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- if KANKER_LOADED then -- made by gerben99
- local backup = debug.getupvalues
- make_writeable(debug)
- getgenv().debug.getupvalues = function(f)
- if typeof(f) == "function" then
- local s, e = pcall(backup, f)
- return (typeof(e) == 'table' and e or {})
- else
- return backup(f + 1)
- end
- end
- make_readonly(debug)
- end
- if game.CoreGui:FindFirstChild("DestructionSimGui") then
- game.CoreGui:FindFirstChild("DestructionSimGui"):Destroy()
- end
- -- Instances:
- local DestructionSimGui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local TItle = Instance.new("TextLabel")
- local insaneBlastRBtn = Instance.new("TextButton")
- local autoSellBtn = Instance.new("TextButton")
- local minMaxBtn = Instance.new("TextButton")
- local fastRocketBtn = Instance.new("TextButton")
- local rapidFireBtn = Instance.new("TextButton")
- local insaneBlastFBtn = Instance.new("TextButton")
- --Properties:
- DestructionSimGui.Name = "DestructionSimGui"
- DestructionSimGui.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = DestructionSimGui
- Main.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Main.BorderSizePixel = 0
- Main.ClipsDescendants = true
- Main.Position = UDim2.new(0.5, -250, 0.5, -150)
- Main.Size = UDim2.new(0, 500, 0, 300)
- Main.Active = true
- Main.Draggable = true
- TItle.Name = "TItle"
- TItle.Parent = Main
- TItle.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- TItle.BorderSizePixel = 0
- TItle.Size = UDim2.new(0, 500, 0, 30)
- TItle.Font = Enum.Font.Fantasy
- TItle.Text = "Destruction Simulator GUI - Made by gerben99#4780"
- TItle.TextColor3 = Color3.new(1, 1, 1)
- TItle.TextSize = 14
- insaneBlastRBtn.Name = "insaneBlastRBtn"
- insaneBlastRBtn.Parent = Main
- insaneBlastRBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- insaneBlastRBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- insaneBlastRBtn.Position = UDim2.new(0, 10, 0.342999995, 50)
- insaneBlastRBtn.Size = UDim2.new(0, 150, 0, 30)
- insaneBlastRBtn.Font = Enum.Font.Code
- insaneBlastRBtn.Text = "Insane Blast Radius"
- insaneBlastRBtn.TextColor3 = Color3.new(1, 1, 1)
- insaneBlastRBtn.TextScaled = true
- insaneBlastRBtn.TextSize = 12
- insaneBlastRBtn.TextWrapped = true
- autoSellBtn.Name = "autoSellBtn"
- autoSellBtn.Parent = Main
- autoSellBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- autoSellBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- autoSellBtn.Position = UDim2.new(0.00200000009, 175, 0.164000005, 50)
- autoSellBtn.Size = UDim2.new(0, 150, 0, 30)
- autoSellBtn.Font = Enum.Font.Code
- autoSellBtn.Text = "Autosell"
- autoSellBtn.TextColor3 = Color3.new(1, 1, 1)
- autoSellBtn.TextSize = 14
- minMaxBtn.Name = "minMaxBtn"
- minMaxBtn.Parent = Main
- minMaxBtn.BackgroundColor3 = Color3.new(1, 1, 1)
- minMaxBtn.BackgroundTransparency = 1
- minMaxBtn.Position = UDim2.new(0.939999998, 0, 0, 0)
- minMaxBtn.Size = UDim2.new(0, 30, 0, 30)
- minMaxBtn.Font = Enum.Font.Code
- minMaxBtn.Text = "-"
- minMaxBtn.TextColor3 = Color3.new(1, 1, 1)
- minMaxBtn.TextScaled = true
- minMaxBtn.TextSize = 18
- minMaxBtn.TextWrapped = true
- fastRocketBtn.Name = "fastRocketBtn"
- fastRocketBtn.Parent = Main
- fastRocketBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- fastRocketBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- fastRocketBtn.Position = UDim2.new(0, 343, 0.164000005, 50)
- fastRocketBtn.Size = UDim2.new(0, 150, 0, 30)
- fastRocketBtn.Font = Enum.Font.Code
- fastRocketBtn.Text = "Fast Rocket"
- fastRocketBtn.TextColor3 = Color3.new(1, 1, 1)
- fastRocketBtn.TextSize = 14
- rapidFireBtn.Name = "rapidFireBtn"
- rapidFireBtn.Parent = Main
- rapidFireBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- rapidFireBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- rapidFireBtn.Position = UDim2.new(0, 10, 0.163000003, 50)
- rapidFireBtn.Size = UDim2.new(0, 150, 0, 30)
- rapidFireBtn.Font = Enum.Font.Code
- rapidFireBtn.Text = "Rapid Fire (No cooldown)"
- rapidFireBtn.TextColor3 = Color3.new(1, 1, 1)
- rapidFireBtn.TextScaled = true
- rapidFireBtn.TextSize = 12
- rapidFireBtn.TextWrapped = true
- insaneBlastFBtn.Name = "insaneBlastFBtn"
- insaneBlastFBtn.Parent = Main
- insaneBlastFBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- insaneBlastFBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- insaneBlastFBtn.Position = UDim2.new(0.331999987, 10, 0.342999995, 50)
- insaneBlastFBtn.Size = UDim2.new(0, 150, 0, 30)
- insaneBlastFBtn.Font = Enum.Font.Code
- insaneBlastFBtn.Text = "Insane Blast Force"
- insaneBlastFBtn.TextColor3 = Color3.new(1, 1, 1)
- insaneBlastFBtn.TextScaled = true
- insaneBlastFBtn.TextSize = 12
- insaneBlastFBtn.TextWrapped = true
- -- Scripts:
- local blastRadius = false
- spawn(function()
- while wait() do
- if blastRadius then
- for _,obj in pairs(debug.getregistry()) do
- if type(obj) == "table" then
- if obj.BlastRadius then
- obj.BlastRadius = 999999
- end
- end
- end
- else
- for _,obj in pairs(debug.getregistry()) do
- if type(obj) == "table" then
- if obj.BlastRadius then
- obj.BlastRadius = 500
- end
- end
- end
- end
- end
- end)
- insaneBlastRBtn.MouseButton1Down:Connect(function()
- blastRadius = not blastRadius
- insaneBlastRBtn.BorderColor3 = blastRadius and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
- end)
- local autoSell = false
- local remote = game:GetService("ReplicatedStorage").Remotes.sellBricks
- local FireServer = Instance.new("RemoteEvent").FireServer
- spawn(function()
- while wait() do
- if autoSell then
- FireServer(remote)
- end
- end
- end)
- autoSellBtn.MouseButton1Down:Connect(function()
- autoSell = not autoSell
- autoSellBtn.BorderColor3 = autoSell and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
- end)
- minMaxBtn.MouseButton1Down:Connect(function()
- if Main.Size == UDim2.new(0,500,0,300) then
- Main:TweenSize(UDim2.new(0,500,0,30),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,0.3)
- minMaxBtn.Text = "+"
- elseif Main.Size == UDim2.new(0,500,0,30) then
- Main:TweenSize(UDim2.new(0,500,0,300),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,0.3)
- minMaxBtn.Text = "-"
- end
- end)
- local fastRocket = false
- spawn(function()
- while wait() do
- if fastRocket then
- for _,obj in pairs(debug.getregistry()) do
- if type(obj) == "table" then
- if obj.RocketSpeed then
- obj.RocketSpeed = 99999999
- end
- end
- end
- else
- for _,obj in pairs(debug.getregistry()) do
- if type(obj) == "table" then
- if obj.RocketSpeed then
- obj.RocketSpeed = 2
- end
- end
- end
- end
- end
- end)
- fastRocketBtn.MouseButton1Down:Connect(function()
- fastRocket = not fastRocket
- fastRocketBtn.BorderColor3 = fastRocket and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
- end)
- local rapidFire = false
- spawn(function()
- while wait() do
- if rapidFire then
- for _,obj in pairs(debug.getregistry()) do
- if type(obj) == "table" then
- if obj.Cooldown then
- obj.Cooldown = 0
- obj.BurstWait = 0
- obj.Bursts = 1
- end
- end
- end
- else
- for _,obj in pairs(debug.getregistry()) do
- if type(obj) == "table" then
- if obj.Cooldown then
- obj.Cooldown = 5
- end
- end
- end
- end
- end
- end)
- rapidFireBtn.MouseButton1Down:Connect(function()
- rapidFire = not rapidFire
- rapidFireBtn.BorderColor3 = rapidFire and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
- end)
- local blastForce = false
- spawn(function()
- while wait() do
- if blastForce then
- for _,obj in pairs(debug.getregistry()) do
- if type(obj) == "table" then
- if obj.BlastForce then
- obj.BlastForce = 999999
- end
- end
- end
- else
- for _,obj in pairs(debug.getregistry()) do
- if type(obj) == "table" then
- if obj.BlastForce then
- obj.BlastForce = 500
- end
- end
- end
- end
- end
- end)
- insaneBlastFBtn.MouseButton1Down:Connect(function()
- blastForce = not blastForce
- insaneBlastFBtn.BorderColor3 = blastForce and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
- end)
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