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- wait(2)
- print("R IS TO KICK")
- print("E IS TO DOUBLE SHOT")
- print("M IS TO EQUIP KNIVES")
- print("K TO GO DEMON MODE")
- print("----------KNIVES MOVES---------")
- print("MAKE SURE YOU LOCKON TO SOMEONE, E IS TO THROW KNIVES")
- print("Clicking is to combo with knives")
- print("When having knives equipped you wont be able to use your weapon moves")
- wait(0.016666666666666666)
- Effects = {}
- local Player = game.Players.localPlayer
- local Character = Player.Character
- local Humanoid = Character.Humanoid
- local timestop = false
- local LOL = false
- local ST = "Normal"
- local ZZ = false
- local D = false
- local WZA = false
- local auras = {}
- local Mouse = Player:GetMouse()
- local LeftArm = Character["Left Arm"]
- local RightArm = Character["Right Arm"]
- local LeftLeg = Character["Left Leg"]
- local RightLeg = Character["Right Leg"]
- local Head = Character.Head
- local Torso = Character.Torso
- local Camera = game.Workspace.CurrentCamera
- local RootPart = Character.HumanoidRootPart
- local RootJoint = RootPart.RootJoint
- local attack = false
- local Anim = "Idle"
- local attacktype = 1
- local delays = false
- local play = true
- local targetted
- local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velocity = RootPart.Velocity.y
- local sine = 0
- local change = 1
- local doe = 0
- local Create = LoadLibrary("RbxUtility").Create
- Humanoid.WalkSpeed = 10
- local LOLMATEOK = Create("Model")({
- Parent = Character,
- Name = "WeaponModelZ"
- })
- local m = Create("Model")({
- Parent = Character,
- Name = "WeaponModel"
- })
- Character.Shirt.ShirtTemplate = "rbxassetid://293378384"
- Character.Pants.PantsTemplate = "rbxassetid://358572814"
- Character.Shirt.ShirtTemplate = "rbxassetid://293378384"
- Character.Head.face.Texture = "rbxassetid://398671601"
- function New(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- function Expld(rad, pos)
- local ex = Instance.new("Explosion", game.Workspace)
- ex.BlastRadius = rad
- ex.BlastPressure = 0
- ex.Position = pos
- ex.Visible = false
- ex.Hit:connect(function(hit)
- if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") ~= nil then
- hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - rad
- end
- end)
- end
- function LoadSnd(id, loop, vol, pit)
- local snd = New("Sound", Character, "Sound", {
- SoundId = "rbxassetid://" .. id,
- Looped = loop,
- Volume = vol,
- Pitch = pit
- })
- return snd
- end
- TeleSnd = LoadSnd(743521656, false, 1, 1)
- LOL = false
- function LEL()
- if LOL == true then
- while true do
- swait()
- coroutine.resume(coroutine.create(function()
- for i = 1, 1 do
- do
- local Random = math.random(-5, 5)
- local Random2 = math.random(-5, 5)
- local Random3 = math.random(-5, 5)
- local H = Instance.new("Part", Character)
- H.Size = Vector3.new(1, 1, 1)
- H.Material = "Neon"
- H.BrickColor = BrickColor.new("Really black")
- H.CanCollide = false
- H.Anchored = true
- H.CFrame = Character.Torso.CFrame * CFrame.new(Random, Random2, Random3)
- local H2 = Instance.new("SpecialMesh", H)
- H2.MeshType = "Brick"
- coroutine.resume(coroutine.create(function()
- for i = 1, 50 do
- H.Transparency = H.Transparency + 0.09
- wait(2)
- end
- H:remove()
- end))
- wait(0.05)
- H:remove()
- end
- end
- end))
- end
- end
- end
- CV = "Maroon"
- p = game.Players.LocalPlayer
- char = p.Character
- txt = Instance.new("BillboardGui", Character)
- txt.Adornee = Character.Head
- txt.Name = "_status"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-9, 8, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(10, 0, 7, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "Bodoni"
- text.TextStrokeColor3 = Color3.new(255, 0, 0)
- text.TextColor3 = Color3.new(0, 0, 0)
- text.Text = "Alice ((Psychopath))"
- v = Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent = Player.Character
- v.FormFactor = "Symmetric"
- v.Anchored = true
- v.CanCollide = false
- v.BottomSurface = "Smooth"
- v.TopSurface = "Smooth"
- v.Size = Vector3.new(10, 5, 3)
- v.Transparency = 1
- v.CFrame = Character.Torso.CFrame
- v.BrickColor = BrickColor.new(CV)
- v.Transparency = 1
- v.Shape = "Block"
- local torsmesh = Instance.new("CharacterMesh", Character)
- torsmesh.BodyPart = "Torso"
- torsmesh.MeshId = "48112070"
- Reaper2 = Instance.new("Model")
- Reaper2.Parent = Player.Character
- Reaper2.Name = "Reaper2"
- PartAZD = Instance.new("Part", Character)
- PartAZD.BrickColor = BrickColor.new("Bright red")
- PartAZD.Size = Vector3.new(1, 1, 1)
- PartAZD.CanCollide = false
- PartAZD.Material = "Neon"
- local M = Instance.new("SpecialMesh", PartAZD)
- M.MeshId = "rbxassetid://430440803"
- M.Scale = Vector3.new(0.0067, 0.0067, 0.0067)
- local Part2 = Instance.new("Weld", PartAZD)
- Part2.Part0 = Character.Head
- Part2.Part1 = PartAZD
- Part2.C0 = CFrame.new(0, -1.1, 0) * CFrame.Angles(0, 1.55, 0)
- local p = Instance.new("Part", Character)
- p.Name = "Ears"
- p.BrickColor = BrickColor.new("White")
- p.Size = Vector3.new(3, 3, 3)
- p.BottomSurface = 0
- p.CanCollide = false
- p.TopSurface = 0
- p.Position = Character.Head.Position
- local pweld = Instance.new("Weld", p)
- pweld.Part0 = Character.Head
- pweld.Part1 = p
- pweld.C0 = CFrame.new(0, 0.7, 0)
- pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(180))
- local earmesh = Instance.new("SpecialMesh", p)
- earmesh.MeshType = "FileMesh"
- earmesh.MeshId = "http://www.roblox.com/asset/?id="
- earmesh.Scale = Vector3.new(1.1, 1.5, 3)
- game.Lighting.TimeOfDay = 0
- for i, v in pairs(Character:children()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- for i, v in pairs(Character:children()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- for i, v in pairs(Character:children()) do
- if v:IsA("Hair") then
- v:Destroy()
- end
- end
- Humanoid.Animator.Parent = nil
- Character.Animate.Parent = nil
- local function newMotor(part0, part1, c0, c1)
- local w = Create("Motor")({
- Parent = part0,
- Part0 = part0,
- Part1 = part1,
- C0 = c0,
- C1 = c1
- })
- return w
- end
- function clerp(a, b, t)
- return a:lerp(b, t)
- end
- RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
- NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
- local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
- local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
- local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
- RootJoint.C1 = CFrame.new(0, 0, 0)
- RootJoint.C0 = CFrame.new(0, 0, 0)
- Torso.Neck.C1 = CFrame.new(0, 0, 0)
- Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
- local rarmc1 = RW.C1
- local larmc1 = LW.C1
- local rlegc1 = RH.C1
- local llegc1 = LH.C1
- local resetc1 = false
- function PlayAnimationFromTable(table, speed, bool)
- RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
- RW.C0 = clerp(RW.C0, table[3], speed)
- LW.C0 = clerp(LW.C0, table[4], speed)
- RH.C0 = clerp(RH.C0, table[5], speed)
- LH.C0 = clerp(LH.C0, table[6], speed)
- if bool == true and resetc1 == false then
- resetc1 = true
- RootJoint.C1 = RootJoint.C1
- Torso.Neck.C1 = Torso.Neck.C1
- RW.C1 = rarmc1
- LW.C1 = larmc1
- RH.C1 = rlegc1
- LH.C1 = llegc1
- end
- end
- ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
- script:WaitForChild("Heartbeat")
- frame = 0.03333333333333333
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- function swait(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- function RemoveOutlines(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- CFuncs = {
- Part = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part")({
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material
- })
- RemoveOutlines(Part)
- return Part
- end
- },
- Mesh = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- },
- Mesh = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- },
- Weld = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld")({
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1
- })
- return Weld
- end
- },
- Sound = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound")({
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace
- })
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 6)
- end))
- end
- },
- ParticleEmitter = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter")({
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread
- })
- return fp
- end
- },
- CreateTemplate = {}
- }
- function New(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- ShadowHead = New("Part", Character, "ShadowHead", {
- CanCollide = false,
- BrickColor = BrickColor.new("Really black"),
- Size = Vector3.new(1.20000005, 0.600000024, 1),
- CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- })
- Mesh = New("SpecialMesh", ShadowHead, "Mesh", {
- Scale = Vector3.new(1.25999999, 1.5, 1.25999999)
- })
- Weld = New("Weld", ShadowHead, "mot", {
- Part0 = ShadowHead,
- Part1 = Character.Head,
- C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Knifu = New("Model", Character, "Knifu", {})
- Handle222 = New("Part", Knifu, "Handle222", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("CylinderMesh", Handle222, "Mesh", {})
- KWeld = New("ManualWeld", Handle222, "Weld", {
- Part0 = Handle222,
- Part1 = Character.Torso,
- C0 = CFrame.new(0.5, 0.8, 0) * CFrame.Angles(0, -1.55, -1),
- C1 = CFrame.new(0, 0, 0)
- })
- Hitbox = New("Part", Knifu, "Hitbox", {
- Transparency = 1,
- Transparency = 1,
- Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Weld = New("ManualWeld", Hitbox, "Weld", {
- Part0 = Hitbox,
- Part1 = Handle222,
- C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1.5, 1.20000005, 1.5)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1, 1, 1.20000005),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
- CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1, 1, 1.20000005),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
- C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Scale = Vector3.new(0.400000006, 1, 1)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- BloodPart = New("Part", Knifu, "BloodPart", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
- CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("SpecialMesh", BloodPart, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", BloodPart, "Weld", {
- Part0 = BloodPart,
- Part1 = Handle222,
- C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Scale = Vector3.new(0.400000006, 1, 1)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 1, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0, -0.0500000007),
- Scale = Vector3.new(0.400000006, 1, 0.5)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Blood2Part = New("Part", Knifu, "Blood2Part", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("BlockMesh", Blood2Part, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
- })
- Weld = New("ManualWeld", Blood2Part, "Weld", {
- Part0 = Blood2Part,
- Part1 = Handle222,
- C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
- CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle222,
- C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- local p1mit = Instance.new("ParticleEmitter", Hitbox)
- p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
- p1mit.Color = ColorSequence.new({
- ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
- ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
- })
- p1mit.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1),
- NumberSequenceKeypoint.new(1, 0)
- })
- p1mit.Lifetime = NumberRange.new(2)
- p1mit.Rate = 100
- p1mit.Enabled = false
- p1mit.Acceleration = Vector3.new(0, -5, 0)
- p1mit.Rotation = NumberRange.new(0, 359)
- p1mit.Speed = NumberRange.new(0)
- local p2mit = Instance.new("ParticleEmitter", BloodPart)
- p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
- p2mit.Color = ColorSequence.new({
- ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
- ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
- })
- p2mit.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.1),
- NumberSequenceKeypoint.new(1, 0.1)
- })
- p2mit.Lifetime = NumberRange.new(1)
- p2mit.Rate = 10
- p2mit.Acceleration = Vector3.new(0, -10, 0)
- p2mit.Speed = NumberRange.new(0)
- local p3mit = p2mit:Clone()
- p3mit.Parent = Blood2Part
- Knifu = New("Model", Character, "Knifu", {})
- Handle23 = New("Part", Knifu, "Handle23", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("CylinderMesh", Handle23, "Mesh", {})
- KWeld2 = New("ManualWeld", Handle23, "Weld", {
- Part0 = Handle23,
- Part1 = Character.Torso,
- C0 = CFrame.new(-0.5, 0.8, 0) * CFrame.Angles(0, 1.55, 1),
- C1 = CFrame.new(0, 0, 0)
- })
- Hitbox = New("Part", Knifu, "Hitbox", {
- Transparency = 1,
- Transparency = 1,
- Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Weld = New("ManualWeld", Hitbox, "Weld", {
- Part0 = Hitbox,
- Part1 = Handle23,
- C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1.5, 1.20000005, 1.5)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1, 1, 1.20000005),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
- CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1, 1, 1.20000005),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
- C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Scale = Vector3.new(0.400000006, 1, 1)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- BloodPart = New("Part", Knifu, "BloodPart", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
- CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("SpecialMesh", BloodPart, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", BloodPart, "Weld", {
- Part0 = BloodPart,
- Part1 = Handle23,
- C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Scale = Vector3.new(0.400000006, 1, 1)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
- Scale = Vector3.new(0.400000006, 0.5, 0.5),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Reflectance = 0.20000000298023,
- Size = Vector3.new(0.200000003, 1, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Offset = Vector3.new(0, 0, -0.0500000007),
- Scale = Vector3.new(0.400000006, 1, 0.5)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
- CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Blood2Part = New("Part", Knifu, "Blood2Part", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
- CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("BlockMesh", Blood2Part, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
- })
- Weld = New("ManualWeld", Blood2Part, "Weld", {
- Part0 = Blood2Part,
- Part1 = Handle23,
- C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
- CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- Part = New("Part", Knifu, "Part", {
- BrickColor = BrickColor.new("Crimson"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
- CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.592157, 0, 0)
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
- MeshType = Enum.MeshType.Wedge
- })
- Weld = New("ManualWeld", Part, "Weld", {
- Part0 = Part,
- Part1 = Handle23,
- C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
- C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- })
- local p1mit = Instance.new("ParticleEmitter", Hitbox)
- p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
- p1mit.Color = ColorSequence.new({
- ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
- ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
- })
- p1mit.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1),
- NumberSequenceKeypoint.new(1, 0)
- })
- p1mit.Lifetime = NumberRange.new(2)
- p1mit.Rate = 100
- p1mit.Enabled = false
- p1mit.Acceleration = Vector3.new(0, -5, 0)
- p1mit.Rotation = NumberRange.new(0, 359)
- p1mit.Speed = NumberRange.new(0)
- local p2mit = Instance.new("ParticleEmitter", BloodPart)
- p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
- p2mit.Color = ColorSequence.new({
- ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
- ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
- })
- p2mit.Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.1),
- NumberSequenceKeypoint.new(1, 0.1)
- })
- p2mit.Lifetime = NumberRange.new(1)
- p2mit.Rate = 10
- p2mit.Acceleration = Vector3.new(0, -10, 0)
- p2mit.Speed = NumberRange.new(0)
- local p3mit = p2mit:Clone()
- p3mit.Parent = Blood2Part
- Handle243 = New("Part", LOLMATEOK, "Handle243", {
- Material = Enum.Material.SmoothPlastic,
- Transparency = 1,
- Transparency = 1,
- Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
- CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- moter2 = New("Weld", Handle243, "mot", {Part0 = LeftArm, Part1 = Handle243})
- PartQA = New("Part", LOLMATEOK, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", PartQA, "Mesh", {
- Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
- })
- mot = New("Weld", PartQA, "mot", {
- Part0 = PartQA,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
- C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- PartQA1 = New("Part", LOLMATEOK, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Shape = Enum.PartType.Cylinder,
- Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
- CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", PartQA1, "Mesh", {
- Scale = Vector3.new(0.123040125, 1, 1),
- MeshType = Enum.MeshType.Cylinder
- })
- mot = New("Weld", PartQA1, "mot", {
- Part0 = PartQA1,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- PartQA2 = New("Part", LOLMATEOK, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
- CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", PartQA2, "Mesh", {
- Scale = Vector3.new(1, 1.00999999, 1)
- })
- mot = New("Weld", PartQA2, "mot", {
- Part0 = PartQA2,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
- C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- PartQA3 = New("Part", LOLMATEOK, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
- CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", PartQA3, "Mesh", {
- Scale = Vector3.new(1, 0.246080264, 1)
- })
- mot = New("Weld", PartQA3, "mot", {
- Part0 = PartQA3,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- PartQA4 = New("Part", LOLMATEOK, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Shape = Enum.PartType.Cylinder,
- Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", PartQA4, "Mesh", {
- Scale = Vector3.new(1, 0.492160618, 0.492160439),
- MeshType = Enum.MeshType.Cylinder
- })
- mot = New("Weld", PartQA4, "mot", {
- Part0 = PartQA4,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- PartQA5 = New("Part", LOLMATEOK, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", PartQA5, "Mesh", {
- Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
- })
- mot = New("Weld", PartQA5, "mot", {
- Part0 = PartQA5,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
- C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- PartQA6 = New("Part", LOLMATEOK, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", PartQA6, "Mesh", {
- Scale = Vector3.new(1, 0.369120389, 0.7382406)
- })
- mot = New("Weld", PartQA6, "mot", {
- Part0 = PartQA6,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Partss2 = New("Part", LOLMATEOK, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Shape = Enum.PartType.Cylinder,
- Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
- CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Partss2, "Mesh", {
- Scale = Vector3.new(0.123040125, 1, 1),
- MeshType = Enum.MeshType.Cylinder
- })
- mot = New("Weld", Partss2, "mot", {
- Part0 = Partss2,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- PartQA7 = New("Part", LOLMATEOK, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", PartQA7, "Mesh", {
- Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
- MeshId = "http://www.roblox.com/asset/?id=3270017",
- MeshType = Enum.MeshType.FileMesh
- })
- mot = New("Weld", PartQA7, "mot", {
- Part0 = PartQA7,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- PartQA8 = New("Part", LOLMATEOK, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
- CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- mot = New("Weld", PartQA8, "mot", {
- Part0 = PartQA8,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
- C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- PartQA9 = New("Part", LOLMATEOK, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
- CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- mot = New("Weld", PartQA9, "mot", {
- Part0 = PartQA9,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
- C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- PartQA10 = New("Part", LOLMATEOK, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Shape = Enum.PartType.Cylinder,
- Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", PartQA10, "Mesh", {
- Scale = Vector3.new(1, 0.492160618, 0.492160439),
- MeshType = Enum.MeshType.Cylinder
- })
- mot = New("Weld", PartQA10, "mot", {
- Part0 = PartQA10,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- WedgeQA11 = New("WedgePart", LOLMATEOK, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", WedgeQA11, "Mesh", {
- Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", WedgeQA11, "mot", {
- Part0 = WedgeQA11,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
- C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- WedgeQA12 = New("WedgePart", LOLMATEOK, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
- CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", WedgeQA12, "Mesh", {
- Scale = Vector3.new(1, 1, 0.861280859),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", WedgeQA12, "mot", {
- Part0 = WedgeQA12,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
- C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- WedgeQA13 = New("WedgePart", LOLMATEOK, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", WedgeQA13, "Mesh", {
- Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", WedgeQA13, "mot", {
- Part0 = WedgeQA13,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
- C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- WedgeQA14 = New("WedgePart", LOLMATEOK, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", WedgeQA14, "Mesh", {
- Scale = Vector3.new(1, 0.369120389, 0.492160529),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", WedgeQA14, "mot", {
- Part0 = WedgeQA14,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
- C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- WedgeQA15 = New("WedgePart", LOLMATEOK, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", WedgeQA15, "Mesh", {
- Scale = Vector3.new(1, 0.369120389, 0.492160529),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", WedgeQA15, "mot", {
- Part0 = WedgeQA15,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
- C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- WedgeQA16 = New("WedgePart", LOLMATEOK, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", WedgeQA16, "Mesh", {
- Scale = Vector3.new(1, 0.369120389, 0.492160529),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", WedgeQA16, "mot", {
- Part0 = WedgeQA16,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
- C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- WedgeQA17 = New("WedgePart", LOLMATEOK, "Wedge", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
- CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", WedgeQA17, "Mesh", {
- Scale = Vector3.new(1, 1, 0.738240719),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", WedgeQA17, "mot", {
- Part0 = WedgeQA17,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
- C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- WedgeQA18 = New("WedgePart", LOLMATEOK, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
- CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", WedgeQA18, "Mesh", {
- Scale = Vector3.new(1, 1, 0.861280859),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", WedgeQA18, "mot", {
- Part0 = WedgeQA18,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
- C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- WedgeQA19 = New("WedgePart", LOLMATEOK, "Wedge", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
- CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", WedgeQA19, "Mesh", {
- Scale = Vector3.new(1, 1, 0.738240719),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", WedgeQA19, "mot", {
- Part0 = WedgeQA19,
- Part1 = Handle243,
- C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
- C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Handle442 = New("Part", m, "Handle442", {
- Material = Enum.Material.SmoothPlastic,
- Transparency = 1,
- Transparency = 1,
- Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
- CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- moter = New("Weld", Handle442, "mot", {Part0 = RightArm, Part1 = Handle442})
- Part = New("Part", m, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
- })
- mot = New("Weld", Part, "mot", {
- Part0 = Part,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
- C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Part = New("Part", m, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Shape = Enum.PartType.Cylinder,
- Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
- CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(0.123040125, 1, 1),
- MeshType = Enum.MeshType.Cylinder
- })
- mot = New("Weld", Part, "mot", {
- Part0 = Part,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Part = New("Part", m, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
- CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Scale = Vector3.new(1, 1.00999999, 1)
- })
- mot = New("Weld", Part, "mot", {
- Part0 = Part,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
- C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Part = New("Part", m, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
- CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Scale = Vector3.new(1, 0.246080264, 1)
- })
- mot = New("Weld", Part, "mot", {
- Part0 = Part,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Part = New("Part", m, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Shape = Enum.PartType.Cylinder,
- Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1, 0.492160618, 0.492160439),
- MeshType = Enum.MeshType.Cylinder
- })
- mot = New("Weld", Part, "mot", {
- Part0 = Part,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Part = New("Part", m, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
- })
- mot = New("Weld", Part, "mot", {
- Part0 = Part,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
- C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Part = New("Part", m, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("BlockMesh", Part, "Mesh", {
- Scale = Vector3.new(1, 0.369120389, 0.7382406)
- })
- mot = New("Weld", Part, "mot", {
- Part0 = Part,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Partss = New("Part", m, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Shape = Enum.PartType.Cylinder,
- Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
- CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Partss, "Mesh", {
- Scale = Vector3.new(0.123040125, 1, 1),
- MeshType = Enum.MeshType.Cylinder
- })
- mot = New("Weld", Partss, "mot", {
- Part0 = Partss,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Part = New("Part", m, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
- MeshId = "http://www.roblox.com/asset/?id=3270017",
- MeshType = Enum.MeshType.FileMesh
- })
- mot = New("Weld", Part, "mot", {
- Part0 = Part,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Part = New("Part", m, "Part", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
- CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- mot = New("Weld", Part, "mot", {
- Part0 = Part,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
- C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Part = New("Part", m, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
- CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- mot = New("Weld", Part, "mot", {
- Part0 = Part,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
- C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Part = New("Part", m, "Part", {
- Material = Enum.Material.SmoothPlastic,
- Shape = Enum.PartType.Cylinder,
- Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Part, "Mesh", {
- Scale = Vector3.new(1, 0.492160618, 0.492160439),
- MeshType = Enum.MeshType.Cylinder
- })
- mot = New("Weld", Part, "mot", {
- Part0 = Part,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
- C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Wedge = New("WedgePart", m, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Wedge, "Mesh", {
- Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", Wedge, "mot", {
- Part0 = Wedge,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
- C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Wedge = New("WedgePart", m, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
- CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Wedge, "Mesh", {
- Scale = Vector3.new(1, 1, 0.861280859),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", Wedge, "mot", {
- Part0 = Wedge,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
- C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Wedge = New("WedgePart", m, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Wedge, "Mesh", {
- Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", Wedge, "mot", {
- Part0 = Wedge,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
- C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Wedge = New("WedgePart", m, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Wedge, "Mesh", {
- Scale = Vector3.new(1, 0.369120389, 0.492160529),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", Wedge, "mot", {
- Part0 = Wedge,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
- C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Wedge = New("WedgePart", m, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Wedge, "Mesh", {
- Scale = Vector3.new(1, 0.369120389, 0.492160529),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", Wedge, "mot", {
- Part0 = Wedge,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
- C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Wedge = New("WedgePart", m, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
- CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Wedge, "Mesh", {
- Scale = Vector3.new(1, 0.369120389, 0.492160529),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", Wedge, "mot", {
- Part0 = Wedge,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
- C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Wedge = New("WedgePart", m, "Wedge", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
- CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Wedge, "Mesh", {
- Scale = Vector3.new(1, 1, 0.738240719),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", Wedge, "mot", {
- Part0 = Wedge,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
- C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Wedge = New("WedgePart", m, "Wedge", {
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
- CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines
- })
- Mesh = New("SpecialMesh", Wedge, "Mesh", {
- Scale = Vector3.new(1, 1, 0.861280859),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", Wedge, "mot", {
- Part0 = Wedge,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
- C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- Wedge = New("WedgePart", m, "Wedge", {
- BrickColor = BrickColor.new("Black"),
- Material = Enum.Material.SmoothPlastic,
- Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
- CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
- CanCollide = false,
- BackSurface = Enum.SurfaceType.SmoothNoOutlines,
- BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
- FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
- LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
- RightSurface = Enum.SurfaceType.SmoothNoOutlines,
- TopSurface = Enum.SurfaceType.SmoothNoOutlines,
- Color = Color3.new(0.105882, 0.164706, 0.207843)
- })
- Mesh = New("SpecialMesh", Wedge, "Mesh", {
- Scale = Vector3.new(1, 1, 0.738240719),
- MeshType = Enum.MeshType.Wedge
- })
- mot = New("Weld", Wedge, "mot", {
- Part0 = Wedge,
- Part1 = Handle442,
- C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
- C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
- })
- for _, v in pairs(m:children()) do
- if v:IsA("Part") then
- v.CanCollide = false
- end
- end
- if Character.Name == "ROBLOX" or Character.Name == "Player1" then
- for _, v in pairs(Character:children()) do
- if v:IsA("Accessory") then
- v:Remove()
- end
- end
- Handle = New("Part", m, "Handle", {
- CanCollide = false,
- BrickColor = BrickColor.new("Really black"),
- FormFactor = Enum.FormFactor.Symmetric,
- Size = Vector3.new(1, 1, 1),
- CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
- CanCollide = false,
- BottomSurface = Enum.SurfaceType.Smooth,
- TopSurface = Enum.SurfaceType.Smooth,
- Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- })
- Mesh = New("SpecialMesh", Handle, "Mesh", {
- Offset = Vector3.new(0, 0.100000001, 0),
- MeshId = "http://www.roblox.com/asset/?id=62246019",
- MeshType = Enum.MeshType.FileMesh
- })
- Decal = New("Decal", Handle, "Decal", {
- Face = Enum.NormalId.Top,
- Texture = "http://www.roblox.com/asset/?id=146022204"
- })
- mot = New("Motor", Handle, "mot", {
- Part0 = Handle,
- Part1 = Head,
- C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
- C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
- })
- Handle1 = New("Part", m, "Handle1", {
- CanCollide = false,
- BrickColor = BrickColor.new("Bright red"),
- FormFactor = Enum.FormFactor.Symmetric,
- Size = Vector3.new(1, 1, 1),
- CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
- BottomSurface = Enum.SurfaceType.Smooth,
- TopSurface = Enum.SurfaceType.Smooth,
- Color = Color3.new(0.768628, 0.156863, 0.109804)
- })
- Mesh = New("SpecialMesh", Handle1, "Mesh", {
- Offset = Vector3.new(0, 0.100000001, 0),
- Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
- MeshId = "http://www.roblox.com/asset/?id=62246019",
- MeshType = Enum.MeshType.FileMesh
- })
- mot = New("Motor", Handle1, "mot", {
- Part0 = Handle1,
- Part1 = Head,
- C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
- C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
- })
- Handle2 = New("Part", LOLMATEOK, "Handle", {
- CanCollide = false,
- BrickColor = BrickColor.new("Really black"),
- FormFactor = Enum.FormFactor.Symmetric,
- Size = Vector3.new(1, 1, 1),
- CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
- CanCollide = false,
- BottomSurface = Enum.SurfaceType.Smooth,
- TopSurface = Enum.SurfaceType.Smooth,
- Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- })
- Mesh = New("SpecialMesh", Handle, "Mesh", {
- Offset = Vector3.new(0, 0.100000001, 0),
- MeshId = "http://www.roblox.com/asset/?id=62246019",
- MeshType = Enum.MeshType.FileMesh
- })
- Decal = New("Decal", Handle, "Decal", {
- Face = Enum.NormalId.Top,
- Texture = "http://www.roblox.com/asset/?id=146022204"
- })
- mot = New("Motor", Handle, "mot", {
- Part0 = Handle,
- Part1 = Head,
- C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
- C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
- })
- Handle12 = New("Part", LOLMATEOK, "Handle1", {
- CanCollide = false,
- BrickColor = BrickColor.new("Bright red"),
- FormFactor = Enum.FormFactor.Symmetric,
- Size = Vector3.new(1, 1, 1),
- CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
- BottomSurface = Enum.SurfaceType.Smooth,
- TopSurface = Enum.SurfaceType.Smooth,
- Color = Color3.new(0.768628, 0.156863, 0.109804)
- })
- Mesh = New("SpecialMesh", Handle1, "Mesh", {
- Offset = Vector3.new(0, 0.100000001, 0),
- Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
- MeshId = "http://www.roblox.com/asset/?id=62246019",
- MeshType = Enum.MeshType.FileMesh
- })
- mot = New("Motor", Handle1, "mot", {
- Part0 = Handle1,
- Part1 = Head,
- C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
- C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
- })
- end
- function rayCast(Position, Direction, Range, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
- end
- function FindNearestTorso(Position, Distance, SinglePlayer)
- if SinglePlayer then
- return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
- end
- local List = {}
- for i, v in pairs(workspace:GetChildren()) do
- if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
- table.insert(List, v)
- end
- end
- return List
- end
- function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
- if hit.Parent == nil then
- return
- end
- local h = hit.Parent:FindFirstChild("Humanoid")
- for _, v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h = v
- end
- end
- if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
- if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
- return
- end
- local c = Create("ObjectValue")({
- Name = "creator",
- Value = game:service("Players").LocalPlayer,
- Parent = h
- })
- game:GetService("Debris"):AddItem(c, 0.5)
- if HitSound ~= nil and HitPitch ~= nil then
- CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
- end
- local Damage = math.random(minim, maxim)
- local blocked = false
- local block = hit.Parent:findFirstChild("Block")
- if block ~= nil and block.className == "IntValue" and block.Value > 0 then
- blocked = true
- block.Value = block.Value - 1
- print(block.Value)
- end
- if blocked == false then
- h.Health = h.Health - Damage
- ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
- else
- h.Health = h.Health - Damage / 2
- ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
- end
- if Type == "Knockdown" then
- local hum = hit.Parent.Humanoid
- hum.PlatformStand = true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand = false
- end), hum)
- local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
- local bodvol = Create("BodyVelocity")({
- velocity = angle * knockback,
- P = 5000,
- maxForce = Vector3.new(8000, 8000, 8000),
- Parent = hit
- })
- local rl = Create("BodyAngularVelocity")({
- P = 3000,
- maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
- angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
- Parent = hit
- })
- game:GetService("Debris"):AddItem(bodvol, 0.5)
- game:GetService("Debris"):AddItem(rl, 0.5)
- elseif Type == "Normal" then
- local vp = Create("BodyVelocity")({
- P = 500,
- maxForce = Vector3.new(math.huge, 0, math.huge),
- velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
- })
- if knockback > 0 then
- vp.Parent = hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp, 0.5)
- elseif Type == "Up" then
- local bodyVelocity = Create("BodyVelocity")({
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8000, 8000, 8000),
- Parent = hit
- })
- game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
- elseif Type == "DarkUp" then
- coroutine.resume(coroutine.create(function()
- for i = 0, 1, 0.1 do
- swait()
- Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
- end
- end))
- local bodyVelocity = Create("BodyVelocity")({
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8000, 8000, 8000),
- Parent = hit
- })
- game:GetService("Debris"):AddItem(bodyVelocity, 1)
- elseif Type == "Snare" then
- local bp = Create("BodyPosition")({
- P = 2000,
- D = 100,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso
- })
- game:GetService("Debris"):AddItem(bp, 1)
- elseif Type == "Freeze" then
- local BodPos = Create("BodyPosition")({
- P = 50000,
- D = 1000,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso
- })
- local BodGy = Create("BodyGyro")({
- maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
- P = 20000,
- Parent = hit.Parent.Torso,
- cframe = hit.Parent.Torso.CFrame
- })
- hit.Parent.Torso.Anchored = true
- coroutine.resume(coroutine.create(function(Part)
- swait(1.5)
- Part.Anchored = false
- end), hit.Parent.Torso)
- game:GetService("Debris"):AddItem(BodPos, 3)
- game:GetService("Debris"):AddItem(BodGy, 3)
- end
- local debounce = Create("BoolValue")({
- Name = "DebounceHit",
- Parent = hit.Parent,
- Value = true
- })
- game:GetService("Debris"):AddItem(debounce, Delay)
- c = Create("ObjectValue")({
- Name = "creator",
- Value = Player,
- Parent = h
- })
- game:GetService("Debris"):AddItem(c, 0.5)
- end
- end
- function ShowDamage(Pos, Text, Time, Color)
- local Rate = 0.03333333333333333
- local Pos = Pos or Vector3.new(0, 0, 0)
- local Text = Text or ""
- local Time = Time or 2
- local Color = Color or Color3.new(1, 0, 1)
- local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
- EffectPart.Anchored = true
- local BillboardGui = Create("BillboardGui")({
- Size = UDim2.new(3, 0, 3, 0),
- Adornee = EffectPart,
- Parent = EffectPart
- })
- local TextLabel = Create("TextLabel")({
- BackgroundTransparency = 1,
- Size = UDim2.new(1, 0, 1, 0),
- Text = Text,
- Font = "Bodoni",
- TextColor3 = Color,
- TextScaled = true,
- Parent = BillboardGui
- })
- game.Debris:AddItem(EffectPart, Time)
- EffectPart.Parent = game:GetService("Workspace")
- delay(0, function()
- local Frames = Time / Rate
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = Frame / Frames
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end)
- end
- function dmg(dude)
- if dude.Name ~= Character then
- dude.Humanoid.PlatformStand = true
- local bgf = Instance.new("BodyGyro", dude.Head)
- bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
- local val = Instance.new("BoolValue", dude)
- val.Name = "IsHit"
- for i = 1, 6 do
- local blo = Instance.new("Part", game.Workspace)
- blo.Size = Vector3.new(0.6, 0.2, 0.6)
- blo.Material = "SmoothPlastic"
- blo.BrickColor = BrickColor.new("Crimson")
- blo.CFrame = dude.Head.CFrame
- game:GetService("Debris"):AddItem(blo, 30)
- end
- local ds = coroutine.wrap(function()
- wait(0.2)
- dude.Torso:BreakJoints()
- end)
- ds()
- end
- end
- function mdmg(Part, Magnitude)
- for _, c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Torso")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if Magnitude >= mag and c.Name ~= Player.Name and c.Name ~= Character then
- if c.Name ~= "CKbackup" then
- do
- local asd = Instance.new("ParticleEmitter", c.Torso)
- asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
- asd.LightEmission = 0.1
- asd.Size = NumberSequence.new(0.2)
- asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
- aaa = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.2),
- NumberSequenceKeypoint.new(1, 5)
- })
- bbb = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1),
- NumberSequenceKeypoint.new(0.0636, 0),
- NumberSequenceKeypoint.new(1, 1)
- })
- asd.Transparency = bbb
- asd.Size = aaa
- asd.ZOffset = 0.9
- asd.Acceleration = Vector3.new(0, -5, 0)
- asd.LockedToPart = false
- asd.EmissionDirection = "Back"
- asd.Lifetime = NumberRange.new(1, 2)
- asd.Rate = 1000
- asd.Rotation = NumberRange.new(-100, 100)
- asd.RotSpeed = NumberRange.new(-100, 100)
- asd.Speed = NumberRange.new(6)
- asd.VelocitySpread = 10000
- asd.Enabled = true
- dmg(c)
- CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, 0.8)
- coroutine.wrap(function()
- wait(0.2)
- asd.Enabled = false
- wait(2)
- asd:Remove()
- end)()
- end
- else
- CFuncs.Sound.Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1, 1.3))
- Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, 0.5, 0.5, 0.5, 0.04)
- end
- end
- end
- end
- end
- end
- EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
- Effects = {
- Block = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- if Type == 1 or Type == nil then
- table.insert(Effects, {
- prt,
- "Block1",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- elseif Type == 2 then
- table.insert(Effects, {
- prt,
- "Block2",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- end
- },
- Cylinder = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Head = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Sphere = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Elect = {
- Create = function(cff, x, y, z)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
- prt.Anchored = true
- prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
- prt.CFrame = CFrame.new(prt.Position)
- game:GetService("Debris"):AddItem(prt, 2)
- local xval = math.random() / 2
- local yval = math.random() / 2
- local zval = math.random() / 2
- local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
- table.insert(Effects, {
- prt,
- "Elec",
- 0.1,
- x,
- y,
- z,
- xval,
- yval,
- zval
- })
- end
- },
- Ring = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Wave = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Break = {
- Create = function(brickcolor, cframe, x1, y1, z1)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local num = math.random(10, 50) / 1000
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Shatter",
- num,
- prt.CFrame,
- math.random() - math.random(),
- 0,
- math.random(50, 100) / 100
- })
- end
- },
- Fire = {
- Create = function(brickcolor, cframe, x1, y1, z1, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Fire",
- delay,
- 1,
- 1,
- 1,
- msh
- })
- end
- },
- FireWave = {
- Create = function(brickcolor, cframe, x1, y1, z1)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local d = Create("Decal")({
- Parent = prt,
- Texture = "rbxassetid://26356434",
- Face = "Top"
- })
- local d = Create("Decal")({
- Parent = prt,
- Texture = "rbxassetid://26356434",
- Face = "Bottom"
- })
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "FireWave",
- 1,
- 30,
- math.random(400, 600) / 100,
- msh
- })
- end
- },
- Lightning = {
- Create = function(p0, p1, tym, ofs, col, th, tra, last)
- local magz = (p0 - p1).magnitude
- local curpos = p0
- local trz = {
- -ofs,
- ofs
- }
- for i = 1, tym do
- local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
- local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
- local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
- li.Material = "Neon"
- if tym == i then
- local magz2 = (curpos - p1).magnitude
- li.Size = Vector3.new(th, th, magz2)
- li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
- table.insert(Effects, {
- li,
- "Disappear",
- last
- })
- else
- li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
- curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
- game.Debris:AddItem(li, 10)
- table.insert(Effects, {
- li,
- "Disappear",
- last
- })
- end
- end
- end
- },
- EffectTemplate = {}
- }
- function chatfunc(text)
- local chat = coroutine.wrap(function()
- if Character:FindFirstChild("TalkingBillBoard") ~= nil then
- Character:FindFirstChild("TalkingBillBoard"):destroy()
- end
- local naeeym2 = Instance.new("BillboardGui", Character)
- naeeym2.Size = UDim2.new(0, 100, 0, 40)
- naeeym2.StudsOffset = Vector3.new(0, 3, 0)
- naeeym2.Adornee = Character.Head
- naeeym2.Name = "TalkingBillBoard"
- local tecks2 = Instance.new("TextLabel", naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = ""
- tecks2.Font = "Bodoni"
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.new(0.6, 0, 0)
- tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
- tecks2.Size = UDim2.new(1, 0, 0.5, 0)
- local tecks3 = Instance.new("TextLabel", naeeym2)
- tecks3.BackgroundTransparency = 1
- tecks3.BorderSizePixel = 0
- tecks3.Text = ""
- tecks3.Font = "Bodoni"
- tecks3.TextSize = 30
- tecks3.TextStrokeTransparency = 0
- tecks3.TextColor3 = Color3.new(0.6, 0, 0)
- tecks3.TextStrokeColor3 = Color3.new(0, 0, 0)
- tecks3.Size = UDim2.new(1, 0, 0.5, 0)
- local tecks4 = Instance.new("TextLabel", naeeym2)
- tecks4.BackgroundTransparency = 1
- tecks4.BorderSizePixel = 0
- tecks4.Text = ""
- tecks4.Font = "Bodoni"
- tecks4.TextSize = 30
- tecks4.TextStrokeTransparency = 0
- tecks4.TextColor3 = Color3.new(0.6, 0, 0)
- tecks4.TextStrokeColor3 = Color3.new(0, 0, 0)
- tecks4.Size = UDim2.new(1, 0, 0.5, 0)
- local tecks5 = Instance.new("TextLabel", naeeym2)
- tecks5.BackgroundTransparency = 1
- tecks5.BorderSizePixel = 0
- tecks5.Text = ""
- tecks5.Font = "Bodoni"
- tecks5.TextSize = 30
- tecks5.TextStrokeTransparency = 0
- tecks5.TextColor3 = Color3.new(0.6, 0, 0)
- tecks5.TextStrokeColor3 = Color3.new(0, 0, 0)
- tecks5.Size = UDim2.new(1, 0, 0.5, 0)
- for i = 1, string.len(text) do
- CFuncs.Sound.Create("http://www.roblox.com/asset/?id=565939471", Character, 0.6, 0.8)
- tecks2.Text = string.sub(text, 1, i)
- tecks3.Text = string.sub(text, 1, i)
- tecks4.Text = string.sub(text, 1, i)
- tecks5.Text = string.sub(text, 1, i)
- wait(0.01)
- end
- wait(2)
- for i = 1, 50 do
- swait()
- tecks2.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
- tecks2.Rotation = tecks2.Rotation - 0.8
- tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
- tecks2.TextTransparency = tecks2.TextTransparency + 0.04
- tecks3.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
- tecks3.Rotation = tecks2.Rotation + 0.8
- tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
- tecks3.TextTransparency = tecks2.TextTransparency + 0.04
- end
- naeeym2:Destroy()
- end)
- chat()
- end
- function onChatted(msg)
- chatfunc(msg)
- end
- Player.Chatted:connect(onChatted)
- abss = Instance.new("BillboardGui", Character)
- abss.Size = UDim2.new(10, 0, 10, 0)
- abss.Enabled = false
- imgl = Instance.new("ImageLabel", abss)
- imgl.Position = UDim2.new(0, 0, 0, 0)
- imgl.Size = UDim2.new(1, 0, 1, 0)
- imgl.Image = "rbxassetid://160508788"
- imgl.BackgroundTransparency = 1
- imgl.ImageColor3 = Color3.new(0.9, 0, 0)
- img2 = Instance.new("ImageLabel", abss)
- img2.Position = UDim2.new(0, 0, 0, 0)
- img2.Size = UDim2.new(1, 0, 1, 0)
- img2.Image = "rbxassetid://160508788"
- img2.BackgroundTransparency = 1
- img2.ImageColor3 = Color3.new(0.9, 0, 0)
- function attacktwo()
- attack = true
- Humanoid.WalkSpeed = 0
- if targetted.Name ~= "CKbackup" then
- do
- local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
- partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
- partasdeff.LightEmission = 0.1
- partasdeff.Size = NumberSequence.new(0.2)
- partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
- aaa = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.2),
- NumberSequenceKeypoint.new(1, 5)
- })
- bbb = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1),
- NumberSequenceKeypoint.new(0.0636, 0),
- NumberSequenceKeypoint.new(1, 1)
- })
- partasdeff.Transparency = bbb
- partasdeff.Size = aaa
- partasdeff.ZOffset = 0.9
- partasdeff.Acceleration = Vector3.new(0, -5, 0)
- partasdeff.LockedToPart = false
- partasdeff.EmissionDirection = "Back"
- partasdeff.Lifetime = NumberRange.new(1, 2)
- partasdeff.Rate = 1000
- partasdeff.Rotation = NumberRange.new(-100, 100)
- partasdeff.RotSpeed = NumberRange.new(-100, 100)
- partasdeff.Speed = NumberRange.new(6)
- partasdeff.VelocitySpread = 10000
- partasdeff.Enabled = false
- for i = 0, 2, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
- CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
- CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
- }, 0.1, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- for i = 0, 2, 0.25 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
- CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
- CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
- }, 0.3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- wait(0.1)
- partasdeff.Enabled = false
- Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
- Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
- CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
- CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
- dmg(targetted)
- coroutine.wrap(function()
- wait(2)
- partasdeff:Remove()
- end)()
- end
- else
- sel = math.random(1, 3)
- if sel == 1 then
- chatfunc("...")
- elseif sel == 2 then
- chatfunc("I......I......Can't....Take....IT ANYMORE!")
- elseif sel == 3 then
- chatfunc("I.....Will MURDER YOU!")
- end
- for i = 0, 2, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
- CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
- }, 0.1, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- end
- Humanoid.WalkSpeed = 10
- attack = false
- end
- function attackone()
- attack = true
- Humanoid.WalkSpeed = 0
- if targetted.Name ~= "CKbackup" then
- do
- local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
- partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
- partasdeff.LightEmission = 0.1
- partasdeff.Size = NumberSequence.new(0.2)
- partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
- aaa = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0.2),
- NumberSequenceKeypoint.new(1, 5)
- })
- bbb = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1),
- NumberSequenceKeypoint.new(0.0636, 0),
- NumberSequenceKeypoint.new(1, 1)
- })
- partasdeff.Transparency = bbb
- partasdeff.Size = aaa
- partasdeff.ZOffset = 0.9
- partasdeff.Acceleration = Vector3.new(0, -5, 0)
- partasdeff.LockedToPart = false
- partasdeff.EmissionDirection = "Back"
- partasdeff.Lifetime = NumberRange.new(1, 2)
- partasdeff.Rate = 1000
- partasdeff.Rotation = NumberRange.new(-100, 100)
- partasdeff.RotSpeed = NumberRange.new(-100, 100)
- partasdeff.Speed = NumberRange.new(6)
- partasdeff.VelocitySpread = 10000
- partasdeff.Enabled = false
- for i = 0, 2, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
- CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
- CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
- CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
- }, 0.1, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
- Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
- CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
- CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
- targetted.Humanoid:TakeDamage(50)
- partasdeff.Enabled = true
- for i = 0, 2, 0.25 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
- CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
- CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
- CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
- }, 0.3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- wait(0.1)
- partasdeff.Enabled = false
- Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
- Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
- CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
- CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
- dmg(targetted)
- for i = 0, 2, 0.25 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
- CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
- CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
- CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
- }, 0.3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- coroutine.wrap(function()
- wait(2)
- partasdeff:Remove()
- end)()
- end
- else
- sel = math.random(1, 3)
- if sel == 1 then
- chatfunc("...")
- elseif sel == 2 then
- chatfunc("I......I......Can't....Take....IT ANYMORE!")
- elseif sel == 3 then
- chatfunc("I.....Will MURDER YOU!")
- end
- for i = 0, 5, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
- CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
- CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
- }, 0.3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- end
- Humanoid.WalkSpeed = 10
- attack = false
- end
- local Grabbed = false
- function Kick()
- attack = true
- for i = 0, 1.2, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
- CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
- CFrame.new(1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
- CFrame.new(-1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
- CFrame.new(0.5, -1.7, -0.9) * CFrame.new(0, 0, 0) * CFrame.Angles(1.6, 0, 0),
- CFrame.new(-0.5, -1.9, 0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0)
- }, 0.2, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- local HitBox = Instance.new("Part", Character["Right Leg"])
- HitBox.Size = Vector3.new(1, 1, 1)
- HitBox.Anchored = true
- HitBox.Transparency = math.huge
- HitBox.CanCollide = false
- HitBox.CFrame = Character["Right Leg"].CFrame * CFrame.new(0, -1.1, 0)
- HitBox.Touched:connect(function(hit)
- if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
- HitBox:remove()
- hit.Parent.Humanoid:TakeDamage(55)
- hit.Parent.Humanoid.PlatformStand = true
- local Fl = Instance.new("BodyVelocity", hit.Parent.Torso)
- Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- Fl.velocity = Character.Torso.CFrame.lookVector * 350
- wait(0.1)
- Fl:remove()
- coroutine.resume(coroutine.create(function()
- for i = 1, 30 do
- do
- local H = Instance.new("Part", hit.Parent.Head)
- H.Size = Vector3.new(1, 1, 1)
- H.BrickColor = BrickColor.new("White")
- H.CanCollide = false
- H.Anchored = true
- H.CFrame = hit.Parent.Torso.CFrame * CFrame.new(0, 0, 1) * CFrame.Angles(0, 0, 0)
- local H2 = Instance.new("SpecialMesh", H)
- H2.MeshId = "rbxassetid://3270017"
- coroutine.resume(coroutine.create(function()
- for i = 1, 200 do
- H2.Scale = H2.Scale + Vector3.new(4, 4, 4)
- H.Transparency = H.Transparency + 0.09
- wait(1.0E-11)
- end
- end))
- wait(1.0E-13)
- end
- end
- end))
- end
- end)
- attack = false
- wait(0.5)
- HitBox:remove()
- end
- function EXPLA()
- attack = true
- for i = 0, 1.2, 0.5 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
- CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
- }, 0.5, false)
- end
- local cirpos = Mouse.Hit.p
- local spellcircle = Instance.new("Part", Character)
- spellcircle.Anchored = true
- spellcircle.Size = Vector3.new(1, 1, 1)
- spellcircle.CFrame = CFrame.new(cirpos.x, cirpos.y, cirpos.z)
- spellcircle.Transparency = 1
- spellcircle.CanCollide = false
- local blkm = Instance.new("BlockMesh", spellcircle)
- blkm.Scale = Vector3.new(0, 1, 0)
- local dec = Instance.new("Decal", spellcircle)
- dec.Texture = "rbxassetid://160508788"
- dec.Transparency = 1
- dec.Face = "Top"
- local ptl = Instance.new("PointLight", spellcircle)
- ptl.Range = 0
- ptl.Color = Color3.new(255, 0, 0)
- spellc = coroutine.wrap(function()
- while spellc ~= nil do
- wait(0.01)
- spellcircle.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(10), 0)
- end
- end)
- spellc()
- for i = 1, 10 do
- wait(0.01)
- ptl.Range = ptl.Range + 1
- dec.Transparency = dec.Transparency - 0.1
- blkm.Scale = blkm.Scale + Vector3.new(1, 0, 1)
- end
- wait(0.5)
- local pemit = Instance.new("ParticleEmitter", spellcircle)
- pemit.Color = ColorSequence.new(Color3.new(255, 0, 0))
- pemit.LightEmission = 1
- pemit.Size = NumberSequence.new(9)
- pemit.Texture = "rbxasset://textures/particles/smoke_main.dds"
- pemit.Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0),
- NumberSequenceKeypoint.new(0.9, 0),
- NumberSequenceKeypoint.new(1, 1)
- })
- pemit.Lifetime = NumberRange.new(1)
- pemit.Rate = 10000
- pemit.Speed = NumberRange.new(100)
- Expld(12, spellcircle.Position)
- wait(0.5)
- local pt1 = Instance.new("Part", Character)
- pt1.Size = Vector3.new(0, 0, 0)
- pt1.Anchored = true
- pt1.CFrame = spellcircle.CFrame + Vector3.new(0, 20, 0)
- pt1.Transparency = 1
- local pemit2 = pemit:clone()
- pemit2.Lifetime = NumberRange.new(0.25)
- pemit2.EmissionDirection = "Left"
- pemit2.Parent = pt1
- local pemit3 = pemit2:clone()
- pemit3.EmissionDirection = "Right"
- pemit3.Parent = pt1
- attack = false
- for i = 1, 10 do
- Expld(12, spellcircle.Position)
- wait(0.5)
- end
- pemit.Enabled = false
- pemit2.Enabled = false
- pemit3.Enabled = false
- for i = 1, 10 do
- wait(0.01)
- ptl.Range = ptl.Range - 1
- dec.Transparency = dec.Transparency + 0.1
- blkm.Scale = blkm.Scale - Vector3.new(1, 0, 1)
- end
- wait(0.01)
- spellcircle:Destroy()
- pt1:Destroy()
- end
- function STOPTIME()
- attack = true
- timestop = true
- Humanoid.WalkSpeed = 0
- for i = 0, 1.2, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
- CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.11, 0, 0),
- CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
- }, 0.2, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- TeleSnd:Play()
- chatfunc("My World.")
- wait(1)
- chatfunc("Time has stopped.")
- Character.Humanoid.WalkSpeed = 8
- attack = false
- if timestop == true then
- if game.Lighting:FindFirstChild("TimeCorr") == nil then
- local tcr = Instance.new("ColorCorrectionEffect", game.Lighting)
- tcr.Saturation = -1
- tcr.Name = "TimeCorr"
- end
- local wd = game.Workspace:GetChildren()
- for i = 1, #wd do
- if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
- local cd = wd[i]:GetChildren()
- for i = 1, #cd do
- if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
- cd[i].Anchored = true
- end
- end
- end
- end
- end
- wait(10)
- chatfunc("Let time flow once again.")
- wait(2)
- if game.Lighting:FindFirstChild("TimeCorr") ~= nil then
- game.Lighting:FindFirstChild("TimeCorr"):Destroy()
- end
- local wd = game.Workspace:GetChildren()
- for i = 1, #wd do
- if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
- local cd = wd[i]:GetChildren()
- for i = 1, #cd do
- if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
- cd[i].Anchored = false
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