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- wait()
- local owner = game:GetService("Players").lafur2
- if owner.Character~=nil then
- local ch = owner.Character
- if ch:FindFirstChild'HumanoidRootPart'then
- local p1 = Instance.new("Part",ch)
- p1.CFrame = ch.HumanoidRootPart.CFrame * CFrame.new(0,0,7.5)
- p1.Massless = true
- p1.Transparency = 1
- p1.Name = '∞Pos'
- p1.CanCollide = false
- local w = Instance.new("WeldConstraint",p1)
- w.Part0 = p1
- w.Part1 = ch.HumanoidRootPart
- end
- end
- workspace.ChildAdded:Connect(function(ch)
- if game:GetService("Players"):GetPlayerFromCharacter(ch)and ch==owner.Character then
- wait(.1)
- local p1 = Instance.new("Part",ch)
- p1.CFrame = ch.HumanoidRootPart.CFrame * CFrame.new(0,0,7.5)
- p1.Massless = true
- p1.Transparency = 1
- p1.Name = '∞Pos'
- p1.CanCollide = false
- local w = Instance.new("WeldConstraint",p1)
- w.Part0 = p1
- w.Part1 = ch.HumanoidRootPart
- end
- end)
- local gui = Instance.new("ScreenGui",owner:FindFirstChildWhichIsA'PlayerGui')
- gui.ResetOnSpawn = false
- local frame = Instance.new("Frame",gui)
- frame.Active = true
- frame.BackgroundColor3 = Color3.new(0,0,0)
- frame.BackgroundTransparency = .5
- frame.Draggable = true
- frame.Position = UDim2.new(.375,0,.25,0)
- frame.Size = UDim2.new(.25,0,.5,0)
- frame.ClipsDescendants = true
- frame.Selectable = true
- local TBTar = Instance.new("TextLabel",frame)
- TBTar.BackgroundColor3 = frame.BackgroundColor3
- TBTar.Size = UDim2.new(1,0,.25,0)
- TBTar.Font = Enum.Font.Code
- TBTar.Text = ' '
- TBTar.TextColor3 = Color3.new(255, 255, 255)
- TBTar.TextScaled = true
- local GetTarget = Instance.new("TextButton",frame)
- GetTarget.BackgroundColor3 = frame.BackgroundColor3
- GetTarget.Position = UDim2.new(0,0,.25,0)
- GetTarget.Size = TBTar.Size
- GetTarget.Font = TBTar.Font
- GetTarget.Text = 'Get Target'
- GetTarget.TextColor3 = TBTar.TextColor3
- GetTarget.TextScaled = true
- local GetPos = Instance.new("TextButton",frame)
- GetPos.BackgroundColor3 = Color3.new(255,0,0)
- GetPos.Position = UDim2.new(0,0,.5,0)
- GetPos.Size = TBTar.Size
- GetPos.Font = TBTar.Font
- GetPos.Text = 'Route to Owner'
- GetPos.TextColor3 = TBTar.TextColor3
- GetPos.TextScaled = true
- local sv = Instance.new("StringValue",frame)
- sv.Value = ''
- owner.Chatted:Connect(function(msg)
- if msg:sub(1,5):lower()=='/e c 'then
- TBTar.Text = msg:sub(6,msg:len())
- end
- end)
- local function weldi(p0,p1)
- local w = Instance.new("WeldConstraint",p0)
- w.Part0 = p0
- w.Part1 = p1
- end
- local function GetPlayerFromKeyWord(kw)
- for _,v in pairs(game:GetService'Players':GetPlayers())do
- if string.find(
- string.reverse(string.lower(v.Name)),
- string.reverse(string.lower(kw)),
- string.len(v.Name)-kw:len()
- )~=nil then
- return v
- end
- end
- return nil
- end
- local function Eyes(tplayer)
- if tplayer~=nil then
- local tchar = tplayer.Character
- if tchar~=nil then
- local thead = tchar:FindFirstChild'Head'
- local thum = tchar:FindFirstChildWhichIsA'Humanoid'
- if thead and thum then
- local e1 = Instance.new("Part",tchar)
- e1.CFrame = thead.CFrame*CFrame.new(-0.1, 0.25, -0.6)
- weldi(thead,e1)
- e1.Size = Vector3.new(0.15, 0.2, 0.1)
- e1.CanCollide = false
- e1.Massless = true
- e1.Material = Enum.Material.Neon
- e1.Name = '∞eye1'
- local sm1 = Instance.new("SpecialMesh",e1)
- sm1.MeshType = Enum.MeshType.Sphere
- local e2 = Instance.new("Part",tchar)
- e2.CFrame = thead.CFrame*CFrame.new(.1, 0.25, -0.6)
- weldi(thead,e2)
- e2.Size = Vector3.new(0.15, 0.2, 0.1)
- e2.CanCollide = false
- e2.Massless = true
- e2.Material = Enum.Material.Neon
- e2.Name = '∞eye2'
- local sm2 = Instance.new("SpecialMesh",e2)
- sm2.MeshType = Enum.MeshType.Sphere
- return {e1,e2}
- else
- print('No head or humanoid')
- end
- else
- print('no character')
- end
- else
- print('no player')
- end
- end
- GetTarget.MouseButton1Click:Connect(function()
- local targ = GetPlayerFromKeyWord(TBTar.Text)
- for _,v in pairs(game:GetService'Players':GetPlayers())do
- v.DevTouchMovementMode = Enum.DevTouchMovementMode.UserChoice
- v.DevComputerMovementMode = Enum.DevComputerMovementMode.UserChoice
- end
- if targ then
- local eye1 = workspace:FindFirstChild('∞eye1',true)
- local eye2 = workspace:FindFirstChild('∞eye2',true)
- if eye1 then
- eye1:Destroy()
- end
- if eye2 then
- eye2:Destroy()
- end
- Eyes(targ)
- TBTar.Text = targ.Name
- sv.Value = targ.Name
- else
- local eye1 = workspace:FindFirstChild('∞eye1',true)
- local eye2 = workspace:FindFirstChild('∞eye2',true)
- if eye1 and eye2 then
- eye1:Destroy()
- eye2:Destroy()
- end
- end
- end)
- local gpbool = false
- GetPos.MouseButton1Click:Connect(function()
- if gpbool==false then
- local target = GetPlayerFromKeyWord(sv.Value)
- print(target)
- if target then
- local tchar = target.Character
- local eye1 = tchar:FindFirstChild'∞eye1'
- local eye2 = tchar:FindFirstChild'∞eye2'
- local thum = tchar:FindFirstChildWhichIsA'Humanoid'
- if tchar and eye1 and eye2 and thum and tchar.Name==TBTar.Text then
- eye1.BrickColor = BrickColor.new("Dark blue")
- eye2.BrickColor = BrickColor.new("Dark blue")
- target.DevComputerMovementMode = Enum.DevComputerMovementMode.Scriptable
- target.DevTouchMovementMode = Enum.DevTouchMovementMode.Scriptable
- local p1 = owner.Character:FindFirstChild'∞Pos'
- local rs = game:GetService("RunService")
- workspace.ChildAdded:Connect(function(ch)
- if ch==target.Character then
- tchar = target.Character
- eye1 = tchar:FindFirstChild'∞eye1'
- eye2 = tchar:FindFirstChild'∞eye2'
- thum = tchar:FindFirstChildWhichIsA'Humanoid'
- end
- end)
- rs.Stepped:Connect(function()
- if gpbool==true and thum and eye1 and eye2 and tchar and thum.Parent.Name==sv.Value then
- if p1 then
- thum:MoveTo(p1.Position)
- elseif owner.Character:FindFirstChild'Head'then
- thum:MoveTo(owner.Character:FindFirstChild'Head'.Position)
- else
- thum:MoveTo(Vector3.new(0,0,0))
- end
- end
- end)
- GetPos.BackgroundColor3 = Color3.new(0,255,0)
- gpbool = true
- end
- end
- else
- local eye1 = workspace:FindFirstChild('∞eye1',true)
- local eye2 = workspace:FindFirstChild('∞eye2',true)
- if eye1 and eye2 then
- eye1.BrickColor = BrickColor.new('Medium stone grey')
- eye2.BrickColor = BrickColor.new('Medium stone grey')
- local tpl = game:GetService("Players"):GetPlayerFromCharacter(eye1.Parent)
- if tpl then
- tpl.DevComputerMovementMode = Enum.DevComputerMovementMode.UserChoice
- tpl.DevTouchMovementMode = Enum.DevTouchMovementMode.UserChoice
- end
- end
- GetPos.BackgroundColor3 = Color3.new(255,0,0)
- gpbool = false
- end
- end)
- workspace.ChildAdded:Connect(function(ch)
- local pch = game:GetService("Players"):GetPlayerFromCharacter(ch)
- if pch then
- if pch.Name==TBTar.Text then
- Eyes(pch)
- if gpbool then
- local eye1 = ch:FindFirstChild'∞eye1'
- local eye2 = ch:FindFirstChild'∞eye2'
- eye1.BrickColor = BrickColor.new("Dark blue")
- eye2.BrickColor = BrickColor.new("Dark blue")
- local thum = ch:FindFirstChildWhichIsA'Humanoi'
- local p1 = owner.Character:FindFirstChild'∞Pos'
- local rs = game:GetService("RunService")
- rs.Stepped:Connect(function()
- if gpbool==true and thum and eye1 and eye2 and tchar and thum.Parent.Name==sv.Value then
- if p1 then
- thum:MoveTo(p1.Position)
- elseif owner.Character:FindFirstChild'Head'then
- thum:MoveTo(owner.Character:FindFirstChild'Head'.Position)
- else
- thum:MoveTo(Vector3.new(0,0,0))
- end
- end
- end)
- end
- end
- end
- end)
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