DiscoDude

The Exploding Rink #root-ic 1/20/2022

Jan 20th, 2022
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DiscoDude: ---BEGIN SESSION---
DiscoDude: Session logging commenced
DetectiveCaillou: Alpine's Sublime Speakeasy. The last word of that isn't lost on you two; there's the implication that something a bit harder than your usual spirits are sold here below board, though it's obvious that this clearing doesn't take that particular law too seriously, given the open admission. Some of its patrons - many foxes and even more goats, for the most part - certainly seem to act like they're on something stronger than normal alcohol, given the number of them that are struggling to stand. It's loud and lively, for sure.
DetectiveCaillou: Danna just ambles effortlessly through it all to find Alpine's counter and casts a glance back at you, Iris, even as an attractive young goat in a colorful parka sidles up next to her, while Lenk beckons you over to a corner table, Lorenz.
Lorenz: Lorenz looks at Iris, "Guess drinking someone under the table is off?" He asks before seeing Lenk wave over to him, "Jesus...alright guess we're splitting up again, at least not too far from each other." He gets up and heads over to the burly fox's table. "Yea?" He says, plopping down onto a chair he pulls up.
Iris: Iris takes the hint and joins Danna at the counter.
Iris: She gives the goat in the parka an odd look. "Uh. Personal space, friend?"
DetectiveCaillou: Lenk calls over a waiter and turns to you.
"You can order as well, though you shan't be expecting a free meal."
"I got it covered!" Danna waves from the counter. "I expect you to actually help next time, though."
Lenk only grunts before saying: "All as well, then. We can discuss it after that's squared away - ah, I'll have bread and ale."
Lorenz: Lorenz grumbles before hearing Danna and then motions over to them, "Yea yea, I'll help when I'm not being dragged off...! Thanks for the food." He then looks back at the waiter and looks at them, then around for a menu. "Is there anything like a meal of day?" He asks, "I'm hungry and something that's just there for the day I'll take...and probably a glass of gin and tonic for myself."
DetectiveCaillou: "You are getting a little friendly with Danna tonight, Miss Urswick," says a lady fox behind the counter - Alpine herself, presumably.
"Oh, my apologies!" The goat huffs, sliding back alone the bar. "It's rare to get ahold of her, and I would very much like to apprise her of the situation regarding the 'trade' negotiations."
Danna only snorts when she hears that. "Bean pot pie and your strongest; hold the sugar," she says.
The fox behind the counter sighs and snaps her paws; a goat near the back bolts up and heads down the stairs behind the counter.
Iris: Iris snaps to attention at the mention of food. "And a basket of sweet buns - the stickier, the better - and a glass of juice for me," she quickly says. She runs on sugar.
DetectiveCaillou: "No specials, but a slice of berry pie's nice out here, I'd say! I'll be right out with it." He nods and heads off.
"Right, then..." Lenk sighs, opting to sit there in silence, casting glances over at Danna.
Lorenz: "Berry pie, sure." He waves and then looks at Lenk, putting his hand on his own face as he looks at him with a slightly turned head. "...You uh, just gonna stare at them?" He asks, looking at them a bit bored. "Or did you want to talk to me about the thing...the uh, daughter? I think, going missing?"
DetectiveCaillou: "A whole basket?" The fox whistles. "Sure thing. I'm Alpine, by the way; I'd like to welcome you to my establishment, Vagabond, though I'm afraid you haven't visited at the best time. The place is kinda empty whenever Kellsie has one of his rows here."
'Miss Urswick' is slowly sidling towards Danna again, you notice, though not quite so close.
Iris: Iris gives 'Miss Urswick' another odd look, then smirks and asks Alpine: "So what kind of 'trade negotiations' is she talking about here?"
Iris: She has a feeling the tavern proprietor will probably be more forthcoming about the answer to that question than either the goat or Danna.
DetectiveCaillou: "I... don't know, honestly; I'd hoped that someone official could help me, but I suppose you're who I have at the moment. Yes; Fyre is my daughter. She's gone, simply put - longer than any of her 'adventures' before - and I don't know where."
Lorenz: "Does she tell you where she goes off before hand? Any place I could actually start looking would be great." He said, still holding his head up with his hand.
DetectiveCaillou: "Hornwine," Alpine says, bluntly. You recognize the term; an alcohol so potent and intoxicating that it's considered illegal to trade it in some regions, the Woodlands included. "Its trade is profitable. Eyrie has a deal that grants them some profit, Marquisate wants a much bigger cut in exchange for more supplies we desperately need, goats aren't happy enough with the Eyrie deal as it is." The other two give her a look. "What? Not as if it's a secret or anything, at least within this clearing. Here's yours, by the way, Danna." She receives a glass of almost black liquid from the goat she sent and sets it down before the sheriff.
Iris: Iris gazes at the glass, almost tempted to try a sip, but...no. She remembers the time a friend talked her into trying a wine-and-juice mix. The end result: three bottles drained, and a colossal hangover the next morning.
DetectiveCaillou: "I... I don't personally know. It is not as though she even tells me where she goes - usually getting into mischief of some sort. I'm told she's been playing with the goat children and others on the east side recently, but they acted like she didn't exist when I went to ask!"
Iris: "So, nobody's supposed to be selling this stuff, but the Eyrie looks the other way because they get some of the proceeds, and the Marquisate wants in on that action, huh?" She breathes in through her nose; the mildew scent is detectable even here. "Jeez. Why pay off either of them? Why not take the money the Eyrie's getting and spend it on some refurbishment around here?"
Iris: (well aware that wouldn't be the smart play here, but you know i'm not gonna just tell 'em to take a deal with the Eyrie or Marquisate XD)
Lorenz: Lorenz nodded as he looked at the fox, "Uh huh, anything else? Any people she may have talked to about or goes with on her 'ventures?" He asks, slowly reclining in his seat and putting his hands in his lap. "Because, I don't think children in general are gonna talk to some old, scruffy stranger asking about another child who disappeared recently." He says, looking at Lenk. "Seems kinda suspicious if I did that."
DetectiveCaillou: "Well, obviously, we have to pay someone, else the law start being enforced," says the goat bar-goer. "Not that we aren't in a position to get a better deal out of the weakened birds, of course; I can only imagine what moment the Morgan matron is waiting to seize." She sticks out a cloven hand. "I'm Elixen Urswick, of the Urswick family, by the way. A pleasure, Vagabond."
Iris: Iris responds with a smile and a high-five, or low-five as it were. "Iris Fleming, traveling ass-kicker. Still making up my mind on the 'pleasure' part, but you seem okay enough." She turns to Danna now: "Who's Morgan and what does she want?"
Iris: (Come to think of it, isn't Elixen worth a "Meet Someone Important" roll?)
DetectiveCaillou: Lenk lets out a pained laugh as your meals arrive. "Heh... That is indeed about how it went. She had been loath to talk to her elders about anything, though, so there is really no one else. She only recently started talking to the goats, however. I don't wish to suspect them, of course - heaven forbid, their children - but if Fyre got into somewhere she really shouldn't have with her new friends..."
DetectiveCaillou: (You're free to do so, certainly!)
DetectiveCaillou: (It would be with the Denizens, though that's a technicality right now.)
Iris: !r 2d6
DiscoDude: Iris rolled 2d6 for 7 [2d6 = 1, 6]
Iris: (So I'll be taking the +1 forward option, if that's okay~)
DetectiveCaillou: (Alright.)
Lorenz: He gives the waiter a wave as he then looks back at Lenk, "Alright...alright...guess I'll be the creepy old man who asks children about another's missing child..." He pauses as he takes a fork and stabs it into the berry pie, taking a piece and eating slowly. "I'm a thief, not some adventurer..." He grumbles under his breath as he looks at Lenk. "I guess I'll have to be persuasive, any idea what kids like? Like...candy or something?" He asks, shrugging at he takes another bite from his pie and then a sip of his beverage.
DetectiveCaillou: Elixen Urswick; the young (but not too young) scion of the Urswicks, the second biggest family among the goats of Gelilah's Grove, after the Morgans. You caught word around town that she's an ambitious sort, and too clever by half despite her pleasant voice and good looks, although she's been trained extensively to take over her family's share of 'the goats' traditions and practices,' which you now realize includes the lucrative hornwine trade.
(What story has she heard about you? Keep in mind that there can be more to your prior adventures than just the Daring Exploit.)
DetectiveCaillou: Lenk winces. "Perhaps I should have tried Danna first, after all... Though it bears mentioning that Fyre is not the first child to have gone missing after playing with the goats. I suppose it is possible that you could start with the goats, then... Though I'm told that those kits who remain refuse to even tell their own parents of their friends' fates. If they're being threatened or something..."
Iris: Iris isn't a particularly famous explorer, obviously, but stories of her exploits get around. The abandoned clearing she found, overgrown and full of rotting buildings. The old Eyrie crypt full of crumbling documents. Heck, she even once found a consignment of clockwork parts earmarked for some Marquisate project or another only to be abandoned in the woods by its courier; there were some folks who paid decently for the scrap. It's not impossible she's heard of some of her more interesting adventures.
Lorenz: Lorenz looks at him, "So you're saying this is a repeating case of missing children? You shoulda leaned in with that you know." He said, taking another piece of pie and another sip. "Look, I don't mean any ill will or anything, but if you know anything else about these other missing kids, I'd like to hear it." He looks at Lenk. "And since it's getting late...do you think they're still all playing right now? It's usually easier to drag children away in the dark then in the bright daylight...if that's what is truly going on." He gets up, leaving his half eaten food and drink at the table.
DetectiveCaillou: "No, I'd wager they're inside by now. I last saw her in the morning of yesterday, in fact. The story is much the same with the other children, from what I gathered from the other parents, though I will say that Fyre was the youngest to date."
Lorenz: He looks at Lenk and then sits right back down. "So, I have to go out tomorrow morning..." He sighs as he continues eating his pie and alcoholic drink. "I don't know how much I'll uncover, maybe just hiding until I see something might be the best option, especially if all of the missing cases revolve around a group of children specifically."
DetectiveCaillou: "Well, I am charmed, for one. Madam Ceridwen Morgan runs the Morgan family, of course. And I do honor that; it is simply..." She chooses her words carefully. "It is unfortunate when opportunities are missed by those in power, and things fall through the cracks, though perhaps it is a matter of perspective; perchance, when you rest upon the top for enough decades to go white in the hairs, one simply becomes blind to any other way of doing things. I am sure that, as an enterprising finder of things left to collect dust, you can appreciate the inherent tragedy of such inefficiency."
DetectiveCaillou: "If you believe that is what will return Fyre to me... so be it."
Lorenz: He finishes his plate and drink and looks at Lenk, "If the children will not even tell their own parents, then I do not believe they would tell a random Vagabond either. Unless they see Vagabonds as heroes from some fairytale...do they?" He asks, swirling the now almost empty glass of gin and tonic, with ice clanking around. "Did your Fyre want to become a Vagabond herself?"
DetectiveCaillou: "Heavens no - I should hope not!" ... "... Sorry. My daughter has always been... mischievous and head-strong, even among her friends. I don't approve of her behavior, but what can I do? She's all I have, and it's been hard enough for her after her mother..."
Iris: Iris bursts out laughing, perhaps inappropriately. "So long story short, you think the Marquisate's offer is a sweet deal, Madam Morgan thinks otherwise, and you think you can do a better job than her." She gives Elixen an "oh, please" look, like a precocious child whose parents just tried to keep her from finding out they're going out to buy her a birthday cake by S-P-E-L-L-I-N-G O-U-T E-V-E-R-Y W-O-R-D. "C'mon, you can just say it."
Lorenz: He would look at Lenk, "How are Vagabonds seen around here? Heroes? Devils?" He asks, popping the ice cube into his maw and crushing down on it before resuming eye contact. "Because I could easily say I'm a wandering vagabond to these kids and they may very well spill everything depending on how this clearing feels about them." He said, now settling down his empty glass.
Iris: ("What if I told them I'm a Vagabond? Kids love Vagabonds, right?")
DetectiveCaillou: "I'm not rightly sure, to be honest..."
Lorenz: ( I mean who knows? Vagabonds can easily be like "wow they go around helping people" or "wow they just hurt people for money." It's very ambiguous )
DetectiveCaillou: "Hmm?" Elixen looks like you just spat at her. "No, quite the opposite, in fact - weren't you listening to me? Now is the time to put pressure on the Eyrie to cut a better deal, maybe get them to do something about the Alliance in the meantime. It's Ceridwen who thinks we can negotiate with those unreasonable cats; all other major moves we can make are stalled, in the meantime, and by the time that falls through, she'll have gotten on long enough in years to foist the actual decisions into the lap of little Bethany. Poor girl."
DetectiveCaillou: She shrugs and says, "what do I know, though? The madam clearly sees something I don't," with all the air of a dry 'just kidding.'
Lorenz: He sighs as he reclines into his seat. "Alright, guess I'll just figure things out later then, maybe I'll ask my other vagabond friend and their current associates." He stands up and heads over to Iris, tapping them on their shoulder. "Hey, would it be fine if I could ask some of the people at the table what they think of Vagabonds like ourselves?" He asks in a hushed tone to the squirrel.
Iris: Iris looks Elixen up and down. Certainly she's misjudged her in at least one respect.
Iris: "Well, in mining and crafting, as i think the saying goes, what do you think it'd take to get things to shake out the way you're talking? The deal with the cats gets dropped, and the Eyrie gets the screws turned to them?"
Iris: (i.e. "hypothetically speaking-but-not-really-hypothetically")
DetectiveCaillou: "Deal? More like demands, and trust me when I say that old mare really is doing her best to try and make it more reasonable. Simply removing that Mirrim lady from the equation would cause negotiations to fizzle, certainly, but we're not eager to really start anything with a faction, and her presence would be precisely the screws we'd need to turn on ol' Dru. Hypothetically, it could be as simple as, oh..." she bats her eyelashes, "a change in leadership among the trade, perhaps. But of course, it'd all be peaceful, ideally, and I'm unsure who would fill the gap..."
Iris: Iris looks at Lorenz. There's a mote of frustration on her face, like "I'm in the middle of something right now," but it melts away in an instant in favor of a slightly confused smile: "What?" is all she manages to say in the face of Lorenz's question.
Iris: "So it does come down to you wanting the big chair," Iris says with a chuckle. "Again, no judgment on my part. Honestly, I like your thinking here."
Iris: She gives Danna a friendly elbow: "And what does Ms. Blazeoak think about all this?"
Lorenz: Lorenz looks at Iris and then shrugs, "Never mind." He says as he returns to his own table and just silently looks around the tavern. Seemingly not wanting to interrupt the obvious deal planning going on.
DetectiveCaillou: "No idea what you're talking about," is all Elixen says.
"As long as my drink... As long as that hornwine flows, I'm... I'm good either way." The sheriff isn't looking too sober, now.
Iris: "Oh, oh shit." Iris grabs Danna's shoulder and shakes her a little. "You okay there? Ms. Blazeoak? Shit." She looks at the table. As far as she knows, she's only had the one glass. They weren't kidding about hornwine being some potent stuff.
DetectiveCaillou: "Speaking of!" Danna seems to remember something, shooting a finger in the air. "Not... Not that it's really a job or anythin', but Kellsie... Kellsie's a reeeal bich. If... If someone were to figure out how... How should he actually be dealt wit'? Can't just keep tossing him in the drunk tunk. Naw, Kellsie... The Gale is a blowin', and I feel like he's gonna start... somethin'. 'Much as I'd love him to be all hot Gale... Hot Gale? Fuck no... Naw, the time for words is gonna be over sometime... Sometime, he'll stop talkin' and start doin. I don' wanna deal with that..."
Iris: Iris blinks, then looks between both Alpine and Elixen: "Can...anyone translate that for me?"
DetectiveCaillou: "I'm not sure," says Alpine, "but a permanent solution to Kellsie Raine-"
"Raine! Tha's the bich's name!"
"Yes, him. Stopping his protests for good would be something I would appreciate; even if he never ends up escalating, he's hurting my business bad enough as it is."
DetectiveCaillou: (I'll pretend that getting Kellsie and Dru's last names confused in that tirade was an intentional part of my roleplaying as drunk. XD)
Iris: "Oh, right. He was the asshole responsible for the bar brawl I broke up, wasn't he?" Iris taps her chin, thoughtfully. "So what's the shape of the stick up his backside?"
DetectiveCaillou: "I'm not even sure! Something about how hornwine is a 'distraction' from the fletching business in Gelilah's Grove? And sure, that's an important facet of our clearing too - just ask Lenk - but apparently, that's not good enough for him. The Alliance doesn't even rule here, it bears mentioning, yet he acts like we're already working in service to it..."
Iris: "Huh, so you make arrows around here?" She picks up the glass of hornwine, swirls it around in her hand, lets the black liquid catch the light, and then sets it back down. "Seems like the hornwine industry'd sure as heck be a lot more stable around here right now, what with the...humidity." Her smile turns a bit embarrassed; that one was a groaner for sure. "So the Alliance - or according to Mr. Raine, at least - wants Gelilah's Grove to be a dry clearing. Now, I don't drink" - she inserts the phrase "not without extreme consequences" in a mumble - "but I'm not the kind of girl who's, y'know, down with telling people what they can and can't get sauced on." She grins, feeling fairly certain she's in company willing to listen to what she's outlining: "What kind of weak points does he have?"
DetectiveCaillou: "Well, he's a teetotaler, and he has many of our young artisans following him. That's about all I can say, really... You'll really help?"
Iris: Iris smirks. "He sounds like an asshole. If I can count on you, you can count on me."
Lorenz: Lorenz remembers something and heads over to Iris, tapping on their shoulder again.
Iris: "Hey, Lorenz!" Iris says, beaming. "We're gonna find an asshole and yank his pants down. What's up?"
Lorenz: "Hey, remember the time we split up? Weeeeell." He goes in to whisper into the squirrel's ear, "Some Eryie lady wanted me to take out a Marquisate person in exchange for the rest of their coffers. Mirrim I think it was." He then looks at Iris, giving a shrug.
Iris: "Okay, cool," Iris says, "but this Raine guy is gonna be our priority. You see this place? You see this stuff?" She picks up the glass of hornwine and swirls it again. "This Raine jerk wants to take it all away!"
Lorenz: He nods and then looks at again, "Yea yea, fair. But also..." He leans in, "I'm thinking if we do take this Mirrim out, we just give the wealth to the people here instead, I don't feel like carrying around a whole coffer's worth of junk. Also, do you think the kids here will like Vagabonds? Asking because now I'm onto a missing children's case basically."
DetectiveCaillou: There are certainly several directions you can go, from here!

An Eyrie governor who wants the Marquisate threat to go away.
A missing child.
A disruptive Alliance chapter leader, and the trade he opposes outright.
The rivalry between two goats.
Or perhaps something not asked of you, though yet there may still be opportunity?
Iris: "I..." She looks at Alpine, then Danna, then Elixen, then back at Lorenz: "Missing kid? Way to bury the lede, buddy! I mean holy crap, forget pantsing the guy! We got a kid to find!"
Lorenz: "Well, missing kids. This isn't the first one, nor will it be the last I think if we just bury it."
Iris: She puts on her best diplomatic smile (spoilers: it's still not very good) and turns back to the trio: "We're gonna have to put a pin in this for now, I think. Missing child case. You understand, right?"
Iris: Iris bites her lip. "You have a weird way of leaving the important details for last," she says to Lorenz.
Lorenz: Lorenz shrugs and rubs the back of his head, "Well, good thing I came up to you then." He said, looking over at Iris's company.
DetectiveCaillou: Niether the cat nor the fox seem happy with your decision. ("Fyre, eh? Prolly... Prolly frolicking on some rooftop and fell asleep again...") They don't seem to object, however.
In the meantime, there's more pressing matters; it's getting late.
Iris: "Yeah." She introduces them: "Ms. Blazeoak, awesome person, very drunk, town sheriff. Ms. Urswick, says a lot of stuff I agree with, interested in running the show around here. Ms., uh." She blinks. "I don't think I got your full name, so you're Ms. Alpine for now. She runs the place and Raine wants her gone."
Lorenz: (( This is missing kids right? Not singular, plural? ))
DetectiveCaillou: (Yeah, though the count is low so far.)
Lorenz: (( still doesn't bode well if there's already a few before this ))
Lorenz: Lorenz nods and then turns to the other who said something about Fyre falling asleep on the roof of a house. "Not just Fyre, other kids have gone missing. I feel this is a serial case. And I don't think you want to find out if these kids y'know...died because we didn't find a serial child killer?" He seems pretty serious.
Iris: "Whoof. Way to darken the mood." Iris's tone is glib, but the idea that there might be a murderer on the loose in town is anything but amusing to her.
Lorenz: "I mean, if it comes to it really being dark. Rather than be on the money than feign it as something cheerful." He shrugs. "...We have a room to sleep for the night, by the by?" He asks, looking down at Iris.
Iris: "Good question!" She turns, first to Danna, then thinks better of it and turns to Alpine: "Do we have a room to sleep for the night?"
DetectiveCaillou: "This ain't an inn, but I do got some sleepover rooms for people too zonked out to go home. 2 Value for the both of ya together."
Lorenz: Lorenz looks at Iris and sweats some, "...please tell me you got cash for the both of us, I'd really not pawn one of my weapons for a bit...Especially the, y'know what." He said, tapping underneath his cloak as his hand clangs with something metal underneath, referring to his dagger.
Lorenz: (( my statement still stands XD ))
DetectiveCaillou: (You can pay Value through Depletion.)
Lorenz: (( oooh ))
Lorenz: (( one depletion then, for the both of us then? ))
Iris: "How about it, then? We split the bill?"
Lorenz: Lorenz sighs in relief as he finds he does have some extra things on him worth of value, "Yea, found something, we can split the bill." He says, pulling out a bauble of sorts that was worth something.
Iris: "Nice." Iris antes up with a few bits of metal: screws, springs, a still-sharp fragment of a blade.
DetectiveCaillou: Alpine wrinkles her nose at the incoherent collection, but relents - that's Vagabonds for ya.
DetectiveCaillou: Now, it isn't a room at an inn - you get relatively comfy chairs, but no beds, and you aren't alone in the room - but it's enough that you both clear 1 Exhaustion.
Lorenz: (( ...was I supposed to have Exhaustion? ))
DetectiveCaillou: (You don't have any marked, it seems, though I may have made you mark some if you slept outside (or not at all) without taking time to set up camp outside the clearing.)
Iris: (I know *I* marked Exhaustion earlier XD)
Iris: "So," Iris says. "No mattress, but at least there's a roof."
DetectiveCaillou: (And with that, shall we deal with end of session stuff at last?)
Lorenz: "Back to sleeping on chairs...with other people around." He sits in one of the chairs, "I'll sleep with one eye open." He said, looking over at Iris, "I guess that's night."
Lorenz: (( yeee, we should do that ))
DetectiveCaillou: (Iris?)
Iris: (Absolutely.)
Iris: "I guess that is."
DetectiveCaillou: Alright, so there's three steps to this.
DetectiveCaillou: First is Reputation.
DetectiveCaillou: I don't think either of you did anything to warrant a change in the Marquise or Eyrie - you haven't even properly encountered the former.
DetectiveCaillou: The Alliance, however, will remember your tyrannical brutishness and the treacherous planning thereafter, Iris! Mark one Notoriety with them. XD
Iris: XD
Iris: what about the Denizens, then?
DetectiveCaillou: You helped out the guard captain, even if it wasn't a major event, so... yeah, mark 1 Prestige with them.
DetectiveCaillou: Lorenz, meanwhile, you never really ran into the Alliance, and while you did promise to help both the Eyrie representative and a Denizen, you've yet to follow through on anything just yet. I'd say you don't actually mark anything this session.
Lorenz: gotcha
DetectiveCaillou: Now, for the first of our two Session Moves. First up; both of you list off your Drives, and we'll discuss whether you earned an advancement.
Iris: Oh shit, that puts me at 5 marks, so, I go up to +1 with the Denizens, right? and back to 0 on prestige?
DetectiveCaillou: (Yup.)
Lorenz: definitely nothing from me lol...
Lorenz: ```[ ] Thrills
Advance when you escape from certain
death or incarceration.
[ ] Freedom
Advance when you free a group of
denizens from oppression.

Iris: `my drives are Discovery (advance when you discover a new wonder or ruin) and Wanderlust (advance when you finish a journey to a clearing)`
Iris: `so if i recall we agreed i've fulfilled Wanderlust just by getting here, right?`
DetectiveCaillou: You completed the latter, yeah, as low-effort as it was. (I was only reluctant before because I forgot it didn't trigger immediately, and I didn't want you to Advance before you've done literally anything. XD)
Iris: `Fair enough. XD So...`
Lorenz: I feel like "Rebellious" and "Thrills" are gonna coincide with each other.
DetectiveCaillou: Probably. XD
Iris: `I'm gonna take a new move from my Playbook, I think - Smuggler's Path.`
Lorenz: like...
```[  ] Rebellious
Clear your exhaustion track when you
grievously insult, defy, or anger figures
of authority.

Lorenz: Angering figures of authority will definitely probably get me locked up
Lorenz: or even insulting them
DetectiveCaillou: Good choice! I actually predicted that as an early Advancement for you.
Iris: Hee hee. I'm figuring we're going to need to get into places in odd, obscure ways.
Iris: ...ngl, an extra point of Luck might be my next advancement XD
DetectiveCaillou: Now, the second Move...
DetectiveCaillou: Each of you may, if you wish, update or change your sheet with up to one of these options:
DetectiveCaillou: > Replace one drive with a new drive from any playbook.

Replace nature with a new nature from any playbook.
Replace a connection (both type and subject) with a new connection from any playbook.
Lorenz: hmmm...
Lorenz: I really want Revenge or Ward but I don't think those are applicable right now
DetectiveCaillou: I mean, the campaign is young.
Iris: Seems a bit early to be swapping out Drives but ngl, the Arbiter's 'Justice' Drive is really kind of tempting
DetectiveCaillou: If you want a nemesis that simply hasn't come up today, that's fine.
Iris: I think I'ma leave my sheet as-is for now.
Lorenz: Hmmm, I think I wanna have "Protection" actually
Lorenz: Protection Name your ward. Advance when you protect them from significant danger, or when time passes and your ward is safe
DetectiveCaillou: In place of? Also, who?
Lorenz: Probably somebody close to him before he left to become a Vagabond, and followed him out here.
Lorenz: and in place of...Freedom I think
DetectiveCaillou: So someone who happens to follow him wherever, even at his insistence not to (but of course he'd never forgive himself if anything happened to them)?
Lorenz: Yea basically
DetectiveCaillou: Got any additional details about them, or is that it for now?
Lorenz: Probably a young child, his Protector's child perhaps.
Lorenz: so he would definitely want to keep them safe.
Iris: So 'zat all for the night?
Lorenz: so I can change my stuff for now?
DetectiveCaillou: Yeah, you can.
Lorenz: nice, I'll go ahead and name them too
DetectiveCaillou: And with that, yeah, that'll be all, I think.
DetectiveCaillou: Oh? Do tell.
Lorenz: Gonna go with, "Casper"
DetectiveCaillou: Nice.
DetectiveCaillou: With that, let us...
DetectiveCaillou: !end
DiscoDude: ---END SESSION---

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