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pasterXD

Untitled

Feb 20th, 2018
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  1. wait(2)
  2. print("R IS TO KICK")
  3. print("E IS TO DOUBLE SHOT")
  4. print("M IS TO EQUIP KNIVES")
  5. print("K TO GO DEMON MODE")
  6. print("----------KNIVES MOVES---------")
  7. print("MAKE SURE YOU LOCKON TO SOMEONE, E IS TO THROW KNIVES")
  8. print("Clicking is to combo with knives")
  9. print("When having knives equipped you wont be able to use your weapon moves")
  10. wait(0.016666666666666666)
  11. Effects = {}
  12. local Player = game.Players.localPlayer
  13. local Character = Player.Character
  14. local Humanoid = Character.Humanoid
  15. local timestop = false
  16. local LOL = false
  17. local ST = "Normal"
  18. local ZZ = false
  19. local D = false
  20. local WZA = false
  21. local auras = {}
  22. local Mouse = Player:GetMouse()
  23. local LeftArm = Character["Left Arm"]
  24. local RightArm = Character["Right Arm"]
  25. local LeftLeg = Character["Left Leg"]
  26. local RightLeg = Character["Right Leg"]
  27. local Head = Character.Head
  28. local Torso = Character.Torso
  29. local Camera = game.Workspace.CurrentCamera
  30. local RootPart = Character.HumanoidRootPart
  31. local RootJoint = RootPart.RootJoint
  32. local attack = false
  33. local Anim = "Idle"
  34. local attacktype = 1
  35. local delays = false
  36. local play = true
  37. local targetted
  38. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  39. local velocity = RootPart.Velocity.y
  40. local sine = 0
  41. local change = 1
  42. local doe = 0
  43. local Create = LoadLibrary("RbxUtility").Create
  44. Humanoid.WalkSpeed = 10
  45. local LOLMATEOK = Create("Model")({
  46. Parent = Character,
  47. Name = "WeaponModelZ"
  48. })
  49. local m = Create("Model")({
  50. Parent = Character,
  51. Name = "WeaponModel"
  52. })
  53. Character.Shirt.ShirtTemplate = "rbxassetid://293378384"
  54. Character.Pants.PantsTemplate = "rbxassetid://358572814"
  55. Character.Shirt.ShirtTemplate = "rbxassetid://293378384"
  56. Character.Head.face.Texture = "rbxassetid://398671601"
  57. function New(Object, Parent, Name, Data)
  58. local Object = Instance.new(Object)
  59. for Index, Value in pairs(Data or {}) do
  60. Object[Index] = Value
  61. end
  62. Object.Parent = Parent
  63. Object.Name = Name
  64. return Object
  65. end
  66. function Expld(rad, pos)
  67. local ex = Instance.new("Explosion", game.Workspace)
  68. ex.BlastRadius = rad
  69. ex.BlastPressure = 0
  70. ex.Position = pos
  71. ex.Visible = false
  72. ex.Hit:connect(function(hit)
  73. if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") ~= nil then
  74. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - rad
  75. end
  76. end)
  77. end
  78. function LoadSnd(id, loop, vol, pit)
  79. local snd = New("Sound", Character, "Sound", {
  80. SoundId = "rbxassetid://" .. id,
  81. Looped = loop,
  82. Volume = vol,
  83. Pitch = pit
  84. })
  85. return snd
  86. end
  87. TeleSnd = LoadSnd(743521656, false, 1, 1)
  88. LOL = false
  89. function LEL()
  90. if LOL == true then
  91. while true do
  92. swait()
  93. coroutine.resume(coroutine.create(function()
  94. for i = 1, 1 do
  95. do
  96. local Random = math.random(-5, 5)
  97. local Random2 = math.random(-5, 5)
  98. local Random3 = math.random(-5, 5)
  99. local H = Instance.new("Part", Character)
  100. H.Size = Vector3.new(1, 1, 1)
  101. H.Material = "Neon"
  102. H.BrickColor = BrickColor.new("Really black")
  103. H.CanCollide = false
  104. H.Anchored = true
  105. H.CFrame = Character.Torso.CFrame * CFrame.new(Random, Random2, Random3)
  106. local H2 = Instance.new("SpecialMesh", H)
  107. H2.MeshType = "Brick"
  108. coroutine.resume(coroutine.create(function()
  109. for i = 1, 50 do
  110. H.Transparency = H.Transparency + 0.09
  111. wait(2)
  112. end
  113. H:remove()
  114. end))
  115. wait(0.05)
  116. H:remove()
  117. end
  118. end
  119. end))
  120. end
  121. end
  122. end
  123. CV = "Maroon"
  124. p = game.Players.LocalPlayer
  125. char = p.Character
  126. txt = Instance.new("BillboardGui", Character)
  127. txt.Adornee = Character.Head
  128. txt.Name = "_status"
  129. txt.Size = UDim2.new(2, 0, 1.2, 0)
  130. txt.StudsOffset = Vector3.new(-9, 8, 0)
  131. local text = Instance.new("TextLabel", txt)
  132. text.Size = UDim2.new(10, 0, 7, 0)
  133. text.FontSize = "Size24"
  134. text.TextScaled = true
  135. text.TextTransparency = 0
  136. text.BackgroundTransparency = 1
  137. text.TextTransparency = 0
  138. text.TextStrokeTransparency = 0
  139. text.Font = "Bodoni"
  140. text.TextStrokeColor3 = Color3.new(255, 0, 0)
  141. text.TextColor3 = Color3.new(0, 0, 0)
  142. text.Text = "Alice ((Psychopath))"
  143. v = Instance.new("Part")
  144. v.Name = "ColorBrick"
  145. v.Parent = Player.Character
  146. v.FormFactor = "Symmetric"
  147. v.Anchored = true
  148. v.CanCollide = false
  149. v.BottomSurface = "Smooth"
  150. v.TopSurface = "Smooth"
  151. v.Size = Vector3.new(10, 5, 3)
  152. v.Transparency = 1
  153. v.CFrame = Character.Torso.CFrame
  154. v.BrickColor = BrickColor.new(CV)
  155. v.Transparency = 1
  156. v.Shape = "Block"
  157. local torsmesh = Instance.new("CharacterMesh", Character)
  158. torsmesh.BodyPart = "Torso"
  159. torsmesh.MeshId = "48112070"
  160. Reaper2 = Instance.new("Model")
  161. Reaper2.Parent = Player.Character
  162. Reaper2.Name = "Reaper2"
  163. PartAZD = Instance.new("Part", Character)
  164. PartAZD.BrickColor = BrickColor.new("Bright red")
  165. PartAZD.Size = Vector3.new(1, 1, 1)
  166. PartAZD.CanCollide = false
  167. PartAZD.Material = "Neon"
  168. local M = Instance.new("SpecialMesh", PartAZD)
  169. M.MeshId = "rbxassetid://430440803"
  170. M.Scale = Vector3.new(0.0067, 0.0067, 0.0067)
  171. local Part2 = Instance.new("Weld", PartAZD)
  172. Part2.Part0 = Character.Head
  173. Part2.Part1 = PartAZD
  174. Part2.C0 = CFrame.new(0, -1.1, 0) * CFrame.Angles(0, 1.55, 0)
  175. local p = Instance.new("Part", Character)
  176. p.Name = "Ears"
  177. p.BrickColor = BrickColor.new("White")
  178. p.Size = Vector3.new(3, 3, 3)
  179. p.BottomSurface = 0
  180. p.CanCollide = false
  181. p.TopSurface = 0
  182. p.Position = Character.Head.Position
  183. local pweld = Instance.new("Weld", p)
  184. pweld.Part0 = Character.Head
  185. pweld.Part1 = p
  186. pweld.C0 = CFrame.new(0, 0.7, 0)
  187. pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(180))
  188. local earmesh = Instance.new("SpecialMesh", p)
  189. earmesh.MeshType = "FileMesh"
  190. earmesh.MeshId = "http://www.roblox.com/asset/?id="
  191. earmesh.Scale = Vector3.new(1.1, 1.5, 3)
  192. game.Lighting.TimeOfDay = 0
  193. for i, v in pairs(Character:children()) do
  194. if v:IsA("Hat") then
  195. v:Destroy()
  196. end
  197. end
  198. for i, v in pairs(Character:children()) do
  199. if v:IsA("Accessory") then
  200. v:Destroy()
  201. end
  202. end
  203. for i, v in pairs(Character:children()) do
  204. if v:IsA("Hair") then
  205. v:Destroy()
  206. end
  207. end
  208. Humanoid.Animator.Parent = nil
  209. Character.Animate.Parent = nil
  210. local function newMotor(part0, part1, c0, c1)
  211. local w = Create("Motor")({
  212. Parent = part0,
  213. Part0 = part0,
  214. Part1 = part1,
  215. C0 = c0,
  216. C1 = c1
  217. })
  218. return w
  219. end
  220. function clerp(a, b, t)
  221. return a:lerp(b, t)
  222. end
  223. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  224. NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  225. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  226. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  227. local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  228. local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  229. RootJoint.C1 = CFrame.new(0, 0, 0)
  230. RootJoint.C0 = CFrame.new(0, 0, 0)
  231. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  232. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  233. local rarmc1 = RW.C1
  234. local larmc1 = LW.C1
  235. local rlegc1 = RH.C1
  236. local llegc1 = LH.C1
  237. local resetc1 = false
  238. function PlayAnimationFromTable(table, speed, bool)
  239. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  240. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  241. RW.C0 = clerp(RW.C0, table[3], speed)
  242. LW.C0 = clerp(LW.C0, table[4], speed)
  243. RH.C0 = clerp(RH.C0, table[5], speed)
  244. LH.C0 = clerp(LH.C0, table[6], speed)
  245. if bool == true and resetc1 == false then
  246. resetc1 = true
  247. RootJoint.C1 = RootJoint.C1
  248. Torso.Neck.C1 = Torso.Neck.C1
  249. RW.C1 = rarmc1
  250. LW.C1 = larmc1
  251. RH.C1 = rlegc1
  252. LH.C1 = llegc1
  253. end
  254. end
  255. ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
  256. script:WaitForChild("Heartbeat")
  257. frame = 0.03333333333333333
  258. tf = 0
  259. allowframeloss = false
  260. tossremainder = false
  261. lastframe = tick()
  262. script.Heartbeat:Fire()
  263. game:GetService("RunService").Heartbeat:connect(function(s, p)
  264. tf = tf + s
  265. if tf >= frame then
  266. if allowframeloss then
  267. script.Heartbeat:Fire()
  268. lastframe = tick()
  269. else
  270. for i = 1, math.floor(tf / frame) do
  271. script.Heartbeat:Fire()
  272. end
  273. lastframe = tick()
  274. end
  275. if tossremainder then
  276. tf = 0
  277. else
  278. tf = tf - frame * math.floor(tf / frame)
  279. end
  280. end
  281. end)
  282. function swait(num)
  283. if num == 0 or num == nil then
  284. ArtificialHB.Event:wait()
  285. else
  286. for i = 0, num do
  287. ArtificialHB.Event:wait()
  288. end
  289. end
  290. end
  291. function RemoveOutlines(part)
  292. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  293. end
  294. CFuncs = {
  295. Part = {
  296. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  297. local Part = Create("Part")({
  298. Parent = Parent,
  299. Reflectance = Reflectance,
  300. Transparency = Transparency,
  301. CanCollide = false,
  302. Locked = true,
  303. BrickColor = BrickColor.new(tostring(BColor)),
  304. Name = Name,
  305. Size = Size,
  306. Material = Material
  307. })
  308. RemoveOutlines(Part)
  309. return Part
  310. end
  311. },
  312. Mesh = {
  313. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  314. local Msh = Create(Mesh)({
  315. Parent = Part,
  316. Offset = OffSet,
  317. Scale = Scale
  318. })
  319. if Mesh == "SpecialMesh" then
  320. Msh.MeshType = MeshType
  321. Msh.MeshId = MeshId
  322. end
  323. return Msh
  324. end
  325. },
  326. Mesh = {
  327. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  328. local Msh = Create(Mesh)({
  329. Parent = Part,
  330. Offset = OffSet,
  331. Scale = Scale
  332. })
  333. if Mesh == "SpecialMesh" then
  334. Msh.MeshType = MeshType
  335. Msh.MeshId = MeshId
  336. end
  337. return Msh
  338. end
  339. },
  340. Weld = {
  341. Create = function(Parent, Part0, Part1, C0, C1)
  342. local Weld = Create("Weld")({
  343. Parent = Parent,
  344. Part0 = Part0,
  345. Part1 = Part1,
  346. C0 = C0,
  347. C1 = C1
  348. })
  349. return Weld
  350. end
  351. },
  352. Sound = {
  353. Create = function(id, par, vol, pit)
  354. coroutine.resume(coroutine.create(function()
  355. local S = Create("Sound")({
  356. Volume = vol,
  357. Pitch = pit or 1,
  358. SoundId = id,
  359. Parent = par or workspace
  360. })
  361. wait()
  362. S:play()
  363. game:GetService("Debris"):AddItem(S, 6)
  364. end))
  365. end
  366. },
  367. ParticleEmitter = {
  368. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  369. local fp = Create("ParticleEmitter")({
  370. Parent = Parent,
  371. Color = ColorSequence.new(Color1, Color2),
  372. LightEmission = LightEmission,
  373. Size = Size,
  374. Texture = Texture,
  375. Transparency = Transparency,
  376. ZOffset = ZOffset,
  377. Acceleration = Accel,
  378. Drag = Drag,
  379. LockedToPart = LockedToPart,
  380. VelocityInheritance = VelocityInheritance,
  381. EmissionDirection = EmissionDirection,
  382. Enabled = Enabled,
  383. Lifetime = LifeTime,
  384. Rate = Rate,
  385. Rotation = Rotation,
  386. RotSpeed = RotSpeed,
  387. Speed = Speed,
  388. VelocitySpread = VelocitySpread
  389. })
  390. return fp
  391. end
  392. },
  393. CreateTemplate = {}
  394. }
  395. function New(Object, Parent, Name, Data)
  396. local Object = Instance.new(Object)
  397. for Index, Value in pairs(Data or {}) do
  398. Object[Index] = Value
  399. end
  400. Object.Parent = Parent
  401. Object.Name = Name
  402. return Object
  403. end
  404. ShadowHead = New("Part", Character, "ShadowHead", {
  405. CanCollide = false,
  406. BrickColor = BrickColor.new("Really black"),
  407. Size = Vector3.new(1.20000005, 0.600000024, 1),
  408. CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  409. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  410. })
  411. Mesh = New("SpecialMesh", ShadowHead, "Mesh", {
  412. Scale = Vector3.new(1.25999999, 1.5, 1.25999999)
  413. })
  414. Weld = New("Weld", ShadowHead, "mot", {
  415. Part0 = ShadowHead,
  416. Part1 = Character.Head,
  417. C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  418. })
  419. Knifu = New("Model", Character, "Knifu", {})
  420. Handle222 = New("Part", Knifu, "Handle222", {
  421. BrickColor = BrickColor.new("Black"),
  422. Material = Enum.Material.SmoothPlastic,
  423. Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
  424. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  425. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  426. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  427. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  428. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  429. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  430. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  431. Color = Color3.new(0.105882, 0.164706, 0.207843)
  432. })
  433. Mesh = New("CylinderMesh", Handle222, "Mesh", {})
  434. KWeld = New("ManualWeld", Handle222, "Weld", {
  435. Part0 = Handle222,
  436. Part1 = Character.Torso,
  437. C0 = CFrame.new(0.5, 0.8, 0) * CFrame.Angles(0, -1.55, -1),
  438. C1 = CFrame.new(0, 0, 0)
  439. })
  440. Hitbox = New("Part", Knifu, "Hitbox", {
  441. Transparency = 1,
  442. Transparency = 1,
  443. Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
  444. CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  445. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  446. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  447. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  448. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  449. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  450. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  451. })
  452. Weld = New("ManualWeld", Hitbox, "Weld", {
  453. Part0 = Hitbox,
  454. Part1 = Handle222,
  455. C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  456. })
  457. Part = New("Part", Knifu, "Part", {
  458. BrickColor = BrickColor.new("Black"),
  459. Material = Enum.Material.SmoothPlastic,
  460. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  461. CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  462. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  463. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  464. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  465. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  466. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  467. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  468. Color = Color3.new(0.105882, 0.164706, 0.207843)
  469. })
  470. Mesh = New("SpecialMesh", Part, "Mesh", {
  471. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  472. })
  473. Weld = New("ManualWeld", Part, "Weld", {
  474. Part0 = Part,
  475. Part1 = Handle222,
  476. C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  477. })
  478. Part = New("Part", Knifu, "Part", {
  479. BrickColor = BrickColor.new("Black"),
  480. Material = Enum.Material.SmoothPlastic,
  481. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  482. CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  483. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  484. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  485. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  486. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  487. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  488. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  489. Color = Color3.new(0.105882, 0.164706, 0.207843)
  490. })
  491. Mesh = New("SpecialMesh", Part, "Mesh", {
  492. Scale = Vector3.new(1.5, 1.20000005, 1.5)
  493. })
  494. Weld = New("ManualWeld", Part, "Weld", {
  495. Part0 = Part,
  496. Part1 = Handle222,
  497. C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  498. })
  499. Part = New("Part", Knifu, "Part", {
  500. BrickColor = BrickColor.new("Black"),
  501. Material = Enum.Material.SmoothPlastic,
  502. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  503. CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  504. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  505. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  506. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  507. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  508. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  509. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  510. Color = Color3.new(0.105882, 0.164706, 0.207843)
  511. })
  512. Mesh = New("SpecialMesh", Part, "Mesh", {
  513. Scale = Vector3.new(1, 1, 1.20000005),
  514. MeshType = Enum.MeshType.Wedge
  515. })
  516. Weld = New("ManualWeld", Part, "Weld", {
  517. Part0 = Part,
  518. Part1 = Handle222,
  519. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  520. C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  521. })
  522. Part = New("Part", Knifu, "Part", {
  523. BrickColor = BrickColor.new("Black"),
  524. Material = Enum.Material.SmoothPlastic,
  525. Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
  526. CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
  527. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  528. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  529. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  530. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  531. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  532. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  533. Color = Color3.new(0.105882, 0.164706, 0.207843)
  534. })
  535. Mesh = New("SpecialMesh", Part, "Mesh", {
  536. Scale = Vector3.new(1, 1, 1.20000005),
  537. MeshType = Enum.MeshType.Wedge
  538. })
  539. Weld = New("ManualWeld", Part, "Weld", {
  540. Part0 = Part,
  541. Part1 = Handle222,
  542. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
  543. C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  544. })
  545. Part = New("Part", Knifu, "Part", {
  546. Material = Enum.Material.SmoothPlastic,
  547. Reflectance = 0.20000000298023,
  548. Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
  549. CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  550. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  551. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  552. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  553. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  554. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  555. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  556. })
  557. Mesh = New("BlockMesh", Part, "Mesh", {
  558. Scale = Vector3.new(0.400000006, 1, 1)
  559. })
  560. Weld = New("ManualWeld", Part, "Weld", {
  561. Part0 = Part,
  562. Part1 = Handle222,
  563. C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  564. })
  565. BloodPart = New("Part", Knifu, "BloodPart", {
  566. BrickColor = BrickColor.new("Crimson"),
  567. Material = Enum.Material.SmoothPlastic,
  568. Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
  569. CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  570. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  571. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  572. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  573. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  574. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  575. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  576. Color = Color3.new(0.592157, 0, 0)
  577. })
  578. Mesh = New("SpecialMesh", BloodPart, "Mesh", {
  579. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  580. MeshType = Enum.MeshType.Wedge
  581. })
  582. Weld = New("ManualWeld", BloodPart, "Weld", {
  583. Part0 = BloodPart,
  584. Part1 = Handle222,
  585. C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  586. })
  587. Part = New("Part", Knifu, "Part", {
  588. Material = Enum.Material.SmoothPlastic,
  589. Reflectance = 0.20000000298023,
  590. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  591. CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  592. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  593. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  594. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  595. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  596. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  597. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  598. })
  599. Mesh = New("BlockMesh", Part, "Mesh", {
  600. Scale = Vector3.new(0.400000006, 1, 1)
  601. })
  602. Weld = New("ManualWeld", Part, "Weld", {
  603. Part0 = Part,
  604. Part1 = Handle222,
  605. C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  606. })
  607. Part = New("Part", Knifu, "Part", {
  608. Material = Enum.Material.SmoothPlastic,
  609. Reflectance = 0.20000000298023,
  610. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  611. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  612. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  613. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  614. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  615. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  616. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  617. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  618. })
  619. Mesh = New("SpecialMesh", Part, "Mesh", {
  620. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  621. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  622. MeshType = Enum.MeshType.Wedge
  623. })
  624. Weld = New("ManualWeld", Part, "Weld", {
  625. Part0 = Part,
  626. Part1 = Handle222,
  627. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  628. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  629. })
  630. Part = New("Part", Knifu, "Part", {
  631. Material = Enum.Material.SmoothPlastic,
  632. Reflectance = 0.20000000298023,
  633. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  634. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  635. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  636. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  637. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  638. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  639. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  640. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  641. })
  642. Mesh = New("SpecialMesh", Part, "Mesh", {
  643. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  644. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  645. MeshType = Enum.MeshType.Wedge
  646. })
  647. Weld = New("ManualWeld", Part, "Weld", {
  648. Part0 = Part,
  649. Part1 = Handle222,
  650. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  651. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  652. })
  653. Part = New("Part", Knifu, "Part", {
  654. Material = Enum.Material.SmoothPlastic,
  655. Reflectance = 0.20000000298023,
  656. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  657. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  658. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  659. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  660. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  661. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  662. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  663. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  664. })
  665. Mesh = New("SpecialMesh", Part, "Mesh", {
  666. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  667. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  668. MeshType = Enum.MeshType.Wedge
  669. })
  670. Weld = New("ManualWeld", Part, "Weld", {
  671. Part0 = Part,
  672. Part1 = Handle222,
  673. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  674. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  675. })
  676. Part = New("Part", Knifu, "Part", {
  677. Material = Enum.Material.SmoothPlastic,
  678. Reflectance = 0.20000000298023,
  679. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  680. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  681. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  682. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  683. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  684. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  685. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  686. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  687. })
  688. Mesh = New("SpecialMesh", Part, "Mesh", {
  689. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  690. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  691. MeshType = Enum.MeshType.Wedge
  692. })
  693. Weld = New("ManualWeld", Part, "Weld", {
  694. Part0 = Part,
  695. Part1 = Handle222,
  696. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  697. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  698. })
  699. Part = New("Part", Knifu, "Part", {
  700. Material = Enum.Material.SmoothPlastic,
  701. Reflectance = 0.20000000298023,
  702. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  703. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  704. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  705. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  706. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  707. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  708. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  709. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  710. })
  711. Mesh = New("SpecialMesh", Part, "Mesh", {
  712. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  713. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  714. MeshType = Enum.MeshType.Wedge
  715. })
  716. Weld = New("ManualWeld", Part, "Weld", {
  717. Part0 = Part,
  718. Part1 = Handle222,
  719. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  720. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  721. })
  722. Part = New("Part", Knifu, "Part", {
  723. Material = Enum.Material.SmoothPlastic,
  724. Reflectance = 0.20000000298023,
  725. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  726. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  727. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  728. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  729. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  730. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  731. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  732. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  733. })
  734. Mesh = New("SpecialMesh", Part, "Mesh", {
  735. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  736. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  737. MeshType = Enum.MeshType.Wedge
  738. })
  739. Weld = New("ManualWeld", Part, "Weld", {
  740. Part0 = Part,
  741. Part1 = Handle222,
  742. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  743. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  744. })
  745. Part = New("Part", Knifu, "Part", {
  746. Material = Enum.Material.SmoothPlastic,
  747. Reflectance = 0.20000000298023,
  748. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  749. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  750. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  751. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  752. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  753. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  754. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  755. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  756. })
  757. Mesh = New("SpecialMesh", Part, "Mesh", {
  758. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  759. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  760. MeshType = Enum.MeshType.Wedge
  761. })
  762. Weld = New("ManualWeld", Part, "Weld", {
  763. Part0 = Part,
  764. Part1 = Handle222,
  765. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  766. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  767. })
  768. Part = New("Part", Knifu, "Part", {
  769. Material = Enum.Material.SmoothPlastic,
  770. Reflectance = 0.20000000298023,
  771. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  772. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  773. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  774. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  775. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  776. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  777. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  778. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  779. })
  780. Mesh = New("SpecialMesh", Part, "Mesh", {
  781. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  782. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  783. MeshType = Enum.MeshType.Wedge
  784. })
  785. Weld = New("ManualWeld", Part, "Weld", {
  786. Part0 = Part,
  787. Part1 = Handle222,
  788. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  789. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  790. })
  791. Part = New("Part", Knifu, "Part", {
  792. Material = Enum.Material.SmoothPlastic,
  793. Reflectance = 0.20000000298023,
  794. Size = Vector3.new(0.200000003, 1, 0.200000003),
  795. CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  796. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  797. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  798. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  799. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  800. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  801. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  802. })
  803. Mesh = New("BlockMesh", Part, "Mesh", {
  804. Offset = Vector3.new(0, 0, -0.0500000007),
  805. Scale = Vector3.new(0.400000006, 1, 0.5)
  806. })
  807. Weld = New("ManualWeld", Part, "Weld", {
  808. Part0 = Part,
  809. Part1 = Handle222,
  810. C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  811. })
  812. Part = New("Part", Knifu, "Part", {
  813. BrickColor = BrickColor.new("Black"),
  814. Material = Enum.Material.SmoothPlastic,
  815. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  816. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  817. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  818. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  819. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  820. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  821. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  822. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  823. Color = Color3.new(0.105882, 0.164706, 0.207843)
  824. })
  825. Mesh = New("SpecialMesh", Part, "Mesh", {
  826. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  827. })
  828. Weld = New("ManualWeld", Part, "Weld", {
  829. Part0 = Part,
  830. Part1 = Handle222,
  831. C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  832. })
  833. Part = New("Part", Knifu, "Part", {
  834. BrickColor = BrickColor.new("Black"),
  835. Material = Enum.Material.SmoothPlastic,
  836. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  837. CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  838. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  839. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  840. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  841. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  842. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  843. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  844. Color = Color3.new(0.105882, 0.164706, 0.207843)
  845. })
  846. Mesh = New("SpecialMesh", Part, "Mesh", {
  847. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  848. })
  849. Weld = New("ManualWeld", Part, "Weld", {
  850. Part0 = Part,
  851. Part1 = Handle222,
  852. C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  853. })
  854. Blood2Part = New("Part", Knifu, "Blood2Part", {
  855. BrickColor = BrickColor.new("Crimson"),
  856. Material = Enum.Material.SmoothPlastic,
  857. Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
  858. CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  859. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  860. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  861. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  862. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  863. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  864. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  865. Color = Color3.new(0.592157, 0, 0)
  866. })
  867. Mesh = New("BlockMesh", Blood2Part, "Mesh", {
  868. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
  869. })
  870. Weld = New("ManualWeld", Blood2Part, "Weld", {
  871. Part0 = Blood2Part,
  872. Part1 = Handle222,
  873. C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  874. })
  875. Part = New("Part", Knifu, "Part", {
  876. BrickColor = BrickColor.new("Crimson"),
  877. Material = Enum.Material.SmoothPlastic,
  878. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  879. CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  880. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  881. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  882. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  883. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  884. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  885. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  886. Color = Color3.new(0.592157, 0, 0)
  887. })
  888. Mesh = New("SpecialMesh", Part, "Mesh", {
  889. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  890. MeshType = Enum.MeshType.Wedge
  891. })
  892. Weld = New("ManualWeld", Part, "Weld", {
  893. Part0 = Part,
  894. Part1 = Handle222,
  895. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  896. C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  897. })
  898. Part = New("Part", Knifu, "Part", {
  899. BrickColor = BrickColor.new("Crimson"),
  900. Material = Enum.Material.SmoothPlastic,
  901. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  902. CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  903. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  904. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  905. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  906. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  907. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  908. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  909. Color = Color3.new(0.592157, 0, 0)
  910. })
  911. Mesh = New("SpecialMesh", Part, "Mesh", {
  912. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  913. MeshType = Enum.MeshType.Wedge
  914. })
  915. Weld = New("ManualWeld", Part, "Weld", {
  916. Part0 = Part,
  917. Part1 = Handle222,
  918. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  919. C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  920. })
  921. local p1mit = Instance.new("ParticleEmitter", Hitbox)
  922. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  923. p1mit.Color = ColorSequence.new({
  924. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  925. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  926. })
  927. p1mit.Size = NumberSequence.new({
  928. NumberSequenceKeypoint.new(0, 1),
  929. NumberSequenceKeypoint.new(1, 0)
  930. })
  931. p1mit.Lifetime = NumberRange.new(2)
  932. p1mit.Rate = 100
  933. p1mit.Enabled = false
  934. p1mit.Acceleration = Vector3.new(0, -5, 0)
  935. p1mit.Rotation = NumberRange.new(0, 359)
  936. p1mit.Speed = NumberRange.new(0)
  937. local p2mit = Instance.new("ParticleEmitter", BloodPart)
  938. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  939. p2mit.Color = ColorSequence.new({
  940. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  941. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  942. })
  943. p2mit.Size = NumberSequence.new({
  944. NumberSequenceKeypoint.new(0, 0.1),
  945. NumberSequenceKeypoint.new(1, 0.1)
  946. })
  947. p2mit.Lifetime = NumberRange.new(1)
  948. p2mit.Rate = 10
  949. p2mit.Acceleration = Vector3.new(0, -10, 0)
  950. p2mit.Speed = NumberRange.new(0)
  951. local p3mit = p2mit:Clone()
  952. p3mit.Parent = Blood2Part
  953. Knifu = New("Model", Character, "Knifu", {})
  954. Handle23 = New("Part", Knifu, "Handle23", {
  955. BrickColor = BrickColor.new("Black"),
  956. Material = Enum.Material.SmoothPlastic,
  957. Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
  958. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  959. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  960. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  961. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  962. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  963. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  964. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  965. Color = Color3.new(0.105882, 0.164706, 0.207843)
  966. })
  967. Mesh = New("CylinderMesh", Handle23, "Mesh", {})
  968. KWeld2 = New("ManualWeld", Handle23, "Weld", {
  969. Part0 = Handle23,
  970. Part1 = Character.Torso,
  971. C0 = CFrame.new(-0.5, 0.8, 0) * CFrame.Angles(0, 1.55, 1),
  972. C1 = CFrame.new(0, 0, 0)
  973. })
  974. Hitbox = New("Part", Knifu, "Hitbox", {
  975. Transparency = 1,
  976. Transparency = 1,
  977. Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
  978. CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  979. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  980. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  981. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  982. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  983. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  984. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  985. })
  986. Weld = New("ManualWeld", Hitbox, "Weld", {
  987. Part0 = Hitbox,
  988. Part1 = Handle23,
  989. C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  990. })
  991. Part = New("Part", Knifu, "Part", {
  992. BrickColor = BrickColor.new("Black"),
  993. Material = Enum.Material.SmoothPlastic,
  994. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  995. CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  996. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  997. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  998. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  999. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1000. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1001. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1002. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1003. })
  1004. Mesh = New("SpecialMesh", Part, "Mesh", {
  1005. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1006. })
  1007. Weld = New("ManualWeld", Part, "Weld", {
  1008. Part0 = Part,
  1009. Part1 = Handle23,
  1010. C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1011. })
  1012. Part = New("Part", Knifu, "Part", {
  1013. BrickColor = BrickColor.new("Black"),
  1014. Material = Enum.Material.SmoothPlastic,
  1015. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1016. CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1017. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1018. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1019. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1020. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1021. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1022. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1023. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1024. })
  1025. Mesh = New("SpecialMesh", Part, "Mesh", {
  1026. Scale = Vector3.new(1.5, 1.20000005, 1.5)
  1027. })
  1028. Weld = New("ManualWeld", Part, "Weld", {
  1029. Part0 = Part,
  1030. Part1 = Handle23,
  1031. C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1032. })
  1033. Part = New("Part", Knifu, "Part", {
  1034. BrickColor = BrickColor.new("Black"),
  1035. Material = Enum.Material.SmoothPlastic,
  1036. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1037. CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1038. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1039. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1040. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1041. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1042. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1043. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1044. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1045. })
  1046. Mesh = New("SpecialMesh", Part, "Mesh", {
  1047. Scale = Vector3.new(1, 1, 1.20000005),
  1048. MeshType = Enum.MeshType.Wedge
  1049. })
  1050. Weld = New("ManualWeld", Part, "Weld", {
  1051. Part0 = Part,
  1052. Part1 = Handle23,
  1053. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1054. C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1055. })
  1056. Part = New("Part", Knifu, "Part", {
  1057. BrickColor = BrickColor.new("Black"),
  1058. Material = Enum.Material.SmoothPlastic,
  1059. Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
  1060. CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
  1061. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1062. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1063. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1064. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1065. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1066. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1067. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1068. })
  1069. Mesh = New("SpecialMesh", Part, "Mesh", {
  1070. Scale = Vector3.new(1, 1, 1.20000005),
  1071. MeshType = Enum.MeshType.Wedge
  1072. })
  1073. Weld = New("ManualWeld", Part, "Weld", {
  1074. Part0 = Part,
  1075. Part1 = Handle23,
  1076. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
  1077. C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1078. })
  1079. Part = New("Part", Knifu, "Part", {
  1080. Material = Enum.Material.SmoothPlastic,
  1081. Reflectance = 0.20000000298023,
  1082. Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
  1083. CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1084. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1085. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1086. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1087. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1088. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1089. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1090. })
  1091. Mesh = New("BlockMesh", Part, "Mesh", {
  1092. Scale = Vector3.new(0.400000006, 1, 1)
  1093. })
  1094. Weld = New("ManualWeld", Part, "Weld", {
  1095. Part0 = Part,
  1096. Part1 = Handle23,
  1097. C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1098. })
  1099. BloodPart = New("Part", Knifu, "BloodPart", {
  1100. BrickColor = BrickColor.new("Crimson"),
  1101. Material = Enum.Material.SmoothPlastic,
  1102. Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
  1103. CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1104. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1105. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1106. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1107. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1108. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1109. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1110. Color = Color3.new(0.592157, 0, 0)
  1111. })
  1112. Mesh = New("SpecialMesh", BloodPart, "Mesh", {
  1113. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1114. MeshType = Enum.MeshType.Wedge
  1115. })
  1116. Weld = New("ManualWeld", BloodPart, "Weld", {
  1117. Part0 = BloodPart,
  1118. Part1 = Handle23,
  1119. C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1120. })
  1121. Part = New("Part", Knifu, "Part", {
  1122. Material = Enum.Material.SmoothPlastic,
  1123. Reflectance = 0.20000000298023,
  1124. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1125. CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1126. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1127. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1128. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1129. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1130. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1131. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1132. })
  1133. Mesh = New("BlockMesh", Part, "Mesh", {
  1134. Scale = Vector3.new(0.400000006, 1, 1)
  1135. })
  1136. Weld = New("ManualWeld", Part, "Weld", {
  1137. Part0 = Part,
  1138. Part1 = Handle23,
  1139. C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1140. })
  1141. Part = New("Part", Knifu, "Part", {
  1142. Material = Enum.Material.SmoothPlastic,
  1143. Reflectance = 0.20000000298023,
  1144. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1145. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1146. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1147. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1148. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1149. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1150. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1151. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1152. })
  1153. Mesh = New("SpecialMesh", Part, "Mesh", {
  1154. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1155. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1156. MeshType = Enum.MeshType.Wedge
  1157. })
  1158. Weld = New("ManualWeld", Part, "Weld", {
  1159. Part0 = Part,
  1160. Part1 = Handle23,
  1161. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1162. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1163. })
  1164. Part = New("Part", Knifu, "Part", {
  1165. Material = Enum.Material.SmoothPlastic,
  1166. Reflectance = 0.20000000298023,
  1167. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1168. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1169. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1170. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1171. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1172. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1173. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1174. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1175. })
  1176. Mesh = New("SpecialMesh", Part, "Mesh", {
  1177. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1178. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1179. MeshType = Enum.MeshType.Wedge
  1180. })
  1181. Weld = New("ManualWeld", Part, "Weld", {
  1182. Part0 = Part,
  1183. Part1 = Handle23,
  1184. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1185. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1186. })
  1187. Part = New("Part", Knifu, "Part", {
  1188. Material = Enum.Material.SmoothPlastic,
  1189. Reflectance = 0.20000000298023,
  1190. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1191. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1192. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1193. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1194. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1195. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1196. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1197. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1198. })
  1199. Mesh = New("SpecialMesh", Part, "Mesh", {
  1200. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1201. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1202. MeshType = Enum.MeshType.Wedge
  1203. })
  1204. Weld = New("ManualWeld", Part, "Weld", {
  1205. Part0 = Part,
  1206. Part1 = Handle23,
  1207. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1208. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1209. })
  1210. Part = New("Part", Knifu, "Part", {
  1211. Material = Enum.Material.SmoothPlastic,
  1212. Reflectance = 0.20000000298023,
  1213. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1214. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1215. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1216. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1217. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1218. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1219. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1220. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1221. })
  1222. Mesh = New("SpecialMesh", Part, "Mesh", {
  1223. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1224. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1225. MeshType = Enum.MeshType.Wedge
  1226. })
  1227. Weld = New("ManualWeld", Part, "Weld", {
  1228. Part0 = Part,
  1229. Part1 = Handle23,
  1230. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1231. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1232. })
  1233. Part = New("Part", Knifu, "Part", {
  1234. Material = Enum.Material.SmoothPlastic,
  1235. Reflectance = 0.20000000298023,
  1236. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1237. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1238. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1239. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1240. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1241. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1242. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1243. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1244. })
  1245. Mesh = New("SpecialMesh", Part, "Mesh", {
  1246. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1247. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1248. MeshType = Enum.MeshType.Wedge
  1249. })
  1250. Weld = New("ManualWeld", Part, "Weld", {
  1251. Part0 = Part,
  1252. Part1 = Handle23,
  1253. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1254. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1255. })
  1256. Part = New("Part", Knifu, "Part", {
  1257. Material = Enum.Material.SmoothPlastic,
  1258. Reflectance = 0.20000000298023,
  1259. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1260. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1261. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1262. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1263. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1264. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1265. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1266. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1267. })
  1268. Mesh = New("SpecialMesh", Part, "Mesh", {
  1269. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1270. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1271. MeshType = Enum.MeshType.Wedge
  1272. })
  1273. Weld = New("ManualWeld", Part, "Weld", {
  1274. Part0 = Part,
  1275. Part1 = Handle23,
  1276. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1277. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1278. })
  1279. Part = New("Part", Knifu, "Part", {
  1280. Material = Enum.Material.SmoothPlastic,
  1281. Reflectance = 0.20000000298023,
  1282. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1283. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1284. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1285. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1286. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1287. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1288. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1289. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1290. })
  1291. Mesh = New("SpecialMesh", Part, "Mesh", {
  1292. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1293. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1294. MeshType = Enum.MeshType.Wedge
  1295. })
  1296. Weld = New("ManualWeld", Part, "Weld", {
  1297. Part0 = Part,
  1298. Part1 = Handle23,
  1299. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1300. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1301. })
  1302. Part = New("Part", Knifu, "Part", {
  1303. Material = Enum.Material.SmoothPlastic,
  1304. Reflectance = 0.20000000298023,
  1305. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1306. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1307. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1308. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1309. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1310. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1311. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1312. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1313. })
  1314. Mesh = New("SpecialMesh", Part, "Mesh", {
  1315. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1316. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1317. MeshType = Enum.MeshType.Wedge
  1318. })
  1319. Weld = New("ManualWeld", Part, "Weld", {
  1320. Part0 = Part,
  1321. Part1 = Handle23,
  1322. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1323. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1324. })
  1325. Part = New("Part", Knifu, "Part", {
  1326. Material = Enum.Material.SmoothPlastic,
  1327. Reflectance = 0.20000000298023,
  1328. Size = Vector3.new(0.200000003, 1, 0.200000003),
  1329. CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1330. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1331. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1332. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1333. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1334. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1335. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1336. })
  1337. Mesh = New("BlockMesh", Part, "Mesh", {
  1338. Offset = Vector3.new(0, 0, -0.0500000007),
  1339. Scale = Vector3.new(0.400000006, 1, 0.5)
  1340. })
  1341. Weld = New("ManualWeld", Part, "Weld", {
  1342. Part0 = Part,
  1343. Part1 = Handle23,
  1344. C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1345. })
  1346. Part = New("Part", Knifu, "Part", {
  1347. BrickColor = BrickColor.new("Black"),
  1348. Material = Enum.Material.SmoothPlastic,
  1349. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1350. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1351. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1352. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1353. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1354. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1355. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1356. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1357. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1358. })
  1359. Mesh = New("SpecialMesh", Part, "Mesh", {
  1360. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1361. })
  1362. Weld = New("ManualWeld", Part, "Weld", {
  1363. Part0 = Part,
  1364. Part1 = Handle23,
  1365. C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1366. })
  1367. Part = New("Part", Knifu, "Part", {
  1368. BrickColor = BrickColor.new("Black"),
  1369. Material = Enum.Material.SmoothPlastic,
  1370. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1371. CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1372. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1373. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1374. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1375. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1376. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1377. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1378. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1379. })
  1380. Mesh = New("SpecialMesh", Part, "Mesh", {
  1381. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1382. })
  1383. Weld = New("ManualWeld", Part, "Weld", {
  1384. Part0 = Part,
  1385. Part1 = Handle23,
  1386. C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1387. })
  1388. Blood2Part = New("Part", Knifu, "Blood2Part", {
  1389. BrickColor = BrickColor.new("Crimson"),
  1390. Material = Enum.Material.SmoothPlastic,
  1391. Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
  1392. CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1393. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1394. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1395. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1396. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1397. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1398. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1399. Color = Color3.new(0.592157, 0, 0)
  1400. })
  1401. Mesh = New("BlockMesh", Blood2Part, "Mesh", {
  1402. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
  1403. })
  1404. Weld = New("ManualWeld", Blood2Part, "Weld", {
  1405. Part0 = Blood2Part,
  1406. Part1 = Handle23,
  1407. C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1408. })
  1409. Part = New("Part", Knifu, "Part", {
  1410. BrickColor = BrickColor.new("Crimson"),
  1411. Material = Enum.Material.SmoothPlastic,
  1412. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  1413. CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1414. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1415. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1416. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1417. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1418. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1419. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1420. Color = Color3.new(0.592157, 0, 0)
  1421. })
  1422. Mesh = New("SpecialMesh", Part, "Mesh", {
  1423. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1424. MeshType = Enum.MeshType.Wedge
  1425. })
  1426. Weld = New("ManualWeld", Part, "Weld", {
  1427. Part0 = Part,
  1428. Part1 = Handle23,
  1429. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1430. C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1431. })
  1432. Part = New("Part", Knifu, "Part", {
  1433. BrickColor = BrickColor.new("Crimson"),
  1434. Material = Enum.Material.SmoothPlastic,
  1435. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  1436. CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1437. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1438. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1439. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1440. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1441. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1442. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1443. Color = Color3.new(0.592157, 0, 0)
  1444. })
  1445. Mesh = New("SpecialMesh", Part, "Mesh", {
  1446. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1447. MeshType = Enum.MeshType.Wedge
  1448. })
  1449. Weld = New("ManualWeld", Part, "Weld", {
  1450. Part0 = Part,
  1451. Part1 = Handle23,
  1452. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1453. C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1454. })
  1455. local p1mit = Instance.new("ParticleEmitter", Hitbox)
  1456. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  1457. p1mit.Color = ColorSequence.new({
  1458. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1459. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1460. })
  1461. p1mit.Size = NumberSequence.new({
  1462. NumberSequenceKeypoint.new(0, 1),
  1463. NumberSequenceKeypoint.new(1, 0)
  1464. })
  1465. p1mit.Lifetime = NumberRange.new(2)
  1466. p1mit.Rate = 100
  1467. p1mit.Enabled = false
  1468. p1mit.Acceleration = Vector3.new(0, -5, 0)
  1469. p1mit.Rotation = NumberRange.new(0, 359)
  1470. p1mit.Speed = NumberRange.new(0)
  1471. local p2mit = Instance.new("ParticleEmitter", BloodPart)
  1472. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1473. p2mit.Color = ColorSequence.new({
  1474. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1475. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1476. })
  1477. p2mit.Size = NumberSequence.new({
  1478. NumberSequenceKeypoint.new(0, 0.1),
  1479. NumberSequenceKeypoint.new(1, 0.1)
  1480. })
  1481. p2mit.Lifetime = NumberRange.new(1)
  1482. p2mit.Rate = 10
  1483. p2mit.Acceleration = Vector3.new(0, -10, 0)
  1484. p2mit.Speed = NumberRange.new(0)
  1485. local p3mit = p2mit:Clone()
  1486. p3mit.Parent = Blood2Part
  1487. Handle243 = New("Part", LOLMATEOK, "Handle243", {
  1488. Material = Enum.Material.SmoothPlastic,
  1489. Transparency = 1,
  1490. Transparency = 1,
  1491. Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
  1492. CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
  1493. CanCollide = false,
  1494. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1495. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1496. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1497. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1498. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1499. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1500. })
  1501. moter2 = New("Weld", Handle243, "mot", {Part0 = LeftArm, Part1 = Handle243})
  1502. PartQA = New("Part", LOLMATEOK, "Part", {
  1503. Material = Enum.Material.SmoothPlastic,
  1504. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1505. CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  1506. CanCollide = false,
  1507. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1508. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1509. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1510. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1511. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1512. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1513. })
  1514. Mesh = New("BlockMesh", PartQA, "Mesh", {
  1515. Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
  1516. })
  1517. mot = New("Weld", PartQA, "mot", {
  1518. Part0 = PartQA,
  1519. Part1 = Handle243,
  1520. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  1521. C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1522. })
  1523. PartQA1 = New("Part", LOLMATEOK, "Part", {
  1524. Material = Enum.Material.SmoothPlastic,
  1525. Shape = Enum.PartType.Cylinder,
  1526. Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
  1527. CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1528. CanCollide = false,
  1529. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1530. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1531. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1532. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1533. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1534. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1535. })
  1536. Mesh = New("SpecialMesh", PartQA1, "Mesh", {
  1537. Scale = Vector3.new(0.123040125, 1, 1),
  1538. MeshType = Enum.MeshType.Cylinder
  1539. })
  1540. mot = New("Weld", PartQA1, "mot", {
  1541. Part0 = PartQA1,
  1542. Part1 = Handle243,
  1543. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1544. C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1545. })
  1546. PartQA2 = New("Part", LOLMATEOK, "Part", {
  1547. Material = Enum.Material.SmoothPlastic,
  1548. Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
  1549. CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1550. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1551. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1552. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1553. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1554. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1555. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1556. })
  1557. Mesh = New("BlockMesh", PartQA2, "Mesh", {
  1558. Scale = Vector3.new(1, 1.00999999, 1)
  1559. })
  1560. mot = New("Weld", PartQA2, "mot", {
  1561. Part0 = PartQA2,
  1562. Part1 = Handle243,
  1563. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1564. C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1565. })
  1566. PartQA3 = New("Part", LOLMATEOK, "Part", {
  1567. Material = Enum.Material.SmoothPlastic,
  1568. Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
  1569. CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1570. CanCollide = false,
  1571. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1572. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1573. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1574. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1575. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1576. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1577. })
  1578. Mesh = New("BlockMesh", PartQA3, "Mesh", {
  1579. Scale = Vector3.new(1, 0.246080264, 1)
  1580. })
  1581. mot = New("Weld", PartQA3, "mot", {
  1582. Part0 = PartQA3,
  1583. Part1 = Handle243,
  1584. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1585. C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1586. })
  1587. PartQA4 = New("Part", LOLMATEOK, "Part", {
  1588. Material = Enum.Material.SmoothPlastic,
  1589. Shape = Enum.PartType.Cylinder,
  1590. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  1591. CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1592. CanCollide = false,
  1593. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1594. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1595. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1596. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1597. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1598. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1599. })
  1600. Mesh = New("SpecialMesh", PartQA4, "Mesh", {
  1601. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  1602. MeshType = Enum.MeshType.Cylinder
  1603. })
  1604. mot = New("Weld", PartQA4, "mot", {
  1605. Part0 = PartQA4,
  1606. Part1 = Handle243,
  1607. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1608. C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1609. })
  1610. PartQA5 = New("Part", LOLMATEOK, "Part", {
  1611. Material = Enum.Material.SmoothPlastic,
  1612. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1613. CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  1614. CanCollide = false,
  1615. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1616. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1617. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1618. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1619. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1620. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1621. })
  1622. Mesh = New("BlockMesh", PartQA5, "Mesh", {
  1623. Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
  1624. })
  1625. mot = New("Weld", PartQA5, "mot", {
  1626. Part0 = PartQA5,
  1627. Part1 = Handle243,
  1628. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  1629. C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1630. })
  1631. PartQA6 = New("Part", LOLMATEOK, "Part", {
  1632. Material = Enum.Material.SmoothPlastic,
  1633. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  1634. CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1635. CanCollide = false,
  1636. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1637. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1638. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1639. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1640. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1641. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1642. })
  1643. Mesh = New("BlockMesh", PartQA6, "Mesh", {
  1644. Scale = Vector3.new(1, 0.369120389, 0.7382406)
  1645. })
  1646. mot = New("Weld", PartQA6, "mot", {
  1647. Part0 = PartQA6,
  1648. Part1 = Handle243,
  1649. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1650. C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1651. })
  1652. Partss2 = New("Part", LOLMATEOK, "Part", {
  1653. BrickColor = BrickColor.new("Black"),
  1654. Material = Enum.Material.SmoothPlastic,
  1655. Shape = Enum.PartType.Cylinder,
  1656. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  1657. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1658. CanCollide = false,
  1659. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1660. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1661. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1662. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1663. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1664. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1665. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1666. })
  1667. Mesh = New("SpecialMesh", Partss2, "Mesh", {
  1668. Scale = Vector3.new(0.123040125, 1, 1),
  1669. MeshType = Enum.MeshType.Cylinder
  1670. })
  1671. mot = New("Weld", Partss2, "mot", {
  1672. Part0 = Partss2,
  1673. Part1 = Handle243,
  1674. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1675. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1676. })
  1677. PartQA7 = New("Part", LOLMATEOK, "Part", {
  1678. Material = Enum.Material.SmoothPlastic,
  1679. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1680. CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1681. CanCollide = false,
  1682. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1683. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1684. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1685. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1686. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1687. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1688. })
  1689. Mesh = New("SpecialMesh", PartQA7, "Mesh", {
  1690. Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
  1691. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1692. MeshType = Enum.MeshType.FileMesh
  1693. })
  1694. mot = New("Weld", PartQA7, "mot", {
  1695. Part0 = PartQA7,
  1696. Part1 = Handle243,
  1697. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1698. C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1699. })
  1700. PartQA8 = New("Part", LOLMATEOK, "Part", {
  1701. BrickColor = BrickColor.new("Black"),
  1702. Material = Enum.Material.SmoothPlastic,
  1703. Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
  1704. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1705. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1706. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1707. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1708. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1709. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1710. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1711. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1712. })
  1713. mot = New("Weld", PartQA8, "mot", {
  1714. Part0 = PartQA8,
  1715. Part1 = Handle243,
  1716. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1717. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1718. })
  1719. PartQA9 = New("Part", LOLMATEOK, "Part", {
  1720. Material = Enum.Material.SmoothPlastic,
  1721. Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
  1722. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1723. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1724. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1725. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1726. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1727. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1728. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1729. })
  1730. mot = New("Weld", PartQA9, "mot", {
  1731. Part0 = PartQA9,
  1732. Part1 = Handle243,
  1733. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1734. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1735. })
  1736. PartQA10 = New("Part", LOLMATEOK, "Part", {
  1737. Material = Enum.Material.SmoothPlastic,
  1738. Shape = Enum.PartType.Cylinder,
  1739. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  1740. CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1741. CanCollide = false,
  1742. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1743. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1744. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1745. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1746. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1747. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1748. })
  1749. Mesh = New("SpecialMesh", PartQA10, "Mesh", {
  1750. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  1751. MeshType = Enum.MeshType.Cylinder
  1752. })
  1753. mot = New("Weld", PartQA10, "mot", {
  1754. Part0 = PartQA10,
  1755. Part1 = Handle243,
  1756. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1757. C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1758. })
  1759. WedgeQA11 = New("WedgePart", LOLMATEOK, "Wedge", {
  1760. Material = Enum.Material.SmoothPlastic,
  1761. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1762. CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
  1763. CanCollide = false,
  1764. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1765. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1766. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1767. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1768. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1769. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1770. })
  1771. Mesh = New("SpecialMesh", WedgeQA11, "Mesh", {
  1772. Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
  1773. MeshType = Enum.MeshType.Wedge
  1774. })
  1775. mot = New("Weld", WedgeQA11, "mot", {
  1776. Part0 = WedgeQA11,
  1777. Part1 = Handle243,
  1778. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
  1779. C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1780. })
  1781. WedgeQA12 = New("WedgePart", LOLMATEOK, "Wedge", {
  1782. Material = Enum.Material.SmoothPlastic,
  1783. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  1784. CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
  1785. CanCollide = false,
  1786. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1787. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1788. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1789. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1790. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1791. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1792. })
  1793. Mesh = New("SpecialMesh", WedgeQA12, "Mesh", {
  1794. Scale = Vector3.new(1, 1, 0.861280859),
  1795. MeshType = Enum.MeshType.Wedge
  1796. })
  1797. mot = New("Weld", WedgeQA12, "mot", {
  1798. Part0 = WedgeQA12,
  1799. Part1 = Handle243,
  1800. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
  1801. C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1802. })
  1803. WedgeQA13 = New("WedgePart", LOLMATEOK, "Wedge", {
  1804. Material = Enum.Material.SmoothPlastic,
  1805. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1806. CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
  1807. CanCollide = false,
  1808. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1809. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1810. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1811. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1812. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1813. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1814. })
  1815. Mesh = New("SpecialMesh", WedgeQA13, "Mesh", {
  1816. Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
  1817. MeshType = Enum.MeshType.Wedge
  1818. })
  1819. mot = New("Weld", WedgeQA13, "mot", {
  1820. Part0 = WedgeQA13,
  1821. Part1 = Handle243,
  1822. C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
  1823. C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1824. })
  1825. WedgeQA14 = New("WedgePart", LOLMATEOK, "Wedge", {
  1826. Material = Enum.Material.SmoothPlastic,
  1827. Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
  1828. CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  1829. CanCollide = false,
  1830. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1831. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1832. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1833. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1834. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1835. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1836. })
  1837. Mesh = New("SpecialMesh", WedgeQA14, "Mesh", {
  1838. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  1839. MeshType = Enum.MeshType.Wedge
  1840. })
  1841. mot = New("Weld", WedgeQA14, "mot", {
  1842. Part0 = WedgeQA14,
  1843. Part1 = Handle243,
  1844. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  1845. C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1846. })
  1847. WedgeQA15 = New("WedgePart", LOLMATEOK, "Wedge", {
  1848. Material = Enum.Material.SmoothPlastic,
  1849. Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
  1850. CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  1851. CanCollide = false,
  1852. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1853. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1854. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1855. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1856. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1857. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1858. })
  1859. Mesh = New("SpecialMesh", WedgeQA15, "Mesh", {
  1860. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  1861. MeshType = Enum.MeshType.Wedge
  1862. })
  1863. mot = New("Weld", WedgeQA15, "mot", {
  1864. Part0 = WedgeQA15,
  1865. Part1 = Handle243,
  1866. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  1867. C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1868. })
  1869. WedgeQA16 = New("WedgePart", LOLMATEOK, "Wedge", {
  1870. Material = Enum.Material.SmoothPlastic,
  1871. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  1872. CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
  1873. CanCollide = false,
  1874. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1875. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1876. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1877. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1878. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1879. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1880. })
  1881. Mesh = New("SpecialMesh", WedgeQA16, "Mesh", {
  1882. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  1883. MeshType = Enum.MeshType.Wedge
  1884. })
  1885. mot = New("Weld", WedgeQA16, "mot", {
  1886. Part0 = WedgeQA16,
  1887. Part1 = Handle243,
  1888. C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
  1889. C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1890. })
  1891. WedgeQA17 = New("WedgePart", LOLMATEOK, "Wedge", {
  1892. BrickColor = BrickColor.new("Black"),
  1893. Material = Enum.Material.SmoothPlastic,
  1894. Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
  1895. CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
  1896. CanCollide = false,
  1897. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1898. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1899. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1900. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1901. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1902. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1903. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1904. })
  1905. Mesh = New("SpecialMesh", WedgeQA17, "Mesh", {
  1906. Scale = Vector3.new(1, 1, 0.738240719),
  1907. MeshType = Enum.MeshType.Wedge
  1908. })
  1909. mot = New("Weld", WedgeQA17, "mot", {
  1910. Part0 = WedgeQA17,
  1911. Part1 = Handle243,
  1912. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
  1913. C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1914. })
  1915. WedgeQA18 = New("WedgePart", LOLMATEOK, "Wedge", {
  1916. Material = Enum.Material.SmoothPlastic,
  1917. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  1918. CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  1919. CanCollide = false,
  1920. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1921. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1922. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1923. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1924. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1925. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1926. })
  1927. Mesh = New("SpecialMesh", WedgeQA18, "Mesh", {
  1928. Scale = Vector3.new(1, 1, 0.861280859),
  1929. MeshType = Enum.MeshType.Wedge
  1930. })
  1931. mot = New("Weld", WedgeQA18, "mot", {
  1932. Part0 = WedgeQA18,
  1933. Part1 = Handle243,
  1934. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  1935. C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1936. })
  1937. WedgeQA19 = New("WedgePart", LOLMATEOK, "Wedge", {
  1938. BrickColor = BrickColor.new("Black"),
  1939. Material = Enum.Material.SmoothPlastic,
  1940. Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
  1941. CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  1942. CanCollide = false,
  1943. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1944. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1945. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1946. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1947. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1948. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1949. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1950. })
  1951. Mesh = New("SpecialMesh", WedgeQA19, "Mesh", {
  1952. Scale = Vector3.new(1, 1, 0.738240719),
  1953. MeshType = Enum.MeshType.Wedge
  1954. })
  1955. mot = New("Weld", WedgeQA19, "mot", {
  1956. Part0 = WedgeQA19,
  1957. Part1 = Handle243,
  1958. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  1959. C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1960. })
  1961. Handle442 = New("Part", m, "Handle442", {
  1962. Material = Enum.Material.SmoothPlastic,
  1963. Transparency = 1,
  1964. Transparency = 1,
  1965. Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
  1966. CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
  1967. CanCollide = false,
  1968. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1969. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1970. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1971. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1972. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1973. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1974. })
  1975. moter = New("Weld", Handle442, "mot", {Part0 = RightArm, Part1 = Handle442})
  1976. Part = New("Part", m, "Part", {
  1977. Material = Enum.Material.SmoothPlastic,
  1978. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1979. CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  1980. CanCollide = false,
  1981. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1982. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1983. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1984. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1985. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1986. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1987. })
  1988. Mesh = New("BlockMesh", Part, "Mesh", {
  1989. Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
  1990. })
  1991. mot = New("Weld", Part, "mot", {
  1992. Part0 = Part,
  1993. Part1 = Handle442,
  1994. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  1995. C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1996. })
  1997. Part = New("Part", m, "Part", {
  1998. Material = Enum.Material.SmoothPlastic,
  1999. Shape = Enum.PartType.Cylinder,
  2000. Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
  2001. CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2002. CanCollide = false,
  2003. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2004. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2005. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2006. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2007. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2008. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2009. })
  2010. Mesh = New("SpecialMesh", Part, "Mesh", {
  2011. Scale = Vector3.new(0.123040125, 1, 1),
  2012. MeshType = Enum.MeshType.Cylinder
  2013. })
  2014. mot = New("Weld", Part, "mot", {
  2015. Part0 = Part,
  2016. Part1 = Handle442,
  2017. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2018. C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2019. })
  2020. Part = New("Part", m, "Part", {
  2021. Material = Enum.Material.SmoothPlastic,
  2022. Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
  2023. CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2024. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2025. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2026. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2027. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2028. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2029. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2030. })
  2031. Mesh = New("BlockMesh", Part, "Mesh", {
  2032. Scale = Vector3.new(1, 1.00999999, 1)
  2033. })
  2034. mot = New("Weld", Part, "mot", {
  2035. Part0 = Part,
  2036. Part1 = Handle442,
  2037. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2038. C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2039. })
  2040. Part = New("Part", m, "Part", {
  2041. Material = Enum.Material.SmoothPlastic,
  2042. Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
  2043. CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2044. CanCollide = false,
  2045. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2046. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2047. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2048. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2049. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2050. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2051. })
  2052. Mesh = New("BlockMesh", Part, "Mesh", {
  2053. Scale = Vector3.new(1, 0.246080264, 1)
  2054. })
  2055. mot = New("Weld", Part, "mot", {
  2056. Part0 = Part,
  2057. Part1 = Handle442,
  2058. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2059. C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2060. })
  2061. Part = New("Part", m, "Part", {
  2062. Material = Enum.Material.SmoothPlastic,
  2063. Shape = Enum.PartType.Cylinder,
  2064. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  2065. CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2066. CanCollide = false,
  2067. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2068. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2069. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2070. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2071. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2072. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2073. })
  2074. Mesh = New("SpecialMesh", Part, "Mesh", {
  2075. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  2076. MeshType = Enum.MeshType.Cylinder
  2077. })
  2078. mot = New("Weld", Part, "mot", {
  2079. Part0 = Part,
  2080. Part1 = Handle442,
  2081. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2082. C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2083. })
  2084. Part = New("Part", m, "Part", {
  2085. Material = Enum.Material.SmoothPlastic,
  2086. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2087. CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  2088. CanCollide = false,
  2089. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2090. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2091. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2092. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2093. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2094. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2095. })
  2096. Mesh = New("BlockMesh", Part, "Mesh", {
  2097. Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
  2098. })
  2099. mot = New("Weld", Part, "mot", {
  2100. Part0 = Part,
  2101. Part1 = Handle442,
  2102. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  2103. C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2104. })
  2105. Part = New("Part", m, "Part", {
  2106. Material = Enum.Material.SmoothPlastic,
  2107. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  2108. CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2109. CanCollide = false,
  2110. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2111. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2112. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2113. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2114. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2115. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. })
  2117. Mesh = New("BlockMesh", Part, "Mesh", {
  2118. Scale = Vector3.new(1, 0.369120389, 0.7382406)
  2119. })
  2120. mot = New("Weld", Part, "mot", {
  2121. Part0 = Part,
  2122. Part1 = Handle442,
  2123. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2124. C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2125. })
  2126. Partss = New("Part", m, "Part", {
  2127. BrickColor = BrickColor.new("Black"),
  2128. Material = Enum.Material.SmoothPlastic,
  2129. Shape = Enum.PartType.Cylinder,
  2130. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  2131. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2132. CanCollide = false,
  2133. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2134. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2135. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2136. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2137. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2138. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2139. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2140. })
  2141. Mesh = New("SpecialMesh", Partss, "Mesh", {
  2142. Scale = Vector3.new(0.123040125, 1, 1),
  2143. MeshType = Enum.MeshType.Cylinder
  2144. })
  2145. mot = New("Weld", Partss, "mot", {
  2146. Part0 = Partss,
  2147. Part1 = Handle442,
  2148. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2149. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2150. })
  2151. Part = New("Part", m, "Part", {
  2152. Material = Enum.Material.SmoothPlastic,
  2153. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2154. CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2155. CanCollide = false,
  2156. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2157. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2158. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2159. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2160. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2161. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2162. })
  2163. Mesh = New("SpecialMesh", Part, "Mesh", {
  2164. Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
  2165. MeshId = "http://www.roblox.com/asset/?id=3270017",
  2166. MeshType = Enum.MeshType.FileMesh
  2167. })
  2168. mot = New("Weld", Part, "mot", {
  2169. Part0 = Part,
  2170. Part1 = Handle442,
  2171. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2172. C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2173. })
  2174. Part = New("Part", m, "Part", {
  2175. BrickColor = BrickColor.new("Black"),
  2176. Material = Enum.Material.SmoothPlastic,
  2177. Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
  2178. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2179. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2180. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2181. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2182. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2183. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2184. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2185. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2186. })
  2187. mot = New("Weld", Part, "mot", {
  2188. Part0 = Part,
  2189. Part1 = Handle442,
  2190. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2191. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2192. })
  2193. Part = New("Part", m, "Part", {
  2194. Material = Enum.Material.SmoothPlastic,
  2195. Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
  2196. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2197. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2198. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2199. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2200. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2201. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2202. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2203. })
  2204. mot = New("Weld", Part, "mot", {
  2205. Part0 = Part,
  2206. Part1 = Handle442,
  2207. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2208. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2209. })
  2210. Part = New("Part", m, "Part", {
  2211. Material = Enum.Material.SmoothPlastic,
  2212. Shape = Enum.PartType.Cylinder,
  2213. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  2214. CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2215. CanCollide = false,
  2216. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2217. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2218. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2219. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2220. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2221. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2222. })
  2223. Mesh = New("SpecialMesh", Part, "Mesh", {
  2224. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  2225. MeshType = Enum.MeshType.Cylinder
  2226. })
  2227. mot = New("Weld", Part, "mot", {
  2228. Part0 = Part,
  2229. Part1 = Handle442,
  2230. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2231. C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2232. })
  2233. Wedge = New("WedgePart", m, "Wedge", {
  2234. Material = Enum.Material.SmoothPlastic,
  2235. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2236. CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
  2237. CanCollide = false,
  2238. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2239. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2240. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2241. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2242. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2243. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2244. })
  2245. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2246. Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
  2247. MeshType = Enum.MeshType.Wedge
  2248. })
  2249. mot = New("Weld", Wedge, "mot", {
  2250. Part0 = Wedge,
  2251. Part1 = Handle442,
  2252. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
  2253. C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2254. })
  2255. Wedge = New("WedgePart", m, "Wedge", {
  2256. Material = Enum.Material.SmoothPlastic,
  2257. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  2258. CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
  2259. CanCollide = false,
  2260. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2261. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2262. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2263. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2264. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2265. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2266. })
  2267. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2268. Scale = Vector3.new(1, 1, 0.861280859),
  2269. MeshType = Enum.MeshType.Wedge
  2270. })
  2271. mot = New("Weld", Wedge, "mot", {
  2272. Part0 = Wedge,
  2273. Part1 = Handle442,
  2274. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
  2275. C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2276. })
  2277. Wedge = New("WedgePart", m, "Wedge", {
  2278. Material = Enum.Material.SmoothPlastic,
  2279. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2280. CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
  2281. CanCollide = false,
  2282. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2283. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2284. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2285. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2286. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2287. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2288. })
  2289. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2290. Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
  2291. MeshType = Enum.MeshType.Wedge
  2292. })
  2293. mot = New("Weld", Wedge, "mot", {
  2294. Part0 = Wedge,
  2295. Part1 = Handle442,
  2296. C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
  2297. C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2298. })
  2299. Wedge = New("WedgePart", m, "Wedge", {
  2300. Material = Enum.Material.SmoothPlastic,
  2301. Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
  2302. CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  2303. CanCollide = false,
  2304. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2305. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2306. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2307. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2308. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2309. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2310. })
  2311. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2312. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2313. MeshType = Enum.MeshType.Wedge
  2314. })
  2315. mot = New("Weld", Wedge, "mot", {
  2316. Part0 = Wedge,
  2317. Part1 = Handle442,
  2318. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  2319. C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2320. })
  2321. Wedge = New("WedgePart", m, "Wedge", {
  2322. Material = Enum.Material.SmoothPlastic,
  2323. Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
  2324. CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  2325. CanCollide = false,
  2326. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2327. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2328. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2329. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2330. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2331. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2332. })
  2333. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2334. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2335. MeshType = Enum.MeshType.Wedge
  2336. })
  2337. mot = New("Weld", Wedge, "mot", {
  2338. Part0 = Wedge,
  2339. Part1 = Handle442,
  2340. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  2341. C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2342. })
  2343. Wedge = New("WedgePart", m, "Wedge", {
  2344. Material = Enum.Material.SmoothPlastic,
  2345. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  2346. CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
  2347. CanCollide = false,
  2348. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2349. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2350. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2351. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2352. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2353. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2354. })
  2355. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2356. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2357. MeshType = Enum.MeshType.Wedge
  2358. })
  2359. mot = New("Weld", Wedge, "mot", {
  2360. Part0 = Wedge,
  2361. Part1 = Handle442,
  2362. C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
  2363. C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2364. })
  2365. Wedge = New("WedgePart", m, "Wedge", {
  2366. BrickColor = BrickColor.new("Black"),
  2367. Material = Enum.Material.SmoothPlastic,
  2368. Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
  2369. CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
  2370. CanCollide = false,
  2371. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2372. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2373. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2374. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2375. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2376. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2377. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2378. })
  2379. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2380. Scale = Vector3.new(1, 1, 0.738240719),
  2381. MeshType = Enum.MeshType.Wedge
  2382. })
  2383. mot = New("Weld", Wedge, "mot", {
  2384. Part0 = Wedge,
  2385. Part1 = Handle442,
  2386. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
  2387. C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2388. })
  2389. Wedge = New("WedgePart", m, "Wedge", {
  2390. Material = Enum.Material.SmoothPlastic,
  2391. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  2392. CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2393. CanCollide = false,
  2394. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2395. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2396. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2397. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2398. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2399. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2400. })
  2401. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2402. Scale = Vector3.new(1, 1, 0.861280859),
  2403. MeshType = Enum.MeshType.Wedge
  2404. })
  2405. mot = New("Weld", Wedge, "mot", {
  2406. Part0 = Wedge,
  2407. Part1 = Handle442,
  2408. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2409. C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2410. })
  2411. Wedge = New("WedgePart", m, "Wedge", {
  2412. BrickColor = BrickColor.new("Black"),
  2413. Material = Enum.Material.SmoothPlastic,
  2414. Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
  2415. CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2416. CanCollide = false,
  2417. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2418. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2419. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2420. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2421. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2422. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2423. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2424. })
  2425. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2426. Scale = Vector3.new(1, 1, 0.738240719),
  2427. MeshType = Enum.MeshType.Wedge
  2428. })
  2429. mot = New("Weld", Wedge, "mot", {
  2430. Part0 = Wedge,
  2431. Part1 = Handle442,
  2432. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2433. C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2434. })
  2435. for _, v in pairs(m:children()) do
  2436. if v:IsA("Part") then
  2437. v.CanCollide = false
  2438. end
  2439. end
  2440. if Character.Name == "ROBLOX" or Character.Name == "Player1" then
  2441. for _, v in pairs(Character:children()) do
  2442. if v:IsA("Accessory") then
  2443. v:Remove()
  2444. end
  2445. end
  2446. Handle = New("Part", m, "Handle", {
  2447. CanCollide = false,
  2448. BrickColor = BrickColor.new("Really black"),
  2449. FormFactor = Enum.FormFactor.Symmetric,
  2450. Size = Vector3.new(1, 1, 1),
  2451. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2452. CanCollide = false,
  2453. BottomSurface = Enum.SurfaceType.Smooth,
  2454. TopSurface = Enum.SurfaceType.Smooth,
  2455. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2456. })
  2457. Mesh = New("SpecialMesh", Handle, "Mesh", {
  2458. Offset = Vector3.new(0, 0.100000001, 0),
  2459. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2460. MeshType = Enum.MeshType.FileMesh
  2461. })
  2462. Decal = New("Decal", Handle, "Decal", {
  2463. Face = Enum.NormalId.Top,
  2464. Texture = "http://www.roblox.com/asset/?id=146022204"
  2465. })
  2466. mot = New("Motor", Handle, "mot", {
  2467. Part0 = Handle,
  2468. Part1 = Head,
  2469. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2470. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2471. })
  2472. Handle1 = New("Part", m, "Handle1", {
  2473. CanCollide = false,
  2474. BrickColor = BrickColor.new("Bright red"),
  2475. FormFactor = Enum.FormFactor.Symmetric,
  2476. Size = Vector3.new(1, 1, 1),
  2477. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2478. BottomSurface = Enum.SurfaceType.Smooth,
  2479. TopSurface = Enum.SurfaceType.Smooth,
  2480. Color = Color3.new(0.768628, 0.156863, 0.109804)
  2481. })
  2482. Mesh = New("SpecialMesh", Handle1, "Mesh", {
  2483. Offset = Vector3.new(0, 0.100000001, 0),
  2484. Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
  2485. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2486. MeshType = Enum.MeshType.FileMesh
  2487. })
  2488. mot = New("Motor", Handle1, "mot", {
  2489. Part0 = Handle1,
  2490. Part1 = Head,
  2491. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2492. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2493. })
  2494. Handle2 = New("Part", LOLMATEOK, "Handle", {
  2495. CanCollide = false,
  2496. BrickColor = BrickColor.new("Really black"),
  2497. FormFactor = Enum.FormFactor.Symmetric,
  2498. Size = Vector3.new(1, 1, 1),
  2499. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2500. CanCollide = false,
  2501. BottomSurface = Enum.SurfaceType.Smooth,
  2502. TopSurface = Enum.SurfaceType.Smooth,
  2503. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2504. })
  2505. Mesh = New("SpecialMesh", Handle, "Mesh", {
  2506. Offset = Vector3.new(0, 0.100000001, 0),
  2507. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2508. MeshType = Enum.MeshType.FileMesh
  2509. })
  2510. Decal = New("Decal", Handle, "Decal", {
  2511. Face = Enum.NormalId.Top,
  2512. Texture = "http://www.roblox.com/asset/?id=146022204"
  2513. })
  2514. mot = New("Motor", Handle, "mot", {
  2515. Part0 = Handle,
  2516. Part1 = Head,
  2517. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2518. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2519. })
  2520. Handle12 = New("Part", LOLMATEOK, "Handle1", {
  2521. CanCollide = false,
  2522. BrickColor = BrickColor.new("Bright red"),
  2523. FormFactor = Enum.FormFactor.Symmetric,
  2524. Size = Vector3.new(1, 1, 1),
  2525. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2526. BottomSurface = Enum.SurfaceType.Smooth,
  2527. TopSurface = Enum.SurfaceType.Smooth,
  2528. Color = Color3.new(0.768628, 0.156863, 0.109804)
  2529. })
  2530. Mesh = New("SpecialMesh", Handle1, "Mesh", {
  2531. Offset = Vector3.new(0, 0.100000001, 0),
  2532. Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
  2533. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2534. MeshType = Enum.MeshType.FileMesh
  2535. })
  2536. mot = New("Motor", Handle1, "mot", {
  2537. Part0 = Handle1,
  2538. Part1 = Head,
  2539. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2540. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2541. })
  2542. end
  2543. function rayCast(Position, Direction, Range, Ignore)
  2544. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2545. end
  2546. function FindNearestTorso(Position, Distance, SinglePlayer)
  2547. if SinglePlayer then
  2548. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  2549. end
  2550. local List = {}
  2551. for i, v in pairs(workspace:GetChildren()) do
  2552. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  2553. table.insert(List, v)
  2554. end
  2555. end
  2556. return List
  2557. end
  2558. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2559. if hit.Parent == nil then
  2560. return
  2561. end
  2562. local h = hit.Parent:FindFirstChild("Humanoid")
  2563. for _, v in pairs(hit.Parent:children()) do
  2564. if v:IsA("Humanoid") then
  2565. h = v
  2566. end
  2567. end
  2568. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2569. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2570. return
  2571. end
  2572. local c = Create("ObjectValue")({
  2573. Name = "creator",
  2574. Value = game:service("Players").LocalPlayer,
  2575. Parent = h
  2576. })
  2577. game:GetService("Debris"):AddItem(c, 0.5)
  2578. if HitSound ~= nil and HitPitch ~= nil then
  2579. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  2580. end
  2581. local Damage = math.random(minim, maxim)
  2582. local blocked = false
  2583. local block = hit.Parent:findFirstChild("Block")
  2584. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2585. blocked = true
  2586. block.Value = block.Value - 1
  2587. print(block.Value)
  2588. end
  2589. if blocked == false then
  2590. h.Health = h.Health - Damage
  2591. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  2592. else
  2593. h.Health = h.Health - Damage / 2
  2594. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  2595. end
  2596. if Type == "Knockdown" then
  2597. local hum = hit.Parent.Humanoid
  2598. hum.PlatformStand = true
  2599. coroutine.resume(coroutine.create(function(HHumanoid)
  2600. swait(1)
  2601. HHumanoid.PlatformStand = false
  2602. end), hum)
  2603. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  2604. local bodvol = Create("BodyVelocity")({
  2605. velocity = angle * knockback,
  2606. P = 5000,
  2607. maxForce = Vector3.new(8000, 8000, 8000),
  2608. Parent = hit
  2609. })
  2610. local rl = Create("BodyAngularVelocity")({
  2611. P = 3000,
  2612. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2613. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2614. Parent = hit
  2615. })
  2616. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2617. game:GetService("Debris"):AddItem(rl, 0.5)
  2618. elseif Type == "Normal" then
  2619. local vp = Create("BodyVelocity")({
  2620. P = 500,
  2621. maxForce = Vector3.new(math.huge, 0, math.huge),
  2622. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  2623. })
  2624. if knockback > 0 then
  2625. vp.Parent = hit.Parent.Torso
  2626. end
  2627. game:GetService("Debris"):AddItem(vp, 0.5)
  2628. elseif Type == "Up" then
  2629. local bodyVelocity = Create("BodyVelocity")({
  2630. velocity = Vector3.new(0, 20, 0),
  2631. P = 5000,
  2632. maxForce = Vector3.new(8000, 8000, 8000),
  2633. Parent = hit
  2634. })
  2635. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2636. elseif Type == "DarkUp" then
  2637. coroutine.resume(coroutine.create(function()
  2638. for i = 0, 1, 0.1 do
  2639. swait()
  2640. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2641. end
  2642. end))
  2643. local bodyVelocity = Create("BodyVelocity")({
  2644. velocity = Vector3.new(0, 20, 0),
  2645. P = 5000,
  2646. maxForce = Vector3.new(8000, 8000, 8000),
  2647. Parent = hit
  2648. })
  2649. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2650. elseif Type == "Snare" then
  2651. local bp = Create("BodyPosition")({
  2652. P = 2000,
  2653. D = 100,
  2654. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2655. position = hit.Parent.Torso.Position,
  2656. Parent = hit.Parent.Torso
  2657. })
  2658. game:GetService("Debris"):AddItem(bp, 1)
  2659. elseif Type == "Freeze" then
  2660. local BodPos = Create("BodyPosition")({
  2661. P = 50000,
  2662. D = 1000,
  2663. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2664. position = hit.Parent.Torso.Position,
  2665. Parent = hit.Parent.Torso
  2666. })
  2667. local BodGy = Create("BodyGyro")({
  2668. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  2669. P = 20000,
  2670. Parent = hit.Parent.Torso,
  2671. cframe = hit.Parent.Torso.CFrame
  2672. })
  2673. hit.Parent.Torso.Anchored = true
  2674. coroutine.resume(coroutine.create(function(Part)
  2675. swait(1.5)
  2676. Part.Anchored = false
  2677. end), hit.Parent.Torso)
  2678. game:GetService("Debris"):AddItem(BodPos, 3)
  2679. game:GetService("Debris"):AddItem(BodGy, 3)
  2680. end
  2681. local debounce = Create("BoolValue")({
  2682. Name = "DebounceHit",
  2683. Parent = hit.Parent,
  2684. Value = true
  2685. })
  2686. game:GetService("Debris"):AddItem(debounce, Delay)
  2687. c = Create("ObjectValue")({
  2688. Name = "creator",
  2689. Value = Player,
  2690. Parent = h
  2691. })
  2692. game:GetService("Debris"):AddItem(c, 0.5)
  2693. end
  2694. end
  2695. function ShowDamage(Pos, Text, Time, Color)
  2696. local Rate = 0.03333333333333333
  2697. local Pos = Pos or Vector3.new(0, 0, 0)
  2698. local Text = Text or ""
  2699. local Time = Time or 2
  2700. local Color = Color or Color3.new(1, 0, 1)
  2701. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  2702. EffectPart.Anchored = true
  2703. local BillboardGui = Create("BillboardGui")({
  2704. Size = UDim2.new(3, 0, 3, 0),
  2705. Adornee = EffectPart,
  2706. Parent = EffectPart
  2707. })
  2708. local TextLabel = Create("TextLabel")({
  2709. BackgroundTransparency = 1,
  2710. Size = UDim2.new(1, 0, 1, 0),
  2711. Text = Text,
  2712. Font = "Bodoni",
  2713. TextColor3 = Color,
  2714. TextScaled = true,
  2715. Parent = BillboardGui
  2716. })
  2717. game.Debris:AddItem(EffectPart, Time)
  2718. EffectPart.Parent = game:GetService("Workspace")
  2719. delay(0, function()
  2720. local Frames = Time / Rate
  2721. for Frame = 1, Frames do
  2722. wait(Rate)
  2723. local Percent = Frame / Frames
  2724. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2725. TextLabel.TextTransparency = Percent
  2726. end
  2727. if EffectPart and EffectPart.Parent then
  2728. EffectPart:Destroy()
  2729. end
  2730. end)
  2731. end
  2732. function dmg(dude)
  2733. if dude.Name ~= Character then
  2734. dude.Humanoid.PlatformStand = true
  2735. local bgf = Instance.new("BodyGyro", dude.Head)
  2736. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
  2737. local val = Instance.new("BoolValue", dude)
  2738. val.Name = "IsHit"
  2739. for i = 1, 6 do
  2740. local blo = Instance.new("Part", game.Workspace)
  2741. blo.Size = Vector3.new(0.6, 0.2, 0.6)
  2742. blo.Material = "SmoothPlastic"
  2743. blo.BrickColor = BrickColor.new("Crimson")
  2744. blo.CFrame = dude.Head.CFrame
  2745. game:GetService("Debris"):AddItem(blo, 30)
  2746. end
  2747. local ds = coroutine.wrap(function()
  2748. wait(0.2)
  2749. dude.Torso:BreakJoints()
  2750. end)
  2751. ds()
  2752. end
  2753. end
  2754. function mdmg(Part, Magnitude)
  2755. for _, c in pairs(workspace:children()) do
  2756. local hum = c:findFirstChild("Humanoid")
  2757. if hum ~= nil then
  2758. local head = c:findFirstChild("Torso")
  2759. if head ~= nil then
  2760. local targ = head.Position - Part.Position
  2761. local mag = targ.magnitude
  2762. if Magnitude >= mag and c.Name ~= Player.Name and c.Name ~= Character then
  2763. if c.Name ~= "CKbackup" then
  2764. do
  2765. local asd = Instance.new("ParticleEmitter", c.Torso)
  2766. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  2767. asd.LightEmission = 0.1
  2768. asd.Size = NumberSequence.new(0.2)
  2769. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2770. aaa = NumberSequence.new({
  2771. NumberSequenceKeypoint.new(0, 0.2),
  2772. NumberSequenceKeypoint.new(1, 5)
  2773. })
  2774. bbb = NumberSequence.new({
  2775. NumberSequenceKeypoint.new(0, 1),
  2776. NumberSequenceKeypoint.new(0.0636, 0),
  2777. NumberSequenceKeypoint.new(1, 1)
  2778. })
  2779. asd.Transparency = bbb
  2780. asd.Size = aaa
  2781. asd.ZOffset = 0.9
  2782. asd.Acceleration = Vector3.new(0, -5, 0)
  2783. asd.LockedToPart = false
  2784. asd.EmissionDirection = "Back"
  2785. asd.Lifetime = NumberRange.new(1, 2)
  2786. asd.Rate = 1000
  2787. asd.Rotation = NumberRange.new(-100, 100)
  2788. asd.RotSpeed = NumberRange.new(-100, 100)
  2789. asd.Speed = NumberRange.new(6)
  2790. asd.VelocitySpread = 10000
  2791. asd.Enabled = true
  2792. dmg(c)
  2793. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, 0.8)
  2794. coroutine.wrap(function()
  2795. wait(0.2)
  2796. asd.Enabled = false
  2797. wait(2)
  2798. asd:Remove()
  2799. end)()
  2800. end
  2801. else
  2802. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1, 1.3))
  2803. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, 0.5, 0.5, 0.5, 0.04)
  2804. end
  2805. end
  2806. end
  2807. end
  2808. end
  2809. end
  2810. EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
  2811. Effects = {
  2812. Block = {
  2813. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2814. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2815. prt.Anchored = true
  2816. prt.CFrame = cframe
  2817. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2818. game:GetService("Debris"):AddItem(prt, 10)
  2819. if Type == 1 or Type == nil then
  2820. table.insert(Effects, {
  2821. prt,
  2822. "Block1",
  2823. delay,
  2824. x3,
  2825. y3,
  2826. z3,
  2827. msh
  2828. })
  2829. elseif Type == 2 then
  2830. table.insert(Effects, {
  2831. prt,
  2832. "Block2",
  2833. delay,
  2834. x3,
  2835. y3,
  2836. z3,
  2837. msh
  2838. })
  2839. end
  2840. end
  2841. },
  2842. Cylinder = {
  2843. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2844. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2845. prt.Anchored = true
  2846. prt.CFrame = cframe
  2847. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2848. game:GetService("Debris"):AddItem(prt, 10)
  2849. table.insert(Effects, {
  2850. prt,
  2851. "Cylinder",
  2852. delay,
  2853. x3,
  2854. y3,
  2855. z3,
  2856. msh
  2857. })
  2858. end
  2859. },
  2860. Head = {
  2861. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2862. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  2863. prt.Anchored = true
  2864. prt.CFrame = cframe
  2865. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2866. game:GetService("Debris"):AddItem(prt, 10)
  2867. table.insert(Effects, {
  2868. prt,
  2869. "Cylinder",
  2870. delay,
  2871. x3,
  2872. y3,
  2873. z3,
  2874. msh
  2875. })
  2876. end
  2877. },
  2878. Sphere = {
  2879. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2880. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2881. prt.Anchored = true
  2882. prt.CFrame = cframe
  2883. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2884. game:GetService("Debris"):AddItem(prt, 10)
  2885. table.insert(Effects, {
  2886. prt,
  2887. "Cylinder",
  2888. delay,
  2889. x3,
  2890. y3,
  2891. z3,
  2892. msh
  2893. })
  2894. end
  2895. },
  2896. Elect = {
  2897. Create = function(cff, x, y, z)
  2898. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  2899. prt.Anchored = true
  2900. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  2901. prt.CFrame = CFrame.new(prt.Position)
  2902. game:GetService("Debris"):AddItem(prt, 2)
  2903. local xval = math.random() / 2
  2904. local yval = math.random() / 2
  2905. local zval = math.random() / 2
  2906. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  2907. table.insert(Effects, {
  2908. prt,
  2909. "Elec",
  2910. 0.1,
  2911. x,
  2912. y,
  2913. z,
  2914. xval,
  2915. yval,
  2916. zval
  2917. })
  2918. end
  2919. },
  2920. Ring = {
  2921. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2922. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2923. prt.Anchored = true
  2924. prt.CFrame = cframe
  2925. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2926. game:GetService("Debris"):AddItem(prt, 10)
  2927. table.insert(Effects, {
  2928. prt,
  2929. "Cylinder",
  2930. delay,
  2931. x3,
  2932. y3,
  2933. z3,
  2934. msh
  2935. })
  2936. end
  2937. },
  2938. Wave = {
  2939. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2940. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2941. prt.Anchored = true
  2942. prt.CFrame = cframe
  2943. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2944. game:GetService("Debris"):AddItem(prt, 10)
  2945. table.insert(Effects, {
  2946. prt,
  2947. "Cylinder",
  2948. delay,
  2949. x3,
  2950. y3,
  2951. z3,
  2952. msh
  2953. })
  2954. end
  2955. },
  2956. Break = {
  2957. Create = function(brickcolor, cframe, x1, y1, z1)
  2958. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  2959. prt.Anchored = true
  2960. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2961. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2962. local num = math.random(10, 50) / 1000
  2963. game:GetService("Debris"):AddItem(prt, 10)
  2964. table.insert(Effects, {
  2965. prt,
  2966. "Shatter",
  2967. num,
  2968. prt.CFrame,
  2969. math.random() - math.random(),
  2970. 0,
  2971. math.random(50, 100) / 100
  2972. })
  2973. end
  2974. },
  2975. Fire = {
  2976. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  2977. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  2978. prt.Anchored = true
  2979. prt.CFrame = cframe
  2980. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2981. game:GetService("Debris"):AddItem(prt, 10)
  2982. table.insert(Effects, {
  2983. prt,
  2984. "Fire",
  2985. delay,
  2986. 1,
  2987. 1,
  2988. 1,
  2989. msh
  2990. })
  2991. end
  2992. },
  2993. FireWave = {
  2994. Create = function(brickcolor, cframe, x1, y1, z1)
  2995. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  2996. prt.Anchored = true
  2997. prt.CFrame = cframe
  2998. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2999. local d = Create("Decal")({
  3000. Parent = prt,
  3001. Texture = "rbxassetid://26356434",
  3002. Face = "Top"
  3003. })
  3004. local d = Create("Decal")({
  3005. Parent = prt,
  3006. Texture = "rbxassetid://26356434",
  3007. Face = "Bottom"
  3008. })
  3009. game:GetService("Debris"):AddItem(prt, 10)
  3010. table.insert(Effects, {
  3011. prt,
  3012. "FireWave",
  3013. 1,
  3014. 30,
  3015. math.random(400, 600) / 100,
  3016. msh
  3017. })
  3018. end
  3019. },
  3020. Lightning = {
  3021. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  3022. local magz = (p0 - p1).magnitude
  3023. local curpos = p0
  3024. local trz = {
  3025. -ofs,
  3026. ofs
  3027. }
  3028. for i = 1, tym do
  3029. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  3030. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  3031. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  3032. li.Material = "Neon"
  3033. if tym == i then
  3034. local magz2 = (curpos - p1).magnitude
  3035. li.Size = Vector3.new(th, th, magz2)
  3036. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  3037. table.insert(Effects, {
  3038. li,
  3039. "Disappear",
  3040. last
  3041. })
  3042. else
  3043. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  3044. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  3045. game.Debris:AddItem(li, 10)
  3046. table.insert(Effects, {
  3047. li,
  3048. "Disappear",
  3049. last
  3050. })
  3051. end
  3052. end
  3053. end
  3054. },
  3055. EffectTemplate = {}
  3056. }
  3057. function chatfunc(text)
  3058. local chat = coroutine.wrap(function()
  3059. if Character:FindFirstChild("TalkingBillBoard") ~= nil then
  3060. Character:FindFirstChild("TalkingBillBoard"):destroy()
  3061. end
  3062. local naeeym2 = Instance.new("BillboardGui", Character)
  3063. naeeym2.Size = UDim2.new(0, 100, 0, 40)
  3064. naeeym2.StudsOffset = Vector3.new(0, 3, 0)
  3065. naeeym2.Adornee = Character.Head
  3066. naeeym2.Name = "TalkingBillBoard"
  3067. local tecks2 = Instance.new("TextLabel", naeeym2)
  3068. tecks2.BackgroundTransparency = 1
  3069. tecks2.BorderSizePixel = 0
  3070. tecks2.Text = ""
  3071. tecks2.Font = "Bodoni"
  3072. tecks2.TextSize = 30
  3073. tecks2.TextStrokeTransparency = 0
  3074. tecks2.TextColor3 = Color3.new(0.6, 0, 0)
  3075. tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
  3076. tecks2.Size = UDim2.new(1, 0, 0.5, 0)
  3077. local tecks3 = Instance.new("TextLabel", naeeym2)
  3078. tecks3.BackgroundTransparency = 1
  3079. tecks3.BorderSizePixel = 0
  3080. tecks3.Text = ""
  3081. tecks3.Font = "Bodoni"
  3082. tecks3.TextSize = 30
  3083. tecks3.TextStrokeTransparency = 0
  3084. tecks3.TextColor3 = Color3.new(0.6, 0, 0)
  3085. tecks3.TextStrokeColor3 = Color3.new(0, 0, 0)
  3086. tecks3.Size = UDim2.new(1, 0, 0.5, 0)
  3087. local tecks4 = Instance.new("TextLabel", naeeym2)
  3088. tecks4.BackgroundTransparency = 1
  3089. tecks4.BorderSizePixel = 0
  3090. tecks4.Text = ""
  3091. tecks4.Font = "Bodoni"
  3092. tecks4.TextSize = 30
  3093. tecks4.TextStrokeTransparency = 0
  3094. tecks4.TextColor3 = Color3.new(0.6, 0, 0)
  3095. tecks4.TextStrokeColor3 = Color3.new(0, 0, 0)
  3096. tecks4.Size = UDim2.new(1, 0, 0.5, 0)
  3097. local tecks5 = Instance.new("TextLabel", naeeym2)
  3098. tecks5.BackgroundTransparency = 1
  3099. tecks5.BorderSizePixel = 0
  3100. tecks5.Text = ""
  3101. tecks5.Font = "Bodoni"
  3102. tecks5.TextSize = 30
  3103. tecks5.TextStrokeTransparency = 0
  3104. tecks5.TextColor3 = Color3.new(0.6, 0, 0)
  3105. tecks5.TextStrokeColor3 = Color3.new(0, 0, 0)
  3106. tecks5.Size = UDim2.new(1, 0, 0.5, 0)
  3107. for i = 1, string.len(text) do
  3108. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=565939471", Character, 0.6, 0.8)
  3109. tecks2.Text = string.sub(text, 1, i)
  3110. tecks3.Text = string.sub(text, 1, i)
  3111. tecks4.Text = string.sub(text, 1, i)
  3112. tecks5.Text = string.sub(text, 1, i)
  3113. wait(0.01)
  3114. end
  3115. wait(2)
  3116. for i = 1, 50 do
  3117. swait()
  3118. tecks2.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  3119. tecks2.Rotation = tecks2.Rotation - 0.8
  3120. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  3121. tecks2.TextTransparency = tecks2.TextTransparency + 0.04
  3122. tecks3.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  3123. tecks3.Rotation = tecks2.Rotation + 0.8
  3124. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  3125. tecks3.TextTransparency = tecks2.TextTransparency + 0.04
  3126. end
  3127. naeeym2:Destroy()
  3128. end)
  3129. chat()
  3130. end
  3131. function onChatted(msg)
  3132. chatfunc(msg)
  3133. end
  3134. Player.Chatted:connect(onChatted)
  3135. abss = Instance.new("BillboardGui", Character)
  3136. abss.Size = UDim2.new(10, 0, 10, 0)
  3137. abss.Enabled = false
  3138. imgl = Instance.new("ImageLabel", abss)
  3139. imgl.Position = UDim2.new(0, 0, 0, 0)
  3140. imgl.Size = UDim2.new(1, 0, 1, 0)
  3141. imgl.Image = "rbxassetid://160508788"
  3142. imgl.BackgroundTransparency = 1
  3143. imgl.ImageColor3 = Color3.new(0.9, 0, 0)
  3144. img2 = Instance.new("ImageLabel", abss)
  3145. img2.Position = UDim2.new(0, 0, 0, 0)
  3146. img2.Size = UDim2.new(1, 0, 1, 0)
  3147. img2.Image = "rbxassetid://160508788"
  3148. img2.BackgroundTransparency = 1
  3149. img2.ImageColor3 = Color3.new(0.9, 0, 0)
  3150. function attacktwo()
  3151. attack = true
  3152. Humanoid.WalkSpeed = 0
  3153. if targetted.Name ~= "CKbackup" then
  3154. do
  3155. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  3156. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3157. partasdeff.LightEmission = 0.1
  3158. partasdeff.Size = NumberSequence.new(0.2)
  3159. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3160. aaa = NumberSequence.new({
  3161. NumberSequenceKeypoint.new(0, 0.2),
  3162. NumberSequenceKeypoint.new(1, 5)
  3163. })
  3164. bbb = NumberSequence.new({
  3165. NumberSequenceKeypoint.new(0, 1),
  3166. NumberSequenceKeypoint.new(0.0636, 0),
  3167. NumberSequenceKeypoint.new(1, 1)
  3168. })
  3169. partasdeff.Transparency = bbb
  3170. partasdeff.Size = aaa
  3171. partasdeff.ZOffset = 0.9
  3172. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3173. partasdeff.LockedToPart = false
  3174. partasdeff.EmissionDirection = "Back"
  3175. partasdeff.Lifetime = NumberRange.new(1, 2)
  3176. partasdeff.Rate = 1000
  3177. partasdeff.Rotation = NumberRange.new(-100, 100)
  3178. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3179. partasdeff.Speed = NumberRange.new(6)
  3180. partasdeff.VelocitySpread = 10000
  3181. partasdeff.Enabled = false
  3182. for i = 0, 2, 0.1 do
  3183. swait()
  3184. PlayAnimationFromTable({
  3185. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3186. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3187. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3188. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3189. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3190. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3191. }, 0.1, false)
  3192. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3193. end
  3194. for i = 0, 2, 0.25 do
  3195. swait()
  3196. PlayAnimationFromTable({
  3197. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3198. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3199. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3200. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3201. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3202. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3203. }, 0.3, false)
  3204. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3205. end
  3206. wait(0.1)
  3207. partasdeff.Enabled = false
  3208. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3209. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3210. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3211. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3212. dmg(targetted)
  3213. coroutine.wrap(function()
  3214. wait(2)
  3215. partasdeff:Remove()
  3216. end)()
  3217. end
  3218. else
  3219. sel = math.random(1, 3)
  3220. if sel == 1 then
  3221. chatfunc("...")
  3222. elseif sel == 2 then
  3223. chatfunc("I......I......Can't....Take....IT ANYMORE!")
  3224. elseif sel == 3 then
  3225. chatfunc("I.....Will MURDER YOU!")
  3226. end
  3227. for i = 0, 2, 0.1 do
  3228. swait()
  3229. PlayAnimationFromTable({
  3230. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3231. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3232. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3233. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3234. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3235. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3236. }, 0.1, false)
  3237. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3238. end
  3239. end
  3240. Humanoid.WalkSpeed = 10
  3241. attack = false
  3242. end
  3243. function attackone()
  3244. attack = true
  3245. Humanoid.WalkSpeed = 0
  3246. if targetted.Name ~= "CKbackup" then
  3247. do
  3248. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  3249. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3250. partasdeff.LightEmission = 0.1
  3251. partasdeff.Size = NumberSequence.new(0.2)
  3252. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3253. aaa = NumberSequence.new({
  3254. NumberSequenceKeypoint.new(0, 0.2),
  3255. NumberSequenceKeypoint.new(1, 5)
  3256. })
  3257. bbb = NumberSequence.new({
  3258. NumberSequenceKeypoint.new(0, 1),
  3259. NumberSequenceKeypoint.new(0.0636, 0),
  3260. NumberSequenceKeypoint.new(1, 1)
  3261. })
  3262. partasdeff.Transparency = bbb
  3263. partasdeff.Size = aaa
  3264. partasdeff.ZOffset = 0.9
  3265. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3266. partasdeff.LockedToPart = false
  3267. partasdeff.EmissionDirection = "Back"
  3268. partasdeff.Lifetime = NumberRange.new(1, 2)
  3269. partasdeff.Rate = 1000
  3270. partasdeff.Rotation = NumberRange.new(-100, 100)
  3271. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3272. partasdeff.Speed = NumberRange.new(6)
  3273. partasdeff.VelocitySpread = 10000
  3274. partasdeff.Enabled = false
  3275. for i = 0, 2, 0.1 do
  3276. swait()
  3277. PlayAnimationFromTable({
  3278. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3279. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3280. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3281. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3282. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3283. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3284. }, 0.1, false)
  3285. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3286. end
  3287. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3288. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3289. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3290. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3291. targetted.Humanoid:TakeDamage(50)
  3292. partasdeff.Enabled = true
  3293. for i = 0, 2, 0.25 do
  3294. swait()
  3295. PlayAnimationFromTable({
  3296. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3297. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3298. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3299. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3300. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3301. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3302. }, 0.3, false)
  3303. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3304. end
  3305. wait(0.1)
  3306. partasdeff.Enabled = false
  3307. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3308. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3309. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3310. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3311. dmg(targetted)
  3312. for i = 0, 2, 0.25 do
  3313. swait()
  3314. PlayAnimationFromTable({
  3315. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3316. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3317. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3318. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3319. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3320. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3321. }, 0.3, false)
  3322. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3323. end
  3324. coroutine.wrap(function()
  3325. wait(2)
  3326. partasdeff:Remove()
  3327. end)()
  3328. end
  3329. else
  3330. sel = math.random(1, 3)
  3331. if sel == 1 then
  3332. chatfunc("...")
  3333. elseif sel == 2 then
  3334. chatfunc("I......I......Can't....Take....IT ANYMORE!")
  3335. elseif sel == 3 then
  3336. chatfunc("I.....Will MURDER YOU!")
  3337. end
  3338. for i = 0, 5, 0.1 do
  3339. swait()
  3340. PlayAnimationFromTable({
  3341. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3342. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  3343. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3344. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3345. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3346. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3347. }, 0.3, false)
  3348. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3349. end
  3350. end
  3351. Humanoid.WalkSpeed = 10
  3352. attack = false
  3353. end
  3354. local Grabbed = false
  3355. function Kick()
  3356. attack = true
  3357. for i = 0, 1.2, 0.1 do
  3358. swait()
  3359. PlayAnimationFromTable({
  3360. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3361. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3362. CFrame.new(1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
  3363. CFrame.new(-1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
  3364. CFrame.new(0.5, -1.7, -0.9) * CFrame.new(0, 0, 0) * CFrame.Angles(1.6, 0, 0),
  3365. CFrame.new(-0.5, -1.9, 0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0)
  3366. }, 0.2, false)
  3367. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3368. end
  3369. local HitBox = Instance.new("Part", Character["Right Leg"])
  3370. HitBox.Size = Vector3.new(1, 1, 1)
  3371. HitBox.Anchored = true
  3372. HitBox.Transparency = math.huge
  3373. HitBox.CanCollide = false
  3374. HitBox.CFrame = Character["Right Leg"].CFrame * CFrame.new(0, -1.1, 0)
  3375. HitBox.Touched:connect(function(hit)
  3376. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  3377. HitBox:remove()
  3378. hit.Parent.Humanoid:TakeDamage(55)
  3379. hit.Parent.Humanoid.PlatformStand = true
  3380. local Fl = Instance.new("BodyVelocity", hit.Parent.Torso)
  3381. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3382. Fl.velocity = Character.Torso.CFrame.lookVector * 350
  3383. wait(0.1)
  3384. Fl:remove()
  3385. coroutine.resume(coroutine.create(function()
  3386. for i = 1, 30 do
  3387. do
  3388. local H = Instance.new("Part", hit.Parent.Head)
  3389. H.Size = Vector3.new(1, 1, 1)
  3390. H.BrickColor = BrickColor.new("White")
  3391. H.CanCollide = false
  3392. H.Anchored = true
  3393. H.CFrame = hit.Parent.Torso.CFrame * CFrame.new(0, 0, 1) * CFrame.Angles(0, 0, 0)
  3394. local H2 = Instance.new("SpecialMesh", H)
  3395. H2.MeshId = "rbxassetid://3270017"
  3396. coroutine.resume(coroutine.create(function()
  3397. for i = 1, 200 do
  3398. H2.Scale = H2.Scale + Vector3.new(4, 4, 4)
  3399. H.Transparency = H.Transparency + 0.09
  3400. wait(1.0E-11)
  3401. end
  3402. end))
  3403. wait(1.0E-13)
  3404. end
  3405. end
  3406. end))
  3407. end
  3408. end)
  3409. attack = false
  3410. wait(0.5)
  3411. HitBox:remove()
  3412. end
  3413. function EXPLA()
  3414. attack = true
  3415. for i = 0, 1.2, 0.5 do
  3416. swait()
  3417. PlayAnimationFromTable({
  3418. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3419. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3420. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
  3421. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3422. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3423. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3424. }, 0.5, false)
  3425. end
  3426. local cirpos = Mouse.Hit.p
  3427. local spellcircle = Instance.new("Part", Character)
  3428. spellcircle.Anchored = true
  3429. spellcircle.Size = Vector3.new(1, 1, 1)
  3430. spellcircle.CFrame = CFrame.new(cirpos.x, cirpos.y, cirpos.z)
  3431. spellcircle.Transparency = 1
  3432. spellcircle.CanCollide = false
  3433. local blkm = Instance.new("BlockMesh", spellcircle)
  3434. blkm.Scale = Vector3.new(0, 1, 0)
  3435. local dec = Instance.new("Decal", spellcircle)
  3436. dec.Texture = "rbxassetid://160508788"
  3437. dec.Transparency = 1
  3438. dec.Face = "Top"
  3439. local ptl = Instance.new("PointLight", spellcircle)
  3440. ptl.Range = 0
  3441. ptl.Color = Color3.new(255, 0, 0)
  3442. spellc = coroutine.wrap(function()
  3443. while spellc ~= nil do
  3444. wait(0.01)
  3445. spellcircle.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(10), 0)
  3446. end
  3447. end)
  3448. spellc()
  3449. for i = 1, 10 do
  3450. wait(0.01)
  3451. ptl.Range = ptl.Range + 1
  3452. dec.Transparency = dec.Transparency - 0.1
  3453. blkm.Scale = blkm.Scale + Vector3.new(1, 0, 1)
  3454. end
  3455. wait(0.5)
  3456. local pemit = Instance.new("ParticleEmitter", spellcircle)
  3457. pemit.Color = ColorSequence.new(Color3.new(255, 0, 0))
  3458. pemit.LightEmission = 1
  3459. pemit.Size = NumberSequence.new(9)
  3460. pemit.Texture = "rbxasset://textures/particles/smoke_main.dds"
  3461. pemit.Transparency = NumberSequence.new({
  3462. NumberSequenceKeypoint.new(0, 0),
  3463. NumberSequenceKeypoint.new(0.9, 0),
  3464. NumberSequenceKeypoint.new(1, 1)
  3465. })
  3466. pemit.Lifetime = NumberRange.new(1)
  3467. pemit.Rate = 10000
  3468. pemit.Speed = NumberRange.new(100)
  3469. Expld(12, spellcircle.Position)
  3470. wait(0.5)
  3471. local pt1 = Instance.new("Part", Character)
  3472. pt1.Size = Vector3.new(0, 0, 0)
  3473. pt1.Anchored = true
  3474. pt1.CFrame = spellcircle.CFrame + Vector3.new(0, 20, 0)
  3475. pt1.Transparency = 1
  3476. local pemit2 = pemit:clone()
  3477. pemit2.Lifetime = NumberRange.new(0.25)
  3478. pemit2.EmissionDirection = "Left"
  3479. pemit2.Parent = pt1
  3480. local pemit3 = pemit2:clone()
  3481. pemit3.EmissionDirection = "Right"
  3482. pemit3.Parent = pt1
  3483. attack = false
  3484. for i = 1, 10 do
  3485. Expld(12, spellcircle.Position)
  3486. wait(0.5)
  3487. end
  3488. pemit.Enabled = false
  3489. pemit2.Enabled = false
  3490. pemit3.Enabled = false
  3491. for i = 1, 10 do
  3492. wait(0.01)
  3493. ptl.Range = ptl.Range - 1
  3494. dec.Transparency = dec.Transparency + 0.1
  3495. blkm.Scale = blkm.Scale - Vector3.new(1, 0, 1)
  3496. end
  3497. wait(0.01)
  3498. spellcircle:Destroy()
  3499. pt1:Destroy()
  3500. end
  3501. function STOPTIME()
  3502. attack = true
  3503. timestop = true
  3504. Humanoid.WalkSpeed = 0
  3505. for i = 0, 1.2, 0.1 do
  3506. swait()
  3507. PlayAnimationFromTable({
  3508. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3509. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3510. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3511. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.11, 0, 0),
  3512. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3513. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3514. }, 0.2, false)
  3515. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3516. end
  3517. TeleSnd:Play()
  3518. chatfunc("My World.")
  3519. wait(1)
  3520. chatfunc("Time has stopped.")
  3521. Character.Humanoid.WalkSpeed = 8
  3522. attack = false
  3523. if timestop == true then
  3524. if game.Lighting:FindFirstChild("TimeCorr") == nil then
  3525. local tcr = Instance.new("ColorCorrectionEffect", game.Lighting)
  3526. tcr.Saturation = -1
  3527. tcr.Name = "TimeCorr"
  3528. end
  3529. local wd = game.Workspace:GetChildren()
  3530. for i = 1, #wd do
  3531. if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
  3532. local cd = wd[i]:GetChildren()
  3533. for i = 1, #cd do
  3534. if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
  3535. cd[i].Anchored = true
  3536. end
  3537. end
  3538. end
  3539. end
  3540. end
  3541. wait(10)
  3542. chatfunc("Let time flow once again.")
  3543. wait(2)
  3544. if game.Lighting:FindFirstChild("TimeCorr") ~= nil then
  3545. game.Lighting:FindFirstChild("TimeCorr"):Destroy()
  3546. end
  3547. local wd = game.Workspace:GetChildren()
  3548. for i = 1, #wd do
  3549. if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
  3550. local cd = wd[i]:GetChildren()
  3551. for i = 1, #cd do
  3552. if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
  3553. cd[i].Anchored = false
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