.     BF.velocity = root.CFrame.lookVector*120
  1730.     wait(2.5)
  1731.     BF:remove()
  1732.             end))
  1733.            
  1734.            
  1735.            
  1736.             z = Instance.new("Sound",char)
  1737. z.SoundId = "rbxassetid://138223085"
  1738. z.Volume = 90
  1739. wait(.1)
  1740. z:Play()
  1741.  
  1742. coroutine.resume(coroutine.create(function()
  1743.     for i=1,78 do
  1744. wait()
  1745. MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1746. wait(0.01)
  1747. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1748. end
  1749. end))
  1750.  
  1751.             coroutine.resume(coroutine.create(function()
  1752.                 Grabee = gp:FindFirstChild("Torso")
  1753.         par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1754.                 wait(0.01)
  1755.                 for i = 1,78 do
  1756.                     wait(0.01)
  1757.                 for i=1, 5 do
  1758.             p=Instance.new("Part")
  1759.             p.FrontSurface=par.TopSurface
  1760.             p.Material=par.Material
  1761.             p.BottomSurface=0
  1762.             p.Anchored=true p.CanCollide=false
  1763.             p.BrickColor=par.BrickColor
  1764.             p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1765.             p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1766.             p.Parent=char
  1767.             game:GetService("Debris"):AddItem(p,2+i*.1)
  1768.             if math.random(1,5)==5 then
  1769.                 coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1770.             end
  1771.                 end
  1772.                 end
  1773.                
  1774.             end))
  1775.            
  1776.             coroutine.resume(coroutine.create(function()
  1777.                 Grabee = gp:FindFirstChild("Torso")
  1778.         par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1779.                 wait(0.01)
  1780.                
  1781.         for i=1, 78 do
  1782.             wait(0.01)
  1783.             for i=1, 1 do
  1784.             p=Instance.new("Part")
  1785.             p.TopSurface=par.TopSurface
  1786.             p.BottomSurface=par.BottomSurface
  1787.             p.Material=par.Material
  1788.             p.BottomSurface=0
  1789.             p.Anchored=false p.CanCollide=false
  1790.             p.BrickColor=par.BrickColor
  1791.             p.formFactor="Custom"
  1792.             p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1793.             p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1794.             p.Parent=char
  1795.             game:GetService("Debris"):AddItem(p,3+i*.1)
  1796.             p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1797.             p.RotVelocity=p.Velocity
  1798.             if math.random(1,5)==5 then
  1799.                 coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1800.             end
  1801.             end
  1802.             Swait(.025)
  1803.         end
  1804.                
  1805.             end))
  1806.     for i = 1, 100 do
  1807.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1808.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1809.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1810.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1811.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1812.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1813.             if Debounces.on == false then end
  1814.             rs:wait()
  1815.         end
  1816.     asd:Destroy()
  1817.     gp = nil
  1818.     hum1.Health = 0
  1819.     attack = false
  1820.     ht = nil
  1821.     NoAnims = false
  1822.     Grab = false
  1823. end
  1824. end
  1825.  
  1826.  
  1827.  
  1828.  
  1829.  
  1830.  
  1831.  
  1832.  
  1833.  
  1834.  
  1835.  
  1836. function FindNearestTorso(Position,Distance,SinglePlayer)
  1837.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1838.         local List = {}
  1839.         for i,v in pairs(workspace:GetChildren())do
  1840.             if v:IsA("Model")then
  1841.                 if v:findFirstChild("Torso")then
  1842.                     if v ~= char then
  1843.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1844.                             table.insert(List,v)
  1845.                         end
  1846.                     end
  1847.                 end
  1848.             end
  1849.         end
  1850.     return List
  1851. end
  1852.  
  1853.  
  1854.  
  1855. function Ring()
  1856.    
  1857.    
  1858.     local effspwn = Instance.new("Part")      
  1859.     local model = Instance.new("Model")
  1860.     game.Debris:AddItem(model, 20)
  1861.     model.Name = "smasheffects"
  1862.     model.Parent = workspace
  1863.     effspwn.Name = "spwnr"
  1864.     effspwn.Size = Vector3.new(1, 1, 1)
  1865.     effspwn.Anchored = true
  1866.     effspwn.CanCollide = false
  1867.     effspwn.Transparency = 1
  1868.     effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1869.     effspwn.Parent = model
  1870.  
  1871.  for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1872.         if v:FindFirstChild('Humanoid') then
  1873.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1874.             v.Humanoid.PlatformStand = true
  1875.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1876.         end
  1877.     end
  1878.     coroutine.resume(coroutine.create(function()
  1879.       local shok = Instance.new("Part")
  1880.       shok.Name = "wring1"
  1881.       shok.BrickColor = BrickColor.new("Really blue")
  1882.       shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1883.       shok.Size = Vector3.new(1, 1, 1)
  1884.       shok.Anchored = true
  1885.       shok.Material = "Neon"
  1886.       shok.Transparency = 0.25
  1887.       shok.CanCollide = false
  1888.       shok.Parent = model
  1889.       game.Debris:AddItem(shok, 12)
  1890.       local mesh = Instance.new("SpecialMesh")
  1891.       mesh.MeshType = "FileMesh"
  1892.       mesh.MeshId = "rbxassetid://3270017"
  1893.       mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1894.       mesh.Parent = shok
  1895.       for e = 1, 30 do
  1896.         wait()
  1897.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1898.         shok.Transparency = shok.Transparency + 0.002
  1899.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1900.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1901.       end
  1902.       for e = 1, 38 do
  1903.         wait()
  1904.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1905.         shok.Transparency = shok.Transparency + 0.002
  1906.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1907.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1908.       end
  1909.       for e = 1, 24 do
  1910.         wait()
  1911.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1912.         shok.Transparency = shok.Transparency + 0.03
  1913.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1914.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1915.       end
  1916.     end))
  1917.     coroutine.resume(coroutine.create(function()
  1918.       local shok = Instance.new("Part")
  1919.       shok.Name = "wring2"
  1920.       shok.BrickColor = BrickColor.new("Really blue")
  1921.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1922.       shok.Size = Vector3.new(1, 1, 1)
  1923.       shok.Anchored = true
  1924.       shok.Material = "Neon"
  1925.       shok.Transparency = 0.25
  1926.       shok.CanCollide = false
  1927.       shok.Parent = model
  1928.       game.Debris:AddItem(shok, 12)
  1929.       local mesh = Instance.new("SpecialMesh")
  1930.       mesh.MeshType = "FileMesh"
  1931.       mesh.MeshId = "rbxassetid://3270017"
  1932.       mesh.Scale = Vector3.new(12, 12, 0.05)
  1933.       mesh.Parent = shok
  1934.       for e = 1, 30 do
  1935.         wait()
  1936.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1937.         shok.Transparency = shok.Transparency + 0.002
  1938.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1939.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1940.       end
  1941.       for e = 1, 38 do
  1942.         wait()
  1943.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1944.         shok.Transparency = shok.Transparency + 0.002
  1945.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1946.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1947.       end
  1948.       for e = 1, 24 do
  1949.         wait()
  1950.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1951.         shok.Transparency = shok.Transparency + 0.03
  1952.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1953.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1954.       end
  1955.     end))
  1956.  
  1957. coroutine.resume(coroutine.create(function()
  1958.       local shok = Instance.new("Part")
  1959.       shok.Name = "shokwve"
  1960.       shok.BrickColor = BrickColor.new("Really black")
  1961.       shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1962.       shok.Size = Vector3.new(1, 1, 1)
  1963.       shok.Anchored = true
  1964.       shok.Material = "Neon"
  1965.       shok.Transparency = 0.6
  1966.       shok.CanCollide = false
  1967.       shok.Parent = model
  1968.       game.Debris:AddItem(shok, 12)
  1969.       local mesh = Instance.new("SpecialMesh")
  1970.       mesh.MeshType = "FileMesh"
  1971.       mesh.MeshId = "rbxassetid://489415447"
  1972.       mesh.Scale = Vector3.new(1, 1, 1)
  1973.       mesh.Parent = shok
  1974.       for e = 1, 12 do
  1975.         wait()
  1976.         mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1977.         shok.Transparency = shok.Transparency + 0.002
  1978.       end
  1979.       for e = 1, 32 do
  1980.         wait()
  1981.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1982.         shok.Transparency = shok.Transparency + 0.002
  1983.       end
  1984.       for e = 1, 24 do
  1985.         wait()
  1986.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1987.         shok.Transparency = shok.Transparency + 0.03
  1988.       end
  1989.     end))
  1990.     coroutine.resume(coroutine.create(function()
  1991.       local shok = Instance.new("Part")
  1992.       shok.Name = "shock2"
  1993.       shok.BrickColor = BrickColor.new("Really black")
  1994.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1995.       shok.Size = Vector3.new(1, 1, 1)
  1996.       shok.Anchored = true
  1997.       shok.Material = "Neon"
  1998.       shok.Transparency = 0.35
  1999.       shok.CanCollide = false
  2000.       shok.Parent = model
  2001.       game.Debris:AddItem(shok, 12)
  2002.       local mesh = Instance.new("SpecialMesh")
  2003.       mesh.MeshType = "FileMesh"
  2004.       mesh.MeshId = "rbxassetid://489415447"
  2005.       mesh.Scale = Vector3.new(12, 12, 12)
  2006.       mesh.Parent = shok
  2007.       for e = 1, 15 do
  2008.         wait()
  2009.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2010.         shok.Transparency = shok.Transparency + 0.004
  2011.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2012.       end
  2013.       for e = 1, 16 do
  2014.         wait()
  2015.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2016.         shok.Transparency = shok.Transparency + 0.004
  2017.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2018.       end
  2019.       for e = 1, 12 do
  2020.         wait()
  2021.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2022.         shok.Transparency = shok.Transparency + 0.06
  2023.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2024.       end
  2025.     end))
  2026.     coroutine.resume(coroutine.create(function()
  2027.       local shok = Instance.new("Part")
  2028.       shok.Name = "shock3"
  2029.       shok.BrickColor = BrickColor.new("Really blue")
  2030.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2031.       shok.Size = Vector3.new(1, 1, 1)
  2032.       shok.Anchored = true
  2033.       shok.Material = "Neon"
  2034.       shok.Transparency = 0.35
  2035.       shok.CanCollide = false
  2036.       shok.Parent = model
  2037.       game.Debris:AddItem(shok, 12)
  2038.       local mesh = Instance.new("SpecialMesh")
  2039.       mesh.MeshType = "FileMesh"
  2040.       mesh.MeshId = "rbxassetid://489415447"
  2041.       mesh.Scale = Vector3.new(12, 12, 12)
  2042.       mesh.Parent = shok
  2043.       for e = 1, 15 do
  2044.         wait()
  2045.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2046.         shok.Transparency = shok.Transparency + 0.004
  2047.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2048.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2049.       end
  2050.       for e = 1, 16 do
  2051.         wait()
  2052.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2053.         shok.Transparency = shok.Transparency + 0.004
  2054.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2055.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2056.       end
  2057.       for e = 1, 12 do
  2058.         wait()
  2059.         mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2060.         shok.Transparency = shok.Transparency + 0.06
  2061.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2062.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2063.       end
  2064.     end))
  2065.    
  2066. end
  2067.  
  2068.  
  2069.  
  2070.  
  2071.  
  2072.  
  2073.  
  2074. it=Instance.new
  2075. vt=Vector3.new
  2076. cf=CFrame.new
  2077.  
  2078. function NoOutline(Part)
  2079. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2080. end
  2081.  
  2082.  
  2083. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2084. local fp=it("Part")
  2085. fp.formFactor=formfactor
  2086. fp.Parent=parent
  2087. fp.Reflectance=reflectance
  2088. fp.Transparency=transparency
  2089. fp.CanCollide=false
  2090. fp.Locked=true
  2091. fp.BrickColor=brickcolor
  2092. fp.Name=name
  2093. fp.Size=size
  2094. fp.Position=torso.Position
  2095. NoOutline(fp)
  2096. fp.Material="SmoothPlastic"
  2097. fp:BreakJoints()
  2098. return fp
  2099. end
  2100.  
  2101.  
  2102.  
  2103. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2104. local mesh=it(Mesh)
  2105. mesh.Parent=part
  2106. if Mesh=="SpecialMesh" then
  2107. mesh.MeshType=meshtype
  2108. if meshid~="nil" then
  2109. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2110. end
  2111. end
  2112. mesh.Offset=offset
  2113. mesh.Scale=scale
  2114. return mesh
  2115. end
  2116.  
  2117. function weld(parent,part0,part1,c0)
  2118. local weld=it("Weld")
  2119. weld.Parent=parent
  2120. weld.Part0=part0
  2121. weld.Part1=part1
  2122. weld.C0=c0
  2123. return weld
  2124. end
  2125.  
  2126.  
  2127. function swait(num)
  2128. if num==0 or num==nil then
  2129. game:service'RunService'.Stepped:wait(0)
  2130. else
  2131. for i=0,num do
  2132. game:service'RunService'.Stepped:wait(0)
  2133. end
  2134. end
  2135. end
  2136.  
  2137.  
  2138.  
  2139.  
  2140. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2141. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2142. end
  2143.  
  2144. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2145. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2146. prt.Anchored=true
  2147. prt.CFrame=cframe
  2148. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2149. --http://www.roblox.com/asset/?id=4770560
  2150. game:GetService("Debris"):AddItem(prt,2)
  2151. CF=prt.CFrame
  2152. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2153. for i=0,1,0.2 do
  2154. wait()
  2155. Part.CFrame=CF*cf(0,0,-0.4)
  2156. end
  2157. for i=0,1,delay do
  2158. wait()
  2159. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2160. Mesh.Scale=Mesh.Scale
  2161. end
  2162. for i=0,1,0.1 do
  2163. wait()
  2164. Part.Transparency=i
  2165. end
  2166. Part.Parent=nil
  2167. end),prt,msh,CF)
  2168. end
  2169.  
  2170. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2171. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2172. prt.Anchored=true
  2173. prt.Material = "SmoothPlastic"
  2174. prt.CFrame=cframe
  2175. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2176. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2177. game:GetService("Debris"):AddItem(prt,5)
  2178. coroutine.resume(coroutine.create(function(Part,Mesh)
  2179. for i=0,1,delay do
  2180. swait()
  2181. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2182. Part.Transparency=i
  2183. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2184. end
  2185. Part.Parent=nil
  2186. end),prt,msh)
  2187. end
  2188.  
  2189. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2190. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2191. prt.Anchored=true
  2192. prt.Material = "Neon"
  2193. prt.CFrame=cframe
  2194. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2195. game:GetService("Debris"):AddItem(prt,5)
  2196. coroutine.resume(coroutine.create(function(Part,Mesh)
  2197.     local rtype = rottype
  2198. for i=0,1,delay do
  2199. swait()
  2200. if rtype == 1 then
  2201. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2202. elseif rtype == 2 then
  2203. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2204. end
  2205. Part.Transparency=i
  2206. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2207. end
  2208. Part.Parent=nil
  2209. end),prt,msh)
  2210. end
  2211.  
  2212. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2213. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2214. prt.Anchored=true
  2215. prt.CFrame=cframe
  2216. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2217. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2218. game:GetService("Debris"):AddItem(prt,5)
  2219. coroutine.resume(coroutine.create(function(Part,Mesh)
  2220. for i=0,1,delay do
  2221. wait()
  2222. Part.Transparency=i
  2223. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2224. end
  2225. Part.Parent=nil
  2226. end),prt,msh)
  2227. end
  2228.  
  2229. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2230. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2231. prt.Anchored=false
  2232. prt.CFrame=cframe
  2233. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2234. local wld=weld(prt,prt,Parent,cframe)
  2235. game:GetService("Debris"):AddItem(prt,5)
  2236. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2237. for i=0,1,delay do
  2238. wait()
  2239. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2240. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2241. Part.Transparency=i
  2242. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2243. end
  2244. Part.Parent=nil
  2245. end),prt,msh,wld)
  2246. end
  2247.  
  2248. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2249. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2250. prt.Anchored=false
  2251. prt.CFrame=cframe
  2252. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2253. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2254. game:GetService("Debris"):AddItem(prt,5)
  2255. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2256. for i=0,1,delay do
  2257. wait()
  2258. Weld.C0=euler(i*20,0,0)
  2259. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2260. Part.Transparency=i
  2261. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2262. end
  2263. Part.Parent=nil
  2264. end),prt,msh,wld)
  2265. end
  2266.  
  2267. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2268. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2269. prt.Anchored=true
  2270. prt.CFrame=cframe
  2271. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2272. game:GetService("Debris"):AddItem(prt,2)
  2273. coroutine.resume(coroutine.create(function(Part,Mesh)
  2274. for i=0,1,delay do
  2275. wait()
  2276. Part.CFrame=Part.CFrame
  2277. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2278. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2279. prt2.Anchored=true
  2280. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2281. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2282. game:GetService("Debris"):AddItem(prt2,2)
  2283. coroutine.resume(coroutine.create(function(Part,Mesh)
  2284. for i=0,1,0.1 do
  2285. wait()
  2286. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2287. end
  2288. Part.Parent=nil
  2289. end),prt2,msh2)
  2290. end
  2291. for i=0,1,delay*2 do
  2292. wait()
  2293. Part.CFrame=Part.CFrame
  2294. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2295. end
  2296. Part.Parent=nil
  2297. end),prt,msh)
  2298. end
  2299.  
  2300. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2301. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2302. prt.Anchored=true
  2303. prt.CFrame=cframe
  2304. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2305. game:GetService("Debris"):AddItem(prt,2)
  2306. coroutine.resume(coroutine.create(function(Part,Mesh)
  2307. for i=0,1,delay do
  2308. wait()
  2309. Part.CFrame=Part.CFrame
  2310. Part.Transparency=i
  2311. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2312. end
  2313. Part.Parent=nil
  2314. end),prt,msh)
  2315. end
  2316.  
  2317. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2318. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2319. prt.Anchored=true
  2320. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2321. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2322. game:GetService("Debris"):AddItem(prt,2)
  2323. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2324. CF=Part.CFrame
  2325. Numbb=0
  2326. randnumb=math.random()/10
  2327. rand1=math.random()/10
  2328. for i=0,1,rand1 do
  2329. wait()
  2330. CF=CF*cf(0,math.random()/2,0)
  2331. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2332. Part.CFrame=CF*euler(Numbb,0,0)
  2333. Part.Transparency=i
  2334. Numbb=Numbb+randnumb
  2335. end
  2336. Part.Parent=nil
  2337. end),prt,CF,Numbb,randnumb)
  2338. end
  2339.  
  2340. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2341. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2342. prt.Anchored=true
  2343. prt.CFrame=cframe
  2344. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2345. game:GetService("Debris"):AddItem(prt,5)
  2346. coroutine.resume(coroutine.create(function(Part,Mesh)
  2347. for i=0,1,delay do
  2348. wait()
  2349. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2350. Part.Transparency=i
  2351. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2352. end
  2353. Part.Parent=nil
  2354. end),prt,msh)
  2355. end
  2356.  
  2357. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2358. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2359. prt.Anchored=true
  2360. prt.CFrame=cframe
  2361. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2362. game:GetService("Debris"):AddItem(prt,2)
  2363. coroutine.resume(coroutine.create(function(Part,Mesh)
  2364. for i=0,1,delay do
  2365. wait()
  2366. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2367. Part.Transparency=i
  2368. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2369. end
  2370. Part.Parent=nil
  2371. end),prt,msh)
  2372. end
  2373.  
  2374. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2375. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2376. prt.Anchored=true
  2377. prt.CFrame=cframe*cf(x,y,z)
  2378. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2379. game:GetService("Debris"):AddItem(prt,5)
  2380. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2381. local num=math.random()
  2382. local num2=math.random(-3,2)+math.random()
  2383. local numm=0
  2384. for i=0,1,delay*2 do
  2385. swait()
  2386. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2387. Part.Transparency=i
  2388. numm=numm+0.01
  2389. end
  2390. Part.Parent=nil
  2391. Mesh.Parent=nil
  2392. end),prt,msh,x,y,z)
  2393. end
  2394.  
  2395.  
  2396.  
  2397. function newRay(start,face,range,wat)
  2398.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2399.     hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2400.     return rey,hit,pos
  2401. end
  2402.  
  2403. function Landing()
  2404.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2405.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2406.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2407.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2408.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2409.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2410.    
  2411.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2412.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2413.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2414. end
  2415.  
  2416.  
  2417.  
  2418.  
  2419.  
  2420.  
  2421.  
  2422.  
  2423.  
  2424.  
  2425.     function nooutline(part)
  2426.         part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2427.     end
  2428.  
  2429.  
  2430.  
  2431.  
  2432. function debris(cfremz, thepart, amt)
  2433.     for j = 1, amt do
  2434.       do
  2435.         local pr = Instance.new("Part")
  2436.         nooutline(pr)
  2437.         pr.Name = "debrisobeb"
  2438.         pr.Anchored = true
  2439.         pr.BrickColor = thepart.BrickColor
  2440.         pr.CanCollide = true
  2441.         pr.Material = thepart.Material
  2442.         pr.Transparency = thepart.Transparency
  2443.         pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2444.         pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2445.         pr.Parent = workspace
  2446.         game.Debris:AddItem(pr, 25)
  2447.         delay(15, function()
  2448.           if pr then
  2449.             pr.CanCollide = false
  2450.             pr.Anchored = false
  2451.           end
  2452.         end)
  2453.       end
  2454.     end
  2455.     for c = 1, amt do
  2456.       do
  2457.         local pr2 = Instance.new("Part")
  2458.         nooutline(pr2)
  2459.         pr2.Name = "moredebr"
  2460.         pr2.Anchored = false
  2461.         pr2.BrickColor = thepart.BrickColor
  2462.         pr2.CanCollide = false
  2463.         pr2.Material = thepart.Material
  2464.         pr2.Transparency = thepart.Transparency
  2465.         pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2466.         pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2467.         pr2.Parent = workspace
  2468.         pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2469.         pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2470.         game.Debris:AddItem(pr2, 45)
  2471.         delay(2, function()
  2472.           pr2.CanCollide = true
  2473.           wait(10)
  2474.           if pr2 then
  2475.             pr2.CanCollide = false
  2476.           end
  2477.         end)
  2478.       end
  2479.     end
  2480.   end
  2481.  
  2482.  
  2483.  
  2484.  
  2485.  
  2486.  
  2487.  
  2488.  
  2489.  
  2490.  
  2491. function AirSlam()
  2492.     NoAnims = true
  2493.     attack = true
  2494.     for i = 1, 20 do
  2495.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  2496.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  2497.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  2498.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  2499.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  2500.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  2501.             if Debounces.on == false then break end
  2502.                 wait()
  2503.             end
  2504.             wait(0.5)
  2505.        
  2506.  
  2507. coroutine.resume(coroutine.create(function()
  2508.        MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2509.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2510.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2511.     end))
  2512.    
  2513.            Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2514.                
  2515.             hum.WalkSpeed = 50
  2516.         BV = Instance.new("BodyVelocity", torso)
  2517.         BV.maxForce = Vector3.new(0,200000,0)
  2518.         BV.P = 100000
  2519.         BV.velocity = Vector3.new(0,150,0)
  2520.     for i = 1, 20 do
  2521.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  2522.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  2523.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  2524.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  2525.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2526.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2527.         if Debounces.on == false then break end
  2528.         wait()
  2529.     end
  2530. BV:Destroy()
  2531.  
  2532.         coroutine.resume(coroutine.create(function()
  2533.                     for i = 1, 2880, 48 do
  2534.                         torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2535.                         rs:wait(4)
  2536.                     end
  2537.                     torso.Weld.C1 = CFrame.new(0, -1, 0)
  2538.         end))
  2539.        
  2540.     for i = 1, 30 do
  2541.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  2542.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  2543.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  2544.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  2545.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2546.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  2547.         if Debounces.on == false then break end
  2548.         wait()
  2549.     end
  2550.  
  2551. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2552.     for i = 1, 20 do
  2553.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0),     math.rad(0)),0.3)
  2554.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad    (0), math.rad(0)), 0.3)
  2555.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-60)), 0.3)
  2556.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(60)), 0.3)
  2557.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2558.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0),     0.3)
  2559.         if Debounces.on == false then break end
  2560.         wait()
  2561.     end
  2562. end
  2563. local ry,ht,ps=nil,nil,nil
  2564. while ht==nil do
  2565.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2566.     wait()
  2567. end
  2568. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2569.         if par then
  2570.       local cfremz = CFrame.new(loc)
  2571.       debris(cfremz, par, 50)
  2572.             end
  2573. coroutine.resume(coroutine.create(function()
  2574.     Ring()
  2575. end))
  2576. Landing()
  2577. Sound("rbxassetid://514867425",char,90,1,false)
  2578. hum.WalkSpeed = 5
  2579. for i = 1, 25 do
  2580.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2581.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2582.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2583.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2584.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2585.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2586.             if Debounces.on == false then break end
  2587.                 wait()
  2588.             end
  2589.             wait(0.2)
  2590.     attack = false
  2591.     NoAnims = false
  2592. end
  2593.  
  2594.  
  2595.  
  2596. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2597. local p = Instance.new("Part")
  2598. p.Parent = parent
  2599. p.Size = Vector3.new(1,1,1)
  2600. p.Transparency = transparency
  2601. p.Reflectance = reflectance
  2602. p.CanCollide = false
  2603. p.BrickColor = brickcolor
  2604. p.Material = material
  2605. return p
  2606. end
  2607.  
  2608.  
  2609. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2610. local weld = Instance.new("Weld")
  2611. weld.Parent = parent
  2612. weld.Part0 = part0
  2613. weld.Part1 = part1
  2614. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2615. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2616. return weld
  2617. end
  2618.  
  2619.  
  2620.  
  2621. --[[HandleR = Instance.new("Part")
  2622.     HandleR.BrickColor = BrickColor.new("Really blue")
  2623.     HandleR.Material = "Neon"
  2624.     HandleR.Transparency = 0.3
  2625.     HandleR.Size = Vector3.new(1,0.8,4)
  2626.     HandleR.CFrame = sorb.CFrame
  2627.     HandleRM = Instance.new("SpecialMesh",HandleR)
  2628.     HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2629.     HandleRM.Scale = Vector3.new(1,1,1)
  2630.    
  2631.     HandleL = Instance.new("Part")
  2632.     HandleL.BrickColor = BrickColor.new("Really blue")
  2633.     HandleL.Material = "Neon"
  2634.     HandleL.Transparency = 0.3
  2635.     HandleL.Size = Vector3.new(1,0.8,4)
  2636.     HandleL.CFrame = sorb2.CFrame
  2637.     HandleLM = Instance.new("SpecialMesh",HandleL)
  2638.     HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2639.     HandleLM.Scale = Vector3.new(1,1,1)]]
  2640.    
  2641.  
  2642. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2643. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2644. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2645. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2646.  
  2647.  
  2648. v3 = Vector3.new
  2649. rad=math.rad
  2650.  
  2651. kiblade = Instance.new("Part",char)
  2652. kiblade.Name = "Blade"
  2653. kiblade.Size = v3(1,5,1)
  2654. kiblade.Transparency = 1
  2655. kiblade.BrickColor = BrickColor.new("Really blue")
  2656. kiblade.Position = v3(999,999,999)
  2657. kiblade.CanCollide = false
  2658. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2659. kiblademesh.MeshType = "FileMesh"
  2660. kiblademesh.MeshId = "rbxassetid://898849476"
  2661. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2662. kiweld7 = Instance.new("Weld",kiblade)
  2663. kiweld7.Part0 = rarm
  2664. kiweld7.Part1 = kiblade
  2665. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2666. kiblade1 = Instance.new("Part",char)
  2667. kiblade1.Name = "Blade"
  2668. kiblade1.Transparency = 1
  2669. kiblade1.Size = v3(0.1,0.1,0.1)
  2670. kiblade1.Position = v3(999,999,999)
  2671. kiblade1.CanCollide = false
  2672. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2673. kiblademesh.MeshType = "Sphere"
  2674. kiblademesh.Scale = v3(1,1,1)
  2675. kiweld = Instance.new("Weld",kiblade1)
  2676. kiweld.Part0 = rarm
  2677. kiweld.Part1 = kiblade1
  2678. kiweld.C0 = CFrame.new(0,-1,0)
  2679. kiblade2 = Instance.new("Part",char)
  2680. kiblade2.Name = "Blade"
  2681. kiblade2.Size = v3(0.1,0.1,0.1)
  2682. kiblade2.Transparency = 1
  2683. kiblade2.Position = v3(999,999,999)
  2684. kiblade2.CanCollide = false
  2685. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2686. kiblademesh.MeshType = "Sphere"
  2687. kiblademesh.Scale = v3(1,1,1)
  2688. kiweld = Instance.new("Weld",kiblade2)
  2689. kiweld.Part0 = rarm
  2690. kiweld.Part1 = kiblade2
  2691. kiweld.C0 = CFrame.new(0,-4.5,0)
  2692. torso = game.Players.LocalPlayer.Character.Torso
  2693. head = game.Players.LocalPlayer.Character.Head
  2694. torso1 = Instance.new("Attachment",kiblade1)
  2695. head1 = Instance.new("Attachment",kiblade2)
  2696. trail = Instance.new("Trail",torso)
  2697. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2698. trail.Attachment0 = torso1
  2699. trail.Attachment1 = head1
  2700. trail.Lifetime = 0.5
  2701. trail.Enabled = false
  2702.  
  2703.  
  2704.  
  2705.  
  2706. kiblade2 = Instance.new("Part",char)
  2707. kiblade2.Name = "Blade"
  2708. kiblade2.Size = v3(1,5,1)
  2709. kiblade2.Transparency = 1
  2710. kiblade2.BrickColor = BrickColor.new("Really blue")
  2711. kiblade2.Position = v3(999,999,999)
  2712. kiblade2.CanCollide = false
  2713. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2714. kiblademesh2.MeshType = "FileMesh"
  2715. kiblademesh2.MeshId = "rbxassetid://898849476"
  2716. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2717. kiweld72 = Instance.new("Weld",kiblade2)
  2718. kiweld72.Part0 = larm
  2719. kiweld72.Part1 = kiblade2
  2720. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2721. kiblade12 = Instance.new("Part",char)
  2722. kiblade12.Name = "Blade"
  2723. kiblade12.Transparency = 1
  2724. kiblade12.Size = v3(0.1,0.1,0.1)
  2725. kiblade12.Position = v3(999,999,999)
  2726. kiblade12.CanCollide = false
  2727. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2728. kiblademesh2.MeshType = "Sphere"
  2729. kiblademesh2.Scale = v3(1,1,1)
  2730. kiweld2 = Instance.new("Weld",kiblade12)
  2731. kiweld2.Part0 = larm
  2732. kiweld2.Part1 = kiblade12
  2733. kiweld2.C0 = CFrame.new(0,-1,0)
  2734. kiblade22 = Instance.new("Part",char)
  2735. kiblade22.Name = "Blade"
  2736. kiblade22.Size = v3(0.1,0.1,0.1)
  2737. kiblade22.Transparency = 1
  2738. kiblade22.Position = v3(999,999,999)
  2739. kiblade22.CanCollide = false
  2740. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2741. kiblademesh2.MeshType = "Sphere"
  2742. kiblademesh2.Scale = v3(1,1,1)
  2743. kiweld2 = Instance.new("Weld",kiblade22)
  2744. kiweld2.Part0 = larm
  2745. kiweld2.Part1 = kiblade22
  2746. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2747. torso2 = game.Players.LocalPlayer.Character.Torso
  2748. head2 = game.Players.LocalPlayer.Character.Head
  2749. torso12 = Instance.new("Attachment",kiblade12)
  2750. head12 = Instance.new("Attachment",kiblade22)
  2751. trail2 = Instance.new("Trail",torso2)
  2752. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2753. trail2.Attachment0 = torso12
  2754. trail2.Attachment1 = head12
  2755. trail2.Lifetime = 0.5
  2756. trail2.Enabled = false
  2757.  
  2758.  
  2759.  
  2760. local Gibs = game.Workspace
  2761.  
  2762.  
  2763.  
  2764.  
  2765.  
  2766.  
  2767.  
  2768.  
  2769.  
  2770.  
  2771.  
  2772.  
  2773. function Kill(Character)
  2774.     Character.Humanoid.Health = 0
  2775.     local poo = Instance.new("IntValue",Character)
  2776.     poo.Name = "haha nope"
  2777.     local svch = Character
  2778.     local hum = Character:findFirstChild("Humanoid")
  2779.     Character.Archivable = true
  2780.     local chrclone = Character:clone()
  2781.     Character.Archivable = false
  2782.  
  2783.     local ch = chrclone:GetChildren()
  2784.     local i
  2785.     for i = 1,#ch do
  2786.         if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2787.             ch[i]:remove()
  2788.         end
  2789.     end
  2790.     local function Scan(ch)
  2791.         local e
  2792.         for e = 1,#ch do
  2793.             Scan(ch[e]:GetChildren())
  2794.             if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2795.                 ch[e]:remove()
  2796.             end
  2797.         end
  2798.     end
  2799.     Scan(chrclone:GetChildren())
  2800.  
  2801.     local hum2 = chrclone:findFirstChild("Humanoid")
  2802.  
  2803.  
  2804.     if hum2 ~= nil then
  2805.         hum2.Name = "Humanoid2"
  2806.         hum2.PlatformStand = true
  2807.         hum2.Sit = true
  2808.         hum2.MaxHealth = 0
  2809.         hum2.Health = 0
  2810.     end
  2811.  
  2812.     local ch = Character:GetChildren()
  2813.     local i
  2814.     for i = 1,#ch do
  2815.         if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2816.             ch[i]:remove()
  2817.         end
  2818.     end
  2819.  
  2820.     wait(0.2)
  2821.  
  2822.     local ch = Character:GetChildren()
  2823.     local i
  2824.     for i = 1,#ch do
  2825.         if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2826.             ch[i]:remove()
  2827.         end
  2828.     end
  2829.     Character = chrclone
  2830.     local Torso = Character.Torso
  2831.     local movevector = Vector3.new()
  2832.  
  2833.     if Torso then
  2834.         local Head = Character:FindFirstChild("Head")
  2835.         local Limb = Character:FindFirstChild("Right Arm")
  2836.         if Limb then
  2837.  
  2838.             Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2839.             local Joint = Instance.new("Glue")
  2840.             Joint.Name = "RightShoulder"
  2841.             Joint.Part0 = Torso
  2842.             Joint.Part1 = Limb
  2843.             Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2844.             Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2845.             Joint.Parent = Torso
  2846.  
  2847.             local B = Instance.new("Part")
  2848.             B.TopSurface = 0
  2849.             B.BottomSurface = 0
  2850.             B.formFactor = "Symmetric"
  2851.             B.Size = Vector3.new(1, 1, 1)
  2852.             B.Transparency = 1
  2853.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2854.             B.Parent = Character
  2855.             local W = Instance.new("Weld")
  2856.             W.Part0 = Limb
  2857.             W.Part1 = B
  2858.             W.C0 = CFrame.new(0, -0.5, 0)
  2859.             W.Parent = Limb
  2860.  
  2861.         end
  2862.         local Limb = Character:FindFirstChild("Left Arm")
  2863.         if Limb then
  2864.  
  2865.             Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2866.             local Joint = Instance.new("Glue")
  2867.             Joint.Name = "LeftShoulder"
  2868.             Joint.Part0 = Torso
  2869.             Joint.Part1 = Limb
  2870.             Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2871.             Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2872.             Joint.Parent = Torso
  2873.  
  2874.             local B = Instance.new("Part")
  2875.             B.TopSurface = 0
  2876.             B.BottomSurface = 0
  2877.             B.formFactor = "Symmetric"
  2878.             B.Size = Vector3.new(1, 1, 1)
  2879.             B.Transparency = 1
  2880.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2881.             B.Parent = Character
  2882.             local W = Instance.new("Weld")
  2883.             W.Part0 = Limb
  2884.             W.Part1 = B
  2885.             W.C0 = CFrame.new(0, -0.5, 0)
  2886.             W.Parent = Limb
  2887.  
  2888.         end
  2889.         local Limb = Character:FindFirstChild("Right Leg")
  2890.         if Limb then
  2891.  
  2892.             Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2893.             local Joint = Instance.new("Glue")
  2894.             Joint.Name = "RightHip"
  2895.             Joint.Part0 = Torso
  2896.             Joint.Part1 = Limb
  2897.             Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2898.             Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2899.             Joint.Parent = Torso
  2900.  
  2901.             local B = Instance.new("Part")
  2902.             B.TopSurface = 0
  2903.             B.BottomSurface = 0
  2904.             B.formFactor = "Symmetric"
  2905.             B.Size = Vector3.new(1, 1, 1)
  2906.             B.Transparency = 1
  2907.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2908.             B.Parent = Character
  2909.             local W = Instance.new("Weld")
  2910.             W.Part0 = Limb
  2911.             W.Part1 = B
  2912.             W.C0 = CFrame.new(0, -0.5, 0)
  2913.             W.Parent = Limb
  2914.  
  2915.         end
  2916.         local Limb = Character:FindFirstChild("Left Leg")
  2917.         if Limb then
  2918.  
  2919.             Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2920.             local Joint = Instance.new("Glue")
  2921.             Joint.Name = "LeftHip"
  2922.             Joint.Part0 = Torso
  2923.             Joint.Part1 = Limb
  2924.             Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2925.             Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2926.             Joint.Parent = Torso
  2927.  
  2928.             local B = Instance.new("Part")
  2929.             B.TopSurface = 0
  2930.             B.BottomSurface = 0
  2931.             B.formFactor = "Symmetric"
  2932.             B.Size = Vector3.new(1, 1, 1)
  2933.             B.Transparency = 1
  2934.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2935.             B.Parent = Character
  2936.             local W = Instance.new("Weld")
  2937.             W.Part0 = Limb
  2938.             W.Part1 = B
  2939.             W.C0 = CFrame.new(0, -0.5, 0)
  2940.             W.Parent = Limb
  2941.  
  2942.         end
  2943.         --[
  2944.         local Bar = Instance.new("Part")
  2945.         Bar.TopSurface = 0
  2946.         Bar.BottomSurface = 0
  2947.         Bar.formFactor = "Symmetric"
  2948.         Bar.Size = Vector3.new(1, 1, 1)
  2949.         Bar.Transparency = 1
  2950.         Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  2951.         Bar.Parent = Character
  2952.         local Weld = Instance.new("Weld")
  2953.         Weld.Part0 = Torso
  2954.         Weld.Part1 = Bar
  2955.         Weld.C0 = CFrame.new(0, 0.5, 0)
  2956.         Weld.Parent = Torso
  2957.         --]]
  2958.     end
  2959.     Character.Parent = Gibs
  2960.     game.Debris:AddItem(Character, 12)
  2961.     if movevector ~= Vector3.new() then
  2962.         for i = 1,10 do
  2963.             wait()
  2964.             Torso.Velocity = Vector3.new(0,0,-100)
  2965.             Head.Velocity = movevector * 200
  2966.         end
  2967.     end
  2968.     end
  2969.    
  2970.    
  2971.  
  2972. function SpinSlice()
  2973.     NoAnims = true
  2974.     attack = true
  2975.    
  2976.    
  2977.     Sound("rbxassetid://588738949",char,90,1,false)
  2978.     kiblade.Transparency = 0
  2979.     kiblade2.Transparency = 0
  2980.     trail.Enabled = true
  2981.     trail2.Enabled = true
  2982.  
  2983.     hum.WalkSpeed = 0
  2984.     for i = 1,40 do
  2985.         torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2986. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2987. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2988. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  2989. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  2990. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2991. if Debounces.on == false then break end
  2992.                 wait()
  2993.     end
  2994.    
  2995.    
  2996.     coroutine.resume(coroutine.create(function()
  2997.     local BF = Instance.new("BodyVelocity",hed)
  2998.     BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2999.     BF.velocity = root.CFrame.lookVector*120
  3000.     wait(2.0)
  3001.     BF:remove()
  3002.     end))
  3003.    
  3004.     coroutine.resume(coroutine.create(function()
  3005.     Sound("rbxassetid://588734356",char,90,1,false)
  3006.     wait(.1)
  3007.     Sound("rbxassetid://588734356",char,90,1,false)
  3008.     wait(.1)
  3009.     Sound("rbxassetid://588734356",char,90,1,false)
  3010.     wait(.1)
  3011.     Sound("rbxassetid://588734356",char,90,1,false)
  3012.     wait(.1)
  3013.     Sound("rbxassetid://588734356",char,90,1,false)
  3014.     wait(.1)
  3015.     Sound("rbxassetid://588734356",char,90,1,false)
  3016.     wait(.1)
  3017.     Sound("rbxassetid://588734356",char,90,1,false)
  3018.     wait(.1)
  3019.     Sound("rbxassetid://588734356",char,90,1,false)
  3020. end))
  3021.     local HitBox = Instance.new("Part",rarm)
  3022.     HitBox.Size = Vector3.new(1,5,1)
  3023.     HitBox.CanCollide = false
  3024.     HitBox.Transparency = 1
  3025.     local HitBox2 = Instance.new("Weld",HitBox)
  3026.     HitBox2.Part0 = rarm
  3027.     HitBox2.Part1 = HitBox
  3028.     HitBox2.C0 = CFrame.new(0,-1.8,0)
  3029.     HitBox.Touched:connect(function(hit)
  3030.         if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3031.             Kill(hit.Parent)
  3032.             hit.Parent.Humanoid.PlatformStand = true
  3033.         end
  3034.     end)
  3035.    
  3036.     local HitBox2 = Instance.new("Part",larm)
  3037.     HitBox2.Size = Vector3.new(1,5,1)
  3038.     HitBox2.CanCollide = false
  3039.     HitBox2.Transparency = 1
  3040.     local HitBox22 = Instance.new("Weld",HitBox2)
  3041.     HitBox22.Part0 = larm
  3042.     HitBox22.Part1 = HitBox2
  3043.     HitBox22.C0 = CFrame.new(0,-1.8,0)
  3044.     HitBox2.Touched:connect(function(hit)
  3045.         if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3046.             Kill(hit.Parent)
  3047.             hit.Parent.Humanoid.PlatformStand = true
  3048.         end
  3049.         end)
  3050.  
  3051.     for i = 1,40 do
  3052.         torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3053. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3054. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3055. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3056. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3057. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3058.     root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3059.      if Debounces.on == false then break end
  3060.                 wait()
  3061.     end
  3062.     kiblade.Transparency = 1
  3063.     kiblade2.Transparency = 1
  3064.     trail.Enabled = false
  3065.     trail2.Enabled = false
  3066. HitBox:Destroy()
  3067. HitBox2:Destroy()
  3068.     hum.WalkSpeed = 5
  3069.     attack = false
  3070.     NoAnims = false
  3071. end
  3072.    
  3073.    
  3074.    
  3075.    
  3076. function hito(partoz, magn, dmg, debtim)
  3077.     for _, guy in pairs(workspace:GetChildren()) do
  3078.       if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3079.         do
  3080.           local humz = guy:FindFirstChildOfClass("Humanoid")
  3081.           local hed = guy:FindFirstChild("Head")
  3082.           humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3083.           local db = Instance.new("StringValue")
  3084.           db.Name = "alabo"
  3085.           db.Parent = hed
  3086.           delay(debtim, function()
  3087.             db:Destroy()
  3088.           end)
  3089.         end
  3090.       end
  3091.     end
  3092.   end
  3093. end
  3094.    
  3095.    
  3096.    
  3097.     ang = CFrame.Angles
  3098. rd = math.rad
  3099. rd2 = math.random
  3100. ov = false
  3101.  
  3102.  
  3103.  
  3104. nooutline = function(i)
  3105.     i.TopSurface = 10
  3106. end
  3107. makepart = function(l, m, n, o, p, q, r)   
  3108.     local s = Instance.new("Part")
  3109.     s.BrickColor = BrickColor.new(l)
  3110.     s.Name = m
  3111.     s.Transparency = o
  3112.     nooutline(s)
  3113.     s.Reflectance = n
  3114.     s.Material = p
  3115.     s.Anchored = true
  3116.     s.CanCollide = false
  3117.     s.Locked = true
  3118.     s.CFrame = r
  3119.     s.Size = Vector3.new(0.2, 0.2, 0.2)
  3120.     s.Parent = q
  3121.     return s
  3122. end
  3123.  
  3124. makemesh = function(t, u, v, w)
  3125.     local x = Instance.new("SpecialMesh")
  3126.     x.MeshType = t
  3127.     x.Scale = u
  3128.     if t == "FileMesh" then
  3129.         x.MeshId = v
  3130.     end
  3131.     x.Parent = w
  3132.     return x
  3133. end
  3134.  
  3135. local H = {}
  3136.  
  3137.  
  3138.     Barrage = function()
  3139.     modz = Instance.new("Model")
  3140.     modz.Name = "efx"
  3141.     modz.Parent = char 
  3142.     ov = true
  3143.     hum.AutoRotate = false
  3144.     local aN = nil
  3145.     local a9 = true
  3146.     local aa = {}
  3147.     local ab = {}
  3148.     local b7 = {}
  3149.     for j = 1, 16 do
  3150.         local ac = Instance.new("Part")
  3151.         nooutline(ac)
  3152.         ac.Anchored = true
  3153.         ac.Locked = true
  3154.         ac.CanCollide = false
  3155.         ac.Material = "Neon"
  3156.         ac.Size = Vector3.new(1, 1, 1)
  3157.         ac.Transparency = 1
  3158.         ac.CFrame = CFrame.new(0, 1000, 0)
  3159.         ac.Parent = modz
  3160.         ac.BrickColor = BrickColor.new("Really blue")
  3161.         makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3162.         table.insert(aa, ac)
  3163.     end
  3164.     for j = 1, 40 do
  3165.         local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3166.         makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3167.         table.insert(ab, a3)
  3168.     end
  3169.     for j = 1, 30 do
  3170.         local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3171.         makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3172.         table.insert(b7, a3)
  3173.     end
  3174.     local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3175.     local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3176.     for I,aO in pairs(H) do
  3177.         if aO.Parent == rarm or aO.Parent == larm then
  3178.             aN = aO.Transparency
  3179.             aO.Transparency = 1
  3180.         end
  3181.     end
  3182.     local a8 = Instance.new("BodyGyro")
  3183.     a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3184.     a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3185.     a8.P = 580000
  3186.     a8.D = 250
  3187.     a8.Parent = root
  3188.     coroutine.resume(coroutine.create(function()       
  3189.         while a8 do
  3190.             swait()
  3191.             a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3192.         end
  3193.     end))
  3194.     local af = 0
  3195.     local ag = 0
  3196.     repeat
  3197.             ag = ag + 1
  3198.             if af == 0 then
  3199.                 af = 1
  3200.             else
  3201.                 af = af % 14 + 1
  3202.             end
  3203.         coroutine.resume(coroutine.create(function()       
  3204.         local ah = aa[af]
  3205.         local ai = ab[af]
  3206.         local aj = ab[af + 14]
  3207.         local ba = b7[af]
  3208.         ah.Size = Vector3.new(1, 1, 2)
  3209.         ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3210.         ah.Transparency = 0.25
  3211.         ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3212.         ai.Transparency = 0.35
  3213.         ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3214.         aj.Transparency = 0.45
  3215.         aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3216.         aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3217.         if af % 2 == 1 then
  3218.             ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3219.         else
  3220.             if af % 2 == 0 then
  3221.                 ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3222.             end
  3223.         end
  3224.         ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3225.         ba.Transparency = 0.4
  3226.         ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3227.         local bb = ah.CFrame * cf(0, 0, -5)
  3228.         local bc = aj.CFrame * cf(0, -0.1, 0)
  3229.         local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3230.         local ak = false
  3231.         for j = 1, 12 do
  3232.             swait()
  3233.             local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3234.             local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3235.             if a1 and ak == false then
  3236.                 ak = true
  3237.                 local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3238.                 do
  3239.                     local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3240.                     game.Debris:AddItem(a3, 0.5)
  3241.                     local a5 = rd2(1, 12)
  3242.                     if a5 == 6 then
  3243.                         hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3244.                     else
  3245.                         hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3246.                     end
  3247.                     coroutine.resume(coroutine.create(function()           
  3248.             for I = 1, 4 do
  3249.                 swait()
  3250.                 a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3251.                 a3.Transparency = a3.Transparency + 0.2
  3252.             end
  3253.             a3:Destroy()
  3254.         end))
  3255.                 end
  3256.             end
  3257.                     ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3258.                     ah.CFrame = ah.CFrame:lerp(bb, 1)
  3259.                     ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3260.                     ah.Transparency = ah.Transparency + 0.0725
  3261.                     ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3262.                     ai.Transparency = ai.Transparency + 0.06
  3263.                     aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3264.                     aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3265.                     aj.Transparency = aj.Transparency + 0.05
  3266.                     ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3267.                     ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3268.                     ba.Transparency = ba.Transparency + 0.06
  3269.         end
  3270.     end))
  3271.             swait()
  3272.         until ov == false
  3273.     for I,aO in pairs(H) do
  3274.         if aO.Parent == rarm or aO.Parent == larm then
  3275.             aO.Transparency = aN
  3276.         end
  3277.     end
  3278.     b8:Destroy()
  3279.     b9:Destroy()
  3280.     a8:Destroy()
  3281.     hum.AutoRotate = true
  3282.     ov = false
  3283.     wait(1)
  3284.     for I,al in pairs(aa) do
  3285.         al:Destroy()
  3286.     end
  3287.     for I,am in pairs(ab) do
  3288.         am:Destroy()
  3289.     end
  3290.     for I,be in pairs(b7) do
  3291.         be:Destroy()
  3292.     end
  3293.     end
  3294.    
  3295.    
  3296.    
  3297.    
  3298.    
  3299.    
  3300.     function Kneel()
  3301.        
  3302.  for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3303.         if v:FindFirstChild('Humanoid') then
  3304.    
  3305.     hum2 = v:FindFirstChild('Humanoid')
  3306.     hum2.PlatformStand=true
  3307.    
  3308. end
  3309. end
  3310.     end
  3311.    
  3312. --[[mouse.KeyDown:connect(function(key)
  3313.     if key == "l" and Trans == false and Strength then
  3314.         Transformation()
  3315.         Trans = true
  3316.     end
  3317. end)]]
  3318.  
  3319.  
  3320.  
  3321. mouse.KeyDown:connect(function(key)
  3322.     if key == "z" then
  3323.         GrabAndDrag()
  3324.     end
  3325. end)
  3326.  
  3327.  
  3328. mouse.KeyDown:connect(function(key)
  3329.     if key == "x"  then
  3330.         AirSlam()
  3331.     end
  3332. end)
  3333.  
  3334.  
  3335.  
  3336. mouse.KeyDown:connect(function(key)
  3337.     if key == "c"  then
  3338.         SpinSlice()
  3339.     end
  3340. end)
  3341.  
  3342.  
  3343. mouse.KeyDown:connect(function(key)
  3344.     if key == "p"  and Full == false then
  3345.         FullPower()
  3346.     end
  3347. end)
  3348.  
  3349. mouse.KeyDown:connect(function(key)
  3350.     if key == "1"  then
  3351.         Sound("rbxassetid://966268002",char,90,1,false)
  3352.         Kneel()
  3353.     end
  3354. end)
  3355.  
  3356. mouse.KeyDown:connect(function(key)
  3357.     if key == "v" then
  3358.         if ov == false then
  3359.         hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3360.         wait()
  3361.         local ChatService = game:GetService("Chat")
  3362.         wait()
  3363.         local ChatService = game:GetService("Chat")
  3364. coroutine.resume(coroutine.create(function()
  3365. s = 0
  3366. repeat
  3367. s = s + 1
  3368. Barrage()
  3369. wait()
  3370. until not ov
  3371. end))
  3372. if Full == true then
  3373. coroutine.resume(coroutine.create(function()
  3374. s = 0
  3375. repeat
  3376. s = s + 1
  3377. Barrage()
  3378. wait()
  3379. until not ov
  3380. end))  
  3381. end
  3382. mouse.KeyUp:connect(function(key)
  3383.     if key == "v" then
  3384.         wait(0.4)
  3385.         ov = false
  3386.         wait(0.1)
  3387. end
  3388. end)
  3389. end
  3390. end
  3391. end)
  3392.  
  3393.  
  3394.  
  3395.  
  3396.  
  3397. -----animations-----
  3398.  
  3399. game:GetService("RunService").RenderStepped:connect(function()
  3400. char.Humanoid.FreeFalling:connect(function(f)
  3401. if f then
  3402. ffing = true
  3403. else
  3404. ffing = false
  3405. end
  3406. end)
  3407. sine = sine + add
  3408. if ffing==true then
  3409. anim="jump"
  3410. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3411. anim="idle"
  3412. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3413. anim = "walk"
  3414. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3415. anim = "run"
  3416. end
  3417.  
  3418. if NoAnims==false then
  3419. if anim=="idle" then
  3420. add=0.5
  3421. if trans == false then
  3422. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3423. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3424. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3425. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3426. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3427. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3428. else
  3429. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3430. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3431. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3432. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3433. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3434. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3435. end
  3436.  
  3437. elseif anim=="walk" then
  3438. add=0.5
  3439. if trans == false then
  3440. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3441. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3442. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3443. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3444. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3445. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3446. else
  3447. change = 0.5
  3448.           larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3449.           rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3450.           hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3451.           lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3452.           rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3453.           torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3454. end
  3455.  
  3456. elseif anim=="run" then
  3457. add=0.5
  3458. if trans == false then
  3459. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3460. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3461. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3462. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3463. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3464. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3465. else
  3466. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3467. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3468. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3469. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3470. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3471. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3472. end
  3473.  
  3474. elseif anim=="jump" then
  3475. add=0.5
  3476. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3477. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3478. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3479. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3480. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3481. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3482.  
  3483. end
  3484. end
  3485.                  
  3486. end)
  3487.  
  3488.  
  3489. --[[l = game.Lighting
  3490. l.TimeOfDay = 1
  3491. game.Lighting.Ambient = Color3.new(0,0,0)
  3492. l.Brightness = 0.1]]--
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