ShadeblastHere

chunocider (chun genocider (edit of genocider (based off-)))

Feb 17th, 2018 (edited)
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  1. -- // THE CRINGE IS INEVITABLE.
  2. -- // I, SHADE, WILL NOT BE HELD LIABLE FOR THE DAMAGES DONE TO YOUR BRAINCELLS AFTER YOU SAW THIS MISTAKE OF A "SCRIPT".
  3. -- // IF I WERE TO FORBID YOU FROM SEEING MORE OF THIS CRINGE I WOULD'VE DELETED THIS PASTE ONCE AND FOR ALL.
  4. -- // BUT NO. THERE'S A VIDEO OF IT.
  5. -- // SO PLEASE, D O N ' T RUN THIS SCRIPT FOR YOUR OWN SAKE.
  6. -- //
  7. -- // - 2001boobear#9402
  8. -- // - ShadeblastHere
  9.  
  10. --one of the first script edits that i made
  11. --also, leaked
  12.  
  13. --by veng
  14.  
  15. --script by chun
  16.  
  17. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  18. local Player,game,owner = owner,game
  19. local RealPlayer = Player
  20. do
  21. print("FE Compatibility code by Mokiros")
  22. script.Parent = Player.Character
  23.  
  24. --RemoteEvent for communicating
  25. local Event = Instance.new("RemoteEvent")
  26. Event.Name = "UserInput_Event"
  27.  
  28. --Fake event to make stuff like Mouse.KeyDown work
  29. local function fakeEvent()
  30. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  31. t.connect = t.Connect
  32. return t
  33. end
  34.  
  35. --Creating fake input objects with fake variables
  36. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  37. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  38. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  39. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  40. end}
  41. --Merged 2 functions into one by checking amount of arguments
  42. CAS.UnbindAction = CAS.BindAction
  43.  
  44. --This function will trigger the events that have been :Connect()'ed
  45. local function te(self,ev,...)
  46. local t = m[ev]
  47. if t and t._fakeEvent and t.Function then
  48. t.Function(...)
  49. end
  50. end
  51. m.TrigEvent = te
  52. UIS.TrigEvent = te
  53.  
  54. Event.OnServerEvent:Connect(function(plr,io)
  55. if plr~=Player then return end
  56. m.Target = io.Target
  57. m.Hit = io.Hit
  58. if not io.isMouse then
  59. local b = io.UserInputState == Enum.UserInputState.Begin
  60. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  61. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  62. end
  63. for _,t in pairs(CAS.Actions) do
  64. for _,k in pairs(t.Keys) do
  65. if k==io.KeyCode then
  66. t.Function(t.Name,io.UserInputState,io)
  67. end
  68. end
  69. end
  70. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  71. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  72. end
  73. end)
  74. Event.Parent = NLS([==[
  75. local Player = game:GetService("Players").LocalPlayer
  76. local Event = script:WaitForChild("UserInput_Event")
  77.  
  78. local Mouse = Player:GetMouse()
  79. local UIS = game:GetService("UserInputService")
  80. local input = function(io,a)
  81. if a then return end
  82. --Since InputObject is a client-side instance, we create and pass table instead
  83. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  84. end
  85. UIS.InputBegan:Connect(input)
  86. UIS.InputEnded:Connect(input)
  87.  
  88. local h,t
  89. --Give the server mouse data 30 times every second, but only if the values changed
  90. --If player is not moving their mouse, client won't fire events
  91. while wait(1/30) do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. end]==],Player.Character)
  97. local _rg = game
  98. local function FakeService(t,RealService)
  99. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  100. return setmetatable(t,{
  101. __index = function(self,k)
  102. local s = rawget(self,"_RealService")
  103. if s then return s[k] end
  104. end,
  105. __newindex = function(self,k,v)
  106. local s = rawget(self,"_RealService")
  107. if s then s[k]=v end
  108. end,
  109. })
  110. end
  111. local g = FakeService({
  112. GetService = function(self,s)
  113. return self[s]
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. RunService = FakeService({RenderStepped=game:GetService("RunService").Heartbeat},"RunService")
  121. },game)
  122. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  123. getmetatable(g).__index=function(self,s)
  124. return _rg:GetService(s) or typeof(_rg[s])=="function"
  125. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  126. end
  127. game = g
  128. owner = g.Players.LocalPlayer
  129. end
  130.  
  131. --[[do
  132. local filteredMessages = { ['___'] = '___' };
  133. local onPropertyChanged = function (obj)
  134. if (obj:isDescendantOf (workspace)) then
  135. local objText = obj.Text;
  136.  
  137. if (objText ~= '___' and objText:find '(%S)') then
  138. if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then
  139. obj.Text = filteredMessages [objText];
  140. elseif (not filteredMessages [objText]) then
  141. obj.Text = '___';
  142.  
  143. local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer);
  144.  
  145. filteredMessages [objText] = filtered;
  146. filteredMessages [filtered] = filtered;
  147.  
  148. obj.Text = filtered;
  149. end
  150. end
  151. end
  152. end
  153.  
  154. local newInstance = Instance.new;
  155. Instance = {
  156. new = function (class, parent)
  157. local obj = newInstance (class, parent);
  158.  
  159. if (pcall (function()return obj.Text;end)) then
  160. obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end);
  161. obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end);
  162. end
  163.  
  164. return obj;
  165. end
  166. };
  167. end]]--
  168.  
  169. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  170. ff.Visible = false
  171.  
  172. wait(1 / 60)
  173. Effects = { }
  174. local Player = game.Players.localPlayer
  175. local Character = Player.Character
  176. local Humanoid = Character.Humanoid
  177. local Mouse = Player:GetMouse()
  178. local LeftArm = Character["Left Arm"]
  179. local RightArm = Character["Right Arm"]
  180. local LeftLeg = Character["Left Leg"]
  181. local RightLeg = Character["Right Leg"]
  182. local Head = Character.Head
  183. local Torso = Character.Torso
  184. local Camera = game.Workspace.CurrentCamera
  185. local RootPart = Character.HumanoidRootPart
  186. local RootJoint = RootPart.RootJoint
  187. local attack = false
  188. local Anim = 'Idle'
  189. local attacktype = 1
  190. local delays = false
  191. local play = true
  192. local targetted = nil
  193. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  194. local velocity = RootPart.Velocity.y
  195. local sine = 0
  196. local change = 1
  197. local doe = 0
  198. local Create = LoadLibrary("RbxUtility").Create
  199. Humanoid.WalkSpeed = 8
  200. local m = Create("Model"){
  201. Parent = Character,
  202. Name = "WeaponModel",
  203. }
  204.  
  205. Humanoid.Animator.Parent = nil
  206. Character.Animate.Parent = nil
  207.  
  208. local newMotor = function(part0, part1, c0, c1)
  209. local w = Create('Motor'){
  210. Parent = part0,
  211. Part0 = part0,
  212. Part1 = part1,
  213. C0 = c0,
  214. C1 = c1,
  215. }
  216. return w
  217. end
  218.  
  219. function clerp(a, b, t)
  220. return a:lerp(b, t)
  221. end
  222.  
  223. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  224. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  225.  
  226. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  227. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  228. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  229. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  230. RootJoint.C1 = CFrame.new(0, 0, 0)
  231. RootJoint.C0 = CFrame.new(0, 0, 0)
  232. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  233. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  234.  
  235. local rarmc1 = RW.C1
  236. local larmc1 = LW.C1
  237. local rlegc1 = RH.C1
  238. local llegc1 = LH.C1
  239.  
  240. local resetc1 = false
  241.  
  242. function PlayAnimationFromTable(table, speed, bool)
  243. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  244. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  245. RW.C0 = clerp(RW.C0, table[3], speed)
  246. LW.C0 = clerp(LW.C0, table[4], speed)
  247. RH.C0 = clerp(RH.C0, table[5], speed)
  248. LH.C0 = clerp(LH.C0, table[6], speed)
  249. if bool == true then
  250. if resetc1 == false then
  251. resetc1 = true
  252. RootJoint.C1 = RootJoint.C1
  253. Torso.Neck.C1 = Torso.Neck.C1
  254. RW.C1 = rarmc1
  255. LW.C1 = larmc1
  256. RH.C1 = rlegc1
  257. LH.C1 = llegc1
  258. end
  259. end
  260. end
  261.  
  262. ArtificialHB = Create("BindableEvent", script){
  263. Parent = script,
  264. Name = "Heartbeat",
  265. }
  266.  
  267. script:WaitForChild("Heartbeat")
  268.  
  269. frame = 1 / 30
  270. tf = 0
  271. allowframeloss = false
  272. tossremainder = false
  273. lastframe = tick()
  274. script.Heartbeat:Fire()
  275.  
  276. game:GetService("RunService").Heartbeat:connect(function(s, p)
  277. tf = tf + s
  278. if tf >= frame then
  279. if allowframeloss then
  280. script.Heartbeat:Fire()
  281. lastframe = tick()
  282. else
  283. for i = 1, math.floor(tf / frame) do
  284. script.Heartbeat:Fire()
  285. end
  286. lastframe = tick()
  287. end
  288. if tossremainder then
  289. tf = 0
  290. else
  291. tf = tf - frame * math.floor(tf / frame)
  292. end
  293. end
  294. end)
  295.  
  296. function swait(num)
  297. if num == 0 or num == nil then
  298. ArtificialHB.Event:wait()
  299. else
  300. for i = 0, num do
  301. ArtificialHB.Event:wait()
  302. end
  303. end
  304. end
  305.  
  306. function RemoveOutlines(part)
  307. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  308. end
  309.  
  310. CFuncs = {
  311. ["Part"] = {
  312. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  313. local Part = Create("Part"){
  314. Parent = Parent,
  315. Reflectance = Reflectance,
  316. Transparency = Transparency,
  317. CanCollide = false,
  318. Locked = true,
  319. BrickColor = BrickColor.new(tostring(BColor)),
  320. Name = Name,
  321. Size = Size,
  322. Material = Material,
  323. }
  324. RemoveOutlines(Part)
  325. return Part
  326. end;
  327. };
  328.  
  329. ["Mesh"] = {
  330. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  331. local Msh = Create(Mesh){
  332. Parent = Part,
  333. Offset = OffSet,
  334. Scale = Scale,
  335. }
  336. if Mesh == "SpecialMesh" then
  337. Msh.MeshType = MeshType
  338. Msh.MeshId = MeshId
  339. end
  340. return Msh
  341. end;
  342. };
  343.  
  344. ["Mesh"] = {
  345. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  346. local Msh = Create(Mesh){
  347. Parent = Part,
  348. Offset = OffSet,
  349. Scale = Scale,
  350. }
  351. if Mesh == "SpecialMesh" then
  352. Msh.MeshType = MeshType
  353. Msh.MeshId = MeshId
  354. end
  355. return Msh
  356. end;
  357. };
  358.  
  359. ["Weld"] = {
  360. Create = function(Parent, Part0, Part1, C0, C1)
  361. local Weld = Create("Weld"){
  362. Parent = Parent,
  363. Part0 = Part0,
  364. Part1 = Part1,
  365. C0 = C0,
  366. C1 = C1,
  367. }
  368. return Weld
  369. end;
  370. };
  371.  
  372. ["Sound"] = {
  373. Create = function(id, par, vol, pit)
  374. coroutine.resume(coroutine.create(function()
  375. local S = Create("Sound"){
  376. Volume = vol,
  377. Pitch = pit or 1,
  378. SoundId = id,
  379. Parent = par or workspace,
  380. }
  381. wait()
  382. S:play()
  383. game:GetService("Debris"):AddItem(S, 6)
  384. end))
  385. end;
  386. };
  387.  
  388. ["ParticleEmitter"] = {
  389. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  390. local fp = Create("ParticleEmitter"){
  391. Parent = Parent,
  392. Color = ColorSequence.new(Color1, Color2),
  393. LightEmission = LightEmission,
  394. Size = Size,
  395. Texture = Texture,
  396. Transparency = Transparency,
  397. ZOffset = ZOffset,
  398. Acceleration = Accel,
  399. Drag = Drag,
  400. LockedToPart = LockedToPart,
  401. VelocityInheritance = VelocityInheritance,
  402. EmissionDirection = EmissionDirection,
  403. Enabled = Enabled,
  404. Lifetime = LifeTime,
  405. Rate = Rate,
  406. Rotation = Rotation,
  407. RotSpeed = RotSpeed,
  408. Speed = Speed,
  409. VelocitySpread = VelocitySpread,
  410. }
  411. return fp
  412. end;
  413. };
  414.  
  415. CreateTemplate = {
  416.  
  417. };
  418. }
  419.  
  420.  
  421.  
  422. New = function(Object, Parent, Name, Data)
  423. local Object = Instance.new(Object)
  424. for Index, Value in pairs(Data or {}) do
  425. Object[Index] = Value
  426. end
  427. Object.Parent = Parent
  428. Object.Name = Name
  429. return Object
  430. end
  431.  
  432.  
  433. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  434. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  435. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  436.  
  437. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  438. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  439. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  440. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  441. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  442. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  443. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  444. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  445. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  446. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  447. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  448. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  449. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  450. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  451. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  452. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  453. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  454. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  455. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  456. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  457. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  458. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  459. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  460. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Dark blue"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  461. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  462. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  463. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  464. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  465. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  466. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Dark blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  467. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  468. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  469. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  470. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  471. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  472. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  473. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  474. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  475. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  476. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  477. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  478. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  479. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  480. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  481. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  482. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  483. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  484. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  485. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  486. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  487. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  488. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  489. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  490. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  491. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Dark blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  492. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  493. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  494. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  495. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  496. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  497. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Dark blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  498. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  499. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  500.  
  501. for _,v in pairs(m:children()) do
  502. if v:IsA("Part") then
  503. v.CanCollide = false
  504. end
  505. end
  506. --if Character.Name == "MasterShadowEnderman" or Character.Name == "paladinzzz" then
  507. for _,v in pairs(Character:children()) do
  508. if v:IsA("Accessory") then
  509. v:Remove()
  510. end
  511. end
  512. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0.7, 0.7),})
  513. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  514. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=0",})
  515. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  516. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Cyan"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0.7, 0.7),})
  517. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  518. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  519.  
  520. function rayCast(Position, Direction, Range, Ignore)
  521. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  522. end
  523.  
  524. --[[FindNearestTorso = function(pos)
  525. local list = (game.Workspace:children())
  526. local torso = nil
  527. local dist = 1000
  528. local temp, human, temp2 = nil, nil, nil
  529. for x = 1, #list do
  530. temp2 = list[x]
  531. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  532. temp = temp2:findFirstChild("Torso")
  533. human = temp2:findFirstChild("Humanoid")
  534. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  535. local dohit = true
  536. if dohit == true then
  537. torso = temp
  538. dist = (temp.Position - pos).magnitude
  539. end
  540. end
  541. end
  542. end
  543. return torso, dist
  544. end]]
  545. function FindNearestTorso(Position, Distance, SinglePlayer)
  546. if SinglePlayer then
  547. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  548. end
  549. local List = {}
  550. for i, v in pairs(workspace:GetChildren()) do
  551. if v:IsA("Model") then
  552. if v:findFirstChild("Torso") then
  553. if v ~= Character then
  554. if (v.Torso.Position - Position).magnitude <= Distance then
  555. table.insert(List, v)
  556. end
  557. end
  558. end
  559. end
  560. end
  561. return List
  562. end
  563. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  564. if hit.Parent == nil then
  565. return
  566. end
  567. local h = hit.Parent:FindFirstChild("Humanoid")
  568. for _, v in pairs(hit.Parent:children()) do
  569. if v:IsA("Humanoid") then
  570. h = v
  571. end
  572. end
  573. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  574. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  575. if hit.Parent.DebounceHit.Value == true then
  576. return
  577. end
  578. end
  579. local c = Create("ObjectValue"){
  580. Name = "creator",
  581. Value = game:service("Players").LocalPlayer,
  582. Parent = h,
  583. }
  584. game:GetService("Debris"):AddItem(c, .5)
  585. if HitSound ~= nil and HitPitch ~= nil then
  586. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  587. end
  588. local Damage = math.random(minim, maxim)
  589. local blocked = false
  590. local block = hit.Parent:findFirstChild("Block")
  591. if block ~= nil then
  592. if block.className == "IntValue" then
  593. if block.Value > 0 then
  594. blocked = true
  595. block.Value = block.Value - 1
  596. print(block.Value)
  597. end
  598. end
  599. end
  600. if blocked == false then
  601. h.Health = h.Health - Damage
  602. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  603. else
  604. h.Health = h.Health - (Damage / 2)
  605. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  606. end
  607. if Type == "Knockdown" then
  608. local hum = hit.Parent.Humanoid
  609. hum.PlatformStand = true
  610. coroutine.resume(coroutine.create(function(HHumanoid)
  611. swait(1)
  612. HHumanoid.PlatformStand = false
  613. end), hum)
  614. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  615. local bodvol = Create("BodyVelocity"){
  616. velocity = angle * knockback,
  617. P = 5000,
  618. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  619. Parent = hit,
  620. }
  621. local rl = Create("BodyAngularVelocity"){
  622. P = 3000,
  623. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  624. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  625. Parent = hit,
  626. }
  627. game:GetService("Debris"):AddItem(bodvol, .5)
  628. game:GetService("Debris"):AddItem(rl, .5)
  629. elseif Type == "Normal" then
  630. local vp = Create("BodyVelocity"){
  631. P = 500,
  632. maxForce = Vector3.new(math.huge, 0, math.huge),
  633. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  634. }
  635. if knockback > 0 then
  636. vp.Parent = hit.Parent.Torso
  637. end
  638. game:GetService("Debris"):AddItem(vp, .5)
  639. elseif Type == "Up" then
  640. local bodyVelocity = Create("BodyVelocity"){
  641. velocity = Vector3.new(0, 20, 0),
  642. P = 5000,
  643. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  644. Parent = hit,
  645. }
  646. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  647. elseif Type == "DarkUp" then
  648. coroutine.resume(coroutine.create(function()
  649. for i = 0, 1, 0.1 do
  650. swait()
  651. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  652. end
  653. end))
  654. local bodyVelocity = Create("BodyVelocity"){
  655. velocity = Vector3.new(0, 20, 0),
  656. P = 5000,
  657. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  658. Parent = hit,
  659. }
  660. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  661. elseif Type == "Snare" then
  662. local bp = Create("BodyPosition"){
  663. P = 2000,
  664. D = 100,
  665. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  666. position = hit.Parent.Torso.Position,
  667. Parent = hit.Parent.Torso,
  668. }
  669. game:GetService("Debris"):AddItem(bp, 1)
  670. elseif Type == "Freeze" then
  671. local BodPos = Create("BodyPosition"){
  672. P = 50000,
  673. D = 1000,
  674. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  675. position = hit.Parent.Torso.Position,
  676. Parent = hit.Parent.Torso,
  677. }
  678. local BodGy = Create("BodyGyro") {
  679. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  680. P = 20e+003,
  681. Parent = hit.Parent.Torso,
  682. cframe = hit.Parent.Torso.CFrame,
  683. }
  684. hit.Parent.Torso.Anchored = true
  685. coroutine.resume(coroutine.create(function(Part)
  686. swait(1.5)
  687. Part.Anchored = false
  688. end), hit.Parent.Torso)
  689. game:GetService("Debris"):AddItem(BodPos, 3)
  690. game:GetService("Debris"):AddItem(BodGy, 3)
  691. end
  692. local debounce = Create("BoolValue"){
  693. Name = "DebounceHit",
  694. Parent = hit.Parent,
  695. Value = true,
  696. }
  697. game:GetService("Debris"):AddItem(debounce, Delay)
  698. c = Create("ObjectValue"){
  699. Name = "creator",
  700. Value = Player,
  701. Parent = h,
  702. }
  703. game:GetService("Debris"):AddItem(c, .5)
  704. end
  705. end
  706.  
  707. function ShowDamage(Pos, Text, Time, Color)
  708. local Rate = (1 / 30)
  709. local Pos = (Pos or Vector3.new(0, 0, 0))
  710. local Text = (Text or "")
  711. local Time = (Time or 2)
  712. local Color = (Color or Color3.new(1, 0, 1))
  713. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  714. EffectPart.Anchored = true
  715. local BillboardGui = Create("BillboardGui"){
  716. Size = UDim2.new(3, 0, 3, 0),
  717. Adornee = EffectPart,
  718. Parent = EffectPart,
  719. }
  720. local TextLabel = Create("TextLabel"){
  721. BackgroundTransparency = 1,
  722. Size = UDim2.new(1, 0, 1, 0),
  723. Text = Text,
  724. Font = "SciFi",
  725. TextColor3 = Color,
  726. TextScaled = true,
  727. Parent = BillboardGui,
  728. }
  729. game.Debris:AddItem(EffectPart, (Time))
  730. EffectPart.Parent = game:GetService("Workspace")
  731. delay(0, function()
  732. local Frames = (Time / Rate)
  733. for Frame = 1, Frames do
  734. wait(Rate)
  735. local Percent = (Frame / Frames)
  736. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  737. TextLabel.TextTransparency = Percent
  738. end
  739. if EffectPart and EffectPart.Parent then
  740. EffectPart:Destroy()
  741. end
  742. end)
  743. end
  744.  
  745. function dmg(dude)
  746. if dude.Name ~= Character then
  747. dude.Humanoid.PlatformStand = true
  748. local bgf = Instance.new("BodyGyro",dude.Head)
  749. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  750. local val = Instance.new("BoolValue",dude)
  751. val.Name = "IsHit"
  752. for i = 1, 6 do
  753. end
  754. local ds = coroutine.wrap(function()
  755. wait(.2)
  756. dude.Torso:BreakJoints()
  757. end)
  758. ds()
  759. end
  760. end
  761.  
  762. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  763. --local buddy
  764. for _, c in pairs(workspace:children()) do
  765. local hum = c:findFirstChild("Humanoid")
  766. if hum ~= nil then
  767. local head = c:findFirstChild("Torso")
  768. if head ~= nil then
  769. local targ = head.Position - Part.Position
  770. local mag = targ.magnitude
  771. if mag <= Magnitude and c.Name ~= Player.Name then
  772. if c.Name ~= Character then
  773. if c.Name ~= "MasterShadowEnderman" and c.Name ~= "paladinzzz" then
  774. local asd = Instance.new("ParticleEmitter",c.Torso)
  775. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  776. asd.LightEmission = .1
  777. asd.Size = NumberSequence.new(0.2)
  778. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  779. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  780. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  781. asd.Transparency = bbb
  782. asd.Size = aaa
  783. asd.ZOffset = .9
  784. asd.Acceleration = Vector3.new(0, -5, 0)
  785. asd.LockedToPart = false
  786. asd.EmissionDirection = "Back"
  787. asd.Lifetime = NumberRange.new(1, 2)
  788. asd.Rate = 1000
  789. asd.Rotation = NumberRange.new(-100, 100)
  790. asd.RotSpeed = NumberRange.new(-100, 100)
  791. asd.Speed = NumberRange.new(6)
  792. asd.VelocitySpread = 10000
  793. asd.Enabled=true
  794. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  795. dmg(c)
  796. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  797. coroutine.wrap(function()
  798. wait(.2)
  799. asd.Enabled = false
  800. wait(2)
  801. asd:Remove()
  802. end)()
  803. else
  804. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  805. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  806.  
  807. end
  808. end
  809. end
  810. end
  811. end
  812. end
  813. end
  814. EffectModel = Create("Model"){
  815. Parent = Character,
  816. Name = "Effects",
  817. }
  818.  
  819. Effects = {
  820. Block = {
  821. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  822. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  823. prt.Anchored = true
  824. prt.CFrame = cframe
  825. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  826. game:GetService("Debris"):AddItem(prt, 10)
  827. if Type == 1 or Type == nil then
  828. table.insert(Effects, {
  829. prt,
  830. "Block1",
  831. delay,
  832. x3,
  833. y3,
  834. z3,
  835. msh
  836. })
  837. elseif Type == 2 then
  838. table.insert(Effects, {
  839. prt,
  840. "Block2",
  841. delay,
  842. x3,
  843. y3,
  844. z3,
  845. msh
  846. })
  847. end
  848. end;
  849. };
  850.  
  851. Cylinder = {
  852. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  853. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  854. prt.Anchored = true
  855. prt.CFrame = cframe
  856. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  857. game:GetService("Debris"):AddItem(prt, 10)
  858. table.insert(Effects, {
  859. prt,
  860. "Cylinder",
  861. delay,
  862. x3,
  863. y3,
  864. z3,
  865. msh
  866. })
  867. end;
  868. };
  869. Head = {
  870. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  871. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  872. prt.Anchored = true
  873. prt.CFrame = cframe
  874. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  875. game:GetService("Debris"):AddItem(prt, 10)
  876. table.insert(Effects, {
  877. prt,
  878. "Cylinder",
  879. delay,
  880. x3,
  881. y3,
  882. z3,
  883. msh
  884. })
  885. end;
  886. };
  887.  
  888. Sphere = {
  889. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  890. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  891. prt.Anchored = true
  892. prt.CFrame = cframe
  893. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  894. game:GetService("Debris"):AddItem(prt, 10)
  895. table.insert(Effects, {
  896. prt,
  897. "Cylinder",
  898. delay,
  899. x3,
  900. y3,
  901. z3,
  902. msh
  903. })
  904. end;
  905. };
  906.  
  907. Elect = {
  908. Create = function(cff, x, y, z)
  909. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  910. prt.Anchored = true
  911. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  912. prt.CFrame = CFrame.new(prt.Position)
  913. game:GetService("Debris"):AddItem(prt, 2)
  914. local xval = math.random() / 2
  915. local yval = math.random() / 2
  916. local zval = math.random() / 2
  917. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  918. table.insert(Effects, {
  919. prt,
  920. "Elec",
  921. 0.1,
  922. x,
  923. y,
  924. z,
  925. xval,
  926. yval,
  927. zval
  928. })
  929. end;
  930.  
  931. };
  932.  
  933. Ring = {
  934. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  935. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  936. prt.Anchored = true
  937. prt.CFrame = cframe
  938. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  939. game:GetService("Debris"):AddItem(prt, 10)
  940. table.insert(Effects, {
  941. prt,
  942. "Cylinder",
  943. delay,
  944. x3,
  945. y3,
  946. z3,
  947. msh
  948. })
  949. end;
  950. };
  951.  
  952.  
  953. Wave = {
  954. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  955. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  956. prt.Anchored = true
  957. prt.CFrame = cframe
  958. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  959. game:GetService("Debris"):AddItem(prt, 10)
  960. table.insert(Effects, {
  961. prt,
  962. "Cylinder",
  963. delay,
  964. x3,
  965. y3,
  966. z3,
  967. msh
  968. })
  969. end;
  970. };
  971.  
  972. Break = {
  973. Create = function(brickcolor, cframe, x1, y1, z1)
  974. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  975. prt.Anchored = true
  976. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  977. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  978. local num = math.random(10, 50) / 1000
  979. game:GetService("Debris"):AddItem(prt, 10)
  980. table.insert(Effects, {
  981. prt,
  982. "Shatter",
  983. num,
  984. prt.CFrame,
  985. math.random() - math.random(),
  986. 0,
  987. math.random(50, 100) / 100
  988. })
  989. end;
  990. };
  991.  
  992. Fire = {
  993. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  994. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  995. prt.Anchored = true
  996. prt.CFrame = cframe
  997. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  998. game:GetService("Debris"):AddItem(prt, 10)
  999. table.insert(Effects, {
  1000. prt,
  1001. "Fire",
  1002. delay,
  1003. 1,
  1004. 1,
  1005. 1,
  1006. msh
  1007. })
  1008. end;
  1009. };
  1010.  
  1011. FireWave = {
  1012. Create = function(brickcolor, cframe, x1, y1, z1)
  1013. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1014. prt.Anchored = true
  1015. prt.CFrame = cframe
  1016. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1017. local d = Create("Decal"){
  1018. Parent = prt,
  1019. Texture = "rbxassetid://26356434",
  1020. Face = "Top",
  1021. }
  1022. local d = Create("Decal"){
  1023. Parent = prt,
  1024. Texture = "rbxassetid://26356434",
  1025. Face = "Bottom",
  1026. }
  1027. game:GetService("Debris"):AddItem(prt, 10)
  1028. table.insert(Effects, {
  1029. prt,
  1030. "FireWave",
  1031. 1,
  1032. 30,
  1033. math.random(400, 600) / 100,
  1034. msh
  1035. })
  1036. end;
  1037. };
  1038.  
  1039. Lightning = {
  1040. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1041. local magz = (p0 - p1).magnitude
  1042. local curpos = p0
  1043. local trz = {
  1044. -ofs,
  1045. ofs
  1046. }
  1047. for i = 1, tym do
  1048. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1049. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1050. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1051. li.Material = "Neon"
  1052. if tym == i then
  1053. local magz2 = (curpos - p1).magnitude
  1054. li.Size = Vector3.new(th, th, magz2)
  1055. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1056. table.insert(Effects, {
  1057. li,
  1058. "Disappear",
  1059. last
  1060. })
  1061. else
  1062. do
  1063. do
  1064. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1065. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1066. game.Debris:AddItem(li, 10)
  1067. table.insert(Effects, {
  1068. li,
  1069. "Disappear",
  1070. last
  1071. })
  1072. end
  1073. end
  1074. end
  1075. end
  1076. end
  1077. };
  1078.  
  1079. EffectTemplate = {
  1080.  
  1081. };
  1082. }
  1083.  
  1084.  
  1085. function chatfunc(text) local chat = coroutine.wrap(function() if Character:FindFirstChild("TalkingBillBoard")~= nil then Character:FindFirstChild("TalkingBillBoard"):destroy() end local naeeym2 = Instance.new("BillboardGui",Character) naeeym2.Size = UDim2.new(0,100,0,40) naeeym2.StudsOffset = Vector3.new(0,3,0) naeeym2.Adornee = Character.Head naeeym2.Name = "TalkingBillBoard" local tecks2 = Instance.new("TextLabel",naeeym2) tecks2.BackgroundTransparency = 1 tecks2.BorderSizePixel = 0 tecks2.Text = text tecks2.Font = "Cartoon" tecks2.TextSize = 30 tecks2.TextStrokeTransparency = 0 tecks2.TextColor3 = Color3.new(0,0,.6) tecks2.TextStrokeColor3 = Color3.new(0,0,0) tecks2.Size = UDim2.new(1,0,0.5,0) local tecks3 = Instance.new("TextLabel",naeeym2) tecks3.BackgroundTransparency = 1 tecks3.BorderSizePixel = 0 tecks3.Text = text tecks3.Font = "Cartoon" tecks3.TextSize = 30 tecks3.TextStrokeTransparency = 0 tecks3.TextColor3 = Color3.new(0,0,.6) tecks3.TextStrokeColor3 = Color3.new(0,0,0) tecks3.Size = UDim2.new(1,0,0.5,0) CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=690607937", Character, 1.3, .95) wait(2) for i = 1, 50 do swait() tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks2.Rotation = tecks2.Rotation - .8 tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks2.TextTransparency = tecks2.TextTransparency + .04 tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks3.Rotation = tecks2.Rotation + .8 tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks3.TextTransparency = tecks2.TextTransparency + .04 end naeeym2:Destroy() end) chat() end function onChatted(msg) chatfunc(msg) end Player.Chatted:connect(onChatted)
  1086.  
  1087. abss = Instance.new("BillboardGui",Character)
  1088. abss.Size = UDim2.new(10,0,10,0)
  1089. abss.Enabled = false
  1090. imgl = Instance.new("ImageLabel",abss)
  1091. imgl.Position = UDim2.new(0,0,0,0)
  1092. imgl.Size = UDim2.new(1,0,1,0)
  1093. imgl.Image = "rbxassetid://168978607"
  1094. imgl.BackgroundTransparency = 1
  1095. imgl.ImageColor3 = Color3.new(.9,0,0)
  1096. img2 = Instance.new("ImageLabel",abss)
  1097. img2.Position = UDim2.new(0,0,0,0)
  1098. img2.Size = UDim2.new(1,0,1,0)
  1099. img2.Image = "rbxassetid://168978607"
  1100. img2.BackgroundTransparency = 1
  1101. img2.ImageColor3 = Color3.new(.9,0,0)
  1102. spawn(function()
  1103. while wait() do
  1104. imgl.ImageColor3 = BrickColor.random().Color
  1105. img2.ImageColor3 = BrickColor.random().Color
  1106. end
  1107. end)
  1108.  
  1109. --spawn(function()
  1110. --chatfunc("Loaded.")
  1111. --end)
  1112.  
  1113.  
  1114. function attackone()
  1115. attack = true
  1116. Humanoid.WalkSpeed = 0
  1117. if targetted.Name ~= "MasterShadowEnderman" and targetted.Name ~= "paladinzzz" then
  1118. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1119. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1120. partasdeff.LightEmission = .1
  1121. partasdeff.Size = NumberSequence.new(0.2)
  1122. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1123. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1124. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1125. partasdeff.Transparency = bbb
  1126. partasdeff.Size = aaa
  1127. partasdeff.ZOffset = .9
  1128. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1129. partasdeff.LockedToPart = false
  1130. partasdeff.EmissionDirection = "Back"
  1131. partasdeff.Lifetime = NumberRange.new(1, 2)
  1132. partasdeff.Rate = 1000
  1133. partasdeff.Rotation = NumberRange.new(-100, 100)
  1134. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1135. partasdeff.Speed = NumberRange.new(6)
  1136. partasdeff.VelocitySpread = 10000
  1137. partasdeff.Enabled=false
  1138. for i = 0, 3, 0.1 do
  1139. swait()
  1140. PlayAnimationFromTable({
  1141. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1142. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1143. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1144. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1145. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1146. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1147. }, .1, false)
  1148. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1149. end
  1150. Effects.Block.Create(BrickColor.new("Cyan"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1151. Effects.Block.Create(BrickColor.new("Dark blue"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1152. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1153. dmg(targetted)
  1154. partasdeff.Enabled=true
  1155. for i = 0, 1, 0.1 do
  1156. swait()
  1157. PlayAnimationFromTable({
  1158. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1159. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1160. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1161. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1162. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1163. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1164. }, .3, false)
  1165. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1166. end
  1167. partasdeff.Enabled=false
  1168. for i = 0, 2, 0.1 do
  1169. swait()
  1170. PlayAnimationFromTable({
  1171. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1172. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1173. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1174. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1175. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1176. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1177. }, .3, false)
  1178. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1179. end
  1180. coroutine.wrap(function()
  1181. wait(2)
  1182. partasdeff:Remove()
  1183. end)()
  1184. else
  1185. sel = math.random(1,20)
  1186. if sel == 1 then
  1187. chatfunc("Why..")
  1188. elseif sel == 2 then
  1189. chatfunc("I can't...")
  1190. elseif sel == 3 then
  1191. chatfunc("you better not")
  1192. elseif sel == 4 then
  1193. chatfunc("I just...")
  1194. elseif sel == 5 then
  1195. chatfunc("nahh, i don't")
  1196. elseif sel == 6 then
  1197. chatfunc("I need a membership in order to do that...")
  1198. elseif sel == 7 then
  1199. chatfunc("This choice won't be made..")
  1200. elseif sel == 8 then
  1201. chatfunc("no")
  1202. elseif sel == 9 then
  1203. chatfunc("THIS IS MADNESS, I CAN'T DO THIS")
  1204. elseif sel == 10 then
  1205. chatfunc("ya heck, i don't want to")
  1206. elseif sel == 11 then
  1207. chatfunc("I chose the option N.")
  1208. elseif sel == 12 then
  1209. chatfunc("haha, no..")
  1210. elseif sel == 13 then
  1211. chatfunc("That's no good!")
  1212. elseif sel == 14 then
  1213. chatfunc("I ain't doing that!?")
  1214. elseif sel == 15 then
  1215. chatfunc("Y U MAKE ME KILL")
  1216. elseif sel == 16 then
  1217. chatfunc("eeeeeeeeeeeeeeeeeeeeeeeeeeee")
  1218. elseif sel == 17 then
  1219. chatfunc("I would, but I won't.")
  1220. elseif sel == 18 then
  1221. chatfunc("Noo!")
  1222. elseif sel == 19 then
  1223. chatfunc("...")
  1224. elseif sel == 20 then
  1225. chatfunc("oof")
  1226. end
  1227. for i = 0, 5, 0.1 do
  1228. swait()
  1229. PlayAnimationFromTable({
  1230. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1231. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1232. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1233. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1234. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1235. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. }, .3, false)
  1237. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1238. end
  1239. end
  1240. Humanoid.WalkSpeed = 8
  1241. attack = false
  1242. end
  1243. local Grabbed = false
  1244.  
  1245. function shoot()
  1246. attack = true
  1247. for i = 0, 3, 0.1 do
  1248. swait()
  1249. PlayAnimationFromTable({
  1250. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1254. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1255. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1256. }, .1, false)
  1257. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1258. end
  1259. for i = 1,10 do
  1260. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1261. wait(0.01)
  1262. end
  1263. wait(0.5)
  1264. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1265. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1266. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=330531173", Character, 1.5, 1)
  1267. for i = 1,10 do
  1268. Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1269. end
  1270. wait(0.75)
  1271. ref1:Destroy()
  1272. attack = false
  1273. end
  1274.  
  1275. function suicide()
  1276. attack = true;
  1277. chatfunc("i want to stop")
  1278. Humanoid.WalkSpeed = 0
  1279. for i = 0, 1, 0.1 do
  1280. swait()
  1281. PlayAnimationFromTable({
  1282. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. CFrame.new(1.12282228, 0.491593987, -0.645177722, 0.783057868, 0.621948957, 0, 0, 0, -1, -0.621948957, 0.783057868, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. CFrame.new(-1.08740151, 0.561881959, -0.899507821, 0.662516952, -0.749046922, -0.000293626304, 0, 0.000391999929, -0.999999881, 0.749046922, 0.662516952, 0.000259706576) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1287. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1288. }, .3, false)
  1289. moter.C0 = clerp(moter.C0, CFrame.new(-0.507866442, -0.815697551, -0.518593907, 0.620451391, 0, 0.784245014, -0.784245014, 0, 0.620451391, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1290. end
  1291. wait(1)
  1292. Effects.Block.Create(BrickColor.new("Cyan"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1293. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1294. Character.Torso.Velocity = Character.Torso.CFrame.lookVector * -50
  1295. wait(2)
  1296. attack = false;
  1297. Humanoid.WalkSpeed = 8
  1298. chatfunc("oh wait i'm IMMORTAL TO MY GUN")
  1299. wait(1.5)
  1300. chatfunc("I JUST WANTED TO BE GONE ")
  1301. end
  1302.  
  1303. function hedshoot()
  1304. attack = true
  1305.  
  1306. --local GGyro = Instance.new("BodyPosition")
  1307. local grab = nil
  1308. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1309. if v:FindFirstChild('Torso') then
  1310. Grabbed = true
  1311. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1312. grab = v
  1313. end
  1314. end
  1315. Effects.Wave.Create(BrickColor.new("Cyan"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1316. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1317. for i = 0, 1, 0.1 do
  1318. swait()
  1319. if Grabbed == true then
  1320. grab.Humanoid.PlatformStand = true
  1321. --GGyro.position = Partss.Position
  1322. --GGyro.Parent = grab.Head
  1323. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1324. end
  1325. PlayAnimationFromTable({
  1326. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1327. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1328. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1329. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. }, .3, false)
  1333. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1334.  
  1335. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1336. end
  1337. if Grabbed == true then
  1338. Humanoid.WalkSpeed = 0
  1339. for i = 0, 2, 0.1 do
  1340. swait()
  1341. if Grabbed == true then
  1342. grab.Humanoid.PlatformStand = true
  1343. --GGyro.position = Partss.Position
  1344. --GGyro.Parent = grab.Head
  1345. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1346. end
  1347. PlayAnimationFromTable({
  1348. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1350. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1351. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1352. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1353. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1354. }, .3, false)
  1355. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1356. end
  1357. if grab.Name ~= "MasterShadowEnderman" and grab.Name ~= "paladinzzz" then
  1358. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1359. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1360. partasdeff.LightEmission = .1
  1361. partasdeff.Size = NumberSequence.new(0.2)
  1362. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1363. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1364. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1365. partasdeff.Transparency = bbb
  1366. partasdeff.Size = aaa
  1367. partasdeff.ZOffset = .9
  1368. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1369. partasdeff.LockedToPart = false
  1370. partasdeff.EmissionDirection = "Back"
  1371. partasdeff.Lifetime = NumberRange.new(1, 2)
  1372. partasdeff.Rate = 1000
  1373. partasdeff.Rotation = NumberRange.new(-100, 100)
  1374. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1375. partasdeff.Speed = NumberRange.new(10)
  1376. partasdeff.VelocitySpread = 20
  1377. partasdeff.Enabled=false
  1378. sel = math.random(1,8)
  1379. if sel == 1 then
  1380. chatfunc("living life of the life of a noob...")
  1381. elseif sel == 2 then
  1382. chatfunc("reep")
  1383. elseif sel == 3 then
  1384. chatfunc("i was testing, pls don't kill me")
  1385. elseif sel == 4 then
  1386. chatfunc("boi")
  1387. elseif sel == 5 then
  1388. chatfunc("POWER")
  1389. elseif sel == 6 then
  1390. chatfunc("couldn't dodge wow!!!!!!!")
  1391. elseif sel == 7 then
  1392. chatfunc("HOMERUN!")
  1393. elseif sel == 8 then
  1394. chatfunc("i did something, are you impressed?")
  1395. end
  1396. for i = 0, 2, 0.1 do
  1397. swait()
  1398. if Grabbed == true then
  1399. grab.Humanoid.PlatformStand = true
  1400. --GGyro.position = Partss.Position
  1401. --GGyro.Parent = grab.Head
  1402. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1403. end
  1404. PlayAnimationFromTable({
  1405. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. }, .1, false)
  1412. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1413. end
  1414. Effects.Block.Create(BrickColor.new("Cyan"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1415. Effects.Block.Create(BrickColor.new("Dark blue"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1416. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1417. dmg(grab)
  1418. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1419. partasdeff.Enabled=true
  1420. for i = 0, 1, 0.1 do
  1421. swait()
  1422. PlayAnimationFromTable({
  1423. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. }, .3, false)
  1430. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1431. end
  1432. partasdeff.Enabled=false
  1433. for i = 0, 2.5, 0.1 do
  1434. swait()
  1435. PlayAnimationFromTable({
  1436. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442. }, .2, false)
  1443. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1444. end
  1445. coroutine.wrap(function()
  1446. wait(2)
  1447. partasdeff:Remove()
  1448. end)()
  1449. else
  1450. grab.Humanoid.PlatformStand = false
  1451. for i = 0, 3, 0.1 do
  1452. swait()
  1453. PlayAnimationFromTable({
  1454. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. }, .1, false)
  1461. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1462. end
  1463. sel = math.random(1,7)
  1464. if sel == 1 then
  1465. chatfunc("...n- no..")
  1466. elseif sel == 2 then
  1467. chatfunc("Uhhh....")
  1468. elseif sel == 3 then
  1469. chatfunc("...")
  1470. elseif sel == 4 then
  1471. chatfunc("no..")
  1472. elseif sel == 5 then
  1473. chatfunc("why..?")
  1474. elseif sel == 6 then
  1475. chatfunc("That's no good!")
  1476. elseif sel == 7 then
  1477. chatfunc("What, expecting me to kill this guy?")
  1478. wait(1.2)
  1479. chatfunc("THAT'S NOT GONNA HAPPEN!")
  1480. end
  1481. for i = 0, 5, 0.1 do
  1482. swait()
  1483. PlayAnimationFromTable({
  1484. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1486. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1489. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1490. }, .3, false)
  1491. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1492. end
  1493. end
  1494. end
  1495. --GGyro.Parent = nil
  1496. attack = false
  1497. Grabbed = false
  1498. Humanoid.WalkSpeed = 8
  1499.  
  1500. end
  1501. function moarblood()
  1502. attack = true
  1503. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=282061033", Character, 1, 1)
  1504. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1505. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1506. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1507. wait(.5)
  1508. for i = 0, 1.2, 0.1 do
  1509. swait()
  1510. PlayAnimationFromTable({
  1511. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. }, .2, false)
  1518. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1519. end
  1520. if targetted.Name ~= "MasterShadowEnderman" and targetted.Name ~= "paladinzzz" then
  1521. local grab = nil
  1522. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1523. if v:FindFirstChild('Head') then
  1524. Grabbed = true
  1525. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1526. grab = v
  1527. end
  1528. end
  1529. Humanoid.WalkSpeed = 0
  1530. for i = 0, 2, 0.1 do
  1531. swait()
  1532. if Grabbed == true then
  1533. grab.Humanoid.PlatformStand = true
  1534. --GGyro.position = Partss.Position
  1535. --GGyro.Parent = grab.Head
  1536. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1537. end
  1538. PlayAnimationFromTable({
  1539. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1543. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1544. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1545. }, .25, false)
  1546. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1547. end
  1548. if Grabbed == true then
  1549. sel = math.random(1,10)
  1550. if sel == 1 then
  1551. chatfunc("awh, you")
  1552. elseif sel == 2 then
  1553. chatfunc("maybe if you could just quit the game then i would be happy")
  1554. elseif sel == 3 then
  1555. chatfunc("woah!")
  1556. elseif sel == 4 then
  1557. chatfunc("N O O B")
  1558. elseif sel == 5 then
  1559. chatfunc("testing sorry")
  1560. elseif sel == 6 then
  1561. chatfunc("y u mad?")
  1562. elseif sel == 7 then
  1563. chatfunc("Ouch!")
  1564. elseif sel == 8 then
  1565. chatfunc("get dunked and heck..")
  1566. elseif sel == 9 then
  1567. chatfunc("Well, who cares?")
  1568. wait(0.8)
  1569. chatfunc("It's not a miracle!")
  1570. elseif sel == 10 then
  1571. chatfunc("haha")
  1572. end
  1573. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1574. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1575. partasdeff.LightEmission = .1
  1576. partasdeff.Size = NumberSequence.new(0.2)
  1577. partasdeff.Texture = "http://www.roblox.com/asset/?ID=173846873"
  1578. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1579. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1580. partasdeff.Transparency = bbb
  1581. partasdeff.Size = aaa
  1582. partasdeff.ZOffset = .9
  1583. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1584. partasdeff.LockedToPart = false
  1585. partasdeff.EmissionDirection = "Back"
  1586. partasdeff.Lifetime = NumberRange.new(1, 2)
  1587. partasdeff.Rate = 1000
  1588. partasdeff.Rotation = NumberRange.new(-100, 100)
  1589. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1590. partasdeff.Speed = NumberRange.new(6)
  1591. partasdeff.VelocitySpread = 10000
  1592. partasdeff.Enabled=false
  1593. for i = 0, 3, 0.1 do
  1594. swait()
  1595. if Grabbed == true then
  1596. grab.Humanoid.PlatformStand = true
  1597. --GGyro.position = Partss.Position
  1598. --GGyro.Parent = grab.Head
  1599. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1600. end
  1601. PlayAnimationFromTable({
  1602. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1607. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1608. }, .1, false)
  1609. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1610. end
  1611. partasdeff.Enabled=true
  1612. grab.Torso.Transparency = 1
  1613. dmg(grab)
  1614. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", grab.Head, .8, .8)
  1615. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, .7)
  1616.  
  1617. coroutine.wrap(function()
  1618. wait(.4)
  1619. partasdeff.Enabled=false
  1620. end)()
  1621. for i = 0, 3.5, 0.1 do
  1622. swait()
  1623. PlayAnimationFromTable({
  1624. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1625. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1626. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1628. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1629. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1630. }, .3, false)
  1631. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1632. end
  1633. end
  1634. else
  1635. Humanoid.WalkSpeed = 0
  1636. for i = 0, 3, 0.1 do
  1637. swait()
  1638. PlayAnimationFromTable({
  1639. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1641. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1642. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1644. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1645. }, .2, false)
  1646. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1647. end
  1648. sel = math.random(1,7)
  1649. if sel == 1 then
  1650. chatfunc("haha, no..")
  1651. elseif sel == 2 then
  1652. chatfunc("...")
  1653. elseif sel == 3 then
  1654. chatfunc("n- no")
  1655. elseif sel == 4 then
  1656. chatfunc("That's no good!")
  1657. elseif sel == 5 then
  1658. chatfunc("I don't want that!")
  1659. elseif sel == 6 then
  1660. chatfunc(">NODS HEAD")
  1661. elseif sel == 7 then
  1662. chatfunc("What, expecting me to kill this guy?")
  1663. wait(1.2)
  1664. chatfunc("THAT'S NOT GONNA HAPPEN!")
  1665. end
  1666. for i = 0, 5, 0.1 do
  1667. swait()
  1668. PlayAnimationFromTable({
  1669. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1671. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1672. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1673. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1675. }, .3, false)
  1676. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1677. end
  1678. end
  1679. attack = false
  1680. Grabbed = false
  1681. k:Remove()
  1682. Humanoid.WalkSpeed = 8
  1683. end
  1684.  
  1685. function painfulrain()
  1686. attack = true
  1687. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=762570073", Head, 7, 1)
  1688. Humanoid.WalkSpeed = 0
  1689. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1690.  
  1691. coroutine.wrap(function()
  1692. for i = 0, 4 do
  1693. wait(.2)
  1694. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1695. end
  1696. end)()
  1697. for i = 0, 4, 0.1 do
  1698. swait()
  1699. PlayAnimationFromTable({
  1700. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1706. }, .07, false)
  1707. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1708. end
  1709. for i = 0, 1.5, 0.1 do
  1710. swait()
  1711. PlayAnimationFromTable({
  1712. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1715. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1716. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1717. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1718. }, .2, false)
  1719. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1720. end
  1721. for i = 0, 0 do
  1722. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1723. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1.5, 1)
  1724. wait(2)
  1725. end
  1726. attack = false
  1727. Humanoid.WalkSpeed = 8
  1728. for i = 0, 99 do
  1729. wait(0.01)
  1730. mdmg(ref1, 3)
  1731. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1732. ref1.Position = Mouse.hit.p
  1733. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1734. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1735. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1736. end
  1737. ref1:Remove()
  1738. end
  1739.  
  1740. function painlessrain()
  1741. attack = true
  1742. Humanoid.WalkSpeed = 0
  1743. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1744.  
  1745. coroutine.wrap(function()
  1746. for i = 0, 4 do
  1747. wait(.2)
  1748. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1749. end
  1750. end)()
  1751. for i = 0, 4, 0.1 do
  1752. swait()
  1753. PlayAnimationFromTable({
  1754. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1755. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1756. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1757. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1758. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1759. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1760. }, .07, false)
  1761. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1762. end
  1763. for i = 0, 1.5, 0.1 do
  1764. swait()
  1765. PlayAnimationFromTable({
  1766. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1767. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1768. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1769. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1770. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1771. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1772. }, .2, false)
  1773. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1774. end
  1775. for i = 0, 3 do
  1776. Effects.Block.Create(BrickColor.new("Cyan"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1777. Effects.Block.Create(BrickColor.new("Dark blue"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1778. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1779. for i = 0, .5, 0.1 do
  1780. swait()
  1781. PlayAnimationFromTable({
  1782. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1783. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1784. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1785. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1786. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1787. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1788. }, .3, false)
  1789. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1790. end
  1791. for i = 0, .5, 0.1 do
  1792. swait()
  1793. PlayAnimationFromTable({
  1794. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1795. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1796. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1797. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1798. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1799. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1800. }, .3, false)
  1801. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1802. end
  1803. end
  1804. attack = false
  1805. Humanoid.WalkSpeed = 8
  1806. wait(.4)
  1807. for i = 0, 8 do
  1808. wait(.2)
  1809. mdmg(ref1, 3)
  1810. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1811. ref1.Position = Mouse.hit.p
  1812. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1813. Effects.Cylinder.Create(BrickColor.new("Dark blue"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1814. end
  1815. ref1:Remove()
  1816. end
  1817.  
  1818. function TargetSelect(person)
  1819. local dd=coroutine.wrap(function()
  1820. if targetted ~= person then
  1821. targetted = person
  1822. img2.Size = UDim2.new(1,0,1,0)
  1823. img2.ImageTransparency = 0
  1824. img2.Position = UDim2.new(0,0,0,0)
  1825. for i = 0, 2, 0.1 do
  1826. swait()
  1827. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1828. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1829. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1830. end
  1831. end
  1832. end)
  1833. dd()
  1834. end
  1835.  
  1836. function LockOn()
  1837. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1838. TargetSelect(Mouse.Target.Parent)
  1839. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1840. sel = math.random(1,14)
  1841. if sel == 1 then
  1842. chatfunc(">target'd")
  1843. elseif sel == 2 then
  1844. chatfunc("now i see you")
  1845. elseif sel == 3 then
  1846. chatfunc("Hey!")
  1847. elseif sel == 4 then
  1848. chatfunc("TARGET AQUIRED.")
  1849. elseif sel == 5 then
  1850. chatfunc(":thinking:")
  1851. elseif sel == 6 then
  1852. chatfunc("you ain't alone boi")
  1853. elseif sel == 7 then
  1854. chatfunc("You cannot run, you cannot hide!")
  1855. elseif sel == 8 then
  1856. chatfunc("Yo!")
  1857. elseif sel == 9 then
  1858. chatfunc("echt")
  1859. elseif sel == 10 then
  1860. chatfunc("New target request!")
  1861. elseif sel == 11 then
  1862. chatfunc("You cannot escape the grasp of ch un!")
  1863. elseif sel == 12 then
  1864. chatfunc("You are currently in the process of risking a penalty of the game over words.")
  1865. elseif sel == 13 then
  1866. chatfunc("tee hee..")
  1867. elseif sel == 14 then
  1868. chatfunc("why, hello!")
  1869. end
  1870. end
  1871. end
  1872.  
  1873.  
  1874. function ofmoosic() -- 2 lazi hoh
  1875. delays = true
  1876. while wait() and kkk and kkk.Volume >= 0.02 do
  1877. kkk.Volume = kkk.Volume - 0.05
  1878. end
  1879. wait(0.1)
  1880. kkk.Pitch = 0
  1881. kkk.PlaybackSpeed = 0
  1882. play = false
  1883. delays = false
  1884. end
  1885. function onmoosic()
  1886. delays = true
  1887. kkk.Pitch = 1
  1888. kkk.PlaybackSpeed = 1
  1889. while wait() and kkk and kkk.Volume <= 1.5 do
  1890. kkk.Volume = kkk.Volume + 0.05
  1891. end
  1892. wait(0.1)
  1893. play = true
  1894. delays = false
  1895. end
  1896. Mouse.Button1Down:connect(function()
  1897. if attack == false and targetted ~= nil then
  1898. attackone()
  1899. end
  1900. end)
  1901.  
  1902. Mouse.KeyDown:connect(function(k)
  1903. k = k:lower()
  1904. if attack == false and k == 'q' then
  1905. LockOn()
  1906. end
  1907. if k == 'z' and attack == false then
  1908. hedshoot()
  1909. elseif k == 'x' and attack == false and targetted ~= nil then
  1910. moarblood()
  1911. elseif k == 't' and attack == false then
  1912. delays = true
  1913. sndid = "rbxassetid://513133599"
  1914. sndpi = 1
  1915. saun = Instance.new("Sound",Head)
  1916. saun.Volume = 6
  1917. saun.Pitch = sndpi
  1918. saun.SoundId = sndid
  1919. saun.Name = "yung venuz lolllllll"
  1920. saun.Looped = false
  1921. saun:Play()
  1922. wait(0)
  1923. chatfunc("POP")
  1924. delays = false
  1925. elseif attack == false and k == 'r' then
  1926. suicide()
  1927. elseif k == 'v' and attack == false then
  1928. spawn(function()
  1929. chatfunc("*JAPANESE SOUND*")
  1930. end)
  1931. painfulrain()
  1932. wait(6)
  1933. elseif k == 'c' and attack == false then
  1934. painlessrain()
  1935. elseif k == 'y' and attack == false and Character.Name == "MasterShadowEnderman" then
  1936. delays = true
  1937. sndid = "rbxassetid://1309594851"
  1938. sndpi = 1
  1939. hah = Instance.new("Sound",Head)
  1940. hah.Volume = 6
  1941. hah.Pitch = sndpi
  1942. hah.SoundId = sndid
  1943. hah.Name = "spaghet"
  1944. hah.Looped = false
  1945. hah:Play()
  1946. wait(3)
  1947. chatfunc("somebody touch a ma spa g het")
  1948. delays = false
  1949. elseif k == 'e' and attack == false then
  1950. shoot()
  1951. elseif k == 'm' and play == true and delays == false then
  1952. ofmoosic()
  1953. elseif k == 'm' and play == false and delays == false then
  1954. onmoosic()
  1955. end
  1956. end)
  1957.  
  1958. kkk = Instance.new("Sound",Character)
  1959. kkk.Volume = 1.5
  1960. kkk.PlaybackSpeed = 1
  1961. kkk.Pitch = 1
  1962. kkk.SoundId = "rbxassetid://927529620"
  1963. kkk:Play()
  1964. kkk.Name = "Creo - Dimension"
  1965. kkk.Looped = true
  1966.  
  1967.  
  1968. coroutine.wrap(function()
  1969. while true do
  1970. swait()
  1971. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1972. if v:IsA("Part") then
  1973. v.Anchored = false
  1974. end
  1975. end
  1976. for i, v in pairs(Character:GetChildren()) do
  1977. if v:IsA("Part") then
  1978. v.Anchored = false
  1979. elseif v:IsA("Accessory") then
  1980. v.Handle.Anchored = false
  1981. end
  1982. end
  1983. end
  1984. end)()
  1985. coroutine.wrap(function()
  1986. while 1 do
  1987. swait()
  1988. if doe <= 360 then
  1989. doe = doe + 2
  1990. else
  1991. doe = 0
  1992. end
  1993. end
  1994. end)()
  1995. while true do
  1996. swait()
  1997. for i, v in pairs(Character:GetChildren()) do
  1998. if v:IsA("Part") then
  1999. v.Material = "SmoothPlastic"
  2000. elseif v:IsA("Accessory") then
  2001. v:WaitForChild("Handle").Material = "SmoothPlastic"
  2002. end
  2003. end
  2004. while true do
  2005. swait()
  2006. Character.Humanoid.MaxHealth = math.huge
  2007. Character.Humanoid.Health = math.huge
  2008. imgl.Rotation = imgl.Rotation + 3
  2009. img2.Rotation = img2.Rotation + 3
  2010. if targetted ~= nil then
  2011. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2012. abss.Enabled = true
  2013. elseif targetted == nil then
  2014. abss.Adornee = nil
  2015. abss.Enabled = false
  2016. end
  2017.  
  2018. while true and imgl.Rotation >= 360 do
  2019. imgl.Rotation = 0
  2020. img2.Rotation = 0
  2021. end
  2022. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2023. velocity = RootPart.Velocity.y
  2024. sine = sine + change
  2025. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2026. if RootPart.Velocity.y > 1 and hit == nil then
  2027. Anim = "Jump"
  2028. if attack == false then
  2029. PlayAnimationFromTable({
  2030. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2031. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2032. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2033. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2034. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2035. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2036. }, .3, false)
  2037. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2038. end
  2039. elseif RootPart.Velocity.y < -1 and hit == nil then
  2040. Anim = "Fall"
  2041. if attack == false then
  2042. PlayAnimationFromTable({
  2043. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2044. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2045. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2046. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2047. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2048. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2049. }, .3, false)
  2050. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2051. end
  2052. elseif Torsovelocity < 1 and hit ~= nil then
  2053. Anim = "Idle"
  2054. if attack == false then
  2055. change = 1
  2056. PlayAnimationFromTable({
  2057. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2058. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2059. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2060. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2061. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2062. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2063. }, .3, false)
  2064. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2065. end
  2066. elseif Torsovelocity > 2 and hit ~= nil then
  2067. Anim = "Walk"
  2068. if attack == false then
  2069. PlayAnimationFromTable({
  2070. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2071. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2072. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2073. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2074. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2075. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2076. }, .3, false)
  2077. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2078. end
  2079. end
  2080. if 0 < #Effects then
  2081. for e = 1, #Effects do
  2082. if Effects[e] ~= nil then
  2083. local Thing = Effects[e]
  2084. if Thing ~= nil then
  2085. local Part = Thing[1]
  2086. local Mode = Thing[2]
  2087. local Delay = Thing[3]
  2088. local IncX = Thing[4]
  2089. local IncY = Thing[5]
  2090. local IncZ = Thing[6]
  2091. if Thing[2] == "Shoot" then
  2092. local Look = Thing[1]
  2093. local move = 30
  2094. if Thing[8] == 3 then
  2095. move = 10
  2096. end
  2097. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2098. if Thing[10] ~= nil then
  2099. da = pos
  2100. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2101. cfa = CFrame.new(Thing[4], pos)
  2102. tehCF = cfa:lerp(cf2, 0.2)
  2103. Thing[1] = tehCF.lookVector
  2104. end
  2105. local mag = (Thing[4] - pos).magnitude
  2106. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2107. if Thing[8] == 2 then
  2108. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2109. end
  2110. Thing[4] = Thing[4] + Look * move
  2111. Thing[3] = Thing[3] - 1
  2112. if 2 < Thing[5] then
  2113. Thing[5] = Thing[5] - 0.3
  2114. Thing[6] = Thing[6] - 0.3
  2115. end
  2116. if hit ~= nil then
  2117. Thing[3] = 0
  2118. if Thing[8] == 1 or Thing[8] == 3 then
  2119. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2120. else
  2121. if Thing[8] == 2 then
  2122. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2123. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2124. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2125. ref.Anchored = true
  2126. ref.CFrame = CFrame.new(pos)
  2127. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2128. game:GetService("Debris"):AddItem(ref, 0.2)
  2129. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2130. Effects["Ring"].Create(BrickColor.new("Cyan"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2131. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2132. end
  2133. end
  2134. end
  2135. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2136. ref.Anchored = true
  2137. ref.CFrame = CFrame.new(pos)
  2138. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2139. game:GetService("Debris"):AddItem(ref, 1)
  2140. end
  2141. if Thing[3] <= 0 then
  2142. table.remove(Effects, e)
  2143. end
  2144. end
  2145. do
  2146. do
  2147. if Thing[2] == "FireWave" then
  2148. if Thing[3] <= Thing[4] then
  2149. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2150. Thing[3] = Thing[3] + 1
  2151. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2152. else
  2153. Part.Parent = nil
  2154. table.remove(Effects, e)
  2155. end
  2156. end
  2157. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2158. if Thing[1].Transparency <= 1 then
  2159. if Thing[2] == "Block1" then
  2160. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2161. Mesh = Thing[7]
  2162. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2163. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2164. else
  2165. if Thing[2] == "Block2" then
  2166. Thing[1].CFrame = Thing[1].CFrame
  2167. Mesh = Thing[7]
  2168. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2169. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2170. else
  2171. if Thing[2] == "Fire" then
  2172. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2173. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2174. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2175. else
  2176. if Thing[2] == "Cylinder" then
  2177. Mesh = Thing[7]
  2178. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2179. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2180. else
  2181. if Thing[2] == "Blood" then
  2182. Mesh = Thing[7]
  2183. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2184. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2185. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2186. else
  2187. if Thing[2] == "Elec" then
  2188. Mesh = Thing[10]
  2189. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2190. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2191. else
  2192. if Thing[2] == "Disappear" then
  2193. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2194. else
  2195. if Thing[2] == "Shatter" then
  2196. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2197. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2198. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2199. Thing[6] = Thing[6] + Thing[5]
  2200. end
  2201. end
  2202. end
  2203. end
  2204. end
  2205. end
  2206. end
  2207. end
  2208. else
  2209. Part.Parent = nil
  2210. table.remove(Effects, e)
  2211. end
  2212. end
  2213. end
  2214. end
  2215. end
  2216. end
  2217. end
  2218. end
  2219. end
  2220. end
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