figureroa07

Dark Titan (ROBLOX) fixed

Aug 16th, 2016
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  1. local larm = char["Left Arm"]
  2. local rarm = char["Right Arm"]
  3. local lleg = char["Left Leg"]
  4. local rleg = char["Right Leg"]
  5. local hed = char.Head
  6. local torso = char.Torso
  7. local hum = char.Humanoid
  8. local cam = game.Workspace.CurrentCamera
  9. local root = char.HumanoidRootPart
  10. local deb = false
  11. local shot = 0
  12. local l = game:GetService("Lighting")
  13. local rs = game:GetService("RunService").RenderStepped
  14. local stanceToggle = "Normal"
  15. math.randomseed(os.time())
  16. hum.WalkSpeed = 35
  17. char.Health:Destroy()
  18. hum.MaxHealth = 5000000
  19. wait(0.1)
  20. hum.Health = 5000000
  21. ----------------------------------------------------
  22. char.Shirt:Destroy()
  23. char.Pants:Destroy()
  24. shirt = Instance.new("Shirt", char)
  25. shirt.Name = "Shirt"
  26. pants = Instance.new("Pants", char)
  27. pants.Name = "Pants"
  28. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  29. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  30. ----------------------------------------------------
  31. Debounces = {
  32. on = false;
  33. ks = false;
  34. CanAttack = true;
  35. CanJoke = true;
  36. NoIdl = false;
  37. Slashing = false;
  38. Slashed = false;
  39. Grabbing = false;
  40. Grabbed = false;
  41. }
  42. local Touche = {char.Name, }
  43. ----------------------------------------------------
  44. function lerp(a, b, t) -- Linear interpolation
  45. return a + (b - a)*t
  46. end
  47.  
  48. function slerp(a, b, t) --Spherical interpolation
  49. dot = a:Dot(b)
  50. if dot > 0.99999 or dot < -0.99999 then
  51. return t <= 0.5 and a or b
  52. else
  53. r = math.acos(dot)
  54. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  55. end
  56. end
  57.  
  58. function matrixInterpolate(a, b, t)
  59. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  60. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  61. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  62. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  63. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  64. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  65. local t = v1:Dot(v2)
  66. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  67. return CFrame.new()
  68. end
  69. return CFrame.new(
  70. v0.x, v0.y, v0.z,
  71. v1.x, v1.y, v1.z,
  72. v2.x, v2.y, v2.z,
  73. v3.x, v3.y, v3.z)
  74. end
  75. ----------------------------------------------------
  76. function genWeld(a,b)
  77. local w = Instance.new("Weld",a)
  78. w.Part0 = a
  79. w.Part1 = b
  80. return w
  81. end
  82. function weld(a, b)
  83. local weld = Instance.new("Weld")
  84. weld.Name = "W"
  85. weld.Part0 = a
  86. weld.Part1 = b
  87. weld.C0 = a.CFrame:inverse() * b.CFrame
  88. weld.Parent = a
  89. return weld;
  90. end
  91. ----------------------------------------------------
  92. function Lerp(c1,c2,al)
  93. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  94. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  95. for i,v in pairs(com1) do
  96. com1[i] = v+(com2[i]-v)*al
  97. end
  98. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  99. end
  100. ----------------------------------------------------
  101. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  102. local wld = Instance.new("Weld", wp1)
  103. wld.Part0 = wp0
  104. wld.Part1 = wp1
  105. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  106. end
  107. ----------------------------------------------------
  108. for i,v in pairs(char:children()) do
  109. if v:IsA("Hat") then
  110. v:Destroy()
  111. end
  112. end
  113. for i,v in pairs(hed:children()) do
  114. if v:IsA("Sound") then
  115. v:Destroy()
  116. end
  117. end
  118. ----------------------------------------------------
  119. function HasntTouched(plrname)
  120. local ret = true
  121. for _, v in pairs(Touche) do
  122. if v == plrname then
  123. ret = false
  124. end
  125. end
  126. return ret
  127. end
  128. ----------------------------------------------------
  129. larm.Size = larm.Size * 2
  130. rarm.Size = rarm.Size * 2
  131. lleg.Size = lleg.Size * 2
  132. rleg.Size = rleg.Size * 2
  133. torso.Size = torso.Size * 2
  134. hed.Size = hed.Size * 2
  135. root.Size = root.Size * 2
  136. ----------------------------------------------------
  137. newWeld(torso, larm, -1.5, 0.5, 0)
  138. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  139. newWeld(torso, rarm, 1.5, 0.5, 0)
  140. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  141. newWeld(torso, hed, 0, 1.5, 0)
  142. newWeld(torso, lleg, -0.5, -1, 0)
  143. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  144. newWeld(torso, rleg, 0.5, -1, 0)
  145. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  146. newWeld(root, torso, 0, -1, 0)
  147. torso.Weld.C1 = CFrame.new(0, -1, 0)
  148. ----------------------------------------------------
  149. game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
  150. char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
  151. char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
  152. hed.face.Texture = "rbxassetid://46282672"
  153. z=Instance.new('Decal',hed)
  154. z.Face = 'Front'
  155. z.Texture='rbxassetid://99174106'
  156. hed.BrickColor = BrickColor.new("Really black")
  157. lite = Instance.new("PointLight", torso)
  158. lite.Brightness = 14
  159. lite.Range = 10
  160. lite.Color = Color3.new(1, 0, 1)
  161. --[[local hed2 = hed:Clone()
  162. hed2.CanCollide = false
  163. hed2.Parent = char
  164. hed2:ClearAllChildren()
  165. hed2.Transparency = 1
  166. hed2.Name = "DARP"
  167. local w = Instance.new("Weld",hed2)
  168. w.Part0 = hed
  169. w.Part1 = hed2
  170. w.C0 = CFrame.new(0,0,-0.175)
  171. z=Instance.new("SurfaceGui",hed2)
  172. z.Enabled = true
  173. z.Face = "Front"
  174. z.Adornee = hed2
  175. z.CanvasSize = Vector2.new(100,100)
  176. local face = Instance.new("ImageLabel",z)
  177. face.Size = UDim2.new(1,-30,1,0)
  178. face.Position = UDim2.new(0,15,0,0)
  179. face.BackgroundTransparency = 1
  180. face.Image='rbxassetid://46282672']]--
  181. ----------------------------------------------------
  182. z = Instance.new("Sound", char)
  183. z.SoundId = "rbxassetid://142486046"--242463565
  184. z.Looped = true
  185. z.Pitch = .58
  186. z.Volume = 1
  187. wait(.01)
  188. z:Play()
  189. ----------------------------------------------------
  190. local m = Instance.new("Model")
  191. m.Name = "Absolution"
  192. p1 = Instance.new("Part", m)
  193. p1.BrickColor = BrickColor.new("Lime green")
  194. p1.FormFactor = Enum.FormFactor.Custom
  195. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  196. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  197. p1.CanCollide = false
  198. p1.Locked = true
  199. p1.Elasticity = 0
  200. p1.BottomSurface = Enum.SurfaceType.Smooth
  201. p1.TopSurface = Enum.SurfaceType.Smooth
  202. b1 = Instance.new("SpecialMesh", p1)
  203. b1.MeshType = Enum.MeshType.Wedge
  204. b1.Name = "Mesh"
  205. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  206. p2 = Instance.new("Part", m)
  207. p2.BrickColor = BrickColor.new("Really black")
  208. p2.FormFactor = Enum.FormFactor.Custom
  209. p2.Size = Vector3.new(1, 2.9000001, 1)
  210. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  211. p2.CanCollide = false
  212. p2.Locked = true
  213. p2.Elasticity = 0
  214. p2.BottomSurface = Enum.SurfaceType.Smooth
  215. p2.TopSurface = Enum.SurfaceType.Smooth
  216. b2 = Instance.new("BlockMesh", p2)
  217. b2.Name = "Mesh"
  218. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  219. p3 = Instance.new("Part", m)
  220. p3.BrickColor = BrickColor.new("Lime green")
  221. p3.FormFactor = Enum.FormFactor.Custom
  222. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  223. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  224. p3.CanCollide = false
  225. p3.Locked = true
  226. p3.Elasticity = 0
  227. p3.BottomSurface = Enum.SurfaceType.Smooth
  228. p3.TopSurface = Enum.SurfaceType.Smooth
  229. b3 = Instance.new("SpecialMesh", p3)
  230. b3.MeshType = Enum.MeshType.Wedge
  231. b3.Name = "Mesh"
  232. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  233. p4 = Instance.new("Part", m)
  234. p4.BrickColor = BrickColor.new("Lime green")
  235. p4.FormFactor = Enum.FormFactor.Custom
  236. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  237. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  238. p4.CanCollide = false
  239. p4.Locked = true
  240. p4.Elasticity = 0
  241. p4.BottomSurface = Enum.SurfaceType.Smooth
  242. p4.TopSurface = Enum.SurfaceType.Smooth
  243. b4 = Instance.new("SpecialMesh", p4)
  244. b4.MeshType = Enum.MeshType.Wedge
  245. b4.Name = "Mesh"
  246. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  247. p5 = Instance.new("Part", m)
  248. p5.BrickColor = BrickColor.new("Lime green")
  249. p5.FormFactor = Enum.FormFactor.Custom
  250. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  251. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  252. p5.CanCollide = false
  253. p5.Locked = true
  254. p5.Elasticity = 0
  255. p5.BottomSurface = Enum.SurfaceType.Smooth
  256. p5.TopSurface = Enum.SurfaceType.Smooth
  257. b5 = Instance.new("SpecialMesh", p5)
  258. b5.MeshType = Enum.MeshType.Wedge
  259. b5.Name = "Mesh"
  260. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  261. p6 = Instance.new("Part", m)
  262. p6.Name = "Handle"
  263. p6.BrickColor = BrickColor.new("Really black")
  264. p6.FormFactor = Enum.FormFactor.Custom
  265. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  266. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  267. p6.CanCollide = false
  268. p6.Locked = true
  269. p6.Elasticity = 0
  270. p6.BottomSurface = Enum.SurfaceType.Smooth
  271. p6.TopSurface = Enum.SurfaceType.Smooth
  272. b6 = Instance.new("BlockMesh", p6)
  273. b6.Name = "Mesh"
  274. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  275. p7 = Instance.new("Part", m)
  276. p7.BrickColor = BrickColor.new("Lime green")
  277. p7.FormFactor = Enum.FormFactor.Custom
  278. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  279. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  280. p7.CanCollide = false
  281. p7.Locked = true
  282. p7.Elasticity = 0
  283. p7.BottomSurface = Enum.SurfaceType.Smooth
  284. p7.TopSurface = Enum.SurfaceType.Smooth
  285. b7 = Instance.new("SpecialMesh", p7)
  286. b7.MeshType = Enum.MeshType.Wedge
  287. b7.Name = "Mesh"
  288. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  289. p8 = Instance.new("Part", m)
  290. p8.BrickColor = BrickColor.new("Lime green")
  291. p8.FormFactor = Enum.FormFactor.Custom
  292. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  293. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  294. p8.CanCollide = false
  295. p8.Locked = true
  296. p8.Elasticity = 0
  297. p8.BottomSurface = Enum.SurfaceType.Smooth
  298. p8.TopSurface = Enum.SurfaceType.Smooth
  299. b8 = Instance.new("SpecialMesh", p8)
  300. b8.MeshType = Enum.MeshType.Wedge
  301. b8.Name = "Mesh"
  302. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  303. p9 = Instance.new("Part", m)
  304. p9.BrickColor = BrickColor.new("Really black")
  305. p9.FormFactor = Enum.FormFactor.Custom
  306. p9.Size = Vector3.new(1, 1.07999957, 1)
  307. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  308. p9.CanCollide = false
  309. p9.Locked = true
  310. p9.Elasticity = 0
  311. p9.BottomSurface = Enum.SurfaceType.Smooth
  312. p9.TopSurface = Enum.SurfaceType.Smooth
  313. b9 = Instance.new("BlockMesh", p9)
  314. b9.Name = "Mesh"
  315. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  316. p10 = Instance.new("Part", m)
  317. p10.BrickColor = BrickColor.new("Really black")
  318. p10.FormFactor = Enum.FormFactor.Custom
  319. p10.Size = Vector3.new(1, 1.41999948, 1)
  320. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  321. p10.CanCollide = false
  322. p10.Locked = true
  323. p10.Elasticity = 0
  324. p10.BottomSurface = Enum.SurfaceType.Smooth
  325. p10.TopSurface = Enum.SurfaceType.Smooth
  326. b10 = Instance.new("BlockMesh", p10)
  327. b10.Name = "Mesh"
  328. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  329. p11 = Instance.new("Part", m)
  330. p11.BrickColor = BrickColor.new("Really black")
  331. p11.FormFactor = Enum.FormFactor.Custom
  332. p11.Size = Vector3.new(1, 1.50999951, 1)
  333. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  334. p11.CanCollide = false
  335. p11.Locked = true
  336. p11.Elasticity = 0
  337. p11.BottomSurface = Enum.SurfaceType.Smooth
  338. p11.TopSurface = Enum.SurfaceType.Smooth
  339. b11 = Instance.new("BlockMesh", p11)
  340. b11.Name = "Mesh"
  341. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  342. p12 = Instance.new("Part", m)
  343. p12.Name = "BladeCenter"
  344. p12.BrickColor = BrickColor.new("Dark indigo")
  345. p12.Material = Enum.Material.Concrete
  346. p12.FormFactor = Enum.FormFactor.Symmetric
  347. p12.Size = Vector3.new(1, 2, 2)
  348. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  349. p12.CanCollide = false
  350. p12.Locked = true
  351. p12.BottomSurface = Enum.SurfaceType.Smooth
  352. p12.TopSurface = Enum.SurfaceType.Smooth
  353. b12 = Instance.new("SpecialMesh", p12)
  354. b12.MeshType = Enum.MeshType.Brick
  355. b12.Name = "Mesh"
  356. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  357. p13 = Instance.new("Part", m)
  358. p13.BrickColor = BrickColor.new("Really black")
  359. p13.FormFactor = Enum.FormFactor.Custom
  360. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  361. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  362. p13.CanCollide = false
  363. p13.Locked = true
  364. p13.Elasticity = 0
  365. p13.BottomSurface = Enum.SurfaceType.Smooth
  366. p13.TopSurface = Enum.SurfaceType.Smooth
  367. b13 = Instance.new("BlockMesh", p13)
  368. b13.Name = "Mesh"
  369. b13.Scale = Vector3.new(1, 1, 0.400000006)
  370. p14 = Instance.new("Part", m)
  371. p14.BrickColor = BrickColor.new("Really black")
  372. p14.FormFactor = Enum.FormFactor.Custom
  373. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  374. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  375. p14.CanCollide = false
  376. p14.Locked = true
  377. p14.Elasticity = 0
  378. p14.BottomSurface = Enum.SurfaceType.Smooth
  379. p14.TopSurface = Enum.SurfaceType.Smooth
  380. b14 = Instance.new("BlockMesh", p14)
  381. b14.Name = "Mesh"
  382. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  383. p15 = Instance.new("Part", m)
  384. p15.BrickColor = BrickColor.new("Really black")
  385. p15.FormFactor = Enum.FormFactor.Custom
  386. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  387. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  388. p15.CanCollide = false
  389. p15.Locked = true
  390. p15.Elasticity = 0
  391. p15.BottomSurface = Enum.SurfaceType.Smooth
  392. p15.TopSurface = Enum.SurfaceType.Smooth
  393. b15 = Instance.new("BlockMesh", p15)
  394. b15.Name = "Mesh"
  395. b15.Scale = Vector3.new(1, 1, 0.400000006)
  396. p16 = Instance.new("Part", m)
  397. p16.BrickColor = BrickColor.new("Really black")
  398. p16.FormFactor = Enum.FormFactor.Custom
  399. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  400. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  401. p16.CanCollide = false
  402. p16.Locked = true
  403. p16.Elasticity = 0
  404. p16.BottomSurface = Enum.SurfaceType.Smooth
  405. p16.TopSurface = Enum.SurfaceType.Smooth
  406. b16 = Instance.new("BlockMesh", p16)
  407. b16.Name = "Mesh"
  408. b16.Scale = Vector3.new(1, 1, 0.400000006)
  409. p17 = Instance.new("Part", m)
  410. p17.BrickColor = BrickColor.new("Really black")
  411. p17.FormFactor = Enum.FormFactor.Custom
  412. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  413. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  414. p17.CanCollide = false
  415. p17.Locked = true
  416. p17.Elasticity = 0
  417. p17.BottomSurface = Enum.SurfaceType.Smooth
  418. p17.TopSurface = Enum.SurfaceType.Smooth
  419. b17 = Instance.new("BlockMesh", p17)
  420. b17.Name = "Mesh"
  421. b17.Scale = Vector3.new(1, 1, 0.400000006)
  422. p18 = Instance.new("WedgePart", m)
  423. p18.BrickColor = BrickColor.new("Dark indigo")
  424. p18.Name = "BladePart1"
  425. p18.Material = Enum.Material.Concrete
  426. p18.Name = "Wedge"
  427. p18.FormFactor = Enum.FormFactor.Symmetric
  428. p18.Size = Vector3.new(1, 4, 2)
  429. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  430. p18.CanCollide = false
  431. p18.Locked = true
  432. p18.BottomSurface = Enum.SurfaceType.Smooth
  433. p18.TopSurface = Enum.SurfaceType.Smooth
  434. b18 = Instance.new("SpecialMesh", p18)
  435. b18.MeshType = Enum.MeshType.Wedge
  436. b18.Name = "Mesh"
  437. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  438. p19 = Instance.new("WedgePart", m)
  439. p19.BrickColor = BrickColor.new("Dark indigo")
  440. p19.Name = "BladePart2"
  441. p19.Material = Enum.Material.Concrete
  442. p19.Name = "Wedge"
  443. p19.FormFactor = Enum.FormFactor.Symmetric
  444. p19.Size = Vector3.new(1, 4, 2)
  445. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  446. p19.CanCollide = false
  447. p19.Locked = true
  448. p19.BottomSurface = Enum.SurfaceType.Smooth
  449. p19.TopSurface = Enum.SurfaceType.Smooth
  450. b19 = Instance.new("SpecialMesh", p19)
  451. b19.MeshType = Enum.MeshType.Wedge
  452. b19.Name = "Mesh"
  453. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  454. p20 = Instance.new("Part", m)
  455. p20.BrickColor = BrickColor.new("Really black")
  456. p20.FormFactor = Enum.FormFactor.Custom
  457. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  458. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  459. p20.CanCollide = false
  460. p20.Locked = true
  461. p20.Elasticity = 0
  462. p20.BottomSurface = Enum.SurfaceType.Smooth
  463. p20.TopSurface = Enum.SurfaceType.Smooth
  464. b20 = Instance.new("BlockMesh", p20)
  465. b20.Name = "Mesh"
  466. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  467. p21 = Instance.new("Part", m)
  468. p21.BrickColor = BrickColor.new("Lime green")
  469. p21.FormFactor = Enum.FormFactor.Custom
  470. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  471. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  472. p21.CanCollide = false
  473. p21.Locked = true
  474. p21.Elasticity = 0
  475. p21.BottomSurface = Enum.SurfaceType.Smooth
  476. p21.TopSurface = Enum.SurfaceType.Smooth
  477. b21 = Instance.new("SpecialMesh", p21)
  478. b21.MeshType = Enum.MeshType.Wedge
  479. b21.Name = "Mesh"
  480. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  481. w1 = Instance.new("Weld", p1)
  482. w1.Name = "Part_Weld"
  483. w1.Part0 = p1
  484. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  485. w1.Part1 = p2
  486. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  487. w2 = Instance.new("Weld", p2)
  488. w2.Name = "Part_Weld"
  489. w2.Part0 = p2
  490. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  491. w2.Part1 = p3
  492. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  493. w3 = Instance.new("Weld", p3)
  494. w3.Name = "Part_Weld"
  495. w3.Part0 = p3
  496. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  497. w3.Part1 = p4
  498. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  499. w4 = Instance.new("Weld", p4)
  500. w4.Name = "Part_Weld"
  501. w4.Part0 = p4
  502. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  503. w4.Part1 = p5
  504. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  505. w5 = Instance.new("Weld", p5)
  506. w5.Name = "Part_Weld"
  507. w5.Part0 = p5
  508. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  509. w5.Part1 = p6
  510. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  511. w6 = Instance.new("Weld", p6)
  512. w6.Name = "Part_Weld"
  513. w6.Part0 = p6
  514. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  515. w6.Part1 = p7
  516. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  517. w7 = Instance.new("Weld", p7)
  518. w7.Name = "Part_Weld"
  519. w7.Part0 = p7
  520. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  521. w7.Part1 = p8
  522. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  523. w8 = Instance.new("Weld", p8)
  524. w8.Name = "Part_Weld"
  525. w8.Part0 = p8
  526. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  527. w8.Part1 = p9
  528. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  529. w9 = Instance.new("Weld", p9)
  530. w9.Name = "Part_Weld"
  531. w9.Part0 = p9
  532. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  533. w9.Part1 = p10
  534. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  535. w10 = Instance.new("Weld", p10)
  536. w10.Name = "Part_Weld"
  537. w10.Part0 = p10
  538. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  539. w10.Part1 = p11
  540. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  541. w11 = Instance.new("Weld", p11)
  542. w11.Name = "Part_Weld"
  543. w11.Part0 = p11
  544. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  545. w11.Part1 = p12
  546. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  547. w12 = Instance.new("Weld", p12)
  548. w12.Name = "Part_Weld"
  549. w12.Part0 = p12
  550. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  551. w12.Part1 = p13
  552. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  553. w13 = Instance.new("Weld", p13)
  554. w13.Name = "Part_Weld"
  555. w13.Part0 = p13
  556. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  557. w13.Part1 = p14
  558. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  559. w14 = Instance.new("Weld", p14)
  560. w14.Name = "Part_Weld"
  561. w14.Part0 = p14
  562. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  563. w14.Part1 = p15
  564. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  565. w15 = Instance.new("Weld", p15)
  566. w15.Name = "Part_Weld"
  567. w15.Part0 = p15
  568. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  569. w15.Part1 = p16
  570. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  571. w16 = Instance.new("Weld", p16)
  572. w16.Name = "Part_Weld"
  573. w16.Part0 = p16
  574. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  575. w16.Part1 = p17
  576. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  577. w17 = Instance.new("Weld", p17)
  578. w17.Name = "Wedge_Weld"
  579. w17.Part0 = p17
  580. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  581. w17.Part1 = p18
  582. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  583. w18 = Instance.new("Weld", p18)
  584. w18.Name = "Wedge_Weld"
  585. w18.Part0 = p18
  586. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  587. w18.Part1 = p19
  588. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  589. w19 = Instance.new("Weld", p19)
  590. w19.Name = "Part_Weld"
  591. w19.Part0 = p19
  592. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  593. w19.Part1 = p20
  594. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  595. w20 = Instance.new("Weld", p20)
  596. w20.Name = "Part_Weld"
  597. w20.Part0 = p20
  598. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  599. w20.Part1 = p21
  600. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  601. m.Parent = char
  602. m:MakeJoints()
  603. ----------------------------------------------------
  604. local cor = Instance.new("Part", char.Absolution)
  605. cor.Name = "Thingy"
  606. cor.Locked = true
  607. cor.BottomSurface = 0
  608. cor.CanCollide = false
  609. cor.Size = Vector3.new(1, 13, 1)
  610. cor.Transparency = 1
  611. cor.TopSurface = 0
  612. corw = Instance.new("Weld", cor)
  613. corw.Part0 = rarm
  614. corw.Part1 = cor
  615. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  616. corw.C1 = CFrame.new(0, 0, 0)
  617. weld1 = Instance.new("Weld", char.Absolution)
  618. weld1.Part0 = cor
  619. weld1.Part1 = p6
  620. weld1.C0 = CFrame.new(0, 0, 0)
  621. ----------------------------------------------------
  622. hitb = Instance.new("Part", char.Absolution)
  623. hitb.Name = "Thingy2"
  624. hitb.Locked = true
  625. hitb.BottomSurface = 0
  626. hitb.CanCollide = false
  627. hitb.Size = Vector3.new(0, 8, 6)
  628. hitb.Transparency = 1
  629. hitb.TopSurface = 0
  630. weld2 = Instance.new("Weld", char.Absolution)
  631. weld2.Part0 = hitb
  632. weld2.Part1 = p12
  633. weld2.C0 = CFrame.new(0, .6, 1)
  634. ----------------------------------------------------
  635. local m = Instance.new("Model")
  636. m.Name = "Claw"
  637. p1 = Instance.new("Part", m)
  638. p1.BrickColor = BrickColor.new("Really black")
  639. p1.FormFactor = Enum.FormFactor.Custom
  640. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  641. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  642. p1.CanCollide = false
  643. p1.Locked = true
  644. p1.BottomSurface = Enum.SurfaceType.Smooth
  645. p1.TopSurface = Enum.SurfaceType.Smooth
  646. b1 = Instance.new("BlockMesh", p1)
  647. b1.Name = "Mesh"
  648. p2 = Instance.new("WedgePart", m)
  649. p2.BrickColor = BrickColor.new("Really black")
  650. p2.Name = "Wedge"
  651. p2.FormFactor = Enum.FormFactor.Custom
  652. p2.Size = Vector3.new(3, 1, 0.5)
  653. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  654. p2.CanCollide = false
  655. p2.Locked = true
  656. p2.BottomSurface = Enum.SurfaceType.Smooth
  657. p2.TopSurface = Enum.SurfaceType.Smooth
  658. p3 = Instance.new("Part", m)
  659. p3.BrickColor = BrickColor.new("Really black")
  660. p3.FormFactor = Enum.FormFactor.Custom
  661. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  662. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  663. p3.CanCollide = false
  664. p3.Locked = true
  665. p3.BottomSurface = Enum.SurfaceType.Smooth
  666. p3.TopSurface = Enum.SurfaceType.Smooth
  667. b2 = Instance.new("BlockMesh", p3)
  668. b2.Name = "Mesh"
  669. p4 = Instance.new("WedgePart", m)
  670. p4.BrickColor = BrickColor.new("Really black")
  671. p4.Name = "Wedge"
  672. p4.FormFactor = Enum.FormFactor.Custom
  673. p4.Size = Vector3.new(3, 1, 0.5)
  674. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  675. p4.CanCollide = false
  676. p4.Locked = true
  677. p4.BottomSurface = Enum.SurfaceType.Smooth
  678. p4.TopSurface = Enum.SurfaceType.Smooth
  679. p5 = Instance.new("Part", m)
  680. p5.BrickColor = BrickColor.new("Really black")
  681. p5.FormFactor = Enum.FormFactor.Custom
  682. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  683. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  684. p5.CanCollide = false
  685. p5.Locked = true
  686. p5.BottomSurface = Enum.SurfaceType.Smooth
  687. p5.TopSurface = Enum.SurfaceType.Smooth
  688. b3 = Instance.new("BlockMesh", p5)
  689. b3.Name = "Mesh"
  690. p6 = Instance.new("Part", m)
  691. p6.BrickColor = BrickColor.new("Really black")
  692. p6.FormFactor = Enum.FormFactor.Custom
  693. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  694. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  695. p6.CanCollide = false
  696. p6.Locked = true
  697. p6.BottomSurface = Enum.SurfaceType.Smooth
  698. p6.TopSurface = Enum.SurfaceType.Smooth
  699. b4 = Instance.new("BlockMesh", p6)
  700. b4.Name = "Mesh"
  701. p7 = Instance.new("Part", m)
  702. p7.BrickColor = BrickColor.new("Really black")
  703. p7.FormFactor = Enum.FormFactor.Custom
  704. p7.Size = Vector3.new(3, 1, 1.20000005)
  705. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  706. p7.CanCollide = false
  707. p7.Locked = true
  708. p7.BottomSurface = Enum.SurfaceType.Smooth
  709. p7.TopSurface = Enum.SurfaceType.Smooth
  710. b5 = Instance.new("BlockMesh", p7)
  711. b5.Name = "Mesh"
  712. p8 = Instance.new("Part", m)
  713. p8.BrickColor = BrickColor.new("Lime green")
  714. p8.FormFactor = Enum.FormFactor.Symmetric
  715. p8.Size = Vector3.new(1, 1, 1)
  716. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  717. p8.CanCollide = false
  718. p8.Locked = true
  719. b6 = Instance.new("SpecialMesh", p8)
  720. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  721. b6.TextureId = ""
  722. b6.MeshType = Enum.MeshType.FileMesh
  723. b6.Name = "Mesh"
  724. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  725. p9 = Instance.new("Part", m)
  726. p9.BrickColor = BrickColor.new("Really black")
  727. p9.FormFactor = Enum.FormFactor.Custom
  728. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  729. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  730. p9.CanCollide = false
  731. p9.Locked = true
  732. p9.BottomSurface = Enum.SurfaceType.Smooth
  733. p9.TopSurface = Enum.SurfaceType.Smooth
  734. b7 = Instance.new("BlockMesh", p9)
  735. b7.Name = "Mesh"
  736. p10 = Instance.new("Part", m)
  737. p10.BrickColor = BrickColor.new("Lime green")
  738. p10.FormFactor = Enum.FormFactor.Symmetric
  739. p10.Size = Vector3.new(1, 1, 1)
  740. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  741. p10.CanCollide = false
  742. p10.Locked = true
  743. b8 = Instance.new("SpecialMesh", p10)
  744. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  745. b8.TextureId = ""
  746. b8.MeshType = Enum.MeshType.FileMesh
  747. b8.Name = "Mesh"
  748. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  749. p11 = Instance.new("Part", m)
  750. p11.BrickColor = BrickColor.new("Really black")
  751. p11.FormFactor = Enum.FormFactor.Custom
  752. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  753. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  754. p11.CanCollide = false
  755. p11.Locked = true
  756. p11.BottomSurface = Enum.SurfaceType.Smooth
  757. p11.TopSurface = Enum.SurfaceType.Smooth
  758. b9 = Instance.new("BlockMesh", p11)
  759. b9.Name = "Mesh"
  760. p12 = Instance.new("Part", m)
  761. p12.BrickColor = BrickColor.new("Really black")
  762. p12.FormFactor = Enum.FormFactor.Custom
  763. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  764. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  765. p12.CanCollide = false
  766. p12.Locked = true
  767. p12.BottomSurface = Enum.SurfaceType.Smooth
  768. p12.TopSurface = Enum.SurfaceType.Smooth
  769. b10 = Instance.new("BlockMesh", p12)
  770. b10.Name = "Mesh"
  771. p13 = Instance.new("Part", m)
  772. p13.BrickColor = BrickColor.new("Really black")
  773. p13.FormFactor = Enum.FormFactor.Custom
  774. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  775. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  776. p13.CanCollide = false
  777. p13.Locked = true
  778. p13.BottomSurface = Enum.SurfaceType.Smooth
  779. p13.TopSurface = Enum.SurfaceType.Smooth
  780. b11 = Instance.new("BlockMesh", p13)
  781. b11.Name = "Mesh"
  782. p14 = Instance.new("Part", m)
  783. p14.BrickColor = BrickColor.new("Lime green")
  784. p14.FormFactor = Enum.FormFactor.Symmetric
  785. p14.Size = Vector3.new(1, 1, 1)
  786. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  787. p14.CanCollide = false
  788. p14.Locked = true
  789. b12 = Instance.new("SpecialMesh", p14)
  790. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  791. b12.TextureId = ""
  792. b12.MeshType = Enum.MeshType.FileMesh
  793. b12.Name = "Mesh"
  794. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  795. p15 = Instance.new("Part", m)
  796. p15.BrickColor = BrickColor.new("Medium stone grey")
  797. p15.Transparency = 1
  798. p15.Name = "ArmPart"
  799. p15.FormFactor = Enum.FormFactor.Custom
  800. p15.Size = Vector3.new(2, 1, 1)
  801. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  802. p15.CanCollide = false
  803. p15.Locked = true
  804. p15.BottomSurface = Enum.SurfaceType.Smooth
  805. p15.TopSurface = Enum.SurfaceType.Smooth
  806. b13 = Instance.new("BlockMesh", p15)
  807. b13.Name = "Mesh"
  808. p16 = Instance.new("Part", m)
  809. p16.BrickColor = BrickColor.new("Really black")
  810. p16.FormFactor = Enum.FormFactor.Custom
  811. p16.Size = Vector3.new(3, 1, 2.4000001)
  812. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  813. p16.CanCollide = false
  814. p16.Locked = true
  815. p16.BottomSurface = Enum.SurfaceType.Smooth
  816. p16.TopSurface = Enum.SurfaceType.Smooth
  817. b14 = Instance.new("BlockMesh", p16)
  818. b14.Name = "Mesh"
  819. p17 = Instance.new("Part", m)
  820. p17.BrickColor = BrickColor.new("Really black")
  821. p17.FormFactor = Enum.FormFactor.Custom
  822. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  823. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  824. p17.CanCollide = false
  825. p17.Locked = true
  826. p17.BottomSurface = Enum.SurfaceType.Smooth
  827. p17.TopSurface = Enum.SurfaceType.Smooth
  828. b15 = Instance.new("BlockMesh", p17)
  829. b15.Name = "Mesh"
  830. p18 = Instance.new("Part", m)
  831. p18.BrickColor = BrickColor.new("Lime green")
  832. p18.FormFactor = Enum.FormFactor.Symmetric
  833. p18.Size = Vector3.new(1, 1, 1)
  834. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  835. p18.CanCollide = false
  836. p18.Locked = true
  837. b16 = Instance.new("SpecialMesh", p18)
  838. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  839. b16.TextureId = ""
  840. b16.MeshType = Enum.MeshType.FileMesh
  841. b16.Name = "Mesh"
  842. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  843. p19 = Instance.new("Part", m)
  844. p19.BrickColor = BrickColor.new("Lime green")
  845. p19.FormFactor = Enum.FormFactor.Symmetric
  846. p19.Size = Vector3.new(1, 1, 1)
  847. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  848. p19.CanCollide = false
  849. p19.Locked = true
  850. b17 = Instance.new("SpecialMesh", p19)
  851. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  852. b17.TextureId = ""
  853. b17.MeshType = Enum.MeshType.FileMesh
  854. b17.Name = "Mesh"
  855. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  856. p20 = Instance.new("Part", m)
  857. p20.BrickColor = BrickColor.new("Really black")
  858. p20.FormFactor = Enum.FormFactor.Custom
  859. p20.Size = Vector3.new(3, 1, 2.4000001)
  860. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  861. p20.CanCollide = false
  862. p20.Locked = true
  863. p20.BottomSurface = Enum.SurfaceType.Smooth
  864. p20.TopSurface = Enum.SurfaceType.Smooth
  865. b18 = Instance.new("BlockMesh", p20)
  866. b18.Name = "Mesh"
  867. p21 = Instance.new("Part", m)
  868. p21.BrickColor = BrickColor.new("Really black")
  869. p21.FormFactor = Enum.FormFactor.Custom
  870. p21.Size = Vector3.new(3, 1, 1.19999993)
  871. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  872. p21.CanCollide = false
  873. p21.Locked = true
  874. p21.BottomSurface = Enum.SurfaceType.Smooth
  875. p21.TopSurface = Enum.SurfaceType.Smooth
  876. b19 = Instance.new("BlockMesh", p21)
  877. b19.Name = "Mesh"
  878. p22 = Instance.new("WedgePart", m)
  879. p22.BrickColor = BrickColor.new("Really black")
  880. p22.Name = "Wedge"
  881. p22.FormFactor = Enum.FormFactor.Custom
  882. p22.Size = Vector3.new(3, 1, 0.5)
  883. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  884. p22.CanCollide = false
  885. p22.Locked = true
  886. p22.BottomSurface = Enum.SurfaceType.Smooth
  887. p22.TopSurface = Enum.SurfaceType.Smooth
  888. p23 = Instance.new("Part", m)
  889. p23.BrickColor = BrickColor.new("Really black")
  890. p23.FormFactor = Enum.FormFactor.Custom
  891. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  892. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  893. p23.CanCollide = false
  894. p23.Locked = true
  895. p23.BottomSurface = Enum.SurfaceType.Smooth
  896. p23.TopSurface = Enum.SurfaceType.Smooth
  897. b20 = Instance.new("BlockMesh", p23)
  898. b20.Name = "Mesh"
  899. p24 = Instance.new("WedgePart", m)
  900. p24.BrickColor = BrickColor.new("Really black")
  901. p24.Name = "Wedge"
  902. p24.FormFactor = Enum.FormFactor.Custom
  903. p24.Size = Vector3.new(3, 1, 0.5)
  904. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  905. p24.CanCollide = false
  906. p24.Locked = true
  907. p24.BottomSurface = Enum.SurfaceType.Smooth
  908. p24.TopSurface = Enum.SurfaceType.Smooth
  909. p25 = Instance.new("Part", m)
  910. p25.BrickColor = BrickColor.new("Lime green")
  911. p25.FormFactor = Enum.FormFactor.Symmetric
  912. p25.Size = Vector3.new(1, 1, 1)
  913. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  914. p25.CanCollide = false
  915. p25.Locked = true
  916. p25.BottomSurface = Enum.SurfaceType.Smooth
  917. p25.TopSurface = Enum.SurfaceType.Smooth
  918. b21 = Instance.new("SpecialMesh", p25)
  919. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  920. b21.TextureId = ""
  921. b21.MeshType = Enum.MeshType.FileMesh
  922. b21.Name = "Mesh"
  923. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  924. p26 = Instance.new("Part", m)
  925. p26.BrickColor = BrickColor.new("Really black")
  926. p26.FormFactor = Enum.FormFactor.Symmetric
  927. p26.Size = Vector3.new(1, 1, 1)
  928. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  929. p26.CanCollide = false
  930. p26.Locked = true
  931. p26.BottomSurface = Enum.SurfaceType.Smooth
  932. p26.TopSurface = Enum.SurfaceType.Smooth
  933. b22 = Instance.new("SpecialMesh", p26)
  934. b22.MeshType = Enum.MeshType.Brick
  935. b22.Name = "Mesh"
  936. w1 = Instance.new("Weld", p1)
  937. w1.Name = "Wedge_Weld"
  938. w1.Part0 = p1
  939. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  940. w1.Part1 = p2
  941. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  942. w2 = Instance.new("Weld", p2)
  943. w2.Name = "Part_Weld"
  944. w2.Part0 = p2
  945. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  946. w2.Part1 = p3
  947. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  948. w3 = Instance.new("Weld", p3)
  949. w3.Name = "Wedge_Weld"
  950. w3.Part0 = p3
  951. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  952. w3.Part1 = p4
  953. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  954. w4 = Instance.new("Weld", p4)
  955. w4.Name = "Part_Weld"
  956. w4.Part0 = p4
  957. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  958. w4.Part1 = p5
  959. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  960. w5 = Instance.new("Weld", p5)
  961. w5.Name = "Part_Weld"
  962. w5.Part0 = p5
  963. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  964. w5.Part1 = p6
  965. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  966. w6 = Instance.new("Weld", p6)
  967. w6.Name = "Part_Weld"
  968. w6.Part0 = p6
  969. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  970. w6.Part1 = p7
  971. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  972. w7 = Instance.new("Weld", p7)
  973. w7.Name = "Part_Weld"
  974. w7.Part0 = p7
  975. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  976. w7.Part1 = p8
  977. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  978. w8 = Instance.new("Weld", p8)
  979. w8.Name = "Part_Weld"
  980. w8.Part0 = p8
  981. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  982. w8.Part1 = p9
  983. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  984. w9 = Instance.new("Weld", p9)
  985. w9.Name = "Part_Weld"
  986. w9.Part0 = p9
  987. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  988. w9.Part1 = p10
  989. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  990. w10 = Instance.new("Weld", p10)
  991. w10.Name = "Part_Weld"
  992. w10.Part0 = p10
  993. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  994. w10.Part1 = p11
  995. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  996. w11 = Instance.new("Weld", p11)
  997. w11.Name = "Part_Weld"
  998. w11.Part0 = p11
  999. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1000. w11.Part1 = p12
  1001. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1002. w12 = Instance.new("Weld", p12)
  1003. w12.Name = "Part_Weld"
  1004. w12.Part0 = p12
  1005. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1006. w12.Part1 = p13
  1007. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1008. w13 = Instance.new("Weld", p13)
  1009. w13.Name = "Part_Weld"
  1010. w13.Part0 = p13
  1011. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1012. w13.Part1 = p14
  1013. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1014. w14 = Instance.new("Weld", p14)
  1015. w14.Name = "ArmPart_Weld"
  1016. w14.Part0 = p14
  1017. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1018. w14.Part1 = p15
  1019. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1020. w15 = Instance.new("Weld", p15)
  1021. w15.Name = "Part_Weld"
  1022. w15.Part0 = p15
  1023. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1024. w15.Part1 = p16
  1025. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1026. w16 = Instance.new("Weld", p16)
  1027. w16.Name = "Part_Weld"
  1028. w16.Part0 = p16
  1029. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1030. w16.Part1 = p17
  1031. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1032. w17 = Instance.new("Weld", p17)
  1033. w17.Name = "Part_Weld"
  1034. w17.Part0 = p17
  1035. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1036. w17.Part1 = p18
  1037. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1038. w18 = Instance.new("Weld", p18)
  1039. w18.Name = "Part_Weld"
  1040. w18.Part0 = p18
  1041. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1042. w18.Part1 = p19
  1043. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1044. w19 = Instance.new("Weld", p19)
  1045. w19.Name = "Part_Weld"
  1046. w19.Part0 = p19
  1047. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1048. w19.Part1 = p20
  1049. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1050. w20 = Instance.new("Weld", p20)
  1051. w20.Name = "Part_Weld"
  1052. w20.Part0 = p20
  1053. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1054. w20.Part1 = p21
  1055. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1056. w21 = Instance.new("Weld", p21)
  1057. w21.Name = "Wedge_Weld"
  1058. w21.Part0 = p21
  1059. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1060. w21.Part1 = p22
  1061. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1062. w22 = Instance.new("Weld", p22)
  1063. w22.Name = "Part_Weld"
  1064. w22.Part0 = p22
  1065. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1066. w22.Part1 = p23
  1067. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1068. w23 = Instance.new("Weld", p23)
  1069. w23.Name = "Wedge_Weld"
  1070. w23.Part0 = p23
  1071. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1072. w23.Part1 = p24
  1073. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1074. w24 = Instance.new("Weld", p24)
  1075. w24.Name = "Part_Weld"
  1076. w24.Part0 = p24
  1077. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1078. w24.Part1 = p25
  1079. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1080. w25 = Instance.new("Weld", p25)
  1081. w25.Name = "Part_Weld"
  1082. w25.Part0 = p25
  1083. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1084. w25.Part1 = p26
  1085. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1086. m.Parent = char
  1087. m:MakeJoints()
  1088. ----------------------------------------------------
  1089. local cor2 = Instance.new("Part", char.Claw)
  1090. cor2.Name = "Thingy"
  1091. cor2.Locked = true
  1092. cor2.BottomSurface = 0
  1093. cor2.CanCollide = false
  1094. cor2.Size = Vector3.new(2, 1, 1)
  1095. cor2.Transparency = 1
  1096. cor2.TopSurface = 0
  1097. corw2 = Instance.new("Weld", cor2)
  1098. corw2.Part0 = larm
  1099. corw2.Part1 = cor2
  1100. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1101. corw2.C1 = CFrame.new(0, 0, 0)
  1102. weld2 = Instance.new("Weld", char.Claw)
  1103. weld2.Part0 = cor2
  1104. weld2.Part1 = char.Claw.ArmPart
  1105. weld2.C0 = CFrame.new(0, 0, 0)
  1106. ----------------------------------------------------
  1107. function weld5(part0, part1, c0, c1)
  1108. weeld=Instance.new("Weld", part0)
  1109. weeld.Part0=part0
  1110. weeld.Part1=part1
  1111. weeld.C0=c0
  1112. weeld.C1=c1
  1113. return weeld
  1114. end
  1115. ----------------------------------------------------
  1116. function newRay(start,face,range,wat)
  1117. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1118. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1119. return rey,hit,pos
  1120. end
  1121. ----------------------------------------------------
  1122. mod5 = Instance.new("Model",char)
  1123.  
  1124. function FindNearestTorso(Position,Distance,SinglePlayer)
  1125. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1126. local List = {}
  1127. for i,v in pairs(workspace:GetChildren())do
  1128. if v:IsA("Model")then
  1129. if v:findFirstChild("Torso")then
  1130. if v ~= char then
  1131. if(v.Torso.Position -Position).magnitude <= Distance then
  1132. table.insert(List,v)
  1133. end
  1134. end
  1135. end
  1136. end
  1137. end
  1138. return List
  1139. end
  1140.  
  1141. function Landing()
  1142. part=Instance.new('Part',mod5)
  1143. part.Anchored=true
  1144. part.CanCollide=false
  1145. part.FormFactor='Custom'
  1146. part.Size=Vector3.new(.2,.2,.2)
  1147. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1148. part.Transparency=.7
  1149. part.BrickColor=BrickColor.new('Really black')
  1150. mesh=Instance.new('SpecialMesh',part)
  1151. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1152. mesh.Scale=Vector3.new(10,5,10)
  1153.  
  1154. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1155. if v:FindFirstChild('Humanoid') then
  1156. v.Humanoid:TakeDamage(math.random(20,30))
  1157. v.Humanoid.PlatformStand = true
  1158. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1159. end
  1160. end
  1161.  
  1162. coroutine.resume(coroutine.create(function()
  1163. for i=0,3.8,0.05 do
  1164. wait()
  1165. part.CFrame=part.CFrame
  1166. part.Transparency=i
  1167. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1168. end
  1169. part.Parent = nil
  1170. end))
  1171. end
  1172. ----------------------------------------------------
  1173. mod4 = Instance.new("Model",char)
  1174.  
  1175. ptez = {0.7, 0.8, 0.9, 1}
  1176.  
  1177. function FindNearestTorso(Position,Distance,SinglePlayer)
  1178. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1179. local List = {}
  1180. for i,v in pairs(workspace:GetChildren())do
  1181. if v:IsA("Model")then
  1182. if v:findFirstChild("Torso")then
  1183. if v ~= char then
  1184. if(v.Torso.Position -Position).magnitude <= Distance then
  1185. table.insert(List,v)
  1186. end
  1187. end
  1188. end
  1189. end
  1190. end
  1191. return List
  1192. end
  1193.  
  1194. function GroundPound()
  1195. part=Instance.new('Part',mod4)
  1196. part.Anchored=true
  1197. part.CanCollide=false
  1198. part.FormFactor='Custom'
  1199. part.Size=Vector3.new(.2,.2,.2)
  1200. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1201. part.Transparency=.7
  1202. part.BrickColor=BrickColor.new('Really black')
  1203. mesh=Instance.new('SpecialMesh',part)
  1204. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1205. mesh.Scale=Vector3.new(3,3,3)
  1206. part2=Instance.new('Part',mod4)
  1207. part2.Anchored=true
  1208. part2.CanCollide=false
  1209. part2.FormFactor='Custom'
  1210. part2.Size=Vector3.new(.2,.2,.2)
  1211. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1212. part2.Transparency=.7
  1213. part2.BrickColor=BrickColor.new('Really red')
  1214. mesh2=Instance.new('SpecialMesh',part2)
  1215. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1216. mesh2.Scale=Vector3.new(3,1.5,3)
  1217. x = Instance.new("Sound",char)
  1218. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1219. x.Pitch = ptez[math.random(1,#ptez)]
  1220. x.Volume = 1
  1221. wait(.1)
  1222. x:Play()
  1223. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1224. if v:FindFirstChild('Humanoid') then
  1225. v.Humanoid:TakeDamage(math.random(8,15))
  1226. end
  1227. end
  1228. coroutine.resume(coroutine.create(function()
  1229. for i=0,0.62,0.13 do
  1230. wait()
  1231. part.CFrame=part.CFrame
  1232. part.Transparency=i
  1233. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1234. part2.CFrame=part2.CFrame
  1235. part2.Transparency=i
  1236. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1237. end
  1238. part.Parent=nil
  1239. part2.Parent=nil
  1240. x:Destroy()
  1241. end))
  1242. end
  1243. ----------------------------------------------------
  1244. mod=Instance.new('Model',char)
  1245.  
  1246. function charge()
  1247. hed.Velocity=hed.CFrame.lookVector*200
  1248. part=Instance.new('Part',mod)
  1249. part.Anchored=true
  1250. part.CanCollide=false
  1251. part.FormFactor='Custom'
  1252. part.Size=Vector3.new(.2,.2,.2)
  1253. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1254. part.Transparency=.7
  1255. part.BrickColor=BrickColor.new('Black')
  1256. mesh=Instance.new('SpecialMesh',part)
  1257. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1258. mesh.Scale=Vector3.new(10,5,10)
  1259. part2=part:clone()
  1260. part2.Parent=mod
  1261. part2.BrickColor=BrickColor.new('Royal purple')
  1262. mesh2=mesh:clone()
  1263. mesh2.Parent=part2
  1264. mesh2.Scale=Vector3.new(20,10,20)
  1265. part3=part2:clone()
  1266. part3.Parent = mod
  1267. part3.BrickColor=BrickColor.new('Really black')
  1268. mesh3=mesh2:clone()
  1269. mesh2.Parent=part3
  1270. mesh3.Scale=Vector3.new(30,15,30)
  1271. coroutine.resume(coroutine.create(function()
  1272. for i=0,1,0.1 do
  1273. wait()
  1274. part.CFrame=part.CFrame
  1275. part.Transparency=i
  1276. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1277. part2.CFrame=part2.CFrame
  1278. part2.Transparency=i
  1279. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1280. part3.CFrame=part3.CFrame
  1281. part3.Transparency=i
  1282. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1283. end
  1284. part.Parent=nil
  1285. part2.Parent=nil
  1286. part3.Parent = nil
  1287. end))
  1288. end
  1289. ----------------------------------------------------
  1290. function FindNearestTorso(Position,Distance,SinglePlayer)
  1291. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1292. local List = {}
  1293. for i,v in pairs(workspace:GetChildren())do
  1294. if v:IsA("Model")then
  1295. if v:findFirstChild("Torso")then
  1296. if v ~= char then
  1297. if(v.Torso.Position -Position).magnitude <= Distance then
  1298. table.insert(List,v)
  1299. end
  1300. end
  1301. end
  1302. end
  1303. end
  1304. return List
  1305. end
  1306.  
  1307. mod3 = Instance.new("Model",rleg)
  1308.  
  1309. function Stomp()
  1310. part=Instance.new('Part',mod3)
  1311. part.Anchored=true
  1312. part.CanCollide=false
  1313. part.FormFactor='Custom'
  1314. part.Size=Vector3.new(.2,.2,.2)
  1315. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1316. part.Transparency=.7
  1317. part.BrickColor=BrickColor.new('Bright green')
  1318. mesh=Instance.new('SpecialMesh',part)
  1319. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1320. mesh.Scale=Vector3.new(25,25,25)
  1321. part2=part:clone()
  1322. part2.Parent=mod3
  1323. part2.BrickColor=BrickColor.new('Bright green')
  1324. mesh2=mesh:clone()
  1325. mesh2.Parent=part2
  1326. mesh2.Scale=Vector3.new(15,15,15)
  1327. part3=part:clone()
  1328. part3.Parent=mod3
  1329. part3.TopSurface=0
  1330. part3.BottomSurface=0
  1331. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1332. mesh3=Instance.new('SpecialMesh',part3)
  1333. mesh3.MeshType = 3
  1334. mesh3.Scale=Vector3.new(12,12,12)
  1335. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1336. if v:FindFirstChild('Humanoid') then
  1337. v.Humanoid:TakeDamage(math.random(20,60))
  1338. v.Humanoid.PlatformStand = true
  1339. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1340. end
  1341. end
  1342. coroutine.resume(coroutine.create(function()
  1343. for i=0,3.8,0.05 do
  1344. wait()
  1345. part.CFrame=part.CFrame
  1346. part.Transparency=i
  1347. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1348. part2.CFrame=part2.CFrame
  1349. part2.Transparency=i
  1350. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1351. part3.CFrame=part3.CFrame
  1352. part3.Transparency=i
  1353. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1354. end
  1355. end))
  1356. end
  1357. ----------------------------------------------------
  1358.  
  1359. local acos = math.acos
  1360. local sqrt = math.sqrt
  1361. local Vec3 = Vector3.new
  1362. local fromAxisAngle = CFrame.fromAxisAngle
  1363.  
  1364. local function toAxisAngle(CFr)
  1365. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1366. local Angle = math.acos((R00+R11+R22-1)/2)
  1367. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1368. A = A == 0 and 0.00001 or A
  1369. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1370. B = B == 0 and 0.00001 or B
  1371. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1372. C = C == 0 and 0.00001 or C
  1373. local x = (R21-R12)/sqrt(A)
  1374. local y = (R02-R20)/sqrt(B)
  1375. local z = (R10-R01)/sqrt(C)
  1376. return Vec3(x,y,z),Angle
  1377. end
  1378.  
  1379. function ApplyTrig(Num,Func)
  1380. local Min,Max = Func(0),Func(1)
  1381. local i = Func(Num)
  1382. return (i-Min)/(Max-Min)
  1383. --[[if Func == "sin" then
  1384. return (math.sin((1-Num)*math.pi)+1)/2
  1385. elseif Func == "cos" then
  1386. return (math.cos((1-Num)*math.pi)+1)/2
  1387. end]]
  1388. end
  1389.  
  1390. function LerpCFrame(CFrame1,CFrame2,Num)
  1391. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1392. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1393. end
  1394.  
  1395. function Crater(Torso,Radius)
  1396. Spawn(function()
  1397. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1398. local Ignore = {}
  1399. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1400. if v.Character ~= nil then
  1401. Ignore[#Ignore+1] = v.Character
  1402. end
  1403. end
  1404. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1405. if Hit == nil then return end
  1406. local Parts = {}
  1407. for i = 1,360,10 do
  1408. local P = Instance.new("Part",Torso.Parent)
  1409. P.Anchored = true
  1410. P.FormFactor = "Custom"
  1411. P.BrickColor = Hit.BrickColor
  1412. P.Material = Hit.Material
  1413. P.TopSurface = "Smooth"
  1414. P.BottomSurface = "Smooth"
  1415. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1416. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1417. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1418. if math.random(0,5) == 0 then -- rubble
  1419. local P = Instance.new("Part",Torso.Parent)
  1420. P.Anchored = true
  1421. P.FormFactor = "Custom"
  1422. P.BrickColor = Hit.BrickColor
  1423. P.Material = Hit.Material
  1424. P.TopSurface = "Smooth"
  1425. P.BottomSurface = "Smooth"
  1426. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1427. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1428. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1429. end
  1430. end
  1431. for i = 0,1,0.05 do
  1432. for i2,v in pairs(Parts) do
  1433. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1434. end
  1435. wait(0.02)
  1436. end
  1437. for i,v in pairs(Parts) do
  1438. if v[1].Size.X > 2.1 then
  1439. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1440. end
  1441. v[1].Anchored = false
  1442. end
  1443. for i = 0,1,0.05 do
  1444. for i2,v in pairs(Parts) do
  1445. v[1].Transparency = i
  1446. if i == 1 then
  1447. v[1]:Destroy()
  1448. elseif i >= 0.25 then
  1449. v[1].CanCollide = false
  1450. end
  1451. end
  1452. wait(0.02)
  1453. end
  1454. Parts = nil
  1455. end)
  1456. end
  1457.  
  1458. ----------------------------------------------------
  1459. mouse.KeyDown:connect(function(key)
  1460. if key == "r" then
  1461. larm.BrickColor = BrickColor.new("Royal purple")
  1462. rarm.BrickColor = BrickColor.new("Royal purple")
  1463. if Debounces.CanAttack == true then
  1464. Debounces.CanAttack = false
  1465. Debounces.on = true
  1466. Debounces.NoIdl = true
  1467. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1468. hit = ht.Parent
  1469. if ht and hit:IsA("Model") then
  1470. if hit:FindFirstChild("Humanoid") then
  1471. if hit.Name ~= p.Name then
  1472. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1473. Debounces.Slashed = true]]--
  1474. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  1475. wait(1)
  1476. --Debounces.Slashed = false
  1477. --end
  1478. end
  1479. end
  1480. elseif ht and hit:IsA("Hat") then
  1481. if hit.Parent.Name ~= p.Name then
  1482. if hit.Parent:FindFirstChild("Humanoid") then
  1483. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1484. Debounces.Slashed = true]]--
  1485. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1486. wait(1)
  1487. --Debounces.Slashed = false
  1488. end
  1489. end
  1490. end
  1491. end)
  1492. q = Instance.new("Sound",hed)
  1493. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1494. q.Pitch = 0.85
  1495. q.Looped = false
  1496. q1 = Instance.new("Sound",hed)
  1497. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1498. q1.Pitch = 0.85
  1499. q1.Looped = false
  1500. q:Play()
  1501. q1:Play()
  1502. for i = 1,20 do
  1503. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1509. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1510. if Debounces.on == false then break end
  1511. wait()
  1512. end
  1513. n = Instance.new("Sound",hed)
  1514. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1515. n.Pitch = 0.94
  1516. n.Looped = false
  1517. n1 = Instance.new("Sound",hed)
  1518. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1519. n1.Pitch = 0.94
  1520. n1.Looped = false
  1521. n:Play()
  1522. n1:Play()
  1523. b = Instance.new("Sound",hed)
  1524. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1525. b.Pitch = 0.94
  1526. b.Looped = false
  1527. b1 = Instance.new("Sound",hed)
  1528. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1529. b1.Pitch = 0.94
  1530. b1.Looped = false
  1531. b:Play()
  1532. b1:Play()
  1533. for i = 1,26 do
  1534. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1535. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1536. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1537. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1538. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1539. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1540. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1541. if Debounces.on == false then break end
  1542. wait()
  1543. end
  1544. wait(.5)
  1545. to:disconnect()
  1546. q:Destroy()
  1547. q1:Destroy()
  1548. n:Destroy()
  1549. n1:Destroy()
  1550. larm.BrickColor = BrickColor.new("Really black")
  1551. rarm.BrickColor = BrickColor.new("Really black")
  1552. if Debounces.CanAttack == false then
  1553. Debounces.CanAttack = true
  1554. Debounces.on = false
  1555. Debounces.NoIdl = false
  1556. end
  1557. end
  1558. end
  1559. end)
  1560. ----------------------------------------------------
  1561. mouse.KeyDown:connect(function(key)
  1562. if key == "q" then
  1563. larm.BrickColor = BrickColor.new("Bright red")
  1564. rarm.BrickColor = BrickColor.new("Bright red")
  1565. if Debounces.CanAttack == true then
  1566. Debounces.CanAttack = false
  1567. Debounces.on = true
  1568. Debounces.NoIdl = true
  1569. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1570. hit = ht.Parent
  1571. if ht and hit:IsA("Model") then
  1572. if hit:FindFirstChild("Humanoid") then
  1573. if hit.Name ~= p.Name then
  1574. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1575. Debounces.Slashed = true]]--
  1576. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  1577. wait(1)
  1578. --Debounces.Slashed = false
  1579. --end
  1580. end
  1581. end
  1582. elseif ht and hit:IsA("Hat") then
  1583. if hit.Parent.Name ~= p.Name then
  1584. if hit.Parent:FindFirstChild("Humanoid") then
  1585. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1586. Debounces.Slashed = true]]--
  1587. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1588. wait(1)
  1589. --Debounces.Slashed = false
  1590. end
  1591. end
  1592. end
  1593. end)
  1594. for i = 1, 20 do
  1595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1598. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1599. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1600. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1601. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1602. if Debounces.on == false then break end
  1603. wait()
  1604. end
  1605. z = Instance.new("Sound",hed)
  1606. z.SoundId = "rbxassetid://160069154"
  1607. z.Looped = false
  1608. z.Pitch = .9
  1609. z1 = Instance.new("Sound",hed)
  1610. z1.SoundId = "rbxassetid://160069154"
  1611. z1.Looped = false
  1612. z1.Pitch = .9
  1613. wait(0.01)
  1614. z:Play()
  1615. z1:Play()
  1616. for i = 1, 12 do
  1617. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1618. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1619. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1620. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1623. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1624. if Debounces.on == false then break end
  1625. wait()
  1626. end
  1627. for i = 1, 12 do
  1628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1630. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1633. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1634. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1635. if Debounces.on == false then break end
  1636. wait()
  1637. end
  1638. z = Instance.new("Sound",hed)
  1639. z.SoundId = "rbxassetid://168586621"
  1640. z.Looped = false
  1641. z.Pitch = 1
  1642. z1 = Instance.new("Sound",hed)
  1643. z1.SoundId = "rbxassetid://168586621"
  1644. z1.Looped = false
  1645. z1.Pitch = 1
  1646. wait(0.01)
  1647. z:Play()
  1648. z1:Play()
  1649. for i = 1, 12 do
  1650. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1651. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1652. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1653. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1654. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1655. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1656. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1657. if Debounces.on == false then break end
  1658. wait()
  1659. end
  1660. to:disconnect()
  1661. larm.BrickColor = BrickColor.new("Really black")
  1662. rarm.BrickColor = BrickColor.new("Really black")
  1663. if Debounces.CanAttack == false then
  1664. Debounces.CanAttack = true
  1665. Debounces.on = false
  1666. Debounces.NoIdl = false
  1667. end
  1668. end
  1669. end
  1670. end)
  1671. ----------------------------------------------------
  1672. Sit = false
  1673. mouse.KeyDown:connect(function(key)
  1674. if key == "v" then
  1675. if Sit == false then
  1676. Sit = true
  1677. hum.WalkSpeed = 0.001
  1678. stanceToggle = "Sitting"
  1679. elseif Sit == true then
  1680. Sit = false
  1681. hum.WalkSpeed = 7
  1682. stanceToggle = "Normal"
  1683. end
  1684. end
  1685. end)
  1686. ----------------------------------------------------
  1687. mouse.KeyDown:connect(function(key)
  1688. if key == "t" then
  1689. if Debounces.CanAttack == true then
  1690. Debounces.CanAttack = false
  1691. Debounces.on = true
  1692. Debounces.NoIdl = true
  1693. for i = 1, 20 do
  1694. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1695. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1696. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1697. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1698. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1699. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1700. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1701. if Debounces.on == false then break end
  1702. wait()
  1703. end
  1704. Spawn(function()
  1705. local Parts = {}
  1706. for Y = -5,5 do
  1707. local P = Instance.new("Part",char)
  1708. P.Anchored = true
  1709. P.FormFactor = "Custom"
  1710. P.CanCollide = false
  1711. P.Size = Vector3.new(1,2,1)
  1712. P.TopSurface = "SmoothNoOutlines"
  1713. P.BottomSurface = "SmoothNoOutlines"
  1714. P.BrickColor = BrickColor.new("Royal Purple")
  1715. P.Name = tostring(Y)
  1716. local i = (Y+5)/(10)
  1717. i = 1-math.cos(math.pi*i-(math.pi/2))
  1718. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1719. --[[P.Touched:connect(function(ht)
  1720. local hit = ht.Parent
  1721. if hit:FindFirstChild("Humanoid") then
  1722. hit.Humanoid:TakeDamage(math.random(9999,9999))
  1723. end
  1724. end)]]--
  1725. s = Instance.new("Sound",P)
  1726. s.SoundId = "rbxassetid://228343271"
  1727. s.Volume = .7
  1728. s.Pitch = 0.9
  1729. s:Play()
  1730. P.Touched:connect(function(ht)
  1731. hit = ht.Parent
  1732. if ht and hit:IsA("Model") then
  1733. if hit:FindFirstChild("Humanoid") then
  1734. if hit.Name ~= p.Name then
  1735. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1736. Debounces.Slashed = true]]--
  1737. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1738. hit:FindFirstChild("Humanoid").PlatformStand = true
  1739. wait(1)
  1740. --Debounces.Slashed = false
  1741. --end
  1742. end
  1743. end
  1744. elseif ht and hit:IsA("Hat") then
  1745. if hit.Parent.Name ~= p.Name then
  1746. if hit.Parent:FindFirstChild("Humanoid") then
  1747. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1748. Debounces.Slashed = true]]--
  1749. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1750. hit:FindFirstChild("Humanoid").PlatformStand = true
  1751. wait(1)
  1752. --Debounces.Slashed = false
  1753. --end
  1754. end
  1755. end
  1756. end
  1757. end)
  1758. Parts[#Parts+1] = P
  1759. end
  1760. local BREAKIT = false
  1761. local CParts = {}
  1762. local Rocks = {}
  1763. local LastPos = nil
  1764. for i = 1,70 do
  1765. for i2,v in pairs(Parts) do
  1766. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1767. local cf = v.CFrame
  1768. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1769. v.CFrame = cf
  1770. v.Transparency = v.Transparency+0.02
  1771. if v.Transparency >= 0.975 then BREAKIT = true end
  1772. if v.Name == "0" then
  1773. local Ignore = {}
  1774. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1775. if v.Character ~= nil then
  1776. Ignore[#Ignore+1] = v.Character
  1777. end
  1778. end
  1779. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1780. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1781. if Hit ~= nil then
  1782. if #Rocks == 0 then
  1783. for i = 1,5 do
  1784. local P = Instance.new("Part",char)
  1785. Rocks[#Rocks+1] = P
  1786. P.Anchored = true
  1787. P.FormFactor = "Custom"
  1788. P.BrickColor = Hit.BrickColor
  1789. P.Material = Hit.Material
  1790. P.TopSurface = "Smooth"
  1791. P.BottomSurface = "Smooth"
  1792. P.Size = Vector3.new(0,0,0)*(math.random(500,900)/100)
  1793. end
  1794. end
  1795. for i,P in pairs(Rocks) do
  1796. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1797. end
  1798. local P = Instance.new("Part",char)
  1799. CParts[#CParts+1] = {P,tick()}
  1800. P.Anchored = true
  1801. P.FormFactor = "Custom"
  1802. P.BrickColor = Hit.BrickColor
  1803. P.Material = Hit.Material
  1804. P.TopSurface = "Smooth"
  1805. P.BottomSurface = "Smooth"
  1806. P.Size = Vector3.new(0,0,0)*(math.random(100,300)/100)
  1807. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1808. Pos = Pos.p
  1809. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1810. local P = P:Clone()
  1811. CParts[#CParts+1] = {P,tick()}
  1812. P.Parent = char
  1813. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1814. Pos = Pos.p
  1815. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1816. if LastPos ~= nil then
  1817. local P = P:Clone()
  1818. CParts[#CParts+1] = {P,tick()}
  1819. P.Parent = char
  1820. P.BrickColor = BrickColor.new("Royal purple")
  1821. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1822. Pos = Pos.p
  1823. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1824. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1825. --P.Velocity = Vector3.new(0,-1000,0)
  1826. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1827. end
  1828. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1829. end
  1830. end
  1831. end
  1832. if BREAKIT then break end
  1833. wait(0.002)
  1834. end
  1835. for i,v in pairs(Rocks) do
  1836. CParts[#CParts+1] = {v,tick()}
  1837. end
  1838. for i,v in pairs(Parts) do
  1839. v:Destroy()
  1840. end
  1841. Parts = nil
  1842. while true do
  1843. local t = tick()
  1844. local p = nil
  1845. for i,v in pairs(CParts) do
  1846. if t-v[2] > 4 then
  1847. v[1].Transparency = v[1].Transparency+0.05
  1848. if v[1].Transparency >= 1 then
  1849. v[1]:Destroy()
  1850. CParts[i] = nil
  1851. end
  1852. end
  1853. p = v
  1854. end
  1855. if p == nil then break end
  1856. wait(0.002)
  1857. end
  1858. for i,v in pairs(CParts) do
  1859. v:Destroy()
  1860. end
  1861. CParts = {}
  1862. end)
  1863. for i = 1, 20 do
  1864. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1865. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1866. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1867. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1868. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1869. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1870. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1871. if Debounces.on == false then break end
  1872. wait()
  1873. end
  1874. if Debounces.CanAttack == false then
  1875. Debounces.CanAttack = true
  1876. Debounces.on = false
  1877. Debounces.NoIdl = false
  1878. end
  1879. end
  1880. end
  1881. end)
  1882. ----------------------------------------------------
  1883. mouse.KeyDown:connect(function(key)
  1884. if key == "e" then
  1885. larm.BrickColor = BrickColor.new("Bright red")
  1886. rarm.BrickColor = BrickColor.new("Bright red")
  1887. if Debounces.CanAttack == true then
  1888. Debounces.CanAttack = false
  1889. Debounces.on = true
  1890. Debounces.NoIdl = true
  1891. for i = 1, 18 do
  1892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1898. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1899. if Debounces.on == false then break end
  1900. wait()
  1901. end
  1902. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1903. local rng = Instance.new("Part", char.Absolution.Handle)
  1904. rng.Anchored = true
  1905. rng.BrickColor = BrickColor.new("Really black")
  1906. rng.CanCollide = true
  1907. rng.FormFactor = 3
  1908. rng.Name = "Ring"
  1909. rng.Size = Vector3.new(1, 1, 1)
  1910. rng.CanCollide = false
  1911. rng.Transparency = 0.35
  1912. rng.TopSurface = 0
  1913. rng.BottomSurface = 0
  1914. rng.CFrame = HandCF
  1915. local rngm = Instance.new("SpecialMesh", rng)
  1916. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1917. rngm.Scale = Vector3.new(1, 1, 2)
  1918. x = Instance.new("Sound", hed)
  1919. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1920. x.Looped = false
  1921. x.Pitch = .7
  1922. x.Volume = 1
  1923. x1 = Instance.new("Sound", hed)
  1924. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1925. x1.Looped = false
  1926. x1.Pitch = .7
  1927. x1.Volume = 1
  1928. x:Play()
  1929. x1:Play()
  1930. rngto = rng.Touched:connect(function(ht)
  1931. hit = ht.Parent
  1932. if ht and hit:IsA("Model") then
  1933. if hit:FindFirstChild("Humanoid") then
  1934. if hit.Name ~= p.Name then
  1935. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1936. Debounces.Slashed = true]]--
  1937. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1938. hit:FindFirstChild("Humanoid").PlatformStand = true
  1939. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1940. --Debounces.Slashed = false
  1941. --end
  1942. end
  1943. end
  1944. elseif ht and hit:IsA("Hat") then
  1945. if hit.Parent.Name ~= p.Name then
  1946. if hit.Parent:FindFirstChild("Humanoid") then
  1947. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1948. Debounces.Slashed = true]]--
  1949. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1950. hit:FindFirstChild("Humanoid").PlatformStand = true
  1951. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1952. --Debounces.Slashed = false
  1953. end
  1954. end
  1955. end
  1956. end)
  1957. coroutine.wrap(function()
  1958. for i = 1, 60, 2 do
  1959. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1960. rng.Size = rngm.Scale
  1961. rng.CFrame = HandCF
  1962. rng.Transparency = i/60
  1963. wait()
  1964. end
  1965. wait()
  1966. rng:Destroy()
  1967. end)()
  1968. for i = 1, 18 do
  1969. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1970. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1971. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1972. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1973. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1974. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1975. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1976. if Debounces.on == false then break end
  1977. wait()
  1978. end
  1979. larm.BrickColor = BrickColor.new("Royal purple")
  1980. rarm.BrickColor = BrickColor.new("Royal purple")
  1981. x:Destroy()
  1982. x1:Destroy()
  1983. if Debounces.CanAttack == false then
  1984. Debounces.CanAttack = true
  1985. Debounces.on = false
  1986. Debounces.NoIdl = false
  1987. end
  1988. end
  1989. end
  1990. end)
  1991. ----------------------------------------------------
  1992. mouse.KeyDown:connect(function(key)
  1993. if key == "y" then
  1994. if Debounces.CanAttack == true then
  1995. Debounces.CanAttack = false
  1996. Debounces.on = true
  1997. Debounces.NoIdl = true
  1998. for i = 1, 15 do
  1999. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2000. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2001. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2002. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2003. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2004. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2005. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2006. if Debounces.on == false then break end
  2007. wait()
  2008. end
  2009. x = Instance.new("Sound",char)
  2010. x.SoundId = "rbxassetid://228343271"
  2011. x.Pitch = 1
  2012. x.Volume = .8
  2013. wait(.1)
  2014. x:Play()
  2015. Debounces.on = false
  2016. Debounces.Here = false
  2017. shot = shot + 1
  2018. local rng = Instance.new("Part", char)
  2019. rng.Anchored = true
  2020. rng.BrickColor = BrickColor.new("Really black")
  2021. rng.CanCollide = false
  2022. rng.FormFactor = 3
  2023. rng.Name = "Ring"
  2024. rng.Size = Vector3.new(1, 1, 1)
  2025. rng.Transparency = 0.35
  2026. rng.TopSurface = 0
  2027. rng.BottomSurface = 0
  2028. rng2 = rng:clone()
  2029. rng3 = rng2:clone()
  2030. rng4 = rng2:clone()
  2031. local rngm = Instance.new("SpecialMesh", rng)
  2032. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2033. rngm.Scale = Vector3.new(10, 10, 1)
  2034. rngm2 = rngm:clone()
  2035. rngm2.Scale = Vector3.new(5, 5, 1)
  2036. rngm3=rngm2:clone()
  2037. rngm3.Parent = rng3
  2038. rngm3.Scale = Vector3.new(8, 8, 1)
  2039. rngm4 = rngm2:clone()
  2040. rngm4.Parent = rng4
  2041. rngm4.Scale = Vector3.new(6, 6, 1)
  2042. local bem = Instance.new("Part", char)
  2043. bem.Anchored = true
  2044. bem.BrickColor = BrickColor.new("Really black")
  2045. bem.CanCollide = false
  2046. bem.FormFactor = 3
  2047. bem.Name = "Beam" .. shot
  2048. bem.Size = Vector3.new(1, 1, 1)
  2049. bem.Transparency = 0.35
  2050. bem.TopSurface = 0
  2051. bem.BottomSurface = 0
  2052. local bemm = Instance.new("SpecialMesh", bem)
  2053. bemm.MeshType = 4
  2054. bemm.Scale = Vector3.new(1, 4, 4)
  2055. local out = Instance.new("Part", char)
  2056. out.Anchored = true
  2057. out.BrickColor = BrickColor.new("Really black")
  2058. out.CanCollide = false
  2059. out.FormFactor = 3
  2060. out.Name = "Out"
  2061. out.Size = Vector3.new(4, 4, 4)
  2062. out.Transparency = 0.35
  2063. out.TopSurface = 0
  2064. out.BottomSurface = 0
  2065. local outm = Instance.new("SpecialMesh", out)
  2066. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2067. outm.Scale = Vector3.new(4, 4, 4)
  2068. local bnd = Instance.new("Part", char)
  2069. bnd.Anchored = true
  2070. bnd.BrickColor = BrickColor.new("Really black")
  2071. bnd.CanCollide = false
  2072. bnd.FormFactor = 3
  2073. bnd.Name = "Bend"
  2074. bnd.Size = Vector3.new(1, 1, 1)
  2075. bnd.Transparency = 1
  2076. bnd.TopSurface = 0
  2077. bnd.BottomSurface = 0
  2078. local bndm = Instance.new("SpecialMesh", bnd)
  2079. bndm.MeshType = 3
  2080. bndm.Scale = Vector3.new(8, 8, 8)
  2081. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2082. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2083. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2084. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2085. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2086. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2087. Debounces.Shewt = true
  2088. coroutine.wrap(function()
  2089. for i = 1, 20, 0.2 do
  2090. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2091. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2092. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2093. rng.Transparency = i/20
  2094. rng3.Transparency = 1/16
  2095. rng4.Transparency = i/12
  2096. wait()
  2097. end
  2098. wait()
  2099. rng:Destroy()
  2100. end)()
  2101. if Debounces.Shewt == true then
  2102. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2103. hit = ht.Parent
  2104. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2105. if HasntTouched(hit.Name) == true and deb == false then
  2106. deb = true
  2107. coroutine.wrap(function()
  2108. hit:FindFirstChild("Humanoid").PlatformStand = true
  2109. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2110. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2111. end)()
  2112. table.insert(Touche, hit.Name)
  2113. deb = false
  2114. end
  2115. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2116. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2117. deb = true
  2118. coroutine.wrap(function()
  2119. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2120. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2121. wait(1)
  2122. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2123. end)()
  2124. table.insert(Touche, hit.Parent.Name)
  2125. deb = false
  2126. for i, v in pairs(Touche) do
  2127. print(v)
  2128. end
  2129. end
  2130. end
  2131. end)
  2132. end
  2133. for i = 0, 260, 8 do
  2134. bem.Size = Vector3.new(i, 2, 2)
  2135. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2136. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2137. bnd.Size = Vector3.new(1,1,1)
  2138. bndm.Scale = Vector3.new(8,8,8)
  2139. if i % 10 == 0 then
  2140. local newRng = rng2:Clone()
  2141. newRng.Parent = char
  2142. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2143. local newRngm = rngm2:clone()
  2144. newRngm.Parent=newRng
  2145. coroutine.wrap(function()
  2146. for i = 1, 10, 0.2 do
  2147. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2148. newRng.Transparency = i/10
  2149. wait()
  2150. end
  2151. wait()
  2152. newRng:Destroy()
  2153. end)()
  2154. end
  2155. wait()
  2156. end
  2157. wait()
  2158. Debounces.Shewt = false
  2159. bem:Destroy()
  2160. out:Destroy()
  2161. bnd:Destroy()
  2162. Debounces.Ready = false
  2163. for i, v in pairs(Touche) do
  2164. table.remove(Touche, i)
  2165. end
  2166. wait()
  2167. table.insert(Touche, char.Name)
  2168. Debounces.NoIdl = false
  2169. if Debounces.CanAttack == false then
  2170. Debounces.CanAttack = true
  2171. end
  2172. end
  2173. end
  2174. end)
  2175. ----------------------------------------------------
  2176. sidz = {"231917888", "231917845", "231917806"}
  2177. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2178. mouse.KeyDown:connect(function(key)
  2179. if key == "f" then
  2180. larm.BrickColor = BrickColor.new("Bright red")
  2181. rarm.BrickColor = BrickColor.new("Bright red")
  2182. if Debounces.CanAttack == true then
  2183. Debounces.CanAttack = false
  2184. Debounces.on = true
  2185. Debounces.NoIdl = true
  2186. for i = 1, 10 do
  2187. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2188. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2189. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2190. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2191. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2192. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2193. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2194. if Debounces.on == false then break end
  2195. wait()
  2196. end
  2197. z = Instance.new("Sound",char)
  2198. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2199. z.Pitch = ptz[math.random(1,#ptz)]
  2200. z.Volume = 1
  2201. z1 = Instance.new("Sound",char)
  2202. z1.SoundId = z.SoundId
  2203. z1.Pitch = z.Pitch
  2204. z1.Volume = 1
  2205. wait(1)
  2206. z:Play()
  2207. z1:Play()
  2208. Stomp()
  2209. for i = 1, 20 do
  2210. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2211. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2212. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2213. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2214. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2215. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2216. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2217. if Debounces.on == false then break end
  2218. wait()
  2219. end
  2220. if Debounces.CanAttack == false then
  2221. Debounces.CanAttack = true
  2222. Debounces.on = false
  2223. Debounces.NoIdl = false
  2224. larm.BrickColor = BrickColor.new("Really black")
  2225. rarm.BrickColor = BrickColor.new("Really black")
  2226. end
  2227. end
  2228. end
  2229. end)
  2230. ----------------------------------------------------
  2231. mouse.KeyDown:connect(function(key)
  2232. if key == "g" then
  2233. larm.BrickColor = BrickColor.new("Royal purple")
  2234. rarm.BrickColor = BrickColor.new("Royal purple")
  2235. if Debounces.CanAttack == true then
  2236. Debounces.CanAttack = false
  2237. Debounces.on = true
  2238. Debounces.NoIdl = true
  2239. chrg = lleg.Touched:connect(function(ht)
  2240. hit = ht.Parent
  2241. if ht and hit:IsA("Model") then
  2242. if hit:FindFirstChild("Humanoid") then
  2243. if hit.Name ~= p.Name then
  2244. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2245. Debounces.Slashed = true]]--
  2246. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2247. hit:FindFirstChild("Humanoid").PlatformStand = true
  2248. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2249. --Debounces.Slashed = false
  2250. --end
  2251. end
  2252. end
  2253. elseif ht and hit:IsA("Hat") then
  2254. if hit.Parent.Name ~= p.Name then
  2255. if hit.Parent:FindFirstChild("Humanoid") then
  2256. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2257. Debounces.Slashed = true]]--
  2258. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2259. hit:FindFirstChild("Humanoid").PlatformStand = true
  2260. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2261. --Debounces.Slashed = false
  2262. end
  2263. end
  2264. end
  2265. end)
  2266. for i = 1, 14 do
  2267. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2268. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2269. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2270. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2271. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2272. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2273. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2274. if Debounces.on == false then break end
  2275. wait()
  2276. end
  2277. charge()
  2278. z = Instance.new("Sound",char)
  2279. z.SoundId = "rbxassetid://200632875"
  2280. z.Volume = 1
  2281. z.Pitch = .8
  2282. z1 = Instance.new("Sound",char)
  2283. z1.SoundId = "rbxassetid://200632875"
  2284. z1.Volume = 1
  2285. z1.Pitch = .9
  2286. z:Play()
  2287. z1:Play()
  2288. wait(1)
  2289. z:Destroy()
  2290. z1:Destroy()
  2291. chrg:disconnect()
  2292. if Debounces.CanAttack == false then
  2293. Debounces.CanAttack = true
  2294. Debounces.on = false
  2295. Debounces.NoIdl = false
  2296. larm.BrickColor = BrickColor.new("Really black")
  2297. rarm.BrickColor = BrickColor.new("Really black")
  2298. end
  2299. end
  2300. end
  2301. end)
  2302. ----------------------------------------------------
  2303. pt = {0.7, 0.8, 0.9}
  2304. mouse.KeyDown:connect(function(key)
  2305. if key == "h" then
  2306. if Debounces.CanJoke == true then
  2307. Debounces.CanJoke = false
  2308. u = Instance.new("Sound")
  2309. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2310. u.Parent = char
  2311. u.Looped = false
  2312. u.Pitch = pt[math.random(1,#pt)]
  2313. u.Volume = 1
  2314. u2 = Instance.new("Sound")
  2315. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2316. u2.Parent = char
  2317. u2.Looped = false
  2318. u2.Pitch = u.Pitch
  2319. u2.Volume = 1
  2320. wait(.01)
  2321. u:Play()
  2322. u2:Play()
  2323. wait(6)
  2324. u:Destroy()
  2325. u2:Destroy()
  2326. if Debounces.CanJoke == false then
  2327. Debounces.CanJoke = true
  2328. end
  2329. end
  2330. end
  2331. end)
  2332. ----------------------------------------------------
  2333. mouse.KeyDown:connect(function(key)
  2334. if key == "j" then
  2335. if Debounces.CanJoke == true then
  2336. Debounces.CanJoke = false
  2337. z = Instance.new("Sound",char)
  2338. z.SoundId = "rbxassetid://135017755"
  2339. z.Pitch = .76
  2340. z.Volume = 1
  2341. wait()
  2342. z:Play()
  2343. wait(6)
  2344. z:Destroy()
  2345. if Debounces.CanJoke == false then
  2346. Debounces.CanJoke = true
  2347. end
  2348. end
  2349. end
  2350. end)
  2351. ----------------------------------------------------
  2352. mouse.KeyDown:connect(function(key)
  2353. if key == "k" then
  2354. if Debounces.CanJoke == true then
  2355. Debounces.CanJoke = false
  2356. z = Instance.new("Sound",char)
  2357. z.SoundId = "rbxassetid://135017578"
  2358. z.Pitch = .76
  2359. z.Volume = 1
  2360. wait()
  2361. z:Play()
  2362. wait(4)
  2363. z:Destroy()
  2364. if Debounces.CanJoke == false then
  2365. Debounces.CanJoke = true
  2366. end
  2367. end
  2368. end
  2369. end)
  2370. ----------------------------------------------------
  2371. mouse.KeyDown:connect(function(key)
  2372. if key == "x" then
  2373. if Debounces.CanAttack == true then
  2374. Debounces.CanAttack = false
  2375. Debounces.NoIdl = true
  2376. Debounces.on = true
  2377. Debounces.ks = true
  2378. for i = 1, 10 do
  2379. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2380. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2381. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2382. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2383. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2384. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2385. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2386. if Debounces.on == false then break end
  2387. wait()
  2388. end
  2389. z = Instance.new("Sound",hed)
  2390. z.SoundId = "rbxassetid://169445092"
  2391. z.Volume = 1
  2392. wait(0.1)
  2393. z:Play()
  2394. kik = rleg.Touched:connect(function(ht)
  2395. hit = ht.Parent
  2396. if ht and hit:IsA("Model") then
  2397. if hit:FindFirstChild("Humanoid") then
  2398. if hit.Name ~= p.Name then
  2399. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2400. Debounces.Slashed = true]]--
  2401. if Debounces.ks==true then
  2402. z = Instance.new("Sound",hed)
  2403. z.SoundId = "rbxassetid://169380525"
  2404. z.Volume = 1
  2405. z:Play()
  2406. Debounces.ks=false
  2407. end
  2408. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2409. hit:FindFirstChild("Humanoid").PlatformStand = true
  2410. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2411. --Debounces.Slashed = false
  2412. --end
  2413. end
  2414. end
  2415. elseif ht and hit:IsA("Hat") then
  2416. if hit.Parent.Name ~= p.Name then
  2417. if hit.Parent:FindFirstChild("Humanoid") then
  2418. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2419. Debounces.Slashed = true]]--
  2420. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2421. hit:FindFirstChild("Humanoid").PlatformStand = true
  2422. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2423. --Debounces.Slashed = false
  2424. --end
  2425. end
  2426. end
  2427. end
  2428. end)
  2429. for i = 1, 8 do
  2430. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2431. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2432. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2433. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2434. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2435. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2436. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2437. if Debounces.on == false then break end
  2438. wait()
  2439. end
  2440. kik:disconnect()
  2441. if Debounces.CanAttack == false then
  2442. Debounces.CanAttack = true
  2443. Debounces.on = false
  2444. Debounces.NoIdl = false
  2445. end
  2446. end
  2447. end
  2448. end)
  2449. ----------------------------------------------------
  2450. mouse.KeyDown:connect(function(key)
  2451. if key == "c" then
  2452. if Debounces.CanAttack == true then
  2453. Debounces.CanAttack = false
  2454. Debounces.NoIdl = true
  2455. Debounces.on = true
  2456. SIDZ = {"231917744", "231917742"}
  2457. PTZ = {0.7, 0.8, 0.9, 1}
  2458. for i = 1, 20 do
  2459. wait()
  2460. for i,v in pairs(char.Absolution:children()) do
  2461. if v:IsA("Part") or v:IsA("WedgePart") then
  2462. v.Transparency = v.Transparency + 0.05
  2463. end
  2464. end
  2465. end
  2466. function FindNearestTorso(Position,Distance,SinglePlayer)
  2467. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2468. local List = {}
  2469. for i,v in pairs(workspace:GetChildren())do
  2470. if v:IsA("Model")then
  2471. if v:findFirstChild("Torso")then
  2472. if v ~= char then
  2473. if(v.Torso.Position -Position).magnitude <= Distance then
  2474. table.insert(List,v)
  2475. end
  2476. end
  2477. end
  2478. end
  2479. end
  2480. return List
  2481. end
  2482. GroundPound()
  2483. for i = 1, 5 do
  2484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2490. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2491. if Debounces.on == false then break end
  2492. wait()
  2493. end
  2494. GroundPound()
  2495. for i = 1, 5 do
  2496. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2497. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2498. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2499. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2500. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2501. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2502. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2503. if Debounces.on == false then break end
  2504. wait()
  2505. end
  2506. GroundPound()
  2507. for i = 1, 5 do
  2508. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2509. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2510. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2511. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2514. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2515. if Debounces.on == false then break end
  2516. wait()
  2517. end
  2518. GroundPound()
  2519. for i = 1, 5 do
  2520. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2521. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2522. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2523. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2524. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2525. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2526. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2527. if Debounces.on == false then break end
  2528. wait()
  2529. end
  2530. GroundPound()
  2531. for i = 1, 5 do
  2532. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2538. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2539. if Debounces.on == false then break end
  2540. wait()
  2541. end
  2542. GroundPound()
  2543. for i = 1, 5 do
  2544. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2545. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2546. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2547. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2548. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2549. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2550. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2551. if Debounces.on == false then break end
  2552. wait()
  2553. end
  2554. for i = 1, 18 do
  2555. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2556. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2557. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2558. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2559. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2560. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2561. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2562. if Debounces.on == false then break end
  2563. wait()
  2564. end
  2565. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2566. if v:FindFirstChild('Humanoid') then
  2567. v.Humanoid:TakeDamage(math.random(20,60))
  2568. v.Humanoid.PlatformStand = true
  2569. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2570. end
  2571. end
  2572. x = Instance.new("Sound",char)
  2573. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2574. x.Pitch = PTZ[math.random(1,#PTZ)]
  2575. x.Volume = 1
  2576. wait(0.1)
  2577. x:Play()
  2578. Crater(hed,20)
  2579. for i = 1, 14 do
  2580. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2581. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2584. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2585. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2586. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2587. if Debounces.on == false then break end
  2588. wait()
  2589. end
  2590. if Debounces.CanAttack == false then
  2591. Debounces.CanAttack = true
  2592. Debounces.on = false
  2593. Debounces.NoIdl = false
  2594. for i = 1, 20 do
  2595. wait()
  2596. for i,v in pairs(char.Absolution:children()) do
  2597. if v:IsA("Part") or v:IsA("WedgePart") then
  2598. v.Transparency = v.Transparency - 0.05
  2599. end
  2600. end
  2601. end
  2602. end
  2603. end
  2604. end
  2605. end)
  2606. ----------------------------------------------------176349813
  2607. mouse.KeyDown:connect(function(key)
  2608. if key == "b" then
  2609. hum.WalkSpeed = 0.01
  2610. if Debounces.CanAttack == true then
  2611. Debounces.CanAttack = false
  2612. Debounces.NoIdl = true
  2613. Debounces.on = true
  2614. for i = 1,20 do
  2615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2621. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2622. if Debounces.on == false then break end
  2623. wait()
  2624. end
  2625. wait(1)
  2626. v = Instance.new("Sound")
  2627. v.SoundId = "rbxassetid://181384451"
  2628. v.Parent = char
  2629. v.Looped = false
  2630. v.Pitch = 1.04
  2631. v.Volume = 1
  2632. wait(.01)
  2633. v:Play()
  2634.  
  2635. if Daytime == true then
  2636. Daytime = false
  2637. l.TimeOfDay = 24
  2638. else
  2639. Daytime = true
  2640. l.TimeOfDay = 12
  2641. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2642. end
  2643.  
  2644. local Shockwave = function()
  2645. local rng1 = Instance.new("Part", char)
  2646. rng1.Anchored = true
  2647. rng1.BrickColor = BrickColor.new("Really black")
  2648. rng1.CanCollide = false
  2649. rng1.FormFactor = 3
  2650. rng1.Name = "Ring"
  2651. rng1.Size = Vector3.new(1, 1, 1)
  2652. rng1.Transparency = 0.35
  2653. rng1.TopSurface = 0
  2654. rng1.BottomSurface = 0
  2655. local rngm1 = Instance.new("SpecialMesh", rng)
  2656. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2657. rngm1.Scale = Vector3.new(10, 10, 1)
  2658. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2659. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2660. Wave.Name = "Shockwave"
  2661. Wave.BrickColor = BrickColor.new("Really black")
  2662. Wave.Size = Vector3.new(1, 1, 1)
  2663. Wave.Shape = "Ball"
  2664. Wave.CanCollide = false
  2665. Wave.Anchored = true
  2666. Wave.TopSurface = 0
  2667. Wave.BottomSurface = 0
  2668. Wave.Touched:connect(function(hit)
  2669. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2670. local Occlude = true
  2671. local NotOccludes = {
  2672. char.Name;
  2673. "Wings";
  2674. "Scythe";
  2675. "Thingy";
  2676. "Thingy2"; -- put all of the names in a table pls
  2677. }
  2678. for i,v in pairs(NotOccludes) do
  2679. if hit.Parent.Name == v then
  2680. Occlude = false
  2681. end
  2682. end
  2683. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2684. if Occlude then
  2685. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2686. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2687. end
  2688. end
  2689. end)
  2690.  
  2691. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2692.  
  2693. coroutine.wrap(function()
  2694. for i = 1, 20, 0.2 do
  2695. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2696. rng1.Transparency = i/20
  2697. wait()
  2698. end
  2699. wait()
  2700. rng1:Destroy()
  2701. end)()
  2702.  
  2703. Delay(0, function()
  2704.  
  2705. if Daytime == false then
  2706. for i = 1, 50, 1 do
  2707. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2708. Wave.CFrame = char.Torso.CFrame
  2709. local t = i / 50
  2710. Wave.Transparency = t
  2711. wait()
  2712. end
  2713. else
  2714. for i = 1, 50, 1 do
  2715. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2716. Wave.CFrame = char.Torso.CFrame
  2717. local t = i / 50
  2718. Wave.Transparency = t
  2719. wait()
  2720. end
  2721. end
  2722. Wave:Destroy()
  2723. end)
  2724. Delay(0, function()
  2725. while wait() do
  2726. if Wave ~= nil then
  2727. Wave.CFrame = char.Torso.CFrame
  2728. else
  2729. break
  2730. end
  2731. end
  2732. end)
  2733. end
  2734. Shockwave()
  2735. for i = 1, 15 do
  2736. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2738. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2739. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2740. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2741. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2742. if Debounces.on == false then break end
  2743. wait()
  2744. end
  2745. for i = 1, 15 do
  2746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2752. if Debounces.on == false then break end
  2753. wait()
  2754. end
  2755. for i = 1, 15 do
  2756. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2762. if Debounces.on == false then break end
  2763. wait()
  2764. end
  2765. for i = 1, 15 do
  2766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2772. if Debounces.on == false then break end
  2773. wait()
  2774. end
  2775. for i = 1, 15 do
  2776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2778. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2779. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2780. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2781. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2782. if Debounces.on == false then break end
  2783. wait()
  2784. end
  2785. for i = 1, 15 do
  2786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2787. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2792. if Debounces.on == false then break end
  2793. wait()
  2794. end
  2795. wait(1.4)
  2796. Debounces.NoIdl = false
  2797. hum.WalkSpeed = 5
  2798. Debounces.on = false
  2799. wait()
  2800. if Debounces.CanAttack == false then
  2801. Debounces.CanAttack = true
  2802. v:Destroy()
  2803. end
  2804. end
  2805. end
  2806. end)
  2807. ----------------------------------------------------
  2808. mouse.KeyDown:connect(function(key)
  2809. if key == "m" then
  2810. hum.WalkSpeed = 0
  2811. if Debounces.CanAttack == true then
  2812. Debounces.CanAttack = false
  2813. Debounces.on = true
  2814. Debounces.NoIdl = true
  2815. --[[x = Instance.new("Sound",char)
  2816. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2817. x.Looped = false
  2818. x.Pitch = 1.1
  2819. x.Volume = 1
  2820. x:Play()
  2821. x2 = Instance.new("Sound",char)
  2822. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2823. x2.Looped = false
  2824. x2.Pitch = .7
  2825. x2.Volume = 1
  2826. wait(.1)
  2827. x:Play()
  2828. x2:Play()
  2829. for i = 1, 20 do
  2830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2836. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2837. if Debounces.on == false then break end
  2838. wait()
  2839. x:Destroy()
  2840. x2:Destroy()
  2841. end
  2842. wait(1)]]--
  2843. local rng = Instance.new("Part", char)
  2844. rng.Anchored = true
  2845. rng.BrickColor = BrickColor.new("Really black")
  2846. rng.CanCollide = false
  2847. rng.FormFactor = 3
  2848. rng.Name = "Ring"
  2849. rng.Size = Vector3.new(1, 1, 1)
  2850. rng.Transparency = 0.35
  2851. rng.TopSurface = 0
  2852. rng.BottomSurface = 0
  2853. rng.Position = torso.Position - Vector3.new(0,2,0)
  2854. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2855. local rngm = Instance.new("SpecialMesh", rng)
  2856. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2857. rngm.Scale = Vector3.new(1, 1, 2)
  2858. x = Instance.new("Sound",char)
  2859. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2860. x.Looped = false
  2861. x.Pitch = .7
  2862. x.Volume = 1
  2863. x:Play()
  2864. coroutine.wrap(function()
  2865. for i = 1, 60, 2 do
  2866. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2867. rng.Transparency = i/60
  2868. wait()
  2869. end
  2870. wait()
  2871. rng:Destroy()
  2872. end)()
  2873. hum.WalkSpeed = 50
  2874. BV = Instance.new("BodyVelocity", torso)
  2875. BV.maxForce = Vector3.new(0,200000,0)
  2876. BV.P = 100000
  2877. BV.velocity = Vector3.new(0,800,0)
  2878. for i = 1, 20 do
  2879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2881. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2882. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2883. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2884. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2885. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2886. if Debounces.on == false then break end
  2887. wait()
  2888. end
  2889. x:Destroy()
  2890. BV:Destroy()
  2891. --[[for i = 1, 30 do
  2892. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2893. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2895. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2898. if Debounces.on == false then break end
  2899. wait()
  2900. end]]--
  2901. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2902. for i = 1, 30 do
  2903. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2904. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2905. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2906. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2909. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2910. if Debounces.on == false then break end
  2911. wait()
  2912. end
  2913. end
  2914. Debounces.on = false
  2915. Debounces.NoIdl = false
  2916. local ry,ht,ps=nil,nil,nil
  2917. while ht==nil do
  2918. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2919. wait()
  2920. end
  2921. z = Instance.new("Sound",char)
  2922. z.SoundId = "rbxassetid://142070127"
  2923. z.Volume = 1
  2924. wait(.1)
  2925. z:Play()
  2926. Landing()
  2927. hum.WalkSpeed = 8
  2928. if Debounces.CanAttack == false then
  2929. Debounces.CanAttack = true
  2930. end
  2931. end
  2932. end
  2933. end)
  2934. ----------------------------------------------------
  2935. Grab = false
  2936. mouse.KeyDown:connect(function(key)
  2937. if key == "z" then
  2938. larm.BrickColor = BrickColor.new("Royal purple")
  2939. rarm.BrickColor = BrickColor.new("Royal purple")
  2940. Debounces.on = true
  2941. Debounces.NoIdl = true
  2942. if Grab == false then
  2943. gp = nil
  2944. con1=larm.Touched:connect(function(hit) -- this is grab
  2945. ht = hit.Parent
  2946. hum1=ht:FindFirstChild('Humanoid')
  2947. if hum1 ~= nil then
  2948. hum1.PlatformStand=true
  2949. gp = ht
  2950. Grab = true
  2951. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2952. asd.Parent = larm
  2953. asd.Name = "asd"
  2954. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2955. elseif hum1 == nil then
  2956. con1:disconnect()
  2957. wait() return
  2958. end
  2959. end)
  2960. for i = 1, 18 do
  2961. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2962. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2963. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2964. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2965. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2966. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2967. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2968. if Debounces.on == false then break end
  2969. wait()
  2970. end
  2971. con1:disconnect()
  2972. Debounces.on = false
  2973. Debounces.NoIdl = false
  2974. elseif Grab == true then
  2975. Grab = false
  2976. for i = 1, 20 do
  2977. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2978. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2979. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2980. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2981. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2982. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2983. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2984. if Debounces.on == false then end
  2985. wait()
  2986. end
  2987. if gp ~= nil then
  2988. for i,v in pairs(larm:GetChildren()) do
  2989. if v.Name == "asd" and v:IsA("Weld") then
  2990. v:Remove()
  2991. end
  2992. end
  2993. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2994. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2995. bv.P = 125000
  2996. bv.velocity = char.Head.CFrame.lookVector * 200
  2997. for i = 1, 12 do
  2998. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2999. if Debounces.on == false then end
  3000. wait()
  3001. end
  3002. ht=nil
  3003. Spawn(function()
  3004. wait(0.5)
  3005. bv:Destroy()
  3006. end)
  3007. Debounces.on = false
  3008. Debounces.NoIdl = false
  3009. elseif ht == nil then wait()
  3010. Grab = false
  3011. Debounces.on = false
  3012. Debounces.NoIdl = false
  3013. end
  3014. end
  3015. end
  3016. end)
  3017. ----------------------------------------------------
  3018. mouse.KeyDown:connect(function(key)
  3019. if string.byte(key) == 52 then
  3020. char.Humanoid.WalkSpeed = 21
  3021. end
  3022. end)
  3023. mouse.KeyUp:connect(function(key)
  3024. if string.byte(key) == 52 then
  3025. char.Humanoid.WalkSpeed = 5
  3026. end
  3027. end)
  3028. ----------------------------------------------------
  3029. local animpose = "Idle"
  3030. local lastanimpose = "Idle"
  3031. local sine = 0
  3032. local change = 1
  3033. local val = 0
  3034. local ffing = false
  3035. ----------------------------------------------------
  3036. --[[x = Instance.new("Sound", char)
  3037. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3038. x.Looped = true
  3039. x.Volume = 1
  3040. x.Pitch = 1
  3041. local footsteps = false]]--
  3042. -------------------------------
  3043. game:GetService("RunService").RenderStepped:connect(function()
  3044. --[[if char.Humanoid.Jump == true then
  3045. jump = true
  3046. else
  3047. jump = false
  3048. end]]
  3049. char.Humanoid.FreeFalling:connect(function(f)
  3050. if f then
  3051. ffing = true
  3052. else
  3053. ffing = false
  3054. end
  3055. end)
  3056. sine = sine + change
  3057. if jumpn == true then
  3058. animpose = "Jumping"
  3059. elseif ffing == true then
  3060. animpose = "Freefalling"
  3061. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3062. animpose = "Idle"
  3063. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3064. animpose = "Walking"
  3065. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3066. animpose = "Running"
  3067. end
  3068. if animpose ~= lastanimpose then
  3069. sine = 0
  3070. if Debounces.NoIdl == false then
  3071. if animpose == "Idle" then
  3072. for i = 1, 2 do
  3073. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3074. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3075. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3076. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3077. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3078. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3079. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3080. end
  3081. elseif animpose == "Walking" then
  3082. for i = 1, 2 do
  3083. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3084. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3085. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3086. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3087. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3088. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3089. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3090. end
  3091. elseif animpose == "Running" then
  3092. for i = 1, 2 do
  3093. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3097. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3098. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3099. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3100. end
  3101. wait()
  3102. end
  3103. else
  3104. end
  3105. end
  3106. lastanimpose = animpose
  3107. if Debounces.NoIdl == false then
  3108. if animpose == "Idle" then
  3109. if stanceToggle == "Normal" then
  3110. change = 0.5
  3111. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3112. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3113. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3114. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3117. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3118. elseif stanceToggle == "Sitting" then
  3119. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3120. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3121. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3122. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3123. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3124. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3125. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3126. end
  3127. elseif animpose == "Walking" then
  3128. if stanceToggle == "Normal" then
  3129. change = 1
  3130. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3131. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3132. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3133. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3136. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3137. end
  3138. elseif animpose == "Running" then
  3139. change = 1
  3140. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3141. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3142. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3143. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3144. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3145. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3146. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3147. end
  3148. end
  3149. --[[if animpose == "Walking" then
  3150. if footsteps == false then
  3151. x:Play()
  3152. footsteps = true
  3153. end
  3154. x.Pitch = 1.1
  3155. elseif animpose == "Idle" then
  3156. x:Stop()
  3157. footsteps = false
  3158. elseif animpose == "Running" then
  3159. x.Pitch = 1.2
  3160. if footsteps == false then
  3161. x:Play()
  3162. footsteps = true
  3163. end
  3164. end]]--
  3165. end)
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