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coinwalk

jd awesome handbreak tech

Mar 10th, 2023
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  1. var mango = parseFloat(document.getElementById('pct_balance').value);
  2. var ying = parseFloat(document.getElementById('pct_balance').value);
  3. document.getElementById('pct_chance').value = 49.5;
  4. document.getElementById('pct_payout').value = 2;
  5. var mate = (mango*10000000).toPrecision(1);
  6. var other = (mate/mate+mate-mate)/100000000;
  7. var troll = ((other/100).toFixed(8));
  8. var hertz = troll;
  9. var earnpoint = 1;
  10. var real = troll;
  11. var flank = 6.9;
  12. var under = 2.9;
  13. var claim = (troll*10);
  14. var krux = (troll*6.9);
  15. var ingot = 1;
  16. var nolta = false;
  17. var gunkybutt = mango;
  18. var crazy = mango;
  19. var utter = mango;
  20. var noddy = real;
  21. var torn = mango;
  22. var wild = mango;
  23. var min = mango;
  24. var mad = 0;
  25. var gunk = mango;
  26. var dad = 0;
  27. var trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  28. var duel = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  29. Math.fmod = function (ant,bayt) { return Number((ant - (Math.floor(ant / bayt) * bayt)).toPrecision(8));}
  30.  
  31. function dobet() {
  32. console.clear();
  33. document.getElementById('pct_chance').value = 49.5;
  34. document.getElementById('pct_payout').value = 2;
  35. trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  36. if ((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result win me ")){
  37. utter = utter+(parseFloat(hertz));
  38. duel = trick;
  39. }else if (((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose me "))||((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose imp me "))) {
  40. utter = utter-(parseFloat(hertz));
  41. duel = trick;
  42. }
  43. if (real==null){
  44. real = parseFloat(hertz);
  45. }
  46. if ((utter>(crazy+(hertz*flank)))&&(utter>gunkybutt)) {
  47. real = hertz*2;
  48. hertz = hertz*2;
  49. flank = 4.9;
  50. under = 4.9;
  51. ingot = 1;
  52. nolta = true;
  53. crazy = parseFloat(utter);
  54. }
  55. if ((utter>(crazy+(hertz*flank)))&&(utter<gunkybutt)) {
  56. real = hertz*2;
  57. hertz = hertz*2;
  58. flank = 4.9;
  59. under = 4.9;
  60. crazy = parseFloat(utter);
  61. }
  62. if ((utter<(crazy-(hertz*under)))&&(!!nolta)&&(mad<2)) {
  63. real = hertz*2;
  64. hertz = hertz*2;
  65. ingot = 1;
  66. flank = 4.9;
  67. under = 4.9;
  68. mad = mad+1;
  69. dad = dad+1;
  70. crazy = parseFloat(utter);
  71. }
  72. if ((utter<(crazy-(hertz*under)))&&(!nolta)&&(mad<2)) {
  73. real = hertz*2;
  74. hertz = hertz*2;
  75. ingot = 0;
  76. flank = 4.9;
  77. under = 4.9;
  78. mad = mad+1;
  79. dad = dad+1;
  80. crazy = parseFloat(utter);
  81. }
  82. if ((utter<(crazy-(hertz*under)))&&(!!nolta)&&(mad>=2)) {
  83. real = troll*2;
  84. hertz = troll*2;
  85. ingot = 1;
  86. flank = 4.9;
  87. under = 4.9;
  88. mad = 0;
  89. dad = dad+1;
  90. crazy = parseFloat(utter);
  91. }
  92. if ((utter<(crazy-(hertz*under)))&&(!nolta)&&(mad>=2)) {
  93. real = troll*2;
  94. hertz = troll*2;
  95. ingot = 0;
  96. flank = 4.9;
  97. under = 4.9;
  98. mad = 0;
  99. dad = dad+1;
  100. crazy = parseFloat(utter);
  101. }
  102. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter<(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(dad<2)) {
  103. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  104. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  105. flank = 6.9;
  106. ingot = 1;
  107. mad = 0;
  108. dad = 0;
  109. nolta = false;
  110. under = 2.9;
  111. real = troll;
  112. hertz = troll;
  113. }
  114. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter>(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))&&(dad<2)) {
  115. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  116. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  117. flank = 4.9;
  118. ingot = 1;
  119. mad = 0;
  120. dad = 0;
  121. nolta = false;
  122. under = 4.9;
  123. real = troll*2;
  124. hertz = troll*2;
  125. }
  126. if ((utter>=(gunk+(claim*ingot)))&&(utter<(((Math.floor(utter/claim))*claim)+krux))&&(dad>=2)) {
  127. crazy = ((Math.floor(utter/claim))*claim);
  128. gunkybutt = ((Math.floor(utter/claim))*claim);
  129. gunk = ((Math.floor(utter/claim))*claim);
  130. flank = 6.9;
  131. ingot = 1;
  132. nolta = false;
  133. under = 2.9;
  134. mad = 0;
  135. dad = 0;
  136. real = troll;
  137. hertz = troll;
  138. }
  139. if ((utter>=(gunk+(claim*ingot)))&&(utter>(((Math.floor(utter/claim))*claim)+krux))&&(dad>=2)) {
  140. crazy = ((Math.floor(utter/claim))*claim);
  141. gunkybutt = ((Math.floor(utter/claim))*claim);
  142. gunk = ((Math.floor(utter/claim))*claim);
  143. flank = 4.9;
  144. ingot = 1;
  145. mad = 0;
  146. dad = 0;
  147. nolta = false;
  148. under = 4.9;
  149. real = troll*2;
  150. hertz = troll*2;
  151. }
  152. if ((utter>=(gunk*10))&&(utter>(((Math.floor(utter/claim))*claim)+krux))) {
  153. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  154. gunk = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  155. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  156. troll = (troll*10)
  157. claim = (troll*10);
  158. krux = (troll*6.9);
  159. flank = 4.9;
  160. ingot = 1;
  161. mad = 0;
  162. dad = 0;
  163. nolta = false;
  164. under = 4.9;
  165. real = troll*2;
  166. hertz = troll*2;
  167. }
  168. if ((utter>=(gunk*10))&&(utter<(((Math.floor(utter/claim))*claim)+krux))) {
  169. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  170. gunk = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  171. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim);
  172. troll = (troll*10)
  173. claim = (troll*10);
  174. krux = (troll*6.9);
  175. flank = 6.9;
  176. ingot = 1;
  177. mad = 0;
  178. dad = 0;
  179. nolta = false;
  180. under = 2.9;
  181. real = troll;
  182. hertz = troll;
  183. }
  184. if (utter>earnpoint) {
  185. alert('winner winner');
  186. console.log('winner winner');
  187. return;
  188. }
  189. if (utter>wild) {
  190. wild = parseFloat(utter);
  191. }
  192. if (utter<min) {
  193. min = parseFloat(utter);
  194. }
  195. var freak = ((utter-torn).toFixed(8));
  196. console.log("balance made");
  197. console.log(freak);
  198. console.log("biggest balance");
  199. console.log((parseFloat(wild)).toFixed(8));
  200. console.log("lowest balance");
  201. console.log((parseFloat(min)).toFixed(8));
  202. parseFloat(document.getElementById('pct_bet').value = ((real*1).toFixed(8)));
  203. parseFloat(document.getElementById('pct_profit').value = ((real*1).toFixed(8)));
  204. if (trick==duel){
  205. $('#a_lo').click();
  206. }
  207. }
  208. setInterval(() => dobet(), 1000);
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