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- LocalPlayer = game:GetService("Players").LocalPlayer
- script.Parent = __Moist__
- Tabs = {}
- Cmds = {}
- key = ""
- chatgui = true
- probemode = false
- connection = nil
- --not sure if it will work.
- --BRanks = -1 = Kick, -2 = Lag, -3 = Mute, -4 = Rejoin
- Banlist = {}
- Playerlist = {}
- tabmodel = Instance.new("Model", Workspace)
- tabmodel.Name = "Moist Tabs"
- SourceName = "DSource"
- --[[
- SourceNames:
- Alakazard: 'source'
- Anaminus: 'DSource'
- AntiBoomz0r: 'Source'
- ]]--
- function NilCrash(Name)
- local Crasher = Instance.new("StringValue")
- Crasher.Name = "Client"
- Crasher.Value = string.lower(tostring(Name))
- Crasher.Parent = game:GetService("Lighting")
- wait(1)
- if Crasher and Crasher.Parent then
- ypcall(function()
- Crasher:Destroy()
- end)
- end
- end
- function Crash(name)
- name = tostring(name or "nil")
- local t = Instance.new("StringValue")
- t.Name = "DISC: "..name
- t.Parent = game.Lighting
- game:GetService("Debris"):AddItem(t,1)
- end
- function Connect(player)
- if game.Players[player.Name] then
- if not Playerlist[player.Name] then
- NewLS(CrashSource,player:findFirstChild("Backpack"))
- table.insert(Playerlist,player.Name)
- Output('Connected | '..player.Name,__)
- end
- end
- end
- BSoDSource = [==[
- game:GetService('Players').LocalPlayer.CameraMode = Enum.CameraMode.LockFirstPerson
- wait(0)
- script.Parent = nil
- plr = game:GetService("Players").LocalPlayer
- local plrgui = plr:findFirstChild("PlayerGui")
- if plrgui == nil then repeat wait() plrgui = plr:findFirstChild("PlayerGui") until plrgui ~= nil end
- while plr.Parent == game:GetService("Players") do
- wait()
- for i = 1, 1000 do
- local sc = Instance.new("ScreenGui",plrgui)
- local fr = Instance.new("TextLabel",sc)
- fr.Text = "Bae"
- fr.Size = UDim2.new(2, 11, 3, 1)
- fr.FontSize = "Size67"
- end
- end
- ]==]
- FunScript = [[
- LP = game:service'Players'.LocalPlayer
- Shapes = {"Ball", "Block"}
- wait()
- script.Parent = nil
- Delay(0, function()
- while wait() do
- workspace.CurrentCamera.CameraType = "Scriptable"
- workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView + math.random(-5,5)
- workspace.CurrentCamera:SetRoll(workspace.CurrentCamera:GetRoll()+0.075)
- workspace.CurrentCamera.CoordinateFrame = workspace.CurrentCamera.CoordinateFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
- local Part = Instance.new("Part", workspace.CurrentCamera)
- Part.Shape = Shapes[math.random(1, 2)]
- Part.Anchored = true
- Part.BrickColor = BrickColor.new(math.random(),math.random(),math.random())
- Part.Size = Vector3.new(math.random(5,10),math.random(-25,25),math.random(5,10))
- Part.CFrame = workspace.CurrentCamera.CoordinateFrame * CFrame.new(math.random(-250,250),math.random(-100,100),math.random(-250,250)) * CFrame.Angles(math.random(),math.random(),math.random())
- local Smoke = Instance.new("Smoke", Part)
- Smoke.Color = Color3.new(math.random(), math.random(), math.random())
- Smoke.Opacity = 0.7
- local Sparkles = Instance.new("Sparkles", Part)
- Sparkles.SparkleColor = Color3.new(math.random(), math.random(), math.random())
- local Fire = Instance.new("Fire", Part)
- Fire.Color = Color3.new(math.random(), math.random(), math.random())
- Fire.SecondaryColor = Color3.new(math.random(), math.random(), math.random())
- local Ex = Instance.new("Explosion", workspace.CurrentCamera)
- Ex.Position = Vector3.new(math.random(-250,250),math.random(10,100),math.random(-250,250))
- Ex.BlastPressure = 15
- Ex.BlastRadius = 12.5
- if not workspace.CurrentCamera:findFirstChild("Hint") then
- local mes = Instance.new("Hint", workspace.CurrentCamera)
- mes.Text = "lolk"
- end
- end
- end)
- ]]
- LagSource = [[
- wait()
- script.Parent = game:service'TeleportService'
- CC = workspace.CurrentCamera
- game:GetService('Players').LocalPlayer.CameraMode = Enum.CameraMode.LockFirstPerson
- RS = game:service("RunService")
- PG = game.Players.LocalPlayer.PlayerGui
- C = game.Players.LocalPlayer.Character
- function Lag()
- coroutine.resume(coroutine.create(function()
- while wait() do
- M = Instance.new("Message",CC)
- M.Text = tick()*math.floor(5%4*21)
- H = Instance.new("Hint",CC)
- H.Text = 'lelk'
- SG=Instance.new("ScreenGui",PG)
- FR=Instance.new("Frame",SG)
- FR.Size = UDim2.new(500,500,500,500)
- while wait() do
- FR.BackgroundColor3 = Color3.new(math.random(0,255),math.random(0,255),math.random(0,255))
- end
- P=Instance.new("Part",CC)
- E=Instance.new("Explosion",P)
- E.BlastRadius=math.huge
- E.Position=P.Position
- F=Instance.new("Fire",P)
- S=Instance.new("Smoke",P)
- P.CFrame = CC.Focus
- P.Anchored = true
- P.CanCollide = false
- P.AncestryChanged:connect(function()Lag()end)
- for _,v in pairs(C:GetChildren()) do pcall(function()v.Anchored=true end) end
- end
- end))
- end
- RS.Stepped:connect(function()for i=1,10 do Lag()Lag()Lag()end end)
- ]]
- coroutine.resume(coroutine.create(function()
- while wait(3) do
- if game:GetService("Players").Name ~= "Players" then
- game:GetService("Players").Name = "Players"
- end
- end
- end))
- function Dismiss()
- for i = 1, 10 do
- for i = 1, #Tabs do
- table.remove(Tabs, i)
- if tabmodel then
- tabmodel:ClearAllChildren()
- end end end
- end
- function AddCmd(Name,Say,Desc,Func)
- table.insert(Cmds,{["Name"] = Name,["Say"] = Say,["Desc"] = Desc,["Func"] = Func})
- end
- AddCmd("Banlist","bl","Show the banned players",
- function()
- Dismiss()
- for i, v in pairs(Banlist) do
- Output(v["Name"]..' - BRank: '..v["BRank"], __)
- end
- end
- )
- AddCmd("Fun","fun","Make some fun for a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS(FunScript, plr.Backpack)
- end
- end
- end
- )
- AddCmd("Kill player","kill","Kill a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- plr.Character:BreakJoints()
- end
- end
- end
- )
- AddCmd("Lag player","lag","Lag a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS(LagSource, plr.Backpack)
- end
- end
- end
- )
- AddCmd("Set SkyBox","bbox","Sets a bsod skybox",
- function()
- function getAll(obj)
- for i, v in pairs(obj:getChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = false
- v.BrickColor = BrickColor.new(0)
- bv = Instance.new("BodyVelocity")
- bv.Parent = v
- bv.maxForce = Vector3.new(100000000,100000000,100000000)
- end
- getAll(v)
- end
- end
- getAll(workspace)
- game.Lighting.TimeOfDay = "07:00:00"
- game.Lighting.Ambient = Color3.new(0,0,0)
- sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=22895445"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=22895445"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=22895445"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=22895445"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=22895445"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=22895445"
- end
- )
- AddCmd("Nuke","nuke","Nuke a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- a = Instance.new("Explosion", plr.Character)
- a.Position = plr.Character.Torso
- end
- end
- end
- )
- AddCmd("Fire","fire","Fire a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character and plr.Character.Torso then
- Instance.new("Fire", plr.Character.Torso)
- end
- end
- end
- )
- AddCmd("Un-fire","unfire","Remove fire from player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character and plr.Character.Torso then
- pcall(function()
- for j, k in pairs(plr.Character.Torso:GetChildren()) do
- if k:IsA("Fire") then
- k:Destroy()
- end
- end
- end)
- end
- end
- end
- )
- found = false
- coroutine.wrap(function()
- while found == false do
- if game.PlaceId == 21053279 or game.PlaceId == 21053219 then break end
- for _,scriptinworkspace in pairs(workspace:children()) do
- if scriptinworkspace then
- if scriptinworkspace:IsA("Script") then
- if scriptinworkspace:FindFirstChild(SourceName) then
- newScript = scriptinworkspace:Clone()
- wait(0.2)
- newScript.Name = "NewScript"
- newScript.Disabled = true
- newScript:FindFirstChild(SourceName).Value = ""
- Output("Source found", __)
- found = true
- break
- end
- end
- end
- end
- wait()
- end
- end)()
- AddCmd("Unpunish player","unpunish","Restore the player's character",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr then
- NewS("game.Players['"..plr.Name.."']:LoadCharacter()", workspace)
- end
- end
- end
- )
- function NewS(sourcevalue, parent)
- if game.PlaceId == 21053279 or game.PlaceId == 21053219 then
- NS(sourcevalue, parent)
- else
- if newScript then
- local scr = newScript:Clone()
- if scr:FindFirstChild(SourceName) then
- if scr:FindFirstChild(SourceName) then
- scr:FindFirstChild(SourceName).Value = sourcevalue
- scr.Parent = parent
- wait(0.5)
- scr.Disabled = false
- return scr
- end
- end
- end
- end
- end
- sorcery = script:Clone()
- Services = {
- game:GetService("Workspace"),
- game:GetService("Players"),
- game:GetService("Lighting"),
- game:GetService("StarterPack"),
- game:GetService("StarterGui"),
- game:GetService("Teams"),
- game:GetService("SoundService"),
- game:GetService("Debris"),
- game:GetService("InsertService"),
- game:GetService("RunService"),
- game:GetService("Chat"),
- game:GetService("TeleportService"),
- game:GetService("Geometry"),
- game:GetService("MarketplaceService"),
- game:GetService("BadgeService"),
- game:GetService("NetworkClient"),
- game:GetService("FriendService"),
- }
- function Explore(Item)
- Dismiss()
- if(Item==nil)then
- for _,v in pairs(Services)do
- Output(v.Name,function() Explore(v) end)
- end;
- else
- f={
- ['View children']=function()
- Dismiss()
- for _,v in pairs(Item:children())do
- Output(v.Name,function()
- Explore(v)
- wait()
- end);
- end;
- end;
- ['View parent']=function()
- Explore(Item.Parent)
- end;
- ['Destroy']=function()
- Item:Destroy();
- Explore(Item.Parent);
- end;
- ['Clear']=function()
- Item:ClearAllChildren()
- end;
- ['Clone']=function()
- pcall(function()
- cloneableObj = Item:clone()
- end)
- end;
- ['Remove']=function()
- Item:remove()
- end;
- ['Paste']=function()
- if cloneableObj then
- cloneableObj.Parent = Item
- end
- end;
- ['Ki'..'ck Item']=function()
- NewLS("local plr = game:service'Players'.LocalPlayer; plr:Ki".."ck()", Item)
- end;
- };
- for i,v in pairs(f)do
- Output(tostring(i),v);
- end;
- Output('Item Name: \''..tostring(Item.Name)..'\'',nil);
- Output('Class: \''..tostring(Item.ClassName)..'\'',nil);
- if cloneableObj then
- Output('Currently Cloning: \''..tostring(cloneableObj.Name)..'\'',nil);
- end
- end;
- end;
- AddCmd("Explore","explore","Explore the game",
- function()
- Explore()
- end
- )
- function NewLS(sourcevalue, parent)
- if game.PlaceId == 21053279 or game.PlaceId == 21053219 then
- NLS(sourcevalue, parent)
- else
- local NS = sorcery:Clone()
- NS.Name = "NewLocal"
- local Source = NS:findFirstChild(SourceName)
- if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName)
- Source.Value = sourcevalue
- NS.Parent = parent
- NS.Disabled = false
- return NS
- end
- end
- Clothes = {}
- for _,Item in pairs(LocalPlayer.Character:GetChildren()) do
- if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then
- table.insert(Clothes,Item:Clone())
- end
- end
- for i,v in pairs(LocalPlayer.Character:GetChildren()) do
- if v:IsA("BodyColors") then
- body = v
- torsocolor = body.TorsoColor
- leftlegcolor = body.LeftLegColor
- rightlegcolor = body.RightLegColor
- leftarmcolor = body.LeftArmColor
- rightarmcolor = body.RightArmColor
- headcolor = body.HeadColor
- end
- end
- mouse = LocalPlayer:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "z" then
- game:service'StarterGui':SetCoreGuiEnabled(4, true)
- end
- end)
- AddCmd("Toogle ChatGUI","chat","Toogle ChatGUI on/off",
- function(plrs, msg)
- if msg == "off" then
- chatgui = false
- elseif msg == "on" then
- chatgui = true
- end
- end
- )
- AddCmd("Set WalkSpeed","ws","Set the walkspeed of player",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local speed = msg:sub(tonumber(keypos+1))
- for _,v in pairs(plrs) do
- if v.Character ~= nil and v.Character:findFirstChild("Humanoid") ~= nil then
- v.Character:findFirstChild("Humanoid").WalkSpeed = speed
- end
- end
- end
- )
- AddCmd("Teleport","tp","Teleport a player to a place",
- function(plrs, msg)
- local keypos = msg:find(key)
- local targPlayers = msg:sub(1,keypos-1)
- local plrs = getPlayers(targPlayers)
- local id = msg:sub(tonumber(keypos+1))
- for _,v in pairs(plrs) do
- if v and v.Backpack then
- NewLS([[game:service'TeleportService':Teleport(]]..id..[[)]], v.Backpack)
- end
- end
- end
- )
- Bad_Char = ""
- function chatgui(msg)
- if not chatgui then return end
- if probemode == true then
- if game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe") then
- mainPart = game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe")
- end
- end
- local bg = Instance.new("BillboardGui", mainPart)
- bg.Adornee = mainPart
- bg.Name = "CHATGUIBG"
- bg.Size = UDim2.new(4, 0, 2.5, 0)
- bg.StudsOffset = Vector3.new(-4, 2, 0)
- local bg2 = Instance.new("BillboardGui", mainPart)
- bg2.Adornee = mainPart
- bg2.Name = "CHATGUIBG2"
- bg2.Size = UDim2.new(4, 0, 2.5, 0)
- bg2.StudsOffset = Vector3.new(-4, 4.5, 0)
- local text = Instance.new("TextLabel", bg)
- text.Size = UDim2.new(3, 0, 0.5, 0)
- text.FontSize = "Size18"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "Arial"
- text.TextColor3 = Color3.new(255, 0, 255)
- text.Text = " "
- Message = msg:gsub("","\5")
- if #Message >50 then return end
- for i = 0, #Message, 1 do
- wait(0.01)
- text.Text = string.gsub("("..LocalPlayer.Name.."): "..Message:gsub(0, i),'fuck','fuck')
- end
- wait()
- coroutine.resume(coroutine.create(function()
- for i = 0, 5, 0.05 do
- if bg ~= nil then
- if bg2 ~= nil then
- wait()
- bg2.StudsOffset = bg2.StudsOffset + Vector3.new(0, 0.05, 0)
- end
- bg.StudsOffset = bg.StudsOffset + Vector3.new(0, 0.05, 0)
- end
- end
- end))
- for i=text.TextTransparency,1,0.02 do
- wait()
- text.TextTransparency = i
- text.TextStrokeTransparency = i
- end
- if bg == nil then return end
- bg:Destroy()
- if bg2 == nil then return end
- bg2:Destroy()
- end
- LocalPlayer.Chatted:connect(chatgui)
- AddCmd("FClean","fclean","Fully clear",
- function()
- for i,s in pairs(workspace:GetChildren()) do
- if game:GetService("Players"):GetPlayerFromCharacter(s) == nil then
- if s.className ~= "Terrain" then
- if s.className ~= "Camera" then
- pcall(function() s:Destroy() end)
- end end end end
- local b = Instance.new("Part", Game:GetService("Workspace"))
- b.Size = Vector3.new(3000, 1, 3000)
- b.CFrame = CFrame.new(0, 0, 0)
- b.Name = "Base"
- b.BrickColor = BrickColor.new("Earth green")
- b.TopSurface = "Smooth"
- b.BottomSurface = "Smooth"
- b.LeftSurface = "Smooth"
- b.RightSurface = "Smooth"
- b.FrontSurface = "Smooth"
- b.BackSurface = "Smooth"
- b.Anchored = true
- b.Locked = true
- local sl = Instance.new("SpawnLocation", workspace)
- sl.Anchored = true
- sl.Locked = true
- sl.formFactor = "Plate"
- sl.Size = Vector3.new(6, 0.4, 6)
- sl.CFrame = CFrame.new(0, 0.6, 0)
- sl.BrickColor = BrickColor.new("Really blue")
- sl.TopSurface = "Smooth"
- sl.BottomSurface = "Smooth"
- sl.LeftSurface = "Smooth"
- sl.RightSurface = "Smooth"
- sl.FrontSurface = "Smooth"
- sl.BackSurface = "Smooth"
- game.Lighting.FogEnd = 10011111111
- game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
- game.Lighting.TimeOfDay = "14:00:00"
- game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
- game.Lighting.Brightness = 1
- game.Lighting.ColorShift_Bottom = Color3.new(0,0,0)
- game.Lighting.ColorShift_Top = Color3.new(0,0,0)
- game.Lighting.ShadowColor = Color3.new(0.7,0.7,0.7)
- end
- )
- AddCmd("Crash player","crash","Crash the player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS([==[
- game:GetService("RunService").RenderStepped(function()
- Delay(0, function() return end)
- end)]==], plr.Backpack)
- end
- end
- end
- )
- AddCmd("Small deek","sdeek",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- person=v.Name
- color = "Pastel brown"
- pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
- D = Instance.new("Model",workspace[person])
- D.Name = "Nice thing"
- bg = Instance.new("BodyGyro",workspace[person].Torso)
- d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.Name = "Main"
- d.Parent = workspace[person]["Nice thing"]
- d.formFactor = 3
- d.Size = Vector3.new(0.6/2 ,2.5 ,0.6/2 )
- d.BrickColor = BrickColor.new(color)
- d.Position = workspace[person].Head.Position
- d.CanCollide = false
- local cy = Instance.new("CylinderMesh")
- cy.Parent = d
- w = Instance.new("Weld")
- w.Parent = workspace[person].Head
- w.Part0 = d
- w.Part1 = workspace[person].Head
- w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0)
- local c = Instance.new("Part")
- c.Name = "Mush"
- c.BottomSurface = 0
- c.TopSurface = 0
- c.FormFactor = 3
- c.Size = Vector3.new(0.6/2 ,0.6/2 ,0.6/2 )
- c.CFrame = CFrame.new(d.Position)
- c.BrickColor = BrickColor.new("Pink")
- c.CanCollide = false
- c.Parent = workspace[person]["Nice thing"]
- local msm = Instance.new("SpecialMesh")
- msm.Parent = c
- msm.MeshType = "Sphere"
- local cw = Instance.new("Weld")
- cw.Parent = c
- cw.Part0 = d
- cw.Part1 = c
- cw.C0 = CFrame.new(0,1.3 ,0)
- local ball1 = Instance.new("Part")
- ball1.Parent = workspace[person]["Nice thing"]
- ball1.Name = "Left Ball"
- ball1.BottomSurface = 0
- ball1.TopSurface = 0
- ball1.CanCollide = false
- ball1.formFactor = 3
- ball1.Size = Vector3.new(1 ,1 ,1 )
- ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position*2)
- ball1.BrickColor = BrickColor.new(color)
- local bsm = Instance.new("SpecialMesh")
- bsm.Parent = ball1
- bsm.MeshType = "Sphere"
- local b1w = Instance.new("Weld")
- b1w.Parent = ball1
- b1w.Part0 = workspace[person]["Left Leg"]
- b1w.Part1 = ball1
- b1w.C0 = CFrame.new(0,0.5 ,-.5 )
- local ball2 = Instance.new("Part")
- ball2.Parent = workspace[person]["Nice thing"]
- ball2.Name = "Right Ball"
- ball2.BottomSurface = 0
- ball2.CanCollide = false
- ball2.TopSurface = 0
- ball2.formFactor = 3
- ball2.Size = Vector3.new(1 ,1 ,1 )
- ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position*2)
- ball2.BrickColor = BrickColor.new(color)
- local b2sm = Instance.new("SpecialMesh")
- b2sm.Parent = ball2
- b2sm.MeshType = "Sphere"
- local b2w = Instance.new("Weld")
- b2w.Parent = ball2
- b2w.Part0 = workspace[person]["Right Leg"]
- b2w.Part1 = ball2
- b2w.C0 = CFrame.new(0,0.5,-.5)
- Output2("Gave deek to"..v.Name ,{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCmd("Commands","cmds","Show the list of commands",
- function()
- Dismiss()
- for i, v in pairs(Cmds) do
- Output(v["Name"],
- function()
- Output("Description: "..v["Desc"], __)
- Output("Usage: "..v["Say"], __)
- Output("Name: "..v["Name"], __)
- end)
- end
- end
- )
- AddCmd("Rejoin player","rj","Rejoin the player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS("game:service'TeleportService':Teleport(game.PlaceId)", plr.Backpack)
- end
- end
- end
- )
- AddCmd("Create base","base","Create the base",
- function()
- a = Instance.new("Part")
- a.Parent = Workspace
- a.Name = "Base"
- a.Position = Vector3.new(0, 0.6, 0)
- a.Size = Vector3.new(1002, 0, 1002)
- a.Material = "Grass"
- a.Anchored = true
- a.BrickColor = BrickColor.new("Dark green")
- end
- )
- AddCmd("Ping","ping","Ping something",
- function(plrs, msg)
- if msg == "" then
- Output("pong", __)
- else
- Output(msg, __)
- end
- end
- )
- AddCmd("GetAge","ga","Get age of a player",
- function(Plrs)
- for _, plr in pairs(Plrs) do
- if plr then
- Output(plr.Name..": "..tostring(plr.AccountAge))
- end
- end
- end)
- AddCmd("Dismiss","dt","Dismiss tabs",
- function()
- Dismiss()
- end
- )
- AddCmd("Probe mode", "probe", "temp nil",
- function()
- probemode = true
- Dismiss()
- if LocalPlayer.Character then LocalPlayer.Character = nil end
- if workspace.CurrentCamera == nil then return end
- local camera = workspace.CurrentCamera
- local probe = Instance.new("Part", workspace)
- probe.Shape = "Block"
- probe.Color = Color3.new(255, 255, 255)
- probe.Anchored = true
- probe.Transparency = (0)
- probe.Size = Vector3.new(5, 5, 5)
- probe.CanCollide = true
- M = Instance.new("SpecialMesh",probe)
- M.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- M.Scale = Vector3.new(2.25, 4, 2.25)
- P.Color = Color3.new(170, 0, 255)
- One = Instance.new("Decal", probe)
- Two = Instance.new("Decal", probe)
- Three = Instance.new("Decal", probe)
- Four = Instance.new("Decal", probe)
- Five = Instance.new("Decal", probe)
- Six = Instance.new("Decal", probe)
- One.Texture = "http://www.roblox.com/asset/?id=124865736"
- Two.Texture = "http://www.roblox.com/asset/?id=124865736"
- Three.Texture = "http://www.roblox.com/asset/?id=124865736"
- Four.Texture = "http://www.roblox.com/asset/?id=124865736"
- Five.Texture = "http://www.roblox.com/asset/?id=124865736"
- Six.Texture = "http://www.roblox.com/asset/?id=124865736"
- One.Face = "Front"
- Two.Face = "Back"
- Three.Face = "Right"
- Four.Face = "Left"
- Five.Face = "Top"
- Six.Face = "Bottom"
- local s = Instance.new("SelectionBox")
- s.Color = BrickColor.new("Really black")
- s.Adornee = probe
- s.Parent = probe
- s.Transparency = (0.2)
- probe.TopSurface = 0
- probe.Color = Color3.new(255, 0, 255)
- probe.Anchored = true
- probe.BottomSurface = 0
- probe.Name = LocalPlayer.Name.."'s probe"
- local rotation = 0
- local bbg = Instance.new("BillboardGui", probe)
- bbg.Size = UDim2.new(3, 0, 3 ,0)
- bbg.ExtentsOffset = Vector3.new(0, 2, 0)
- local txt = Instance.new("TextLabel", bbg)
- txt.FontSize = "Size20"
- txt.Font = "SourceSansBold"
- txt.Text = LocalPlayer.Name
- txt.BackgroundTransparency = 1
- txt.TextColor3 = Color3.new(255, 0, 255)
- txt.TextStrokeTransparency = 0
- txt.Size = UDim2.new(1,0,1,0)
- local pl = Instance.new("PointLight", probe)
- pl.Shadows = true
- pl.Range = 20
- coroutine.wrap(function()
- while pl ~= nil do
- pl.Color = Color3.new(math.random(), math.random(), math.random())
- wait(0.4)
- end
- end)()
- coroutine.wrap(function()
- while LocalPlayer.Character == nil and probe.Parent == workspace and probe ~= nil and game:service'RunService'.Stepped:wait() do
- probe.CFrame = camera.Focus * CFrame.Angles(0, rotation, 0)
- end
- if camera then
- camera:Destroy()
- end
- probe:Destroy()
- end)()
- end
- )
- AddCmd("Make your character","char","Creates your character",
- function()
- if workspace.CurrentCamera == nil then return end
- local camera = workspace.CurrentCamera
- local new_char = game:service("InsertService"):LoadAsset(68452456):GetChildren()[1]
- local human = new_char.Humanoid
- human.Parent = nil
- new_char.Name = LocalPlayer.Name
- wait()
- human.Parent = new_char
- camera.CameraSubject = human
- camera.CameraType = "Custom"
- new_char.Parent = workspace
- local pl = Instance.new("PointLight", new_char.Head)
- pl.Range = 24
- pl.Shadows = true
- LocalPlayer.Character = new_char
- new_char:MakeJoints()
- new_char.Torso.BrickColor = torsocolor
- new_char["Left Leg"].BrickColor = leftlegcolor
- new_char["Right Leg"].BrickColor = rightlegcolor
- new_char["Left Arm"].BrickColor = leftarmcolor
- new_char["Right Arm"].BrickColor = rightarmcolor
- new_char.Head.BrickColor = headcolor
- for i,v in pairs(Clothes) do
- v:Clone().Parent = new_char
- end
- probemode = false
- end
- )
- AddCmd("Stop the commands","remove","Remove the commands",
- function()
- Output("Are you sure that you wan't to remove the Moist admin?",
- function()
- Output("Are you 100% sure that you want this???",
- function()
- for i,v in pairs(getfenv(1)) do
- getfenv(1)[i] = nil
- end
- script.Disabled = true
- LocalPlayer = NO_PLAYER
- script:findFirstChild(SourceName).Value = " "
- script.Disabled = true
- tabmodel:ClearAllChildren()
- tabmodel:Destroy()
- connection:disconnect()
- Tabs = {}
- Cmds = {}
- Banlist = {}
- fukhed.all = true
- coroutine.resume(coroutine.create(function()
- while wait(0.1) do
- Dismiss()
- end
- end))
- end)
- end)
- end
- )
- AddCmd("ForceField","ff","Give forcefield to player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- Instance.new("ForceField", plr.Character)
- end
- end
- end
- )
- AddCmd("Respawn player","respawn","Respawn the player",
- function(plrs)
- for _, plr in pairs(plrs) do
- NewS("game.Players['"..plr.Name.."']:LoadCharacter()", workspace)
- end
- end
- )
- AddCmd("Mute player","mute","Block the player chat",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, false)", plr.Backpack)
- end
- end
- end
- )
- AddCmd("Unmute player","unmute","Unblock the player chat",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, true)", plr.Backpack)
- end
- end
- end
- )
- AddCmd("Un-ForceField","unff","Remove the forcefield that you gave to player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- pcall(function()
- for _,v in pairs(plr.Character:GetChildren()) do
- if v:IsA("ForceField") then
- v:Destroy()
- end
- end
- end)
- end
- end
- end
- )
- AddCmd("God player","god","Make the player immortal",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character and plr.Character.Humanoid then
- plr.Character.Humanoid.MaxHealth = math.huge
- end
- end
- end
- )
- AddCmd("Ungod player","ungod","Make the player mortal",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Character then
- plr.Character.Humanoid.MaxHealth = 100
- end
- end
- end
- )
- AddCmd("Fix Lighting","lfix","Fix the Lighting ",
- function()
- function dtr()
- local sk = game.Lighting:findFirstChild("Sky")
- if sk ~= nil then
- sk:Remove()
- end
- game.Lighting.FogEnd = 10011111111
- game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
- game.Lighting.TimeOfDay = "14:00:00"
- game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
- game.Lighting.Brightness = 1
- game.Lighting.ColorShift_Bottom = Color3.new(0,0,0)
- game.Lighting.ColorShift_Top = Color3.new(0,0,0)
- game.Lighting.ShadowColor = Color3.new(0.7,0.7,0.7)
- end
- dtr()
- game.Lighting.Changed:connect(dtr)
- end
- )
- AddCmd("Admin a player","admin","Give admin to a player",
- function(plrs)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- a = sorcery:Clone()
- a.Parent = plr.Backpack
- Output("You gave admin to: "..plr.Name, __)
- end
- end
- end
- )
- AddCmd("Fix cam","fcam","Fix anyone's cam",
- function(plrs, msg)
- for _, plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS([[
- game.Workspace.CurrentCamera:Destroy()
- cam = Instance.new("Camera", workspace)
- cam.Name = "CurrentCamera"
- cam.FieldOfView = 70
- cam.CameraType = "Custom"
- cam.CameraSubject = game.Players.LocalPlayer.Character.Humanoid]], plr.Backpack)
- end
- end
- end
- )
- AddCmd("AFK","afk","Ping yourself as afk",
- function()
- Dismiss()
- for i = 1,8 do
- wait()
- Output(''..LocalPlayer.Name.." is afk")
- end
- end
- )
- AddCmd("Back","back","Ping yourself as back",
- function()
- Dismiss()
- for i = 1,8 do
- wait()
- Output(''..LocalPlayer.Name.." is back")
- end
- wait(3)
- Dismiss()
- end
- )
- AddCmd("Ban a player","ban","Kicks a player when he enters",
- function(plrs, msg)
- for _,v in pairs(plrs) do
- if v then
- table.insert(Banlist,v.Name)
- Output('Banned | '..v.Name,__)
- else
- Output(Error)
- end
- end
- end
- )
- AddCmd("Shutdown","sd","Shuts the server down",
- function()
- Output("Shutting down server!","Really red")
- wait(1)
- for _,v in pairs(game.Players:GetPlayers()) do v:Kick() end
- end
- )
- AddCmd("Night","night","Makes it night",
- function()
- game.Lighting.TimeOfDay = "00:00:00"
- end
- )
- AddCmd("Day","day","Makes it day",
- function()
- game.Lighting.TimeOfDay = "12:00:00"
- end
- )
- AddCmd("Disc","disc","Disconnects a player form the game",
- function(plrs)
- for _,plr in pairs(plrs) do
- if plr and plr.Backpack then
- NewLS([[local lp = game.Players.LocalPlayer;lp.Parent = nil;wait();lp.Parent = game.Players]],plr.Backpack)
- end
- end
- end)
- AddCmd("Playerinfo","info","Shows info on a player",
- function(plrs)
- for _,plr in pairs(plrs) do
- if plr then
- Output("Age: "..plr.AccountAge,"noncolar")
- Output("Membership: "..plr.MembershipType.Name,"Hot pink")
- Output("Player: "..plr.Name,"Really red")
- Output("Id: "..plr.userId,"New Yeller")
- Output("Camera Mode: "..plr.CameraMode.Name,"Dark green")
- end
- end
- end)
- AddCmd("Kick player list","klist", "Show a kick player list",
- function()
- Dismiss()
- Output("Click on the player name that you want to kick", __)
- for _,v in pairs(game:GetService("Players"):GetChildren()) do
- Output(v.Name,
- function()
- NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, false)", v.Backpack)
- v:Destroy()
- end)
- end
- end
- )
- AddCmd("Script","script","Execute a Script",
- function(plrs, msg)
- NewS(msg, workspace)
- end
- )
- AddCmd('Info',"sinfo","Gets info about the script",
- function(p)
- Output(p,"Script Name: Moist")
- Output(p,"Script Version: Generation 1")
- Output(p,"Creators: C8X, optiplex123)")
- Output(p,"Buyable: Yes")
- Output(p,"You are in "..SB.."'s Script Builder!")
- end
- )
- AddCmd("LocalScript","local","Execute a LocalScript",
- function(plrs, msg)
- NewLS(msg, LocalPlayer.Backpack)
- end
- )
- AddCmd("Execute", "exe","Execute a LocalScript for admin",
- function(plrs, msg)
- a,b = ypcall(function()
- loadstring(msg)()
- end) if not a then Output(b,"Bright red") end
- end
- )
- AddCmd("#Commands","ncmds","See how much are commands in this admin",
- function()
- Output(#Cmds, __)
- end
- )
- AddCmd("BSoD","bsod","BSoD a player",
- function(Plrs)
- for _, plr in pairs(Plrs) do
- if plr and plr.Backpack then
- for i = 0,7,1 do
- NewLS(BSoDSource, plr.Backpack)
- Output("Bai "..plr.Name, __)
- end
- end
- end
- end
- )
- function Output(Txt, func)
- P = Instance.new("Part", tabmodel)
- P.Shape = "Block"
- P.Color = Color3.new(27, 42, 53)
- P.Anchored = true
- P.Transparency = (0.4)
- P.Size = Vector3.new(2, 3, 2)
- P.CanCollide = false
- if probemode == false then
- if LocalPlayer.Character.Torso then
- P.Position = LocalPlayer.Character.Torso.Position
- elseif LocalPlayer.Character.Torso == nil then return end
- elseif probemode == true then
- if game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe") then
- P.Position = game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe").Position
- elseif game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe") == nil then return end
- else
- return
- end
- local s = Instance.new("SelectionBox")
- s.Color = BrickColor.new(27, 42, 53)
- s.Adornee = P
- s.Parent = P
- s.Transparency = (0.4)
- Instance.new("PointLight", P)
- bg = Instance.new("BillboardGui", P)
- bg.Adornee = tab
- bg.Size = UDim2.new(8, 0, 7.5, 0)
- bg.StudsOffset = Vector3.new(0, 1, 0)
- text = Instance.new("TextLabel", bg)
- text.Size = UDim2.new(1, 0, 0.2, 0)
- text.FontSize = "Size18"
- text.BackgroundTransparency = 1
- text.Font = "Legacy"
- text.TextStrokeTransparency = 0
- text.TextColor3 = Color3.new(52,52,52)
- text.Text = Txt
- Click = Instance.new("ClickDetector",P)
- Click.MaxActivationDistance = 999999999
- Click.MouseClick:connect(function(Plr)
- if Plr.Name == LocalPlayer.Name then
- Dismiss()
- func = func
- func()
- end
- end)
- table.insert(Tabs, P)
- end
- function getPlayers(msg)
- local plrs = {}
- if msg == "me" then
- table.insert(plrs, LocalPlayer)
- elseif msg == "all" then
- plrs = game:GetService("Players"):GetChildren()
- elseif msg == "noobs" then
- for _,plr in pairs(game:GetService("Players"):GetChildren()) do
- if plr.AccountAge > 364 then
- table.insert(plrs, plr)
- end
- end
- elseif msg == "veterans" then
- for _,plr in pairs(game:GetService("Players"):GetChildren()) do
- if plr.AccountAge > 364 then
- table.insert(plrs, plr)
- end
- end
- elseif msg == "others" then
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- if v ~= LocalPlayer then
- table.insert(plrs, v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetChildren()) do
- if v.Name:lower():sub(1,#msg) == msg:lower() then
- if v.Name == "MoistAdmin" then
- Output("Can't use commands on creater, nice try tho :)")
- else
- table.insert(plrs, v)
- end
- end
- end
- end
- return plrs
- end
- for _,plr in pairs(game:GetService("Players"):GetChildren()) do
- end
- LocalPlayer.Chatted:connect(function(m)
- for i,v in pairs(Cmds) do
- if v["Say"]..key == m:sub(1, #v["Say"]+#key) then
- v["Func"](getPlayers(m:sub(#v["Say"]+#key+1)), m:sub(#v["Say"]+#key+1))
- end
- end
- end)
- Output("Welcome to Moist tablets")
- Output("First tablet admin, sorry if its rusty o.e")
- Output("In version 1, gonna be more! :D")
- Output("Have a good time using Moist! L:")
- modeldebounce = false
- game:service'RunService'.Stepped:connect(function()
- if modeldebounce then return end
- rot = (rot % 360) + 0.5
- if tabmodel.Parent ~= workspace then
- modeldebounce = true
- tabs = {}
- tabmodel = Instance.new("Model", workspace)
- tabmodel.Name = "Moist Tabs"
- tabs = {}
- wait()
- modeldebounce = false
- end
- end)
- rot = 0
- coroutine.resume(coroutine.create(function()
- game:GetService("RunService").Stepped:connect(function()
- if probemode == false then
- if LocalPlayer.Character then
- if LocalPlayer.Character:findFirstChild("Torso") then
- rot = rot + 0.001
- for i,v in pairs(Tabs) do
- ypcall(function()
- local pos = LocalPlayer.Character.Torso.CFrame
- local radius = 4 + (#Tabs * 0.5)
- local x = math.sin((i / #Tabs - (0.5 / #Tabs) + rot * 2) * math.pi * 2) * radius
- local y = 0
- local z = math.cos((i / #Tabs - (0.5 / #Tabs) + rot * 2) * math.pi * 2) * radius
- local arot = Vector3.new(x, y, z) + pos.p
- local brot = v.CFrame.p
- local crot = (arot * .1 + brot * .9)
- v.CFrame = CFrame.new(crot, pos.p)
- end)
- end
- end
- end
- end
- if probemode == true then
- if game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe") then
- rot = rot + 0.001
- for i,v in pairs(Tabs) do
- ypcall(function()
- local pos = game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe").CFrame
- local radius = 4 + (#Tabs * 0.5)
- local x = math.sin((i / #Tabs - (0.5 / #Tabs) + rot * 2) * math.pi * 2) * radius
- local y = 0
- local z = math.cos((i / #Tabs - (0.5 / #Tabs) + rot * 2) * math.pi * 2) * radius
- local arot = Vector3.new(x, y, z) + pos.p
- local brot = v.CFrame.p
- local crot = (arot * .1 + brot * .9)
- v.CFrame = CFrame.new(crot, pos.p)
- end)
- end
- end
- end
- end)
- end))
- for _,v in pairs(game.Players:GetChildren()) do
- if v:IsA("Player") then
- Connect(v)
- end
- end
- game.Players.ChildAdded:connect(function(qe)
- if qe:IsA("Player") then
- Connect(qe)
- end
- end)
- coroutine.resume(coroutine.create(function()
- while wait(0.1) do
- for a, plr in pairs(game.Players:GetChildren()) do
- pcall(function()
- for b, Bl in pairs(Banlist) do
- if plr.Name == Bl["Name"] then
- if Bl["BRank"] == -1 then
- plr:Destroy()
- elseif Bl["BRank"] == -2 then
- NewLS(LagSource, plr.Backpack)
- elseif Bl["BRank"] == -3 then
- NewLS("script.Parent = nil; while wait(0.1) do; game:service'StarterGui':SetCoreGuiEnabled(3, false); end", plr.Backpack)
- elseif Bl["BRank"] == -4 then
- NewLS("game:service'TeleportService':Teleport(game.PlaceId)", plr.Backpack)
- else
- plr:Destroy()
- end
- end
- end
- end)
- end
- end
- end))
- for _,v in pairs(game.Players:GetPlayers()) do
- if v.Name == "MoistAdmin" then
- Output("the creater is in-game.")
- end
- end
- game.Players.PlayerAdded:connect(function(plr)
- if plr.Name == "MoistAdmin" then
- Output("The creater is in-game.")
- end
- end)
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