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Animescapetower

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Feb 16th, 2018
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  1. local Arm1 = game.Players.LocalPlayer.Character["Left Arm"]
  2. local Arm2 = game.Players.LocalPlayer.Character["Right Arm"]
  3. local Leg1 = game.Players.LocalPlayer.Character["Left Leg"]
  4. local Leg2 = game.Players.LocalPlayer.Character["Right Leg"]
  5. game.Players.LocalPlayer.Character.Head.CanCollide = false
  6. game.Players.LocalPlayer.Character.Torso.CanCollide = false
  7. local vy = Instance.new("Sound")
  8. vy.Name = "SongyName"
  9. vy.SoundId = "rbxassetid://1186337256"
  10. vy.Volume = 10
  11. vy.PlaybackSpeed = 1
  12. vy.Parent = game.Players.LocalPlayer.Character.Torso
  13. vy.Looped = true
  14. vy:Play()
  15. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
  16. game.Players.LocalPlayer.Character.Humanoid.Health = math.huge
  17. while true do
  18. game:GetService("RunService").Stepped:wait()
  19. game.Players.LocalPlayer.Character.Head.CanCollide = false
  20. game.Players.LocalPlayer.Character.Torso.CanCollide = false
  21.  
  22. Arm1.Transparency = 0.6
  23. Arm2.Transparency = 0.6
  24. Leg1.Transparency = 0.6
  25. Leg2.Transparency = 0.6
  26. game.Players.LocalPlayer.Character.Torso.Transparency = 0.6
  27. game.Players.LocalPlayer.Character.Head.Transparency = 0.6
  28. wait(0.1)
  29. Arm1.Transparency = 1
  30. Arm2.Transparency = 1
  31. Leg1.Transparency = 1
  32. Leg2.Transparency = 1
  33. game.Players.LocalPlayer.Character.Torso.Transparency = 1
  34. game.Players.LocalPlayer.Character.Head.Transparency = 1
  35.  
  36.  
  37. wait(0.1)
  38. Arm1.Transparency = 0
  39. Arm2.Transparency = 0
  40. Leg1.Transparency = 0
  41. Leg2.Transparency = 0
  42. game.Players.LocalPlayer.Character.Torso.Transparency = 0
  43. game.Players.LocalPlayer.Character.Head.Transparency = 0
  44.  
  45.  
  46. wait(0.1)
  47. game.Players.LocalPlayer.Character.Head.CanCollide = false
  48. game.Players.LocalPlayer.Character.Torso.CanCollide = false
  49. end
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