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- player = game.Players.LocalPlayer
- local hopper = Instance.new("HopperBin",player.Backpack)
- character = player.Character
- torso= character.Torso
- head = character.Head
- -- these just help if you want to kill yourself or something
- clicked = false
- function OB1D(mouse)
- print(":D")
- end
- local chat = ""
- player.Chatted:connect(function(c) chat = c end)
- function s(mouse)
- delay(0.05,function() hopper:Remove() end)
- cam = game.Workspace.CurrentCamera
- cam.CameraType = "Fixed"
- cam.CameraSubject = nil
- player.Character = nil
- local coro = coroutine.resume(coroutine.create(function()while wait() do local p = Instance.new("Part",workspace) p.Anchored = true p.CFrame = cam.Focus p.Anchored = true p.CFrame = CFrame.new(p.Position.X,p.Position.Y - 5, p.Position.Z) local b = Instance.new("BillboardGui",p) b.Size = UDim2.new(0,200,0,50) b.StudsOffset = Vector3.new(0,3,0) local txt = Instance.new("TextLabel",b) txt.Size = UDim2.new(1,0,1,0) txt.BackgroundTransparency = 1 txt.Text = chat delay(wait(),function() p:Remove() end) end end))
- mouse.Button1Down:connect(function () OB1D(mouse) end)
- end
- hopper.Selected:connect(s)
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