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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
- local Player = game:GetService("Players").LocalPlayer
- Character=Player.Character
- Humanoid=Character.Humanoid
- mouse=Player:GetMouse()
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model1 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Sound2 = Instance.new("Sound")
- Script3 = Instance.new("Script")
- WedgePart4 = Instance.new("WedgePart")
- WeldConstraint5 = Instance.new("WeldConstraint")
- WedgePart6 = Instance.new("WedgePart")
- WeldConstraint7 = Instance.new("WeldConstraint")
- WedgePart8 = Instance.new("WedgePart")
- WeldConstraint9 = Instance.new("WeldConstraint")
- WedgePart10 = Instance.new("WedgePart")
- WeldConstraint11 = Instance.new("WeldConstraint")
- Humanoid12 = Instance.new("Humanoid")
- Model1.Name = "NPC Spawner"
- Model1.Parent = mas
- Part1.Name = "Head"
- Part1.Parent = Model1
- Part1.CFrame = CFrame.new(28.875, 10.375, 151.875, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(28.875, 10.375, 151.875)
- Part1.Color = Color3.new(1, 0, 0)
- Part1.Size = Vector3.new(4.75, 2.75, 4.75)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Really red")
- Part1.Material = Enum.Material.Neon
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Really red")
- Sound2.Parent = Part1
- Sound2.Looped = true
- Sound2.Playing = true
- Sound2.SoundId = "rbxassetid://153305410"
- Sound2.Volume = 3
- --Script3.Parent = Part1
- WedgePart4.Parent = Model1
- WedgePart4.CFrame = CFrame.new(28.875, 1.375, 155.25, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WedgePart4.Orientation = Vector3.new(0, 180, 0)
- WedgePart4.Position = Vector3.new(28.875, 1.375, 155.25)
- WedgePart4.Rotation = Vector3.new(-180, 0, -180)
- WedgePart4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart4.Size = Vector3.new(4.75, 2.75, 2)
- WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart4.BrickColor = BrickColor.new("Really black")
- WedgePart4.Material = Enum.Material.Neon
- WedgePart4.brickColor = BrickColor.new("Really black")
- WeldConstraint5.Parent = WedgePart4
- WeldConstraint5.Part0 = WedgePart4
- WeldConstraint5.Part1 = Part1
- WedgePart6.Parent = Model1
- WedgePart6.CFrame = CFrame.new(32.25, 1.375, 151.875, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WedgePart6.Orientation = Vector3.new(0, -90, 0)
- WedgePart6.Position = Vector3.new(32.25, 1.375, 151.875)
- WedgePart6.Rotation = Vector3.new(0, -90, 0)
- WedgePart6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart6.Size = Vector3.new(4.75, 2.75, 2)
- WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart6.BrickColor = BrickColor.new("Really black")
- WedgePart6.Material = Enum.Material.Neon
- WedgePart6.brickColor = BrickColor.new("Really black")
- WeldConstraint7.Parent = WedgePart6
- WeldConstraint7.Part0 = WedgePart6
- WeldConstraint7.Part1 = Part1
- WedgePart8.Parent = Model1
- WedgePart8.CFrame = CFrame.new(28.875, 1.375, 148.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart8.Position = Vector3.new(28.875, 1.375, 148.5)
- WedgePart8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart8.Size = Vector3.new(4.75, 2.75, 2)
- WedgePart8.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart8.BrickColor = BrickColor.new("Really black")
- WedgePart8.Material = Enum.Material.Neon
- WedgePart8.brickColor = BrickColor.new("Really black")
- WeldConstraint9.Parent = WedgePart8
- WeldConstraint9.Part0 = WedgePart8
- WeldConstraint9.Part1 = Part1
- WedgePart10.Parent = Model1
- WedgePart10.CFrame = CFrame.new(25.5, 1.375, 151.875, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WedgePart10.Orientation = Vector3.new(0, 90, 0)
- WedgePart10.Position = Vector3.new(25.5, 1.375, 151.875)
- WedgePart10.Rotation = Vector3.new(0, 90, 0)
- WedgePart10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart10.Size = Vector3.new(4.75, 2.75, 2)
- WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart10.BrickColor = BrickColor.new("Really black")
- WedgePart10.Material = Enum.Material.Neon
- WedgePart10.brickColor = BrickColor.new("Really black")
- WeldConstraint11.Parent = WedgePart10
- WeldConstraint11.Part0 = WedgePart10
- WeldConstraint11.Part1 = Part1
- Humanoid12.Parent = Model1
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- wait(0.2)
- Model1:MoveTo(mouse.Hit.Position)
- end
- mouse.KeyDown:connect(function(k)
- k = k:lower()
- if k == "e" then
- makeTank()
- end
- end)
- function makeTank()
- wait(0.5)
- function tanknpc()
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- WeldConstraint2 = Instance.new("WeldConstraint")
- CornerWedgePart3 = Instance.new("CornerWedgePart")
- WeldConstraint4 = Instance.new("WeldConstraint")
- Humanoid5 = Instance.new("Humanoid")
- Part6 = Instance.new("Part")
- WeldConstraint7 = Instance.new("WeldConstraint")
- Part8 = Instance.new("Part")
- WeldConstraint9 = Instance.new("WeldConstraint")
- CornerWedgePart10 = Instance.new("CornerWedgePart")
- WeldConstraint11 = Instance.new("WeldConstraint")
- Part12 = Instance.new("Part")
- WeldConstraint13 = Instance.new("WeldConstraint")
- WedgePart14 = Instance.new("WedgePart")
- WeldConstraint15 = Instance.new("WeldConstraint")
- Part16 = Instance.new("Part")
- WeldConstraint17 = Instance.new("WeldConstraint")
- Part18 = Instance.new("Part")
- WeldConstraint19 = Instance.new("WeldConstraint")
- Part20 = Instance.new("Part")
- WeldConstraint21 = Instance.new("WeldConstraint")
- Part22 = Instance.new("Part")
- WeldConstraint23 = Instance.new("WeldConstraint")
- Part24 = Instance.new("Part")
- WeldConstraint25 = Instance.new("WeldConstraint")
- Part26 = Instance.new("Part")
- WeldConstraint27 = Instance.new("WeldConstraint")
- Part28 = Instance.new("Part")
- WeldConstraint29 = Instance.new("WeldConstraint")
- Part30 = Instance.new("Part")
- WeldConstraint31 = Instance.new("WeldConstraint")
- Part32 = Instance.new("Part")
- WeldConstraint33 = Instance.new("WeldConstraint")
- Part34 = Instance.new("Part")
- WeldConstraint35 = Instance.new("WeldConstraint")
- WedgePart36 = Instance.new("WedgePart")
- WeldConstraint37 = Instance.new("WeldConstraint")
- Part38 = Instance.new("Part")
- WeldConstraint39 = Instance.new("WeldConstraint")
- Part40 = Instance.new("Part")
- WeldConstraint41 = Instance.new("WeldConstraint")
- WedgePart42 = Instance.new("WedgePart")
- WeldConstraint43 = Instance.new("WeldConstraint")
- CornerWedgePart44 = Instance.new("CornerWedgePart")
- WeldConstraint45 = Instance.new("WeldConstraint")
- WedgePart46 = Instance.new("WedgePart")
- WeldConstraint47 = Instance.new("WeldConstraint")
- WedgePart48 = Instance.new("WedgePart")
- WeldConstraint49 = Instance.new("WeldConstraint")
- WedgePart50 = Instance.new("WedgePart")
- WeldConstraint51 = Instance.new("WeldConstraint")
- Part52 = Instance.new("Part")
- WeldConstraint53 = Instance.new("WeldConstraint")
- Part54 = Instance.new("Part")
- WeldConstraint55 = Instance.new("WeldConstraint")
- Part56 = Instance.new("Part")
- WeldConstraint57 = Instance.new("WeldConstraint")
- WedgePart58 = Instance.new("WedgePart")
- WeldConstraint59 = Instance.new("WeldConstraint")
- WedgePart60 = Instance.new("WedgePart")
- WeldConstraint61 = Instance.new("WeldConstraint")
- Part62 = Instance.new("Part")
- WeldConstraint63 = Instance.new("WeldConstraint")
- WedgePart64 = Instance.new("WedgePart")
- WeldConstraint65 = Instance.new("WeldConstraint")
- WedgePart66 = Instance.new("WedgePart")
- WeldConstraint67 = Instance.new("WeldConstraint")
- WedgePart68 = Instance.new("WedgePart")
- WeldConstraint69 = Instance.new("WeldConstraint")
- WedgePart70 = Instance.new("WedgePart")
- WeldConstraint71 = Instance.new("WeldConstraint")
- Part72 = Instance.new("Part")
- WeldConstraint73 = Instance.new("WeldConstraint")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- WeldConstraint76 = Instance.new("WeldConstraint")
- WedgePart77 = Instance.new("WedgePart")
- Part78 = Instance.new("Part")
- WeldConstraint79 = Instance.new("WeldConstraint")
- Part80 = Instance.new("Part")
- WeldConstraint81 = Instance.new("WeldConstraint")
- Part82 = Instance.new("Part")
- WeldConstraint83 = Instance.new("WeldConstraint")
- Part84 = Instance.new("Part")
- WeldConstraint85 = Instance.new("WeldConstraint")
- Part86 = Instance.new("Part")
- WeldConstraint87 = Instance.new("WeldConstraint")
- Part88 = Instance.new("Part")
- WeldConstraint89 = Instance.new("WeldConstraint")
- Part90 = Instance.new("Part")
- WeldConstraint91 = Instance.new("WeldConstraint")
- Part92 = Instance.new("Part")
- WeldConstraint93 = Instance.new("WeldConstraint")
- Part94 = Instance.new("Part")
- WeldConstraint95 = Instance.new("WeldConstraint")
- Part96 = Instance.new("Part")
- WeldConstraint97 = Instance.new("WeldConstraint")
- WedgePart98 = Instance.new("WedgePart")
- WeldConstraint99 = Instance.new("WeldConstraint")
- Part100 = Instance.new("Part")
- WeldConstraint101 = Instance.new("WeldConstraint")
- Part102 = Instance.new("Part")
- WeldConstraint103 = Instance.new("WeldConstraint")
- Part104 = Instance.new("Part")
- WeldConstraint105 = Instance.new("WeldConstraint")
- Part106 = Instance.new("Part")
- WeldConstraint107 = Instance.new("WeldConstraint")
- Part108 = Instance.new("Part")
- WeldConstraint109 = Instance.new("WeldConstraint")
- Part110 = Instance.new("Part")
- WeldConstraint111 = Instance.new("WeldConstraint")
- WedgePart112 = Instance.new("WedgePart")
- WeldConstraint113 = Instance.new("WeldConstraint")
- WedgePart114 = Instance.new("WedgePart")
- WeldConstraint115 = Instance.new("WeldConstraint")
- WedgePart116 = Instance.new("WedgePart")
- WeldConstraint117 = Instance.new("WeldConstraint")
- CornerWedgePart118 = Instance.new("CornerWedgePart")
- WeldConstraint119 = Instance.new("WeldConstraint")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- WeldConstraint122 = Instance.new("WeldConstraint")
- Part123 = Instance.new("Part")
- WeldConstraint124 = Instance.new("WeldConstraint")
- WeldConstraint125 = Instance.new("WeldConstraint")
- WeldConstraint126 = Instance.new("WeldConstraint")
- WeldConstraint127 = Instance.new("WeldConstraint")
- WeldConstraint128 = Instance.new("WeldConstraint")
- WeldConstraint129 = Instance.new("WeldConstraint")
- Part130 = Instance.new("Part")
- WeldConstraint131 = Instance.new("WeldConstraint")
- Part132 = Instance.new("Part")
- WeldConstraint133 = Instance.new("WeldConstraint")
- WedgePart134 = Instance.new("WedgePart")
- WeldConstraint135 = Instance.new("WeldConstraint")
- WedgePart136 = Instance.new("WedgePart")
- WeldConstraint137 = Instance.new("WeldConstraint")
- Script138 = Instance.new("Script")
- ObjectValue139 = Instance.new("ObjectValue")
- BoolValue140 = Instance.new("BoolValue")
- StringValue141 = Instance.new("StringValue")
- Script142 = Instance.new("Script")
- Script143 = Instance.new("Script")
- Script144 = Instance.new("Script")
- Model0.Name = "Tank NPC"
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-16.8378906, 1.57544756, 109.077942, 1, 0, 0, 0, 1, -2.98023224e-08, 0, 2.98023224e-08, 1)
- Part1.Position = Vector3.new(-16.8378906, 1.57544756, 109.077942)
- Part1.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part1.Size = Vector3.new(7, 0.75, 2)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Bright green")
- Part1.Material = Enum.Material.DiamondPlate
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Bright green")
- WeldConstraint2.Parent = Part1
- WeldConstraint2.Part0 = Part1
- WeldConstraint2.Part1 = Part74
- CornerWedgePart3.Parent = Model0
- CornerWedgePart3.CFrame = CFrame.new(-12.3378906, 2.45044756, 109.202942, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- CornerWedgePart3.Orientation = Vector3.new(0, 180, 0)
- CornerWedgePart3.Position = Vector3.new(-12.3378906, 2.45044756, 109.202942)
- CornerWedgePart3.Rotation = Vector3.new(-180, 0, -180)
- CornerWedgePart3.Color = Color3.new(0.294118, 0.592157, 0.294118)
- CornerWedgePart3.Size = Vector3.new(2, 1, 2.25)
- CornerWedgePart3.BrickColor = BrickColor.new("Bright green")
- CornerWedgePart3.Material = Enum.Material.DiamondPlate
- CornerWedgePart3.brickColor = BrickColor.new("Bright green")
- WeldConstraint4.Parent = CornerWedgePart3
- WeldConstraint4.Part0 = CornerWedgePart3
- WeldConstraint4.Part1 = Part74
- Humanoid5.Parent = Model0
- Humanoid5.Health = 500
- Humanoid5.HealthDisplayDistance = 500
- Humanoid5.HealthDisplayType = Enum.HumanoidHealthDisplayType.AlwaysOff
- Humanoid5.JumpPower = 12
- Humanoid5.MaxHealth = 500
- Humanoid5.NameDisplayDistance = 1
- Humanoid5.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid5.Torso = Part74
- Humanoid5.WalkSpeed = 5
- Humanoid5.maxHealth = 500
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(-12.5037308, 1.07606053, 112.086655, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part6.Position = Vector3.new(-12.5037308, 1.07606053, 112.086655)
- Part6.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part6.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Smoky grey")
- Part6.Material = Enum.Material.DiamondPlate
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Smoky grey")
- Part6.Shape = Enum.PartType.Cylinder
- WeldConstraint7.Parent = Part6
- WeldConstraint7.Part0 = Part6
- WeldConstraint7.Part1 = Part38
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(-12.5037308, 1.07606769, 113.252487, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part8.Position = Vector3.new(-12.5037308, 1.07606769, 113.252487)
- Part8.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part8.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Smoky grey")
- Part8.Material = Enum.Material.DiamondPlate
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Smoky grey")
- Part8.Shape = Enum.PartType.Cylinder
- WeldConstraint9.Parent = Part8
- WeldConstraint9.Part0 = Part8
- WeldConstraint9.Part1 = Part38
- CornerWedgePart10.Parent = Model0
- CornerWedgePart10.CFrame = CFrame.new(-21.3379059, 2.45044804, 124.20295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- CornerWedgePart10.Position = Vector3.new(-21.3379059, 2.45044804, 124.20295)
- CornerWedgePart10.Color = Color3.new(0.294118, 0.592157, 0.294118)
- CornerWedgePart10.Size = Vector3.new(2, 1, 2.25)
- CornerWedgePart10.BrickColor = BrickColor.new("Bright green")
- CornerWedgePart10.Material = Enum.Material.DiamondPlate
- CornerWedgePart10.brickColor = BrickColor.new("Bright green")
- WeldConstraint11.Parent = CornerWedgePart10
- WeldConstraint11.Part0 = CornerWedgePart10
- WeldConstraint11.Part1 = Part74
- Part12.Parent = Model0
- Part12.CFrame = CFrame.new(-12.5037308, 1.07606769, 114.418327, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part12.Position = Vector3.new(-12.5037308, 1.07606769, 114.418327)
- Part12.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part12.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Smoky grey")
- Part12.Material = Enum.Material.DiamondPlate
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Smoky grey")
- Part12.Shape = Enum.PartType.Cylinder
- WeldConstraint13.Parent = Part12
- WeldConstraint13.Part0 = Part12
- WeldConstraint13.Part1 = Part38
- WedgePart14.Parent = Model0
- WedgePart14.CFrame = CFrame.new(-16.8378906, 2.45044804, 124.202942, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WedgePart14.Orientation = Vector3.new(0, 180, 0)
- WedgePart14.Position = Vector3.new(-16.8378906, 2.45044804, 124.202942)
- WedgePart14.Rotation = Vector3.new(-180, 0, -180)
- WedgePart14.Color = Color3.new(0.294118, 0.592157, 0.294118)
- WedgePart14.Size = Vector3.new(7, 1, 2.25)
- WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart14.BrickColor = BrickColor.new("Bright green")
- WedgePart14.Material = Enum.Material.DiamondPlate
- WedgePart14.brickColor = BrickColor.new("Bright green")
- WeldConstraint15.Parent = WedgePart14
- WeldConstraint15.Part0 = WedgePart14
- WeldConstraint15.Part1 = Part74
- Part16.Parent = Model0
- Part16.CFrame = CFrame.new(-12.5037308, 1.07606769, 115.58416, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part16.Position = Vector3.new(-12.5037308, 1.07606769, 115.58416)
- Part16.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part16.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Smoky grey")
- Part16.Material = Enum.Material.DiamondPlate
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Smoky grey")
- Part16.Shape = Enum.PartType.Cylinder
- WeldConstraint17.Parent = Part16
- WeldConstraint17.Part0 = Part16
- WeldConstraint17.Part1 = Part38
- Part18.Parent = Model0
- Part18.CFrame = CFrame.new(-12.5037308, 1.07606769, 116.75, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part18.Position = Vector3.new(-12.5037308, 1.07606769, 116.75)
- Part18.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part18.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Smoky grey")
- Part18.Material = Enum.Material.DiamondPlate
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Smoky grey")
- Part18.Shape = Enum.PartType.Cylinder
- WeldConstraint19.Parent = Part18
- WeldConstraint19.Part0 = Part18
- WeldConstraint19.Part1 = Part38
- Part20.Parent = Model0
- Part20.CFrame = CFrame.new(-12.5037308, 1.07606769, 117.91584, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part20.Position = Vector3.new(-12.5037308, 1.07606769, 117.91584)
- Part20.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part20.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Smoky grey")
- Part20.Material = Enum.Material.DiamondPlate
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Smoky grey")
- Part20.Shape = Enum.PartType.Cylinder
- WeldConstraint21.Parent = Part20
- WeldConstraint21.Part0 = Part20
- WeldConstraint21.Part1 = Part38
- Part22.Parent = Model0
- Part22.CFrame = CFrame.new(-12.5037308, 1.07606769, 119.081673, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part22.Position = Vector3.new(-12.5037308, 1.07606769, 119.081673)
- Part22.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part22.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Smoky grey")
- Part22.Material = Enum.Material.DiamondPlate
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Smoky grey")
- Part22.Shape = Enum.PartType.Cylinder
- WeldConstraint23.Parent = Part22
- WeldConstraint23.Part0 = Part22
- WeldConstraint23.Part1 = Part38
- Part24.Name = "barrel"
- Part24.Parent = Model0
- Part24.CFrame = CFrame.new(-16.8378906, 4.70044756, 107.327942, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part24.Orientation = Vector3.new(0, 90, 0)
- Part24.Position = Vector3.new(-16.8378906, 4.70044756, 107.327942)
- Part24.Rotation = Vector3.new(0, 90, 0)
- Part24.Size = Vector3.new(10.5, 1, 1)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.CanCollide = false
- Part24.Material = Enum.Material.Glass
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Shape = Enum.PartType.Cylinder
- WeldConstraint25.Parent = Part24
- WeldConstraint25.Part0 = Part24
- WeldConstraint25.Part1 = Part54
- Part26.Parent = Model0
- Part26.CFrame = CFrame.new(-12.5037308, 1.07606769, 120.247513, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part26.Position = Vector3.new(-12.5037308, 1.07606769, 120.247513)
- Part26.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part26.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Smoky grey")
- Part26.Material = Enum.Material.DiamondPlate
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Smoky grey")
- Part26.Shape = Enum.PartType.Cylinder
- WeldConstraint27.Parent = Part26
- WeldConstraint27.Part0 = Part26
- WeldConstraint27.Part1 = Part38
- Part28.Parent = Model0
- Part28.CFrame = CFrame.new(-12.5037308, 1.07606769, 121.413345, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part28.Position = Vector3.new(-12.5037308, 1.07606769, 121.413345)
- Part28.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part28.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Smoky grey")
- Part28.Material = Enum.Material.DiamondPlate
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Smoky grey")
- Part28.Shape = Enum.PartType.Cylinder
- WeldConstraint29.Parent = Part28
- WeldConstraint29.Part0 = Part28
- WeldConstraint29.Part1 = Part38
- Part30.Parent = Model0
- Part30.CFrame = CFrame.new(-12.5037308, 1.07606769, 122.579185, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part30.Position = Vector3.new(-12.5037308, 1.07606769, 122.579185)
- Part30.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part30.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Smoky grey")
- Part30.Material = Enum.Material.DiamondPlate
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Smoky grey")
- Part30.Shape = Enum.PartType.Cylinder
- WeldConstraint31.Parent = Part30
- WeldConstraint31.Part0 = Part30
- WeldConstraint31.Part1 = Part38
- Part32.Parent = Model0
- Part32.CFrame = CFrame.new(-12.5037308, 1.07606769, 123.745026, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part32.Position = Vector3.new(-12.5037308, 1.07606769, 123.745026)
- Part32.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part32.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Smoky grey")
- Part32.Material = Enum.Material.DiamondPlate
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Smoky grey")
- Part32.Shape = Enum.PartType.Cylinder
- WeldConstraint33.Parent = Part32
- WeldConstraint33.Part0 = Part32
- WeldConstraint33.Part1 = Part38
- Part34.Parent = Model0
- Part34.CFrame = CFrame.new(-12.5037308, 0.347412348, 116.75, 0, 0, 0.999999523, 0, 0.999999046, 0, -0.999999523, 0, 0)
- Part34.Orientation = Vector3.new(0, 90, 0)
- Part34.Position = Vector3.new(-12.5037308, 0.347412348, 116.75)
- Part34.Rotation = Vector3.new(0, 89.9400024, 0)
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part34.Size = Vector3.new(15.1558847, 0.291459322, 2.33167458)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Really black")
- Part34.Material = Enum.Material.DiamondPlate
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Really black")
- WeldConstraint35.Parent = Part34
- WeldConstraint35.Part0 = Part34
- WeldConstraint35.Part1 = Part38
- WedgePart36.Parent = Model0
- WedgePart36.CFrame = CFrame.new(-16.8378906, 0.700469971, 124.202942, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- WedgePart36.Orientation = Vector3.new(0, 180, 180)
- WedgePart36.Position = Vector3.new(-16.8378906, 0.700469971, 124.202942)
- WedgePart36.Rotation = Vector3.new(-180, 0, 0)
- WedgePart36.Color = Color3.new(0.294118, 0.592157, 0.294118)
- WedgePart36.Size = Vector3.new(7, 1, 2.25)
- WedgePart36.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart36.BrickColor = BrickColor.new("Bright green")
- WedgePart36.Material = Enum.Material.DiamondPlate
- WedgePart36.brickColor = BrickColor.new("Bright green")
- WeldConstraint37.Parent = WedgePart36
- WeldConstraint37.Part0 = WedgePart36
- WeldConstraint37.Part1 = Part74
- Part38.Parent = Model0
- Part38.CFrame = CFrame.new(-12.5037308, 1.80471897, 116.75, 0, 0, 0.999999523, 0, 0.999999046, 0, -0.999999523, 0, 0)
- Part38.Orientation = Vector3.new(0, 90, 0)
- Part38.Position = Vector3.new(-12.5037308, 1.80471897, 116.75)
- Part38.Rotation = Vector3.new(0, 89.9400024, 0)
- Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part38.Size = Vector3.new(15.1558847, 0.291459322, 2.33167458)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Really black")
- Part38.Material = Enum.Material.DiamondPlate
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Really black")
- WeldConstraint39.Parent = Part38
- WeldConstraint39.Part0 = Part38
- WeldConstraint39.Part1 = WedgePart98
- Part40.Parent = Model0
- Part40.CFrame = CFrame.new(-12.5037308, 1.07606053, 109.754974, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part40.Position = Vector3.new(-12.5037308, 1.07606053, 109.754974)
- Part40.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part40.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Smoky grey")
- Part40.Material = Enum.Material.DiamondPlate
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Smoky grey")
- Part40.Shape = Enum.PartType.Cylinder
- WeldConstraint41.Parent = Part40
- WeldConstraint41.Part0 = Part40
- WeldConstraint41.Part1 = Part38
- WedgePart42.Parent = Model0
- WedgePart42.CFrame = CFrame.new(-12.5037308, 1.81058168, 124.619415, -0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, -0.999999523)
- WedgePart42.Orientation = Vector3.new(0, 180, 0)
- WedgePart42.Position = Vector3.new(-12.5037308, 1.81058168, 124.619415)
- WedgePart42.Rotation = Vector3.new(-180, 0, -180)
- WedgePart42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart42.Size = Vector3.new(2.33167458, 0.291459322, 0.582918644)
- WedgePart42.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart42.BrickColor = BrickColor.new("Really black")
- WedgePart42.Material = Enum.Material.DiamondPlate
- WedgePart42.brickColor = BrickColor.new("Really black")
- WeldConstraint43.Parent = WedgePart42
- WeldConstraint43.Part0 = WedgePart42
- WeldConstraint43.Part1 = Part78
- CornerWedgePart44.Parent = Model0
- CornerWedgePart44.CFrame = CFrame.new(-21.337883, 2.45044374, 109.202942, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- CornerWedgePart44.Orientation = Vector3.new(0, -90, 0)
- CornerWedgePart44.Position = Vector3.new(-21.337883, 2.45044374, 109.202942)
- CornerWedgePart44.Rotation = Vector3.new(0, -90, 0)
- CornerWedgePart44.Color = Color3.new(0.294118, 0.592157, 0.294118)
- CornerWedgePart44.Size = Vector3.new(2.25, 1, 2)
- CornerWedgePart44.BrickColor = BrickColor.new("Bright green")
- CornerWedgePart44.Material = Enum.Material.DiamondPlate
- CornerWedgePart44.brickColor = BrickColor.new("Bright green")
- WeldConstraint45.Parent = CornerWedgePart44
- WeldConstraint45.Part0 = CornerWedgePart44
- WeldConstraint45.Part1 = Part74
- WedgePart46.Parent = Model0
- WedgePart46.CFrame = CFrame.new(-12.5037308, 0.350374222, 124.619415, 0.999999523, 0, 0, 0, -0.999999046, 0, 0, 0, -0.999999523)
- WedgePart46.Orientation = Vector3.new(0, 180, 180)
- WedgePart46.Position = Vector3.new(-12.5037308, 0.350374222, 124.619415)
- WedgePart46.Rotation = Vector3.new(-180, 0, 0)
- WedgePart46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart46.Size = Vector3.new(2.33167458, 0.291459322, 0.582918644)
- WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart46.BrickColor = BrickColor.new("Really black")
- WedgePart46.Material = Enum.Material.DiamondPlate
- WedgePart46.brickColor = BrickColor.new("Really black")
- WeldConstraint47.Parent = WedgePart46
- WeldConstraint47.Part0 = WedgePart46
- WeldConstraint47.Part1 = Part78
- WedgePart48.Parent = Model0
- WedgePart48.CFrame = CFrame.new(-12.5037384, 0.641833007, 125.050758, 0.999999523, 0, 0, 0, -0.999999046, 0, 0, 0, -0.999999523)
- WedgePart48.Orientation = Vector3.new(0, 180, 180)
- WedgePart48.Position = Vector3.new(-12.5037384, 0.641833007, 125.050758)
- WedgePart48.Rotation = Vector3.new(-180, 0, 0)
- WedgePart48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart48.Size = Vector3.new(2.33167458, 0.291459322, 0.291459322)
- WedgePart48.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart48.BrickColor = BrickColor.new("Really black")
- WedgePart48.Material = Enum.Material.DiamondPlate
- WedgePart48.brickColor = BrickColor.new("Really black")
- WeldConstraint49.Parent = WedgePart48
- WeldConstraint49.Part0 = WedgePart48
- WeldConstraint49.Part1 = Part78
- WedgePart50.Parent = Model0
- WedgePart50.CFrame = CFrame.new(-12.5037384, 1.51621699, 125.050758, -0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, -0.999999523)
- WedgePart50.Orientation = Vector3.new(0, 180, 0)
- WedgePart50.Position = Vector3.new(-12.5037384, 1.51621699, 125.050758)
- WedgePart50.Rotation = Vector3.new(-180, 0, -180)
- WedgePart50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart50.Size = Vector3.new(2.33167458, 0.291459322, 0.291459322)
- WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart50.BrickColor = BrickColor.new("Really black")
- WedgePart50.Material = Enum.Material.DiamondPlate
- WedgePart50.brickColor = BrickColor.new("Really black")
- WeldConstraint51.Parent = WedgePart50
- WeldConstraint51.Part0 = WedgePart50
- WeldConstraint51.Part1 = Part78
- Part52.Name = "firepart"
- Part52.Parent = Model0
- Part52.CFrame = CFrame.new(-16.8378906, 4.70044756, 101.952942, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part52.Orientation = Vector3.new(0, 90, 0)
- Part52.Position = Vector3.new(-16.8378906, 4.70044756, 101.952942)
- Part52.Rotation = Vector3.new(0, 90, 0)
- Part52.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part52.Transparency = 1
- Part52.Size = Vector3.new(0.25, 1.5, 1.5)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Sea green")
- Part52.CanCollide = false
- Part52.Material = Enum.Material.Pebble
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Sea green")
- Part52.Shape = Enum.PartType.Cylinder
- WeldConstraint53.Parent = Part52
- WeldConstraint53.Part0 = Part52
- WeldConstraint53.Part1 = Part24
- Part54.Name = "Head"
- Part54.Parent = Model0
- Part54.CFrame = CFrame.new(-16.8378906, 4.20044756, 116.077942, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part54.Position = Vector3.new(-16.8378906, 4.20044756, 116.077942)
- Part54.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part54.Size = Vector3.new(4, 2.5, 7)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Sea green")
- Part54.CanCollide = false
- Part54.Material = Enum.Material.DiamondPlate
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Sea green")
- WeldConstraint55.Parent = Part54
- WeldConstraint55.Part0 = Part54
- WeldConstraint55.Part1 = Part74
- Part56.Parent = Model0
- Part56.CFrame = CFrame.new(-12.5037308, 1.08188963, 108.8806, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part56.Position = Vector3.new(-12.5037308, 1.08188963, 108.8806)
- Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part56.Size = Vector3.new(2.33167458, 1.16583729, 0.582918644)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("Really black")
- Part56.Material = Enum.Material.DiamondPlate
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Really black")
- WeldConstraint57.Parent = Part56
- WeldConstraint57.Part0 = Part56
- WeldConstraint57.Part1 = Part38
- WedgePart58.Parent = Model0
- WedgePart58.CFrame = CFrame.new(-21.3378906, 2.4504447, 116.702942, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WedgePart58.Orientation = Vector3.new(0, 90, 0)
- WedgePart58.Position = Vector3.new(-21.3378906, 2.4504447, 116.702942)
- WedgePart58.Rotation = Vector3.new(0, 90, 0)
- WedgePart58.Color = Color3.new(0.294118, 0.592157, 0.294118)
- WedgePart58.Size = Vector3.new(12.75, 1, 2)
- WedgePart58.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart58.BrickColor = BrickColor.new("Bright green")
- WedgePart58.Material = Enum.Material.DiamondPlate
- WedgePart58.brickColor = BrickColor.new("Bright green")
- WeldConstraint59.Parent = WedgePart58
- WeldConstraint59.Part0 = WedgePart58
- WeldConstraint59.Part1 = Part74
- WedgePart60.Parent = Model0
- WedgePart60.CFrame = CFrame.new(-12.5037308, 1.81345367, 108.8806, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- WedgePart60.Position = Vector3.new(-12.5037308, 1.81345367, 108.8806)
- WedgePart60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart60.Size = Vector3.new(2.33167458, 0.291459322, 0.582918644)
- WedgePart60.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart60.BrickColor = BrickColor.new("Really black")
- WedgePart60.Material = Enum.Material.DiamondPlate
- WedgePart60.brickColor = BrickColor.new("Really black")
- WeldConstraint61.Parent = WedgePart60
- WeldConstraint61.Part0 = WedgePart60
- WeldConstraint61.Part1 = Part56
- Part62.Parent = Model0
- Part62.CFrame = CFrame.new(-12.5037308, 1.07607055, 108.443405, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part62.Position = Vector3.new(-12.5037308, 1.07607055, 108.443405)
- Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part62.Size = Vector3.new(2.33167458, 0.582918644, 0.291459322)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Really black")
- Part62.Material = Enum.Material.DiamondPlate
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Really black")
- WeldConstraint63.Parent = Part62
- WeldConstraint63.Part0 = Part62
- WeldConstraint63.Part1 = Part56
- WedgePart64.Parent = Model0
- WedgePart64.CFrame = CFrame.new(-12.5037308, 1.51909113, 108.449234, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- WedgePart64.Position = Vector3.new(-12.5037308, 1.51909113, 108.449234)
- WedgePart64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart64.Size = Vector3.new(2.33167458, 0.291459322, 0.291459322)
- WedgePart64.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart64.BrickColor = BrickColor.new("Really black")
- WedgePart64.Material = Enum.Material.DiamondPlate
- WedgePart64.brickColor = BrickColor.new("Really black")
- WeldConstraint65.Parent = WedgePart64
- WeldConstraint65.Part0 = WedgePart64
- WeldConstraint65.Part1 = Part56
- WedgePart66.Parent = Model0
- WedgePart66.CFrame = CFrame.new(-12.5037308, 0.64470309, 108.449234, -0.999999523, 0, 0, 0, -0.999999046, 0, 0, 0, 0.999999523)
- WedgePart66.Orientation = Vector3.new(0, 0, 180)
- WedgePart66.Position = Vector3.new(-12.5037308, 0.64470309, 108.449234)
- WedgePart66.Rotation = Vector3.new(0, 0, -180)
- WedgePart66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart66.Size = Vector3.new(2.33167458, 0.291459322, 0.291459322)
- WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart66.BrickColor = BrickColor.new("Really black")
- WedgePart66.Material = Enum.Material.DiamondPlate
- WedgePart66.brickColor = BrickColor.new("Really black")
- WeldConstraint67.Parent = WedgePart66
- WeldConstraint67.Part0 = WedgePart66
- WeldConstraint67.Part1 = Part56
- WedgePart68.Parent = Model0
- WedgePart68.CFrame = CFrame.new(-12.5037308, 0.353243351, 108.8806, -0.999999523, 0, 0, 0, -0.999999046, 0, 0, 0, 0.999999523)
- WedgePart68.Orientation = Vector3.new(0, 0, 180)
- WedgePart68.Position = Vector3.new(-12.5037308, 0.353243351, 108.8806)
- WedgePart68.Rotation = Vector3.new(0, 0, -180)
- WedgePart68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart68.Size = Vector3.new(2.33167458, 0.291459322, 0.582918644)
- WedgePart68.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart68.BrickColor = BrickColor.new("Really black")
- WedgePart68.Material = Enum.Material.DiamondPlate
- WedgePart68.brickColor = BrickColor.new("Really black")
- WeldConstraint69.Parent = WedgePart68
- WeldConstraint69.Part0 = WedgePart68
- WeldConstraint69.Part1 = Part56
- WedgePart70.Parent = Model0
- WedgePart70.CFrame = CFrame.new(-16.8378906, 0.700447917, 109.202942, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- WedgePart70.Orientation = Vector3.new(0, 0, 180)
- WedgePart70.Position = Vector3.new(-16.8378906, 0.700447917, 109.202942)
- WedgePart70.Rotation = Vector3.new(0, 0, -180)
- WedgePart70.Color = Color3.new(0.294118, 0.592157, 0.294118)
- WedgePart70.Size = Vector3.new(7, 1, 2.25)
- WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart70.BrickColor = BrickColor.new("Bright green")
- WedgePart70.Material = Enum.Material.DiamondPlate
- WedgePart70.brickColor = BrickColor.new("Bright green")
- WeldConstraint71.Parent = WedgePart70
- WeldConstraint71.Part0 = WedgePart70
- WeldConstraint71.Part1 = Part74
- Part72.Parent = Model0
- Part72.CFrame = CFrame.new(-21.2537308, 1.80303478, 116.75, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part72.Orientation = Vector3.new(0, 90, 0)
- Part72.Position = Vector3.new(-21.2537308, 1.80303478, 116.75)
- Part72.Rotation = Vector3.new(0, 90, 0)
- Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part72.Size = Vector3.new(15.1558847, 0.291459322, 2.33167458)
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Really black")
- Part72.Material = Enum.Material.DiamondPlate
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Really black")
- WeldConstraint73.Parent = Part72
- WeldConstraint73.Part0 = Part72
- WeldConstraint73.Part1 = WedgePart58
- Part74.Name = "Torso"
- Part74.Parent = Model0
- Part74.CFrame = CFrame.new(-16.8378906, 1.57544756, 116.702942, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part74.Position = Vector3.new(-16.8378906, 1.57544756, 116.702942)
- Part74.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part74.Size = Vector3.new(7, 2.75, 12.75)
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Bright green")
- Part74.Material = Enum.Material.DiamondPlate
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Bright green")
- Part75.Parent = Model0
- Part75.CFrame = CFrame.new(-16.8378906, 1.57546997, 124.327934, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part75.Orientation = Vector3.new(0, 180, 0)
- Part75.Position = Vector3.new(-16.8378906, 1.57546997, 124.327934)
- Part75.Rotation = Vector3.new(-180, 0, -180)
- Part75.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part75.Size = Vector3.new(7, 0.75, 2)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Bright green")
- Part75.Material = Enum.Material.DiamondPlate
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Bright green")
- WeldConstraint76.Parent = Part75
- WeldConstraint76.Part0 = Part75
- WeldConstraint76.Part1 = Part74
- WedgePart77.Parent = Model0
- WedgePart77.CFrame = CFrame.new(-21.2537308, 1.80889773, 124.619423, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WedgePart77.Orientation = Vector3.new(0, 180, 0)
- WedgePart77.Position = Vector3.new(-21.2537308, 1.80889773, 124.619423)
- WedgePart77.Rotation = Vector3.new(-180, 0, -180)
- WedgePart77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart77.Size = Vector3.new(2.33167458, 0.291459322, 0.582918644)
- WedgePart77.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart77.BrickColor = BrickColor.new("Really black")
- WedgePart77.Material = Enum.Material.DiamondPlate
- WedgePart77.brickColor = BrickColor.new("Really black")
- Part78.Parent = Model0
- Part78.CFrame = CFrame.new(-12.5037308, 1.07902145, 124.619415, -0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, -0.999999523)
- Part78.Orientation = Vector3.new(0, 180, 0)
- Part78.Position = Vector3.new(-12.5037308, 1.07902145, 124.619415)
- Part78.Rotation = Vector3.new(-180, 0, -180)
- Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part78.Size = Vector3.new(2.33167458, 1.16583729, 0.582918644)
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Really black")
- Part78.Material = Enum.Material.DiamondPlate
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Really black")
- WeldConstraint79.Parent = Part78
- WeldConstraint79.Part0 = Part78
- WeldConstraint79.Part1 = Part38
- Part80.Parent = Model0
- Part80.CFrame = CFrame.new(-12.5037384, 1.07320046, 125.056595, -0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, -0.999999523)
- Part80.Orientation = Vector3.new(0, 180, 0)
- Part80.Position = Vector3.new(-12.5037384, 1.07320046, 125.056595)
- Part80.Rotation = Vector3.new(-180, 0, -180)
- Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part80.Size = Vector3.new(2.33167458, 0.582918644, 0.291459322)
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Really black")
- Part80.Material = Enum.Material.DiamondPlate
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Really black")
- WeldConstraint81.Parent = Part80
- WeldConstraint81.Part0 = Part80
- WeldConstraint81.Part1 = Part78
- Part82.Parent = Model0
- Part82.CFrame = CFrame.new(-21.2537308, 1.07437587, 109.754974, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part82.Position = Vector3.new(-21.2537308, 1.07437587, 109.754974)
- Part82.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part82.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Smoky grey")
- Part82.Material = Enum.Material.DiamondPlate
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Smoky grey")
- Part82.Shape = Enum.PartType.Cylinder
- WeldConstraint83.Parent = Part82
- WeldConstraint83.Part0 = Part82
- WeldConstraint83.Part1 = Part72
- Part84.Parent = Model0
- Part84.CFrame = CFrame.new(-12.5037308, 1.07606053, 110.920815, 0.999999523, 0, 0, 0, 0.999999046, 0, 0, 0, 0.999999523)
- Part84.Position = Vector3.new(-12.5037308, 1.07606053, 110.920815)
- Part84.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part84.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.BrickColor = BrickColor.new("Smoky grey")
- Part84.Material = Enum.Material.DiamondPlate
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Smoky grey")
- Part84.Shape = Enum.PartType.Cylinder
- WeldConstraint85.Parent = Part84
- WeldConstraint85.Part0 = Part84
- WeldConstraint85.Part1 = Part38
- Part86.Parent = Model0
- Part86.CFrame = CFrame.new(-21.2537308, 1.07437587, 110.920815, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part86.Position = Vector3.new(-21.2537308, 1.07437587, 110.920815)
- Part86.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part86.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.BrickColor = BrickColor.new("Smoky grey")
- Part86.Material = Enum.Material.DiamondPlate
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.brickColor = BrickColor.new("Smoky grey")
- Part86.Shape = Enum.PartType.Cylinder
- WeldConstraint87.Parent = Part86
- WeldConstraint87.Part0 = Part86
- WeldConstraint87.Part1 = Part72
- Part88.Parent = Model0
- Part88.CFrame = CFrame.new(-21.2537308, 1.07437587, 112.086655, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part88.Position = Vector3.new(-21.2537308, 1.07437587, 112.086655)
- Part88.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part88.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Smoky grey")
- Part88.Material = Enum.Material.DiamondPlate
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Smoky grey")
- Part88.Shape = Enum.PartType.Cylinder
- WeldConstraint89.Parent = Part88
- WeldConstraint89.Part0 = Part88
- WeldConstraint89.Part1 = Part72
- Part90.Parent = Model0
- Part90.CFrame = CFrame.new(-21.2537308, 1.07438171, 113.252487, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part90.Position = Vector3.new(-21.2537308, 1.07438171, 113.252487)
- Part90.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part90.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.BrickColor = BrickColor.new("Smoky grey")
- Part90.Material = Enum.Material.DiamondPlate
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.brickColor = BrickColor.new("Smoky grey")
- Part90.Shape = Enum.PartType.Cylinder
- WeldConstraint91.Parent = Part90
- WeldConstraint91.Part0 = Part90
- WeldConstraint91.Part1 = Part72
- Part92.Parent = Model0
- Part92.CFrame = CFrame.new(-21.2537308, 1.07438171, 114.418327, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part92.Position = Vector3.new(-21.2537308, 1.07438171, 114.418327)
- Part92.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part92.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.BrickColor = BrickColor.new("Smoky grey")
- Part92.Material = Enum.Material.DiamondPlate
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.brickColor = BrickColor.new("Smoky grey")
- Part92.Shape = Enum.PartType.Cylinder
- WeldConstraint93.Parent = Part92
- WeldConstraint93.Part0 = Part92
- WeldConstraint93.Part1 = Part72
- Part94.Parent = Model0
- Part94.CFrame = CFrame.new(-21.2537308, 1.07438171, 115.58416, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part94.Position = Vector3.new(-21.2537308, 1.07438171, 115.58416)
- Part94.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part94.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.BrickColor = BrickColor.new("Smoky grey")
- Part94.Material = Enum.Material.DiamondPlate
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.brickColor = BrickColor.new("Smoky grey")
- Part94.Shape = Enum.PartType.Cylinder
- WeldConstraint95.Parent = Part94
- WeldConstraint95.Part0 = Part94
- WeldConstraint95.Part1 = Part72
- Part96.Parent = Model0
- Part96.CFrame = CFrame.new(-21.2537308, 1.07438171, 116.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part96.Position = Vector3.new(-21.2537308, 1.07438171, 116.75)
- Part96.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part96.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.BrickColor = BrickColor.new("Smoky grey")
- Part96.Material = Enum.Material.DiamondPlate
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("Smoky grey")
- Part96.Shape = Enum.PartType.Cylinder
- WeldConstraint97.Parent = Part96
- WeldConstraint97.Part0 = Part96
- WeldConstraint97.Part1 = Part72
- WedgePart98.Parent = Model0
- WedgePart98.CFrame = CFrame.new(-12.3379517, 2.45044446, 116.702896, 0, 0, -0.999999762, 0, 0.999999523, 0, 0.999999762, 0, 0)
- WedgePart98.Orientation = Vector3.new(0, -90, 0)
- WedgePart98.Position = Vector3.new(-12.3379517, 2.45044446, 116.702896)
- WedgePart98.Rotation = Vector3.new(0, -89.9599991, 0)
- WedgePart98.Color = Color3.new(0.294118, 0.592157, 0.294118)
- WedgePart98.Size = Vector3.new(12.75, 1, 2)
- WedgePart98.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart98.BrickColor = BrickColor.new("Bright green")
- WedgePart98.Material = Enum.Material.DiamondPlate
- WedgePart98.brickColor = BrickColor.new("Bright green")
- WeldConstraint99.Parent = WedgePart98
- WeldConstraint99.Part0 = WedgePart98
- WeldConstraint99.Part1 = Part74
- Part100.Parent = Model0
- Part100.CFrame = CFrame.new(-21.2537308, 1.07438171, 117.91584, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part100.Position = Vector3.new(-21.2537308, 1.07438171, 117.91584)
- Part100.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part100.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.BrickColor = BrickColor.new("Smoky grey")
- Part100.Material = Enum.Material.DiamondPlate
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Smoky grey")
- Part100.Shape = Enum.PartType.Cylinder
- WeldConstraint101.Parent = Part100
- WeldConstraint101.Part0 = Part100
- WeldConstraint101.Part1 = Part72
- Part102.Parent = Model0
- Part102.CFrame = CFrame.new(-21.2537308, 1.07438171, 119.081673, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part102.Position = Vector3.new(-21.2537308, 1.07438171, 119.081673)
- Part102.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part102.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.BrickColor = BrickColor.new("Smoky grey")
- Part102.Material = Enum.Material.DiamondPlate
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.brickColor = BrickColor.new("Smoky grey")
- Part102.Shape = Enum.PartType.Cylinder
- WeldConstraint103.Parent = Part102
- WeldConstraint103.Part0 = Part102
- WeldConstraint103.Part1 = Part72
- Part104.Parent = Model0
- Part104.CFrame = CFrame.new(-21.2537308, 1.07438171, 120.247513, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part104.Position = Vector3.new(-21.2537308, 1.07438171, 120.247513)
- Part104.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part104.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.BrickColor = BrickColor.new("Smoky grey")
- Part104.Material = Enum.Material.DiamondPlate
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.brickColor = BrickColor.new("Smoky grey")
- Part104.Shape = Enum.PartType.Cylinder
- WeldConstraint105.Parent = Part104
- WeldConstraint105.Part0 = Part104
- WeldConstraint105.Part1 = Part72
- Part106.Parent = Model0
- Part106.CFrame = CFrame.new(-21.2537308, 1.07438171, 121.413345, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part106.Position = Vector3.new(-21.2537308, 1.07438171, 121.413345)
- Part106.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part106.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.BrickColor = BrickColor.new("Smoky grey")
- Part106.Material = Enum.Material.DiamondPlate
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.brickColor = BrickColor.new("Smoky grey")
- Part106.Shape = Enum.PartType.Cylinder
- WeldConstraint107.Parent = Part106
- WeldConstraint107.Part0 = Part106
- WeldConstraint107.Part1 = Part72
- Part108.Parent = Model0
- Part108.CFrame = CFrame.new(-21.2537308, 1.07438171, 122.579185, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part108.Position = Vector3.new(-21.2537308, 1.07438171, 122.579185)
- Part108.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part108.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Smoky grey")
- Part108.Material = Enum.Material.DiamondPlate
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Smoky grey")
- Part108.Shape = Enum.PartType.Cylinder
- WeldConstraint109.Parent = Part108
- WeldConstraint109.Part0 = Part108
- WeldConstraint109.Part1 = Part72
- Part110.Parent = Model0
- Part110.CFrame = CFrame.new(-21.2537308, 1.07438171, 123.745026, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part110.Position = Vector3.new(-21.2537308, 1.07438171, 123.745026)
- Part110.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part110.Size = Vector3.new(2.33167458, 1.16583729, 1.16583729)
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Smoky grey")
- Part110.Material = Enum.Material.DiamondPlate
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Smoky grey")
- Part110.Shape = Enum.PartType.Cylinder
- WeldConstraint111.Parent = Part110
- WeldConstraint111.Part0 = Part110
- WeldConstraint111.Part1 = Part72
- WedgePart112.Parent = Model0
- WedgePart112.CFrame = CFrame.new(-16.8378906, 2.45044756, 109.202942, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart112.Position = Vector3.new(-16.8378906, 2.45044756, 109.202942)
- WedgePart112.Color = Color3.new(0.294118, 0.592157, 0.294118)
- WedgePart112.Size = Vector3.new(7, 1, 2.25)
- WedgePart112.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart112.BrickColor = BrickColor.new("Bright green")
- WedgePart112.Material = Enum.Material.DiamondPlate
- WedgePart112.brickColor = BrickColor.new("Bright green")
- WeldConstraint113.Parent = WedgePart112
- WeldConstraint113.Part0 = WedgePart112
- WeldConstraint113.Part1 = Part74
- WedgePart114.Parent = Model0
- WedgePart114.CFrame = CFrame.new(-21.2537308, 0.643015862, 108.449234, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- WedgePart114.Orientation = Vector3.new(0, 0, -180)
- WedgePart114.Position = Vector3.new(-21.2537308, 0.643015862, 108.449234)
- WedgePart114.Rotation = Vector3.new(0, 0, 180)
- WedgePart114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart114.Size = Vector3.new(2.33167458, 0.291459322, 0.291459322)
- WedgePart114.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart114.BrickColor = BrickColor.new("Really black")
- WedgePart114.Material = Enum.Material.DiamondPlate
- WedgePart114.brickColor = BrickColor.new("Really black")
- WeldConstraint115.Parent = WedgePart114
- WeldConstraint115.Part0 = WedgePart114
- WeldConstraint115.Part1 = Part132
- WedgePart116.Parent = Model0
- WedgePart116.CFrame = CFrame.new(-21.2537308, 1.5174067, 108.449234, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart116.Position = Vector3.new(-21.2537308, 1.5174067, 108.449234)
- WedgePart116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart116.Size = Vector3.new(2.33167458, 0.291459322, 0.291459322)
- WedgePart116.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart116.BrickColor = BrickColor.new("Really black")
- WedgePart116.Material = Enum.Material.DiamondPlate
- WedgePart116.brickColor = BrickColor.new("Really black")
- WeldConstraint117.Parent = WedgePart116
- WeldConstraint117.Part0 = WedgePart116
- WeldConstraint117.Part1 = Part132
- CornerWedgePart118.Parent = Model0
- CornerWedgePart118.CFrame = CFrame.new(-12.3380966, 2.45043659, 124.202774, 0, -5.36441803e-07, 0.999999166, 0, 0.99999845, 5.36441803e-07, -0.999999225, 0, 0)
- CornerWedgePart118.Orientation = Vector3.new(0, 90, 0)
- CornerWedgePart118.Position = Vector3.new(-12.3380966, 2.45043659, 124.202774)
- CornerWedgePart118.Rotation = Vector3.new(-90, 89.9300003, 90)
- CornerWedgePart118.Color = Color3.new(0.294118, 0.592157, 0.294118)
- CornerWedgePart118.Size = Vector3.new(2.25, 1, 2)
- CornerWedgePart118.BrickColor = BrickColor.new("Bright green")
- CornerWedgePart118.Material = Enum.Material.DiamondPlate
- CornerWedgePart118.brickColor = BrickColor.new("Bright green")
- WeldConstraint119.Parent = CornerWedgePart118
- WeldConstraint119.Part0 = CornerWedgePart118
- WeldConstraint119.Part1 = Part74
- Part120.Parent = Model0
- Part120.CFrame = CFrame.new(-21.2537384, 1.07151735, 125.056602, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part120.Orientation = Vector3.new(0, 180, 0)
- Part120.Position = Vector3.new(-21.2537384, 1.07151735, 125.056602)
- Part120.Rotation = Vector3.new(-180, 0, -180)
- Part120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part120.Size = Vector3.new(2.33167458, 0.582918644, 0.291459322)
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.BrickColor = BrickColor.new("Really black")
- Part120.Material = Enum.Material.DiamondPlate
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.brickColor = BrickColor.new("Really black")
- Part121.Parent = Model0
- Part121.CFrame = CFrame.new(-21.2537308, 1.07438636, 108.443405, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part121.Position = Vector3.new(-21.2537308, 1.07438636, 108.443405)
- Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part121.Size = Vector3.new(2.33167458, 0.582918644, 0.291459322)
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.BrickColor = BrickColor.new("Really black")
- Part121.Material = Enum.Material.DiamondPlate
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.brickColor = BrickColor.new("Really black")
- WeldConstraint122.Parent = Part121
- WeldConstraint122.Part0 = Part121
- WeldConstraint122.Part1 = Part132
- Part123.Parent = Model0
- Part123.CFrame = CFrame.new(-21.2537308, 1.07733715, 124.619423, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part123.Orientation = Vector3.new(0, 180, 0)
- Part123.Position = Vector3.new(-21.2537308, 1.07733715, 124.619423)
- Part123.Rotation = Vector3.new(-180, 0, -180)
- Part123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part123.Size = Vector3.new(2.33167458, 1.16583729, 0.582918644)
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.BrickColor = BrickColor.new("Really black")
- Part123.Material = Enum.Material.DiamondPlate
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.brickColor = BrickColor.new("Really black")
- WeldConstraint124.Parent = Part123
- WeldConstraint124.Part0 = Part123
- WeldConstraint124.Part1 = WedgePart77
- WeldConstraint125.Parent = Part123
- WeldConstraint125.Part0 = Part123
- WeldConstraint125.Part1 = Part120
- WeldConstraint126.Parent = Part123
- WeldConstraint126.Part0 = Part123
- WeldConstraint126.Part1 = nil
- WeldConstraint127.Parent = Part123
- WeldConstraint127.Part0 = Part123
- WeldConstraint127.Part1 = nil
- WeldConstraint128.Parent = Part123
- WeldConstraint128.Part0 = Part123
- WeldConstraint128.Part1 = nil
- WeldConstraint129.Parent = Part123
- WeldConstraint129.Part0 = Part123
- WeldConstraint129.Part1 = Part72
- Part130.Parent = Model0
- Part130.CFrame = CFrame.new(-21.2537308, 0.345727563, 116.75, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part130.Orientation = Vector3.new(0, 90, 0)
- Part130.Position = Vector3.new(-21.2537308, 0.345727563, 116.75)
- Part130.Rotation = Vector3.new(0, 90, 0)
- Part130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part130.Size = Vector3.new(15.1558847, 0.291459322, 2.33167458)
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.BrickColor = BrickColor.new("Really black")
- Part130.Material = Enum.Material.DiamondPlate
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.brickColor = BrickColor.new("Really black")
- WeldConstraint131.Parent = Part130
- WeldConstraint131.Part0 = Part130
- WeldConstraint131.Part1 = Part72
- Part132.Parent = Model0
- Part132.CFrame = CFrame.new(-21.2537308, 1.08020496, 108.8806, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part132.Position = Vector3.new(-21.2537308, 1.08020496, 108.8806)
- Part132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part132.Size = Vector3.new(2.33167458, 1.16583729, 0.582918644)
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.BrickColor = BrickColor.new("Really black")
- Part132.Material = Enum.Material.DiamondPlate
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.brickColor = BrickColor.new("Really black")
- WeldConstraint133.Parent = Part132
- WeldConstraint133.Part0 = Part132
- WeldConstraint133.Part1 = Part72
- WedgePart134.Parent = Model0
- WedgePart134.CFrame = CFrame.new(-21.2537308, 0.351556718, 108.8806, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- WedgePart134.Orientation = Vector3.new(0, 0, -180)
- WedgePart134.Position = Vector3.new(-21.2537308, 0.351556718, 108.8806)
- WedgePart134.Rotation = Vector3.new(0, 0, 180)
- WedgePart134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart134.Size = Vector3.new(2.33167458, 0.291459322, 0.582918644)
- WedgePart134.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart134.BrickColor = BrickColor.new("Really black")
- WedgePart134.Material = Enum.Material.DiamondPlate
- WedgePart134.brickColor = BrickColor.new("Really black")
- WeldConstraint135.Parent = WedgePart134
- WeldConstraint135.Part0 = WedgePart134
- WeldConstraint135.Part1 = Part132
- WedgePart136.Parent = Model0
- WedgePart136.CFrame = CFrame.new(-21.2537308, 1.81177044, 108.8806, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart136.Position = Vector3.new(-21.2537308, 1.81177044, 108.8806)
- WedgePart136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart136.Size = Vector3.new(2.33167458, 0.291459322, 0.582918644)
- WedgePart136.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart136.BrickColor = BrickColor.new("Really black")
- WedgePart136.Material = Enum.Material.DiamondPlate
- WedgePart136.brickColor = BrickColor.new("Really black")
- WeldConstraint137.Parent = WedgePart136
- WeldConstraint137.Part0 = WedgePart136
- WeldConstraint137.Part1 = Part132
- Script138.Name = "nearestPlayer"
- Script138.Parent = Model0
- table.insert(cors,sandbox(Script138,function()
- function findNearestTorso(pos)
- local list = game.Workspace:children()
- local torso = nil
- local dist = 10000
- local temp = nil
- local human = nil
- local temp2 = nil
- for x = 1, #list do
- temp2 = list[x]
- if (temp2.className == "Model") and (temp2 ~= script.Parent) then
- temp = temp2:findFirstChild("Torso")
- human = temp2:findFirstChild("Humanoid")
- if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
- if (temp.Position - pos).magnitude < dist then
- torso = temp
- script.Parent.Target.Value = temp
- dist = (temp.Position - pos).magnitude
- if human.Health >= 1 then
- script.Parent.Range.Value = true
- else
- script.Parent.Range.Value = false
- end
- end
- end
- if dist < 50 then
- -- script.Parent.Attack.Value = true
- script.Parent.Humanoid.WalkSpeed = 0.05
- else
- -- script.Parent.Attack.Value = false
- script.Parent.Humanoid.WalkSpeed = 10
- end
- end
- end
- return torso
- end
- while true do
- wait()
- local target = findNearestTorso(script.Parent.Torso.Position)
- if target ~= nil then
- rx = 0
- ry = 0
- rz = 0
- script.Parent.Humanoid:MoveTo(target.Position+Vector3.new(rx,ry,rz), target)
- else
- script.Parent.Range.Value = false
- script.Parent.Attack.Value = false
- end
- end
- end))
- ObjectValue139.Name = "Target"
- ObjectValue139.Parent = Model0
- BoolValue140.Name = "Range"
- BoolValue140.Parent = Model0
- StringValue141.Name = "Attack"
- StringValue141.Parent = Model0
- Script142.Name = "Die"
- Script142.Parent = Model0
- table.insert(cors,sandbox(Script142,function()
- human = script.Parent.Humanoid
- function Die()
- wait(4)
- script.Parent:remove()
- end
- human.Died:connect(Die)
- end))
- Script143.Name = "Sound"
- Script143.Parent = Model0
- table.insert(cors,sandbox(Script143,function()
- -- util
- function waitForChild(parent, childName)
- local child = parent:findFirstChild(childName)
- if child then return child end
- while true do
- child = parent.ChildAdded:wait()
- if child.Name==childName then return child end
- end
- end
- function newSound(id)
- local sound = Instance.new("Sound")
- sound.SoundId = id
- sound.archivable = false
- sound.Parent = script.Parent.Head
- return sound
- end
- -- declarations
- local sDied = newSound("http://www.roblox.com/asset/?id=165772825")
- local sFallingDown = newSound("rbxasset://sounds/splat.wav")
- local sFreeFalling = newSound("rbxasset://sounds/swoosh.wav")
- local sGettingUp = newSound("rbxasset://sounds/hit.wav")
- local sJumping = newSound("rbxasset://sounds/button.wav")
- local sRunning = newSound("http://www.roblox.com/asset/?id=82229584")
- sRunning.Looped = true
- local Figure = script.Parent
- local Head = waitForChild(Figure, "Head")
- local Humanoid = waitForChild(Figure, "Humanoid")
- -- functions
- function onDied()
- sDied:Play()
- end
- function moving(speed)
- if speed>0 then
- for i=1,10 do
- sRunning.Volume=sRunning.Volume+0.1
- wait(0.1)
- end
- else
- for i=1,10 do
- sRunning.Volume=sRunning.Volume-0.1
- wait(0.1)
- end
- end
- end
- Humanoid.Died:connect(onDied)
- Humanoid.Running:connect(moving)
- end))
- Script144.Name = "HealthBar"
- Script144.Parent = Model0
- table.insert(cors,sandbox(Script144,function()
- local HBill = Instance.new("BillboardGui",script.Parent.Torso)
- local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
- local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
- local HName2 = Instance.new("TextLabel")
- HBill.Size = UDim2.new(15,0,2.2,1)
- HBill.Name = "Health Display"
- HBill.StudsOffset = Vector3.new(0,6,0)
- HBill.AlwaysOnTop = true
- HBill.Enabled = true
- HBill.MaxDistance=250
- HMain.BackgroundColor3 = Color3.new(0, 0, 0)
- HMain.BackgroundTransparency = 1
- HMain.Size = UDim2.new(1,0,1,0)
- HBarBack.Parent = HMain
- HBarBack.BackgroundColor3 = Color3.new(0,0,0)
- HBarBack.BorderColor3 = Color3.new(0,0,0)
- HBarBack.BorderSizePixel = 2
- HBarBack.Position = UDim2.new(.025, 0, .55, 0)
- HBarBack.Size = UDim2.new(.95, 0, .3, 0)
- HBar.Parent = HBarBack
- HBar.BackgroundColor3 = Color3.new(0, 247, 0)
- HBar.BorderColor3 = Color3.new(0,0,0)
- HBar.Size = UDim2.new(.5,0,1,0)
- HHealth.BackgroundTransparency = 1
- HHealth.Size = UDim2.new(1,0,1,0)
- HHealth.Font = "SourceSans"
- HHealth.Text = " "
- HHealth.TextScaled = true
- HHealth.TextColor3 = Color3.new(1,1,1)
- HHealth.TextStrokeColor3 = BrickColor.new("Bright bluish green").Color
- HHealth.TextStrokeTransparency = 0
- HName.Parent = HMain
- HName.BackgroundTransparency = 1
- HName.Size = UDim2.new(1,0,0.5,0)
- HName.Font = "SourceSansItalic"
- HName.Text = "Tank NPC"
- HName.TextScaled = true
- HName.TextColor3 = BrickColor.new("White").Color
- HName.BackgroundColor3 = BrickColor.new("Really black").Color
- HName.TextStrokeColor3 = Color3.new(0,0,0)
- HName.TextStrokeTransparency = 0
- HName.TextYAlignment = "Top"
- while wait(0.1) do
- HHealth.Text = "["..math.floor(script.Parent.Humanoid.Health).."]"
- -- HName.Text =math.floor(script.Parent.Humanoid.Health)
- HBar:TweenSize(UDim2.new((script.Parent.Humanoid.Health/script.Parent.Humanoid.MaxHealth),0,1,0), _, "Linear", .4)
- end
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- end
- -------------------------------------
- so1 =Instance.new("Sound", Player.Character.Torso)
- so1.SoundId="rbxassetid://821439273"
- so1.Volume=1
- so1.PlaybackSpeed=1
- so1:Play()
- tanknpc()
- wait(0.3)
- Model0:MoveTo(mouse.Hit.Position)
- beem:Destroy()
- ------------------------------------------------------------------------------------
- end
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