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Sami83094

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Jan 16th, 2021
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5.     print("FE Compatibility code by Mokiros")
  6.     local rp = RealPlayer
  7.     script.Parent = rp.Character
  8.    
  9.     --RemoteEvent for communicating
  10.     local Event = Instance.new("RemoteEvent")
  11.     Event.Name = "UserInput_Event"
  12.  
  13.     --Fake event to make stuff like Mouse.KeyDown work
  14.     local function fakeEvent()
  15.         local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16.         t.connect = t.Connect
  17.         return t
  18.     end
  19.  
  20.     --Creating fake input objects with fake variables
  21.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25.     end}
  26.     --Merged 2 functions into one by checking amount of arguments
  27.     CAS.UnbindAction = CAS.BindAction
  28.  
  29.     --This function will trigger the events that have been :Connect()'ed
  30.     local function te(self,ev,...)
  31.         local t = m[ev]
  32.         if t and t._fakeEvent then
  33.             for _,f in pairs(t.Functions) do
  34.                 f(...)
  35.             end
  36.         end
  37.     end
  38.     m.TrigEvent = te
  39.     UIS.TrigEvent = te
  40.  
  41.     Event.OnServerEvent:Connect(function(plr,io)
  42.         if plr~=rp then return end
  43.         m.Target = io.Target
  44.         m.Hit = io.Hit
  45.         if not io.isMouse then
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local Mouse = Player:GetMouse()
  66.     local UIS = game:GetService("UserInputService")
  67.     local input = function(io,a)
  68.         if a then return end
  69.         --Since InputObject is a client-side instance, we create and pass table instead
  70.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71.     end
  72.     UIS.InputBegan:Connect(input)
  73.     UIS.InputEnded:Connect(input)
  74.  
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.  
  85.     ----Sandboxed game object that allows the usage of client-side methods and services
  86.     --Real game object
  87.     local _rg = game
  88.  
  89.     --Metatable for fake service
  90.     local fsmt = {
  91.         __index = function(self,k)
  92.             local s = rawget(self,"_RealService")
  93.             if s then return s[k] end
  94.         end,
  95.         __newindex = function(self,k,v)
  96.             local s = rawget(self,"_RealService")
  97.             if s then s[k]=v end
  98.         end,
  99.         __call = function(self,...)
  100.             local s = rawget(self,"_RealService")
  101.             if s then return s(...) end
  102.         end
  103.     }
  104.     local function FakeService(t,RealService)
  105.         t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106.         return setmetatable(t,fsmt)
  107.     end
  108.  
  109.     --Fake game object
  110.     local g = {
  111.         GetService = function(self,s)
  112.             return self[s]
  113.         end,
  114.         Players = FakeService({
  115.             LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116.         },"Players"),
  117.         UserInputService = FakeService(UIS,"UserInputService"),
  118.         ContextActionService = FakeService(CAS,"ContextActionService"),
  119.     }
  120.     rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121.     g.service = g.GetService
  122.    
  123.     g.RunService = FakeService({
  124.         RenderStepped = _rg:GetService("RunService").Heartbeat,
  125.         BindToRenderStep = function(self,name,_,fun)
  126.             self._btrs[name] = self.Heartbeat:Connect(fun)
  127.         end,
  128.         UnbindFromRenderStep = function(self,name)
  129.             self._btrs[name]:Disconnect()
  130.         end,
  131.     },"RunService")
  132.  
  133.     setmetatable(g,{
  134.         __index=function(self,s)
  135.             return _rg:GetService(s) or typeof(_rg[s])=="function"
  136.             and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137.         end,
  138.         __newindex = fsmt.__newindex,
  139.         __call = fsmt.__call
  140.     })
  141.     --Changing owner to fake player object to support owner:GetMouse()
  142.     game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145. --[[PointCoded's Edit Of The Titan Script]]--
  146. --[[Old]]--
  147.  
  148. local p = game.Players.LocalPlayer
  149. local char = p.Character
  150. local mouse = p:GetMouse()
  151. local larm = char["Left Arm"]
  152. local rarm = char["Right Arm"]
  153. local TitanBet = ";"
  154. local lleg = char["Left Leg"]
  155. local rleg = char["Right Leg"]
  156. local hed = char.Head
  157. local torso = char.Torso
  158. local hum = char.Humanoid
  159. local cam = game.Workspace.CurrentCamera
  160. local root = char.HumanoidRootPart
  161. local deb = false
  162. local shot = 0
  163. local l = game:GetService("Lighting")
  164. local rs = game:GetService("RunService").RenderStepped
  165. local stanceToggle = "Normal"
  166. local Mana = Instance.new("IntValue", char)
  167. Mana.Value = 5000
  168. Mana.Name = "Mana"
  169. math.randomseed(os.time())
  170. hum.WalkSpeed = 50
  171. char.Health:Destroy()
  172. hum.MaxHealth = math.huge
  173. wait(0.1)
  174. hum.Health = math.huge
  175. ----------------------------------------------------
  176. local G = Instance.new("ScreenGui")
  177. G.Parent = p.PlayerGui
  178. G.Name = "Mana"
  179. local T = Instance.new("TextLabel")
  180. T.Name = "Mana"
  181. T.Parent = G
  182. T.Text = "Mana: "..char.Mana.Value
  183. T.FontSize = "Size24"
  184. T.BackgroundTransparency = 1
  185. T.TextColor3 = Color3.new(255,255,255)
  186. T.TextStrokeTransparency = 0
  187. T.Position = UDim2.new(0,250,0,400)
  188. T.BorderSizePixel = 0
  189. --//
  190. for i = 1,30 do
  191. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  192. end
  193. --//
  194. Debounces = {
  195. on = false;
  196. ks = false;
  197. CanAttack = true;
  198. CanJoke = true;
  199. NoIdl = false;
  200. Slashing = false;
  201. Slashed = false;
  202. Grabbing = false;
  203. Grabbed = false;
  204. }
  205. local Touche = {char.Name, }
  206. ----------------------------------------------------
  207. function lerp(a, b, t) -- Linear interpolation
  208.     return a + (b - a)*t
  209. end
  210.  
  211. function slerp(a, b, t) --Spherical interpolation
  212.     dot = a:Dot(b)
  213.     if dot > 0.99999 or dot < -0.99999 then
  214.         return t <= 0.5 and a or b
  215.     else
  216.         r = math.acos(dot)
  217.         return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  218.     end
  219. end
  220.  
  221. function matrixInterpolate(a, b, t)
  222.     local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  223.     local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  224.     local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  225.     local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  226.     local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  227.     local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  228.     local t = v1:Dot(v2)
  229.     if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
  230.         return CFrame.new()
  231.     end
  232.     return CFrame.new(
  233.     v0.x, v0.y, v0.z,
  234.     v1.x, v1.y, v1.z,
  235.     v2.x, v2.y, v2.z,
  236.     v3.x, v3.y, v3.z)
  237. end
  238. ----------------------------------------------------//Mesh setting
  239. local cmeshes = {}
  240. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  241. ll.BodyPart = 'LeftLeg'
  242. rl.BodyPart = 'RightLeg'
  243. la.BodyPart = 'LeftArm'
  244. ra.BodyPart = 'RightArm'
  245. t.BodyPart = 'Torso'
  246. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  247. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  248. t.MeshId,t.OverlayTextureId=68241695,18051314
  249.  
  250. ----------------------------------------------------
  251. function genWeld(a,b)
  252.     local w = Instance.new("Weld",a)
  253.     w.Part0 = a
  254.     w.Part1 = b
  255.     return w
  256. end
  257. function weld(a, b)
  258.     local weld = Instance.new("Weld")
  259.     weld.Name = "W"
  260.     weld.Part0 = a
  261.     weld.Part1 = b
  262.     weld.C0 = a.CFrame:inverse() * b.CFrame
  263.     weld.Parent = a
  264.     return weld;
  265. end
  266. ----------------------------------------------------
  267. function Lerp(c1,c2,al)
  268. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  269. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  270. for i,v in pairs(com1) do
  271. com1[i] = v+(com2[i]-v)*al
  272. end
  273. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  274. end
  275. ----------------------------------------------------
  276. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  277. local wld = Instance.new("Weld", wp1)
  278. wld.Part0 = wp0
  279. wld.Part1 = wp1
  280. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  281. end
  282. ----------------------------------------------------
  283. for i,v in pairs(char:children()) do
  284.     if v:IsA("Hat") then
  285.         v:Destroy()
  286.     end
  287. end
  288. for i,v in pairs(hed:children()) do
  289.     if v:IsA("Sound") then
  290.         v:Destroy()
  291.     end
  292. end
  293. ----------------------------------------------------
  294. function HasntTouched(plrname)
  295. local ret = true
  296. for _, v in pairs(Touche) do
  297. if v == plrname then
  298. ret = false
  299. end
  300. end
  301. return ret
  302. end
  303. ----------------------------------------------------
  304. larm.Size = larm.Size * 2
  305. rarm.Size = rarm.Size * 2
  306. lleg.Size = lleg.Size * 2
  307. rleg.Size = rleg.Size * 2
  308. torso.Size = torso.Size * 2
  309. hed.Size = hed.Size * 2
  310. root.Size = root.Size * 2
  311. ----------------------------------------------------
  312. newWeld(torso, larm, -1.5, 1, 0)
  313. larm.Weld.C1 = CFrame.new(0, 1, 0)
  314. newWeld(torso, rarm, 1.5, 1, 0)
  315. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  316. newWeld(torso, hed, 0, 3, 0)
  317. newWeld(torso, lleg, -1, -2, 0)
  318. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  319. newWeld(torso, rleg, 1, -2, 0)
  320. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  321. newWeld(root, torso, 0, -2, 0)
  322. torso.Weld.C1 = CFrame.new(0, -2, 0)
  323. ----------------------------------------------------
  324.  
  325. hed.face:Remove''
  326. hed.Transparency = 0
  327. local meshx9 = Instance.new('SpecialMesh',hed)
  328. meshx9.MeshType = 'FileMesh'
  329. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  330. meshx9.Scale = Vector3.new(2,2,2)
  331.  
  332.  
  333.  
  334. lite = Instance.new("PointLight", torso)
  335. lite.Brightness = 14
  336. lite.Range = 10
  337. lite.Color = Color3.new(1, 0, 0)
  338. local hed2 = hed:Clone()
  339. hed2.CanCollide = false
  340. hed2.Parent = char
  341. hed2:ClearAllChildren()
  342. hed2.Transparency = 1
  343. hed2.Name = "DARP"
  344. local w = Instance.new("Weld",hed2)
  345. w.Part0 = hed
  346. w.Part1 = hed2
  347. w.C0 = CFrame.new(0,0,-0.175)
  348. z=Instance.new("SurfaceGui",hed2)
  349. z.Enabled = true
  350. z.Face = "Front"
  351. z.Adornee = hed2
  352. z.CanvasSize = Vector2.new(100,100)
  353. local face = Instance.new("ImageLabel",z)
  354. face.Size = UDim2.new(1,-30,1,0)
  355. face.Position = UDim2.new(0,15,0,0)
  356. face.BackgroundTransparency = 1
  357. face.Image='rbxassetid://46282671'
  358. ----------------------------------------------------
  359. local m = Instance.new("Model")
  360. m.Name = "Absolution"
  361. p1 = Instance.new("Part", m)
  362. p1.BrickColor = BrickColor.new("Really black")
  363. p1.FormFactor = Enum.FormFactor.Custom
  364. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  365. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  366. p1.CanCollide = false
  367. p1.Locked = true
  368. p1.Elasticity = 0
  369. p1.BottomSurface = Enum.SurfaceType.Smooth
  370. p1.TopSurface = Enum.SurfaceType.Smooth
  371. b1 = Instance.new("SpecialMesh", p1)
  372. b1.MeshType = Enum.MeshType.Wedge
  373. b1.Name = "Mesh"
  374. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  375. p2 = Instance.new("Part", m)
  376. p2.BrickColor = BrickColor.new("Really black")
  377. p2.FormFactor = Enum.FormFactor.Custom
  378. p2.Size = Vector3.new(1, 2.9000001, 1)
  379. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  380. p2.CanCollide = false
  381. p2.Locked = true
  382. p2.Elasticity = 0
  383. p2.BottomSurface = Enum.SurfaceType.Smooth
  384. p2.TopSurface = Enum.SurfaceType.Smooth
  385. b2 = Instance.new("BlockMesh", p2)
  386. b2.Name = "Mesh"
  387. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  388. p3 = Instance.new("Part", m)
  389. p3.BrickColor = BrickColor.new("Really black")
  390. p3.FormFactor = Enum.FormFactor.Custom
  391. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  392. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  393. p3.CanCollide = false
  394. p3.Locked = true
  395. p3.Elasticity = 0
  396. p3.BottomSurface = Enum.SurfaceType.Smooth
  397. p3.TopSurface = Enum.SurfaceType.Smooth
  398. b3 = Instance.new("SpecialMesh", p3)
  399. b3.MeshType = Enum.MeshType.Wedge
  400. b3.Name = "Mesh"
  401. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  402. p4 = Instance.new("Part", m)
  403. p4.BrickColor = BrickColor.new("Really black")
  404. p4.FormFactor = Enum.FormFactor.Custom
  405. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  406. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  407. p4.CanCollide = false
  408. p4.Locked = true
  409. p4.Elasticity = 0
  410. p4.BottomSurface = Enum.SurfaceType.Smooth
  411. p4.TopSurface = Enum.SurfaceType.Smooth
  412. b4 = Instance.new("SpecialMesh", p4)
  413. b4.MeshType = Enum.MeshType.Wedge
  414. b4.Name = "Mesh"
  415. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  416. p5 = Instance.new("Part", m)
  417. p5.BrickColor = BrickColor.new("Really black")
  418. p5.FormFactor = Enum.FormFactor.Custom
  419. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  420. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  421. p5.CanCollide = false
  422. p5.Locked = true
  423. p5.Elasticity = 0
  424. p5.BottomSurface = Enum.SurfaceType.Smooth
  425. p5.TopSurface = Enum.SurfaceType.Smooth
  426. b5 = Instance.new("SpecialMesh", p5)
  427. b5.MeshType = Enum.MeshType.Wedge
  428. b5.Name = "Mesh"
  429. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  430. p6 = Instance.new("Part", m)
  431. p6.Name = "Handle"
  432. p6.BrickColor = BrickColor.new(192)
  433. p6.FormFactor = Enum.FormFactor.Custom
  434. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  435. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  436. p6.CanCollide = false
  437. p6.Locked = true
  438. p6.Elasticity = 0
  439. p6.BottomSurface = Enum.SurfaceType.Smooth
  440. p6.TopSurface = Enum.SurfaceType.Smooth
  441. b6 = Instance.new("BlockMesh", p6)
  442. b6.Name = "Mesh"
  443. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  444. p7 = Instance.new("Part", m)
  445. p7.BrickColor = BrickColor.new("Really black")
  446. p7.FormFactor = Enum.FormFactor.Custom
  447. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  448. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  449. p7.CanCollide = false
  450. p7.Locked = true
  451. p7.Elasticity = 0
  452. p7.BottomSurface = Enum.SurfaceType.Smooth
  453. p7.TopSurface = Enum.SurfaceType.Smooth
  454. b7 = Instance.new("SpecialMesh", p7)
  455. b7.MeshType = Enum.MeshType.Wedge
  456. b7.Name = "Mesh"
  457. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  458. p8 = Instance.new("Part", m)
  459. p8.BrickColor = BrickColor.new("Really black")
  460. p8.FormFactor = Enum.FormFactor.Custom
  461. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  462. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  463. p8.CanCollide = false
  464. p8.Locked = true
  465. p8.Elasticity = 0
  466. p8.BottomSurface = Enum.SurfaceType.Smooth
  467. p8.TopSurface = Enum.SurfaceType.Smooth
  468. b8 = Instance.new("SpecialMesh", p8)
  469. b8.MeshType = Enum.MeshType.Wedge
  470. b8.Name = "Mesh"
  471. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  472. p9 = Instance.new("Part", m)
  473. p9.BrickColor = BrickColor.new("Really black")
  474. p9.FormFactor = Enum.FormFactor.Custom
  475. p9.Size = Vector3.new(1, 1.07999957, 1)
  476. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  477. p9.CanCollide = false
  478. p9.Locked = true
  479. p9.Elasticity = 0
  480. p9.BottomSurface = Enum.SurfaceType.Smooth
  481. p9.TopSurface = Enum.SurfaceType.Smooth
  482. b9 = Instance.new("BlockMesh", p9)
  483. b9.Name = "Mesh"
  484. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  485. p10 = Instance.new("Part", m)
  486. p10.BrickColor = BrickColor.new("Really black")
  487. p10.FormFactor = Enum.FormFactor.Custom
  488. p10.Size = Vector3.new(1, 1.41999948, 1)
  489. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  490. p10.CanCollide = false
  491. p10.Locked = true
  492. p10.Elasticity = 0
  493. p10.BottomSurface = Enum.SurfaceType.Smooth
  494. p10.TopSurface = Enum.SurfaceType.Smooth
  495. b10 = Instance.new("BlockMesh", p10)
  496. b10.Name = "Mesh"
  497. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  498. p11 = Instance.new("Part", m)
  499. p11.BrickColor = BrickColor.new("Really black")
  500. p11.FormFactor = Enum.FormFactor.Custom
  501. p11.Size = Vector3.new(1, 1.50999951, 1)
  502. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  503. p11.CanCollide = false
  504. p11.Locked = true
  505. p11.Elasticity = 0
  506. p11.BottomSurface = Enum.SurfaceType.Smooth
  507. p11.TopSurface = Enum.SurfaceType.Smooth
  508. b11 = Instance.new("BlockMesh", p11)
  509. b11.Name = "Mesh"
  510. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  511. p12 = Instance.new("Part", m)
  512. p12.Name = "BladeCenter"
  513. p12.BrickColor = BrickColor.new("")
  514. p12.Material = Enum.Material.Concrete
  515. p12.FormFactor = Enum.FormFactor.Symmetric
  516. p12.Size = Vector3.new(1, 2, 2)
  517. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  518. p12.CanCollide = false
  519. p12.Locked = true
  520. p12.BottomSurface = Enum.SurfaceType.Smooth
  521. p12.TopSurface = Enum.SurfaceType.Smooth
  522. b12 = Instance.new("SpecialMesh", p12)
  523. b12.MeshType = Enum.MeshType.Brick
  524. b12.Name = "Mesh"
  525. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  526. p13 = Instance.new("Part", m)
  527. p13.BrickColor = BrickColor.new("Really black")
  528. p13.FormFactor = Enum.FormFactor.Custom
  529. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  530. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  531. p13.CanCollide = false
  532. p13.Locked = true
  533. p13.Elasticity = 0
  534. p13.BottomSurface = Enum.SurfaceType.Smooth
  535. p13.TopSurface = Enum.SurfaceType.Smooth
  536. b13 = Instance.new("BlockMesh", p13)
  537. b13.Name = "Mesh"
  538. b13.Scale = Vector3.new(1, 1, 0.400000006)
  539. p14 = Instance.new("Part", m)
  540. p14.BrickColor = BrickColor.new("Really black")
  541. p14.FormFactor = Enum.FormFactor.Custom
  542. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  543. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  544. p14.CanCollide = false
  545. p14.Locked = true
  546. p14.Elasticity = 0
  547. p14.BottomSurface = Enum.SurfaceType.Smooth
  548. p14.TopSurface = Enum.SurfaceType.Smooth
  549. b14 = Instance.new("BlockMesh", p14)
  550. b14.Name = "Mesh"
  551. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  552. p15 = Instance.new("Part", m)
  553. p15.BrickColor = BrickColor.new("Really black")
  554. p15.FormFactor = Enum.FormFactor.Custom
  555. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  556. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  557. p15.CanCollide = false
  558. p15.Locked = true
  559. p15.Material = "Neon"
  560. p15.Elasticity = 0
  561. p15.BottomSurface = Enum.SurfaceType.Smooth
  562. p15.TopSurface = Enum.SurfaceType.Smooth
  563. b15 = Instance.new("BlockMesh", p15)
  564. b15.Name = "Mesh"
  565. b15.Scale = Vector3.new(1, 1, 0.400000006)
  566. p16 = Instance.new("Part", m)
  567. p16.BrickColor = BrickColor.new("Really black")
  568. p16.FormFactor = Enum.FormFactor.Custom
  569. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  570. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  571. p16.CanCollide = false
  572. p16.Locked = true
  573. p16.Material = "Neon"
  574. p16.Elasticity = 0
  575. p16.BottomSurface = Enum.SurfaceType.Smooth
  576. p16.TopSurface = Enum.SurfaceType.Smooth
  577. b16 = Instance.new("BlockMesh", p16)
  578. b16.Name = "Mesh"
  579. b16.Scale = Vector3.new(1, 1, 0.400000006)
  580. p17 = Instance.new("Part", m)
  581. p17.BrickColor = BrickColor.new("Really black")
  582. p17.FormFactor = Enum.FormFactor.Custom
  583. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  584. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  585. p17.CanCollide = false
  586. p17.Material = "Neon"
  587. p17.Locked = true
  588. p17.Elasticity = 0
  589. p17.BottomSurface = Enum.SurfaceType.Smooth
  590. p17.TopSurface = Enum.SurfaceType.Smooth
  591. b17 = Instance.new("BlockMesh", p17)
  592. b17.Name = "Mesh"
  593. b17.Scale = Vector3.new(1, 1, 0.400000006)
  594. p18 = Instance.new("WedgePart", m)
  595. p18.BrickColor = BrickColor.new("Black")
  596. p18.Material = "Neon"
  597. p18.Name = "BladePart1"
  598. p18.Material = Enum.Material.Concrete
  599. p18.Name = "Wedge"
  600. p18.FormFactor = Enum.FormFactor.Symmetric
  601. p18.Size = Vector3.new(1, 4, 2)
  602. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  603. p18.CanCollide = false
  604. p18.Locked = true
  605. p18.BottomSurface = Enum.SurfaceType.Smooth
  606. p18.TopSurface = Enum.SurfaceType.Smooth
  607. b18 = Instance.new("SpecialMesh", p18)
  608. b18.MeshType = Enum.MeshType.Wedge
  609. b18.Name = "Mesh"
  610. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  611. p19 = Instance.new("WedgePart", m)
  612. p19.BrickColor = BrickColor.new("Institutional white")
  613. p19.Name = "BladePart2"
  614. p19.Material = "Neon"
  615. p19.Material = Enum.Material.Concrete
  616. p19.Name = "Wedge"
  617. p19.FormFactor = Enum.FormFactor.Symmetric
  618. p19.Size = Vector3.new(1, 4, 2)
  619. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  620. p19.CanCollide = false
  621. p19.Locked = true
  622. p19.BottomSurface = Enum.SurfaceType.Smooth
  623. p19.TopSurface = Enum.SurfaceType.Smooth
  624. b19 = Instance.new("SpecialMesh", p19)
  625. b19.MeshType = Enum.MeshType.Wedge
  626. b19.Name = "Mesh"
  627. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  628. p20 = Instance.new("Part", m)
  629. p20.BrickColor = BrickColor.new("Really black")
  630. p20.FormFactor = Enum.FormFactor.Custom
  631. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  632. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  633. p20.CanCollide = false
  634. p20.Material = "Neon"
  635. p20.Locked = true
  636. p20.Elasticity = 0
  637. p20.BottomSurface = Enum.SurfaceType.Smooth
  638. p20.TopSurface = Enum.SurfaceType.Smooth
  639. b20 = Instance.new("BlockMesh", p20)
  640. b20.Name = "Mesh"
  641. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  642. p21 = Instance.new("Part", m)
  643. p21.BrickColor = BrickColor.new("Really black")
  644. p21.FormFactor = Enum.FormFactor.Custom
  645. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  646. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  647. p21.CanCollide = false
  648. p21.Locked = true
  649. p21.Elasticity = 0
  650. p21.BottomSurface = Enum.SurfaceType.Smooth
  651. p21.TopSurface = Enum.SurfaceType.Smooth
  652. b21 = Instance.new("SpecialMesh", p21)
  653. b21.MeshType = Enum.MeshType.Wedge
  654. b21.Name = "Mesh"
  655. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  656. w1 = Instance.new("Weld", p1)
  657. w1.Name = "Part_Weld"
  658. w1.Part0 = p1
  659. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  660. w1.Part1 = p2
  661. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  662. w2 = Instance.new("Weld", p2)
  663. w2.Name = "Part_Weld"
  664. w2.Part0 = p2
  665. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  666. w2.Part1 = p3
  667. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  668. w3 = Instance.new("Weld", p3)
  669. w3.Name = "Part_Weld"
  670. w3.Part0 = p3
  671. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  672. w3.Part1 = p4
  673. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  674. w4 = Instance.new("Weld", p4)
  675. w4.Name = "Part_Weld"
  676. w4.Part0 = p4
  677. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  678. w4.Part1 = p5
  679. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  680. w5 = Instance.new("Weld", p5)
  681. w5.Name = "Part_Weld"
  682. w5.Part0 = p5
  683. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  684. w5.Part1 = p6
  685. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  686. w6 = Instance.new("Weld", p6)
  687. w6.Name = "Part_Weld"
  688. w6.Part0 = p6
  689. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  690. w6.Part1 = p7
  691. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  692. w7 = Instance.new("Weld", p7)
  693. w7.Name = "Part_Weld"
  694. w7.Part0 = p7
  695. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  696. w7.Part1 = p8
  697. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  698. w8 = Instance.new("Weld", p8)
  699. w8.Name = "Part_Weld"
  700. w8.Part0 = p8
  701. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  702. w8.Part1 = p9
  703. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  704. w9 = Instance.new("Weld", p9)
  705. w9.Name = "Part_Weld"
  706. w9.Part0 = p9
  707. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  708. w9.Part1 = p10
  709. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  710. w10 = Instance.new("Weld", p10)
  711. w10.Name = "Part_Weld"
  712. w10.Part0 = p10
  713. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  714. w10.Part1 = p11
  715. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  716. w11 = Instance.new("Weld", p11)
  717. w11.Name = "Part_Weld"
  718. w11.Part0 = p11
  719. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  720. w11.Part1 = p12
  721. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  722. w12 = Instance.new("Weld", p12)
  723. w12.Name = "Part_Weld"
  724. w12.Part0 = p12
  725. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  726. w12.Part1 = p13
  727. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  728. w13 = Instance.new("Weld", p13)
  729. w13.Name = "Part_Weld"
  730. w13.Part0 = p13
  731. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  732. w13.Part1 = p14
  733. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  734. w14 = Instance.new("Weld", p14)
  735. w14.Name = "Part_Weld"
  736. w14.Part0 = p14
  737. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  738. w14.Part1 = p15
  739. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  740. w15 = Instance.new("Weld", p15)
  741. w15.Name = "Part_Weld"
  742. w15.Part0 = p15
  743. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  744. w15.Part1 = p16
  745. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  746. w16 = Instance.new("Weld", p16)
  747. w16.Name = "Part_Weld"
  748. w16.Part0 = p16
  749. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  750. w16.Part1 = p17
  751. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  752. w17 = Instance.new("Weld", p17)
  753. w17.Name = "Wedge_Weld"
  754. w17.Part0 = p17
  755. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  756. w17.Part1 = p18
  757. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  758. w18 = Instance.new("Weld", p18)
  759. w18.Name = "Wedge_Weld"
  760. w18.Part0 = p18
  761. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  762. w18.Part1 = p19
  763. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  764. w19 = Instance.new("Weld", p19)
  765. w19.Name = "Part_Weld"
  766. w19.Part0 = p19
  767. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  768. w19.Part1 = p20
  769. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  770. w20 = Instance.new("Weld", p20)
  771. w20.Name = "Part_Weld"
  772. w20.Part0 = p20
  773. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  774. w20.Part1 = p21
  775. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  776. m.Parent = char
  777. m:MakeJoints()
  778. ----------------------------------------------------
  779. local cor = Instance.new("Part", char.Absolution)
  780. cor.Name = "Thingy"
  781. cor.Locked = true
  782. cor.BottomSurface = 0
  783. cor.CanCollide = false
  784. cor.Size = Vector3.new(1, 13, 1)
  785. cor.Transparency = 1
  786. cor.TopSurface = 0
  787. corw = Instance.new("Weld", cor)
  788. corw.Part0 = rarm
  789. corw.Part1 = cor
  790. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  791. corw.C1 = CFrame.new(0, 0, 0)
  792. weld1 = Instance.new("Weld", char.Absolution)
  793. weld1.Part0 = cor
  794. weld1.Part1 = p6
  795. weld1.C0 = CFrame.new(0, 0, 0)
  796. ----------------------------------------------------
  797. hitb = Instance.new("Part", char.Absolution)
  798. hitb.Name = "Thingy2"
  799. hitb.Locked = true
  800. hitb.BottomSurface = 0
  801. hitb.CanCollide = false
  802. hitb.Size = Vector3.new(0, 8, 6)
  803. hitb.Transparency = 1
  804. hitb.TopSurface = 0
  805. weld2 = Instance.new("Weld", char.Absolution)
  806. weld2.Part0 = hitb
  807. weld2.Part1 = p12
  808. weld2.C0 = CFrame.new(0, .6, 1)
  809.  
  810.  
  811. ----------------------------------------------------
  812. function weld5(part0, part1, c0, c1)
  813.     weeld=Instance.new("Weld", part0)
  814.     weeld.Part0=part0
  815.     weeld.Part1=part1
  816.     weeld.C0=c0
  817.     weeld.C1=c1
  818.     return weeld
  819. end
  820. ----------------------------------------------------
  821. function newRay(start,face,range,wat)
  822.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  823.     hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  824.     return rey,hit,pos
  825. end
  826. ----------------------------------------------------
  827. mod5 = Instance.new("Model",char)
  828.  
  829. function FindNearestTorso(Position,Distance,SinglePlayer)
  830.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  831.         local List = {}
  832.         for i,v in pairs(workspace:GetChildren())do
  833.             if v:IsA("Model")then
  834.                 if v:findFirstChild("Torso")then
  835.                     if v ~= char then
  836.                         if(v.Torso.Position -Position).magnitude <= Distance then
  837.                             table.insert(List,v)
  838.                         end
  839.                     end
  840.                 end
  841.             end
  842.         end
  843.     return List
  844. end
  845.  
  846. function Landing()
  847.     part=Instance.new('Part',mod5)
  848.     part.Anchored=true
  849.     part.CanCollide=false
  850.     part.FormFactor='Custom'
  851.     part.Size=Vector3.new(.2,.2,.2)
  852.     part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  853.     part.Transparency=.7
  854.     part.BrickColor=BrickColor.new('Really black')
  855.     mesh=Instance.new('SpecialMesh',part)
  856.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  857.     mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  858.     mesh.Scale=Vector3.new(10,5,10)
  859.  
  860.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  861.         if v:FindFirstChild('Humanoid') then
  862.             v.Humanoid:TakeDamage(math.random(20,30))
  863.             v.Humanoid.PlatformStand = true
  864.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  865.         end
  866.     end
  867.  
  868.     coroutine.resume(coroutine.create(function()
  869.         for i=0,3.8,0.05 do
  870.             wait()
  871.             part.CFrame=part.CFrame
  872.             part.Transparency=i
  873.             mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  874.             end
  875.         part.Parent = nil
  876.     end))
  877. end
  878. ----------------------------------------------------
  879. mod4 = Instance.new("Model",char)
  880.  
  881. ptez = {0.7, 0.8, 0.9, 1}
  882.  
  883. function FindNearestTorso(Position,Distance,SinglePlayer)
  884.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  885.         local List = {}
  886.         for i,v in pairs(workspace:GetChildren())do
  887.             if v:IsA("Model")then
  888.                 if v:findFirstChild("Torso")then
  889.                     if v ~= char then
  890.                         if(v.Torso.Position -Position).magnitude <= Distance then
  891.                             table.insert(List,v)
  892.                         end
  893.                     end
  894.                 end
  895.             end
  896.         end
  897.     return List
  898. end
  899.  
  900. function GroundPound()
  901.     part=Instance.new('Part',mod4)
  902.     part.Anchored=true
  903.     part.CanCollide=false
  904.     part.FormFactor='Custom'
  905.     part.Size=Vector3.new(.2,.2,.2)
  906.     part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  907.     part.Transparency=.7
  908.     part.BrickColor=BrickColor.new('Institutional white')
  909.     mesh=Instance.new('SpecialMesh',part)
  910.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  911.     mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  912.     mesh.Scale=Vector3.new(3,3,3)
  913.     part2=Instance.new('Part',mod4)
  914.     part2.Anchored=true
  915.     part2.CanCollide=false
  916.     part2.FormFactor='Custom'
  917.     part2.Size=Vector3.new(.2,.2,.2)
  918.     part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  919.     part2.Transparency=.7
  920.     part2.BrickColor=BrickColor.new('Institutional white')
  921.     mesh2=Instance.new('SpecialMesh',part2)
  922.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  923.     mesh2.Scale=Vector3.new(3,1.5,3)
  924.     x = Instance.new("Sound",char)
  925.     x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  926.     x.Pitch = ptez[math.random(1,#ptez)]
  927.     x.Volume = 1
  928.     wait(.1)
  929.     x:Play()
  930.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  931.         if v:FindFirstChild('Humanoid') then
  932.             v.Humanoid:TakeDamage(math.random(8,15))
  933.         end
  934.     end
  935.     coroutine.resume(coroutine.create(function()
  936.         for i=0,0.62,0.13 do
  937.             wait()
  938.             part.CFrame=part.CFrame
  939.             part.Transparency=i
  940.             mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  941.             part2.CFrame=part2.CFrame
  942.             part2.Transparency=i
  943.             mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  944.             end
  945.         part.Parent=nil
  946.         part2.Parent=nil
  947.         x:Destroy()
  948.     end))
  949. end
  950. ----------------------------------------------------
  951. mod=Instance.new('Model',char)
  952.  
  953. function charge()
  954.     hed.Velocity=hed.CFrame.lookVector*200
  955.     part=Instance.new('Part',mod)
  956.     part.Anchored=true
  957.     part.CanCollide=false
  958.     part.FormFactor='Custom'
  959.     part.Size=Vector3.new(.2,.2,.2)
  960.     part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  961.     part.Transparency=.7
  962.     part.Name = "Wow"
  963.     part.BrickColor=BrickColor.new('Black')
  964.     mesh=Instance.new('SpecialMesh',part)
  965.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  966.     mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  967.     mesh.Scale=Vector3.new(10,5,10)
  968.     part2=part:clone()
  969.     part2.Parent=mod
  970.     part2.BrickColor=BrickColor.new('Institutional white')
  971.     mesh2=mesh:clone()
  972.     mesh2.Parent=part2
  973.     mesh2.Scale=Vector3.new(20,10,20)
  974.     part3=part2:clone()
  975.     part3.Parent = mod
  976.     part3.BrickColor=BrickColor.new('Cyan')
  977.     mesh3=mesh2:clone()
  978.     mesh2.Parent=part3
  979.     mesh3.Scale=Vector3.new(30,15,30)
  980.     coroutine.resume(coroutine.create(function()
  981.         for i=0,1,0.1 do
  982.             wait()
  983.             part.CFrame=part.CFrame
  984.             part.Transparency=i
  985.             mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  986.             part2.CFrame=part2.CFrame
  987.             part2.Transparency=i
  988.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  989.             part3.CFrame=part3.CFrame
  990.             part3.Transparency=i
  991.             mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  992.             end
  993.         part.Parent=nil
  994.         part2.Parent=nil
  995.         part3.Parent = nil
  996.         part1:remove()
  997.         part:remove()
  998.         part2:remove()
  999.         part3:remove()
  1000.     end))
  1001. end
  1002. ----------------------------------------------------
  1003. function FindNearestTorso(Position,Distance,SinglePlayer)
  1004.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1005.         local List = {}
  1006.         for i,v in pairs(workspace:GetChildren())do
  1007.             if v:IsA("Model")then
  1008.                 if v:findFirstChild("Torso")then
  1009.                     if v ~= char then
  1010.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1011.                             table.insert(List,v)
  1012.                         end
  1013.                     end
  1014.                 end
  1015.             end
  1016.         end
  1017.     return List
  1018. end
  1019.  
  1020. mod3 = Instance.new("Model",rleg)
  1021.  
  1022. function Stomp()
  1023.     part=Instance.new('Part',mod3)
  1024.     part.Anchored=true
  1025.     part.CanCollide=false
  1026.     part.FormFactor='Custom'
  1027.     part.Size=Vector3.new(.2,.2,.2)
  1028.     part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1029.     part.Transparency=0.7
  1030.     part.BrickColor=BrickColor.new('')
  1031.     mesh=Instance.new('SpecialMesh',part)
  1032.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1033.     mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1034.     mesh.Scale=Vector3.new(25,25,25)
  1035.     part2=part:clone()
  1036.     part2.Parent=mod3
  1037.     part2.BrickColor=BrickColor.new('Deep orange')
  1038.     mesh2=mesh:clone()
  1039.     mesh2.Parent=part2
  1040.     mesh2.Scale=Vector3.new(15,15,15)
  1041.     part3=part:clone()
  1042.     part3.Parent=mod3
  1043.     part3.TopSurface=0
  1044.     part3.BottomSurface=0
  1045.     part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1046.     mesh3=Instance.new('SpecialMesh',part3)
  1047.     mesh3.MeshType = 3
  1048.     mesh3.Scale=Vector3.new(12,12,12)
  1049.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1050.         if v:FindFirstChild('Humanoid') then
  1051.             v.Humanoid:TakeDamage(math.random(20,60))
  1052.             v.Humanoid.PlatformStand = true
  1053.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1054.         end
  1055.     end
  1056.     coroutine.resume(coroutine.create(function()
  1057.         for i=0,3.8,0.05 do
  1058.             wait()
  1059.             part.CFrame=part.CFrame
  1060.             part.Transparency=i
  1061.             mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  1062.             part2.CFrame=part2.CFrame
  1063.             part2.Transparency=i
  1064.             mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  1065.             part3.CFrame=part3.CFrame
  1066.             part3.Transparency=i
  1067.             mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1068.         end
  1069.     end))
  1070. end
  1071. ----------------------------------------------------
  1072.  
  1073. local acos = math.acos
  1074. local sqrt = math.sqrt
  1075. local Vec3 = Vector3.new
  1076. local fromAxisAngle = CFrame.fromAxisAngle
  1077.  
  1078. local function toAxisAngle(CFr)
  1079.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1080.         local Angle = math.acos((R00+R11+R22-1)/2)
  1081.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1082.         A = A == 0 and 0.00001 or A
  1083.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1084.         B = B == 0 and 0.00001 or B
  1085.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1086.         C = C == 0 and 0.00001 or C
  1087.         local x = (R21-R12)/sqrt(A)
  1088.         local y = (R02-R20)/sqrt(B)
  1089.         local z = (R10-R01)/sqrt(C)
  1090.         return Vec3(x,y,z),Angle
  1091. end
  1092.  
  1093. function ApplyTrig(Num,Func)
  1094.         local Min,Max = Func(0),Func(1)
  1095.         local i = Func(Num)
  1096.         return (i-Min)/(Max-Min)
  1097. end
  1098.  
  1099. function LerpCFrame(CFrame1,CFrame2,Num)
  1100.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1101.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1102. end
  1103.  
  1104. function Crater(Torso,Radius)
  1105.         Spawn(function()
  1106.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1107.         local Ignore = {}
  1108.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1109.                 if v.Character ~= nil then
  1110.                         Ignore[#Ignore+1] = v.Character
  1111.                 end
  1112.         end
  1113.         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1114.         if Hit == nil then return end
  1115.         local Parts = {}
  1116.         for i = 1,360,10 do
  1117.                 local P = Instance.new("Part",Torso.Parent)
  1118.                 P.Anchored = true
  1119.                 P.FormFactor = "Custom"
  1120.                 P.BrickColor = Hit.BrickColor
  1121.                 P.Material = Hit.Material
  1122.                 P.TopSurface = "Smooth"
  1123.                 P.BottomSurface = "Smooth"
  1124.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1125.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1126.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1127.                 if math.random(0,5) == 0 then -- rubble
  1128.                         local P = Instance.new("Part",Torso.Parent)
  1129.                         P.Anchored = true
  1130.                         P.FormFactor = "Custom"
  1131.                         P.BrickColor = Hit.BrickColor
  1132.                         P.Material = Hit.Material
  1133.                         P.TopSurface = "Smooth"
  1134.                         P.BottomSurface = "Smooth"
  1135.                         P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1136.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1137.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1138.                 end
  1139.         end
  1140.         for i = 0,1,0.05 do
  1141.                 for i2,v in pairs(Parts) do
  1142.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1143.                 end
  1144.                 wait(0.02)
  1145.         end
  1146.         for i,v in pairs(Parts) do
  1147.                 if v[1].Size.X > 2.1 then
  1148.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1149.                 end
  1150.                 v[1].Anchored = false
  1151.         end
  1152.         for i = 0,1,0.05 do
  1153.                 for i2,v in pairs(Parts) do
  1154.                         v[1].Transparency = i
  1155.                         if i == 1 then
  1156.                                 v[1]:Destroy()
  1157.                         elseif i >= 0.25 then
  1158.                                 v[1].CanCollide = false
  1159.                         end
  1160.                 end
  1161.                 wait(0.02)
  1162.         end
  1163.         Parts = nil
  1164.         end)
  1165. end
  1166.  
  1167. ----------------------------------------------------
  1168. mouse.KeyDown:connect(function(key)
  1169.     if key == "r" and char.Mana.Value>=50 then
  1170.     char.Mana.Value = char.Mana.Value - 50
  1171.         larm.BrickColor = BrickColor.new("Bright red")
  1172.         rarm.BrickColor = BrickColor.new("Bright red")
  1173.         if Debounces.CanAttack == true then
  1174.         Debounces.CanAttack = false
  1175.         Debounces.on = true
  1176.         Debounces.NoIdl = true
  1177. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1178.         hit = ht.Parent
  1179.         if ht and hit:IsA("Model") then
  1180.                 if hit:FindFirstChild("Humanoid") then
  1181.                     if hit.Name ~= p.Name then
  1182.                                     hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1183.                                 wait(1)
  1184.                     end
  1185.                 end
  1186.         elseif ht and hit:IsA("Hat") then
  1187.             if hit.Parent.Name ~= p.Name then
  1188.                 if hit.Parent:FindFirstChild("Humanoid") then
  1189.                      
  1190.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1191.                                 wait(1)
  1192.                     --Debounces.Slashed = false
  1193.                 end
  1194.             end
  1195.         end    
  1196.     end)
  1197. q = Instance.new("Sound",hed)
  1198. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1199. q.Pitch = 0.85
  1200. q.Looped = false
  1201. q1 = Instance.new("Sound",hed)
  1202. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1203. q1.Pitch = 0.85
  1204. q1.Looped = false
  1205. q:Play()
  1206. q1:Play()
  1207.     for i = 1,20 do
  1208.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1209.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1210.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1211.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1212.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1213.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1214.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1215.         if Debounces.on == false then break end
  1216.     wait()
  1217. end
  1218. n = Instance.new("Sound",hed)
  1219. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1220. n.Pitch = 0.94
  1221. n.Looped = false
  1222. n1 = Instance.new("Sound",hed)
  1223. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1224. n1.Pitch = 0.94
  1225. n1.Looped = false
  1226. n:Play()
  1227. n1:Play()
  1228. b = Instance.new("Sound",hed)
  1229. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1230. b.Pitch = 0.94
  1231. b.Looped = false
  1232. b1 = Instance.new("Sound",hed)
  1233. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1234. b1.Pitch = 0.94
  1235. b1.Looped = false
  1236. b:Play()
  1237. b1:Play()
  1238.     for i = 1,26 do
  1239.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1240.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1241.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1242.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1243.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1244.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1245.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1246.         if Debounces.on == false then break end
  1247.     wait()
  1248. end
  1249. wait(.5)
  1250. to:disconnect()
  1251. q:Destroy()
  1252. q1:Destroy()
  1253. n:Destroy()
  1254. n1:Destroy()
  1255. larm.BrickColor = BrickColor.new("Really black")
  1256. rarm.BrickColor = BrickColor.new("Really black")
  1257.     if Debounces.CanAttack == false then
  1258.         Debounces.CanAttack = true
  1259.         Debounces.on = false
  1260.         Debounces.NoIdl = false
  1261.             end
  1262.         end
  1263.     end
  1264. end)
  1265. ----------------------------------------------------
  1266. mouse.KeyDown:connect(function(key)
  1267.     if key == "q" and char.Mana.Value>=50  then
  1268.         char.Mana.Value = char.Mana.Value - 50
  1269.         larm.BrickColor = BrickColor.new("Bright red")
  1270.         rarm.BrickColor = BrickColor.new("Bright red")
  1271.         if Debounces.CanAttack == true then
  1272.         Debounces.CanAttack = false
  1273.         Debounces.on = true
  1274.         Debounces.NoIdl = true
  1275. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1276.         hit = ht.Parent
  1277.         if ht and hit:IsA("Model") then
  1278.                 if hit:FindFirstChild("Humanoid") then
  1279.                     if hit.Name ~= p.Name then
  1280.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1281.                                 wait(1)
  1282.                                 --Debounces.Slashed = false
  1283.                         --end
  1284.                     end
  1285.                 end
  1286.         elseif ht and hit:IsA("Hat") then
  1287.             if hit.Parent.Name ~= p.Name then
  1288.                 if hit.Parent:FindFirstChild("Humanoid") then
  1289.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1290.                                 wait(1)
  1291.                     --Debounces.Slashed = false
  1292.                 end
  1293.             end
  1294.         end    
  1295.     end)
  1296.         for i = 1, 20 do
  1297.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1298.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1299.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1300.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1301.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1302.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1303.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1304.         if Debounces.on == false then break end
  1305.         wait()
  1306.     end
  1307.     z = Instance.new("Sound",hed)
  1308.     z.SoundId = "rbxassetid://160069154"
  1309.     z.Looped = false
  1310.     z.Pitch = .9
  1311.     z1 = Instance.new("Sound",hed)
  1312.     z1.SoundId = "rbxassetid://160069154"
  1313.     z1.Looped = false
  1314.     z1.Pitch = .9
  1315.     wait(0.01)
  1316.     z:Play()
  1317.     z1:Play()
  1318.         for i = 1, 12 do
  1319.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1320.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1321.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1322.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1323.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1324.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1325.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1326.         if Debounces.on == false then break end
  1327.         wait()
  1328.     end
  1329.         for i = 1, 12 do
  1330.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1331.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1332.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1333.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1334.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1335.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1336.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1337.         if Debounces.on == false then break end
  1338.         wait()
  1339.     end
  1340.     z = Instance.new("Sound",hed)
  1341.     z.SoundId = "rbxassetid://168586621"
  1342.     z.Looped = false
  1343.     z.Pitch = 1
  1344.     z1 = Instance.new("Sound",hed)
  1345.     z1.SoundId = "rbxassetid://168586621"
  1346.     z1.Looped = false
  1347.     z1.Pitch = 1
  1348.     wait(0.01)
  1349.     z:Play()
  1350.     z1:Play()
  1351.         for i = 1, 12 do
  1352.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1353.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1354.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1355.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1356.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1357.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1358.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1359.         if Debounces.on == false then break end
  1360.         wait()
  1361.     end
  1362. to:disconnect()
  1363. larm.BrickColor = BrickColor.new("Really black")
  1364. rarm.BrickColor = BrickColor.new("Really black")
  1365.     if Debounces.CanAttack == false then
  1366.         Debounces.CanAttack = true
  1367.         Debounces.on = false
  1368.         Debounces.NoIdl = false
  1369.             end
  1370.         end
  1371.     end
  1372. end)
  1373. ----------------------------------------------------
  1374. Sit = false
  1375. mouse.KeyDown:connect(function(key)
  1376.     if key == "v" then
  1377.         if Sit == false then
  1378.             Sit = true
  1379.             hum.WalkSpeed = 20
  1380.         stanceToggle = "Sitting"
  1381.     elseif Sit == true then
  1382.         Sit = false
  1383.             hum.WalkSpeed = 50
  1384.         stanceToggle = "Normal"
  1385.         end
  1386.     end
  1387. end)
  1388. ----------------------------------------------------
  1389. mouse.KeyDown:connect(function(key)
  1390.     if key == "t" and char.Mana.Value>=50  then
  1391.         char.Mana.Value = char.Mana.Value - 50
  1392.         if Debounces.CanAttack == true then
  1393.         Debounces.CanAttack = false
  1394.         Debounces.on = true
  1395.         Debounces.NoIdl = true
  1396.         for i = 1, 25 do
  1397.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1398.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1399.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1400.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1401.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1402.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1403.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1404.             if Debounces.on == false then break end
  1405.             wait()
  1406.         end
  1407.         Spawn(function()
  1408.             local Parts = {}
  1409.             for Y = -5,5 do
  1410.                 local P = Instance.new("Part",char)
  1411.                 P.Anchored = true
  1412.                 P.FormFactor = "Custom"
  1413.                 P.CanCollide = false
  1414.                 P.Size = Vector3.new(1,1,1)
  1415.                 P.TopSurface = "SmoothNoOutlines"
  1416.                 P.BottomSurface = "SmoothNoOutlines"
  1417.                 P.BrickColor = BrickColor.new("Really black")
  1418.                 P.Material = "Neon"
  1419.                 P.Name = tostring(Y)
  1420.                 local i = (Y+5)/(10)
  1421.                 i = 1-math.cos(math.pi*i-(math.pi/2))
  1422.                 P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1423.                 P.Touched:connect(function(ht)
  1424.                     local hit = ht.Parent
  1425.                     if hit:FindFirstChild("Humanoid") then
  1426.                         hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1427.                     end
  1428.                 end)
  1429.         s = Instance.new("Sound",P)
  1430.         s.SoundId = "rbxassetid://228343271"
  1431.         s.Volume = .7
  1432.         s.Pitch = 0.9
  1433.         s:Play()
  1434. P.Touched:connect(function(ht)
  1435.         hit = ht.Parent
  1436.         if ht and hit:IsA("Model") then
  1437.                 if hit:FindFirstChild("Humanoid") then
  1438.                     if hit.Name ~= p.Name then
  1439.                        
  1440.                                     hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1441.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1442.                                 wait(1)
  1443.                                 --Debounces.Slashed = false
  1444.                         --end
  1445.                 end
  1446.                 end
  1447.         elseif ht and hit:IsA("Hat") then
  1448.             if hit.Parent.Name ~= p.Name then
  1449.                 if hit.Parent:FindFirstChild("Humanoid") then
  1450.                        
  1451.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1452.                                 hit:FindFirstChild("Humanoid").PlatformStand = true
  1453.                                 wait(1)
  1454.                     --Debounces.Slashed = false
  1455.                 --end
  1456.             end
  1457.         end
  1458.     end
  1459. end)
  1460.                 Parts[#Parts+1] = P
  1461.             end
  1462.             local BREAKIT = false
  1463.             local CParts = {}
  1464.             local Rocks = {}
  1465.             local LastPos = nil
  1466.             for i = 1,70 do
  1467.                 for i2,v in pairs(Parts) do
  1468.                     v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1469.                     local cf = v.CFrame
  1470.                     v.Size = v.Size+Vector3.new(1,1,1)
  1471.                     v.CFrame = cf
  1472.                     v.Transparency = v.Transparency+0.02
  1473.                     if v.Transparency >= 0.975 then BREAKIT = true end
  1474.                     if v.Name == "0" then
  1475.                         local Ignore = {}
  1476.                         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1477.                             if v.Character ~= nil then
  1478.                                 Ignore[#Ignore+1] = v.Character
  1479.                             end
  1480.                         end
  1481.                         local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1482.                         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1483.                         if Hit ~= nil then
  1484.                             if #Rocks == 0 then
  1485.                                 for i = 1,5 do
  1486.                                     local P = Instance.new("Part",char)
  1487.                                     Rocks[#Rocks+1] = P
  1488.                                     P.Anchored = true
  1489.                                     P.FormFactor = "Custom"
  1490.                                     P.BrickColor = Hit.BrickColor
  1491.                                     P.Material = Hit.Material
  1492.                                     P.TopSurface = "Smooth"
  1493.                                     P.BottomSurface = "Smooth"
  1494.                                     P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1495.                                 end
  1496.                             end
  1497.                             for i,P in pairs(Rocks) do
  1498.                                 P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1499.                             end
  1500.                             local P = Instance.new("Part",char)
  1501.                             CParts[#CParts+1] = {P,tick()}
  1502.                             P.Anchored = true
  1503.                             P.FormFactor = "Custom"
  1504.                             P.BrickColor = Hit.BrickColor
  1505.                             P.Material = Hit.Material
  1506.                             P.TopSurface = "Smooth"
  1507.                             P.BottomSurface = "Smooth"
  1508.                             P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1509.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1510.                             Pos = Pos.p
  1511.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1512.                             local P = P:Clone()
  1513.                             CParts[#CParts+1] = {P,tick()}
  1514.                             P.Parent = char
  1515.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1516.                             Pos = Pos.p
  1517.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1518.                             if LastPos ~= nil then
  1519.                                 local P = P:Clone()
  1520.                                 CParts[#CParts+1] = {P,tick()}
  1521.                                 P.Parent = char
  1522.                                 P.BrickColor = BrickColor.new("Really black")
  1523.                                 Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1524.                                 Pos = Pos.p
  1525.                                 local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1526.                                 P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1527.                                 --P.Velocity = Vector3.new(0,-1000,0)
  1528.                                 P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1529.                             end
  1530.                             LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1531.                         end
  1532.                     end
  1533.                 end
  1534.                 if BREAKIT then break end
  1535.                 wait(0.002)
  1536.             end
  1537.             for i,v in pairs(Rocks) do
  1538.                 CParts[#CParts+1] = {v,tick()}
  1539.             end
  1540.             for i,v in pairs(Parts) do
  1541.                 v:Destroy()
  1542.             end
  1543.             Parts = nil
  1544.             while true do
  1545.                 local t = tick()
  1546.                 local p = nil
  1547.                 for i,v in pairs(CParts) do
  1548.                     if t-v[2] > 4 then
  1549.                         v[1].Transparency = v[1].Transparency+0.05
  1550.                         if v[1].Transparency >= 1 then
  1551.                             v[1]:Destroy()
  1552.                             CParts[i] = nil
  1553.                         end
  1554.                     end
  1555.                     p = v
  1556.                 end
  1557.                 if p == nil then break end
  1558.                 wait(0.002)
  1559.             end
  1560.             for i,v in pairs(CParts) do
  1561.                 v:Destroy()
  1562.             end
  1563.             CParts = {}
  1564.         end)
  1565.         for i = 1, 20 do
  1566.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1567.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1568.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1569.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1570.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1571.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1572.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1573.             if Debounces.on == false then break end
  1574.             wait()
  1575.         end
  1576.     if Debounces.CanAttack == false then
  1577.         Debounces.CanAttack = true
  1578.         Debounces.on = false
  1579.         Debounces.NoIdl = false
  1580.             end
  1581.         end
  1582.     end
  1583. end)
  1584. ----------------------------------------------------
  1585. mouse.KeyDown:connect(function(key)
  1586.     if key == "e" and char.Mana.Value>=50  then
  1587.      char.Mana.Value =  char.Mana.Value - 50
  1588.     larm.BrickColor = BrickColor.new("Bright red")
  1589.     rarm.BrickColor = BrickColor.new("Bright red")
  1590.         if Debounces.CanAttack == true then
  1591.         Debounces.CanAttack = false
  1592.         Debounces.on = true
  1593.         Debounces.NoIdl = true
  1594.         for i = 1, 18 do
  1595.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1596.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1597.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1598.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1599.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1600.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1601.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1602.         if Debounces.on == false then break end
  1603.             wait()
  1604.         end
  1605.         local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1606.         local rng = Instance.new("Part", char.Absolution.Handle)
  1607.         rng.Anchored = true
  1608.         rng.BrickColor = BrickColor.new("Really black")
  1609.         rng.CanCollide = true
  1610.         rng.FormFactor = 3
  1611.         rng.Name = "Ring"
  1612.         rng.Size = Vector3.new(1, 1, 1)
  1613.         rng.CanCollide = false
  1614.         rng.Transparency = 0.35
  1615.         rng.TopSurface = 0
  1616.         rng.BottomSurface = 0
  1617.         rng.CFrame = HandCF
  1618.         local rngm = Instance.new("SpecialMesh", rng)
  1619.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1620.         rngm.Scale = Vector3.new(1, 1, 2)
  1621.             x = Instance.new("Sound", hed)
  1622.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1623.             x.Looped = false
  1624.             x.Pitch = .7
  1625.             x.Volume = 1
  1626.             x1 = Instance.new("Sound", hed)
  1627.             x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1628.             x1.Looped = false
  1629.             x1.Pitch = .7
  1630.             x1.Volume = 1
  1631.             x:Play()
  1632.             x1:Play()
  1633.             rngto = rng.Touched:connect(function(ht)
  1634.             hit = ht.Parent
  1635.             if ht and hit:IsA("Model") then
  1636.                     if hit:FindFirstChild("Humanoid") then
  1637.                         if hit.Name ~= p.Name then
  1638.                            
  1639.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1640.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1641.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1642.                                     --Debounces.Slashed = false
  1643.                             --end
  1644.                         end
  1645.                     end
  1646.             elseif ht and hit:IsA("Hat") then
  1647.                 if hit.Parent.Name ~= p.Name then
  1648.                     if hit.Parent:FindFirstChild("Humanoid") then
  1649.                          
  1650.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1651.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1652.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1653.                         --Debounces.Slashed = false
  1654.                     end
  1655.                 end
  1656.             end    
  1657.         end)
  1658.                 coroutine.wrap(function()
  1659.                 for i = 1, 60, 2 do
  1660.                 rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1661.                 rng.Size = rngm.Scale
  1662.                 rng.CFrame = HandCF
  1663.                 rng.Transparency = i/60
  1664.                 wait()
  1665.                 end
  1666.                 wait()
  1667.                 rng:Destroy()
  1668.                 end)()
  1669.         for i = 1, 18 do
  1670.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1671.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1672.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1673.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1674.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1675.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1676.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1677.         if Debounces.on == false then break end
  1678.             wait()
  1679.         end
  1680.         larm.BrickColor = BrickColor.new("Really black")
  1681.         rarm.BrickColor = BrickColor.new("Really black")
  1682.         x:Destroy()
  1683.         x1:Destroy()
  1684.     if Debounces.CanAttack == false then
  1685.         Debounces.CanAttack = true
  1686.         Debounces.on = false
  1687.         Debounces.NoIdl = false
  1688.             end
  1689.         end
  1690.     end
  1691. end)
  1692. ----------------------------------------------------
  1693. mouse.KeyDown:connect(function(key)
  1694.     if key == "y" then
  1695.         if Debounces.CanAttack == true then
  1696.             Debounces.CanAttack = false
  1697.             Debounces.on = true
  1698.             Debounces.NoIdl = true
  1699.                 for i = 1, 15 do
  1700.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1701.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1702.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1703.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1704.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1705.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1706.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1707.                     if Debounces.on == false then break end
  1708.                     wait()
  1709.                 end
  1710.                 x = Instance.new("Sound",char)
  1711.                 x.SoundId = "rbxassetid://228343271"
  1712.                 x.Pitch = 1
  1713.                 x.Volume = .8
  1714.                 wait(.1)
  1715.                 x:Play()
  1716.                 Debounces.on = false
  1717.                 Debounces.Here = false
  1718.                 shot = shot + 1
  1719. local rng = Instance.new("Part", char)
  1720. rng.Anchored = true
  1721. rng.BrickColor = BrickColor.new("Really black")
  1722. rng.CanCollide = false
  1723. rng.FormFactor = 3
  1724. rng.Name = "Ring"
  1725. rng.Size = Vector3.new(1, 1, 1)
  1726. rng.Transparency = 0.35
  1727. rng.TopSurface = 0
  1728. rng.BottomSurface = 0
  1729. rng2 = rng:clone()
  1730. rng3 = rng2:clone()
  1731. rng4 = rng2:clone()
  1732. local rngm = Instance.new("SpecialMesh", rng)
  1733. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1734. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1735. rngm.Scale = Vector3.new(10, 10, 1)
  1736. rngm2 = rngm:clone()
  1737. rngm2.Scale = Vector3.new(5, 5, 1)
  1738. rngm3=rngm2:clone()
  1739. rngm3.Parent = rng3
  1740. rngm3.Scale = Vector3.new(8, 8, 1)
  1741. rngm4 = rngm2:clone()
  1742. rngm4.Parent = rng4
  1743. rngm4.Scale = Vector3.new(6, 6, 1)
  1744. local bem = Instance.new("Part", char)
  1745. bem.Anchored = true
  1746. bem.BrickColor = BrickColor.new("Really black")
  1747. bem.CanCollide = false
  1748. bem.FormFactor = 3
  1749. bem.Name = "Beam" .. shot
  1750. bem.Size = Vector3.new(1, 1, 1)
  1751. bem.Transparency = 0.35
  1752. bem.TopSurface = 0
  1753. bem.BottomSurface = 0
  1754. local bemm = Instance.new("SpecialMesh", bem)
  1755. bemm.MeshType = 4
  1756. bemm.Scale = Vector3.new(1, 4, 4)
  1757. local out = Instance.new("Part", char)
  1758. out.Anchored = true
  1759. out.BrickColor = BrickColor.new("Really black")
  1760. out.CanCollide = false
  1761. out.FormFactor = 3
  1762. out.Name = "Out"
  1763. out.Size = Vector3.new(4, 4, 4)
  1764. out.Transparency = 0.35
  1765. out.TopSurface = 0
  1766. out.BottomSurface = 0
  1767. local outm = Instance.new("SpecialMesh", out)
  1768. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1769. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1770. outm.Scale = Vector3.new(4, 4, 4)
  1771. local bnd = Instance.new("Part", char)
  1772. bnd.Anchored = true
  1773. bnd.BrickColor = BrickColor.new("Really black")
  1774. bnd.CanCollide = false
  1775. bnd.FormFactor = 3
  1776. bnd.Material = "Neon"
  1777. bnd.Name = "Bend"
  1778. bnd.Size = Vector3.new(1, 1, 1)
  1779. bnd.Transparency = 1
  1780. bnd.TopSurface = 0
  1781. bnd.BottomSurface = 0
  1782. local bndm = Instance.new("SpecialMesh", bnd)
  1783. bndm.MeshType = 3
  1784. bndm.Scale = Vector3.new(8, 8, 8)
  1785. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1786. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1787. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1788. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1789. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1790. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1791. Debounces.Shewt = true
  1792. coroutine.wrap(function()
  1793. for i = 1, 50, 0.2 do
  1794. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1795. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1796. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1797. rng.Transparency = i/20
  1798. rng3.Transparency = 1/16
  1799. rng4.Transparency = i/12
  1800. wait()
  1801. end
  1802. wait()
  1803. rng:Destroy()
  1804. end)()
  1805. if Debounces.Shewt == true then
  1806. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1807. hit = ht.Parent
  1808. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1809. if HasntTouched(hit.Name) == true and deb == false then
  1810. deb = true
  1811. coroutine.wrap(function()
  1812. hit:FindFirstChild("Humanoid").PlatformStand = true
  1813. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1814. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1815. end)()
  1816. table.insert(Touche, hit.Name)
  1817. deb = false
  1818. end
  1819. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1820. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1821. deb = true
  1822. coroutine.wrap(function()
  1823. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1824. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1825. wait(1)
  1826. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1827. end)()
  1828. table.insert(Touche, hit.Parent.Name)
  1829. deb = false
  1830. for i, v in pairs(Touche) do
  1831. print(v)
  1832. end
  1833. end
  1834. end
  1835. end)
  1836. end
  1837. for i = 0, 260, 8 do
  1838. bem.Size = Vector3.new(i, 2, 2)
  1839. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1840. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1841. bnd.Size = Vector3.new(1,1,1)
  1842. bndm.Scale = Vector3.new(8,8,8)
  1843. if i % 10 == 0 then
  1844. local newRng = rng2:Clone()
  1845. newRng.Parent = char
  1846. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1847. local newRngm = rngm2:clone()
  1848. newRngm.Parent=newRng
  1849. coroutine.wrap(function()
  1850. for i = 1, 10, 0.2 do
  1851. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1852. newRng.Transparency = i/10
  1853. wait()
  1854. end
  1855. wait()
  1856. newRng:Destroy()
  1857. end)()
  1858. end
  1859. wait()
  1860. end
  1861. wait()
  1862. Debounces.Shewt = false
  1863. bem:Destroy()
  1864. out:Destroy()
  1865. bnd:Destroy()
  1866. Debounces.Ready = false
  1867. for i, v in pairs(Touche) do
  1868. table.remove(Touche, i)
  1869. end
  1870. wait()
  1871. table.insert(Touche, char.Name)
  1872. Debounces.NoIdl = false
  1873. if Debounces.CanAttack == false then
  1874. Debounces.CanAttack = true
  1875. end
  1876. end
  1877. end
  1878. end)
  1879. ----------------------------------------------------
  1880. sidz = {"231917888", "231917845", "231917806"}
  1881. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1882. mouse.KeyDown:connect(function(key)
  1883.     if key == "f" and char.Mana.Value>=50 then
  1884.     char.Mana.Value = char.Mana.Value - 50
  1885.     larm.BrickColor = BrickColor.new("Really black")
  1886.     rarm.BrickColor = BrickColor.new("Camo")
  1887.         if Debounces.CanAttack == true then
  1888.             Debounces.CanAttack = false
  1889.             Debounces.on = true
  1890.             Debounces.NoIdl = true
  1891.                 for i = 1, 10 do
  1892.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1893.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1894.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1895.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1896.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1897.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1898.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1899.                     if Debounces.on == false then break end
  1900.                     wait()
  1901.                 end
  1902.                 z = Instance.new("Sound",char)
  1903.                 z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1904.                 z.Pitch = ptz[math.random(1,#ptz)]
  1905.                 z.Volume = 1
  1906.                 z1 = Instance.new("Sound",char)
  1907.                 z1.SoundId = z.SoundId
  1908.                 z1.Pitch = z.Pitch
  1909.                 z1.Volume = 1
  1910.                 wait(1)
  1911.                 z:Play()
  1912.                 z1:Play()
  1913.                 Stomp()
  1914.                 for i = 1, 20 do
  1915.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1916.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1917.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1918.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1919.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1920.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1921.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1922.                     if Debounces.on == false then break end
  1923.                     wait()
  1924.                 end
  1925.         if Debounces.CanAttack == false then
  1926.             Debounces.CanAttack = true
  1927.             Debounces.on = false
  1928.             Debounces.NoIdl = false
  1929.             larm.BrickColor = BrickColor.new("Really black")
  1930.             rarm.BrickColor = BrickColor.new("Really black")
  1931.             end
  1932.         end
  1933.     end
  1934. end)    
  1935. ----------------------------------------------------
  1936. mouse.KeyDown:connect(function(key)
  1937.     if key == "g" and char.Mana.Value>5 then
  1938.     char.Mana.Value = char.Mana.Value - 5
  1939.     larm.BrickColor = BrickColor.new("Camo")
  1940.     rarm.BrickColor = BrickColor.new("Really black")
  1941.         if Debounces.CanAttack == true then
  1942.         Debounces.CanAttack = false
  1943.         Debounces.on = true
  1944.         Debounces.NoIdl = true
  1945.         chrg = lleg.Touched:connect(function(ht)
  1946.         hit = ht.Parent
  1947.             if ht and hit:IsA("Model") then
  1948.                     if hit:FindFirstChild("Humanoid") then
  1949.                         if hit.Name ~= p.Name then
  1950.                          
  1951.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1952.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1953.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1954.                                     --Debounces.Slashed = false
  1955.                             --end
  1956.                         end
  1957.                     end
  1958.             elseif ht and hit:IsA("Hat") then
  1959.                 if hit.Parent.Name ~= p.Name then
  1960.                     if hit.Parent:FindFirstChild("Humanoid") then
  1961.                            
  1962.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1963.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1964.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1965.                         --Debounces.Slashed = false
  1966.                     end
  1967.                 end
  1968.             end    
  1969.         end)
  1970.         for i = 1, 14 do
  1971.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1972.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1973.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1974.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1975.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1976.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1977.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1978.             if Debounces.on == false then break end
  1979.             wait()
  1980.         end
  1981.         charge()
  1982.         z = Instance.new("Sound",char)
  1983.         z.SoundId = "rbxassetid://200632875"
  1984.         z.Volume = 1
  1985.         z.Pitch = .8
  1986.         z1 = Instance.new("Sound",char)
  1987.         z1.SoundId = "rbxassetid://200632875"
  1988.         z1.Volume = 1
  1989.         z1.Pitch = .9
  1990.         z:Play()
  1991.         z1:Play()
  1992.         wait(1)
  1993.         z:Destroy()
  1994.         z1:Destroy()
  1995.         chrg:disconnect()
  1996.         if Debounces.CanAttack == false then
  1997.             Debounces.CanAttack = true
  1998.             Debounces.on = false
  1999.             Debounces.NoIdl = false
  2000.             larm.BrickColor = BrickColor.new("Really black")
  2001.             rarm.BrickColor = BrickColor.new("Really black")
  2002.             end
  2003.         end
  2004.     end
  2005. end)
  2006. ----------------------------------------------------
  2007. pt = {0.7, 0.8, 0.9}
  2008. mouse.KeyDown:connect(function(key)
  2009.     if key == "h" and char.Mana.Value>50 then
  2010.         char.Mana.Value = char.Mana.Value - 50
  2011.         if Debounces.CanJoke == true then
  2012.             Debounces.CanJoke = false
  2013.             u = Instance.new("Sound")
  2014.             u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2015.             u.Parent = char
  2016.             u.Looped = false
  2017.             u.Pitch = pt[math.random(1,#pt)]
  2018.             u.Volume = 1
  2019.             u2 = Instance.new("Sound")
  2020.             u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2021.             u2.Parent = char
  2022.             u2.Looped = false
  2023.             u2.Pitch = u.Pitch
  2024.             u2.Volume = 1
  2025.             wait(.01)
  2026.             u:Play()
  2027.             u2:Play()
  2028.             wait(6)
  2029.             u:Destroy()
  2030.             u2:Destroy()
  2031.             if Debounces.CanJoke == false then
  2032.                 Debounces.CanJoke = true
  2033.             end
  2034.         end
  2035.     end
  2036. end)
  2037. ----------------------------------------------------
  2038. mouse.KeyDown:connect(function(key)
  2039.     if key == "j" and char.Mana.Value> 30 then
  2040.     char.Mana.Value = char.Mana.Value-30
  2041.             if Debounces.CanJoke == true then
  2042.                 Debounces.CanJoke = false
  2043.                 z = Instance.new("Sound",char)
  2044.                 z.SoundId = "rbxassetid://135017755"
  2045.                 z.Pitch = .76
  2046.                 z.Volume = 1
  2047.                 wait()
  2048.                 z:Play()
  2049.                 wait(6)
  2050.                 z:Destroy()
  2051.             if Debounces.CanJoke == false then
  2052.                 Debounces.CanJoke = true
  2053.             end
  2054.         end
  2055.     end
  2056. end)
  2057. ----------------------------------------------------
  2058. mouse.KeyDown:connect(function(key)
  2059.     if key == "k" and char.Mana.Value> 10 then
  2060.     char.Mana.Value = char.Mana.Value -10
  2061.             if Debounces.CanJoke == true then
  2062.                 Debounces.CanJoke = false
  2063.                 z = Instance.new("Sound",char)
  2064.                 z.SoundId = "rbxassetid://135017578"
  2065.                 z.Pitch = .76
  2066.                 z.Volume = 1
  2067.                 wait()
  2068.                 z:Play()
  2069.                 wait(4)
  2070.                 z:Destroy()
  2071.             if Debounces.CanJoke == false then
  2072.                 Debounces.CanJoke = true
  2073.             end
  2074.         end
  2075.     end
  2076. end)
  2077. ----------------------------------------------------
  2078. mouse.KeyDown:connect(function(key)
  2079.     if key == "u" and char.Mana.Value>200 then
  2080.     wait(1)
  2081.     char.Mana.Value = char.Mana.Value-200
  2082.     charge()
  2083.     wait(0.6)
  2084.     charge()
  2085.     wait(0.6)
  2086.     charge()
  2087.     wait(2)
  2088.     end
  2089.     end)
  2090. ----------------------------------------------------
  2091. mouse.KeyDown:connect(function(key)
  2092.     if key == "x" and char.Mana.Value>50 then
  2093.     char.Mana.Value = char.Mana.Value-50
  2094.         if Debounces.CanAttack == true then
  2095.             Debounces.CanAttack = false
  2096.             Debounces.NoIdl = true
  2097.             Debounces.on = true
  2098.             Debounces.ks = true
  2099.         for i = 1, 10 do
  2100.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2101.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2102.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2103.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2104.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2105.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2106.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2107.             if Debounces.on == false then break end
  2108.             wait()
  2109.         end
  2110.         z = Instance.new("Sound",hed)
  2111.         z.SoundId = "rbxassetid://169445092"
  2112.         z.Volume = 1
  2113.         wait(0.1)
  2114.         z:Play()
  2115.         kik = rleg.Touched:connect(function(ht)
  2116.         hit = ht.Parent
  2117.             if ht and hit:IsA("Model") then
  2118.                     if hit:FindFirstChild("Humanoid") then
  2119.                         if hit.Name ~= p.Name then
  2120.                          
  2121.                                     if Debounces.ks==true then
  2122.                                     z = Instance.new("Sound",hed)
  2123.                                     z.SoundId = "rbxassetid://169380525"
  2124.                                     z.Volume = 1
  2125.                                     z:Play()
  2126.                                     Debounces.ks=false
  2127.                                     end
  2128.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2129.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2130.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2131.                             --Debounces.Slashed = false
  2132.                         --end
  2133.                     end
  2134.                 end
  2135.             elseif ht and hit:IsA("Hat") then
  2136.                 if hit.Parent.Name ~= p.Name then
  2137.                     if hit.Parent:FindFirstChild("Humanoid") then
  2138.                          
  2139.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2140.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2141.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2142.                             --Debounces.Slashed = false
  2143.                         --end
  2144.                     end
  2145.                 end
  2146.             end    
  2147.         end)
  2148.         for i = 1, 8 do
  2149.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2150.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2151.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2152.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2153.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2154.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2155.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2156.             if Debounces.on == false then break end
  2157.             wait()
  2158.         end
  2159.         kik:disconnect()
  2160.         if Debounces.CanAttack == false then
  2161.             Debounces.CanAttack = true
  2162.             Debounces.on = false
  2163.             Debounces.NoIdl = false
  2164.             end
  2165.         end
  2166.     end
  2167. end)
  2168. ----------------------------------------------------
  2169. mouse.KeyDown:connect(function(key)
  2170.     if key == "c" and char.Mana.Value>80 then
  2171.     char.Mana.Value = char.Mana.Value -80
  2172.         if Debounces.CanAttack == true then
  2173.             Debounces.CanAttack = false
  2174.             Debounces.NoIdl = true
  2175.             Debounces.on = true
  2176.             SIDZ = {"231917744", "231917742"}
  2177.             PTZ = {0.7, 0.8, 0.9, 1}
  2178.                 for i = 1, 20 do
  2179.                     wait()
  2180.                         for i,v in pairs(char.Absolution:children()) do
  2181.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2182.                         v.Transparency = v.Transparency + 0.05
  2183.                         end
  2184.                     end
  2185.                 end
  2186.                 function FindNearestTorso(Position,Distance,SinglePlayer)
  2187.                     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2188.                         local List = {}
  2189.                         for i,v in pairs(workspace:GetChildren())do
  2190.                             if v:IsA("Model")then
  2191.                                 if v:findFirstChild("Torso")then
  2192.                                     if v ~= char then
  2193.                                         if(v.Torso.Position -Position).magnitude <= Distance then
  2194.                                             table.insert(List,v)
  2195.                                         end
  2196.                                     end
  2197.                                 end
  2198.                             end
  2199.                         end
  2200.                     return List
  2201.                 end
  2202.                 GroundPound()
  2203.                 for i = 1, 5 do
  2204.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2205.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2206.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2207.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2208.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2209.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2210.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2211.                     if Debounces.on == false then break end
  2212.                     wait()
  2213.                 end
  2214.                 GroundPound()
  2215.                 for i = 1, 5 do
  2216.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2217.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2218.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2219.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2220.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2221.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2222.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2223.                     if Debounces.on == false then break end
  2224.                     wait()
  2225.                 end
  2226.                 GroundPound()
  2227.                 for i = 1, 5 do
  2228.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2229.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2230.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2231.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2232.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2233.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2234.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2235.                     if Debounces.on == false then break end
  2236.                     wait()
  2237.                 end
  2238.                 GroundPound()
  2239.                 for i = 1, 5 do
  2240.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2241.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2242.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2243.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2244.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2245.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2246.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2247.                     if Debounces.on == false then break end
  2248.                     wait()
  2249.                 end
  2250.                 GroundPound()
  2251.                 for i = 1, 5 do
  2252.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2253.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2254.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2255.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2256.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2257.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2258.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2259.                     if Debounces.on == false then break end
  2260.                     wait()
  2261.                 end
  2262.                 GroundPound()
  2263.                 for i = 1, 5 do
  2264.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2265.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2266.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2267.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2268.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2269.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2270.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2271.                     if Debounces.on == false then break end
  2272.                     wait()
  2273.                 end
  2274.                 for i = 1, 18 do
  2275.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2276.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2277.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2278.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2279.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2280.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2281.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2282.                     if Debounces.on == false then break end
  2283.                     wait()
  2284.                 end
  2285.                 for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2286.                     if v:FindFirstChild('Humanoid') then
  2287.                         v.Humanoid:TakeDamage(math.random(20,60))
  2288.                         v.Humanoid.PlatformStand = true
  2289.                         v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2290.                     end
  2291.                 end
  2292.                 x = Instance.new("Sound",char)
  2293.                 x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2294.                 x.Pitch = PTZ[math.random(1,#PTZ)]
  2295.                 x.Volume = 1
  2296.                 wait(0.1)
  2297.                 x:Play()
  2298.                 Crater(hed,20)
  2299.                 for i = 1, 14 do
  2300.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2301.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2302.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2303.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2304.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2305.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2306.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2307.                     if Debounces.on == false then break end
  2308.                     wait()
  2309.                 end
  2310.             if Debounces.CanAttack == false then
  2311.                 Debounces.CanAttack = true
  2312.                 Debounces.on = false
  2313.                 Debounces.NoIdl = false
  2314.                 for i = 1, 20 do
  2315.                     wait()
  2316.                         for i,v in pairs(char.Absolution:children()) do
  2317.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2318.                         v.Transparency = v.Transparency - 0.05
  2319.                         end
  2320.                     end
  2321.                 end
  2322.             end
  2323.         end
  2324.     end
  2325. end)
  2326. ----------------------------------------------------176349813
  2327. mouse.KeyDown:connect(function(key)
  2328.     if key == "b" and char.Mana.Value>80 then
  2329.     char.Mana.Value = char.Mana.Value -80
  2330.         hum.WalkSpeed = 20
  2331.         if Debounces.CanAttack == true then
  2332.             Debounces.CanAttack = false
  2333.             Debounces.NoIdl = true
  2334.             Debounces.on = true
  2335.             for i = 1,20 do
  2336.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2337.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2338.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2339.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2340.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2341.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2342.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2343.             if Debounces.on == false then break end
  2344.             wait()
  2345.             end
  2346.         wait(1)
  2347.         v = Instance.new("Sound")
  2348.         v.SoundId = "rbxassetid://181384451"
  2349.         v.Parent = char
  2350.         v.Looped = false
  2351.         v.Pitch = 1.04
  2352.         v.Volume = 1.5
  2353.         wait(.01)
  2354.         v:Play()
  2355.        
  2356.                 v = Instance.new("Sound")
  2357.         v.SoundId = "rbxassetid://138252341"
  2358.         v.Parent = char
  2359.         v.Looped = false
  2360.         v.Pitch = 1.04
  2361.         v.Volume = 1.2
  2362.         wait(.01)
  2363.         v:Play()
  2364.         if Daytime == true then
  2365.             Daytime = false
  2366.             l.TimeOfDay = 24
  2367.         else
  2368.             Daytime = true
  2369.             l.TimeOfDay = 12
  2370.             l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2371.         end
  2372.        
  2373.             local Shockwave = function()
  2374.                 local rng1 = Instance.new("Part", char)
  2375.                 rng1.Anchored = true
  2376.                 rng1.BrickColor = BrickColor.new("Institutional white")
  2377.                 rng1.CanCollide = false
  2378.                 rng1.FormFactor = 3
  2379.                 rng1.Name = "Ring"
  2380.                 rng1.Material = "Neon"
  2381.                 rng1.Size = Vector3.new(1, 1, 1)
  2382.                 rng1.Transparency = 0.35
  2383.                 rng1.TopSurface = 0
  2384.                 rng1.BottomSurface = 0
  2385.                 local rngm1 = Instance.new("SpecialMesh", rng)
  2386.                 rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2387.                 rngm1.Scale = Vector3.new(10, 10, 1)
  2388.                 rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2389.                 local Wave = Instance.new("Part", game.Workspace)
  2390.                 Wave.Name = "Shockwave"
  2391.                 Wave.BrickColor = BrickColor.new("Really black")
  2392.                 Wave.Size = Vector3.new(1, 1, 1)
  2393.                 Wave.Shape = "Ball"
  2394.                 Wave.Name = "Wave"
  2395.                 Wave.Material = "Neon"
  2396.                 Wave.CanCollide = false
  2397.                 Wave.Anchored = true
  2398.                 Wave.TopSurface = 0
  2399.                 Wave.BottomSurface = 0
  2400.                 Wave.Touched:connect(function(hit)
  2401.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2402.                         local Occlude = true
  2403.                         local NotOccludes = {
  2404.                             char.Name;
  2405.                             "Wings";
  2406.                             "Scythe";
  2407.                             "Thingy";
  2408.                             "Thingy2"; -- put all of the names in a table pls
  2409.                         }
  2410.                         for i,v in pairs(NotOccludes) do
  2411.                             if hit.Parent.Name == v then
  2412.                                 Occlude = false
  2413.                             end
  2414.                         end
  2415.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2416.                         if Occlude then
  2417.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2418.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2419.                         end
  2420.                     end
  2421.                 end)
  2422.                
  2423.                 Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2424.                
  2425.                 coroutine.wrap(function()
  2426.                     for i = 1, 20, 0.2 do
  2427.                         rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2428.                         rng1.Transparency = i/20
  2429.                         local Wav2 = game.Workspace.Wave:Clone()
  2430.                         Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2431.                     wait()
  2432.                     end
  2433.                     wait()
  2434.                     rng1:Destroy()
  2435.                 end)()
  2436.                
  2437.                 Delay(0, function()
  2438.  
  2439.                     if Daytime == false then
  2440.                        for i = 1, 50, 1 do
  2441.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2442.                             Wave.CFrame = char.Torso.CFrame
  2443.                             local t = i / 50
  2444.                             Wave.Transparency = t
  2445.                             wait()
  2446.                         end
  2447.                     else
  2448.                         for i = 1, 50, 1 do
  2449.                             Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2450.                             Wave.CFrame = char.Torso.CFrame
  2451.                             local t = i / 50
  2452.                             Wave.Transparency = t
  2453.                             wait()
  2454.                         end
  2455.                     end
  2456.                     Wave:Destroy()
  2457.                 end)
  2458.                 Delay(0, function()
  2459.                     while wait() do
  2460.                         if Wave ~= nil then
  2461.                             Wave.CFrame = char.Torso.CFrame
  2462.                         else
  2463.                             break
  2464.                         end
  2465.                     end
  2466.                 end)
  2467.             end
  2468.         Shockwave()
  2469.         for i = 1, 15 do
  2470.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2471.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2472.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2473.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2474.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2475.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2476.             if Debounces.on == false then break end
  2477.             wait()
  2478.         end
  2479.         for i = 1, 15 do
  2480.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2481.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2482.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2483.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2484.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2485.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2486.             if Debounces.on == false then break end
  2487.             wait()
  2488.         end
  2489.         for i = 1, 15 do
  2490.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2491.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2492.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2493.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2494.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2495.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2496.             if Debounces.on == false then break end
  2497.             wait()
  2498.         end
  2499.         for i = 1, 15 do
  2500.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2501.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2502.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2503.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2504.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2505.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2506.             if Debounces.on == false then break end
  2507.             wait()
  2508.         end
  2509.         for i = 1, 15 do
  2510.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2511.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2512.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2513.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2514.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2515.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2516.             if Debounces.on == false then break end
  2517.             wait()
  2518.         end
  2519.         for i = 1, 15 do
  2520.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2521.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2522.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2523.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2524.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2525.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2526.             if Debounces.on == false then break end
  2527.             wait()
  2528.         end
  2529.         wait(1.4)
  2530.         Debounces.NoIdl = false
  2531.         hum.WalkSpeed = 50
  2532.         Debounces.on = false
  2533.         wait()
  2534.         if Debounces.CanAttack == false then
  2535.             Debounces.CanAttack = true
  2536.             v:Destroy()
  2537.             end
  2538.             char.Mana.Value = char.Mana.Value + 1000
  2539.             wait(4)
  2540.         end
  2541.     end
  2542. end)
  2543. ----------------------------------------------------
  2544. mouse.KeyDown:connect(function(key)
  2545.     if key == "m"  and char.Mana.Value> 60 then
  2546.     char.Mana.Value = char.Mana.Value-60
  2547. hum.WalkSpeed = 0
  2548.         if Debounces.CanAttack == true then
  2549.         Debounces.CanAttack = false
  2550.         Debounces.on = true
  2551.         Debounces.NoIdl = true
  2552.             x = Instance.new("Sound",char)
  2553.             x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2554.             x.Looped = false
  2555.             x.Pitch = 1.1
  2556.             x.Volume = 1
  2557.             x:Play()
  2558.             x2 = Instance.new("Sound",char)
  2559.             x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2560.             x2.Looped = false
  2561.             x2.Pitch = .7
  2562.             x2.Volume = 1
  2563.             wait(.1)
  2564.             x:Play()
  2565.             x2:Play()
  2566.         for i = 1, 20 do
  2567.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  2568.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  2569.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  2570.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  2571.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  2572.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  2573.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2574.             if Debounces.on == false then break end
  2575.                 wait()
  2576.             x:Destroy()
  2577.             x2:Destroy()
  2578.             end
  2579.             wait(1)
  2580.         local rng = Instance.new("Part", char)
  2581.         rng.Anchored = true
  2582.         rng.BrickColor = BrickColor.new("Really black")
  2583.         rng.CanCollide = false
  2584.         rng.FormFactor = 3
  2585.         rng.Name = "Ring"
  2586.         rng.Size = Vector3.new(1, 1, 1)
  2587.         rng.Transparency = 0.35
  2588.         rng.TopSurface = 0
  2589.         rng.BottomSurface = 0
  2590.         rng.Position = torso.Position - Vector3.new(0,2,0)
  2591.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2592.         local rngm = Instance.new("SpecialMesh", rng)
  2593.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2594.         rngm.Scale = Vector3.new(1, 1, 2)
  2595.             x = Instance.new("Sound",char)
  2596.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2597.             x.Looped = false
  2598.             x.Pitch = .7
  2599.             x.Volume = 1
  2600.             x:Play()
  2601.                 coroutine.wrap(function()
  2602.                 for i = 1, 60, 2 do
  2603.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2604.                 rng.Transparency = i/60
  2605.                 wait()
  2606.                 end
  2607.                 wait()
  2608.                 rng:Destroy()
  2609.                 end)()
  2610.             hum.WalkSpeed = 50
  2611.         BV = Instance.new("BodyVelocity", torso)
  2612.         BV.maxForce = Vector3.new(0,200000,0)
  2613.         BV.P = 100000
  2614.         BV.velocity = Vector3.new(0,800,0)
  2615.     for i = 1, 20 do
  2616.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  2617.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  2618.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  2619.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  2620.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2621.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2622.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2623.         if Debounces.on == false then break end
  2624.         wait()
  2625.     end
  2626. x:Destroy()
  2627. BV:Destroy()
  2628.     for i = 1, 30 do
  2629.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  2630.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  2631.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  2632.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  2633.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2634.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  2635.         if Debounces.on == false then break end
  2636.         wait()
  2637.     end
  2638. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2639.     for i = 1, 30 do
  2640.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2641.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2642.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2643.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2644.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2645.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2646.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2647.         if Debounces.on == false then break end
  2648.         wait()
  2649.     end
  2650. end
  2651. Debounces.on = false
  2652. Debounces.NoIdl = false
  2653. local ry,ht,ps=nil,nil,nil
  2654. while ht==nil do
  2655.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2656.     wait()
  2657. end
  2658. z = Instance.new("Sound",char)
  2659. z.SoundId = "rbxassetid://142070127"
  2660. z.Volume = 1
  2661. wait(.1)
  2662. z:Play()
  2663. Landing()
  2664. hum.WalkSpeed = 50
  2665. if Debounces.CanAttack == false then
  2666. Debounces.CanAttack = true
  2667. end
  2668. end
  2669. end
  2670. end)
  2671. ----------------------------------------------------
  2672. Grab = false
  2673. mouse.KeyDown:connect(function(key)
  2674.     if key == "z" then
  2675.     larm.BrickColor = BrickColor.new("Bright red")
  2676.     rarm.BrickColor = BrickColor.new("Bright red")
  2677.         Debounces.on = true
  2678.         Debounces.NoIdl = true
  2679.         if Grab == false then
  2680.         gp = nil
  2681.         con1=larm.Touched:connect(function(hit) -- this is grab
  2682.             ht = hit.Parent
  2683.             hum1=ht:FindFirstChild('Humanoid')
  2684.             if hum1 ~= nil then
  2685.                 hum1.PlatformStand=true
  2686.                 gp = ht
  2687.                 Grab = true
  2688.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2689.                 asd.Parent = larm
  2690.                 asd.Name = "asd"
  2691.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2692.             elseif hum1 == nil then
  2693.                 con1:disconnect()
  2694.                 wait() return
  2695.             end
  2696.         end)
  2697.         for i = 1, 18 do
  2698.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2699.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2700.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2701.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2702.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2703.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2704.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2705.             if Debounces.on == false then break end
  2706.             wait()
  2707.         end
  2708.     con1:disconnect()
  2709.     Debounces.on = false
  2710.     Debounces.NoIdl = false
  2711.     elseif Grab == true then
  2712.         Grab = false
  2713.     for i = 1, 20 do
  2714.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2715.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2716.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2717.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2718.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2719.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2720.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2721.         if Debounces.on == false then end
  2722.         wait()
  2723.     end
  2724.         if gp ~= nil then
  2725.         for i,v in pairs(larm:GetChildren()) do
  2726.             if v.Name == "asd" and v:IsA("Weld") then
  2727.                 v:Remove()
  2728.             end
  2729.         end
  2730.         bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2731.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  2732.         bv.P = 125000
  2733.         bv.velocity = char.Head.CFrame.lookVector * 200
  2734.         for i = 1, 12 do
  2735.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2736.             if Debounces.on == false then end
  2737.             wait()
  2738.         end
  2739.         ht=nil
  2740.         Spawn(function()
  2741.             wait(0.5)
  2742.             bv:Destroy()
  2743.         end)
  2744.         Debounces.on = false
  2745.         Debounces.NoIdl = false
  2746.         elseif ht == nil then wait()
  2747.         Grab = false
  2748.         Debounces.on = false
  2749.         Debounces.NoIdl = false
  2750.             end
  2751.         end
  2752.     end
  2753. end)
  2754. ----------------------------------------------------
  2755. mouse.KeyDown:connect(function(key)
  2756.     if string.byte(key) == 52 then
  2757.         char.Humanoid.WalkSpeed = 21
  2758.     end
  2759. end)
  2760. mouse.KeyUp:connect(function(key)
  2761.     if string.byte(key) == 52 then
  2762.         char.Humanoid.WalkSpeed = 50
  2763.     end
  2764. end)
  2765. ----------------------------------------------------
  2766. local animpose = "Idle"
  2767. local lastanimpose = "Idle"
  2768. local sine = 0
  2769. local change = 1
  2770. local val = 0
  2771. local ffing = false
  2772. ----------------------------------------------------
  2773. x = Instance.new("Sound", char)
  2774. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2775. x.Looped = true
  2776. x.Volume = 1
  2777. x.Pitch = 1
  2778. local footsteps = false
  2779. -------------------------------
  2780. game:GetService("RunService").RenderStepped:connect(function()
  2781. if char.Humanoid.Jump == true then
  2782. jump = true
  2783. else
  2784. jump = false
  2785. end
  2786. char.Humanoid.FreeFalling:connect(function(f)
  2787. if f then
  2788. ffing = true
  2789. else
  2790. ffing = false
  2791. end
  2792. end)
  2793. sine = sine + change
  2794. if jumpn == true then
  2795. animpose = "Jumping"
  2796. elseif ffing == true then
  2797. animpose = "Freefalling"
  2798. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2799. animpose = "Idle"
  2800. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2801. animpose = "Walking"
  2802. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2803. animpose = "Running"
  2804. end
  2805. if animpose ~= lastanimpose then
  2806. sine = 0
  2807. if Debounces.NoIdl == false then
  2808. if animpose == "Idle" then
  2809. for i = 1, 2 do
  2810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2816. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2817. end
  2818. elseif animpose == "Walking" then
  2819. for i = 1, 2 do
  2820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2826. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2827. end
  2828. elseif animpose == "Running" then
  2829. for i = 1, 2 do
  2830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2836. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2837. end
  2838. wait()
  2839. end
  2840. else
  2841. end
  2842. end
  2843. lastanimpose = animpose
  2844. if Debounces.NoIdl == false then
  2845. if animpose == "Idle" then
  2846. if stanceToggle == "Normal" then
  2847. change = 0.5
  2848. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2849. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2850. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2851. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2852. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2853. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2854. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2855. elseif stanceToggle == "Sitting" then
  2856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2858. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2859. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2862. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2863. end
  2864. elseif animpose == "Walking" then
  2865. if stanceToggle == "Normal" then
  2866. change = 1
  2867. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2868. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2869. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2873. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2874. end
  2875. elseif animpose == "Running" then
  2876. change = 1
  2877. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2883. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2884. end
  2885. end
  2886. if animpose == "Walking" then
  2887.     if footsteps == false then
  2888.         x:Play()
  2889.         footsteps = true
  2890.     end
  2891.     x.Pitch = 1.1
  2892. elseif animpose == "Idle" then
  2893.     x:Stop()
  2894.     footsteps = false
  2895. elseif animpose == "Running" then
  2896.     x.Pitch = 1.2
  2897.     if footsteps == false then
  2898.         x:Play()
  2899.         footsteps = true
  2900.     end
  2901. end
  2902. end)
  2903. p.Chatted:connect(function(msg)
  2904.     if msg == TitanBet.."loadsong" then
  2905.                 z = Instance.new("Sound", char)
  2906. z.SoundId = "rbxassetid://306826153"--242463565
  2907. z.Name = "Music"
  2908. z.Looped = true
  2909. z.Volume = 1
  2910. z.Pitch = 1
  2911. wait()
  2912. if p.Name == "PointCoded" or "nguyenjimbo" then
  2913. z:Play()
  2914. else
  2915.     print("Not Point Coded = no music")
  2916. end
  2917.     end
  2918.    
  2919. end)
  2920.  
  2921. p.Chatted:connect(function(msg)
  2922.     if msg == TitanBet.."stopsong" then
  2923.                char.Music:remove()
  2924.     end
  2925.    
  2926. end)
  2927.  
  2928. while true do
  2929. local pe = char:GetChildren()
  2930. pe.Locked = true
  2931. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2932. if char.Mana.Value>4999 then
  2933.         char.Mana.Value = 4999
  2934.     end
  2935.     char.Mana.Value = char.Mana.Value + 1
  2936.     local pe = char:GetChildren()
  2937.     hum.MaxHealth = 50000
  2938.     hum.Health = 50000
  2939. pe.Locked = true
  2940.     wait(0.000000000000000000000000001)
  2941. end
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