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  1. make: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
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  1261. [ 27%] Building C object source/blender/editors/space_node/CMakeFiles/bf_editor_space_node.dir/drawnode.c.o
  1262. [ 27%] Building CXX object intern/libmv/CMakeFiles/bf_intern_libmv.dir/libmv/simple_pipeline/reconstruction.cc.o
  1263. [ 27%] Building C object source/blender/editors/space_nla/CMakeFiles/bf_editor_space_nla.dir/nla_edit.c.o
  1264. [ 27%] Building C object source/blender/editors/space_logic/CMakeFiles/bf_editor_space_logic.dir/space_logic.c.o
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  1273. [ 27%] Building C object source/blender/editors/space_nla/CMakeFiles/bf_editor_space_nla.dir/nla_ops.c.o
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  1277. [ 27%] Building C object source/blender/editors/space_nla/CMakeFiles/bf_editor_space_nla.dir/space_nla.c.o
  1278. [ 27%] Building CXX object extern/carve/CMakeFiles/extern_carve.dir/lib/polyline.cpp.o
  1279. [ 27%] Building C object source/blender/editors/space_outliner/CMakeFiles/bf_editor_space_outliner.dir/outliner_edit.c.o
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  1286. [ 27%] Building C object source/blender/editors/space_script/CMakeFiles/bf_editor_space_script.dir/script_edit.c.o
  1287. [ 27%] Building C object source/blender/editors/space_node/CMakeFiles/bf_editor_space_node.dir/node_edit.c.o
  1288. [ 27%] Building CXX object extern/ceres/CMakeFiles/extern_ceres.dir/internal/ceres/gradient_checking_cost_function.cc.o
  1289. [ 27%] Building C object source/blender/editors/space_script/CMakeFiles/bf_editor_space_script.dir/script_ops.c.o
  1290. [ 27%] Building C object source/blender/editors/space_script/CMakeFiles/bf_editor_space_script.dir/space_script.c.o
  1291. [ 27%] Building C object source/blender/editors/space_outliner/CMakeFiles/bf_editor_space_outliner.dir/outliner_ops.c.o
  1292. [ 27%] Linking C static library ../../../../lib/libbf_editor_space_script.a
  1293. [ 27%] Building C object source/blender/editors/space_outliner/CMakeFiles/bf_editor_space_outliner.dir/outliner_select.c.o
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  1301. [ 28%] Building C object source/blender/editors/space_outliner/CMakeFiles/bf_editor_space_outliner.dir/outliner_tools.c.o
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  1306. [ 28%] Building C object source/blender/editors/space_outliner/CMakeFiles/bf_editor_space_outliner.dir/outliner_tree.c.o
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  1310. [ 28%] Building C object source/blender/editors/space_sequencer/CMakeFiles/bf_editor_space_sequencer.dir/sequencer_edit.c.o
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  1313. [ 28%] Building C object source/blender/editors/space_node/CMakeFiles/bf_editor_space_node.dir/node_select.c.o
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  2816. [ 71%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_ColorCorrectionNode.cpp.o
  2817. [ 71%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_KeyboardSensor.cpp.o
  2818. [ 71%] Building CXX object source/gameengine/Ketsji/KXNetwork/CMakeFiles/ge_logic_network.dir/KX_NetworkObjectActuator.cpp.o
  2819. [ 71%] Building CXX object source/gameengine/Ketsji/KXNetwork/CMakeFiles/ge_logic_network.dir/KX_NetworkObjectSensor.cpp.o
  2820. [ 71%] Linking CXX static library ../../../../lib/libge_logic_network.a
  2821. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2822. [ 71%] Built target ge_logic_network
  2823. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2824. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2825. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2826. [ 71%] Building CXX object source/gameengine/Network/CMakeFiles/ge_logic_ngnetwork.dir/NG_NetworkMessage.cpp.o
  2827. [ 71%] Building CXX object source/gameengine/Network/CMakeFiles/ge_logic_ngnetwork.dir/NG_NetworkObject.cpp.o
  2828. [ 71%] Building CXX object source/gameengine/Network/CMakeFiles/ge_logic_ngnetwork.dir/NG_NetworkScene.cpp.o
  2829. [ 71%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_TonemapNode.cpp.o
  2830. [ 71%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_LogicManager.cpp.o
  2831. [ 71%] Building CXX object source/gameengine/Converter/CMakeFiles/ge_converter.dir/KX_LibLoadStatus.cpp.o
  2832. [ 71%] Building CXX object source/blender/freestyle/CMakeFiles/bf_freestyle.dir/intern/python/BPy_FrsMaterial.cpp.o
  2833. [ 71%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/operations/COM_TonemapOperation.cpp.o
  2834. [ 71%] Linking CXX static library ../../../lib/libge_logic_ngnetwork.a
  2835. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2836. [ 71%] Built target ge_logic_ngnetwork
  2837. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2838. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2839. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2840. [ 71%] Building CXX object source/gameengine/Network/LoopBackNetwork/CMakeFiles/ge_logic_loopbacknetwork.dir/NG_LoopBackNetworkDeviceInterface.cpp.o
  2841. [ 71%] Building CXX object source/gameengine/Ketsji/CMakeFiles/ge_logic_ketsji.dir/KX_Camera.cpp.o
  2842. [ 71%] Building CXX object source/gameengine/Converter/CMakeFiles/ge_converter.dir/KX_SoftBodyDeformer.cpp.o
  2843. [ 71%] Linking CXX static library ../../../../lib/libge_logic_loopbacknetwork.a
  2844. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2845. [ 71%] Built target ge_logic_loopbacknetwork
  2846. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2847. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2848. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2849. [ 71%] Building CXX object source/gameengine/Physics/Dummy/CMakeFiles/ge_phys_dummy.dir/DummyPhysicsEnvironment.cpp.o
  2850. [ 71%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_IDMaskNode.cpp.o
  2851. [ 71%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_MouseManager.cpp.o
  2852. [ 71%] Linking CXX static library ../../../../lib/libge_phys_dummy.a
  2853. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2854. [ 71%] Built target ge_phys_dummy
  2855. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2856. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2857. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2858. [ 71%] Building CXX object source/gameengine/Rasterizer/CMakeFiles/ge_rasterizer.dir/RAS_2DFilterManager.cpp.o
  2859. [ 71%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_MouseSensor.cpp.o
  2860. [ 71%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_SeparateColorNode.cpp.o
  2861. [ 72%] Building CXX object source/blender/freestyle/CMakeFiles/bf_freestyle.dir/intern/python/BPy_FrsNoise.cpp.o
  2862. [ 72%] Building CXX object source/gameengine/Ketsji/CMakeFiles/ge_logic_ketsji.dir/KX_CameraActuator.cpp.o
  2863. [ 72%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_CombineColorNode.cpp.o
  2864. [ 72%] Building CXX object source/gameengine/Rasterizer/CMakeFiles/ge_rasterizer.dir/RAS_BucketManager.cpp.o
  2865. [ 72%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_NANDController.cpp.o
  2866. [ 72%] Linking CXX static library ../../../lib/libge_converter.a
  2867. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2868. [ 72%] Built target ge_converter
  2869. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2870. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2871. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2872. [ 72%] Building CXX object source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeFiles/ge_oglrasterizer.dir/RAS_ListRasterizer.cpp.o
  2873. [ 72%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_NormalNode.cpp.o
  2874. [ 72%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_NORController.cpp.o
  2875. [ 72%] Building CXX object source/blender/alembic/CMakeFiles/bf_alembic.dir/intern/abc_nurbs.cc.o
  2876. [ 72%] Building CXX object source/gameengine/Ketsji/CMakeFiles/ge_logic_ketsji.dir/KX_CameraIpoSGController.cpp.o
  2877. [ 72%] Building CXX object source/gameengine/Rasterizer/CMakeFiles/ge_rasterizer.dir/RAS_FramingManager.cpp.o
  2878. [ 72%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_NormalizeNode.cpp.o
  2879. [ 72%] Building CXX object source/gameengine/Rasterizer/CMakeFiles/ge_rasterizer.dir/RAS_IPolygonMaterial.cpp.o
  2880. [ 72%] Building CXX object source/blender/freestyle/CMakeFiles/bf_freestyle.dir/intern/python/BPy_Id.cpp.o
  2881. [ 72%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_ORController.cpp.o
  2882. [ 72%] Building CXX object source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeFiles/ge_oglrasterizer.dir/RAS_OpenGLLight.cpp.o
  2883. [ 72%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_MathNode.cpp.o
  2884. [ 72%] Building CXX object source/gameengine/Ketsji/CMakeFiles/ge_logic_ketsji.dir/KX_CharacterWrapper.cpp.o
  2885. [ 72%] Building CXX object source/gameengine/Rasterizer/CMakeFiles/ge_rasterizer.dir/RAS_MaterialBucket.cpp.o
  2886. [ 72%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_PropertyActuator.cpp.o
  2887. [ 72%] Building CXX object source/gameengine/Ketsji/CMakeFiles/ge_logic_ketsji.dir/KX_ConstraintActuator.cpp.o
  2888. [ 72%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_MapValueNode.cpp.o
  2889. [ 72%] Building CXX object source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeFiles/ge_oglrasterizer.dir/RAS_OpenGLOffScreen.cpp.o
  2890. [ 72%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_MapRangeNode.cpp.o
  2891. [ 72%] Building CXX object source/gameengine/Rasterizer/CMakeFiles/ge_rasterizer.dir/RAS_MeshObject.cpp.o
  2892. [ 72%] Building CXX object source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeFiles/ge_oglrasterizer.dir/RAS_OpenGLSync.cpp.o
  2893. [ 72%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_PropertyEventManager.cpp.o
  2894. [ 72%] Building CXX object source/blender/freestyle/CMakeFiles/bf_freestyle.dir/intern/python/BPy_IntegrationType.cpp.o
  2895. [ 72%] Building CXX object source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeFiles/ge_oglrasterizer.dir/RAS_OpenGLRasterizer.cpp.o
  2896. [ 72%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/operations/COM_NormalizeOperation.cpp.o
  2897. [ 72%] Building CXX object source/gameengine/Ketsji/CMakeFiles/ge_logic_ketsji.dir/KX_ConstraintWrapper.cpp.o
  2898. [ 72%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_PropertySensor.cpp.o
  2899. [ 72%] Building CXX object source/gameengine/Rasterizer/CMakeFiles/ge_rasterizer.dir/RAS_Polygon.cpp.o
  2900. [ 72%] Building CXX object source/gameengine/Ketsji/CMakeFiles/ge_logic_ketsji.dir/KX_Dome.cpp.o
  2901. [ 73%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_PixelateNode.cpp.o
  2902. [ 73%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_PythonController.cpp.o
  2903. [ 73%] Building CXX object source/gameengine/Rasterizer/CMakeFiles/ge_rasterizer.dir/RAS_TexVert.cpp.o
  2904. [ 73%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/operations/COM_PixelateOperation.cpp.o
  2905. [ 73%] Building CXX object source/blender/freestyle/CMakeFiles/bf_freestyle.dir/intern/python/BPy_Interface0D.cpp.o
  2906. [ 73%] Building CXX object source/gameengine/Rasterizer/CMakeFiles/ge_rasterizer.dir/RAS_texmatrix.cpp.o
  2907. [ 73%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_PythonJoystick.cpp.o
  2908. [ 73%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_BilateralBlurNode.cpp.o
  2909. [ 73%] Building CXX object source/gameengine/Rasterizer/CMakeFiles/ge_rasterizer.dir/RAS_ICanvas.cpp.o
  2910. [ 73%] Building CXX object source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeFiles/ge_oglrasterizer.dir/RAS_StorageVA.cpp.o
  2911. [ 73%] Linking CXX static library ../../../lib/libge_rasterizer.a
  2912. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2913. [ 73%] Built target ge_rasterizer
  2914. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2915. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2916. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2917. [ 73%] Building CXX object source/gameengine/SceneGraph/CMakeFiles/ge_scenegraph.dir/SG_BBox.cpp.o
  2918. [ 73%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_PythonKeyboard.cpp.o
  2919. [ 73%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/operations/COM_BilateralBlurOperation.cpp.o
  2920. [ 73%] Building CXX object source/gameengine/SceneGraph/CMakeFiles/ge_scenegraph.dir/SG_Controller.cpp.o
  2921. [ 73%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_PythonMouse.cpp.o
  2922. [ 73%] Building CXX object source/gameengine/SceneGraph/CMakeFiles/ge_scenegraph.dir/SG_IObject.cpp.o
  2923. [ 73%] Building CXX object source/gameengine/Rasterizer/RAS_OpenGLRasterizer/CMakeFiles/ge_oglrasterizer.dir/RAS_StorageVBO.cpp.o
  2924. [ 73%] Building CXX object source/blender/alembic/CMakeFiles/bf_alembic.dir/intern/abc_object.cc.o
  2925. [ 73%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_VectorBlurNode.cpp.o
  2926. [ 73%] Building CXX object source/gameengine/SceneGraph/CMakeFiles/ge_scenegraph.dir/SG_Node.cpp.o
  2927. [ 73%] Building CXX object source/blender/freestyle/CMakeFiles/bf_freestyle.dir/intern/python/BPy_Interface1D.cpp.o
  2928. [ 73%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_RandomActuator.cpp.o
  2929. [ 73%] Building CXX object source/gameengine/Ketsji/CMakeFiles/ge_logic_ketsji.dir/KX_EmptyObject.cpp.o
  2930. [ 73%] Building CXX object source/gameengine/SceneGraph/CMakeFiles/ge_scenegraph.dir/SG_Spatial.cpp.o
  2931. [ 73%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/operations/COM_VectorBlurOperation.cpp.o
  2932. [ 73%] Linking CXX static library ../../../../lib/libge_oglrasterizer.a
  2933. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2934. [ 73%] Built target ge_oglrasterizer
  2935. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2936. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2937. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2938. [ 74%] Building CXX object source/gameengine/Physics/Bullet/CMakeFiles/ge_phys_bullet.dir/CcdPhysicsEnvironment.cpp.o
  2939. [ 74%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_RandomEventManager.cpp.o
  2940. [ 74%] Building CXX object source/gameengine/Ketsji/CMakeFiles/ge_logic_ketsji.dir/KX_FontObject.cpp.o
  2941. [ 74%] Building CXX object source/gameengine/SceneGraph/CMakeFiles/ge_scenegraph.dir/SG_Tree.cpp.o
  2942. [ 74%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_FilterNode.cpp.o
  2943. [ 75%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_RandomNumberGenerator.cpp.o
  2944. [ 75%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_RandomSensor.cpp.o
  2945. [ 75%] Building CXX object source/blender/freestyle/CMakeFiles/bf_freestyle.dir/intern/python/BPy_Iterator.cpp.o
  2946. [ 75%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_DespeckleNode.cpp.o
  2947. [ 75%] Linking CXX static library ../../../lib/libge_scenegraph.a
  2948. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2949. [ 75%] Built target ge_scenegraph
  2950. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2951. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2952. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2953. [ 75%] Building CXX object source/gameengine/VideoTexture/CMakeFiles/ge_videotex.dir/Exception.cpp.o
  2954. [ 75%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_TimeEventManager.cpp.o
  2955. [ 75%] Building CXX object source/gameengine/Ketsji/CMakeFiles/ge_logic_ketsji.dir/KX_GameActuator.cpp.o
  2956. [ 75%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_DilateErodeNode.cpp.o
  2957. [ 75%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_XNORController.cpp.o
  2958. [ 75%] Building CXX object source/gameengine/Ketsji/CMakeFiles/ge_logic_ketsji.dir/KX_GameObject.cpp.o
  2959. [ 75%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_InpaintNode.cpp.o
  2960. [ 75%] Building CXX object source/blender/freestyle/CMakeFiles/bf_freestyle.dir/intern/python/BPy_MediumType.cpp.o
  2961. [ 75%] Building CXX object source/gameengine/VideoTexture/CMakeFiles/ge_videotex.dir/FilterBase.cpp.o
  2962. [ 75%] Building CXX object source/blender/alembic/CMakeFiles/bf_alembic.dir/intern/abc_points.cc.o
  2963. [ 75%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/SCA_XORController.cpp.o
  2964. [ 75%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_BlurNode.cpp.o
  2965. [ 75%] Building CXX object source/gameengine/VideoTexture/CMakeFiles/ge_videotex.dir/FilterBlueScreen.cpp.o
  2966. [ 75%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/Joystick/SCA_Joystick.cpp.o
  2967. [ 75%] Building CXX object source/gameengine/VideoTexture/CMakeFiles/ge_videotex.dir/FilterColor.cpp.o
  2968. [ 75%] Building CXX object source/gameengine/GameLogic/CMakeFiles/ge_logic.dir/Joystick/SCA_JoystickEvents.cpp.o
  2969. [ 75%] Linking CXX static library ../../../lib/libge_logic.a
  2970. [ 75%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_BokehBlurNode.cpp.o
  2971. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2972. [ 75%] Built target ge_logic
  2973. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2974. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
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  2976. [ 75%] Generating buildinfo.h_fake, buildinfo.h
  2977. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2978. [ 75%] Built target buildinfo
  2979. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2980. [ 76%] Generating gpu_shader_display_transform.glsl.c
  2981. Scanning dependencies of target bf_intern_opencolorio
  2982. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  2983. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  2984. [ 76%] Building CXX object intern/opencolorio/CMakeFiles/bf_intern_opencolorio.dir/ocio_capi.cc.o
  2985. [ 76%] Building CXX object source/blender/freestyle/CMakeFiles/bf_freestyle.dir/intern/python/BPy_Nature.cpp.o
  2986. [ 76%] Building CXX object intern/opencolorio/CMakeFiles/bf_intern_opencolorio.dir/fallback_impl.cc.o
  2987. [ 76%] Building CXX object source/gameengine/VideoTexture/CMakeFiles/ge_videotex.dir/FilterNormal.cpp.o
  2988. [ 76%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/nodes/COM_DirectionalBlurNode.cpp.o
  2989. [ 76%] Building CXX object source/gameengine/VideoTexture/CMakeFiles/ge_videotex.dir/FilterSource.cpp.o
  2990. [ 76%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/operations/COM_GaussianAlphaXBlurOperation.cpp.o
  2991. [ 76%] Building CXX object intern/opencolorio/CMakeFiles/bf_intern_opencolorio.dir/ocio_impl.cc.o
  2992. [ 77%] Building CXX object source/gameengine/VideoTexture/CMakeFiles/ge_videotex.dir/ImageBase.cpp.o
  2993. [ 77%] Building CXX object source/gameengine/Ketsji/CMakeFiles/ge_logic_ketsji.dir/KX_IpoConvert.cpp.o
  2994. [ 77%] Building CXX object source/blender/freestyle/CMakeFiles/bf_freestyle.dir/intern/python/BPy_Operators.cpp.o
  2995. [ 77%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/operations/COM_GaussianAlphaYBlurOperation.cpp.o
  2996. [ 77%] Building CXX object intern/opencolorio/CMakeFiles/bf_intern_opencolorio.dir/ocio_impl_glsl.cc.o
  2997. [ 77%] Building CXX object source/gameengine/VideoTexture/CMakeFiles/ge_videotex.dir/ImageBuff.cpp.o
  2998. [ 77%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/operations/COM_GaussianXBlurOperation.cpp.o
  2999. [ 77%] Building CXX object source/gameengine/Ketsji/CMakeFiles/ge_logic_ketsji.dir/KX_IPO_SGController.cpp.o
  3000. [ 77%] Building CXX object source/gameengine/Physics/Bullet/CMakeFiles/ge_phys_bullet.dir/CcdPhysicsController.cpp.o
  3001. [ 77%] Building C object intern/opencolorio/CMakeFiles/bf_intern_opencolorio.dir/gpu_shader_display_transform.glsl.c.o
  3002. [ 77%] Linking CXX static library ../../lib/libbf_intern_opencolorio.a
  3003. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  3004. [ 77%] Built target bf_intern_opencolorio
  3005. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  3006. [ 77%] Generating dna.c, dna_type_offsets.h
  3007. Running makesdna at debug level 0
  3008. Writing file ... done.
  3009. Scanning dependencies of target bf_dna
  3010. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  3011. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
  3012. [ 77%] Building C object source/blender/makesdna/intern/CMakeFiles/bf_dna.dir/dna_genfile.c.o
  3013. [ 77%] Building CXX object source/blender/compositor/CMakeFiles/bf_compositor.dir/operations/COM_GaussianYBlurOperation.cpp.o
  3014. [ 77%] Building CXX object intern/cycles/kernel/CMakeFiles/cycles_kernel.dir/kernels/cpu/kernel_split.cpp.o
  3015. [ 77%] Building CXX object source/gameengine/VideoTexture/CMakeFiles/ge_videotex.dir/ImageMix.cpp.o
  3016. [ 78%] Building C object source/blender/makesdna/intern/CMakeFiles/bf_dna.dir/dna.c.o
  3017. [ 78%] Linking C static library ../../../../lib/libbf_dna.a
  3018. [ 78%] Building CXX object source/blender/freestyle/CMakeFiles/bf_freestyle.dir/intern/python/BPy_SShape.cpp.o
  3019. make[2]: Leaving directory '/home/mirdellt410/bin/blender-git/build_linux'
  3020. [ 78%] Built target bf_dna
  3021. make[2]: Entering directory '/home/mirdellt410/bin/blender-git/build_linux'
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  3059. [ 79%] Linking CXX static library ../../../../lib/libge_phys_bullet.a
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