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- --------------------------------------------------------------------
- --Welcome to Project Dex V1.0.1-------------------------------------
- --Sharing the script to friends is a-okay----------------------------
- --but the God script wont work, go to line 231 and replace the name--
- --[UPDATE]--
- --Replaced Golden Ak47u with a Hammer!--
- ----------------------------------------
- --Object
- local Spawnerexe = Instance.new("ScreenGui")
- local SpawnerMainFrame = Instance.new("Frame")
- local Border = Instance.new("Frame")
- local ProjectDex = Instance.new("TextLabel")
- local GodMode = Instance.new("TextButton")
- local Nothing = Instance.new("TextButton")
- local Nothing_2 = Instance.new("TextButton")
- local Nothing_3 = Instance.new("TextButton")
- local Akdrum = Instance.new("TextButton")
- local Ak74u = Instance.new("TextButton")
- local Hammer = Instance.new("TextButton")
- local Glockdrum = Instance.new("TextButton")
- local Chips = Instance.new("TextButton")
- local Ram = Instance.new("TextButton")
- local PK = Instance.new("TextButton")
- local Tec9 = Instance.new("TextButton")
- local Taser = Instance.new("TextButton")
- local Amount = Instance.new("TextBox")
- local TextLabel = Instance.new("TextLabel")
- --Properties:
- Spawnerexe.Name = "Spawner.exe"
- Spawnerexe.Parent = game.CoreGui
- SpawnerMainFrame.Name = "SpawnerMainFrame"
- SpawnerMainFrame.Parent = Spawnerexe
- SpawnerMainFrame.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- SpawnerMainFrame.BorderColor3 = Color3.new(1, 1, 1)
- SpawnerMainFrame.BorderSizePixel = 9
- SpawnerMainFrame.Position = UDim2.new(0.160919532, 0, 0.385199249, 0)
- SpawnerMainFrame.Size = UDim2.new(0, 472, 0, 308)
- SpawnerMainFrame.Active = true
- SpawnerMainFrame.Draggable = true
- Border.Name = "Border"
- Border.Parent = SpawnerMainFrame
- Border.BackgroundColor3 = Color3.new(1, 1, 1)
- Border.BorderColor3 = Color3.new(1, 1, 1)
- Border.Position = UDim2.new(0.205508471, 0, -0.019480519, 0)
- Border.Size = UDim2.new(0, 10, 0, 320)
- ProjectDex.Name = "ProjectDex"
- ProjectDex.Parent = SpawnerMainFrame
- ProjectDex.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- ProjectDex.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- ProjectDex.Position = UDim2.new(0.381355941, 0, 0.038961038, 0)
- ProjectDex.Size = UDim2.new(0, 191, 0, 33)
- ProjectDex.Font = Enum.Font.SourceSansBold
- ProjectDex.Text = "Project DEX V1.0.0"
- ProjectDex.TextColor3 = Color3.new(1, 1, 1)
- ProjectDex.TextScaled = true
- ProjectDex.TextSize = 14
- ProjectDex.TextWrapped = true
- GodMode.Name = "God Mode"
- GodMode.Parent = SpawnerMainFrame
- GodMode.BackgroundColor3 = Color3.new(1, 1, 1)
- GodMode.Position = UDim2.new(0.0211864412, 0, 0.0324675329, 0)
- GodMode.Size = UDim2.new(0, 75, 0, 36)
- GodMode.Font = Enum.Font.SourceSans
- GodMode.Text = "God Mode"
- GodMode.TextColor3 = Color3.new(0, 0, 0)
- GodMode.TextScaled = true
- GodMode.TextSize = 14
- GodMode.TextWrapped = true
- Nothing.Name = "Nothing"
- Nothing.Parent = SpawnerMainFrame
- Nothing.BackgroundColor3 = Color3.new(1, 1, 1)
- Nothing.Position = UDim2.new(0.0211864412, 0, 0.288961053, 0)
- Nothing.Size = UDim2.new(0, 75, 0, 36)
- Nothing.Font = Enum.Font.SourceSans
- Nothing.Text = "Nothing"
- Nothing.TextColor3 = Color3.new(0, 0, 0)
- Nothing.TextSize = 14
- Nothing_2.Name = "Nothing"
- Nothing_2.Parent = SpawnerMainFrame
- Nothing_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Nothing_2.Position = UDim2.new(0.0211864412, 0, 0.551948071, 0)
- Nothing_2.Size = UDim2.new(0, 75, 0, 36)
- Nothing_2.Font = Enum.Font.SourceSans
- Nothing_2.Text = "Nothing"
- Nothing_2.TextColor3 = Color3.new(0, 0, 0)
- Nothing_2.TextSize = 14
- Nothing_3.Name = "Nothing"
- Nothing_3.Parent = SpawnerMainFrame
- Nothing_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Nothing_3.Position = UDim2.new(0.0211864412, 0, 0.83116889, 0)
- Nothing_3.Size = UDim2.new(0, 75, 0, 36)
- Nothing_3.Font = Enum.Font.SourceSans
- Nothing_3.Text = "Nothing"
- Nothing_3.TextColor3 = Color3.new(0, 0, 0)
- Nothing_3.TextSize = 14
- Akdrum.Name = "Akdrum"
- Akdrum.Parent = SpawnerMainFrame
- Akdrum.BackgroundColor3 = Color3.new(1, 1, 1)
- Akdrum.Position = UDim2.new(0.266949147, 0, 0.240259752, 0)
- Akdrum.Size = UDim2.new(0, 91, 0, 40)
- Akdrum.Font = Enum.Font.SourceSans
- Akdrum.Text = "Akdrum"
- Akdrum.TextColor3 = Color3.new(0, 0, 0)
- Akdrum.TextScaled = true
- Akdrum.TextSize = 14
- Akdrum.TextWrapped = true
- Ak74u.Name = "Ak74u"
- Ak74u.Parent = SpawnerMainFrame
- Ak74u.BackgroundColor3 = Color3.new(1, 1, 1)
- Ak74u.Position = UDim2.new(0.266949147, 0, 0.435064942, 0)
- Ak74u.Size = UDim2.new(0, 91, 0, 40)
- Ak74u.Font = Enum.Font.SourceSans
- Ak74u.Text = "Ak74u"
- Ak74u.TextColor3 = Color3.new(0, 0, 0)
- Ak74u.TextScaled = true
- Ak74u.TextSize = 14
- Ak74u.TextWrapped = true
- Hammer.Name = "Hammer"
- Hammer.Parent = SpawnerMainFrame
- Hammer.BackgroundColor3 = Color3.new(1, 1, 1)
- Hammer.Position = UDim2.new(0.266949147, 0, 0.66883117, 0)
- Hammer.Size = UDim2.new(0, 91, 0, 40)
- Hammer.Font = Enum.Font.SourceSans
- Hammer.Text = "Hammer"
- Hammer.TextColor3 = Color3.new(0, 0, 0)
- Hammer.TextScaled = true
- Gak.TextSize = 14
- Hammer.TextWrapped = true
- Glockdrum.Name = "Glockdrum"
- Glockdrum.Parent = SpawnerMainFrame
- Glockdrum.BackgroundColor3 = Color3.new(1, 1, 1)
- Glockdrum.Position = UDim2.new(0.529661, 0, 0.66883117, 0)
- Glockdrum.Size = UDim2.new(0, 91, 0, 40)
- Glockdrum.Font = Enum.Font.SourceSans
- Glockdrum.Text = "Glockdrum"
- Glockdrum.TextColor3 = Color3.new(0, 0, 0)
- Glockdrum.TextScaled = true
- Glockdrum.TextSize = 14
- Glockdrum.TextWrapped = true
- Chips.Name = "Chips"
- Chips.Parent = SpawnerMainFrame
- Chips.BackgroundColor3 = Color3.new(1, 1, 1)
- Chips.Position = UDim2.new(0.786016941, 0, 0.66883117, 0)
- Chips.Size = UDim2.new(0, 91, 0, 40)
- Chips.Font = Enum.Font.SourceSans
- Chips.Text = "Chips"
- Chips.TextColor3 = Color3.new(0, 0, 0)
- Chips.TextScaled = true
- Chips.TextSize = 14
- Chips.TextWrapped = true
- Ram.Name = "Ram"
- Ram.Parent = SpawnerMainFrame
- Ram.BackgroundColor3 = Color3.new(1, 1, 1)
- Ram.Position = UDim2.new(0.529661, 0, 0.435064942, 0)
- Ram.Size = UDim2.new(0, 91, 0, 40)
- Ram.Font = Enum.Font.SourceSans
- Ram.Text = "Battering Ram"
- Ram.TextColor3 = Color3.new(0, 0, 0)
- Ram.TextScaled = true
- Ram.TextSize = 14
- Ram.TextWrapped = true
- PK.Name = "PK"
- PK.Parent = SpawnerMainFrame
- PK.BackgroundColor3 = Color3.new(1, 1, 1)
- PK.Position = UDim2.new(0.786016941, 0, 0.435064942, 0)
- PK.Size = UDim2.new(0, 91, 0, 40)
- PK.Font = Enum.Font.SourceSans
- PK.Text = "Painkillers"
- PK.TextColor3 = Color3.new(0, 0, 0)
- PK.TextScaled = true
- PK.TextSize = 14
- PK.TextWrapped = true
- Tec9.Name = "Tec-9"
- Tec9.Parent = SpawnerMainFrame
- Tec9.BackgroundColor3 = Color3.new(1, 1, 1)
- Tec9.Position = UDim2.new(0.786016941, 0, 0.240259752, 0)
- Tec9.Size = UDim2.new(0, 91, 0, 40)
- Tec9.Font = Enum.Font.SourceSans
- Tec9.Text = "Tec-9"
- Tec9.TextColor3 = Color3.new(0, 0, 0)
- Tec9.TextScaled = true
- Tec9.TextSize = 14
- Tec9.TextWrapped = true
- Taser.Name = "Taser"
- Taser.Parent = SpawnerMainFrame
- Taser.BackgroundColor3 = Color3.new(1, 1, 1)
- Taser.Position = UDim2.new(0.529661, 0, 0.240259752, 0)
- Taser.Size = UDim2.new(0, 91, 0, 40)
- Taser.Font = Enum.Font.SourceSans
- Taser.Text = "Taser"
- Taser.TextColor3 = Color3.new(0, 0, 0)
- Taser.TextScaled = true
- Taser.TextSize = 14
- Taser.TextWrapped = true
- Amount.Name = "Amount"
- Amount.Parent = SpawnerMainFrame
- Amount.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Amount.BorderColor3 = Color3.new(0, 0, 0)
- Amount.BorderSizePixel = 5
- Amount.Position = UDim2.new(0.529661, 0, 0.86038959, 0)
- Amount.Size = UDim2.new(0, 91, 0, 35)
- Amount.Font = Enum.Font.SourceSans
- Amount.Text = "Amount"
- Amount.TextColor3 = Color3.new(1, 1, 1)
- Amount.TextSize = 22
- TextLabel.Parent = SpawnerMainFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0.0593220331, 0, -0.0551948063, 0)
- TextLabel.Size = UDim2.new(0, 1, 0, 1)
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.Text = "Made By D.E.V."
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -- Scripts:
- GodMode.MouseButton1Down:connect(function()
- local PlayerSelected = "homerunbat1"
- for i,v in pairs(workspace:GetDescendants()) do
- if v:IsA("RemoteEvent") and v.Name == "Damage" then
- pcall(function()
- v:FireServer(game:GetService("Players")[PlayerSelected].Character.Humanoid, -1000000000, game:GetService("Players")[PlayerSelected].Character.Head)
- end)
- end
- end
- end)
- --Next!
- Ak74u.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Ak47u", gui, confirm)
- end
- end)
- --Next!
- Tec9.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Tec9", gui, confirm)
- end
- end)
- --Next!
- Glockdrum.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "GlockDrum", gui, confirm)
- end
- end)
- --Next!
- Hammer.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Hammer", gui, confirm)
- end
- end)
- --Next!
- Taser.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "Taser", gui, confirm)
- end
- end)
- --Into the items Nibba!
- Ram.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Weps", 0, "BatteringRam", gui, confirm)
- end
- end)
- --Next!
- Chips.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Food", 0, "Chips", gui, confirm)
- end
- end)
- --Next!
- PK.MouseButton1Down:connect(function()
- local amount = Amount.Text
- local confirm = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop.Validate
- local gui = game.Workspace.Ammunation:FindFirstChild("Model").DESK.TOUCH.Script.DESKGunStore.Shop
- for i = 1,amount do
- game.Workspace.Events.Shop:FireServer("Items", 0, "PainKillers", gui, confirm)
- end
- end)
- ----------------------------------------------------------------------------
- --This is the end Kiddos dont worry ill keep updating it, if you want more--
- --items Dm me and each extra gun is 25 Cents (USD) As always, Ruin RRP Bye--
- ----------------------------------------------------------------------------
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