LockdateforGHS

Yimp game att (package) 01021 v6

Apr 7th, 2021 (edited)
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  1. // ▼ Updates: 1. Bugs fixed when choosing ur class ur class choosess somthing else. 2. new weapon 3. new class 4. new torture chamber lol
  2. // ▼ season 4 is out
  3. // ▼ new shop ui
  4. // ▼ class chooser v4 is out!
  5. // ▼ tryouts every weekend on are group
  6. // ▼ new script in the studio. Weapon_setup.js
  7. // ▼ new studio: client Studio even better system ui!
  8. // ▼ update v3 : 5 gallow scene lol at 5:22:01 in class: tortures
  9. // ▼ new outro
  10. // ▼ tip: go to settings then advanced then peformance levels then turn white to dark for better light!
  11. (module);
  12.    return module
  13.       else
  14.           (tips%add%.weapon$);
  15.   ui/frame/settings);{) }
  16.        ($addhandler(%handler_model_model%model_/;int();view$destruct.image)))
  17.          (insert%hook.curve)
  18.  < num )( } = (1, 0, 3, 6, 1)
  19. {{{
  20.   chat.command = "/execute SCRIPTFROMSTOREHERE"    {{{
  21.        'user_play.P$$)'
  22.      
  23.      
  24.      (weapon_pack);
  25.        const items ($SetWeapon.collect)));
  26.            weapon.reduce);(world.pack)):
  27.            return model
  28.       (gun.model); = "models.gameit.fun.com/models/61601937281839/model_milter[]function.texture.model)):"
  29.      
  30.      
  31.          return gun.model
  32.       true(()),());
  33.           model.reduce
  34.       self(i))):in(1,1,09,8,5));(Args...)))))
  35.            slef in args... < ) {{{args%milt.model));
  36.                                   return
  37.                              return
  38.                            In args { ))) pairs(();
  39.                                                (Args);
  40.                                     im_int main()
  41.                                        (args.pack));Zebyzpd98ewyd7vetfTWQsWRFIDZtyewfstywqngSWTVRSq5wi6stgwys8FwtXvrtsv};
  42.                                   ((center.args});)):Package%random%download}};
  43.          pairs.model();
  44.       model.gun_weapons();>package%$_disc);/event}package;))
  45.          $item);
  46.         ((Args...model));\scene_));
  47.       (intro).scent: 5:2)0;!in items
  48.      
  49.      
  50.      
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