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iiJosephCats205

aaaa

Jul 9th, 2019
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  1. for i, v in pairs(game.Players:GetChildren()) do
  2.  
  3. --[[
  4. Jump in the CAAC
  5. by EthanHong0407
  6.  
  7. why the hell did i make this
  8. i dont even know anymore
  9. ]]
  10.  
  11. local plr = v
  12. local char = plr.Character
  13. local hum = char:FindFirstChildOfClass("Humanoid")
  14. local t = tick()
  15. local action = ""
  16. local torsorot = 0
  17. if hum:FindFirstChild("Animator") then
  18. hum.Animator:Destroy()
  19. end
  20.  
  21. hum.WalkSpeed = 0
  22.  
  23.  
  24. local song = Instance.new("Sound", char)
  25. song.SoundId = "rbxassetid://1883633498"
  26. song.Volume = 1
  27. song.TimePosition = 3
  28. song:Play()
  29. function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
  30. local joint = Instance.new("Motor6D", wp0)
  31. joint.Part0 = wp0
  32. joint.Part1 = wp1
  33. joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
  34. joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
  35. joint.Name = name
  36. return joint
  37. end
  38.  
  39. local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
  40. local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
  41. local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
  42. local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
  43. local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
  44. local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
  45.  
  46. local rsc0 = RS.C0
  47. local lsc0 = LS.C0
  48. local tsc0 = TS.C0
  49. local rhc0 = RH.C0
  50. local lhc0 = LH.C0
  51. local nkc0 = NK.C0
  52.  
  53. local gun = Instance.new("Part", char)
  54. gun.Size = Vector3.new(1, 1, 1)
  55. gun.Anchored = false
  56. gun.CFrame = CFrame.new(0, 10, 0)
  57. gun.BrickColor = BrickColor.new("Black")
  58. gun:BreakJoints()
  59. local gunMesh = Instance.new("SpecialMesh", gun)
  60. gunMesh.MeshId = "rbxassetid://430697201"
  61. gunMesh.Scale = Vector3.new(1, 1, 1)
  62.  
  63. local gunWeld = Instance.new("Weld", gun)
  64. gunWeld.Part0 = char["Right Arm"]
  65. gunWeld.Part1 = gun
  66. gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90))
  67. * CFrame.Angles(math.rad(-90), 0, 0)
  68. * CFrame.Angles(0, math.rad(180), 0)
  69.  
  70.  
  71. TS.C0 = CFrame.new(0, 10000, 0)
  72. game:GetService("RunService").Stepped:connect(function()
  73. t = t + 0.5
  74. if action == "IGotAGun" then
  75. local speed = 0.3
  76. torsorot = torsorot + 45
  77. NK.C0 = NK.C0:lerp(nkc0, speed)
  78. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0)
  79. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  80. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  81. * CFrame.Angles(math.rad(90), 0, 0), speed)
  82. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  83. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  84. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  85. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  86. elseif action == "IGotAGun2" then
  87. local speed = 0.3
  88.  
  89. NK.C0 = NK.C0:lerp(nkc0, speed)
  90. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  91. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  92. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  93. * CFrame.Angles(math.rad(90), 0, 0), speed)
  94. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  95. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  96. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  97. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  98. elseif action == "CoufCouf" then
  99. local speed = 1
  100. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  101. math.rad(math.random(-360, 360)),
  102. math.rad(math.random(-360, 360))), speed)
  103. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  104. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  105. math.rad(math.random(-360, 360)),
  106. math.rad(math.random(-360, 360))), speed)
  107. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  108. math.rad(math.random(-360, 360)),
  109. math.rad(math.random(-360, 360))), speed)
  110. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  111. math.rad(math.random(-360, 360)),
  112. math.rad(math.random(-360, 360))), speed)
  113. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  114. math.rad(math.random(-360, 360)),
  115. math.rad(math.random(-360, 360))), speed)
  116. elseif action == "Sleep" then
  117. local speed = 1
  118. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
  119. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1)
  120. * CFrame.Angles(math.rad(90), 0, 0), speed)
  121. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
  122. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
  123. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  124. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed)
  125. elseif action == "WakeUp" then
  126. local speed = 0.3
  127. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
  128. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  129. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
  130. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  131. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  132. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  133. elseif action == "Whehw" then
  134. local speed = 1
  135. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  136. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  137. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  138. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  139. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  140. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  141. elseif action == "Julioliolio" then
  142. local speed = 1
  143. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  144. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  145. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  146. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  147. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  148. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  149. elseif action == "ICan" then
  150. local speed = 1
  151. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  152. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  153. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  154. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  155. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  156. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  157. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  158. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  159. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  160. elseif action == "ICan2" then
  161. local speed = 0.4
  162. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  163. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  164. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  165. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  166. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  167. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  168. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  169. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  170. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  171. elseif action == "ICant" then
  172. local speed = 0.4
  173. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  174. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  175. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  176. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  177. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  178. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  179. * CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed)
  180. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  181. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  182. elseif action == "BabyJeans" then
  183. NK.C0 = nkc0
  184. TS.C0 = tsc0 * CFrame.new(0, 8, 0)
  185. LS.C0 = lsc0
  186. RS.C0 = rsc0
  187. LH.C0 = lhc0
  188. RH.C0 = rhc0
  189. elseif action == "YouAndYour" then
  190. local speed = 1
  191. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed)
  192. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0)
  193. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  194. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  195. * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  196. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0), speed)
  197. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  198. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  199. elseif action == "Painis" then
  200. local speed = 0.4
  201. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed)
  202. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  203. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  204. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0)
  205. * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed)
  206. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0)
  207. * CFrame.Angles(math.rad(10), 0, math.rad(45)), speed)
  208. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  209. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  210. elseif action == "Impoopments" then
  211. local speed = 1
  212. NK.C0 = NK.C0:lerp(nkc0, speed)
  213. TS.C0 = TS.C0:lerp(tsc0, speed)
  214. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  215. math.rad(math.random(-360, 360)),
  216. math.rad(math.random(-360, 360))), speed)
  217. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  218. math.rad(math.random(-360, 360)),
  219. math.rad(math.random(-360, 360))), speed)
  220. RH.C0 = RH.C0:lerp(rhc0, speed)
  221. LH.C0 = LH.C0:lerp(lhc0, speed)
  222. elseif action == "Normal" then
  223. local speed = 1
  224. NK.C0 = nkc0
  225. TS.C0 = tsc0
  226. LS.C0 = lsc0
  227. RS.C0 = rsc0
  228. LH.C0 = lhc0
  229. RH.C0 = rhc0
  230. elseif action == "Jooj" then
  231. NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  232. TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  233. LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  234. LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  235. RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  236. RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  237. elseif action == "Upsidedown" then
  238. local speed = 1
  239. NK.C0 = nkc0
  240. TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180))
  241. LS.C0 = lsc0
  242. RS.C0 = rsc0
  243. LH.C0 = lhc0
  244. RH.C0 = rhc0
  245. elseif action == "CAAC" then
  246. local speed = 0.1
  247. NK.C0 = nkc0
  248. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed)
  249. LS.C0 = lsc0
  250. RS.C0 = rsc0
  251. LH.C0 = lhc0
  252. RH.C0 = rhc0
  253. end
  254. end)
  255.  
  256.  
  257. action = "IGotAGun"
  258. wait(0.5)
  259. action = "IGotAGun2"
  260. wait(2.9)
  261. action = "CoufCouf"
  262. local part = Instance.new("Part", char)
  263. part.Anchored = true
  264. part.Material = "Neon"
  265. part.BrickColor = BrickColor.new("New Yeller")
  266. part.CanCollide = false
  267. part.Size = Vector3.new(0.1, 0.1, 10000)
  268. for i = 1, 16 do
  269.  
  270. part.Position = char.HumanoidRootPart.Position
  271. part.CFrame = CFrame.new(Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100)))
  272. wait(0.5/16)
  273.  
  274. end
  275. part:Destroy()
  276. gun:Destroy()
  277. local bed = Instance.new("Part", char)
  278. bed.Anchored = false
  279. bed.CanCollide = false
  280. bed.Size = Vector3.new(4, 8, 2)
  281. bed:BreakJoints()
  282. local bedmesh = Instance.new("SpecialMesh", bed)
  283. bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
  284. bedmesh.MeshId = "rbxassetid://473508427"
  285. bedmesh.TextureId = "rbxassetid://473508936"
  286. local bedweld = Instance.new("Weld", bed)
  287. bedweld.Part0 = char.HumanoidRootPart
  288. bedweld.Part1 = bed
  289. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  290. * CFrame.Angles(math.rad(-90), 0, 0)
  291. action = "Sleep"
  292. wait(0.25)
  293. action = "WakeUp"
  294. wait(0.5)
  295. action = "Whehw"
  296. wait(0.7)
  297. action = "Julioliolio"
  298. for i = 1, 16 do
  299. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  300. * CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
  301. wait(1/16)
  302. end
  303. bed:Destroy()
  304. action = "ICan"
  305. wait(0.2)
  306. action = "ICant"
  307. wait(0.25)
  308. action = "ICan2"
  309. wait(0.2)
  310. action = "ICant"
  311. wait(0.35)
  312. action = "BabyJeans"
  313. local baby = Instance.new("Part", char)
  314. baby.Size = Vector3.new(2, 2, 1)
  315. baby.Anchored = false
  316. baby.CanCollide = false
  317. baby:BreakJoints()
  318.  
  319. local baby2 = Instance.new("SpecialMesh", baby)
  320. baby2.MeshId = "rbxassetid://430300723"
  321. baby2.Scale = Vector3.new(5, 5, 5)
  322. baby2.TextureId = "rbxassetid://430300725"
  323.  
  324. local babyweld = Instance.new("Weld", baby)
  325. babyweld.Part0 = char.Torso
  326. babyweld.Part1 = baby
  327. babyweld.C0 = CFrame.new(0, -1, 0)
  328. * CFrame.Angles(0, math.rad(180), 0)
  329. wait(0.5)
  330. baby2.TextureId = "rbxassetid://140688857"
  331. wait(1.1)
  332. baby:Destroy()
  333. action = "YouAndYour"
  334. wait(0.5)
  335. action = "Painis"
  336. wait(0.4)
  337. action = "Impoopments"
  338. wait(1)
  339.  
  340. local pp = Instance.new("Part", char)
  341. pp.Size = Vector3.new(1, 1, 1)
  342. pp.Anchored = true
  343. pp.CanCollide = false
  344. pp.BrickColor = char.Torso.BrickColor
  345. pp:BreakJoints()
  346. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  347.  
  348. for i = 1, 20 do
  349. pp.Size = pp.Size + Vector3.new(0, 0, 2)
  350. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i)
  351. wait(0.5/20)
  352. end
  353. pp:Destroy()
  354. action = "Jooj"
  355. wait(1.7)
  356. action = "Normal"
  357. wait(0.5)
  358. action = "Upsidedown"
  359. wait(0.5)
  360. action = "Normal"
  361. TS.C0 = tsc0 * CFrame.new(0, 10, 0)
  362. local caac = Instance.new("Part", char)
  363. caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  364. caac.Anchored = true
  365. caac.CanCollide = true
  366. caac.Size = Vector3.new(8, 4, 1)
  367. caac:BreakJoints()
  368. local caactext = Instance.new("SurfaceGui", caac)
  369. caactext.Adornee = caac
  370. local caactext2 = Instance.new("TextLabel", caactext)
  371. caactext2.Size = UDim2.new(1, 0, 1, 0)
  372. caactext2.TextScaled = true
  373. caactext2.Text = "CAAC"
  374. caactext2.Font = "Legacy"
  375. action = "CAAC"
  376. wait(1.7)
  377. coroutine.resume(coroutine.create(function()
  378. for i = 1, 100 do
  379. if char.Head ~= nil then
  380. char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1)
  381. end
  382. wait(0.5/100)
  383. end
  384. end))
  385. wait(1)
  386. caac.Anchored = false
  387. char.Head:Destroy()
  388. local sound = Instance.new("Sound", char.Torso)
  389. sound.SoundId = "rbxassetid://440431180"
  390. sound.Volume = 1
  391. sound:Play()
  392.  
  393. local explosion = Instance.new("Explosion", char)
  394. explosion.BlastRadius = 1
  395. explosion.BlastPressure = 9000
  396. explosion.Position = char.Torso.Position
  397.  
  398. end
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