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illwieckz

for-0.55.0/sync mirror crash

Sep 8th, 2024
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GDB 8.68 KB | None | 0 0
  1. Thread 1 "daemon" received signal SIGSEGV, Segmentation fault.
  2. 0x00005bbeb5d0c755 in Tess_SurfaceVertsAndTris (verts=0x762698261960, triangles=0x762698261a40, numVerts=4, numTriangles=2) at Unvanquished/daemon/src/engine/renderer/tr_surface.cpp:148
  3. 148         tess.indexes[ tess.numIndexes + i + 0 ] = tess.numVertexes + tri->indexes[ 0 ];
  4.  
  5. Thread 1 (Thread 0x76269e7b6a80 (LWP 2570167) "daemon"):
  6. #0  0x00005bbeb5d0c755 in Tess_SurfaceVertsAndTris (verts=0x762698261960, triangles=0x762698261a40, numVerts=4, numTriangles=2) at Unvanquished/daemon/src/engine/renderer/tr_surface.cpp:148
  7. #1  0x00005bbeb5d0a2ec in Tess_SurfaceFace (srf=0x762698261a60) at Unvanquished/daemon/src/engine/renderer/tr_surface.cpp:800
  8. #2  0x00005bbeb5cabedb in R_GetPortalOrientations (drawSurf=0x76267cc00040, surface=0x7ffeadbddcd8, camera=0x7ffeadbddca8, pvsOrigin=0x7ffeadbdd73c, mirror=0x7ffeadbdd754, outOrigin=0x7ffeadbdd4c0, outAxis=0x7ffeadbdd4cc) at Unvanquished/daemon/src/engine/renderer/tr_main.cpp:1294
  9. #3  0x00005bbeb5cabbcf in R_MirrorViewBySurface (drawSurf=0x76267cc00040) at Unvanquished/daemon/src/engine/renderer/tr_main.cpp:1931
  10. #4  0x00005bbeb5cafb96 in R_SortDrawSurfs () at Unvanquished/daemon/src/engine/renderer/tr_main.cpp:2181
  11. #5  0x00005bbeb5cad1b6 in R_RenderView (parms=0x7ffeadbdde40) at Unvanquished/daemon/src/engine/renderer/tr_main.cpp:2987
  12. #6  0x00005bbeb5ccb76e in RE_RenderScene (fd=0x7ffeadbde650) at Unvanquished/daemon/src/engine/renderer/tr_scene.cpp:632
  13. #7  0x00005bbeb5af2910 in CGameVM::CmdBuffer::HandleCommandBufferSyscall(int, int, Util::Reader&)::$_86::operator()(refdef_t) const (this=0x7ffeadbdeb78, rd=...) at Unvanquished/daemon/src/engine/client/cl_cgame.cpp:1731
  14. #8  0x00005bbeb5af28c5 in Util::apply_impl<CGameVM::CmdBuffer::HandleCommandBufferSyscall(int, int, Util::Reader&)::$_86, std::tuple<refdef_t>, 0ul>(CGameVM::CmdBuffer::HandleCommandBufferSyscall(int, int, Util::Reader&)::$_86&&, std::tuple<refdef_t>&&, Util::seq<0ul>) (func=..., tuple=...) at Unvanquished/daemon/src/common/Util.h:136
  15. #9  0x00005bbeb5af282d in Util::apply<CGameVM::CmdBuffer::HandleCommandBufferSyscall(int, int, Util::Reader&)::$_86, std::tuple<refdef_t> >(CGameVM::CmdBuffer::HandleCommandBufferSyscall(int, int, Util::Reader&)::$_86&&, std::tuple<refdef_t>&&) (func=..., tuple=...) at Unvanquished/daemon/src/common/Util.h:141
  16. #10 0x00005bbeb5af27df in HandleMsg<CGameVM::CmdBuffer::HandleCommandBufferSyscall(int, int, Util::Reader&)::$_86, IPC::Id<(unsigned short)0, (unsigned short)45>, refdef_t>(IPC::Message<IPC::Id<(unsigned short)0, (unsigned short)45>, refdef_t>, Util::Reader, CGameVM::CmdBuffer::HandleCommandBufferSyscall(int, int, Util::Reader&)::$_86&&) (reader=..., func=...) at Unvanquished/daemon/src/engine/client/cl_cgame.cpp:1529
  17. #11 0x00005bbeb5ae5b89 in HandleMsg<IPC::Message<IPC::Id<(unsigned short)0, (unsigned short)45>, refdef_t>, CGameVM::CmdBuffer::HandleCommandBufferSyscall(int, int, Util::Reader&)::$_86>(Util::Reader, CGameVM::CmdBuffer::HandleCommandBufferSyscall(int, int, Util::Reader&)::$_86&&) (reader=..., func=...) at Unvanquished/daemon/src/engine/client/cl_cgame.cpp:1534
  18. #12 0x00005bbeb5ae4847 in CGameVM::CmdBuffer::HandleCommandBufferSyscall (this=0x5bbeb670c850 <cgvm+752>, major=0, minor=45, reader=...) at Unvanquished/daemon/src/engine/client/cl_cgame.cpp:1730
  19. #13 0x00005bbeb5d9bb9b in IPC::CommandBufferHost::Consume (this=0x5bbeb670c850 <cgvm+752>) at Unvanquished/daemon/src/engine/framework/CommandBufferHost.cpp:77
  20. #14 0x00005bbeb5d9c2c8 in IPC::CommandBufferHost::Syscall(int, Util::Reader&, IPC::Channel&)::$_1::operator()() const (this=0x7ffeadbdf770) at Unvanquished/daemon/src/engine/framework/CommandBufferHost.cpp:48
  21. #15 0x00005bbeb5d9c2a9 in Util::apply_impl<IPC::CommandBufferHost::Syscall(int, Util::Reader&, IPC::Channel&)::$_1, std::tuple<>>(IPC::CommandBufferHost::Syscall(int, Util::Reader&, IPC::Channel&)::$_1&&, std::tuple<>&&, Util::seq<>) (func=..., tuple=...) at Unvanquished/daemon/src/common/Util.h:136
  22. #16 0x00005bbeb5d9c27d in Util::apply<IPC::CommandBufferHost::Syscall(int, Util::Reader&, IPC::Channel&)::$_1, std::tuple<> >(IPC::CommandBufferHost::Syscall(int, Util::Reader&, IPC::Channel&)::$_1&&, std::tuple<>&&) (func=..., tuple=...) at Unvanquished/daemon/src/common/Util.h:141
  23. #17 0x00005bbeb5d9c19f in IPC::detail::HandleMsg<IPC::CommandBufferHost::Syscall(int, Util::Reader&, IPC::Channel&)::$_1, IPC::Message<IPC::Id<(unsigned short)7, (unsigned short)1>>, IPC::Reply<> >(IPC::Channel&, IPC::SyncMessage<IPC::Message<IPC::Id<(unsigned short)7, (unsigned short)1>>, IPC::Reply<> >, Util::Reader, IPC::CommandBufferHost::Syscall(int, Util::Reader&, IPC::Channel&)::$_1&&) (channel=..., reader=..., func=...) at Unvanquished/daemon/src/common/IPC/Channel.h:217
  24. #18 0x00005bbeb5d9b946 in IPC::HandleMsg<IPC::SyncMessage<IPC::Message<IPC::Id<(unsigned short)7, (unsigned short)1>>, IPC::Reply<> >, IPC::CommandBufferHost::Syscall(int, Util::Reader&, IPC::Channel&)::$_1>(IPC::Channel&, Util::Reader, IPC::CommandBufferHost::Syscall(int, Util::Reader&, IPC::Channel&)::$_1&&) (channel=..., reader=..., func=...) at Unvanquished/daemon/src/common/IPC/Channel.h:241
  25. #19 0x00005bbeb5d9b7c2 in IPC::CommandBufferHost::Syscall (this=0x5bbeb670c850 <cgvm+752>, index=1, reader=..., channel=...) at Unvanquished/daemon/src/engine/framework/CommandBufferHost.cpp:47
  26. #20 0x00005bbeb5adf62d in CGameVM::Syscall (this=0x5bbeb670c560 <cgvm>, id=458753, reader=..., channel=...) at Unvanquished/daemon/src/engine/client/cl_cgame.cpp:1069
  27. #21 0x00005bbeb5af86e5 in VM::VMBase::SendMsg<IPC::SyncMessage<IPC::Message<IPC::Id<(unsigned short)0, (unsigned short)3>, int, bool>, IPC::Reply<> >, int&, bool&>(int&, bool&)::{lambda(unsigned int, Util::Reader)#1}::operator()(unsigned int, Util::Reader) (this=0x7ffeadbdfbe0, id=458753, reader=...) at Unvanquished/daemon/src/engine/framework/VirtualMachine.h:141
  28. #22 0x00005bbeb5af8446 in IPC::detail::SendMsg<VM::VMBase::SendMsg<IPC::SyncMessage<IPC::Message<IPC::Id<(unsigned short)0, (unsigned short)3>, int, bool>, IPC::Reply<> >, int&, bool&>(int&, bool&)::{lambda(unsigned int, Util::Reader)#1}&, IPC::Message<IPC::Id<(unsigned short)0, (unsigned short)3>, int, bool>, IPC::Reply<>, int&, bool&>(IPC::Channel&, VM::VMBase::SendMsg<IPC::SyncMessage<IPC::Message<IPC::Id<(unsigned short)0, (unsigned short)3>, int, bool>, IPC::Reply<> >, int&, bool&>(int&, bool&)::{lambda(unsigned int, Util::Reader)#1}&, IPC::SyncMessage<IPC::Message<IPC::Id<(unsigned short)0, (unsigned short)3>, int, bool>, IPC::Reply<> >, int&, bool&) (channel=..., messageHandler=..., args=@0x7ffeadbdfc13: false, args=@0x7ffeadbdfc13: false) at Unvanquished/daemon/src/common/IPC/Channel.h:174
  29. #23 0x00005bbeb5af822d in IPC::SendMsg<IPC::SyncMessage<IPC::Message<IPC::Id<(unsigned short)0, (unsigned short)3>, int, bool>, IPC::Reply<> >, VM::VMBase::SendMsg<IPC::SyncMessage<IPC::Message<IPC::Id<(unsigned short)0, (unsigned short)3>, int, bool>, IPC::Reply<> >, int&, bool&>(int&, bool&)::{lambda(unsigned int, Util::Reader)#1}, int&, bool&>(IPC::Channel&, VM::VMBase::SendMsg<IPC::SyncMessage<IPC::Message<IPC::Id<(unsigned short)0, (unsigned short)3>, int, bool>, IPC::Reply<> >, int&, bool&>(int&, bool&)::{lambda(unsigned int, Util::Reader)#1}&&, int&, bool&) (channel=..., messageHandler=..., args=@0x7ffeadbdfc13: false, args=@0x7ffeadbdfc13: false) at Unvanquished/daemon/src/common/IPC/Channel.h:234
  30. #24 0x00005bbeb5af3580 in VM::VMBase::SendMsg<IPC::SyncMessage<IPC::Message<IPC::Id<(unsigned short)0, (unsigned short)3>, int, bool>, IPC::Reply<> >, int&, bool&>(int&, bool&) (this=0x5bbeb670c560 <cgvm>, args=@0x7ffeadbdfc13: false, args=@0x7ffeadbdfc13: false) at Unvanquished/daemon/src/engine/framework/VirtualMachine.h:139
  31. #25 0x00005bbeb5ade534 in CGameVM::CGameDrawActiveFrame (this=0x5bbeb670c560 <cgvm>, serverTime=4529, demoPlayback=false) at Unvanquished/daemon/src/engine/client/cl_cgame.cpp:997
  32. #26 0x00005bbeb5ade4ef in CL_CGameRendering () at Unvanquished/daemon/src/engine/client/cl_cgame.cpp:655
  33. #27 0x00005bbeb5b47903 in SCR_DrawScreenField () at Unvanquished/daemon/src/engine/client/cl_scrn.cpp:274
  34. #28 0x00005bbeb5b479b5 in SCR_UpdateScreen () at Unvanquished/daemon/src/engine/client/cl_scrn.cpp:318
  35. #29 0x00005bbeb5b388ee in CL_Frame (msec=25) at Unvanquished/daemon/src/engine/client/cl_main.cpp:2086
  36. #30 0x00005bbeb5a669b1 in Com_Frame () at Unvanquished/daemon/src/engine/qcommon/common.cpp:958
  37. #31 0x00005bbeb5d2a289 in Application::ClientApplication::Frame (this=0x5bbeb69c4cd0 <Application::GetApp()::app>) at Unvanquished/daemon/src/engine/client/ClientApplication.cpp:96
  38. #32 0x00005bbeb5d8ddb2 in Application::Frame () at Unvanquished/daemon/src/engine/framework/Application.cpp:87
  39. #33 0x00005bbeb5dc65b5 in main (argc=60, argv=0x7ffeadbe0138) at Unvanquished/daemon/src/engine/framework/System.cpp:784
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