munciseek

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Oct 12th, 2024
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  1. local Scipts = coroutine.wrap(function()
  2. if game.PlaceId == 6839171747 then
  3. --非超困难模式
  4. require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).caption("Welcome use scripts-mode",true)
  5. wait(3)
  6. require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).caption("Script by munciseek",true)
  7. wait(3)
  8. require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).caption("The script currently has 21 modes",true)
  9. wait(3)
  10. require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).caption("Many of the modes are not available in the original",true)
  11. wait(3)
  12. require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).caption("The script is about to run. Have fun!",true)
  13. wait(1.5)
  14. --==界面==--
  15. local ScreenGui = Instance.new("ScreenGui")
  16. ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  17. local UserInputService = game:GetService("UserInputService")
  18. ScreenGui.Name = "Scripts-Mode-V3"
  19. local TweenService = game:GetService("TweenService")
  20. local Players = game:GetService("Players")
  21. local player = Players.LocalPlayer
  22. --主界面--
  23. local MainScreen = Instance.new("Frame")
  24. MainScreen.Size = UDim2.new(0.55, 0, 0.85, 0)
  25. MainScreen.Position = UDim2.new(0.5, 0, 1.5, 0)
  26. MainScreen.AnchorPoint = Vector2.new(0.5, 0.5)
  27. MainScreen.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  28. MainScreen.BackgroundTransparency = 0.2
  29. MainScreen.Active = false
  30. MainScreen.Draggable = false
  31. MainScreen.Name = "主界面"
  32. MainScreen.Parent = ScreenGui
  33. --主界面装饰--
  34. local MainScreenCorner = Instance.new("UICorner")
  35. local MainScreenStroke = Instance.new("UIStroke")
  36. MainScreenCorner.CornerRadius = UDim.new(0, 30)
  37. MainScreenCorner.Name = "圆润角"
  38. MainScreenCorner.Parent = MainScreen
  39. MainScreenStroke.Color = Color3.fromRGB(255, 222, 189)
  40. MainScreenStroke.Thickness = 5
  41. MainScreenStroke.Transparency = 0
  42. MainScreenStroke.Name = "边框"
  43. MainScreenStroke.Parent = MainScreen
  44. --电脑端提示文本--
  45. local PCTextFrame = Instance.new("Frame")
  46. PCTextFrame.Size = UDim2.new(0.3, 0, 0.2, 0)
  47. PCTextFrame.Position = UDim2.new(1.3, 0, 0.1, 0)
  48. PCTextFrame.AnchorPoint = Vector2.new(0.5, 0.5)
  49. PCTextFrame.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  50. PCTextFrame.BackgroundTransparency = 0.2
  51. PCTextFrame.Name = "提示(电脑端)"
  52. PCTextFrame.Parent = ScreenGui
  53. --电脑提示文本框--
  54. local PCTextScrollingFrame = Instance.new("ScrollingFrame")
  55. PCTextScrollingFrame.Size = UDim2.new(0.5, 0, 1, 0)
  56. PCTextScrollingFrame.Position = UDim2.new(0, 0, 0, 0)
  57. PCTextScrollingFrame.BackgroundTransparency = 1
  58. PCTextScrollingFrame.ScrollBarThickness = 0
  59. PCTextScrollingFrame.Name = "电脑提示"
  60. PCTextScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 10)
  61. PCTextScrollingFrame.Parent = PCTextFrame
  62. PCTextScrollingFrame.Visible = true
  63. --左侧功能排版--
  64. local PClistLayout = Instance.new("UIListLayout")
  65. PClistLayout.Parent = PCTextScrollingFrame
  66. PClistLayout.Name = "电脑提示排版"
  67. PClistLayout.Padding = UDim.new(0, 5)
  68. PClistLayout.FillDirection = Enum.FillDirection.Vertical
  69. PClistLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  70. PClistLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  71. --电脑提示标题--
  72. local PCText = Instance.new("TextLabel")
  73. PCText.Name = "a电脑提示标题"
  74. PCText.Size = UDim2.new(1, 0, 0, 30)
  75. PCText.Position = UDim2.new(-0.33, 0, 0.23, 0)
  76. PCText.Text = "PC Tips"
  77. PCText.TextSize = 50
  78. PCText.Font = "Oswald"
  79. PCText.TextColor3 = Color3.fromRGB(255, 222, 189)
  80. PCText.BackgroundTransparency = 1
  81. PCText.Parent = PCTextScrollingFrame
  82. --电脑提示文字--
  83. local PCText = Instance.new("TextLabel")
  84. PCText.Name = "电脑提示V1"
  85. PCText.Size = UDim2.new(1, 0, 0, 30)
  86. PCText.Position = UDim2.new(-0.33, 0, 0.23, 0)
  87. PCText.Text = "Press 'M' to minimize"
  88. PCText.TextSize = 40
  89. PCText.Font = "Oswald"
  90. PCText.TextColor3 = Color3.fromRGB(255, 222, 189)
  91. PCText.BackgroundTransparency = 1
  92. PCText.Parent = PCTextScrollingFrame
  93. --主界面装饰--
  94. local PCTextCorner = Instance.new("UICorner")
  95. local PCTextStroke = Instance.new("UIStroke")
  96. PCTextCorner.CornerRadius = UDim.new(0, 30)
  97. PCTextCorner.Name = "圆润角"
  98. PCTextCorner.Parent = PCTextFrame
  99. PCTextStroke.Color = Color3.fromRGB(255, 222, 189)
  100. PCTextStroke.Thickness = 5
  101. PCTextStroke.Transparency = 0.2
  102. PCTextStroke.Name = "边框"
  103. PCTextStroke.Parent = PCTextFrame
  104. --玩家显示--
  105. local Playername = Instance.new("TextLabel")
  106. Playername.Name = "玩家用户名"
  107. Playername.Size = UDim2.new(1, 0, 0, 30)
  108. Playername.Position = UDim2.new(-0.33, 0, 0.23, 0)
  109. Playername.Text = "Player:" .. player.Name
  110. Playername.TextSize = 70
  111. Playername.Font = "Oswald"
  112. Playername.TextColor3 = Color3.fromRGB(255, 222, 189)
  113. Playername.BackgroundTransparency = 1
  114. Playername.Parent = MainScreen
  115. local PlayerId = Instance.new("TextLabel")
  116. PlayerId.Name = "玩家ID"
  117. PlayerId.Size = UDim2.new(1, 0, 0, 30)
  118. PlayerId.Position = UDim2.new(0.02, 0, 0.24, 0)
  119. PlayerId.Text = " / ID: " .. player.UserId
  120. PlayerId.TextSize = 65
  121. PlayerId.Font = "Oswald"
  122. PlayerId.TextColor3 = Color3.fromRGB(255, 222, 189)
  123. PlayerId.BackgroundTransparency = 1
  124. PlayerId.Parent = MainScreen
  125. --服务器--
  126. local GameID = Instance.new("TextLabel")
  127. GameID.Name = "服务器ID"
  128. GameID.Size = UDim2.new(1, 0, 0, 30)
  129. GameID.Position = UDim2.new(-0.165, 0, 0.15, 0)
  130. GameID.Text = " Game ID:6839171747 --- Original "
  131. GameID.TextSize = 65
  132. GameID.Font = "Oswald"
  133. GameID.TextColor3 = Color3.fromRGB(255, 222, 189)
  134. GameID.BackgroundTransparency = 1
  135. GameID.Parent = MainScreen
  136. --标题--
  137. local Title = Instance.new("TextLabel")
  138. Title.Name = "脚本标题"
  139. Title.Size = UDim2.new(1, 0, 0, 30)
  140. Title.Position = UDim2.new(-0.3, 0, 0.05, 0)
  141. Title.Text = "Scipts-mode"
  142. Title.TextSize = 65
  143. Title.Font = "Oswald"
  144. Title.TextColor3 = Color3.fromRGB(255, 222, 189)
  145. Title.BackgroundTransparency = 1
  146. Title.Parent = MainScreen
  147. --脚本图片--
  148. local TitleV2 = Instance.new("ImageLabel")
  149. TitleV2.Size = UDim2.new(0.09, 0, 0.15, 0)
  150. TitleV2.Image = "rbxassetid://14380950090"
  151. TitleV2.Name = "脚本标题2"
  152. TitleV2.BackgroundTransparency = 1
  153. TitleV2.Position = UDim2.new(0, 0, 0, 0)
  154. TitleV2.ImageColor3 = Color3.fromRGB(255, 0, 0)
  155. TitleV2.Parent = MainScreen
  156. --最小化切换--
  157. local Minimization = Instance.new("TextButton")
  158. Minimization.Parent = ScreenGui
  159. Minimization.Name = "最小化按钮(移动端)"
  160. Minimization.Size = UDim2.new(0.03, 0, 0.055, 0)
  161. Minimization.Position = UDim2.new(0.5, 0, -1, 0)
  162. Minimization.Text = "-"
  163. Minimization.Font = "Oswald"
  164. Minimization.TextSize = 55
  165. Minimization.AnchorPoint = Vector2.new(0.5, 0.5)
  166. Minimization.BackgroundColor3 = Color3.fromRGB(255, 222, 189)
  167. --最小化装饰--
  168. local MinimizationCorner = Instance.new("UICorner")
  169. MinimizationCorner.CornerRadius = UDim.new(0, 7)
  170. MinimizationCorner.Parent = Minimization
  171. MinimizationCorner.Name = "圆润角"
  172. --功能--
  173. local GridLayoutFrameV1 = Instance.new("Frame")
  174. GridLayoutFrameV1.Size = UDim2.new(1, 0, 0.1, 0)
  175. GridLayoutFrameV1.Position = UDim2.new(0, 0, 0.32, 0)
  176. GridLayoutFrameV1.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  177. GridLayoutFrameV1.BackgroundTransparency = 1
  178. GridLayoutFrameV1.Name = "网格布局-界面前置"
  179. GridLayoutFrameV1.Parent = MainScreen
  180. local GridLayoutV1 = Instance.new("UIGridLayout")
  181. GridLayoutV1.CellSize = UDim2.new(0.08, 0, 1, 0)
  182. GridLayoutV1.CellPadding = UDim2.new(0, 0, 0, 0)
  183. GridLayoutV1.Name = "网格布局"
  184. GridLayoutV1.FillDirection = Enum.FillDirection.Horizontal
  185. GridLayoutV1.Parent = GridLayoutFrameV1
  186. --功能网格布局装饰--
  187. local GridLayoutStroke = Instance.new("UIStroke")
  188. GridLayoutStroke.Parent = GridLayoutFrameV1
  189. GridLayoutStroke.Name = "边框"
  190. GridLayoutStroke.Color = Color3.fromRGB(255, 222, 189)
  191. GridLayoutStroke.Thickness = 5
  192. GridLayoutStroke.Transparency = 0
  193. --更新界面--
  194. local UpdateFrame = Instance.new("Frame")
  195. UpdateFrame.Size = UDim2.new(0.3, 0, 0.85, 0)
  196. UpdateFrame.Position = UDim2.new(2, 0, 0.5, 0)
  197. UpdateFrame.AnchorPoint = Vector2.new(0.5, 0.5)
  198. UpdateFrame.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  199. UpdateFrame.BorderSizePixel = 0
  200. UpdateFrame.BorderColor3 = Color3.fromRGB(27, 42, 53)
  201. UpdateFrame.BackgroundTransparency = 0.2
  202. UpdateFrame.Active = false
  203. UpdateFrame.Name = "更新界面"
  204. UpdateFrame.Draggable = false
  205. UpdateFrame.Parent = MainScreen
  206. UpdateFrame.Visible = true
  207. --最新更新界面装饰--
  208. local UpdateFrameCorner = Instance.new("UICorner")
  209. local UpdateFrameStroke = Instance.new("UIStroke")
  210. UpdateFrameCorner.CornerRadius = UDim.new(0, 30)
  211. UpdateFrameCorner.Parent = UpdateFrame
  212. UpdateFrameStroke.Parent = UpdateFrame
  213. UpdateFrameCorner.Name = "圆润角"
  214. UpdateFrameStroke.Name = "边框"
  215. UpdateFrameStroke.Color = Color3.fromRGB(255, 222, 189)
  216. UpdateFrameStroke.Thickness = 5
  217. UpdateFrameStroke.Transparency = 0
  218. --更新标题--
  219. local UpdateTitle = Instance.new("TextLabel")
  220. UpdateTitle.Size = UDim2.new(0, 250, 0, 50)
  221. UpdateTitle.Text = "Last Update"
  222. UpdateTitle.Name = "最新更新-标题"
  223. UpdateTitle.TextSize = 40
  224. UpdateTitle.Position = UDim2.new(0, 0, 0, 0)
  225. UpdateTitle.Font = "Oswald"
  226. UpdateTitle.Parent = UpdateFrame
  227. UpdateTitle.TextColor3 = Color3.fromRGB(255, 222, 189)
  228. UpdateTitle.BackgroundTransparency = 1
  229. --更新信息--
  230. local UpdateInformation = Instance.new("TextLabel")
  231. UpdateInformation.Size = UDim2.new(0, 250, 0, 50)
  232. UpdateInformation.Text = "N/A"
  233. UpdateInformation.TextSize = 35
  234. UpdateInformation.Position = UDim2.new(0, 0, 0.1, 0)
  235. UpdateInformation.Font = "Oswald"
  236. UpdateInformation.Parent = UpdateFrame
  237. UpdateInformation.Name = "更新信息V1"
  238. UpdateInformation.TextColor3 = Color3.fromRGB(255, 222, 189)
  239. UpdateInformation.BackgroundTransparency = 1
  240. --主页面图标--
  241. local Function = Instance.new("ImageButton")
  242. Function.Size = UDim2.new(0, 0, 0, 0)
  243. Function.Position = UDim2.new(0, 0, 0, 0)
  244. Function.Image = "rbxassetid://18245158907"
  245. Function.Name = "主页面-图标"
  246. Function.Parent = GridLayoutFrameV1
  247. Function.BackgroundTransparency = 1
  248. Function.Visible = true
  249. --设置图标--
  250. local Settings = Instance.new("ImageButton")
  251. Settings.Size = UDim2.new(0, 0, 0, 0)
  252. Settings.Position = UDim2.new(0, 0, 0, 0)
  253. Settings.Image = "rbxassetid://5912368763"
  254. Settings.Name = "设置-图标"
  255. Settings.Parent = GridLayoutFrameV1
  256. Settings.BackgroundTransparency = 1
  257. Settings.Visible = true
  258. --功能图标--
  259. local LastUpdate = Instance.new("ImageButton")
  260. LastUpdate.Size = UDim2.new(0, 0, 0, 0)
  261. LastUpdate.Position = UDim2.new(0, 0, 0, 0)
  262. LastUpdate.Image = "rbxassetid://17338287888"
  263. LastUpdate.Name = "最新更新-图标"
  264. LastUpdate.Parent = GridLayoutFrameV1
  265. LastUpdate.BackgroundTransparency = 1
  266. LastUpdate.Visible = true
  267. --作者--
  268. local Creater = Instance.new("TextLabel")
  269. Creater.Size = UDim2.new(1, 0, 1, 0)
  270. Creater.Text = "Script by munciseek"
  271. Creater.TextSize = 40
  272. Creater.Position = UDim2.new(0.3, 0, -0.45, 0)
  273. Creater.Font = "Oswald"
  274. Creater.BackgroundTransparency = 1
  275. Creater.Name = "制作者"
  276. Creater.Parent = MainScreen
  277. Creater.TextColor3 = Color3.fromRGB(255, 222, 189)
  278. --关闭按钮--
  279. local Close = Instance.new("TextButton")
  280. Close.Size = UDim2.new(0.1, 0, 1, 0)
  281. Close.Position = UDim2.new(0.9, 0, -0.45, 0)
  282. Close.BackgroundTransparency = 1
  283. Close.Text = "×"
  284. Close.TextScaled = true
  285. Close.TextSize = 30
  286. Close.TextColor3 = Color3.fromRGB(255, 222, 189)
  287. Close.Name = "关闭按钮"
  288. Close.Parent = MainScreen
  289. --界面左侧功能--
  290. local MoreFrame = Instance.new("Frame")
  291. MoreFrame.Size = UDim2.new(0.25, 0, 0.5, 0)
  292. MoreFrame.Position = UDim2.new(-0.25, 0, 0, 0)
  293. MoreFrame.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  294. MoreFrame.BackgroundTransparency = 1
  295. MoreFrame.Name = "界面左侧功能界面"
  296. MoreFrame.Parent = MainScreen
  297. MoreFrame.Visible = true
  298. --左侧功能--
  299. local MoreScrollingFrame = Instance.new("ScrollingFrame")
  300. MoreScrollingFrame.Size = UDim2.new(1, 0, 1, 0)
  301. MoreScrollingFrame.Position = UDim2.new(0, 0, 0, 0)
  302. MoreScrollingFrame.BackgroundTransparency = 1
  303. MoreScrollingFrame.ScrollBarThickness = 0
  304. MoreScrollingFrame.Name = "左侧功能"
  305. MoreScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 10)
  306. MoreScrollingFrame.Parent = MoreFrame
  307. MoreScrollingFrame.Visible = true
  308. --左侧功能排版--
  309. local listLayout = Instance.new("UIListLayout")
  310. listLayout.Parent = MoreScrollingFrame
  311. listLayout.Name = "左侧功能排版"
  312. listLayout.Padding = UDim.new(0, 5)
  313. listLayout.FillDirection = Enum.FillDirection.Vertical
  314. listLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  315. listLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  316. --内部功能--
  317. --模式/Modifier--
  318. local ModeButton = Instance.new("TextButton")
  319. ModeButton.Name = "模式按钮"
  320. ModeButton.Size = UDim2.new(1, 0, 0.2, 0)
  321. ModeButton.Text = "Mode"
  322. ModeButton.TextSize = 40
  323. ModeButton.TextSize = 55
  324. ModeButton.Position = UDim2.new(0.1, 0, 0, 0)
  325. ModeButton.Font = "Oswald"
  326. ModeButton.BackgroundColor3 = Color3.fromRGB(255, 222, 189)
  327. ModeButton.Parent = MoreScrollingFrame
  328. ModeButton.TextColor3 = Color3.fromRGB(255, 0, 0)
  329. local ModeCorner = Instance.new("UICorner")
  330. ModeCorner.Name = "圆润角"
  331. ModeCorner.CornerRadius = UDim.new(0, 25)
  332. ModeCorner.Parent = ModeButton
  333. local ModeLmageLabel = Instance.new("ImageLabel")
  334. ModeLmageLabel.Name = "模式图标"
  335. ModeLmageLabel.Size = UDim2.new(0.3, 0, 0.9, 0)
  336. ModeLmageLabel.Image = "rbxassetid://14380950090"
  337. ModeLmageLabel.BackgroundTransparency = 1
  338. ModeLmageLabel.Position = UDim2.new(0, 0, 0.05, 0)
  339. ModeLmageLabel.ImageColor3 = Color3.fromRGB(255, 0, 0)
  340. ModeLmageLabel.Parent = ModeButton
  341. --物品--
  342. local ItemButton = Instance.new("TextButton")
  343. ItemButton.Name = "物品按钮"
  344. ItemButton.Size = UDim2.new(1, 0, 0.2, 0)
  345. ItemButton.Text = "Item"
  346. ItemButton.TextSize = 40
  347. ItemButton.TextSize = 55
  348. ItemButton.Position = UDim2.new(0.1, 0, 0, 0)
  349. ItemButton.Font = "Oswald"
  350. ItemButton.BackgroundColor3 = Color3.fromRGB(255, 222, 189)
  351. ItemButton.Parent = MoreScrollingFrame
  352. ItemButton.TextColor3 = Color3.fromRGB(105, 200, 255)
  353. local ItemCorner = Instance.new("UICorner")
  354. ItemCorner.Name = "圆润角"
  355. ItemCorner.CornerRadius = UDim.new(0, 25)
  356. ItemCorner.Parent = ItemButton
  357. local ItemLmageLabel = Instance.new("ImageLabel")
  358. ItemLmageLabel.Name = "物品图标"
  359. ItemLmageLabel.Size = UDim2.new(0.3, 0, 0.9, 0)
  360. ItemLmageLabel.Image = "rbxassetid://7817553487"
  361. ItemLmageLabel.BackgroundTransparency = 1
  362. ItemLmageLabel.Position = UDim2.new(0, 0, 0.05, 0)
  363. ItemLmageLabel.Parent = ItemButton
  364. --场景--
  365. local GameButton = Instance.new("TextButton")
  366. GameButton.Name = "物品按钮"
  367. GameButton.Size = UDim2.new(1, 0, 0.2, 0)
  368. GameButton.Text = "Game"
  369. GameButton.TextSize = 40
  370. GameButton.TextSize = 55
  371. GameButton.Position = UDim2.new(0.1, 0, 0, 0)
  372. GameButton.Font = "Oswald"
  373. GameButton.BackgroundColor3 = Color3.fromRGB(255, 222, 189)
  374. GameButton.Parent = MoreScrollingFrame
  375. GameButton.TextColor3 = Color3.fromRGB(10, 10, 10)
  376. local GameCorner = Instance.new("UICorner")
  377. GameCorner.Name = "圆润角"
  378. GameCorner.CornerRadius = UDim.new(0, 25)
  379. GameCorner.Parent = GameButton
  380. local GameLmageLabel = Instance.new("ImageLabel")
  381. GameLmageLabel.Name = "游戏图标"
  382. GameLmageLabel.Size = UDim2.new(0.25, 0, 0.8, 0)
  383. GameLmageLabel.Image = "rbxassetid://18218271735"
  384. GameLmageLabel.BackgroundTransparency = 1
  385. GameLmageLabel.Position = UDim2.new(0.03, 0, 0.07, 0)
  386. GameLmageLabel.Parent = GameButton
  387. --主功能区-前置--
  388. local SettingsMode = Instance.new("Frame")
  389. SettingsMode.Size = UDim2.new(1, 0, 0.57, 0)
  390. SettingsMode.Position = UDim2.new(0, 0, 0.43, 0)
  391. SettingsMode.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  392. SettingsMode.BackgroundTransparency = 1
  393. SettingsMode.Name = "功能脚本-前置"
  394. SettingsMode.Parent = MainScreen
  395. SettingsMode.Visible = true
  396. --物品模式分--
  397. local ItemMode = Instance.new("Frame")
  398. ItemMode.Size = UDim2.new(1, 0, 1, 0)
  399. ItemMode.Position = UDim2.new(0, 0, 0, 0)
  400. ItemMode.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  401. ItemMode.BackgroundTransparency = 1
  402. ItemMode.Name = "脚本前置"
  403. ItemMode.Parent = SettingsMode
  404. ItemMode.Visible = true
  405. --游戏--
  406. local GameScreen = Instance.new("ScrollingFrame")
  407. GameScreen.Size = UDim2.new(1, 0, 1, 0)
  408. GameScreen.Position = UDim2.new(0, 0, 0, 0)
  409. GameScreen.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  410. GameScreen.BackgroundTransparency = 1
  411. GameScreen.ScrollBarThickness = 0
  412. GameScreen.Name = "游戏主界面"
  413. GameScreen.CanvasSize = UDim2.new(0, 0, 0, 10)
  414. GameScreen.Parent = ItemMode
  415. GameScreen.Visible = false
  416. --游戏排版--
  417. local GamelistLayout = Instance.new("UIListLayout")
  418. GamelistLayout.Parent = GameScreen
  419. GamelistLayout.Padding = UDim.new(0, 5)
  420. GamelistLayout.Name = "游戏排版"
  421. GamelistLayout.FillDirection = Enum.FillDirection.Vertical
  422. GamelistLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  423. GamelistLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  424. --游戏--
  425. local Floor2 = Instance.new("TextButton")
  426. Floor2.TextXAlignment = Enum.TextXAlignment.Left
  427. Floor2.Size = UDim2.new(0, 500, 0, 50)
  428. Floor2.Text = " Floor2 material"
  429. Floor2.TextSize = 40
  430. Floor2.Font = "Oswald"
  431. Floor2.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
  432. Floor2.Parent = GameScreen
  433. Floor2.TextColor3 = Color3.fromRGB(0, 0, 0)
  434. Floor2.BackgroundTransparency = 0.5
  435. Floor2.Name = "第二章材质"
  436. --不可能模式装饰--
  437. local Floor2Corner = Instance.new("UICorner")
  438. Floor2Corner.CornerRadius = UDim.new(0, 50)
  439. Floor2Corner.Parent = Floor2
  440. local Floor2Stroke = Instance.new("UIStroke")
  441. Floor2Stroke.Parent = Floor2
  442. Floor2Stroke.Color = Color3.fromRGB(255, 255, 255)
  443. Floor2Stroke.Thickness = 1.5
  444. Floor2Stroke.Transparency = 0
  445. Floor2Corner.Name = "圆润角"
  446. Floor2Stroke.Name = "边框"
  447. --主功能区--
  448. local ModeScreen = Instance.new("ScrollingFrame")
  449. ModeScreen.Size = UDim2.new(1, 0, 1, 0)
  450. ModeScreen.Position = UDim2.new(0, 0, 0, 0)
  451. ModeScreen.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  452. ModeScreen.BackgroundTransparency = 1
  453. ModeScreen.ScrollBarThickness = 0
  454. ModeScreen.Name = "模式主界面"
  455. ModeScreen.CanvasSize = UDim2.new(0, 0, 0, 1200)
  456. ModeScreen.Parent = ItemMode
  457. ModeScreen.Visible = true
  458. --模式排版--
  459. local ItemModelistLayout = Instance.new("UIListLayout")
  460. ItemModelistLayout.Parent = ModeScreen
  461. ItemModelistLayout.Padding = UDim.new(0, 5)
  462. ItemModelistLayout.Name = "模式排版"
  463. ItemModelistLayout.FillDirection = Enum.FillDirection.Vertical
  464. ItemModelistLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  465. ItemModelistLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  466. --物品--
  467. local ItemScreen = Instance.new("ScrollingFrame")
  468. ItemScreen.Size = UDim2.new(1, 0, 1, 0)
  469. ItemScreen.Position = UDim2.new(0, 0, 0, 0)
  470. ItemScreen.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  471. ItemScreen.BackgroundTransparency = 1
  472. ItemScreen.ScrollBarThickness = 0
  473. ItemScreen.Name = "物品主界面"
  474. ItemScreen.CanvasSize = UDim2.new(0, 0, 0, 10)
  475. ItemScreen.Parent = ItemMode
  476. ItemScreen.Visible = false
  477. --模式排版--
  478. local ItemModelistLayout = Instance.new("UIListLayout")
  479. ItemModelistLayout.Parent = ItemScreen
  480. ItemModelistLayout.Padding = UDim.new(0, 5)
  481. ItemModelistLayout.Name = "物品排版"
  482. ItemModelistLayout.FillDirection = Enum.FillDirection.Vertical
  483. ItemModelistLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  484. ItemModelistLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  485. --==物品==--
  486. --夜视仪--
  487. local NVCS = Instance.new("TextButton")
  488. NVCS.TextXAlignment = Enum.TextXAlignment.Left
  489. NVCS.Size = UDim2.new(0, 500, 0, 50)
  490. NVCS.Text = " NVCS-3000"
  491. NVCS.TextSize = 40
  492. NVCS.Name = "夜视仪"
  493. NVCS.Font = "Oswald"
  494. NVCS.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  495. NVCS.Parent = ItemScreen
  496. NVCS.TextColor3 = Color3.fromRGB(0, 98, 57)
  497. NVCS.BackgroundTransparency = 0.5
  498. --夜视仪装饰--
  499. local NVCSStroke = Instance.new("UIStroke")
  500. NVCSStroke.Name = "边框"
  501. NVCSStroke.Parent = NVCS
  502. NVCSStroke.Color = Color3.fromRGB(0, 0, 0)
  503. NVCSStroke.Thickness = 2
  504. NVCSStroke.Transparency = 0
  505. local NVCSCorner = Instance.new("UICorner")
  506. NVCSCorner.CornerRadius = UDim.new(0, 50)
  507. NVCSCorner.Parent = NVCS
  508. NVCSCorner.Name = "圆润角"
  509. --夜视仪图片--
  510. local NVCSimageLabel = Instance.new("ImageLabel")
  511. NVCSimageLabel.Size = UDim2.new(0.1, 0, 1, 0)
  512. NVCSimageLabel.Image = "rbxassetid://11374263930"
  513. NVCSimageLabel.BackgroundTransparency = 1
  514. NVCSimageLabel.Position = UDim2.new(0.3, 0, 0, 0)
  515. NVCSimageLabel.ImageColor3 = Color3.fromRGB(255, 255, 255)
  516. NVCSimageLabel.Parent = NVCS
  517. NVCSimageLabel.Name = "夜视仪图片"
  518. --蜡烛--
  519. local Candle = Instance.new("TextButton")
  520. Candle.TextXAlignment = Enum.TextXAlignment.Left
  521. Candle.Size = UDim2.new(0, 500, 0, 50)
  522. Candle.Text = " Guiding Candle"
  523. Candle.TextSize = 40
  524. Candle.Name = "蜡烛"
  525. Candle.Font = "Oswald"
  526. Candle.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
  527. Candle.Parent = ItemScreen
  528. Candle.TextColor3 = Color3.fromRGB(105, 200, 255)
  529. Candle.BackgroundTransparency = 0.5
  530. --蜡烛装饰--
  531. local CandleStroke = Instance.new("UIStroke")
  532. CandleStroke.Parent = Candle
  533. CandleStroke.Color = Color3.fromRGB(0, 0, 0)
  534. CandleStroke.Thickness = 2
  535. CandleStroke.Transparency = 0
  536. local CandleCorner = Instance.new("UICorner")
  537. CandleCorner.CornerRadius = UDim.new(0, 50)
  538. CandleCorner.Parent = Candle
  539. CandleStroke.Name = "边框"
  540. CandleCorner.Name = "圆润角"
  541. --蜡烛图片--
  542. local CandleimageLabel = Instance.new("ImageLabel")
  543. CandleimageLabel.Size = UDim2.new(0.03, 0, 1, 0)
  544. CandleimageLabel.Image = "rbxassetid://17300883812"
  545. CandleimageLabel.BackgroundTransparency = 1
  546. CandleimageLabel.Name = "蜡烛图片"
  547. CandleimageLabel.Position = UDim2.new(0.34, 0, 0, 0)
  548. CandleimageLabel.ImageColor3 = Color3.fromRGB(255, 255, 255)
  549. CandleimageLabel.Parent = Candle
  550. --==模式==--
  551. --硬核模式--
  552. local Hardcore = Instance.new("TextButton")
  553. Hardcore.TextXAlignment = Enum.TextXAlignment.Left
  554. Hardcore.Size = UDim2.new(0, 500, 0, 50)
  555. Hardcore.Text = " Hardcore"
  556. Hardcore.TextSize = 40
  557. Hardcore.Font = "Oswald"
  558. Hardcore.Name = "硬核模式"
  559. Hardcore.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  560. Hardcore.Parent = ModeScreen
  561. Hardcore.TextColor3 = Color3.fromRGB(0, 0, 0)
  562. Hardcore.BackgroundTransparency = 0.5
  563. --硬核模式装饰--
  564. local HardcoreUIStroke = Instance.new("UIStroke")
  565. HardcoreUIStroke.Parent = Hardcore
  566. HardcoreUIStroke.Name = "边框"
  567. HardcoreUIStroke.Color = Color3.fromRGB(255, 255, 255)
  568. HardcoreUIStroke.Thickness = 1.5
  569. HardcoreUIStroke.Transparency = 0
  570. local HardcoreUICorner = Instance.new("UICorner")
  571. HardcoreUICorner.CornerRadius = UDim.new(0, 50)
  572. HardcoreUICorner.Parent = Hardcore
  573. HardcoreUICorner.Name = "圆润角"
  574. --硬核模式重置版--
  575. local Hardcoreremake = Instance.new("TextButton")
  576. Hardcoreremake.TextXAlignment = Enum.TextXAlignment.Left
  577. Hardcoreremake.Size = UDim2.new(0, 500, 0, 50)
  578. Hardcoreremake.Text = " Hardcore Remake"
  579. Hardcoreremake.TextSize = 40
  580. Hardcoreremake.Name = "硬核模式重置版"
  581. Hardcoreremake.Font = "Oswald"
  582. Hardcoreremake.BackgroundColor3 = Color3.fromRGB(0, 200, 255)
  583. Hardcoreremake.Parent = ModeScreen
  584. Hardcoreremake.TextColor3 = Color3.fromRGB(0, 0, 0)
  585. Hardcoreremake.BackgroundTransparency = 0.5
  586. --硬核模式重置版装饰--
  587. local HardcoreremakeCorner = Instance.new("UICorner")
  588. HardcoreremakeCorner.CornerRadius = UDim.new(0, 50)
  589. HardcoreremakeCorner.Parent = Hardcoreremake
  590. local HardcoreremakeStroke = Instance.new("UIStroke")
  591. HardcoreremakeStroke.Parent = Hardcoreremake
  592. HardcoreremakeStroke.Color = Color3.fromRGB(255, 255, 255)
  593. HardcoreremakeStroke.Thickness = 1.5
  594. HardcoreremakeStroke.Transparency = 0
  595. HardcoreremakeStroke.Name = "边框"
  596. HardcoreremakeCorner.Name = "圆润角"
  597. --困难模式,,
  598. local Hard = Instance.new("TextButton")
  599. Hard.TextXAlignment = Enum.TextXAlignment.Left
  600. Hard.Size = UDim2.new(0, 500, 0, 50)
  601. Hard.Text = " Hard"
  602. Hard.TextSize = 40
  603. Hard.Font = "Oswald"
  604. Hard.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  605. Hard.Parent = ModeScreen
  606. Hard.TextColor3 = Color3.fromRGB(0, 0, 0)
  607. Hard.BackgroundTransparency = 0.5
  608. Hard.Name = "困难模式"
  609. --困难模式装饰--
  610. local HardCorner = Instance.new("UICorner")
  611. HardCorner.CornerRadius = UDim.new(0, 50)
  612. HardCorner.Parent = Hard
  613. local HardStroke = Instance.new("UIStroke")
  614. HardStroke.Parent = Hard
  615. HardStroke.Color = Color3.fromRGB(255, 255, 255)
  616. HardStroke.Thickness = 1.5
  617. HardStroke.Transparency = 0
  618. HardStroke.Name = "边框"
  619. HardCorner.Name = "圆润角"
  620. --硬核模式但糟糕--
  621. local HardcoreBad = Instance.new("TextButton")
  622. HardcoreBad.TextXAlignment = Enum.TextXAlignment.Left
  623. HardcoreBad.Size = UDim2.new(0, 500, 0, 50)
  624. HardcoreBad.Text = " Hardcore But Bad"
  625. HardcoreBad.Name = "硬核模式但糟糕"
  626. HardcoreBad.TextSize = 40
  627. HardcoreBad.Font = "Oswald"
  628. HardcoreBad.BackgroundColor3 = Color3.fromRGB(255, 0, 85)
  629. HardcoreBad.Parent = ModeScreen
  630. HardcoreBad.TextColor3 = Color3.fromRGB(0, 0, 0)
  631. HardcoreBad.BackgroundTransparency = 0.5
  632. --硬核模式但糟糕装饰--
  633. local HardcoreBadCorner = Instance.new("UICorner")
  634. HardcoreBadCorner.CornerRadius = UDim.new(0, 50)
  635. HardcoreBadCorner.Parent = HardcoreBad
  636. HardcoreBadCorner.Name = "圆润角"
  637. local HardcoreBadStroke = Instance.new("UIStroke")
  638. HardcoreBadStroke.Parent = HardcoreBad
  639. HardcoreBadStroke.Color = Color3.fromRGB(255, 255, 255)
  640. HardcoreBadStroke.Thickness = 1.5
  641. HardcoreBadStroke.Transparency = 0
  642. HardcoreBadStroke.Name = "边框"
  643. --混乱模式--
  644. local Mayhem = Instance.new("TextButton")
  645. Mayhem.TextXAlignment = Enum.TextXAlignment.Left
  646. Mayhem.Size = UDim2.new(0, 500, 0, 50)
  647. Mayhem.Text = " Mayhem"
  648. Mayhem.Name = "混乱模式"
  649. Mayhem.TextSize = 40
  650. Mayhem.Font = "Oswald"
  651. Mayhem.BackgroundColor3 = Color3.fromRGB(0, 100, 255)
  652. Mayhem.Parent = ModeScreen
  653. Mayhem.TextColor3 = Color3.fromRGB(0, 0, 0)
  654. Mayhem.BackgroundTransparency = 0.5
  655. --混乱模式装饰--
  656. local MayhemCorner = Instance.new("UICorner")
  657. MayhemCorner.CornerRadius = UDim.new(0, 50)
  658. MayhemCorner.Parent = Mayhem
  659. MayhemCorner.Name = "硬核模式"
  660. local MayhemStroke = Instance.new("UIStroke")
  661. MayhemStroke.Parent = Mayhem
  662. MayhemStroke.Color = Color3.fromRGB(255, 255, 255)
  663. MayhemStroke.Thickness = 1.5
  664. MayhemStroke.Transparency = 0
  665. MayhemStroke.Name = "硬核模式"
  666. --不可能模式--
  667. local Impossible = Instance.new("TextButton")
  668. Impossible.TextXAlignment = Enum.TextXAlignment.Left
  669. Impossible.Size = UDim2.new(0, 500, 0, 50)
  670. Impossible.Text = " Impossible"
  671. Impossible.TextSize = 40
  672. Impossible.Font = "Oswald"
  673. Impossible.BackgroundColor3 = Color3.fromRGB(255, 255, 0)
  674. Impossible.Parent = ModeScreen
  675. Impossible.TextColor3 = Color3.fromRGB(0, 0, 0)
  676. Impossible.BackgroundTransparency = 0.5
  677. Impossible.Name = "不可能模式"
  678. --不可能模式装饰--
  679. local ImpossibleCorner = Instance.new("UICorner")
  680. ImpossibleCorner.CornerRadius = UDim.new(0, 50)
  681. ImpossibleCorner.Parent = Impossible
  682. local ImpossibleStroke = Instance.new("UIStroke")
  683. ImpossibleStroke.Parent = Impossible
  684. ImpossibleStroke.Color = Color3.fromRGB(255, 255, 255)
  685. ImpossibleStroke.Thickness = 1.5
  686. ImpossibleStroke.Transparency = 0
  687. ImpossibleCorner.Name = "圆润角"
  688. ImpossibleStroke.Name = "边框"
  689. --无尽模式--
  690. local Endless = Instance.new("TextButton")
  691. Endless.TextXAlignment = Enum.TextXAlignment.Left
  692. Endless.Size = UDim2.new(0, 500, 0, 50)
  693. Endless.Text = " Endless"
  694. Endless.Name = "无尽模式"
  695. Endless.TextSize = 40
  696. Endless.Font = "Oswald"
  697. Endless.BackgroundColor3 = Color3.fromRGB(255, 255, 100)
  698. Endless.Parent = ModeScreen
  699. Endless.TextColor3 = Color3.fromRGB(0, 0, 0)
  700. Endless.BackgroundTransparency = 0.5
  701. --无尽模式装饰--
  702. local EndlessCorner = Instance.new("UICorner")
  703. EndlessCorner.CornerRadius = UDim.new(0, 50)
  704. EndlessCorner.Parent = Endless
  705. local EndlessStroke = Instance.new("UIStroke")
  706. EndlessStroke.Parent = Endless
  707. EndlessStroke.Color = Color3.fromRGB(255, 255, 255)
  708. EndlessStroke.Thickness = 1.5
  709. EndlessStroke.Transparency = 0
  710. EndlessCorner.Name = "圆润角"
  711. EndlessStroke.Name = "边框"
  712. --朦胧模式--
  713. local Hazy = Instance.new("TextButton")
  714. Hazy.Size = UDim2.new(0, 500, 0, 50)
  715. Hazy.TextXAlignment = Enum.TextXAlignment.Left
  716. Hazy.Text = " Hazy"
  717. Hazy.TextSize = 40
  718. Hazy.Font = "Oswald"
  719. Hazy.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
  720. Hazy.Parent = ModeScreen
  721. Hazy.TextColor3 = Color3.fromRGB(0, 0, 0)
  722. Hazy.BackgroundTransparency = 0.5
  723. Hazy.Name = "朦胧模式"
  724. --朦胧模式装饰--
  725. local HazyStroke = Instance.new("UICorner")
  726. HazyStroke.CornerRadius = UDim.new(0, 50)
  727. HazyStroke.Parent = Hazy
  728. local HazyStroke = Instance.new("UIStroke")
  729. HazyStroke.Parent = Hazy
  730. HazyStroke.Color = Color3.fromRGB(255, 255, 255)
  731. HazyStroke.Thickness = 1.5
  732. HazyStroke.Transparency = 0
  733. HazyStroke.Name = "圆润角"
  734. HazyStroke.Name = "边框"
  735. --极端模式--
  736. local Extreme = Instance.new("TextButton")
  737. Extreme.Size = UDim2.new(0, 500, 0, 50)
  738. Extreme.TextXAlignment = Enum.TextXAlignment.Left
  739. Extreme.Text = " Extreme"
  740. Extreme.TextSize = 40
  741. Extreme.Font = "Oswald"
  742. Extreme.BackgroundColor3 = Color3.fromRGB(0, 110, 255)
  743. Extreme.Parent = ModeScreen
  744. Extreme.TextColor3 = Color3.fromRGB(0, 0, 0)
  745. Extreme.BackgroundTransparency = 0.5
  746. Extreme.Name = "极端模式"
  747. --极端模式装饰--
  748. local ExtremeCorner = Instance.new("UICorner")
  749. ExtremeCorner.CornerRadius = UDim.new(0, 50)
  750. ExtremeCorner.Parent = Extreme
  751. local ExtremeStroke = Instance.new("UIStroke")
  752. ExtremeStroke.Parent = Extreme
  753. ExtremeStroke.Color = Color3.fromRGB(255, 255, 255)
  754. ExtremeStroke.Thickness = 1.5
  755. ExtremeStroke.Transparency = 0
  756. ExtremeCorner.Name = "圆润角"
  757. ExtremeStroke.Name = "边框"
  758. --哈默模式--
  759. local Hamor = Instance.new("TextButton")
  760. Hamor.TextXAlignment = Enum.TextXAlignment.Left
  761. Hamor.Size = UDim2.new(0, 500, 0, 50)
  762. Hamor.Text = " Hamor"
  763. Hamor.TextSize = 40
  764. Hamor.Font = "Oswald"
  765. Hamor.BackgroundColor3 = Color3.fromRGB(150, 0, 255)
  766. Hamor.Parent = ModeScreen
  767. Hamor.TextColor3 = Color3.fromRGB(0, 0, 0)
  768. Hamor.BackgroundTransparency = 0.5
  769. Hamor.Name = "哈默模式"
  770. --哈默模式装饰--
  771. local HamorCorner = Instance.new("UICorner")
  772. HamorCorner.CornerRadius = UDim.new(0, 50)
  773. HamorCorner.Parent = Hamor
  774. local HamorStroke = Instance.new("UIStroke")
  775. HamorStroke.Parent = Hamor
  776. HamorStroke.Color = Color3.fromRGB(255, 255, 255)
  777. HamorStroke.Thickness = 1.5
  778. HamorStroke.Transparency = 0
  779. HamorCorner.Name = "圆润角"
  780. HamorStroke.Name = "边框"
  781. --福瑞模式--
  782. local Furry = Instance.new("TextButton")
  783. Furry.Size = UDim2.new(0, 500, 0, 50)
  784. Furry.TextXAlignment = Enum.TextXAlignment.Left
  785. Furry.Text = " Furry"
  786. Furry.TextSize = 40
  787. Furry.Font = "Oswald"
  788. Furry.BackgroundColor3 = Color3.fromRGB(255, 0, 255)
  789. Furry.Parent = ModeScreen
  790. Furry.TextColor3 = Color3.fromRGB(0, 0, 0)
  791. Furry.BackgroundTransparency = 0.5
  792. Furry.Name = "福瑞模式"
  793. --福瑞模式装饰--
  794. local FurryCorner = Instance.new("UICorner")
  795. FurryCorner.CornerRadius = UDim.new(0, 50)
  796. FurryCorner.Parent = Furry
  797. local FurryStroke = Instance.new("UIStroke")
  798. FurryStroke.Parent = Furry
  799. FurryStroke.Color = Color3.fromRGB(255, 255, 255)
  800. FurryStroke.Thickness = 1.5
  801. FurryStroke.Transparency = 0
  802. FurryCorner.Name = "圆润角"
  803. FurryStroke.Name = "边框"
  804. --疯狂模式--
  805. local lnsanity = Instance.new("TextButton")
  806. lnsanity.TextXAlignment = Enum.TextXAlignment.Left
  807. lnsanity.Size = UDim2.new(0, 500, 0, 50)
  808. lnsanity.Text = " lnsanity"
  809. lnsanity.TextSize = 40
  810. lnsanity.Font = "Oswald"
  811. lnsanity.BackgroundColor3 = Color3.fromRGB(255, 0, 123)
  812. lnsanity.Parent = ModeScreen
  813. lnsanity.TextColor3 = Color3.fromRGB(0, 0, 0)
  814. lnsanity.BackgroundTransparency = 0.5
  815. lnsanity.Name = "疯狂模式"
  816. --疯狂模式装饰--
  817. local lnsanityCorner = Instance.new("UICorner")
  818. lnsanityCorner.CornerRadius = UDim.new(0, 50)
  819. lnsanityCorner.Parent = lnsanity
  820. local lnsanityStroke = Instance.new("UIStroke")
  821. lnsanityStroke.Parent = lnsanity
  822. lnsanityStroke.Color = Color3.fromRGB(255, 255, 255)
  823. lnsanityStroke.Thickness = 1.5
  824. lnsanityStroke.Transparency = 0
  825. lnsanityCorner.Name = "圆润角"
  826. lnsanityStroke.Name = "边框"
  827. --恶搞模式--
  828. local Troll = Instance.new("TextButton")
  829. Troll.Size = UDim2.new(0, 500, 0, 50)
  830. Troll.TextXAlignment = Enum.TextXAlignment.Left
  831. Troll.Text = " Troll"
  832. Troll.TextSize = 40
  833. Troll.Font = "Oswald"
  834. Troll.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  835. Troll.Parent = ModeScreen
  836. Troll.TextColor3 = Color3.fromRGB(0, 0, 0)
  837. Troll.BackgroundTransparency = 0.5
  838. Troll.Name = "恶搞模式"
  839. --恶搞模式装饰--
  840. local TrollCorner = Instance.new("UICorner")
  841. TrollCorner.CornerRadius = UDim.new(0, 50)
  842. TrollCorner.Parent = Troll
  843. local TrollStroke = Instance.new("UIStroke")
  844. TrollStroke.Parent = Troll
  845. TrollStroke.Color = Color3.fromRGB(255, 255, 255)
  846. TrollStroke.Thickness = 1.5
  847. TrollStroke.Transparency = 0
  848. TrollCorner.Name = "圆润角"
  849. TrollStroke.Name = "边框"
  850. --猫猫模式--
  851. local Cat = Instance.new("TextButton")
  852. Cat.Size = UDim2.new(0, 500, 0, 50)
  853. Cat.Text = " Cat"
  854. Cat.TextXAlignment = Enum.TextXAlignment.Left
  855. Cat.TextSize = 40
  856. Cat.Font = "Oswald"
  857. Cat.BackgroundColor3 = Color3.fromRGB(255, 0, 255)
  858. Cat.Parent = ModeScreen
  859. Cat.TextColor3 = Color3.fromRGB(0, 0, 0)
  860. Cat.BackgroundTransparency = 0.5
  861. Cat.Name = "猫猫模式"
  862. --猫猫模式装饰--
  863. local CatCorner = Instance.new("UICorner")
  864. CatCorner.CornerRadius = UDim.new(0, 50)
  865. CatCorner.Parent = Cat
  866. local CatStroke = Instance.new("UIStroke")
  867. CatStroke.Parent = Cat
  868. CatStroke.Color = Color3.fromRGB(255, 255, 255)
  869. CatStroke.Thickness = 1.5
  870. CatStroke.Transparency = 0
  871. CatCorner.Name = "圆润角"
  872. CatStroke.Name = "边框"
  873. --碎片模式--
  874. local Fragmented = Instance.new("TextButton")
  875. Fragmented.Size = UDim2.new(0, 500, 0, 50)
  876. Fragmented.TextXAlignment = Enum.TextXAlignment.Left
  877. Fragmented.Text = " Fragmented"
  878. Fragmented.TextSize = 40
  879. Fragmented.Font = "Oswald"
  880. Fragmented.BackgroundColor3 = Color3.fromRGB(100, 0, 135)
  881. Fragmented.Parent = ModeScreen
  882. Fragmented.TextColor3 = Color3.fromRGB(0, 0, 0)
  883. Fragmented.BackgroundTransparency = 0.5
  884. Fragmented.Name = "碎片模式"
  885. --碎片模式装饰--
  886. local FragmentedCorner = Instance.new("UICorner")
  887. FragmentedCorner.CornerRadius = UDim.new(0, 50)
  888. FragmentedCorner.Parent = Fragmented
  889. local FragmentedStroke = Instance.new("UIStroke")
  890. FragmentedStroke.Parent = Fragmented
  891. FragmentedStroke.Color = Color3.fromRGB(255, 255, 255)
  892. FragmentedStroke.Thickness = 1.5
  893. FragmentedStroke.Transparency = 0
  894. FragmentedCorner.Name = "圆润角"
  895. FragmentedStroke.Name = "边框"
  896. --恶魔模式--
  897. local Devil = Instance.new("TextButton")
  898. Devil.TextXAlignment = Enum.TextXAlignment.Left
  899. Devil.Size = UDim2.new(0, 500, 0, 50)
  900. Devil.Text = " Devil"
  901. Devil.TextSize = 40
  902. Devil.Font = "Oswald"
  903. Devil.BackgroundColor3 = Color3.fromRGB(100, 0, 0)
  904. Devil.Parent = ModeScreen
  905. Devil.TextColor3 = Color3.fromRGB(0, 0, 0)
  906. Devil.BackgroundTransparency = 0.5
  907. Devil.Name = "恶魔模式"
  908. --恶魔模式装饰--
  909. local DevilCorner = Instance.new("UICorner")
  910. DevilCorner.CornerRadius = UDim.new(0, 50)
  911. DevilCorner.Parent = Devil
  912. local DevilStroke = Instance.new("UIStroke")
  913. DevilStroke.Parent = Devil
  914. DevilStroke.Color = Color3.fromRGB(255, 255, 255)
  915. DevilStroke.Thickness = 1.5
  916. DevilStroke.Transparency = 0
  917. DevilCorner.Name = "圆润角"
  918. DevilStroke.Name = "边框"
  919. --生日模式--
  920. local Birthday = Instance.new("TextButton")
  921. Birthday.TextXAlignment = Enum.TextXAlignment.Left
  922. Birthday.Size = UDim2.new(0, 500, 0, 50)
  923. Birthday.Text = " Birthday"
  924. Birthday.TextSize = 40
  925. Birthday.Font = "Oswald"
  926. Birthday.BackgroundColor3 = Color3.fromRGB(255, 200, 223)
  927. Birthday.Parent = ModeScreen
  928. Birthday.TextColor3 = Color3.fromRGB(0, 0, 0)
  929. Birthday.BackgroundTransparency = 0.5
  930. Birthday.Name = "生日模式"
  931. --生日模式装饰--
  932. local BirthdayCorner = Instance.new("UICorner")
  933. BirthdayCorner.CornerRadius = UDim.new(0, 50)
  934. BirthdayCorner.Parent = Birthday
  935. local BirthdayStroke = Instance.new("UIStroke")
  936. BirthdayStroke.Parent = Birthday
  937. BirthdayStroke.Color = Color3.fromRGB(255, 255, 255)
  938. BirthdayStroke.Thickness = 1.5
  939. BirthdayStroke.Transparency = 0
  940. BirthdayCorner.Name = "圆润角"
  941. BirthdayStroke.Name = "边框"
  942. --噩梦模式--
  943. local Nightmare = Instance.new("TextButton")
  944. Nightmare.TextXAlignment = Enum.TextXAlignment.Left
  945. Nightmare.Size = UDim2.new(0, 500, 0, 50)
  946. Nightmare.Text = " Nightmare"
  947. Nightmare.TextSize = 40
  948. Nightmare.Font = "Oswald"
  949. Nightmare.BackgroundColor3 = Color3.fromRGB(100, 0, 0)
  950. Nightmare.Parent = ModeScreen
  951. Nightmare.TextColor3 = Color3.fromRGB(0, 0, 0)
  952. Nightmare.BackgroundTransparency = 0.5
  953. Nightmare.Name = "噩梦模式"
  954. --噩梦模式装饰--
  955. local NightmareCorner = Instance.new("UICorner")
  956. NightmareCorner.CornerRadius = UDim.new(0, 50)
  957. NightmareCorner.Parent = Nightmare
  958. local NightmareStroke = Instance.new("UIStroke")
  959. NightmareStroke.Parent = Nightmare
  960. NightmareStroke.Color = Color3.fromRGB(255, 255, 255)
  961. NightmareStroke.Thickness = 1.5
  962. NightmareStroke.Transparency = 0
  963. NightmareCorner.Name = "圆润角"
  964. NightmareStroke.Name = "边框"
  965. --恐惧模式--
  966. local Fear = Instance.new("TextButton")
  967. Fear.TextXAlignment = Enum.TextXAlignment.Left
  968. Fear.Size = UDim2.new(0, 500, 0, 50)
  969. Fear.Text = " Fear"
  970. Fear.TextSize = 40
  971. Fear.Font = "Oswald"
  972. Fear.BackgroundColor3 = Color3.fromRGB(175, 175, 0)
  973. Fear.Parent = ModeScreen
  974. Fear.TextColor3 = Color3.fromRGB(0, 0, 0)
  975. Fear.BackgroundTransparency = 0.5
  976. Fear.Name = "恐惧模式"
  977. --恐惧模式装饰--
  978. local FearCorner = Instance.new("UICorner")
  979. FearCorner.CornerRadius = UDim.new(0, 50)
  980. FearCorner.Parent = Fear
  981. local FearStroke = Instance.new("UIStroke")
  982. FearStroke.Parent = Fear
  983. FearStroke.Color = Color3.fromRGB(255, 255, 255)
  984. FearStroke.Thickness = 1.5
  985. FearStroke.Transparency = 0
  986. FearCorner.Name = "圆润角"
  987. FearStroke.Name = "边框"
  988. --恐惧模式单人版--
  989. local Fearsolo = Instance.new("TextButton")
  990. Fearsolo.TextXAlignment = Enum.TextXAlignment.Left
  991. Fearsolo.Size = UDim2.new(0, 500, 0, 50)
  992. Fearsolo.Text = " Fear(solo)"
  993. Fearsolo.TextSize = 40
  994. Fearsolo.Font = "Oswald"
  995. Fearsolo.BackgroundColor3 = Color3.fromRGB(175, 175, 0)
  996. Fearsolo.Parent = ModeScreen
  997. Fearsolo.TextColor3 = Color3.fromRGB(0, 0, 0)
  998. Fearsolo.BackgroundTransparency = 0.5
  999. Fearsolo.Name = "恐惧模式单人版"
  1000. --恐惧模式单人版装饰--
  1001. local FearsoloCorner = Instance.new("UICorner")
  1002. FearsoloCorner.CornerRadius = UDim.new(0, 50)
  1003. FearsoloCorner.Parent = Fearsolo
  1004. local FearsoloStroke = Instance.new("UIStroke")
  1005. FearsoloStroke.Parent = Fearsolo
  1006. FearsoloStroke.Color = Color3.fromRGB(255, 255, 255)
  1007. FearsoloStroke.Thickness = 1.5
  1008. FearsoloStroke.Transparency = 0
  1009. FearsoloCorner.Name = "圆润角"
  1010. FearsoloStroke.Name = "边框"
  1011. --精神病模式--
  1012. local Psychotic = Instance.new("TextButton")
  1013. Psychotic.TextXAlignment = Enum.TextXAlignment.Left
  1014. Psychotic.Size = UDim2.new(0, 500, 0, 50)
  1015. Psychotic.Text = " Psychotic"
  1016. Psychotic.TextSize = 40
  1017. Psychotic.Font = "Oswald"
  1018. Psychotic.BackgroundColor3 = Color3.fromRGB(100, 10, 0)
  1019. Psychotic.Parent = ModeScreen
  1020. Psychotic.TextColor3 = Color3.fromRGB(0, 0, 0)
  1021. Psychotic.BackgroundTransparency = 0.5
  1022. Psychotic.Name = "精神病模式"
  1023. --精神病模式装饰--
  1024. local PsychoticCorner = Instance.new("UICorner")
  1025. PsychoticCorner.CornerRadius = UDim.new(0, 50)
  1026. PsychoticCorner.Parent = Psychotic
  1027. local PsychoticStroke = Instance.new("UIStroke")
  1028. PsychoticStroke.Parent = Psychotic
  1029. PsychoticStroke.Color = Color3.fromRGB(255, 255, 255)
  1030. PsychoticStroke.Thickness = 1.5
  1031. PsychoticStroke.Transparency = 0
  1032. PsychoticCorner.Name = "圆润角"
  1033. PsychoticStroke.Name = "边框"
  1034. --设置界面--
  1035. local SettingsFrame = Instance.new("ScrollingFrame")
  1036. SettingsFrame.Size = UDim2.new(1, 0, 1, 0)
  1037. SettingsFrame.Position = UDim2.new(0, 0, 0, 0)
  1038. SettingsFrame.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  1039. SettingsFrame.BackgroundTransparency = 1
  1040. SettingsFrame.ScrollBarThickness = 0
  1041. SettingsFrame.Name = "设置界面"
  1042. SettingsFrame.CanvasSize = UDim2.new(0, 0, 0, 1100)
  1043. SettingsFrame.Parent = SettingsMode
  1044. SettingsFrame.Visible = false
  1045. --拖拽--
  1046. local DragFrame = Instance.new("TextButton")
  1047. DragFrame.Size = UDim2.new(1, 0, 0.07, 0)
  1048. DragFrame.Position = UDim2.new(0, 0, 0.4, 0)
  1049. DragFrame.TextSize = 40
  1050. DragFrame.Parent = SettingsFrame
  1051. DragFrame.Text = " "
  1052. DragFrame.Name = "拖拽-前置"
  1053. DragFrame.Font = "Oswald"
  1054. DragFrame.BackgroundColor3 = Color3.fromRGB(204, 147, 121)
  1055. DragFrame.TextColor3 = Color3.fromRGB(0, 0, 0)
  1056. DragFrame.BackgroundTransparency = 1
  1057. --拖拽-文本--
  1058. local DragTextLabel = Instance.new("TextLabel")
  1059. DragTextLabel.Size = UDim2.new(1, 0, 1, 0)
  1060. DragTextLabel.Position = UDim2.new(-0.4, 0, 0, 0)
  1061. DragTextLabel.Text = "GUI Drag"
  1062. DragTextLabel.TextSize = 65
  1063. DragTextLabel.Font = "Oswald"
  1064. DragTextLabel.TextColor3 = Color3.fromRGB(255, 222, 189)
  1065. DragTextLabel.BackgroundTransparency = 1
  1066. DragTextLabel.Name = "拖拽-文本"
  1067. DragTextLabel.Parent = DragFrame
  1068. --切换文本--
  1069. local NF = Instance.new("TextLabel")
  1070. NF.Size = UDim2.new(0.4, 0, 1, 0)
  1071. NF.Text = "OFF"
  1072. NF.Name = "拖拽-选择"
  1073. NF.TextSize = 65
  1074. NF.Font = "Oswald"
  1075. NF.TextColor3 = Color3.fromRGB(255, 222, 189)
  1076. NF.Position = UDim2.new(0.6, 0, 0, 0)
  1077. NF.BackgroundColor3 = Color3.fromRGB(204, 147, 121)
  1078. NF.BackgroundTransparency = 0
  1079. NF.Parent = DragFrame
  1080. --切换文本装饰--
  1081. local NFStroke = Instance.new("UIStroke")
  1082. NFStroke.Parent = NF
  1083. NFStroke.Color = Color3.fromRGB(0, 0, 0)
  1084. NFStroke.Name = "边框"
  1085. NFStroke.Thickness = 2.5
  1086. NFStroke.Transparency = 0
  1087. local NFCorner = Instance.new("UICorner")
  1088. NFCorner.CornerRadius = UDim.new(0, 30)
  1089. NFCorner.Parent = NF
  1090. NFCorner.Name = "圆润角"
  1091. --黑板--
  1092. local DragFrameV2 = Instance.new("Frame")
  1093. DragFrameV2.Size = UDim2.new(0.4, 0, 1, 0)
  1094. DragFrameV2.Position = UDim2.new(0.6, 0, 0, 0)
  1095. DragFrameV2.BackgroundTransparency = 0.5
  1096. DragFrameV2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  1097. DragFrameV2.Parent = DragFrame
  1098. DragFrameV2.Name = "关-黑板"
  1099. --黑板装饰-
  1100. local DragFrameV2Corner = Instance.new("UICorner")
  1101. DragFrameV2Corner.CornerRadius = UDim.new(0, 30)
  1102. DragFrameV2Corner.Parent = DragFrameV2
  1103. DragFrameV2Corner.Name = "圆润角"
  1104. --拖拽按钮--
  1105. local Dragbutton = Instance.new("Frame")
  1106. Dragbutton.Size = UDim2.new(0.2, 0, 1, 0)
  1107. Dragbutton.Name = "拖拽按钮"
  1108. Dragbutton.Position = UDim2.new(0, 0, 0, 0)
  1109. Dragbutton.BackgroundColor3 = Color3.fromRGB(255, 222, 198)
  1110. Dragbutton.Parent = NF
  1111. --拖拽按钮装饰--
  1112. local DragbuttonCorner = Instance.new("UICorner")
  1113. DragbuttonCorner.CornerRadius = UDim.new(0, 30)
  1114. DragbuttonCorner.Parent = Dragbutton
  1115. DragbuttonCorner.Name = "圆润角"
  1116. --设置排版--
  1117. local listLayout = Instance.new("UIListLayout")
  1118. listLayout.Parent = SettingsFrame
  1119. listLayout.Name = "设置排版"
  1120. listLayout.Padding = UDim.new(0, 5)
  1121. listLayout.FillDirection = Enum.FillDirection.Vertical
  1122. listLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  1123. listLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  1124. --主功能界面装饰--
  1125. local SettingsCorner = Instance.new("UICorner")
  1126. SettingsCorner.CornerRadius = UDim.new(0, 30)
  1127. SettingsCorner.Name = "圆润角"
  1128. SettingsCorner.Parent = SettingsMode
  1129. --按钮功能--
  1130. --设置拖拽功能--
  1131. DragFrame.MouseButton1Click:Connect(function()
  1132. isOn = not isOn -- 改变状态
  1133. if isOn then
  1134. local tweenInfo = TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1135. local targetPosition = UDim2.new(0.8, 0, 0, 0) -- 目标位置在屏幕中间
  1136. local tween = TweenService:Create(Dragbutton, tweenInfo, {Position = targetPosition})
  1137. tween:Play()
  1138. else
  1139. local tweenInfo = TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1140. local targetPosition = UDim2.new(0, 0, 0, 0) -- 目标位置在屏幕中间
  1141. local tween = TweenService:Create(Dragbutton, tweenInfo, {Position = targetPosition})
  1142. tween:Play()
  1143. end
  1144. end)
  1145. local isMinimized = true
  1146. DragFrame.MouseButton1Click:Connect(function()
  1147. isMinimized = not isMinimized
  1148. MainScreen.Active = not isMinimized
  1149. MainScreen.Draggable = not isMinimized
  1150. DragFrameV2.Visible = isMinimized
  1151. NF.Text = isMinimized and "OFF" or "ON"
  1152. end)
  1153. --关闭按钮功能--
  1154. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1155. local minimizedPosition = UDim2.new(0.5, 0, 2, 0)
  1156. local isMinimized = false
  1157. Close.MouseButton1Click:Connect(function()
  1158. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1159. local targetPosition = UDim2.new(0.5, 0, 2, 0)
  1160. local tween = TweenService:Create(MainScreen, tweenInfo, {Position = targetPosition})
  1161. tween:Play()
  1162. local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1163. local targetPosition = UDim2.new(0.5, 0, -1, 0)
  1164. local tween = TweenService:Create(Minimization, tweenInfo, {Position = targetPosition})
  1165. tween:Play()
  1166. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1167. local targetPosition = UDim2.new(1.3, 0, 0.1, 0) -- 目标位置在屏幕中间
  1168. local tween = TweenService:Create(PCTextFrame, tweenInfo, {Position = targetPosition})
  1169. tween:Play()
  1170. wait(1)
  1171. ScreenGui:Destroy()
  1172. end)
  1173. --首页图标功能--
  1174. Function.MouseButton1Click:Connect(function()
  1175. SettingsFrame.Visible = false
  1176. ItemMode.Visible = true
  1177. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1178. local targetPosition = UDim2.new(-0.25, 0, 0, 0)
  1179. local tween = TweenService:Create(MoreFrame, tweenInfo, {Position = targetPosition})
  1180. tween:Play()
  1181. end)
  1182. --设置图标功能--
  1183. Settings.MouseButton1Click:Connect(function()
  1184. SettingsFrame.Visible = true
  1185. ItemMode.Visible = false
  1186. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1187. local targetPosition = UDim2.new(-1, 0, 0, 0)
  1188. local tween = TweenService:Create(MoreFrame, tweenInfo, {Position = targetPosition})
  1189. tween:Play()
  1190. end)
  1191. --最新更新按钮功能--
  1192. local tweenInfo = TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1193. local targetPositionIn = UDim2.new(1.16, 0, 0.5, 0)
  1194. local targetPositionOut = UDim2.new(2, 0, 0.5, 0)
  1195. local isFrameIn = false
  1196. local function onButtonClick()
  1197. local targetPosition = isFrameIn and targetPositionOut or targetPositionIn
  1198. local tween = TweenService:Create(UpdateFrame, tweenInfo, {Position = targetPosition})
  1199. tween:Play()
  1200. isFrameIn = not isFrameIn
  1201. end
  1202. LastUpdate.MouseButton1Click:Connect(onButtonClick)
  1203. --最小化按钮功能--
  1204. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1205. local minimizedPosition = UDim2.new(0.5, 0, 2, 0)
  1206. local maximizedPosition = UDim2.new(0.5, 0, 0.5, 0)
  1207. local isMinimized = false
  1208. Minimization.MouseButton1Click:Connect(function()
  1209. isMinimized = not isMinimized
  1210. local targetPosition = isMinimized and minimizedPosition or maximizedPosition
  1211. local tween = TweenService:Create(MainScreen, tweenInfo, {Position = targetPosition})
  1212. tween:Play()
  1213. Minimization.Text = isMinimized and "+" or "-"
  1214. end)
  1215. --硬核模式按钮功能--
  1216. Hardcore.MouseButton1Click:Connect(function()
  1217. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Hardcore"))()
  1218. end)
  1219. --困难模式按钮功能--
  1220. Hard.MouseButton1Click:Connect(function()
  1221. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Hardcore(Another-version)"))()
  1222. end)
  1223. --硬核模式重置版按钮功能--
  1224. Hardcoreremake.MouseButton1Click:Connect(function()
  1225. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Hardcore(remake)"))()
  1226. end)
  1227. --硬核模式但坏按钮功能--
  1228. HardcoreBad.MouseButton1Click:Connect(function()
  1229. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Hardcore-but-bad"))()
  1230. end)
  1231. --混乱模式按钮功能--
  1232. Mayhem.MouseButton1Click:Connect(function()
  1233. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Mayhem"))()
  1234. end)
  1235. --不可能模式按钮功能--
  1236. Impossible.MouseButton1Click:Connect(function()
  1237. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Impossible"))()
  1238. end)
  1239. --无尽模式按钮功能--
  1240. Endless.MouseButton1Click:Connect(function()
  1241. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Endless"))()
  1242. end)
  1243. --朦胧模式按钮功能--
  1244. Hazy.MouseButton1Click:Connect(function()
  1245. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Hazy"))()
  1246. end)
  1247. --极端模式按钮功能--
  1248. Extreme.MouseButton1Click:Connect(function()
  1249. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Extreme"))()
  1250. end)
  1251. --哈莫模式按钮功能--
  1252. Hamor.MouseButton1Click:Connect(function()
  1253. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Hamor"))()
  1254. end)
  1255. --福瑞模式按钮功能
  1256. Furry.MouseButton1Click:Connect(function()
  1257. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Furry"))()
  1258. end)
  1259. --精神病模式按钮功能--
  1260. lnsanity.MouseButton1Click:Connect(function()
  1261. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/lnsanity"))()
  1262. end)
  1263. --恶搞模式按钮功能--
  1264. Troll.MouseButton1Click:Connect(function()
  1265. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Troll"))()
  1266. end)
  1267. --猫模式按钮功能--
  1268. Cat.MouseButton1Click:Connect(function()
  1269. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Cat"))()
  1270. end)
  1271. --碎片模式按钮功能--
  1272. Fragmented.MouseButton1Click:Connect(function()
  1273. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Fragmented"))()
  1274. end)
  1275. --恶魔模式按钮功能--
  1276. Devil.MouseButton1Click:Connect(function()
  1277. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Devil"))()
  1278. end)
  1279. --生日模式按钮功能--
  1280. Birthday.MouseButton1Click:Connect(function()
  1281. loadstring(game:HttpGet('https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Birthday'))()
  1282. end)
  1283. --噩梦模式按钮功能--
  1284. Nightmare.MouseButton1Click:Connect(function()
  1285. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Nightmare"))()
  1286. end)
  1287. --恐惧模式按钮功能--
  1288. Fear.MouseButton1Click:Connect(function()
  1289. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Fear"))()
  1290. end)
  1291. --恐惧模式单人版按钮功能--
  1292. Fearsolo.MouseButton1Click:Connect(function()
  1293. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Fear(solo)"))()
  1294. end)
  1295. --精神病模式按钮功能--
  1296. Psychotic.MouseButton1Click:Connect(function()
  1297. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Psychotic"))()
  1298. end)
  1299. --物品按钮--
  1300. ItemButton.MouseButton1Click:Connect(function()
  1301. ItemScreen.Visible = true
  1302. GameScreen.Visible = false
  1303. ModeScreen.Visible = false
  1304. end)
  1305. --模式按钮--
  1306. ModeButton.MouseButton1Click:Connect(function()
  1307. ItemScreen.Visible = false
  1308. GameScreen.Visible = false
  1309. ModeScreen.Visible = true
  1310. end)
  1311. GameButton.MouseButton1Click:Connect(function()
  1312. ItemScreen.Visible = false
  1313. ModeScreen.Visible = false
  1314. GameScreen.Visible = true
  1315. end)
  1316. --物品--
  1317. --夜视仪--
  1318. NVCS.MouseButton1Click:Connect(function()
  1319. loadstring(game:HttpGet("https://raw.githubusercontent.com/deividcomsono/Scripts/main/NewScanner.lua"))()
  1320. end)
  1321. --蜡烛--
  1322. Candle.MouseButton1Click:Connect(function()
  1323. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Other-script/main/Guiding-Candle"))()
  1324. end)
  1325. --游戏--
  1326. Floor2.MouseButton1Click:Connect(function()
  1327. loadstring(game:HttpGet("https://raw.githubusercontent.com/iCherryKardes/Doors/main/Floor%202%20Mod"))()
  1328. end)
  1329. --==动画==--
  1330. --主界面出场动画--
  1331. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1332. local targetPosition = UDim2.new(0.5, 0, 0.05, 0) -- 目标位置在屏幕中间
  1333. local tween = TweenService:Create(Minimization, tweenInfo, {Position = targetPosition})
  1334. tween:Play()
  1335. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1336. local targetPosition = UDim2.new(0.5, 0, 0.5, 0) -- 目标位置在屏幕中间
  1337. local tween = TweenService:Create(MainScreen, tweenInfo, {Position = targetPosition})
  1338. tween:Play()
  1339. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1340. local targetPosition = UDim2.new(1, 0, 0.1, 0) -- 目标位置在屏幕中间
  1341. local tween = TweenService:Create(PCTextFrame, tweenInfo, {Position = targetPosition})
  1342. tween:Play()
  1343. wait(5)
  1344. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1345. local targetPosition = UDim2.new(1.3, 0, 0.1, 0)
  1346. local tween = TweenService:Create(PCTextFrame, tweenInfo, {Position = targetPosition})
  1347. tween:Play()
  1348. --==设备检测==--
  1349. local function updateVisibility()
  1350. local lastInputType = UserInputService:GetLastInputType()
  1351. if lastInputType == Enum.UserInputType.Touch then
  1352. Minimization.Visible = true
  1353. else
  1354. Minimization.Visible = false
  1355. end
  1356. end
  1357. UserInputService.LastInputTypeChanged:Connect(updateVisibility)
  1358. updateVisibility()
  1359. --快捷键--
  1360. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  1361. local minimizedPosition = UDim2.new(0.5, 0, 2, 0)
  1362. local maximizedPosition = UDim2.new(0.5, 0, 0.5, 0)
  1363. local isMinimized = false
  1364. UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
  1365. if not gameProcessedEvent then
  1366. if input.KeyCode == Enum.KeyCode.M then
  1367. isMinimized = not isMinimized
  1368. local targetPosition = isMinimized and minimizedPosition or maximizedPosition
  1369. local tween = TweenService:Create(MainScreen, tweenInfo, {Position = targetPosition})
  1370. tween:Play()
  1371. end
  1372. end
  1373. end)
  1374. end
  1375. end)
  1376. local Scipts2 = coroutine.wrap(function()
  1377. if game.PlaceId == 6516141723 then
  1378. local Loading = Instance.new("ScreenGui")
  1379. Loading.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  1380. Loading.Name = "Loading"
  1381. local Frame = Instance.new("Frame")
  1382. Frame.Size = UDim2.new(0, 700, 0, 50)
  1383. Frame.Position = UDim2.new(0.5, 0.5, 0.8, 0.5)
  1384. Frame.AnchorPoint = Vector2.new(0.5, 0.5)
  1385. Frame.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  1386. Frame.BorderSizePixel = 0.5
  1387. Frame.BorderColor3 = Color3.fromRGB(27, 42, 53)
  1388. Frame.BackgroundTransparency = 1
  1389. Frame.Active = false
  1390. Frame.Draggable = false
  1391. Frame.Parent = Loading
  1392. local cue1 = Instance.new("Sound")
  1393. cue1.Parent = game.Workspace
  1394. cue1.SoundId = "rbxassetid://3848738542"
  1395. cue1.Volume = 0.1
  1396. local textBox = Instance.new("TextLabel")
  1397. textBox.Size = UDim2.new(1, 0, 1, 0)
  1398. textBox.Position = UDim2.new(0, -0, 0, -0)
  1399. textBox.Font = "Oswald"
  1400. textBox.TextSize = 50
  1401. textBox.Text = "Welcome use scripts-mode"
  1402. textBox.TextColor3 = Color3.fromRGB(255, 222, 189) -- 文字颜色
  1403. textBox.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) -- 文字描边颜色
  1404. textBox.TextTransparency = 0 -- 文字透明度,初始为完全透明
  1405. textBox.Parent = Frame
  1406. textBox.BackgroundTransparency = 1
  1407. cue1:Play()
  1408. wait(3)
  1409. textBox.TextTransparency = 1
  1410. local textBox2 = Instance.new("TextLabel")
  1411. textBox2.Size = UDim2.new(1, 0, 1, 0)
  1412. textBox2.Position = UDim2.new(0, -0, 0, -0)
  1413. textBox2.Font = "Oswald"
  1414. textBox2.TextSize = 50
  1415. textBox2.Text = "Script by munciseek"
  1416. textBox2.TextColor3 = Color3.fromRGB(255, 222, 189) -- 文字颜色
  1417. textBox2.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) -- 文字描边颜色
  1418. textBox2.TextTransparency = 0 -- 文字透明度,初始为完全透明
  1419. textBox2.Parent = Frame
  1420. textBox2.BackgroundTransparency = 1
  1421. cue1:Play()
  1422. wait(3)
  1423. textBox2.TextTransparency = 1
  1424. local textBox3 = Instance.new("TextLabel")
  1425. textBox3.Size = UDim2.new(1, 0, 1, 0)
  1426. textBox3.Position = UDim2.new(0, -0, 0, -0)
  1427. textBox3.Font = "Oswald"
  1428. textBox3.TextSize = 50
  1429. textBox3.Text = "The script currently has 21 modes"
  1430. textBox3.TextColor3 = Color3.fromRGB(255, 222, 189) -- 文字颜色
  1431. textBox3.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) -- 文字描边颜色
  1432. textBox3.TextTransparency = 0 -- 文字透明度,初始为完全透明
  1433. textBox3.Parent = Frame
  1434. textBox3.BackgroundTransparency = 1
  1435. cue1:Play()
  1436. wait(3)
  1437. textBox3.TextTransparency = 1
  1438. local textBox4 = Instance.new("TextLabel")
  1439. textBox4.Size = UDim2.new(1, 0, 1, 0)
  1440. textBox4.Position = UDim2.new(0, -0, 0, -0)
  1441. textBox4.Font = "Oswald"
  1442. textBox4.TextSize = 50
  1443. textBox4.Text = "The script is about to run. Have fun!"
  1444. textBox4.TextColor3 = Color3.fromRGB(255, 222, 189) -- 文字颜色
  1445. textBox4.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) -- 文字描边颜色
  1446. textBox4.TextTransparency = 0 -- 文字透明度,初始为完全透明
  1447. textBox4.Parent = Frame
  1448. textBox4.BackgroundTransparency = 1
  1449. cue1:Play()
  1450. wait(3)
  1451. local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Linear, Enum.EasingDirection.Out)
  1452. local tween = game:GetService("TweenService"):Create(textBox4, tweenInfo, {TextTransparency = 1})
  1453. tween:Play()
  1454. wait(1.5)
  1455. Loading:Destroy()
  1456. wait(3)
  1457. --==界面==--
  1458. local ScreenGui = Instance.new("ScreenGui")
  1459. ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  1460. local UserInputService = game:GetService("UserInputService")
  1461. ScreenGui.Name = "Scripts-Mode-V3"
  1462. local TweenService = game:GetService("TweenService")
  1463. local Players = game:GetService("Players")
  1464. local player = Players.LocalPlayer
  1465. --主界面--
  1466. local MainScreen = Instance.new("Frame")
  1467. MainScreen.Size = UDim2.new(0.55, 0, 0.85, 0)
  1468. MainScreen.Position = UDim2.new(0.5, 0, 1.5, 0)
  1469. MainScreen.AnchorPoint = Vector2.new(0.5, 0.5)
  1470. MainScreen.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  1471. MainScreen.BackgroundTransparency = 0.2
  1472. MainScreen.Active = false
  1473. MainScreen.Draggable = false
  1474. MainScreen.Name = "主界面"
  1475. MainScreen.Parent = ScreenGui
  1476. --主界面装饰--
  1477. local MainScreenCorner = Instance.new("UICorner")
  1478. local MainScreenStroke = Instance.new("UIStroke")
  1479. MainScreenCorner.CornerRadius = UDim.new(0, 30)
  1480. MainScreenCorner.Name = "圆润角"
  1481. MainScreenCorner.Parent = MainScreen
  1482. MainScreenStroke.Color = Color3.fromRGB(255, 222, 189)
  1483. MainScreenStroke.Thickness = 5
  1484. MainScreenStroke.Transparency = 0
  1485. MainScreenStroke.Name = "边框"
  1486. MainScreenStroke.Parent = MainScreen
  1487. --电脑端提示文本--
  1488. local PCTextFrame = Instance.new("Frame")
  1489. PCTextFrame.Size = UDim2.new(0.3, 0, 0.2, 0)
  1490. PCTextFrame.Position = UDim2.new(1.3, 0, 0.1, 0)
  1491. PCTextFrame.AnchorPoint = Vector2.new(0.5, 0.5)
  1492. PCTextFrame.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  1493. PCTextFrame.BackgroundTransparency = 0.2
  1494. PCTextFrame.Name = "提示(电脑端)"
  1495. PCTextFrame.Parent = ScreenGui
  1496. --电脑提示文本框--
  1497. local PCTextScrollingFrame = Instance.new("ScrollingFrame")
  1498. PCTextScrollingFrame.Size = UDim2.new(0.5, 0, 1, 0)
  1499. PCTextScrollingFrame.Position = UDim2.new(0, 0, 0, 0)
  1500. PCTextScrollingFrame.BackgroundTransparency = 1
  1501. PCTextScrollingFrame.ScrollBarThickness = 0
  1502. PCTextScrollingFrame.Name = "电脑提示"
  1503. PCTextScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 10)
  1504. PCTextScrollingFrame.Parent = PCTextFrame
  1505. PCTextScrollingFrame.Visible = true
  1506. --左侧功能排版--
  1507. local PClistLayout = Instance.new("UIListLayout")
  1508. PClistLayout.Parent = PCTextScrollingFrame
  1509. PClistLayout.Name = "电脑提示排版"
  1510. PClistLayout.Padding = UDim.new(0, 5)
  1511. PClistLayout.FillDirection = Enum.FillDirection.Vertical
  1512. PClistLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  1513. PClistLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  1514. --电脑提示标题--
  1515. local PCText = Instance.new("TextLabel")
  1516. PCText.Name = "a电脑提示标题"
  1517. PCText.Size = UDim2.new(1, 0, 0, 30)
  1518. PCText.Position = UDim2.new(-0.33, 0, 0.23, 0)
  1519. PCText.Text = "PC Tips"
  1520. PCText.TextSize = 50
  1521. PCText.Font = "Oswald"
  1522. PCText.TextColor3 = Color3.fromRGB(255, 222, 189)
  1523. PCText.BackgroundTransparency = 1
  1524. PCText.Parent = PCTextScrollingFrame
  1525. --电脑提示文字--
  1526. local PCText = Instance.new("TextLabel")
  1527. PCText.Name = "电脑提示V1"
  1528. PCText.Size = UDim2.new(1, 0, 0, 30)
  1529. PCText.Position = UDim2.new(-0.33, 0, 0.23, 0)
  1530. PCText.Text = "Press 'M' to minimize"
  1531. PCText.TextSize = 40
  1532. PCText.Font = "Oswald"
  1533. PCText.TextColor3 = Color3.fromRGB(255, 222, 189)
  1534. PCText.BackgroundTransparency = 1
  1535. PCText.Parent = PCTextScrollingFrame
  1536. --主界面装饰--
  1537. local PCTextCorner = Instance.new("UICorner")
  1538. local PCTextStroke = Instance.new("UIStroke")
  1539. PCTextCorner.CornerRadius = UDim.new(0, 30)
  1540. PCTextCorner.Name = "圆润角"
  1541. PCTextCorner.Parent = PCTextFrame
  1542. PCTextStroke.Color = Color3.fromRGB(255, 222, 189)
  1543. PCTextStroke.Thickness = 5
  1544. PCTextStroke.Transparency = 0.2
  1545. PCTextStroke.Name = "边框"
  1546. PCTextStroke.Parent = PCTextFrame
  1547. --玩家显示--
  1548. local Playername = Instance.new("TextLabel")
  1549. Playername.Name = "玩家用户名"
  1550. Playername.Size = UDim2.new(1, 0, 0, 30)
  1551. Playername.Position = UDim2.new(-0.33, 0, 0.23, 0)
  1552. Playername.Text = "Player:" .. player.Name
  1553. Playername.TextSize = 70
  1554. Playername.Font = "Oswald"
  1555. Playername.TextColor3 = Color3.fromRGB(255, 222, 189)
  1556. Playername.BackgroundTransparency = 1
  1557. Playername.Parent = MainScreen
  1558. local PlayerId = Instance.new("TextLabel")
  1559. PlayerId.Name = "玩家ID"
  1560. PlayerId.Size = UDim2.new(1, 0, 0, 30)
  1561. PlayerId.Position = UDim2.new(0.02, 0, 0.24, 0)
  1562. PlayerId.Text = " / ID: " .. player.UserId
  1563. PlayerId.TextSize = 65
  1564. PlayerId.Font = "Oswald"
  1565. PlayerId.TextColor3 = Color3.fromRGB(255, 222, 189)
  1566. PlayerId.BackgroundTransparency = 1
  1567. PlayerId.Parent = MainScreen
  1568. --服务器--
  1569. local GameID = Instance.new("TextLabel")
  1570. GameID.Name = "服务器ID"
  1571. GameID.Size = UDim2.new(1, 0, 0, 30)
  1572. GameID.Position = UDim2.new(-0.165, 0, 0.15, 0)
  1573. GameID.Text = " Game ID:6516141723 --- The Hobby"
  1574. GameID.TextSize = 65
  1575. GameID.Font = "Oswald"
  1576. GameID.TextColor3 = Color3.fromRGB(255, 222, 189)
  1577. GameID.BackgroundTransparency = 1
  1578. GameID.Parent = MainScreen
  1579. --标题--
  1580. local Title = Instance.new("TextLabel")
  1581. Title.Name = "脚本标题"
  1582. Title.Size = UDim2.new(1, 0, 0, 30)
  1583. Title.Position = UDim2.new(-0.3, 0, 0.05, 0)
  1584. Title.Text = "Scipts-mode"
  1585. Title.TextSize = 65
  1586. Title.Font = "Oswald"
  1587. Title.TextColor3 = Color3.fromRGB(255, 222, 189)
  1588. Title.BackgroundTransparency = 1
  1589. Title.Parent = MainScreen
  1590. --脚本图片--
  1591. local TitleV2 = Instance.new("ImageLabel")
  1592. TitleV2.Size = UDim2.new(0.09, 0, 0.15, 0)
  1593. TitleV2.Image = "rbxassetid://14380950090"
  1594. TitleV2.Name = "脚本标题2"
  1595. TitleV2.BackgroundTransparency = 1
  1596. TitleV2.Position = UDim2.new(0, 0, 0, 0)
  1597. TitleV2.ImageColor3 = Color3.fromRGB(255, 0, 0)
  1598. TitleV2.Parent = MainScreen
  1599. --最小化切换--
  1600. local Minimization = Instance.new("TextButton")
  1601. Minimization.Parent = ScreenGui
  1602. Minimization.Name = "最小化按钮(移动端)"
  1603. Minimization.Size = UDim2.new(0.03, 0, 0.055, 0)
  1604. Minimization.Position = UDim2.new(0.5, 0, -1, 0)
  1605. Minimization.Text = "-"
  1606. Minimization.Font = "Oswald"
  1607. Minimization.TextSize = 55
  1608. Minimization.AnchorPoint = Vector2.new(0.5, 0.5)
  1609. Minimization.BackgroundColor3 = Color3.fromRGB(255, 222, 189)
  1610. --最小化装饰--
  1611. local MinimizationCorner = Instance.new("UICorner")
  1612. MinimizationCorner.CornerRadius = UDim.new(0, 7)
  1613. MinimizationCorner.Parent = Minimization
  1614. MinimizationCorner.Name = "圆润角"
  1615. --功能--
  1616. local GridLayoutFrameV1 = Instance.new("Frame")
  1617. GridLayoutFrameV1.Size = UDim2.new(1, 0, 0.1, 0)
  1618. GridLayoutFrameV1.Position = UDim2.new(0, 0, 0.32, 0)
  1619. GridLayoutFrameV1.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  1620. GridLayoutFrameV1.BackgroundTransparency = 1
  1621. GridLayoutFrameV1.Name = "网格布局-界面前置"
  1622. GridLayoutFrameV1.Parent = MainScreen
  1623. local GridLayoutV1 = Instance.new("UIGridLayout")
  1624. GridLayoutV1.CellSize = UDim2.new(0.08, 0, 1, 0)
  1625. GridLayoutV1.CellPadding = UDim2.new(0, 0, 0, 0)
  1626. GridLayoutV1.Name = "网格布局"
  1627. GridLayoutV1.FillDirection = Enum.FillDirection.Horizontal
  1628. GridLayoutV1.Parent = GridLayoutFrameV1
  1629. --功能网格布局装饰--
  1630. local GridLayoutStroke = Instance.new("UIStroke")
  1631. GridLayoutStroke.Parent = GridLayoutFrameV1
  1632. GridLayoutStroke.Name = "边框"
  1633. GridLayoutStroke.Color = Color3.fromRGB(255, 222, 189)
  1634. GridLayoutStroke.Thickness = 5
  1635. GridLayoutStroke.Transparency = 0
  1636. --更新界面--
  1637. local UpdateFrame = Instance.new("Frame")
  1638. UpdateFrame.Size = UDim2.new(0.3, 0, 0.85, 0)
  1639. UpdateFrame.Position = UDim2.new(2, 0, 0.5, 0)
  1640. UpdateFrame.AnchorPoint = Vector2.new(0.5, 0.5)
  1641. UpdateFrame.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  1642. UpdateFrame.BorderSizePixel = 0
  1643. UpdateFrame.BorderColor3 = Color3.fromRGB(27, 42, 53)
  1644. UpdateFrame.BackgroundTransparency = 0.2
  1645. UpdateFrame.Active = false
  1646. UpdateFrame.Name = "更新界面"
  1647. UpdateFrame.Draggable = false
  1648. UpdateFrame.Parent = MainScreen
  1649. UpdateFrame.Visible = true
  1650. --最新更新界面装饰--
  1651. local UpdateFrameCorner = Instance.new("UICorner")
  1652. local UpdateFrameStroke = Instance.new("UIStroke")
  1653. UpdateFrameCorner.CornerRadius = UDim.new(0, 30)
  1654. UpdateFrameCorner.Parent = UpdateFrame
  1655. UpdateFrameStroke.Parent = UpdateFrame
  1656. UpdateFrameCorner.Name = "圆润角"
  1657. UpdateFrameStroke.Name = "边框"
  1658. UpdateFrameStroke.Color = Color3.fromRGB(255, 222, 189)
  1659. UpdateFrameStroke.Thickness = 5
  1660. UpdateFrameStroke.Transparency = 0
  1661. --更新标题--
  1662. local UpdateTitle = Instance.new("TextLabel")
  1663. UpdateTitle.Size = UDim2.new(0, 250, 0, 50)
  1664. UpdateTitle.Text = "Last Update"
  1665. UpdateTitle.Name = "最新更新-标题"
  1666. UpdateTitle.TextSize = 40
  1667. UpdateTitle.Position = UDim2.new(0, 0, 0, 0)
  1668. UpdateTitle.Font = "Oswald"
  1669. UpdateTitle.Parent = UpdateFrame
  1670. UpdateTitle.TextColor3 = Color3.fromRGB(255, 222, 189)
  1671. UpdateTitle.BackgroundTransparency = 1
  1672. --更新信息--
  1673. local UpdateInformation = Instance.new("TextLabel")
  1674. UpdateInformation.Size = UDim2.new(0, 250, 0, 50)
  1675. UpdateInformation.Text = "N/A"
  1676. UpdateInformation.TextSize = 35
  1677. UpdateInformation.Position = UDim2.new(0, 0, 0.1, 0)
  1678. UpdateInformation.Font = "Oswald"
  1679. UpdateInformation.Parent = UpdateFrame
  1680. UpdateInformation.Name = "更新信息V1"
  1681. UpdateInformation.TextColor3 = Color3.fromRGB(255, 222, 189)
  1682. UpdateInformation.BackgroundTransparency = 1
  1683. --主页面图标--
  1684. local Function = Instance.new("ImageButton")
  1685. Function.Size = UDim2.new(0, 0, 0, 0)
  1686. Function.Position = UDim2.new(0, 0, 0, 0)
  1687. Function.Image = "rbxassetid://18245158907"
  1688. Function.Name = "主页面-图标"
  1689. Function.Parent = GridLayoutFrameV1
  1690. Function.BackgroundTransparency = 1
  1691. Function.Visible = true
  1692. --设置图标--
  1693. local Settings = Instance.new("ImageButton")
  1694. Settings.Size = UDim2.new(0, 0, 0, 0)
  1695. Settings.Position = UDim2.new(0, 0, 0, 0)
  1696. Settings.Image = "rbxassetid://5912368763"
  1697. Settings.Name = "设置-图标"
  1698. Settings.Parent = GridLayoutFrameV1
  1699. Settings.BackgroundTransparency = 1
  1700. Settings.Visible = true
  1701. --功能图标--
  1702. local LastUpdate = Instance.new("ImageButton")
  1703. LastUpdate.Size = UDim2.new(0, 0, 0, 0)
  1704. LastUpdate.Position = UDim2.new(0, 0, 0, 0)
  1705. LastUpdate.Image = "rbxassetid://17338287888"
  1706. LastUpdate.Name = "最新更新-图标"
  1707. LastUpdate.Parent = GridLayoutFrameV1
  1708. LastUpdate.BackgroundTransparency = 1
  1709. LastUpdate.Visible = true
  1710. --作者--
  1711. local Creater = Instance.new("TextLabel")
  1712. Creater.Size = UDim2.new(1, 0, 1, 0)
  1713. Creater.Text = "Script by munciseek"
  1714. Creater.TextSize = 40
  1715. Creater.Position = UDim2.new(0.3, 0, -0.45, 0)
  1716. Creater.Font = "Oswald"
  1717. Creater.BackgroundTransparency = 1
  1718. Creater.Name = "制作者"
  1719. Creater.Parent = MainScreen
  1720. Creater.TextColor3 = Color3.fromRGB(255, 222, 189)
  1721. --关闭按钮--
  1722. local Close = Instance.new("TextButton")
  1723. Close.Size = UDim2.new(0.1, 0, 1, 0)
  1724. Close.Position = UDim2.new(0.9, 0, -0.45, 0)
  1725. Close.BackgroundTransparency = 1
  1726. Close.Text = "×"
  1727. Close.TextScaled = true
  1728. Close.TextSize = 30
  1729. Close.TextColor3 = Color3.fromRGB(255, 222, 189)
  1730. Close.Name = "关闭按钮"
  1731. Close.Parent = MainScreen
  1732. --界面左侧功能--
  1733. local MoreFrame = Instance.new("Frame")
  1734. MoreFrame.Size = UDim2.new(0.25, 0, 0.5, 0)
  1735. MoreFrame.Position = UDim2.new(-0.25, 0, 0, 0)
  1736. MoreFrame.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  1737. MoreFrame.BackgroundTransparency = 1
  1738. MoreFrame.Name = "界面左侧功能界面"
  1739. MoreFrame.Parent = MainScreen
  1740. MoreFrame.Visible = true
  1741. --左侧功能--
  1742. local MoreScrollingFrame = Instance.new("ScrollingFrame")
  1743. MoreScrollingFrame.Size = UDim2.new(1, 0, 1, 0)
  1744. MoreScrollingFrame.Position = UDim2.new(0, 0, 0, 0)
  1745. MoreScrollingFrame.BackgroundTransparency = 1
  1746. MoreScrollingFrame.ScrollBarThickness = 0
  1747. MoreScrollingFrame.Name = "左侧功能"
  1748. MoreScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 10)
  1749. MoreScrollingFrame.Parent = MoreFrame
  1750. MoreScrollingFrame.Visible = true
  1751. --左侧功能排版--
  1752. local listLayout = Instance.new("UIListLayout")
  1753. listLayout.Parent = MoreScrollingFrame
  1754. listLayout.Name = "左侧功能排版"
  1755. listLayout.Padding = UDim.new(0, 5)
  1756. listLayout.FillDirection = Enum.FillDirection.Vertical
  1757. listLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  1758. listLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  1759. --内部功能--
  1760. --模式/Modifier--
  1761. local ModeButton = Instance.new("TextButton")
  1762. ModeButton.Name = "模式按钮"
  1763. ModeButton.Size = UDim2.new(1, 0, 0.2, 0)
  1764. ModeButton.Text = "Modifier"
  1765. ModeButton.TextSize = 40
  1766. ModeButton.TextSize = 55
  1767. ModeButton.Position = UDim2.new(0.1, 0, 0, 0)
  1768. ModeButton.Font = "Oswald"
  1769. ModeButton.BackgroundColor3 = Color3.fromRGB(255, 222, 189)
  1770. ModeButton.Parent = MoreScrollingFrame
  1771. ModeButton.TextColor3 = Color3.fromRGB(255, 0, 0)
  1772. local ModeCorner = Instance.new("UICorner")
  1773. ModeCorner.Name = "圆润角"
  1774. ModeCorner.CornerRadius = UDim.new(0, 25)
  1775. ModeCorner.Parent = ModeButton
  1776. local ModeLmageLabel = Instance.new("ImageLabel")
  1777. ModeLmageLabel.Name = "模式图标"
  1778. ModeLmageLabel.Size = UDim2.new(0.3, 0, 0.9, 0)
  1779. ModeLmageLabel.Image = "rbxassetid://14380950090"
  1780. ModeLmageLabel.BackgroundTransparency = 1
  1781. ModeLmageLabel.Position = UDim2.new(0, 0, 0.05, 0)
  1782. ModeLmageLabel.ImageColor3 = Color3.fromRGB(255, 0, 0)
  1783. ModeLmageLabel.Parent = ModeButton
  1784. --物品--
  1785. local ItemButton = Instance.new("TextButton")
  1786. ItemButton.Name = "物品按钮"
  1787. ItemButton.Size = UDim2.new(1, 0, 0.2, 0)
  1788. ItemButton.Text = "Item"
  1789. ItemButton.TextSize = 40
  1790. ItemButton.TextSize = 55
  1791. ItemButton.Position = UDim2.new(0.1, 0, 0, 0)
  1792. ItemButton.Font = "Oswald"
  1793. ItemButton.BackgroundColor3 = Color3.fromRGB(255, 222, 189)
  1794. ItemButton.Parent = MoreScrollingFrame
  1795. ItemButton.TextColor3 = Color3.fromRGB(105, 200, 255)
  1796. local ItemCorner = Instance.new("UICorner")
  1797. ItemCorner.Name = "圆润角"
  1798. ItemCorner.CornerRadius = UDim.new(0, 25)
  1799. ItemCorner.Parent = ItemButton
  1800. local ItemLmageLabel = Instance.new("ImageLabel")
  1801. ItemLmageLabel.Name = "物品图标"
  1802. ItemLmageLabel.Size = UDim2.new(0.3, 0, 0.9, 0)
  1803. ItemLmageLabel.Image = "rbxassetid://7817553487"
  1804. ItemLmageLabel.BackgroundTransparency = 1
  1805. ItemLmageLabel.Position = UDim2.new(0, 0, 0.05, 0)
  1806. ItemLmageLabel.Parent = ItemButton
  1807. --主功能区-前置--
  1808. local SettingsMode = Instance.new("Frame")
  1809. SettingsMode.Size = UDim2.new(1, 0, 0.57, 0)
  1810. SettingsMode.Position = UDim2.new(0, 0, 0.43, 0)
  1811. SettingsMode.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  1812. SettingsMode.BackgroundTransparency = 1
  1813. SettingsMode.Name = "功能脚本-前置"
  1814. SettingsMode.Parent = MainScreen
  1815. SettingsMode.Visible = true
  1816. --物品模式分--
  1817. local ItemMode = Instance.new("Frame")
  1818. ItemMode.Size = UDim2.new(1, 0, 1, 0)
  1819. ItemMode.Position = UDim2.new(0, 0, 0, 0)
  1820. ItemMode.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  1821. ItemMode.BackgroundTransparency = 1
  1822. ItemMode.Name = "脚本前置"
  1823. ItemMode.Parent = SettingsMode
  1824. ItemMode.Visible = true
  1825. --主功能区--
  1826. local ModeScreen = Instance.new("ScrollingFrame")
  1827. ModeScreen.Size = UDim2.new(1, 0, 1, 0)
  1828. ModeScreen.Position = UDim2.new(0, 0, 0, 0)
  1829. ModeScreen.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  1830. ModeScreen.BackgroundTransparency = 1
  1831. ModeScreen.ScrollBarThickness = 0
  1832. ModeScreen.Name = "模式主界面"
  1833. ModeScreen.CanvasSize = UDim2.new(0, 0, 0, 1200)
  1834. ModeScreen.Parent = ItemMode
  1835. ModeScreen.Visible = true
  1836. --模式排版--
  1837. local ItemModelistLayout = Instance.new("UIListLayout")
  1838. ItemModelistLayout.Parent = ModeScreen
  1839. ItemModelistLayout.Padding = UDim.new(0, 5)
  1840. ItemModelistLayout.Name = "模式排版"
  1841. ItemModelistLayout.FillDirection = Enum.FillDirection.Vertical
  1842. ItemModelistLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  1843. ItemModelistLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  1844. --物品--
  1845. local ItemScreen = Instance.new("ScrollingFrame")
  1846. ItemScreen.Size = UDim2.new(1, 0, 1, 0)
  1847. ItemScreen.Position = UDim2.new(0, 0, 0, 0)
  1848. ItemScreen.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  1849. ItemScreen.BackgroundTransparency = 1
  1850. ItemScreen.ScrollBarThickness = 0
  1851. ItemScreen.Name = "物品主界面"
  1852. ItemScreen.CanvasSize = UDim2.new(0, 0, 0, 10)
  1853. ItemScreen.Parent = ItemMode
  1854. ItemScreen.Visible = false
  1855. --模式排版--
  1856. local ItemModelistLayout = Instance.new("UIListLayout")
  1857. ItemModelistLayout.Parent = ItemScreen
  1858. ItemModelistLayout.Padding = UDim.new(0, 5)
  1859. ItemModelistLayout.Name = "物品排版"
  1860. ItemModelistLayout.FillDirection = Enum.FillDirection.Vertical
  1861. ItemModelistLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  1862. ItemModelistLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  1863. --==物品==--
  1864. --夜视仪--
  1865. local NVCS = Instance.new("TextButton")
  1866. NVCS.TextXAlignment = Enum.TextXAlignment.Left
  1867. NVCS.Size = UDim2.new(0, 500, 0, 50)
  1868. NVCS.Text = " NVCS-3000"
  1869. NVCS.TextSize = 40
  1870. NVCS.Name = "夜视仪"
  1871. NVCS.Font = "Oswald"
  1872. NVCS.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  1873. NVCS.Parent = ItemScreen
  1874. NVCS.TextColor3 = Color3.fromRGB(0, 98, 57)
  1875. NVCS.BackgroundTransparency = 0.5
  1876. --夜视仪装饰--
  1877. local NVCSStroke = Instance.new("UIStroke")
  1878. NVCSStroke.Name = "边框"
  1879. NVCSStroke.Parent = NVCS
  1880. NVCSStroke.Color = Color3.fromRGB(0, 0, 0)
  1881. NVCSStroke.Thickness = 2
  1882. NVCSStroke.Transparency = 0
  1883. local NVCSCorner = Instance.new("UICorner")
  1884. NVCSCorner.CornerRadius = UDim.new(0, 50)
  1885. NVCSCorner.Parent = NVCS
  1886. NVCSCorner.Name = "圆润角"
  1887. --夜视仪图片--
  1888. local NVCSimageLabel = Instance.new("ImageLabel")
  1889. NVCSimageLabel.Size = UDim2.new(0.1, 0, 1, 0)
  1890. NVCSimageLabel.Image = "rbxassetid://11374263930"
  1891. NVCSimageLabel.BackgroundTransparency = 1
  1892. NVCSimageLabel.Position = UDim2.new(0.3, 0, 0, 0)
  1893. NVCSimageLabel.ImageColor3 = Color3.fromRGB(255, 255, 255)
  1894. NVCSimageLabel.Parent = NVCS
  1895. NVCSimageLabel.Name = "夜视仪图片"
  1896. --蜡烛--
  1897. local Candle = Instance.new("TextButton")
  1898. Candle.TextXAlignment = Enum.TextXAlignment.Left
  1899. Candle.Size = UDim2.new(0, 500, 0, 50)
  1900. Candle.Text = " Guiding Candle"
  1901. Candle.TextSize = 40
  1902. Candle.Name = "蜡烛"
  1903. Candle.Font = "Oswald"
  1904. Candle.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
  1905. Candle.Parent = ItemScreen
  1906. Candle.TextColor3 = Color3.fromRGB(105, 200, 255)
  1907. Candle.BackgroundTransparency = 0.5
  1908. --蜡烛装饰--
  1909. local CandleStroke = Instance.new("UIStroke")
  1910. CandleStroke.Parent = Candle
  1911. CandleStroke.Color = Color3.fromRGB(0, 0, 0)
  1912. CandleStroke.Thickness = 2
  1913. CandleStroke.Transparency = 0
  1914. local CandleCorner = Instance.new("UICorner")
  1915. CandleCorner.CornerRadius = UDim.new(0, 50)
  1916. CandleCorner.Parent = Candle
  1917. CandleStroke.Name = "边框"
  1918. CandleCorner.Name = "圆润角"
  1919. --蜡烛图片--
  1920. local CandleimageLabel = Instance.new("ImageLabel")
  1921. CandleimageLabel.Size = UDim2.new(0.03, 0, 1, 0)
  1922. CandleimageLabel.Image = "rbxassetid://17300883812"
  1923. CandleimageLabel.BackgroundTransparency = 1
  1924. CandleimageLabel.Name = "蜡烛图片"
  1925. CandleimageLabel.Position = UDim2.new(0.34, 0, 0, 0)
  1926. CandleimageLabel.ImageColor3 = Color3.fromRGB(255, 255, 255)
  1927. CandleimageLabel.Parent = Candle
  1928. --==模式==--
  1929. --硬核模式--
  1930. local Modifier288 = Instance.new("TextButton")
  1931. Modifier288.TextXAlignment = Enum.TextXAlignment.Left
  1932. Modifier288.Size = UDim2.new(0, 500, 0, 50)
  1933. Modifier288.Text = " 288% Modifier"
  1934. Modifier288.TextSize = 40
  1935. Modifier288.Font = "Oswald"
  1936. Modifier288.Name = "288% Modifier"
  1937. Modifier288.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  1938. Modifier288.Parent = ModeScreen
  1939. Modifier288.TextColor3 = Color3.fromRGB(0, 0, 0)
  1940. Modifier288.BackgroundTransparency = 0.5
  1941. --硬核模式装饰--
  1942. local Modifier288UIStroke = Instance.new("UIStroke")
  1943. Modifier288UIStroke.Parent = Modifier288
  1944. Modifier288UIStroke.Name = "边框"
  1945. Modifier288UIStroke.Color = Color3.fromRGB(255, 255, 255)
  1946. Modifier288UIStroke.Thickness = 1.5
  1947. Modifier288UIStroke.Transparency = 0
  1948. local Modifier288UICorner = Instance.new("UICorner")
  1949. Modifier288UICorner.CornerRadius = UDim.new(0, 50)
  1950. Modifier288UICorner.Parent = Modifier288
  1951. Modifier288UICorner.Name = "圆润角"
  1952. local Mode2023 = Instance.new("TextButton")
  1953. Mode2023.TextXAlignment = Enum.TextXAlignment.Left
  1954. Mode2023.Size = UDim2.new(0, 500, 0, 50)
  1955. Mode2023.Text = " Super Hard Mode"
  1956. Mode2023.TextSize = 40
  1957. Mode2023.Font = "Oswald"
  1958. Mode2023.Name = "2023愚人节"
  1959. Mode2023.BackgroundColor3 = Color3.fromRGB(255, 0, 255)
  1960. Mode2023.Parent = ModeScreen
  1961. Mode2023.TextColor3 = Color3.fromRGB(0, 0, 0)
  1962. Mode2023.BackgroundTransparency = 0.5
  1963. local Mode2024 = Instance.new("TextButton")
  1964. Mode2024.TextXAlignment = Enum.TextXAlignment.Left
  1965. Mode2024.Size = UDim2.new(0, 500, 0, 50)
  1966. Mode2024.Text = " Retro mode"
  1967. Mode2024.TextSize = 40
  1968. Mode2024.Font = "Oswald"
  1969. Mode2024.Name = "复古模式"
  1970. Mode2024.BackgroundColor3 = Color3.fromRGB(166, 166, 166)
  1971. Mode2024.Parent = ModeScreen
  1972. Mode2024.TextColor3 = Color3.fromRGB(0, 0, 0)
  1973. Mode2024.BackgroundTransparency = 0.5
  1974. --硬核模式装饰--
  1975. local Mode2023UIStroke = Instance.new("UIStroke")
  1976. Mode2023UIStroke.Parent = Mode2023
  1977. Mode2023UIStroke.Name = "边框"
  1978. Mode2023UIStroke.Color = Color3.fromRGB(255, 255, 255)
  1979. Mode2023UIStroke.Thickness = 1.5
  1980. Mode2023UIStroke.Transparency = 0
  1981. local Mode2023UICorner = Instance.new("UICorner")
  1982. Mode2023UICorner.CornerRadius = UDim.new(0, 50)
  1983. Mode2023UICorner.Parent = Mode2023
  1984. Mode2023UICorner.Name = "圆润角"
  1985. --硬核模式装饰--
  1986. local Mode2024UIStroke = Instance.new("UIStroke")
  1987. Mode2024UIStroke.Parent = Mode2024
  1988. Mode2024UIStroke.Name = "边框"
  1989. Mode2024UIStroke.Color = Color3.fromRGB(255, 255, 255)
  1990. Mode2024UIStroke.Thickness = 1.5
  1991. Mode2024UIStroke.Transparency = 0
  1992. local Mode2024UICorner = Instance.new("UICorner")
  1993. Mode2024UICorner.CornerRadius = UDim.new(0, 50)
  1994. Mode2024UICorner.Parent = Mode2024
  1995. Mode2024UICorner.Name = "圆润角"
  1996. --硬核模式重置版--
  1997. local ModifierEazy = Instance.new("TextButton")
  1998. ModifierEazy.TextXAlignment = Enum.TextXAlignment.Left
  1999. ModifierEazy.Size = UDim2.new(0, 500, 0, 50)
  2000. ModifierEazy.Text = " Eazy Modifier"
  2001. ModifierEazy.TextSize = 40
  2002. ModifierEazy.Name = "超简单模式"
  2003. ModifierEazy.Font = "Oswald"
  2004. ModifierEazy.BackgroundColor3 = Color3.fromRGB(166, 255, 166)
  2005. ModifierEazy.Parent = ModeScreen
  2006. ModifierEazy.TextColor3 = Color3.fromRGB(0, 0, 0)
  2007. ModifierEazy.BackgroundTransparency = 0.5
  2008. --硬核模式重置版装饰--
  2009. local ModifierEazyCorner = Instance.new("UICorner")
  2010. ModifierEazyCorner.CornerRadius = UDim.new(0, 50)
  2011. ModifierEazyCorner.Parent = ModifierEazy
  2012. local ModifierEazyStroke = Instance.new("UIStroke")
  2013. ModifierEazyStroke.Parent = ModifierEazy
  2014. ModifierEazyStroke.Color = Color3.fromRGB(255, 255, 255)
  2015. ModifierEazyStroke.Thickness = 1.5
  2016. ModifierEazyStroke.Transparency = 0
  2017. ModifierEazyStroke.Name = "边框"
  2018. ModifierEazyCorner.Name = "圆润角"
  2019. --设置界面--
  2020. local SettingsFrame = Instance.new("ScrollingFrame")
  2021. SettingsFrame.Size = UDim2.new(1, 0, 1, 0)
  2022. SettingsFrame.Position = UDim2.new(0, 0, 0, 0)
  2023. SettingsFrame.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  2024. SettingsFrame.BackgroundTransparency = 1
  2025. SettingsFrame.ScrollBarThickness = 0
  2026. SettingsFrame.Name = "设置界面"
  2027. SettingsFrame.CanvasSize = UDim2.new(0, 0, 0, 1100)
  2028. SettingsFrame.Parent = SettingsMode
  2029. SettingsFrame.Visible = false
  2030. --拖拽--
  2031. local DragFrame = Instance.new("TextButton")
  2032. DragFrame.Size = UDim2.new(1, 0, 0.07, 0)
  2033. DragFrame.Position = UDim2.new(0, 0, 0.4, 0)
  2034. DragFrame.TextSize = 40
  2035. DragFrame.Parent = SettingsFrame
  2036. DragFrame.Text = " "
  2037. DragFrame.Name = "拖拽-前置"
  2038. DragFrame.Font = "Oswald"
  2039. DragFrame.BackgroundColor3 = Color3.fromRGB(204, 147, 121)
  2040. DragFrame.TextColor3 = Color3.fromRGB(0, 0, 0)
  2041. DragFrame.BackgroundTransparency = 1
  2042. --拖拽-文本--
  2043. local DragTextLabel = Instance.new("TextLabel")
  2044. DragTextLabel.Size = UDim2.new(1, 0, 1, 0)
  2045. DragTextLabel.Position = UDim2.new(-0.4, 0, 0, 0)
  2046. DragTextLabel.Text = "GUI Drag"
  2047. DragTextLabel.TextSize = 65
  2048. DragTextLabel.Font = "Oswald"
  2049. DragTextLabel.TextColor3 = Color3.fromRGB(255, 222, 189)
  2050. DragTextLabel.BackgroundTransparency = 1
  2051. DragTextLabel.Name = "拖拽-文本"
  2052. DragTextLabel.Parent = DragFrame
  2053. --切换文本--
  2054. local NF = Instance.new("TextLabel")
  2055. NF.Size = UDim2.new(0.4, 0, 1, 0)
  2056. NF.Text = "OFF"
  2057. NF.Name = "拖拽-选择"
  2058. NF.TextSize = 65
  2059. NF.Font = "Oswald"
  2060. NF.TextColor3 = Color3.fromRGB(255, 222, 189)
  2061. NF.Position = UDim2.new(0.6, 0, 0, 0)
  2062. NF.BackgroundColor3 = Color3.fromRGB(204, 147, 121)
  2063. NF.BackgroundTransparency = 0
  2064. NF.Parent = DragFrame
  2065. --切换文本装饰--
  2066. local NFStroke = Instance.new("UIStroke")
  2067. NFStroke.Parent = NF
  2068. NFStroke.Color = Color3.fromRGB(0, 0, 0)
  2069. NFStroke.Name = "边框"
  2070. NFStroke.Thickness = 2.5
  2071. NFStroke.Transparency = 0
  2072. local NFCorner = Instance.new("UICorner")
  2073. NFCorner.CornerRadius = UDim.new(0, 30)
  2074. NFCorner.Parent = NF
  2075. NFCorner.Name = "圆润角"
  2076. --黑板--
  2077. local DragFrameV2 = Instance.new("Frame")
  2078. DragFrameV2.Size = UDim2.new(0.4, 0, 1, 0)
  2079. DragFrameV2.Position = UDim2.new(0.6, 0, 0, 0)
  2080. DragFrameV2.BackgroundTransparency = 0.5
  2081. DragFrameV2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  2082. DragFrameV2.Parent = DragFrame
  2083. DragFrameV2.Name = "关-黑板"
  2084. --黑板装饰-
  2085. local DragFrameV2Corner = Instance.new("UICorner")
  2086. DragFrameV2Corner.CornerRadius = UDim.new(0, 30)
  2087. DragFrameV2Corner.Parent = DragFrameV2
  2088. DragFrameV2Corner.Name = "圆润角"
  2089. --拖拽按钮--
  2090. local Dragbutton = Instance.new("Frame")
  2091. Dragbutton.Size = UDim2.new(0.2, 0, 1, 0)
  2092. Dragbutton.Name = "拖拽按钮"
  2093. Dragbutton.Position = UDim2.new(0, 0, 0, 0)
  2094. Dragbutton.BackgroundColor3 = Color3.fromRGB(255, 222, 198)
  2095. Dragbutton.Parent = NF
  2096. --拖拽按钮装饰--
  2097. local DragbuttonCorner = Instance.new("UICorner")
  2098. DragbuttonCorner.CornerRadius = UDim.new(0, 30)
  2099. DragbuttonCorner.Parent = Dragbutton
  2100. DragbuttonCorner.Name = "圆润角"
  2101. --设置排版--
  2102. local listLayout = Instance.new("UIListLayout")
  2103. listLayout.Parent = SettingsFrame
  2104. listLayout.Name = "设置排版"
  2105. listLayout.Padding = UDim.new(0, 5)
  2106. listLayout.FillDirection = Enum.FillDirection.Vertical
  2107. listLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  2108. listLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  2109. --主功能界面装饰--
  2110. local SettingsCorner = Instance.new("UICorner")
  2111. SettingsCorner.CornerRadius = UDim.new(0, 30)
  2112. SettingsCorner.Name = "圆润角"
  2113. SettingsCorner.Parent = SettingsMode
  2114. --按钮功能--
  2115. --设置拖拽功能--
  2116. DragFrame.MouseButton1Click:Connect(function()
  2117. isOn = not isOn -- 改变状态
  2118. if isOn then
  2119. local tweenInfo = TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2120. local targetPosition = UDim2.new(0.8, 0, 0, 0) -- 目标位置在屏幕中间
  2121. local tween = TweenService:Create(Dragbutton, tweenInfo, {Position = targetPosition})
  2122. tween:Play()
  2123. else
  2124. local tweenInfo = TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2125. local targetPosition = UDim2.new(0, 0, 0, 0) -- 目标位置在屏幕中间
  2126. local tween = TweenService:Create(Dragbutton, tweenInfo, {Position = targetPosition})
  2127. tween:Play()
  2128. end
  2129. end)
  2130. local isMinimized = true
  2131. DragFrame.MouseButton1Click:Connect(function()
  2132. isMinimized = not isMinimized
  2133. MainScreen.Active = not isMinimized
  2134. MainScreen.Draggable = not isMinimized
  2135. DragFrameV2.Visible = isMinimized
  2136. NF.Text = isMinimized and "OFF" or "ON"
  2137. end)
  2138. --关闭按钮功能--
  2139. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2140. local minimizedPosition = UDim2.new(0.5, 0, 2, 0)
  2141. local isMinimized = false
  2142. Close.MouseButton1Click:Connect(function()
  2143. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2144. local targetPosition = UDim2.new(0.5, 0, 2, 0)
  2145. local tween = TweenService:Create(MainScreen, tweenInfo, {Position = targetPosition})
  2146. tween:Play()
  2147. local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2148. local targetPosition = UDim2.new(0.5, 0, -1, 0)
  2149. local tween = TweenService:Create(Minimization, tweenInfo, {Position = targetPosition})
  2150. tween:Play()
  2151. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2152. local targetPosition = UDim2.new(1.3, 0, 0.1, 0) -- 目标位置在屏幕中间
  2153. local tween = TweenService:Create(PCTextFrame, tweenInfo, {Position = targetPosition})
  2154. tween:Play()
  2155. wait(1)
  2156. ScreenGui:Destroy()
  2157. end)
  2158. --首页图标功能--
  2159. Function.MouseButton1Click:Connect(function()
  2160. SettingsFrame.Visible = false
  2161. ItemMode.Visible = true
  2162. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2163. local targetPosition = UDim2.new(-0.25, 0, 0, 0)
  2164. local tween = TweenService:Create(MoreFrame, tweenInfo, {Position = targetPosition})
  2165. tween:Play()
  2166. end)
  2167. --设置图标功能--
  2168. Settings.MouseButton1Click:Connect(function()
  2169. SettingsFrame.Visible = true
  2170. ItemMode.Visible = false
  2171. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2172. local targetPosition = UDim2.new(-1, 0, 0, 0)
  2173. local tween = TweenService:Create(MoreFrame, tweenInfo, {Position = targetPosition})
  2174. tween:Play()
  2175. end)
  2176. --最新更新按钮功能--
  2177. local tweenInfo = TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2178. local targetPositionIn = UDim2.new(1.16, 0, 0.5, 0)
  2179. local targetPositionOut = UDim2.new(2, 0, 0.5, 0)
  2180. local isFrameIn = false
  2181. local function onButtonClick()
  2182. local targetPosition = isFrameIn and targetPositionOut or targetPositionIn
  2183. local tween = TweenService:Create(UpdateFrame, tweenInfo, {Position = targetPosition})
  2184. tween:Play()
  2185. isFrameIn = not isFrameIn
  2186. end
  2187. LastUpdate.MouseButton1Click:Connect(onButtonClick)
  2188. --最小化按钮功能--
  2189. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2190. local minimizedPosition = UDim2.new(0.5, 0, 2, 0)
  2191. local maximizedPosition = UDim2.new(0.5, 0, 0.5, 0)
  2192. local isMinimized = false
  2193. Minimization.MouseButton1Click:Connect(function()
  2194. isMinimized = not isMinimized
  2195. local targetPosition = isMinimized and minimizedPosition or maximizedPosition
  2196. local tween = TweenService:Create(MainScreen, tweenInfo, {Position = targetPosition})
  2197. tween:Play()
  2198. Minimization.Text = isMinimized and "+" or "-"
  2199. end)
  2200. --硬核模式按钮功能--
  2201. Modifier288.MouseButton1Click:Connect(function()
  2202. local args = {
  2203. [1] = {
  2204. ["FriendsOnly"] = false,
  2205. ["Destination"] = "Hotel",
  2206. ["Mods"] = {
  2207. [1] = "Chaos3",
  2208. [2] = "LightsOut",
  2209. [3] = "NoGuidingLight",
  2210. [4] = "AmbushAlways",
  2211. [5] = "FigureFaster",
  2212. [6] = "PlayerSlowHealth",
  2213. [7] = "TimothyMore",
  2214. [8] = "SeekFaster",
  2215. [9] = "ScreechLight",
  2216. [10] = "AmbushFaster",
  2217. [11] = "DupeMost",
  2218. [12] = "RushFaster",
  2219. [13] = "SnareMoster",
  2220. [14] = "NoKeySound",
  2221. [15] = "LeastHidingSpots",
  2222. [16] = "ScreechFaster",
  2223. [17] = "Fog",
  2224. [18] = "PlayerDamageMost",
  2225. [19] = "GoldSpawnNone",
  2226. [20] = "Slippery",
  2227. [21] = "Rooms",
  2228. [22] = "PlayerSlow",
  2229. [23] = "HaltMore",
  2230. [24] = "HideTime",
  2231. [25] = "EyesFour",
  2232. [26] = "EntitiesMoster",
  2233. [27] = "RushQuiet",
  2234. [28] = "LockMost",
  2235. [29] = "RushMore",
  2236. [30] = "Jammin",
  2237. [31] = "ItemSpawnNone"
  2238. },
  2239. ["MaxPlayers"] = "12"
  2240. }
  2241. }
  2242. game:GetService("ReplicatedStorage"):WaitForChild("RemotesFolder"):WaitForChild("CreateElevator"):FireServer(unpack(args))
  2243. end)
  2244. --简单 Modifier按钮功能--
  2245. ModifierEazy.MouseButton1Click:Connect(function()
  2246. local args = {
  2247. [1] = {
  2248. ["FriendsOnly"] = false,
  2249. ["Destination"] = "Hotel",
  2250. ["Mods"] = {
  2251. [1] = "LightsMore",
  2252. [2] = "PlayerFastest",
  2253. [3] = "GoldSpawnMore",
  2254. [4] = "ItemSpawnMore",
  2255. [5] = "EntitiesLess",
  2256. [6] = "TimothyLess",
  2257. [7] = "Voicelines"
  2258. },
  2259. ["MaxPlayers"] = "1"
  2260. }
  2261. }
  2262. game:GetService("ReplicatedStorage"):WaitForChild("RemotesFolder"):WaitForChild("CreateElevator"):FireServer(unpack(args))
  2263. end)
  2264. Mode2023.MouseButton1Click:Connect(function()
  2265. local args = {
  2266. [1] = {
  2267. ["FriendsOnly"] = false,
  2268. ["Destination"] = "Hotel",
  2269. ["Mods"] = {
  2270. [1] = "SuperHardMode"
  2271. },
  2272. ["MaxPlayers"] = "12"
  2273. }
  2274. }
  2275. game:GetService("ReplicatedStorage"):WaitForChild("RemotesFolder"):WaitForChild("CreateElevator"):FireServer(unpack(args))
  2276. end)
  2277. Mode2024.MouseButton1Click:Connect(function()
  2278. local args = {
  2279. [1] = {
  2280. ["FriendsOnly"] = false,
  2281. ["Destination"] = "Hotel",
  2282. ["Mods"] = {
  2283. [1] = "RetroMode"
  2284. },
  2285. ["MaxPlayers"] = "12"
  2286. }
  2287. }
  2288. game:GetService("ReplicatedStorage"):WaitForChild("RemotesFolder"):WaitForChild("CreateElevator"):FireServer(unpack(args))
  2289. end)
  2290. --物品按钮--
  2291. ItemButton.MouseButton1Click:Connect(function()
  2292. ItemScreen.Visible = true
  2293. ModeScreen.Visible = false
  2294. end)
  2295. --模式按钮--
  2296. ModeButton.MouseButton1Click:Connect(function()
  2297. ItemScreen.Visible = false
  2298. ModeScreen.Visible = true
  2299. end)
  2300. --物品--
  2301. --夜视仪--
  2302. NVCS.MouseButton1Click:Connect(function()
  2303. loadstring(game:HttpGet("https://raw.githubusercontent.com/deividcomsono/Scripts/main/NewScanner.lua"))()
  2304. end)
  2305. --蜡烛--
  2306. Candle.MouseButton1Click:Connect(function()
  2307. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Other-script/main/Guiding-Candle"))()
  2308. end)
  2309. --==动画==--
  2310. --主界面出场动画--
  2311. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2312. local targetPosition = UDim2.new(0.5, 0, 0.05, 0) -- 目标位置在屏幕中间
  2313. local tween = TweenService:Create(Minimization, tweenInfo, {Position = targetPosition})
  2314. tween:Play()
  2315. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2316. local targetPosition = UDim2.new(0.5, 0, 0.5, 0) -- 目标位置在屏幕中间
  2317. local tween = TweenService:Create(MainScreen, tweenInfo, {Position = targetPosition})
  2318. tween:Play()
  2319. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2320. local targetPosition = UDim2.new(1, 0, 0.1, 0) -- 目标位置在屏幕中间
  2321. local tween = TweenService:Create(PCTextFrame, tweenInfo, {Position = targetPosition})
  2322. tween:Play()
  2323. wait(5)
  2324. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2325. local targetPosition = UDim2.new(1.3, 0, 0.1, 0)
  2326. local tween = TweenService:Create(PCTextFrame, tweenInfo, {Position = targetPosition})
  2327. tween:Play()
  2328. --==设备检测==--
  2329. local function updateVisibility()
  2330. local lastInputType = UserInputService:GetLastInputType()
  2331. if lastInputType == Enum.UserInputType.Touch then
  2332. Minimization.Visible = true
  2333. else
  2334. Minimization.Visible = false
  2335. end
  2336. end
  2337. UserInputService.LastInputTypeChanged:Connect(updateVisibility)
  2338. updateVisibility()
  2339. --快捷键--
  2340. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  2341. local minimizedPosition = UDim2.new(0.5, 0, 2, 0)
  2342. local maximizedPosition = UDim2.new(0.5, 0, 0.5, 0)
  2343. local isMinimized = false
  2344. UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
  2345. if not gameProcessedEvent then
  2346. if input.KeyCode == Enum.KeyCode.M then
  2347. isMinimized = not isMinimized
  2348. local targetPosition = isMinimized and minimizedPosition or maximizedPosition
  2349. local tween = TweenService:Create(MainScreen, tweenInfo, {Position = targetPosition})
  2350. tween:Play()
  2351. end
  2352. end
  2353. end)
  2354. end
  2355. end)
  2356. local Scipts3 = coroutine.wrap(function()
  2357. if game.PlaceId == 10549820578 then
  2358. require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).caption("Welcome use scripts-mode",true)
  2359. wait(3)
  2360. require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).caption("Script by munciseek",true)
  2361. wait(3)
  2362. require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).caption("The script currently has 21 modes",true)
  2363. wait(3)
  2364. require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game).caption("The script is about to run. Have fun!",true)
  2365. wait(1.5)
  2366. wait(3)
  2367. --==界面==--
  2368. local ScreenGui = Instance.new("ScreenGui")
  2369. ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  2370. local UserInputService = game:GetService("UserInputService")
  2371. ScreenGui.Name = "Scripts-Mode-V3"
  2372. local TweenService = game:GetService("TweenService")
  2373. local Players = game:GetService("Players")
  2374. local player = Players.LocalPlayer
  2375. --主界面--
  2376. local MainScreen = Instance.new("Frame")
  2377. MainScreen.Size = UDim2.new(0.55, 0, 0.85, 0)
  2378. MainScreen.Position = UDim2.new(0.5, 0, 1.5, 0)
  2379. MainScreen.AnchorPoint = Vector2.new(0.5, 0.5)
  2380. MainScreen.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  2381. MainScreen.BackgroundTransparency = 0.2
  2382. MainScreen.Active = false
  2383. MainScreen.Draggable = false
  2384. MainScreen.Name = "主界面"
  2385. MainScreen.Parent = ScreenGui
  2386. --主界面装饰--
  2387. local MainScreenCorner = Instance.new("UICorner")
  2388. local MainScreenStroke = Instance.new("UIStroke")
  2389. MainScreenCorner.CornerRadius = UDim.new(0, 30)
  2390. MainScreenCorner.Name = "圆润角"
  2391. MainScreenCorner.Parent = MainScreen
  2392. MainScreenStroke.Color = Color3.fromRGB(255, 222, 189)
  2393. MainScreenStroke.Thickness = 5
  2394. MainScreenStroke.Transparency = 0
  2395. MainScreenStroke.Name = "边框"
  2396. MainScreenStroke.Parent = MainScreen
  2397. --电脑端提示文本--
  2398. local PCTextFrame = Instance.new("Frame")
  2399. PCTextFrame.Size = UDim2.new(0.3, 0, 0.2, 0)
  2400. PCTextFrame.Position = UDim2.new(1.3, 0, 0.1, 0)
  2401. PCTextFrame.AnchorPoint = Vector2.new(0.5, 0.5)
  2402. PCTextFrame.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  2403. PCTextFrame.BackgroundTransparency = 0.2
  2404. PCTextFrame.Name = "提示(电脑端)"
  2405. PCTextFrame.Parent = ScreenGui
  2406. --电脑提示文本框--
  2407. local PCTextScrollingFrame = Instance.new("ScrollingFrame")
  2408. PCTextScrollingFrame.Size = UDim2.new(0.5, 0, 1, 0)
  2409. PCTextScrollingFrame.Position = UDim2.new(0, 0, 0, 0)
  2410. PCTextScrollingFrame.BackgroundTransparency = 1
  2411. PCTextScrollingFrame.ScrollBarThickness = 0
  2412. PCTextScrollingFrame.Name = "电脑提示"
  2413. PCTextScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 10)
  2414. PCTextScrollingFrame.Parent = PCTextFrame
  2415. PCTextScrollingFrame.Visible = true
  2416. --左侧功能排版--
  2417. local PClistLayout = Instance.new("UIListLayout")
  2418. PClistLayout.Parent = PCTextScrollingFrame
  2419. PClistLayout.Name = "电脑提示排版"
  2420. PClistLayout.Padding = UDim.new(0, 5)
  2421. PClistLayout.FillDirection = Enum.FillDirection.Vertical
  2422. PClistLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  2423. PClistLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  2424. --电脑提示标题--
  2425. local PCText = Instance.new("TextLabel")
  2426. PCText.Name = "a电脑提示标题"
  2427. PCText.Size = UDim2.new(1, 0, 0, 30)
  2428. PCText.Position = UDim2.new(-0.33, 0, 0.23, 0)
  2429. PCText.Text = "PC Tips"
  2430. PCText.TextSize = 50
  2431. PCText.Font = "Oswald"
  2432. PCText.TextColor3 = Color3.fromRGB(255, 222, 189)
  2433. PCText.BackgroundTransparency = 1
  2434. PCText.Parent = PCTextScrollingFrame
  2435. --电脑提示文字--
  2436. local PCText = Instance.new("TextLabel")
  2437. PCText.Name = "电脑提示V1"
  2438. PCText.Size = UDim2.new(1, 0, 0, 30)
  2439. PCText.Position = UDim2.new(-0.33, 0, 0.23, 0)
  2440. PCText.Text = "Press 'M' to minimize"
  2441. PCText.TextSize = 40
  2442. PCText.Font = "Oswald"
  2443. PCText.TextColor3 = Color3.fromRGB(255, 222, 189)
  2444. PCText.BackgroundTransparency = 1
  2445. PCText.Parent = PCTextScrollingFrame
  2446. --主界面装饰--
  2447. local PCTextCorner = Instance.new("UICorner")
  2448. local PCTextStroke = Instance.new("UIStroke")
  2449. PCTextCorner.CornerRadius = UDim.new(0, 30)
  2450. PCTextCorner.Name = "圆润角"
  2451. PCTextCorner.Parent = PCTextFrame
  2452. PCTextStroke.Color = Color3.fromRGB(255, 222, 189)
  2453. PCTextStroke.Thickness = 5
  2454. PCTextStroke.Transparency = 0.2
  2455. PCTextStroke.Name = "边框"
  2456. PCTextStroke.Parent = PCTextFrame
  2457. --玩家显示--
  2458. local Playername = Instance.new("TextLabel")
  2459. Playername.Name = "玩家用户名"
  2460. Playername.Size = UDim2.new(1, 0, 0, 30)
  2461. Playername.Position = UDim2.new(-0.33, 0, 0.23, 0)
  2462. Playername.Text = "Player:" .. player.Name
  2463. Playername.TextSize = 70
  2464. Playername.Font = "Oswald"
  2465. Playername.TextColor3 = Color3.fromRGB(255, 222, 189)
  2466. Playername.BackgroundTransparency = 1
  2467. Playername.Parent = MainScreen
  2468. local PlayerId = Instance.new("TextLabel")
  2469. PlayerId.Name = "玩家ID"
  2470. PlayerId.Size = UDim2.new(1, 0, 0, 30)
  2471. PlayerId.Position = UDim2.new(0.02, 0, 0.24, 0)
  2472. PlayerId.Text = " / ID: " .. player.UserId
  2473. PlayerId.TextSize = 65
  2474. PlayerId.Font = "Oswald"
  2475. PlayerId.TextColor3 = Color3.fromRGB(255, 222, 189)
  2476. PlayerId.BackgroundTransparency = 1
  2477. PlayerId.Parent = MainScreen
  2478. --服务器--
  2479. local GameID = Instance.new("TextLabel")
  2480. GameID.Name = "服务器ID"
  2481. GameID.Size = UDim2.new(1, 0, 0, 30)
  2482. GameID.Position = UDim2.new(-0.085, 0, 0.15, 0)
  2483. GameID.Text = " Game ID:10549820578 --- Super Hard Mode"
  2484. GameID.TextSize = 65
  2485. GameID.Font = "Oswald"
  2486. GameID.TextColor3 = Color3.fromRGB(255, 222, 189)
  2487. GameID.BackgroundTransparency = 1
  2488. GameID.Parent = MainScreen
  2489. --标题--
  2490. local Title = Instance.new("TextLabel")
  2491. Title.Name = "脚本标题"
  2492. Title.Size = UDim2.new(1, 0, 0, 30)
  2493. Title.Position = UDim2.new(-0.3, 0, 0.05, 0)
  2494. Title.Text = "Scipts-mode"
  2495. Title.TextSize = 65
  2496. Title.Font = "Oswald"
  2497. Title.TextColor3 = Color3.fromRGB(255, 222, 189)
  2498. Title.BackgroundTransparency = 1
  2499. Title.Parent = MainScreen
  2500. --脚本图片--
  2501. local TitleV2 = Instance.new("ImageLabel")
  2502. TitleV2.Size = UDim2.new(0.09, 0, 0.15, 0)
  2503. TitleV2.Image = "rbxassetid://14380950090"
  2504. TitleV2.Name = "脚本标题2"
  2505. TitleV2.BackgroundTransparency = 1
  2506. TitleV2.Position = UDim2.new(0, 0, 0, 0)
  2507. TitleV2.ImageColor3 = Color3.fromRGB(255, 0, 0)
  2508. TitleV2.Parent = MainScreen
  2509. --最小化切换--
  2510. local Minimization = Instance.new("TextButton")
  2511. Minimization.Parent = ScreenGui
  2512. Minimization.Name = "最小化按钮(移动端)"
  2513. Minimization.Size = UDim2.new(0.03, 0, 0.055, 0)
  2514. Minimization.Position = UDim2.new(0.5, 0, -1, 0)
  2515. Minimization.Text = "-"
  2516. Minimization.Font = "Oswald"
  2517. Minimization.TextSize = 55
  2518. Minimization.AnchorPoint = Vector2.new(0.5, 0.5)
  2519. Minimization.BackgroundColor3 = Color3.fromRGB(255, 222, 189)
  2520. --最小化装饰--
  2521. local MinimizationCorner = Instance.new("UICorner")
  2522. MinimizationCorner.CornerRadius = UDim.new(0, 7)
  2523. MinimizationCorner.Parent = Minimization
  2524. MinimizationCorner.Name = "圆润角"
  2525. --功能--
  2526. local GridLayoutFrameV1 = Instance.new("Frame")
  2527. GridLayoutFrameV1.Size = UDim2.new(1, 0, 0.1, 0)
  2528. GridLayoutFrameV1.Position = UDim2.new(0, 0, 0.32, 0)
  2529. GridLayoutFrameV1.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  2530. GridLayoutFrameV1.BackgroundTransparency = 1
  2531. GridLayoutFrameV1.Name = "网格布局-界面前置"
  2532. GridLayoutFrameV1.Parent = MainScreen
  2533. local GridLayoutV1 = Instance.new("UIGridLayout")
  2534. GridLayoutV1.CellSize = UDim2.new(0.08, 0, 1, 0)
  2535. GridLayoutV1.CellPadding = UDim2.new(0, 0, 0, 0)
  2536. GridLayoutV1.Name = "网格布局"
  2537. GridLayoutV1.FillDirection = Enum.FillDirection.Horizontal
  2538. GridLayoutV1.Parent = GridLayoutFrameV1
  2539. --功能网格布局装饰--
  2540. local GridLayoutStroke = Instance.new("UIStroke")
  2541. GridLayoutStroke.Parent = GridLayoutFrameV1
  2542. GridLayoutStroke.Name = "边框"
  2543. GridLayoutStroke.Color = Color3.fromRGB(255, 222, 189)
  2544. GridLayoutStroke.Thickness = 5
  2545. GridLayoutStroke.Transparency = 0
  2546. --更新界面--
  2547. local UpdateFrame = Instance.new("Frame")
  2548. UpdateFrame.Size = UDim2.new(0.3, 0, 0.85, 0)
  2549. UpdateFrame.Position = UDim2.new(2, 0, 0.5, 0)
  2550. UpdateFrame.AnchorPoint = Vector2.new(0.5, 0.5)
  2551. UpdateFrame.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  2552. UpdateFrame.BorderSizePixel = 0
  2553. UpdateFrame.BorderColor3 = Color3.fromRGB(27, 42, 53)
  2554. UpdateFrame.BackgroundTransparency = 0.2
  2555. UpdateFrame.Active = false
  2556. UpdateFrame.Name = "更新界面"
  2557. UpdateFrame.Draggable = false
  2558. UpdateFrame.Parent = MainScreen
  2559. UpdateFrame.Visible = true
  2560. --最新更新界面装饰--
  2561. local UpdateFrameCorner = Instance.new("UICorner")
  2562. local UpdateFrameStroke = Instance.new("UIStroke")
  2563. UpdateFrameCorner.CornerRadius = UDim.new(0, 30)
  2564. UpdateFrameCorner.Parent = UpdateFrame
  2565. UpdateFrameStroke.Parent = UpdateFrame
  2566. UpdateFrameCorner.Name = "圆润角"
  2567. UpdateFrameStroke.Name = "边框"
  2568. UpdateFrameStroke.Color = Color3.fromRGB(255, 222, 189)
  2569. UpdateFrameStroke.Thickness = 5
  2570. UpdateFrameStroke.Transparency = 0
  2571. --更新标题--
  2572. local UpdateTitle = Instance.new("TextLabel")
  2573. UpdateTitle.Size = UDim2.new(0, 250, 0, 50)
  2574. UpdateTitle.Text = "Last Update"
  2575. UpdateTitle.Name = "最新更新-标题"
  2576. UpdateTitle.TextSize = 40
  2577. UpdateTitle.Position = UDim2.new(0, 0, 0, 0)
  2578. UpdateTitle.Font = "Oswald"
  2579. UpdateTitle.Parent = UpdateFrame
  2580. UpdateTitle.TextColor3 = Color3.fromRGB(255, 222, 189)
  2581. UpdateTitle.BackgroundTransparency = 1
  2582. --更新信息--
  2583. local UpdateInformation = Instance.new("TextLabel")
  2584. UpdateInformation.Size = UDim2.new(0, 250, 0, 50)
  2585. UpdateInformation.Text = "N/A"
  2586. UpdateInformation.TextSize = 35
  2587. UpdateInformation.Position = UDim2.new(0, 0, 0.1, 0)
  2588. UpdateInformation.Font = "Oswald"
  2589. UpdateInformation.Parent = UpdateFrame
  2590. UpdateInformation.Name = "更新信息V1"
  2591. UpdateInformation.TextColor3 = Color3.fromRGB(255, 222, 189)
  2592. UpdateInformation.BackgroundTransparency = 1
  2593. --主页面图标--
  2594. local Function = Instance.new("ImageButton")
  2595. Function.Size = UDim2.new(0, 0, 0, 0)
  2596. Function.Position = UDim2.new(0, 0, 0, 0)
  2597. Function.Image = "rbxassetid://18245158907"
  2598. Function.Name = "主页面-图标"
  2599. Function.Parent = GridLayoutFrameV1
  2600. Function.BackgroundTransparency = 1
  2601. Function.Visible = true
  2602. --设置图标--
  2603. local Settings = Instance.new("ImageButton")
  2604. Settings.Size = UDim2.new(0, 0, 0, 0)
  2605. Settings.Position = UDim2.new(0, 0, 0, 0)
  2606. Settings.Image = "rbxassetid://5912368763"
  2607. Settings.Name = "设置-图标"
  2608. Settings.Parent = GridLayoutFrameV1
  2609. Settings.BackgroundTransparency = 1
  2610. Settings.Visible = true
  2611. --功能图标--
  2612. local LastUpdate = Instance.new("ImageButton")
  2613. LastUpdate.Size = UDim2.new(0, 0, 0, 0)
  2614. LastUpdate.Position = UDim2.new(0, 0, 0, 0)
  2615. LastUpdate.Image = "rbxassetid://17338287888"
  2616. LastUpdate.Name = "最新更新-图标"
  2617. LastUpdate.Parent = GridLayoutFrameV1
  2618. LastUpdate.BackgroundTransparency = 1
  2619. LastUpdate.Visible = true
  2620. --作者--
  2621. local Creater = Instance.new("TextLabel")
  2622. Creater.Size = UDim2.new(1, 0, 1, 0)
  2623. Creater.Text = "Script by munciseek"
  2624. Creater.TextSize = 40
  2625. Creater.Position = UDim2.new(0.3, 0, -0.45, 0)
  2626. Creater.Font = "Oswald"
  2627. Creater.BackgroundTransparency = 1
  2628. Creater.Name = "制作者"
  2629. Creater.Parent = MainScreen
  2630. Creater.TextColor3 = Color3.fromRGB(255, 222, 189)
  2631. --关闭按钮--
  2632. local Close = Instance.new("TextButton")
  2633. Close.Size = UDim2.new(0.1, 0, 1, 0)
  2634. Close.Position = UDim2.new(0.9, 0, -0.45, 0)
  2635. Close.BackgroundTransparency = 1
  2636. Close.Text = "×"
  2637. Close.TextScaled = true
  2638. Close.TextSize = 30
  2639. Close.TextColor3 = Color3.fromRGB(255, 222, 189)
  2640. Close.Name = "关闭按钮"
  2641. Close.Parent = MainScreen
  2642. --界面左侧功能--
  2643. local MoreFrame = Instance.new("Frame")
  2644. MoreFrame.Size = UDim2.new(0.25, 0, 0.5, 0)
  2645. MoreFrame.Position = UDim2.new(-0.25, 0, 0, 0)
  2646. MoreFrame.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  2647. MoreFrame.BackgroundTransparency = 1
  2648. MoreFrame.Name = "界面左侧功能界面"
  2649. MoreFrame.Parent = MainScreen
  2650. MoreFrame.Visible = true
  2651. --左侧功能--
  2652. local MoreScrollingFrame = Instance.new("ScrollingFrame")
  2653. MoreScrollingFrame.Size = UDim2.new(1, 0, 1, 0)
  2654. MoreScrollingFrame.Position = UDim2.new(0, 0, 0, 0)
  2655. MoreScrollingFrame.BackgroundTransparency = 1
  2656. MoreScrollingFrame.ScrollBarThickness = 0
  2657. MoreScrollingFrame.Name = "左侧功能"
  2658. MoreScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 10)
  2659. MoreScrollingFrame.Parent = MoreFrame
  2660. MoreScrollingFrame.Visible = true
  2661. --左侧功能排版--
  2662. local listLayout = Instance.new("UIListLayout")
  2663. listLayout.Parent = MoreScrollingFrame
  2664. listLayout.Name = "左侧功能排版"
  2665. listLayout.Padding = UDim.new(0, 5)
  2666. listLayout.FillDirection = Enum.FillDirection.Vertical
  2667. listLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  2668. listLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  2669. --内部功能--
  2670. --模式/Modifier--
  2671. local ModeButton = Instance.new("TextButton")
  2672. ModeButton.Name = "模式按钮"
  2673. ModeButton.Size = UDim2.new(1, 0, 0.2, 0)
  2674. ModeButton.Text = "Mode"
  2675. ModeButton.TextSize = 40
  2676. ModeButton.TextSize = 55
  2677. ModeButton.Position = UDim2.new(0.1, 0, 0, 0)
  2678. ModeButton.Font = "Oswald"
  2679. ModeButton.BackgroundColor3 = Color3.fromRGB(255, 222, 189)
  2680. ModeButton.Parent = MoreScrollingFrame
  2681. ModeButton.TextColor3 = Color3.fromRGB(255, 0, 0)
  2682. local ModeCorner = Instance.new("UICorner")
  2683. ModeCorner.Name = "圆润角"
  2684. ModeCorner.CornerRadius = UDim.new(0, 25)
  2685. ModeCorner.Parent = ModeButton
  2686. local ModeLmageLabel = Instance.new("ImageLabel")
  2687. ModeLmageLabel.Name = "模式图标"
  2688. ModeLmageLabel.Size = UDim2.new(0.3, 0, 0.9, 0)
  2689. ModeLmageLabel.Image = "rbxassetid://14380950090"
  2690. ModeLmageLabel.BackgroundTransparency = 1
  2691. ModeLmageLabel.Position = UDim2.new(0, 0, 0.05, 0)
  2692. ModeLmageLabel.ImageColor3 = Color3.fromRGB(255, 0, 0)
  2693. ModeLmageLabel.Parent = ModeButton
  2694. --物品--
  2695. local ItemButton = Instance.new("TextButton")
  2696. ItemButton.Name = "物品按钮"
  2697. ItemButton.Size = UDim2.new(1, 0, 0.2, 0)
  2698. ItemButton.Text = "Item"
  2699. ItemButton.TextSize = 40
  2700. ItemButton.TextSize = 55
  2701. ItemButton.Position = UDim2.new(0.1, 0, 0, 0)
  2702. ItemButton.Font = "Oswald"
  2703. ItemButton.BackgroundColor3 = Color3.fromRGB(255, 222, 189)
  2704. ItemButton.Parent = MoreScrollingFrame
  2705. ItemButton.TextColor3 = Color3.fromRGB(105, 200, 255)
  2706. local ItemCorner = Instance.new("UICorner")
  2707. ItemCorner.Name = "圆润角"
  2708. ItemCorner.CornerRadius = UDim.new(0, 25)
  2709. ItemCorner.Parent = ItemButton
  2710. local ItemLmageLabel = Instance.new("ImageLabel")
  2711. ItemLmageLabel.Name = "物品图标"
  2712. ItemLmageLabel.Size = UDim2.new(0.3, 0, 0.9, 0)
  2713. ItemLmageLabel.Image = "rbxassetid://7817553487"
  2714. ItemLmageLabel.BackgroundTransparency = 1
  2715. ItemLmageLabel.Position = UDim2.new(0, 0, 0.05, 0)
  2716. ItemLmageLabel.Parent = ItemButton
  2717. --场景--
  2718. local GameButton = Instance.new("TextButton")
  2719. GameButton.Name = "物品按钮"
  2720. GameButton.Size = UDim2.new(1, 0, 0.2, 0)
  2721. GameButton.Text = "Game"
  2722. GameButton.TextSize = 40
  2723. GameButton.TextSize = 55
  2724. GameButton.Position = UDim2.new(0.1, 0, 0, 0)
  2725. GameButton.Font = "Oswald"
  2726. GameButton.BackgroundColor3 = Color3.fromRGB(255, 222, 189)
  2727. GameButton.Parent = MoreScrollingFrame
  2728. GameButton.TextColor3 = Color3.fromRGB(10, 10, 10)
  2729. local GameCorner = Instance.new("UICorner")
  2730. GameCorner.Name = "圆润角"
  2731. GameCorner.CornerRadius = UDim.new(0, 25)
  2732. GameCorner.Parent = GameButton
  2733. local GameLmageLabel = Instance.new("ImageLabel")
  2734. GameLmageLabel.Name = "游戏图标"
  2735. GameLmageLabel.Size = UDim2.new(0.25, 0, 0.8, 0)
  2736. GameLmageLabel.Image = "rbxassetid://18218271735"
  2737. GameLmageLabel.BackgroundTransparency = 1
  2738. GameLmageLabel.Position = UDim2.new(0.03, 0, 0.07, 0)
  2739. GameLmageLabel.Parent = GameButton
  2740. --主功能区-前置--
  2741. local SettingsMode = Instance.new("Frame")
  2742. SettingsMode.Size = UDim2.new(1, 0, 0.57, 0)
  2743. SettingsMode.Position = UDim2.new(0, 0, 0.43, 0)
  2744. SettingsMode.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  2745. SettingsMode.BackgroundTransparency = 1
  2746. SettingsMode.Name = "功能脚本-前置"
  2747. SettingsMode.Parent = MainScreen
  2748. SettingsMode.Visible = true
  2749. --物品模式分--
  2750. local ItemMode = Instance.new("Frame")
  2751. ItemMode.Size = UDim2.new(1, 0, 1, 0)
  2752. ItemMode.Position = UDim2.new(0, 0, 0, 0)
  2753. ItemMode.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  2754. ItemMode.BackgroundTransparency = 1
  2755. ItemMode.Name = "脚本前置"
  2756. ItemMode.Parent = SettingsMode
  2757. ItemMode.Visible = true
  2758. --游戏--
  2759. local GameScreen = Instance.new("ScrollingFrame")
  2760. GameScreen.Size = UDim2.new(1, 0, 1, 0)
  2761. GameScreen.Position = UDim2.new(0, 0, 0, 0)
  2762. GameScreen.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  2763. GameScreen.BackgroundTransparency = 1
  2764. GameScreen.ScrollBarThickness = 0
  2765. GameScreen.Name = "游戏主界面"
  2766. GameScreen.CanvasSize = UDim2.new(0, 0, 0, 10)
  2767. GameScreen.Parent = ItemMode
  2768. GameScreen.Visible = false
  2769. --游戏排版--
  2770. local GamelistLayout = Instance.new("UIListLayout")
  2771. GamelistLayout.Parent = GameScreen
  2772. GamelistLayout.Padding = UDim.new(0, 5)
  2773. GamelistLayout.Name = "游戏排版"
  2774. GamelistLayout.FillDirection = Enum.FillDirection.Vertical
  2775. GamelistLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  2776. GamelistLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  2777. --游戏--
  2778. local Floor2 = Instance.new("TextButton")
  2779. Floor2.TextXAlignment = Enum.TextXAlignment.Left
  2780. Floor2.Size = UDim2.new(0, 500, 0, 50)
  2781. Floor2.Text = " Floor2 material"
  2782. Floor2.TextSize = 40
  2783. Floor2.Font = "Oswald"
  2784. Floor2.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
  2785. Floor2.Parent = GameScreen
  2786. Floor2.TextColor3 = Color3.fromRGB(0, 0, 0)
  2787. Floor2.BackgroundTransparency = 0.5
  2788. Floor2.Name = "第二章材质"
  2789. --不可能模式装饰--
  2790. local Floor2Corner = Instance.new("UICorner")
  2791. Floor2Corner.CornerRadius = UDim.new(0, 50)
  2792. Floor2Corner.Parent = Floor2
  2793. local Floor2Stroke = Instance.new("UIStroke")
  2794. Floor2Stroke.Parent = Floor2
  2795. Floor2Stroke.Color = Color3.fromRGB(255, 255, 255)
  2796. Floor2Stroke.Thickness = 1.5
  2797. Floor2Stroke.Transparency = 0
  2798. Floor2Corner.Name = "圆润角"
  2799. Floor2Stroke.Name = "边框"
  2800. --主功能区--
  2801. local ModeScreen = Instance.new("ScrollingFrame")
  2802. ModeScreen.Size = UDim2.new(1, 0, 1, 0)
  2803. ModeScreen.Position = UDim2.new(0, 0, 0, 0)
  2804. ModeScreen.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  2805. ModeScreen.BackgroundTransparency = 1
  2806. ModeScreen.ScrollBarThickness = 0
  2807. ModeScreen.Name = "模式主界面"
  2808. ModeScreen.CanvasSize = UDim2.new(0, 0, 0, 1200)
  2809. ModeScreen.Parent = ItemMode
  2810. ModeScreen.Visible = true
  2811. --模式排版--
  2812. local ItemModelistLayout = Instance.new("UIListLayout")
  2813. ItemModelistLayout.Parent = ModeScreen
  2814. ItemModelistLayout.Padding = UDim.new(0, 5)
  2815. ItemModelistLayout.Name = "模式排版"
  2816. ItemModelistLayout.FillDirection = Enum.FillDirection.Vertical
  2817. ItemModelistLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  2818. ItemModelistLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  2819. --物品--
  2820. local ItemScreen = Instance.new("ScrollingFrame")
  2821. ItemScreen.Size = UDim2.new(1, 0, 1, 0)
  2822. ItemScreen.Position = UDim2.new(0, 0, 0, 0)
  2823. ItemScreen.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  2824. ItemScreen.BackgroundTransparency = 1
  2825. ItemScreen.ScrollBarThickness = 0
  2826. ItemScreen.Name = "物品主界面"
  2827. ItemScreen.CanvasSize = UDim2.new(0, 0, 0, 10)
  2828. ItemScreen.Parent = ItemMode
  2829. ItemScreen.Visible = false
  2830. --模式排版--
  2831. local ItemModelistLayout = Instance.new("UIListLayout")
  2832. ItemModelistLayout.Parent = ItemScreen
  2833. ItemModelistLayout.Padding = UDim.new(0, 5)
  2834. ItemModelistLayout.Name = "物品排版"
  2835. ItemModelistLayout.FillDirection = Enum.FillDirection.Vertical
  2836. ItemModelistLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  2837. ItemModelistLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  2838. --==物品==--
  2839. --夜视仪--
  2840. local NVCS = Instance.new("TextButton")
  2841. NVCS.TextXAlignment = Enum.TextXAlignment.Left
  2842. NVCS.Size = UDim2.new(0, 500, 0, 50)
  2843. NVCS.Text = " NVCS-3000"
  2844. NVCS.TextSize = 40
  2845. NVCS.Name = "夜视仪"
  2846. NVCS.Font = "Oswald"
  2847. NVCS.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  2848. NVCS.Parent = ItemScreen
  2849. NVCS.TextColor3 = Color3.fromRGB(0, 98, 57)
  2850. NVCS.BackgroundTransparency = 0.5
  2851. --夜视仪装饰--
  2852. local NVCSStroke = Instance.new("UIStroke")
  2853. NVCSStroke.Name = "边框"
  2854. NVCSStroke.Parent = NVCS
  2855. NVCSStroke.Color = Color3.fromRGB(0, 0, 0)
  2856. NVCSStroke.Thickness = 2
  2857. NVCSStroke.Transparency = 0
  2858. local NVCSCorner = Instance.new("UICorner")
  2859. NVCSCorner.CornerRadius = UDim.new(0, 50)
  2860. NVCSCorner.Parent = NVCS
  2861. NVCSCorner.Name = "圆润角"
  2862. --夜视仪图片--
  2863. local NVCSimageLabel = Instance.new("ImageLabel")
  2864. NVCSimageLabel.Size = UDim2.new(0.1, 0, 1, 0)
  2865. NVCSimageLabel.Image = "rbxassetid://11374263930"
  2866. NVCSimageLabel.BackgroundTransparency = 1
  2867. NVCSimageLabel.Position = UDim2.new(0.3, 0, 0, 0)
  2868. NVCSimageLabel.ImageColor3 = Color3.fromRGB(255, 255, 255)
  2869. NVCSimageLabel.Parent = NVCS
  2870. NVCSimageLabel.Name = "夜视仪图片"
  2871. --蜡烛--
  2872. local Candle = Instance.new("TextButton")
  2873. Candle.TextXAlignment = Enum.TextXAlignment.Left
  2874. Candle.Size = UDim2.new(0, 500, 0, 50)
  2875. Candle.Text = " Guiding Candle"
  2876. Candle.TextSize = 40
  2877. Candle.Name = "蜡烛"
  2878. Candle.Font = "Oswald"
  2879. Candle.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
  2880. Candle.Parent = ItemScreen
  2881. Candle.TextColor3 = Color3.fromRGB(105, 200, 255)
  2882. Candle.BackgroundTransparency = 0.5
  2883. --蜡烛装饰--
  2884. local CandleStroke = Instance.new("UIStroke")
  2885. CandleStroke.Parent = Candle
  2886. CandleStroke.Color = Color3.fromRGB(0, 0, 0)
  2887. CandleStroke.Thickness = 2
  2888. CandleStroke.Transparency = 0
  2889. local CandleCorner = Instance.new("UICorner")
  2890. CandleCorner.CornerRadius = UDim.new(0, 50)
  2891. CandleCorner.Parent = Candle
  2892. CandleStroke.Name = "边框"
  2893. CandleCorner.Name = "圆润角"
  2894. --蜡烛图片--
  2895. local CandleimageLabel = Instance.new("ImageLabel")
  2896. CandleimageLabel.Size = UDim2.new(0.03, 0, 1, 0)
  2897. CandleimageLabel.Image = "rbxassetid://17300883812"
  2898. CandleimageLabel.BackgroundTransparency = 1
  2899. CandleimageLabel.Name = "蜡烛图片"
  2900. CandleimageLabel.Position = UDim2.new(0.34, 0, 0, 0)
  2901. CandleimageLabel.ImageColor3 = Color3.fromRGB(255, 255, 255)
  2902. CandleimageLabel.Parent = Candle
  2903. --==模式==--
  2904. --硬核模式--
  2905. local Hardcore = Instance.new("TextButton")
  2906. Hardcore.TextXAlignment = Enum.TextXAlignment.Left
  2907. Hardcore.Size = UDim2.new(0, 500, 0, 50)
  2908. Hardcore.Text = " Hardcore"
  2909. Hardcore.TextSize = 40
  2910. Hardcore.Font = "Oswald"
  2911. Hardcore.Name = "硬核模式"
  2912. Hardcore.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  2913. Hardcore.Parent = ModeScreen
  2914. Hardcore.TextColor3 = Color3.fromRGB(0, 0, 0)
  2915. Hardcore.BackgroundTransparency = 0.5
  2916. --硬核模式装饰--
  2917. local HardcoreUIStroke = Instance.new("UIStroke")
  2918. HardcoreUIStroke.Parent = Hardcore
  2919. HardcoreUIStroke.Name = "边框"
  2920. HardcoreUIStroke.Color = Color3.fromRGB(255, 255, 255)
  2921. HardcoreUIStroke.Thickness = 1.5
  2922. HardcoreUIStroke.Transparency = 0
  2923. local HardcoreUICorner = Instance.new("UICorner")
  2924. HardcoreUICorner.CornerRadius = UDim.new(0, 50)
  2925. HardcoreUICorner.Parent = Hardcore
  2926. HardcoreUICorner.Name = "圆润角"
  2927. --硬核模式重置版--
  2928. local Hardcoreremake = Instance.new("TextButton")
  2929. Hardcoreremake.TextXAlignment = Enum.TextXAlignment.Left
  2930. Hardcoreremake.Size = UDim2.new(0, 500, 0, 50)
  2931. Hardcoreremake.Text = " Hardcore Remake"
  2932. Hardcoreremake.TextSize = 40
  2933. Hardcoreremake.Name = "硬核模式重置版"
  2934. Hardcoreremake.Font = "Oswald"
  2935. Hardcoreremake.BackgroundColor3 = Color3.fromRGB(0, 200, 255)
  2936. Hardcoreremake.Parent = ModeScreen
  2937. Hardcoreremake.TextColor3 = Color3.fromRGB(0, 0, 0)
  2938. Hardcoreremake.BackgroundTransparency = 0.5
  2939. --硬核模式重置版装饰--
  2940. local HardcoreremakeCorner = Instance.new("UICorner")
  2941. HardcoreremakeCorner.CornerRadius = UDim.new(0, 50)
  2942. HardcoreremakeCorner.Parent = Hardcoreremake
  2943. local HardcoreremakeStroke = Instance.new("UIStroke")
  2944. HardcoreremakeStroke.Parent = Hardcoreremake
  2945. HardcoreremakeStroke.Color = Color3.fromRGB(255, 255, 255)
  2946. HardcoreremakeStroke.Thickness = 1.5
  2947. HardcoreremakeStroke.Transparency = 0
  2948. HardcoreremakeStroke.Name = "边框"
  2949. HardcoreremakeCorner.Name = "圆润角"
  2950. --困难模式,,
  2951. local Hard = Instance.new("TextButton")
  2952. Hard.TextXAlignment = Enum.TextXAlignment.Left
  2953. Hard.Size = UDim2.new(0, 500, 0, 50)
  2954. Hard.Text = " Hard"
  2955. Hard.TextSize = 40
  2956. Hard.Font = "Oswald"
  2957. Hard.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
  2958. Hard.Parent = ModeScreen
  2959. Hard.TextColor3 = Color3.fromRGB(0, 0, 0)
  2960. Hard.BackgroundTransparency = 0.5
  2961. Hard.Name = "困难模式"
  2962. --困难模式装饰--
  2963. local HardCorner = Instance.new("UICorner")
  2964. HardCorner.CornerRadius = UDim.new(0, 50)
  2965. HardCorner.Parent = Hard
  2966. local HardStroke = Instance.new("UIStroke")
  2967. HardStroke.Parent = Hard
  2968. HardStroke.Color = Color3.fromRGB(255, 255, 255)
  2969. HardStroke.Thickness = 1.5
  2970. HardStroke.Transparency = 0
  2971. HardStroke.Name = "边框"
  2972. HardCorner.Name = "圆润角"
  2973. --硬核模式但糟糕--
  2974. local HardcoreBad = Instance.new("TextButton")
  2975. HardcoreBad.TextXAlignment = Enum.TextXAlignment.Left
  2976. HardcoreBad.Size = UDim2.new(0, 500, 0, 50)
  2977. HardcoreBad.Text = " Hardcore But Bad"
  2978. HardcoreBad.Name = "硬核模式但糟糕"
  2979. HardcoreBad.TextSize = 40
  2980. HardcoreBad.Font = "Oswald"
  2981. HardcoreBad.BackgroundColor3 = Color3.fromRGB(255, 0, 85)
  2982. HardcoreBad.Parent = ModeScreen
  2983. HardcoreBad.TextColor3 = Color3.fromRGB(0, 0, 0)
  2984. HardcoreBad.BackgroundTransparency = 0.5
  2985. --硬核模式但糟糕装饰--
  2986. local HardcoreBadCorner = Instance.new("UICorner")
  2987. HardcoreBadCorner.CornerRadius = UDim.new(0, 50)
  2988. HardcoreBadCorner.Parent = HardcoreBad
  2989. HardcoreBadCorner.Name = "圆润角"
  2990. local HardcoreBadStroke = Instance.new("UIStroke")
  2991. HardcoreBadStroke.Parent = HardcoreBad
  2992. HardcoreBadStroke.Color = Color3.fromRGB(255, 255, 255)
  2993. HardcoreBadStroke.Thickness = 1.5
  2994. HardcoreBadStroke.Transparency = 0
  2995. HardcoreBadStroke.Name = "边框"
  2996. --混乱模式--
  2997. local Mayhem = Instance.new("TextButton")
  2998. Mayhem.TextXAlignment = Enum.TextXAlignment.Left
  2999. Mayhem.Size = UDim2.new(0, 500, 0, 50)
  3000. Mayhem.Text = " Mayhem"
  3001. Mayhem.Name = "混乱模式"
  3002. Mayhem.TextSize = 40
  3003. Mayhem.Font = "Oswald"
  3004. Mayhem.BackgroundColor3 = Color3.fromRGB(0, 100, 255)
  3005. Mayhem.Parent = ModeScreen
  3006. Mayhem.TextColor3 = Color3.fromRGB(0, 0, 0)
  3007. Mayhem.BackgroundTransparency = 0.5
  3008. --混乱模式装饰--
  3009. local MayhemCorner = Instance.new("UICorner")
  3010. MayhemCorner.CornerRadius = UDim.new(0, 50)
  3011. MayhemCorner.Parent = Mayhem
  3012. MayhemCorner.Name = "硬核模式"
  3013. local MayhemStroke = Instance.new("UIStroke")
  3014. MayhemStroke.Parent = Mayhem
  3015. MayhemStroke.Color = Color3.fromRGB(255, 255, 255)
  3016. MayhemStroke.Thickness = 1.5
  3017. MayhemStroke.Transparency = 0
  3018. MayhemStroke.Name = "硬核模式"
  3019. --不可能模式--
  3020. local Impossible = Instance.new("TextButton")
  3021. Impossible.TextXAlignment = Enum.TextXAlignment.Left
  3022. Impossible.Size = UDim2.new(0, 500, 0, 50)
  3023. Impossible.Text = " Impossible"
  3024. Impossible.TextSize = 40
  3025. Impossible.Font = "Oswald"
  3026. Impossible.BackgroundColor3 = Color3.fromRGB(255, 255, 0)
  3027. Impossible.Parent = ModeScreen
  3028. Impossible.TextColor3 = Color3.fromRGB(0, 0, 0)
  3029. Impossible.BackgroundTransparency = 0.5
  3030. Impossible.Name = "不可能模式"
  3031. --不可能模式装饰--
  3032. local ImpossibleCorner = Instance.new("UICorner")
  3033. ImpossibleCorner.CornerRadius = UDim.new(0, 50)
  3034. ImpossibleCorner.Parent = Impossible
  3035. local ImpossibleStroke = Instance.new("UIStroke")
  3036. ImpossibleStroke.Parent = Impossible
  3037. ImpossibleStroke.Color = Color3.fromRGB(255, 255, 255)
  3038. ImpossibleStroke.Thickness = 1.5
  3039. ImpossibleStroke.Transparency = 0
  3040. ImpossibleCorner.Name = "圆润角"
  3041. ImpossibleStroke.Name = "边框"
  3042. --无尽模式--
  3043. local Endless = Instance.new("TextButton")
  3044. Endless.TextXAlignment = Enum.TextXAlignment.Left
  3045. Endless.Size = UDim2.new(0, 500, 0, 50)
  3046. Endless.Text = " Endless"
  3047. Endless.Name = "无尽模式"
  3048. Endless.TextSize = 40
  3049. Endless.Font = "Oswald"
  3050. Endless.BackgroundColor3 = Color3.fromRGB(255, 255, 100)
  3051. Endless.Parent = ModeScreen
  3052. Endless.TextColor3 = Color3.fromRGB(0, 0, 0)
  3053. Endless.BackgroundTransparency = 0.5
  3054. --无尽模式装饰--
  3055. local EndlessCorner = Instance.new("UICorner")
  3056. EndlessCorner.CornerRadius = UDim.new(0, 50)
  3057. EndlessCorner.Parent = Endless
  3058. local EndlessStroke = Instance.new("UIStroke")
  3059. EndlessStroke.Parent = Endless
  3060. EndlessStroke.Color = Color3.fromRGB(255, 255, 255)
  3061. EndlessStroke.Thickness = 1.5
  3062. EndlessStroke.Transparency = 0
  3063. EndlessCorner.Name = "圆润角"
  3064. EndlessStroke.Name = "边框"
  3065. --朦胧模式--
  3066. local Hazy = Instance.new("TextButton")
  3067. Hazy.Size = UDim2.new(0, 500, 0, 50)
  3068. Hazy.TextXAlignment = Enum.TextXAlignment.Left
  3069. Hazy.Text = " Hazy"
  3070. Hazy.TextSize = 40
  3071. Hazy.Font = "Oswald"
  3072. Hazy.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
  3073. Hazy.Parent = ModeScreen
  3074. Hazy.TextColor3 = Color3.fromRGB(0, 0, 0)
  3075. Hazy.BackgroundTransparency = 0.5
  3076. Hazy.Name = "朦胧模式"
  3077. --朦胧模式装饰--
  3078. local HazyStroke = Instance.new("UICorner")
  3079. HazyStroke.CornerRadius = UDim.new(0, 50)
  3080. HazyStroke.Parent = Hazy
  3081. local HazyStroke = Instance.new("UIStroke")
  3082. HazyStroke.Parent = Hazy
  3083. HazyStroke.Color = Color3.fromRGB(255, 255, 255)
  3084. HazyStroke.Thickness = 1.5
  3085. HazyStroke.Transparency = 0
  3086. HazyStroke.Name = "圆润角"
  3087. HazyStroke.Name = "边框"
  3088. --极端模式--
  3089. local Extreme = Instance.new("TextButton")
  3090. Extreme.Size = UDim2.new(0, 500, 0, 50)
  3091. Extreme.TextXAlignment = Enum.TextXAlignment.Left
  3092. Extreme.Text = " Extreme"
  3093. Extreme.TextSize = 40
  3094. Extreme.Font = "Oswald"
  3095. Extreme.BackgroundColor3 = Color3.fromRGB(0, 110, 255)
  3096. Extreme.Parent = ModeScreen
  3097. Extreme.TextColor3 = Color3.fromRGB(0, 0, 0)
  3098. Extreme.BackgroundTransparency = 0.5
  3099. Extreme.Name = "极端模式"
  3100. --极端模式装饰--
  3101. local ExtremeCorner = Instance.new("UICorner")
  3102. ExtremeCorner.CornerRadius = UDim.new(0, 50)
  3103. ExtremeCorner.Parent = Extreme
  3104. local ExtremeStroke = Instance.new("UIStroke")
  3105. ExtremeStroke.Parent = Extreme
  3106. ExtremeStroke.Color = Color3.fromRGB(255, 255, 255)
  3107. ExtremeStroke.Thickness = 1.5
  3108. ExtremeStroke.Transparency = 0
  3109. ExtremeCorner.Name = "圆润角"
  3110. ExtremeStroke.Name = "边框"
  3111. --哈默模式--
  3112. local Hamor = Instance.new("TextButton")
  3113. Hamor.TextXAlignment = Enum.TextXAlignment.Left
  3114. Hamor.Size = UDim2.new(0, 500, 0, 50)
  3115. Hamor.Text = " Hamor"
  3116. Hamor.TextSize = 40
  3117. Hamor.Font = "Oswald"
  3118. Hamor.BackgroundColor3 = Color3.fromRGB(150, 0, 255)
  3119. Hamor.Parent = ModeScreen
  3120. Hamor.TextColor3 = Color3.fromRGB(0, 0, 0)
  3121. Hamor.BackgroundTransparency = 0.5
  3122. Hamor.Name = "哈默模式"
  3123. --哈默模式装饰--
  3124. local HamorCorner = Instance.new("UICorner")
  3125. HamorCorner.CornerRadius = UDim.new(0, 50)
  3126. HamorCorner.Parent = Hamor
  3127. local HamorStroke = Instance.new("UIStroke")
  3128. HamorStroke.Parent = Hamor
  3129. HamorStroke.Color = Color3.fromRGB(255, 255, 255)
  3130. HamorStroke.Thickness = 1.5
  3131. HamorStroke.Transparency = 0
  3132. HamorCorner.Name = "圆润角"
  3133. HamorStroke.Name = "边框"
  3134. --福瑞模式--
  3135. local Furry = Instance.new("TextButton")
  3136. Furry.Size = UDim2.new(0, 500, 0, 50)
  3137. Furry.TextXAlignment = Enum.TextXAlignment.Left
  3138. Furry.Text = " Furry"
  3139. Furry.TextSize = 40
  3140. Furry.Font = "Oswald"
  3141. Furry.BackgroundColor3 = Color3.fromRGB(255, 0, 255)
  3142. Furry.Parent = ModeScreen
  3143. Furry.TextColor3 = Color3.fromRGB(0, 0, 0)
  3144. Furry.BackgroundTransparency = 0.5
  3145. Furry.Name = "福瑞模式"
  3146. --福瑞模式装饰--
  3147. local FurryCorner = Instance.new("UICorner")
  3148. FurryCorner.CornerRadius = UDim.new(0, 50)
  3149. FurryCorner.Parent = Furry
  3150. local FurryStroke = Instance.new("UIStroke")
  3151. FurryStroke.Parent = Furry
  3152. FurryStroke.Color = Color3.fromRGB(255, 255, 255)
  3153. FurryStroke.Thickness = 1.5
  3154. FurryStroke.Transparency = 0
  3155. FurryCorner.Name = "圆润角"
  3156. FurryStroke.Name = "边框"
  3157. --疯狂模式--
  3158. local lnsanity = Instance.new("TextButton")
  3159. lnsanity.TextXAlignment = Enum.TextXAlignment.Left
  3160. lnsanity.Size = UDim2.new(0, 500, 0, 50)
  3161. lnsanity.Text = " lnsanity"
  3162. lnsanity.TextSize = 40
  3163. lnsanity.Font = "Oswald"
  3164. lnsanity.BackgroundColor3 = Color3.fromRGB(255, 0, 123)
  3165. lnsanity.Parent = ModeScreen
  3166. lnsanity.TextColor3 = Color3.fromRGB(0, 0, 0)
  3167. lnsanity.BackgroundTransparency = 0.5
  3168. lnsanity.Name = "疯狂模式"
  3169. --疯狂模式装饰--
  3170. local lnsanityCorner = Instance.new("UICorner")
  3171. lnsanityCorner.CornerRadius = UDim.new(0, 50)
  3172. lnsanityCorner.Parent = lnsanity
  3173. local lnsanityStroke = Instance.new("UIStroke")
  3174. lnsanityStroke.Parent = lnsanity
  3175. lnsanityStroke.Color = Color3.fromRGB(255, 255, 255)
  3176. lnsanityStroke.Thickness = 1.5
  3177. lnsanityStroke.Transparency = 0
  3178. lnsanityCorner.Name = "圆润角"
  3179. lnsanityStroke.Name = "边框"
  3180. --恶搞模式--
  3181. local Troll = Instance.new("TextButton")
  3182. Troll.Size = UDim2.new(0, 500, 0, 50)
  3183. Troll.TextXAlignment = Enum.TextXAlignment.Left
  3184. Troll.Text = " Troll"
  3185. Troll.TextSize = 40
  3186. Troll.Font = "Oswald"
  3187. Troll.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  3188. Troll.Parent = ModeScreen
  3189. Troll.TextColor3 = Color3.fromRGB(0, 0, 0)
  3190. Troll.BackgroundTransparency = 0.5
  3191. Troll.Name = "恶搞模式"
  3192. --恶搞模式装饰--
  3193. local TrollCorner = Instance.new("UICorner")
  3194. TrollCorner.CornerRadius = UDim.new(0, 50)
  3195. TrollCorner.Parent = Troll
  3196. local TrollStroke = Instance.new("UIStroke")
  3197. TrollStroke.Parent = Troll
  3198. TrollStroke.Color = Color3.fromRGB(255, 255, 255)
  3199. TrollStroke.Thickness = 1.5
  3200. TrollStroke.Transparency = 0
  3201. TrollCorner.Name = "圆润角"
  3202. TrollStroke.Name = "边框"
  3203. --猫猫模式--
  3204. local Cat = Instance.new("TextButton")
  3205. Cat.Size = UDim2.new(0, 500, 0, 50)
  3206. Cat.Text = " Cat"
  3207. Cat.TextXAlignment = Enum.TextXAlignment.Left
  3208. Cat.TextSize = 40
  3209. Cat.Font = "Oswald"
  3210. Cat.BackgroundColor3 = Color3.fromRGB(255, 0, 255)
  3211. Cat.Parent = ModeScreen
  3212. Cat.TextColor3 = Color3.fromRGB(0, 0, 0)
  3213. Cat.BackgroundTransparency = 0.5
  3214. Cat.Name = "猫猫模式"
  3215. --猫猫模式装饰--
  3216. local CatCorner = Instance.new("UICorner")
  3217. CatCorner.CornerRadius = UDim.new(0, 50)
  3218. CatCorner.Parent = Cat
  3219. local CatStroke = Instance.new("UIStroke")
  3220. CatStroke.Parent = Cat
  3221. CatStroke.Color = Color3.fromRGB(255, 255, 255)
  3222. CatStroke.Thickness = 1.5
  3223. CatStroke.Transparency = 0
  3224. CatCorner.Name = "圆润角"
  3225. CatStroke.Name = "边框"
  3226. --碎片模式--
  3227. local Fragmented = Instance.new("TextButton")
  3228. Fragmented.Size = UDim2.new(0, 500, 0, 50)
  3229. Fragmented.TextXAlignment = Enum.TextXAlignment.Left
  3230. Fragmented.Text = " Fragmented"
  3231. Fragmented.TextSize = 40
  3232. Fragmented.Font = "Oswald"
  3233. Fragmented.BackgroundColor3 = Color3.fromRGB(100, 0, 135)
  3234. Fragmented.Parent = ModeScreen
  3235. Fragmented.TextColor3 = Color3.fromRGB(0, 0, 0)
  3236. Fragmented.BackgroundTransparency = 0.5
  3237. Fragmented.Name = "碎片模式"
  3238. --碎片模式装饰--
  3239. local FragmentedCorner = Instance.new("UICorner")
  3240. FragmentedCorner.CornerRadius = UDim.new(0, 50)
  3241. FragmentedCorner.Parent = Fragmented
  3242. local FragmentedStroke = Instance.new("UIStroke")
  3243. FragmentedStroke.Parent = Fragmented
  3244. FragmentedStroke.Color = Color3.fromRGB(255, 255, 255)
  3245. FragmentedStroke.Thickness = 1.5
  3246. FragmentedStroke.Transparency = 0
  3247. FragmentedCorner.Name = "圆润角"
  3248. FragmentedStroke.Name = "边框"
  3249. --恶魔模式--
  3250. local Devil = Instance.new("TextButton")
  3251. Devil.TextXAlignment = Enum.TextXAlignment.Left
  3252. Devil.Size = UDim2.new(0, 500, 0, 50)
  3253. Devil.Text = " Devil"
  3254. Devil.TextSize = 40
  3255. Devil.Font = "Oswald"
  3256. Devil.BackgroundColor3 = Color3.fromRGB(100, 0, 0)
  3257. Devil.Parent = ModeScreen
  3258. Devil.TextColor3 = Color3.fromRGB(0, 0, 0)
  3259. Devil.BackgroundTransparency = 0.5
  3260. Devil.Name = "恶魔模式"
  3261. --恶魔模式装饰--
  3262. local DevilCorner = Instance.new("UICorner")
  3263. DevilCorner.CornerRadius = UDim.new(0, 50)
  3264. DevilCorner.Parent = Devil
  3265. local DevilStroke = Instance.new("UIStroke")
  3266. DevilStroke.Parent = Devil
  3267. DevilStroke.Color = Color3.fromRGB(255, 255, 255)
  3268. DevilStroke.Thickness = 1.5
  3269. DevilStroke.Transparency = 0
  3270. DevilCorner.Name = "圆润角"
  3271. DevilStroke.Name = "边框"
  3272. --生日模式--
  3273. local Birthday = Instance.new("TextButton")
  3274. Birthday.TextXAlignment = Enum.TextXAlignment.Left
  3275. Birthday.Size = UDim2.new(0, 500, 0, 50)
  3276. Birthday.Text = " Birthday"
  3277. Birthday.TextSize = 40
  3278. Birthday.Font = "Oswald"
  3279. Birthday.BackgroundColor3 = Color3.fromRGB(255, 200, 223)
  3280. Birthday.Parent = ModeScreen
  3281. Birthday.TextColor3 = Color3.fromRGB(0, 0, 0)
  3282. Birthday.BackgroundTransparency = 0.5
  3283. Birthday.Name = "生日模式"
  3284. --生日模式装饰--
  3285. local BirthdayCorner = Instance.new("UICorner")
  3286. BirthdayCorner.CornerRadius = UDim.new(0, 50)
  3287. BirthdayCorner.Parent = Birthday
  3288. local BirthdayStroke = Instance.new("UIStroke")
  3289. BirthdayStroke.Parent = Birthday
  3290. BirthdayStroke.Color = Color3.fromRGB(255, 255, 255)
  3291. BirthdayStroke.Thickness = 1.5
  3292. BirthdayStroke.Transparency = 0
  3293. BirthdayCorner.Name = "圆润角"
  3294. BirthdayStroke.Name = "边框"
  3295. --噩梦模式--
  3296. local Nightmare = Instance.new("TextButton")
  3297. Nightmare.TextXAlignment = Enum.TextXAlignment.Left
  3298. Nightmare.Size = UDim2.new(0, 500, 0, 50)
  3299. Nightmare.Text = " Nightmare"
  3300. Nightmare.TextSize = 40
  3301. Nightmare.Font = "Oswald"
  3302. Nightmare.BackgroundColor3 = Color3.fromRGB(100, 0, 0)
  3303. Nightmare.Parent = ModeScreen
  3304. Nightmare.TextColor3 = Color3.fromRGB(0, 0, 0)
  3305. Nightmare.BackgroundTransparency = 0.5
  3306. Nightmare.Name = "噩梦模式"
  3307. --噩梦模式装饰--
  3308. local NightmareCorner = Instance.new("UICorner")
  3309. NightmareCorner.CornerRadius = UDim.new(0, 50)
  3310. NightmareCorner.Parent = Nightmare
  3311. local NightmareStroke = Instance.new("UIStroke")
  3312. NightmareStroke.Parent = Nightmare
  3313. NightmareStroke.Color = Color3.fromRGB(255, 255, 255)
  3314. NightmareStroke.Thickness = 1.5
  3315. NightmareStroke.Transparency = 0
  3316. NightmareCorner.Name = "圆润角"
  3317. NightmareStroke.Name = "边框"
  3318. --恐惧模式--
  3319. local Fear = Instance.new("TextButton")
  3320. Fear.TextXAlignment = Enum.TextXAlignment.Left
  3321. Fear.Size = UDim2.new(0, 500, 0, 50)
  3322. Fear.Text = " Fear"
  3323. Fear.TextSize = 40
  3324. Fear.Font = "Oswald"
  3325. Fear.BackgroundColor3 = Color3.fromRGB(175, 175, 0)
  3326. Fear.Parent = ModeScreen
  3327. Fear.TextColor3 = Color3.fromRGB(0, 0, 0)
  3328. Fear.BackgroundTransparency = 0.5
  3329. Fear.Name = "恐惧模式"
  3330. --恐惧模式装饰--
  3331. local FearCorner = Instance.new("UICorner")
  3332. FearCorner.CornerRadius = UDim.new(0, 50)
  3333. FearCorner.Parent = Fear
  3334. local FearStroke = Instance.new("UIStroke")
  3335. FearStroke.Parent = Fear
  3336. FearStroke.Color = Color3.fromRGB(255, 255, 255)
  3337. FearStroke.Thickness = 1.5
  3338. FearStroke.Transparency = 0
  3339. FearCorner.Name = "圆润角"
  3340. FearStroke.Name = "边框"
  3341. --恐惧模式单人版--
  3342. local Fearsolo = Instance.new("TextButton")
  3343. Fearsolo.TextXAlignment = Enum.TextXAlignment.Left
  3344. Fearsolo.Size = UDim2.new(0, 500, 0, 50)
  3345. Fearsolo.Text = " Fear(solo)"
  3346. Fearsolo.TextSize = 40
  3347. Fearsolo.Font = "Oswald"
  3348. Fearsolo.BackgroundColor3 = Color3.fromRGB(175, 175, 0)
  3349. Fearsolo.Parent = ModeScreen
  3350. Fearsolo.TextColor3 = Color3.fromRGB(0, 0, 0)
  3351. Fearsolo.BackgroundTransparency = 0.5
  3352. Fearsolo.Name = "恐惧模式单人版"
  3353. --恐惧模式单人版装饰--
  3354. local FearsoloCorner = Instance.new("UICorner")
  3355. FearsoloCorner.CornerRadius = UDim.new(0, 50)
  3356. FearsoloCorner.Parent = Fearsolo
  3357. local FearsoloStroke = Instance.new("UIStroke")
  3358. FearsoloStroke.Parent = Fearsolo
  3359. FearsoloStroke.Color = Color3.fromRGB(255, 255, 255)
  3360. FearsoloStroke.Thickness = 1.5
  3361. FearsoloStroke.Transparency = 0
  3362. FearsoloCorner.Name = "圆润角"
  3363. FearsoloStroke.Name = "边框"
  3364. --精神病模式--
  3365. local Psychotic = Instance.new("TextButton")
  3366. Psychotic.TextXAlignment = Enum.TextXAlignment.Left
  3367. Psychotic.Size = UDim2.new(0, 500, 0, 50)
  3368. Psychotic.Text = " Psychotic"
  3369. Psychotic.TextSize = 40
  3370. Psychotic.Font = "Oswald"
  3371. Psychotic.BackgroundColor3 = Color3.fromRGB(100, 10, 0)
  3372. Psychotic.Parent = ModeScreen
  3373. Psychotic.TextColor3 = Color3.fromRGB(0, 0, 0)
  3374. Psychotic.BackgroundTransparency = 0.5
  3375. Psychotic.Name = "精神病模式"
  3376. --精神病模式装饰--
  3377. local PsychoticCorner = Instance.new("UICorner")
  3378. PsychoticCorner.CornerRadius = UDim.new(0, 50)
  3379. PsychoticCorner.Parent = Psychotic
  3380. local PsychoticStroke = Instance.new("UIStroke")
  3381. PsychoticStroke.Parent = Psychotic
  3382. PsychoticStroke.Color = Color3.fromRGB(255, 255, 255)
  3383. PsychoticStroke.Thickness = 1.5
  3384. PsychoticStroke.Transparency = 0
  3385. PsychoticCorner.Name = "圆润角"
  3386. PsychoticStroke.Name = "边框"
  3387. --设置界面--
  3388. local SettingsFrame = Instance.new("ScrollingFrame")
  3389. SettingsFrame.Size = UDim2.new(1, 0, 1, 0)
  3390. SettingsFrame.Position = UDim2.new(0, 0, 0, 0)
  3391. SettingsFrame.BackgroundColor3 = Color3.fromRGB(30, 17, 16)
  3392. SettingsFrame.BackgroundTransparency = 1
  3393. SettingsFrame.ScrollBarThickness = 0
  3394. SettingsFrame.Name = "设置界面"
  3395. SettingsFrame.CanvasSize = UDim2.new(0, 0, 0, 1100)
  3396. SettingsFrame.Parent = SettingsMode
  3397. SettingsFrame.Visible = false
  3398. --拖拽--
  3399. local DragFrame = Instance.new("TextButton")
  3400. DragFrame.Size = UDim2.new(1, 0, 0.07, 0)
  3401. DragFrame.Position = UDim2.new(0, 0, 0.4, 0)
  3402. DragFrame.TextSize = 40
  3403. DragFrame.Parent = SettingsFrame
  3404. DragFrame.Text = " "
  3405. DragFrame.Name = "拖拽-前置"
  3406. DragFrame.Font = "Oswald"
  3407. DragFrame.BackgroundColor3 = Color3.fromRGB(204, 147, 121)
  3408. DragFrame.TextColor3 = Color3.fromRGB(0, 0, 0)
  3409. DragFrame.BackgroundTransparency = 1
  3410. --拖拽-文本--
  3411. local DragTextLabel = Instance.new("TextLabel")
  3412. DragTextLabel.Size = UDim2.new(1, 0, 1, 0)
  3413. DragTextLabel.Position = UDim2.new(-0.4, 0, 0, 0)
  3414. DragTextLabel.Text = "GUI Drag"
  3415. DragTextLabel.TextSize = 65
  3416. DragTextLabel.Font = "Oswald"
  3417. DragTextLabel.TextColor3 = Color3.fromRGB(255, 222, 189)
  3418. DragTextLabel.BackgroundTransparency = 1
  3419. DragTextLabel.Name = "拖拽-文本"
  3420. DragTextLabel.Parent = DragFrame
  3421. --切换文本--
  3422. local NF = Instance.new("TextLabel")
  3423. NF.Size = UDim2.new(0.4, 0, 1, 0)
  3424. NF.Text = "OFF"
  3425. NF.Name = "拖拽-选择"
  3426. NF.TextSize = 65
  3427. NF.Font = "Oswald"
  3428. NF.TextColor3 = Color3.fromRGB(255, 222, 189)
  3429. NF.Position = UDim2.new(0.6, 0, 0, 0)
  3430. NF.BackgroundColor3 = Color3.fromRGB(204, 147, 121)
  3431. NF.BackgroundTransparency = 0
  3432. NF.Parent = DragFrame
  3433. --切换文本装饰--
  3434. local NFStroke = Instance.new("UIStroke")
  3435. NFStroke.Parent = NF
  3436. NFStroke.Color = Color3.fromRGB(0, 0, 0)
  3437. NFStroke.Name = "边框"
  3438. NFStroke.Thickness = 2.5
  3439. NFStroke.Transparency = 0
  3440. local NFCorner = Instance.new("UICorner")
  3441. NFCorner.CornerRadius = UDim.new(0, 30)
  3442. NFCorner.Parent = NF
  3443. NFCorner.Name = "圆润角"
  3444. --黑板--
  3445. local DragFrameV2 = Instance.new("Frame")
  3446. DragFrameV2.Size = UDim2.new(0.4, 0, 1, 0)
  3447. DragFrameV2.Position = UDim2.new(0.6, 0, 0, 0)
  3448. DragFrameV2.BackgroundTransparency = 0.5
  3449. DragFrameV2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  3450. DragFrameV2.Parent = DragFrame
  3451. DragFrameV2.Name = "关-黑板"
  3452. --黑板装饰-
  3453. local DragFrameV2Corner = Instance.new("UICorner")
  3454. DragFrameV2Corner.CornerRadius = UDim.new(0, 30)
  3455. DragFrameV2Corner.Parent = DragFrameV2
  3456. DragFrameV2Corner.Name = "圆润角"
  3457. --拖拽按钮--
  3458. local Dragbutton = Instance.new("Frame")
  3459. Dragbutton.Size = UDim2.new(0.2, 0, 1, 0)
  3460. Dragbutton.Name = "拖拽按钮"
  3461. Dragbutton.Position = UDim2.new(0, 0, 0, 0)
  3462. Dragbutton.BackgroundColor3 = Color3.fromRGB(255, 222, 198)
  3463. Dragbutton.Parent = NF
  3464. --拖拽按钮装饰--
  3465. local DragbuttonCorner = Instance.new("UICorner")
  3466. DragbuttonCorner.CornerRadius = UDim.new(0, 30)
  3467. DragbuttonCorner.Parent = Dragbutton
  3468. DragbuttonCorner.Name = "圆润角"
  3469. --设置排版--
  3470. local listLayout = Instance.new("UIListLayout")
  3471. listLayout.Parent = SettingsFrame
  3472. listLayout.Name = "设置排版"
  3473. listLayout.Padding = UDim.new(0, 5)
  3474. listLayout.FillDirection = Enum.FillDirection.Vertical
  3475. listLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
  3476. listLayout.VerticalAlignment = Enum.VerticalAlignment.Top
  3477. --主功能界面装饰--
  3478. local SettingsCorner = Instance.new("UICorner")
  3479. SettingsCorner.CornerRadius = UDim.new(0, 30)
  3480. SettingsCorner.Name = "圆润角"
  3481. SettingsCorner.Parent = SettingsMode
  3482. --按钮功能--
  3483. --设置拖拽功能--
  3484. DragFrame.MouseButton1Click:Connect(function()
  3485. isOn = not isOn -- 改变状态
  3486. if isOn then
  3487. local tweenInfo = TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3488. local targetPosition = UDim2.new(0.8, 0, 0, 0) -- 目标位置在屏幕中间
  3489. local tween = TweenService:Create(Dragbutton, tweenInfo, {Position = targetPosition})
  3490. tween:Play()
  3491. else
  3492. local tweenInfo = TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3493. local targetPosition = UDim2.new(0, 0, 0, 0) -- 目标位置在屏幕中间
  3494. local tween = TweenService:Create(Dragbutton, tweenInfo, {Position = targetPosition})
  3495. tween:Play()
  3496. end
  3497. end)
  3498. local isMinimized = true
  3499. DragFrame.MouseButton1Click:Connect(function()
  3500. isMinimized = not isMinimized
  3501. MainScreen.Active = not isMinimized
  3502. MainScreen.Draggable = not isMinimized
  3503. DragFrameV2.Visible = isMinimized
  3504. NF.Text = isMinimized and "OFF" or "ON"
  3505. end)
  3506. --关闭按钮功能--
  3507. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3508. local minimizedPosition = UDim2.new(0.5, 0, 2, 0)
  3509. local isMinimized = false
  3510. Close.MouseButton1Click:Connect(function()
  3511. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3512. local targetPosition = UDim2.new(0.5, 0, 2, 0)
  3513. local tween = TweenService:Create(MainScreen, tweenInfo, {Position = targetPosition})
  3514. tween:Play()
  3515. local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3516. local targetPosition = UDim2.new(0.5, 0, -1, 0)
  3517. local tween = TweenService:Create(Minimization, tweenInfo, {Position = targetPosition})
  3518. tween:Play()
  3519. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3520. local targetPosition = UDim2.new(1.3, 0, 0.1, 0) -- 目标位置在屏幕中间
  3521. local tween = TweenService:Create(PCTextFrame, tweenInfo, {Position = targetPosition})
  3522. tween:Play()
  3523. wait(1)
  3524. ScreenGui:Destroy()
  3525. end)
  3526. --首页图标功能--
  3527. Function.MouseButton1Click:Connect(function()
  3528. SettingsFrame.Visible = false
  3529. ItemMode.Visible = true
  3530. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3531. local targetPosition = UDim2.new(-0.25, 0, 0, 0)
  3532. local tween = TweenService:Create(MoreFrame, tweenInfo, {Position = targetPosition})
  3533. tween:Play()
  3534. end)
  3535. --设置图标功能--
  3536. Settings.MouseButton1Click:Connect(function()
  3537. SettingsFrame.Visible = true
  3538. ItemMode.Visible = false
  3539. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3540. local targetPosition = UDim2.new(-1, 0, 0, 0)
  3541. local tween = TweenService:Create(MoreFrame, tweenInfo, {Position = targetPosition})
  3542. tween:Play()
  3543. end)
  3544. --最新更新按钮功能--
  3545. local tweenInfo = TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3546. local targetPositionIn = UDim2.new(1.16, 0, 0.5, 0)
  3547. local targetPositionOut = UDim2.new(2, 0, 0.5, 0)
  3548. local isFrameIn = false
  3549. local function onButtonClick()
  3550. local targetPosition = isFrameIn and targetPositionOut or targetPositionIn
  3551. local tween = TweenService:Create(UpdateFrame, tweenInfo, {Position = targetPosition})
  3552. tween:Play()
  3553. isFrameIn = not isFrameIn
  3554. end
  3555. LastUpdate.MouseButton1Click:Connect(onButtonClick)
  3556. --最小化按钮功能--
  3557. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3558. local minimizedPosition = UDim2.new(0.5, 0, 2, 0)
  3559. local maximizedPosition = UDim2.new(0.5, 0, 0.5, 0)
  3560. local isMinimized = false
  3561. Minimization.MouseButton1Click:Connect(function()
  3562. isMinimized = not isMinimized
  3563. local targetPosition = isMinimized and minimizedPosition or maximizedPosition
  3564. local tween = TweenService:Create(MainScreen, tweenInfo, {Position = targetPosition})
  3565. tween:Play()
  3566. Minimization.Text = isMinimized and "+" or "-"
  3567. end)
  3568. --硬核模式按钮功能--
  3569. Hardcore.MouseButton1Click:Connect(function()
  3570. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Hardcore"))()
  3571. end)
  3572. --困难模式按钮功能--
  3573. Hard.MouseButton1Click:Connect(function()
  3574. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Hardcore(Another-version)"))()
  3575. end)
  3576. --硬核模式重置版按钮功能--
  3577. Hardcoreremake.MouseButton1Click:Connect(function()
  3578. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Hardcore(remake)"))()
  3579. end)
  3580. --硬核模式但坏按钮功能--
  3581. HardcoreBad.MouseButton1Click:Connect(function()
  3582. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Hardcore-but-bad"))()
  3583. end)
  3584. --混乱模式按钮功能--
  3585. Mayhem.MouseButton1Click:Connect(function()
  3586. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Mayhem"))()
  3587. end)
  3588. --不可能模式按钮功能--
  3589. Impossible.MouseButton1Click:Connect(function()
  3590. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Impossible"))()
  3591. end)
  3592. --无尽模式按钮功能--
  3593. Endless.MouseButton1Click:Connect(function()
  3594. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Endless"))()
  3595. end)
  3596. --朦胧模式按钮功能--
  3597. Hazy.MouseButton1Click:Connect(function()
  3598. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Hazy"))()
  3599. end)
  3600. --极端模式按钮功能--
  3601. Extreme.MouseButton1Click:Connect(function()
  3602. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Extreme"))()
  3603. end)
  3604. --哈莫模式按钮功能--
  3605. Hamor.MouseButton1Click:Connect(function()
  3606. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Hamor"))()
  3607. end)
  3608. --福瑞模式按钮功能
  3609. Furry.MouseButton1Click:Connect(function()
  3610. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Furry"))()
  3611. end)
  3612. --精神病模式按钮功能--
  3613. lnsanity.MouseButton1Click:Connect(function()
  3614. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/lnsanity"))()
  3615. end)
  3616. --恶搞模式按钮功能--
  3617. Troll.MouseButton1Click:Connect(function()
  3618. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Troll"))()
  3619. end)
  3620. --猫模式按钮功能--
  3621. Cat.MouseButton1Click:Connect(function()
  3622. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Cat"))()
  3623. end)
  3624. --碎片模式按钮功能--
  3625. Fragmented.MouseButton1Click:Connect(function()
  3626. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Fragmented"))()
  3627. end)
  3628. --恶魔模式按钮功能--
  3629. Devil.MouseButton1Click:Connect(function()
  3630. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Devil"))()
  3631. end)
  3632. --生日模式按钮功能--
  3633. Birthday.MouseButton1Click:Connect(function()
  3634. loadstring(game:HttpGet('https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Birthday'))()
  3635. end)
  3636. --噩梦模式按钮功能--
  3637. Nightmare.MouseButton1Click:Connect(function()
  3638. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Nightmare"))()
  3639. end)
  3640. --恐惧模式按钮功能--
  3641. Fear.MouseButton1Click:Connect(function()
  3642. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Fear"))()
  3643. end)
  3644. --恐惧模式单人版按钮功能--
  3645. Fearsolo.MouseButton1Click:Connect(function()
  3646. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Fear(solo)"))()
  3647. end)
  3648. --精神病模式按钮功能--
  3649. Psychotic.MouseButton1Click:Connect(function()
  3650. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Scriptmode/mode/Psychotic"))()
  3651. end)
  3652. --物品按钮--
  3653. ItemButton.MouseButton1Click:Connect(function()
  3654. ItemScreen.Visible = true
  3655. GameScreen.Visible = false
  3656. ModeScreen.Visible = false
  3657. end)
  3658. --模式按钮--
  3659. ModeButton.MouseButton1Click:Connect(function()
  3660. ItemScreen.Visible = false
  3661. GameScreen.Visible = false
  3662. ModeScreen.Visible = true
  3663. end)
  3664. GameButton.MouseButton1Click:Connect(function()
  3665. ItemScreen.Visible = false
  3666. ModeScreen.Visible = false
  3667. GameScreen.Visible = true
  3668. end)
  3669. --物品--
  3670. --夜视仪--
  3671. NVCS.MouseButton1Click:Connect(function()
  3672. loadstring(game:HttpGet("https://raw.githubusercontent.com/deividcomsono/Scripts/main/NewScanner.lua"))()
  3673. end)
  3674. --蜡烛--
  3675. Candle.MouseButton1Click:Connect(function()
  3676. loadstring(game:HttpGet("https://raw.githubusercontent.com/munciseek/Other-script/main/Guiding-Candle"))()
  3677. end)
  3678. --游戏--
  3679. Floor2.MouseButton1Click:Connect(function()
  3680. loadstring(game:HttpGet("https://raw.githubusercontent.com/iCherryKardes/Doors/main/Floor%202%20Mod"))()
  3681. end)
  3682. --==动画==--
  3683. --主界面出场动画--
  3684. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3685. local targetPosition = UDim2.new(0.5, 0, 0.05, 0) -- 目标位置在屏幕中间
  3686. local tween = TweenService:Create(Minimization, tweenInfo, {Position = targetPosition})
  3687. tween:Play()
  3688. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3689. local targetPosition = UDim2.new(0.5, 0, 0.5, 0) -- 目标位置在屏幕中间
  3690. local tween = TweenService:Create(MainScreen, tweenInfo, {Position = targetPosition})
  3691. tween:Play()
  3692. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3693. local targetPosition = UDim2.new(1, 0, 0.1, 0) -- 目标位置在屏幕中间
  3694. local tween = TweenService:Create(PCTextFrame, tweenInfo, {Position = targetPosition})
  3695. tween:Play()
  3696. wait(5)
  3697. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3698. local targetPosition = UDim2.new(1.3, 0, 0.1, 0)
  3699. local tween = TweenService:Create(PCTextFrame, tweenInfo, {Position = targetPosition})
  3700. tween:Play()
  3701. --==设备检测==--
  3702. local function updateVisibility()
  3703. local lastInputType = UserInputService:GetLastInputType()
  3704. if lastInputType == Enum.UserInputType.Touch then
  3705. Minimization.Visible = true
  3706. else
  3707. Minimization.Visible = false
  3708. end
  3709. end
  3710. UserInputService.LastInputTypeChanged:Connect(updateVisibility)
  3711. updateVisibility()
  3712. --快捷键--
  3713. local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
  3714. local minimizedPosition = UDim2.new(0.5, 0, 2, 0)
  3715. local maximizedPosition = UDim2.new(0.5, 0, 0.5, 0)
  3716. local isMinimized = false
  3717. UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
  3718. if not gameProcessedEvent then
  3719. if input.KeyCode == Enum.KeyCode.M then
  3720. isMinimized = not isMinimized
  3721. local targetPosition = isMinimized and minimizedPosition or maximizedPosition
  3722. local tween = TweenService:Create(MainScreen, tweenInfo, {Position = targetPosition})
  3723. tween:Play()
  3724. end
  3725. end
  3726. end)
  3727. end
  3728. end)
  3729. Scipts()
  3730. Scipts2()
  3731. Scipts3()
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