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Infecting Zombie

Nov 14th, 2015
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Lua 3.21 KB | None | 0 0
  1. zombie = Instance.new("Model",game.Workspace.Base)
  2. zombie.Name = "Zombie"
  3. zombie.PrimaryPart = Head
  4.  
  5. head = Instance.new("Part",zombie)
  6. head.FormFactor = Enum.FormFactor.Symmetric
  7. head.TopSurface = Enum.SurfaceType.Smooth
  8. head.Size = Vector3.new(2,1,1)
  9. head.Name = "Head"
  10. head.CFrame = CFrame.new(-66.198753356934,4.5,95.520622253418) * CFrame.Angles(6.7765554944347e-022, -0.010215221904218, -5.1195956983979e-022)
  11. head.BrickColor = BrickColor.new("Medium green")
  12. head.Friction = 0.30000001192093
  13.  
  14. mesh = Instance.new("SpecialMesh",head)
  15. mesh.Scale = Vector3.new(1.25,1.25,1.25)
  16.  
  17. face = Instance.new("Decal",head)
  18. face.Name = "face"
  19.  
  20. torso = Instance.new("Part",zombie)
  21. torso.RightParamB = 0
  22. torso.FormFactor = Enum.FormFactor.Symmetric
  23. torso.LeftSurface = Enum.SurfaceType.Weld
  24. torso.RightParamA = 0
  25. torso.LeftParamB = 0
  26. torso.Size = Vector3.new(2,2,1)
  27. torso.Name = "Torso"
  28. torso.CFrame = CFrame.new(-66.198753356934,3,95.520622253418) * CFrame.Angles(6.7765554944347e-022, -0.010215221904218, -5.1195956983979e-022)
  29. torso.RightSurface = Enum.SurfaceType.Weld
  30. torso.BrickColor = BrickColor.new("Reddish brown")
  31. torso.Friction = 0.30000001192093
  32. torso.LeftParamA = 0
  33.  
  34. left_leg = Instance.new("Part",zombie)
  35. left_leg.FormFactor = Enum.FormFactor.Symmetric
  36. left_leg.CanCollide = false
  37. left_leg.Size = Vector3.new(1,2,1)
  38. left_leg.Name = "Left Leg"
  39. left_leg.CFrame = CFrame.new(-66.69873046875,1,95.515518188477) * CFrame.Angles(6.7765554944347e-022, -0.010215221904218, -5.1195956983979e-022)
  40. left_leg.BrickColor = BrickColor.new("Reddish brown")
  41. left_leg.Friction = 0.30000001192093
  42. left_leg.BottomSurface = Enum.SurfaceType.Smooth
  43.  
  44. right_leg = Instance.new("Part",zombie)
  45. right_leg.FormFactor = Enum.FormFactor.Symmetric
  46. right_leg.CanCollide = false
  47. right_leg.Size = Vector3.new(1,2,1)
  48. right_leg.Name = "Right Leg"
  49. right_leg.CFrame = CFrame.new(-65.698776245117,1,95.525726318359) * CFrame.Angles(6.7765554944347e-022, -0.010215221904218, -5.1195956983979e-022)
  50. right_leg.BrickColor = BrickColor.new("Reddish brown")
  51. right_leg.Friction = 0.30000001192093
  52. right_leg.BottomSurface = Enum.SurfaceType.Smooth
  53.  
  54. humanoid = Instance.new("Humanoid",zombie)
  55. humanoid.Torso = Torso
  56. humanoid.RightLeg = Right Leg
  57.  
  58. zarm = Instance.new("Part",zombie)
  59. zarm.FormFactor = Enum.FormFactor.Symmetric
  60. zarm.TopSurface = Enum.SurfaceType.Smooth
  61. zarm.Size = Vector3.new(2,1,1)
  62. zarm.Name = "zarm"
  63. zarm.CFrame = CFrame.new(-67.693565368652,3.5,95.005325317383) * CFrame.Angles(5.0795849560129e-020, 1.560583114624, -5.0115580748009e-020)
  64. zarm.BrickColor = BrickColor.new("Medium green")
  65. zarm.Friction = 0.30000001192093
  66. zarm.BottomSurface = Enum.SurfaceType.Smooth
  67.  
  68. zarm = Instance.new("Part",zombie)
  69. zarm.FormFactor = Enum.FormFactor.Symmetric
  70. zarm.TopSurface = Enum.SurfaceType.Smooth
  71. zarm.Size = Vector3.new(2,1,1)
  72. zarm.Name = "zarm"
  73. zarm.CFrame = CFrame.new(-64.693725585938,3.5,95.035972595215) * CFrame.Angles(5.0795849560129e-020, 1.560583114624, -5.0115580748009e-020)
  74. zarm.BrickColor = BrickColor.new("Medium green")
  75. zarm.Friction = 0.30000001192093
  76. zarm.BottomSurface = Enum.SurfaceType.Smooth
  77.  
  78. isnz = Instance.new("ObjectValue",zombie)
  79. isnz.Name = "IsNZ"
  80.  
  81. mode = Instance.new("IntValue",zombie)
  82. mode.Name = "Mode"
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