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Tetezaza1542

DIO มีด

Aug 7th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5. local p = game.Players.LocalPlayer
  6. local char = p.Character
  7. local hed = char.Head
  8. local LocalPlayer = p
  9.  
  10. local naeeym = Instance.new("BillboardGui",char)
  11. naeeym.Size = UDim2.new(0,100,0,40)
  12. naeeym.StudsOffset = Vector3.new(0,5,0)
  13. naeeym.Adornee = char.Head
  14. local tecks = Instance.new("TextLabel",naeeym)
  15. tecks.BackgroundTransparency = 1
  16. tecks.BorderSizePixel = 0
  17. tecks.Text = LocalPlayer.Name
  18. tecks.Font = "ArialBold"
  19. tecks.FontSize = "Size24"
  20. tecks.TextStrokeTransparency = 0
  21. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  22. tecks.TextColor3 = Color3.new(255,255,255)
  23. tecks.Size = UDim2.new(1,0,0.5,0)
  24.  
  25. local Player = game.Players.localPlayer
  26. local Character = p.Character
  27. local LeftArm2 = Character["Left Arm"]
  28. local RightArm2 = Character["Right Arm"]
  29. local LeftLeg2 = Character["Left Leg"]
  30. local RightLeg2 = Character["Right Leg"]
  31. local Head2 = Character.Head
  32. local Torso2 = Character.Torso
  33.  
  34. --created by SoldierJoao
  35. --Credits to metabee for the knives edit
  36. cut = Instance.new("Sound", Character)
  37. cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
  38. cut.Volume = 1.5
  39. thri = Instance.new("Sound", Character)
  40. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  41. thri.Volume = 2.5
  42. WRY = Instance.new("Sound", Character)
  43. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  44. WRY.Volume = 5
  45.  
  46. local Players=game:service'Players'
  47. local Player=Players.LocalPlayer
  48. local Mouse=Player:GetMouse''
  49. local RenderStepped=game:service'RunService'.RenderStepped
  50.  
  51. local MeshId='http://www.roblox.com/asset?id=202083123'
  52. local TextureId='http://www.roblox.com/asset/?id=189436355'
  53.  
  54. local BeeSpeed= 100
  55.  
  56. local QHold=false
  57. local EHold=false
  58.  
  59. Mouse.Button1Down:connect(function()
  60. cut:Play()
  61. if Mouse.Target then
  62. local Bee=Instance.new('Part',Player.Character)
  63. Bee.CanCollide=false
  64. Bee.Size=Vector3.new(2,2,2)
  65. Bee.CFrame=Player.Character.Torso.CFrame
  66. local BeeMesh=Instance.new('SpecialMesh',Bee)
  67. BeeMesh.MeshType='FileMesh'
  68. BeeMesh.MeshId=MeshId
  69. BeeMesh.TextureId=TextureId
  70. BeeMesh.Scale=Vector3.new(1,1,1)
  71. local BodyVel=Instance.new('BodyVelocity',Bee)
  72. BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  73. local BodyGyro=Instance.new('BodyGyro',Bee)
  74. BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  75. BodyGyro.P=2e4
  76. coroutine.wrap(function()
  77. RenderStepped:connect(function()
  78. BodyGyro.cframe=CFrame.new(Bee.Position,Mouse.Hit.p)
  79. BodyVel.velocity=Bee.CFrame.lookVector*BeeSpeed
  80. end)
  81. end)()
  82. Bee.Touched:connect(function(p)
  83. if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid'then
  84. p.Parent:BreakJoints()
  85. Bee:Destroy''
  86. thri:Play()
  87. end
  88. end)
  89. end
  90. end)
  91.  
  92.  
  93. Mouse.KeyDown:connect(function(k)
  94. local Key=k:lower''
  95. if Key=='q'then
  96. QHold=true
  97. elseif Key=='e'then
  98. EHold=true
  99. end
  100. end)
  101.  
  102. Mouse.KeyUp:connect(function(k)
  103. local Key=k:lower''
  104. if Key=='q'then
  105. QHold=false
  106. elseif Key=='e'then
  107. EHold=false
  108. end
  109. end)
  110.  
  111. coroutine.wrap(function()
  112. RenderStepped:connect(function()
  113. if QHold then
  114. if BeeSpeed>0 then
  115. BeeSpeed=BeeSpeed-1
  116. end
  117. elseif EHold then
  118. BeeSpeed=BeeSpeed+1
  119. end
  120. end)
  121. end)()
  122.  
  123.  
  124.  
  125.  
  126. mse = Player:GetMouse()
  127. sound = Instance.new("Sound", Character)
  128. sound.SoundId = "https://www.roblox.com/asset/?id=949348015"
  129. sound.Volume = 2.5
  130. sound2 = Instance.new("Sound", Character)
  131. sound2.SoundId = "https://www.roblox.com/asset/?id=949348015"
  132. sound2.Volume = 2.5
  133. sound3 = Instance.new("Sound", Character)
  134. sound3.SoundId = "https://www.roblox.com/asset/?id=949348015"
  135. sound3.Volume = 1.8
  136. sound4 = Instance.new("Sound", Character)
  137. sound4.SoundId = "https://www.roblox.com/asset/?id=949348015"
  138. sound4.Volume = 2
  139. TSTheme = Instance.new("Sound", Character)
  140. TSTheme.SoundId = "https://www.roblox.com/asset/?id=949348015"
  141. TSTheme.Volume = 2
  142. canworld = true
  143. mse.KeyDown:connect(function(key)
  144. key = key:lower()
  145. if key == "t" then
  146. if canworld == false then return end
  147. if canworld then
  148. canworld = false
  149. sound3:Play()
  150. tecks.Text = "THE WORLD STOP TIME!"
  151. wait(2)
  152. tecks.Text = LocalPlayer.Name
  153. sound:Play()
  154. sound4:Play()
  155. TSTheme:Play()
  156.  
  157. local function spawnpart()
  158. sphere = Instance.new("Part")
  159. --game.Debris:AddItem(sphere,3)
  160. local sm = Instance.new("SpecialMesh", sphere)
  161. sm.MeshType = "Sphere"
  162. sphere.Transparency = 0.5
  163. sphere.Anchored = true
  164. sphere.CanCollide = false
  165. sphere.Material = "Neon"
  166. sphere.BrickColor = BrickColor.new("Black")
  167. end
  168.  
  169. local function weld(lol)
  170. local weld = Instance.new("Weld", Player.Character.Torso)
  171. weld.Part0 = Player.Character.Torso
  172. weld.Part1 = lol
  173. weld.C0 = Player.Character.Torso.CFrame:inverse()
  174. weld.C1 = lol.CFrame:inverse()
  175. end
  176. wait()
  177. spawnpart()
  178. for i, v in pairs(game.Players:GetChildren()) do
  179. t = v.Character:FindFirstChild("Torso")
  180. if t then
  181. t.Anchored = true
  182. Player.Character:FindFirstChild("Torso").Anchored = false
  183. end
  184. RA = v.Character:FindFirstChild("Right Arm")
  185. if RA then
  186. RA.Anchored = true
  187. Player.Character:FindFirstChild("Right Arm").Anchored = false
  188. end
  189. LA = v.Character:FindFirstChild("Left Arm")
  190. if LA then
  191. LA.Anchored = true
  192. Player.Character:FindFirstChild("Left Arm").Anchored = false
  193. end
  194. RL = v.Character:FindFirstChild("Right Leg")
  195. if RL then
  196. RL.Anchored = true
  197. Player.Character:FindFirstChild("Right Leg").Anchored = false
  198. end
  199. LL = v.Character:FindFirstChild("Left Leg")
  200. if LL then
  201. LL.Anchored = true
  202. Player.Character:FindFirstChild("Left Leg").Anchored = false
  203. end
  204. end
  205. weld(sphere)
  206. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  207. cce.Saturation = -5
  208. --game.Debris:AddItem(cce, 5)
  209. sphere.Parent = Character.Torso
  210. for i = 1,3 do
  211. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  212. wait()
  213. end
  214. wait()
  215. sphere:Destroy()
  216. BeeSpeed = 0
  217. cce.Saturation = -0.1
  218. wait(0.3)
  219. cce.Saturation = -0.2
  220. wait(0.3)
  221. cce.Saturation = -0.3
  222. wait(0.2)
  223. cce.Saturation = -1.5
  224. wait()
  225. end
  226. end
  227. end
  228. )
  229.  
  230. tecks.Text = LocalPlayer.Name
  231.  
  232. mse.KeyDown:connect(function(key)
  233. key = key:lower()
  234. if key == "y" then
  235. canworld = true
  236. tecks.Text = "Time continues moving again."
  237. sound2:Play()
  238. wait()
  239. BeeSpeed = 1
  240. cce.Saturation = -1.3
  241. wait(0.5)
  242. BeeSpeed = 1.2
  243. cce.Saturation = -0.5
  244. wait(0.5)
  245. BeeSpeed = 1.4
  246. cce.Saturation = -0.4
  247. wait(0.3)
  248. BeeSpeed = 1.5
  249. cce.Saturation = -0.2
  250. wait(0.2)
  251. cce.Saturation = 0
  252.  
  253. for i, v in pairs(game.Players:GetChildren()) do
  254. t = v.Character:FindFirstChild("Torso")
  255. if t then
  256. t.Anchored = false
  257. end
  258. RA = v.Character:FindFirstChild("Right Arm")
  259. if RA then
  260. RA.Anchored = false
  261. end
  262. LA = v.Character:FindFirstChild("Left Arm")
  263. if LA then
  264. LA.Anchored = false
  265. end
  266. RL = v.Character:FindFirstChild("Right Leg")
  267. if RL then
  268. RL.Anchored = false
  269. end
  270. LL = v.Character:FindFirstChild("Left Leg")
  271. if LL then
  272. LL.Anchored = false
  273. end
  274. end
  275. BeeSpeed = 100
  276. tecks.Text = LocalPlayer.Name
  277. TSTheme:Stop()
  278.  
  279. end
  280. end)
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