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- local kill = true game.kill = game.playerLocalPlayer.mouse1:connect(function(kill) end) if kill == player.lowerstring.name then end local lowerstring = name.('player').mouse1down() local name = ('entername') if player:IsA.humanoidRootpart then end game.player.name('entername').humanoidRootpart:getservice() local humanoid = game:BreakJoint() print("player brokejoints and died!") repeat breakjoints()
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