coinwalk

release snowybot 3.14

Jun 19th, 2023
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  1. //variables;
  2. var originalbalance = parseFloat(document.getElementById('pct_balance').value);
  3. var belanceone = originalbalance;
  4. var basebet = originalbalance/100;
  5. var floatingbasebet = basebet;
  6. var target = 80000;
  7. var junky = parseFloat(document.getElementById('pct_balance').value);
  8. var belance = originalbalance;
  9. var tenbase = (basebet*10);
  10. var sevenbase = (basebet*6.9);
  11. var under = 2.9;
  12. var over = 6.9;
  13. var overbaltimes = true;
  14. var bear = true;
  15. var suxk = 0;
  16. var dogggg = false;
  17. var blowzy = false;
  18. var oldbalanceone = ((Math.floor(originalbalance/tenbase))*tenbase);
  19. var oldbalancetwo = ((Math.floor(originalbalance/tenbase))*tenbase);
  20. var kool = parseFloat(document.getElementById('pct_balance').value);
  21. var have = parseFloat(document.getElementById('pct_balance').value);
  22. var old = parseFloat(belance);
  23. var freak = have;
  24.  
  25. //variables end;
  26.  
  27.  
  28.  
  29. function bogus(){
  30. belance = document.getElementById('pct_balance').value;
  31. if (belance>(oldbalanceone+(floatingbasebet*over))){
  32. floatingbasebet = floatingbasebet*2;
  33. under = 6.9;
  34. over = 4.9;
  35. dogggg = true;
  36. overbaltimes = true;
  37. oldbalanceone = parseFloat(belance);
  38. }
  39. if ((belance<(oldbalanceone-(floatingbasebet*under)))&&(dogggg)&&(belance<(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  40. floatingbasebet = basebet;
  41. under = 3.9;
  42. over = 5.9;
  43. dogggg = false;
  44. overbaltimes = false;
  45. oldbalanceone = parseFloat(belance);
  46. }
  47. if ((belance<(oldbalanceone-(floatingbasebet*under)))&&(!dogggg)){
  48. floatingbasebet = floatingbasebet*2;
  49. under = 6.9;
  50. over = 4.9;
  51. overbaltimes = false;
  52. dogggg = true;
  53. oldbalanceone = parseFloat(belance);
  54. }
  55. if ((overbaltimes)&&(belance>=(oldbalancetwo+(tenbase*3)))&&(belance<(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  56. floatingbasebet = basebet;
  57. overbaltimes = false;
  58. under = 2.9;
  59. over = 6.9;
  60. dogggg = false;
  61. have = parseFloat(belance);
  62. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  63. }
  64. if ((!overbaltimes)&&(belance>=oldbalancetwo)&&(belance<(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  65. floatingbasebet = basebet;
  66. overbaltimes = true;
  67. under = 2.9;
  68. over = 6.9;
  69. dogggg = false;
  70. have = parseFloat(belance);
  71. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  72. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  73. }
  74. if ((!overbaltimes)&&(belance>=oldbalancetwo)&&(belance>(((Math.floor(belance/tenbase))*tenbase)+sevenbase))){
  75. floatingbasebet = basebet*2;
  76. overbaltimes = true;
  77. under = 2.9;
  78. over = 4.9;
  79. dogggg = false;
  80. have = parseFloat(belance);
  81. oldbalanceone = ((Math.floor(belance/tenbase))*tenbase);
  82. oldbalancetwo = ((Math.floor(belance/tenbase))*tenbase);
  83. }
  84. if (belance>=target) {
  85. return;
  86. }
  87. return floatingbasebet;
  88. }
  89.  
  90. var mrpol = ((bogus()*1).toFixed(8));
  91. function go() {
  92. var xol = document.getElementById('pct_balance').value;
  93. if ((xol==junky)&&(bear)){
  94. document.getElementById('pct_chance').value = 49.5;
  95. var boluce = ((bogus()*1).toFixed(8));
  96. document.getElementById('pct_bet').value = boluce;
  97. mrpol = boluce;
  98. document.getElementById('a_lo').click();
  99. bear = false;
  100. }
  101. if ((xol!=junky)&&(!bear)&&((document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText) == mrpol)) {
  102. junky = parseFloat(xol);
  103. bear = true;
  104. }
  105. if (((xol!=junky)&&(!bear))&&((document.getElementById('me').firstChild.lastChild.firstChild.childNodes[11].innerText) != mrpol)) {
  106. console.log("hacker attack");
  107. return;
  108. console.log("hacker attack");
  109. }
  110. if (xol>=target) {
  111. return;
  112. }
  113. setTimeout(() => go(), 1);
  114. }
  115. go();
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