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- /********* Pleasedontcode.com **********
- Pleasedontcode thanks you for automatic code generation! Enjoy your code!
- - Terms and Conditions:
- You have a non-exclusive, revocable, worldwide, royalty-free license
- for personal and commercial use. Attribution is optional; modifications
- are allowed, but you're responsible for code maintenance. We're not
- liable for any loss or damage. For full terms,
- please visit pleasedontcode.com/termsandconditions.
- - Project: "Buzzer Melody"
- - Source Code compiled for: Arduino Uno
- - Source Code created on: 2023-12-19 22:06:30
- ********* Pleasedontcode.com **********/
- /****** SYSTEM REQUIREMENTS *****/
- /****** SYSTEM REQUIREMENT 1 *****/
- /* play melody of jingle bells one time. */
- /****** END SYSTEM REQUIREMENTS *****/
- /****** DEFINITION OF LIBRARIES *****/
- #include <Arduino.h>
- #include <ezBuzzer.h>
- /****** FUNCTION PROTOTYPES ******/
- void setup(void);
- void loop(void);
- /***** DEFINITION OF DIGITAL OUTPUT PINS *****/
- const int BUZZER_PIN = 2;
- // Create an instance of ezBuzzer class with the buzzer pin
- ezBuzzer buzzer(BUZZER_PIN);
- /*********** SYSTEM REQUIREMENTS ***********/
- /*********** SYSTEM REQUIREMENT 1 ***********/
- // Play melody of jingle bells one time
- int melody[] = {
- NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4,
- NOTE_E4, NOTE_G4, NOTE_C4, NOTE_D4, NOTE_E4,
- NOTE_F4, NOTE_F4, NOTE_F4, NOTE_F4, NOTE_F4,
- NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4, NOTE_E4,
- NOTE_E4, NOTE_D4, NOTE_D4, NOTE_E4, NOTE_D4, NOTE_G4
- };
- int noteDurations[] = {
- 8, 8, 4, 8, 8, 32,
- 8, 8, 8, 8, 4,
- 8, 8, 8, 8, 8,
- 4, 4, 4, 4, 2,
- 4, 4, 2, 4, 4, 2
- };
- void setup(void) {
- // Initialize the Serial communication
- Serial.begin(9600);
- // Set buzzer pin as OUTPUT
- pinMode(BUZZER_PIN, OUTPUT);
- }
- void loop(void) {
- // Update the buzzer state
- buzzer.loop();
- // Play jingle bells melody once
- static bool jingleBellsPlayed = false;
- if (!jingleBellsPlayed && buzzer.getState() == BUZZER_IDLE) {
- int length = sizeof(noteDurations) / sizeof(int);
- // Play the melody
- buzzer.playMelody(melody, noteDurations, length);
- jingleBellsPlayed = true;
- }
- }
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